
[mobs]

	[mobs.deer]
		#If Deer can reproduce and spread flowers by feeding them an Apple followed by a flower
		"Deer flower reproducing" = true

	[mobs.koi]
		#Make Koi only block natural spawns
		"Block only natural spawns" = true
		#Horizontal radius of Serenity effect in blocks
		#Range: > 0
		"Horizontal serenity range (radius)" = 32
		#Vertical radius of Serenity effect in blocks
		#Range: > 0
		"Vertical serenity range (radius)" = 8
		#If Koi exude Serenity as a potion effect
		"Serenity potion effect" = true

	[mobs.pig]
		#If Pigs hunt for Truffles when given a Golden Carrot
		"Pigs hunt Truffles" = true
		#If Pigs should spawn more Piglets upon breeding
		"Larger Pig litters" = true
		#If Pigs can be made muddy by walking in Mud or being hit with Mud Balls
		"Muddy Pigs" = true

		[mobs.pig.larger_litters]
			#The minimum amount of piglets that can spawn in addition to the original child
			#Range: > 0
			"Minimum additional piglets" = 1
			#The maximum amount of piglets that can spawn in addition to the original child
			#Range: > 0
			"Maximum additional piglets" = 3

		[mobs.pig.muddy_pigs]
			#If Pigs naturally spawn muddy in swampy biomes
			"Natural Muddy Pigs" = true
			#The chance that a Muddy Pig has to spawn with a decoration, such as a flower
			#Range: 0.0 ~ 1.0
			"Muddy Pig decoration chance" = 0.2
			#If Muddy Pigs can be decorated with various flowers, saplings, and plants
			"Decoratable Muddy Pigs" = true
			#If Muddy Pigs become dry naturally over time
			"Muddy Pigs dry over time" = true
			#If Muddy Pigs only naturally dry when in the Nether
			"Muddy Pigs only dry in the Nether" = false
			#If dry Muddy Pigs should become wet again when in water
			"Muddy Pigs get wet in water" = true
			#If dry Muddy Pigs should become wet again when in rain
			"Muddy Pigs get wet in rain" = true

	[mobs.hoglin]
		#If Hoglins should spawn more babies upon breeding
		"Larger Hoglin litters" = true

		[mobs.hoglin.larger_litters]
			#The minimum amount of baby hoglins that can spawn in addition to the original child
			#Range: > 0
			"Minimum additional babies" = 1
			#The maximum amount of baby hoglins that can spawn in addition to the original child
			#Range: > 0
			"Maximum additional babies" = 2

[blocks]
	#Cacti generate with a Cactus Bobble on top to prevent natural growth
	"Cactus bobble" = true

