/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class LivingEntityUseItemEvent$Start extends Internal.LivingEntityUseItemEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getEntity(): Internal.LivingEntity;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        isCanceled(): boolean;
        setDuration(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getDuration(): number;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get item(): Internal.ItemStack
        get canceled(): boolean
        set duration(arg0: number)
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get duration(): number
    }
    type LivingEntityUseItemEvent$Start_ = LivingEntityUseItemEvent$Start;
    interface DragSourceListener extends Internal.EventListener {
        abstract dragExit(arg0: Internal.DragSourceEvent_): void;
        abstract dragEnter(arg0: Internal.DragSourceDragEvent_): void;
        abstract dropActionChanged(arg0: Internal.DragSourceDragEvent_): void;
        abstract dragOver(arg0: Internal.DragSourceDragEvent_): void;
        abstract dragDropEnd(arg0: Internal.DragSourceDropEvent_): void;
    }
    type DragSourceListener_ = DragSourceListener;
    class TagsProvider$TagAppender <T> implements Internal.IForgeTagAppender<T> {
        getClass(): typeof any;
        addTag(arg0: Internal.TagKey_<T>): this;
        "remove(net.minecraft.resources.ResourceLocation,net.minecraft.resources.ResourceLocation[])"(arg0: ResourceLocation_, ...arg1: ResourceLocation_[]): this;
        remove(arg0: ResourceLocation_, ...arg1: ResourceLocation_[]): this;
        "addOptionalTag(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): this;
        getModID(): string;
        "remove(net.minecraft.resources.ResourceKey,net.minecraft.resources.ResourceKey[])"(arg0: Internal.ResourceKey_<T>, ...arg1: Internal.ResourceKey_<T>[]): this;
        "add(net.minecraft.tags.TagEntry)"(arg0: Internal.TagEntry_): this;
        getInternalBuilder(): Internal.TagBuilder;
        notify(): void;
        "remove(net.minecraft.tags.TagKey,net.minecraft.tags.TagKey[])"(arg0: Internal.TagKey_<T>, ...arg1: Internal.TagKey_<T>[]): this;
        "addOptionalTag(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<T>): this;
        wait(arg0: number, arg1: number): void;
        addOptional(arg0: ResourceLocation_): this;
        add(...arg0: Internal.ResourceKey_<T>[]): this;
        add(arg0: Internal.ResourceKey_<T>): this;
        "add(net.minecraft.resources.ResourceKey[])"(...arg0: Internal.ResourceKey_<T>[]): this;
        "remove(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): this;
        remove(arg0: Internal.ResourceKey_<T>): this;
        "remove(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<T>): this;
        replace(): this;
        "remove(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<T>): this;
        remove(arg0: Internal.TagKey_<T>, ...arg1: Internal.TagKey_<T>[]): this;
        toString(): string;
        replace(arg0: boolean): this;
        addTags(...arg0: Internal.TagKey_<T>[]): this;
        addOptionalTags(...arg0: Internal.TagKey_<T>[]): this;
        notifyAll(): void;
        add(arg0: Internal.TagEntry_): this;
        remove(arg0: ResourceLocation_): this;
        addOptionalTag(arg0: Internal.TagKey_<T>): this;
        remove(arg0: Internal.ResourceKey_<T>, ...arg1: Internal.ResourceKey_<T>[]): this;
        hashCode(): number;
        addOptionalTag(arg0: ResourceLocation_): this;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "add(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<T>): this;
        remove(arg0: Internal.TagKey_<T>): this;
        get class(): typeof any
        get modID(): string
        get internalBuilder(): Internal.TagBuilder
    }
    type TagsProvider$TagAppender_<T> = TagsProvider$TagAppender<T>;
    class BinInventorySlot extends Internal.BasicInventorySlot {
        getClass(): typeof any;
        setLockStack(stack: Internal.ItemStack_): void;
        getLockStack(): Internal.ItemStack;
        getCount(): number;
        isItemValidForInsertion(stack: Internal.ItemStack_, automationType: Internal.AutomationType_): boolean;
        shrinkStack(arg0: number, arg1: Internal.Action_): number;
        isEmpty(): boolean;
        static at(listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(nbt: Internal.CompoundTag_): void;
        notify(): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(nbt: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        setEmpty(): void;
        getStack(): Internal.ItemStack;
        getLimit(stack: Internal.ItemStack_): number;
        static "at(java.util.function.BiPredicate,java.util.function.BiPredicate,mekanism.api.IContentsListener,int,int)"(canExtract: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, canInsert: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        static at(canExtract: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, canInsert: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        setStack(stack: Internal.ItemStack_): void;
        createContainerSlot(): Internal.InventoryContainerSlot;
        setSlotType(slotType: Internal.ContainerSlotType_): void;
        static at(canExtract: Internal.Predicate_<Internal.ItemStack>, canInsert: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        static "at(java.util.function.Predicate,java.util.function.Predicate,mekanism.api.IContentsListener,int,int)"(canExtract: Internal.Predicate_<Internal.ItemStack>, canInsert: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        getRenderStack(): Internal.ItemStack;
        setLocked(lock: boolean): boolean;
        onContentsChanged(): void;
        static at(validator: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        extractItem(amount: number, action: Internal.Action_, automationType: Internal.AutomationType_): Internal.ItemStack;
        getBottomStack(): Internal.ItemStack;
        insertItem(stack: Internal.ItemStack_, action: Internal.Action_, automationType: Internal.AutomationType_): Internal.ItemStack;
        setSlotOverlay(slotOverlay: Internal.SlotOverlay_): void;
        deserializeNBT(nbt: Internal.Tag_): void;
        toString(): string;
        notifyAll(): void;
        growStack(amount: number, action: Internal.Action_): number;
        serializeNBT(): Internal.CompoundTag;
        setStackSize(amount: number, action: Internal.Action_): number;
        isLocked(): boolean;
        static create(listener: Internal.IContentsListener_, tier: Internal.BinTier_): Internal.BinInventorySlot;
        deserializeNBT(nbt: Internal.CompoundTag_): void;
        hashCode(): number;
        wait(): void;
        isItemValid(stack: Internal.ItemStack_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        tracksWarnings(warningAdder: Internal.Consumer_<Internal.ISupportsWarning<any>>): void;
        get class(): typeof any
        set lockStack(stack: Internal.ItemStack_)
        get lockStack(): Internal.ItemStack
        get count(): number
        get empty(): boolean
        get stack(): Internal.ItemStack
        set stack(stack: Internal.ItemStack_)
        set slotType(slotType: Internal.ContainerSlotType_)
        get renderStack(): Internal.ItemStack
        set locked(lock: boolean)
        get bottomStack(): Internal.ItemStack
        set slotOverlay(slotOverlay: Internal.SlotOverlay_)
        get locked(): boolean
    }
    type BinInventorySlot_ = BinInventorySlot;
    interface IStagedRecipe extends Internal.CraftingRecipe {
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        abstract getId(): ResourceLocation;
        forceAssemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        "getRemainingItems(net.minecraft.world.inventory.CraftingContainer)"(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<any>;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        "getRemainingItems(net.minecraft.world.Container)"(arg0: net.minecraft.world.Container_): Internal.NonNullList<any>;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        isGoodForCrafting(arg0: Internal.CraftingContainer_): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        abstract getStage(): string;
        abstract getRecipe(): Internal.CraftingRecipe;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get stage(): string
        get recipe(): Internal.CraftingRecipe
    }
    type IStagedRecipe_ = IStagedRecipe;
    class InputRecipeCache$SingleChemical <CHEMICAL extends Internal.Chemical<CHEMICAL>, STACK extends Internal.ChemicalStack<CHEMICAL>, RECIPE extends Internal.MekanismRecipe & Internal.Predicate<STACK>> extends Internal.SingleInputRecipeCache<STACK, Internal.ChemicalStackIngredient<CHEMICAL, STACK>, RECIPE, any> {
        constructor(recipeType: Internal.MekanismRecipeType_<RECIPE, any>, inputExtractor: Internal.Function_<RECIPE, Internal.ChemicalStackIngredient<CHEMICAL, STACK>>)
        getClass(): typeof any;
        toString(): string;
        findTypeBasedRecipe(world: Internal.Level_, input: STACK, matchCriteria: Internal.Predicate_<RECIPE>): RECIPE;
        containsInput(world: Internal.Level_, input: STACK): boolean;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        clear(): void;
        findTypeBasedRecipe(world: Internal.Level_, input: STACK): RECIPE;
        findFirstRecipe(world: Internal.Level_, input: STACK): RECIPE;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type InputRecipeCache$SingleChemical_<CHEMICAL extends Internal.Chemical<CHEMICAL>, STACK extends Internal.ChemicalStack<CHEMICAL>, RECIPE extends Internal.MekanismRecipe & Internal.Predicate<STACK>> = InputRecipeCache$SingleChemical<CHEMICAL, STACK, RECIPE>;
    class AnimationEngine$AnimationMode extends Internal.Enum<Internal.AnimationEngine$AnimationMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(com.tom.cpm.shared.animation.AnimationEngine$AnimationMode)"(arg0: Internal.AnimationEngine$AnimationMode_): number;
        compareTo(arg0: Internal.AnimationEngine$AnimationMode_): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.AnimationEngine$AnimationMode[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.AnimationEngine$AnimationMode;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.AnimationEngine$AnimationMode>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.AnimationEngine$AnimationMode;
        get class(): typeof any
        get declaringClass(): typeof Internal.AnimationEngine$AnimationMode
        static readonly SKULL: (Internal.AnimationEngine$AnimationMode) & (Internal.AnimationEngine$AnimationMode);
        static readonly HAND: (Internal.AnimationEngine$AnimationMode) & (Internal.AnimationEngine$AnimationMode);
        static readonly GUI: (Internal.AnimationEngine$AnimationMode) & (Internal.AnimationEngine$AnimationMode);
        static readonly PLAYER: (Internal.AnimationEngine$AnimationMode) & (Internal.AnimationEngine$AnimationMode);
        static readonly FIRST_PERSON: (Internal.AnimationEngine$AnimationMode) & (Internal.AnimationEngine$AnimationMode);
    }
    type AnimationEngine$AnimationMode_ = "first_person" | "player" | "gui" | AnimationEngine$AnimationMode | "skull" | "hand";
    class MagmaCube extends Internal.Slime {
        constructor(arg0: Internal.EntityType_<Internal.MagmaCube>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        isRegisteredToWorld(): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        getSelfAndPassengers(): Internal.Stream<any>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        static checkSlimeSpawnRules(arg0: Internal.EntityType_<Internal.Slime>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        isTiny(): boolean;
        handler$cim000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        handler$zkk000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        setRegisteredToWorld(arg0: Internal.PathNavigation_): void;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        handler$znf000$baseTick(arg0: Internal.CallbackInfo_): void;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        handler$bja000$isInsideWall(arg0: Internal.CallbackInfoReturnable_<any>, arg1: number, arg2: Internal.AABB_): void;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        canaryOnBlockCacheSet(arg0: Internal.BlockState_): void;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        canRiderInteract(): boolean;
        getViewXRot(arg0: number): number;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        redirect$bbi000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        getSize(): number;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPassengersAndSelf(): Internal.Stream<any>;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        spawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getLightLevelDependentMagicValue(): number;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        canaryOnBlockCacheDeleted(): void;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEntityType(): Internal.EntityType<Internal.Slime>;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        static checkMagmaCubeSpawnRules(arg0: Internal.EntityType_<Internal.MagmaCube>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        canaryOnEquipmentChanged(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        setSize(arg0: number, arg1: boolean): void;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<any>): Vec3d;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        updateNavigationRegistration(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        canarySetClimbingMobCachingSectionUpdateBehavior(arg0: boolean): void;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        getRegisteredNavigation(): Internal.PathNavigation;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get registeredToWorld(): boolean
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        get tiny(): boolean
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        set registeredToWorld(arg0: Internal.PathNavigation_)
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get size(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get entityType(): Internal.EntityType<Internal.Slime>
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get registeredNavigation(): Internal.PathNavigation
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type MagmaCube_ = MagmaCube;
    class LightVolume implements Internal.LightListener, Internal.ImmutableBox {
        constructor(arg0: Internal.BlockAndTintGetter_, arg1: Internal.ImmutableBox_)
        empty(): boolean;
        getClass(): typeof any;
        "sameAs(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): boolean;
        sizeX(): number;
        sizeZ(): number;
        isListenerInvalid(): boolean;
        sizeY(): number;
        intersect(arg0: Internal.ImmutableBox_): Internal.GridAlignedBB;
        sameAs(arg0: Internal.AABB_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        toAABB(): Internal.AABB;
        "delete"(): void;
        getMaxZ(): number;
        copySky(arg0: Internal.ImmutableBox_): void;
        contains(arg0: number, arg1: number, arg2: number): boolean;
        sameAs(arg0: Internal.ImmutableBox_): boolean;
        getMinX(): number;
        forEachContained(arg0: Internal.CoordinateConsumer_): void;
        getPackedLight(arg0: number, arg1: number, arg2: number): number;
        getMinY(): number;
        "sameAs(com.jozufozu.flywheel.util.box.ImmutableBox)"(arg0: Internal.ImmutableBox_): boolean;
        getMinZ(): number;
        getMaxX(): number;
        initialize(): void;
        getMaxY(): number;
        intersects(arg0: Internal.ImmutableBox_): boolean;
        getVolume(): Internal.ImmutableBox;
        onLightPacket(arg0: number, arg1: number): void;
        contains(arg0: Internal.ImmutableBox_): boolean;
        onLightUpdate(arg0: Internal.LightLayer_, arg1: Internal.ImmutableBox_): void;
        isContainedBy(arg0: Internal.GridAlignedBB_): boolean;
        toString(): string;
        union(arg0: Internal.ImmutableBox_): Internal.ImmutableBox;
        notifyAll(): void;
        volume(): number;
        intersects(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        sameAs(arg0: Internal.ImmutableBox_, arg1: number): boolean;
        hasPowerOf2Sides(): boolean;
        hashCode(): number;
        move(arg0: Internal.ImmutableBox_): void;
        copyBlock(arg0: Internal.ImmutableBox_): void;
        wait(): void;
        wait(arg0: number): void;
        copy(): Internal.GridAlignedBB;
        equals(arg0: any): boolean;
        copyLight(arg0: Internal.ImmutableBox_): void;
        get class(): typeof any
        get listenerInvalid(): boolean
        get maxZ(): number
        get minX(): number
        get minY(): number
        get minZ(): number
        get maxX(): number
        get maxY(): number
        get volume(): Internal.ImmutableBox
    }
    type LightVolume_ = LightVolume;
    class StructurePieceSerializationContext extends Internal.Record {
        constructor(arg0: Internal.ResourceManager_, arg1: Internal.RegistryAccess_, arg2: Internal.StructureTemplateManager_)
        getClass(): typeof any;
        toString(): string;
        static fromLevel(arg0: Internal.ServerLevel_): Internal.StructurePieceSerializationContext;
        notifyAll(): void;
        resourceManager(): Internal.ResourceManager;
        registryAccess(): Internal.RegistryAccess;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        structureTemplateManager(): Internal.StructureTemplateManager;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type StructurePieceSerializationContext_ = StructurePieceSerializationContext;
    class ServerboundContainerButtonClickPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        getContainerId(): number;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        getButtonId(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get containerId(): number
        get skippable(): boolean
        get buttonId(): number
    }
    type ServerboundContainerButtonClickPacket_ = ServerboundContainerButtonClickPacket;
    class GeodeFeature extends Internal.Feature<Internal.GeodeConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.GeodeConfiguration>)
        getClass(): typeof any;
        toString(): string;
        place(arg0: Internal.GeodeConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.GeodeConfiguration>): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.GeodeConfiguration, Internal.Feature<Internal.GeodeConfiguration>>>;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type GeodeFeature_ = GeodeFeature;
    class ServerboundRenameItemPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: string)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get name(): string
    }
    type ServerboundRenameItemPacket_ = ServerboundRenameItemPacket;
    interface MessageSizeEstimator$Handle {
        abstract size(arg0: any): number;
        (arg0: any): number;
    }
    type MessageSizeEstimator$Handle_ = MessageSizeEstimator$Handle | ((arg0: any)=> number);
    class RealisticTorchBlock extends Internal.TorchBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        static getInitialBurnTime(): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        playLightingSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        playExtinguishSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        static getBurnTime(): Internal.IntegerProperty;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        changeToUnlit(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        static getLitState(): Internal.IntegerProperty;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        changeToSmoldering(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: number): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        changeToLit(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get initialBurnTime(): number
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get burnTime(): Internal.IntegerProperty
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get litState(): Internal.IntegerProperty
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly TICK_INTERVAL: (1200) & (number);
        static readonly NAME: ("torch") & (string);
        static readonly SMOLDERING: (1) & (number);
        static readonly LIT: (2) & (number);
        static readonly UNLIT: (0) & (number);
    }
    type RealisticTorchBlock_ = RealisticTorchBlock;
    interface BlockBehaviour$StatePredicate {
        abstract test(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        (arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos): boolean;
    }
    type BlockBehaviour$StatePredicate_ = BlockBehaviour$StatePredicate | ((arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos)=> boolean);
    interface IDroppableContents {
        abstract getDroppedSlots(stack: Internal.ItemStack_): Internal.List<Internal.IInventorySlot>;
        canContentsDrop(stack: Internal.ItemStack_): boolean;
        (stack: Internal.ItemStack): Internal.List_<Internal.IInventorySlot>;
    }
    type IDroppableContents_ = IDroppableContents | ((stack: Internal.ItemStack)=> Internal.List_<Internal.IInventorySlot>);
    interface ErrorReporter {
        abstract runtimeError(arg0: Internal.Context_, arg1: string, arg2: string, arg3: number, arg4: string, arg5: number): Internal.EvaluatorException;
        abstract error(arg0: Internal.Context_, arg1: string, arg2: string, arg3: number, arg4: string, arg5: number): void;
        abstract warning(arg0: string, arg1: string, arg2: number, arg3: string, arg4: number): void;
    }
    type ErrorReporter_ = ErrorReporter;
    class MekanismItemContainerType <ITEM extends Internal.Item, CONTAINER extends Internal.AbstractContainerMenu> extends Internal.BaseMekanismContainerType<ITEM, CONTAINER, Internal.MekanismItemContainerType$IMekanismItemContainerFactory<ITEM, CONTAINER>> {
        getClass(): typeof any;
        create(arg0: number, arg1: Internal.Inventory_): CONTAINER;
        toString(): string;
        notifyAll(): void;
        static item<ITEM extends Internal.Item, CONTAINER extends Internal.AbstractContainerMenu>(type: ITEM, constructor_: Internal.MekanismItemContainerType$IMekanismItemContainerFactory_<ITEM, CONTAINER>): Internal.MekanismItemContainerType<ITEM, CONTAINER>;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        "create(net.minecraft.world.InteractionHand,net.minecraft.world.item.ItemStack)"(hand: Internal.InteractionHand_, stack: Internal.ItemStack_): Internal.MenuConstructor;
        create(id: number, inv: Internal.Inventory_, hand: Internal.InteractionHand_, stack: Internal.ItemStack_): CONTAINER;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static "item(java.lang.Class,mekanism.common.inventory.container.type.MekanismItemContainerType$IMekanismItemContainerFactory)"<ITEM extends Internal.Item, CONTAINER extends Internal.AbstractContainerMenu>(type: ITEM, constructor_: Internal.MekanismItemContainerType$IMekanismItemContainerFactory_<ITEM, CONTAINER>): Internal.MekanismItemContainerType<ITEM, CONTAINER>;
        static create<T extends Internal.AbstractContainerMenu>(arg0: Internal.IContainerFactory_<T>): Internal.MenuType<T>;
        create(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_): any;
        static item<ITEM extends Internal.Item, CONTAINER extends Internal.AbstractContainerMenu>(type: ITEM, constructor_: Internal.MekanismItemContainerType$IMekanismSidedItemContainerFactory_<ITEM, CONTAINER>): Internal.MekanismItemContainerType<ITEM, CONTAINER>;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static "item(java.lang.Class,mekanism.common.inventory.container.type.MekanismItemContainerType$IMekanismSidedItemContainerFactory)"<ITEM extends Internal.Item, CONTAINER extends Internal.AbstractContainerMenu>(type: ITEM, constructor_: Internal.MekanismItemContainerType$IMekanismSidedItemContainerFactory_<ITEM, CONTAINER>): Internal.MekanismItemContainerType<ITEM, CONTAINER>;
        create(hand: Internal.InteractionHand_, stack: Internal.ItemStack_): Internal.MenuConstructor;
        wait(): void;
        wait(arg0: number): void;
        "create(int,net.minecraft.world.entity.player.Inventory)"(arg0: number, arg1: Internal.Inventory_): CONTAINER;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type MekanismItemContainerType_<ITEM extends Internal.Item, CONTAINER extends Internal.AbstractContainerMenu> = MekanismItemContainerType<ITEM, CONTAINER>;
    class MegaJungleFoliagePlacer extends Internal.FoliagePlacer {
        constructor(arg0: Internal.IntProvider_, arg1: Internal.IntProvider_, arg2: number)
        getClass(): typeof any;
        hashCode(): number;
        createFoliage(arg0: Internal.LevelSimulatedReader_, arg1: Internal.FoliagePlacer$FoliageSetter_, arg2: Internal.RandomSource_, arg3: Internal.TreeConfiguration_, arg4: number, arg5: Internal.FoliagePlacer$FoliageAttachment_, arg6: number, arg7: number): void;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        foliageHeight(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.TreeConfiguration_): number;
        equals(arg0: any): boolean;
        notify(): void;
        foliageRadius(arg0: Internal.RandomSource_, arg1: number): number;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.MegaJungleFoliagePlacer>;
    }
    type MegaJungleFoliagePlacer_ = MegaJungleFoliagePlacer;
    class CARecipes$1 implements Internal.RecipeType<T> {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type CARecipes$1_ = CARecipes$1;
    class BaseBlock extends Internal.Block {
        constructor(saveTileData: boolean, properties: any_)
        constructor(saveTileData: boolean, properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(state: Internal.BlockState_, target: Internal.HitResult_, world: Internal.BlockGetter_, pos: BlockPos_, player: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hitResult: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(worldIn: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, placer: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.BlockGetter_, information: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BaseBlock_ = BaseBlock;
    class OrRecipeComponent <H, L> extends Internal.Record implements Internal.RecipeComponent<Internal.Either<H, L>> {
        constructor(high: Internal.RecipeComponent_<H>, low: Internal.RecipeComponent_<L>)
        high(): Internal.RecipeComponent<H>;
        low(): Internal.RecipeComponent<L>;
        write(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>): com.google.gson.JsonElement;
        notify(): void;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.Either<H, L>, O>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.Either<H, L>>;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Either<H, L>>, json: Internal.JsonObject_): void;
        "checkValueHasChanged(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Either<H, L>>, json: Internal.JsonObject_): void;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>, match: Internal.ReplacementMatch_): boolean;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.Either_<H, L>, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.Either<H, L>;
        read(recipe: Internal.RecipeJS_, from: any): Internal.Either<H, L>;
        replaceInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<com.google.gson.JsonElement>): Internal.MappingRecipeComponent<Internal.Either<H, L>>;
        orSelf(): Internal.RecipeComponent<Internal.Either<H, L>>;
        wait(): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): com.google.gson.JsonElement;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.Either<H, L>>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.Either<H, L>>;
        replaceOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        getClass(): typeof any;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.Either<H, L>>>;
        write(arg0: Internal.RecipeJS_, arg1: any): com.google.gson.JsonElement;
        asArray(): Internal.ArrayRecipeComponent<Internal.Either<H, L>>;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        "checkValueHasChanged(com.mojang.datafixers.util.Either,com.mojang.datafixers.util.Either)"(oldValue: Internal.Either_<H, L>, newValue: Internal.Either_<H, L>): boolean;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.mojang.datafixers.util.Either,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(recipe: Internal.RecipeJS_, original: Internal.Either_<H, L>, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.Either<H, L>;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.Either<H, L>>>;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,com.mojang.datafixers.util.Either)"(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>): com.google.gson.JsonElement;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Either<H, L>>, map: Internal.Map_<any, any>): void;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.Either_<H, L>, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.Either<H, L>;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.mojang.datafixers.util.Either,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(recipe: Internal.RecipeJS_, original: Internal.Either_<H, L>, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.Either<H, L>;
        componentType(): string;
        isInput(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>, match: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<com.google.gson.JsonElement>): Internal.MappingRecipeComponent<Internal.Either<H, L>>;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.mojang.datafixers.util.Either,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>, match: Internal.ReplacementMatch_): boolean;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        checkValueHasChanged(oldValue: Internal.Either_<H, L>, newValue: Internal.Either_<H, L>): boolean;
        notifyAll(): void;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.mojang.datafixers.util.Either,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>, match: Internal.ReplacementMatch_): boolean;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        checkEmpty(key: Internal.RecipeKey_<Internal.Either<H, L>>, value: Internal.Either_<H, L>): string;
        checkValueHasChanged(arg0: any, arg1: any): boolean;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.Either<H, L>, O>;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        key(name: string): Internal.RecipeKey<Internal.Either<H, L>>;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        wait(arg0: number): void;
        equals(o: any): boolean;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        get class(): typeof any
    }
    type OrRecipeComponent_<H, L> = OrRecipeComponent<H, L>;
    class CartAssemblerBlockEntity extends Internal.SmartBlockEntity implements Internal.IDisplayAssemblyExceptions {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(arg0: Internal.Direction_, arg1: number): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        assembleNextTick(arg0: Internal.AbstractMinecart_): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        addExceptionToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): boolean;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        isMinecartUpdateValid(): boolean;
        canPlayerUse(arg0: Internal.Player_): boolean;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        resetTicksSinceMinecartUpdate(): void;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        tryAssemble(arg0: Internal.AbstractMinecart_): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        getLastAssemblyException(): Internal.AssemblyException;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        get minecartUpdateValid(): boolean
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        get lastAssemblyException(): Internal.AssemblyException
    }
    type CartAssemblerBlockEntity_ = CartAssemblerBlockEntity;
    class CGColoredGlassBlock extends Internal.CGGlassBlock implements Internal.BeaconBeamBlock {
        constructor(arg0: string, arg1: boolean, arg2: Internal.DyeColor_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        getColor(): Internal.DyeColor;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get color(): Internal.DyeColor
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CGColoredGlassBlock_ = CGColoredGlassBlock;
    abstract class PainterObject implements Internal.SpecialEquality {
        constructor()
        id(i: string): this;
        getClass(): typeof any;
        toString(): string;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        notifyAll(): void;
        specialEquals(o: any, shallow: boolean): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        update(tag: Internal.CompoundTag_): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        get class(): typeof any
        parent: Internal.PainterObjectStorage;
        visible: Internal.Unit;
        id: string;
    }
    type PainterObject_ = PainterObject;
    interface Matrix3x2fc {
        abstract m00(): number;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get4x4(arg0: number[]): number[];
        abstract unprojectInv(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleLocal(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract normalizedPositiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract m21(): number;
        abstract testCircle(arg0: number, arg1: number, arg2: number): boolean;
        abstract isFinite(): boolean;
        abstract positiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract mulLocal(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get4x4(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract translate(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract transformDirection(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        abstract m10(): number;
        abstract "get4x4(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract getToAddress(arg0: number): this;
        abstract "get4x4(float[])"(arg0: number[]): number[];
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: number[]): number[];
        abstract rotateLocal(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract rotateTo(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "get3x3(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get3x3(float[])"(arg0: number[]): number[];
        abstract "get3x3(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get4x4(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get3x3(float[],int)"(arg0: number[], arg1: number): number[];
        abstract "get4x4(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transformPosition(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "get(float[],int)"(arg0: number[], arg1: number): number[];
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: number[], arg1: number): number[];
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract view(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract determinant(): number;
        abstract scale(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract origin(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract m01(): number;
        abstract translateLocal(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract testAar(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract normalizedPositiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract translate(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get3x3(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract transform(arg0: Vec3f_, arg1: Vec3f_): Vec3f;
        abstract m20(): number;
        abstract get(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract transformPosition(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract "get4x4(float[],int)"(arg0: number[], arg1: number): number[];
        abstract transform(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        abstract get3x3(arg0: number[]): number[];
        abstract get3x3(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get4x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "scale(float,org.joml.Matrix3x2f)"(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "get(float[])"(arg0: number[]): number[];
        abstract positiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract transformDirection(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract transformDirection(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract get4x4(arg0: number[], arg1: number): number[];
        abstract viewArea(arg0: number[]): number[];
        abstract "get(org.joml.Matrix3x2f)"(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "scale(org.joml.Vector2fc,org.joml.Matrix3x2f)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract unproject(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2f_): Internal.Vector2f;
        abstract m11(): number;
        abstract rotateAbout(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get3x3(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get4x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get3x3(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get3x3(arg0: number[], arg1: number): number[];
        abstract "get3x3(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mul(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract equals(arg0: Internal.Matrix3x2fc_, arg1: number): boolean;
        abstract transform(arg0: Vec3f_): Vec3f;
        abstract translateLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "get4x4(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract testPoint(arg0: number, arg1: number): boolean;
        abstract scale(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "get4x4(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract transformPosition(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract invert(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract rotate(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get3x3(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        get finite(): boolean
    }
    type Matrix3x2fc_ = Matrix3x2fc;
    class GoggleHelmet extends Internal.BaseArmorItem implements Internal.IGoggleHelmet {
        constructor(armorMaterial: Internal.ArmorMaterial_, properties: Internal.Item$Properties_, textureLoc: ResourceLocation_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        static isGoggleHelmet(entity: Internal.LivingEntity_): boolean;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type GoggleHelmet_ = GoggleHelmet;
    class PlayerTeamEventJS extends Internal.PlayerEventJS {
        constructor(player: Internal.ServerPlayer_, currentTeam: dev.ftb.mods.ftbteams.api.Team_, prevTeam: dev.ftb.mods.ftbteams.api.Team_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        getEntity(): Internal.LivingEntity;
        getCurrentTeam(): Internal.KJSTeamWrapper;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        getPrevTeam(): Internal.KJSTeamWrapper;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get entity(): Internal.LivingEntity
        get currentTeam(): Internal.KJSTeamWrapper
        get level(): Internal.Level
        get prevTeam(): Internal.KJSTeamWrapper
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type PlayerTeamEventJS_ = PlayerTeamEventJS;
    class ParticleEffectComponents$ParticleAppearanceBillboard$UV$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        serializer(): Internal.KSerializer<Internal.ParticleEffectComponents$ParticleAppearanceBillboard$UV>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticleEffectComponents$ParticleAppearanceBillboard$UV$Companion_ = ParticleEffectComponents$ParticleAppearanceBillboard$UV$Companion;
    class ItemUpgradeIron2 extends ironfurnaces.items.upgrades.ItemUpgrade {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemUpgradeIron2_ = ItemUpgradeIron2;
    interface CompletionHandler <V, A> {
        abstract completed(arg0: V, arg1: A): void;
        abstract failed(arg0: Internal.Throwable_, arg1: A): void;
    }
    type CompletionHandler_<V, A> = CompletionHandler<V, A>;
    abstract class TrackEdgePoint {
        constructor()
        getClass(): typeof any;
        write(arg0: Internal.CompoundTag_, arg1: Internal.DimensionPalette_): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean, arg2: Internal.DimensionPalette_): void;
        canNavigateVia(arg0: Internal.TrackNode_): boolean;
        getType(): Internal.EdgePointType<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract canMerge(): boolean;
        setType(arg0: Internal.EdgePointType_<any>): void;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DimensionPalette_): void;
        setLocation(arg0: Internal.Couple_<Internal.TrackNodeLocation>, arg1: number): void;
        isPrimary(arg0: Internal.TrackNode_): boolean;
        canCoexistWith(arg0: Internal.EdgePointType_<any>, arg1: boolean): boolean;
        setId(arg0: Internal.UUID_): void;
        "write(net.minecraft.network.FriendlyByteBuf,com.simibubi.create.content.trains.graph.DimensionPalette)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DimensionPalette_): void;
        toString(): string;
        notifyAll(): void;
        onRemoved(arg0: Internal.TrackGraph_): void;
        abstract blockEntityRemoved(arg0: BlockPos_, arg1: boolean): void;
        abstract invalidate(arg0: Internal.LevelAccessor_): void;
        tick(arg0: Internal.TrackGraph_, arg1: boolean): void;
        hashCode(): number;
        read(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DimensionPalette_): void;
        wait(): void;
        "write(net.minecraft.nbt.CompoundTag,com.simibubi.create.content.trains.graph.DimensionPalette)"(arg0: Internal.CompoundTag_, arg1: Internal.DimensionPalette_): void;
        getId(): Internal.UUID;
        wait(arg0: number): void;
        getLocationOn(arg0: Internal.TrackEdge_): number;
        abstract blockEntityAdded(arg0: Internal.BlockEntity_, arg1: boolean): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get type(): Internal.EdgePointType<any>
        set type(arg0: Internal.EdgePointType_<any>)
        set id(arg0: Internal.UUID_)
        get id(): Internal.UUID
        position: number;
        id: Internal.UUID;
        edgeLocation: Internal.Couple<Internal.TrackNodeLocation>;
    }
    type TrackEdgePoint_ = TrackEdgePoint;
    class BeltTunnelBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        remove(): void;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        updateTunnelConnections(): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getType(): Internal.BlockEntityType<any>;
        lazyTick(): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        notifyUpdate(): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        onComparatorAdded(arg0: Internal.Direction_, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        clearRemoved(): void;
        onlyOpCanSetNbt(): boolean;
        getUpdatePacket(): Internal.Packet<any>;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        flap(arg0: Internal.Direction_, arg1: boolean): void;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        invalidate(): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        sendData(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        flaps: Internal.Map<Internal.Direction, Internal.LerpedFloat>;
        sides: Internal.Set<Internal.Direction>;
    }
    type BeltTunnelBlockEntity_ = BeltTunnelBlockEntity;
    class TrainSingYellow4Block extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type TrainSingYellow4Block_ = TrainSingYellow4Block;
    class ContainerSlotType extends Internal.Enum<Internal.ContainerSlotType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.ContainerSlotType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ContainerSlotType>>;
        name(): string;
        static valueOf(name: string): Internal.ContainerSlotType;
        compareTo(arg0: Internal.ContainerSlotType_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(mekanism.common.inventory.container.slot.ContainerSlotType)"(arg0: Internal.ContainerSlotType_): number;
        static values(): Internal.ContainerSlotType[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ContainerSlotType
        static readonly EXTRA: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
        static readonly OUTPUT: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
        static readonly INPUT: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
        static readonly IGNORED: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
        static readonly NORMAL: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
        static readonly VALIDITY: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
        static readonly POWER: (Internal.ContainerSlotType) & (Internal.ContainerSlotType);
    }
    type ContainerSlotType_ = "validity" | "normal" | ContainerSlotType | "output" | "ignored" | "input" | "power" | "extra";
    class RecipeComponentBuilder implements Internal.RecipeComponent<Internal.RecipeComponentBuilderMap> {
        constructor(init: number)
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.RecipeComponentBuilderMap>, json: Internal.JsonObject_): void;
        orSelf(): Internal.RecipeComponent<Internal.RecipeComponentBuilderMap>;
        notify(): void;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(recipe: Internal.RecipeJS_, original: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.RecipeComponentBuilderMap;
        asArray(): Internal.ArrayRecipeComponent<Internal.RecipeComponentBuilderMap>;
        "checkValueHasChanged(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        createCopy(): this;
        hasPriority(hasPriority: Internal.Predicate_<Internal.Set<string>>): this;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_): boolean;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap)"(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_): com.google.gson.JsonElement;
        add(key: Internal.RecipeKey_<any>): this;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        "checkValueHasChanged(dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap,dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap)"(oldValue: Internal.RecipeComponentBuilderMap_, newValue: Internal.RecipeComponentBuilderMap_): boolean;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        outputRole(): this;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(recipe: Internal.RecipeJS_, original: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.RecipeComponentBuilderMap;
        replaceInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<com.google.gson.JsonElement>): Internal.MappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        checkEmpty(key: Internal.RecipeKey_<Internal.RecipeComponentBuilderMap>, value: Internal.RecipeComponentBuilderMap_): string;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.RecipeComponentBuilderMap, O>;
        wait(): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): com.google.gson.JsonElement;
        inputRole(): this;
        isInput(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_): boolean;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        replaceOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        getClass(): typeof any;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.RecipeComponentBuilderMap>, map: Internal.Map_<any, any>): void;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.RecipeComponentBuilderMap;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.RecipeComponentBuilderMap>>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        write(arg0: Internal.RecipeJS_, arg1: any): com.google.gson.JsonElement;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.RecipeComponentBuilderMap>>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.RecipeComponentBuilderMap>;
        key(name: string): Internal.RecipeKey<Internal.RecipeComponentBuilderMap>;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.recipe.component.RecipeComponentBuilderMap,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_): boolean;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.RecipeComponentBuilderMap, O>;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<com.google.gson.JsonElement>): Internal.MappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        write(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_): com.google.gson.JsonElement;
        checkValueHasChanged(oldValue: Internal.RecipeComponentBuilderMap_, newValue: Internal.RecipeComponentBuilderMap_): boolean;
        notifyAll(): void;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        checkValueHasChanged(arg0: any, arg1: any): boolean;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.RecipeComponentBuilderMap>, json: Internal.JsonObject_): void;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.RecipeComponentBuilderMap;
        read(recipe: Internal.RecipeJS_, from: any): Internal.RecipeComponentBuilderMap;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_): boolean;
        get class(): typeof any
        readonly keys: Internal.List<Internal.RecipeKey<any>>;
        role: Internal.ComponentRole;
        hasPriority: Internal.Predicate<Internal.Set<string>>;
    }
    type RecipeComponentBuilder_ = RecipeComponentBuilder;
    interface ResourceProvider {
        open(arg0: ResourceLocation_): Internal.InputStream;
        fromMap(arg0: Internal.Map_<ResourceLocation, Internal.Resource>): this;
        openAsReader(arg0: ResourceLocation_): Internal.BufferedReader;
        abstract getResource(arg0: ResourceLocation_): Internal.Optional<Internal.Resource>;
        getResourceOrThrow(arg0: ResourceLocation_): Internal.Resource;
        (arg0: ResourceLocation): Internal.Optional_<Internal.Resource>;
    }
    type ResourceProvider_ = ResourceProvider | ((arg0: ResourceLocation)=> Internal.Optional_<Internal.Resource>);
    class IntArrayData implements Internal.IData {
        constructor(arg0: Internal.IntArrayTag_)
        constructor(arg0: number[])
        asShort(): number;
        asBool(): boolean;
        notify(): void;
        asString(): string;
        compareTo(arg0: any): number;
        accept<T>(arg0: Internal.DataVisitor_<T>): T;
        remove(arg0: number): void;
        asByte(): number;
        mul(arg0: Internal.IData_): Internal.IData;
        "remove(java.lang.String)"(arg0: string): void;
        "getAt(int)"(arg0: number): Internal.IData;
        asLong(): number;
        forEach(arg0: Internal.Consumer_<Internal.IData>): void;
        asInt(): number;
        containsList(arg0: Internal.List_<Internal.IData>): boolean;
        length(): number;
        div(arg0: Internal.IData_): Internal.IData;
        isMappable(): boolean;
        copyInternal(): this;
        asFloat(): number;
        copy(): Internal.IData;
        getKeys(): Internal.Set<string>;
        spliterator(): Internal.Spliterator<Internal.IData>;
        wait(): void;
        getType(): Internal.IData$Type;
        asDouble(): number;
        asByteArray(): number[];
        remove(arg0: string): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        and(arg0: Internal.IData_): Internal.IData;
        getClass(): typeof any;
        add(arg0: Internal.IData_): Internal.IData;
        asIntArray(): number[];
        not(): Internal.IData;
        isEmpty(): boolean;
        merge(arg0: Internal.IData_): Internal.IData;
        equalTo(arg0: Internal.IData_): boolean;
        mod(arg0: Internal.IData_): Internal.IData;
        wait(arg0: number, arg1: number): void;
        asList(): Internal.List<Internal.IData>;
        shl(arg0: Internal.IData_): Internal.IData;
        getAt(arg0: string): Internal.IData;
        getId(): number;
        neg(): Internal.IData;
        static listOf(...arg0: Internal.IData_[]): Internal.IData;
        shr(arg0: Internal.IData_): Internal.IData;
        "remove(int)"(arg0: number): void;
        compareTo(arg0: Internal.IData_): number;
        contains(arg0: Internal.IData_): boolean;
        toString(): string;
        "compareTo(com.blamejared.crafttweaker.api.data.IData)"(arg0: Internal.IData_): number;
        put(arg0: string, arg1: Internal.IData_): void;
        setAt(arg0: string, arg1: Internal.IData_): void;
        getInternal(): Internal.IntArrayTag;
        sub(arg0: Internal.IData_): Internal.IData;
        notifyAll(): void;
        or(arg0: Internal.IData_): Internal.IData;
        isListable(): boolean;
        cat(arg0: Internal.IData_): Internal.IData;
        hashCode(): number;
        iterator(): Internal.Iterator<Internal.IData>;
        map(arg0: Internal.Function_<Internal.IData, Internal.IData>): Internal.IData;
        getAsString(): string;
        "getAt(java.lang.String)"(arg0: string): Internal.IData;
        asLongArray(): number[];
        xor(arg0: Internal.IData_): Internal.IData;
        wait(arg0: number): void;
        getAt(arg0: number): Internal.IData;
        asMap(): Internal.Map<string, Internal.IData>;
        equals(arg0: any): boolean;
        get mappable(): boolean
        get keys(): Internal.Set<string>
        get type(): Internal.IData$Type
        get class(): typeof any
        get empty(): boolean
        get id(): number
        get internal(): Internal.IntArrayTag
        get listable(): boolean
        get asString(): string
    }
    type IntArrayData_ = IntArrayData;
    class CubeDefinition {
        bake(arg0: number, arg1: number): Internal.ModelPart$Cube;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type CubeDefinition_ = CubeDefinition;
    class DirectionalTransportedItemStack extends Internal.TransportedItemStack {
        constructor(arg0: Internal.ItemStack_)
        getClass(): typeof any;
        static read(arg0: Internal.CompoundTag_): Internal.TransportedItemStack;
        copy(): Internal.TransportedItemStack;
        getTargetSideOffset(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getTargetAngle(): number;
        static copy(arg0: Internal.TransportedItemStack_): Internal.DirectionalTransportedItemStack;
        toString(): string;
        notifyAll(): void;
        static copyFully(arg0: Internal.TransportedItemStack_): Internal.DirectionalTransportedItemStack;
        "compareTo(com.simibubi.create.content.kinetics.belt.transport.TransportedItemStack)"(arg0: Internal.TransportedItemStack_): number;
        getSimilar(): Internal.TransportedItemStack;
        serializeNBT(): Internal.CompoundTag;
        refreshAngle(): void;
        getRotation(): Internal.Rotation;
        hashCode(): number;
        compareTo(arg0: Internal.TransportedItemStack_): number;
        wait(): void;
        wait(arg0: number): void;
        rotate(arg0: Internal.Rotation_): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        setRotation(arg0: Internal.Rotation_): void;
        get class(): typeof any
        get targetSideOffset(): number
        get targetAngle(): number
        get similar(): Internal.TransportedItemStack
        get rotation(): Internal.Rotation
        set rotation(arg0: Internal.Rotation_)
    }
    type DirectionalTransportedItemStack_ = DirectionalTransportedItemStack;
    class VoxelShapeSimpleCube extends Internal.VoxelShape implements Internal.VoxelShapeCaster {
        constructor(arg0: Internal.DiscreteVoxelShape_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number)
        getClass(): typeof any;
        findIndex(arg0: Internal.Direction$Axis_, arg1: number): number;
        max(arg0: Internal.Direction$Axis_): number;
        isEmpty(): boolean;
        notify(): void;
        getCoords(arg0: Internal.Direction$Axis_): Internal.DoubleList;
        forAllBoxes(arg0: Internal.Shapes$DoubleLineConsumer_): void;
        wait(arg0: number, arg1: number): void;
        getFaceShape(arg0: Internal.Direction_): Internal.VoxelShape;
        setFaces(arg0: Internal.VoxelShape_[]): void;
        getOffsetSimplifiedShape(arg0: number, arg1: Internal.Direction_): Internal.VoxelShape;
        toAabbs(): Internal.List<Internal.AABB>;
        bounds(): Internal.AABB;
        min(arg0: Internal.Direction$Axis_): number;
        clip(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_): Internal.BlockHitResult;
        setShape(arg0: number, arg1: Internal.Direction_, arg2: Internal.VoxelShape_): void;
        collide(arg0: Internal.Direction$Axis_, arg1: Internal.AABB_, arg2: number): number;
        max(arg0: Internal.Direction$Axis_, arg1: number, arg2: number): number;
        getFaces(): Internal.VoxelShape[];
        toString(): string;
        closestPointTo(arg0: Vec3d_): Internal.Optional<Vec3d>;
        notifyAll(): void;
        forAllEdges(arg0: Internal.Shapes$DoubleLineConsumer_): void;
        move(arg0: number, arg1: number, arg2: number): Internal.VoxelShape;
        setShape(arg0: Internal.DiscreteVoxelShape_): void;
        hashCode(): number;
        intersects(arg0: Internal.AABB_, arg1: number, arg2: number, arg3: number): boolean;
        min(arg0: Internal.Direction$Axis_, arg1: number, arg2: number): number;
        wait(): void;
        getShape(): Internal.DiscreteVoxelShape;
        optimize(): Internal.VoxelShape;
        collideX(arg0: Internal.AxisCycle_, arg1: Internal.AABB_, arg2: number): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        set faces(arg0: Internal.VoxelShape_[])
        get faces(): Internal.VoxelShape[]
        set shape(arg0: Internal.DiscreteVoxelShape_)
        get shape(): Internal.DiscreteVoxelShape
        readonly isTiny: boolean;
    }
    type VoxelShapeSimpleCube_ = VoxelShapeSimpleCube;
    interface IntConsumer {
        abstract accept(arg0: number): void;
        andThen(arg0: Internal.IntConsumer_): this;
        (arg0: number): void;
    }
    type IntConsumer_ = ((arg0: number)=> void) | IntConsumer;
    class ItemDescription$Modifier implements Internal.TooltipModifier {
        constructor(arg0: Internal.Item_, arg1: Internal.TooltipHelper$Palette_)
        getClass(): typeof any;
        andThen(arg0: Internal.TooltipModifier_): Internal.TooltipModifier;
        hashCode(): number;
        toString(): string;
        static mapNull(arg0: Internal.TooltipModifier_): Internal.TooltipModifier;
        wait(): void;
        modify(arg0: Internal.ItemTooltipEvent_): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ItemDescription$Modifier_ = ItemDescription$Modifier;
    class UserWhiteListEntry extends Internal.StoredUserEntry<Internal.GameProfile> {
        constructor(arg0: Internal.GameProfile_)
        constructor(arg0: Internal.JsonObject_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type UserWhiteListEntry_ = UserWhiteListEntry;
    abstract class AbstractList <E> extends Internal.AbstractCollection<E> implements Internal.List<E> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        sort(arg0: Internal.Comparator_<E>): void;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        "remove(int)"(arg0: number): E;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        indexOf(arg0: any): number;
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        [Symbol.iterator](): IterableIterator<E>;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        listIterator(arg0: number): Internal.ListIterator<E>;
        iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        abstract get(arg0: number): E;
        add(arg0: E): boolean;
        listIterator(): Internal.ListIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: E): E;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        remove(arg0: number): E;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        hashCode(): number;
        abstract size(): number;
        clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        [key: number]: E;
    }
    type AbstractList_<E> = AbstractList<E>;
    class IRenderedTankUpgrade$TankRenderInfo {
        constructor()
        constructor(arg0: Internal.FluidStack_, arg1: number)
        getClass(): typeof any;
        getFluid(): Internal.Optional<Internal.FluidStack>;
        setFillRatio(arg0: number): void;
        serialize(): Internal.CompoundTag;
        toString(): string;
        notifyAll(): void;
        static deserialize(arg0: Internal.CompoundTag_): Internal.IRenderedTankUpgrade$TankRenderInfo;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getFillRatio(): number;
        setFluid(arg0: Internal.FluidStack_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get fluid(): Internal.Optional<Internal.FluidStack>
        set fillRatio(arg0: number)
        get fillRatio(): number
        set fluid(arg0: Internal.FluidStack_)
    }
    type IRenderedTankUpgrade$TankRenderInfo_ = IRenderedTankUpgrade$TankRenderInfo;
    class LootContextParamSet$Builder {
        constructor()
        getClass(): typeof any;
        build(): Internal.LootContextParamSet;
        optional(arg0: Internal.LootContextParam_<any>): this;
        hashCode(): number;
        toString(): string;
        required(arg0: Internal.LootContextParam_<any>): this;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type LootContextParamSet$Builder_ = LootContextParamSet$Builder;
    class MendingRuneItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MendingRuneItem_ = MendingRuneItem;
    class SmartFluidTankBehaviour extends Internal.BlockEntityBehaviour {
        constructor(arg0: Internal.BehaviourType_<Internal.SmartFluidTankBehaviour>, arg1: Internal.SmartBlockEntity_, arg2: number, arg3: number, arg4: boolean)
        static single(arg0: Internal.SmartBlockEntity_, arg1: number): Internal.SmartFluidTankBehaviour;
        getClass(): typeof any;
        whenFluidUpdates(arg0: Internal.Runnable_): this;
        sendDataLazily(): void;
        isSafeNBT(): boolean;
        sendDataImmediately(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        getPrimaryHandler(): Internal.SmartFluidTank;
        isEmpty(): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        forEach(arg0: Internal.Consumer_<Internal.SmartFluidTankBehaviour$TankSegment>): void;
        unload(): void;
        allowExtraction(): this;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        forbidInsertion(): this;
        setLazyTickRate(arg0: number): void;
        initialize(): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        allowInsertion(): this;
        getCapability(): Internal.LazyOptional<Internal.IFluidHandler>;
        forbidExtraction(): this;
        tick(): void;
        getTanks(): Internal.SmartFluidTankBehaviour$TankSegment[];
        lazyTick(): void;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        getPrimaryTank(): Internal.SmartFluidTankBehaviour$TankSegment;
        get class(): typeof any
        get safeNBT(): boolean
        get primaryHandler(): Internal.SmartFluidTank
        get empty(): boolean
        get pos(): BlockPos
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get capability(): Internal.LazyOptional<Internal.IFluidHandler>
        get tanks(): Internal.SmartFluidTankBehaviour$TankSegment[]
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
        get primaryTank(): Internal.SmartFluidTankBehaviour$TankSegment
        static readonly OUTPUT: Internal.BehaviourType<Internal.SmartFluidTankBehaviour>;
        static readonly INPUT: Internal.BehaviourType<Internal.SmartFluidTankBehaviour>;
        static readonly TYPE: Internal.BehaviourType<Internal.SmartFluidTankBehaviour>;
    }
    type SmartFluidTankBehaviour_ = SmartFluidTankBehaviour;
    interface ItemAttributeModifierBase {
        abstract getOriginalModifiers(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        abstract removeAttribute(arg0: Internal.Attribute_): Internal.Collection<Internal.AttributeModifier>;
        abstract removeModifier(arg0: Internal.Attribute_, arg1: Internal.AttributeModifier_): boolean;
        abstract clearModifiers(): void;
        abstract getModifiers(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        abstract getSlotType(): Internal.EquipmentSlot;
        abstract addModifier(arg0: Internal.Attribute_, arg1: Internal.AttributeModifier_): boolean;
        abstract getItemStack(): Internal.ItemStack;
        get originalModifiers(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>
        get modifiers(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>
        get slotType(): Internal.EquipmentSlot
        get itemStack(): Internal.ItemStack
    }
    type ItemAttributeModifierBase_ = ItemAttributeModifierBase;
    interface IUpgradeAccessModifier {
        abstract wrapAccessor(arg0: Internal.IUpgradeWrapperAccessor_): Internal.IUpgradeWrapperAccessor;
        (arg0: Internal.IUpgradeWrapperAccessor): Internal.IUpgradeWrapperAccessor_;
    }
    type IUpgradeAccessModifier_ = ((arg0: Internal.IUpgradeWrapperAccessor)=> Internal.IUpgradeWrapperAccessor_) | IUpgradeAccessModifier;
    class ClientboundContainerClosePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        getContainerId(): number;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get containerId(): number
        get skippable(): boolean
    }
    type ClientboundContainerClosePacket_ = ClientboundContainerClosePacket;
    interface ConfigParser <C extends Internal.Config> {
        "parse(java.io.File,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode,com.electronwill.nightconfig.core.file.FileNotFoundAction,java.nio.charset.Charset)"(arg0: Internal.File_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_, arg4: Internal.Charset_): void;
        parse(arg0: Internal.InputStream_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.Charset_): void;
        parse(arg0: Internal.InputStream_, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        "parse(java.io.InputStream,java.nio.charset.Charset)"(arg0: Internal.InputStream_, arg1: Internal.Charset_): C;
        abstract "parse(java.io.Reader)"(arg0: Internal.Reader_): C;
        parse(arg0: string, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        "parse(java.lang.String,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode)"(arg0: string, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        "parse(java.nio.file.Path,com.electronwill.nightconfig.core.file.FileNotFoundAction,java.nio.charset.Charset)"(arg0: Internal.Path_, arg1: Internal.FileNotFoundAction_, arg2: Internal.Charset_): C;
        parse(arg0: Internal.Path_, arg1: Internal.FileNotFoundAction_): C;
        parse(arg0: Internal.URL_): C;
        parse(arg0: Internal.InputStream_): C;
        parse(arg0: Internal.File_, arg1: Internal.FileNotFoundAction_, arg2: Internal.Charset_): C;
        "parse(java.nio.file.Path,com.electronwill.nightconfig.core.file.FileNotFoundAction)"(arg0: Internal.Path_, arg1: Internal.FileNotFoundAction_): C;
        parse(arg0: Internal.Path_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_, arg4: Internal.Charset_): void;
        parse(arg0: Internal.URL_, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        parse(arg0: Internal.File_, arg1: Internal.FileNotFoundAction_): C;
        parse(arg0: Internal.File_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_): void;
        "parse(java.io.InputStream)"(arg0: Internal.InputStream_): C;
        parse(arg0: Internal.Path_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_): void;
        "parse(java.lang.String)"(arg0: string): C;
        parse(arg0: Internal.File_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_, arg4: Internal.Charset_): void;
        "parse(java.io.File,com.electronwill.nightconfig.core.file.FileNotFoundAction)"(arg0: Internal.File_, arg1: Internal.FileNotFoundAction_): C;
        "parse(java.io.InputStream,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode)"(arg0: Internal.InputStream_, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        abstract parse(arg0: Internal.Reader_, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        "parse(java.io.File,com.electronwill.nightconfig.core.file.FileNotFoundAction,java.nio.charset.Charset)"(arg0: Internal.File_, arg1: Internal.FileNotFoundAction_, arg2: Internal.Charset_): C;
        abstract parse(arg0: Internal.Reader_): C;
        abstract getFormat(): Internal.ConfigFormat<C>;
        "parse(java.net.URL)"(arg0: Internal.URL_): C;
        "parse(java.io.File,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode,com.electronwill.nightconfig.core.file.FileNotFoundAction)"(arg0: Internal.File_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_): void;
        parse(arg0: string): C;
        parse(arg0: Internal.InputStream_, arg1: Internal.Charset_): C;
        "parse(java.nio.file.Path,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode,com.electronwill.nightconfig.core.file.FileNotFoundAction,java.nio.charset.Charset)"(arg0: Internal.Path_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_, arg4: Internal.Charset_): void;
        "parse(java.net.URL,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode)"(arg0: Internal.URL_, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        "parse(java.io.InputStream,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode,java.nio.charset.Charset)"(arg0: Internal.InputStream_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.Charset_): void;
        abstract "parse(java.io.Reader,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode)"(arg0: Internal.Reader_, arg1: Internal.Config_, arg2: Internal.ParsingMode_): void;
        parse(arg0: Internal.Path_, arg1: Internal.FileNotFoundAction_, arg2: Internal.Charset_): C;
        "parse(java.nio.file.Path,com.electronwill.nightconfig.core.Config,com.electronwill.nightconfig.core.io.ParsingMode,com.electronwill.nightconfig.core.file.FileNotFoundAction)"(arg0: Internal.Path_, arg1: Internal.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_): void;
        get format(): Internal.ConfigFormat<C>
    }
    type ConfigParser_<C extends Internal.Config> = ConfigParser<C>;
    class KeyboardEvent extends Internal.GuiEvent {
        constructor(arg0: number, arg1: number, arg2: string, arg3: string)
        getClass(): typeof any;
        matches(arg0: number): boolean;
        toString(): string;
        notifyAll(): void;
        isConsumed(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "matches(java.lang.String)"(arg0: string): boolean;
        "matches(int)"(arg0: number): boolean;
        matches(arg0: string): boolean;
        consume(): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get consumed(): boolean
        keyCode: number;
        scancode: number;
        charTyped: string;
        keyName: string;
    }
    type KeyboardEvent_ = KeyboardEvent;
    class GrindstoneEvent$OnPlaceItem extends Internal.GrindstoneEvent {
        constructor()
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: number)
        getOutput(): Internal.ItemStack;
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getBottomItem(): Internal.ItemStack;
        hashCode(): number;
        isCancelable(): boolean;
        getXp(): number;
        getTopItem(): Internal.ItemStack;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setOutput(arg0: Internal.ItemStack_): void;
        setXp(arg0: number): void;
        equals(arg0: any): boolean;
        get output(): Internal.ItemStack
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get bottomItem(): Internal.ItemStack
        get cancelable(): boolean
        get xp(): number
        get topItem(): Internal.ItemStack
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        set output(arg0: Internal.ItemStack_)
        set xp(arg0: number)
    }
    type GrindstoneEvent$OnPlaceItem_ = GrindstoneEvent$OnPlaceItem;
    class ProfilePublicKey$Data extends Internal.Record {
        constructor(arg0: Internal.Instant_, arg1: Internal.PublicKey_, arg2: number[])
        constructor(arg0: Internal.FriendlyByteBuf_)
        getClass(): typeof any;
        key(): Internal.PublicKey;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        keySignature(): number[];
        hasExpired(arg0: Duration_): boolean;
        wait(): void;
        expiresAt(): Internal.Instant;
        hasExpired(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ProfilePublicKey$Data>;
    }
    type ProfilePublicKey$Data_ = ProfilePublicKey$Data;
    class VatFluidTankBehaviour$VatTankSegment$VatFluidTank extends Internal.GeniusFluidTankBehaviour$GeniusFluidTank {
        constructor(arg0: any_, arg1: number, arg2: boolean, arg3: Internal.Consumer_<any>)
        getClass(): typeof any;
        getFluid(): Internal.FluidStack;
        getFluidInTank(arg0: number): Internal.FluidStack;
        drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        isEmpty(): boolean;
        writeToNBT(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        setValidator(arg0: Internal.Predicate_<Internal.FluidStack>): Internal.FluidTank;
        readFromNBT(arg0: Internal.CompoundTag_): Internal.FluidTank;
        isFluidValid(arg0: Internal.FluidStack_): boolean;
        onContentsChanged(): void;
        isEmptyOrFullOfAir(): boolean;
        "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        setCapacity(arg0: number): Internal.FluidTank;
        toString(): string;
        notifyAll(): void;
        getTankCapacity(arg0: number): number;
        fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        getFluidAmount(): number;
        hashCode(): number;
        wait(): void;
        getTanks(): number;
        setFluid(arg0: Internal.FluidStack_): void;
        wait(arg0: number): void;
        getCapacity(): number;
        getSpace(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get fluid(): Internal.FluidStack
        get empty(): boolean
        set validator(arg0: Internal.Predicate_<Internal.FluidStack>)
        get emptyOrFullOfAir(): boolean
        set capacity(arg0: number)
        get fluidAmount(): number
        get tanks(): number
        set fluid(arg0: Internal.FluidStack_)
        get capacity(): number
        get space(): number
    }
    type VatFluidTankBehaviour$VatTankSegment$VatFluidTank_ = VatFluidTankBehaviour$VatTankSegment$VatFluidTank;
    abstract class AbstractObjectList <K> extends Internal.AbstractObjectCollection<K> implements it.unimi.dsi.fastutil.Stack<K>, Internal.ObjectList<K> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        addAll(arg0: Internal.Collection_<K>): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        setElements(arg0: number, arg1: K[]): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        "compareTo(java.util.List)"(arg0: Internal.List_<K>): number;
        notify(): void;
        compareTo(arg0: any): number;
        set(arg0: number, arg1: K): K;
        parallelStream(): Internal.Stream<K>;
        addAll(arg0: number, arg1: Internal.Collection_<K>): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        addElements(arg0: number, arg1: K[], arg2: number, arg3: number): void;
        static of<K>(): Internal.ObjectList<K>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        setElements(arg0: K[]): void;
        peek(arg0: number): K;
        static of<K>(...arg0: K[]): Internal.ObjectList<K>;
        "remove(int)"(arg0: number): K;
        size(arg0: number): void;
        remove(arg0: number): K;
        indexOf(arg0: any): number;
        static of<K>(arg0: K, arg1: K, arg2: K): Internal.ObjectList<K>;
        listIterator(): Internal.ObjectListIterator<K>;
        pop(): K;
        toArray<T>(arg0: T[]): T[];
        forEach(arg0: Internal.Consumer_<K>): void;
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        removeIf(arg0: Internal.Predicate_<K>): boolean;
        "addAll(java.util.Collection)"(arg0: Internal.Collection_<K>): boolean;
        spliterator(): Internal.Spliterator<any>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        add(arg0: K): boolean;
        lastIndexOf(arg0: any): number;
        setElements(arg0: number, arg1: K[], arg2: number, arg3: number): void;
        getClass(): typeof any;
        removeElements(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        static "of(java.lang.Object[])"<K>(...arg0: K[]): Internal.ObjectList<K>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        listIterator(arg0: number): Internal.ListIterator<any>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        addElements(arg0: number, arg1: K[]): void;
        static of<K>(arg0: K): Internal.ObjectList<K>;
        "addAll(int,java.util.Collection)"(arg0: number, arg1: Internal.Collection_<K>): boolean;
        contains(arg0: any): boolean;
        abstract get(arg0: number): K;
        addAll(arg0: number, arg1: Internal.ObjectList_<K>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        toString(): string;
        iterator(): Internal.Iterator<any>;
        "addAll(int,it.unimi.dsi.fastutil.objects.ObjectList)"(arg0: number, arg1: Internal.ObjectList_<K>): boolean;
        static "of(java.lang.Object)"<K>(arg0: K): Internal.ObjectList<K>;
        notifyAll(): void;
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        top(): K;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        add(arg0: number, arg1: K): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        toArray(): any[];
        replaceAll(arg0: Internal.UnaryOperator_<K>): void;
        static of<K>(arg0: K, arg1: K): Internal.ObjectList<K>;
        subList(arg0: number, arg1: number): Internal.List<any>;
        hashCode(): number;
        addAll(arg0: Internal.ObjectList_<K>): boolean;
        unstableSort(arg0: Internal.Comparator_<K>): void;
        abstract size(): number;
        compareTo(arg0: Internal.List_<K>): number;
        sort(arg0: Internal.Comparator_<K>): void;
        clear(): void;
        wait(arg0: number): void;
        push(arg0: K): void;
        equals(arg0: any): boolean;
        stream(): Internal.Stream<K>;
        getElements(arg0: number, arg1: any[], arg2: number, arg3: number): void;
        "addAll(it.unimi.dsi.fastutil.objects.ObjectList)"(arg0: Internal.ObjectList_<K>): boolean;
        set elements(arg0: K[])
        get class(): typeof any
        get empty(): boolean
    }
    type AbstractObjectList_<K> = AbstractObjectList<K>;
    class MangroveRootPlacer extends Internal.RootPlacer {
        constructor(arg0: Internal.IntProvider_, arg1: Internal.BlockStateProvider_, arg2: Internal.Optional_<any>, arg3: any_)
        getClass(): typeof any;
        getTrunkOrigin(arg0: BlockPos_, arg1: Internal.RandomSource_): BlockPos;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        placeRoots(arg0: Internal.LevelSimulatedReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.MangroveRootPlacer>;
        static readonly ROOT_WIDTH_LIMIT: (8) & (number);
        static readonly ROOT_LENGTH_LIMIT: (15) & (number);
    }
    type MangroveRootPlacer_ = MangroveRootPlacer;
    class RollerBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        remove(): void;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        searchForSharedValues(): void;
        initialize(): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getType(): Internal.BlockEntityType<any>;
        lazyTick(): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setAnimatedSpeed(arg0: number): void;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        notifyUpdate(): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getAnimatedSpeed(): number;
        wait(arg0: number, arg1: number): void;
        onComparatorAdded(arg0: Internal.Direction_, arg1: number): void;
        shareValuesToAdjacent(): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        clearRemoved(): void;
        onlyOpCanSetNbt(): boolean;
        getUpdatePacket(): Internal.Packet<any>;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        invalidate(): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        sendData(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        set animatedSpeed(arg0: number)
        get animatedSpeed(): number
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        mode: Internal.ScrollOptionBehaviour<Internal.RollerBlockEntity$RollingMode>;
        filtering: Internal.FilteringBehaviour;
    }
    type RollerBlockEntity_ = RollerBlockEntity;
    class CookingUpgradeWrapper$SmokingUpgradeWrapper extends Internal.CookingUpgradeWrapper<Internal.CookingUpgradeWrapper$SmokingUpgradeWrapper, Internal.SmokingUpgradeItem, Internal.SmokingRecipe> {
        constructor(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: Internal.Consumer_<Internal.ItemStack>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        setEnabled(arg0: boolean): void;
        getUpgradeStack(): Internal.ItemStack;
        isInCooldown(arg0: Internal.Level_): boolean;
        tick(arg0: Internal.LivingEntity_, arg1: Internal.Level_, arg2: BlockPos_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        getCooldownTime(): number;
        canBeDisabled(): boolean;
        hashCode(): number;
        hideSettingsTab(): boolean;
        wait(): void;
        getCookingLogic(): Internal.CookingLogic<Internal.SmokingRecipe>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onAdded(): void;
        onBeforeRemoved(): void;
        get class(): typeof any
        set enabled(arg0: boolean)
        get upgradeStack(): Internal.ItemStack
        get enabled(): boolean
        get cooldownTime(): number
        get cookingLogic(): Internal.CookingLogic<Internal.SmokingRecipe>
    }
    type CookingUpgradeWrapper$SmokingUpgradeWrapper_ = CookingUpgradeWrapper$SmokingUpgradeWrapper;
    class MergedChemicalInventorySlot <MERGED extends Internal.MergedChemicalTank> extends Internal.BasicInventorySlot {
        fillChemicalTank(type: Internal.MergedTank$CurrentType_): void;
        getClass(): typeof any;
        getCount(): number;
        isItemValidForInsertion(stack: Internal.ItemStack_, automationType: Internal.AutomationType_): boolean;
        shrinkStack(arg0: number, arg1: Internal.Action_): number;
        static fill(chemicalTank: Internal.MergedChemicalTank_, listener: Internal.IContentsListener_, x: number, y: number): Internal.MergedChemicalInventorySlot<Internal.MergedChemicalTank>;
        isEmpty(): boolean;
        static at(listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(nbt: Internal.CompoundTag_): void;
        notify(): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(nbt: Internal.Tag_): void;
        drainChemicalTanks(): void;
        wait(arg0: number, arg1: number): void;
        setEmpty(): void;
        getStack(): Internal.ItemStack;
        getLimit(stack: Internal.ItemStack_): number;
        static "at(java.util.function.BiPredicate,java.util.function.BiPredicate,mekanism.api.IContentsListener,int,int)"(canExtract: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, canInsert: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        static at(canExtract: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, canInsert: Internal.BiPredicate_<Internal.ItemStack, Internal.AutomationType>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        static drain(chemicalTank: Internal.MergedChemicalTank_, listener: Internal.IContentsListener_, x: number, y: number): Internal.MergedChemicalInventorySlot<Internal.MergedChemicalTank>;
        setStack(stack: Internal.ItemStack_): void;
        createContainerSlot(): Internal.InventoryContainerSlot;
        setSlotType(slotType: Internal.ContainerSlotType_): void;
        static at(canExtract: Internal.Predicate_<Internal.ItemStack>, canInsert: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        static "at(java.util.function.Predicate,java.util.function.Predicate,mekanism.api.IContentsListener,int,int)"(canExtract: Internal.Predicate_<Internal.ItemStack>, canInsert: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        onContentsChanged(): void;
        static at(validator: Internal.Predicate_<Internal.ItemStack>, listener: Internal.IContentsListener_, x: number, y: number): Internal.BasicInventorySlot;
        extractItem(amount: number, action: Internal.Action_, automationType: Internal.AutomationType_): Internal.ItemStack;
        setSlotOverlay(slotOverlay: Internal.SlotOverlay_): void;
        insertItem(stack: Internal.ItemStack_, action: Internal.Action_, automationType: Internal.AutomationType_): Internal.ItemStack;
        deserializeNBT(nbt: Internal.Tag_): void;
        toString(): string;
        drainChemicalTank(type: Internal.MergedTank$CurrentType_): void;
        notifyAll(): void;
        growStack(amount: number, action: Internal.Action_): number;
        serializeNBT(): Internal.CompoundTag;
        setStackSize(amount: number, action: Internal.Action_): number;
        deserializeNBT(nbt: Internal.CompoundTag_): void;
        hashCode(): number;
        wait(): void;
        fillChemicalTanks(): void;
        isItemValid(stack: Internal.ItemStack_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        tracksWarnings(warningAdder: Internal.Consumer_<Internal.ISupportsWarning<any>>): void;
        get class(): typeof any
        get count(): number
        get empty(): boolean
        get stack(): Internal.ItemStack
        set stack(stack: Internal.ItemStack_)
        set slotType(slotType: Internal.ContainerSlotType_)
        set slotOverlay(slotOverlay: Internal.SlotOverlay_)
    }
    type MergedChemicalInventorySlot_<MERGED extends Internal.MergedChemicalTank> = MergedChemicalInventorySlot<MERGED>;
    class EctoplasmItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type EctoplasmItem_ = EctoplasmItem;
    class ItemBlockQIOComponent$ItemBlockQIOInventoryComponent extends Internal.ItemBlockQIOComponent implements Internal.IItemSustainedInventory {
        constructor(block: Internal.BlockTile_<any, any>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canContentsDrop(stack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        abstract moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        hasSustainedInventory(): boolean;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setColor(stack: Internal.ItemStack_, color: Internal.EnumColor_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getSustainedInventory(): Internal.ListTag;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        setSustainedInventory(nbtTags: Internal.ListTag_, stack: Internal.ItemStack_): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        getTier(): Internal.ITier;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getTextColor(stack: Internal.ItemStack_): Internal.TextColor;
        getName(stack: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, slotId: number, isSelected: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(stack: Internal.ItemStack_, nbt: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getDroppedSlots(stack: Internal.ItemStack_): Internal.List<Internal.IInventorySlot>;
        onDestroyed(item: Internal.ItemEntity_, damageSource: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        setSustainedInventory(nbtTags: Internal.ListTag_): void;
        toString(): string;
        m_7429_(context: Internal.BlockPlaceContext_, state: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        hasSustainedInventory(stack: Internal.ItemStack_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getSustainedInventory(stack: Internal.ItemStack_): Internal.ListTag;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        getColor(stack: Internal.ItemStack_): Internal.EnumColor;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getMod(): string;
        getBlock(): Internal.BlockTile<any, any>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_, slotChanged: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get sustainedInventory(): Internal.ListTag
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get tier(): Internal.ITier
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        set sustainedInventory(nbtTags: Internal.ListTag_)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        get block(): Internal.BlockTile<any, any>
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ItemBlockQIOComponent$ItemBlockQIOInventoryComponent_ = ItemBlockQIOComponent$ItemBlockQIOInventoryComponent;
    class ServerboundSeenAdvancementsPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.ServerboundSeenAdvancementsPacket$Action_, arg1: ResourceLocation_)
        handle(arg0: Internal.PacketListener_): void;
        static openedTab(arg0: Internal.Advancement_): Internal.ServerboundSeenAdvancementsPacket;
        getClass(): typeof any;
        static closedScreen(): Internal.ServerboundSeenAdvancementsPacket;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        getAction(): Internal.ServerboundSeenAdvancementsPacket$Action;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        getTab(): ResourceLocation;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get action(): Internal.ServerboundSeenAdvancementsPacket$Action
        get skippable(): boolean
        get tab(): ResourceLocation
    }
    type ServerboundSeenAdvancementsPacket_ = ServerboundSeenAdvancementsPacket;
    class TrainCargoManager extends Internal.MountedStorageManager {
        constructor()
        getClass(): typeof any;
        addStorageToWorld(arg0: Internal.StructureTemplate$StructureBlockInfo_, arg1: Internal.BlockEntity_): void;
        bindTanks(arg0: Internal.Map_<BlockPos, Internal.BlockEntity>): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        read(arg0: Internal.CompoundTag_, arg1: Internal.Map_<BlockPos, Internal.BlockEntity>, arg2: boolean): void;
        entityTick(arg0: Internal.AbstractContraptionEntity_): void;
        getFluids(): Internal.IFluidHandler;
        attachExternal(arg0: Internal.IItemHandlerModifiable_): void;
        updateContainedFluid(arg0: BlockPos_, arg1: Internal.FluidStack_): void;
        getItems(): Internal.IItemHandlerModifiable;
        toString(): string;
        notifyAll(): void;
        removeStorageFromWorld(): void;
        handlePlayerStorageInteraction(arg0: Internal.Contraption_, arg1: Internal.Player_, arg2: BlockPos_): boolean;
        getFuelItems(): Internal.IItemHandlerModifiable;
        addBlock(arg0: BlockPos_, arg1: Internal.BlockEntity_): void;
        hashCode(): number;
        tickIdleCargoTracker(): void;
        getTicksSinceLastExchange(): number;
        resetIdleCargoTracker(): void;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        createHandlers(): void;
        getVersion(): number;
        get class(): typeof any
        get fluids(): Internal.IFluidHandler
        get items(): Internal.IItemHandlerModifiable
        get fuelItems(): Internal.IItemHandlerModifiable
        get ticksSinceLastExchange(): number
        get version(): number
    }
    type TrainCargoManager_ = TrainCargoManager;
    class CentrifugalClutchBlock extends Internal.DirectionalKineticBlock implements Internal.IBE<Internal.CentrifugalClutchBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CentrifugalClutchBlockEntity;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getPreferredFacing(arg0: Internal.BlockPlaceContext_): Internal.Direction;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        crafttweaker$getFriction(): number;
        getParticleInitialRadius(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getBlockEntityClass(): typeof Internal.CentrifugalClutchBlockEntity;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.CentrifugalClutchBlockEntity>): void;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.CentrifugalClutchBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.CentrifugalClutchBlockEntity>;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CentrifugalClutchBlockEntity>;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockEntityClass(): typeof Internal.CentrifugalClutchBlockEntity
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.CentrifugalClutchBlockEntity>
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly UNCOUPLED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type CentrifugalClutchBlock_ = CentrifugalClutchBlock;
    class IModeItem$DisplayChange extends Internal.Enum<Internal.IModeItem$DisplayChange> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.IModeItem$DisplayChange[];
        toString(): string;
        getDeclaringClass(): typeof Internal.IModeItem$DisplayChange;
        static valueOf(name: string): Internal.IModeItem$DisplayChange;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(mekanism.common.item.interfaces.IModeItem$DisplayChange)"(arg0: Internal.IModeItem$DisplayChange_): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        sendMessage(player: Internal.Player_, message: Internal.Supplier_<net.minecraft.network.chat.Component>): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.IModeItem$DisplayChange_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IModeItem$DisplayChange>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.IModeItem$DisplayChange
        static readonly NONE: (Internal.IModeItem$DisplayChange) & (Internal.IModeItem$DisplayChange);
        static readonly OTHER: (Internal.IModeItem$DisplayChange) & (Internal.IModeItem$DisplayChange);
        static readonly MAIN_HAND: (Internal.IModeItem$DisplayChange) & (Internal.IModeItem$DisplayChange);
    }
    type IModeItem$DisplayChange_ = "main_hand" | "other" | "none" | IModeItem$DisplayChange;
    class SchematicannonInventory extends Internal.ItemStackHandler {
        constructor(arg0: Internal.SchematicannonBlockEntity_)
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        "extractItem(int,int,boolean)"(i: number, i1: number, b: boolean): Internal.ItemStack;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        find(): number;
        handler$zdm000$isItemValid(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getSlots(): number;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        "getStackInSlot(int)"(arg0: number): Internal.ItemStack;
        asContainer(): net.minecraft.world.Container;
        "getSlotLimit(int)"(arg0: number): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        getWidth(): number;
        getSlotLimit(arg0: number): number;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        serializeNBT(): Internal.CompoundTag;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(i: number, itemStack: Internal.ItemStack_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): void;
        wait(): void;
        isMutable(): boolean;
        clear(): void;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        setSize(arg0: number): void;
        equals(arg0: any): boolean;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        get class(): typeof any
        get empty(): boolean
        get slots(): number
        get "slots()"(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
        set size(arg0: number)
    }
    type SchematicannonInventory_ = SchematicannonInventory;
    class RecipeWrapper implements net.minecraft.world.Container {
        constructor(arg0: Internal.IItemHandlerModifiable_)
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        getSlots(): number;
        setChanged(): void;
        getContainerSize(): number;
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        "isEmpty()"(): boolean;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        wait(): void;
        getItem(arg0: number): Internal.ItemStack;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        toString(): string;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        stillValid(arg0: Internal.Player_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        hashCode(): number;
        isMutable(): boolean;
        clear(): void;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        equals(arg0: any): boolean;
        clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get slots(): number
        get containerSize(): number
        get width(): number
        get maxStackSize(): number
        get "empty()"(): boolean
        get class(): typeof any
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
    }
    type RecipeWrapper_ = RecipeWrapper;
    interface IForgeDimensionSpecialEffects {
        renderSnowAndRain(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.LightTexture_, arg4: number, arg5: number, arg6: number): boolean;
        renderClouds(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: number, arg5: number, arg6: number, arg7: Matrix4f_): boolean;
        tickRain(arg0: Internal.ClientLevel_, arg1: number, arg2: Internal.Camera_): boolean;
        renderSky(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.Camera_, arg5: Matrix4f_, arg6: boolean, arg7: Internal.Runnable_): boolean;
        adjustLightmapColors(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Vec3f_): void;
    }
    type IForgeDimensionSpecialEffects_ = IForgeDimensionSpecialEffects;
    class CopycatStepBlock extends Internal.WaterloggedCopycatBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        static isOccluded(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.CopycatBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.CopycatBlockEntity>): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        crafttweaker$getFriction(): number;
        getAcceptedBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        shouldFaceAlwaysRender(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        prepareMaterial(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_, arg6: Internal.BlockState_): Internal.BlockState;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        canConnectTexturesToward(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        static getMaterial(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CopycatBlockEntity>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isIgnoredConnectivitySide(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: Internal.Direction_, arg3: BlockPos_, arg4: BlockPos_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        isAcceptedRegardless(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        getBlockEntityClass(): typeof Internal.CopycatBlockEntity;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CopycatBlockEntity;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.CopycatBlockEntity>;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        canFaceBeOccluded(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static wrappedColor(): Internal.BlockColor;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.CopycatBlockEntity>
        get blockEntityClass(): typeof Internal.CopycatBlockEntity
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly HALF: Internal.EnumProperty<Internal.Half>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CopycatStepBlock_ = CopycatStepBlock;
    class DataFlavor implements Internal.Cloneable, Internal.Externalizable {
        constructor()
        constructor(arg0: string, arg1: string, arg2: Internal.ClassLoader_)
        constructor(arg0: string, arg1: string)
        constructor(arg0: typeof any, arg1: string)
        constructor(arg0: string)
        clone(): any;
        getClass(): typeof any;
        "equals(java.awt.datatransfer.DataFlavor)"(arg0: Internal.DataFlavor_): boolean;
        isMimeTypeEqual(arg0: Internal.DataFlavor_): boolean;
        /**
         * @deprecated
        */
        "equals(java.lang.String)"(arg0: string): boolean;
        "isMimeTypeEqual(java.awt.datatransfer.DataFlavor)"(arg0: Internal.DataFlavor_): boolean;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        isRepresentationClassInputStream(): boolean;
        match(arg0: Internal.DataFlavor_): boolean;
        getMimeType(): string;
        getReaderForText(arg0: Internal.Transferable_): Internal.Reader;
        isRepresentationClassByteBuffer(): boolean;
        getDefaultRepresentationClass(): typeof any;
        getSubType(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "isMimeTypeEqual(java.lang.String)"(arg0: string): boolean;
        isRepresentationClassCharBuffer(): boolean;
        isFlavorSerializedObjectType(): boolean;
        isRepresentationClassSerializable(): boolean;
        static getTextPlainUnicodeFlavor(): Internal.DataFlavor;
        isRepresentationClassReader(): boolean;
        isMimeTypeEqual(arg0: string): boolean;
        isFlavorRemoteObjectType(): boolean;
        getHumanPresentableName(): string;
        equals(arg0: Internal.DataFlavor_): boolean;
        "equals(java.lang.Object)"(arg0: any): boolean;
        static selectBestTextFlavor(arg0: Internal.DataFlavor_[]): Internal.DataFlavor;
        getDefaultRepresentationClassAsString(): string;
        isMimeTypeSerializedObject(): boolean;
        toString(): string;
        notifyAll(): void;
        readExternal(arg0: Internal.ObjectInput_): void;
        getParameter(arg0: string): string;
        isFlavorJavaFileListType(): boolean;
        getRepresentationClass(): typeof any;
        /**
         * @deprecated
        */
        equals(arg0: string): boolean;
        hashCode(): number;
        setHumanPresentableName(arg0: string): void;
        getPrimaryType(): string;
        wait(): void;
        wait(arg0: number): void;
        isFlavorTextType(): boolean;
        isRepresentationClassRemote(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get representationClassInputStream(): boolean
        get mimeType(): string
        get representationClassByteBuffer(): boolean
        get defaultRepresentationClass(): typeof any
        get subType(): string
        get representationClassCharBuffer(): boolean
        get flavorSerializedObjectType(): boolean
        get representationClassSerializable(): boolean
        get textPlainUnicodeFlavor(): Internal.DataFlavor
        get representationClassReader(): boolean
        get flavorRemoteObjectType(): boolean
        get humanPresentableName(): string
        get defaultRepresentationClassAsString(): string
        get mimeTypeSerializedObject(): boolean
        get flavorJavaFileListType(): boolean
        get representationClass(): typeof any
        set humanPresentableName(arg0: string)
        get primaryType(): string
        get flavorTextType(): boolean
        get representationClassRemote(): boolean
        static readonly imageFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        static readonly fragmentHtmlFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        static readonly javaJVMLocalObjectMimeType: ("application/x-java-jvm-local-objectref") & (string);
        static readonly stringFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        static readonly selectionHtmlFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        static readonly allHtmlFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        static readonly javaSerializedObjectMimeType: ("application/x-java-serialized-object") & (string);
        static readonly javaFileListFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        /**
         * @deprecated
        */
        static readonly plainTextFlavor: (Internal.DataFlavor) & (Internal.DataFlavor);
        static readonly javaRemoteObjectMimeType: ("application/x-java-remote-object") & (string);
    }
    type DataFlavor_ = DataFlavor;
    abstract class InstructionResult {
        constructor(arg0: boolean)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static backToTop(arg0: boolean): Internal.InstructionResult;
        isImmediate(): boolean;
        static next(arg0: boolean): Internal.InstructionResult;
        static terminate(): Internal.InstructionResult;
        static incomplete(): Internal.InstructionResult;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        abstract getNextInstruction(arg0: number): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get immediate(): boolean
    }
    type InstructionResult_ = InstructionResult;
    class SimpleCommandExceptionType implements Internal.CommandExceptionType {
        constructor(arg0: com.mojang.brigadier.Message_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        createWithContext(arg0: Internal.ImmutableStringReader_): Internal.CommandSyntaxException;
        create(): Internal.CommandSyntaxException;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SimpleCommandExceptionType_ = SimpleCommandExceptionType;
    class FlatLevelGeneratorPreset extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.Item>, arg1: Internal.FlatLevelGeneratorSettings_)
        getClass(): typeof any;
        settings(): Internal.FlatLevelGeneratorSettings;
        hashCode(): number;
        toString(): string;
        displayItem(): Internal.Holder<Internal.Item>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.FlatLevelGeneratorPreset>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.FlatLevelGeneratorPreset>;
    }
    type FlatLevelGeneratorPreset_ = FlatLevelGeneratorPreset | Special.FlatLevelGeneratorPreset;
    interface ConstantDesc {
        abstract resolveConstantDesc(arg0: Internal.MethodHandles$Lookup_): any;
        (arg0: Internal.MethodHandles$Lookup): any;
    }
    type ConstantDesc_ = ((arg0: Internal.MethodHandles$Lookup)=> any) | ConstantDesc;
    class ChunkRenderDispatcher$ChunkTaskResult extends Internal.Enum<Internal.ChunkRenderDispatcher$ChunkTaskResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$ChunkTaskResult)"(arg0: Internal.ChunkRenderDispatcher$ChunkTaskResult_): number;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.ChunkRenderDispatcher$ChunkTaskResult;
        compareTo(arg0: Internal.ChunkRenderDispatcher$ChunkTaskResult_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChunkRenderDispatcher$ChunkTaskResult>>;
        notify(): void;
        getDeclaringClass(): typeof Internal.ChunkRenderDispatcher$ChunkTaskResult;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.ChunkRenderDispatcher$ChunkTaskResult[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ChunkRenderDispatcher$ChunkTaskResult
        static readonly SUCCESSFUL: Internal.ChunkRenderDispatcher$ChunkTaskResult;
        static readonly CANCELLED: Internal.ChunkRenderDispatcher$ChunkTaskResult;
    }
    type ChunkRenderDispatcher$ChunkTaskResult_ = "successful" | ChunkRenderDispatcher$ChunkTaskResult | "cancelled";
    class ServerboundMoveVehiclePacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.Entity_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        getXRot(): number;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getX(): number;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        getY(): number;
        getZ(): number;
        hashCode(): number;
        getYRot(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get XRot(): number
        get skippable(): boolean
        get x(): number
        get y(): number
        get z(): number
        get YRot(): number
    }
    type ServerboundMoveVehiclePacket_ = ServerboundMoveVehiclePacket;
    class TextureStitchEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.TextureAtlas_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getAtlas(): Internal.TextureAtlas;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get atlas(): Internal.TextureAtlas
    }
    type TextureStitchEvent_ = TextureStitchEvent;
    class UpdaterRegistry$UpdaterWithValue <T> extends Internal.UpdaterRegistry$Updater<T> implements Internal.Supplier<T> {
        constructor(arg0: T)
        setDefault(): void;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        add(arg0: Internal.Runnable_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        accept(arg0: T): void;
        add(arg0: Internal.Consumer_<T>): void;
        hashCode(): number;
        andThen(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        wait(): void;
        "add(java.lang.Runnable)"(arg0: Internal.Runnable_): void;
        wait(arg0: number): void;
        "add(java.util.function.Consumer)"(arg0: Internal.Consumer_<T>): void;
        get(): T;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type UpdaterRegistry$UpdaterWithValue_<T> = UpdaterRegistry$UpdaterWithValue<T>;
    abstract class ScreenEvent$MouseButtonReleased extends Internal.ScreenEvent$MouseInput {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        getButton(): number;
        setPhase(arg0: Internal.EventPriority_): void;
        getMouseX(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        getMouseY(): number;
        isCanceled(): boolean;
        notify(): void;
        invokeGetGui(): Internal.Screen;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get button(): number
        set phase(arg0: Internal.EventPriority_)
        get mouseX(): number
        get screen(): Internal.Screen
        get mouseY(): number
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$MouseButtonReleased_ = ScreenEvent$MouseButtonReleased;
    class EmptyRecipe$Serializer implements Internal.RecipeSerializer<Internal.EmptyRecipe> {
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.EmptyRecipe;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.EmptyRecipe;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.EmptyRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.EmptyRecipe_): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.EmptyRecipe;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,org.moddingx.libx.impl.crafting.recipe.EmptyRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.EmptyRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.EmptyRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
        static readonly INSTANCE: (Internal.EmptyRecipe$Serializer) & (Internal.EmptyRecipe$Serializer);
    }
    type EmptyRecipe$Serializer_ = EmptyRecipe$Serializer;
    class ObjectiveCriteria {
        getClass(): typeof any;
        getDefaultRenderType(): Internal.ObjectiveCriteria$RenderType;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static byName(arg0: string): Internal.Optional<Internal.ObjectiveCriteria>;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        isReadOnly(): boolean;
        equals(arg0: any): boolean;
        static getCustomCriteriaNames(): Internal.Set<string>;
        get class(): typeof any
        get defaultRenderType(): Internal.ObjectiveCriteria$RenderType
        get name(): string
        get readOnly(): boolean
        get customCriteriaNames(): Internal.Set<string>
        static readonly TRIGGER: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly HEALTH: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly KILL_COUNT_PLAYERS: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly TEAM_KILL: Internal.ObjectiveCriteria[];
        static readonly AIR: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly ARMOR: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly DUMMY: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly EXPERIENCE: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly KILL_COUNT_ALL: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly DEATH_COUNT: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly KILLED_BY_TEAM: Internal.ObjectiveCriteria[];
        static readonly LEVEL: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
        static readonly FOOD: (Internal.ObjectiveCriteria) & (Internal.ObjectiveCriteria);
    }
    type ObjectiveCriteria_ = ObjectiveCriteria;
    class StraightTrunkPlacer extends Internal.TrunkPlacer {
        constructor(arg0: number, arg1: number, arg2: number)
        placeTrunk(arg0: Internal.LevelSimulatedReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: number, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): Internal.List<Internal.FoliagePlacer$FoliageAttachment>;
        getClass(): typeof any;
        hashCode(): number;
        isFree(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        toString(): string;
        getTreeHeight(arg0: Internal.RandomSource_): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.StraightTrunkPlacer>;
    }
    type StraightTrunkPlacer_ = StraightTrunkPlacer;
    class ScreenTickEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenTickEvent_ = ScreenTickEvent;
    class DocumentConstructor extends Internal.AbstractDocument<Internal.DocumentConstructor> {
        constructor()
        constructor(params: Internal.List_<Internal.PropertyParam>)
        static fromJava(info: Internal.ConstructorInfo_): Internal.DocumentConstructor;
        getClass(): typeof any;
        merge(other: Internal.DocumentConstructor_): this;
        getParams(): Internal.List<Internal.PropertyParam>;
        getMergedComment(): Internal.PropertyComment;
        toString(): string;
        applyProperties(): Internal.AbstractDocumentBase<any>;
        notifyAll(): void;
        serialize(): Internal.JsonObject;
        isHidden(): boolean;
        copy(): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        fulfillsConditions(): boolean;
        findPropertiesOf<E extends Internal.AbstractProperty<any>>(property: E): Internal.List<E>;
        findProperty<P extends Internal.AbstractProperty<P>>(property: P): Internal.Optional<P>;
        addPropertyJson(json: Internal.JsonObject_): Internal.AbstractDocumentBase<Internal.DocumentConstructor>;
        hashCode(): number;
        findProperties(predicate: Internal.Predicate_<Internal.AbstractProperty<any>>): Internal.List<Internal.AbstractProperty<any>>;
        wait(): void;
        wait(arg0: number): void;
        deserialize(object: Internal.JsonObject_): void;
        equals(o: any): boolean;
        hasProperty<P extends Internal.AbstractProperty<P>>(property: P): boolean;
        get class(): typeof any
        get params(): Internal.List<Internal.PropertyParam>
        get mergedComment(): Internal.PropertyComment
        get hidden(): boolean
    }
    type DocumentConstructor_ = DocumentConstructor;
    class ClientboundDisguisedChatPacket extends Internal.Record implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: Internal.ChatType$BoundNetwork_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        message(): net.minecraft.network.chat.Component;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        chatType(): Internal.ChatType$BoundNetwork;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type ClientboundDisguisedChatPacket_ = ClientboundDisguisedChatPacket;
    class ClientboundSetTitlesAnimationPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getFadeIn(): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getFadeOut(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getStay(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get fadeIn(): number
        get skippable(): boolean
        get fadeOut(): number
        get stay(): number
    }
    type ClientboundSetTitlesAnimationPacket_ = ClientboundSetTitlesAnimationPacket;
    abstract class ItemStackIngredient implements Internal.InputIngredient<Internal.ItemStack> {
        constructor()
        hasNoMatchingInstances(): boolean;
        getClass(): typeof any;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        abstract write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        abstract getNeededAmount(arg0: Internal.ItemStack_): number;
        notifyAll(): void;
        abstract serialize(): com.google.gson.JsonElement;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        abstract testType(arg0: Internal.ItemStack_): boolean;
        hashCode(): number;
        abstract getRepresentations(): Internal.List<Internal.ItemStack>;
        or(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.Predicate<Internal.ItemStack>;
        wait(): void;
        abstract test(arg0: Internal.ItemStack_): boolean;
        wait(arg0: number): void;
        negate(): Internal.Predicate<Internal.ItemStack>;
        equals(arg0: any): boolean;
        abstract getMatchingInstance(arg0: Internal.ItemStack_): Internal.ItemStack;
        and(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.Predicate<Internal.ItemStack>;
        get class(): typeof any
        get representations(): Internal.List<Internal.ItemStack>
    }
    type ItemStackIngredient_ = ItemStackIngredient;
    interface AccessBlockBehaviour {
        abstract crafttweaker$setSpeedFactor(arg0: number): void;
        abstract crafttweaker$setJumpFactor(arg0: number): void;
        abstract crafttweaker$setExplosionResistance(arg0: number): void;
        abstract crafttweaker$setFriction(arg0: number): void;
        abstract crafttweaker$getSpeedFactor(): number;
        abstract crafttweaker$getFriction(): number;
        abstract crafttweaker$getHasCollision(): boolean;
        abstract crafttweaker$getJumpFactor(): number;
        abstract crafttweaker$setHasCollision(arg0: boolean): void;
        abstract crafttweaker$getExplosionResistance(): number;
    }
    type AccessBlockBehaviour_ = AccessBlockBehaviour;
    interface IdFunctionCall {
        abstract execIdCall(arg0: Internal.IdFunctionObject_, arg1: Internal.Context_, arg2: Internal.Scriptable_, arg3: Internal.Scriptable_, arg4: any[]): any;
        (arg0: Internal.IdFunctionObject, arg1: Internal.Context, arg2: Internal.Scriptable, arg3: Internal.Scriptable, arg4: any[]): any;
    }
    type IdFunctionCall_ = ((arg0: Internal.IdFunctionObject, arg1: Internal.Context, arg2: Internal.Scriptable, arg3: Internal.Scriptable, arg4: any[])=> any) | IdFunctionCall;
    class ParticleEffectComponents$ParticleMotionCollision$Event$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        serializer(): Internal.KSerializer<Internal.ParticleEffectComponents$ParticleMotionCollision$Event>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticleEffectComponents$ParticleMotionCollision$Event$Companion_ = ParticleEffectComponents$ParticleMotionCollision$Event$Companion;
    class LayerPattern$Builder {
        constructor()
        inNether(): this;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        layer(arg0: Internal.NonNullConsumer_<Internal.LayerPattern$Layer$Builder>): this;
        wait(): void;
        notifyAll(): void;
        build(): Internal.LayerPattern;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type LayerPattern$Builder_ = LayerPattern$Builder;
    class Type$Mu implements Internal.K1 {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Type$Mu_ = Type$Mu;
    class JukeboxUpgradeItem extends Internal.UpgradeItemBase<Internal.JukeboxUpgradeItem$Wrapper> {
        constructor(arg0: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getUpgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getInventoryColumnsTaken(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canAddUpgradeTo(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: boolean, arg3: boolean): Internal.UpgradeSlotChangeResult;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        addCreativeTabItems(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getType(): Internal.UpgradeType<Internal.JukeboxUpgradeItem$Wrapper>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        checkExtraInsertConditions(arg0: Internal.ItemStack_, arg1: Internal.IStorageWrapper_, arg2: boolean): Internal.UpgradeSlotChangeResult;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getUpgradeGroup(): Internal.UpgradeGroup;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getCleanedUpgradeStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getName(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getUpgradesInGroupPerStorage(arg0: string): number;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getUpgradesPerStorage(arg0: string): number;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canSwapUpgradeFor(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.IStorageWrapper_, arg3: boolean): Internal.UpgradeSlotChangeResult;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        canRemoveUpgradeFrom(arg0: Internal.IStorageWrapper_, arg1: boolean): Internal.UpgradeSlotChangeResult;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get upgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get inventoryColumnsTaken(): number
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get type(): Internal.UpgradeType<Internal.JukeboxUpgradeItem$Wrapper>
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get upgradeGroup(): Internal.UpgradeGroup
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get name(): net.minecraft.network.chat.Component
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TYPE: Internal.UpgradeType<Internal.JukeboxUpgradeItem$Wrapper>;
    }
    type JukeboxUpgradeItem_ = JukeboxUpgradeItem;
    interface AttributeView {
        abstract name(): string;
        (): string;
    }
    type AttributeView_ = AttributeView | (()=> string);
    interface AgeableListModelAccessor {
        abstract create$callHeadParts(): Internal.Iterable<Internal.ModelPart>;
        abstract create$callBodyParts(): Internal.Iterable<Internal.ModelPart>;
    }
    type AgeableListModelAccessor_ = AgeableListModelAccessor;
    class SmartExplosion extends Internal.Explosion {
        constructor(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: DamageSource_, arg3: Internal.ExplosionDamageCalculator_, arg4: Vec3d_, arg5: number, arg6: number)
        getClass(): typeof any;
        shouldAlwaysDropExperience(): boolean;
        getDamageSource(): DamageSource;
        getPosition(): Vec3d;
        getExploder(): Internal.Entity;
        explode(): void;
        explodeBlock(arg0: BlockPos_): void;
        notify(): void;
        interactsWithBlocks(): boolean;
        wait(arg0: number, arg1: number): void;
        getRadius(): number;
        static getSeenPercent(arg0: Vec3d_, arg1: Internal.Entity_): number;
        getToBlow(): Internal.List<BlockPos>;
        static addBlockDrops(arg0: Internal.ObjectArrayList_<Internal.Pair<Internal.ItemStack, BlockPos>>, arg1: Internal.ItemStack_, arg2: BlockPos_): void;
        shouldDoSpecialDrops(): boolean;
        getExplosionResult(): Internal.SmartExplosion$ExplosionResult;
        getIndirectSourceEntity(): Internal.LivingEntity;
        toString(): string;
        getDirectSourceEntity(): Internal.Entity;
        finalizeExplosion(arg0: boolean): void;
        notifyAll(): void;
        redirect$bmn000$collectBlocks(arg0: Internal.ObjectArrayList_<any>, arg1: Internal.Collection_<any>): boolean;
        modifyLoot(arg0: BlockPos_, arg1: Internal.LootParams$Builder_): void;
        effects(arg0: boolean): void;
        constant$bmn000$skipLoop(arg0: number): number;
        clearToBlow(): void;
        hashCode(): number;
        redirect$bmn000$skipNewHashSet(): Internal.HashSet<any>;
        explodeEntity(arg0: Internal.Entity_, arg1: number): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getHitPlayers(): Internal.Map<Internal.Player, Vec3d>;
        get class(): typeof any
        get damageSource(): DamageSource
        get position(): Vec3d
        get exploder(): Internal.Entity
        get radius(): number
        get toBlow(): Internal.List<BlockPos>
        get explosionResult(): Internal.SmartExplosion$ExplosionResult
        get indirectSourceEntity(): Internal.LivingEntity
        get directSourceEntity(): Internal.Entity
        get hitPlayers(): Internal.Map<Internal.Player, Vec3d>
    }
    type SmartExplosion_ = SmartExplosion;
    class CastIronLargeBoilerBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        showBounds(arg0: Internal.BlockPlaceContext_): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CastIronLargeBoilerBlockItem_ = CastIronLargeBoilerBlockItem;
    class ChocolateBricksStairsBlock extends Internal.StairBlock {
        constructor()
        static isStairs(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ChocolateBricksStairsBlock_ = ChocolateBricksStairsBlock;
    class ClientboundLoginPacket extends Internal.Record implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number, arg1: boolean, arg2: Internal.GameType_, arg3: Internal.GameType_, arg4: Internal.Set_<Internal.ResourceKey<Internal.Level>>, arg5: Internal.RegistryAccess$Frozen_, arg6: Internal.ResourceKey_<Internal.DimensionType>, arg7: Internal.ResourceKey_<Internal.Level>, arg8: number, arg9: number, arg10: number, arg11: number, arg12: boolean, arg13: boolean, arg14: boolean, arg15: boolean, arg16: Internal.Optional_<Internal.GlobalPos>, arg17: number)
        playerId(): number;
        getClass(): typeof any;
        portalCooldown(): number;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        previousGameType(): Internal.GameType;
        showDeathScreen(): boolean;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        hardcore(): boolean;
        handle(arg0: Internal.PacketListener_): void;
        dimensionType(): Internal.ResourceKey<Internal.DimensionType>;
        dimension(): Internal.ResourceKey<Internal.Level>;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        seed(): number;
        notifyAll(): void;
        lastDeathLocation(): Internal.Optional<Internal.GlobalPos>;
        chunkRadius(): number;
        maxPlayers(): number;
        gameType(): Internal.GameType;
        hashCode(): number;
        reducedDebugInfo(): boolean;
        simulationDistance(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        levels(): Internal.Set<Internal.ResourceKey<Internal.Level>>;
        registryHolder(): Internal.RegistryAccess$Frozen;
        isFlat(): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        isDebug(): boolean;
        get class(): typeof any
        get skippable(): boolean
        get flat(): boolean
        get debug(): boolean
    }
    type ClientboundLoginPacket_ = ClientboundLoginPacket;
    class HyperExperienceBottleItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type HyperExperienceBottleItem_ = HyperExperienceBottleItem;
    class PackCompatibility extends Internal.Enum<Internal.PackCompatibility> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getConfirmation(): net.minecraft.network.chat.Component;
        toString(): string;
        compareTo(arg0: Internal.PackCompatibility_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(net.minecraft.server.packs.repository.PackCompatibility)"(arg0: Internal.PackCompatibility_): number;
        name(): string;
        static valueOf(arg0: string): Internal.PackCompatibility;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.PackCompatibility;
        isCompatible(): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.PackCompatibility>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.PackCompatibility[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        static forFormat(arg0: number, arg1: Internal.PackType_): Internal.PackCompatibility;
        get class(): typeof any
        get confirmation(): net.minecraft.network.chat.Component
        get declaringClass(): typeof Internal.PackCompatibility
        get compatible(): boolean
        get description(): net.minecraft.network.chat.Component
        static readonly TOO_OLD: (Internal.PackCompatibility) & (Internal.PackCompatibility);
        static readonly COMPATIBLE: (Internal.PackCompatibility) & (Internal.PackCompatibility);
        static readonly TOO_NEW: (Internal.PackCompatibility) & (Internal.PackCompatibility);
    }
    type PackCompatibility_ = "compatible" | PackCompatibility | "too_old" | "too_new";
    class ModFileScanData$ClassData extends Internal.Record {
        constructor(clazz: org.objectweb.asm.Type_, parent: org.objectweb.asm.Type_, interfaces: Internal.Set_<org.objectweb.asm.Type>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        clazz(): org.objectweb.asm.Type;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        parent(): org.objectweb.asm.Type;
        interfaces(): Internal.Set<org.objectweb.asm.Type>;
        get class(): typeof any
    }
    type ModFileScanData$ClassData_ = ModFileScanData$ClassData;
    class ModelBuilder$ElementBuilder {
        constructor(arg0: Internal.ModelBuilder_<any>)
        getClass(): typeof any;
        allFaces(arg0: Internal.BiConsumer_<Internal.Direction, Internal.ModelBuilder$ElementBuilder$FaceBuilder<>>): this;
        toString(): string;
        face(arg0: Internal.Direction_): Internal.ModelBuilder$ElementBuilder$FaceBuilder<>;
        notifyAll(): void;
        textureAll(arg0: string): this;
        faces(arg0: Internal.BiConsumer_<Internal.Direction, Internal.ModelBuilder$ElementBuilder$FaceBuilder<>>): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        end(): T;
        cube(arg0: string): this;
        calculateNormals(arg0: boolean): this;
        from(arg0: number, arg1: number, arg2: number): this;
        ao(arg0: boolean): this;
        hashCode(): number;
        color(arg0: number): this;
        shade(arg0: boolean): this;
        emissivity(arg0: number, arg1: number): this;
        wait(): void;
        rotation(): Internal.ModelBuilder$ElementBuilder$RotationBuilder<>;
        wait(arg0: number): void;
        texture(arg0: string): this;
        to(arg0: number, arg1: number, arg2: number): this;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ModelBuilder$ElementBuilder_ = ModelBuilder$ElementBuilder;
    class BrassTunnelBlock extends Internal.BeltTunnelBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static isJunction(arg0: Internal.BlockState_): boolean;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.BeltTunnelBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BeltTunnelBlockEntity;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        crafttweaker$getFriction(): number;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.BeltTunnelBlockEntity>): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.BeltTunnelBlockEntity>;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        isValidPositionForPlacement(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateTunnel(arg0: Internal.LevelAccessor_, arg1: BlockPos_): void;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getBlockEntityClass(): typeof Internal.BeltTunnelBlockEntity;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        static hasWindow(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        static isStraight(arg0: Internal.BlockState_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.BeltTunnelBlockEntity>;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockEntityType(): Internal.BlockEntityType<Internal.BeltTunnelBlockEntity>
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get blockEntityClass(): typeof Internal.BeltTunnelBlockEntity
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BrassTunnelBlock_ = BrassTunnelBlock;
    class ClientboundUpdateEnabledFeaturesPacket extends Internal.Record implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.Set_<ResourceLocation>)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        features(): Internal.Set<ResourceLocation>;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type ClientboundUpdateEnabledFeaturesPacket_ = ClientboundUpdateEnabledFeaturesPacket;
    class ItemInHandRenderer {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.EntityRenderDispatcher_, arg2: Internal.ItemRenderer_)
        getClass(): typeof any;
        renderHandsWithItems(arg0: number, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource$BufferSource_, arg3: Internal.LocalPlayer_, arg4: number): void;
        toString(): string;
        itemUsed(arg0: Internal.InteractionHand_): void;
        notifyAll(): void;
        notify(): void;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.ItemDisplayContext_, arg3: boolean, arg4: Internal.PoseStack_, arg5: Internal.MultiBufferSource_, arg6: number): void;
        wait(arg0: number, arg1: number): void;
        tick(): void;
        renderPlayerArm(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: number, arg3: number, arg4: number, arg5: Internal.HumanoidArm_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        handler$bcl000$moonlight$animateItem(player: Internal.AbstractClientPlayer_, partialTicks: number, pitch: number, hand: Internal.InteractionHand_, swingProgress: number, stack: Internal.ItemStack_, handHeight: number, poseStack: Internal.PoseStack_, buffer: Internal.MultiBufferSource_, combinedLight: number, ci: Internal.CallbackInfo_, arm: Internal.HumanoidArm_): void;
        equals(arg0: any): boolean;
        handler$bcl000$moonlight$renderSpecial(player: Internal.AbstractClientPlayer_, partialTicks: number, pitch: number, hand: Internal.InteractionHand_, swingProgress: number, stack: Internal.ItemStack_, equippedProgress: number, poseStack: Internal.PoseStack_, buffer: Internal.MultiBufferSource_, combinedLight: number, ci: Internal.CallbackInfo_, arm: Internal.HumanoidArm_): void;
        get class(): typeof any
        mainHandItem: Internal.ItemStack;
        offHandItem: Internal.ItemStack;
    }
    type ItemInHandRenderer_ = ItemInHandRenderer;
    class GameLoadTimesEvent$Measurement extends Internal.Record {
        constructor(arg0: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        millis(): number;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.GameLoadTimesEvent$Measurement>;
    }
    type GameLoadTimesEvent$Measurement_ = GameLoadTimesEvent$Measurement;
    abstract class Json implements Internal.StringFormat {
        constructor(arg0: Internal.JsonConfiguration_, arg1: Internal.SerializersModule_, arg2: any_)
        getClass(): typeof any;
        encodeToString<T>(arg0: Internal.SerializationStrategy_<T>, arg1: T): string;
        toString(): string;
        getSerializersModule(): Internal.SerializersModule;
        notifyAll(): void;
        notify(): void;
        static get_schemaCache$kotlinx_serialization_json$annotations(): void;
        wait(arg0: number, arg1: number): void;
        getConfiguration(): Internal.JsonConfiguration;
        get_schemaCache$kotlinx_serialization_json(): Internal.DescriptorSchemaCache;
        decodeFromString<T>(arg0: string): T;
        decodeFromString<T>(arg0: Internal.DeserializationStrategy_<T>, arg1: string): T;
        parseToJsonElement(arg0: string): Internal.JsonElement;
        hashCode(): number;
        encodeToJsonElement<T>(arg0: Internal.SerializationStrategy_<T>, arg1: T): Internal.JsonElement;
        decodeFromJsonElement<T>(arg0: Internal.DeserializationStrategy_<T>, arg1: Internal.JsonElement_): T;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializersModule(): Internal.SerializersModule
        get _schemaCache$kotlinx_serialization_json$annotations(): void
        get configuration(): Internal.JsonConfiguration
        get _schemaCache$kotlinx_serialization_json(): Internal.DescriptorSchemaCache
        static readonly Default: (Internal.Json$Default) & (Internal.Json$Default);
    }
    type Json_ = Json;
    class LeadItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getPlayerPOVHitResult_$md$962458$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        handler$bdc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$962458$2(): Internal.UUID;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        static bindPlayerMobs(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_): Internal.InteractionResult;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$962458$1(): Internal.UUID;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type LeadItem_ = LeadItem;
    class BlockModelShaper {
        constructor(arg0: Internal.ModelManager_)
        getClass(): typeof any;
        toString(): string;
        getModelManager(): Internal.ModelManager;
        notifyAll(): void;
        /**
         * @deprecated
        */
        getParticleIcon(arg0: Internal.BlockState_): Internal.TextureAtlasSprite;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static stateToModelLocation(arg0: Internal.BlockState_): Internal.ModelResourceLocation;
        replaceCache(arg0: Internal.Map_<Internal.BlockState, Internal.BakedModel>): void;
        hashCode(): number;
        getBlockModel(arg0: Internal.BlockState_): Internal.BakedModel;
        static stateToModelLocation(arg0: ResourceLocation_, arg1: Internal.BlockState_): Internal.ModelResourceLocation;
        wait(): void;
        wait(arg0: number): void;
        static statePropertiesToString(arg0: Internal.Map_<Internal.Property<any>, Internal.Comparable<any>>): string;
        equals(arg0: any): boolean;
        getTexture(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.TextureAtlasSprite;
        get class(): typeof any
        get modelManager(): Internal.ModelManager
    }
    type BlockModelShaper_ = BlockModelShaper;
    class PortableEnergyInterfaceBlock extends Internal.WrenchableDirectionalBlock implements Internal.IBE<Internal.PortableEnergyInterfaceBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.PortableEnergyInterfaceBlockEntity>;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getBlockEntityType(): Internal.BlockEntityType<Internal.PortableEnergyInterfaceBlockEntity>;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.PortableEnergyInterfaceBlockEntity>): void;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PortableEnergyInterfaceBlockEntity;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getBlockEntityClass(): typeof Internal.PortableEnergyInterfaceBlockEntity;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.PortableEnergyInterfaceBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get blockEntityType(): Internal.BlockEntityType<Internal.PortableEnergyInterfaceBlockEntity>
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get blockEntityClass(): typeof Internal.PortableEnergyInterfaceBlockEntity
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type PortableEnergyInterfaceBlock_ = PortableEnergyInterfaceBlock;
    class ParticleEffectComponents$EmitterShapeBox$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        serializer(): Internal.KSerializer<Internal.ParticleEffectComponents$EmitterShapeBox>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticleEffectComponents$EmitterShapeBox$Companion_ = ParticleEffectComponents$EmitterShapeBox$Companion;
    class BlockBehaviour$Properties implements Internal.BlockPropertiesAccessor {
        constructor()
        /**
         * @deprecated
        */
        dropsLike(arg0: Internal.Block_): this;
        lootFrom(arg0: Internal.Supplier_<Internal.Block>): this;
        ignitedByLava(): this;
        explosionResistance(arg0: number): this;
        notify(): void;
        friction(arg0: number): this;
        isRedstoneConductor(arg0: Internal.BlockBehaviour$StatePredicate_): this;
        static of(): Internal.BlockBehaviour$Properties;
        mapColor(arg0: Internal.MapColor_): this;
        lightLevel(arg0: Internal.ToIntFunction_<Internal.BlockState>): this;
        offsetType(arg0: Internal.BlockBehaviour$OffsetType_): this;
        jumpFactor(arg0: number): this;
        noCollission(): this;
        noParticlesOnBreak(): this;
        noOcclusion(): this;
        sound(arg0: SoundType_): this;
        "mapColor(net.minecraft.world.item.DyeColor)"(arg0: Internal.DyeColor_): this;
        /**
         * @deprecated
        */
        forceSolidOff(): this;
        getLootTableSupplier(): Internal.Supplier<any>;
        wait(): void;
        replaceable(): this;
        noLootTable(): this;
        hasPostProcess(arg0: Internal.BlockBehaviour$StatePredicate_): this;
        getClass(): typeof any;
        destroyTime(arg0: number): this;
        randomTicks(): this;
        speedFactor(arg0: number): this;
        static copy(arg0: Internal.BlockBehaviour_): Internal.BlockBehaviour$Properties;
        emissiveRendering(arg0: Internal.BlockBehaviour$StatePredicate_): this;
        instabreak(): this;
        isViewBlocking(arg0: Internal.BlockBehaviour$StatePredicate_): this;
        wait(arg0: number, arg1: number): void;
        requiresCorrectToolForDrops(): this;
        "mapColor(net.minecraft.world.level.material.MapColor)"(arg0: Internal.MapColor_): this;
        mapColor(arg0: Internal.DyeColor_): this;
        air(): this;
        requiredFeatures(...arg0: Internal.FeatureFlag_[]): this;
        mapColor(arg0: Internal.Function_<Internal.BlockState, Internal.MapColor>): this;
        toString(): string;
        isValidSpawn(arg0: Internal.BlockBehaviour$StateArgumentPredicate_<Internal.EntityType<any>>): this;
        notifyAll(): void;
        liquid(): this;
        setLootTableSupplier(arg0: Internal.Supplier_<any>): void;
        "mapColor(java.util.function.Function)"(arg0: Internal.Function_<Internal.BlockState, Internal.MapColor>): this;
        instrument(arg0: Internal.NoteBlockInstrument_): this;
        dynamicShape(): this;
        pushReaction(arg0: Internal.PushReaction_): this;
        hashCode(): number;
        strength(arg0: number): this;
        forceSolidOn(): this;
        wait(arg0: number): void;
        strength(arg0: number, arg1: number): this;
        equals(arg0: any): boolean;
        isSuffocating(arg0: Internal.BlockBehaviour$StatePredicate_): this;
        get lootTableSupplier(): Internal.Supplier<any>
        get class(): typeof any
        set lootTableSupplier(arg0: Internal.Supplier_<any>)
        destroyTime: number;
        jumpFactor: number;
        explosionResistance: number;
        drops: ResourceLocation;
        isViewBlocking: Internal.BlockBehaviour$StatePredicate;
        hasCollision: boolean;
        lightEmission: Internal.ToIntFunction<Internal.BlockState>;
        dynamicShape: boolean;
        mapColor: Internal.Function<Internal.BlockState, Internal.MapColor>;
        friction: number;
        requiresCorrectToolForDrops: boolean;
        isAir: boolean;
        isRandomlyTicking: boolean;
        speedFactor: number;
        canOcclude: boolean;
        emissiveRendering: Internal.BlockBehaviour$StatePredicate;
        soundType: SoundType;
        isValidSpawn: Internal.BlockBehaviour$StateArgumentPredicate<Internal.EntityType<any>>;
        hasPostProcess: Internal.BlockBehaviour$StatePredicate;
        isRedstoneConductor: Internal.BlockBehaviour$StatePredicate;
        isSuffocating: Internal.BlockBehaviour$StatePredicate;
    }
    type BlockBehaviour$Properties_ = BlockBehaviour$Properties;
    class MechanicalMixerBlockEntity extends Internal.BasinOperatingBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        invokeGetRecipeCacheKey(): any;
        requestModelDataUpdate(): void;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        handler$zde000$inAddPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<any>, arg3: Internal.CallbackInfoReturnable_<any>): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        static convertToAngular(arg0: number): number;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        getRenderedHeadRotationSpeed(arg0: number): number;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        handler$zdf000$inGetMatchingRecipes(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        renderParticles(): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(arg0: Internal.Direction_, arg1: number): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        tickAudio(): void;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        reviveCaps(): void;
        getRenderedHeadOffset(arg0: number): number;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        calculateStressApplied(): number;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        hasSource(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        getBlockState(): Internal.BlockState;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        detachKinetics(): void;
        notifyUpdate(): void;
        isSpeedRequirementFulfilled(): boolean;
        setSpeed(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        startProcessingBasin(): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getTheoreticalSpeed(): number;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        invokeGetBasin(): Internal.Optional<any>;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        continueWithPreviousRecipe(): boolean;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get flickerScore(): number
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        running: boolean;
        runningTicks: number;
        processingTicks: number;
    }
    type MechanicalMixerBlockEntity_ = MechanicalMixerBlockEntity;
    interface KFunction <R> extends kotlin.Function<R>, Internal.KCallable<R> {
        abstract isFinal(): boolean;
        abstract call(...arg0: any[]): R;
        abstract getAnnotations(): Internal.List<Internal.Annotation>;
        abstract isAbstract(): boolean;
        abstract isInline(): boolean;
        abstract isExternal(): boolean;
        abstract getParameters(): Internal.List<Internal.KParameter>;
        abstract getReturnType(): Internal.KType;
        abstract isInfix(): boolean;
        abstract callBy(arg0: Internal.Map_<Internal.KParameter, any>): R;
        abstract isOpen(): boolean;
        abstract getName(): string;
        abstract isSuspend(): boolean;
        abstract isOperator(): boolean;
        abstract getTypeParameters(): Internal.List<Internal.KTypeParameter>;
        abstract getVisibility(): Internal.KVisibility;
        get "final"(): boolean
        get annotations(): Internal.List<Internal.Annotation>
        get "abstract"(): boolean
        get inline(): boolean
        get external(): boolean
        get parameters(): Internal.List<Internal.KParameter>
        get returnType(): Internal.KType
        get infix(): boolean
        get open(): boolean
        get name(): string
        get suspend(): boolean
        get operator(): boolean
        get typeParameters(): Internal.List<Internal.KTypeParameter>
        get visibility(): Internal.KVisibility
    }
    type KFunction_<R> = KFunction<R>;
    class Log4jLogger implements Internal.LocationAwareLogger, Internal.Serializable {
        constructor(markerFactory: any_, logger: any_, name: string)
        error(format: string): void;
        warn(marker: org.slf4j.Marker_, s: string, o: any, o1: any): void;
        error(marker: org.slf4j.Marker_, s: string): void;
        "debug(java.lang.String,java.lang.Object)"(format: string, o: any): void;
        trace(marker: org.slf4j.Marker_, s: string, o: any): void;
        error(format: string, ...args: any[]): void;
        "info(org.slf4j.Marker,java.lang.String)"(marker: org.slf4j.Marker_, s: string): void;
        atTrace(): Internal.LoggingEventBuilder;
        "error(org.slf4j.Marker,java.lang.String)"(marker: org.slf4j.Marker_, s: string): void;
        "info(java.lang.String,java.lang.Throwable)"(format: string, t: Internal.Throwable_): void;
        info(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        "error(java.lang.String,java.lang.Object[])"(format: string, ...args: any[]): void;
        warn(format: string, t: Internal.Throwable_): void;
        atDebug(): Internal.LoggingEventBuilder;
        info(format: string, o: any): void;
        "warn(java.lang.String,java.lang.Throwable)"(format: string, t: Internal.Throwable_): void;
        "info(org.slf4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        "error(org.slf4j.Marker,java.lang.String,java.lang.Object)"(marker: org.slf4j.Marker_, s: string, o: any): void;
        isTraceEnabled(): boolean;
        isWarnEnabled(marker: org.slf4j.Marker_): boolean;
        log(marker: org.slf4j.Marker_, fqcn: string, level: number, message: string, params: any[], throwable: Internal.Throwable_): void;
        "warn(java.lang.String,java.lang.Object[])"(format: string, ...args: any[]): void;
        debug(format: string, arg1: any, arg2: any): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object)"(format: string, arg1: any, arg2: any): void;
        debug(marker: org.slf4j.Marker_, s: string, o: any): void;
        getClass(): typeof any;
        trace(format: string, o: any): void;
        error(marker: org.slf4j.Marker_, s: string, o: any, o1: any): void;
        atWarn(): Internal.LoggingEventBuilder;
        makeLoggingEventBuilder(level: org.slf4j.event.Level_): Internal.LoggingEventBuilder;
        "warn(org.slf4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        info(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        warn(format: string, ...args: any[]): void;
        "warn(org.slf4j.Marker,java.lang.String)"(marker: org.slf4j.Marker_, s: string): void;
        isErrorEnabled(): boolean;
        "error(java.lang.String,java.lang.Throwable)"(format: string, t: Internal.Throwable_): void;
        warn(marker: org.slf4j.Marker_, s: string, o: any): void;
        isWarnEnabled(): boolean;
        error(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object)"(format: string, arg1: any, arg2: any): void;
        error(format: string, arg1: any, arg2: any): void;
        getName(): string;
        debug(format: string, o: any): void;
        isErrorEnabled(marker: org.slf4j.Marker_): boolean;
        info(marker: org.slf4j.Marker_, s: string, o: any): void;
        "warn(java.lang.String,java.lang.Object)"(format: string, o: any): void;
        info(format: string, arg1: any, arg2: any): void;
        isInfoEnabled(): boolean;
        atInfo(): Internal.LoggingEventBuilder;
        debug(format: string, t: Internal.Throwable_): void;
        toString(): string;
        info(format: string, ...args: any[]): void;
        notifyAll(): void;
        error(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        "trace(org.slf4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        "debug(java.lang.String,java.lang.Object[])"(format: string, ...args: any[]): void;
        isInfoEnabled(marker: org.slf4j.Marker_): boolean;
        "debug(java.lang.String,java.lang.Object,java.lang.Object)"(format: string, arg1: any, arg2: any): void;
        "error(org.slf4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        wait(arg0: number): void;
        trace(format: string, t: Internal.Throwable_): void;
        "info(java.lang.String,java.lang.Object)"(format: string, o: any): void;
        atLevel(arg0: org.slf4j.event.Level_): Internal.LoggingEventBuilder;
        "trace(java.lang.String,java.lang.Object[])"(format: string, ...args: any[]): void;
        trace(format: string, ...args: any[]): void;
        "debug(org.slf4j.Marker,java.lang.String,java.lang.Object)"(marker: org.slf4j.Marker_, s: string, o: any): void;
        warn(format: string, arg1: any, arg2: any): void;
        isTraceEnabled(marker: org.slf4j.Marker_): boolean;
        info(format: string, t: Internal.Throwable_): void;
        debug(format: string): void;
        "warn(org.slf4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        "info(org.slf4j.Marker,java.lang.String,java.lang.Object)"(marker: org.slf4j.Marker_, s: string, o: any): void;
        "error(java.lang.String,java.lang.Object)"(format: string, o: any): void;
        "info(org.slf4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        notify(): void;
        warn(format: string, o: any): void;
        trace(marker: org.slf4j.Marker_, s: string): void;
        warn(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        info(format: string): void;
        isEnabledForLevel(level: org.slf4j.event.Level_): boolean;
        debug(format: string, ...args: any[]): void;
        debug(marker: org.slf4j.Marker_, s: string): void;
        warn(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        "info(java.lang.String,java.lang.Object[])"(format: string, ...args: any[]): void;
        "trace(org.slf4j.Marker,java.lang.String,java.lang.Object)"(marker: org.slf4j.Marker_, s: string, o: any): void;
        error(marker: org.slf4j.Marker_, s: string, o: any): void;
        "error(org.slf4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        trace(format: string): void;
        info(marker: org.slf4j.Marker_, s: string): void;
        wait(): void;
        "debug(java.lang.String,java.lang.Throwable)"(format: string, t: Internal.Throwable_): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object)"(format: string, arg1: any, arg2: any): void;
        info(marker: org.slf4j.Marker_, s: string, o: any, o1: any): void;
        trace(format: string, arg1: any, arg2: any): void;
        debug(marker: org.slf4j.Marker_, s: string, o: any, o1: any): void;
        isDebugEnabled(): boolean;
        trace(marker: org.slf4j.Marker_, s: string, o: any, o1: any): void;
        error(format: string, o: any): void;
        warn(format: string): void;
        debug(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        wait(arg0: number, arg1: number): void;
        trace(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        warn(marker: org.slf4j.Marker_, s: string): void;
        "warn(org.slf4j.Marker,java.lang.String,java.lang.Object)"(marker: org.slf4j.Marker_, s: string, o: any): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object)"(format: string, arg1: any, arg2: any): void;
        "debug(org.slf4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        trace(marker: org.slf4j.Marker_, s: string, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Throwable)"(format: string, t: Internal.Throwable_): void;
        atError(): Internal.LoggingEventBuilder;
        "trace(org.slf4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        isDebugEnabled(marker: org.slf4j.Marker_): boolean;
        "trace(org.slf4j.Marker,java.lang.String)"(marker: org.slf4j.Marker_, s: string): void;
        "debug(org.slf4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        hashCode(): number;
        debug(marker: org.slf4j.Marker_, s: string, ...objects: any[]): void;
        "trace(java.lang.String,java.lang.Object)"(format: string, o: any): void;
        "debug(org.slf4j.Marker,java.lang.String)"(marker: org.slf4j.Marker_, s: string): void;
        equals(arg0: any): boolean;
        error(format: string, t: Internal.Throwable_): void;
        get traceEnabled(): boolean
        get class(): typeof any
        get errorEnabled(): boolean
        get warnEnabled(): boolean
        get name(): string
        get infoEnabled(): boolean
        get debugEnabled(): boolean
        static readonly FQCN: ("org.apache.logging.slf4j.Log4jLogger") & (string);
    }
    type Log4jLogger_ = Log4jLogger;
    class CopyTransform {
        constructor(arg0: Internal.RenderedCube_, arg1: Internal.RenderedCube_, arg2: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        apply(): void;
        get class(): typeof any
    }
    type CopyTransform_ = CopyTransform;
    abstract class AbstractDocumentBase <T extends Internal.AbstractDocumentBase<T>> implements Internal.ISerde {
        constructor()
        getClass(): typeof any;
        merge(other: T): T;
        abstract applyProperties(): T;
        toString(): string;
        abstract copy(): T;
        notifyAll(): void;
        isHidden(): boolean;
        serialize(): Internal.JsonObject;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        fulfillsConditions(): boolean;
        findPropertiesOf<E extends Internal.AbstractProperty<any>>(property: E): Internal.List<E>;
        findProperty<P extends Internal.AbstractProperty<P>>(property: P): Internal.Optional<P>;
        hashCode(): number;
        findProperties(predicate: Internal.Predicate_<Internal.AbstractProperty<any>>): Internal.List<Internal.AbstractProperty<any>>;
        addPropertyJson(json: Internal.JsonObject_): this;
        wait(): void;
        wait(arg0: number): void;
        deserialize(object: Internal.JsonObject_): void;
        hasProperty<P extends Internal.AbstractProperty<P>>(property: P): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get hidden(): boolean
        static readonly DOCUMENT_TYPE_REGISTRY: ({[key: typeof any]: "type:array", [key: typeof any]: "type:class", [key: typeof any]: "type:parameterized", [key: typeof any]: "type:variable", [key: typeof any]: "type:primitive", [key: typeof any]: "type:intersection", [key: typeof any]: "type:union", [key: typeof any]: "type:object", [key: typeof any]: "type:jsArray", [key: typeof any]: "type:typeof", [key: typeof any]: "type:lambda", [key: typeof any]: "property:comment", [key: typeof any]: "property:hide", [key: typeof any]: "property:mod", [key: typeof any]: "property:modify", [key: typeof any]: "property:returns", [key: typeof any]: "property:param", [key: typeof any]: "property:assign", [key: typeof any]: "property:extra", [key: typeof any]: "property:underscored", [key: typeof any]: "document:class", [key: typeof any]: "document:method", [key: typeof any]: "document:field", [key: typeof any]: "document:constructor", [key: typeof any]: "value:number", [key: typeof any]: "value:boolean", [key: typeof any]: "value:string", [key: typeof any]: "value:character", [key: typeof any]: "value:fallback", [key: typeof any]: "value:null", [key: typeof any]: "value:map", [key: typeof any]: "value:list"}) & (Internal.BiMap<Internal.AbstractDocumentBase<any>, string>);
    }
    type AbstractDocumentBase_<T extends Internal.AbstractDocumentBase<T>> = AbstractDocumentBase<T>;
    class Climate$ParameterPoint extends Internal.Record {
        constructor(arg0: Internal.Climate$Parameter_, arg1: Internal.Climate$Parameter_, arg2: Internal.Climate$Parameter_, arg3: Internal.Climate$Parameter_, arg4: Internal.Climate$Parameter_, arg5: Internal.Climate$Parameter_, arg6: number)
        weirdness(): Internal.Climate$Parameter;
        depth(): Internal.Climate$Parameter;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        continentalness(): Internal.Climate$Parameter;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        offset(): number;
        hashCode(): number;
        erosion(): Internal.Climate$Parameter;
        wait(): void;
        wait(arg0: number): void;
        temperature(): Internal.Climate$Parameter;
        equals(arg0: any): boolean;
        humidity(): Internal.Climate$Parameter;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.Climate$ParameterPoint>;
    }
    type Climate$ParameterPoint_ = Climate$ParameterPoint;
    class SculkShriekerBlock extends Internal.BaseEntityBlock implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        crafttweaker$setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHRIEKING: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly CAN_SUMMON: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly TOP_Y: (0.5) & (number);
    }
    type SculkShriekerBlock_ = SculkShriekerBlock;
    interface CommonLevelAccessor extends Internal.LevelSimulatedRW, Internal.LevelReader, Internal.EntityGetter {
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        abstract getShade(arg0: Internal.Direction_, arg1: boolean): number;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): boolean;
        getMaxSection(): number;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        getSectionYFromSectionIndex(arg0: number): number;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        abstract players(): Internal.List<Internal.Player>;
        abstract getBiomeManager(): Internal.BiomeManager;
        isEmptyBlock(arg0: BlockPos_): boolean;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        abstract removeBlock(arg0: BlockPos_, arg1: boolean): boolean;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        abstract setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number, arg3: number): boolean;
        abstract isClientSide(): boolean;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        abstract dimensionType(): Internal.DimensionType;
        abstract getSkyDarken(): number;
        getMinBuildHeight(): number;
        getLoadedChunk(arg0: number, arg1: number): Internal.ChunkAccess;
        abstract "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        abstract destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_, arg3: number): boolean;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): boolean;
        /**
         * @deprecated
        */
        abstract getSeaLevel(): number;
        getSectionIndex(arg0: number): number;
        getDirectSignalTo(arg0: BlockPos_): number;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: number, arg2: number, arg3: number): Internal.Player;
        getMaxBuildHeight(): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): boolean;
        destroyBlock(arg0: BlockPos_, arg1: boolean): boolean;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        getChunk(arg0: number, arg1: number): Internal.ChunkAccess;
        addFreshEntity(arg0: Internal.Entity_): boolean;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_): boolean;
        getHeight(): number;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        abstract isFluidAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.FluidState>): boolean;
        abstract getWorldBorder(): Internal.WorldBorder;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): boolean;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): boolean;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: number): Internal.Player;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): boolean;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        hasNearbyAlivePlayer(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: boolean): number;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: number, arg4: number, arg5: number): Internal.Optional<Vec3d>;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        getNearestPlayer(arg0: Internal.Entity_, arg1: number): Internal.Player;
        hasNeighborSignal(arg0: BlockPos_): boolean;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getShade(arg0: number, arg1: number, arg2: number, arg3: boolean): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        canSeeSky(arg0: BlockPos_): boolean;
        abstract enabledFeatures(): Internal.FeatureFlagSet;
        isUnobstructed(arg0: Internal.Entity_): boolean;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number): T;
        abstract getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        abstract getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        canSeeSkyFromBelowWater(arg0: BlockPos_): boolean;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        abstract getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        abstract isStateAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.BlockState>): boolean;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        getSectionIndexFromSectionY(arg0: number): number;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): boolean;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        noCollision(arg0: Internal.Entity_): boolean;
        abstract getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getBestNeighborSignal(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        abstract hasChunk(arg0: number, arg1: number): boolean;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        noCollision(arg0: Internal.AABB_): boolean;
        isWaterAt(arg0: BlockPos_): boolean;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        abstract getLightEngine(): Internal.LevelLightEngine;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getModelDataManager(): Internal.ModelDataManager;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        isOutsideBuildHeight(arg0: number): boolean;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        abstract getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: boolean): Internal.ChunkAccess;
        abstract registryAccess(): Internal.RegistryAccess;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        containsAnyLiquid(arg0: Internal.AABB_): boolean;
        getMaxLightLevel(): number;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number, arg6: Internal.AABB_): T;
        isAreaLoaded(arg0: BlockPos_, arg1: number): boolean;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get maxSection(): number
        get biomeManager(): Internal.BiomeManager
        get clientSide(): boolean
        get skyDarken(): number
        get minBuildHeight(): number
        /**
         * @deprecated
        */
        get seaLevel(): number
        get maxBuildHeight(): number
        get height(): number
        get worldBorder(): Internal.WorldBorder
        get minSection(): number
        get sectionsCount(): number
        get lightEngine(): Internal.LevelLightEngine
        get modelDataManager(): Internal.ModelDataManager
        get maxLightLevel(): number
    }
    type CommonLevelAccessor_ = CommonLevelAccessor;
}
declare namespace com.tom.cpl.block {
    class BlockState {
        getClass(): typeof any;
        toString(): string;
        getPropertyValueInt(arg0: string): number;
        getStackFromState(): com.tom.cpl.item.Stack;
        notifyAll(): void;
        isInTag(arg0: string): boolean;
        listTags(): Internal.List<string>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        equalsFull(arg0: com.tom.cpl.block.BlockState_): boolean;
        getBlockId(): string;
        getBlockStates(): Internal.List<string>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getAllValuesFor(arg0: string): Internal.List<string>;
        getPropertyValue(arg0: string): string;
        get class(): typeof any
        get stackFromState(): com.tom.cpl.item.Stack
        get blockId(): string
        get blockStates(): Internal.List<string>
        static readonly AIR: (com.tom.cpl.block.BlockState) & (com.tom.cpl.block.BlockState);
        static readonly handler: (Internal.BlockStateHandlerImpl) & (Internal.BlockStateHandler<any>);
    }
    type BlockState_ = BlockState;
}
declare namespace de.maxhenkel.pipez.blocks {
    abstract class PipeBlock extends Internal.Block implements Internal.IItemBlock, Internal.SimpleWaterloggedBlock, Internal.EntityBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setExtracting(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: boolean): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): Internal.VoxelShape;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isDisconnected(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getBlockReachDistance(arg0: Internal.Player_): number;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        handler$zcj000$inHandlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        "getShape(net.minecraft.world.level.BlockGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.block.state.BlockState,boolean)"(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): Internal.VoxelShape;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isExtracting(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConnected(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        isAbleToConnect(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTileEntity(arg0: Internal.LevelAccessor_, arg1: BlockPos_): Internal.PipeTileEntity;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        onWrenchClicked(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_, arg6: Internal.Direction_): Internal.InteractionResult;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getSelection(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): de.maxhenkel.pipez.corelib.helpers.Pair<Internal.Direction, Internal.VoxelShape>;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getSelectionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): Internal.VoxelShape;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        toItem(): Internal.Item;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        "getShape(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.BlockGetter,net.minecraft.core.BlockPos,net.minecraft.world.phys.shapes.CollisionContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setHasData(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        abstract isPipe(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        onPipeSideForceActivated(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_, arg6: Internal.Direction_): Internal.InteractionResult;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        onPipeSideActivated(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_, arg6: Internal.Direction_): Internal.InteractionResult;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        setDisconnected(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: boolean): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        abstract canConnectTo(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE_NORTH: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_EXTRACT_DOWN: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_EXTRACT_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHAPE_DOWN: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHAPE_WEST: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_EXTRACT_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_CORE: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_EXTRACT_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHAPE_EXTRACT_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_EXTRACT_UP: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHAPE_SOUTH: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly UP: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly DOWN: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly HAS_DATA: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHAPE_UP: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_EAST: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
    }
    type PipeBlock_ = PipeBlock;
}
declare namespace net.minecraftforge.client.event {
    abstract class InputEvent extends net.minecraftforge.eventbus.api.Event {
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type InputEvent_ = InputEvent;
}
