group(type=effect,ID=special_knockback,power=2.5,range=4,delay=0.1;type=particle,ID=splashpotion,potion=swiftness;type=particle,ID=poof,size=(1.5,1.0,1.5),particleAmount=500)
group(type=block,ID=fire,posOffset=#circleOffset(0,3),amount=50;type=block,ID=flowing_lava;type=particle,ID=splashpotion,potion=fire_resistance)
group(type=effect,ID=blindness,range=4,duration=10;type=effect,ID=slowness,range=4,duration=10;type=particle,ID=splashpotion,potion=slowness;type=particle,ID=large_smoke,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))
group(type=effect,ID=nausea,range=4,duration=10;type=effect,ID=hunger,range=3,amplifier=8,duration=10;type=particle,ID=splashpotion,potion=poison;type=difficulty,ID=hard;type=entity,ID=slime;type=particle,ID=item_slime,size=(1.5,0.5,1.5),particleAmount=500)
group(type=effect,ID=instant_damage,range=4;type=particle,ID=splashpotion,potion=harming;type=entity,ID=lucky:lucky_projectile,NBTTag=(Motion=#motionFromDirection(#rand(0,360),-50,0.4),item=(id=iron_sword),damage=4.0),amount=20)
group(type=difficulty,ID=hard;type=explosion,damage=4;type=particle,ID=splashpotion,potion=harming)"]
group(type=effect,ID=poison,range=4,duration=30;type=particle,ID=splashpotion,potion=poison;type=difficulty,ID=hard;type=entity,ID=cave_spider;type=item,ID=#randList(rotten_flesh,spider_eye,fermented_spider_eye),posOffset=#circleOffset(0.0,2.0),amount=30)
group(type=effect,ID=weakness,range=4,duration=30;type=particle,ID=splashpotion,potion=weakness;type=difficulty,ID=hard;type=entity,ID=#randList(zombie,skeleton,spider),posOffset=#circleOffset(0.0,2.0),amount=#rand(7,10))
group(type=entity,ID=potion,NBTTag=(Item=(id=splash_potion,tag=(Potion=#randList(slowness,harming,poison,weakness)),Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@chance=0.7
type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=block,ID=stone,delay=0.4","type=block,ID=stone,meta=1,delay=0.4@chance=0.3"]),impact=["group(type=explosion,damage=4,fire=true;type=structure,ID=meteor,delay=0.4)"])@luck=1
type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=iron_pickaxe),trail=(frequency=0.5,drops=["type=particle,ID=block.dirt"]),impact=["group(type=structure,ID=drill_hole,posY=#bPosY-1;type=particle,ID=block.dirt,posY=#bExactPosY-7,size=(2.0,3.0,2.0),particleAmount=2000;type=sound,ID=block.gravel.break,volume=2.0)"])@luck=1
type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=cobweb),impact=["type=fill,ID=cobweb,size=(3,2,3),posOffset=(-1,0,-1)"])@luck=1