{
    "noClaim": "這裡沒有領地",
    "inspectBlockOwner": "這是 %1$s 的領地",
    "inspectNoClaim": "沒有玩家擁有這個格子",
    "claimBlocksFormat": "領地內格子: %1$d + (額外) %2$d); 已使用: %3$d; 剩餘: %4$d",
    "listClaims": "列出所有領地:",
    "listAdminClaims": "在 %1$s 內列出所有管理員領地:",
    "onlyOnePlayer": "只能使用一個玩家作為參數",
    "ownerTransferSuccess": "現在新領地的所有者: %1$s",
    "ownerTransferFail": "只有領地的所有者才可轉讓領地",
    "ownerTransferNoBlocks": "新的領地所有者沒有足夠的領地格子",
    "ownerTransferNoBlocksAdmin": "您可以透過切換到管理員模式來停用它",
    "noSuchLevel": "ID 為 %s 的維度不存在",
    "noSuchPlayer": "UUID/名稱為 %s 的玩家不存在",
    "claimCreationFailCommand": "無法在此位置建立領地",
    "noPermission": "您沒有權限在這裡做這件事！",
    "noPermissionSimple": "抱歉，您不能在這裡做這件事！",
    "noPermissionTooClose": "對不起，這裡離領地太近了！",
    "tooCloseClaim": "這裡距離一個受保護的區域太近了！",
    "configReload": "已重新載入插件配置",
    "cantClaimHere": "抱歉，您不能將這裡設為領地",
    "minClaimSize": "領地太小了。 最小的領地大小為 %d",
    "maxClaims": "到達領地數量最大值",
    "landClaimDisabledWorld": "本世界中停用了領地功能",
    "editMode": "編輯模式設置為 %1$s",
    "notEnoughBlocks": "沒有足夠的領地格子",
    "conflictOther": "此領地將覆蓋其它的領地",
    "wrongMode": "錯誤的領地模式。 您現在處於 %1$s 模式",
    "stringScreenReturn": "點擊手中的紙來返回",
    "groupAdd": "已加入組 %1$s",
    "groupRemove": "已刪除組 %1$s",
    "groupExist": "這個組已經存在了",
    "uuidFakeAdd": "在領地中加入了 uuid %1$s 的假人",
    "uuidFakeRemove": "從領地中刪除了 uuid 為 %1$s 的假人",
    "uuidFakeModifyNo": "已經加入了具有 uuid 的假人",
    "playerModify": "修改了以下玩家的權限組 %1$s: %2$s",
    "playerModifyNo": "無法修改這些玩家的權限組。 可能是因為玩家已經在一個組中所導致的",
    "playerGroupAddFail": "無法將該玩家加入到組中，原因可能是該玩家已在組中，或者找不到與該名稱所匹配的玩家",
    "resizeClaim": "正在重新設定領地大小",
    "resizeSuccess": "已重新設定領地大小",
    "claimCreateSuccess": "創建一個新領地",
    "subClaimCreateSuccess": "創建一個新的副領地",
    "deleteClaim": "領地已刪除",
    "deleteAllClaimConfirm": "您確定要刪除您所有的領地嗎？請重新輸入來確認",
    "deleteAllClaim": "所有領地已刪除",
    "deleteClaimError": "您不能在這裡刪除這個領地",
    "deleteSubClaim": "副領地已刪除",
    "deleteSubClaimError": "此處沒有副領地。請切換你的領地模式以刪除主要領地",
    "deleteSubClaimAll": "所有主領地下的副領地已刪除",
    "noSuchPerm": "沒有足夠的權限 %1$s",
    "editPerm": "%1$s 現在設定為 %2$s",
    "editPermGroup": "%1$s 對於 %2$s 現在設定為 %3$s",
    "editPersonalGroup": "在 %2$s 組中的預設權限 %1$s 現在設定為 %3$s",
    "nonGlobalOnly": "無法在此編輯 %1$s，因為這是全域權限",
    "adminMode": "管理員模式 (領地除外) 設定為: %1$s",
    "adminDeleteAll": "已刪除以下玩家的所有領地: %1$s",
    "setAdminClaim": "在這些領地中的管理員領地現在為: %1$s",
    "readGriefpreventionData": "在 GriefPrevention 插件中讀取數據",
    "readGriefpreventionClaimDataSuccess": "成功讀取領地數據",
    "readGriefpreventionPlayerDataSuccess": "成功讀取玩家數據",
    "cantFindData": "在 %1$s 中沒有 Griefprevention 插件數據",
    "errorFile": "讀取文件錯誤 %1$s",
    "readConflict": "%1$s 與現有的領地衝突。無法加入到世界中！衝突的領地為:",
    "giveClaimBlocks": "給予以下玩家 %2$d 領地方塊: %1$s",
    "giveClaimBlocksBonus": "已給予以下玩家 %2$d 個額外領地方塊： %1$s",
    "fakePlayerNotification1": "一個假人曾試圖在%2$s中以%1$s與您的領地進行互動",
    "fakePlayerNotification2": "站在領地中單擊%s，將假人加入到領地中",
    "clickableComponent": "這裡",
    "fakePlayerNotification3": "點選 %s 停用此訊息。",
    "fakePlayerNotification": "假人訊息設為 %s",
    "claimBasicInfo": "領地所有者: %1$s, 從: [x=%2$d,z=%3$d] 到 [x=%4$d,z=%5$d]); 副領地數量: %6$d",
    "claimBasicInfoNamed": "領地: %7$s, 所有者: %1$s, 從: [x=%2$d,z=%3$d] 到 [x=%4$d,z=%5$d]); 副領地數量: %6$d",
    "claimSubHeader": "==副領地資訊==",
    "claimBasicInfoSub": "領地所有者: %1$s, 從: [x=%2$d,z=%3$d] 到 [x=%4$d,z=%5$d]",
    "claimBasicInfoSubNamed": "領地: %6$s, 所有者: %1$s, 從: [x=%2$d,z=%3$d] 到 [x=%4$d,z=%5$d]",
    "claimInfoPerms": "權限: %1$s",
    "claimGroupInfoHeader": "組: ",
    "claimGroupPerms": "    權限: %1$s",
    "claimGroupPlayers": "    組中的玩家: %1$s",
    "helpHeader": "可用的二級指令為 (頁數 %d):",
    "helpCmdHeader": "====================",
    "helpCmdSyntax": "語法: %1$s",
    "screenEnableText": "是否啟用: %1$s",
    "screenUneditable": "不可編輯！",
    "screenClose": "關閉",
    "screenNext": "下一頁",
    "screenPrevious": "上一頁",
    "screenAdd": "加入",
    "screenBack": "返回",
    "screenNoPerm": "沒有權限",
    "screenFalse": "停用",
    "screenTrue": "啟用",
    "screenDefault": "默認",
    "screenMenu": "領地菜單",
    "screenMenuSub": "副領地菜單",
    "screenMenuGlobal": "編輯全局權限",
    "screenMenuGroup": "編輯權限組",
    "screenMenuPotion": "編輯進入領地時玩家的附加效果",
    "screenMenuClaimText": "編輯 進入/離開 領地時的提示文字",
    "screenMenuFakePlayers": "假人",
    "screenMenuDelete": "刪除領地",
    "screenConfirm": "確認",
    "screenYes": "是",
    "screenNo": "否",
    "screenGroupPlayers": "%1$s-玩家",
    "screenRemoveMode": "已刪除模式: %1$s",
    "screenGlobalPerms": "全局權限",
    "screenGroupName": "%s",
    "screenGroups": "領地組",
    "screenGroupPerms": "%1$s-權限",
    "screenPersonalGroups": "個人組",
    "screenPersonalPermissions": "%1$s 的個人組",
    "screenFakePlayerNameUUID": "%s",
    "screenPotions": "領地附加效果",
    "screenPotionText": "%s",
    "screenTitleEditor": "領地文字",
    "screenTitleEditorSub": "副領地文字",
    "screenTextJson": "點擊滑鼠右鍵來使用 JSON 文字。 不會的話去 Minecraft Wiki 搜尋一下",
    "screenEnterText": "編輯進入領地時的主提示文字",
    "screenEnterSubText": "編輯進入領地時的副示文字",
    "screenLeaveText": "編輯離開領地時的主提示文字",
    "screenLeaveSubText": "編輯進入領地時的副提示文字",
    "screenDelete": "請使用 \"$empty\" 來刪除文字",
    "screenMenuItemUse": "允許使用物品",
    "screenMenuBlockBreak": "允許破壞方塊",
    "screenMenuBlockUse": "允許使用方塊",
    "screenMenuEntityAttack": "允許攻擊實體",
    "screenMenuEntityUse": "允許實體互動",
    "allowListEmptyTag": "空白標籤",
    "chatClaimTextEdit": "[點擊滑鼠右鍵來使用指令]",
    "sellDisabled": "出售領地方塊現在是停用狀態",
    "buyDisabled": "購買領地方塊現在是停用狀態",
    "sellFail": "沒有足夠的領地格子來出售",
    "buyFail": "沒有足夠的錢",
    "buyFailItem": "沒有足夠的物品",
    "buyFailXP": "沒有足夠的經驗值",
    "sellSuccess": "以 %2$s 個貨幣出售了 %1$s 個領地中的格子",
    "sellSuccessItem": "以 %3$s x%2$s 這個物品出售了 %1$s 個領地中的格子",
    "sellSuccessXP": "以 %2$s 點經驗出售了 %1$s 個領地中的格子",
    "buySuccess": "以 %2$s 個貨幣購買了 %1$s 個領地中的格子",
    "buySuccessItem": "以 %2$s 這個物品購買了 %1$s 個領地中的格子",
    "buySuccessXP": "以 %2$s 點經驗購買了 %1$s 個領地中的格子",
    "currencyMissing": "缺少支持的貨幣模組",
    "trappedRescue": "正在救援. 請在原地待5秒鐘",
    "trappedFail": "沒有必要在救援中時再次執行救援",
    "trappedMove": "您移動了. 正在拒絕傳送",
    "unlockDropsCmd": "您的掉落物品現在已被保護。 請使用 %1$s 為其他玩家解鎖這些物品",
    "unlockDrops": "您的掉落物品在 %1$s ticks內被解鎖了",
    "unlockDropsMulti": "已為 %1$s 解鎖掉落物品",
    "claimNameSet": "領地名稱現在設定為 %1$s",
    "claimNameUsed": "這個領地的所有者已經有了與其名字相同的領地",
    "claimNameUsedSub": "這片領地的某一副領地已使用了這個名字",
    "setHome": "家園領地已設置到 [x=%1$s,y=%2$s,z=%3$s]",
    "teleportNoClaim": "沒有可傳送至的領地",
    "teleportHome": "正在傳送到家。請不要在5秒內移動",
    "teleportHomeFail": "已經在傳送",
    "setEnterMessage": "將進入領地時的標題文字設定為 %1$s",
    "setEnterSubMessage": "將進入領地時的副標題文字設定為 %1$s",
    "setLeaveMessage": "將離開領地時的標題文字設定為 %1$s",
    "setLeaveSubMessage": "將離開領地時的副標題文字設定為 %1$s",
    "addIgnoreEntry": "已將 %1$s 加入至忽略領地清單 %2$s",
    "removeIgnoreEntry": "已將 %1$s 從忽略領地清單 %2$s 移除",
    "wiki": "另請參閱Wiki:",
    "flan:edit_claim": "編輯領地",
    "flan:edit_perms": "編輯權限",
    "flan:edit_potions": "編輯藥水效果",
    "flan:break": "破壞",
    "flan:place": "放置",
    "flan:open_container": "開啟容器",
    "flan:interact_block": "方塊互動",
    "flan:interact_sign": "告示牌互動",
    "flan:anvil": "鐵砧",
    "flan:bed": "床",
    "flan:beacon": "烽火臺",
    "flan:door": "門",
    "flan:fence_gate": "柵欄門",
    "flan:trapdoor": "地板門",
    "flan:button_lever": "按鈕 控制桿",
    "flan:pressure_plate": "壓力版",
    "flan:noteblock": "音階盒",
    "flan:redstone": "紅石",
    "flan:jukebox": "唱片機",
    "flan:enderchest": "終界箱",
    "flan:enchantment": "附魔",
    "flan:itemframe_rotate": "展示框旋轉",
    "flan:lectern_take": "講台取走書本",
    "flan:endcrystal_place": "終界水晶放置",
    "flan:target_block": "標靶觸發",
    "flan:projectiles": "投射物",
    "flan:trample": "可被踩壞方塊",
    "flan:frost_walker": "冰霜行者",
    "flan:portal": "傳送門",
    "flan:raid": "突襲",
    "flan:boat": "船",
    "flan:minecart": "礦車",
    "flan:bucket": "鐵桶",
    "flan:ender_pearl": "終界珍珠",
    "flan:chorus_fruit": "歌萊果",
    "flan:animal_interact": "動物互動",
    "flan:hurt_animal": "傷害動物",
    "flan:xp": "XP 經驗",
    "flan:trading": "交易",
    "flan:armorstand": "盔甲架",
    "flan:break_non_living": "破壞 非生物",
    "flan:drop": "丟棄",
    "flan:pickup": "撿起",
    "flan:flight": "飛行",
    "flan:can_stay": "可逗留",
    "flan:teleport": "傳送",
    "flan:no_hunger": "無飢餓",
    "flan:claim_message": "領地訊息",
    "flan:hurt_player": "傷害玩家",
    "flan:explosions": "爆炸",
    "flan:wither": "凋零怪",
    "flan:enderman": "終界使者",
    "flan:snow_golem": "雪人",
    "flan:fire_spread": "火焰蔓延",
    "flan:water_border": "水邊界",
    "flan:piston_border": "活塞邊界",
    "flan:mob_spawn": "怪物生成",
    "flan:animal_spawn": "動物生成",
    "flan:lightning": "閃電",
    "flan:lock_items": "鎖定物品",
    "flan:fake_player": "假人",
    "flan:player_mob_spawn": "玩家生物生成",
    "flan:sculk": "伏聆",
    "flan:archeology": "考古",
    "flan:edit_claim.desc": [
        "給予編輯 (例如重新設定大小、刪除等) 領地的權限"
    ],
    "flan:edit_perms.desc": [
        "給予修改領地權限的權限"
    ],
    "flan:edit_potions.desc": [
        "給予修改領地內附加效果的權限"
    ],
    "flan:break.desc": [
        "Permission to break blocks in the claim",
        "給予領地內破壞方塊的權限"
    ],
    "flan:place.desc": [
        "給予領地內放置方塊的權限"
    ],
    "flan:open_container.desc": [
        "打開容器的權限",
        "(例如儲物箱、熔爐等)"
    ],
    "flan:interact_block.desc": [
        "方塊互動通用權限",
        "應對於 OPENCONTAINER",
        "使在 OPENCONTAINER 中不被檢查的的方塊的變為可使用狀態"
    ],
    "flan:interact_sign.desc": [
        "使用告示牌的權限 (例如 對字上顏色)"
    ],
    "flan:anvil.desc": [
        "使用鐵砧的權限"
    ],
    "flan:bed.desc": [
        "使用床的權限"
    ],
    "flan:beacon.desc": [
        "使用烽火台的權限"
    ],
    "flan:door.desc": [
        "使用門的權限"
    ],
    "flan:fence_gate.desc": [
        "使用地板門的權限"
    ],
    "flan:trapdoor.desc": [
        "使用拌線鉤的權限"
    ],
    "flan:button_lever.desc": [
        "觸發控制桿和按鈕的權限"
    ],
    "flan:pressure_plate.desc": [
        "觸發壓力板的權限"
    ],
    "flan:noteblock.desc": [
        "改變音階盒音調/音色的權限"
    ],
    "flan:redstone.desc": [
        "改變紅石組成部分的權限"
    ],
    "flan:jukebox.desc": [
        "插入/拿出 音樂唱片的權限"
    ],
    "flan:enderchest.desc": [
        "使用終界箱的權限"
    ],
    "flan:enchantment.desc": [
        "使用附魔台的權限"
    ],
    "flan:itemframe_rotate.desc": [
        "改變物品展示框內物品角度的權限"
    ],
    "flan:lectern_take.desc": [
        "改變講台上所放置的書的權限"
    ],
    "flan:endcrystal_place.desc": [
        "放置終界水晶的權限"
    ],
    "flan:target_block.desc": [
        "觸發標靶方塊的權限"
    ],
    "flan:projectiles.desc": [
        "投射物權限",
        "互動方塊 (例如用箭去射按鈕)"
    ],
    "flan:trample.desc": [
        "可被踩壞方塊的權限",
        "(例如耕地、海龜蛋)"
    ],
    "flan:frost_walker.desc": [
        "冰霜行者附魔效果的權限"
    ],
    "flan:portal.desc": [
        "使用地獄傳送門的權限"
    ],
    "flan:raid.desc": [
        "在領地內觸發村莊突襲的權限",
        "不會阻止在領地外面發生的村莊突襲"
    ],
    "flan:boat.desc": [
        "坐入船的權限"
    ],
    "flan:minecart.desc": [
        "坐入礦車的權限"
    ],
    "flan:bucket.desc": [
        "使用鐵桶撈取液體的權限"
    ],
    "flan:ender_pearl.desc": [
        "Permission to use enderpearls",
        "使用終界珍珠的權限"
    ],
    "flan:chorus_fruit.desc": [
        "Permission to eat chorus fruits",
        "食用紫影果的權限"
    ],
    "flan:animal_interact.desc": [
        "與動物互動的權限",
        "(例如給羊剪羊毛)"
    ],
    "flan:hurt_animal.desc": [
        "傷害動物的權限"
    ],
    "flan:xp.desc": [
        "吸取經驗球的權限"
    ],
    "flan:trading.desc": [
        "與村民進行交易的權限"
    ],
    "flan:armorstand.desc": [
        "與盔甲架互動的權限"
    ],
    "flan:break_non_living.desc": [
        "破壞如礦車、盔甲架等實體的權限"
    ],
    "flan:drop.desc": [
        "允許丟棄物品"
    ],
    "flan:pickup.desc": [
        "允許撿起物品"
    ],
    "flan:flight.desc": [
        "允許非創造模式狀態下的飛行"
    ],
    "flan:can_stay.desc": [
        "允許玩家進入您的領地"
    ],
    "flan:teleport.desc": [
        "允許玩家傳送到您的領地家的傳送點"
    ],
    "flan:no_hunger.desc": [
        "停用減少肌餓值"
    ],
    "flan:claim_message.desc": [
        "修改 進入/離開 領地時的提示文字的權限"
    ],
    "flan:hurt_player.desc": [
        "傷害玩家的權限"
    ],
    "flan:explosions.desc": [
        "允許在領地內爆炸"
    ],
    "flan:wither.desc": [
        "允許凋零怪在領地內破壞方塊"
    ],
    "flan:enderman.desc": [
        "允許終界使者在領地內撿起/放置方塊"
    ],
    "flan:snow_golem.desc": [
        "允許雪人在腳下生成雪地毯"
    ],
    "flan:fire_spread.desc": [
        "允許在領地內發生火焰擴散"
    ],
    "flan:water_border.desc": [
        "允許液體穿過領地邊界"
    ],
    "flan:piston_border.desc": [
        "允許活塞推出/拉進領地邊界"
    ],
    "flan:mob_spawn.desc": [
        "阻止在領地內生成敵對生物"
    ],
    "flan:animal_spawn.desc": [
        "阻止在領地內生成其他生物"
    ],
    "flan:lightning.desc": [
        "允許照明方塊影響領地內的方塊",
        "例如在火焰上放置方塊",
        "或影響動物 (不包括生物)"
    ],
    "flan:lock_items.desc": [
        "在玩家死亡後是否鎖定物品"
    ],
    "flan:fake_player.desc": [
        "允許假人領地中互動",
        "一些裝有模組的假人會擁有用戶的uuid",
        "對於那些模組來說，這個權限是沒有必要的"
    ],
    "flan:player_mob_spawn.desc": [
        "允許受影響的玩家生成具有互動作用的生物",
        "例如 伏守者, 又或者是終界珍珠丟出來的終界蟎"
    ],
    "flan:sculk.desc": [
        "允許使用伏聆振測器",
        "伏聆嘯口由玩家生成的生物處理"
    ],
    "flan:archeology.desc": [
        "允許玩家在該領地粉刷方塊"
    ],
    "command.help": [
        "顯示給定指令的所有可用指令或資訊"
    ],
    "command.menu": [
        "menu",
        "當您處於領地中時，可使用領地菜單的權限"
    ],
    "command.claimInfo": [
        "claimInfo",
        "顯示您所處於的領地資訊"
    ],
    "command.delete": [
        "delete",
        "刪除當前的領地"
    ],
    "command.deleteAll": [
        "deleteAll",
        "刪除您的所有領地 (您需要輸入兩次來確認，確保不會出問題)."
    ],
    "command.deleteSubClaim": [
        "deleteSubClaim",
        "刪除當前副領地"
    ],
    "command.deleteAllSubClaims": [
        "deleteAllSubClaims",
        "刪除當前主領地下的所有副領地"
    ],
    "command.list": [
        "list <玩家>",
        "列出您擁有的所有領地。 (如果伺服器管理員也給予了列出其他玩家所擁有的領地的能力)"
    ],
    "command.switchMode": [
        "switchMode",
        "Switch between normal and subclaim mode.",
        "在 主/副 領地模式之間切換"
    ],
    "command.group": [
        "group (add | remove <name>) | (players add | remove <player> [overwrite])",
        "- 加入/刪除 該名稱的組. 也可以透過在領地菜單中編輯。",
        "- 加入/刪除 該組內的玩家 (如果覆蓋，則將覆蓋當前組的玩家，否則不執行任何操作)"
    ],
    "command.transferClaim": [
        "transferClaim <player>",
        "Gives ownership of the claim to the specified player. Only works if you're the claim owner.",
        "將領地的所有權授予指定玩家。 只有當您是領地所有者時才有效"
    ],
    "command.addClaim": [
        "addClaim (<x y z> <x y z>) | all | (rect x z)",
        "在已給位置上創建一個領地(與使用領地工具的效果相同)",
        "<all> 用掉所有剩餘的方塊，以獲得以玩家為中心的矩形領地",
        "<rect> 創建一個以玩家為中心的矩形領地"
    ],
    "command.permission": [
        "permission {global | (group <name>) | (personal <name>)} <permission> true | false | default",
        " 設定 global/group/personal 權限。 也可以透過在領地菜單中編輯 (對於右鍵單擊菜單中的組來說)."
    ],
    "command.personalGroups": [
        "personalGroups",
        "打開菜單來編輯個人組"
    ],
    "command.sellBlocks": [
        "sellBlocks <amount>",
        "出售 <amount> 個領地格子。 需要足夠的火藥作為貨幣。"
    ],
    "command.buyBlocks": [
        "buyBlocks <amount>",
        "購入 <amount> 個領地格子。 需要足夠的火藥作為貨幣。"
    ],
    "command.trapped": [
        "trapped",
        "如果正處於一個不屬於玩家的領地，可以使用此指令嘗試將玩家在5秒後從中解脫出來。"
    ],
    "command.unlockDrops": [
        "unlockDrops <players>",
        "解鎖從死亡中掉落的物品，以便其他玩家也可以拾取它們。或者所有給定的玩家 (需要管理員權限)"
    ],
    "command.setHome": [
        "setHome",
        "處於一個擁有足夠權限集的領地中，設定玩家的家的位置"
    ],
    "command.teleport": [
        "teleport self | admin | (other <player>) (<claim name> | <claim uuid>)",
        "傳送至給定的領地家的位置。 使用 admin 傳送至管理員領地"
    ],
    "command.name": [
        "name self <name>",
        "設定當前領地的名稱"
    ],
    "command.claimMessage": [
        "claimMessage (enter | leave) (title | subtitle) (string | text) <value>",
        "設定領地的提示資訊。 使用 \"$empty\" 來刪除資訊"
    ],
    "command.ignoreList": [
        "ignoreList (add | remove) <type> <value>",
        "新增或移除特定領地的忽略清單項目"
    ],
    "command.reload": [
        "重設遊戲內的插件配置"
    ],
    "command.adminMode": [
        "切換至管理模式，忽略所有領地。"
    ],
    "command.readGriefPrevention": [
        "將 GriefPrevention 插件中的數據解析到 flan"
    ],
    "command.setAdminClaim": [
        "將一個領地設置為管理員領地"
    ],
    "command.listAdminClaims": [
        "列出當前世界中的所有管理員領地"
    ],
    "command.adminDelete": [
        "強制刪除當前領地或刪除指定玩家的所有領地。"
    ],
    "command.giveClaimBlocks": [
        "給予一名玩家額外的領地格子。"
    ],
    "PLAYERMOBSPAWN.desc": [
        "實體受玩家所影響的權限",
        "例如潛聲守衛或終界蟎"
    ],
    "SCULK.desc": [
        "伏聆振測器受玩家所影響的權限",
        "伏聆振測器在 PLAYERMOBSPAWN 下被處理"
    ]
}