/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class EntityEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Entity_)
        getEntity(): Internal.Entity;
        get entity(): Internal.Entity
    }
    type EntityEvent_ = EntityEvent;
    class SolidifyingRecipe$Serializer <T extends Internal.SolidifyingRecipe> implements Internal.RecipeSerializer<T> {
        constructor(arg0: any_<T>)
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): T;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
    }
    type SolidifyingRecipe$Serializer_<T extends Internal.SolidifyingRecipe> = SolidifyingRecipe$Serializer<T>;
    class Realms32BitWarningStatus {
        constructor(arg0: Internal.Minecraft_)
        showRealms32BitWarningIfNeeded(arg0: Internal.Screen_): void;
    }
    type Realms32BitWarningStatus_ = Realms32BitWarningStatus;
    class ModelQuadFacing extends Internal.Enum<Internal.ModelQuadFacing> {
        static fromDirection(dir: Internal.Direction_): Internal.ModelQuadFacing;
        static values(): Internal.ModelQuadFacing[];
        static valueOf(name: string): Internal.ModelQuadFacing;
        getOpposite(): this;
        get opposite(): Internal.ModelQuadFacing
        static readonly NEG_X: Internal.ModelQuadFacing;
        static readonly UNASSIGNED: Internal.ModelQuadFacing;
        static readonly NONE: 0;
        static readonly NEG_Y: Internal.ModelQuadFacing;
        static readonly COUNT: 7;
        static readonly POS_Z: Internal.ModelQuadFacing;
        static readonly NEG_Z: Internal.ModelQuadFacing;
        static readonly POS_X: Internal.ModelQuadFacing;
        static readonly VALUES: Internal.ModelQuadFacing[];
        static readonly ALL: 127;
        static readonly POS_Y: Internal.ModelQuadFacing;
    }
    type ModelQuadFacing_ = "unassigned" | "pos_z" | "neg_z" | "pos_y" | "neg_y" | "pos_x" | "neg_x" | ModelQuadFacing;
    class InteractionResultHolder <T> {
        constructor(arg0: Internal.InteractionResult_, arg1: T)
        getResult(): Internal.InteractionResult;
        static fail<T>(arg0: T): Internal.InteractionResultHolder<T>;
        static consume<T>(arg0: T): Internal.InteractionResultHolder<T>;
        getObject(): T;
        static success<T>(arg0: T): Internal.InteractionResultHolder<T>;
        static pass<T>(arg0: T): Internal.InteractionResultHolder<T>;
        static sidedSuccess<T>(arg0: T, arg1: boolean): Internal.InteractionResultHolder<T>;
        get result(): Internal.InteractionResult
        get object(): T
    }
    type InteractionResultHolder_<T> = InteractionResultHolder<T>;
    class PrivacyMode extends Internal.Enum<Internal.PrivacyMode> implements Internal.StringRepresentable {
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static values(): Internal.PrivacyMode[];
        getSerializedName(): string;
        static valueOf(name: string): Internal.PrivacyMode;
        get serializedName(): string
        readonly name: string;
        static readonly ALLIES: Internal.PrivacyMode;
        static readonly PUBLIC: Internal.PrivacyMode;
        static readonly NAME_MAP: Internal.NameMap<Internal.PrivacyMode>;
        static readonly PRIVATE: Internal.PrivacyMode;
        static readonly VALUES: Internal.PrivacyMode[];
    }
    type PrivacyMode_ = "public" | "allies" | PrivacyMode | "private";
    class StoringChunkProgressListener implements Internal.ChunkProgressListener {
        constructor(arg0: number)
        getProgress(): number;
        start(): void;
        getFullDiameter(): number;
        getStatus(arg0: number, arg1: number): Internal.ChunkStatus;
        getDiameter(): number;
        stop(): void;
        onStatusChange(arg0: Internal.ChunkPos_, arg1: Internal.ChunkStatus_): void;
        updateSpawnPos(arg0: Internal.ChunkPos_): void;
        get progress(): number
        get fullDiameter(): number
        get diameter(): number
    }
    type StoringChunkProgressListener_ = StoringChunkProgressListener;
    class BuilderType <T> extends Internal.Record {
        constructor(type: string, builderClass: Internal.BuilderBase<T>, factory: Internal.BuilderFactory_)
        factory(): Internal.BuilderFactory;
        type(): string;
        builderClass(): Internal.BuilderBase<T>;
    }
    type BuilderType_<T> = BuilderType<T>;
    class BlockContainerJS implements Internal.SpecialEquality {
        constructor(blockEntity: Internal.BlockEntity_)
        constructor(w: Internal.Level_, p: BlockPos_)
        getTags(): Internal.Collection<ResourceLocation>;
        getWest(): this;
        getY(): number;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        getNorth(): this;
        getBlockLight(): number;
        spawnLightning(): void;
        spawnFireworks(fireworks: Internal.FireworksJS_): void;
        getPos(): BlockPos;
        getDown(): this;
        getLight(): number;
        getDrops(): Internal.List<Internal.ItemStack>;
        getSouth(): this;
        getSkyLight(): number;
        mergeEntityData(tag: Internal.CompoundTag_): void;
        getCanSeeSky(): boolean;
        getDimension(): ResourceLocation;
        getBlockState(): Internal.BlockState;
        specialEquals(o: any, shallow: boolean): boolean;
        hasTag(tag: ResourceLocation_): boolean;
        getTypeData(): Internal.CompoundTag;
        getInventory(): Internal.InventoryKJS;
        offset(x: number, y: number, z: number): this;
        offset(f: Internal.Direction_): this;
        offset(f: Internal.Direction_, d: number): this;
        spawnLightning(effectOnly: boolean, player: Internal.ServerPlayer_): void;
        getEntityId(): string;
        getEast(): this;
        getX(): number;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        getDrops(entity: Internal.Entity_, heldItem: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        set(id: ResourceLocation_, properties: Internal.Map_<any, any>): void;
        popItem(item: Internal.ItemStack_): void;
        set(id: ResourceLocation_, properties: Internal.Map_<any, any>, flags: number): void;
        getLevel(): Internal.Level;
        setBlockState(state: Internal.BlockState_, flags: number): void;
        popItemFromFace(item: Internal.ItemStack_, dir: Internal.Direction_): void;
        getEntity(): Internal.BlockEntity;
        getPlayersInRadius(radius: number): Internal.EntityArrayList;
        clearCache(): void;
        getUp(): this;
        getZ(): number;
        getEntityData(): Internal.CompoundTag;
        spawnLightning(effectOnly: boolean): void;
        getItem(): Internal.ItemStack;
        getInventory(facing: Internal.Direction_): Internal.InventoryKJS;
        getId(): string;
        canSeeSkyFromBelowWater(): boolean;
        getProperties(): Internal.Map<string, string>;
        createExplosion(): Internal.ExplosionJS;
        setEntityData(tag: Internal.CompoundTag_): void;
        set(id: ResourceLocation_): void;
        getPlayersInRadius(): Internal.EntityArrayList;
        getBiomeId(): ResourceLocation;
        get tags(): Internal.Collection<ResourceLocation>
        get west(): Internal.BlockContainerJS
        get y(): number
        get north(): Internal.BlockContainerJS
        get blockLight(): number
        get pos(): BlockPos
        get down(): Internal.BlockContainerJS
        get light(): number
        get drops(): Internal.List<Internal.ItemStack>
        get south(): Internal.BlockContainerJS
        get skyLight(): number
        get canSeeSky(): boolean
        get dimension(): ResourceLocation
        get blockState(): Internal.BlockState
        get typeData(): Internal.CompoundTag
        get inventory(): Internal.InventoryKJS
        get entityId(): string
        get east(): Internal.BlockContainerJS
        get x(): number
        get level(): Internal.Level
        get entity(): Internal.BlockEntity
        get up(): Internal.BlockContainerJS
        get z(): number
        get entityData(): Internal.CompoundTag
        get item(): Internal.ItemStack
        get id(): string
        get properties(): Internal.Map<string, string>
        set entityData(tag: Internal.CompoundTag_)
        get playersInRadius(): Internal.EntityArrayList
        get biomeId(): ResourceLocation
        readonly minecraftLevel: Internal.Level;
    }
    type BlockContainerJS_ = BlockContainerJS;
    abstract class MachineTrait implements Internal.IEnhancedManaged {
        constructor(machine: Internal.MetaMachine_)
        onSyncChanged(ref: Internal.IRef_, isDirty: boolean): void;
        setCapabilityValidator(capabilityValidator: Internal.Predicate_<Internal.Direction>): void;
        markDirty(name: string): void;
        getFieldHolder(): Internal.ManagedFieldHolder;
        onMachineUnLoad(): void;
        scheduleRenderUpdate(): void;
        hasCapability(side: Internal.Direction_): boolean;
        addSyncUpdateListener<T>(name: string, listener: Internal.IFieldUpdateListener_<T>): Internal.ISubscription;
        getMachine(): Internal.MetaMachine;
        onMachineLoad(): void;
        onChanged(): void;
        getSyncStorage(): Internal.EnhancedFieldManagedStorage;
        scheduleRender(fieldName: string, newValue: any, oldValue: any): void;
        onPersistedChanged(ref: Internal.IRef_, isDirty: boolean): void;
        set capabilityValidator(capabilityValidator: Internal.Predicate_<Internal.Direction>)
        get fieldHolder(): Internal.ManagedFieldHolder
        get machine(): Internal.MetaMachine
        get syncStorage(): Internal.EnhancedFieldManagedStorage
    }
    type MachineTrait_ = MachineTrait;
    class PorcelainBucket extends Internal.Item {
        constructor(arg0: Internal.Supplier_<Internal.Fluid>, arg1: Internal.Item$Properties_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        emptyContents(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockHitResult_, arg4: Internal.ItemStack_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type PorcelainBucket_ = PorcelainBucket;
    class EnderDragon extends Internal.Mob implements Internal.Enemy {
        constructor(arg0: Internal.EntityType_<Internal.EnderDragon>, arg1: Internal.Level_)
        getHeadLookVector(arg0: number): Vec3d;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getLatencyPos(arg0: number, arg1: number): number[];
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        hurt(arg0: Internal.EnderDragonPart_, arg1: DamageSource_, arg2: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getSubEntities(): Internal.EnderDragonPart[];
        findClosestNode(): number;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFightOrigin(): BlockPos;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_): void;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        findClosestNode(arg0: number, arg1: number, arg2: number): number;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        swing(hand: Internal.InteractionHand_): void;
        onFlap(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        setFightOrigin(arg0: BlockPos_): void;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        setChestArmorItem(item: Internal.ItemStack_): void;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        isFlapping(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getHeadPartYOffset(arg0: number, arg1: number[], arg2: number[]): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setDefaultMovementSpeed(speed: number): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setDragonFight(arg0: Internal.EndDragonFight_): void;
        setMovementSpeedAddition(speed: number): void;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        findPath(arg0: number, arg1: number, arg2: Internal.Node_): net.minecraft.world.level.pathfinder.Path;
        getPhaseManager(): Internal.EnderDragonPhaseManager;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getDragonFight(): Internal.EndDragonFight;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get subEntities(): Internal.EnderDragonPart[]
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get fightOrigin(): BlockPos
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        set fightOrigin(arg0: BlockPos_)
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        set defaultMovementSpeed(speed: number)
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set dragonFight(arg0: Internal.EndDragonFight_)
        set movementSpeedAddition(speed: number)
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get phaseManager(): Internal.EnderDragonPhaseManager
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get dragonFight(): Internal.EndDragonFight
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        oFlapTime: number;
        nearestCrystal: Internal.EndCrystal;
        flapTime: number;
        static readonly DATA_PHASE: Internal.EntityDataAccessor<number>;
        yRotA: number;
        readonly head: Internal.EnderDragonPart;
        dragonDeathTime: number;
        readonly positions: number[][];
        posPointer: number;
        inWall: boolean;
    }
    type EnderDragon_ = EnderDragon;
    interface Delayed extends Internal.Comparable<Internal.Delayed> {
        getDelay(arg0: Internal.TimeUnit_): number;
        compareTo(arg0: Internal.Delayed_): number;
    }
    type Delayed_ = Delayed;
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    interface DomainCombiner {
        combine(arg0: Internal.ProtectionDomain_[], arg1: Internal.ProtectionDomain_[]): Internal.ProtectionDomain[];
    }
    type DomainCombiner_ = DomainCombiner;
    class FilterMask {
        constructor(arg0: number)
        apply(arg0: string): string;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.FilterMask;
        applyWithFormatting(arg0: string): net.minecraft.network.chat.Component;
        isEmpty(): boolean;
        setFiltered(arg0: number): void;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FilterMask_): void;
        isFullyFiltered(): boolean;
        get empty(): boolean
        set filtered(arg0: number)
        get fullyFiltered(): boolean
        static readonly CODEC: Internal.Codec<Internal.FilterMask>;
        static readonly FILTERED_STYLE: Internal.Style;
        static readonly PASS_THROUGH: Internal.FilterMask;
        static readonly FULLY_FILTERED: Internal.FilterMask;
    }
    type FilterMask_ = FilterMask;
    class LavaFluid$Flowing extends Internal.LavaFluid {
        constructor()
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        arch$registryName(): ResourceLocation;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
    }
    type LavaFluid$Flowing_ = LavaFluid$Flowing;
    class GameRules implements Internal.GameRulesKJS {
        constructor()
        constructor(arg0: Internal.DynamicLike_<any>)
        set(rule: string, value: string): void;
        kjs$getBoolean(rule: string): boolean;
        createTag(): Internal.CompoundTag;
        kjs$getInt(rule: string): number;
        getRule<T extends Internal.GameRules$Value<T>>(arg0: Internal.GameRules$Key_<T>): T;
        static register<T extends Internal.GameRules$Value<T>>(arg0: string, arg1: Internal.GameRules$Category_, arg2: Internal.GameRules$Type_<T>): Internal.GameRules$Key<T>;
        get(rule: string): Internal.GameRules$Value<any>;
        getBoolean(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): boolean;
        static visitGameRuleTypes(arg0: Internal.GameRules$GameRuleTypeVisitor_): void;
        assignFrom(arg0: Internal.GameRules_, arg1: Internal.MinecraftServer_): void;
        kjs$getString(rule: string): string;
        copy(): this;
        getInt(arg0: Internal.GameRules$Key_<Internal.GameRules$IntegerValue>): number;
        static readonly RULE_DO_WARDEN_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_COMMAND_CHAIN_LENGTH: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_MOBGRIEFING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_ELYTRA_MOVEMENT_CHECK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FREEZE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOINSOMNIA: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMAND_MODIFICATION_BLOCK_LIMIT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DAYLIGHT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_TRADER_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_REDUCEDDEBUGINFO: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_IMMEDIATE_RESPAWN: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBSPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOBLOCKDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMANDBLOCKOUTPUT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_TNT_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_WEATHER_CYCLE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_NATURAL_REGENERATION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FIRE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FORGIVE_DEAD_PLAYERS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SHOWDEATHMESSAGES: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_PLAYERS_SLEEPING_PERCENTAGE: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_WATER_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FALL_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MOB_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_RAIDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_BLOCK_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LOGADMINCOMMANDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPAWN_RADIUS: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_SENDCOMMANDFEEDBACK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SNOW_ACCUMULATION_HEIGHT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_ANNOUNCE_ADVANCEMENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOENTITYDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LAVA_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_PATROL_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_VINES_SPREAD: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly DEFAULT_RANDOM_TICK_SPEED: 3;
        static readonly RULE_DOFIRETICK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LIMITED_CRAFTING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPECTATORSGENERATECHUNKS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_ENTITY_CRAMMING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DROWNING_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_UNIVERSAL_ANGER: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_GLOBAL_SOUND_EVENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_KEEPINVENTORY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBLOOT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_RANDOMTICKING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
    }
    type GameRules_ = GameRules;
    interface CraftingContainerKJS {
        getMenu(): Internal.AbstractContainerMenu;
        get menu(): Internal.AbstractContainerMenu
    }
    type CraftingContainerKJS_ = CraftingContainerKJS;
    interface IAppearance {
        getBlockAppearance(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_, side: Internal.Direction_, sourceState: Internal.BlockState_, sourcePos: BlockPos_): Internal.BlockState;
    }
    type IAppearance_ = IAppearance;
    class Instant implements Internal.Comparable<Internal.Instant>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        minusSeconds(arg0: number): this;
        plus(arg0: number, arg1: Internal.TemporalUnit_): this;
        static parse(arg0: Internal.CharSequence_): Internal.Instant;
        isBefore(arg0: Internal.Instant_): boolean;
        compareTo(arg0: any): number;
        static ofEpochSecond(arg0: number, arg1: number): Internal.Instant;
        static ofEpochSecond(arg0: number): Internal.Instant;
        plusSeconds(arg0: number): this;
        minus(arg0: Internal.TemporalAmount_): this;
        getLong(arg0: Internal.TemporalField_): number;
        static now(): Internal.Instant;
        isSupported(arg0: Internal.TemporalField_): boolean;
        static from(arg0: Internal.TemporalAccessor_): Internal.Instant;
        "with"(arg0: Internal.TemporalField_, arg1: number): this;
        minusNanos(arg0: number): this;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        static now(arg0: Internal.Clock_): Internal.Instant;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        "with"(arg0: Internal.TemporalAdjuster_): this;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        minus(arg0: number, arg1: Internal.TemporalUnit_): this;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetDateTime;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getNano(): number;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        getEpochSecond(): number;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        plusMillis(arg0: number): this;
        isAfter(arg0: Internal.Instant_): boolean;
        toEpochMilli(): number;
        get(arg0: Internal.TemporalField_): number;
        atZone(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        compareTo(arg0: Internal.Instant_): number;
        plusNanos(arg0: number): this;
        static ofEpochMilli(arg0: number): Internal.Instant;
        minusMillis(arg0: number): this;
        get nano(): number
        get epochSecond(): number
        static readonly EPOCH: Internal.Instant;
        static readonly MAX: Internal.Instant;
        static readonly MIN: Internal.Instant;
    }
    type Instant_ = Instant;
    interface ImmutableStringReader {
        getTotalLength(): number;
        peek(): string;
        getCursor(): number;
        getRead(): string;
        canRead(): boolean;
        getRemainingLength(): number;
        getRemaining(): string;
        canRead(arg0: number): boolean;
        peek(arg0: number): string;
        getString(): string;
        get totalLength(): number
        get cursor(): number
        get read(): string
        get remainingLength(): number
        get remaining(): string
        get string(): string
    }
    type ImmutableStringReader_ = ImmutableStringReader;
    class GridFlags extends Internal.Enum<Internal.GridFlags> {
        static valueOf(arg0: string): Internal.GridFlags;
        static values(): Internal.GridFlags[];
        static readonly REQUIRE_CHANNEL: Internal.GridFlags;
        static readonly COMPRESSED_CHANNEL: Internal.GridFlags;
        static readonly DENSE_CAPACITY: Internal.GridFlags;
        static readonly PREFERRED: Internal.GridFlags;
        static readonly MULTIBLOCK: Internal.GridFlags;
        static readonly CANNOT_CARRY: Internal.GridFlags;
        static readonly CANNOT_CARRY_COMPRESSED: Internal.GridFlags;
    }
    type GridFlags_ = "compressed_channel" | GridFlags | "preferred" | "multiblock" | "cannot_carry_compressed" | "cannot_carry" | "dense_capacity" | "require_channel";
    abstract class AbstractTexture implements Internal.AutoCloseable {
        constructor()
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        bind(): void;
        restoreLastBlurMipmap(): void;
        load(arg0: Internal.ResourceManager_): void;
        close(): void;
        releaseId(): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        getId(): number;
        get id(): number
        static readonly NOT_ASSIGNED: -1;
    }
    type AbstractTexture_ = AbstractTexture;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AGE: Internal.IntegerProperty;
        static readonly MAX_AGE: 25;
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    class IRecipeTransferError$Type extends Internal.Enum<Internal.IRecipeTransferError$Type> {
        static valueOf(arg0: string): Internal.IRecipeTransferError$Type;
        static values(): Internal.IRecipeTransferError$Type[];
        static readonly INTERNAL: Internal.IRecipeTransferError$Type;
        static readonly COSMETIC: Internal.IRecipeTransferError$Type;
        static readonly USER_FACING: Internal.IRecipeTransferError$Type;
        readonly allowsTransfer: boolean;
    }
    type IRecipeTransferError$Type_ = IRecipeTransferError$Type | "internal" | "user_facing" | "cosmetic";
    class RealmsNotification {
        dismissable(): boolean;
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        seen(): boolean;
        uuid(): Internal.UUID;
    }
    type RealmsNotification_ = RealmsNotification;
    interface IDrawable {
        draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        getWidth(): number;
        getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    abstract class TransporterTypeFactory implements Internal.IRecipeProvider {
        constructor(arg0: string)
        getUpgradeItem(): Internal.Item;
        create(arg0: Internal.IBlockContainer_<any>, arg1: Internal.Direction_, arg2: Internal.TransporterTypeFactory$TransporterAction_): Internal.TransporterType;
        getValidFacings(): Internal.Set<Internal.Direction>;
        getTextures(): Internal.Set<ResourceLocation>;
        getName(): string;
        getItemModel(): ResourceLocation;
        getModel(arg0: Internal.Direction_, arg1: Internal.TransporterTypeFactory$TransporterAction_): ResourceLocation;
        canBeAttachedAgainst(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        setUpgradeItem(arg0: Internal.Item_): void;
        registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        get upgradeItem(): Internal.Item
        get validFacings(): Internal.Set<Internal.Direction>
        get textures(): Internal.Set<ResourceLocation>
        get name(): string
        get itemModel(): ResourceLocation
        set upgradeItem(arg0: Internal.Item_)
        static readonly HORIZONTAL: Internal.ImmutableSet<Internal.Direction>;
        static readonly FACTORIES: [any, any, any];
        static readonly ALL: Internal.ImmutableSet<Internal.Direction>;
        static readonly DOWN: Internal.ImmutableSet<Internal.Direction>;
    }
    type TransporterTypeFactory_ = TransporterTypeFactory;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static values(): Internal.EnumGetMethod[];
        isCaseSensitive(): boolean;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        isOrdinalOk(): boolean;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        static readonly ORDINAL_OR_NAME: Internal.EnumGetMethod;
        static readonly NAME: Internal.EnumGetMethod;
        static readonly NAME_IGNORECASE: Internal.EnumGetMethod;
        static readonly ORDINAL_OR_NAME_IGNORECASE: Internal.EnumGetMethod;
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    interface IEventBus {
        unregister(arg0: any): void;
        addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        register(arg0: any): void;
        addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        shutdown(): void;
        start(): void;
        addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    interface IRecipeIngredientSlot extends Internal.IIngredientSlot {
        getXEIChance(): number;
        getXEIIngredientOverMouse(mouseX: number, mouseY: number): any;
        clearTooltipCallback(): void;
        addTooltipCallback(callback: Internal.Consumer_<Internal.List<net.minecraft.network.chat.Component>>): void;
        self(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getIngredientIO(): Internal.IngredientIO;
        getXEIIngredients(): Internal.List<any>;
        get XEIChance(): number
        get ingredientIO(): Internal.IngredientIO
        get XEIIngredients(): Internal.List<any>
    }
    type IRecipeIngredientSlot_ = IRecipeIngredientSlot;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf(arg0: string): Internal.Proxy$Type;
        static values(): Internal.Proxy$Type[];
        static readonly SOCKS: Internal.Proxy$Type;
        static readonly HTTP: Internal.Proxy$Type;
        static readonly DIRECT: Internal.Proxy$Type;
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        getArity(): number;
        getFunctionName(): string;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        setImmunePrototypeProperty(value: any): void;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        getAllIds(cx: Internal.Context_): any[];
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        getLength(): number;
        get arity(): number
        get functionName(): string
        set immunePrototypeProperty(value: any)
        get length(): number
    }
    type BaseFunction_ = BaseFunction;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getChangedParent(): Internal.Container;
        getChanged(): Internal.Component;
        getComponent(): Internal.Component;
        getChangeFlags(): number;
        get changedParent(): Internal.Container
        get changed(): Internal.Component
        get component(): Internal.Component
        get changeFlags(): number
        static readonly ANCESTOR_RESIZED: 1402;
        static readonly PARENT_CHANGED: 1;
        static readonly ANCESTOR_MOVED: 1401;
        static readonly HIERARCHY_LAST: 1402;
        static readonly HIERARCHY_FIRST: 1400;
        static readonly HIERARCHY_CHANGED: 1400;
        static readonly DISPLAYABILITY_CHANGED: 2;
        static readonly SHOWING_CHANGED: 4;
    }
    type HierarchyEvent_ = HierarchyEvent;
    class ClientRecipeTracker$Serializer implements Internal.RecipeSerializer<Internal.ClientRecipeTracker> {
        constructor()
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ClientRecipeTracker;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: Internal.ClientRecipeTracker_): void;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.ClientRecipeTracker;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.ClientRecipeTracker;
    }
    type ClientRecipeTracker$Serializer_ = ClientRecipeTracker$Serializer;
    interface Appendable {
        append(arg0: Internal.CharSequence_): this;
        append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        append(arg0: string): this;
    }
    type Appendable_ = Appendable;
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getInventory(): net.minecraft.world.Container;
        getCrafting(): Internal.ItemStack;
        getEntity(): Internal.Entity;
        get inventory(): net.minecraft.world.Container
        get crafting(): Internal.ItemStack
        get entity(): Internal.Entity
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        static readonly BREAK: Internal.StreamTagVisitor$EntryResult;
        static readonly SKIP: Internal.StreamTagVisitor$EntryResult;
        static readonly ENTER: Internal.StreamTagVisitor$EntryResult;
        static readonly HALT: Internal.StreamTagVisitor$EntryResult;
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class DispenserBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly TRIGGERED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type DispenserBlock_ = DispenserBlock;
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf(arg0: string): Internal.FogShape;
        static values(): Internal.FogShape[];
        getIndex(): number;
        get index(): number
        static readonly CYLINDER: Internal.FogShape;
        static readonly SPHERE: Internal.FogShape;
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class ItemStraw extends Internal.IFCustomItem {
        constructor(arg0: Internal.TitaniumTab_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemStraw_ = ItemStraw;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface CompositeContext {
        compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        getRegistrar(): Internal.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        getId(): ResourceLocation;
        isPresent(): boolean;
        getRegistryId(): ResourceLocation;
        get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Internal.Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): Internal.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        build(): Internal.MetricSampler;
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    interface ResultConsumer <S> {
        onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ResultConsumer<S>;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        clone(): any;
        isAccelerated(): boolean;
        isTrueVolatile(): boolean;
        get accelerated(): boolean
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly ATTACHED: Internal.BooleanProperty;
        static readonly NORTH: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly POWERED: Internal.BooleanProperty;
        static readonly DISARMED: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type TripWireBlock_ = TripWireBlock;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        clearAccessibleSelection(): void;
        getAccessibleSelection(arg0: number): Internal.Accessible;
        addAccessibleSelection(arg0: number): void;
        removeAccessibleSelection(arg0: number): void;
        selectAllAccessibleSelection(): void;
        isAccessibleChildSelected(arg0: number): boolean;
        getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static readonly SYNTHETIC: Internal.ModuleDescriptor$Exports$Modifier;
        static readonly MANDATED: Internal.ModuleDescriptor$Exports$Modifier;
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class Item implements Internal.FeatureElement, Internal.ItemFTBL, Internal.ItemLike, Internal.IForgeItem, Internal.ItemKJS, Internal.AccessorItem, Internal.InjectedItemExtension {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): this;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: {[key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockPlacerBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.DrumMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StageBarrierBlock]: Internal.StageBarrierBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.LiquidBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FusionCasingBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidExtractorBlock]: Internal.IndustrialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.CellWorkbenchBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BlockExDrive]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.NetherSproutsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BarrierBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.MysteriousCubeBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantFertilizerBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StasisChamberBlock]: Internal.IndustrialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.DrumMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CraftingMonitorBlock]: Internal.CraftingBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CoilBlock]: Internal.RendererBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BioReactorBlock]: Internal.IndustrialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleControllerBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.QuartzGlassBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererGlassBlock]: Internal.RendererBlockItem, [key: Internal.FusionCasingBlock]: Internal.RendererBlockItem, [key: Internal.WitherWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.CoilBlock]: Internal.RendererBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CoilBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.InfestingLeavesBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.BlockExCharger]: Internal.AEBaseBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.InterfaceBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.InfestedRotatedPillarBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SeagrassBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MycelialReactorBlock]: Internal.IndustrialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidLaserBaseBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockExInscriber]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.MyceliumBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.QuartzLampBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TinyTNTBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.PaintSplotchesBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.SpatialPylonBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.EnchantmentSorterBlock]: Internal.IndustrialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MarineFisherBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.DecoratedPotBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: 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Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.LavaCrucibleBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.SporesRecreatorBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: probejs.internal.NotResolved]: Internal.BlockRegistry$1, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CoilBlock]: Internal.RendererBlockItem, [key: Internal.FluidCollectorBlock]: Internal.IndustrialBlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.AnimalBabySeparatorBlock]: Internal.IndustrialBlockItem, [key: Internal.NoteBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: probejs.internal.NotResolved]: Internal.BlockRegistry$1, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBusBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.LaserDrillBlock]: Internal.IndustrialBlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CalibratedSculkSensorBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.DissolutionChamberBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BlockFishbig]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.ChorusPlantBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: appeng.block.storage.ChestBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BlockSlave]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.LaserPipeBlock]: Internal.LaserPipeBlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: probejs.internal.NotResolved]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.SculkShriekerBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.BatteryBlock]: Internal.RendererBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: probejs.internal.NotResolved]: Internal.BlockRegistry$1, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FermentationStationBlock]: Internal.IndustrialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.EnchantmentExtractorBlock]: Internal.IndustrialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: probejs.internal.NotResolved]: Internal.BlockRegistry$1, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ChestBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: 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Internal.MetaMachineItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ActiveBlock]: Internal.RendererBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: 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Internal.MaterialBlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.SkyChestBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: 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Internal.MaterialBlockItem, [key: Internal.DirtPathBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ChunkLoaderBlock]: Internal.AEBaseBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.SludgeRefinerBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.DaylightDetectorBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.StructureVoidBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: 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Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.DrumMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: 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Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.PlayerHeadBlock]: Internal.PlayerHeadItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TargetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.PhantomNodeBlock]: Internal.AEBaseBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: 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Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: 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probejs.internal.NotResolved]: Internal.BlockRegistry$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ChorusFlowerBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.ResourcefulFurnaceBlock]: Internal.IndustrialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CakeBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.TintedGlassBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: novamachina.exnihilosequentia.world.level.block.InfestedLeavesBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ScaffoldingBlock]: Internal.ScaffoldingBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoilBlock]: Internal.RendererBlockItem, [key: Internal.WitherSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MolecularAssemblerBlock]: Internal.AEBaseBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.LavaCrucibleBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.DrumMachineItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: probejs.internal.NotResolved]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.BatteryBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.MaterialBlock]: Internal.MaterialBlockItem, [key: Internal.FluidPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.ItemPipeBlock]: Internal.MaterialPipeBlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.MetaMachineBlock]: Internal.MetaMachineItem, [key: Internal.CactusBlock]: Internal.BlockItem, [key: Internal.CableBlock]: Internal.MaterialPipeBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RendererBlock]: Internal.RendererBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem, [key: Internal.OreBlock]: Internal.MaterialBlockItem};
        static readonly EAT_DURATION: 32;
        static readonly BASE_ATTACK_DAMAGE_UUID: Internal.UUID;
        static readonly MAX_STACK_SIZE: 64;
        static readonly MAX_BAR_WIDTH: 13;
        static readonly BASE_ATTACK_SPEED_UUID: Internal.UUID;
    }
    type Item_ = Item | Special.Item;
    interface ItemSupplier {
        getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
    }
    type ItemSupplier_ = ItemSupplier;
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        get(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        containsKey(arg0: boolean): boolean;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        (arg0: boolean): V;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        createObject(): Internal.Item;
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    class CustomTask extends Internal.Task {
        constructor(id: number, quest: Internal.Quest_)
        setCheckTimer(checkTimer: number): void;
        setCheck(check: Internal.CustomTask$Check_): void;
        setMaxProgress(maxProgress: number): void;
        setEnableButton(enableButton: boolean): void;
        set checkTimer(checkTimer: number)
        set check(check: Internal.CustomTask$Check_)
        set maxProgress(maxProgress: number)
        set enableButton(enableButton: boolean)
        static readonly PREDICATE: Internal.Predicate<Internal.QuestObjectBase>;
    }
    type CustomTask_ = CustomTask;
    class VariantBlockStateBuilder$PartialBlockstate implements Internal.Predicate<Internal.BlockState> {
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        test(arg0: Internal.BlockState_): boolean;
        getSetStates(): Internal.SortedMap<Internal.Property<any>, Internal.Comparable<any>>;
        setModels(...arg0: Internal.ConfiguredModel_[]): Internal.VariantBlockStateBuilder;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        getOwner(): Internal.Block;
        test(arg0: any): boolean;
        and(arg0: Internal.Predicate_<Internal.BlockState>): Internal.Predicate<Internal.BlockState>;
        "with"<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>, arg1: T): this;
        static comparingByProperties(): Internal.Comparator<Internal.VariantBlockStateBuilder$PartialBlockstate>;
        partialState(): this;
        modelForState(): Internal.ConfiguredModel$Builder<Internal.VariantBlockStateBuilder>;
        or(arg0: Internal.Predicate_<Internal.BlockState>): Internal.Predicate<Internal.BlockState>;
        negate(): Internal.Predicate<Internal.BlockState>;
        addModels(...arg0: Internal.ConfiguredModel_[]): this;
        get setStates(): Internal.SortedMap<Internal.Property<any>, Internal.Comparable<any>>
        set models(...arg0: Internal.ConfiguredModel_[])
        get owner(): Internal.Block
    }
    type VariantBlockStateBuilder$PartialBlockstate_ = VariantBlockStateBuilder$PartialBlockstate;
    class GoalSelectorDebugRenderer$DebugGoal {
        constructor(arg0: BlockPos_, arg1: number, arg2: string, arg3: boolean)
        readonly name: string;
        readonly priority: number;
        readonly isRunning: boolean;
        readonly pos: BlockPos;
    }
    type GoalSelectorDebugRenderer$DebugGoal_ = GoalSelectorDebugRenderer$DebugGoal;
    abstract class HangingEntity extends Internal.Entity {
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getPos(): BlockPos;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        dropItem(arg0: Internal.Entity_): void;
        getWidth(): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        survives(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        playPlacementSound(): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        shouldRiderSit(): boolean;
        getHeight(): number;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get pos(): BlockPos
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get width(): number
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get facing(): Internal.Direction
        get multipartEntity(): boolean
        get height(): number
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type HangingEntity_ = HangingEntity;
    abstract class DropListRecipe extends novamachina.novacore.world.item.crafting.Recipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_, ...arg2: Internal.ItemStackWithChance_[])
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        getGroup(): string;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        getInput(): Internal.Ingredient;
        setGroup(group: string): void;
        getOutputsWithoutChance(): Internal.List<Internal.ItemStack>;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        getDrops(): Internal.List<Internal.ItemStackWithChance>;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get group(): string
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        get input(): Internal.Ingredient
        set group(group: string)
        get outputsWithoutChance(): Internal.List<Internal.ItemStack>
        get orCreateId(): ResourceLocation
        get drops(): Internal.List<Internal.ItemStackWithChance>
        get incomplete(): boolean
        get mod(): string
    }
    type DropListRecipe_ = DropListRecipe;
    class BundleDelimiterPacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        constructor()
        write(arg0: Internal.FriendlyByteBuf_): void;
        isSkippable(): boolean;
        handle(arg0: T): void;
        get skippable(): boolean
    }
    type BundleDelimiterPacket_<T extends Internal.PacketListener> = BundleDelimiterPacket<T>;
    interface LongIntPair extends Internal.Pair<number, number> {
        firstLong(): number;
        leftLong(): number;
        /**
         * @deprecated
        */
        first(arg0: any): Internal.Pair<any, any>;
        /**
         * @deprecated
        */
        key(arg0: number): this;
        of<L, R>(arg0: L, arg1: R): Internal.Pair<L, R>;
        /**
         * @deprecated
        */
        left(arg0: any): Internal.Pair<any, any>;
        /**
         * @deprecated
        */
        right(arg0: any): Internal.Pair<any, any>;
        /**
         * @deprecated
        */
        key(arg0: any): Internal.Pair<any, any>;
        /**
         * @deprecated
        */
        second(arg0: any): Internal.Pair<any, any>;
        left(arg0: number): this;
        /**
         * @deprecated
        */
        value(): number;
        /**
         * @deprecated
        */
        second(arg0: number): this;
        /**
         * @deprecated
        */
        right(): number;
        first(arg0: number): this;
        /**
         * @deprecated
        */
        second(): number;
        right(arg0: number): this;
        valueInt(): number;
        /**
         * @deprecated
        */
        right(arg0: number): this;
        /**
         * @deprecated
        */
        value(arg0: any): Internal.Pair<any, any>;
        keyLong(): number;
        /**
         * @deprecated
        */
        left(): number;
        second(arg0: number): this;
        /**
         * @deprecated
        */
        value(arg0: number): this;
        key(arg0: number): this;
        rightInt(): number;
        /**
         * @deprecated
        */
        first(): any;
        lexComparator(): Internal.Comparator<Internal.LongIntPair>;
        /**
         * @deprecated
        */
        key(): any;
        value(arg0: number): this;
        /**
         * @deprecated
        */
        left(arg0: number): this;
        of(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        first(arg0: number): this;
        secondInt(): number;
    }
    type LongIntPair_ = LongIntPair;
    class GiftLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        addGift(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
    }
    type GiftLootEventJS_ = GiftLootEventJS;
    interface SignedMessageChain$Decoder {
        unsigned(arg0: Internal.UUID_): this;
        unpack(arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage;
        (arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage_;
        readonly REJECT_ALL: Internal.SignedMessageChain$Decoder;
    }
    type SignedMessageChain$Decoder_ = SignedMessageChain$Decoder;
    class ServerEventJS extends Internal.EventJS {
        constructor(s: Internal.MinecraftServer_)
        getServer(): Internal.MinecraftServer;
        get server(): Internal.MinecraftServer
        readonly server: Internal.MinecraftServer;
    }
    type ServerEventJS_ = ServerEventJS;
    interface IMultiPart extends Internal.IFancyUIMachine, Internal.IMachineFeature {
        onWaiting(controller: Internal.IWorkableMultiController_): void;
        attachConfigurators(configuratorPanel: Internal.ConfiguratorPanel_): void;
        tryToOpenUI(player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_): Internal.InteractionResult;
        modifyRecipe(recipe: Internal.GTRecipe_): Internal.GTRecipe;
        attachTooltips(tooltipsPanel: Internal.TooltipsPanel_): void;
        isInvalid(): boolean;
        getSubTabs(): Internal.List<Internal.IFancyUIProvider>;
        removedFromController(arg0: Internal.IMultiController_): void;
        createUI(entityPlayer: Internal.Player_): ModularUI;
        getTabTooltipComponent(): Internal.TooltipComponent;
        self(): Internal.MetaMachine;
        getFormedAppearance(sourceState: Internal.BlockState_, sourcePos: BlockPos_, side: Internal.Direction_): Internal.BlockState;
        canShared(): boolean;
        isRemote(): boolean;
        markAsDirty(): void;
        replacePartModelWhenFormed(): boolean;
        afterWorking(controller: Internal.IWorkableMultiController_): void;
        getTabIcon(): Internal.IGuiTexture;
        hasController(arg0: BlockPos_): boolean;
        createUIWidget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setupTabs(tabsWidget: Internal.TabsWidget_): void;
        addedToController(arg0: Internal.IMultiController_): void;
        getRecipeHandlers(): Internal.List<Internal.IRecipeHandlerTrait<any>>;
        getTabTooltips(): Internal.List<net.minecraft.network.chat.Component>;
        isFormed(): boolean;
        attachFancyTooltipsToController(controller: Internal.IMultiController_, tooltipsPanel: Internal.TooltipsPanel_): void;
        onWorking(controller: Internal.IWorkableMultiController_): void;
        hasPlayerInventory(): boolean;
        createMainPage(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getControllers(): Internal.List<Internal.IMultiController>;
        shouldOpenUI(player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_): boolean;
        beforeWorking(controller: Internal.IWorkableMultiController_): void;
        get invalid(): boolean
        get subTabs(): Internal.List<Internal.IFancyUIProvider>
        get tabTooltipComponent(): Internal.TooltipComponent
        get remote(): boolean
        get tabIcon(): Internal.IGuiTexture
        set upTabs(tabsWidget: Internal.TabsWidget_)
        get recipeHandlers(): Internal.List<Internal.IRecipeHandlerTrait<any>>
        get tabTooltips(): Internal.List<net.minecraft.network.chat.Component>
        get formed(): boolean
        get controllers(): Internal.List<Internal.IMultiController>
    }
    type IMultiPart_ = IMultiPart;
    class FishingHook extends Internal.Projectile {
        constructor(arg0: Internal.Player_, arg1: Internal.Level_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.FishingHook>, arg1: Internal.Level_)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        getHookedIn(): Internal.Entity;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        getPlayerOwner(): Internal.Player;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        retrieve(arg0: Internal.ItemStack_): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        shouldRiderSit(): boolean;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        isOpenWaterFishing(): boolean;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get hookedIn(): Internal.Entity
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        get playerOwner(): Internal.Player
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get facing(): Internal.Direction
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
        get openWaterFishing(): boolean
    }
    type FishingHook_ = FishingHook;
    class EmptyMapItem extends Internal.ComplexItem {
        constructor(arg0: Internal.Item$Properties_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EmptyMapItem_ = EmptyMapItem;
    class LootTableEntry implements Internal.FunctionContainer, Internal.ConditionContainer {
        constructor(o: Internal.JsonObject_)
        enchantWithLevels(levels: Internal.NumberProvider_, treasure: boolean): Internal.FunctionContainer;
        weight(weight: number): this;
        addFunction(arg0: Internal.JsonObject_): Internal.FunctionContainer;
        enchantRandomly(enchantments: ResourceLocation_[]): Internal.FunctionContainer;
        furnaceSmelt(): Internal.FunctionContainer;
        entityProperties(entity: Internal.LootContext$EntityTarget_, properties: Internal.JsonObject_): Internal.ConditionContainer;
        lootingEnchant(count: Internal.NumberProvider_, limit: number): Internal.FunctionContainer;
        addConditionalFunction(func: Internal.Consumer_<Internal.ConditionalFunction>): Internal.FunctionContainer;
        randomChance(chance: number): Internal.ConditionContainer;
        randomChanceWithLooting(chance: number, multiplier: number): Internal.ConditionContainer;
        name(name: net.minecraft.network.chat.Component_, entity: Internal.LootContext$EntityTarget_): Internal.FunctionContainer;
        killedByPlayer(): Internal.ConditionContainer;
        damage(damage: Internal.NumberProvider_): Internal.FunctionContainer;
        nbt(tag: Internal.CompoundTag_): Internal.FunctionContainer;
        entityScores(entity: Internal.LootContext$EntityTarget_, scores: Internal.Map_<string, any>): Internal.ConditionContainer;
        count(count: Internal.NumberProvider_): Internal.FunctionContainer;
        survivesExplosion(): Internal.ConditionContainer;
        quality(quality: number): this;
        copyName(source: Internal.CopyNameFunction$NameSource_): Internal.FunctionContainer;
        addCondition(arg0: Internal.JsonObject_): Internal.ConditionContainer;
        lootTable(table: ResourceLocation_, seed: number): Internal.FunctionContainer;
        name(name: net.minecraft.network.chat.Component_): Internal.FunctionContainer;
        readonly json: Internal.JsonObject;
    }
    type LootTableEntry_ = LootTableEntry;
    class WandOptions$MATCH extends Internal.Enum<Internal.WandOptions$MATCH> {
        static valueOf(arg0: string): Internal.WandOptions$MATCH;
        static values(): Internal.WandOptions$MATCH[];
        static readonly ANY: Internal.WandOptions$MATCH;
        static readonly EXACT: Internal.WandOptions$MATCH;
        static readonly SIMILAR: Internal.WandOptions$MATCH;
    }
    type WandOptions$MATCH_ = "exact" | "any" | WandOptions$MATCH | "similar";
    interface ICraftingProvider extends Internal.IGridNodeService {
        isBusy(): boolean;
        getPatternPriority(): number;
        requestUpdate(arg0: Internal.IManagedGridNode_): void;
        pushPattern(arg0: Internal.IPatternDetails_, arg1: Internal.KeyCounter_[]): boolean;
        getEmitableItems(): Internal.Set<Internal.AEKey>;
        getAvailablePatterns(): Internal.List<Internal.IPatternDetails>;
        get busy(): boolean
        get patternPriority(): number
        get emitableItems(): Internal.Set<Internal.AEKey>
        get availablePatterns(): Internal.List<Internal.IPatternDetails>
    }
    type ICraftingProvider_ = ICraftingProvider;
    class CherryLeavesBlock extends Internal.LeavesBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CherryLeavesBlock_ = CherryLeavesBlock;
    interface LootItemCondition$Builder {
        and(arg0: Internal.LootItemCondition$Builder_): Internal.AllOfCondition$Builder;
        build(): Internal.LootItemCondition;
        invert(): this;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        (): Internal.LootItemCondition_;
    }
    type LootItemCondition$Builder_ = LootItemCondition$Builder;
    class VineBlock extends Internal.Block implements Internal.IForgeShearable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static getPropertyForFace(arg0: Internal.Direction_): Internal.BooleanProperty;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        static isAcceptableNeighbour(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly NORTH: Internal.BooleanProperty;
        static readonly PROPERTY_BY_DIRECTION: {[key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty};
        static readonly UP: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type VineBlock_ = VineBlock;
    interface Byte2CharFunction extends Internal.IntUnaryOperator, it.unimi.dsi.fastutil.Function<number, string> {
        getOrDefault(arg0: number, arg1: string): string;
        get(arg0: number): string;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2CharFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        defaultReturnValue(): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Byte2LongFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2CharFunction;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Byte2ByteFunction;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        defaultReturnValue(arg0: string): void;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        get(arg0: any): string;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        containsKey(arg0: number): boolean;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Byte2IntFunction;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2CharFunction;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        remove(arg0: number): string;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2CharFunction;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2CharFunction;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2CharFunction<T>;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2CharFunction;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        apply(arg0: number): string;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        put(arg0: number, arg1: string): string;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Byte2ShortFunction;
        (arg0: number): string;
    }
    type Byte2CharFunction_ = Byte2CharFunction;
    class ItemFrameItem extends Internal.HangingEntityItem {
        constructor(arg0: Internal.EntityType_<Internal.HangingEntity>, arg1: Internal.Item$Properties_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemFrameItem_ = ItemFrameItem;
    interface PlayerListAccess {
        getStats(): Internal.Map<Internal.UUID, Internal.ServerStatsCounter>;
        get stats(): Internal.Map<Internal.UUID, Internal.ServerStatsCounter>
    }
    type PlayerListAccess_ = PlayerListAccess;
    class LevelStem extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.DimensionType>, arg1: Internal.ChunkGenerator_)
        generator(): Internal.ChunkGenerator;
        type(): Internal.Holder<Internal.DimensionType>;
        static readonly OVERWORLD: Internal.ResourceKey<Internal.LevelStem>;
        static readonly END: Internal.ResourceKey<Internal.LevelStem>;
        static readonly CODEC: Internal.Codec<Internal.LevelStem>;
        static readonly NETHER: Internal.ResourceKey<Internal.LevelStem>;
    }
    type LevelStem_ = Special.Dimension | LevelStem;
    class ListTag extends Internal.CollectionTag<Internal.Tag> {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        getDouble(arg0: number): number;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        get(arg0: number): Internal.Tag;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        getCompound(arg0: number): Internal.CompoundTag;
        getShort(arg0: number): number;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        getFloat(arg0: number): number;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        getLongArray(arg0: number): number[];
        getIntArray(arg0: number): number[];
        getInt(arg0: number): number;
        getList(arg0: number): this;
        sort(arg0: Internal.Comparator_<Internal.Tag>): void;
        stream(): Internal.Stream<Internal.Tag>;
        getString(arg0: number): string;
        spliterator(): Internal.Spliterator<Internal.Tag>;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.Tag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        getType(): Internal.TagType<Internal.ListTag>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        forEach(arg0: Internal.Consumer_<Internal.Tag>): void;
        toArray<T>(arg0: T[]): T[];
        remove(arg0: number): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        parallelStream(): Internal.Stream<Internal.Tag>;
        getAsString(): string;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        removeIf(arg0: Internal.Predicate_<Internal.Tag>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        get type(): Internal.TagType<Internal.ListTag>
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.ListTag>;
    }
    type ListTag_ = ListTag;
    interface IPart extends Internal.ICustomCableConnection, Internal.Clearable {
        writeVisualStateToNBT(arg0: Internal.CompoundTag_): void;
        addAdditionalDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: boolean): void;
        readFromStream(arg0: Internal.FriendlyByteBuf_): boolean;
        tryClear(arg0: any): void;
        getPartItem(): Internal.IPartItem<any>;
        onShiftActivate(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Vec3d_): boolean;
        writeToNBT(arg0: Internal.CompoundTag_): void;
        onUpdateShape(arg0: Internal.Direction_): void;
        isProvidingStrongPower(): number;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_): void;
        onPlacement(arg0: Internal.Player_): void;
        renderDynamic(arg0: number, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource_, arg3: number, arg4: number): void;
        addEntityCrashInfo(arg0: Internal.CrashReportCategory_): void;
        getGridNode(): Internal.IGridNode;
        isSolid(): boolean;
        onActivate(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Vec3d_): boolean;
        addToWorld(): void;
        readFromNBT(arg0: Internal.CompoundTag_): void;
        onEntityCollision(arg0: Internal.Entity_): void;
        getBoxes(arg0: Internal.IPartCollisionHelper_): void;
        getLightLevel(): number;
        getDesiredConnectionType(): Internal.AECableType;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getExternalFacingNode(): Internal.IGridNode;
        onClicked(arg0: Internal.Player_, arg1: Vec3d_): boolean;
        getCableConnectionLength(arg0: Internal.AECableType_): number;
        onNeighborChanged(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: BlockPos_): void;
        isLadder(arg0: Internal.LivingEntity_): boolean;
        getExternalCableConnectionType(): Internal.AECableType;
        removeFromWorld(): void;
        setPartHostInfo(arg0: Internal.Direction_, arg1: Internal.IPartHost_, arg2: Internal.BlockEntity_): void;
        writeToStream(arg0: Internal.FriendlyByteBuf_): void;
        getStaticModels(): Internal.IPartModel;
        isProvidingWeakPower(): number;
        canBePlacedOn(arg0: Internal.BusSupport_): boolean;
        getModelData(): Internal.ModelData;
        requireDynamicRender(): boolean;
        addPartDrop(arg0: Internal.List_<Internal.ItemStack>, arg1: boolean): void;
        onShiftClicked(arg0: Internal.Player_, arg1: Vec3d_): boolean;
        canConnectRedstone(): boolean;
        clearContent(): void;
        readVisualStateFromNBT(arg0: Internal.CompoundTag_): void;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        get partItem(): Internal.IPartItem<any>
        get gridNode(): Internal.IGridNode
        get solid(): boolean
        get lightLevel(): number
        get desiredConnectionType(): Internal.AECableType
        get externalFacingNode(): Internal.IGridNode
        get externalCableConnectionType(): Internal.AECableType
        get staticModels(): Internal.IPartModel
        get modelData(): Internal.ModelData
    }
    type IPart_ = IPart;
    class GlowSquid extends Internal.Squid {
        constructor(arg0: Internal.EntityType_<Internal.GlowSquid>, arg1: Internal.Level_)
        static checkGlowSquideSpawnRules(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        getDarkTicksRemaining(): number;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        swing(hand: Internal.InteractionHand_): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        setChestArmorItem(item: Internal.ItemStack_): void;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setDefaultMovementSpeed(speed: number): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get darkTicksRemaining(): number
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set defaultMovementSpeed(speed: number)
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type GlowSquid_ = GlowSquid;
    interface ILaserContainer extends Internal.IEnergyContainer {
        supportsBigIntEnergyValues(): boolean;
        getEnergyStored(): number;
        removeEnergy(energyToRemove: number): number;
        getInputAmperage(): number;
        getInputVoltage(): number;
        getEnergyCapacity(): number;
        addEnergy(energyToAdd: number): number;
        changeEnergy(arg0: number): number;
        getEnergyCanBeInserted(): number;
        getOutputVoltage(): number;
        getEnergyInfo(): Internal.IEnergyInfoProvider$EnergyInfo;
        acceptEnergyFromNetwork(arg0: Internal.Direction_, arg1: number, arg2: number): number;
        getOutputAmperage(): number;
        inputsEnergy(arg0: Internal.Direction_): boolean;
        isOneProbeHidden(): boolean;
        outputsEnergy(side: Internal.Direction_): boolean;
        get energyStored(): number
        get inputAmperage(): number
        get inputVoltage(): number
        get energyCapacity(): number
        get energyCanBeInserted(): number
        get outputVoltage(): number
        get energyInfo(): Internal.IEnergyInfoProvider$EnergyInfo
        get outputAmperage(): number
        get oneProbeHidden(): boolean
    }
    type ILaserContainer_ = ILaserContainer;
    class TrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type TrappedChestBlock_ = TrappedChestBlock;
    class GTRecipe$ActionResult extends Internal.Record {
        constructor(isSuccess: boolean, reason: Internal.Supplier_<net.minecraft.network.chat.Component>, expectingRate: number)
        isSuccess(): boolean;
        static fail(component: Internal.Supplier_<net.minecraft.network.chat.Component>): Internal.GTRecipe$ActionResult;
        static fail(component: Internal.Supplier_<net.minecraft.network.chat.Component>, expectingRate: number): Internal.GTRecipe$ActionResult;
        expectingRate(): number;
        reason(): Internal.Supplier<net.minecraft.network.chat.Component>;
        get success(): boolean
        static readonly SUCCESS: Internal.GTRecipe$ActionResult;
        static readonly FAIL_NO_REASON: Internal.GTRecipe$ActionResult;
    }
    type GTRecipe$ActionResult_ = GTRecipe$ActionResult;
    class SewerTile extends Internal.IndustrialAreaWorkingTile<Internal.SewerTile> {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getTitleColor(): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getTitleYPos(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): number;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        work(): Internal.IndustrialWorkingTile$WorkAction<>;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        serializeNBT(): Internal.CompoundTag;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        getSelf(): Internal.ActiveTile<any>;
        onLoad(): void;
        getTitleXPos(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        get titleColor(): number
        get modelData(): Internal.ModelData
        get self(): Internal.ActiveTile<any>
        essence: Internal.SidedFluidTankComponent<Internal.SewerTile>;
        sewage: Internal.SidedFluidTankComponent<Internal.SewerTile>;
    }
    type SewerTile_ = SewerTile;
    class URL implements Internal.Serializable {
        constructor(arg0: Internal.URL_, arg1: string, arg2: Internal.URLStreamHandler_)
        constructor(arg0: Internal.URL_, arg1: string)
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string, arg4: Internal.URLStreamHandler_)
        constructor(arg0: string)
        getContent(): any;
        getQuery(): string;
        sameFile(arg0: Internal.URL_): boolean;
        openConnection(): Internal.URLConnection;
        openConnection(arg0: Internal.Proxy_): Internal.URLConnection;
        getPort(): number;
        getFile(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getRef(): string;
        getProtocol(): string;
        toExternalForm(): string;
        openStream(): Internal.InputStream;
        static setURLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_): void;
        toURI(): Internal.URI;
        getContent(arg0: typeof any[]): any;
        getPath(): string;
        getHost(): string;
        getDefaultPort(): number;
        get content(): any
        get query(): string
        get port(): number
        get file(): string
        get authority(): string
        get userInfo(): string
        get ref(): string
        get protocol(): string
        set URLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_)
        get path(): string
        get host(): string
        get defaultPort(): number
    }
    type URL_ = URL;
    class GTRegistrate extends Internal.Registrate {
        machine(name: string, metaMachine: Internal.BiFunction_<Internal.IMachineBlockEntity, number, Internal.MetaMachine>, ...tiers: number[]): Internal.Stream<Internal.MachineBuilder<Internal.MachineDefinition>>;
        setCreativeTab(entry: Internal.RegistryEntry_<any>, tab: Internal.RegistryEntry_<Internal.CreativeModeTab>): void;
        isInCreativeTab(entry: Internal.RegistryEntry_<any>, tab: Internal.RegistryEntry_<Internal.CreativeModeTab>): boolean;
        machine<DEFINITION extends Internal.MachineDefinition>(name: string, definitionFactory: Internal.Function_<ResourceLocation, DEFINITION>, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>, blockFactory: Internal.BiFunction_<Internal.BlockBehaviour$Properties, DEFINITION, Internal.IMachineBlock>, itemFactory: Internal.BiFunction_<Internal.IMachineBlock, Internal.Item$Properties, Internal.MetaMachineItem>, blockEntityFactory: Internal.TriFunction_<Internal.BlockEntityType<any>, BlockPos, Internal.BlockState, Internal.IMachineBlockEntity>): Internal.MachineBuilder<DEFINITION>;
        static create(modId: string): Internal.GTRegistrate;
        machine(name: string, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>): Internal.MachineBuilder<Internal.MachineDefinition>;
        sound(name: string): Internal.SoundEntryBuilder;
        creativeModeTab(currentTab: Internal.Supplier_<Internal.RegistryEntry<Internal.CreativeModeTab>>): void;
        registerRegistrate(): void;
        item<T extends Internal.Item>(name: string, factory: com.tterrag.registrate.util.nullness.NonNullFunction_<Internal.Item$Properties, T>): com.tterrag.registrate.builders.ItemBuilder<T, Internal.Registrate>;
        creativeModeTab(currentTab: Internal.RegistryEntry_<Internal.CreativeModeTab>): void;
        multiblock(name: string, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MultiblockControllerMachine>, blockFactory: Internal.BiFunction_<Internal.BlockBehaviour$Properties, Internal.MultiblockMachineDefinition, Internal.IMachineBlock>, itemFactory: Internal.BiFunction_<Internal.IMachineBlock, Internal.Item$Properties, Internal.MetaMachineItem>, blockEntityFactory: Internal.TriFunction_<Internal.BlockEntityType<any>, BlockPos, Internal.BlockState, Internal.IMachineBlockEntity>): Internal.MultiblockMachineBuilder;
        createFluid(name: string, langKey: string, material: com.gregtechceu.gtceu.api.data.chemical.material.Material_, stillTexture: ResourceLocation_, flowingTexture: ResourceLocation_): Internal.IGTFluidBuilder;
        multiblock(name: string, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MultiblockControllerMachine>): Internal.MultiblockMachineBuilder;
        static fluid(parent: Internal.GTRegistrate_, material: com.gregtechceu.gtceu.api.data.chemical.material.Material_, name: string, langKey: string, stillTexture: ResourceLocation_, flowingTexture: ResourceLocation_): Internal.IGTFluidBuilder;
        defaultCreativeTab<P>(parent: P, name: string, config: Internal.Consumer_<Internal.CreativeModeTab$Builder>): Internal.NoConfigBuilder<Internal.CreativeModeTab, Internal.CreativeModeTab, P>;
        registerEventListeners(bus: Internal.IEventBus_): Internal.Registrate;
    }
    type GTRegistrate_ = GTRegistrate;
    class Score {
        constructor(arg0: Internal.Scoreboard_, arg1: Internal.Objective_, arg2: string)
        isLocked(): boolean;
        getOwner(): string;
        setScore(arg0: number): void;
        getObjective(): Internal.Objective;
        getScore(): number;
        add(arg0: number): void;
        increment(): void;
        setLocked(arg0: boolean): void;
        reset(): void;
        getScoreboard(): Internal.Scoreboard;
        get locked(): boolean
        get owner(): string
        set score(arg0: number)
        get objective(): Internal.Objective
        get score(): number
        set locked(arg0: boolean)
        get scoreboard(): Internal.Scoreboard
        static readonly SCORE_COMPARATOR: Internal.Comparator<Internal.Score>;
    }
    type Score_ = Score;
    class AnyOfPredicate extends Internal.CombiningPredicate {
        constructor(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>)
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.AnyOfPredicate>;
    }
    type AnyOfPredicate_ = AnyOfPredicate;
    class ItemStackWithChance {
        static read(arg0: Internal.FriendlyByteBuf_): Internal.ItemStackWithChance;
        static deserialize(arg0: Internal.JsonElement_): Internal.ItemStackWithChance;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getStack(): Internal.ItemStack;
        static of(arg0: Internal.ItemStack_, arg1: number, arg2: number): Internal.ItemStackWithChance;
        static of(arg0: Internal.ItemStack_, arg1: number): Internal.ItemStackWithChance;
        static of(arg0: Internal.ItemStack_): Internal.ItemStackWithChance;
        serialize(): Internal.JsonElement;
        getChance(): number;
        static of(arg0: Internal.ItemStack_, arg1: number): Internal.ItemStackWithChance;
        get stack(): Internal.ItemStack
        get chance(): number
    }
    type ItemStackWithChance_ = ItemStackWithChance;
    class HayBlock extends Internal.RotatedPillarBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type HayBlock_ = HayBlock;
    interface Pair <L, R> {
        right(arg0: R): this;
        lexComparator<L, R>(): Internal.Comparator<Internal.Pair<L, R>>;
        key(arg0: L): this;
        of<L, R>(arg0: L, arg1: R): this;
        second(arg0: R): this;
        value(): R;
        left(arg0: L): this;
        key(): L;
        left(): L;
        right(): R;
        first(arg0: L): this;
        first(): L;
        value(arg0: R): this;
        second(): R;
    }
    type Pair_<L, R> = Pair<L, R>;
    interface PathMatcher {
        matches(arg0: Internal.Path_): boolean;
        (arg0: Internal.Path_): boolean;
    }
    type PathMatcher_ = PathMatcher;
    class BambooFeature extends Internal.Feature<Internal.ProbabilityFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ProbabilityFeatureConfiguration>)
    }
    type BambooFeature_ = BambooFeature;
    interface BitStorage {
        getAll(arg0: Internal.IntConsumer_): void;
        getAndSet(arg0: number, arg1: number): number;
        getSize(): number;
        copy(): this;
        get(arg0: number): number;
        set(arg0: number, arg1: number): void;
        getBits(): number;
        unpack(arg0: number[]): void;
        getRaw(): number[];
        get size(): number
        get bits(): number
        get raw(): number[]
    }
    type BitStorage_ = BitStorage;
    class URI implements Internal.Comparable<Internal.URI>, Internal.Serializable {
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: number, arg4: string, arg5: string, arg6: string)
        constructor(arg0: string)
        getQuery(): string;
        toURL(): Internal.URL;
        relativize(arg0: Internal.URI_): this;
        getPort(): number;
        compareTo(arg0: any): number;
        getRawUserInfo(): string;
        toASCIIString(): string;
        isOpaque(): boolean;
        getRawSchemeSpecificPart(): string;
        static create(arg0: string): Internal.URI;
        resolve(arg0: string): this;
        resolve(arg0: Internal.URI_): this;
        getPath(): string;
        getScheme(): string;
        compareTo(arg0: Internal.URI_): number;
        normalize(): this;
        getRawQuery(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getSchemeSpecificPart(): string;
        parseServerAuthority(): this;
        getRawPath(): string;
        getFragment(): string;
        isAbsolute(): boolean;
        getRawFragment(): string;
        getHost(): string;
        getRawAuthority(): string;
        get query(): string
        get port(): number
        get rawUserInfo(): string
        get opaque(): boolean
        get rawSchemeSpecificPart(): string
        get path(): string
        get scheme(): string
        get rawQuery(): string
        get authority(): string
        get userInfo(): string
        get schemeSpecificPart(): string
        get rawPath(): string
        get fragment(): string
        get absolute(): boolean
        get rawFragment(): string
        get host(): string
        get rawAuthority(): string
    }
    type URI_ = URI;
    class AnimationMetadataSectionSerializer implements Internal.MetadataSectionSerializer<Internal.AnimationMetadataSection> {
        constructor()
        getMetadataSectionName(): string;
        fromJson(arg0: Internal.JsonObject_): Internal.AnimationMetadataSection;
        get metadataSectionName(): string
    }
    type AnimationMetadataSectionSerializer_ = AnimationMetadataSectionSerializer;
    interface Functor$Mu extends Internal.Kind1$Mu {
    }
    type Functor$Mu_ = Functor$Mu;
    class ConveyorBlock$EnumType extends Internal.Enum<Internal.ConveyorBlock$EnumType> implements Internal.StringRepresentable {
        static valueOf(arg0: string): Internal.ConveyorBlock$EnumType;
        isVertical(): boolean;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        getFast(): this;
        getTexture(): string;
        isUp(): boolean;
        isFast(): boolean;
        isDown(): boolean;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        getName(): string;
        static values(): Internal.ConveyorBlock$EnumType[];
        getModel(): string;
        getVertical(arg0: Internal.Direction_): this;
        static getFromName(arg0: string): Internal.ConveyorBlock$EnumType;
        get vertical(): boolean
        get serializedName(): string
        get fast(): Internal.ConveyorBlock$EnumType
        get texture(): string
        get up(): boolean
        get fast(): boolean
        get down(): boolean
        get name(): string
        get model(): string
        static readonly DOWN: Internal.ConveyorBlock$EnumType;
        static readonly FLAT_FAST: Internal.ConveyorBlock$EnumType;
        static readonly FLAT: Internal.ConveyorBlock$EnumType;
        static readonly UP: Internal.ConveyorBlock$EnumType;
        static readonly UP_FAST: Internal.ConveyorBlock$EnumType;
        static readonly DOWN_FAST: Internal.ConveyorBlock$EnumType;
    }
    type ConveyorBlock$EnumType_ = ConveyorBlock$EnumType | "flat" | "up" | "down" | "up_fast" | "down_fast" | "flat_fast";
    abstract class AbstractByteBuf extends Internal.ByteBuf {
        retain(): Internal.ReferenceCounted;
        retain(arg0: number): Internal.ReferenceCounted;
    }
    type AbstractByteBuf_ = AbstractByteBuf;
    class ModelBlockRenderer {
        constructor(arg0: Internal.BlockColors_)
        putQuadData(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.VertexConsumer_, arg4: Internal.PoseStack$Pose_, arg5: Internal.BakedQuad_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        /**
         * @deprecated
        */
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.ModelData_, arg10: Internal.RenderType_): void;
        /**
         * @deprecated
        */
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        static enableCaching(): void;
        renderModelFaceAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_, arg5: Internal.List_<Internal.BakedQuad>, arg6: number[], arg7: Internal.BitSet_, arg8: Internal.ModelBlockRenderer$AmbientOcclusionFace_, arg9: number): void;
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        static clearCache(): void;
        /**
         * @deprecated
        */
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        /**
         * @deprecated
        */
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        readonly blockColors: Internal.BlockColors;
    }
    type ModelBlockRenderer_ = ModelBlockRenderer;
    class InventoryMenu extends Internal.RecipeBookMenu<Internal.CraftingContainer> implements Internal.AccessorInventoryMenu {
        constructor(arg0: Internal.Inventory_, arg1: boolean, arg2: Internal.Player_)
        static isHotbarSlot(arg0: number): boolean;
        getCraftSlots(): Internal.CraftingContainer;
        bookshelf$getOwner(): Internal.Player;
        get craftSlots(): Internal.CraftingContainer
        static readonly EMPTY_ARMOR_SLOT_BOOTS: ResourceLocation;
        static readonly RESULT_SLOT: 0;
        static readonly CONTAINER_ID: 0;
        static readonly USE_ROW_SLOT_END: 45;
        static readonly USE_ROW_SLOT_START: 36;
        static readonly CRAFT_SLOT_END: 5;
        static readonly ARMOR_SLOT_END: 9;
        static readonly CRAFT_SLOT_START: 1;
        static readonly EMPTY_ARMOR_SLOT_SHIELD: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_LEGGINGS: ResourceLocation;
        readonly owner: Internal.Player;
        static readonly EMPTY_ARMOR_SLOT_CHESTPLATE: ResourceLocation;
        static readonly SHIELD_SLOT: 45;
        readonly active: boolean;
        static readonly ARMOR_SLOT_START: 5;
        static readonly INV_SLOT_START: 9;
        static readonly INV_SLOT_END: 36;
        static readonly BLOCK_ATLAS: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_HELMET: ResourceLocation;
    }
    type InventoryMenu_ = InventoryMenu;
    class TransformationHelper$TransformOrigin extends Internal.Enum<Internal.TransformationHelper$TransformOrigin> implements Internal.StringRepresentable {
        getVector(): Vector3f;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static values(): Internal.TransformationHelper$TransformOrigin[];
        getSerializedName(): string;
        static fromString(arg0: string): Internal.TransformationHelper$TransformOrigin;
        static valueOf(arg0: string): Internal.TransformationHelper$TransformOrigin;
        get vector(): Vector3f
        get serializedName(): string
        static readonly OPPOSING_CORNER: Internal.TransformationHelper$TransformOrigin;
        static readonly CORNER: Internal.TransformationHelper$TransformOrigin;
        static readonly CENTER: Internal.TransformationHelper$TransformOrigin;
    }
    type TransformationHelper$TransformOrigin_ = TransformationHelper$TransformOrigin | "center" | "opposing_corner" | "corner";
    interface WrappedExecutable {
        getReturnType(): typeof any;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): any;
        isStatic(): boolean;
        unwrap(): Internal.Executable;
        invoke(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: any, arg3: any[]): any;
        get returnType(): typeof any
        get "static"(): boolean
    }
    type WrappedExecutable_ = WrappedExecutable;
    class Optional <T> {
        orElseThrow(): T;
        stream(): Internal.Stream<T>;
        static empty<T>(): Internal.Optional<T>;
        ifPresent(arg0: Internal.Consumer_<T>): void;
        orElseGet(arg0: Internal.Supplier_<T>): T;
        isEmpty(): boolean;
        ifPresentOrElse(arg0: Internal.Consumer_<T>, arg1: Internal.Runnable_): void;
        flatMap<U>(arg0: Internal.Function_<T, Internal.Optional<U>>): Internal.Optional<U>;
        filter(arg0: Internal.Predicate_<T>): this;
        static ofNullable<T>(arg0: T): Internal.Optional<T>;
        or(arg0: Internal.Supplier_<Internal.Optional<T>>): this;
        orElse(arg0: T): T;
        isPresent(): boolean;
        map<U>(arg0: Internal.Function_<T, U>): Internal.Optional<U>;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): T;
        get(): T;
        static of<T>(arg0: T): Internal.Optional<T>;
        get empty(): boolean
        get present(): boolean
    }
    type Optional_<T> = Optional<T>;
    class ReloadableServerResources {
        constructor(arg0: Internal.RegistryAccess$Frozen_, arg1: Internal.FeatureFlagSet_, arg2: Internal.Commands$CommandSelection_, arg3: number)
        getFunctionLibrary(): Internal.ServerFunctionLibrary;
        getRecipeManager(): Internal.RecipeManager;
        updateRegistryTags(arg0: Internal.RegistryAccess_): void;
        getLootData(): Internal.LootDataManager;
        static loadResources(arg0: Internal.ResourceManager_, arg1: Internal.RegistryAccess$Frozen_, arg2: Internal.FeatureFlagSet_, arg3: Internal.Commands$CommandSelection_, arg4: number, arg5: Internal.Executor_, arg6: Internal.Executor_): Internal.CompletableFuture<Internal.ReloadableServerResources>;
        getConditionContext(): Internal.ICondition$IContext;
        listeners(): Internal.List<Internal.PreparableReloadListener>;
        handler$zzj000$updateRegistryTags(registryAccess: Internal.RegistryAccess_, ci: Internal.CallbackInfo_): void;
        getAdvancements(): Internal.ServerAdvancementManager;
        getCommands(): Internal.Commands;
        get functionLibrary(): Internal.ServerFunctionLibrary
        get recipeManager(): Internal.RecipeManager
        get lootData(): Internal.LootDataManager
        get conditionContext(): Internal.ICondition$IContext
        get advancements(): Internal.ServerAdvancementManager
        get commands(): Internal.Commands
        readonly tagManager: Internal.TagManager;
    }
    type ReloadableServerResources_ = ReloadableServerResources;
    interface ICraftingService extends Internal.IGridService {
        getCraftables(arg0: Internal.AEKeyFilter_): Internal.Set<Internal.AEKey>;
        submitJob(arg0: Internal.ICraftingPlan_, arg1: Internal.ICraftingRequester_, arg2: Internal.ICraftingCPU_, arg3: boolean, arg4: Internal.IActionSource_): Internal.ICraftingSubmitResult;
        getRequestedAmount(arg0: Internal.AEKey_): number;
        isCraftable(arg0: Internal.AEKey_): boolean;
        canEmitFor(arg0: Internal.AEKey_): boolean;
        getCpus(): Internal.ImmutableSet<Internal.ICraftingCPU>;
        getFuzzyCraftable(arg0: Internal.AEKey_, arg1: Internal.AEKeyFilter_): Internal.AEKey;
        getCraftingFor(arg0: Internal.AEKey_): Internal.Collection<Internal.IPatternDetails>;
        isRequestingAny(): boolean;
        isRequesting(arg0: Internal.AEKey_): boolean;
        refreshNodeCraftingProvider(arg0: Internal.IGridNode_): void;
        beginCraftingCalculation(arg0: Internal.Level_, arg1: Internal.ICraftingSimulationRequester_, arg2: Internal.AEKey_, arg3: number, arg4: Internal.CalculationStrategy_): Internal.Future<Internal.ICraftingPlan>;
        get cpus(): Internal.ImmutableSet<Internal.ICraftingCPU>
        get requestingAny(): boolean
    }
    type ICraftingService_ = ICraftingService;
    interface ChatDecorator {
        decorate(arg0: Internal.ServerPlayer_, arg1: net.minecraft.network.chat.Component_): Internal.CompletableFuture<net.minecraft.network.chat.Component>;
        (arg0: Internal.ServerPlayer_, arg1: net.minecraft.network.chat.Component_): Internal.CompletableFuture_<net.minecraft.network.chat.Component>;
        readonly PLAIN: Internal.ChatDecorator;
    }
    type ChatDecorator_ = ChatDecorator;
    class MeteoritePlacerItem extends Internal.AEBaseItem {
        constructor(arg0: Internal.Item$Properties_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type MeteoritePlacerItem_ = MeteoritePlacerItem;
    class AdvancementJS {
        constructor(a: Internal.Advancement_)
        addChild(a: Internal.AdvancementJS_): void;
        getId(): ResourceLocation;
        getDisplayText(): net.minecraft.network.chat.Component;
        getTitle(): net.minecraft.network.chat.Component;
        id(): ResourceLocation;
        getParent(): this;
        hasDisplay(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getChildren(): Internal.Set<Internal.AdvancementJS>;
        get id(): ResourceLocation
        get displayText(): net.minecraft.network.chat.Component
        get title(): net.minecraft.network.chat.Component
        get parent(): Internal.AdvancementJS
        get description(): net.minecraft.network.chat.Component
        get children(): Internal.Set<Internal.AdvancementJS>
        readonly advancement: Internal.Advancement;
    }
    type AdvancementJS_ = AdvancementJS;
    class WandUpgrades <T extends Internal.IWandUpgrade> {
        constructor(arg0: Internal.CompoundTag_, arg1: string, arg2: T)
        getUpgrades(): Internal.ArrayList<T>;
        hasUpgrade(arg0: T): boolean;
        addUpgrade(arg0: T): boolean;
        get upgrades(): Internal.ArrayList<T>
    }
    type WandUpgrades_<T extends Internal.IWandUpgrade> = WandUpgrades<T>;
    class OreItem extends Internal.Item {
        constructor(arg0: Internal.Ore_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        getOre(): Internal.Ore;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        get ore(): Internal.Ore
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type OreItem_ = OreItem;
    class SignBlockEntity extends Internal.BlockEntity implements Internal.AccessorSignBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        setText(arg0: Internal.SignText_, arg1: boolean): boolean;
        updateText(arg0: Internal.UnaryOperator_<Internal.SignText>, arg1: boolean): boolean;
        getMaxTextLineWidth(): number;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getPlayerWhoMayEdit(): Internal.UUID;
        setWaxed(arg0: boolean): boolean;
        playerIsTooFarAwayToEdit(arg0: Internal.UUID_): boolean;
        onLoad(): void;
        updateSignText(arg0: Internal.Player_, arg1: boolean, arg2: Internal.List_<Internal.FilteredText>): void;
        bookshelf$markUpdated(): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        canExecuteClickCommands(arg0: boolean, arg1: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getFrontText(): Internal.SignText;
        getTextFacingPlayer(arg0: Internal.Player_): Internal.SignText;
        isWaxed(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isFacingFrontText(arg0: Internal.Player_): boolean;
        getBackText(): Internal.SignText;
        getText(arg0: boolean): Internal.SignText;
        serializeNBT(): Internal.CompoundTag;
        getTextLineHeight(): number;
        static tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.SignBlockEntity_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        executeClickCommandsIfPresent(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): boolean;
        setAllowedPlayerEditor(arg0: Internal.UUID_): void;
        get maxTextLineWidth(): number
        get playerWhoMayEdit(): Internal.UUID
        set waxed(arg0: boolean)
        get frontText(): Internal.SignText
        get waxed(): boolean
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get backText(): Internal.SignText
        get textLineHeight(): number
        get modelData(): Internal.ModelData
        set allowedPlayerEditor(arg0: Internal.UUID_)
    }
    type SignBlockEntity_ = SignBlockEntity;
    class Hashtable <K, V> extends Internal.Dictionary<K, V> implements Internal.Cloneable, Internal.Map<K, V>, Internal.Serializable {
        constructor(arg0: Internal.Map_<K, V>)
        constructor()
        constructor(arg0: number)
        constructor(arg0: number, arg1: number)
        clone(): any;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        replace(arg0: K, arg1: V): V;
        containsValue(arg0: any): boolean;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        keys(): Internal.Enumeration<K>;
        containsKey(arg0: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        put(arg0: K, arg1: V): V;
        get(arg0: any): V;
        remove(arg0: any): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        contains(arg0: any): boolean;
        elements(): Internal.Enumeration<V>;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        putIfAbsent(arg0: K, arg1: V): V;
        keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        values(): Internal.Collection<V>;
        entrySet(): Internal.Set<Internal.Map$Entry<K, V>>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        putAll(arg0: Internal.Map_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
    }
    type Hashtable_<K, V> = Hashtable<K, V>;
    interface ComponentContents {
        resolve(arg0: Internal.CommandSourceStack_, arg1: Internal.Entity_, arg2: number): Internal.MutableComponent;
        visit<T>(arg0: Internal.FormattedText$StyledContentConsumer_<T>, arg1: Internal.Style_): Internal.Optional<T>;
        visit<T>(arg0: Internal.FormattedText$ContentConsumer_<T>): Internal.Optional<T>;
        readonly EMPTY: Internal.ComponentContents;
    }
    type ComponentContents_ = ComponentContents;
    class VideoMode {
        constructor(arg0: any_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: any_)
        static read(arg0: string): Internal.Optional<Internal.VideoMode>;
        getRedBits(): number;
        getWidth(): number;
        getBlueBits(): number;
        write(): string;
        getHeight(): number;
        getGreenBits(): number;
        getRefreshRate(): number;
        get redBits(): number
        get width(): number
        get blueBits(): number
        get height(): number
        get greenBits(): number
        get refreshRate(): number
    }
    type VideoMode_ = VideoMode;
    interface MenuBuilder$ScreenFactory <M extends Internal.AbstractContainerMenu, T extends Internal.Screen & Internal.MenuAccess<M>> {
        create(arg0: M, arg1: Internal.Inventory_, arg2: net.minecraft.network.chat.Component_): T;
    }
    type MenuBuilder$ScreenFactory_<M extends Internal.AbstractContainerMenu, T extends Internal.Screen & Internal.MenuAccess<M>> = MenuBuilder$ScreenFactory<M, T>;
    class CloudStatus extends Internal.Enum<Internal.CloudStatus> implements Internal.OptionEnum {
        getKey(): string;
        static valueOf(arg0: string): Internal.CloudStatus;
        static values(): Internal.CloudStatus[];
        getCaption(): net.minecraft.network.chat.Component;
        getId(): number;
        get key(): string
        get caption(): net.minecraft.network.chat.Component
        get id(): number
        static readonly OFF: Internal.CloudStatus;
        static readonly FAST: Internal.CloudStatus;
        static readonly FANCY: Internal.CloudStatus;
    }
    type CloudStatus_ = "off" | "fancy" | CloudStatus | "fast";
    class StructureModifier$Phase extends Internal.Enum<Internal.StructureModifier$Phase> {
        static valueOf(arg0: string): Internal.StructureModifier$Phase;
        static values(): Internal.StructureModifier$Phase[];
        static readonly MODIFY: Internal.StructureModifier$Phase;
        static readonly REMOVE: Internal.StructureModifier$Phase;
        static readonly AFTER_EVERYTHING: Internal.StructureModifier$Phase;
        static readonly ADD: Internal.StructureModifier$Phase;
        static readonly BEFORE_EVERYTHING: Internal.StructureModifier$Phase;
    }
    type StructureModifier$Phase_ = "remove" | StructureModifier$Phase | "before_everything" | "modify" | "after_everything" | "add";
    class BasicTile <T extends Internal.BasicTile<T>> extends Internal.BlockEntity implements Internal.IScreenInfoProvider {
        constructor(arg0: Internal.BasicTileBlock_<T>, arg1: Internal.BlockEntityType_<any>, arg2: BlockPos_, arg3: Internal.BlockState_)
        markForUpdate(): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        onNeighborChanged(arg0: Internal.Block_, arg1: BlockPos_): void;
        isServer(): boolean;
        getUpdatePacket(): Internal.Packet<any>;
        initClient(): void;
        updateNeigh(): void;
        handleSyncObject(arg0: Internal.CompoundTag_): void;
        onLoad(): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        isClient(): boolean;
        getTitleColor(): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getTitleYPos(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): number;
        onActivated(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Direction_, arg3: number, arg4: number, arg5: number): Internal.InteractionResult;
        getBasicTileBlock(): Internal.BasicTileBlock<T>;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        syncObject(arg0: any): void;
        getModelData(): Internal.ModelData;
        getTitleXPos(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): number;
        getRenderBoundingBox(): Internal.AABB;
        get server(): boolean
        get updatePacket(): Internal.Packet<any>
        get client(): boolean
        get titleColor(): number
        get basicTileBlock(): Internal.BasicTileBlock<T>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        get renderBoundingBox(): Internal.AABB
    }
    type BasicTile_<T extends Internal.BasicTile<T>> = BasicTile<T>;
    class FireworkStarRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
    }
    type FireworkStarRecipe_ = FireworkStarRecipe;
    class ChestMenuClickHandler extends Internal.Record {
        constructor(type: Internal.ClickType_, button: number, callback: Internal.ChestMenuClickCallback_, autoHandle: boolean)
        autoHandle(): boolean;
        test(event: Internal.ChestMenuClickEvent_): boolean;
        callback(): Internal.ChestMenuClickCallback;
        button(): number;
        type(): Internal.ClickType;
    }
    type ChestMenuClickHandler_ = ChestMenuClickHandler;
    class BasicStorageCell extends Internal.AEBaseItem implements Internal.IBasicCellItem, Internal.AEToolItem {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.ItemLike_, arg2: Internal.ItemLike_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Internal.AEKeyType_)
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        getIdleDrain(): number;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        setFuzzyMode(arg0: Internal.ItemStack_, arg1: Internal.FuzzyMode_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getBytes(arg0: Internal.ItemStack_): number;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        getConfigInventory(arg0: Internal.ItemStack_): Internal.ConfigInventory;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getTotalTypes(arg0: Internal.ItemStack_): number;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        getKeyType(): Internal.AEKeyType;
        addCellInformationToTooltip(arg0: Internal.ItemStack_, arg1: Internal.List_<net.minecraft.network.chat.Component>): void;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        static getColor(arg0: Internal.ItemStack_, arg1: number): number;
        getBytesPerType(arg0: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        getCellTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        isBlackListed(arg0: Internal.ItemStack_, arg1: Internal.AEKey_): boolean;
        isStorageCell(arg0: Internal.ItemStack_): boolean;
        getFuzzyMode(arg0: Internal.ItemStack_): Internal.FuzzyMode;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getUpgrades(arg0: Internal.ItemStack_): Internal.IUpgradeInventory;
        isEditable(arg0: Internal.ItemStack_): boolean;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        storableInStorageCell(): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        get idleDrain(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        get keyType(): Internal.AEKeyType
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type BasicStorageCell_ = BasicStorageCell;
    interface UnbakedModel {
        bake(arg0: Internal.ModelBaker_, arg1: Internal.Function_<Internal.Material, Internal.TextureAtlasSprite>, arg2: Internal.ModelState_, arg3: ResourceLocation_): Internal.BakedModel;
        getDependencies(): Internal.Collection<ResourceLocation>;
        resolveParents(arg0: Internal.Function_<ResourceLocation, Internal.UnbakedModel>): void;
        get dependencies(): Internal.Collection<ResourceLocation>
    }
    type UnbakedModel_ = UnbakedModel;
}
declare namespace org.objectweb.asm {
    class Type {
        getOpcode(arg0: number): number;
        getClassName(): string;
        getSort(): number;
        getDescriptor(): string;
        static getDescriptor(arg0: typeof any): string;
        getSize(): number;
        static getConstructorDescriptor(arg0: Internal.Constructor_<any>): string;
        getDimensions(): number;
        static getType(arg0: Internal.Constructor_<any>): org.objectweb.asm.Type;
        static getType(arg0: typeof any): org.objectweb.asm.Type;
        static getInternalName(arg0: typeof any): string;
        getElementType(): this;
        static getMethodType(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): string;
        static getReturnType(arg0: Internal.Method_): org.objectweb.asm.Type;
        getInternalName(): string;
        static getReturnType(arg0: string): org.objectweb.asm.Type;
        getArgumentTypes(): org.objectweb.asm.Type[];
        static getObjectType(arg0: string): org.objectweb.asm.Type;
        static getMethodType(arg0: string): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: Internal.Method_): string;
        getArgumentsAndReturnSizes(): number;
        static getType(arg0: Internal.Method_): org.objectweb.asm.Type;
        static getArgumentTypes(arg0: string): org.objectweb.asm.Type[];
        getReturnType(): this;
        static getType(arg0: string): org.objectweb.asm.Type;
        static getArgumentsAndReturnSizes(arg0: string): number;
        static getArgumentTypes(arg0: Internal.Method_): org.objectweb.asm.Type[];
        get className(): string
        get sort(): number
        get descriptor(): string
        get size(): number
        get dimensions(): number
        get elementType(): org.objectweb.asm.Type
        get internalName(): string
        get argumentTypes(): org.objectweb.asm.Type[]
        get argumentsAndReturnSizes(): number
        get returnType(): org.objectweb.asm.Type
        static readonly ARRAY: 9;
        static readonly VOID_TYPE: org.objectweb.asm.Type;
        static readonly INT: 5;
        static readonly LONG: 7;
        static readonly SHORT_TYPE: org.objectweb.asm.Type;
        static readonly INT_TYPE: org.objectweb.asm.Type;
        static readonly CHAR: 2;
        static readonly BYTE: 3;
        static readonly CHAR_TYPE: org.objectweb.asm.Type;
        static readonly SHORT: 4;
        static readonly METHOD: 11;
        static readonly OBJECT: 10;
        static readonly BYTE_TYPE: org.objectweb.asm.Type;
        static readonly LONG_TYPE: org.objectweb.asm.Type;
        static readonly VOID: 0;
        static readonly FLOAT: 6;
        static readonly DOUBLE: 8;
        static readonly FLOAT_TYPE: org.objectweb.asm.Type;
        static readonly DOUBLE_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN: 1;
    }
    type Type_ = Type;
}
