
["Blessment Settings"]
	#minimum enchantability for barrier enchantment
	barrierMinCost = 1
	#maximum enchantability for barrier enchantment
	barrierMaxCost = 11
	#pushing power for each level of barrier enchantment
	barrierPushPowerPerLevel = 0.01
	#pushing radius for each level of barrier enchantment
	barrierRadiusPerLevel = 2.0
	#disable players pushed by barrier enchantment
	disableBarrierPushingPlayer = true
	#minimum enchantability for hardening blessment
	hardeningMinCost = 1
	#maximum enchantability for hardening blessment
	hardeningMaxCost = 11
	#armor increase amount for each level of hardening blessment
	hardeningArmorPerLevel = 0.05
	#maximum armor point for each level of hardening blessment
	hardeningMaxArmorPerLevel = 2.0
	#minimum enchantability for rage blessment
	rageMinCost = 1
	#maximum enchantability for rage blessment
	rageMaxCost = 11
	#damage increase amount for each level of rage blessment
	rageDamagePerLevel = 0.05
	#maximum damage for each level of rage blessment
	rageMaxDamagePerLevel = 2.0
	#speed increase amount for each level of rage blessment
	rageSpeedPerLevel = 0.05
	#maximum speed for each level of rage blessment
	rageMaxSpeedPerLevel = 2.0
	#minimum enchantability for returning blessment
	returningMinCost = 1
	#maximum enchantability for returning blessment
	returningMaxCost = 11
	#minimum durability required for each level of returning blessment
	returningDurabilityPerLevel = 1000
	#minimum enchantability for homing blessment
	homingMinCost = 1
	#maximum enchantability for homing blessment
	homingMaxCost = 11
	#maximum homing time for each level of homing blessment
	homingMaxHomingTimePerLevel = 3.0
	#disable homing blessment work with other players
	disableHomingPlayers = true
	#minimum enchantability for mirror blessment
	mirrorMinCost = 1
	#maximum enchantability for mirror blessment
	mirrorMaxCost = 11
	#chance to reflect damage and projectile for each level of mirror blessment
	mirrorReflectChancePerLevel = 20.0
	#minimum enchantability for soul of terrarian blessment
	soulOfTerrarianMinCost = 1
	#maximum enchantability for soul of terrarian blessment
	soulOfTerrarianMaxCost = 11
	#additional projectile amount for each level of soul of terrarian blessment
	soulOfTerrarianProjAmountPerLevel = 2
	#minimum enchantability for god hand blessment
	godHandMinCost = 1
	#maximum enchantability for god hand blessment
	godHandMaxCost = 11
	#cooldown decrease amount for each level of god hand blessment
	godHandCooldownPerLevel = 1
	#minimum enchantability for malice blessment
	maliceMinCost = 1
	#maximum enchantability for malice blessment
	maliceMaxCost = 11
	#damage decrease amount for each level of malice blessment
	maliceDamagePerLevel = 2.0
	#health percentage for each level of malice blessment
	malicePercentagePerLevel = 0.4
	#minimum enchantability for auto shielding blessment
	autoShieldingMinCost = 1
	#maximum enchantability for auto shielding blessment
	autoShieldingMaxCost = 11
	#shielding change for each level of auto shielding blessment
	autoShieldingChancePerLevel = 5.0
	#minimum enchantability for grinding blessment
	grindingMinCost = 1
	#maximum enchantability for grinding blessment
	grindingMaxCost = 11
	#maximum additional damage for each level of grinding blessment
	grindingMaxDamagePerLevel = 3.0
	#maximum additional mining speed for each level of grinding blessment
	grindingMaxSpeedPerLevel = 3.0
	#minimum durability required to increase damage for each level of grinding blessment
	grindingDurabilityPerLevel = 900
	#additional damage when enough durability used for each level of grinding blessment
	grindingDamagePerLevel = 2.0
	#additional mining speed when enough durability used for each level of grinding blessment
	grindingSpeedPerLevel = 2.0
	#minimum enchantability for accelerate blessment
	accelerateMinCost = 1
	#maximum enchantability for accelerate blessment
	accelerateMaxCost = 11
	#minimum enchantability for critical strike enchantment
	criticalStrikeMinCost = 1
	#maximum enchantability for critical strike enchantment
	criticalStrikeMaxCost = 11
	#critical chance for each level of critical strike enchantment
	criticalStrikeChancePerLevel = 10.0
	#minimum enchantability for heart steal blessment
	heartStealMinCost = 1
	#maximum enchantability for heart steal blessment
	heartStealMaxCost = 11
	#heal amount for each level of heart steal blessment
	heartStealHealAmountPerLevel = 0.5
	#heal change for each level of heart steal blessment
	heartStealChancePerLevel = 5.0
	#minimum enchantability for healing cutter blessment
	healingCutterMinCost = 1
	#maximum enchantability for healing cutter blessment
	healingCutterMaxCost = 11
	#active chance for each level of healing cutter blessment
	healingCutterChancePerLevel = 10.0
	#active duration for each level of healing cutter blessment
	healingCutterDurationPerLevel = 1
	#reduce amount for each level of healing cutter blessment
	healingCutterAmountPerLevel = 2.0
	#minimum enchantability for air swimming blessment
	airSwimmingMinCost = 1
	#maximum enchantability for air swimming blessment
	airSwimmingMaxCost = 11
	#minimum enchantability for multi strike blessment
	multiStrikeMinCost = 1
	#maximum enchantability for multi strike blessment
	multiStrikeMaxCost = 11
	#active chance for each level of multi strike blessment
	multiStrikeChancePerLevel = 2.0
	#additional attack amount for each level of multi strike blessment
	multiStrikeAmountPerLevel = 1
	#minimum enchantability for solaria blessment
	solariaMinCost = 1
	#maximum enchantability for solaria blessment
	solariaMaxCost = 11
	#recovery interval for each level of solaria blessment
	solariaIntervalPerLevel = 1.0
	#recovery amount for each level of solaria blessment
	solariaAmountPerLevel = 1
	#minimum enchantability for time break blessment
	timeBreakMinCost = 1
	#maximum enchantability for time break blessment
	timeBreakMaxCost = 11
	#active chance for each level of time break blessment
	timeBreakChancePerLevel = 1.0
	#active duration for each level of time break blessment
	timeBreakDurationPerLevel = 1

["Enchantment Settings"]
	#minimum enchantability for waterbolt enchantment
	waterboltMinCost = 25
	#maximum enchantability for waterbolt enchantment
	waterboltMaxCost = 50
	#minimum enchantability for mermaid's blessing enchantment
	mermaidsBlessingMinCost = 1
	#maximum enchantability for mermaid's blessing enchantment
	mermaidsBlessingMaxCost = 11
	#maximum value of mob health that affected by mermaid's blessing enchantment
	mermaidsBlessingMaxMobHealthPerLevel = 10.0
	#maximum value of mob damage that affected by mermaid's blessing enchantment
	mermaidsBlessingMaxMobDamagePerLevel = 2.0
	#minimum enchantability for sharp waves enchantment
	sharpWavesMinCost = 1
	#maximum enchantability for sharp waves enchantment
	sharpWavesMaxCost = 11
	#maximum additional damage for each level of sharp waves enchantment
	sharpWavesMaxDamagePerLevel = 5.0
	#minimum distance required to increase damage for each level of sharp waves enchantment
	sharpWavesDistancePerLevel = 100.0
	#additional damage amount when enough distance traveled for each level of sharp waves enchantment
	sharpWavesDamagePerDistanceAndLevel = 0.5
	#minimum enchantability for tide enchantment
	tideMinCost = 1
	#maximum enchantability for tide enchantment
	tideMaxCost = 11
	#maximum speed for each level of tide enchantment
	tideMaxSpeedPerLevel = 0.5
	#tide speed for each level of tide enchantment
	tideSpeedPerLevel = 0.05
	#minimum enchantability for poseidon's grace enchantment
	poseidonsGraceMinCost = 1
	#maximum enchantability for poseidon's grace enchantment
	poseidonsGraceMaxCost = 11
	#speed multiplier of summoned trident for poseidon's grace enchantment
	poseidonsGraceTridentSpeed = 1.3
	#minimum enchantability for wave's protection enchantment
	wavesProtectionMinCost = 1
	#maximum enchantability for wave's protection enchantment
	wavesProtectionMaxCost = 11
	#effect speed for each level of wave's protection enchantment
	wavesProtectionSpeedPerLevel = 0.5
	#effect duration for each level of wave's protection enchantment
	wavesProtectionDurationPerLevel = 1
	#minimum enchantability for lord of the sea enchantment
	lordoftheseaMinCost = 1
	#maximum enchantability for lord of the sea enchantment
	lordoftheseaMaxCost = 11
	#effect radius for each level of lord of the sea enchantment
	lordoftheseaRadiusPerLevel = 2.0
	#attack damage of animals for each level of lord of the sea enchantment
	lordoftheseaAnimalsDamagePerLevel = 1.0
	#maximum value of animals that affected for each level of lord of the sea enchantment
	lordoftheseaMaxAnimalsAmountPerLevel = 2
	#minimum enchantability for sailing enchantment
	sailingMinCost = 1
	#maximum enchantability for sailing enchantment
	sailingMaxCost = 11
	#additional speed of vehicle for each level of sailing enchantment
	sailingSpeedPerLevel = 0.05
	#minimum enchantability for water jet enchantment
	waterJetMinCost = 25
	#maximum enchantability for water jet enchantment
	waterJetMaxCost = 50
	#minimum enchantability for aquatic aura enchantment
	aquaticAuraMinCost = 1
	#maximum enchantability for aquatic aura enchantment
	aquaticAuraMaxCost = 11
	#effect radius for each level of aquatic aura enchantment
	aquaticAuraRadiusPerLevel = 3.0
	#disable players affected by aquatic aura enchantment
	disableAquaticAuraToPlayer = true
	#minimum enchantability for curse of mermaid enchantment
	mermaidsCurseMinCost = 1
	#maximum enchantability for curse of mermaid enchantment
	mermaidsCurseMaxCost = 11
	#affect radius for each level of curse of mermaid enchantment
	mermaidsCurseRadiusPerLevel = 7.0
	#minimum enchantability for curse of floating enchantment
	floatingCurseMinCost = 1
	#maximum enchantability for curse of floating enchantment
	floatingCurseMaxCost = 11
	#floating speed of per level for curse of floating enchantment
	floatingCurseFloatingSpeedPerLevel = 0.05
	#minimum enchantability for curse of abyss enchantment
	abyssCurseMinCost = 1
	#maximum enchantability for curse of abyss enchantment
	abyssCurseMaxCost = 11
	#fog density for each level of curse of abyss enchantment
	abyssCurseFogDensityPerLevel = 5.0
	#minimum enchantability for rusty enchantment
	rustyMinCost = 1
	#maximum enchantability for rusty enchantment
	rustyMaxCost = 11
	#durability decrease interval for each level of rusty enchantment
	rustyDecreaseIntervalPerLevel = 5.0
	#minimum enchantability for overgravity enchantment
	overgravityMinCost = 1
	#maximum enchantability for overgravity enchantment
	overgravityMaxCost = 11
	#additional fall damage for each level of overgravity enchantment
	overgravityFallDamagePerLevel = 1.0
	#falling speed for each level of overgravity enchantment
	overgravityFallSpeedPerLevel = 0.05
	#minimum enchantability for curse of undead enchantment
	undeadCurseMinCost = 1
	#maximum enchantability for curse of undead enchantment
	undeadCurseMaxCost = 11
	#fire duration for each level of curse of undead enchantment
	undeadCurseFireDurationPerLevel = 5
	#minimum enchantability for curse of enderman enchantment
	endermanCurseMinCost = 1
	#maximum enchantability for curse of enderman enchantment
	endermanCurseMaxCost = 11
	#damage amount for each level of curse of enderman enchantment
	endermanCurseDamagePerLevel = 0.2
	#minimum enchantability for curse of sinking enchantment
	sinkingCurseMinCost = 1
	#maximum enchantability for curse of sinking enchantment
	sinkingCurseMaxCost = 11
	#sinking speed for each level of curse of sinking enchantment
	sinkingCurseSpeedPerLevel = 0.05
	#minimum enchantability for lavawalker enchantment
	lavaWalkerMinCost = 25
	#maximum enchantability for lavawalker enchantment
	lavaWalkerMaxCost = 50
	#minimum enchantability for auto smelt enchantment
	autoSmeltMinCost = 25
	#maximum enchantability for auto smelt enchantment
	autoSmeltMaxCost = 50
	#minimum enchantability for flame thorn enchantment
	flameThornMinCost = 1
	#maximum enchantability for flame thorn enchantment
	flameThornMaxCost = 11
	#thorn damage for each level of flame thorn enchantment
	flameThornDamagePerLevel = 1.5
	#fire duration for each level of flame thorn enchantment
	flameThornFireDurationPerLevel = 1
	#minimum enchantability for dry enchantment
	dryMinCost = 1
	#maximum enchantability for dry enchantment
	dryMaxCost = 11
	#absorb radius for each level of dry enchantment
	dryRadiusPerLevel = 5
	#minimum enchantability for soul fire enchantment
	soulFireMinCost = 1
	#maximum enchantability for soul fire enchantment
	soulFireMaxCost = 11
	#fire duration for each level of soul fire enchantment
	soulFireDurationPerLevel = 1
	#minimum enchantability for teleportation enchantment
	teleportationMinCost = 25
	#maximum enchantability for teleportation enchantment
	teleportationMaxCost = 50
	#minimum enchantability for sonic boom enchantment
	sonicBoomMinCost = 1
	#maximum enchantability for sonic boom enchantment
	sonicBoomMaxCost = 11
	#damage for each level of sonic boom enchantment
	sonicBoomDamagePerLevel = 1.0
	#distance for each level of sonic boom enchantment
	sonicBoomDistancePerLevel = 2.0
	#minimum enchantability for infection enchantment
	infectionMinCost = 1
	#maximum enchantability for infection enchantment
	infectionMaxCost = 11
	#additional exp orb count for each level of infection enchantment
	infectionExpPerLevel = 1
	#minimum enchantability for concealment enchantment
	concealmentMinCost = 25
	#maximum enchantability for concealment enchantment
	concealmentMaxCost = 50
	#minimum enchantability for recochet enchantment
	recochetMinCost = 1
	#maximum enchantability for recochet enchantment
	recochetMaxCost = 11
	#bouncing count for each level of recochet enchantment
	recochetBouncePerLevel = 2
	#minimum enchantability for climb enchantment
	climbMinCost = 1
	#maximum enchantability for climb enchantment
	climbMaxCost = 11
	#climb speed for each level of climb enchantment
	climbSpeedPerLevel = 0.05
	#minimum enchantability for wallbreak enchantment
	wallbreakMinCost = 25
	#maximum enchantability for wallbreak enchantment
	wallbreakMaxCost = 50
	#minimum enchantability for magnet enchantment
	magnetMinCost = 1
	#maximum enchantability for magnet enchantment
	magnetMaxCost = 11
	#attract range for each level of magnet enchantment
	magnetRadiusPerLevel = 3.0
	#minimum enchantability for cell division enchantment
	cellDivisionMinCost = 1
	#maximum enchantability for cell division enchantment
	cellDivisionMaxCost = 11
	#scale decrease amount for each split of cell division enchantment
	cellDivisionScalePerSplit = 0.3
	#maximum split amount for each level of cell division enchantment
	cellDivisionMaxSplitPerLevel = 1
	#amount for additional projectile of each split for each level of cell division enchantment
	cellDivisionSplitAmountPerLevel = 1
	#minimum enchantability for takeoff enchantment
	takeoffMinCost = 25
	#maximum enchantability for takeoff enchantment
	takeoffMaxCost = 50
	#minimum enchantability for armor crack enchantment
	armorCrackMinCost = 1
	#maximum enchantability for armor crack enchantment
	armorCrackMaxCost = 11
	#additional damage percentage for each level of armor crack enchantment
	armorCrackDamagePerLevel = 10.0
	#minimum enchantability for accelerate enchantment
	minerMinCost = 1
	#maximum enchantability for accelerate enchantment
	minerMaxCost = 11
	#maximum block break count for each level of miner enchantment
	minerMaxBlockPerLevel = 1

["Extra Settings"]
	#able to combine any enchantments in anvil
	noEnchantCap = true
	#remove repair cost increasing to prevent too expensive message
	noIncreasingRepairCost = true
	#able to merge enchants to get enchant with higher level
	anvilOverlevelBooks = true
	#able to enchant anything in anvil
	anvilAlwaysAllowBooks = true
	#able to disenchanting with vanilla book
	disenchanting = true

