#Options related to player's death
[player_death]
	#Whether to unlock access to a grave if the player has been killed by another player [false/true|default:true]
	pvp_unlock_grave = true
	#Whether to restore beneficial effects after a player dies [false/true|default:true]
	restore_effects_on_death = false
	#Only abandoned graves can have losses of items (based on the decay_time) [false/true|default:true]
	loss_on_death_only_for_abandoned_grave = true
	#Only stackable items can be lost on death [false/true|default:true]
	loss_on_death_only_for_stackable_items = true
	#Prevents death outside the borders of the world [false/true|default:true]
	prevent_death_outside_world_border = true
	#Prevents death outside the build height [false/true|default:false]
	prevent_death_outside_build_height = false
	#Allows to fill an existing grave instead of creating a new one [false/true|default:true]
	allow_to_fill_existing_grave = true
	#Caps the duration of Ghostly Shape effect to 10 seconds when teleporting with a Grave's Key [false/true|default:true]
	nerf_ghostly_shape_teleport_with_key = true
	#The radius in which items should be collected when a grave is spawned [1..10|default:5]
	# Default: 5
	# Range: 1 ~ 10
	sniffer_range = 5
	#The chance that creatures appear after the contents of a grave are retrieved [0..100|default:0]
	# Default: 0
	# Range: 0 ~ 100
	chance_mob_on_grave_recovery = 0
	#Percent of stolen experience by killing a player when PvP mode is enabled [0..100|default:30]
	# Default: 30
	# Range: 0 ~ 100
	pvp_stolen_xp = 30
	#The chance that some items are lost on death [0..100|default:0]
	# Default: 0
	# Range: 0 ~ 100
	chance_loss_on_death = 0
	#The percentage of items that are lost on death [0..100|default:0]
	# Default: 0
	# Range: 0 ~ 100
	percent_loss_on_death = 0
	#Graveless Dimensions
	no_grave_dimension = []

#Options related to player's alignment
[alignment]
	#Points for freeing a soul in a receptacle [0..500|default:50]
	# Default: 50
	# Range: 0 ~ 500
	points_free_soul_receptacle = 50
	#Points for plundering a player's grave [-500..0|default:-10]
	# Default: -10
	# Range: -500 ~ 0
	points_plunder_player_grave = -10
	#Points for zombie villager exorcism [0..500|default:20]
	# Default: 20
	# Range: 0 ~ 500
	points_exorcism_zombie_villager = 20
	#Points for zombifying a villager [-500..0|default:-20]
	# Default: -20
	# Range: -500 ~ 0
	points_zombify_villager = -20
	#Points for killing some entities decreasing alignment [-500..0|default:-10]
	# Default: -10
	# Range: -500 ~ 0
	points_kill_decreasing_alignment = -10
	#Points for killing some entities increasing alignment [0..500|default:10]
	# Default: 10
	# Range: 0 ~ 500
	points_kill_increasing_alignment = 10
	#Points for tablet of cupidity [-500..0|default:-10]
	# Default: -10
	# Range: -500 ~ 0
	points_tablet_of_cupidity = -10
	#Points for Pray of Protection [0..500|default:20]
	# Default: 20
	# Range: 0 ~ 500
	points_pray_of_protection = 20
	#Points for using a Potion of Earthly Garden [0..500|default:10]
	# Default: 10
	# Range: 0 ~ 500
	points_earthly_garden = 10
	#Points for killing one of your tamed creatures [-500..0|default:-10]
	# Default: -10
	# Range: -500 ~ 0
	points_kill_tamed_creature = -10

#Miscellaneous options
[general]
	#Allows teleportation to other dimensions [false/true|default:true]
	teleport_dim = true
	#Increases the minimum time without sleeping for phantom spawn around player based on their level in Knowledge of Death [false/true|default:true]
	knowledge_reduce_phantom_spawn = true
	#Minimum time without sleeping for phantom to spawn around players [1200..MAX|default:72000]
	# Default: 72000
	# Range: > 1200
	time_for_phantom_spawn = 72000
	#Cooldown in minutes to use the command tbrequestteleport [-1..1440|default:-1]
	# Default: -1
	# Range: -1 ~ 1440
	cooldown_request_teleport = -1
	#Cooldown in minutes to use the command tbteleportdeath [-1..1440|default:-1]
	# Default: -1
	# Range: -1 ~ 1440
	cooldown_teleport_death = -1
	#Beneficial effects that can't used by certain features such as ankh of prayer, lollipop, scroll of preservation, alchemy perk and magic siphon enchantment
	unhandled_beneficial_effects = ["minecraft:hero_of_the_village"]
	#Harmful effects that can't used by certain features such as tablet of cupidity and the enchantment plague bringer
	unhandled_harmful_effects = ["minecraft:nausea"]
	#Allows to limit the damages done by Decrepitude
	# Default: 2147483647
	# Range: > 1
	decrepitude_max_damage = 2147483647

#Allows to define the conditions for a village siege to begin
[village_siege]
	#Allows to handle village sieges [false/true|default:true]
	handle_village_siege = true
	#Logs the different states of a village siege while searching for an adequate place [false/true|default:false]
	log_siege_state = false
	#The creatures of the siege have a glowing effect (only uses this for test purposes) [false/true|default:false]
	glowing_creature_test = false
	#Allows to use the positions of creative players to define the siege location [false/true|default:true]
	allow_creative_players_for_siege = true
	#Undeads always wear a helm when sieging [false/true|default:false]
	undead_wear_helm_in_siege = false
	#Mobs in siege are persistent [false/true|default:false]
	persistent_mob_in_siege = false
	#Shuffles the list of players before testing the siege location [false/true|default:true]
	shuffle_players_for_siege = true
	#Chance for a siege to occur [0..100|default:10]
	# Default: 10
	# Range: 0 ~ 100
	siege_chance = 10
	#Maximum of creatures appearing in a siege [0..100|default:20]
	# Default: 20
	# Range: 0 ~ 100
	siege_max_creature = 20
	#Delay in seconds for a second test of siege when the first failed [0..1200|default:200]
	# Default: 200
	# Range: 0 ~ 1200
	delay_siege_test = 200

#For settings related to magic items
[magic_item]
	#Damaged items can be recycled with the Book of Recycling
	can_recycle_damaged_item = true
	#The items that can't be recycled by the Book of Recycling
	denied_item_to_recycle = []
	#Allows to disenchant enchanted books with the Book of Disenchantment
	can_disenchant_enchanted_book = false
	#Allows lost tablets to find locations outside the current world [false/true|default:true]
	lost_tablet_search_outside_world = true
	#Allows lost tablets to find modded structures [false/true|default:true]
	lost_tablet_modded_structure = true
	#The structures that can't be discovered by lost tablets
	lost_tablet_denied_structures = []
	#The worlds that can't be discovered by lost tablets
	lost_tablet_denied_worlds = []

#For settings related to decorative tombs and magic items
[decorative_grave]
	#Allows to replace a grave plate already set on a grave [false/true|default:true]
	can_replace_grave_plate = true
	#Allows the merchant grave gardian [false/true|default:true]
	allow_grave_gardian = true
	#Minimum distance between Grave Gardians to spawn [10..200|default:100]
	# Default: 100
	# Range: 10 ~ 200
	distance_between_grave_guardian = 100
	#Time in minutes for a Grave Guardian to restock its offers [1..1000|default:60]
	# Default: 60
	# Range: 1 ~ 1000
	restock_time_grave_guardian = 60
	#Time in minutes to check if a soul appears on a grave [1..10000|default:10]
	# Default: 10
	# Range: 1 ~ 10000
	soul_time = 10
	#Chance on 1000 that a soul appears on a grave [0..100|default:25]
	# Default: 25
	# Range: 0 ~ 100
	soul_chance = 25

#Options related to the command recovery and auto-save of players
[recovery]
	#Enables to backup automatically players [false/true|default:true]
	recovery_player_enable = true
	#Backup players on death [false/true|default:false]
	backup_on_death = true
	#Time in minutes between players' backups [10..1000|default:40]
	# Default: 19
	# Range: 5 ~ 1000
	recovery_player_timer = 19
	#Maximum number of backups per player [5..100|default:15]
	# Default: 15
	# Range: 5 ~ 100
	recovery_player_max_saves = 15
	#Log when players are automatically back up [false/true|default:false]
	log_auto_backup = false

#Options related to looted items
[loot]
	#Maximum xp rewarded with a Lost Page of Erdös [100..200000|default:2000]
	# Default: 2000
	# Range: 100 ~ 200000
	max_xp_lost_page = 2000
	#Denied mods for equipment drops
	denied_modid_for_equipment = ["tombstone"]
	#Only vanilla drops for equipment [false/true|default:false]
	only_vanilla_for_equipment = false

#Allows to enable some features related to others mods
[compatibility]
	#Allows to auto-equip the slots from Curio mod [false/true|default:true]
	curio_auto_equip = true
	#Keeps the cosmetic armor when you die [false/true|default:true]
	keep_cosmetic_armor = true
	#Ensure the potion effects to stay on the player after returning from end conquered [false/true|default:true]
	preserve_effects_on_return_end_conquered = true

#Allows to enable special events
[special_events]
	#Allows Halloween [false/true|default:true]
	allow_halloween = true
	#Allows Christmas [false/true|default:true]
	allow_christmas = true
	#Allows Spring Bloom [false/true|default:true]
	allow_spring_bloom = true
	#Allows you to set a Special Event as permanent [NONE/HALLOWEEN/CHRISTMAS/SPRING_BLOOM|default:NONE]
	#Allowed Values: NONE, HALLOWEEN, CHRISTMAS, SPRING_BLOOM
	force_special_event = "NONE"
