{
  "item.uniqueaccessories.accessory_box": "饰品盒",
  "item.uniqueaccessories.ancient_chisel": "远古凿子",
  "item.uniqueaccessories.all_purpose_seasoning": "万能调味料",
  "item.uniqueaccessories.amplifier_stone": "扩音石",
  "item.uniqueaccessories.anklet_of_fortune": "幸运脚镯",
  "item.uniqueaccessories.black_belt": "黑带",
  "item.uniqueaccessories.blade_shoes": "刀片靴",
  "item.uniqueaccessories.bloody_knife": "沾血的刀",
  "item.uniqueaccessories.burning_soul": "燃烧灵魂",
  "item.uniqueaccessories.championship_belt": "冠军腰带",
  "item.uniqueaccessories.cursed_doll_head": "诅咒娃娃头颅",
  "item.uniqueaccessories.devils_eyeball": "恶魔之眼",
  "item.uniqueaccessories.durable_spring": "结实弹簧",
  "item.uniqueaccessories.fossil_shark_tooth": "鲨牙化石",
  "item.uniqueaccessories.golden_egg_charm": "金蛋",
  "item.uniqueaccessories.hero_emblem": "英雄纹章",
  "item.uniqueaccessories.large_paddle": "巨桨",
  "item.uniqueaccessories.life_jacket_belt": "救生腰带",
  "item.uniqueaccessories.magick_quiver": "魔法箭袋",
  "item.uniqueaccessories.master_ninja_tabi": "忍者大师足袋",
  "item.uniqueaccessories.moon_stone": "月亮石",
  "item.uniqueaccessories.ninjutsu_manual": "忍术手册",
  "item.uniqueaccessories.rocket_shoes": "火箭靴",
  "item.uniqueaccessories.rose_of_temptation": "诱人玫瑰",
  "item.uniqueaccessories.royal_honeycomb": "皇家蜜脾",
  "item.uniqueaccessories.sharp_fishing_hook": "尖锐鱼钩",
  "item.uniqueaccessories.shiny_stone": "闪亮石",
  "item.uniqueaccessories.silver_cat_tail": "银渐层猫尾",
  "item.uniqueaccessories.small_propulsion_device": "小型推进装置",
  "item.uniqueaccessories.snow_golem_doll": "雪傀儡玩偶",
  "item.uniqueaccessories.soul_gem": "灵魂宝石",
  "item.uniqueaccessories.starved_wolf_skull": "饿狼头骨",
  "item.uniqueaccessories.still_beating_heart": "搏动心脏",
  "item.uniqueaccessories.strong_sticky_slime_ball": "强力黏液球",
  "item.uniqueaccessories.sun_stone": "太阳石",
  "item.uniqueaccessories.supreme_meat": "优质肉块",
  "item.uniqueaccessories.survival_belt": "求生腰带",
  "item.uniqueaccessories.suspicious_mushroom": "谜之蘑菇",
  "item.uniqueaccessories.tabi": "足袋",
  "item.uniqueaccessories.tool_belt": "工具腰带",
  "item.uniqueaccessories.waist_warmer": "腰部暖贴",
  "item.uniqueaccessories.withered_heart": "凋零之心",


  "curios.identifier.feet": "足部",
  "curios.modifiers.feet": "穿在脚上时：",


  "entity.uniqueaccessories.golden_egg": "金蛋",


  "creativetab.unique_accessories_tab": "独特饰品",


  "tooltip.uniqueaccessories.hold_shift": "按住Shift查看详情",

  "tooltip.uniqueaccessories.accessory_box.desc1": "内含随机饰品",
  "tooltip.uniqueaccessories.accessory_box.desc2": "少见：80%",
  "tooltip.uniqueaccessories.accessory_box.desc3": "稀有：18%",
  "tooltip.uniqueaccessories.accessory_box.desc4": "史诗：2%",

  "tooltip.uniqueaccessories.ancient_chisel.desc1": "挖掘速度 +%s%%",

  "tooltip.uniqueaccessories.all_purpose_seasoning.desc1": "当你食用食物时，恢复1点生命值并额外恢复2点饥饿值",

  "tooltip.uniqueaccessories.amplifier_stone.desc1": "每当你吹响号角时，都会发出爆破声，并对%1$s格内的生物造成%2$s点伤害。",

  "tooltip.uniqueaccessories.anklet_of_fortune.desc1": "%s%%概率抵消负面效果",

  "tooltip.uniqueaccessories.black_belt.desc1": "闪避概率+%s%%",
  "tooltip.uniqueaccessories.black_belt.desc2": "闪避后：5秒内攻击伤害+4 / 移动速度+20%",

  "tooltip.uniqueaccessories.blade_shoes.desc1": "摧毁你脚下的植物和蜘蛛网",

  "tooltip.uniqueaccessories.bloody_knife.desc1": "从背后攻击生物时，额外造成30%的伤害",

  "tooltip.uniqueaccessories.burning_soul.desc1": "受到致命伤害时，会花费经验等级并避免死亡",
  "tooltip.uniqueaccessories.burning_soul.desc2": "每点伤害需要花费%s级经验",

  "tooltip.uniqueaccessories.championship_belt.desc1": "空手攻击伤害+%1$s / 空手攻击速度+%2$s",
  "tooltip.uniqueaccessories.championship_belt.desc2": "你每有一个空的盔甲槽：护甲值+%1$s / 移动速度+%2$s%% / 闪避概率+%3$s%% / 击退抗性+%4$s%%",

  "tooltip.uniqueaccessories.cursed_doll.desc1": "每20秒，为%3$s格内的所有生物（包括你）施加一个随机负面效果",

  "tooltip.uniqueaccessories.devils_eyeball.desc1": "暴击伤害+%1$s%% / 暴击概率+%2$s%%",

  "tooltip.uniqueaccessories.durable_spring.desc1": "移动速度+%s%%",
  "tooltip.uniqueaccessories.durable_spring.desc2": "提高跳跃高度",
  "tooltip.uniqueaccessories.durable_spring.desc3": "只有从7格及更高的地方摔落时，才会受到摔落伤害",

  "tooltip.uniqueaccessories.fossil_shark_tooth.desc1": "盔甲穿透+%s",

  "tooltip.uniqueaccessories.golden_egg_charm.desc1": "投掷出的鸡蛋会变成金蛋",
  "tooltip.uniqueaccessories.golden_egg_charm.desc2": "金蛋：%s点伤害，破碎后生成一个金粒",

  "tooltip.uniqueaccessories.hero_emblem.desc1": "攻击伤害+%1$s / 箭矢伤害+%2$s%%",
  "tooltip.uniqueaccessories.hero_emblem.desc2": "生命值≤ 8时：攻击伤害+%1$s / 箭矢伤害+%2$s%% / 移动速度+%3$s%%",
  "tooltip.uniqueaccessories.hero_emblem.desc3": "生命值= 1时：攻击伤害+%1$s / 箭矢伤害+%2$s%% / 闪避概率+%3$s%% / 暴击概率+%4$s%% / 无视负面效果",

  "tooltip.uniqueaccessories.large_paddle.desc1": "划船移动速度+50%",

  "tooltip.uniqueaccessories.life_jacket_belt.desc1": "在水下时可以快速上浮，且能在水面漂浮",

  "tooltip.uniqueaccessories.magick_quiver.desc1": "箭矢伤害+%s%% / 箭矢速度+%s%%",

  "tooltip.uniqueaccessories.master_ninja_tabi.desc1": "移动速度+15%",
  "tooltip.uniqueaccessories.master_ninja_tabi.desc2": "双击方向键可以朝此方向进行长距离冲刺",
  "tooltip.uniqueaccessories.master_ninja_tabi.desc3": "冲刺需要你的饥饿值在7及以上才能使用",

  "tooltip.uniqueaccessories.moon_stone.desc1": "效果只会在晚上生效",
  "tooltip.uniqueaccessories.moon_stone.desc2": "攻击伤害+%1$s / 箭矢伤害+%2$s%% / 攻击速度+%3$s",
  "tooltip.uniqueaccessories.moon_stone.desc3": "护甲值+%1$s / 暴击概率+%2$s%% / 挖掘速度+%3$s%%",
  "tooltip.uniqueaccessories.moon_stone.desc4": "每过%1$s秒恢复1点生命值",

  "tooltip.uniqueaccessories.ninjutsu_manual.desc1": "潜行移动速度+200%",
  "tooltip.uniqueaccessories.ninjutsu_manual.desc2": "潜行时，无视脚下方块的影响，并会缩短附近怪物60%的探测距离",
  "tooltip.uniqueaccessories.ninjutsu_manual.desc3": "不受以下方块影响：蜘蛛网 / 甜浆果 / 仙人掌 / 压力板 / 绊线",

  "tooltip.uniqueaccessories.rocket_shoes.desc1": "在空中按住跳跃键可以反冲并上升",
  "tooltip.uniqueaccessories.rocket_shoes.desc2": "持续激活时，上升速度会越来越快",
  "tooltip.uniqueaccessories.rocket_shoes.desc3": "最多持续%1$s秒，落地后可再次使用",

  "tooltip.uniqueaccessories.rose_of_temptation.desc1": "吸引半径16m内的中立生物。",

  "tooltip.uniqueaccessories.royal_honeycomb.desc1": "受到来自生物的伤害时，召唤一只强化的蜜蜂，持续8秒",

  "tooltip.uniqueaccessories.sharp_fishing_hook.desc1": "每当钓鱼竿的鱼钩击中或脱离生物时，对其造成%1$s点伤害",
  "tooltip.uniqueaccessories.sharp_fishing_hook.desc2": "提高钓鱼竿拖拽生物的能力",

  "tooltip.uniqueaccessories.shiny_stone.desc1": "如果你在2秒内静止不动，就会快速恢复生命值",

  "tooltip.uniqueaccessories.silver_cat_tail.desc1": "疾跑速度+%s%%",
  "tooltip.uniqueaccessories.silver_cat_tail.desc2": "抵消所有不致命的摔落伤害",

  "tooltip.uniqueaccessories.small_propulsion.desc1": "弹射物速度+%1$s%%",

  "tooltip.uniqueaccessories.snow_golem_doll.desc1": "雪球伤害+%1$s",
  "tooltip.uniqueaccessories.snow_golem_doll.desc2": "潜行时，在你的脚下生成雪",

  "tooltip.uniqueaccessories.soul_gem.desc1": "击杀生物时，恢复%1$s点生命值",

  "tooltip.uniqueaccessories.starved_wolf_skull.desc1": "获得永恒的饥饿效果，但在进行近战攻击时恢复%1$s点生命值",
  "tooltip.uniqueaccessories.starved_wolf_skull.desc2": "饥饿值≤ 6时：移动速度+%1$s%%",
  "tooltip.uniqueaccessories.starved_wolf_skull.desc3": "饥饿值= 0时：攻击伤害+%1$s",

  "tooltip.uniqueaccessories.still_beating_heart.desc1": "攻击伤害+2",
  "tooltip.uniqueaccessories.still_beating_heart.desc2": "生命值为满时，将你的所有攻击伤害提高20%",

  "tooltip.uniqueaccessories.strengthened_sticky_slime_ball.desc1": "移动速度-10%",
  "tooltip.uniqueaccessories.strengthened_sticky_slime_ball.desc2": "可以自动攀爬墙面，潜行可以停留在墙上",

  "tooltip.uniqueaccessories.strong_sticky_slime_ball.desc1": "击退抗性+10% / 移动速度-10%",
  "tooltip.uniqueaccessories.strong_sticky_slime_ball.desc2": "可以自动攀爬墙面，潜行可以停留在墙上",

  "tooltip.uniqueaccessories.sun_stone.desc1": "效果只会在白天生效",
  "tooltip.uniqueaccessories.sun_stone.desc2": "攻击伤害+%1$s / 箭矢伤害+%2$s%% / 攻击速度+%3$s",
  "tooltip.uniqueaccessories.sun_stone.desc3": "护甲值+%1$s / 暴击概率+%2$s%% / 挖掘速度+%3$s%%",
  "tooltip.uniqueaccessories.sun_stone.desc4": "每过%1$s秒恢复1点生命值",

  "tooltip.uniqueaccessories.supreme_meat.desc1": "使你驯服的狼获得：攻击伤害+%1$s / 护甲值+%2$s / 移动速度+%3$s%%",

  "tooltip.uniqueaccessories.survival_belt.desc1": "最大行走高度+0.5",
  "tooltip.uniqueaccessories.survival_belt.desc2": "提高动物的掉落物数量",
  "tooltip.uniqueaccessories.survival_belt.desc3": "空手时，潜行并右击一个方块可以点燃它",
  "tooltip.uniqueaccessories.survival_belt.desc4": "在火附近时，每2秒恢复1点生命值",

  "tooltip.uniqueaccessories.suspicious_mushroom.desc1": "拥有负面效果时，将你的所有攻击伤害提高15%",
  "tooltip.uniqueaccessories.suspicious_mushroom.desc2": "获取负面效果时，每2秒恢复1点生命值，持续10秒",
  "tooltip.uniqueaccessories.suspicious_mushroom.desc3": "效果结束后，能力会进入10秒的冷却时间。",

  "tooltip.uniqueaccessories.tabi.desc1": "行走移动速度+%1$s%%",
  "tooltip.uniqueaccessories.tabi.desc2": "双击方向键可以朝此方向进行冲刺",
  "tooltip.uniqueaccessories.tabi.desc3": "冲刺需要你在地面上、且饥饿值在7及以上时才能使用",

  "tooltip.uniqueaccessories.tool_belt.desc1": "方块交互距离+%1$sm",
  "tooltip.uniqueaccessories.tool_belt.desc2": "方块放置速度+100%",

  "tooltip.uniqueaccessories.waist_warmer.desc1": "无视细雪的冰冻伤害",
  "tooltip.uniqueaccessories.waist_warmer.desc2": "每当你在早上苏醒后：恢复10点生命值，并获得2分钟的迅捷 I、急迫 I和力量 I",

  "tooltip.uniqueaccessories.withered_heart.desc1": "将最大生命值设为1",


  "adv.uniqueaccessories.collect_05.title": "收藏新手",
  "adv.uniqueaccessories.collect_05.desc": "获取5种不同的饰品",
  "adv.uniqueaccessories.collect_10.title": "饰品爱好者",
  "adv.uniqueaccessories.collect_10.desc": "获取10种不同的饰品",
  "adv.uniqueaccessories.collect_20.title": "鉴赏家",
  "adv.uniqueaccessories.collect_20.desc": "获取20种不同的饰品",
  "adv.uniqueaccessories.collect_40.title": "终极收藏家",
  "adv.uniqueaccessories.collect_40.desc": "获取所有饰品",

  "adv.uniqueaccessories.get_accessory_box.title": "试试手气",
  "adv.uniqueaccessories.get_accessory_box.desc": "获取饰品盒",

  "adv.uniqueaccessories.get_any_accessory.title": "第一个饰品！",
  "adv.uniqueaccessories.get_any_accessory.desc": "获取任一饰品",

  "adv.uniqueaccessories.get_epic_accessory.title": "史诗级发现",
  "adv.uniqueaccessories.get_epic_accessory.desc": "获取任一史诗级饰品",

  "adv.uniqueaccessories.get_epic_from_box.title": "中头奖了！！！",
  "adv.uniqueaccessories.get_epic_from_box.desc": "从饰品盒中获取任一史诗级饰品",

  "ua.category.belt": "腰带",
  "ua.category.charm": "护符",
  "ua.category.feet": "足部",
  "ua.category.loot": "战利品",


  "ua.screen.title.global": "独特饰品-客户端",
  "ua.screen.title.server_ro": "独特饰品-客户端",
  "ua.screen.title.world": "独特饰品-客户端",


  "ua.config.ancientChiselMining": "远古凿子：挖掘速度",

  "ua.config.amplifierStoneDamage": "扩音石：伤害值",
  "ua.config.amplifierStoneRadius": "扩音石：生效半径",

  "ua.config.ankletOfFortuneDebuffNegateChance": "幸运脚镯：负面效果抵消概率",

  "ua.config.blackBeltDodgeChance": "黑带：闪避概率",

  "ua.config.burningSoulLevelCost": "燃烧灵魂：等级花费",

  "ua.config.championshipBeltArmor": "冠军腰带：护甲值",
  "ua.config.championshipBeltDodgeChance": "冠军腰带：闪避概率",
  "ua.config.championshipBeltKnockbackResistance": "冠军腰带：击退抗性",
  "ua.config.championshipBeltMovementSpeed": "冠军腰带：移动速度",
  "ua.config.championshipBeltUnarmedAttackDamage": "冠军腰带：空手攻击伤害",
  "ua.config.championshipBeltUnarmedAttackSpeed": "冠军腰带：空手攻击速度",

  "ua.config.cursedDollHeadEffectRadius": "诅咒娃娃头颅：生效半径",

  "ua.config.devilsEyeballCriticalChance": "恶魔之眼：暴击概率",
  "ua.config.devilsEyeballCriticalDamage": "恶魔之眼：暴击伤害",

  "ua.config.durableSpringMovementSpeed": "结实弹簧：移动速度",

  "ua.config.fossilSharkToothPenetration": "鲨牙化石：护甲穿透",

  "ua.config.goldenEggDamage": "金蛋：蛋的伤害",
  "ua.config.goldenEggChance": "金蛋：掉落概率",


  "ua.config.heroEmblemAttackDamage": "英雄纹章：攻击伤害",
  "ua.config.heroEmblemArrowDamage": "英雄纹章：箭矢伤害",
  "ua.config.heroEmblemLowHpAttackDamage": "英雄纹章（低生命值时）：攻击伤害",
  "ua.config.heroEmblemLowHpArrowDamage": "英雄纹章（低生命值时）：箭矢伤害",
  "ua.config.heroEmblemLowHpMovementSpeed": "英雄纹章（低生命值时）：移动速度",
  "ua.config.heroEmblem1HpAttackDamage": "英雄纹章（1生命值时）：攻击伤害",
  "ua.config.heroEmblem1HpArrowDamage": "英雄纹章（1生命值时）：箭矢伤害",
  "ua.config.heroEmblem1HpCriticalChance": "英雄纹章（1生命值时）：暴击概率",
  "ua.config.heroEmblem1HpDodgeChance": "英雄纹章（1生命值时）：闪避概率",

  "ua.config.magickQuiverArrowDamage": "魔法箭袋：箭矢伤害",
  "ua.config.magickQuiverArrowVelocity": "魔法箭袋：箭矢速度",

  "ua.config.moonStoneArmor": "月亮石：护甲值",
  "ua.config.moonStoneArrowDamage": "月亮石：箭矢伤害",
  "ua.config.moonStoneAttackDamage": "月亮石：攻击伤害",
  "ua.config.moonStoneAttackSpeed": "月亮石：攻击速度",
  "ua.config.moonStoneCriticalChance": "月亮石：暴击概率",
  "ua.config.moonStoneHealSec": "月亮石：治疗间隔",
  "ua.config.moonStoneMiningSpeed": "月亮石：挖掘速度",

  "ua.config.rocketShoesMaxTicks": "火箭靴：生效时间",

  "ua.config.royalHoneycombChance": "皇家蜜脾：掉落概率",

  "ua.config.sharpFishingHookDamage": "尖锐鱼钩：伤害",

  "ua.config.smallPropulsionMultiplier": "小型推进装置：速度乘数",

  "ua.config.silverCatTailSprintSpeed": "银渐层猫尾：疾跑速度",

  "ua.config.snowGolemDollSnowballDamage": "雪傀儡玩偶：雪球伤害",

  "ua.config.soulGemHeal": "灵魂宝石：治疗量",

  "ua.config.starvedWolfSkullAttackDamage": "饿狼头骨：攻击伤害",
  "ua.config.starvedWolfSkullHeal": "饿狼头骨：治疗量",
  "ua.config.starvedWolfSkullMovementSpeed": "饿狼头骨：移动速度",

  "ua.config.sunStoneArmor": "太阳石：护甲值",
  "ua.config.sunStoneArrowDamage": "太阳石：箭矢伤害",
  "ua.config.sunStoneAttackDamage": "太阳石：攻击伤害",
  "ua.config.sunStoneAttackSpeed": "太阳石：攻击速度",
  "ua.config.sunStoneCriticalChance": "太阳石：暴击概率",
  "ua.config.sunStoneHealSec": "太阳石：治疗间隔",
  "ua.config.sunStoneMiningSpeed": "太阳石：挖掘速度",

  "ua.config.supremeMeatAttackDamage": "优质肉块：攻击伤害",
  "ua.config.supremeMeatArmor": "优质肉块：护甲值",
  "ua.config.supremeMeatMovementSpeed": "优质肉块：移动速度",

  "ua.config.tabiWalkSpeed": "足袋：行走速度",

  "ua.config.toolBeltBlockReach": "工具腰带：方块交互距离",

  "ua.config.witheredHeartMaxHp": "凋零之心：最大生命值",

  "ua.config.loot.chances.accessory_box.ancient_city": "饰品盒：远古城市-出现概率",
  "ua.config.loot.chances.accessory_box.bastion_treasure": "饰品盒：堡垒遗迹宝藏-出现概率",
  "ua.config.loot.chances.accessory_box.pillager_outpost": "饰品盒：掠夺者前哨站-出现概率",
  "ua.config.loot.chances.accessory_box.shipwreck_treasure": "饰品盒：沉船宝藏-出现概率",
  "ua.config.loot.chances.accessory_box.simple_dungeon": "饰品盒：地牢-出现概率",
  "ua.config.loot.chances.accessory_box.stronghold_corridor": "饰品盒：要塞走廊-出现概率",
  "ua.config.loot.chances.accessory_box.stronghold_crossing": "饰品盒：要塞路口-出现概率",
  "ua.config.loot.chances.accessory_box.woodland_mansion": "饰品盒：林地府邸-出现概率",
  "ua.config.loot.chances.all_purpose_seasoning.village_desert_house": "万能调味料：沙漠房屋出现概率",
  "ua.config.loot.chances.all_purpose_seasoning.village_plains_house": "万能调味料：平原房屋-出现概率",
  "ua.config.loot.chances.all_purpose_seasoning.village_savanna_house": "万能调味料：热带草原房屋-出现概率",
  "ua.config.loot.chances.all_purpose_seasoning.village_snowy_house": "万能调味料：雪地房屋-出现概率",
  "ua.config.loot.chances.all_purpose_seasoning.village_taiga_house": "万能调味料：针叶林房屋-出现概率",
  "ua.config.loot.chances.amplifier_stone.abandoned_mineshaft": "扩音石：废弃矿井-出现概率",
  "ua.config.loot.chances.ancient_chisel.desert_pyramid": "远古凿子：沙漠神殿-出现概率",
  "ua.config.loot.chances.anklet_of_fortune.village_desert_house": "幸运脚镯：沙漠房屋出现概率",
  "ua.config.loot.chances.anklet_of_fortune.village_plains_house": "幸运脚镯：平原房屋-出现概率",
  "ua.config.loot.chances.anklet_of_fortune.village_savanna_house": "幸运脚镯：热带草原房屋-出现概率",
  "ua.config.loot.chances.anklet_of_fortune.village_snowy_house": "幸运脚镯：雪地房屋-出现概率",
  "ua.config.loot.chances.anklet_of_fortune.village_taiga_house": "幸运脚镯：针叶林房屋-出现概率",
  "ua.config.loot.chances.black_belt.pillager": "黑带：掠夺者掉落概率",
  "ua.config.loot.chances.black_belt.vindicator": "黑带：卫道士掉落概率",
  "ua.config.loot.chances.blade_shoes.village_desert_house": "刀片靴：沙漠房屋-出现概率",
  "ua.config.loot.chances.blade_shoes.village_plains_house": "刀片靴：平原房屋-出现概率",
  "ua.config.loot.chances.blade_shoes.village_savanna_house": "刀片靴：热带草原房屋-出现概率",
  "ua.config.loot.chances.blade_shoes.village_snowy_house": "刀片靴：雪地房屋-出现概率",
  "ua.config.loot.chances.blade_shoes.village_taiga_house": "刀片靴：针叶林房屋-出现概率",
  "ua.config.loot.chances.bloody_knife.zombie": "沾血的刀：僵尸掉落概率",
  "ua.config.loot.chances.bloody_knife.husk": "沾血的刀：尸壳掉落概率",
  "ua.config.loot.chances.bloody_knife.witch": "沾血的刀：女巫掉落概率",
  "ua.config.loot.chances.burning_soul.warden": "燃烧灵魂：监守者掉落概率",
  "ua.config.loot.chances.cursed_doll_head.witch": "诅咒娃娃头颅：女巫掉落概率",
  "ua.config.loot.chances.devils_eyeball.bastion_treasure": "恶魔之眼：堡垒遗迹宝藏-出现概率 ",
  "ua.config.loot.chances.devils_eyeball.nether_bridge": "恶魔之眼：下界要塞桥-出现概率",
  "ua.config.loot.chances.durable_spring.village_armorer": "结实弹簧：村民盔甲匠-出现概率",
  "ua.config.loot.chances.fossil_shark_tooth.ocean_ruin_cold": "鲨牙化石：冷海海底废墟-出现概率",
  "ua.config.loot.chances.fossil_shark_tooth.ocean_ruin_warm": "鲨牙化石：暖海海底废墟-出现概率",
  "ua.config.loot.chances.hero_emblem.ender_dragon": "英雄纹章：末影龙掉落概率",
  "ua.config.loot.chances.large_paddle.village_fisher": "巨桨：村民渔夫-出现概率",
  "ua.config.loot.chances.life_jacket_belt.shipwreck_treasure": "救生腰带：沉船宝藏-出现概率",
  "ua.config.loot.chances.magick_quiver.pillager_outpost": "魔法箭袋：掠夺者前哨站-出现概率",
  "ua.config.loot.chances.moon_stone.end_city_treasure": "月亮石：末地城宝藏-出现概率",
  "ua.config.loot.chances.rose_of_temptation.simple_dungeon": "诱人玫瑰：地牢-出现概率",
  "ua.config.loot.chances.sharp_fishing_hook.shipwreck_supply": "尖锐鱼钩：沉船补给箱-出现概率",
  "ua.config.loot.chances.shiny_stone.jungle_temple": "闪亮石：丛林神庙-出现概率",
  "ua.config.loot.chances.silver_cat_tail.woodland_mansion": "银渐层猫尾：林地府邸-出现概率",
  "ua.config.loot.chances.small_propulsion_device.village_weaponsmith": "小型推进装置：村民武器匠-出现概率",
  "ua.config.loot.chances.snow_golem_doll.igloo_chest": "雪傀儡玩偶：雪屋-出现概率",
  "ua.config.loot.chances.soul_gem.stronghold_corridor": "灵魂宝石：要塞走廊-出现概率",
  "ua.config.loot.chances.soul_gem.stronghold_crossing": "灵魂宝石：要塞路口-出现概率",
  "ua.config.loot.chances.starved_wolf_skull.desert_pyramid": "饿狼头骨：沙漠神殿-出现概率",
  "ua.config.loot.chances.starved_wolf_skull.desert_well": "饿狼头骨：沙漠井-出现概率",
  "ua.config.loot.chances.strong_sticky_slime_ball.slime": "强力黏液球：史莱姆掉落概率",
  "ua.config.loot.chances.sun_stone.ancient_city": "太阳石：远古城市-出现概率",
  "ua.config.loot.chances.supreme_meat.hoglin": "优质肉块：疣猪兽掉落概率",
  "ua.config.loot.chances.survival_belt.village_desert_house": "求生腰带：沙漠房屋-出现概率",
  "ua.config.loot.chances.survival_belt.village_plains_house": "求生腰带：平原房屋-出现概率",
  "ua.config.loot.chances.survival_belt.village_savanna_house": "求生腰带：热带草原房屋-出现概率",
  "ua.config.loot.chances.survival_belt.village_snowy_house": "求生腰带：雪地房屋-出现概率",
  "ua.config.loot.chances.survival_belt.village_taiga_house": "求生腰带：针叶林房屋-出现概率",
  "ua.config.loot.chances.still_beating_heart.piglin_brute": "搏动心脏：猪灵蛮兵掉落概率",
  "ua.config.loot.chances.suspicious_mushroom.mooshroom": "谜之蘑菇：蘑菇掉落概率",
  "ua.config.loot.chances.tabi.pillager": "足袋：掠夺者掉落概率",
  "ua.config.loot.chances.tabi.vindicator": "足袋：卫道士掉落概率",
  "ua.config.loot.chances.tool_belt.village_toolsmith": "工具腰带：村民工具匠-出现概率",
  "ua.config.loot.chances.waist_warmer.village_desert_house": "腰部暖贴：沙漠房屋-出现概率",
  "ua.config.loot.chances.waist_warmer.village_plains_house": "腰部暖贴：平原房屋-出现概率",
  "ua.config.loot.chances.waist_warmer.village_savanna_house": "腰部暖贴：热带草原房屋-出现概率",
  "ua.config.loot.chances.waist_warmer.village_snowy_house": "腰部暖贴：雪地房屋-出现概率",
  "ua.config.loot.chances.waist_warmer.village_taiga_house": "腰部暖贴：针叶林房屋-出现概率",
  "ua.config.loot.chances.withered_heart.nether_bridge": "凋零之心：下界要塞桥-出现概率"
}
