local L = LibStub("AceLocale-3.0"):NewLocale("AppearanceMatic", "enUS", true)

if not L then
    return
end

L["toggle_alerts_enabled"] = "Enable Collected Alerts"
L["toggle_alerts_enabled_desc"] = "Show an on-screen alert and play a sound when you collect a starred appearance or mount."
L["tooltip_control_name"] = "Show Expansion in Tooltip"
L["tooltip_control_desc"] = "Add the source expansion to appearance tooltips and after raid names."
L["lockouts_frame_name"] = "Widget Panel"
L["lockfont_group_name"] = "Widget Panel font"
L["lockfont_face"] = "Font face"
L["lockfont_size"] = "Font size"
L["lockfont_outline"] = "Outline"
L["lockfont_reset"] = "Reset font"
L["lockfont_locale_note"] = "The bundled fonts carry Latin letters only, so on this client the panel draws with the game's own font for your language. Size and outline still apply."
L["notif_appearance_title"] = "Appearance Collected"
L["notif_appearance_desc"] = "Message shown when a starred appearance is collected."
L["notif_mount_title"] = "Mount Collected"
L["notif_mount_desc"] = "Message shown when a starred mount is collected."
L["sound_slot_appearance"] = "Appearance Sound"
L["sound_slot_mount"] = "Mount Sound"
L["update_available"] = "A newer version (%s) is available on CurseForge."

L["toggle_boss_skull"] = "Show skull on boss drops"
L["toggle_boss_skull_desc"] = "Mark alerts for appearances that drop from a dungeon or raid boss with a skull."
L["guide_arrow_name"] = "Guide arrow"
L["toggle_hide_tomtom"] = "Hide TomTom while guiding"
L["toggle_hide_tomtom_desc"] = "Hide TomTom's arrow and waypoint pins while AppearanceMatic is guiding you, and bring them back when guiding stops."
L["toggle_arrival_ping"] = "Arrival sound"
L["toggle_arrival_ping_desc"] = "Play a short chime when you reach each hop of the route."
L["guide_arrow_arrived"] = "Arrived"
L["toggle_prefer_own_mount"] = "Prefer my own mount over flight paths"
L["toggle_prefer_own_mount_desc"] = "When you can fly on this continent, point straight at the target instead of following the game's flight-path hops."
L["hover_preview_naked_name"] = "Tooltip preview shows only the hovered piece"
L["hover_preview_naked_desc"] = "On: the character in the hover preview is undressed except for the hovered item. Off: your current gear stays on and the item is tried on over it."
L["item_tooltip_preview_name"] = "Preview transmoggable gear on item tooltips"
L["item_tooltip_preview_desc"] = "On: every item tooltip for gear with an appearance (bags, vendors, loot, chat links, quest rewards) shows the same try-on model the widget shows when you hover a gear row. Off: only the widget rows show it."
L["toggle_hide_unattainable"] = "Hide unattainable items"
L["toggle_hide_unattainable_desc"] = "Leave starred appearances and mounts that were removed from the game, or never made it in, out of the Raid Lockouts panel."
L["medallion_hint"] = "Right-click for the menu"
L["menu_wardrobe"] = "Wardrobe"
L["menu_mounts"] = "Mounts"
L["menu_changelog"] = "Change log"
L["menu_settings"] = "Settings"
L["menu_journal_combat"] = "The journal cannot be opened in combat. It opens when combat ends."
L["minimap_left_click"] = "Left-click: open the panel"
L["minimap_right_click"] = "Right-click: settings"
L["toggle_minimap_button"] = "Show minimap button"
L["toggle_minimap_button_desc"] = "Show the AppearanceMatic button on the minimap. Left-click opens the panel, right-click opens the settings."

L["clp_title"] = "Change Log"
L["clp_status"] = "For the full change log, visit CurseForge."

L["core_cmd_toggle_lockouts"] = "Open or close the Widget Panel."
L["core_cmd_settings"] = "Open the AppearanceMatic options."
L["core_cmd_help"] = "Show this command list."
L["opt_panel_tab_name"] = "Widget Panel"
L["opt_panel_tab_desc"] = "The Widget Panel is the AppearanceMatic window (/am): every appearance and mount you starred, grouped by the raid, dungeon or vendor that drops or sells it, with lockouts, access notes, the route and the guide. These settings cover the window itself and its font."
L["opt_arrow_tab_desc"] = "The guide arrow points you along the route: to the next portal, boat or flight master, then to the raid entrance, the vendor or the item itself. These settings cover the arrow's window and how it behaves with TomTom, your own mounts and the arrival ping."
L["opt_detection_tab_name"] = "Detection"
L["opt_detection_tab_desc"] = "Detection looks for other Infinite Loop Alchemist addons on this client and lets them work together with AppearanceMatic."
L["detect_installed_fmt"] = "Detected, version %s"
L["detect_not_installed"] = "Not detected"
L["detect_needs_update"] = "Detected, but this version cannot keep items for AppearanceMatic yet: update GearMatic."
L["detect_gearmatic_intro"] = "GearMatic can sell legacy gear, or gear under an item level you set, on its own and auto repair at any vendor. While it is installed, AppearanceMatic asks its auto-sell to keep every item whose appearance you have not collected yet, so a piece you still need for the Wardrobe never goes to a vendor by accident."
L["detect_autosell_off"] = "Gear auto-sell: off"
L["detect_autosell_ilvl_fmt"] = "Gear auto-sell: on, gear under item level %d"
L["detect_autosell_legacy"] = "Gear auto-sell: on, gear from earlier expansions"
L["detect_autosell_either_fmt"] = "Gear auto-sell: on, gear from earlier expansions or under item level %d"
L["detect_autorepair_on"] = "Auto repair: on"
L["detect_autorepair_off"] = "Auto repair: off"
L["detect_keep_note"] = "Items whose appearance you have not collected yet are kept out of the auto-sell."
L["toggle_welcome_message"] = "Welcome message"
L["toggle_welcome_message_desc"] = "Print the AppearanceMatic welcome line in chat after login: the version you are running, /am settings for the options and /am help for every command."
L["opt_x_link"] = "Follow on X"
L["core_cmd_test"] = "Preview the alerts (add appearance or mount for one kind)."
L["core_cmd_stop"] = "Rest the route's guide until the route changes or the next login."
L["core_cmd_reset"] = "Clear the guide, Blizzard's tracking and the remembered guide state; the route keeps its entries."
L["core_cmd_here"] = "Print your map ID and position (as a /way line)."
L["core_cmd_diag"] = "Print routing and guide diagnostics for a bug report."
L["profile_started_fmt"] = "|cffffb6d9AppearanceMatic|r: measuring %d paths. Play normally, then /am profile again for the report."
L["profile_stopped"] = "|cffffb6d9AppearanceMatic|r: measuring stopped."
L["profile_header_fmt"] = "|cffffb6d9AppearanceMatic|r: %.1f MB, %.0f seconds measured. Most time in its own body first, times in milliseconds."
L["profile_row_fmt"] = "  %s: %d calls, %.1f self, %.1f total, %.3f each, %.1f worst"
L["profile_nothing"] = "  nothing ran while measuring."
L["profile_more_fmt"] = "  and %d more paths, %.1f between them."
L["profile_cpu_fmt"] = "  the game's own count for this addon: %.0f."
L["profile_asks_fmt"] = "  Panel draws asked for: %d. Asked by:"
L["profile_ask_row_fmt"] = "    %s: %d"
L["profile_overhead"] = "  Measuring every path costs time itself, so read the order, not the exact numbers."
L["profile_reset"] = "|cffffb6d9AppearanceMatic|r: counters cleared, still measuring."
L["profile_reset_idle"] = "|cffffb6d9AppearanceMatic|r: counters cleared. Nothing is being measured, /am profile starts a run."
L["core_cmd_profile"] = "Start or stop measuring the addon and print what took the time."
L["core_cmd_changelog"] = "Open the change log."
L["alert_preview_sample_mount"] = "Swift Windsteed"
L["alert_preview_sample_appearance"] = "Formal White Tux"
L["acq_currency_fallback"] = "currency %d"
L["acq_item_fallback"] = "item %d"
L["acq_note_timewalking"] = "Timewalking vendor: only present while that expansion's Timewalking event is active."
L["acq_note_limited_event"] = "Only present during a limited-time event."
L["acq_source_drops_from"] = "Drops from %s"
L["acq_source_drops_generic"] = "Drops from a creature"
L["acq_source_quest"] = "Quest reward"
L["acq_source_object"] = "Looted from an object"
L["acq_source_achievement"] = "Achievement reward"
L["acq_place_unknown"] = "location"
L["acq_access_removed_fmt"] = "Removed from the game in patch %s"
L["acq_access_leaving_fmt"] = "Leaves the game in patch %s"
L["acq_access_unavailable_fmt"] = "%s%s"
L["acq_access_patch_fmt"] = " (patch %s)"
L["acq_access_event_fmt"] = "Only during %s"
L["acq_access_event_id_fmt"] = "event %d"
L["acq_access_quest_fmt"] = "Requires the quest \"%s\" first"
L["acq_access_quested"] = "Quested"
L["acq_access_rep_fmt"] = "Requires %s with %s"
L["acq_access_race_fmt"] = "%s only"
L["acq_access_faction_fmt"] = "%s only"

L["opt_general_tab_name"] = "General"
L["opt_alerts_tab_name"] = "Alerts"
L["opt_sound_tab_name"] = "Sound"
L["opt_social_tab_name"] = "Social"
L["opt_changelog_tab_name"] = "Change Log"
L["opt_profiles_tab_name"] = "Profiles"
L["opt_ignore_tab_name"] = "Ignore Characters"
L["opt_ignore_desc"] = "AppearanceMatic keeps the raid lockouts of every character you log into and shows them under your starred items. Check a character below to leave it out of the panel: the character picker, All characters and search by name. The character you are playing is never left out."
L["opt_ignore_empty"] = "No characters tracked yet. Log into a character with AppearanceMatic enabled and it will appear here."
L["opt_ignore_others"] = "Ignore all except current server"
L["opt_ignore_others_desc"] = "Ignores every character on another realm in one click, so only characters on this server show in the panel. Characters on this realm are un-ignored."
L["opt_ignore_list"] = "Ignored characters"
L["opt_ignore_list_desc"] = "Checked characters never appear in the panel's character picker or under All characters."
L["opt_emote_channel_name"] = "Emote"
L["social_collected_appearance_fmt"] = "AppearanceMatic: collected the appearance %s"
L["social_collected_mount_fmt"] = "AppearanceMatic: collected the mount %s"
L["social_emote_appearance_fmt"] = "collected the appearance %s (AppearanceMatic)"
L["social_emote_mount_fmt"] = "collected the mount %s (AppearanceMatic)"
L["chat_line_fmt"] = "%s %s: %s"
L["opt_options_title"] = "AppearanceMatic Options"
L["opt_default_format_appearance"] = "Appearance collected: %s"
L["opt_default_format_mount"] = "Mount collected: %s"

L["fav_tooltip_remove_favorite"] = "Remove favorite"
L["fav_tooltip_add_favorite"] = "Add favorite"
L["fav_tooltip_guide_hint"] = "Right-click: guide there"
L["fav_menu_favorites"] = "Favorites"
L["fav_tooltip_expansion_fmt"] = "Expansion: %s"
L["fav_tooltip_cost_fmt"] = "Cost: %s"
L["fav_tooltip_zone_fmt"] = "Zone: %s"
L["fav_tooltip_guide_star_hint"] = "|A:Waypoint-MapPin-Untracked:16:16|a Right-click the star to guide there"
L["fav_print_no_location"] = "no location known for this appearance."
L["fav_print_already_collected"] = "|cffffb6d9AppearanceMatic|r: you already have that one, so it stays unstarred."
L["fav_tooltip_collected"] = "Already collected"
L["fav_label_vendor"] = "Vendor"
L["fav_label_location"] = "Location"
L["fav_label_vendor_location"] = "Vendor location"
L["bm_tooltip_title"] = "Bookmark this page"
L["bm_tooltip_desc"] = "Click to save this page and jump back to it when you reopen the Appearances tab."
L["prev_show_tabard"] = "Show Tabard"
L["guide_no_bearing"] = "no bearing from here"
L["guide_yards_abbrev_fmt"] = "%d yd"
L["guide_yards_fmt"] = "%d yards"
L["route_hop_portal_fmt"] = "Take the portal to %s"
L["route_hop_boat_fmt"] = "Take the boat to %s"
L["route_hop_zeppelin_fmt"] = "Take the zeppelin to %s"
L["route_hop_go_fmt"] = "Go to %s"
L["route_fly_to_flightmaster_fmt"] = "Fly to %s (flight master: %s)"
L["route_flightmaster_then_fly_fmt"] = "Flight master: %s, then fly to %s"
L["route_no_known_gateway_fmt"] = "%s (no known portal, boat or zeppelin, travel manually)"
L["route_gateway_locked_fmt"] = "%s (%s is not unlocked on this character yet, travel manually)"
L["route_hop_learn_fp_fmt"] = "Pick up the flight point at %s on the way"
L["route_discover_hint_fmt"] = " (discover %s for a shorter route)"
L["route_reach_first_fmt"] = "%s (reach %s first)"
L["route_fly_to_fmt"] = "Fly to %s"
L["route_print_next_fmt"] = "next, %s"
L["route_print_pin_rejected_fmt"] = "the game would not accept a map pin for %s"
L["route_print_routing_fmt"] = "routing to %s. Type /am stop to cancel."
L["route_print_inside_fmt"] = "you are inside %s, guide ended."
L["route_print_arrived_fmt"] = "arrived at %s."

L["lock_status_available"] = "Available"
L["lock_boss_down"] = "[%s]: Down, resets in %s"
L["lock_boss_active"] = "up this week"
L["lock_search_type_mount"] = "mount"
L["toggle_hearth_hops"] = "Hearthstone hops"
L["toggle_hearth_hops_desc"] = "The guide may point you at your Hearthstone, or the Dalaran and Garrison stones, when it is ready and clearly faster than the portals."
L["route_hop_hearth_fmt"] = "Use your %s"
L["lock_boss_active_none"] = "drops nothing you have starred, no chance at your looks this week"
L["lock_group_locked_by"] = " (locked by %s)"
L["lock_group_down"] = "%s: Down%s, resets in %s"
L["lock_group_available_resets"] = "%s: Available, lockout resets in %s"
L["lock_group_available"] = "%s: Available"
L["lock_no_character_data"] = "No character lockout data yet, log each character once."
L["lock_no_starred_items"] = "No starred items yet."
L["lock_star_hint"] = "Star missing appearances in the studio list, then reopen this panel."
L["lock_character_label"] = "Character: %s"
L["lock_search_label"] = "Search: %s"
L["lock_vendor_location"] = "Vendor location"
L["lock_location_title"] = "Location"
L["lock_cost_label"] = "Cost: %s"
L["lock_zone_label"] = "Zone: %s"
L["lock_retrieving_item_info"] = "Retrieving item info"
L["lock_mount_location_fallback"] = "%s location"
L["lock_you_are_here"] = "you are here"
L["lock_done_this_lockout"] = "Everything done this lockout"
L["lock_boss_ordinal"] = "Boss %d of %d"
L["lock_vendors_header"] = "Vendors"
L["lock_mounts_header"] = "Mounts"
L["lock_other_items_header"] = "Other starred items"
L["lock_hidden_count"] = "%d hidden by the filter or search."
L["lock_none_from_raids_vendors"] = "None of your starred items or mounts come from raids or vendors."
L["lock_build_error"] = "Lockout list hit an error while building."
L["lock_combat_hidden"] = "Some of this is hidden while you are in combat. It fills in when you leave combat."
L["lock_panel_title"] = "AppearanceMatic"
L["lock_loading"] = "Loading"
L["lock_this_character"] = "This character"
L["lock_all_characters"] = "All characters"
L["lock_guide_hint_waypoint"] = "Click to guide there: portals, flight masters, then the spot. Click again to stop."
L["lock_button_label"] = "Lockouts"
L["lock_button_tooltip_desc"] = "Raid lockout status for your starred items, per character."
L["lock_button_tooltip_slash"] = "Also toggle with /am."
L["lock_unstar_hint"] = "Remove the star from this item"
L["lock_unstar_confirm"] = "Remove the star from this item? That also takes it off your favorites in the Appearances tab or the Mount Journal, and it leaves this panel."
L["lock_routing_header"] = "Routing"
L["lock_nothing_routing"] = "Nothing is on the route."
L["lock_route_clear"] = "Remove all routes"
L["lock_route_clear_confirm"] = "Remove everything from the route?"
L["lock_route_clear_hint"] = "Empties the route and ends the guide. The starred items stay."
L["lock_route_raid_hint"] = "Guides you to this raid's entrance (or its Raid Finder NPC): portals, boats and flight masters included. A raid stays on the route through weekly resets until you remove it or every starred item in it is collected."
L["route_tooltip_add"] = "Add to route"
L["route_tooltip_remove"] = "Remove from route"
L["route_tooltip_desc"] = "Route items sit under Routing at the top of the Raid Lockouts panel and are guided nearest first; once one is collected the guide moves to the next. Adding one also stars it."
L["lock_route_next"] = "route item collected, guiding to the next one."
L["lock_route_added_fmt"] = "%s added to the route."
L["lock_route_removed_fmt"] = "%s removed from the route."
L["lock_route_item_fallback"] = "item"
L["lock_raid_finder_label"] = "%s (Raid Finder)"
L["lock_raid_finder_hint"] = "Raid Finder: talk to %s (%s)"
L["lock_raid_finder_wing"] = ", choose \"%s\""
L["lock_raid_finder_current"] = "Raid Finder: queue from %s"
L["lock_group_finder"] = "Group Finder"
L["lock_location_lower"] = "location"
L["lock_guide_target_fallback"] = "Guide target"
L["lock_stars_removed"] = "removed %d star%s from things you already have."
L["lock_collected_guide_ended"] = "collected, guide ended."
L["lock_mount_collected_star_removed"] = "mount collected, star removed."
L["lock_appearance_collected_star_removed"] = "appearance collected, star removed."
L["lock_no_route_no_entrance"] = "Blizzard has no route for this item from here and no entrance is known; use the map pin."
L["lock_track_limit_reached"] = "could not start guiding this item. WoW may already be tracking its maximum number of collectables, untrack one from the objective tracker and try again."
L["lock_current_fallback"] = "current"
L["lock_filter_legacy"] = "Legacy"
L["lock_filter_other"] = "Other"
L["lock_filter_current_hint"] = "Show raids and dungeons from %s (and this season's instances)."
L["lock_filter_legacy_hint"] = "Show raids and dungeons from earlier expansions."
L["lock_filter_vendors_hint"] = "Show the Vendors section."
L["lock_filter_mounts_hint"] = "Show the Mounts section."
L["lock_filter_other_hint"] = "Show the Other starred items section."
L["lock_expansion_season"] = "%s, %s season"
L["lock_alert_engine_missing"] = "AppearanceMatic: alert engine not loaded."
L["lock_routing_stopped"] = "routing stopped."
L["lock_routing_resumed"] = "routing resumed."
L["lock_route_toggle_on"] = "Routing is on"
L["lock_route_toggle_off"] = "Routing is off"
L["lock_route_toggle_hint"] = "Flip the switch to rest the route's guide for now, so TomTom's own waypoints and arrow show again; flip it back to resume. The route keeps its entries, the switch stays where you left it even after you log out, and the guide comes back on its own when you change the route."
L["lock_guide_reset"] = "AppearanceMatic: guiding reset, %d tracked collectable(s) cleared."
L["lock_access_label"] = "Access: %s"
L["gate_control_open_fmt"] = "%s: %s controls it, %s is open"
L["gate_control_blocked_fmt"] = "%s: %s controls it. %s must win the next battle%s before %s opens"
L["gate_control_unknown_fmt"] = "%s: who controls it is not known from here%s"
L["gate_control_hint_fmt"] = ". Get near %s once and it shows here from anywhere"
L["gate_control_battle_fmt"] = "%s: the battle for it is underway right now, %s held it going in"
L["gate_control_last_seen_fmt"] = "%s: %s held it when last seen, a battle since may have changed that%s"
L["gate_next_battle_fmt"] = " (next battle in %s)"
L["gate_travel_open_fmt"] = "%s: travel is unlocked, %s is open"
L["gate_travel_blocked_fmt"] = "%s: travel is not unlocked on this character yet, finish %s first"
L["gate_worldquest_blocked_fmt"] = "%s: the weekly world boss stays hidden for this character until %s is done"
L["gate_worldquest_open_fmt"] = "%s: world quests are unlocked, the weekly boss shows on the map"
L["gate_boss_quest_fmt"] = "%s needs %s done on this character first"
L["gate_quest_blocked_fmt"] = "%s: finish the quest \"%s\" first, then %s opens"
L["gate_quest_open_fmt"] = "%s: %s is open"
L["gate_quest_id_fmt"] = "quest %d"
L["gate_campaign_undermine"] = "the Undermine(d) campaign (it starts in Dornogal)"
L["gate_campaign_karesh"] = "the Ghosts of K'aresh campaign"
L["gate_campaign_war_within"] = "The War Within campaign"
L["gate_campaign_midnight"] = "the Midnight campaign"
L["gate_campaign_eternitys_end"] = "the Eternity's End campaign"
L["gate_campaign_chains"] = "the Chains of Domination campaign"
L["gate_campaign_isle_of_thunder"] = "the Isle of Thunder campaign"
L["gate_campaign_argus"] = "the Argus campaign, up to placing the beacon in the Antoran Wastes"
L["gate_campaign_nazjatar"] = "the Nazjatar storyline"
L["gate_campaign_guardians_of_the_dream"] = "the first two chapters of the Guardians of the Dream campaign"
L["gate_wait_hours_fmt"] = "%dh %02dm"
L["gate_wait_minutes_fmt"] = "%d min"

-- 0.5.0 beta debut: the changelog popup and the settings FAQ tab
L["clp_0_5_0_1_label"] = "Welcome"
L["clp_0_5_0_1_body"] = "AppearanceMatic finds the looks you are missing and walks you to them.\nStar any appearance in the Wardrobe or any mount in the Mount Journal. The panel (/am) gathers every starred item by the raid, dungeon, vendor or zone it comes from, with each character's lockouts, the cost, the location and what must be done first.\nAdd an entry to the route and the guide takes over: the arrow and the game's yellow waypoint lead you portal by portal, boat by boat, flight by flight, and never through a gateway your character has not unlocked. Collect the item and the star comes off by itself, the alert fires with your own message and sound, and the route moves on to the next stop.\nA try-on model on item tooltips shows a look before you chase it, raids that are done this week say so, and the FAQ tab in the settings answers the common questions."
L["clp_0_5_0_2_label"] = "Beta"
L["clp_0_5_0_2_body"] = "This is the first public version and it is a beta: your reports shape it.\nFound a bug, or have an idea? Post it on the CurseForge page or in the Discord (the button sits on the General settings tab).\nIf a direction from the arrow ever leaves you unsure where to go next, say what it said and what would have made it clear. Your wording becomes the guide's wording, for every run and every player after you.\nPlaying in another language? If a line reads wrong, post the language, the line, and the words a native speaker would use, and it ships in the next update."
L["clp_0_5_2_1_label"] = "New"
L["clp_0_5_2_1_body"] = "Riding somewhere with no useful flight point learned, the guide swings you past an unlearned one that lies on the way, so you pick it up and the next trip flies. A stop far off your path never bends the route."
L["clp_0_5_2_2_label"] = "Fixed"
L["clp_0_5_2_2_body"] = "While your Hearthstone cast is running, the guide holds still instead of flashing the flight-master route for those ten seconds; it picks up again where you land.\nThe guide's spoken portal and flight calls are limited to one every 30 seconds; a quick change of answer is still told to you privately.\nFlying with the panel open no longer stutters: the panel redraws only when an access line truly changed.\nWith few flight points learned, the guide says plainly to ride to the entrance instead of inventing a far-off flight to another zone."
L["clp_0_5_1_1_label"] = "New"
L["clp_0_5_1_1_body"] = "The panel knows which world boss is up: the week's boss leads its group with an \"up this week\" tag, routes aim straight at the live boss and follow the weekly rotation on their own, and a group with no chance at your starred looks this week steps aside like a finished raid until its week comes. A boss you cannot see yet says why, naming the quest that unlocks that expansion's world quests.\nBaradin Hold and Vault of Archavon say who holds their zone: the control icon with the ruling faction's name in its color, a countdown to the next battle, and word while the battle is underway. The game only answers near the zone, so pass by once and the addon remembers from anywhere.\nAppearanceMatic players help each other see: guildmates, groupmates and battleground raiders running the addon quietly share what they saw, so one player's sighting lights the badge and the week's boss for everyone.\nYour Hearthstone joins the travel plan: the stone in your bags leads, your class recall next, the Dalaran and Garrison stones last, and while a stone hop is up its own icon shows on the guide. A toggle under the Guide arrow settings turns that off.\nSearch got sharper: names that start with what you type lead the results, and you can search by what things are, cloth, plate, a weapon type, or mount."
L["clp_0_5_1_2_label"] = "Fixed"
L["clp_0_5_1_2_body"] = "The guide arrow stays where you drag it, through new hops and reloads alike, and an arrow never moved starts just right of top center, out of the way of the action.\nThe Hearthstone in your bags is picked even when your home is set at an inn, instead of falling back to the Garrison stone.\nA far stop on your own continent sends you to the nearest flight master first, even when the game's own tracker picked the stop.\nOrdos shows the legendary cloak quest he waits behind, gone once it is done on that character.\nAccess lines for anything already unlocked read in calm cream white; orange always means something still stands in the way."
L["opt_faq_tab_name"] = "FAQ"
L["opt_faq_tab_desc"] = "Quick answers about finding, routing to and collecting the looks you are missing. AppearanceMatic is in beta: if a question is missing here, ask it on the CurseForge page or in Discord and it will join this list."
L["faq_best_q"] = "What does AppearanceMatic do best?"
L["faq_best_a"] = "It turns wish-listing into collecting. Star any appearance in the Wardrobe or any mount in the Mount Journal, and the panel (/am) gathers everything you are missing, grouped by the raid, dungeon, vendor or zone it comes from, with your lockouts, costs and requirements under each item. Add entries to the route and the guide walks you there, one stop after another, until the star comes off by itself the moment you collect it."
L["faq_start_q"] = "How do I start being guided to an item?"
L["faq_start_a"] = "Star it, open /am, and click [Add to route] beside its raid, dungeon or row. The route starts on the nearest entry and moves on when you collect the item or the raid is done for the week. /am stop rests the guide; the switch beside Routing brings it back."
L["faq_guides_q"] = "What are the arrow and the yellow map pin telling me?"
L["faq_guides_a"] = "Both point at your next step, never the far destination: the next portal, boat, zeppelin, flight master or entrance on the way. The arrow shows bearing and distance and turns green when you face the right way; the yellow pin is the game's own waypoint, so it shows on your minimap and world map too. When you pass through, both move on to the step after."
L["faq_travel_q"] = "Why did it send me through a portal instead of a flight, or the other way round?"
L["faq_travel_a"] = "The guide weighs the whole trip: a portal room beside you beats a distant gateway even when the gateway looks more direct, and a flight is only suggested when it lands you meaningfully closer than riding there yourself. While a starred item is guided, the game's own directions for that very item are folded in as well. If a route still looks wrong, that is exactly the feedback this beta needs."
L["faq_beta_q"] = "I found a bug, or I have an idea. Where does it go?"
L["faq_beta_a"] = "AppearanceMatic is in beta and reports genuinely shape it. Post bugs and suggestions on the CurseForge page or in the Discord (the button sits on the General settings tab). A useful report says what you starred, where you stood, and what the addon said or did."
L["faq_wording_q"] = "A direction confused me. Can I suggest better wording?"
L["faq_wording_a"] = "Please do. If an arrow line ever leaves you unsure where to go next, tell us on the CurseForge page or in Discord what it said and what wording would have made it clear. Your words replace ours, and every run after yours, on every player's screen, gets the better direction."
L["faq_translate_q"] = "A line in my language reads wrong. How do I report it?"
L["faq_translate_a"] = "Translations are young in this beta. Post the language, the line as it shows, and the wording a native speaker would use, on the CurseForge page or in Discord. It ships in the next update."
L["faq_tomtom_q"] = "Does it work with TomTom and Blizzard's own tracking?"
L["faq_tomtom_a"] = "Yes. Blizzard's yellow waypoint is always driven, so no other addon is required. With TomTom installed the guide can use it too, and the Hide TomTom while guiding option keeps its arrow out of the way so only one arrow speaks. Rest the route and TomTom's own arrow and pins return."

-- 0.5.1: guild announcements return, paced; travel emotes only for portals and flights

-- 0.5.1 untracked fallback
L["lock_guide_untracked_fmt"] = "WoW will not track this item right now, guiding to %s instead."
L["lock_worldboss_none_fmt"] = "%s: no world boss is showing for this character right now, guiding to a known lair instead"
