/Chaos Lucky Block (Born in Chaos)
/One block broken = one draw weighted by the block's Luck (default 0).
/Luck + => Resources / Weapons (increasing quality) | Luck - => Monsters (increasing danger)
/BiC resources = ethereal_spirit + charms + pieceofdarkmetal/seedof_chaos/krampus_horn (infusion). Rest = vanilla.
/REBALANCED 2026-06-12 (true casino, EV ~0): +3=3% +2=15% +1=27% | 0=13% | -1=22% -2=14% -3=6%.
/(The old weights summed to 71% positive / 23% negative -- the block never felt like "chaos".)
/+3 REDISTRIBUTED 2026-06-29: tier weight UNCHANGED (~3.7% of pool); within +3 gear x2 / consumables x0.5 -> three classes ~equal (casino EV kept).

/ --- NEUTRAL (luck 0) ---
group(ID=born_in_chaos_v1:#randList(monster_flesh,monster_skin,corpse_maggot,spider_mandible,bone_handle,fused_bone),amount=#rand(2,6))@luck=0@chance=1.30

/ ===================== RESOURCES =====================
/ Common (luck 1)
ID=born_in_chaos_v1:ethereal_spirit,amount=1@luck=1@chance=0.34
ID=gold_ingot,amount=9@luck=1@chance=0.34
ID=emerald,amount=9@luck=1@chance=0.34
ID=diamond,amount=5@luck=1@chance=0.34
ID=netherite_scrap,amount=1@luck=1@chance=0.34
ID=born_in_chaos_v1:#randList(pieceofdarkmetal,dark_metal_nugget,fire_dust,phantom_powder),amount=#rand(2,5)@luck=1@chance=0.34
/ Rare (luck 2)
ID=born_in_chaos_v1:#randList(charmof_endurance,charmof_fury,charmof_power,charmof_resistance,charmof_stealth)@luck=2@chance=0.15
ID=netherite_ingot,amount=1@luck=2@chance=0.15
ID=#randList(gold_block,diamond_block,emerald_block),amount=1@luck=2@chance=0.15
ID=born_in_chaos_v1:#randList(ethereal_spirit,dark_metal_ingot,dark_rod,smoldering_infernal_ember,stormcallers_horn,orbofthe_summoner),amount=#rand(1,5)@luck=2@chance=0.15
ID=born_in_chaos_v1:seedof_chaos,amount=10@luck=2@chance=0.15
/ Legendary (luck 3): 3 distinct drops (only one per draw)
group(ID=born_in_chaos_v1:charmof_endurance;ID=born_in_chaos_v1:charmof_fury;ID=born_in_chaos_v1:charmof_power;ID=born_in_chaos_v1:charmof_resistance;ID=born_in_chaos_v1:charmof_stealth;type=command,ID="/advancement grant #pName only born_in_chaos_v1:charm_collector")@luck=3@chance=0.03
ID=born_in_chaos_v1:ethereal_spirit,amount=15@luck=3@chance=0.03
ID=born_in_chaos_v1:krampus_horn,amount=6@luck=3@chance=0.03

/ ===================== WEAPONS (weapons + armor) =====================
/ Common (luck 1): minor weapon/armor (plain)
ID=born_in_chaos_v1:#randList(carrot_sword,sweet_sword,pumpkinstaffa,staffof_blindness,staff_of_magic_arrows,bonescaller_staff,dark_ritual_dagger,intoxicating_dagger)@luck=1@chance=0.34
ID=born_in_chaos_v1:#randList(damned_demomans_hat_helmet,killer_rabbit_ears_helmet,lord_pumpkinheads_hat_helmet,missionary_hat_helmet,spiritual_guide_sombrero_helmet)@luck=1@chance=0.34
/ Rare (luck 2): ONE single enchanted piece, random enchant (armor = netherite; dark metal/nightmare reserved for legendary)
ID=born_in_chaos_v1:#randList(spider_bite_sword,spiritual_sword,sweet_axe,wood_splitter_axe,nightmare_claw,shell_mace,stop_hammer,nut_hammer,sharpened_dark_metal_sword),NBTTag=(Enchantments=#luckySwordEnchantments)@luck=2@chance=0.15
ID=netherite_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments)@luck=2@chance=0.15
ID=netherite_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments)@luck=2@chance=0.15
ID=netherite_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments)@luck=2@chance=0.15
ID=netherite_boots,NBTTag=(Enchantments=#luckyBootsEnchantments)@luck=2@chance=0.15
/ Legendary (luck 3): ONE single piece, everything enchanted at vanilla max (fixed)
/ Legendary weapons: ALL 8 in ONE group:1: chooser (one comes out at random), combined weight 0.12 = 1/3 of +3.
group:1:(group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:great_reaper_axe,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Reaper",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:nightmare_scythe,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Nightmare",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:darkwarblade,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Warblade",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:skullbreaker_hammer,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Skullbreaker",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:frostbitten_blade,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Frostbite",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:sharpened_dark_metal_sword,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Edge",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:spider_bite_sword,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Fang",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:spiritual_sword,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Spirit",color=dark_red,bold=true)),Enchantments=[(id=sharpness,lvl=5),(id=smite,lvl=5),(id=bane_of_arthropods,lvl=5),(id=knockback,lvl=2),(id=fire_aspect,lvl=2),(id=looting,lvl=3),(id=sweeping_edge,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2))@luck=3@chance=0.12
/ Legendary armor: 1 line per slot with a colored custom name (Chaos [Slot] in dark_red).
/ ---- REDISTRIBUTED 2026-06-29 (gear less grindy at +3, tier weight kept): weapons 0.0075->0.015; all 4 armor slots EQUAL at 0.03; consumables 0.06->0.03.
/ ---- In +3 the three classes are now ~equal: consumables ~33% / weapons ~33% / armor ~33%.
group:1:(group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:dark_metal_armor_helmet,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Helmet",color=dark_red,bold=true)),Enchantments=[(id=protection,lvl=4),(id=fire_protection,lvl=4),(id=blast_protection,lvl=4),(id=projectile_protection,lvl=4),(id=thorns,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:nightmare_mantleofthe_night_helmet,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Helmet",color=dark_red,bold=true)),Enchantments=[(id=protection,lvl=4),(id=fire_protection,lvl=4),(id=blast_protection,lvl=4),(id=projectile_protection,lvl=4),(id=thorns,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2))@luck=3@chance=0.03
group:1:(group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:dark_metal_armor_chestplate,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Chestplate",color=dark_red,bold=true)),Enchantments=[(id=protection,lvl=4),(id=fire_protection,lvl=4),(id=blast_protection,lvl=4),(id=projectile_protection,lvl=4),(id=thorns,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2);group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:nightmare_mantleofthe_night_chestplate,NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Chestplate",color=dark_red,bold=true)),Enchantments=[(id=protection,lvl=4),(id=fire_protection,lvl=4),(id=blast_protection,lvl=4),(id=projectile_protection,lvl=4),(id=thorns,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2))@luck=3@chance=0.03
group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:#randList(dark_metal_armor_leggings,nightmare_mantleofthe_night_leggings),NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Leggings",color=dark_red,bold=true)),Enchantments=[(id=protection,lvl=4),(id=fire_protection,lvl=4),(id=blast_protection,lvl=4),(id=projectile_protection,lvl=4),(id=thorns,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2)@luck=3@chance=0.03
group(type=sound,ID=block.note_block.pling,volume=1.0,delay=0.0;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.0;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.4;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.4;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.4;type=sound,ID=block.note_block.pling,volume=1.0,delay=0.8;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=0.8;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=0.8;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.2;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.2;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.2;type=sound,ID=block.note_block.pling,volume=1.0,delay=1.6;type=particle,ID=happy_villager,size=(0.4,0.6,0.4),amount=12,delay=1.6;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=8,delay=1.6;type=particle,ID=happy_villager,size=(0.5,0.8,0.5),amount=60,delay=1.8;type=sound,ID=ui.toast.challenge_complete,volume=1.0,delay=2.0;type=particle,ID=flame,size=(0.4,0.6,0.4),amount=40,delay=2.0;ID=born_in_chaos_v1:#randList(dark_metal_armor_boots,nightmare_mantleofthe_night_boots),NBTTag=(LWLeg=1b,display=(Name=#jsonStr(text="Chaos Boots",color=dark_red,bold=true)),Enchantments=[(id=protection,lvl=4),(id=fire_protection,lvl=4),(id=blast_protection,lvl=4),(id=projectile_protection,lvl=4),(id=thorns,lvl=3),(id=unbreaking,lvl=3),(id=mending,lvl=1)]),delay=2.2)@luck=3@chance=0.03

/ ===================== MONSTERS (all fire-immune) =====================
/ Weak (luck -1): 3 identical mobs
type=entity,ID=born_in_chaos_v1:#randList(maggot,corpse_fly,baby_spider,decrepit_skeleton,zombie_clown,bloody_gadfly,corpse_fish,bone_imp,swarmer),amount=3@luck=-1@chance=2.20
/ Dangerous (luck -2): one line per medium mob + one line per gauntlet variant, equal weight, so
/ the gauntlet is diluted among the mobs (rarer). 15 mobs + 4 gauntlets = 19 lines (~0.074 each).
/ (Old single line had a 1.40 weight + a villager-sound troll; troll dropped to keep these short.)
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:dread_hound,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:zombie_bruiser,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:pumpkin_bruiser,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:door_knight,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:bonescaller,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:restless_spirit,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:skeleton_demoman,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:senor_pumpkin,amount=1;type=sound,ID=entity.wither.spawn)@luck=-2@chance=0.074
type=command,ID="/tag #pName add lwi_gauntlet_dark"@luck=-2@chance=0.074
type=command,ID="/tag #pName add lwi_gauntlet_soul"@luck=-2@chance=0.074
type=command,ID="/tag #pName add lwi_gauntlet_magma"@luck=-2@chance=0.074
type=command,ID="/tag #pName add lwi_gauntlet_spider"@luck=-2@chance=0.074
/ Deadly (luck -3): an explosion OR a TP OR a dangerous mob (only one per draw)
type=explosion,radius=4,fire=false@luck=-3@chance=0.15
type=command,ID="/tag #pName add lwi_tptroll"@luck=-3@chance=0.15
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:#randList(nightmare_stalker,fallen_chaos_knight,mother_spider,dire_hound_leader,sir_pumpkinhead,scarlet_persecutor,spiritof_chaos,pumpkin_spirit,infernal_spirit),amount=1;type=entity,ID=born_in_chaos_v1:#randList(maggot,corpse_fly,baby_spider,decrepit_skeleton,zombie_clown),amount=#rand(2,3);type=sound,ID=entity.wither.spawn)@luck=-3@chance=0.15
group(type=difficulty,ID=hard;type=entity,ID=born_in_chaos_v1:#randList(supreme_bonescaller,krampus,lifestealer,lord_pumpkinhead),NBTTag=(LWCurse=1b),amount=1;type=sound,ID=entity.wither.spawn)@luck=-3@chance=0.15
/ Mimic (Artifacts): +2 = 1 mimic, +3 = 3 mimics
group(type=entity,ID=artifacts:mimic)@chance=0.15@luck=2
group(type=entity,ID=artifacts:mimic,amount=3)@chance=0.03@luck=3
