
[endrem]
	#Determine if it's possible to obtain the evil eye when trading with a Cleric
	is_evil_eye_obtainable = true
	#Percentage chance of eyes breaking when thrown
	eye_break_chance = 0
	#Toggle Ender Eyes Actions (Throwing and Placing in Portal Frames)
	ender_eyes = false
	#Determine if it's possible to obtain the cryptic eye when enchanting
	is_cryptic_eye_obtainable = true

