{
  "attribute.name.gearupgrades.mastery": "Proficiency Gain",
  "refinement.curios.proficiency": "Proficiency Gain",
  "refinement.armor.armored": "Armored",
  "refinement.armor.barricaded": "Barricaded",  
  "refinement.armor.bloodthirsty": "Bloodthirsty",  
  "refinement.armor.bulky": "Bulky",  
  "refinement.armor.casting": "Casting",
  "refinement.armor.gilded": "Gilded",
  "refinement.armor.fiery": "Fiery",
  "refinement.armor.floating": "Floating",
  "refinement.armor.frost": "Frost",
  "refinement.armor.ghostly": "Ghostly",
  "refinement.armor.goldheart": "Goldheart",
  "refinement.armor.guarding": "Guarding",
  "refinement.armor.healthy": "Healthy",
  "refinement.armor.hearty": "Hearty",
  "refinement.armor.lifesteal": "Lifesteal",
  "refinement.armor.nonbelieving": "Nonbelieving",
  "refinement.armor.weighted": "Weighted",
  "refinement.bow.bowfast": "Fast",
  "refinement.bow.bowknock": "Knocking",
  "refinement.bow.quick": "Quick",
  "refinement.bow.rapid": "Rapid",
  "refinement.bow.sniping": "Sniping",
  "refinement.bow.bowswift": "Swift",
  "refinement.curio.curioattack": "Attacking",
  "refinement.curio.curioknock": "Knocking",
  "refinement.curio.curiosummon": "Taming",
  "refinement.dig.long": "Long",
  "refinement.dig.short": "Short",
  "refinement.pick.swift": "Swift I",
  "refinement.pick.swift2": "Swift II",
  "refinement.pick.swift3": "Swift III",
  "refinement.feet.finned": "Finned",
  "refinement.feet.leadfeet": "Lead Feet",
  "refinement.feet.feetquick": "Quick I",
  "refinement.feet.feetquick2": "Quick II",
  "refinement.feet.rolling": "Rolling",
  "refinement.feet.rolldistance": "Rolling Distance",
  "refinement.feet.rollrecharge": "Roll Rcharge",
  "refinement.pick.forceful": "Forceful",
  "refinement.head.wise": "Wise",
  "refinement.melee.armpenetration": "Penetrative",
  "refinement.melee.consistent": "Consistent",
  "refinement.melee.daring": "Daring",
  "refinement.melee.heavy": "Heavy",
  "refinement.melee.meleeknockback": "Pushing",
  "refinement.melee.vampire": "Vampire",
  "refinement.melee.light": "Light",
  "refinement.melee.meleeswift": "Swift",
  "refinement.melee.toughpenetration": "Penetrator",
  "refinement.tool.sharp": "Sharp I",
  "refinement.tool.sharp2": "Sharp II",
  "refinement.tool.sharp3": "Sharp III",
  "refinement.shield.berserk": "Berserk",
  "refinement.shield.buckled": "Buckled",
  "refinement.shield.shieldbulky": "Bulky",
  "refinement.shield.fortress": "Fortress",
  "refinement.shield.shieldhealthy": "Healthy",
  "refinement.shield.shieldmagical": "Magical",
  "refinement.shield.shieldrepulsive": "Repulsive",
  "refinement.shield.shieldresilient": "Resilient",
  "refinement.shield.shieldrough": "Rough",
  "refinement.shield.shieldrushing": "Rushing",
  "refinement.shield.shielding": "Shielding",
  "refinement.shield.shieldspeedy": "Speedy",
  "refinement.shield.shieldsteeled": "Steeled",
  "refinement.shield.shieldwise": "Wise",
  "refinement.pick.tremor": "Tremor"
}