#ifndef INCLUDE_MOON_PHASE_INF
#define INCLUDE_MOON_PHASE_INF

#ifdef OVERWORLD
    float moonPhaseInfluence = mix(
        1.0,
        moonPhase == 0 ? MOON_PHASE_FULL : moonPhase != 4 ? MOON_PHASE_PARTIAL : MOON_PHASE_DARK,
        1.0 - sunVisibility2
    );
#else
    float moonPhaseInfluence = 1.0;
#endif

#endif