
#ReCased Global Settings
[General]
	#If true, the Rarity and Type of items will be displayed in their hover tooltip.
	showRarityInTooltip = false
	#If true, the default mod crates (Weapon, Tool, Potion, etc.) will not be registered.
	disableStandardCrates = false
	#If true, players can use the Casing Station GUI to create custom cases.
	enableCasingStationGUI = false
	#List of Item IDs (e.g. 'minecraft:dirt') that will NEVER appear in any Loot Case.
	excludedItems = []

#Villager Trade Settings
[Villager]
	#If true, Custom Cases will be added to the Cases Profession Villager.
	enableVillagerTrades = true
	#The default emerald cost for buying Custom Cases from Villagers.
	#Range: 1 ~ 64
	defaultEmeraldCost = 25

#Suspicious Sand Settings
[Archaeology]
	#If true, cases can be found when brushing suspicious sand.
	enableSuspiciousSand = true
	#The base percentage chance (0.0 to 1.0) to find a case in suspicious sand.
	#Range: 0.0 ~ 1.0
	suspiciousSandChance = 0.1

#Durability Settings for items dropped from cases
[Durability]
	#If true, weapons and tools will always drop at 100% durability.
	disableRandomDurability = false
	#List of Item IDs that will always drop with full durability.
	excludedDurabilityItems = []
	#List of Case Types (e.g. 'weapon') that will drop items with full durability.
	excludedDurabilityTypes = []

#Dungeon and Chest Loot Injection Settings
[WorldGeneration]
	#Enable Loot Cases spawning naturally in dungeon and village chests?
	enableChestLoot = true
	#Global multiplier for case spawn chances. 0.5 = half as often, 2.0 = double.
	#Range: 0.0 ~ 100.0
	globalSpawnMultiplier = 1.0
	#List of chest injections.
	#Format: 'case_id | loot_table | chance'
	#Example: 'weapon | minecraft:chests/simple_dungeon | 0.05'
	caseSpawnInjections = ["tool | minecraft:chests/abandoned_mineshafts | 0.05", "weapon | minecraft:chests/simple_dungeon | 0.05", "special | minecraft:chests/simple_dungeon | 0.01", "special | minecraft:chests/desert_pyramid | 0.02", "armor | minecraft:chests/village/village_weaponsmith | 0.05", "armor | minecraft:chests/village/village_armorer | 0.10", "armor | minecraft:chests/village/village_toolsmith | 0.05"]

