WorldgenEvents.remove(oreManager => {
  oreManager.removeOres(props => {
    props.worldgenLayer = 'underground_ores';
    props.blocks = [
      "create:zinc_ore",
      "create:deepslate_zinc_ore",
      "occultism:ore_silver",
      "occultism:ore_silver_deepslate",
      "bigreactors:yellorite_ore",
      "eidolon:lead_ore",
      "eidolon:deep_lead_ore",
      "iceandfire:silver_ore",
      "eidolon:silver_ore",
      "eidolon:deep_silver_ore",
      "immersiveengineering:ore_aluminum",
      "immersiveengineering:deepslate_ore_aluminum",
      "actuallyadditions:black_quartz_ore"
    ]
  })
})