/// <reference path="./internal_*.d.ts" />
declare namespace com.simibubi.create.foundation.mixin.accessor {
    interface ParticleEngineAccessor {
        abstract create$getProviders(): Internal.Map<ResourceLocation, Internal.ParticleProvider<any>>;
        (): Internal.Map_<ResourceLocation, Internal.ParticleProvider<any>>;
    }
    type ParticleEngineAccessor_ = (()=> Internal.Map_<ResourceLocation, Internal.ParticleProvider<any>>) | ParticleEngineAccessor;
}
declare namespace Internal {
    interface TaskType$GuiProvider {
        abstract openCreationGui(arg0: Internal.Panel_, arg1: Internal.Quest_, arg2: Internal.Consumer_<Internal.Task>): void;
        (arg0: Internal.Panel, arg1: Internal.Quest, arg2: Internal.Consumer<Internal.Task>): void;
    }
    type TaskType$GuiProvider_ = TaskType$GuiProvider | ((arg0: Internal.Panel, arg1: Internal.Quest, arg2: Internal.Consumer<Internal.Task>)=> void);
    interface IAssemblyRecipe {
        abstract getDescriptionForAssembly(): net.minecraft.network.chat.Component;
        supportsAssembly(): boolean;
        abstract addRequiredMachines(arg0: Internal.Set_<Internal.ItemLike>): void;
        addAssemblyFluidIngredients(arg0: Internal.List_<Internal.FluidIngredient>): void;
        abstract addAssemblyIngredients(arg0: Internal.List_<Internal.Ingredient>): void;
        abstract getJEISubCategory(): Internal.Supplier<Internal.Supplier<Internal.SequencedAssemblySubCategory>>;
        get descriptionForAssembly(): net.minecraft.network.chat.Component
        get JEISubCategory(): Internal.Supplier<Internal.Supplier<Internal.SequencedAssemblySubCategory>>
    }
    type IAssemblyRecipe_ = IAssemblyRecipe;
    class ShingleSlabShapeType extends Internal.Enum<Internal.ShingleSlabShapeType> implements Internal.StringRepresentable {
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.ShingleSlabShapeType;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getName(): string;
        static values(): Internal.ShingleSlabShapeType[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        compareTo(arg0: Internal.ShingleSlabShapeType_): number;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.ShingleSlabShapeType;
        "compareTo(com.ldtteam.domumornamentum.block.types.ShingleSlabShapeType)"(arg0: Internal.ShingleSlabShapeType_): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ShingleSlabShapeType>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.ShingleSlabShapeType
        get serializedName(): string
        get name(): string
        static readonly ONE_WAY: (Internal.ShingleSlabShapeType) & (Internal.ShingleSlabShapeType);
        static readonly THREE_WAY: (Internal.ShingleSlabShapeType) & (Internal.ShingleSlabShapeType);
        static readonly TWO_WAY: (Internal.ShingleSlabShapeType) & (Internal.ShingleSlabShapeType);
        static readonly TOP: (Internal.ShingleSlabShapeType) & (Internal.ShingleSlabShapeType);
        static readonly FOUR_WAY: (Internal.ShingleSlabShapeType) & (Internal.ShingleSlabShapeType);
        static readonly CURVED: (Internal.ShingleSlabShapeType) & (Internal.ShingleSlabShapeType);
    }
    type ShingleSlabShapeType_ = "four_way" | ShingleSlabShapeType | "two_way" | "top" | "one_way" | "three_way" | "curved";
    interface TextProvider {
        abstract getLocalizedName(): net.minecraft.network.chat.Component;
        get localizedName(): net.minecraft.network.chat.Component
        (): net.minecraft.network.chat.Component_;
    }
    type TextProvider_ = (()=> net.minecraft.network.chat.Component_) | TextProvider;
    abstract class BogeyRenderer {
        constructor()
        getClass(): typeof any;
        getTransform(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        emptyTransforms(): void;
        abstract render(arg0: Internal.CompoundTag_, arg1: number, arg2: Internal.PoseStack_, arg3: number, arg4: Internal.VertexConsumer_, arg5: boolean): void;
        getTransform(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        createModelInstance(arg0: Internal.MaterialManager_, ...arg1: Internal.BlockState_[]): void;
        remove(): void;
        "getTransform(com.jozufozu.flywheel.core.PartialModel,com.mojang.blaze3d.vertex.PoseStack,boolean,int)"(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,com.jozufozu.flywheel.core.PartialModel[])"(arg0: Internal.MaterialManager_, ...arg1: Internal.PartialModel_[]): void;
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,net.minecraft.world.level.block.state.BlockState[])"(arg0: Internal.MaterialManager_, ...arg1: Internal.BlockState_[]): void;
        getTransform(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        abstract initialiseContraptionModelData(arg0: Internal.MaterialManager_, arg1: Internal.CarriageBogey_): void;
        toString(): string;
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,com.jozufozu.flywheel.core.PartialModel,int)"(arg0: Internal.MaterialManager_, arg1: Internal.PartialModel_, arg2: number): void;
        /**
         * @deprecated
        */
        static finalize<B extends Internal.Transform<any>>(arg0: B, arg1: Internal.PoseStack_, arg2: number, arg3: Internal.VertexConsumer_): void;
        notifyAll(): void;
        abstract getSize(): Internal.BogeySizes$BogeySize;
        render(arg0: Internal.CompoundTag_, arg1: number, arg2: Internal.PoseStack_): void;
        createModelInstance(arg0: Internal.MaterialManager_, arg1: Internal.PartialModel_, arg2: number): void;
        createModelInstance(arg0: Internal.MaterialManager_, arg1: Internal.BlockState_, arg2: number): void;
        "getTransform(net.minecraft.world.level.block.state.BlockState,com.mojang.blaze3d.vertex.PoseStack,boolean)"(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        "getTransform(com.jozufozu.flywheel.core.PartialModel,com.mojang.blaze3d.vertex.PoseStack,boolean)"(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        "getTransform(net.minecraft.world.level.block.state.BlockState,com.mojang.blaze3d.vertex.PoseStack,boolean,int)"(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,net.minecraft.world.level.block.state.BlockState,int)"(arg0: Internal.MaterialManager_, arg1: Internal.BlockState_, arg2: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        updateLight(arg0: number, arg1: number): void;
        getTransform(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        equals(arg0: any): boolean;
        createModelInstance(arg0: Internal.MaterialManager_, ...arg1: Internal.PartialModel_[]): void;
        get class(): typeof any
        get size(): Internal.BogeySizes$BogeySize
    }
    type BogeyRenderer_ = BogeyRenderer;
    class BaseOption {
        getHasGlassColor(): boolean;
        getClass(): typeof any;
        getAssetLocation(): string;
        getTranslationString(): string;
        getSpecificOptions(): Internal.ArrayList<Internal.BaseOption>;
        static addOption(arg0: Internal.BaseOption_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getHasBedColor(): boolean;
        wait(): void;
        wait(arg0: number): void;
        getPictureLocation(): ResourceLocation;
        equals(arg0: any): boolean;
        static getOptionByHash(arg0: number): Internal.BaseOption;
        get hasGlassColor(): boolean
        get class(): typeof any
        get assetLocation(): string
        get translationString(): string
        get specificOptions(): Internal.ArrayList<Internal.BaseOption>
        get hasBedColor(): boolean
        get pictureLocation(): ResourceLocation
    }
    type BaseOption_ = BaseOption;
    interface INBTSerializable <T extends Internal.Tag> {
        abstract serializeNBT(): T;
        abstract deserializeNBT(arg0: T): void;
    }
    type INBTSerializable_<T extends Internal.Tag> = INBTSerializable<T>;
    interface ArtifactHandler {
        abstract getExtension(): string;
        abstract isAddedToClasspath(): boolean;
        abstract isIncludesDependencies(): boolean;
        abstract getClassifier(): string;
        abstract getPackaging(): string;
        abstract getLanguage(): string;
        abstract getDirectory(): string;
        get extension(): string
        get addedToClasspath(): boolean
        get includesDependencies(): boolean
        get classifier(): string
        get packaging(): string
        get language(): string
        get directory(): string
        readonly ROLE: ("org.apache.maven.artifact.handler.ArtifactHandler") & (string);
    }
    type ArtifactHandler_ = ArtifactHandler;
    abstract class StructureProcessor implements Internal.StructureProcessorAccessor, com.telepathicgrunt.repurposedstructures.mixins.structures.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterjungletemples.mixin.accessor.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterwitchhuts.mixin.accessor.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterdeserttemples.mixin.accessor.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterdungeons.mixin.accessor.StructureProcessorAccessor {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): void;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): boolean;
        callGetType(): Internal.StructureProcessorType<any>;
        get class(): typeof any
    }
    type StructureProcessor_ = StructureProcessor;
    class CogWheelBlock extends Internal.AbstractSimpleShaftBlock implements Internal.ICogWheel, Internal.EncasableBlock {
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.KineticBlockEntity;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        abstract getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBlockEntityClass(): typeof Internal.KineticBlockEntity;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        static "isSmallCog(net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.BlockState_): boolean;
        getClass(): typeof any;
        static getPreferredAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        static isValidCogwheelPosition(arg0: boolean, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction$Axis_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static isLargeCog(arg0: Internal.Block_): boolean;
        static "isSmallCog(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        static isDedicatedCogWheel(arg0: Internal.Block_): boolean;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        static isDedicatedCogItem(arg0: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isSmallCog(): boolean;
        tryEncase(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: Internal.Player_, arg5: Internal.InteractionHand_, arg6: Internal.BlockHitResult_): Internal.InteractionResult;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static large(arg0: Internal.BlockBehaviour$Properties_): Internal.CogWheelBlock;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.KineticBlockEntity>): void;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isLargeCog(): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static isLargeCogItem(arg0: Internal.ItemStack_): boolean;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        static isSmallCog(arg0: Internal.Block_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        removeBracket(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: boolean): Internal.Optional<Internal.ItemStack>;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        tryRemoveBracket(arg0: Internal.UseOnContext_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        static "isLargeCog(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        static isLargeCog(arg0: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        static isSmallCog(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        static small(arg0: Internal.BlockBehaviour$Properties_): Internal.CogWheelBlock;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        playEncaseSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static isSmallCogItem(arg0: Internal.ItemStack_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        isDedicatedCogWheel(): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.KineticBlockEntity>;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        static "isLargeCog(net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.BlockState_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.KineticBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        abstract hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityClass(): typeof Internal.KineticBlockEntity
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        get smallCog(): boolean
        get largeCog(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get dedicatedCogWheel(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CogWheelBlock_ = CogWheelBlock;
    class CartAssemblerBlock$MinecartAnchorBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CartAssemblerBlock$MinecartAnchorBlock_ = CartAssemblerBlock$MinecartAnchorBlock;
    interface IsInsideStructureTracker$Access {
        abstract getIsInsideStructureTracker(): Internal.IsInsideStructureTracker;
        get isInsideStructureTracker(): Internal.IsInsideStructureTracker
        (): Internal.IsInsideStructureTracker_;
    }
    type IsInsideStructureTracker$Access_ = (()=> Internal.IsInsideStructureTracker_) | IsInsideStructureTracker$Access;
    interface RegistrarBuilder <T> {
        abstract build(): Internal.Registrar<T>;
        saveToDisc(): this;
        abstract option(arg0: Internal.RegistrarOption_): this;
        syncToClients(): this;
    }
    type RegistrarBuilder_<T> = RegistrarBuilder<T>;
    interface PropertyProvider extends Internal.INBTSerializable<Internal.CompoundTag> {
        abstract getProperty(arg0: string): Internal.ConfigProperty;
        abstract getProperties(): Internal.Collection<Internal.ConfigProperty>;
        hasDecimal(arg0: string): boolean;
        getInt(arg0: string): com.brandon3055.draconicevolution.api.config.IntegerProperty;
        hasBool(arg0: string): boolean;
        getDecimal(arg0: string): Internal.DecimalProperty;
        hasInt(arg0: string): boolean;
        getBool(arg0: string): com.brandon3055.draconicevolution.api.config.BooleanProperty;
        hasEnum(arg0: string): boolean;
        abstract serializeNBT(): Internal.CompoundTag;
        abstract getProviderName(): string;
        abstract deserializeNBT(arg0: Internal.CompoundTag_): void;
        abstract regenProviderID(): void;
        getEnum(arg0: string): com.brandon3055.draconicevolution.api.config.EnumProperty<any>;
        abstract getProviderID(): Internal.UUID;
        hasProperty(arg0: string): boolean;
        get properties(): Internal.Collection<Internal.ConfigProperty>
        get providerName(): string
        get providerID(): Internal.UUID
    }
    type PropertyProvider_ = PropertyProvider;
    class BigDripleafStemBlock extends Internal.HorizontalDirectionalBlock implements Internal.SimpleWaterloggedBlock, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BigDripleafStemBlock_ = BigDripleafStemBlock;
    class ModuleDescriptor$Requires implements Internal.Comparable<Internal.ModuleDescriptor$Requires> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        modifiers(): Internal.Set<Internal.ModuleDescriptor$Requires$Modifier>;
        name(): string;
        compareTo(arg0: Internal.ModuleDescriptor$Requires_): number;
        hashCode(): number;
        rawCompiledVersion(): Internal.Optional<string>;
        compiledVersion(): Internal.Optional<Internal.ModuleDescriptor$Version>;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(java.lang.module.ModuleDescriptor$Requires)"(arg0: Internal.ModuleDescriptor$Requires_): number;
        get class(): typeof any
    }
    type ModuleDescriptor$Requires_ = ModuleDescriptor$Requires;
    class BrigadierExceptions implements Internal.BuiltInExceptionProvider {
        constructor()
        getClass(): typeof any;
        dispatcherParseException(): Internal.DynamicCommandExceptionType;
        readerExpectedInt(): Internal.SimpleCommandExceptionType;
        readerInvalidEscape(): Internal.DynamicCommandExceptionType;
        floatTooLow(): Internal.Dynamic2CommandExceptionType;
        readerInvalidBool(): Internal.DynamicCommandExceptionType;
        readerInvalidDouble(): Internal.DynamicCommandExceptionType;
        readerInvalidLong(): Internal.DynamicCommandExceptionType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        readerInvalidInt(): Internal.DynamicCommandExceptionType;
        integerTooLow(): Internal.Dynamic2CommandExceptionType;
        longTooLow(): Internal.Dynamic2CommandExceptionType;
        floatTooHigh(): Internal.Dynamic2CommandExceptionType;
        readerExpectedLong(): Internal.SimpleCommandExceptionType;
        dispatcherUnknownCommand(): Internal.SimpleCommandExceptionType;
        integerTooHigh(): Internal.Dynamic2CommandExceptionType;
        readerExpectedFloat(): Internal.SimpleCommandExceptionType;
        toString(): string;
        notifyAll(): void;
        readerExpectedSymbol(): Internal.DynamicCommandExceptionType;
        longTooHigh(): Internal.Dynamic2CommandExceptionType;
        readerExpectedEndOfQuote(): Internal.SimpleCommandExceptionType;
        doubleTooHigh(): Internal.Dynamic2CommandExceptionType;
        doubleTooLow(): Internal.Dynamic2CommandExceptionType;
        readerExpectedStartOfQuote(): Internal.SimpleCommandExceptionType;
        hashCode(): number;
        wait(): void;
        dispatcherUnknownArgument(): Internal.SimpleCommandExceptionType;
        wait(arg0: number): void;
        readerExpectedBool(): Internal.SimpleCommandExceptionType;
        literalIncorrect(): Internal.DynamicCommandExceptionType;
        readerInvalidFloat(): Internal.DynamicCommandExceptionType;
        equals(arg0: any): boolean;
        readerExpectedDouble(): Internal.SimpleCommandExceptionType;
        dispatcherExpectedArgumentSeparator(): Internal.SimpleCommandExceptionType;
        get class(): typeof any
    }
    type BrigadierExceptions_ = BrigadierExceptions;
    interface IGrassSpreadable {
        abstract getGrassBlockState(arg0: Internal.BlockState_): Internal.BlockState;
        DetermineGrassSpread(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        (arg0: Internal.BlockState): Internal.BlockState_;
    }
    type IGrassSpreadable_ = IGrassSpreadable | ((arg0: Internal.BlockState)=> Internal.BlockState_);
    interface IHaveGoggleInformation {
        getIcon(arg0: boolean): Internal.ItemStack;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        readonly spacing: ("    ") & (string);
        /**
         * @deprecated
        */
        readonly componentSpacing: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
    }
    type IHaveGoggleInformation_ = IHaveGoggleInformation;
    interface DragGestureListener extends Internal.EventListener {
        abstract dragGestureRecognized(arg0: Internal.DragGestureEvent_): void;
        (arg0: Internal.DragGestureEvent): void;
    }
    type DragGestureListener_ = ((arg0: Internal.DragGestureEvent)=> void) | DragGestureListener;
    class Deposit$Rarity extends Internal.IntBounds {
        constructor(arg0: number, arg1: number)
        randomBetween(): number;
        corners(arg0: number): boolean;
        reduce(arg0: number): Internal.IntBounds;
        center(): number;
        encloses(arg0: number): boolean;
        "corners(java.lang.Integer)"(arg0: number): boolean;
        "interpolationFactor(java.lang.Number)"(arg0: number): number;
        "enclose(java.lang.Integer)"(arg0: number): number;
        "offset(java.lang.Number)"(arg0: number): Internal.IBounds<any>;
        interpolationFactor(arg0: number): number;
        notify(): void;
        enclose(arg0: number): number;
        unite(arg0: Internal.IBounds_<number>): Internal.IntBounds;
        getMin(): number;
        reduce(arg0: number): Internal.IBounds<any>;
        interpolateDown(arg0: number): number;
        fit(arg0: Internal.IBounds_<any>): Internal.IBounds<any>;
        offset(arg0: number): Internal.IBounds<any>;
        "corners(java.lang.Number)"(arg0: number): boolean;
        extend(arg0: number): Internal.IBounds<any>;
        "extend(java.lang.Integer)"(arg0: number): Internal.IntBounds;
        "reduce(java.lang.Number)"(arg0: number): Internal.IBounds<any>;
        "enclose(java.lang.Number)"(arg0: number): number;
        "reduce(java.lang.Integer)"(arg0: number): Internal.IntBounds;
        interpolateUp(arg0: number): number;
        "randomFits(java.lang.Number)"(arg0: number): boolean;
        "offset(java.lang.Integer)"(arg0: number): Internal.IntBounds;
        wait(): void;
        extend(arg0: number): Internal.IntBounds;
        "extend(java.lang.Number)"(arg0: number): Internal.IBounds<any>;
        iterator(): Internal.Iterator<number>;
        length(): number;
        corners(arg0: number): boolean;
        getClass(): typeof any;
        encloses(arg0: number): boolean;
        "encloses(java.lang.Integer)"(arg0: number): boolean;
        "encloses(java.lang.Number)"(arg0: number): boolean;
        wait(arg0: number, arg1: number): void;
        static between(arg0: number, arg1: number): Internal.IntBounds;
        "interpolationFactor(java.lang.Integer)"(arg0: number): number;
        interpolationFactor(arg0: number): number;
        static of(arg0: Internal.IBounds_<number>): Internal.IntBounds;
        interpolateTo(arg0: Internal.IBounds_<number>): Internal.CommonMath$Interpolation<number>;
        spliterator(): Internal.Spliterator<number>;
        toString(): string;
        getMax(): number;
        enclose(arg0: number): number;
        "randomFits(java.lang.Integer)"(arg0: number): boolean;
        notifyAll(): void;
        within(arg0: Internal.IBounds_<number>): boolean;
        forEach(arg0: Internal.Consumer_<number>): void;
        randomFits(arg0: number): boolean;
        static "of(java.lang.Integer)"(arg0: number): Internal.IntBounds;
        randomFits(arg0: number): boolean;
        hashCode(): number;
        randomBetween(arg0: Internal.Random_): number;
        static "of(com.endertech.common.IBounds)"(arg0: Internal.IBounds_<number>): Internal.IntBounds;
        offset(arg0: number): Internal.IntBounds;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static of(arg0: number): Internal.IntBounds;
        get min(): number
        get class(): typeof any
        get max(): number
        static readonly BOUNDS: (Internal.IntBounds) & (Internal.IntBounds);
    }
    type Deposit$Rarity_ = Deposit$Rarity;
    class QIOItemViewerContainer$ListSortType extends Internal.Enum<Internal.QIOItemViewerContainer$ListSortType> implements Internal.GuiComponents$IDropdownEnum<Internal.QIOItemViewerContainer$ListSortType> {
        getTooltip(): net.minecraft.network.chat.Component;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getIcon(): ResourceLocation;
        toString(): string;
        getDeclaringClass(): typeof Internal.QIOItemViewerContainer$ListSortType;
        notifyAll(): void;
        getShortName(): net.minecraft.network.chat.Component;
        "compareTo(mekanism.common.inventory.container.QIOItemViewerContainer$ListSortType)"(arg0: Internal.QIOItemViewerContainer$ListSortType_): number;
        notify(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.QIOItemViewerContainer$ListSortType>>;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.QIOItemViewerContainer$ListSortType[];
        hashCode(): number;
        sort(list: Internal.List_<Internal.ISlotClickHandler$IScrollableSlot>, direction: Internal.QIOItemViewerContainer$SortDirection_): void;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.QIOItemViewerContainer$ListSortType_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(name: string): Internal.QIOItemViewerContainer$ListSortType;
        get tooltip(): net.minecraft.network.chat.Component
        get class(): typeof any
        get icon(): ResourceLocation
        get declaringClass(): typeof Internal.QIOItemViewerContainer$ListSortType
        get shortName(): net.minecraft.network.chat.Component
        static readonly MOD: (Internal.QIOItemViewerContainer$ListSortType) & (Internal.QIOItemViewerContainer$ListSortType);
        static readonly SIZE: (Internal.QIOItemViewerContainer$ListSortType) & (Internal.QIOItemViewerContainer$ListSortType);
        static readonly NAME: (Internal.QIOItemViewerContainer$ListSortType) & (Internal.QIOItemViewerContainer$ListSortType);
    }
    type QIOItemViewerContainer$ListSortType_ = "mod" | "size" | "name" | QIOItemViewerContainer$ListSortType;
    class LeaveVineDecorator extends Internal.TreeDecorator {
        constructor(arg0: number)
        place(arg0: Internal.TreeDecorator$Context_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.LeaveVineDecorator>;
    }
    type LeaveVineDecorator_ = LeaveVineDecorator;
    class TickEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.TickEvent$Type_, arg1: Internal.LogicalSide_, arg2: Internal.TickEvent$Phase_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        readonly phase: Internal.TickEvent$Phase;
        readonly type: Internal.TickEvent$Type;
        readonly side: Internal.LogicalSide;
    }
    type TickEvent_ = TickEvent;
    class LargeLakeStructure extends Internal.Structure {
        constructor(settings: Internal.Structure$StructureSettings_, largeLakeConfig: any_)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        step(): Internal.GenerationStep$Decoration;
        spawnOverrides(): Internal.Map<Internal.MobCategory, Internal.StructureSpawnOverride>;
        notifyAll(): void;
        notify(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): void;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): void;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.LargeLakeStructure>;
    }
    type LargeLakeStructure_ = LargeLakeStructure;
    class AttachCapabilitiesEvent <T> extends Internal.GenericEvent<T> {
        constructor()
        constructor(arg0: T, arg1: T)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        addListener(arg0: Internal.Runnable_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setResult(arg0: Internal.Event$Result_): void;
        hasResult(): boolean;
        hashCode(): number;
        getCapabilities(): Internal.Map<ResourceLocation, Internal.ICapabilityProvider>;
        isCancelable(): boolean;
        getListeners(): Internal.List<Internal.Runnable>;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getObject(): T;
        getPhase(): Internal.EventPriority;
        addCapability(arg0: ResourceLocation_, arg1: Internal.ICapabilityProvider_): void;
        equals(arg0: any): boolean;
        getGenericType(): Internal.Type;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get capabilities(): Internal.Map<ResourceLocation, Internal.ICapabilityProvider>
        get cancelable(): boolean
        get listeners(): Internal.List<Internal.Runnable>
        get listenerList(): Internal.ListenerList
        get object(): T
        get phase(): Internal.EventPriority
        get genericType(): Internal.Type
    }
    type AttachCapabilitiesEvent_<T> = AttachCapabilitiesEvent<T>;
    interface Char2BooleanFunction extends it.unimi.dsi.fastutil.Function<string, boolean>, Internal.IntPredicate {
        "put(char,boolean)"(arg0: string, arg1: boolean): boolean;
        or(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        "getOrDefault(char,boolean)"(arg0: string, arg1: boolean): boolean;
        composeLong(arg0: Internal.Long2CharFunction_): Internal.Long2BooleanFunction;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Char2IntFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: string): boolean;
        composeFloat(arg0: Internal.Float2CharFunction_): Internal.Float2BooleanFunction;
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Char2ShortFunction;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Char2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Char2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Char2CharFunction;
        composeShort(arg0: Internal.Short2CharFunction_): Internal.Short2BooleanFunction;
        remove(arg0: string): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Character,java.lang.Boolean)"(arg0: string, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, string>): Internal.Function<T, boolean>;
        "containsKey(char)"(arg0: string): boolean;
        composeByte(arg0: Internal.Byte2CharFunction_): Internal.Byte2BooleanFunction;
        composeDouble(arg0: Internal.Double2CharFunction_): Internal.Double2BooleanFunction;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Char2ObjectFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        negate(): Internal.IntPredicate;
        composeReference<T>(arg0: Internal.Reference2CharFunction_<T>): Internal.Reference2BooleanFunction<T>;
        composeChar(arg0: Internal.Char2CharFunction_): this;
        /**
         * @deprecated
        */
        put(arg0: string, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "remove(char)"(arg0: string): boolean;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): boolean;
        defaultReturnValue(): boolean;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Char2FloatFunction;
        apply(arg0: string): boolean;
        and(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        put(arg0: string, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Boolean)"(arg0: any, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<string, T>;
        composeObject<T>(arg0: Internal.Object2CharFunction_<T>): Internal.Object2BooleanFunction<T>;
        abstract "get(char)"(arg0: string): boolean;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Char2LongFunction;
        size(): number;
        abstract get(arg0: string): boolean;
        composeInt(arg0: Internal.Int2CharFunction_): Internal.Int2BooleanFunction;
        clear(): void;
        getOrDefault(arg0: string, arg1: boolean): boolean;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Char2DoubleFunction;
    }
    type Char2BooleanFunction_ = Char2BooleanFunction;
    class CreativeTabBuilder extends Internal.BuilderBase<Internal.CreativeModeTab> {
        constructor(i: ResourceLocation_)
        getClass(): typeof any;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.CreativeModeTab>;
        createAdditionalObjects(): void;
        content(content: Internal.CreativeTabContentSupplier_): this;
        createObject(): any;
        getTranslationKeyGroup(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.CreativeModeTab>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.CreativeModeTab>;
        getRegistryType(): Internal.RegistryInfo<any>;
        transformObject(obj: Internal.CreativeModeTab_): Internal.CreativeModeTab;
        icon(icon: Internal.CreativeTabIconSupplier_): this;
        toString(): string;
        get(): Internal.CreativeModeTab;
        notifyAll(): void;
        getBuilderTranslationKey(): string;
        hashCode(): number;
        wait(): void;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.CreativeModeTab>;
        wait(arg0: number): void;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.CreativeModeTab>;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type CreativeTabBuilder_ = CreativeTabBuilder;
    class ClientLevel$ClientLevelData implements Internal.WritableLevelData {
        constructor(arg0: Internal.Difficulty_, arg1: boolean, arg2: boolean)
        getClass(): typeof any;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_, arg1: Internal.LevelHeightAccessor_): void;
        isRaining(): boolean;
        setRaining(arg0: boolean): void;
        getSpawnAngle(): number;
        notify(): void;
        getGameRules(): Internal.GameRules;
        wait(arg0: number, arg1: number): void;
        getHorizonHeight(arg0: Internal.LevelHeightAccessor_): number;
        isHardcore(): boolean;
        getYSpawn(): number;
        getGameTime(): number;
        getZSpawn(): number;
        getXSpawn(): number;
        getDifficulty(): Internal.Difficulty;
        isThundering(): boolean;
        toString(): string;
        notifyAll(): void;
        isDifficultyLocked(): boolean;
        setDayTime(arg0: number): void;
        setXSpawn(arg0: number): void;
        setDifficulty(arg0: Internal.Difficulty_): void;
        getClearColorScale(): number;
        hashCode(): number;
        setZSpawn(arg0: number): void;
        setYSpawn(arg0: number): void;
        wait(): void;
        setDifficultyLocked(arg0: boolean): void;
        wait(arg0: number): void;
        setSpawn(arg0: BlockPos_, arg1: number): void;
        setSpawnAngle(arg0: number): void;
        equals(arg0: any): boolean;
        getDayTime(): number;
        setGameTime(arg0: number): void;
        get class(): typeof any
        get raining(): boolean
        set raining(arg0: boolean)
        get spawnAngle(): number
        get gameRules(): Internal.GameRules
        get hardcore(): boolean
        get YSpawn(): number
        get gameTime(): number
        get ZSpawn(): number
        get XSpawn(): number
        get difficulty(): Internal.Difficulty
        get thundering(): boolean
        get difficultyLocked(): boolean
        set dayTime(arg0: number)
        set XSpawn(arg0: number)
        set difficulty(arg0: Internal.Difficulty_)
        get clearColorScale(): number
        set ZSpawn(arg0: number)
        set YSpawn(arg0: number)
        set difficultyLocked(arg0: boolean)
        set spawnAngle(arg0: number)
        get dayTime(): number
        set gameTime(arg0: number)
    }
    type ClientLevel$ClientLevelData_ = ClientLevel$ClientLevelData;
    interface IRecipeWidget {
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        drawWidget(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        tick(): void;
        abstract getPosition(): Internal.ScreenPosition;
        getTooltip(arg0: Internal.ITooltipBuilder_, arg1: number, arg2: number): void;
        get position(): Internal.ScreenPosition
        (): Internal.ScreenPosition_;
    }
    type IRecipeWidget_ = IRecipeWidget | (()=> Internal.ScreenPosition_);
    interface IClientSlotPatch {
        abstract setPrevPos(arg0: org.zeith.hammerlib.util.math.Point_): void;
        abstract getLinkedHover(): Internal.ISlotLink;
        abstract getPrevPos(): org.zeith.hammerlib.util.math.Point;
        abstract setLinkedHover(arg0: Internal.ISlotLink_): void;
        abstract setPos(arg0: org.zeith.hammerlib.util.math.Point_): void;
        set prevPos(arg0: org.zeith.hammerlib.util.math.Point_)
        get linkedHover(): Internal.ISlotLink
        get prevPos(): org.zeith.hammerlib.util.math.Point
        set linkedHover(arg0: Internal.ISlotLink_)
        set pos(arg0: org.zeith.hammerlib.util.math.Point_)
    }
    type IClientSlotPatch_ = IClientSlotPatch;
    interface BaseStream <T, S extends Internal.BaseStream<T, S>> extends Internal.AutoCloseable {
        abstract onClose(arg0: Internal.Runnable_): S;
        abstract unordered(): S;
        abstract isParallel(): boolean;
        abstract close(): void;
        abstract parallel(): S;
        abstract spliterator(): Internal.Spliterator<T>;
        abstract sequential(): S;
        abstract iterator(): Internal.Iterator<T>;
        get parallel(): boolean
    }
    type BaseStream_<T, S extends Internal.BaseStream<T, S>> = BaseStream<T, S>;
    interface ExtendedLogger extends org.apache.logging.log4j.Logger {
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract error(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "warn(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract traceEntry(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): boolean;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract info(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract debug(message: string, p0: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): boolean;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        atDebug(): Internal.LogBuilder;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract catching(throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract trace(message: any): void;
        abstract "trace(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract "traceExit(org.apache.logging.log4j.message.EntryMessage)"(message: Internal.EntryMessage_): void;
        abstract "debug(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract warn(message: string, p0: any, p1: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): boolean;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "fatal(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract warn(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "warn(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "traceEntry(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        abstract traceExit(): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        /**
         * @deprecated
        */
        abstract exit<R>(result: R): R;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: any): void;
        abstract error(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.Supplier)"(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract fatal(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): boolean;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract isTraceEnabled(): boolean;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: org.apache.logging.log4j.util.Supplier_<any>, t: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract "error(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract traceEntry(): Internal.EntryMessage;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String)"(level: org.apache.logging.log4j.Level_, message: string): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): boolean;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract trace(message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): boolean;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract traceEntry(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract warn(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): boolean;
        abstract warn(message: string): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(message: any, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "trace(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "warn(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract fatal(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_): boolean;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_): boolean;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "fatal(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "debug(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        atFatal(): Internal.LogBuilder;
        abstract debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract info(message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.MessageSupplier)"(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "info(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "warn(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, ...params: any[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract debug(message: string, p0: any, p1: any): void;
        abstract info(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract throwing<T extends Internal.Throwable>(throwable: T): T;
        abstract "error(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract isErrorEnabled(): boolean;
        abstract "trace(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract isFatalEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract isInfoEnabled(): boolean;
        abstract isInfoEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract info(messageSupplier: Internal.MessageSupplier_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): boolean;
        abstract fatal(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(message: string, ...params: any[]): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract warn(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, p0: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(message: string): void;
        atTrace(): Internal.LogBuilder;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract isDebugEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract trace(message: string): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "debug(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.Object)"(message: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(message: string, p0: any, p1: any, p2: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "warn(java.lang.String)"(message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "trace(java.lang.Object)"(message: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "warn(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract trace(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): boolean;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "fatal(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: Internal.MessageSupplier_, t: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "traceExit(java.lang.String,java.lang.Object)"<R>(format: string, result: R): R;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract fatal(message: string): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "fatal(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): boolean;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "traceEntry(java.lang.String,java.lang.Object[])"(format: string, ...params: any[]): Internal.EntryMessage;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): boolean;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract isTraceEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract warn(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract debug(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(message: Internal.CharSequence_): void;
        abstract "info(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "debug(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): boolean;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): boolean;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): boolean;
        /**
         * @deprecated
        */
        abstract entry(): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        abstract warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): boolean;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: org.apache.logging.log4j.message.Message_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract debug(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: Internal.MessageSupplier_, t: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "warn(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "error(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract fatal(message: any): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract logMessage(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract trace(message: Internal.CharSequence_): void;
        abstract warn(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract error(message: string, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "warn(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "trace(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract getLevel(): org.apache.logging.log4j.Level;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract warn(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract printf(level: org.apache.logging.log4j.Level_, format: string, ...params: any[]): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): boolean;
        abstract "debug(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract catching(level: org.apache.logging.log4j.Level_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "warn(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract fatal(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract debug(messageSupplier: Internal.MessageSupplier_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract info(message: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "traceExit(org.apache.logging.log4j.message.EntryMessage,java.lang.Object)"<R>(message: Internal.EntryMessage_, result: R): R;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract trace(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract getName(): string;
        abstract "trace(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(message: string, p0: any, p1: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        /**
         * @deprecated
        */
        abstract exit(): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "fatal(java.lang.String)"(message: string): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "trace(java.lang.String)"(message: string): void;
        logMessage(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, fqcn: string, location: Internal.StackTraceElement_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract info(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract trace(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "fatal(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract traceExit<R>(message: Internal.EntryMessage_, result: R): R;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): boolean;
        abstract "info(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract traceExit<R>(result: R): R;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract error(message: org.apache.logging.log4j.message.Message_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract warn(message: Internal.CharSequence_): void;
        abstract "error(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(java.lang.String)"(message: string): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "warn(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: any): void;
        atWarn(): Internal.LogBuilder;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract isWarnEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): boolean;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "info(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract trace(message: any, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String)"(message: string): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(message: string, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        atLevel(level: org.apache.logging.log4j.Level_): Internal.LogBuilder;
        abstract "fatal(java.lang.Object)"(message: any): void;
        abstract "fatal(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "traceEntry(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract traceExit<R>(format: string, result: R): R;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        atInfo(): Internal.LogBuilder;
        abstract "traceExit(java.lang.Object)"<R>(result: R): R;
        abstract fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "info(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(message: any): void;
        abstract "info(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): void;
        abstract warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract info(message: Internal.CharSequence_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any): void;
        abstract trace(messageSupplier: Internal.MessageSupplier_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract traceExit(message: Internal.EntryMessage_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        abstract "info(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract error(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract fatal(message: any, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "error(java.lang.Object)"(message: any): void;
        abstract error(message: string, ...params: any[]): void;
        abstract "info(java.lang.Object)"(message: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "debug(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract trace(message: string, p0: any): void;
        abstract debug(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract getMessageFactory<MF extends Internal.MessageFactory>(): MF;
        abstract error(message: string, p0: any, p1: any, p2: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, ...params: any[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract throwing<T extends Internal.Throwable>(level: org.apache.logging.log4j.Level_, throwable: T): T;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(message: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract info(message: string, ...params: any[]): void;
        abstract isErrorEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract "log(org.apache.logging.log4j.Level,java.lang.CharSequence)"(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        abstract error(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract traceEntry(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract info(message: string, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract isFatalEnabled(): boolean;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): boolean;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: any, throwable: Internal.Throwable_): void;
        abstract isDebugEnabled(): boolean;
        abstract "error(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "traceExit(org.apache.logging.log4j.message.Message,java.lang.Object)"<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        abstract "fatal(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: org.apache.logging.log4j.util.Supplier_<any>, t: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract traceEntry(format: string, ...params: any[]): Internal.EntryMessage;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        atError(): Internal.LogBuilder;
        abstract "debug(java.lang.Object)"(message: any): void;
        abstract debug(message: Internal.CharSequence_): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): void;
        abstract "traceEntry(org.apache.logging.log4j.util.Supplier[])"(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract info(message: string, p0: any, p1: any, p2: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): boolean;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        /**
         * @deprecated
        */
        abstract entry(...params: any[]): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(message: string, p0: any): void;
        abstract error(message: string): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract printf(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, format: string, ...params: any[]): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        always(): Internal.LogBuilder;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.message.Message)"(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "debug(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "info(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "info(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract isWarnEnabled(): boolean;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "debug(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "warn(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract error(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "debug(java.lang.String)"(message: string): void;
        abstract trace(message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "info(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "trace(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): boolean;
        abstract warn(message: string, p0: any, p1: any, p2: any): void;
        abstract "info(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract traceExit<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract debug(message: string, ...params: any[]): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(message: any, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract debug(message: any, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract trace(message: string, p0: any, p1: any): void;
        abstract "trace(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "debug(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): boolean;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any): void;
        abstract "trace(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract error(message: any): void;
        get traceEnabled(): boolean
        get errorEnabled(): boolean
        get infoEnabled(): boolean
        get level(): org.apache.logging.log4j.Level
        get name(): string
        get messageFactory(): MF
        get fatalEnabled(): boolean
        get debugEnabled(): boolean
        get warnEnabled(): boolean
    }
    type ExtendedLogger_ = ExtendedLogger;
    interface IKeyHandler {
        abstract onKeyPressed(arg0: Internal.KeyMapping_): void;
        (arg0: Internal.KeyMapping): void;
    }
    type IKeyHandler_ = IKeyHandler | ((arg0: Internal.KeyMapping)=> void);
    interface Clearable {
        tryClear(arg0: any): void;
        abstract clearContent(): void;
        (): void;
    }
    type Clearable_ = Clearable | (()=> void);
    class EnchantmentTableBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        static isValidBookShelf(arg0: Internal.Level_, arg1: BlockPos_, arg2: BlockPos_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly BOOKSHELF_OFFSETS: ([BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos]) & (Internal.List<BlockPos>);
    }
    type EnchantmentTableBlock_ = EnchantmentTableBlock;
    class GeoRef implements Internal.Supplier<number> {
        constructor(arg0: Internal.GuiParent_<any>, arg1: Internal.GeoParam_)
        getClass(): typeof any;
        hashCode(): number;
        get(): any;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly parameter: Internal.GeoParam;
        readonly geometry: Internal.GuiParent<any>;
    }
    type GeoRef_ = GeoRef;
    class Camera {
        constructor()
        getClass(): typeof any;
        rotation(): Quaternionf;
        getPosition(): Vec3d;
        getXRot(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setup(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: boolean, arg3: boolean, arg4: number): void;
        getBlockAtCamera(): Internal.BlockState;
        getYRot(): number;
        isInitialized(): boolean;
        isDetached(): boolean;
        reset(): void;
        getBlockPosition(): BlockPos;
        setAnglesInternal(arg0: number, arg1: number): void;
        getLeftVector(): Vec3f;
        getLookVector(): Vec3f;
        toString(): string;
        getNearPlane(): Internal.Camera$NearPlane;
        notifyAll(): void;
        tick(): void;
        getFluidInCamera(): Internal.FogType;
        modify$eib000$create$modifyCameraOffset(arg0: number): number;
        hashCode(): number;
        getEntity(): Internal.Entity;
        getUpVector(): Vec3f;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get position(): Vec3d
        get XRot(): number
        get blockAtCamera(): Internal.BlockState
        get YRot(): number
        get initialized(): boolean
        get detached(): boolean
        get blockPosition(): BlockPos
        get leftVector(): Vec3f
        get lookVector(): Vec3f
        get nearPlane(): Internal.Camera$NearPlane
        get fluidInCamera(): Internal.FogType
        get entity(): Internal.Entity
        get upVector(): Vec3f
        static readonly FOG_DISTANCE_SCALE: (0.083333336) & (number);
    }
    type Camera_ = Camera;
    class EncasedPipeBlock extends Internal.Block implements Internal.ISpecialBlockItemRequirement, com.simibubi.create.content.equipment.wrench.IWrenchable, Internal.IBE<Internal.FluidPipeBlockEntity>, Internal.EncasedBlock, Internal.ITransformableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.Supplier_<Internal.Block>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.FluidPipeBlockEntity>): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        handleEncasing(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: Internal.Player_, arg5: Internal.InteractionHand_, arg6: Internal.BlockHitResult_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        transform(arg0: Internal.BlockState_, arg1: Internal.StructureTransform_): Internal.BlockState;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.FluidPipeBlockEntity;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getBlockEntityClass(): typeof Internal.FluidPipeBlockEntity;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getCasing(): Internal.Block;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.FluidPipeBlockEntity>;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        static transferSixWayProperties(arg0: Internal.BlockState_, arg1: Internal.BlockState_): Internal.BlockState;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getBlockEntityType(): Internal.BlockEntityType<Internal.FluidPipeBlockEntity>;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.FluidPipeBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get blockEntityClass(): typeof Internal.FluidPipeBlockEntity
        get maxHorizontalOffset(): number
        get casing(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.FluidPipeBlockEntity>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING_TO_PROPERTY_MAP: ({[key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty}) & (Internal.Map<Internal.Direction, Internal.BooleanProperty>);
    }
    type EncasedPipeBlock_ = EncasedPipeBlock;
    class Sound$Serializer implements Internal.ISerializer<net.darkhax.bookshelf.api.data.sound.Sound> {
        constructor()
        fromJSONWeightedList(arg0: Internal.JsonElement_): Internal.SimpleWeightedRandomList<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSON(arg0: Internal.JsonObject_, arg1: string, arg2: net.darkhax.bookshelf.api.data.sound.Sound_): net.darkhax.bookshelf.api.data.sound.Sound;
        toJSONList(arg0: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.JsonElement;
        fromJSON(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<net.darkhax.bookshelf.api.data.sound.Sound>): net.darkhax.bookshelf.api.data.sound.Sound;
        toNBT(arg0: Internal.CompoundTag_, arg1: string, arg2: net.darkhax.bookshelf.api.data.sound.Sound_): void;
        notify(): void;
        toNBTList(arg0: Internal.CompoundTag_, arg1: string, arg2: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        fromJSONOptional(arg0: Internal.JsonObject_, arg1: string): Internal.Optional<net.darkhax.bookshelf.api.data.sound.Sound>;
        toJSONOptional(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.JsonElement;
        "toNBT(net.darkhax.bookshelf.api.data.sound.Sound)"(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.Tag;
        fromJSONNullable(arg0: Internal.JsonElement_): net.darkhax.bookshelf.api.data.sound.Sound;
        toJSONList(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        fromJSONSet(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>>): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        toJSONNullable(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.JsonElement;
        fromNBT(arg0: Internal.CompoundTag_, arg1: string, arg2: net.darkhax.bookshelf.api.data.sound.Sound_): net.darkhax.bookshelf.api.data.sound.Sound;
        fromJSON(arg0: Internal.JsonObject_, arg1: string): net.darkhax.bookshelf.api.data.sound.Sound;
        toJSONSet(arg0: Internal.Set_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.JsonElement;
        "fromJSONSet(com.google.gson.JsonObject,java.lang.String,java.util.Set)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Set_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        toByteBufWeightedList(arg0: Internal.FriendlyByteBuf_, arg1: Internal.SimpleWeightedRandomList_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        fromByteBufWeighted(arg0: Internal.FriendlyByteBuf_): Internal.WeightedEntry$Wrapper<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromByteBufOptional(arg0: Internal.FriendlyByteBuf_): Internal.Optional<net.darkhax.bookshelf.api.data.sound.Sound>;
        toJSON(arg0: any): Internal.JsonElement;
        fromNBTList(arg0: Internal.CompoundTag_, arg1: string): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        writeByteBufSet(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Set_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        toByteBufOptional(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Optional_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        toNBT(arg0: any): Internal.Tag;
        "toJSONOptional(net.darkhax.bookshelf.api.data.sound.Sound)"(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.JsonElement;
        toByteBufWeighted(arg0: Internal.FriendlyByteBuf_, arg1: Internal.WeightedEntry$Wrapper_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        "fromJSONSet(com.google.gson.JsonObject,java.lang.String,java.util.function.Supplier)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>>): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSONSet(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Set_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSONString(arg0: string): net.darkhax.bookshelf.api.data.sound.Sound;
        "toJSON(net.darkhax.bookshelf.api.data.sound.Sound)"(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.JsonElement;
        toByteBuf(arg0: Internal.FriendlyByteBuf_, arg1: net.darkhax.bookshelf.api.data.sound.Sound_): void;
        wait(): void;
        toJSON(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.JsonElement;
        "toJSON(java.lang.Object)"(arg0: any): Internal.JsonElement;
        "fromJSON(com.google.gson.JsonObject,java.lang.String,java.util.function.Supplier)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<net.darkhax.bookshelf.api.data.sound.Sound>): net.darkhax.bookshelf.api.data.sound.Sound;
        toNBT(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): Internal.Tag;
        toByteBuf(arg0: Internal.FriendlyByteBuf_, arg1: any): void;
        toJSON(arg0: Internal.JsonObject_, arg1: string, arg2: net.darkhax.bookshelf.api.data.sound.Sound_): void;
        toJSONWeightedList(arg0: Internal.SimpleWeightedRandomList_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.JsonElement;
        getClass(): typeof any;
        "toNBT(java.lang.Object)"(arg0: any): Internal.Tag;
        fromJSONList(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        toJSONOptional(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Optional_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        fromNBTList(arg0: Internal.Tag_): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromByteBufList(arg0: Internal.FriendlyByteBuf_): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSON(arg0: Internal.JsonElement_): any;
        fromByteBufWeightedList(arg0: Internal.FriendlyByteBuf_): Internal.SimpleWeightedRandomList<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSONSet(arg0: Internal.JsonObject_, arg1: string): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        readByteBufSet(arg0: Internal.FriendlyByteBuf_): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        "fromJSONList(com.google.gson.JsonObject,java.lang.String,java.util.function.Supplier)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>>): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSONNullable(arg0: Internal.JsonObject_, arg1: string): net.darkhax.bookshelf.api.data.sound.Sound;
        wait(arg0: number, arg1: number): void;
        toByteBufNullable(arg0: Internal.FriendlyByteBuf_, arg1: net.darkhax.bookshelf.api.data.sound.Sound_): void;
        fromByteBufNullable(arg0: Internal.FriendlyByteBuf_): net.darkhax.bookshelf.api.data.sound.Sound;
        "toJSONOptional(java.util.Optional)"(arg0: Internal.Optional_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.JsonElement;
        "fromJSONList(com.google.gson.JsonObject,java.lang.String,java.util.List)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        "fromJSON(com.google.gson.JsonObject,java.lang.String,net.darkhax.bookshelf.api.data.sound.Sound)"(arg0: Internal.JsonObject_, arg1: string, arg2: net.darkhax.bookshelf.api.data.sound.Sound_): net.darkhax.bookshelf.api.data.sound.Sound;
        "toByteBuf(net.minecraft.network.FriendlyByteBuf,net.darkhax.bookshelf.api.data.sound.Sound)"(arg0: Internal.FriendlyByteBuf_, arg1: net.darkhax.bookshelf.api.data.sound.Sound_): void;
        fromNBT(arg0: Internal.CompoundTag_, arg1: string): net.darkhax.bookshelf.api.data.sound.Sound;
        toNBTList(arg0: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.ListTag;
        fromJSONSet(arg0: Internal.JsonElement_): Internal.Set<net.darkhax.bookshelf.api.data.sound.Sound>;
        toString(): string;
        notifyAll(): void;
        fromByteBuf(arg0: Internal.FriendlyByteBuf_): net.darkhax.bookshelf.api.data.sound.Sound;
        toJSONNullable(arg0: Internal.JsonObject_, arg1: string, arg2: net.darkhax.bookshelf.api.data.sound.Sound_): void;
        fromJSONWeighted(arg0: Internal.JsonElement_): Internal.WeightedEntry$Wrapper<net.darkhax.bookshelf.api.data.sound.Sound>;
        fromJSONOptional(arg0: Internal.JsonElement_): Internal.Optional<net.darkhax.bookshelf.api.data.sound.Sound>;
        hashCode(): number;
        fromJSONList(arg0: Internal.JsonElement_): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        "toByteBuf(net.minecraft.network.FriendlyByteBuf,java.lang.Object)"(arg0: Internal.FriendlyByteBuf_, arg1: any): void;
        toJSONOptional(arg0: Internal.Optional_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.JsonElement;
        wait(arg0: number): void;
        fromJSONList(arg0: Internal.JsonObject_, arg1: string): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        toJSONWeighted(arg0: Internal.WeightedEntry$Wrapper_<net.darkhax.bookshelf.api.data.sound.Sound>): Internal.JsonElement;
        toByteBufList(arg0: Internal.FriendlyByteBuf_, arg1: Internal.List_<net.darkhax.bookshelf.api.data.sound.Sound>): void;
        fromJSONList(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>>): Internal.List<net.darkhax.bookshelf.api.data.sound.Sound>;
        equals(arg0: any): boolean;
        toJSONString(arg0: net.darkhax.bookshelf.api.data.sound.Sound_): string;
        fromNBT(arg0: Internal.Tag_): net.darkhax.bookshelf.api.data.sound.Sound;
        get class(): typeof any
    }
    type Sound$Serializer_ = Sound$Serializer;
    abstract class AbstractDragonPhaseInstance implements Internal.DragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): void;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): void;
        abstract getPhase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>;
        begin(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        isSitting(): boolean;
        end(): void;
        wait(): void;
        getTurnSpeed(): number;
        wait(arg0: number): void;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        doServerTick(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>
        get sitting(): boolean
        get turnSpeed(): number
        readonly dragon: Internal.EnderDragon;
    }
    type AbstractDragonPhaseInstance_ = AbstractDragonPhaseInstance;
    class Blender$BlendingOutput extends Internal.Record {
        constructor(arg0: number, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        blendingOffset(): number;
        toString(): string;
        alpha(): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Blender$BlendingOutput_ = Blender$BlendingOutput;
    class FluidInventorySlot extends Internal.BasicInventorySlot implements Internal.IFluidHandlerSlot {
        drainTank(outputSlot: Internal.IInventorySlot_): void;
        isItemValidForInsertion(stack: Internal.ItemStack_, automationType: Internal.AutomationType_): boolean;
        shrinkStack(arg0: number, arg1: Internal.Action_): number;
        notify(): void;
        static at(canExtract: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, canInsert: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        static fill(fluidTank: Internal.IExtendedFluidTank_, listener: Internal.IContentsListener_, x: number, y: number): Internal.FluidInventorySlot;
        isDraining(): boolean;
        static input(fluidTank: Internal.IExtendedFluidTank_, listener: Internal.IContentsListener_, x: number, y: number): Internal.FluidInventorySlot;
        static at(canExtract: Internal.Predicate_<Internal.ItemStack>, canInsert: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        extractItem(amount: number, action: Internal.Action_, automationType: Internal.AutomationType_): Internal.ItemStack;
        setSlotOverlay(slotOverlay: Internal.SlotOverlay_): void;
        fillTank(): boolean;
        setStackSize(amount: number, action: Internal.Action_): number;
        static drain(fluidTank: Internal.IExtendedFluidTank_, listener: Internal.IContentsListener_, x: number, y: number): Internal.FluidInventorySlot;
        wait(): void;
        isItemValid(stack: Internal.ItemStack_): boolean;
        setFilling(filling: boolean): void;
        tracksWarnings(warningAdder: Internal.Consumer_<Internal.ISupportsWarning<any>>): void;
        getClass(): typeof any;
        getCount(): number;
        isEmpty(): boolean;
        static at(listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(nbt: Internal.CompoundTag_): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(nbt: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        static rotary(fluidTank: Internal.IExtendedFluidTank_, modeSupplier: Internal.BooleanSupplier_, listener: Internal.IContentsListener_, x: number, y: number): Internal.FluidInventorySlot;
        setDraining(draining: boolean): void;
        setEmpty(): void;
        getStack(): Internal.ItemStack;
        getLimit(stack: Internal.ItemStack_): number;
        static "at(java.util.function.BiPredicate,java.util.function.BiPredicate,mekanism.api.IContentsListener,int,int)"(canExtract: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, canInsert: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        setStack(stack: Internal.ItemStack_): void;
        setSlotType(slotType: Internal.ContainerSlotType_): void;
        isFilling(): boolean;
        static "at(java.util.function.Predicate,java.util.function.Predicate,mekanism.api.IContentsListener,int,int)"(canExtract: Internal.Predicate_<Internal.ItemStack>, canInsert: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        onContentsChanged(): void;
        static at(validator: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        createContainerSlot(): Internal.Slot;
        handleTank(outputSlot: Internal.IInventorySlot_, editMode: Internal.IFluidContainerManager$ContainerEditMode_): void;
        insertItem(stack: Internal.ItemStack_, action: Internal.Action_, automationType: Internal.AutomationType_): Internal.ItemStack;
        deserializeNBT(nbt: Internal.Tag_): void;
        toString(): string;
        notifyAll(): void;
        fillTank(outputSlot: Internal.IInventorySlot_): void;
        growStack(amount: number, action: Internal.Action_): number;
        serializeNBT(): Internal.CompoundTag;
        getFluidTank(): Internal.IExtendedFluidTank;
        deserializeNBT(nbt: Internal.CompoundTag_): void;
        hashCode(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get draining(): boolean
        set slotOverlay(slotOverlay: Internal.SlotOverlay_)
        set filling(filling: boolean)
        get class(): typeof any
        get count(): number
        get empty(): boolean
        set draining(draining: boolean)
        get stack(): Internal.ItemStack
        set stack(stack: Internal.ItemStack_)
        set slotType(slotType: Internal.ContainerSlotType_)
        get filling(): boolean
        get fluidTank(): Internal.IExtendedFluidTank
    }
    type FluidInventorySlot_ = FluidInventorySlot;
    class SmithingTemplateItem extends Internal.Item {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_, arg2: net.minecraft.network.chat.Component_, arg3: net.minecraft.network.chat.Component_, arg4: net.minecraft.network.chat.Component_, arg5: Internal.List_<ResourceLocation>, arg6: Internal.List_<ResourceLocation>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static "createArmorTrimTemplate(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<Internal.TrimPattern>): Internal.SmithingTemplateItem;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getBaseSlotDescription(): net.minecraft.network.chat.Component;
        getAdditionSlotDescription(): net.minecraft.network.chat.Component;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getBaseSlotEmptyIcons(): Internal.List<ResourceLocation>;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static "createArmorTrimTemplate(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.SmithingTemplateItem;
        static createNetheriteUpgradeIconList(): Internal.List<ResourceLocation>;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static createTrimmableArmorIconList(): Internal.List<ResourceLocation>;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static createTrimmableMaterialIconList(): Internal.List<ResourceLocation>;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        getAdditionalSlotEmptyIcons(): Internal.List<ResourceLocation>;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static createArmorTrimTemplate(arg0: Internal.ResourceKey_<Internal.TrimPattern>): Internal.SmithingTemplateItem;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        static createNetheriteUpgradeMaterialList(): Internal.List<ResourceLocation>;
        static createNetheriteUpgradeTemplate(): Internal.SmithingTemplateItem;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        static createArmorTrimTemplate(arg0: ResourceLocation_): Internal.SmithingTemplateItem;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get baseSlotDescription(): net.minecraft.network.chat.Component
        get additionSlotDescription(): net.minecraft.network.chat.Component
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get baseSlotEmptyIcons(): Internal.List<ResourceLocation>
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get additionalSlotEmptyIcons(): Internal.List<ResourceLocation>
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly NETHERITE_UPGRADE_ADDITIONS_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_EMERALD: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_SHOVEL: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_AMETHYST_SHARD: (ResourceLocation) & (ResourceLocation);
        static readonly DESCRIPTION_FORMAT: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly NETHERITE_UPGRADE_INGREDIENTS: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly NETHERITE_UPGRADE_BASE_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly ARMOR_TRIM_BASE_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly TITLE_FORMAT: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly APPLIES_TO_TITLE: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly NETHERITE_UPGRADE: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly ARMOR_TRIM_ADDITIONS_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_HELMET: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_BOOTS: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_PICKAXE: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_DIAMOND: (ResourceLocation) & (ResourceLocation);
        static readonly ARMOR_TRIM_INGREDIENTS: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly ARMOR_TRIM_APPLIES_TO: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly NETHERITE_UPGRADE_APPLIES_TO: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_SWORD: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_REDSTONE_DUST: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_AXE: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_LEGGINGS: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_LAPIS_LAZULI: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_HOE: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_QUARTZ: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_INGOT: (ResourceLocation) & (ResourceLocation);
        static readonly INGREDIENTS_TITLE: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_CHESTPLATE: (ResourceLocation) & (ResourceLocation);
    }
    type SmithingTemplateItem_ = SmithingTemplateItem;
    class BlockEntityJS extends Internal.BlockEntity {
        constructor(blockPos: BlockPos_, blockState: Internal.BlockState_, entityInfo: Internal.BlockEntityInfo_)
        emf$hasVehicle(): boolean;
        requestModelDataUpdate(): void;
        etf$getType(): Internal.EntityType<any>;
        emf$getVelocity(): Vec3d;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        etf$isBlockEntity(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        handler$dbg000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        load(tag: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        emf$prevZ(): number;
        etf$canBeBright(): boolean;
        setRemoved(): void;
        emf$isOnGround(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        etf$getPose(): Internal.Pose;
        etf$getEntityKey(): string;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        etf$getOptifineId(): number;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        emf$isInvisible(): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        etf$distanceTo(entity: Internal.Entity_): number;
        emf$isSprinting(): boolean;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        emf$isInLava(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        emf$isWet(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        handler$dbg000$setRemoved(arg0: Internal.CallbackInfo_): void;
        sync(): void;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(eventId: number, data: number): boolean;
        emf$isGlowing(): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        etf$getScoreboardTeam(): Internal.Team;
        save(): void;
        emf$getZ(): number;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): void;
        wait(arg0: number): void;
        etf$getItemsEquipped(): Internal.Iterable<any>;
        etf$getVelocity(): Vec3d;
        reviveCaps(): void;
        etf$getWorld(): Internal.Level;
        getUpdateTag(): Internal.CompoundTag;
        emf$getYaw(): number;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getBlockPos(): BlockPos;
        etf$getNbt(): Internal.CompoundTag;
        isRemoved(): boolean;
        emf$isSneaking(): boolean;
        etf$getBlockPos(): BlockPos;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        emf$prevPitch(): number;
        etf$getBlockY(): number;
        getBlock(): Internal.BlockContainerJS;
        etf$getHandItems(): Internal.Iterable<any>;
        etf$getArmorItems(): Internal.Iterable<any>;
        emf$getY(): number;
        invalidateCaps(): void;
        emf$prevX(): number;
        getBlockState(): Internal.BlockState;
        emf$age(): number;
        etf$hasCustomName(): boolean;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        emf$isTouchingWater(): boolean;
        emf$getVariableMap(): Internal.Object2FloatOpenHashMap<any>;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        etf$getCustomName(): net.minecraft.network.chat.Component;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        emf$prevY(): number;
        emf$getX(): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        emf$isOnFire(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        sendEvent(eventId: number, data: number): void;
        etf$getUuid(): Internal.UUID;
        isForcedVisible(): boolean;
        emf$hasPassengers(): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        emf$getTypeString(): string;
        getModelData(): Internal.ModelData;
        emf$getPitch(): number;
        emf$isAlive(): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get persistentData(): Internal.CompoundTag
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get block(): Internal.BlockContainerJS
        get blockState(): Internal.BlockState
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        cycle: number;
        readonly attachments: any[];
        readonly z: number;
        placerId: Internal.UUID;
        readonly x: number;
        readonly y: number;
        tick: number;
        inventory: Internal.InventoryKJS;
        readonly info: Internal.BlockEntityInfo;
        data: Internal.CompoundTag;
    }
    type BlockEntityJS_ = BlockEntityJS;
    abstract class ObjectProgressEvent <T extends Internal.QuestObject> {
        getClass(): typeof any;
        getTime(): Internal.Date;
        toString(): string;
        getNotifiedPlayers(): Internal.List<Internal.ServerPlayer>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getOnlineMembers(): Internal.List<Internal.ServerPlayer>;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        wait(arg0: number): void;
        getObject(): T;
        getData(): Internal.TeamData;
        equals(arg0: any): boolean;
        get class(): typeof any
        get time(): Internal.Date
        get notifiedPlayers(): Internal.List<Internal.ServerPlayer>
        get onlineMembers(): Internal.List<Internal.ServerPlayer>
        get cancelable(): boolean
        get object(): T
        get data(): Internal.TeamData
    }
    type ObjectProgressEvent_<T extends Internal.QuestObject> = ObjectProgressEvent<T>;
    class ScreenEvent$KeyPressed$Post extends Internal.ScreenEvent$KeyPressed {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getModifiers(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getKeyCode(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getScanCode(): number;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get modifiers(): number
        get screen(): Internal.Screen
        get canceled(): boolean
        get keyCode(): number
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get scanCode(): number
    }
    type ScreenEvent$KeyPressed$Post_ = ScreenEvent$KeyPressed$Post;
    interface SimpleEvent {
    }
    type SimpleEvent_ = SimpleEvent;
    class PerlinSimplexNoise {
        constructor(arg0: Internal.RandomSource_, arg1: Internal.List_<number>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getValue(arg0: number, arg1: number, arg2: boolean): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type PerlinSimplexNoise_ = PerlinSimplexNoise;
    class MultiPlayerGameMode implements Internal.PlayerControllerAccess {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.ClientPacketListener_)
        getClass(): typeof any;
        adjustPlayer(arg0: Internal.Player_): void;
        useItemOn(arg0: Internal.LocalPlayer_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_): Internal.InteractionResult;
        stopDestroyBlock(): void;
        createPlayer(arg0: Internal.ClientLevel_, arg1: Internal.StatsCounter_, arg2: Internal.ClientRecipeBook_, arg3: boolean, arg4: boolean): Internal.LocalPlayer;
        interact(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        createPlayer(arg0: Internal.ClientLevel_, arg1: Internal.StatsCounter_, arg2: Internal.ClientRecipeBook_): Internal.LocalPlayer;
        interactAt(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.EntityHitResult_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        handlePickItem(arg0: number): void;
        hasExperience(): boolean;
        notify(): void;
        hasFarPickRange(): boolean;
        wait(arg0: number, arg1: number): void;
        handleCreativeModeItemDrop(arg0: Internal.ItemStack_): void;
        hasMissTime(): boolean;
        canHurtPlayer(): boolean;
        hasInfiniteItems(): boolean;
        isDestroying(): boolean;
        useItem(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getPlayerMode(): Internal.GameType;
        handleInventoryButtonClick(arg0: number, arg1: number): void;
        toString(): string;
        attack(arg0: Internal.Player_, arg1: Internal.Entity_): void;
        getPreviousPlayerMode(): Internal.GameType;
        notifyAll(): void;
        setLocalMode(arg0: Internal.GameType_, arg1: Internal.GameType_): void;
        handlePlaceRecipe(arg0: number, arg1: Internal.Recipe_<any>, arg2: boolean): void;
        tick(): void;
        getDestroyStage(): number;
        hashCode(): number;
        getPickRange(): number;
        continueDestroyBlock(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        releaseUsingItem(arg0: Internal.Player_): void;
        wait(): void;
        handleInventoryMouseClick(arg0: number, arg1: number, arg2: number, arg3: Internal.ClickType_, arg4: Internal.Player_): void;
        wait(arg0: number): void;
        isServerControlledInventory(): boolean;
        getDestroyProgress(): number;
        handleCreativeModeItemAdd(arg0: Internal.ItemStack_, arg1: number): void;
        destroyBlock(arg0: BlockPos_): boolean;
        equals(arg0: any): boolean;
        startDestroyBlock(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        isAlwaysFlying(): boolean;
        setLocalMode(arg0: Internal.GameType_): void;
        get class(): typeof any
        get destroying(): boolean
        get playerMode(): Internal.GameType
        get previousPlayerMode(): Internal.GameType
        get destroyStage(): number
        get pickRange(): number
        get serverControlledInventory(): boolean
        get destroyProgress(): number
        get alwaysFlying(): boolean
        set localMode(arg0: Internal.GameType_)
        destroyDelay: number;
        destroyProgress: number;
        destroyBlockPos: BlockPos;
    }
    type MultiPlayerGameMode_ = MultiPlayerGameMode;
    interface Long2IntFunction extends Internal.LongToIntFunction, it.unimi.dsi.fastutil.Function<number, number> {
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2IntFunction;
        defaultReturnValue(): number;
        abstract get(arg0: number): number;
        "put(long,int)"(arg0: number, arg1: number): number;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2IntFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Long2ObjectFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Long2LongFunction;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2IntFunction;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2IntFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Integer)"(arg0: number, arg1: number): number;
        remove(arg0: number): number;
        "getOrDefault(long,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2IntFunction;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Long2ReferenceFunction<T>;
        apply(arg0: number): number;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        composeLong(arg0: Internal.Long2LongFunction_): this;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        "remove(long)"(arg0: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "containsKey(long)"(arg0: number): boolean;
        getOrDefault(arg0: number, arg1: number): number;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Long2FloatFunction;
        abstract "get(long)"(arg0: number): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenInt(arg0: Internal.Int2IntFunction_): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2IntFunction<T>;
        applyAsInt(arg0: number): number;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Long2ShortFunction;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Long2ByteFunction;
        size(): number;
        defaultReturnValue(arg0: number): void;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2IntFunction;
        clear(): void;
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2IntFunction;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Long2DoubleFunction;
    }
    type Long2IntFunction_ = Long2IntFunction;
    class NoData extends Internal.Record implements com.brandon3055.draconicevolution.api.modules.data.ModuleData<Internal.NoData> {
        constructor()
        getClass(): typeof any;
        addInformation(arg0: Internal.Map_<net.minecraft.network.chat.Component, net.minecraft.network.chat.Component>, arg1: Internal.ModuleContext_): void;
        toString(): string;
        static formatNumber(arg0: number): string;
        "combine(com.brandon3055.draconicevolution.api.modules.data.NoData)"(arg0: Internal.NoData_): this;
        notifyAll(): void;
        combine(arg0: Internal.NoData_): this;
        combine(arg0: com.brandon3055.draconicevolution.api.modules.data.ModuleData_<any>): com.brandon3055.draconicevolution.api.modules.data.ModuleData<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "combine(com.brandon3055.draconicevolution.api.modules.data.ModuleData)"(arg0: com.brandon3055.draconicevolution.api.modules.data.ModuleData_<any>): com.brandon3055.draconicevolution.api.modules.data.ModuleData<any>;
        static round(arg0: number, arg1: number): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        addInformation(arg0: Internal.Map_<net.minecraft.network.chat.Component, net.minecraft.network.chat.Component>, arg1: Internal.ModuleContext_, arg2: boolean): void;
        addHostHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        get class(): typeof any
    }
    type NoData_ = NoData;
    class TransformerHVBlock extends Internal.ConnectorBlock<any> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        fillCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        canIEBlockBePlaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        setHasFlavour(arg0: boolean): Internal.IEBaseBlock;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        static areAllReplaceable(arg0: BlockPos_, arg1: BlockPos_, arg2: Internal.BlockPlaceContext_): boolean;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getTicker<T2 extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T2>): Internal.BlockEntityTicker<T2>;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        fitsIntoContainer(): boolean;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        hasCustomBlockColours(): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        hasFlavour(): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onIEBlockPlacedBy(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): void;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        screwdriverUseSide(arg0: Internal.Direction_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.Level_, arg4: BlockPos_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setHasColours(): Internal.IEEntityBlock<any>;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getRenderColour(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        setHidden(arg0: boolean): Internal.IEBaseBlock;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getNameForFlavour(): string;
        static applyLocationalWaterlogging(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.BlockState;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setLightOpacity(arg0: number): Internal.IEBaseBlock;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        isHidden(): boolean;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        hammerUseSide(arg0: Internal.Direction_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.Level_, arg4: BlockPos_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        set hasFlavour(arg0: boolean)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set hidden(arg0: boolean)
        get nameForFlavour(): string
        set destroySpeed(v: number)
        set lightOpacity(arg0: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get hidden(): boolean
        set hasCollision(arg0: boolean)
    }
    type TransformerHVBlock_ = TransformerHVBlock;
    class QuantumArmorBase extends Internal.PoweredItem implements Internal.IUpgradeableItem, Internal.IMenuItem, Internal.GeoItem {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.ArmorItem$Type_, arg2: Internal.Item$Properties_, arg3: Internal.DoubleSupplier_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        setUpgradeValue(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: number): void;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        getTick(arg0: any): number;
        isFireResistant(): boolean;
        setFilter(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.List_<Internal.GenericStack>): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        isPerspectiveAware(): boolean;
        tickUpgrades(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): void;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        isUpgradeEnabled(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        isUpgradePowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Level_): boolean;
        setMaxStackSize(arg0: number): void;
        static upgradeAvailableFor(arg0: Internal.UpgradeType_): Internal.List<Internal.QuantumArmorBase>;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        setUpgradeExtra(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: boolean): void;
        setAnimData<D>(arg0: Internal.Entity_, arg1: number, arg2: Internal.SerializableDataTicket_<D>, arg3: D): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        "triggerAnim(net.minecraft.world.entity.Entity,long,java.lang.String,java.lang.String)"<D>(arg0: Internal.Entity_, arg1: number, arg2: string, arg3: string): void;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        openFromEquipmentSlot(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): boolean;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        getFilter(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): Internal.List<Internal.GenericStack>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        removeUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getAECurrentPower(arg0: Internal.ItemStack_): number;
        toggleUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_): Internal.IGrid;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getUpgradeValue(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: number): number;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        triggerAnim<D>(arg0: Internal.Entity_, arg1: number, arg2: string, arg3: string): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        triggerAnim<D>(arg0: number, arg1: string, arg2: string, arg3: Internal.PacketDistributor$PacketTarget_): void;
        toggleUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Player_): boolean;
        animatableCacheOverride(): Internal.AnimatableInstanceCache;
        "consumeEnergy(net.minecraft.world.entity.player.Player,net.minecraft.world.item.ItemStack,net.pedroksl.advanced_ae.common.items.upgrades.UpgradeType)"(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.UpgradeType_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        static registerSyncedAnimatable(arg0: Internal.GeoAnimatable_): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getBoneResetTime(): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getPassiveUpgrades(arg0: Internal.ItemStack_): Internal.List<Internal.UpgradeType>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        syncAnimData<D>(arg0: number, arg1: Internal.SerializableDataTicket_<D>, arg2: D, arg3: Internal.PacketDistributor$PacketTarget_): void;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        static getOrAssignId(arg0: Internal.ItemStack_, arg1: Internal.ServerLevel_): number;
        getUpgradeExtra(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: boolean): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        static "getId(net.minecraft.world.item.Item)"(arg0: Internal.Item_): number;
        registerControllers(arg0: Internal.AnimatableManager$ControllerRegistrar_): void;
        equals(arg0: any): boolean;
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): Internal.IGrid;
        "triggerAnim(long,java.lang.String,java.lang.String,net.minecraftforge.network.PacketDistributor$PacketTarget)"<D>(arg0: number, arg1: string, arg2: string, arg3: Internal.PacketDistributor$PacketTarget_): void;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        isUpgradeEnabledAndPowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        "consumeEnergy(net.minecraft.world.entity.player.Player,net.minecraft.world.item.ItemStack,int)"(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        getAEMaxPower(arg0: Internal.ItemStack_): number;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        updateStatus(): void;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        openFromEquipmentSlot(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: boolean): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        getLinkedPosition(arg0: Internal.ItemStack_): Internal.GlobalPos;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getPowerFlow(arg0: Internal.ItemStack_): Internal.AccessRestriction;
        applyUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getAnimatableInstanceCache(): Internal.AnimatableInstanceCache;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getAnimData<D>(arg0: number, arg1: Internal.SerializableDataTicket_<D>): D;
        shouldPlayAnimsWhileGamePaused(): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        static getId(arg0: Internal.ItemStack_): number;
        consumeEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.UpgradeType_): void;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        hasUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        static "getId(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        getChargeRate(arg0: Internal.ItemStack_): number;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        isUpgradeEnabledAndPowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Level_): boolean;
        getMenuHost(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: BlockPos_): Internal.ItemMenuHost;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$ItemDisplayParameters_, arg1: Internal.CreativeModeTab$Output_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        isUpgradePowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        getPossibleUpgrades(): Internal.List<Internal.UpgradeType>;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        consumeEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        isUpgradeAllowed(arg0: Internal.UpgradeType_): boolean;
        getTypeItemStackKey(): Internal.ItemStackKey;
        extractAEPower(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.Actionable_): number;
        getAppliedUpgrades(arg0: Internal.ItemStack_): Internal.List<Internal.UpgradeType>;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        injectAEPower(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.Actionable_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get perspectiveAware(): boolean
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get boneResetTime(): number
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        get animatableInstanceCache(): Internal.AnimatableInstanceCache
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get possibleUpgrades(): Internal.List<Internal.UpgradeType>
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type QuantumArmorBase_ = QuantumArmorBase;
    abstract class StemGrownBlock extends Internal.Block implements Internal.IPlantable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        abstract getAttachedStem(): Internal.AttachedStemBlock;
        abstract getStem(): Internal.StemBlock;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get attachedStem(): Internal.AttachedStemBlock
        get stem(): Internal.StemBlock
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type StemGrownBlock_ = StemGrownBlock;
    class FacadeRenderState {
        constructor(arg0: Internal.BlockState_, arg1: boolean)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        isTransparent(): boolean;
        wait(arg0: number): void;
        getSourceBlock(): Internal.BlockState;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get transparent(): boolean
        get sourceBlock(): Internal.BlockState
    }
    type FacadeRenderState_ = FacadeRenderState;
    class PressurizedReactionRecipeSerializer <RECIPE extends Internal.PressurizedReactionRecipe> implements Internal.RecipeSerializer<RECIPE> {
        constructor(factory: any_<RECIPE>)
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(buffer: Internal.FriendlyByteBuf_, recipe: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): RECIPE;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): RECIPE;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: RECIPE): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(recipeId: ResourceLocation_, json: Internal.JsonObject_): RECIPE;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.Recipe<any>;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): RECIPE;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,mekanism.api.recipes.PressurizedReactionRecipe)"(buffer: Internal.FriendlyByteBuf_, recipe: RECIPE): void;
        wait(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): RECIPE;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type PressurizedReactionRecipeSerializer_<RECIPE extends Internal.PressurizedReactionRecipe> = PressurizedReactionRecipeSerializer<RECIPE>;
    class MobSpawnSettings$SpawnerData extends Internal.WeightedEntry$IntrusiveBase {
        constructor(arg0: Internal.EntityType_<any>, arg1: Internal.Weight_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<any>, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        getWeight(): Internal.Weight;
        notifyAll(): void;
        static wrap<T>(arg0: T, arg1: number): Internal.WeightedEntry$Wrapper<T>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get weight(): Internal.Weight
        readonly minCount: number;
        static readonly CODEC: Internal.Codec<Internal.MobSpawnSettings$SpawnerData>;
        readonly type: Internal.EntityType<any>;
        readonly maxCount: number;
    }
    type MobSpawnSettings$SpawnerData_ = MobSpawnSettings$SpawnerData;
    class FarmBlock extends Internal.Block implements Internal.FarmBlockAccessor {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        static callShouldMaintainFarmland(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static callIsNearWater_$md$760ce0$0(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        static callIsNearWater(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static callShouldMaintainFarmland_$md$760ce0$1(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static turnToDirt(arg0: Internal.Entity_, arg1: Internal.BlockState_, arg2: Internal.Level_, arg3: BlockPos_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly MAX_MOISTURE: (7) & (number);
        static readonly MOISTURE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type FarmBlock_ = FarmBlock;
    interface RarityFilterAccessor {
        abstract getChance(): number;
        get chance(): number
        (): number;
    }
    type RarityFilterAccessor_ = RarityFilterAccessor | (()=> number);
    class SandBlock extends Internal.FallingBlock {
        constructor(arg0: number, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static isFree(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onLand(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.FallingBlockEntity_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        onBrokenAfterFall(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FallingBlockEntity_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getFallDamageSource(arg0: Internal.Entity_): DamageSource;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getDustColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SandBlock_ = SandBlock;
    class PlayerSensor extends Internal.Sensor<Internal.LivingEntity> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type PlayerSensor_ = PlayerSensor;
    class SchematicAndQuillItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        static replaceStructureVoidWithAir(arg0: Internal.CompoundTag_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        static clampGlueBoxes(arg0: Internal.Level_, arg1: Internal.AABB_, arg2: Internal.CompoundTag_): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SchematicAndQuillItem_ = SchematicAndQuillItem;
    interface UnmodifiableCommentedConfig extends Internal.UnmodifiableConfig {
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getLongOrElse(java.util.List,long)"(arg0: Internal.List_<string>, arg1: number): number;
        "get(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        "getByteOrElse(java.util.List,byte)"(arg0: Internal.List_<string>, arg1: number): number;
        getInt(arg0: Internal.List_<string>): number;
        getShortOrElse(arg0: string, arg1: number): number;
        getByteOrElse(arg0: string, arg1: number): number;
        abstract getComment(arg0: Internal.List_<string>): string;
        "getChar(java.lang.String)"(arg0: string): string;
        "getOptional(java.lang.String)"<T>(arg0: string): Internal.Optional<T>;
        "apply(java.lang.String)"<T>(arg0: string): T;
        abstract commentMap(): Internal.Map<string, string>;
        getShortOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getEnumOrElse(java.util.List,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getEnumOrElse(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        abstract containsComment(arg0: Internal.List_<string>): boolean;
        "getRaw(java.lang.String)"<T>(arg0: string): T;
        getIntOrElse(arg0: Internal.List_<string>, arg1: number): number;
        getOptionalComment(arg0: Internal.List_<string>): Internal.Optional<string>;
        abstract getRaw<T>(arg0: Internal.List_<string>): T;
        "getEnumOrElse(java.lang.String,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getOptionalInt(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalInt;
        "getOptionalLong(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalLong;
        "getCharOrElse(java.util.List,char)"(arg0: Internal.List_<string>, arg1: string): string;
        getOptionalLong(arg0: string): Internal.OptionalLong;
        "getIntOrElse(java.lang.String,java.util.function.IntSupplier)"(arg0: string, arg1: Internal.IntSupplier_): number;
        abstract "getRaw(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getIntOrElse(java.util.List,java.util.function.IntSupplier)"(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getOptionalEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        "getShort(java.lang.String)"(arg0: string): number;
        getComments(arg0: Internal.Map_<string, Internal.UnmodifiableCommentedConfig$CommentNode>): void;
        "getOptionalEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        "contains(java.lang.String)"(arg0: string): boolean;
        "getLongOrElse(java.util.List,java.util.function.LongSupplier)"(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getOptionalLong(arg0: Internal.List_<string>): Internal.OptionalLong;
        get<T>(arg0: string): T;
        abstract contains(arg0: Internal.List_<string>): boolean;
        getLong(arg0: Internal.List_<string>): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        apply<T>(arg0: Internal.List_<string>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getInt(arg0: string): number;
        "getOptionalComment(java.lang.String)"(arg0: string): Internal.Optional<string>;
        getComment(arg0: string): string;
        containsComment(arg0: string): boolean;
        "getOptional(java.util.List)"<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        getRaw<T>(arg0: string): T;
        getIntOrElse(arg0: string, arg1: Internal.IntSupplier_): number;
        "getOrElse(java.util.List,java.util.function.Supplier)"<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        isNull(arg0: string): boolean;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        "getLong(java.lang.String)"(arg0: string): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLongOrElse(arg0: string, arg1: number): number;
        getByteOrElse(arg0: Internal.List_<string>, arg1: number): number;
        getOptionalInt(arg0: string): Internal.OptionalInt;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getOptionalComment(java.util.List)"(arg0: Internal.List_<string>): Internal.Optional<string>;
        "getEnumOrElse(java.util.List,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        getIntOrElse(arg0: string, arg1: number): number;
        getOptionalInt(arg0: Internal.List_<string>): Internal.OptionalInt;
        "getEnumOrElse(java.lang.String,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        abstract size(): number;
        "getShortOrElse(java.util.List,short)"(arg0: Internal.List_<string>, arg1: number): number;
        abstract "containsComment(java.util.List)"(arg0: Internal.List_<string>): boolean;
        abstract valueMap(): Internal.Map<string, any>;
        "get(java.lang.String)"<T>(arg0: string): T;
        "containsComment(java.lang.String)"(arg0: string): boolean;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getByte(java.lang.String)"(arg0: string): number;
        "getEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        apply<T>(arg0: string): T;
        getOrElse<T>(arg0: string, arg1: T): T;
        "getLongOrElse(java.lang.String,long)"(arg0: string, arg1: number): number;
        "getLong(java.util.List)"(arg0: Internal.List_<string>): number;
        "getChar(java.util.List)"(arg0: Internal.List_<string>): string;
        "getEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLong(arg0: string): number;
        "getOptionalLong(java.lang.String)"(arg0: string): Internal.OptionalLong;
        get<T>(arg0: Internal.List_<string>): T;
        getCharOrElse(arg0: string, arg1: string): string;
        contains(arg0: string): boolean;
        "getShort(java.util.List)"(arg0: Internal.List_<string>): number;
        getShort(arg0: Internal.List_<string>): number;
        isNull(arg0: Internal.List_<string>): boolean;
        abstract "contains(java.util.List)"(arg0: Internal.List_<string>): boolean;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        "getOrElse(java.util.List,java.lang.Object)"<T>(arg0: Internal.List_<string>, arg1: T): T;
        getOptional<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        "getLongOrElse(java.lang.String,java.util.function.LongSupplier)"(arg0: string, arg1: Internal.LongSupplier_): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        getOptional<T>(arg0: string): Internal.Optional<T>;
        "getByte(java.util.List)"(arg0: Internal.List_<string>): number;
        getShort(arg0: string): number;
        getOrElse<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        abstract entrySet(): Internal.Set<Internal.UnmodifiableCommentedConfig$Entry>;
        "getEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        abstract "getComment(java.util.List)"(arg0: Internal.List_<string>): string;
        "getInt(java.util.List)"(arg0: Internal.List_<string>): number;
        getComments(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>;
        "getByteOrElse(java.lang.String,byte)"(arg0: string, arg1: number): number;
        getChar(arg0: string): string;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: T): T;
        getChar(arg0: Internal.List_<string>): string;
        "getComment(java.lang.String)"(arg0: string): string;
        "getEnumOrElse(java.lang.String,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getIntOrElse(java.util.List,int)"(arg0: Internal.List_<string>, arg1: number): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getOrElse(java.lang.String,java.lang.Object)"<T>(arg0: string, arg1: T): T;
        isEmpty(): boolean;
        "getOptionalInt(java.lang.String)"(arg0: string): Internal.OptionalInt;
        getIntOrElse(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getInt(java.lang.String)"(arg0: string): number;
        fake(arg0: Internal.UnmodifiableConfig_): this;
        "getEnumOrElse(java.util.List,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        getOptionalComment(arg0: string): Internal.Optional<string>;
        "getOrElse(java.lang.String,java.util.function.Supplier)"<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getCharOrElse(arg0: Internal.List_<string>, arg1: string): string;
        getByte(arg0: Internal.List_<string>): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        getLongOrElse(arg0: string, arg1: Internal.LongSupplier_): number;
        "isNull(java.lang.String)"(arg0: string): boolean;
        "getIntOrElse(java.lang.String,int)"(arg0: string, arg1: number): number;
        getByte(arg0: string): number;
        "getCharOrElse(java.lang.String,char)"(arg0: string, arg1: string): string;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "apply(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        abstract configFormat(): Internal.ConfigFormat<any>;
        "getShortOrElse(java.lang.String,short)"(arg0: string, arg1: number): number;
        "isNull(java.util.List)"(arg0: Internal.List_<string>): boolean;
        "getEnumOrElse(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        get comments(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>
        get empty(): boolean
    }
    type UnmodifiableCommentedConfig_ = UnmodifiableCommentedConfig;
    class FurnaceBlockEntity extends Internal.AbstractFurnaceBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        static serverTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.AbstractFurnaceBlockEntity_): void;
        emf$hasVehicle(): boolean;
        requestModelDataUpdate(): void;
        etf$getType(): Internal.EntityType<any>;
        emf$getVelocity(): Vec3d;
        getItems(): Internal.NonNullList<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        stopForwardingMajorInventoryChanges(inventoryChangeListener: Internal.InventoryChangeListener_): void;
        etf$isBlockEntity(): boolean;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        handler$dbg000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        abstract "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        isOutOfCamera(): boolean;
        emf$prevZ(): number;
        kjs$self(): net.minecraft.world.Container;
        etf$canBeBright(): boolean;
        getWidth(): number;
        setRemoved(): void;
        "isEmpty()"(): boolean;
        emf$isOnGround(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        etf$getPose(): Internal.Pose;
        etf$getEntityKey(): string;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getQuickCheck(): Internal.RecipeManager$CachedCheck<any, any>;
        getType(): Internal.BlockEntityType<any>;
        getRecipeUsed(): Internal.Recipe<any>;
        etf$getOptifineId(): number;
        getItem(arg0: number): Internal.ItemStack;
        setRecipeUsed(arg0: Internal.Recipe_<any>): void;
        getCustomName(): net.minecraft.network.chat.Component;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        emf$isInvisible(): boolean;
        emitContentModified(): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        etf$distanceTo(entity: Internal.Entity_): number;
        emf$isSprinting(): boolean;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        countItem(arg0: Internal.Item_): number;
        hasAnyComparatorNearby(): boolean;
        static isFuel(arg0: Internal.ItemStack_): boolean;
        onChunkUnloaded(): void;
        forwardMajorInventoryChanges(inventoryChangeListener: Internal.InventoryChangeListener_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        emf$isInLava(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        emf$isWet(): boolean;
        canPlaceItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        listenForContentChangesOnce(stackList: Internal.LithiumStackList_, inventoryChangeListener: Internal.InventoryChangeListener_): void;
        getHeight(): number;
        handler$dbg000$setRemoved(arg0: Internal.CallbackInfo_): void;
        countNonEmpty(): number;
        listenForMajorInventoryChanges(inventoryChangeListener: Internal.InventoryChangeListener_): void;
        emitFirstComparatorAdded(): void;
        getPersistentData(): Internal.CompoundTag;
        setRecipeUsed(arg0: Internal.Level_, arg1: Internal.ServerPlayer_, arg2: Internal.Recipe_<any>): boolean;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        emf$isGlowing(): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        fillStackedContents(arg0: Internal.StackedContents_): void;
        etf$getScoreboardTeam(): Internal.Team;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        emf$getZ(): number;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): void;
        clear(): void;
        wait(arg0: number): void;
        etf$getItemsEquipped(): Internal.Iterable<any>;
        emitRemoved(): void;
        etf$getVelocity(): Vec3d;
        reviveCaps(): void;
        clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        getRecipesToAwardAndPopExperience(arg0: Internal.ServerLevel_, arg1: Vec3d_): Internal.List<Internal.Recipe<any>>;
        stopListenForMajorInventoryChanges(inventoryChangeListener: Internal.InventoryChangeListener_): void;
        emitStackListReplaced(): void;
        static tryClear(arg0: any): void;
        etf$getWorld(): Internal.Level;
        getUpdateTag(): Internal.CompoundTag;
        emf$getYaw(): number;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        awardUsedRecipes(arg0: Internal.Player_, arg1: Internal.List_<Internal.ItemStack>): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getSlots(): number;
        getBlockPos(): BlockPos;
        etf$getNbt(): Internal.CompoundTag;
        isRemoved(): boolean;
        emf$isSneaking(): boolean;
        /**
         * @deprecated
        */
        static getFuel(): Internal.Map<Internal.Item, number>;
        etf$getBlockPos(): BlockPos;
        onLoad(): void;
        getContainerSize(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getSlotsForFace(arg0: Internal.Direction_): number[];
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        emf$prevPitch(): number;
        etf$getBlockY(): number;
        awardUsedRecipesAndPopExperience(arg0: Internal.ServerPlayer_): void;
        etf$getHandItems(): Internal.Iterable<any>;
        invalidateCaps(): void;
        etf$getArmorItems(): Internal.Iterable<any>;
        emf$getY(): number;
        getName(): net.minecraft.network.chat.Component;
        emf$prevX(): number;
        getBlockState(): Internal.BlockState;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        emf$age(): number;
        etf$hasCustomName(): boolean;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        getDataAccess(): Internal.ContainerData;
        emf$isTouchingWater(): boolean;
        emf$getVariableMap(): Internal.Object2FloatOpenHashMap<any>;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canTakeItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        etf$getCustomName(): net.minecraft.network.chat.Component;
        count(ingredient: Internal.Ingredient_): number;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        saveWithId(): Internal.CompoundTag;
        emitCallbackReplaced(): void;
        setOutOfCamera(value: boolean): void;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        emf$prevY(): number;
        asContainer(): net.minecraft.world.Container;
        handler$cle000$getCapability(arg0: Internal.Capability_<any>, arg1: Internal.Direction_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        emf$getX(): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        emf$isOnFire(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$bjc000$readNbtStackListReplacement(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        etf$getUuid(): Internal.UUID;
        forwardContentChangeOnce(inventoryChangeListener: Internal.InventoryChangeListener_, stackList: Internal.LithiumStackList_, thisTracker: Internal.InventoryChangeTracker_): void;
        isForcedVisible(): boolean;
        emf$hasPassengers(): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        stillValid(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        emf$getTypeString(): string;
        static canUnlock(arg0: Internal.Player_, arg1: Internal.LockCode_, arg2: net.minecraft.network.chat.Component_): boolean;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        emf$getPitch(): number;
        find(ingredient: Internal.Ingredient_): number;
        emf$isAlive(): boolean;
        canOpen(arg0: Internal.Player_): boolean;
        equals(arg0: any): boolean;
        get items(): Internal.NonNullList<any>
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get width(): number
        get "empty()"(): boolean
        get culled(): boolean
        get quickCheck(): Internal.RecipeManager$CachedCheck<any, any>
        get type(): Internal.BlockEntityType<any>
        get recipeUsed(): Internal.Recipe<any>
        set recipeUsed(arg0: Internal.Recipe_<any>)
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set customName(arg0: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get height(): number
        get persistentData(): Internal.CompoundTag
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get slots(): number
        get blockPos(): BlockPos
        get removed(): boolean
        /**
         * @deprecated
        */
        get fuel(): Internal.Map<Internal.Item, number>
        get containerSize(): number
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get maxStackSize(): number
        get dataAccess(): Internal.ContainerData
        set outOfCamera(value: boolean)
        get empty(): boolean
        get level(): Internal.Level
        get allItems(): Internal.List<Internal.ItemStack>
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        get mutable(): boolean
    }
    type FurnaceBlockEntity_ = FurnaceBlockEntity;
    class BlockEvent$FarmlandTrampleEvent extends Internal.BlockEvent {
        constructor()
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: number, arg4: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPos(): BlockPos;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        getFallDistance(): number;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getState(): Internal.BlockState;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get pos(): BlockPos
        get cancelable(): boolean
        get entity(): Internal.Entity
        get fallDistance(): number
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get state(): Internal.BlockState
        get level(): Internal.LevelAccessor
    }
    type BlockEvent$FarmlandTrampleEvent_ = BlockEvent$FarmlandTrampleEvent;
    interface CommonTime$IMessure {
        abstract getCapacity(): number;
        get capacity(): number
        (): number;
    }
    type CommonTime$IMessure_ = CommonTime$IMessure | (()=> number);
    class PortableQIODashboardContainer extends Internal.QIOItemViewerContainer {
        constructor(id: number, inv: Internal.Inventory_, hand: Internal.InteractionHand_, stack: Internal.ItemStack_, remote: boolean)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        "handleWindowProperty(short,long)"(property: number, value: number): void;
        handleWindowProperty(property: number, value: boolean): void;
        track(data: Internal.ISyncableData_): void;
        trackArray(arrayIn: boolean[][]): void;
        createCarriedSlotAccess(): Internal.SlotAccess;
        quickMoveStack(player: Internal.Player_, slotID: number): Internal.ItemStack;
        "handleWindowProperty(short,net.minecraft.core.BlockPos)"(property: number, value: BlockPos_): void;
        trackArray(arrayIn: number[]): void;
        "handleWindowProperty(short,byte)"(property: number, value: number): void;
        isValidSlotIndex(arg0: number): boolean;
        setData(arg0: number, arg1: number): void;
        "trackArray(long[])"(arrayIn: number[]): void;
        handleBatchUpdate(itemMap: Internal.Object2LongMap_<Internal.HashedItem$UUIDAwareHashedItem>, countCapacity: number, typeCapacity: number): void;
        setSortType(sortType: Internal.QIOItemViewerContainer$ListSortType_): void;
        getSlot(arg0: number): Internal.Slot;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        stopTracking(key: any): void;
        mindfuldarkness$getMenuType(): Internal.MenuType<any>;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        static insertItem<SLOT extends Internal.Slot & Internal.IInsertableSlot>(slots: Internal.List_<SLOT>, stack: Internal.ItemStack_, ignoreEmpty: boolean, checkAll: boolean, selectedWindow: Internal.SelectedWindowData_, action: Internal.Action_): Internal.ItemStack;
        handleWindowProperty(property: number, value: number): void;
        static insertItem<SLOT extends Internal.Slot & Internal.IInsertableSlot>(slots: Internal.List_<SLOT>, stack: Internal.ItemStack_, ignoreEmpty: boolean, selectedWindow: Internal.SelectedWindowData_, action: Internal.Action_): Internal.ItemStack;
        getTotalItems(): number;
        handleWindowProperty<TYPE>(property: number, value: Internal.List_<TYPE>): void;
        getCarried(): Internal.ItemStack;
        getType(): Internal.MenuType<any>;
        setSelectedWindow(selectedWindow: Internal.SelectedWindowData_): void;
        setSortDirection(sortDirection: Internal.QIOItemViewerContainer$SortDirection_): void;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        getClass(): typeof any;
        canTakeItemForPickAll(stack: Internal.ItemStack_, slot: Internal.Slot_): boolean;
        "handleWindowProperty(short,int)"(property: number, value: number): void;
        "handleWindowProperty(short,mekanism.common.lib.frequency.Frequency)"<FREQUENCY extends Internal.Frequency>(property: number, value: FREQUENCY): void;
        getQIOItemList(): Internal.List<Internal.ISlotClickHandler$IScrollableSlot>;
        getSelectedWindow(player: Internal.UUID_): Internal.SelectedWindowData;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        handleKill(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        "handleWindowProperty(short,java.lang.Object)"<V>(property: number, value: V): void;
        getCraftingWindowSlot(tableIndex: number, slotIndex: number): Internal.VirtualInventoryContainerSlot;
        getStack(): Internal.ItemStack;
        resumeRemoteUpdates(): void;
        "trackArray(short[])"(arrayIn: number[]): void;
        getTypeCapacity(): number;
        "trackArray(boolean[])"(arrayIn: boolean[]): void;
        trackArray(arrayIn: number[]): void;
        static getQuickcraftHeader(arg0: number): number;
        "trackArray(byte[])"(arrayIn: number[]): void;
        handleWindowProperty(property: number, value: Internal.FloatingLong_): void;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        toString(): string;
        getTotalTypes(): number;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        "handleWindowProperty(short,short)"(property: number, value: number): void;
        clicked(slotId: number, dragType: number, clickType: Internal.ClickType_, player: Internal.Player_): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        handleWindowProperty<STACK extends Internal.ChemicalStack<any>>(property: number, value: STACK): void;
        suppressRemoteUpdates(): void;
        getStateId(): number;
        insertIntoPlayerInventory(player: Internal.UUID_, stack: Internal.ItemStack_): Internal.ItemStack;
        wait(arg0: number): void;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        getSelectedCraftingGrid(): number;
        recreate(): Internal.QIOItemViewerContainer;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        addSlot(arg0: Internal.Slot_): Internal.Slot;
        getCraftingWindow(selectedCraftingGrid: number): Internal.QIOCraftingWindow;
        "handleWindowProperty(short,net.minecraft.world.item.ItemStack)"(property: number, value: Internal.ItemStack_): void;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        getLastSlots(): Internal.NonNullList<any>;
        static insertItemCheckAll<SLOT extends Internal.Slot & Internal.IInsertableSlot>(slots: Internal.List_<SLOT>, stack: Internal.ItemStack_, selectedWindow: Internal.SelectedWindowData_, action: Internal.Action_): Internal.ItemStack;
        incrementStateId(): number;
        handleWindowProperty(property: number, value: number): void;
        startTracking(key: any, tracker: Internal.MekanismContainer$ISpecificContainerTracker_): Internal.List<Internal.ISyncableData>;
        "trackArray(int[])"(arrayIn: number[]): void;
        handleWindowProperty(property: number, value: number): void;
        setSelectedWindow(player: Internal.UUID_, selectedWindow: Internal.SelectedWindowData_): void;
        handleWindowProperty(property: number, value: number): void;
        getSortType(): Internal.QIOItemViewerContainer$ListSortType;
        broadcastChanges(): void;
        getRemoteSlots(): Internal.NonNullList<any>;
        handleWindowProperty(property: number, value: number): void;
        getTransferHelper(player: Internal.Player_, craftingWindow: Internal.QIOCraftingWindow_): Internal.QIOCraftingTransferHelper;
        getSelectedWindow(): Internal.SelectedWindowData;
        "trackArray(boolean[][])"(arrayIn: boolean[][]): void;
        getContainerListeners(): Internal.List<any>;
        static getSlotsYMax(): number;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        static insertItem<SLOT extends Internal.Slot & Internal.IInsertableSlot>(slots: Internal.List_<SLOT>, stack: Internal.ItemStack_, selectedWindow: Internal.SelectedWindowData_): Internal.ItemStack;
        getFrequency(): Internal.QIOFrequency;
        simulateInsertIntoPlayerInventory(player: Internal.UUID_, stack: Internal.ItemStack_): Internal.ItemStack;
        tryItemClickBehaviourOverride(arg0: Internal.Player_, arg1: Internal.ClickAction_, arg2: Internal.Slot_, arg3: Internal.ItemStack_, arg4: Internal.ItemStack_): boolean;
        getSecurityObject(): Internal.ICapabilityProvider;
        updateSearch(queryText: string): void;
        "handleWindowProperty(short,boolean)"(property: number, value: boolean): void;
        wait(): void;
        getSelectedCraftingGrid(player: Internal.UUID_): number;
        handleWindowProperty<FREQUENCY extends Internal.Frequency>(property: number, value: FREQUENCY): void;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        static insertItem<SLOT extends Internal.Slot & Internal.IInsertableSlot>(slots: Internal.List_<SLOT>, stack: Internal.ItemStack_, ignoreEmpty: boolean, selectedWindow: Internal.SelectedWindowData_): Internal.ItemStack;
        "handleWindowProperty(short,net.minecraftforge.fluids.FluidStack)"(property: number, value: Internal.FluidStack_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        handleWindowProperty(property: number, value: Internal.ItemStack_): void;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        "handleWindowProperty(short,java.util.List)"<TYPE>(property: number, value: Internal.List_<TYPE>): void;
        onClick(slotProvider: Internal.Supplier_<Internal.ISlotClickHandler$IScrollableSlot>, button: number, hasShiftDown: boolean, heldItem: Internal.ItemStack_): void;
        getInventoryContainerSlots(): Internal.List<Internal.InventoryContainerSlot>;
        trackArray(arrayIn: boolean[]): void;
        handleUpdate(itemMap: Internal.Object2LongMap_<Internal.HashedItem$UUIDAwareHashedItem>, countCapacity: number, typeCapacity: number): void;
        "trackArray(double[])"(arrayIn: number[]): void;
        getCountCapacity(): number;
        getHotBarSlots(): Internal.List<Internal.HotBarSlot>;
        "handleWindowProperty(short,mekanism.api.math.FloatingLong)"(property: number, value: Internal.FloatingLong_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        sendAllDataToRemote(): void;
        setCarried(arg0: Internal.ItemStack_): void;
        wait(arg0: number, arg1: number): void;
        trackArray(arrayIn: number[]): void;
        trackArray(arrayIn: number[]): void;
        isRemote(): boolean;
        synchronizeCarriedToRemote(): void;
        "handleWindowProperty(short,double)"(property: number, value: number): void;
        getHand(): Internal.InteractionHand;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        handleWindowProperty<V>(property: number, value: V): void;
        trackArray(arrayIn: number[]): void;
        static getQuickcraftType(arg0: number): number;
        startTrackingServer(key: any, tracker: Internal.MekanismContainer$ISpecificContainerTracker_): void;
        "handleWindowProperty(short,float)"(property: number, value: number): void;
        handleWindowProperty(property: number, value: number): void;
        stillValid(player: Internal.Player_): boolean;
        getMainInventorySlots(): Internal.List<Internal.MainInventorySlot>;
        handleWindowProperty(property: number, value: Internal.FluidStack_): void;
        hashCode(): number;
        handleWindowProperty(property: number, value: BlockPos_): void;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        "handleWindowProperty(short,mekanism.api.chemical.ChemicalStack)"<STACK extends Internal.ChemicalStack<any>>(property: number, value: STACK): void;
        getPlayerUUID(): Internal.UUID;
        trackArray(arrayIn: number[]): void;
        equals(arg0: any): boolean;
        "trackArray(float[])"(arrayIn: number[]): void;
        getSortDirection(): Internal.QIOItemViewerContainer$SortDirection;
        removed(player: Internal.Player_): void;
        set sortType(sortType: Internal.QIOItemViewerContainer$ListSortType_)
        get totalItems(): number
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set selectedWindow(selectedWindow: Internal.SelectedWindowData_)
        set sortDirection(sortDirection: Internal.QIOItemViewerContainer$SortDirection_)
        get class(): typeof any
        get QIOItemList(): Internal.List<Internal.ISlotClickHandler$IScrollableSlot>
        get stack(): Internal.ItemStack
        get typeCapacity(): number
        get totalTypes(): number
        get stateId(): number
        get selectedCraftingGrid(): number
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get lastSlots(): Internal.NonNullList<any>
        get sortType(): Internal.QIOItemViewerContainer$ListSortType
        get remoteSlots(): Internal.NonNullList<any>
        get selectedWindow(): Internal.SelectedWindowData
        get containerListeners(): Internal.List<any>
        get slotsYMax(): number
        get frequency(): Internal.QIOFrequency
        get securityObject(): Internal.ICapabilityProvider
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get inventoryContainerSlots(): Internal.List<Internal.InventoryContainerSlot>
        get countCapacity(): number
        get hotBarSlots(): Internal.List<Internal.HotBarSlot>
        set carried(arg0: Internal.ItemStack_)
        get remote(): boolean
        get hand(): Internal.InteractionHand
        get mainInventorySlots(): Internal.List<Internal.MainInventorySlot>
        get playerUUID(): Internal.UUID
        get sortDirection(): Internal.QIOItemViewerContainer$SortDirection
    }
    type PortableQIODashboardContainer_ = PortableQIODashboardContainer;
    class AirBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type AirBlock_ = AirBlock;
    class SmallSlotUpgradeItem extends Internal.SlotUpgradeItem {
        constructor()
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        addTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: net.minecraft.network.chat.Component_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        addTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: net.minecraft.network.chat.Component_, arg2: Internal.ChatFormatting_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        numberOfUpgradeSlots(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly ID: ("small_slot_upgrade") & (string);
    }
    type SmallSlotUpgradeItem_ = SmallSlotUpgradeItem;
    class EnderCometFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static getDistance(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): number;
        static buildComet(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        static generateTrailSphere(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.RandomSource_): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type EnderCometFeature_ = EnderCometFeature;
    class RuleProcessor extends Internal.StructureProcessor {
        constructor(arg0: Internal.List_<any>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): void;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): void;
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): boolean;
        callGetType(): Internal.StructureProcessorType<any>;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.RuleProcessor>;
    }
    type RuleProcessor_ = RuleProcessor;
    interface LongCollection extends Internal.LongIterable, Internal.Collection<number> {
        /**
         * @deprecated
        */
        stream(): Internal.Stream<number>;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        "removeIf(java.util.function.LongPredicate)"(arg0: Internal.LongPredicate_): boolean;
        removeIf(arg0: Internal.LongPredicate_): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        abstract retainAll(arg0: Internal.LongCollection_): boolean;
        abstract "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        forEach(arg0: Internal.LongConsumer_): void;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): boolean;
        abstract addAll(arg0: Internal.LongCollection_): boolean;
        abstract toArray<T>(arg0: T[]): T[];
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        abstract "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): boolean;
        /**
         * @deprecated
        */
        add(arg0: any): boolean;
        "removeIf(it.unimi.dsi.fastutil.longs.LongPredicate)"(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): boolean;
        spliterator(): Internal.LongSpliterator;
        forEach(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract removeAll(arg0: Internal.LongCollection_): boolean;
        abstract containsAll(arg0: Internal.LongCollection_): boolean;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        add(arg0: number): boolean;
        longSpliterator(): Internal.LongSpliterator;
        abstract "addAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        "forEach(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): void;
        abstract "toArray(long[])"(arg0: number[]): number[];
        abstract "removeAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        abstract iterator(): Internal.LongIterator;
        longIterator(): Internal.LongIterator;
        abstract add(arg0: number): boolean;
        abstract isEmpty(): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): boolean;
        abstract "contains(long)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        toLongArray(arg0: number[]): number[];
        abstract addAll(arg0: Internal.Collection_<number>): boolean;
        abstract "retainAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        abstract toArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        "add(java.lang.Long)"(arg0: number): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<number>;
        /**
         * @deprecated
        */
        contains(arg0: any): boolean;
        abstract "containsAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        abstract "add(long)"(arg0: number): boolean;
        abstract contains(arg0: number): boolean;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<number>): boolean;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        abstract rem(arg0: number): boolean;
        "forEach(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract "addAll(java.util.Collection)"(arg0: Internal.Collection_<number>): boolean;
        abstract toLongArray(): number[];
        abstract hashCode(): number;
        abstract size(): number;
        longParallelStream(): Internal.LongStream;
        longStream(): Internal.LongStream;
        abstract clear(): void;
        abstract equals(arg0: any): boolean;
        removeIf(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): boolean;
        get empty(): boolean
    }
    type LongCollection_ = LongCollection;
    class CCRenderPipeline {
        constructor(arg0: Internal.CCRenderState_)
        addRequirement(arg0: number): void;
        getClass(): typeof any;
        toString(): string;
        rebuild(): void;
        operate(): void;
        notifyAll(): void;
        /**
         * @deprecated
        */
        builder(): Internal.CCRenderPipeline$PipelineBuilder;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        addDependency(arg0: Internal.VertexAttribute_<any>): void;
        wait(): void;
        wait(arg0: number): void;
        reset(): void;
        addAttribute(arg0: Internal.VertexAttribute_<any>): void;
        setPipeline(...arg0: Internal.IVertexOperation_[]): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set pipeline(...arg0: Internal.IVertexOperation_[])
        /**
         * @deprecated
        */
        forceFormatAttributes: boolean;
    }
    type CCRenderPipeline_ = CCRenderPipeline;
    abstract class CopperItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CopperItem_ = CopperItem;
    class ProcessingInventory extends Internal.ItemStackHandler {
        constructor(arg0: Internal.Consumer_<Internal.ItemStack>)
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        "extractItem(int,int,boolean)"(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        find(): number;
        getSlots(): number;
        setChanged(): void;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(i: number, itemStack: Internal.ItemStack_, b: boolean): Internal.ItemStack;
        "getStackInSlot(int)"(arg0: number): Internal.ItemStack;
        "getSlotLimit(int)"(i: number): number;
        getWidth(): number;
        getSlotLimit(arg0: number): number;
        "isEmpty()"(): boolean;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(slot: number, stack: Internal.ItemStack_): void;
        wait(): void;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        isEmpty(): boolean;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        withSlotLimit(arg0: boolean): this;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getHeight(): number;
        "clear()"(): void;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(i: number, itemStack: Internal.ItemStack_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        clear(): void;
        isMutable(): boolean;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        setSize(arg0: number): void;
        equals(arg0: any): boolean;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get slots(): number
        get "slots()"(): number
        get width(): number
        get "empty()"(): boolean
        get class(): typeof any
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
        set size(arg0: number)
        appliedRecipe: boolean;
        recipeDuration: number;
        callback: Internal.Consumer<Internal.ItemStack>;
        remainingTime: number;
    }
    type ProcessingInventory_ = ProcessingInventory;
    interface LightChunk extends Internal.BlockGetter {
        getMinSection(): number;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        getSectionIndex(arg0: number): number;
        getMaxSection(): number;
        getMaxBuildHeight(): number;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getSectionYFromSectionIndex(arg0: number): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        abstract getSkyLightSources(): Internal.ChunkSkyLightSources;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        abstract getHeight(): number;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        getModelDataManager(): Internal.ModelDataManager;
        abstract findBlockLightSources(arg0: Internal.BiConsumer_<BlockPos, Internal.BlockState>): void;
        isOutsideBuildHeight(arg0: number): boolean;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        abstract getMinBuildHeight(): number;
        getSectionsCount(): number;
        getMaxLightLevel(): number;
        getSectionIndexFromSectionY(arg0: number): number;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get minSection(): number
        get maxSection(): number
        get maxBuildHeight(): number
        get skyLightSources(): Internal.ChunkSkyLightSources
        get height(): number
        get modelDataManager(): Internal.ModelDataManager
        get minBuildHeight(): number
        get sectionsCount(): number
        get maxLightLevel(): number
    }
    type LightChunk_ = LightChunk;
    class EntityMobGriefingEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityMobGriefingEvent_ = EntityMobGriefingEvent;
    class ServerboundEditBookPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: number, arg1: Internal.List_<string>, arg2: Internal.Optional_<string>)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getTitle(): Internal.Optional<string>;
        getPages(): Internal.List<string>;
        getSlot(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get title(): Internal.Optional<string>
        get pages(): Internal.List<string>
        get slot(): number
        static readonly MAX_BYTES_PER_CHAR: (4) & (number);
    }
    type ServerboundEditBookPacket_ = ServerboundEditBookPacket;
    interface PlayerUtils$ConnectionAccess {
        abstract setClientIsFloating(arg0: boolean): void;
        abstract setAboveGroundTickCount(arg0: number): void;
        set clientIsFloating(arg0: boolean)
        set aboveGroundTickCount(arg0: number)
    }
    type PlayerUtils$ConnectionAccess_ = PlayerUtils$ConnectionAccess;
    interface PrimitiveIterator$OfLong extends Internal.PrimitiveIterator<number, Internal.LongConsumer> {
        forEachRemaining(arg0: any): void;
        "forEachRemaining(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): void;
        remove(): void;
        next(): any;
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        abstract nextLong(): number;
        abstract hasNext(): boolean;
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        forEachRemaining(arg0: Internal.LongConsumer_): void;
    }
    type PrimitiveIterator$OfLong_ = PrimitiveIterator$OfLong;
    class LoggerHelper {
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getLogger(): org.apache.logging.log4j.Logger;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        log(arg0: org.apache.logging.log4j.Level_, arg1: string): void;
        get class(): typeof any
        get logger(): org.apache.logging.log4j.Logger
    }
    type LoggerHelper_ = LoggerHelper;
    interface TemporalAmount {
        abstract subtractFrom(arg0: Internal.Temporal_): Internal.Temporal;
        abstract addTo(arg0: Internal.Temporal_): Internal.Temporal;
        abstract getUnits(): Internal.List<Internal.TemporalUnit>;
        abstract get(arg0: Internal.TemporalUnit_): number;
        get units(): Internal.List<Internal.TemporalUnit>
    }
    type TemporalAmount_ = TemporalAmount;
    interface IModStateTransition$EventGenerator <T extends net.minecraftforge.eventbus.api.Event & Internal.IModBusEvent> extends Internal.Function<Internal.ModContainer, T> {
        compose<V>(arg0: Internal.Function_<V, Internal.ModContainer>): Internal.Function<V, T>;
        fromFunction<FN extends net.minecraftforge.eventbus.api.Event & Internal.IModBusEvent>(arg0: Internal.Function_<Internal.ModContainer, FN>): Internal.IModStateTransition$EventGenerator<FN>;
        andThen<V>(arg0: Internal.Function_<T, V>): Internal.Function<Internal.ModContainer, V>;
        abstract apply(arg0: Internal.ModContainer_): T;
        identity<T>(): Internal.Function<T, T>;
        (arg0: Internal.ModContainer): T;
    }
    type IModStateTransition$EventGenerator_<T extends net.minecraftforge.eventbus.api.Event & Internal.IModBusEvent> = ((arg0: Internal.ModContainer)=> T) | IModStateTransition$EventGenerator<T>;
    class BrainDebugRenderer implements Internal.DebugRenderer$SimpleDebugRenderer {
        constructor(arg0: Internal.Minecraft_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        addPoi(arg0: Internal.BrainDebugRenderer$PoiInfo_): void;
        wait(arg0: number, arg1: number): void;
        removePoi(arg0: BlockPos_): void;
        hashCode(): number;
        setFreeTicketCount(arg0: BlockPos_, arg1: number): void;
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: number, arg3: number, arg4: number): void;
        wait(): void;
        clear(): void;
        removeBrainDump(arg0: number): void;
        addOrUpdateBrainDump(arg0: Internal.BrainDebugRenderer$BrainDump_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type BrainDebugRenderer_ = BrainDebugRenderer;
    class RenderGuiOverlayEvent$Post extends Internal.RenderGuiOverlayEvent {
        constructor()
        constructor(arg0: com.mojang.blaze3d.platform.Window_, arg1: Internal.GuiGraphics_, arg2: number, arg3: Internal.NamedGuiOverlay_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getGuiGraphics(): Internal.GuiGraphics;
        getPartialTick(): number;
        toString(): string;
        getWindow(): com.mojang.blaze3d.platform.Window;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getOverlay(): Internal.NamedGuiOverlay;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get guiGraphics(): Internal.GuiGraphics
        get partialTick(): number
        get window(): com.mojang.blaze3d.platform.Window
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get overlay(): Internal.NamedGuiOverlay
    }
    type RenderGuiOverlayEvent$Post_ = RenderGuiOverlayEvent$Post;
    class AxisAngle4f implements Internal.Cloneable, Internal.Externalizable {
        constructor()
        constructor(arg0: Internal.Quaternionfc_)
        constructor(arg0: number, arg1: Internal.Vector3fc_)
        constructor(arg0: Internal.AxisAngle4f_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        "transform(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        normalize(): this;
        set(arg0: Internal.AxisAngle4f_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "get(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        "set(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        notify(): void;
        "set(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        "set(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        get(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        set(arg0: Internal.Quaternionfc_): this;
        set(arg0: Internal.Matrix4fc_): this;
        set(arg0: Internal.Quaterniondc_): this;
        set(arg0: Internal.Matrix4dc_): this;
        "set(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        set(arg0: Internal.Matrix4x3fc_): this;
        get(arg0: Internal.AxisAngle4d_): Internal.AxisAngle4d;
        "set(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_): this;
        readExternal(arg0: Internal.ObjectInput_): void;
        "get(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        "get(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        "transform(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        toString(arg0: Internal.NumberFormat_): string;
        "set(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        get(arg0: Matrix3f_): Matrix3f;
        wait(): void;
        get(arg0: Quaternionf_): Quaternionf;
        rotate(arg0: number): this;
        clone(): any;
        getClass(): typeof any;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        set(arg0: Internal.AxisAngle4d_): this;
        transform(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        "get(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): Internal.AxisAngle4d;
        "get(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: Internal.Vector3fc_): this;
        get(arg0: Matrix4f_): Matrix4f;
        transform(arg0: Vec4f_): Vec4f;
        "transform(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        "set(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        get(arg0: Internal.AxisAngle4f_): this;
        "set(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        toString(): string;
        "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        notifyAll(): void;
        "get(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        transform(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        get(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        hashCode(): number;
        transform(arg0: Vec3f_): Vec3f;
        set(arg0: Internal.Matrix3dc_): this;
        "get(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        wait(arg0: number): void;
        get(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        "transform(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        set(arg0: Internal.Matrix3fc_): this;
        equals(arg0: any): boolean;
        "set(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        set "(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        set "(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_)
        set "(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_)
        set "(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_)
        set "(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_)
        set "(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_)
        get class(): typeof any
        set "(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_)
        set "(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_)
        z: number;
        y: number;
        x: number;
        angle: number;
    }
    type AxisAngle4f_ = AxisAngle4f;
    class FusionRecipe implements Internal.IFusionRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.ItemStack_, arg2: Internal.Ingredient_, arg3: number, arg4: Internal.TechLevel_, arg5: Internal.Collection_<any>)
        getClass(): typeof any;
        assemble(arg0: Internal.IFusionInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getEnergyCost(): number;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        tickFusionState(arg0: Internal.IFusionStateMachine_, arg1: Internal.IFusionInventory_, arg2: Internal.Level_): void;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        getRecipeTier(): Internal.TechLevel;
        getRemainingItems(arg0: Internal.IFusionInventory_): Internal.NonNullList<Internal.ItemStack>;
        static completeCraft(arg0: Internal.IFusionInventory_, arg1: Internal.Level_, arg2: Internal.IFusionRecipe_): void;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        "matches(com.brandon3055.draconicevolution.api.crafting.IFusionInventory,net.minecraft.world.level.Level)"(arg0: Internal.IFusionInventory_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        canStartCraft(arg0: Internal.IFusionInventory_, arg1: Internal.Level_, arg2: Internal.Consumer_<net.minecraft.network.chat.Component>): boolean;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        fusionIngredients(): Internal.List<Internal.IFusionRecipe$IFusionIngredient>;
        "assemble(com.brandon3055.draconicevolution.api.crafting.IFusionInventory,net.minecraft.core.RegistryAccess)"(arg0: Internal.IFusionInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        matches(arg0: Internal.IFusionInventory_, arg1: Internal.Level_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        getCatalyst(): Internal.Ingredient;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get energyCost(): number
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get recipeTier(): Internal.TechLevel
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get catalyst(): Internal.Ingredient
    }
    type FusionRecipe_ = FusionRecipe;
    interface IForgeMobEffectInstance {
        abstract setCurativeItems(arg0: Internal.List_<Internal.ItemStack>): void;
        addCurativeItem(arg0: Internal.ItemStack_): void;
        abstract getCurativeItems(): Internal.List<Internal.ItemStack>;
        writeCurativeItems(arg0: Internal.CompoundTag_): void;
        isCurativeItem(arg0: Internal.ItemStack_): boolean;
        set curativeItems(arg0: Internal.List_<Internal.ItemStack>)
        get curativeItems(): Internal.List<Internal.ItemStack>
    }
    type IForgeMobEffectInstance_ = IForgeMobEffectInstance;
    interface FontAccessor {
        abstract create$getFonts(): Internal.Function<ResourceLocation, Internal.FontSet>;
        (): Internal.Function_<ResourceLocation, Internal.FontSet>;
    }
    type FontAccessor_ = (()=> Internal.Function_<ResourceLocation, Internal.FontSet>) | FontAccessor;
    interface Decoder <A> {
        parse<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<A>;
        error<A>(arg0: string): this;
        withLifecycle(arg0: Internal.Lifecycle_): this;
        unit<A>(arg0: A): Internal.MapDecoder<A>;
        ofSimple<A>(arg0: Internal.Decoder$Simple_<A>): this;
        "unit(java.lang.Object)"<A>(arg0: A): Internal.MapDecoder<A>;
        parse<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<A>;
        fieldOf(arg0: string): Internal.MapDecoder<A>;
        terminal(): Internal.Decoder$Terminal<A>;
        ofTerminal<A>(arg0: Internal.Decoder$Terminal_<A>): this;
        map<B>(arg0: Internal.Function_<A, B>): Internal.Decoder<B>;
        abstract decode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<Internal.Pair<A, T>>;
        simple(): Internal.Decoder$Simple<A>;
        decode<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<Internal.Pair<A, T>>;
        flatMap<B>(arg0: Internal.Function_<A, Internal.DataResult<B>>): Internal.Decoder<B>;
        boxed(): Internal.Decoder$Boxed<A>;
        "unit(java.util.function.Supplier)"<A>(arg0: Internal.Supplier_<A>): Internal.MapDecoder<A>;
        ofBoxed<A>(arg0: Internal.Decoder$Boxed_<A>): this;
        unit<A>(arg0: Internal.Supplier_<A>): Internal.MapDecoder<A>;
        promotePartial(arg0: Internal.Consumer_<string>): this;
        (arg0: Internal.DynamicOps<T>, arg1: T): Internal.DataResult_<Internal.Pair<A, T>>;
    }
    type Decoder_<A> = Decoder<A> | ((arg0: Internal.DynamicOps<T>, arg1: T)=> Internal.DataResult_<Internal.Pair<A, T>>);
    class CaveVinesPlantBlock extends Internal.GrowingPlantBodyBlock implements Internal.CaveVines, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        static use(arg0: Internal.Entity_, arg1: Internal.BlockState_, arg2: Internal.Level_, arg3: BlockPos_): Internal.InteractionResult;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        static hasGlowBerries(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        static emission(arg0: number): Internal.ToIntFunction<Internal.BlockState>;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CaveVinesPlantBlock_ = CaveVinesPlantBlock;
    class TimberFrameType extends Internal.Enum<Internal.TimberFrameType> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getPrevious(): this;
        getName(): string;
        isRotatable(): boolean;
        static values(): Internal.TimberFrameType[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getLangName(): string;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.TimberFrameType;
        compareTo(arg0: Internal.TimberFrameType_): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TimberFrameType>>;
        "compareTo(com.ldtteam.domumornamentum.block.types.TimberFrameType)"(arg0: Internal.TimberFrameType_): number;
        getDeclaringClass(): typeof Internal.TimberFrameType;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get previous(): Internal.TimberFrameType
        get name(): string
        get rotatable(): boolean
        get langName(): string
        get declaringClass(): typeof Internal.TimberFrameType
        static readonly HORIZONTAL_PLAIN: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly DOUBLE_CROSSED: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly DOWN_GATED: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly ONE_CROSSED_LR: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly PLAIN: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly SIDE_FRAMED: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly SIDE_FRAMED_HORIZONTAL: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly UP_GATED: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly FRAMED: (Internal.TimberFrameType) & (Internal.TimberFrameType);
        static readonly ONE_CROSSED_RL: (Internal.TimberFrameType) & (Internal.TimberFrameType);
    }
    type TimberFrameType_ = TimberFrameType | "up_gated" | "down_gated" | "double_crossed" | "one_crossed_rl" | "plain" | "one_crossed_lr" | "side_framed" | "side_framed_horizontal" | "horizontal_plain" | "framed";
    class AxisAngle4d implements Internal.Cloneable, Internal.Externalizable {
        constructor()
        constructor(arg0: Internal.AxisAngle4d_)
        constructor(arg0: number, arg1: Vec3f_)
        constructor(arg0: Internal.Quaternionfc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.AxisAngle4f_)
        constructor(arg0: Internal.Quaterniondc_)
        constructor(arg0: number, arg1: Internal.Vector3dc_)
        normalize(): this;
        "transform(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        set(arg0: Internal.AxisAngle4f_): this;
        set(arg0: number, arg1: Vec3f_): this;
        "get(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        "set(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        "set(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        notify(): void;
        set(arg0: Internal.Matrix4dc_): this;
        "transform(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        get(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        transform(arg0: Internal.Vector4d_): Internal.Vector4d;
        set(arg0: Internal.Quaternionfc_): this;
        set(arg0: Internal.Matrix4fc_): this;
        set(arg0: Internal.Quaterniondc_): this;
        "transform(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "set(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        set(arg0: Internal.Matrix4x3fc_): this;
        get(arg0: Internal.AxisAngle4d_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "set(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_): this;
        readExternal(arg0: Internal.ObjectInput_): void;
        "get(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        "transform(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        "get(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        toString(arg0: Internal.NumberFormat_): string;
        get(arg0: Matrix3f_): Matrix3f;
        "set(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        "set(double,org.joml.Vector3dc)"(arg0: number, arg1: Internal.Vector3dc_): this;
        transform(arg0: Internal.Vector3d_): Internal.Vector3d;
        wait(): void;
        get(arg0: Quaternionf_): Quaternionf;
        "set(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        clone(): any;
        getClass(): typeof any;
        set(arg0: Internal.AxisAngle4d_): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        transform(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        "get(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        "get(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        wait(arg0: number, arg1: number): void;
        get(arg0: Matrix4f_): Matrix4f;
        rotate(arg0: number): this;
        transform(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        set(arg0: number, arg1: Internal.Vector3dc_): this;
        "set(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        "transform(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        "set(double,org.joml.Vector3f)"(arg0: number, arg1: Vec3f_): this;
        get(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        "set(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        toString(): string;
        transform(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        notifyAll(): void;
        "get(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        get(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        hashCode(): number;
        transform(arg0: Vec3f_): Vec3f;
        set(arg0: Internal.Matrix3fc_): this;
        "get(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        set(arg0: Internal.Matrix3dc_): this;
        "transform(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        wait(arg0: number): void;
        get(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        equals(arg0: any): boolean;
        "set(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        set "(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_)
        set "(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        set "(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_)
        set "(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_)
        set "(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_)
        set "(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_)
        get class(): typeof any
        set "(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_)
        set "(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_)
        z: number;
        angle: number;
        x: number;
        y: number;
    }
    type AxisAngle4d_ = AxisAngle4d;
    interface Float2ShortFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleToIntFunction {
        getOrDefault(arg0: number, arg1: number): number;
        andThenObject<T>(arg0: Internal.Short2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2ShortFunction<T>;
        andThenReference<T>(arg0: Internal.Short2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2ShortFunction;
        "containsKey(float)"(arg0: number): boolean;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2ShortFunction<T>;
        abstract get(arg0: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        "put(float,short)"(arg0: number, arg1: number): number;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2ShortFunction;
        put(arg0: number, arg1: number): number;
        andThenLong(arg0: Internal.Short2LongFunction_): Internal.Float2LongFunction;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2ShortFunction;
        andThenDouble(arg0: Internal.Short2DoubleFunction_): Internal.Float2DoubleFunction;
        andThenInt(arg0: Internal.Short2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Short)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Short)"(arg0: any, arg1: number): number;
        abstract "get(float)"(arg0: number): number;
        "remove(float)"(arg0: number): number;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThenShort(arg0: Internal.Short2ShortFunction_): this;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        "getOrDefault(float,short)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenFloat(arg0: Internal.Short2FloatFunction_): Internal.Float2FloatFunction;
        andThenByte(arg0: Internal.Short2ByteFunction_): Internal.Float2ByteFunction;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2ShortFunction;
        apply(arg0: number): number;
        containsKey(arg0: number): boolean;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2ShortFunction;
        andThenChar(arg0: Internal.Short2CharFunction_): Internal.Float2CharFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        size(): number;
        defaultReturnValue(arg0: number): void;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2ShortFunction;
        clear(): void;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
    }
    type Float2ShortFunction_ = Float2ShortFunction;
    interface INetworkToolAware {
        abstract showNetworkInfo(arg0: Internal.UseOnContext_): boolean;
        (arg0: Internal.UseOnContext): boolean;
    }
    type INetworkToolAware_ = ((arg0: Internal.UseOnContext)=> boolean) | INetworkToolAware;
    class BasicHeatCapacitor implements Internal.IHeatCapacitor {
        getClass(): typeof any;
        getTemperature(): number;
        setHeatCapacityFromPacket(newCapacity: number): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(nbt: Internal.CompoundTag_): void;
        notify(): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(nbt: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getHeatCapacity(): number;
        getHeat(): number;
        setHeatCapacity(newCapacity: number, updateHeat: boolean): void;
        static create(heatCapacity: number, ambientTempSupplier: Internal.DoubleSupplier_, listener: Internal.IContentsListener_): Internal.BasicHeatCapacitor;
        serializeNBT(): Internal.Tag;
        onContentsChanged(): void;
        getInverseConduction(): number;
        deserializeNBT(nbt: Internal.Tag_): void;
        toString(): string;
        handleHeat(transfer: number): void;
        setHeat(heat: number): void;
        notifyAll(): void;
        getInverseInsulation(): number;
        deserializeNBT(nbt: Internal.CompoundTag_): void;
        hashCode(): number;
        update(): void;
        wait(): void;
        wait(arg0: number): void;
        static create(heatCapacity: number, inverseConductionCoefficient: number, inverseInsulationCoefficient: number, ambientTempSupplier: Internal.DoubleSupplier_, listener: Internal.IContentsListener_): Internal.BasicHeatCapacitor;
        equals(arg0: any): boolean;
        get class(): typeof any
        get temperature(): number
        set heatCapacityFromPacket(newCapacity: number)
        get heatCapacity(): number
        get heat(): number
        get inverseConduction(): number
        set heat(heat: number)
        get inverseInsulation(): number
    }
    type BasicHeatCapacitor_ = BasicHeatCapacitor;
    class Items$1 extends Internal.BlockItem {
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        handler$cmd000$place(arg0: Internal.BlockPlaceContext_, arg1: Internal.CallbackInfoReturnable_<any>, arg2: Internal.BlockPlaceContext_, arg3: Internal.BlockState_): void;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type Items$1_ = Items$1;
    class VillagerData {
        constructor(arg0: Internal.VillagerType_, arg1: Internal.VillagerProfession_, arg2: number)
        getClass(): typeof any;
        static getMaxXpPerLevel(arg0: number): number;
        getLevel(): number;
        static getMinXpPerLevel(arg0: number): number;
        toString(): string;
        notifyAll(): void;
        setProfession(arg0: Internal.VillagerProfession_): this;
        notify(): void;
        setLevel(arg0: number): this;
        wait(arg0: number, arg1: number): void;
        setType(arg0: Internal.VillagerType_): this;
        getType(): Internal.VillagerType;
        hashCode(): number;
        getProfession(): Internal.VillagerProfession;
        wait(): void;
        static canLevelUp(arg0: number): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get level(): number
        set profession(arg0: Internal.VillagerProfession_)
        set level(arg0: number)
        set type(arg0: Internal.VillagerType_)
        get type(): Internal.VillagerType
        get profession(): Internal.VillagerProfession
        static readonly CODEC: Internal.Codec<Internal.VillagerData>;
        static readonly MAX_VILLAGER_LEVEL: (5) & (number);
        static readonly MIN_VILLAGER_LEVEL: (1) & (number);
    }
    type VillagerData_ = VillagerData;
    interface WeightedStateProviderAccessor {
        abstract getWeightedList(): Internal.SimpleWeightedRandomList<Internal.BlockState>;
        get weightedList(): Internal.SimpleWeightedRandomList<Internal.BlockState>
        (): Internal.SimpleWeightedRandomList_<Internal.BlockState>;
    }
    type WeightedStateProviderAccessor_ = (()=> Internal.SimpleWeightedRandomList_<Internal.BlockState>) | WeightedStateProviderAccessor;
    interface ShortUnaryOperator extends Internal.IntUnaryOperator, Internal.UnaryOperator<number> {
        identity(): this;
        /**
         * @deprecated
        */
        apply(arg0: number): number;
        compose<V>(arg0: Internal.Function_<V, number>): Internal.Function<V, number>;
        abstract apply(arg0: number): number;
        /**
         * @deprecated
        */
        apply(arg0: any): any;
        "compose(java.util.function.Function)"<V>(arg0: Internal.Function_<V, number>): Internal.Function<V, number>;
        /**
         * @deprecated
        */
        "apply(java.lang.Object)"(arg0: any): any;
        negation(): this;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        abstract "apply(short)"(arg0: number): number;
        "andThen(java.util.function.Function)"<V>(arg0: Internal.Function_<number, V>): Internal.Function<number, V>;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "apply(java.lang.Short)"(arg0: number): number;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        andThen<V>(arg0: Internal.Function_<number, V>): Internal.Function<number, V>;
    }
    type ShortUnaryOperator_ = ShortUnaryOperator;
    class FTBQuestsKubeJSWrapper {
        constructor()
        getServerDataFromSource(source: Internal.CommandSourceStack_): Internal.FTBQuestsKubeJSPlayerData;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getFile(level: Internal.Level_): Internal.BaseQuestFile;
        hashCode(): number;
        getServerDataFromPlayer(player: Internal.Player_): Internal.FTBQuestsKubeJSPlayerData;
        getData(level: Internal.Level_, uuid: Internal.UUID_): Internal.TeamData;
        wait(): void;
        getData(player: Internal.Player_): Internal.TeamData;
        getQuestShapes(): Internal.Map<string, Internal.QuestShape>;
        wait(arg0: number): void;
        getObject(level: Internal.Level_, id: any): Internal.QuestObjectBase;
        getQuestObjectTypes(): Internal.Map<string, Internal.QuestObjectType>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get questShapes(): Internal.Map<string, Internal.QuestShape>
        get questObjectTypes(): Internal.Map<string, Internal.QuestObjectType>
        static readonly INSTANCE: (Internal.FTBQuestsKubeJSWrapper) & (Internal.FTBQuestsKubeJSWrapper);
    }
    type FTBQuestsKubeJSWrapper_ = FTBQuestsKubeJSWrapper;
    class MobBucketItem extends Internal.BucketItem {
        constructor(arg0: Internal.EntityType_<any>, arg1: Internal.Fluid_, arg2: Internal.SoundEvent_, arg3: Internal.Item$Properties_)
        constructor(arg0: Internal.Supplier_<Internal.EntityType<any>>, arg1: Internal.Supplier_<Internal.Fluid>, arg2: Internal.Supplier_<Internal.SoundEvent>, arg3: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static getEmptySuccessItem(arg0: Internal.ItemStack_, arg1: Internal.Player_): Internal.ItemStack;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        emptyContents(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockHitResult_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        getFluid(): Internal.Fluid;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        checkExtraContent(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.ItemStack_, arg3: BlockPos_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        arch$getFluid(): Internal.Fluid;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        emptyContents(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockHitResult_, arg4: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get fluid(): Internal.Fluid
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MobBucketItem_ = MobBucketItem;
    class BeltTunnelBlock$Shape extends Internal.Enum<Internal.BeltTunnelBlock$Shape> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        "compareTo(com.simibubi.create.content.logistics.tunnel.BeltTunnelBlock$Shape)"(arg0: Internal.BeltTunnelBlock$Shape_): number;
        toString(): string;
        getSerializedName(): string;
        static valueOf(arg0: string): Internal.BeltTunnelBlock$Shape;
        notifyAll(): void;
        static values(): Internal.BeltTunnelBlock$Shape[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BeltTunnelBlock$Shape>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.BeltTunnelBlock$Shape_): number;
        getDeclaringClass(): typeof Internal.BeltTunnelBlock$Shape;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.BeltTunnelBlock$Shape
        static readonly STRAIGHT: (Internal.BeltTunnelBlock$Shape) & (Internal.BeltTunnelBlock$Shape);
        static readonly CLOSED: (Internal.BeltTunnelBlock$Shape) & (Internal.BeltTunnelBlock$Shape);
        static readonly CROSS: (Internal.BeltTunnelBlock$Shape) & (Internal.BeltTunnelBlock$Shape);
        static readonly WINDOW: (Internal.BeltTunnelBlock$Shape) & (Internal.BeltTunnelBlock$Shape);
        static readonly T_LEFT: (Internal.BeltTunnelBlock$Shape) & (Internal.BeltTunnelBlock$Shape);
        static readonly T_RIGHT: (Internal.BeltTunnelBlock$Shape) & (Internal.BeltTunnelBlock$Shape);
    }
    type BeltTunnelBlock$Shape_ = BeltTunnelBlock$Shape | "t_left" | "window" | "cross" | "closed" | "t_right" | "straight";
    abstract class DiscreteVoxelShape implements Internal.DiscreteVSAccess {
        getClass(): typeof any;
        forAllBoxes(arg0: Internal.DiscreteVoxelShape$IntLineConsumer_, arg1: boolean): void;
        isEmpty(): boolean;
        notify(): void;
        getSize(arg0: Internal.Direction$Axis_): number;
        wait(arg0: number, arg1: number): void;
        forAllFaces(arg0: Internal.DiscreteVoxelShape$IntFaceConsumer_): void;
        abstract firstFull(arg0: Internal.Direction$Axis_): number;
        abstract isFull(arg0: number, arg1: number, arg2: number): boolean;
        isFullWide(arg0: Internal.AxisCycle_, arg1: number, arg2: number, arg3: number): boolean;
        getZSize(): number;
        forAllEdges(arg0: Internal.DiscreteVoxelShape$IntLineConsumer_, arg1: boolean): void;
        abstract fill(arg0: number, arg1: number, arg2: number): void;
        isFullWide(arg0: number, arg1: number, arg2: number): boolean;
        toString(): string;
        lastFull(arg0: Internal.Direction$Axis_, arg1: number, arg2: number): number;
        isFull(arg0: Internal.AxisCycle_, arg1: number, arg2: number, arg3: number): boolean;
        notifyAll(): void;
        firstFull(arg0: Internal.Direction$Axis_, arg1: number, arg2: number): number;
        getXSize(): number;
        hashCode(): number;
        getYSize(): number;
        "getXSize()"(): number;
        wait(): void;
        wait(arg0: number): void;
        "getYSize()"(): number;
        abstract lastFull(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        "getZSize()"(): number;
        get class(): typeof any
        get empty(): boolean
        get ZSize(): number
        get XSize(): number
        get YSize(): number
        get "XSize()"(): number
        get "YSize()"(): number
        get "ZSize()"(): number
    }
    type DiscreteVoxelShape_ = DiscreteVoxelShape;
    class DigitalAdapterBlockEntity extends Internal.BlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        emf$hasVehicle(): boolean;
        requestModelDataUpdate(): void;
        etf$getType(): Internal.EntityType<any>;
        emf$getVelocity(): Vec3d;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        etf$isBlockEntity(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        handler$dbg000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        emf$prevZ(): number;
        etf$canBeBright(): boolean;
        setRemoved(): void;
        emf$isOnGround(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        etf$getPose(): Internal.Pose;
        etf$getEntityKey(): string;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        etf$getOptifineId(): number;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        emf$isInvisible(): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        etf$distanceTo(entity: Internal.Entity_): number;
        emf$isSprinting(): boolean;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        emf$isInLava(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        emf$isWet(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        handler$dbg000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        emf$isGlowing(): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        etf$getScoreboardTeam(): Internal.Team;
        emf$getZ(): number;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): void;
        wait(arg0: number): void;
        etf$getItemsEquipped(): Internal.Iterable<any>;
        etf$getVelocity(): Vec3d;
        reviveCaps(): void;
        etf$getWorld(): Internal.Level;
        getUpdateTag(): Internal.CompoundTag;
        emf$getYaw(): number;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getBlockPos(): BlockPos;
        etf$getNbt(): Internal.CompoundTag;
        isRemoved(): boolean;
        emf$isSneaking(): boolean;
        etf$getBlockPos(): BlockPos;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        emf$prevPitch(): number;
        etf$getBlockY(): number;
        etf$getHandItems(): Internal.Iterable<any>;
        etf$getArmorItems(): Internal.Iterable<any>;
        emf$getY(): number;
        invalidateCaps(): void;
        emf$prevX(): number;
        getBlockState(): Internal.BlockState;
        emf$age(): number;
        etf$hasCustomName(): boolean;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        emf$isTouchingWater(): boolean;
        emf$getVariableMap(): Internal.Object2FloatOpenHashMap<any>;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        etf$getCustomName(): net.minecraft.network.chat.Component;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        emf$prevY(): number;
        emf$getX(): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        emf$isOnFire(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        etf$getUuid(): Internal.UUID;
        isForcedVisible(): boolean;
        emf$hasPassengers(): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        emf$getTypeString(): string;
        getModelData(): Internal.ModelData;
        emf$getPitch(): number;
        emf$isAlive(): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get persistentData(): Internal.CompoundTag
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        static readonly MAX_LINES: (16) & (number);
        readonly textLines: Internal.List<Internal.MutableComponent>;
        static readonly EMPTY_LINE: (Internal.MutableComponent) & (Internal.MutableComponent);
    }
    type DigitalAdapterBlockEntity_ = DigitalAdapterBlockEntity;
    class FileToIdConverter {
        constructor(arg0: string, arg1: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        listMatchingResourceStacks(arg0: Internal.ResourceManager_): Internal.Map<ResourceLocation, Internal.List<Internal.Resource>>;
        static json(arg0: string): Internal.FileToIdConverter;
        idToFile(arg0: ResourceLocation_): ResourceLocation;
        fileToId(arg0: ResourceLocation_): ResourceLocation;
        hashCode(): number;
        listMatchingResources(arg0: Internal.ResourceManager_): Internal.Map<ResourceLocation, Internal.Resource>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type FileToIdConverter_ = FileToIdConverter;
    interface LongSpliterator extends Internal.Spliterator$OfLong {
        forEachRemaining(arg0: any): void;
        /**
         * @deprecated
        */
        "tryAdvance(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): boolean;
        getComparator(): Internal.Comparator<any>;
        abstract "tryAdvance(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): boolean;
        hasCharacteristics(arg0: number): boolean;
        abstract tryAdvance(arg0: Internal.LongConsumer_): boolean;
        forEachRemaining(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        skip(arg0: number): number;
        abstract estimateSize(): number;
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        "forEachRemaining(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): void;
        "tryAdvance(java.lang.Object)"(arg0: any): boolean;
        trySplit(): Internal.Spliterator<any>;
        tryAdvance(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): boolean;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        getExactSizeIfKnown(): number;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        "forEachRemaining(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        "tryAdvance(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): boolean;
        tryAdvance(arg0: any): boolean;
        abstract characteristics(): number;
        /**
         * @deprecated
        */
        tryAdvance(arg0: Internal.Consumer_<number>): boolean;
        forEachRemaining(arg0: Internal.LongConsumer_): void;
        get comparator(): Internal.Comparator<any>
        get exactSizeIfKnown(): number
    }
    type LongSpliterator_ = LongSpliterator;
    interface CoreBakedGeoModel {
        searchForChildBone(arg0: Internal.CoreGeoBone_, arg1: string): Internal.CoreGeoBone;
        abstract getBones(): Internal.List<Internal.CoreGeoBone>;
        abstract getBone(arg0: string): Internal.Optional<Internal.CoreGeoBone>;
        get bones(): Internal.List<Internal.CoreGeoBone>
    }
    type CoreBakedGeoModel_ = CoreBakedGeoModel;
    class EnergyCubeTier extends Internal.Enum<Internal.EnergyCubeTier> implements Internal.StringRepresentable, Internal.ITier {
        getClass(): typeof any;
        static valueOf(name: string): Internal.EnergyCubeTier;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        "compareTo(mekanism.common.tier.EnergyCubeTier)"(arg0: Internal.EnergyCubeTier_): number;
        compareTo(arg0: Internal.EnergyCubeTier_): number;
        getBaseOutput(): Internal.FloatingLong;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getMaxEnergy(): Internal.FloatingLong;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EnergyCubeTier>>;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.EnergyCubeTier;
        getBaseTier(): Internal.BaseTier;
        toString(): string;
        notifyAll(): void;
        setConfigReference(storageReference: Internal.CachedFloatingLongValue_, outputReference: Internal.CachedFloatingLongValue_): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        getOutput(): Internal.FloatingLong;
        ordinal(): number;
        wait(): void;
        static values(): Internal.EnergyCubeTier[];
        getBaseMaxEnergy(): Internal.FloatingLong;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get baseOutput(): Internal.FloatingLong
        get maxEnergy(): Internal.FloatingLong
        get declaringClass(): typeof Internal.EnergyCubeTier
        get baseTier(): Internal.BaseTier
        get output(): Internal.FloatingLong
        get baseMaxEnergy(): Internal.FloatingLong
        static readonly ADVANCED: (Internal.EnergyCubeTier) & (Internal.EnergyCubeTier);
        static readonly ELITE: (Internal.EnergyCubeTier) & (Internal.EnergyCubeTier);
        static readonly CREATIVE: (Internal.EnergyCubeTier) & (Internal.EnergyCubeTier);
        static readonly BASIC: (Internal.EnergyCubeTier) & (Internal.EnergyCubeTier);
        static readonly ULTIMATE: (Internal.EnergyCubeTier) & (Internal.EnergyCubeTier);
    }
    type EnergyCubeTier_ = "elite" | "advanced" | "ultimate" | "creative" | "basic" | EnergyCubeTier;
    abstract class Either <L, R> implements Internal.App<Internal.Either$Mu<R>, L> {
        getClass(): typeof any;
        abstract right(): Internal.Optional<R>;
        toString(): string;
        abstract ifRight(arg0: Internal.Consumer_<R>): this;
        abstract mapBoth<C, D>(arg0: Internal.Function_<L, C>, arg1: Internal.Function_<R, D>): Internal.Either<C, D>;
        flatMap<L2>(arg0: Internal.Function_<L, Internal.Either<L2, R>>): Internal.Either<L2, R>;
        notifyAll(): void;
        swap(): Internal.Either<R, L>;
        notify(): void;
        abstract ifLeft(arg0: Internal.Consumer_<L>): this;
        wait(arg0: number, arg1: number): void;
        abstract map<T>(arg0: Internal.Function_<L, T>, arg1: Internal.Function_<R, T>): T;
        mapRight<T>(arg0: Internal.Function_<R, T>): Internal.Either<L, T>;
        hashCode(): number;
        static right<L, R>(arg0: R): Internal.Either<L, R>;
        wait(): void;
        static unbox<L, R>(arg0: Internal.App_<Internal.Either$Mu<R>, L>): Internal.Either<L, R>;
        wait(arg0: number): void;
        mapLeft<T>(arg0: Internal.Function_<L, T>): Internal.Either<T, R>;
        orThrow(): L;
        equals(arg0: any): boolean;
        abstract left(): Internal.Optional<L>;
        static left<L, R>(arg0: L): Internal.Either<L, R>;
        get class(): typeof any
    }
    type Either_<L, R> = Either<L, R>;
    class FlatLevelGeneratorSettings {
        constructor(arg0: Internal.Optional_<Internal.HolderSet<Internal.StructureSet>>, arg1: Internal.Holder_<Internal.Biome>, arg2: Internal.List_<Internal.Holder<Internal.PlacedFeature>>)
        getClass(): typeof any;
        setAddLakes(): void;
        toString(): string;
        static getDefault(arg0: Internal.HolderGetter_<Internal.Biome>, arg1: Internal.HolderGetter_<Internal.StructureSet>, arg2: Internal.HolderGetter_<Internal.PlacedFeature>): Internal.FlatLevelGeneratorSettings;
        notifyAll(): void;
        updateLayers(): void;
        notify(): void;
        getLayers(): Internal.List<Internal.BlockState>;
        wait(arg0: number, arg1: number): void;
        adjustGenerationSettings(arg0: Internal.Holder_<Internal.Biome>): Internal.BiomeGenerationSettings;
        getLayersInfo(): Internal.List<Internal.FlatLayerInfo>;
        hashCode(): number;
        structureOverrides(): Internal.Optional<Internal.HolderSet<Internal.StructureSet>>;
        static createLakesList(arg0: Internal.HolderGetter_<Internal.PlacedFeature>): Internal.List<Internal.Holder<Internal.PlacedFeature>>;
        setDecoration(): void;
        wait(): void;
        withBiomeAndLayers(arg0: Internal.List_<Internal.FlatLayerInfo>, arg1: Internal.Optional_<Internal.HolderSet<Internal.StructureSet>>, arg2: Internal.Holder_<Internal.Biome>): this;
        wait(arg0: number): void;
        getBiome(): Internal.Holder<Internal.Biome>;
        equals(arg0: any): boolean;
        static getDefaultBiome(arg0: Internal.HolderGetter_<Internal.Biome>): Internal.Holder<Internal.Biome>;
        get class(): typeof any
        get layers(): Internal.List<Internal.BlockState>
        get layersInfo(): Internal.List<Internal.FlatLayerInfo>
        get biome(): Internal.Holder<Internal.Biome>
        static readonly CODEC: Internal.Codec<Internal.FlatLevelGeneratorSettings>;
        readonly biome: Internal.Holder<Internal.Biome>;
    }
    type FlatLevelGeneratorSettings_ = FlatLevelGeneratorSettings;
    interface Struct$StructValidation {
        abstract validate(arg0: number): void;
        (arg0: number): void;
    }
    type Struct$StructValidation_ = ((arg0: number)=> void) | Struct$StructValidation;
    class LiquidBlazeBurnerBlock extends Internal.HorizontalDirectionalBlock implements com.simibubi.create.content.equipment.wrench.IWrenchable, Internal.IBE<Internal.LiquidBlazeBurnerBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getBlockEntityClass(): typeof Internal.LiquidBlazeBurnerBlockEntity;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.LiquidBlazeBurnerBlockEntity>): void;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getBlockEntityType(): Internal.BlockEntityType<Internal.LiquidBlazeBurnerBlockEntity>;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        "animateTick(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.Level,net.minecraft.core.BlockPos,java.util.Random)"(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Random_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.LiquidBlazeBurnerBlockEntity;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.LiquidBlazeBurnerBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        "animateTick(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.Level,net.minecraft.core.BlockPos,net.minecraft.util.RandomSource)"(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Random_): void;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        static tryInsert(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean, arg5: boolean, arg6: boolean): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.LiquidBlazeBurnerBlockEntity>;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityClass(): typeof Internal.LiquidBlazeBurnerBlockEntity
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get blockEntityType(): Internal.BlockEntityType<Internal.LiquidBlazeBurnerBlockEntity>
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly HEAT_LEVEL: Internal.EnumProperty<Internal.BlazeBurnerBlock$HeatLevel>;
    }
    type LiquidBlazeBurnerBlock_ = LiquidBlazeBurnerBlock;
    class ConfigurationScheduler extends Internal.AbstractLifeCycle {
        constructor()
        constructor(name: string)
        decrementScheduledItems(): void;
        scheduleAtFixedRate(command: Internal.Runnable_, initialDelay: number, period: number, unit: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        getClass(): typeof any;
        isStarting(): boolean;
        schedule(command: Internal.Runnable_, delay: number, unit: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        isStarted(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getState(): Internal.LifeCycle$State;
        isInitialized(): boolean;
        scheduleWithCron(cronExpression: Internal.CronExpression_, command: Internal.Runnable_): Internal.CronScheduledFuture<any>;
        initialize(): void;
        stop(timeout: number, timeUnit: Internal.TimeUnit_): boolean;
        isStopped(): boolean;
        toString(): string;
        "schedule(java.util.concurrent.Callable,long,java.util.concurrent.TimeUnit)"<V>(callable: Internal.Callable_<V>, delay: number, unit: Internal.TimeUnit_): Internal.ScheduledFuture<V>;
        incrementScheduledItems(): void;
        notifyAll(): void;
        scheduleWithCron(cronExpression: Internal.CronExpression_, startDate: Internal.Date_, command: Internal.Runnable_): Internal.CronScheduledFuture<any>;
        "schedule(java.lang.Runnable,long,java.util.concurrent.TimeUnit)"(command: Internal.Runnable_, delay: number, unit: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        scheduleWithFixedDelay(command: Internal.Runnable_, initialDelay: number, delay: number, unit: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        start(): void;
        hashCode(): number;
        schedule<V>(callable: Internal.Callable_<V>, delay: number, unit: Internal.TimeUnit_): Internal.ScheduledFuture<V>;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isExecutorServiceSet(): boolean;
        isStopping(): boolean;
        nextFireInterval(fireDate: Internal.Date_): number;
        get class(): typeof any
        get starting(): boolean
        get started(): boolean
        get state(): Internal.LifeCycle$State
        get initialized(): boolean
        get stopped(): boolean
        get executorServiceSet(): boolean
        get stopping(): boolean
    }
    type ConfigurationScheduler_ = ConfigurationScheduler;
    class SandstormServerData extends Internal.SavedData {
        constructor(arg0: Internal.ServerLevel_, arg1: Internal.CompoundTag_)
        constructor(arg0: Internal.ServerLevel_)
        getClass(): typeof any;
        getCurrSandstormTicks(): number;
        getTotalSandstormDurationTicks(): number;
        toString(): string;
        getSeed(): number;
        notifyAll(): void;
        isDirty(): boolean;
        notify(): void;
        "save(java.io.File)"(arg0: Internal.File_): void;
        isSandstormActive(): boolean;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        save(arg0: Internal.File_): void;
        wait(arg0: number, arg1: number): void;
        tick(): void;
        setDirty(): void;
        start(): void;
        hashCode(): number;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        getServerLevel(): Internal.ServerLevel;
        setDirty(arg0: boolean): void;
        equals(arg0: any): boolean;
        "save(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        get class(): typeof any
        get currSandstormTicks(): number
        get totalSandstormDurationTicks(): number
        get seed(): number
        get dirty(): boolean
        get sandstormActive(): boolean
        get serverLevel(): Internal.ServerLevel
        set dirty(arg0: boolean)
    }
    type SandstormServerData_ = SandstormServerData;
    class AirItem extends Internal.Item {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        handler$eba000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type AirItem_ = AirItem;
    abstract class StateHolder <O, S> implements Internal.FastMapStateHolder<any> {
        hasProperty<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): boolean;
        getClass(): typeof any;
        getNeighborTable(): Internal.Table<any, any, any>;
        setStateIndex(arg0: number): void;
        populateNeighbours(arg0: Internal.Map_<any, any>): void;
        getValues(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>;
        notify(): void;
        trySetValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): S;
        wait(arg0: number, arg1: number): void;
        getValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): T;
        setStateMap(arg0: Internal.FastMap_<any>): void;
        redirect$eej000$getNeighborFromFastMap(arg0: Internal.Table_<any, any, any>, arg1: any, arg2: any): any;
        getStateIndex(): number;
        toString(): string;
        getStateMap(): Internal.FastMap<any>;
        cycle<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): S;
        getVanillaPropertyMap(): Internal.ImmutableMap<any, any>;
        notifyAll(): void;
        setValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): S;
        hashCode(): number;
        getProperties(): Internal.Collection<Internal.Property<any>>;
        wait(): void;
        setNeighborTable(arg0: Internal.Table_<any, any, any>): void;
        wait(arg0: number): void;
        replacePropertyMap(arg0: Internal.ImmutableMap_<any, any>): void;
        equals(arg0: any): boolean;
        getOptionalValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): Internal.Optional<T>;
        get class(): typeof any
        get neighborTable(): Internal.Table<any, any, any>
        set stateIndex(arg0: number)
        get values(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>
        set stateMap(arg0: Internal.FastMap_<any>)
        get stateIndex(): number
        get stateMap(): Internal.FastMap<any>
        get vanillaPropertyMap(): Internal.ImmutableMap<any, any>
        get properties(): Internal.Collection<Internal.Property<any>>
        set neighborTable(arg0: Internal.Table_<any, any, any>)
        static readonly PROPERTIES_TAG: ("Properties") & (string);
        owner: O;
        static readonly NAME_TAG: ("Name") & (string);
    }
    type StateHolder_<O, S> = StateHolder<O, S>;
    class RareIceBlock extends Internal.HalfTransparentBlock implements Internal.EntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        handler$dmk000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        needsDynamicBurningCheck(): boolean;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        handler$dmk000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        handler$bdh000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$dml000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type RareIceBlock_ = RareIceBlock;
    interface IQIOComponent {
        abstract getQIOFrequency(): Internal.IQIOFrequency;
        get QIOFrequency(): Internal.IQIOFrequency
        (): Internal.IQIOFrequency_;
    }
    type IQIOComponent_ = (()=> Internal.IQIOFrequency_) | IQIOComponent;
}
declare namespace org.cyclops.cyclopscore.init {
    class RegistryManager {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        getRegistry<T extends Internal.IRegistry>(arg0: T): T;
        wait(arg0: number): void;
        addRegistry<R extends Internal.IRegistry>(arg0: R, arg1: R): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type RegistryManager_ = RegistryManager;
}
declare namespace io.netty.util {
    interface Attribute <T> {
        abstract setIfAbsent(arg0: T): T;
        abstract getAndSet(arg0: T): T;
        /**
         * @deprecated
        */
        abstract remove(): void;
        abstract compareAndSet(arg0: T, arg1: T): boolean;
        /**
         * @deprecated
        */
        abstract getAndRemove(): T;
        abstract key(): Internal.AttributeKey<T>;
        abstract get(): T;
        abstract set(arg0: T): void;
        set ifAbsent(arg0: T)
        /**
         * @deprecated
        */
        get andRemove(): T
    }
    type Attribute_<T> = Attribute<T>;
}
declare namespace com.faboslav.variantsandventures.common.mixin {
    interface BlockEntityTypeAccessor {
        abstract setBlocks(arg0: Internal.Set_<Internal.Block>): void;
        abstract getBlocks(): Internal.Set<Internal.Block>;
        set blocks(arg0: Internal.Set_<Internal.Block>)
        get blocks(): Internal.Set<Internal.Block>
    }
    type BlockEntityTypeAccessor_ = BlockEntityTypeAccessor;
}
declare namespace net.darkhax.bookshelf.api.commands.args {
    class SingletonArgumentInfo$Template <T extends Internal.ArgumentType<any>> implements Internal.ArgumentTypeInfo$Template<T> {
        constructor(arg0: Internal.Supplier_<T>, arg1: Internal.ArgumentTypeInfo_<T, any>)
        getClass(): typeof any;
        hashCode(): number;
        type(): Internal.ArgumentTypeInfo<T, any>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        instantiate(arg0: Internal.CommandBuildContext_): T;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SingletonArgumentInfo$Template_<T extends Internal.ArgumentType<any>> = SingletonArgumentInfo$Template<T>;
}
declare namespace org.slf4j.event {
    class Level extends Internal.Enum<org.slf4j.event.Level> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static values(): org.slf4j.event.Level[];
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): org.slf4j.event.Level;
        name(): string;
        compareTo(arg0: org.slf4j.event.Level_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<org.slf4j.event.Level>>;
        getDeclaringClass(): typeof org.slf4j.event.Level;
        ordinal(): number;
        wait(): void;
        "compareTo(org.slf4j.event.Level)"(arg0: org.slf4j.event.Level_): number;
        toInt(): number;
        static intToLevel(arg0: number): org.slf4j.event.Level;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof org.slf4j.event.Level
        static readonly WARN: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly TRACE: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly ERROR: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly INFO: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly DEBUG: (org.slf4j.event.Level) & (org.slf4j.event.Level);
    }
    type Level_ = "warn" | "trace" | "error" | "debug" | Level | "info";
}
declare namespace com.simibubi.create.content.fluids.potion {
    class PotionFluid$PotionFluidType extends Internal.AllFluids$TintedFluidType {
        constructor(arg0: Internal.FluidType$Properties_, arg1: ResourceLocation_, arg2: ResourceLocation_)
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getRarity(): Internal.Rarity;
        getDescriptionId(): string;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        getTintColor(arg0: Internal.FluidStack_): number;
        motionScale(arg0: Internal.Entity_): number;
        isVanilla(): boolean;
        getRenderPropertiesInternal(): any;
        isAir(): boolean;
        getLightLevel(arg0: Internal.FluidStack_): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canHydrate(arg0: Internal.Entity_): boolean;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get rarity(): Internal.Rarity
        get descriptionId(): string
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type PotionFluid$PotionFluidType_ = PotionFluid$PotionFluidType;
}
declare namespace software.bernie.geckolib.core.animation {
    class AnimationState <T extends Internal.GeoAnimatable> {
        constructor(arg0: T, arg1: number, arg2: number, arg3: number, arg4: boolean)
        getClass(): typeof any;
        getPartialTick(): number;
        isMoving(): boolean;
        getLimbSwing(): number;
        getAnimatable(): T;
        getLimbSwingAmount(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setControllerSpeed(arg0: number): void;
        setData<D>(arg0: Internal.DataTicket_<D>, arg1: D): void;
        withController(arg0: Internal.AnimationController_<T>): this;
        getExtraData(): Internal.Map<Internal.DataTicket<any>, any>;
        getController(): Internal.AnimationController<T>;
        toString(): string;
        notifyAll(): void;
        getData<D>(arg0: Internal.DataTicket_<D>): D;
        isCurrentAnimation(arg0: Internal.RawAnimation_): boolean;
        getAnimationTick(): number;
        setAndContinue(arg0: Internal.RawAnimation_): Internal.PlayState;
        hashCode(): number;
        isCurrentAnimationStage(arg0: string): boolean;
        setAnimation(arg0: Internal.RawAnimation_): void;
        wait(): void;
        wait(arg0: number): void;
        resetCurrentAnimation(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get partialTick(): number
        get moving(): boolean
        get limbSwing(): number
        get animatable(): T
        get limbSwingAmount(): number
        set controllerSpeed(arg0: number)
        get extraData(): Internal.Map<Internal.DataTicket<any>, any>
        get controller(): Internal.AnimationController<T>
        get animationTick(): number
        set andContinue(arg0: Internal.RawAnimation_)
        set animation(arg0: Internal.RawAnimation_)
        animationTick: number;
    }
    type AnimationState_<T extends Internal.GeoAnimatable> = AnimationState<T>;
}
