
[compass-behavior]
	#Maximum search radius of blocks (in blocks). Large values may result in lag issues.
	#Range: > 1
	blockSearchRadiusLimit = 100
	#Maximum search radius of containers (in blocks). Large values may result in lag issues.
	#Range: > 1
	containersSearchRadiusLimit = 100
	#Maximum radius of search for entities
	#Range: > 1
	entitySearchRadiusLimit = 200
	#Maximum wide search radius (in blocks). Large values may result in serious lag issues.
	#Range: > 1
	wideSearchRadiusLimit = 200
	#How often the compass search target will be updated. Low values can cause SERIOUS performance problems.
	#Range: > 1
	search_rate = 50
	#Will experience be drained for using the compass?
	xp_drain = false
	#How much XP will be drained from player when Compass is active?
	#Range: > 0
	xp_cost = 2
	#How often experience will be spent for using the compass?
	#Range: > 1
	xp_drain_rate = 300

[compass-functions]
	#Allows players to search for blocks.
	block_search = true
	#Allows players to search for containers (chests, furnaces, etc.) based on their contents.
	container_search = true
	#Allows players to search for mobs based on their Spawn Eggs.
	mob_search = true
	#Allows players to search for mobs based on their drop.
	drop_search = true
	#Allows players to search for Villagers based on their trade items.
	villager_search = true
	#Allows players to search for items lying on the ground.
	item_entity_search = true
	#Allows players to search for fluids based on their buckets.
	fluid_search = true
	#Allows players to search for spawners.
	mob_spawner_search = true
	#Allows players to search for entities based on their inventories.
	mob_inventory_search = true
	#Allows the player to use a search function that has a wider search radius.
	enableWiderSearch = true
	#Setting the value to true will make the compass search for all objects except those specified in the list.
	#Setting it to false will make the compass search only for objects listed in the list.
	black_list_filter_type = true
	#Items and blocks in this list will be filtered based on the filtering mode set above.
	#Example: ["minecraft.diamond_block", "minecraft.carrot", "twilightforest.cicada"]
	filter_by_names = []
	#Items and blocks in this list will be filtered based on their tags.
	#Example: ["forge:stone"]
	filter_by_tags = []
	#Entities in this list will be filtered based on their names.
	#Example: ["entity.minecraft.trader_llama", "entity.mowziesmobs.foliaath"]
	filter_entities = []
	#All items and blocks will (not) be searched if the mod they belong to is in the list below
	mods_filter_items = []
	#Entities in this list will be filtered based on what mod they are from.
	#Example: ["creeperoverhaul", "deeperdarker", "minecraft"]
	mods_filter_entities = []
	#Anything related to the mods in the list below will (not) be searched by compass.
	#Example: ["alexscaves", "ae2", "minecraft"]
	mods_filter = []

[compass-compatibility]
	#JEI/REI interaction -> drag and drop items from the JEI/REI panel to the compass inventory
	#Enable interaction with the REI panel
	rei_compatibility = true
	#Enable interaction with the JEI panel
	jei_compatibility = true
	#Enable the search for the contents of chests and minecarts from the Lootr mod that have not yet been opened by the player
	lootr_compatibility = true
	#Allows to show Jade tooltips regarding blocks/entities that you can/can't search for
	jade_compatibility = true
	#Allows to show TOP tooltips regarding blocks/entities that you can/can't search for
	top_compatibility = true

