#Should the enchanted item be damaged during the disenchanting process?
damageItem = false
#Percent of damage that should be done to the item on each disenchant.
#Range: 1 ~ 100
damagePercent = 5
#Should the disenchanter select the a random enchantment on the enchanted item instead of the first one?
randomEnchantment = false
#Does disenchanting require experience?
requiresExperience = true
#Sliding multiplier for the experience cost. Default is 2.
#Range: 1 ~ 10
costSlider = 2
#Should the enchanted item's anvil work cost be reset to zero when fully disenchanted?
resetAnvilCost = false

