#true if the biome info should be shown, false otherwise
enabled = true
#true if the biome info should fade out shortly after a different biome has been entered. If this is set to false, the biome info will stay visible
fadeOut = true
#true if the biome info should fade in when a different biome has been entered
fadeIn = true
#How long in ticks (20 ticks = 1 second) to display the biome info, if fadeOut = true. If fadeIn = true, the time will be counted from the moment the biome info has finished fading in.
#Range: > 0
displayTime = 30
#The X position to display the biome info at
#Range: > -2147483648
posX = 3
#The Y position to display the biome info at
#Range: > -2147483648
posY = 3
#The size of the biome info (multiplier)
#Range: 0.0 ~ 1.7976931348623157E308
scale = 1.0
#true if the biome info should be rendered with a shadow, false otherwise
textShadow = true
#The color to display the biome info in (Format: 0xRRGGBB)
#Range: 0 ~ 16777215
color = 16777215
#If true, hides the mod's info text when the debug screen (F3) is open.
hideOnDebugScreen = true
#The text alignment of the biome info.
#Allowed Values: LEFT, MIDDLE, RIGHT
textAlignment = "LEFT"
#This lets BiomeInfo automatically determine the correct position of the text without needing to change the posX, posY, or textAlignment configuration settings manually.
#If this is set to NONE, then BiomeInfo will use those configuration settings. If this is set to anything other than NONE, they will be ignored.
#Allowed Values: NONE, TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT, ABOVE_MIDDLE, ABOVE_HOTBAR, LEFT_OF_CROSSHAIR, RIGHT_OF_CROSSHAIR, ABOVE_CROSSHAIR, UNDER_CROSSHAIR_WITH_ATTACK_INDICATOR, UNDER_CROSSHAIR
positionPreset = "TOP_LEFT"

