{

  "origin.classes.berserker.name": "Berserker",
  "origin.classes.berserker.description": "Bloodthirsty and brutal, you wield heavy weapons to destroy your enemies.",

  "origin.classes.healer.name": "Healer",
  "origin.classes.healer.description": "Use holy magic to heal and support your allies in battle",

  "origin.classes.hunter.name": "Hunter",
  "origin.classes.hunter.description": "Use the power of bows and arrows to defeat your enemies before they can reach you or your allies",

  "origin.classes.mage_blood.name": "Blood Mage",
  "origin.classes.mage_blood.description": "Uses blood magic to defeat enemies",

  "origin.classes.mage_ender.name": "Ender Mage",
  "origin.classes.mage_ender.description": "Uses ender magic to defeat enemies",

  "origin.classes.mage_evoker.name": "Evocation Mage",
  "origin.classes.mage_evoker.description": "Uses summoning magic to defeat enemies",

  "origin.classes.mage_fire.name": "Fire Mage",
  "origin.classes.mage_fire.description": "Uses fire magic to burn down enemies",

  "origin.classes.mage_frost.name": "Ice Mage",
  "origin.classes.mage_frost.description": "Uses ice magic to freeze and shatter enemies",

  "origin.classes.mage_lightning.name": "Lightning Mage",
  "origin.classes.mage_lightning.description": "Uses lightning magic to strike down enemies",

  "origin.classes.paladino.name": "Paladin",
  "origin.classes.paladino.description": "Uses holy magic to protect themselves and their allies, clearing the path forward",

  "origin.classes.rogue.name": "Rogue",
  "origin.classes.rogue.description": "A natural stalker, hiding in the shadows to eliminate enemies with stealth",

  "origin.classes.samurai.name": "Samurai",
  "origin.classes.samurai.description": "Discipline and balance\nA skilled samurai capable of defeating any foe with just a katana",
  
  "origin.classes.tank.name": "Tank",
  "origin.classes.tank.description": "With shield and resilience, charges into enemies ignoring pain to protect allies.",
  
  "origin.classes.warrior.name": "Warrior",
  "origin.classes.warrior.description": "A weapons specialist, master of war and close combat",



  "power.classes.berserker/blood_bath.name": "Bloodlust",
  "power.classes.berserker/blood_bath.description": "Your bloodlust in battle grants you +10% lifesteal on all attacks.",

  "power.classes.berserker/fury.name": "Rage",
  "power.classes.berserker/fury.description": "Due to your uncontrollable rage, you have +30% critical hit chance",

  "power.classes.berserker/itens.name": "Basic Items",
  "power.classes.berserker/itens.description": "You start with a battle axe, chainmail armor, and food",

  "power.classes.berserker/weapons.name": "Weapon Mastery",
  "power.classes.berserker/weapons.description": "You have weapon mastery with: Claymore, Greataxe, Halberd, Longsword, Warglaive, and Axes. Weapon mastery increases damage dealt by these weapons by 50%",

  "power.classes.berserker/weapons_choice.name": "No Mastery",
  "power.classes.berserker/weapons_choice.description": "Weapons you don't have mastery with deal 50% less damage",



  "power.classes.mage/magic.name": "Magic Affinity",
  "power.classes.mage/magic.description": "You have +50% maximum mana.",

  "power.classes.mage/healer.name": "Mage Origin - Healer",
  "power.classes.mage/healer.description": "You start with a spellbook containing a healing spell and gain +50% holy spell power.",


    
  "power.classes.hunter/itens.name": "Basic items",
  "power.classes.hunter/itens.description": "Starts with leather armor, a bow, and arrows",
  
  "power.classes.hunter/jump.name": "Jump!",
  "power.classes.hunter/jump.description": "Can jump higher by pressing sneak + jump",

  "power.classes.hunter/leaves.name": "One With Leaves",
  "power.classes.hunter/leaves.description": "Can pass through leaves and camouflage within them",

  "power.classes.hunter/weapons.name": "Weapons Mastery",
  "power.classes.hunter/weapons.description": "You have mastery (+25% damage) with chakram, scythe, spears, twinblade, and tridents. You also deal +50% damage with bows",

  "power.classes.hunter/weapons_choice.name": "No Mastery",
  "power.classes.hunter/weapons_choice.description": "Weapons you don't have mastery with deal 25% less damage",



  "power.classes.mage/blood.name": "Mage Origin - Blood",
  "power.classes.mage/blood.description": "You start with a spellbook containing blood spells and gain +50% blood spell power.",

  "power.classes.mage/ender.name": "Mage Origin - Ender",
  "power.classes.mage/ender.description": "You start with a spellbook containing ender spells and gain +50% ender spell power.",
  
  "power.classes.mage/evoker.name": "Mage Origin - Evocation",
  "power.classes.mage/evoker.description": "You start with a spellbook containing evocation spells and gain +50% evocation spell power.",
  
  "power.classes.mage/fire.name": "Mage Origin - Fire",
  "power.classes.mage/fire.description": "You start with a spellbook containing fire spells and gain +50% fire spell power.",
  
  "power.classes.mage/frost.name": "Mage Origin - Ice",
  "power.classes.mage/frost.description": "You start with a spellbook containing ice spells and gain +50% ice spell power.",
  
  "power.classes.mage/lightning.name": "Mage Origin - Lightning",
  "power.classes.mage/lightning.description": "You start with a spellbook containing lightning spells and gain +50% lightning spell power.",
  

  
  "power.classes.paladino/health.name": "Healthy",
  "power.classes.paladino/health.description": "Has 50% more maximum health",
  
  "power.classes.paladino/holy_stats.name": "Protector",
  "power.classes.paladino/holy_stats.description": "Gains +25% Holy Spell Power",
  
  "power.classes.paladino/itens.name": "Basic Items",
  "power.classes.paladino/itens.description": "Starts with chainmail armor, shield, a holy spellbook, and a sword.",
  
  "power.classes.paladino/shield.name": "Shield of Light",
  "power.classes.paladino/shield.description": "While holding a shield in the offhand, your armor is increased by 50%",




  "power.classes.rogue/dark_inv.name": "Darkness",
  "power.classes.rogue/dark_inv.description": "When entering a dark area, you become fully invisible — only light can reveal you",
  
  "power.classes.rogue/itens.name": "Basic Items",
  "power.classes.rogue/itens.description": "Starts with 2 daggers, leather armor, and some food",

  "power.classes.rogue/silent_steps.name": "Silent Steps",
  "power.classes.rogue/silent_steps.description": "A master of stealth, your footsteps make no sound",

  "power.classes.rogue/weapons.name": "Weapon Mastery",
  "power.classes.rogue/weapons.description": "Deals +50% damage with the following weapons: Chakram, Scythe, Warglaive, Twinblade, Dagger, Rapier, and Sai",

  "power.classes.rogue/weapons_choice.name": "No Mastery",
  "power.classes.rogue/weapons_choice.description": "Weapons outside your mastery deal 50% less damage.",



  "power.classes.samurai/itens.name": "Basic Items",
  "power.classes.samurai/itens.description": "Starts with leather armor and a katana",

  "power.classes.samurai/agility.name": "Agility",
  "power.classes.samurai/agility.description": "With years of training, you naturally attack faster. (+50% Attack Speed)",

  "power.classes.samurai/speed.name": "Speed",
  "power.classes.samurai/speed.description": "Your movements are naturally quicker. (+20% Base Movement Speed)",

  "power.classes.samurai/weapons.name": "Katana Mastery",
  "power.classes.samurai/weapons.description": "You have mastery only with Katanas. (2x Damage with Katanas)",

  "power.classes.samurai/weapons_choice.name": "No Mastery",
  "power.classes.samurai/weapons_choice.description": "Weapons outside your mastery deal 50% less damage",



  "power.classes.tank/health.name": "Healthy",
  "power.classes.tank/health.description": "Has 50% more maximum health",
  
  "power.classes.tank/ignore_pain.name": "Ignore Pain",
  "power.classes.tank/ignore_pain.description": "When you deal damage, you gain mitigation life (overheal) to survive longer in battle. (+30% Overheal)",
  
  "power.classes.tank/itens.name": "Basic Items",
  "power.classes.tank/itens.description": "Starts with a sword, shield, and chainmail armor",
  
  "power.classes.tank/shield.name": "Stand Behind Me!",
  "power.classes.tank/shield.description": "When using a shield, your armor is doubled (2x Armor)",

 
  "power.classes.warrior/weapons.name": "Superior Mastery",
  "power.classes.warrior/weapons.description": "You have mastery over all melee weapons, dealing +25% more damage with all of them",
  
  "power.classes.warrior/itens.name": "Basic Items",
  "power.classes.warrior/itens.description": "Starts with a longsword and chainmail armor",
  
  "power.classes.warrior/shield.name": "Combat Wisdom",
  "power.classes.warrior/shield.description": "You deal +50% more Critical Damage",
  
  
  "power.classes.arrow_debuff.name": "No Bow Mastery",
  "power.classes.arrow_debuff.description": "Your arrow damage is reduced by 50%",
  
  "power.classes.magic_debuff.name": "No Magic Mastery",
  "power.classes.magic_debuff.description": "Your spell power is reduced by 50%",

  "power.classes.melee_debuff.name": "No Melee Mastery",
  "power.classes.melee_debuff.description": "your melee weapon damage is reduced by 50%"
  

}
