-- DynamicTooltips: Rogue Spell Data (Retail)
-- Updated for The War Within / Midnight expansion
-- Attack Power coefficients for Retail WoW scaling system

local _, DT = ...
DT.ClassData = DT.ClassData or {}

-- Only load Retail data if running on Retail client
if DT.isRetail == false then return end

DT.ClassData.Rogue = {
    -- ========================================================================
    -- ASSASSINATION SPEC
    -- ========================================================================
    
    -- Mutilate - Dual-wield attack, generates combo points
    [1329] = { name = "Mutilate", ap = 0.56, school = "Physical", type = "Direct", spec = "Assassination" },
    
    -- Envenom - Finishing move, consumes poisons
    [32645] = { name = "Envenom", ap = 0.44, school = "Nature", type = "Direct", isFinisher = true, spec = "Assassination" },
    
    -- Garrote - Bleed DoT, silences from stealth
    [703] = { name = "Garrote", ap = 0.18, school = "Physical", type = "DoT", dotAp = 0.24, duration = 18, spec = "Assassination" },
    
    -- Rupture - Bleed finishing move
    [1943] = { name = "Rupture", ap = 0.15, school = "Physical", type = "DoT", dotAp = 0.175, duration = 28, isFinisher = true, spec = "Assassination" },
    
    -- Deadly Poison - Stacking Nature DoT poison
    [2823] = { name = "Deadly Poison", ap = 0.045, school = "Nature", type = "Poison", duration = 12, spec = "Assassination" },
    [315585] = { name = "Deadly Poison (DoT)", ap = 0.036, school = "Nature", type = "DoT", spec = "Assassination" },
    
    -- Wound Poison - Healing reduction poison
    [8679] = { name = "Wound Poison", ap = 0.042, school = "Nature", type = "Poison", spec = "Assassination" },
    
    -- Fan of Knives - AoE generator, applies poisons
    [51723] = { name = "Fan of Knives", ap = 0.28, school = "Physical", type = "Direct", isAoE = true, spec = "Assassination" },
    
    -- Poisoned Knife - Ranged combo point builder
    [185565] = { name = "Poisoned Knife", ap = 0.16, school = "Physical", type = "Direct", spec = "Assassination" },
    
    -- Kingsbane - Powerful Nature DoT
    [385627] = { name = "Kingsbane", ap = 0.65, school = "Nature", type = "Direct", dotAp = 0.85, duration = 14, spec = "Assassination" },
    
    -- Deathmark - Major damage amp and DoT
    [360194] = { name = "Deathmark", ap = 0.55, school = "Physical", type = "Direct", dotAp = 0.42, duration = 16, spec = "Assassination" },
    
    -- Crimson Tempest - AoE bleed finishing move
    [121411] = { name = "Crimson Tempest", ap = 0.18, school = "Physical", type = "DoT", dotAp = 0.25, duration = 14, isAoE = true, isFinisher = true, spec = "Assassination" },
    
    -- Serrated Bone Spike - Permanent bleed, charges
    [385424] = { name = "Serrated Bone Spike", ap = 0.45, school = "Physical", type = "Direct", dotAp = 0.20, duration = 600, spec = "Assassination" },
    
    -- Exsanguinate - Multiplies bleed tick rate
    [200806] = { name = "Exsanguinate", ap = 0, type = "Buff", note = "Doubles bleed tick rate for 3 sec", spec = "Assassination" },
    
    -- Vendetta - Major damage amp cooldown
    [79140] = { name = "Vendetta", ap = 0, type = "Buff", duration = 20, note = "+30% damage to target", spec = "Assassination" },
    
    -- Amplifying Poison - Crit-scaling poison
    [381664] = { name = "Amplifying Poison", ap = 0.018, school = "Nature", type = "Poison", spec = "Assassination" },
    
    -- Internal Bleeding - Kidney Shot DoT (talent)
    [154953] = { name = "Internal Bleeding", ap = 0.14, school = "Physical", type = "DoT", duration = 6, isFinisher = true, spec = "Assassination" },
    
    -- Thistle Tea - Energy restore
    [381623] = { name = "Thistle Tea", ap = 0, type = "Buff", note = "Restores 100 Energy", spec = "Assassination" },
    
    -- Indiscriminate Carnage - AoE enhancement
    [381802] = { name = "Indiscriminate Carnage", ap = 0, type = "Buff", note = "Garrote and Rupture spread to nearby targets", spec = "Assassination" },
    
    -- Dragon-Tempered Blades - Passive poison enhancement
    [381801] = { name = "Dragon-Tempered Blades", ap = 0, type = "Passive", note = "Applies additional poisons", spec = "Assassination" },
    
    -- ========================================================================
    -- OUTLAW SPEC
    -- ========================================================================
    
    -- Sinister Strike - Primary combo point builder
    [193315] = { name = "Sinister Strike", ap = 0.46, school = "Physical", type = "Direct", spec = "Outlaw" },
    
    -- Dispatch - Main finishing move
    [2098] = { name = "Dispatch", ap = 0.75, school = "Physical", type = "Direct", isFinisher = true, spec = "Outlaw" },
    
    -- Pistol Shot - Ranged combo builder, slows
    [185763] = { name = "Pistol Shot", ap = 0.38, school = "Physical", type = "Direct", spec = "Outlaw" },
    
    -- Between the Eyes - Powerful ranged finisher, stuns
    [315341] = { name = "Between the Eyes", ap = 1.85, school = "Physical", type = "Direct", isFinisher = true, spec = "Outlaw" },
    
    -- Blade Flurry - AoE cleave buff
    [13877] = { name = "Blade Flurry", ap = 0, type = "Buff", duration = 13, note = "50% damage to nearby targets", spec = "Outlaw" },
    
    -- Roll the Bones - Random buff finisher
    [315508] = { name = "Roll the Bones", ap = 0, type = "Buff", isFinisher = true, note = "Random combat buffs", spec = "Outlaw" },
    
    -- Killing Spree - Teleporting burst cooldown
    [51690] = { name = "Killing Spree", ap = 0.45, school = "Physical", type = "Direct", duration = 2, spec = "Outlaw" },
    
    -- Blade Rush - Gap closer + damage
    [271877] = { name = "Blade Rush", ap = 0.85, school = "Physical", type = "Direct", isAoE = true, spec = "Outlaw" },
    
    -- Adrenaline Rush - Haste + energy regen cooldown
    [13750] = { name = "Adrenaline Rush", ap = 0, type = "Buff", duration = 20, note = "+60% energy regen", spec = "Outlaw" },
    
    -- Ghostly Strike - Debuff attack, bonus damage
    [196937] = { name = "Ghostly Strike", ap = 0.52, school = "Physical", type = "Direct", note = "+15% damage debuff", spec = "Outlaw" },
    
    -- Keep It Rolling - Roll the Bones extension
    [381989] = { name = "Keep It Rolling", ap = 0, type = "Buff", note = "Extends Roll the Bones duration", spec = "Outlaw" },
    
    -- Ambush (Outlaw) - Stealth opener
    [8676] = { name = "Ambush", ap = 0.95, school = "Physical", type = "Direct", spec = "Outlaw" },
    
    -- Opportunity (proc) - Free Pistol Shot
    [195627] = { name = "Opportunity", ap = 0, type = "Buff", note = "Pistol Shot free and enhanced", spec = "Outlaw" },
    
    -- Ace Up Your Sleeve - Combo point proc
    [381828] = { name = "Ace Up Your Sleeve", ap = 0, type = "Passive", note = "BtE has chance to grant extra combo points", spec = "Outlaw" },
    
    -- Hidden Opportunity - Main hand proc chance
    [383281] = { name = "Hidden Opportunity", ap = 0, type = "Passive", note = "Sinister Strike has chance to strike again", spec = "Outlaw" },
    
    -- Count the Odds - Roll the Bones proc
    [381982] = { name = "Count the Odds", ap = 0, type = "Passive", note = "Ambush and Dispatch may reroll RtB", spec = "Outlaw" },
    
    -- Summarily Dispatched - Execute enhancement
    [381990] = { name = "Summarily Dispatched", ap = 0, type = "Passive", note = "Dispatch has increased critical chance at low HP", spec = "Outlaw" },
    
    -- Greenskin's Wickers - Pistol Shot enhancement
    [386823] = { name = "Greenskin's Wickers", ap = 0, type = "Buff", note = "BtE makes next Pistol Shot deal 200% damage", spec = "Outlaw" },
    
    -- Underhanded Upper Hand - Slice and Dice enhancement
    [424044] = { name = "Underhanded Upper Hand", ap = 0, type = "Passive", note = "Blade Flurry and Adrenaline Rush extend SnD", spec = "Outlaw" },
    
    -- ========================================================================
    -- SUBTLETY SPEC
    -- ========================================================================
    
    -- Backstab - Primary melee combo builder
    [53] = { name = "Backstab", ap = 0.72, school = "Physical", type = "Direct", spec = "Subtlety" },
    
    -- Shadowstrike - Stealth/Shadow Dance builder
    [185438] = { name = "Shadowstrike", ap = 1.15, school = "Physical", type = "Direct", spec = "Subtlety" },
    
    -- Eviscerate - Main finishing move
    [196819] = { name = "Eviscerate", ap = 1.05, school = "Physical", type = "Direct", isFinisher = true, spec = "Subtlety" },
    
    -- Black Powder - AoE finishing move
    [319175] = { name = "Black Powder", ap = 0.52, school = "Physical", type = "Direct", isAoE = true, isFinisher = true, spec = "Subtlety" },
    
    -- Shuriken Storm - AoE combo builder
    [197835] = { name = "Shuriken Storm", ap = 0.28, school = "Physical", type = "Direct", isAoE = true, spec = "Subtlety" },
    
    -- Shadow Dance - Enter stealth in combat
    [185313] = { name = "Shadow Dance", ap = 0, type = "Buff", duration = 6, note = "Allows stealth abilities", spec = "Subtlety" },
    
    -- Symbols of Death - Major damage buff
    [212283] = { name = "Symbols of Death", ap = 0, type = "Buff", duration = 10, note = "+15% damage", spec = "Subtlety" },
    
    -- Secret Technique - Big AoE burst finisher
    [280719] = { name = "Secret Technique", ap = 1.75, school = "Shadow", type = "Direct", isAoE = true, isFinisher = true, spec = "Subtlety" },
    
    -- Shadow Blades - Major cooldown
    [121471] = { name = "Shadow Blades", ap = 0, type = "Buff", duration = 20, note = "Combo builders deal Shadow damage", spec = "Subtlety" },
    
    -- Shuriken Tornado - Sustained AoE
    [277925] = { name = "Shuriken Tornado", ap = 0.24, school = "Physical", type = "Direct", isAoE = true, duration = 4, spec = "Subtlety" },
    
    -- Rupture (Subtlety) - Uses same ID as Assassination (1943)
    
    -- Gloomblade - Backstab replacement talent
    [200758] = { name = "Gloomblade", ap = 0.80, school = "Shadow", type = "Direct", spec = "Subtlety" },
    
    -- Shuriken Toss - Ranged builder
    [114014] = { name = "Shuriken Toss", ap = 0.22, school = "Physical", type = "Direct", spec = "Subtlety" },
    
    -- Find Weakness - Armor bypass debuff
    [91021] = { name = "Find Weakness", ap = 0, type = "Debuff", duration = 18, note = "Bypass 30% armor", spec = "Subtlety" },
    
    -- Perforated Veins - Backstab/Shadowstrike buff
    [382518] = { name = "Perforated Veins", ap = 0, type = "Buff", note = "Backstab deals 50% more damage", spec = "Subtlety" },
    
    -- The Rotten - Backstab in Shadow Dance bonus
    [382015] = { name = "The Rotten", ap = 0, type = "Passive", note = "Backstab during Shadow Dance deals 50% more", spec = "Subtlety" },
    
    -- Deeper Daggers - Eviscerate buff
    [382517] = { name = "Deeper Daggers", ap = 0, type = "Buff", note = "Eviscerate increases Shadow damage", spec = "Subtlety" },
    
    -- Flagellation - Mastery stacking cooldown
    [384631] = { name = "Flagellation", ap = 0.45, school = "Shadow", type = "Direct", note = "Gains Mastery per combo point spent", spec = "Subtlety" },
    
    -- Goremaw's Bite - Energy and Shadow damage
    [426591] = { name = "Goremaw's Bite", ap = 0.95, school = "Shadow", type = "Direct", isAoE = true, spec = "Subtlety" },
    
    -- Dark Brew - Finishing move enhancement
    [426592] = { name = "Dark Brew", ap = 0, type = "Buff", note = "Finishing moves apply Find Weakness", spec = "Subtlety" },
    
    -- ========================================================================
    -- HERO TALENTS - DEATHSTALKER (Assassination/Subtlety)
    -- ========================================================================
    
    -- Deathstalker's Mark - Core marking mechanic
    [457043] = { name = "Deathstalker's Mark", ap = 0.35, school = "Shadow", type = "Debuff", duration = 16, spec = "Deathstalker" },
    
    -- Darkest Night - Shadow burst proc
    [457044] = { name = "Darkest Night", ap = 1.25, school = "Shadow", type = "Direct", spec = "Deathstalker" },
    
    -- Clear the Witnesses - Execute enhancement
    [457050] = { name = "Clear the Witnesses", ap = 0, type = "Passive", note = "Increased damage to targets below 35% health", spec = "Deathstalker" },
    
    -- Fatal Intent - Damage amp debuff
    [457052] = { name = "Fatal Intent", ap = 0, type = "Debuff", note = "+5% damage per application", spec = "Deathstalker" },
    
    -- Hunt Them Down - Gap closer enhancement
    [457062] = { name = "Hunt Them Down", ap = 0, type = "Passive", note = "Shadowstrike has increased range", spec = "Deathstalker" },
    
    -- Ethereal Cloak - Defensive enhancement
    [457067] = { name = "Ethereal Cloak", ap = 0, type = "Defensive", spec = "Deathstalker" },
    
    -- Lingering Darkness - DoT duration extension
    [457070] = { name = "Lingering Darkness", ap = 0, type = "Passive", note = "Deathstalker's Mark lasts longer", spec = "Deathstalker" },
    
    -- Bait and Switch - Redirect cooldown
    [457074] = { name = "Bait and Switch", ap = 0, type = "Defensive", note = "Damage redirected when triggered", spec = "Deathstalker" },
    
    -- Follow the Blood - Tracking enhancement
    [457078] = { name = "Follow the Blood", ap = 0, type = "Passive", note = "Marked targets visible through stealth", spec = "Deathstalker" },
    
    -- Momentum of Despair - Resource enhancement
    [457082] = { name = "Momentum of Despair", ap = 0, type = "Passive", note = "Energy regeneration increased vs marked targets", spec = "Deathstalker" },
    
    -- Corrupt the Blood - Poison enhancement
    [457085] = { name = "Corrupt the Blood", ap = 0.18, school = "Shadow", type = "DoT", spec = "Deathstalker" },
    
    -- Singular Focus - Single target damage amp
    [457088] = { name = "Singular Focus", ap = 0, type = "Passive", note = "+15% damage when only one nearby enemy", spec = "Deathstalker" },
    
    -- ========================================================================
    -- HERO TALENTS - FATEBOUND (Assassination/Outlaw)
    -- ========================================================================
    
    -- Fatebound Coin Toss - Core mechanic
    [452922] = { name = "Fatebound Coin Toss", ap = 0, type = "Passive", note = "Abilities flip coins for Head/Tail effects", spec = "Fatebound" },
    
    -- Edge Case - Lucky strike
    [453456] = { name = "Edge Case", ap = 0.85, school = "Physical", type = "Direct", spec = "Fatebound" },
    
    -- Double Jeopardy - Combo damage burst
    [453458] = { name = "Double Jeopardy", ap = 0.65, school = "Physical", type = "Direct", spec = "Fatebound" },
    
    -- Fateful Ending - Finisher enhancement
    [453461] = { name = "Fateful Ending", ap = 0.55, school = "Physical", type = "Direct", spec = "Fatebound" },
    
    -- Inevitability - Guaranteed crit mechanic
    [453464] = { name = "Inevitability", ap = 0, type = "Passive", note = "Next ability guaranteed to critically strike", spec = "Fatebound" },
    
    -- Deal Fate - Coin flip manipulation
    [453471] = { name = "Deal Fate", ap = 0, type = "Utility", note = "Choose the next coin flip result", spec = "Fatebound" },
    
    -- Destiny Defined - Stacking buff
    [453474] = { name = "Destiny Defined", ap = 0, type = "Buff", note = "Increases damage per coin flip", spec = "Fatebound" },
    
    -- Hand of Fate - Major damage proc
    [453477] = { name = "Hand of Fate", ap = 1.15, school = "Physical", type = "Direct", spec = "Fatebound" },
    
    -- Cheat Fate - Death prevention
    [453480] = { name = "Cheat Fate", ap = 0, type = "Defensive", note = "Survive lethal damage once", spec = "Fatebound" },
    
    -- Lucky Coin - Resource generation
    [453485] = { name = "Lucky Coin", ap = 0, type = "Passive", note = "Chance to refund energy on abilities", spec = "Fatebound" },
    
    -- Mean Streak - Critical strike chain
    [453489] = { name = "Mean Streak", ap = 0, type = "Passive", note = "Crits extend buff duration", spec = "Fatebound" },
    
    -- Delivered Doom - Execute enhancement
    [453492] = { name = "Delivered Doom", ap = 0.95, school = "Physical", type = "Direct", spec = "Fatebound" },
    
    -- ========================================================================
    -- HERO TALENTS - TRICKSTER (Outlaw/Subtlety)
    -- ========================================================================
    
    -- Unseen Blade - Core shadow attack
    [459742] = { name = "Unseen Blade", ap = 0.75, school = "Shadow", type = "Direct", spec = "Trickster" },
    
    -- Coup de Grace - Execute finisher
    [441423] = { name = "Coup de Grace", ap = 1.95, school = "Physical", type = "Direct", isFinisher = true, spec = "Trickster" },
    
    -- Flawless Form - Damage buff stacking
    [459786] = { name = "Flawless Form", ap = 0, type = "Buff", note = "+3% damage per stack", spec = "Trickster" },
    
    -- So Tricky - Avoidance enhancement
    [459792] = { name = "So Tricky", ap = 0, type = "Passive", note = "Increased dodge chance", spec = "Trickster" },
    
    -- Thousand Cuts - Multistrike proc
    [459799] = { name = "Thousand Cuts", ap = 0.25, school = "Physical", type = "Direct", spec = "Trickster" },
    
    -- Surprising Strikes - Miss chance for enemies
    [459804] = { name = "Surprising Strikes", ap = 0, type = "Passive", note = "Enemies have chance to miss", spec = "Trickster" },
    
    -- Smoke - Vanish enhancement
    [459809] = { name = "Smoke", ap = 0, type = "Buff", note = "Extended stealth after Vanish", spec = "Trickster" },
    
    -- Nimble Flurry - Attack speed burst
    [459813] = { name = "Nimble Flurry", ap = 0.35, school = "Physical", type = "Direct", spec = "Trickster" },
    
    -- Cloud Cover - Group utility
    [459819] = { name = "Cloud Cover", ap = 0, type = "Utility", isAoE = true, note = "Nearby allies gain stealth", spec = "Trickster" },
    
    -- Disorienting Strikes - Disorient proc
    [459825] = { name = "Disorienting Strikes", ap = 0, type = "CC", note = "Finishers may disorient", spec = "Trickster" },
    
    -- Don't Be Suspicious - Stealth enhancement
    [459831] = { name = "Don't Be Suspicious", ap = 0, type = "Passive", note = "Increased stealth detection avoidance", spec = "Trickster" },
    
    -- Devious Distractions - Threat reduction
    [459838] = { name = "Devious Distractions", ap = 0, type = "Passive", note = "Reduced threat generation", spec = "Trickster" },
    
    -- ========================================================================
    -- SHARED ABILITIES (All Specs)
    -- ========================================================================
    
    -- Vanish - Enter stealth in combat
    [1856] = { name = "Vanish", ap = 0, type = "Utility", spec = "All" },
    
    -- Blind - Disorient target
    [2094] = { name = "Blind", ap = 0, type = "CC", duration = 60, spec = "All" },
    
    -- Sap - Incapacitate humanoid
    [6770] = { name = "Sap", ap = 0, type = "CC", duration = 60, spec = "All" },
    
    -- Kick - Interrupt
    [1766] = { name = "Kick", ap = 0, type = "Utility", spec = "All" },
    
    -- Tricks of the Trade - Threat redirect
    [57934] = { name = "Tricks of the Trade", ap = 0, type = "Utility", duration = 30, spec = "All" },
    
    -- Evasion - Dodge cooldown
    [5277] = { name = "Evasion", ap = 0, type = "Defensive", duration = 10, note = "+100% dodge chance", spec = "All" },
    
    -- Cloak of Shadows - Magic immunity
    [31224] = { name = "Cloak of Shadows", ap = 0, type = "Defensive", duration = 5, note = "90% magic damage reduction", spec = "All" },
    
    -- Sprint - Movement speed
    [2983] = { name = "Sprint", ap = 0, type = "Buff", duration = 8, note = "+70% movement speed", spec = "All" },
    
    -- Shadowstep - Teleport to target
    [36554] = { name = "Shadowstep", ap = 0, type = "Utility", spec = "All" },
    
    -- Crimson Vial - Self heal
    [185311] = { name = "Crimson Vial", ap = 0, type = "Heal", isHeal = true, note = "Heals 20% of max health over 4 sec", spec = "All" },
    
    -- Shiv - Dispel enrage, applies poisons
    [5938] = { name = "Shiv", ap = 0.25, school = "Physical", type = "Direct", spec = "All" },
    
    -- Ambush - Stealth opener (shared base ID)
    [430023] = { name = "Ambush", ap = 0.90, school = "Physical", type = "Direct", spec = "All" },
    
    -- Kidney Shot - Stun finisher
    [408] = { name = "Kidney Shot", ap = 0, type = "CC", isFinisher = true, spec = "All" },
    
    -- Cheap Shot - Stealth stun
    [1833] = { name = "Cheap Shot", ap = 0, type = "CC", spec = "All" },
    
    -- Gouge - Incapacitate
    [1776] = { name = "Gouge", ap = 0, type = "CC", spec = "All" },
    
    -- Slice and Dice - Attack speed buff finisher
    [315496] = { name = "Slice and Dice", ap = 0, type = "Buff", isFinisher = true, note = "+50% attack speed", spec = "All" },
    
    -- Feint - Defensive AoE reduction
    [1966] = { name = "Feint", ap = 0, type = "Defensive", duration = 6, note = "40% reduced AoE damage", spec = "All" },
    
    -- Stealth - Enter stealth
    [1784] = { name = "Stealth", ap = 0, type = "Utility", spec = "All" },
    
    -- Pick Lock - Utility
    [1804] = { name = "Pick Lock", ap = 0, type = "Utility", spec = "All" },
    
    -- Pick Pocket - Utility
    [921] = { name = "Pick Pocket", ap = 0, type = "Utility", spec = "All" },
    
    -- Soothing Darkness - Stealth healing passive
    [393970] = { name = "Soothing Darkness", ap = 0, type = "Passive", isHeal = true, note = "Heal 3% per second while stealthed", spec = "All" },
    
    -- Nightstalker - Stealth damage amp
    [14062] = { name = "Nightstalker", ap = 0, type = "Passive", note = "+12% damage while stealthed", spec = "All" },
    
    -- Acrobatic Strikes - Range increase
    [455143] = { name = "Acrobatic Strikes", ap = 0, type = "Passive", note = "+3 yard melee range", spec = "All" },
    
    -- Atrophic Poison - Damage reduction poison
    [381637] = { name = "Atrophic Poison", ap = 0.015, school = "Nature", type = "Poison", note = "-3.6% damage dealt debuff", spec = "All" },
    
    -- Numbing Poison - Attack/casting slow
    [5761] = { name = "Numbing Poison", ap = 0, type = "Poison", note = "-15% attack and casting speed", spec = "All" },
    
    -- Crippling Poison - Movement slow
    [3408] = { name = "Crippling Poison", ap = 0, type = "Poison", note = "-50% movement speed", spec = "All" },
    
    -- Shiv (dispel version)
    [319504] = { name = "Shiv", ap = 0.25, school = "Physical", type = "Direct", note = "Dispels enrage effects", spec = "All" },
    
    -- Shadow Vault - Stealth gap closer
    [382514] = { name = "Shadow Vault", ap = 0, type = "Utility", note = "Leap to target while stealthed", spec = "All" },
    
    -- Cold Blood - Guaranteed crit
    [382245] = { name = "Cold Blood", ap = 0, type = "Buff", note = "Next ability crits", spec = "All" },
    
    -- Echoing Reprimand - Animacharge for combo points
    [385616] = { name = "Echoing Reprimand", ap = 0.65, school = "Arcane", type = "Direct", spec = "All" },
    
    -- Sepsis - Burst damage DoT (moved to class tree)
    [385408] = { name = "Sepsis", ap = 0.55, school = "Nature", type = "Direct", dotAp = 0.45, duration = 10, spec = "All" },
    
    -- Marked for Death - Instant combo points
    [137619] = { name = "Marked for Death", ap = 0, type = "Utility", note = "Grants 5 combo points", spec = "All" },
    
    -- Shadowmeld (Night Elf racial, common on Rogues)
    [58984] = { name = "Shadowmeld", ap = 0, type = "Utility", spec = "All" },
}
