#Whether Pillager Caravans should be active at all.
enabled = true
#Whether to show a toast when a player encounters a caravan.
showEncounterToast = true
#Whether to use light mode for the toast.
toastLightMode = false

[SpawnOptions]
	#Additional multiplier applied to the base cooldowns defined in the datapack.
	#Larger caravans usually have longer cooldowns after spawning.
	#This value scales all existing cooldowns globally (1.0 = 100%).
	#Range: 0.0 ~ 1000.0
	spawnCooldownMultiplier = 1.0
	#Minimum world age in ticks required before caravans can start spawning.
	#24'000 ticks = 1 Minecraft day.
	#Range: > 0
	spawnWorldAgeRequired = 24000
	#Cooldown in ticks after a failed caravan spawn attempt before trying again.
	#Range: > 0
	spawnFailedCooldown = 1200
	#Base distance from the player where caravans will spawn.
	#Range: > 0
	spawnDistance = 32
	#Random variance added to the base spawn distance (0~value).
	#Range: > 0
	spawnDistanceVariance = 32
	#Maximum block light level allowed for caravan spawning.
	#Caravans will only spawn if block light level is less than or equal to this value.
	#Default: 4 (same rule as hostile mob spawning).
	#Range: 0 ~ 15
	spawnMaxBlockLight = 4
	#Safe zone radius around villages where caravans cannot spawn.
	#Measured in SectionPos units (16x16x16 blocks).
	#Default: 3 sections.
	#Range: 0 ~ 64
	villageSafeZoneRadius = 3

[CaravanBehavior]
	#Whether caravan animals are allowed to teleport to the entity holding their leash.
	#Disabling this may cause caravans to stretch or break apart.
	allowLeashedTeleport = true
	#Whether caravan members are allowed to teleport to their leader
	#when they fall too far behind.
	allowFollowerTeleport = true

