#Structure spawning
[structures]
	#Should CTOV small village generates?
	generatesmallVillage = true
	#Should CTOV medium village generates?
	generatemediumVillage = true
	#Should CTOV large village generates?
	generatelargeVillage = true
	#Should CTOV Pillager Outpost generates?
	generatePillagerOutpost = true
	#Which villages should generate
	enabledVillages = ["beach", "christmas", "desert", "desert_oasis", "dark_forest", "jungle", "jungle_tree", "mesa", "mesa_fortified", "mountain", "mountain_alpine", "mushroom", "plains", "plains_fortified", "savanna", "savanna_na", "snowy_igloo", "swamp", "swamp_fortified", "taiga", "taiga_fortified"]
	#Which pillager outpost should generates
	enabledpillageroutpost = ["beach", "dark_forest", "desert", "jungle", "badlands", "mountain", "plains", "savanna", "snowy", "swamp", "taiga"]

#Structure spawning frequency
[weights]
	#CTOV small village spawn chances
	# Default: 10
	# Range: > 0
	smallVillageWeight = 10
	#CTOV medium village spawn chance
	# Default: 4
	# Range: > 0
	mediumVillageWeight = 4
	#CTOV large village spawn chance
	# Default: 1
	# Range: > 0
	largeVillageWeight = 1
	#CTOV Pillager Outpost spawn chance
	# Default: 1
	# Range: > 0
	PillagerOutpostWeight = 1
