{
	default_hide_dependency_lines: false
	default_quest_shape: ""
	filename: "a_mekanism_untold"
	group: ""
	icon: {
		Count: 1
		id: "mekanism:atomic_disassembler"
		tag: {
			mekData: {
				EnergyContainers: [{
					Container: 0b
					stored: "1000000"
				}]
			}
		}
	}
	id: "02489C5236711966"
	order_index: 9
	quest_links: [ ]
	quests: [
		{
			dependencies: ["47C79AFDD550E8A2"]
			description: [
				""
				"Mekanism is centered around a tiered system of technological advancement. Mekanism has four tiers of its machines and crafting components: Basic, Advanced, Elite, and Ultimate. All of these tiers are used in the various core features, such as Factories, which are higher-capacity versions of the basic machines, and Energy Cubes, used to store energy."
			]
			id: "19C367A344448C8F"
			rewards: [
				{
					count: 2
					id: "52972E0605F802F7"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6FB985D0A37115D6"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Time to dive into the wide world of machines"
			tasks: [{
				id: "61CD78CE9A5C3D93"
				title: "Welcome to Mekanism"
				type: "checkmark"
			}]
			x: -2.0d
			y: -6.0d
		}
		{
			dependencies: ["19C367A344448C8F"]
			description: [
				""
				"This is the most used ore in Mekanism. This will spawn at pretty much all levels but you can search around iron level. You will be sing thing in almost every aspect of Mekanism so make sure to get a bunch kay?"
			]
			id: "2BD51D517A1B3684"
			rewards: [
				{
					count: 2
					id: "5358A65CFC4DF288"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "72DB9A2E0675557D"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Wake up and SMELL the Os-76"
			tasks: [{
				consume_items: true
				count: 64L
				id: "300171090C815213"
				item: "mekanism:osmium_ore"
				type: "item"
			}]
			x: -2.0d
			y: -3.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"A Heat Generator converts heat energy into power. This is often the first generator to craft because, although it provides only a small amount of power, it is the only mekanism generator that does not require steel. The Heat Generator can generate power in both an active and a passive mode simultaneously"
				""
				"You can either feed this machine burnable items like coal or you can surround all but one side with lava to have it passively generate energy"
			]
			id: "4286A4916FD9A9A1"
			rewards: [
				{
					count: 2
					id: "48BA83BCDECB0C7A"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "3CB41252CF2DD8E0"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Time to heat things up."
			tasks: [{
				id: "3B91ECFA438FD3BF"
				item: "mekanismgenerators:heat_generator"
				type: "item"
			}]
			x: -2.0d
			y: 0.0d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"This will soon be your best friend while going through Mekanism. You will be using this machine for many different crafting ingredients along the way."
				"The left most slot will be for your material you wish to infuse into the slot right next to it."
			]
			id: "4875F4EC2CD0F877"
			rewards: [
				{
					count: 2
					id: "587D8AEE848F3AFA"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "0D8A77BB4EC9C147"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Ok time to lay down to get some infusion going"
			tasks: [{
				id: "3E855BA025DB13FB"
				item: "mekanism:metallurgic_infuser"
				type: "item"
			}]
			x: -5.0d
			y: 0.5d
		}
		{
			dependencies: ["4875F4EC2CD0F877"]
			description: [
				""
				"Ah time for steel. Not onlyis this a good hard material for weapons and armors, its also a used to make the base casing for most of the machines in Mekanism"
				"You will first need to make Enriched iron by combining iron and coal in the metallurgic infuser. After that is made place it back into the machine with another piece of coal to make your steel dust. Once you have this a simple trip to the furnace will make you a steel ingot."
			]
			id: "0ED2AE4DCA8651AC"
			rewards: [
				{
					count: 2
					id: "3A9D761D575F12CA"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "73E52818CF687931"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Good ole Steelie Dust."
			tasks: [{
				count: 16L
				id: "118C6D312DE36A82"
				item: "mekanism:dust_steel"
				type: "item"
			}]
			x: -5.0d
			y: 1.5d
		}
		{
			dependencies: ["0ED2AE4DCA8651AC"]
			description: [
				""
				"This is the main building block for most of the Mekanism machines. You will be using these often so make a bunch."
			]
			id: "29298B889561D3C5"
			rewards: [
				{
					count: 2
					id: "7F443264B09FB0BC"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "55186B0C28CFD61F"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Case and point...steel is this case and i'm sure the edges are pointy"
			tasks: [{
				count: 8L
				id: "0F84F47B4D54240B"
				item: "mekanism:steel_casing"
				type: "item"
			}]
			title: "Steel Casing"
			x: -9.0d
			y: 1.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"This machine uses energy to extract dusts out of certain blocks and ores, making it essential to producing different kinds of tools. Not to be mistaken with the Crusher, this machine is the pulverizer equivalent in other mods."
				"Can also be used to turn Coal or Charcoal into Compressed Carbon, Redstone into Compressed Redstone, Diamond into Compressed Diamond and Refined Obsidian Dust into Compressed Obsidian, all for use in the Metallurgic Infuser."
			]
			id: "56302D51FA226479"
			rewards: [
				{
					count: 2
					id: "5214379C4363C171"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4BDD59B26A5689F6"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "What an enriching experience"
			tasks: [{
				id: "27046EADA0178DF0"
				item: "mekanism:enrichment_chamber"
				type: "item"
			}]
			x: -6.0d
			y: 0.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Osmium Compressor is used to create Refined Obsidian Ingots from Refined Obsidian Dust and Glowstone Ingots from Glowstone Dust. It fuses liquid Osmium (melted down Osmium Ingots placed in the machine's bottom slot) with the originating materials to create their corresponding ingots."
			]
			id: "4672D8DB1490D757"
			rewards: [
				{
					count: 2
					id: "06CAEC0397B7D913"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "575C529546E4693B"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Quick get a compress it's oozing osmium"
			tasks: [{
				id: "1F39C644F183E9D7"
				item: "mekanism:osmium_compressor"
				type: "item"
			}]
			x: -13.0d
			y: 0.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Combiner allows the player to create an ore block from 8 dust. Place the ore dust in the top slot, and some cobblestone in the bottom slot, and it will combine to make the ore block. It requires 1000J per operation. Works with the dust of copper, iron, tin, osmium, obsidian (only needs 4) and gold. Also allows 1 Flint to a gravel block and 16 Redstone/Lapis to their ores."
			]
			id: "45E77AB88B4FA5AA"
			rewards: [
				{
					count: 2
					id: "3CEE04955486AEC2"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "75FECB0A127BDDA4"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "No Silk touch? no problem"
			tasks: [{
				id: "4989F55B8C6D1C60"
				item: "mekanism:combiner"
				type: "item"
			}]
			x: -7.0d
			y: -0.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Crusher crushes, among other things, clumps into Dirty Dusts, Ingots into dusts and Biomatter into Bio Fuel."
				""
				"This is the basic for starting to double ingots and onward"
			]
			id: "4A54D8FF827944B8"
			rewards: [
				{
					count: 2
					id: "4D5740B407AA399C"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "44E43C795104D404"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "It's the Crushinator!!!"
			tasks: [{
				id: "1D0170CFC97CCB94"
				item: "mekanism:crusher"
				type: "item"
			}]
			x: -8.0d
			y: -1.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Purification Chamber uses oxygen to refine Ores and shards into clumps. Each ore makes 3 clumps, whereas each shard only gives one clump."
				"The oxygen can be provided externally as gas, internally with an oxygen filled Gas Tank or flint."
				""
				"See ore processing on how to use this for multiplying ingots."
			]
			id: "7344249B9797F04E"
			rewards: [
				{
					count: 2
					id: "1C83F39072C888AE"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "747E1121AFE8C354"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Holy..Holy...Holy...Pure and powerful"
			tasks: [{
				id: "513E41D2AA7EC597"
				item: "mekanism:purification_chamber"
				type: "item"
			}]
			x: -9.0d
			y: -1.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The energized smelter is your basic electric furnace that uses energy instead of fuel to smelt items."
			]
			id: "0E76E4AD4FFC394B"
			rewards: [
				{
					count: 2
					id: "1F11337EC5D840C4"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "29D07A57B58F3DC7"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Now this is clean burning furnace...I tell you Whut"
			tasks: [{
				id: "37564E13EA780754"
				item: "mekanism:energized_smelter"
				type: "item"
			}]
			x: -10.0d
			y: -1.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Rotary Condensentrator is used for converting substances between liquid and gaseous forms at a rate of 1:1. It has two modes: Decondensentrating, which turns Liquids into Gases, and Condensentrating, which turns Gases into Liquids."
			]
			id: "074295FCC5F9F82D"
			rewards: [
				{
					count: 2
					id: "1983ADF78F9AB771"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "371A06131E0EC9E2"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Time to phone up some condensers"
			tasks: [{
				id: "10C122261312A934"
				item: "mekanism:rotary_condensentrator"
				type: "item"
			}]
			x: -5.0d
			y: 2.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Chemical Oxidizer is used for making gases from materials. It's left side accepts incoming materials, while it's right side dispenses the gas created from those materials. It accepts energy from any side. It uses 50 Joules per tick. It is a crucial machine needed for Mekanism's 5x ore production system."
			]
			id: "766C49A3C8956649"
			rewards: [
				{
					count: 2
					id: "5D9D4A094D86392E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "3E9F7C7852715BBE"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Now you can finally blame someone for all that gas"
			tasks: [{
				id: "76CD53350919B7B0"
				item: "mekanism:chemical_oxidizer"
				type: "item"
			}]
			x: -6.0d
			y: 3.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Chemical Infuser combines or reacts two gases to create another gas. The gas gauges on the left and right side of its GUI are the input tanks, and correspond to correspond with the left and right sides of the machine. The gauge in the middle is for the resulting gas, which likewise is output through the front of the machine."
			]
			id: "5B39AF74788DCFAB"
			rewards: [
				{
					count: 2
					id: "08CD16F894AFE1F9"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6188E5B1FCB26373"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Ok kids grab your infusers and your goggles."
			tasks: [{
				id: "14A00C54D2BF6738"
				item: "mekanism:chemical_infuser"
				type: "item"
			}]
			x: -8.0d
			y: 4.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Chemical Injection Chamber uses Hydrogen Chloride gas to turn ores into 4 Shards. It is the start of x4 ore processing and requires a steady supply of Hydrogen Chloride, which in turn requires the player to have a Thermal Evaporation Plant running. It can also turn Water Vapor and Dirt into Clay."
			]
			id: "643788DC45CBD949"
			rewards: [
				{
					count: 2
					id: "1C7683FA12F07CD0"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "109972AC069FC33E"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Come get your injection please"
			tasks: [{
				id: "084B95BDDFA0679D"
				item: "mekanism:chemical_injection_chamber"
				type: "item"
			}]
			x: -12.0d
			y: 0.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Electrolytic Separator sends controlled amounts of direct current into a fluid, causing the atoms in the fluid to break their bonds. This process of electrolysis is used to create some very useful gases from some rather ordinary fluids."
				""
				"The Electrolytic Separator requires a constant supply of power and must have a source of a suitable liquid in order to produce the gases. As the liquid is electrolyzed, the component gases will be stored in its internal tanks. Should either tank fill completely, the Separator will turn off. Connecting a Pressurized Tube or other compatible pipe to both tanks will remove the gas. If you are only using a single gas, selecting \"dump\" for the unused gas will vent it to the environment, preventing that internal tank from filling completely and stopping the Separator."
			]
			id: "269FEF7BBBEB0C31"
			rewards: [
				{
					count: 2
					id: "1548E6F9191F1B0D"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "058E3550D14D5E15"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "The three states of matter. Solid machine, liquid, then turn to gas"
			tasks: [{
				id: "78139E18CAB02A78"
				item: "mekanism:electrolytic_separator"
				type: "item"
			}]
			x: -12.0d
			y: 3.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Precision Sawmill is used for reclaiming wood from wooden items and turn logs into planks with a 50% better yield (6 instead of 4). Also makes sawdust for use in making Cardboard Box."
			]
			id: "7DDB3168D8A26CE8"
			rewards: [
				{
					count: 2
					id: "0CDAC4580B50BCE9"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5214EE8F278A8B45"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Now you can blame this machine for sawing zzzz"
			tasks: [{
				id: "4339216BDAA457C4"
				item: "mekanism:precision_sawmill"
				type: "item"
			}]
			x: -11.0d
			y: -0.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Chemical Dissolution Chamber is the first machine in the x5 ore processing setup. It turns raw ores into slurry using Sulfuric Acid. The machine uses 100 mB of sulfuric acid for every ore dissolved and outputs 1000 mb of slurry. This slurry needs washing in the Chemical Washer.Note that unlike most Mekanism machines this one has fixed \"in\" and \"out\" sides for the mineral flow. \"Out\" is on the right, gas \"in\" the left and minerals \"in\" the top. It can of course be rotated with the Configurator."
			]
			id: "2318F50B151FE3B8"
			rewards: [
				{
					count: 2
					id: "07FA0F2A95FBC1E8"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4795315998299F78"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Time for the Chamber match you ahve all been waiting for"
			tasks: [{
				id: "61A603F3E5F2C882"
				item: "mekanism:chemical_dissolution_chamber"
				type: "item"
			}]
			x: -7.0d
			y: 3.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Chemical Washer turns Slurry into Clean Slurry using Water. The clean slurry then needs to be further refined by pumping it into a Chemical Crystallizer. Note that unlike most Mekanism machines this one has fixed \"in\" and \"out\" sides for the mineral flow. \"In\" will be on the left when first placed and \"out\" is on the right. It can of course be rotated with the Configurator. Water is piped in through the top of the machine."
			]
			id: "7E6FB5294ECBDFF8"
			rewards: [
				{
					count: 2
					id: "2AFFAF93A89A4031"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "02F7B15557D73188"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "What your science teacher warned you about"
			tasks: [{
				id: "04F1C6870401D5A9"
				item: "mekanism:chemical_washer"
				type: "item"
			}]
			x: -11.0d
			y: 3.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Chemical Crystallizer turns Clean Slurry into Crystals and Lithium into Lithium Dust. This is one of the select many machines in Mekanism to have dedicated, unchangeable sides, for input and output, with the exception of Item's config sides."
			]
			id: "550F5ADDB6D5D6AD"
			rewards: [
				{
					count: 2
					id: "293B17074F13817D"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "56B4FA2C4996478F"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "I do as the crystal commands"
			tasks: [{
				id: "0F5C2C7AF4E25558"
				item: "mekanism:chemical_crystallizer"
				type: "item"
			}]
			x: -10.0d
			y: 4.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Pressurized Reaction Chamber (PRC) is used primarily to create Substrate (to create HDPE Pellets), HDPE Pellets (to create HDPE Sheets), and Ethylene (an efficient source of fuel used in the Gas-Burning Generator). It has a variable speed and energy usage dependent on the materials/gasses it is creating."
				""
				"The Pressurized Reaction Chamber accepts a liquid, a gas, and a material(s); it uses these three substances to create another material(s) and some leftover gas. Like many other Mekanism machines, it has configurable sides; by default, it accepts gas from the left, accepts liquid from the back, and outputs gas on the right."
			]
			id: "310334E99844D6B0"
			rewards: [
				{
					count: 2
					id: "4D80477A47DD3BCF"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4742BEB39A9B3ACD"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Under pressure..."
			tasks: [{
				id: "46BB0B73CB767817"
				item: "mekanism:pressurized_reaction_chamber"
				type: "item"
			}]
			x: -9.0d
			y: 4.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"This machine transforms biodegradable food into nutritional paste"
				""
				"You can either fill a canteen and eat from it or you can use it in a Meka suit module to auto feed you"
			]
			id: "1A46EBF376BD0A70"
			rewards: [
				{
					count: 2
					id: "050BFC08CC3E2068"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7BCBAE82F5BDDB8E"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Mmmm...Pink goo"
			tasks: [{
				id: "0C595E6719529ED7"
				item: "mekanism:nutritional_liquifier"
				type: "item"
			}]
			x: -13.0d
			y: 2.5d
		}
		{
			dependencies: ["278B672E2A7348CF"]
			description: [
				""
				"The Electric Pump is a powered pump with an internal buffer of 10000mB worth of fluids. It can pump any fluid that is covered in the forge fluid dictionary and can be placed on a shoreline and will pump the fluid under it and anything fluid under it."
				""
				"Place the pump 1 block above or adjacent to a source block of any fluid you desire. From then on the pump will collect any source block of the fluid it can find, checking any block it can reach going along all flowing blocks of the liquid. In the end, the pump collects all source blocks originally connected to the block it was placed near. It collects 2000mb/s (100mb/t) of water and 20mb/s (1mb/t) of heavy water for a cost of 100 Jouls per operation (10 Jouls/t)."
			]
			id: "4E8C349EA21C8DD9"
			rewards: [
				{
					count: 2
					id: "3AF71E3CFD876094"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "05C544C27BD4E1EB"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Time to move some fluid"
			tasks: [{
				consume_items: true
				id: "77EE0FC54359BD95"
				item: "mekanism:electric_pump"
				type: "item"
			}]
			x: -17.0d
			y: -2.0d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "2453A1CD700B98DF"
			rewards: [
				{
					count: 2
					id: "538BB16B98FA0E26"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4AC80387893AE2D1"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "6C698CE03D0F3A2A"
				item: "mekanism:ultimate_enriching_factory"
				type: "item"
			}]
			x: -6.0d
			y: -4.0d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "27CEF9C8362A7580"
			rewards: [
				{
					count: 2
					id: "2318ED8B4CF16119"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "0F5B735531086D4D"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "6F10B2C85F4E93A9"
				item: "mekanism:ultimate_combining_factory"
				type: "item"
			}]
			x: -7.0d
			y: -4.5d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "05477DFADDB7CF62"
			rewards: [
				{
					count: 2
					id: "1EE384380BA837C0"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "551988AD7195BB04"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "6204013D8AC7C865"
				item: "mekanism:ultimate_sawing_factory"
				type: "item"
			}]
			x: -11.0d
			y: -4.5d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "710D5D6DFEE84768"
			rewards: [
				{
					count: 2
					id: "5B4D3EFAEF77775B"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4164D0F16C72913A"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "730F65BF89C31171"
				item: "mekanism:ultimate_crushing_factory"
				type: "item"
			}]
			x: -8.0d
			y: -5.0d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "3C753ED4F2676A48"
			rewards: [
				{
					count: 2
					id: "103EE14181DA42B7"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7542BF465BF20752"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "18612B8E45A5129F"
				item: "mekanism:ultimate_purifying_factory"
				type: "item"
			}]
			x: -9.0d
			y: -5.5d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "0C5C1E09266D70B7"
			rewards: [
				{
					count: 2
					id: "739B7F56710F4B54"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4EA8967993E20357"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "68DCEBA525DF0A84"
				item: "mekanism:ultimate_smelting_factory"
				type: "item"
			}]
			x: -10.0d
			y: -5.0d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "32872EDCA1960DF6"
			rewards: [
				{
					count: 2
					id: "5C4E10FC0432C280"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "118B1F050DC09E0C"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "10F5833B34B4FD8E"
				item: "mekanism:ultimate_infusing_factory"
				type: "item"
			}]
			x: -5.0d
			y: -3.5d
		}
		{
			dependencies: ["4875F4EC2CD0F877"]
			description: [
				""
				"Alloys are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Alloys"
				""
				"Iron Ingot + Redstone or Block of Redstone or Enriched Redstone"
			]
			id: "7E8BFBA496859EA6"
			rewards: [
				{
					count: 2
					id: "0344C8D21E8040C7"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "667B85071565BA32"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Are you my Alloy?"
			tasks: [{
				count: 64L
				id: "15E5C79B47BEA383"
				item: "mekanism:alloy_infused"
				type: "item"
			}]
			x: -2.0d
			y: 2.0d
		}
		{
			dependencies: ["7E8BFBA496859EA6"]
			description: [
				""
				"Control Circuits are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Control Circuits"
				""
				"Osmium Ingot +Redstone or Block of Redstone or Enriched Redstone"
			]
			id: "3F3B880FF6678BEA"
			rewards: [
				{
					count: 2
					id: "75DD875C65B034EC"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5828EB6F78297770"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "I'm going to the circuits...I love corndogs"
			tasks: [{
				count: 64L
				id: "48805238F5C10A6A"
				item: "mekanism:basic_control_circuit"
				type: "item"
			}]
			x: -0.5d
			y: 2.5d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Control Circuits are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Control Circuits"
			]
			id: "0AFFD32464EDBE5F"
			rewards: [
				{
					count: 2
					id: "65538994B3AEE29D"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "37634D469B0EF55F"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Ohhh this Circuits has a petting zoo...thats advanced"
			tasks: [{
				count: 32L
				id: "38512C2EEB034D61"
				item: "mekanism:advanced_control_circuit"
				type: "item"
			}]
			x: -0.5d
			y: 4.0d
		}
		{
			dependencies: ["0AFFD32464EDBE5F"]
			description: [
				""
				"Control Circuits are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Control Circuits"
			]
			id: "7B42502E6FB1196A"
			rewards: [
				{
					count: 2
					id: "1428F12C4E65B06B"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "28A9A0FB158C5B10"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Circuits DU SOLEIL...only the elite are allowed"
			tasks: [{
				count: 16L
				id: "2A5F1C91E50C0185"
				item: "mekanism:elite_control_circuit"
				type: "item"
			}]
			x: -0.5d
			y: 5.5d
		}
		{
			dependencies: ["7B42502E6FB1196A"]
			description: [
				""
				"Control Circuits are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Control Circuits"
			]
			id: "2B74B1FAD82C4EA4"
			rewards: [
				{
					count: 2
					id: "0DD2529AE2306E69"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "00CA1980F015A189"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "This Circuits even has magic...its the Ultimate"
			tasks: [{
				count: 8L
				id: "619AC56ED3896ECA"
				item: "mekanism:ultimate_control_circuit"
				type: "item"
			}]
			x: -0.5d
			y: 7.0d
		}
		{
			dependencies: ["7E8BFBA496859EA6"]
			description: [
				""
				"Alloys are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Alloys."
				""
				"Enriched Alloy + Diamond Dust or Enriched Diamond"
			]
			id: "7D40E17E3BD0AACD"
			rewards: [
				{
					count: 2
					id: "5E890E943DFB8991"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7BB7ED0C2A53C127"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Reinforcements have arrived Alloy"
			tasks: [{
				count: 32L
				id: "1AE07F30A89E8B4F"
				item: "mekanism:alloy_reinforced"
				type: "item"
			}]
			x: -2.0d
			y: 5.5d
		}
		{
			dependencies: ["7D40E17E3BD0AACD"]
			description: [
				""
				"Alloys are key components in crafting Mekanism machines/tools. They are present in many recipes, and different recipes may require different tiers of Alloys."
				""
				"Reinforced Alloy + Refined Obsidian Dust or Enriched Obsidian"
			]
			id: "7369E68EF9413E82"
			rewards: [
				{
					count: 2
					id: "4D5D89261ACCEACD"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "49921DDB7588AD58"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Lets go atomic...alloy"
			tasks: [{
				count: 16L
				id: "70CE3A0FF253140B"
				item: "mekanism:alloy_atomic"
				type: "item"
			}]
			x: -2.0d
			y: 7.0d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Tier Installers are used to upgrade various machines into their Factory equivalent. Right-click on the machine with the Tier Installer and it will upgrade that machine to a Factory - its level (Basic, Advanced, or Elite) depending on the level of the Factory Installer used.Basic Tier Installers can be used on any machine that has a Factory associated with it that has not yet been turned into one. However, Advanced Tier Installers can only be used on Basic Factories, while Elite Tier Installers can only be used on Advanced Factories, and Ultimate Tier Installers can only be used on Elite Factories. This is intended so that the player does not skip any tiers in the \"upgrade chain\", e.g. going from Basic Factory to Ultimate Factory instantly."
			]
			id: "12C468537F91E180"
			rewards: [
				{
					count: 2
					id: "6BD8528461E0E4AB"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "49C27422315F5CB7"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Your upgrade is so basic"
			tasks: [{
				id: "0CAD41DD4B4A2D73"
				item: "mekanism:basic_tier_installer"
				type: "item"
			}]
			x: 1.0d
			y: 2.5d
		}
		{
			dependencies: ["12C468537F91E180"]
			description: [
				""
				"Tier Installers are used to upgrade various machines into their Factory equivalent. Right-click on the machine with the Tier Installer and it will upgrade that machine to a Factory - its level (Basic, Advanced, or Elite) depending on the level of the Factory Installer used.Basic Tier Installers can be used on any machine that has a Factory associated with it that has not yet been turned into one. However, Advanced Tier Installers can only be used on Basic Factories, while Elite Tier Installers can only be used on Advanced Factories, and Ultimate Tier Installers can only be used on Elite Factories. This is intended so that the player does not skip any tiers in the \"upgrade chain\", e.g. going from Basic Factory to Ultimate Factory instantly."
			]
			id: "2E0D7F7168BCBA95"
			rewards: [
				{
					count: 2
					id: "38BB0528723AB2F4"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7807EE0B87D8C723"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "i see you finally advanced your tier huh"
			tasks: [{
				id: "5BAB151EFA802A7C"
				item: "mekanism:advanced_tier_installer"
				type: "item"
			}]
			x: 1.0d
			y: 4.0d
		}
		{
			dependencies: ["2E0D7F7168BCBA95"]
			description: [
				""
				"Tier Installers are used to upgrade various machines into their Factory equivalent. Right-click on the machine with the Tier Installer and it will upgrade that machine to a Factory - its level (Basic, Advanced, or Elite) depending on the level of the Factory Installer used.Basic Tier Installers can be used on any machine that has a Factory associated with it that has not yet been turned into one. However, Advanced Tier Installers can only be used on Basic Factories, while Elite Tier Installers can only be used on Advanced Factories, and Ultimate Tier Installers can only be used on Elite Factories. This is intended so that the player does not skip any tiers in the \"upgrade chain\", e.g. going from Basic Factory to Ultimate Factory instantly."
			]
			id: "6EE5A503124BE8A8"
			rewards: [
				{
					count: 2
					id: "71FF9DC7E4749260"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7AA3EF23F793E969"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "You think you're so elite now?"
			tasks: [{
				id: "1103FAE64E96052C"
				item: "mekanism:elite_tier_installer"
				type: "item"
			}]
			x: 1.0d
			y: 5.5d
		}
		{
			dependencies: ["6EE5A503124BE8A8"]
			description: [
				""
				"Tier Installers are used to upgrade various machines into their Factory equivalent. Right-click on the machine with the Tier Installer and it will upgrade that machine to a Factory - its level (Basic, Advanced, or Elite) depending on the level of the Factory Installer used.Basic Tier Installers can be used on any machine that has a Factory associated with it that has not yet been turned into one. However, Advanced Tier Installers can only be used on Basic Factories, while Elite Tier Installers can only be used on Advanced Factories, and Ultimate Tier Installers can only be used on Elite Factories. This is intended so that the player does not skip any tiers in the \"upgrade chain\", e.g. going from Basic Factory to Ultimate Factory instantly."
			]
			id: "55AD37589D9FA026"
			rewards: [
				{
					count: 2
					id: "0710CE560C679932"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "65ED5392D22FB79B"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Now I am the Ultimate"
			tasks: [{
				id: "08594C71DD3CF5FB"
				item: "mekanism:ultimate_tier_installer"
				type: "item"
			}]
			x: 1.0d
			y: 7.0d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Fluid Tanks are storage blocks to store fluids. The amount of fluid (mb) a fluid tank can store is based on its tier. It will retain its inventory when broken. You may use a Mechanical Pipe that is set to Pull in order to extract the fluid out of the tank"
				""
				"Capacity 14,000mb Max Outpt 400mb/t"
			]
			id: "7149FE8EDBF1BD2D"
			rewards: [
				{
					count: 2
					id: "2FE99EE9B163972E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "47703AEFF8400439"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "39AA37EC993CE712"
				item: "mekanism:basic_fluid_tank"
				type: "item"
			}]
			x: 2.5d
			y: 2.5d
		}
		{
			dependencies: ["7149FE8EDBF1BD2D"]
			description: [
				""
				"Fluid Tanks are storage blocks to store fluids. The amount of fluid (mb) a fluid tank can store is based on its tier. It will retain its inventory when broken. You may use a Mechanical Pipe that is set to Pull in order to extract the fluid out of the tank"
				""
				"Capacity 28,000mb Max Output 800mb/t"
			]
			id: "16DBC1C9FF1557B0"
			rewards: [
				{
					count: 2
					id: "0D7EA378501D894E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "59E5DBCB26615445"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "274108DF27C18772"
				item: "mekanism:advanced_fluid_tank"
				type: "item"
			}]
			x: 2.5d
			y: 4.0d
		}
		{
			dependencies: ["16DBC1C9FF1557B0"]
			description: [
				"Fluid Tanks are storage blocks to store fluids. The amount of fluid (mb) a fluid tank can store is based on its tier. It will retain its inventory when broken. You may use a Mechanical Pipe that is set to Pull in order to extract the fluid out of the tank"
				""
				"Capacity 56,000mb Max Output 1,600mb/t"
			]
			id: "519CEC8763151C90"
			rewards: [
				{
					count: 2
					id: "3D9A44B1D906F2C7"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6111AEBAE090BD7A"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "453C5315874B5006"
				item: "mekanism:elite_fluid_tank"
				type: "item"
			}]
			x: 2.5d
			y: 5.5d
		}
		{
			dependencies: ["519CEC8763151C90"]
			description: [
				""
				"Fluid Tanks are storage blocks to store fluids. The amount of fluid (mb) a fluid tank can store is based on its tier. It will retain its inventory when broken. You may use a Mechanical Pipe that is set to Pull in order to extract the fluid out of the tank"
				""
				"Capacity 112,000mb Max Output 3,200mb/t"
			]
			id: "0E2BBF4FAFBD6FC5"
			rewards: [
				{
					count: 2
					id: "0CD4745032DFD51E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5F1DF3C08D17ADC1"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "59C654D6EAB46CB2"
				item: "mekanism:ultimate_fluid_tank"
				type: "item"
			}]
			x: 2.5d
			y: 7.0d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"An Energy Cube is an advanced type of battery that is compatible with multiple energy systems. Energy can be input from 5 sides, and output on 1 side. The output side has a special marking which looks like a small panel. Rotate the Cube by right-clicking with a wrench. Stored energy is measured in Universal Electricity Joules but the Energy Cube is compatible with Minecraft Joules (Buildcraft), Redstone Flux (Thermal Expansion 3), or Universal Electricity Joules. Energy Cubes can be transported by shift-right-clicking with a wrench. This will “break” the Cube, but all its energy will be safely stored inside. When the Cube is in your inventory, holding shift will display additional data about the Cube’s energy level."
				""
				"Color: Green Capacity: 2,000 kJ Max Output: 800 J/s"
			]
			id: "79A27D70276876BE"
			rewards: [
				{
					count: 2
					id: "0572691184F89A67"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "677707DEFDF7F617"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Praise the cube...ohm ohm ohm"
			tasks: [{
				id: "6A38A3CE76E5D53D"
				item: "mekanism:basic_energy_cube"
				type: "item"
			}]
			x: 2.5d
			y: 0.0d
		}
		{
			dependencies: ["79A27D70276876BE"]
			description: [
				""
				"An Energy Cube is an advanced type of battery that is compatible with multiple energy systems. Energy can be input from 5 sides, and output on 1 side. The output side has a special marking which looks like a small panel. Rotate the Cube by right-clicking with a wrench. Stored energy is measured in Universal Electricity Joules but the Energy Cube is compatible with Minecraft Joules (Buildcraft), Redstone Flux (Thermal Expansion 3), or Universal Electricity Joules. Energy Cubes can be transported by shift-right-clicking with a wrench. This will “break” the Cube, but all its energy will be safely stored inside. When the Cube is in your inventory, holding shift will display additional data about the Cube’s energy level."
				""
				"Color: Red Capacity: 8,000 kJ Max Output: 3.2 kJ/s"
			]
			id: "2719C3AC1AB00E98"
			rewards: [
				{
					count: 2
					id: "6EDFDF4959E20C79"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7B906203BEF12CD1"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Advanace the cube.... OHM x OHM"
			tasks: [{
				id: "24AE0A171015AB18"
				item: "mekanism:advanced_energy_cube"
				type: "item"
			}]
			x: 4.0d
			y: 0.0d
		}
		{
			dependencies: ["2719C3AC1AB00E98"]
			description: [
				""
				"An Energy Cube is an advanced type of battery that is compatible with multiple energy systems. Energy can be input from 5 sides, and output on 1 side. The output side has a special marking which looks like a small panel. Rotate the Cube by right-clicking with a wrench. Stored energy is measured in Universal Electricity Joules but the Energy Cube is compatible with Minecraft Joules (Buildcraft), Redstone Flux (Thermal Expansion 3), or Universal Electricity Joules. Energy Cubes can be transported by shift-right-clicking with a wrench. This will “break” the Cube, but all its energy will be safely stored inside. When the Cube is in your inventory, holding shift will display additional data about the Cube’s energy level."
				""
				"Color: Blue Capacity: 32,000 kJ Max Output: 12.8 kJ/s"
			]
			id: "4E6081AB675C2F45"
			rewards: [
				{
					count: 2
					id: "435F6539B13C343E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "0976CB0A2967CFD8"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "The elitist cube...AMP it up"
			tasks: [{
				id: "4638E2848D3A5F31"
				item: "mekanism:elite_energy_cube"
				type: "item"
			}]
			x: 5.5d
			y: 0.0d
		}
		{
			dependencies: ["4E6081AB675C2F45"]
			description: [
				""
				"An Energy Cube is an advanced type of battery that is compatible with multiple energy systems. Energy can be input from 5 sides, and output on 1 side. The output side has a special marking which looks like a small panel. Rotate the Cube by right-clicking with a wrench. Stored energy is measured in Universal Electricity Joules but the Energy Cube is compatible with Minecraft Joules (Buildcraft), Redstone Flux (Thermal Expansion 3), or Universal Electricity Joules. Energy Cubes can be transported by shift-right-clicking with a wrench. This will “break” the Cube, but all its energy will be safely stored inside. When the Cube is in your inventory, holding shift will display additional data about the Cube’s energy level."
				""
				"Color: Purple Capacity: 128,000 kJ Max Output: 51.2 kJ/s"
			]
			id: "015F9035F5A706D7"
			rewards: [
				{
					count: 2
					id: "1535E8BB00E06E01"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "46BB63C9A538A7A8"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "The UltiCube.. Amping OHMS"
			tasks: [{
				id: "263564A56CF8981F"
				item: "mekanism:ultimate_energy_cube"
				type: "item"
			}]
			x: 7.0d
			y: 0.0d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Universal Cables are Mekanism's way to transfer power. They are capable of transferring Mekanism's power Joules (J), as well as a variety of other power types such as Thermal Expansion's Redstone Flux (RF), Buildcraft's Minecraftjoules (MJ), and Industrialcraft Energy Unit (EU). This flexibility allows players to mix power generation from different mods while still only using one type of cabling."
				""
				"Capacity 8 kJ"
			]
			id: "145D85F6861FC35C"
			rewards: [
				{
					count: 2
					id: "47B93936E510B0BF"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "2E22424D38992EE5"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "21990F73B53CCE8C"
				item: "mekanism:basic_universal_cable"
				type: "item"
			}]
			x: 4.0d
			y: 2.5d
		}
		{
			dependencies: ["145D85F6861FC35C"]
			description: [
				""
				"Universal Cables are Mekanism's way to transfer power. They are capable of transferring Mekanism's power Joules (J), as well as a variety of other power types such as Thermal Expansion's Redstone Flux (RF), Buildcraft's Minecraftjoules (MJ), and Industrialcraft Energy Unit (EU). This flexibility allows players to mix power generation from different mods while still only using one type of cabling."
				""
				"Capacity 128 kJ"
			]
			id: "745AB316B0D765C8"
			rewards: [
				{
					count: 2
					id: "3B9D85FF0ED11D20"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6606BA130E56614C"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "00391D06D849F247"
				item: "mekanism:advanced_universal_cable"
				type: "item"
			}]
			x: 4.0d
			y: 4.0d
		}
		{
			dependencies: ["745AB316B0D765C8"]
			description: [
				""
				"Universal Cables are Mekanism's way to transfer power. They are capable of transferring Mekanism's power Joules (J), as well as a variety of other power types such as Thermal Expansion's Redstone Flux (RF), Buildcraft's Minecraftjoules (MJ), and Industrialcraft Energy Unit (EU). This flexibility allows players to mix power generation from different mods while still only using one type of cabling."
				""
				"Capacity 1.02 MJ"
			]
			id: "5EA8871FF1799AA3"
			rewards: [
				{
					count: 2
					id: "7CDED6ED75F0B749"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "14C8B36F5CF2A6C6"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "30B1B8F8194F561D"
				item: "mekanism:elite_universal_cable"
				type: "item"
			}]
			x: 4.0d
			y: 5.5d
		}
		{
			dependencies: ["5EA8871FF1799AA3"]
			description: [
				""
				"Universal Cables are Mekanism's way to transfer power. They are capable of transferring Mekanism's power Joules (J), as well as a variety of other power types such as Thermal Expansion's Redstone Flux (RF), Buildcraft's Minecraftjoules (MJ), and Industrialcraft Energy Unit (EU). This flexibility allows players to mix power generation from different mods while still only using one type of cabling."
				""
				"Capacity 8.19 MJ"
			]
			id: "7D0B126038E2C9E3"
			rewards: [
				{
					count: 2
					id: "53887C19279D7BD3"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "79C6771DF0C2F25F"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "3318FA66DA5B0E34"
				item: "mekanism:ultimate_universal_cable"
				type: "item"
			}]
			x: 4.0d
			y: 7.0d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Mechanical Pipe is the fluid pipe for Mekanism logistics. It can be used to connect to any blocks with Fluid Handlers in them. 4 Modes as follows: Push: Pushes held fluid into attached block Pull: Pulls fluid from attached block Normal: Default state None: Disconnects the pipe from attached block. These can be changed with the Configurator by Shift+Right clicking on the pipe connections."
				""
				"Capacity 1000 Pump Rate 100"
			]
			id: "045B8393C0B2D478"
			rewards: [
				{
					count: 2
					id: "418A75043D9960F3"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "01117DBD6F86562C"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "3B0458727426189A"
				item: "mekanism:basic_mechanical_pipe"
				type: "item"
			}]
			x: 5.5d
			y: 2.5d
		}
		{
			dependencies: ["045B8393C0B2D478"]
			description: [
				""
				"Mechanical Pipe is the fluid pipe for Mekanism logistics. It can be used to connect to any blocks with Fluid Handlers in them. 4 Modes as follows: Push: Pushes held fluid into attached block Pull: Pulls fluid from attached block Normal: Default state None: Disconnects the pipe from attached block. These can be changed with the Configurator by Shift+Right clicking on the pipe connections."
				""
				"Capacity 4000 Pump Rate 400"
			]
			id: "65338AC521B0C0BA"
			rewards: [
				{
					count: 2
					id: "067BA9BAA3D06ADE"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7CD39B0199403B3C"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "61577E4B43B9ACA9"
				item: "mekanism:advanced_mechanical_pipe"
				type: "item"
			}]
			x: 5.5d
			y: 4.0d
		}
		{
			dependencies: ["65338AC521B0C0BA"]
			description: [
				""
				"Mechanical Pipe is the fluid pipe for Mekanism logistics. It can be used to connect to any blocks with Fluid Handlers in them. 4 Modes as follows: Push: Pushes held fluid into attached block Pull: Pulls fluid from attached block Normal: Default state None: Disconnects the pipe from attached block. These can be changed with the Configurator by Shift+Right clicking on the pipe connections."
				""
				"Capacity 16000 Pump Rate 1600"
			]
			id: "3FF954E0EB16773C"
			rewards: [
				{
					count: 2
					id: "04D39B6B16DA34E6"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "55E96C70CB83321A"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "13193E811C6F2EE9"
				item: "mekanism:elite_mechanical_pipe"
				type: "item"
			}]
			x: 5.5d
			y: 5.5d
		}
		{
			dependencies: ["3FF954E0EB16773C"]
			description: [
				""
				"Mechanical Pipe is the fluid pipe for Mekanism logistics. It can be used to connect to any blocks with Fluid Handlers in them. 4 Modes as follows: Push: Pushes held fluid into attached block Pull: Pulls fluid from attached block Normal: Default state None: Disconnects the pipe from attached block. These can be changed with the Configurator by Shift+Right clicking on the pipe connections."
				""
				"Capacity 64000 Pump Rate 6400"
			]
			id: "34BD0EE83492C300"
			rewards: [
				{
					count: 2
					id: "3147DF083F2D45AE"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "515B0E1B6C00B1A8"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "5AD9A8F308EB9EF1"
				item: "mekanism:ultimate_mechanical_pipe"
				type: "item"
			}]
			x: 5.5d
			y: 7.0d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Pressurized Tubes are used to transport Gases. Similar to their mechanical counterparts, they can be upgraded to higher tiers to increase the flow rate and capacity of pumped gases. The Pump Rate limitation declared in the tooltip only regards the active pumping. The Pipe can take in more if the Device can output itself and there is enough buffer in the network."
			]
			id: "38FBE9F7B58C1EDD"
			rewards: [
				{
					count: 2
					id: "580232F2335759F6"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5451CF4BC41C50CE"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "0D4E8FD29466CBA6"
				item: "mekanism:basic_pressurized_tube"
				type: "item"
			}]
			x: 7.0d
			y: 2.5d
		}
		{
			dependencies: ["38FBE9F7B58C1EDD"]
			description: [
				""
				"Pressurized Tubes are used to transport Gases. Similar to their mechanical counterparts, they can be upgraded to higher tiers to increase the flow rate and capacity of pumped gases. The Pump Rate limitation declared in the tooltip only regards the active pumping. The Pipe can take in more if the Device can output itself and there is enough buffer in the network."
			]
			id: "382B11D608A9706A"
			rewards: [
				{
					count: 2
					id: "17D64144EB535591"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7307197D15A49FFD"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "35D3BE383CF726B6"
				item: "mekanism:advanced_pressurized_tube"
				type: "item"
			}]
			x: 7.0d
			y: 4.0d
		}
		{
			dependencies: ["382B11D608A9706A"]
			description: [
				""
				"Pressurized Tubes are used to transport Gases. Similar to their mechanical counterparts, they can be upgraded to higher tiers to increase the flow rate and capacity of pumped gases. The Pump Rate limitation declared in the tooltip only regards the active pumping. The Pipe can take in more if the Device can output itself and there is enough buffer in the network."
			]
			id: "0962D4B0786DA1A4"
			rewards: [
				{
					count: 2
					id: "57B74950ECA4CBCA"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7E3BAACCF82ED6CE"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "712A3EF041A7C5B1"
				item: "mekanism:elite_pressurized_tube"
				type: "item"
			}]
			x: 7.0d
			y: 5.5d
		}
		{
			dependencies: ["0962D4B0786DA1A4"]
			description: [
				""
				"Pressurized Tubes are used to transport Gases. Similar to their mechanical counterparts, they can be upgraded to higher tiers to increase the flow rate and capacity of pumped gases. The Pump Rate limitation declared in the tooltip only regards the active pumping. The Pipe can take in more if the Device can output itself and there is enough buffer in the network."
			]
			id: "1E4EC417CF0FEC80"
			rewards: [
				{
					count: 2
					id: "6D6649D779BE96FA"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6A1C661DB0E80C46"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "5EC907E6BC487F6D"
				item: "mekanism:ultimate_pressurized_tube"
				type: "item"
			}]
			x: 7.0d
			y: 7.0d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"The Logistical Transporter is the basic item transport pipe for Mekanism logistics. With the Configurator the player can choose to \"paint\" the pipe with colors can can be detected by the pipe's color sorter by Shift + right-clicking the center of a transporter with a Configurator."
				""
				"The behavior of each of the transporter's connections can be changed by  Shift + right-clicking the end of a transporter with a Configurator: normal—passive (default), push—actively inserts items, pull—actively extracts items, none—disables connection"
			]
			id: "05C8EF7FDB6F29B7"
			rewards: [
				{
					count: 2
					id: "3F48B9C42F2BDD49"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "157EB64D0BB94C97"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "083CD1E7C5DF0279"
				item: "mekanism:basic_logistical_transporter"
				type: "item"
			}]
			x: 8.5d
			y: 2.5d
		}
		{
			dependencies: ["05C8EF7FDB6F29B7"]
			description: [
				""
				"The Logistical Transporter is the basic item transport pipe for Mekanism logistics. With the Configurator the player can choose to \"paint\" the pipe with colors can can be detected by the pipe's color sorter by Shift + right-clicking the center of a transporter with a Configurator."
				""
				"The behavior of each of the transporter's connections can be changed by  Shift + right-clicking the end of a transporter with a Configurator: normal—passive (default), push—actively inserts items, pull—actively extracts items, none—disables connection"
			]
			id: "642CCA73EE87C053"
			rewards: [
				{
					count: 2
					id: "443A688A1D4201BB"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "17D74B99050003F8"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "6C04B5CF392A96A8"
				item: "mekanism:advanced_logistical_transporter"
				type: "item"
			}]
			x: 8.5d
			y: 4.0d
		}
		{
			dependencies: ["642CCA73EE87C053"]
			description: [
				""
				"The Logistical Transporter is the basic item transport pipe for Mekanism logistics. With the Configurator the player can choose to \"paint\" the pipe with colors can can be detected by the pipe's color sorter by Shift + right-clicking the center of a transporter with a Configurator."
				""
				"The behavior of each of the transporter's connections can be changed by  Shift + right-clicking the end of a transporter with a Configurator: normal—passive (default), push—actively inserts items, pull—actively extracts items, none—disables connection"
			]
			id: "55674566CBC27E02"
			rewards: [
				{
					count: 2
					id: "64A51B76DC3C0A63"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "4B30F7E631CF7577"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "55A211176F5D3562"
				item: "mekanism:elite_logistical_transporter"
				type: "item"
			}]
			x: 8.5d
			y: 5.5d
		}
		{
			dependencies: ["55674566CBC27E02"]
			description: [
				""
				"The Logistical Transporter is the basic item transport pipe for Mekanism logistics. With the Configurator the player can choose to \"paint\" the pipe with colors can can be detected by the pipe's color sorter by Shift + right-clicking the center of a transporter with a Configurator."
				""
				"The behavior of each of the transporter's connections can be changed by  Shift + right-clicking the end of a transporter with a Configurator: normal—passive (default), push—actively inserts items, pull—actively extracts items, none—disables connection"
			]
			id: "21490968B2938005"
			rewards: [
				{
					count: 2
					id: "59B3BE3F4DF86F67"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6AFA32BAEFEB2756"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				count: 64L
				id: "27FA761C73ECDBA4"
				item: "mekanism:ultimate_logistical_transporter"
				type: "item"
			}]
			x: 8.5d
			y: 7.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Configurator is Mekanism's configuration tool for its machines. It comes with several different modes that you can switch between by Crouching and then pressing the item Mode Change Key (Default: M)"
				""
				"Mousing over a Mekanism machine or factory will show the color for that side, using the the Configuration Color Scheme. Right clicking will print a message announcing both the color and input/output mode. Shift + Right Clicking will cycle through the valid colors for the given sub-mode: Items - Dark Red, Dark Blue, Purple (Metallurgic Infuser only), Green, Grey; Fluids - Yellow or Grey (Pressurized Reaction Chamber only); Gasses - Dark Red, Dark Blue, or Grey; Energy - Green or Grey. Additionally, you can interact with any of the cables, pipes, transporters, or tubes to set their connection type between machines/inventory and their redstone sensitivity. Right clicking on the center of the cable/pipe/transporter/tube will toggle sensitivity off/on (default is on). Shift + Right clicking on a segment between the center of the cable/etc. and machine will cycle between:Normal; Pull - try to take items, etc. from the machine; Push - try to put items, etc., into the machine, or; None - no connection. Will not try to push or pull items from the machine."
			]
			id: "47A6B5AB2680A52F"
			rewards: [
				{
					count: 2
					id: "71252BFB2286E8CC"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "0DB76F38975ADF47"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "You know how to configure me right"
			tasks: [{
				id: "6B33B4DC8062171B"
				item: "mekanism:configurator"
				type: "item"
			}]
			x: -9.0d
			y: 0.5d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"The Solar Generator harnesses sunlight to create power. The generator is particularly useful for generating passive energy for above-ground machines instead of draining your main stores. While active, it will output 1200 J/sec (60 J/t) through the bottom of the panel base. It has a small 96 kJ internal power buffer"
			]
			id: "5A5060B4D630A040"
			rewards: [
				{
					count: 2
					id: "75BA295084731E49"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "1160827A84145CCD"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Praise the sun!"
			tasks: [{
				id: "42D25EEEDCBA9C7E"
				item: "mekanismgenerators:solar_generator"
				type: "item"
			}]
			x: -0.5d
			y: 0.0d
		}
		{
			dependencies: ["5A5060B4D630A040"]
			description: [
				""
				"The Advanced Solar Generator is a highly upgraded version of the basic Solar Generator. Construction of an Advanced Solar Generator requires four Solar Generators, but it produces six times the power of its smaller counterpart. It also requires an area of 3x3x3 Blocks in order to be placed. The Advanced Solar Generator only produces power during the day. Universal Cable or other compatible wire can be connected to the side of the base with a green square. Right-click the generator with a wrench or Configurator set to Rotate to rotate the entire assembly."
			]
			id: "340B5361026D6B4C"
			rewards: [
				{
					count: 2
					id: "05CB2E6B5F9A0D70"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "1A51FD1FA7E78BC6"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "PRAISE THE SUN PART 2!!!!!!!!!!!!!!!!"
			tasks: [{
				id: "0D5A34C9F77F8950"
				item: "mekanismgenerators:advanced_solar_generator"
				type: "item"
			}]
			x: -0.5d
			y: -1.0d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"This machine uses any burnable material to generate Heat. This is useful for the Thermoelectric boiler"
			]
			id: "5211A92FD3198444"
			rewards: [
				{
					count: 2
					id: "69A7468E5C830EE1"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "2E6EB9FD06045C00"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Isn't this just a energy furnace?"
			tasks: [{
				id: "79FC549C2ACDA01A"
				item: "mekanism:fuelwood_heater"
				type: "item"
			}]
			x: 1.0d
			y: -1.0d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"A Wind Turbine's giant blades harness the force of the wind to generate power. Each Wind Turbine requires a fairly large 1x1x5 area. The machine will generate power day and night, in sun or rain, but the turbine must have a clear view of the sky (over the rotor housing at the top of the tower). The power output increases linearly with its elevation, to a maximum output of 480 J/t (9.6kJ/s). Connect Universal Cable or other compatible cables to the \"front\" of the base of the Turbine, the side underneath the blades (indicated by a green square). Right-click with a wrench to rotate the entire machine"
			]
			id: "7308231DFC3098DF"
			rewards: [
				{
					count: 2
					id: "0CF20CB3DCFB7894"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "1941889CCFC470BF"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Now this is the wind waker I can use."
			tasks: [{
				id: "3AF7F461E4BA5D37"
				item: "mekanismgenerators:wind_generator"
				type: "item"
			}]
			x: -0.5d
			y: 1.0d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"Bio-Generators produce electricity from Bio Fuel. The generator will produce 5.6 kJ from a single item, and has an internal storage capacity of 160 kJ. After this has been reached, the bio-generator can hold 24000 units of bio fuel to be processed later, which is equivalent to 240 items."
			]
			id: "64A34B8EF25F7744"
			rewards: [
				{
					count: 2
					id: "7C6F7B19A8CF9343"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "01E85183DA5D5854"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "The greatest dome ever...BIO-generator"
			tasks: [{
				id: "645AF8061BA9F434"
				item: "mekanismgenerators:bio_generator"
				type: "item"
			}]
			x: 1.0d
			y: 1.0d
		}
		{
			dependencies: ["4286A4916FD9A9A1"]
			description: [
				""
				"A Gas-Burning Generator creates power by consuming any burnable gas for example the Hydrogen produced by an Electrolytic Separator or Ethylene. The Gas-Burning Generator has its own internal storage tank with a capacity of 18,000 units. Gas Tanks can be used to expand the Hydrogen storage capacity of your system. Gas-Burning Generators are an upper tier Mekanism power source that should supply adequate power to your base for a long time, but they are best used when they provide power to charge a bank of Energy Cubes, rather than sending the generator power out directly to your base."
			]
			id: "69F445501660F3C9"
			rewards: [
				{
					count: 2
					id: "5D38AB64EBD1E355"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "35598139D35D6B1A"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Whoever smelt it dealt it"
			tasks: [{
				id: "631CF64DBFEB1206"
				item: "mekanismgenerators:gas_burning_generator"
				type: "item"
			}]
			x: 1.0d
			y: 0.0d
		}
		{
			dependencies: ["21A98171E045CD92"]
			description: [
				""
				"New machines on this tier:Enrichment ChamberThis tier doubles ingot yield, similar to many other mods. It uses the Enrichment Chamber"
				"1 Raw Ore → Enrichment Chamber → 2 Dusts → Energized Smelter → 2 Ingots"
			]
			id: "7550B825B8B0CB4A"
			rewards: [{
				count: 2
				id: "33A038BACAB29C86"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "Double up...Uh UH!!"
			tasks: [{
				count: 128L
				id: "0F9424553F648E37"
				item: "minecraft:copper_ingot"
				type: "item"
			}]
			title: "2x ore processing"
			x: -15.5d
			y: -1.5d
		}
		{
			dependencies: ["7550B825B8B0CB4A"]
			description: [
				""
				"New machines on this tier:Purification Chamber, Crusher, and Electrolytic Separator using Water(to produce oxygen). This tier triples ingot yield. It uses the Purification Chamber, Crusher and Enrichment Chamber. The Purification Chamber requires a source of Oxygen."
				"1 Raw Ore + Oxygen → Purification Chamber → 3 Clumps → Crusher → 3 Dirty Dusts → Enrichment Chamber → 3 Dusts → Energized Smelter → 3 Ingots"
				""
				"Oxygen Can be obtained like so: Water → Electric Pump → Electrolytic Separator → Oxygen"
				""
				"Hint: You can use Gas-Burning Generator to recycle Hydrogen produced by Electrolytic Separator back to energy. That saves a lot of energy."
			]
			id: "278B672E2A7348CF"
			rewards: [{
				count: 2
				id: "2297ED794A1F1F61"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "Triple dipper skipper"
			tasks: [{
				count: 192L
				id: "72B266FFF17A224D"
				item: "mekanism:ingot_tin"
				type: "item"
			}]
			title: "3x processing"
			x: -15.5d
			y: -3.0d
		}
		{
			dependencies: ["278B672E2A7348CF"]
			description: [
				""
				"New machines on this tier:Chemical Injection ChamberChemical InfuserThis tier quadruples ingot yield. It uses the Thermal Evaporation Plant, Chemical Injection Chamber, Electrolytic Separator, Chemical Infuser, Purification Chamber, Electrolytic Separator, Crusher and Enrichment Chamber."
				"1 Raw Ore + Hydrogen Chloride →Chemical Injection Chamber → 4 Shards + Oxygen → Purification Chamber → 4 Clumps → Crusher → 4 Dirty Dusts → Enrichment Chamber → 4 Dusts → Energized Smelter → 4 Ingots"
				""
				"The chain to make Hydrogen Chloride is self-sustaining but quite involved.Water → Electric Pump → Thermal Evaporation Plant → Brine → Electrolytic Separator → Sodium and Chlorine"
				"Hydrogen (from water electrolysis) and Chlorine → Chemical Infuser → Hydrogen Chloride"
			]
			id: "5841D355C5E0E06C"
			rewards: [{
				count: 2
				id: "4D90B0A013401A45"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "4 Square time"
			tasks: [{
				count: 256L
				id: "3FE1B6B26EF3DD90"
				item: "mekanism:ingot_lead"
				type: "item"
			}]
			title: "4x processing"
			x: -15.5d
			y: -4.5d
		}
		{
			dependencies: ["5841D355C5E0E06C"]
			description: [
				""
				"New machines on this tier (plus machines used for gas crafting, see the description below).Chemical Dissolution Chamber, Chemical Washer, Chemical Crystallizer. This tier quintuples ingot yield. It uses the Rotary Condensentrator, Chemical Dissolution Chamber, Chemical Washer, Chemical Crystalizer, Chemical Oxidizer, Solar Evaporation Plant, Chemical Injection Chamber, Electrolytic Separator, Chemical Infuser, Purification Chamber, Electrolytic Separator, Crusher and Enrichment Chamber."
				"1 Raw Ore + Sulfuric Acid → Chemical Dissolution Chamber → Ore SlurryOre Slurry + Water → Chemical Washer → Clean Ore Slurry → Chemical Crystalizer → CrystalsCrystals are then put into a Tier 3 setup to be processed."
				""
				"You need a chain to make Hydrogen Chloride the same as Tier 3. You also need a source of Gravel/Flint/Gunpowder.Gunpowder + Hydrogen Chloride → Chemical Injection Chamber → SulfurSulfur → Chemical Oxidizer → Sulfur DioxideSulfur Dioxide + Oxygen → Chemical Infuser → Sulfur TrioxideWater → Rotary Condensentrator → Water VaporWater Vapor + Sulfur Trioxide → Chemical Infuser → Sulfuric Acid"
			]
			id: "02AF1EC8BEAD53C4"
			rewards: [{
				count: 2
				id: "41106AA8DAB058B3"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "Time to draw the Penta...gram"
			tasks: [{
				count: 320L
				id: "753A922F973A2307"
				item: "minecraft:gold_ingot"
				type: "item"
			}]
			title: "5x processing"
			x: -15.5d
			y: -6.0d
		}
		{
			dependencies: ["2FBED7E5C16DF19F"]
			description: [
				""
				"This is the stock minecraft Tier of directly smelting ores into ingots. First energy is produced for example by Heat Generator in passive mode."
				"1 Raw Ore → Energized Smelter → 1 Ingot"
			]
			id: "21A98171E045CD92"
			rewards: [{
				count: 2
				id: "12A19DF8700B544F"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "One is the loneliest number"
			tasks: [{
				count: 64L
				id: "62B5C000D4F626CB"
				item: "minecraft:iron_ingot"
				type: "item"
			}]
			title: "1x processing"
			x: -15.5d
			y: 0.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"Mekanism adds various tiers of ore processing for better ingot yields from raw ores.Each tier use a specific machine to process the raw ore ( for direct ingots, dusts, clumps, shards or crystals ).Then the product is processed by the machines of the previous tiers."
				""
				"For a better visual check out the youtube link below"
				"https://www.youtube.com/watch?v=nW6eDjdVNkg"
			]
			id: "2FBED7E5C16DF19F"
			rewards: [{
				count: 2
				id: "6DA5253DC8F7557E"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "Process ore...ore what?"
			tasks: [{
				id: "20AA802FA8171087"
				title: "Ore Processing"
				type: "checkmark"
			}]
			x: -15.5d
			y: 1.5d
		}
		{
			dependencies: ["278B672E2A7348CF"]
			description: [
				""
				"The Thermal Evaporation Plant is a multiblock structure with the purpose of converting Water to Brine, which can be further converted to Lithium by the use of a second Thermal Evaporation Plant."
				""
				"The structure has a 4 by 4 block base with a height of 3 blocks to a maximum height of 18, where the base is made with only Thermal Evaporation Blocks, and the walls contains a Thermal Evaporation Controller, and at least 2 Thermal Evaporation Valves. The structure has no solid roof, and instead can be capped by removing the 4 top corners of the multiblock with Advanced Solar Generators."
				""
				"Note: only the base of the structure is solid. everything above the base will have a hollow center"
			]
			id: "5886B8877B8C941C"
			rewards: [
				{
					count: 2
					id: "03B5F6A51E46D29C"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7E838739D8918F6E"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Brine Brine go away come again to process more ore"
			tasks: [
				{
					id: "6575051D1633E499"
					item: "mekanism:thermal_evaporation_controller"
					type: "item"
				}
				{
					count: 2L
					id: "799809E7B0ABFC1F"
					item: "mekanism:thermal_evaporation_valve"
					type: "item"
				}
				{
					count: 37L
					id: "06B5DD4A8F91CC8A"
					item: "mekanism:thermal_evaporation_block"
					type: "item"
				}
			]
			title: "Thermal Evaporation Plant"
			x: -17.0d
			y: -4.0d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "6537C274D7CB8FE4"
			rewards: [
				{
					count: 2
					id: "2E37BC3DBF23FEAD"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "44541C204FD18A37"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "72131CDB57C983F1"
				item: "mekanism:ultimate_injecting_factory"
				type: "item"
			}]
			x: -12.0d
			y: -4.0d
		}
		{
			dependencies: ["21A33114C7F5FA3A"]
			id: "1B2451C9891AD131"
			rewards: [
				{
					count: 2
					id: "6C37492793F45871"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7AFDACB43CB8C705"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "385BA1C64DA75E4A"
				item: "mekanism:ultimate_compressing_factory"
				type: "item"
			}]
			x: -13.0d
			y: -3.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"Dynamic Tank makes up the multi-block that is the Dynamic Tank, a fluid storage structure that can hold a large amount of a single type of fluid. Dynamic Tanks can be made in any shape. The minimum size is 3x3x3, and the maximum size is 18x18x18."
				""
				"Every block making up the tank as well as every block encased by it gives 16,000 mB of capacity (for instance, the minimum size tank, with a volume of 27 blocks, has a capacity of 432,000 mB)"
				""
				"All of the Dynamic Tank multiblock's borders must be made out of Dynamic Tank. Dynamic Valve blocks must be placed facing the void within the tank (so it can access the liquid). They CANNOT be placed on any of the borders."
			]
			id: "0F9C104872916E91"
			rewards: [
				{
					count: 2
					id: "217E313A53E9E614"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "70990EC1C710A396"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Fill me up...buttercup baby..."
			tasks: [
				{
					id: "1D982BB88C542DDB"
					item: "mekanism:dynamic_tank"
					type: "item"
				}
				{
					id: "2F94B9F710E1CC19"
					item: "mekanism:dynamic_valve"
					type: "item"
				}
			]
			x: -9.0d
			y: 6.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Teleporter Portal is a multi-block structure that allows the player to teleport between Teleporters on the same frequency. They are configured by right-clicking the Teleporter block at the base of the Teleporter.Their security can be configured as \"Public\" (any player can teleport between Teleporters on this frequency) or \"Private\" (only the player who created/belonging to that frequency may use or add Teleporter Portals to it). They can be used to travel between dimensions."
				""
				"Fashion a 4x3 multi-block structure, with the Teleporter block on the bottom, using Teleporter Frames. Similar to how a Nether Portal is built. From here you can select the teleporter block to open a GUI. Here you will set the frequency."
				""
				"Make sure both teleporters have power or they will not work. The teleporter will chunk load by themselves"
			]
			id: "2F30F0074A7845FE"
			rewards: [
				{
					count: 2
					id: "76E4D1CF679E8E51"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "581E8968FF3EAB31"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Beam me up Notch"
			tasks: [
				{
					count: 18L
					id: "4CBCC12257243D3D"
					item: "mekanism:teleporter_frame"
					type: "item"
				}
				{
					count: 2L
					id: "3B9898A7BB0AAEC9"
					item: "mekanism:teleporter"
					type: "item"
				}
				{
					id: "442232B1BA155D5A"
					item: {
						Count: 1
						id: "mekanism:portable_teleporter"
						tag: {
							mekData: {
								EnergyContainers: [{
									Container: 0b
									stored: "1000000"
								}]
							}
						}
					}
					type: "item"
				}
			]
			title: "Teleporter"
			x: -11.0d
			y: 6.5d
		}
		{
			dependencies: ["0C1994AE12C50EDC"]
			description: [
				""
				"This multiblock machine will take steam and produce energy from it. You will need the electric boiler to help produce the steam for this machine."
				""
				"Here is a tutorial for how to create this multi-block machine"
				"https://www.youtube.com/watch?v=vrwz3j--Vcs"
			]
			id: "7EB29BD3B106E6F4"
			rewards: [
				{
					count: 2
					id: "278CD029ACC525F6"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "047E4A36C2C0AA1E"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Oh its so Steamy in here"
			tasks: [
				{
					id: "33EF15DDB1B3E4FA"
					item: "mekanismgenerators:turbine_blade"
					type: "item"
				}
				{
					id: "246374951BCAA4F1"
					item: "mekanismgenerators:turbine_rotor"
					type: "item"
				}
				{
					id: "08524A914F1D9441"
					item: "mekanismgenerators:turbine_casing"
					type: "item"
				}
				{
					id: "084DF1E9086EEE7D"
					item: "mekanismgenerators:turbine_valve"
					type: "item"
				}
				{
					id: "29481AB10C3A6291"
					item: "mekanismgenerators:turbine_vent"
					type: "item"
				}
				{
					id: "4C0828B0DE8788EA"
					item: "mekanism:structural_glass"
					type: "item"
				}
				{
					id: "6BC5DACFCAA14B3F"
					item: "mekanism:pressure_disperser"
					type: "item"
				}
				{
					id: "0C424B2643154523"
					item: "mekanismgenerators:rotational_complex"
					type: "item"
				}
				{
					id: "63BF56F6B6CEE426"
					item: "mekanismgenerators:electromagnetic_coil"
					type: "item"
				}
			]
			title: "Industrial Turbine"
			x: -7.0d
			y: 8.5d
		}
		{
			dependencies: ["015F9035F5A706D7"]
			description: [
				"The Induction Matrix is a highly configurable multi-block energy storage structure. It is built using Induction Casing and Induction Port for the casing, and any combination of Air, Induction Providers and Induction Cells."
				"A correctly formed Induction Matrix will spark once with Redstone Particles when you place down the last block, and will also have an interface when right-clicking the block. Note: To make the Induction Matrix function properly, you will want to have one Induction Port configured to input and one Induction Port to output, using a Configurator"
				""
				"The Induction Matrix will only form if the cell structure is a rectangular prism 16x16x16 or smaller and the casing structure is a rectangular prism 18x18x18 or smaller."
				"All edges of the block must be made using Induction Casing. All faces (other than edges) can be filled using either Induction Casing or Induction Port in any configuration (regardless of how the inside is set up)."
				"The inside of the cube can be filled with either Induction Providers, Induction Cells or air blocks. However, you need at least 1 Induction Cell and 1 Induction Provider. Without at least 1 Induction Provider, the Induction Matrix cannot send or receive power."
			]
			id: "432D4EC20B0FFDE5"
			rewards: [
				{
					count: 2
					id: "2B8A3D239718F974"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5EB3BF92862AFE2E"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Induct you into the hall of energy"
			tasks: [
				{
					id: "07AFEE74D030E7A5"
					item: "mekanism:induction_casing"
					type: "item"
				}
				{
					id: "2A2A06760170557B"
					item: "mekanism:induction_port"
					type: "item"
				}
			]
			title: "Induction Matrix"
			x: 8.5d
			y: 0.0d
		}
		{
			dependencies: ["432D4EC20B0FFDE5"]
			description: [
				""
				"Induction Cells are components in the Induction Matrix. Each cell increases the total energy storage of a Matrix. Note that this does not increase transfer rate; look to the Induction Providers for that."
				""
				"8 GJ (3.20GRF) capacity"
			]
			id: "18351C5371B4841D"
			rewards: [
				{
					count: 2
					id: "51E4A2C003142816"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "17D3475C73CB3788"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Just got inducted into a basic cell"
			tasks: [{
				id: "4037F756FAEF2E9A"
				item: "mekanism:basic_induction_cell"
				type: "item"
			}]
			x: 10.0d
			y: -1.0d
		}
		{
			dependencies: ["18351C5371B4841D"]
			description: [
				""
				"Induction Cells are components in the Induction Matrix. Each cell increases the total energy storage of a Matrix. Note that this does not increase transfer rate; look to the Induction Providers for that."
				""
				"64 GJ (25.6GRF) capacity"
			]
			id: "2C21C547EEA76D02"
			rewards: [
				{
					count: 2
					id: "0056F0D433F57AAF"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5AAB48263277620A"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Ohh this is an advanced cell..nice"
			tasks: [{
				id: "755135984DB3D2CA"
				item: "mekanism:advanced_induction_cell"
				type: "item"
			}]
			x: 11.5d
			y: -1.0d
		}
		{
			dependencies: ["2C21C547EEA76D02"]
			description: [
				""
				"Induction Cells are components in the Induction Matrix. Each cell increases the total energy storage of a Matrix. Note that this does not increase transfer rate; look to the Induction Providers for that."
				""
				"512 GJ (204.80GRF) capacity"
			]
			id: "4936D4AC79084F78"
			rewards: [
				{
					count: 2
					id: "210C889B81D5101B"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "06F1AE9A83209F6B"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Bumping cells with the elite"
			tasks: [{
				id: "29A65F0F4D405EDC"
				item: "mekanism:elite_induction_cell"
				type: "item"
			}]
			x: 13.0d
			y: -1.0d
		}
		{
			dependencies: ["4936D4AC79084F78"]
			description: [
				""
				"Induction Cells are components in the Induction Matrix. Each cell increases the total energy storage of a Matrix. Note that this does not increase transfer rate; look to the Induction Providers for that."
				""
				"4 TJ (1.60GRF) capacity"
			]
			id: "50E0EC0FD809BDD8"
			rewards: [
				{
					count: 2
					id: "4207FE09E2CC259B"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5D8306961A37F946"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "There is no greater cell to be in"
			tasks: [{
				id: "3B03AE09A49DFFCA"
				item: "mekanism:ultimate_induction_cell"
				type: "item"
			}]
			x: 14.5d
			y: -1.0d
		}
		{
			dependencies: ["432D4EC20B0FFDE5"]
			description: [
				"The Induction Providers come come in 4 tiers. Basic, Advanced, Elite and Ultimate.The Induction Providers are used in the Induction Matrix to determine how fast it is able to output energy through the Induction Port.Using multiple Induction Providers in the same Induction Matrix will add extra output capacity, by adding their values together.The total output value is for the entire multi-block structure, and not on a \"per port\" basis."
				""
				"25.6 kRF transfer rate"
			]
			id: "61B87E793CBD39D1"
			rewards: [
				{
					count: 2
					id: "17F0FC4DFC80F4D8"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "12C6984FE984D220"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "I only provide your basics..thats it"
			tasks: [{
				id: "5D3BF5CC6D51F17C"
				item: "mekanism:basic_induction_provider"
				type: "item"
			}]
			x: 10.0d
			y: 1.0d
		}
		{
			dependencies: ["61B87E793CBD39D1"]
			description: [
				""
				"The Induction Providers come come in 4 tiers. Basic, Advanced, Elite and Ultimate.The Induction Providers are used in the Induction Matrix to determine how fast it is able to output energy through the Induction Port.Using multiple Induction Providers in the same Induction Matrix will add extra output capacity, by adding their values together.The total output value is for the entire multi-block structure, and not on a \"per port\" basis."
				""
				"204.8 kRF transfer rate"
			]
			id: "32F387F07F163533"
			rewards: [
				{
					count: 2
					id: "0983E432AAB0A000"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6D8BBA586A25D61B"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Oh so you need an advance...i guess i can provide that"
			tasks: [{
				id: "35DF16CB37EA4C9B"
				item: "mekanism:advanced_induction_provider"
				type: "item"
			}]
			x: 11.5d
			y: 1.0d
		}
		{
			dependencies: ["32F387F07F163533"]
			description: [
				""
				"The Induction Providers come come in 4 tiers. Basic, Advanced, Elite and Ultimate.The Induction Providers are used in the Induction Matrix to determine how fast it is able to output energy through the Induction Port.Using multiple Induction Providers in the same Induction Matrix will add extra output capacity, by adding their values together.The total output value is for the entire multi-block structure, and not on a \"per port\" basis."
				""
				"1.63 MRF transfer rate"
			]
			id: "7D4F8D79C3A3C069"
			rewards: [
				{
					count: 2
					id: "65F826D37950BCD1"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "20A66D3C62495637"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "are you the 1%...provision accepted"
			tasks: [{
				id: "22BE1C0A3CA9BCB8"
				item: "mekanism:elite_induction_provider"
				type: "item"
			}]
			x: 13.0d
			y: 1.0d
		}
		{
			dependencies: ["7D4F8D79C3A3C069"]
			description: [
				""
				"The Induction Providers come come in 4 tiers. Basic, Advanced, Elite and Ultimate.The Induction Providers are used in the Induction Matrix to determine how fast it is able to output energy through the Induction Port.Using multiple Induction Providers in the same Induction Matrix will add extra output capacity, by adding their values together.The total output value is for the entire multi-block structure, and not on a \"per port\" basis."
				""
				"13. MRF transfer rate"
			]
			id: "06745C863EDCCA61"
			rewards: [
				{
					count: 2
					id: "56C31BEAE2C98E1E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "24C80FEACB4CAEE5"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Call me Sugar cuz i provide the ultimate"
			tasks: [{
				id: "40E27CADB1771D25"
				item: "mekanism:ultimate_induction_provider"
				type: "item"
			}]
			x: 14.5d
			y: 1.0d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"Speed Upgrade: A Mekanism machine upgrade to make them process items faster, you can install 8 of these in each Mekanism machine. If you were to apply speed upgrades to a factory, the power consumption is accumulative. For example, if each operation were to cost 50J/t, a basic factory with 3 ongoing operations will cost 150J/t."
				""
				"Energy Upgrade: The Energy Upgrade, when installed, increases the power capacity of a Mekanism machine, as well as reduce its power consumption per tick."
				""
				"Gas Upgrade: The Gas Upgrade increases the efficiency of gas-based Mekanism machinery."
				""
				"Muffling Upgrade: The Muffling Upgrade reduces noise from Mekanism machinery. This upgrade works well with the Precision Sawmill, as it produces a lot of noise when active."
				""
				"Filter Upgrade: The Filter Upgrade separates Water from Heavy Water. Its only use is in the Electric Pump."
				""
				"Anchor Upgrade: The Anchor Upgrade ensures that a Mekanism machine block stays chunkloaded."
				""
				"You can have multiple upgrades per machine. Look at the following to see what can and cannot have multiple upgrades. Speed: Yes (8) Energy: Yes (8) Gas: Yes (8) Muffling: Yes (4) Filter: No Anchor: No"
			]
			id: "133EEA0178A9C193"
			rewards: [
				{
					count: 2
					id: "5D1D4D5460213476"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5D986D50C4390DD1"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "OoO shiny new upgrades!!"
			tasks: [
				{
					consume_items: true
					id: "5BA6414029EE26A5"
					item: "mekanism:upgrade_speed"
					type: "item"
				}
				{
					consume_items: true
					id: "70865E4124F0AC58"
					item: "mekanism:upgrade_energy"
					type: "item"
				}
				{
					consume_items: true
					id: "6D5DD01DDB450209"
					item: "mekanism:upgrade_filter"
					type: "item"
				}
				{
					consume_items: true
					id: "57D358AA0C97B4DD"
					item: "mekanism:upgrade_muffling"
					type: "item"
				}
				{
					consume_items: true
					id: "6CFABE0279DD0B1C"
					item: "mekanism:upgrade_gas"
					type: "item"
				}
				{
					consume_items: true
					id: "657009606D0333D3"
					item: "mekanism:upgrade_anchor"
					type: "item"
				}
			]
			title: "Machine Upgrades"
			x: -9.0d
			y: 2.5d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Chemical Tanks are used to store Gases. They can be placed as a block and can interact with Pressurized Tubes. They come in the four tiers, each tier being double the capacity and output rate of its predecessor"
				""
				"Capacity 64,000mb Max Output 256mb/t"
			]
			id: "62FBBEA46436D6E0"
			rewards: [
				{
					count: 2
					id: "5844081258E73C94"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "48BA71DC82497124"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "7A827011A052EDE2"
				item: "mekanism:basic_chemical_tank"
				type: "item"
			}]
			x: 10.0d
			y: 2.5d
		}
		{
			dependencies: ["62FBBEA46436D6E0"]
			description: [
				""
				"Chemical Tanks are used to store Gases. They can be placed as a block and can interact with Pressurized Tubes. They come in the four tiers, each tier being double the capacity and output rate of its predecessor"
				""
				"Capacity 128,000mb Max Output 512mb/t"
			]
			id: "5FCB4B7F96BF4DE3"
			rewards: [
				{
					count: 2
					id: "6E3375A9138D9A8F"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "667761E8D459E17A"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "2EC0AC0C73AEF9CB"
				item: "mekanism:advanced_chemical_tank"
				type: "item"
			}]
			x: 10.0d
			y: 4.0d
		}
		{
			dependencies: ["5FCB4B7F96BF4DE3"]
			description: [
				""
				"Chemical Tanks are used to store Gases. They can be placed as a block and can interact with Pressurized Tubes. They come in the four tiers, each tier being double the capacity and output rate of its predecessor"
				""
				"Capacity 256,000mb Max Output 1,028mb/t"
			]
			id: "4579A75052E0FAB8"
			rewards: [
				{
					count: 2
					id: "394E0632BD4EFD19"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5068262915BE7112"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "6B0D4C0697799B6E"
				item: "mekanism:elite_chemical_tank"
				type: "item"
			}]
			x: 10.0d
			y: 5.5d
		}
		{
			dependencies: ["4579A75052E0FAB8"]
			description: [
				""
				"Chemical Tanks are used to store Gases. They can be placed as a block and can interact with Pressurized Tubes. They come in the four tiers, each tier being double the capacity and output rate of its predecessor"
				""
				"Capacity 512,000mb Max Output 2,056mb/t"
			]
			id: "18AD2F06716B6C6B"
			rewards: [
				{
					count: 2
					id: "1E4AA31330AA8057"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "440930B4BCFC0AB7"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "6899879D27AABFDA"
				item: "mekanism:ultimate_chemical_tank"
				type: "item"
			}]
			x: 10.0d
			y: 7.0d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Atomic Disassembler is Mekanism's an all-in-one tool, essentially the ultimate, electronic version of the paxel."
				""
				"The Atomic Disassembler has five different settings which may be cycled through by Shift + Right clicking: Normal (202)The default setting Works as if a diamond version of every tool with Efficiency II. For hoe, tills a 3x3 patch per swing on right click. Slow (82)Works as if a diamond version of every tool. For hoe, tills a single patch per swing on right click. Fast (1282)Works as if a diamond version of every tool with Efficiency V. For hoe, tills a 5x5 area per swing on right click. Vein (202)Mines an entire vein of ore or tree of wood with a single swing. For hoe, tills a 3x3 area per swing on right click. Off (02)Does not affect the world around it, except for mobs. Good setting to leave it on if you intend to use it as your main weapon... and don't want to dig yourself into a death trap."
			]
			id: "00661FEB9BD5E1D6"
			rewards: [
				{
					count: 2
					id: "408F3F5D1B533F56"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "50D95B9A61F98CB4"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "The electric Paxel"
			tasks: [{
				id: "6C521B1C2DDF40E5"
				item: {
					Count: 1
					id: "mekanism:atomic_disassembler"
					tag: {
						HideFlags: 2
					}
				}
				type: "item"
			}]
			x: -0.5d
			y: -4.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"This is basically just a regular bow but instead of durability it uses energy to fire arrows."
			]
			id: "2E3AAC0440C1987D"
			rewards: [
				{
					count: 2
					id: "0FB2F5F9D8AE9DE6"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "24EC3EC3F1DAF1B8"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "Pull back on that electric string."
			tasks: [{
				id: "2B4E2AFF0E760E30"
				item: "mekanism:electric_bow"
				type: "item"
			}]
			x: -0.5d
			y: -3.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Flamethrower is a ranged weapon which uses Hydrogen gas as its fuel. It is fairly effective against mobs as it deals damage when they are directly hit with the stream and sets them on fire. It is most effective on large groups of mobs, where the user can hose down the entire group with fuel at a short distance."
				""
				"You can switch between three fire modes using Shift + Item Mode (default M). The modes are: Combat - The default mode. Damages mobs and sets them on fire. Destroys any items on the ground. Does not set fire to blocks nor damage them. Heat - Same as combat, but blocks/items that have a smelter recipe will be instantly converted into it. For example you can fire a short burst at iron ore block and a single ingot of iron will be dropped. Inferno - Same as combat, but blocks that the stream hits will be hit with blast damage (like with creepers, ghasts, TNT) and will usually be destroyed. Nearby blocks will be set on fire."
			]
			id: "7649AD5E8ED85B4A"
			rewards: [
				{
					count: 2
					id: "11440744D07B238E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5F64D9EF389D0CBA"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "BURN baby BURN!!"
			tasks: [{
				id: "3805DF27F54E6DA0"
				item: "mekanism:flamethrower"
				type: "item"
			}]
			x: -0.5d
			y: -2.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Scuba Tank is a piece of equipment worn on the backpack (the chest armor slot) that provides underwater respiration when a Scuba Mask is worn (on the helmet armor slot). Like the Jetpack, The Scuba Tank must be filled with Oxygen gas in order to function."
				""
				"When you first put on the Scuba Tank, its oxygen supply will be turned off. In order to use it underwater you must turn it on by using the Switch Armor Mode button (Default F). Also, you must have the Scuba Mask equipped in the helmet armor slot or you won't be able to breathe and will start to drown."
			]
			id: "64FF051A74B09E37"
			rewards: [
				{
					count: 2
					id: "38733B2DA0D54160"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "30B1D291A2E40942"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "Steve....is that you???"
			tasks: [
				{
					id: "4715B04A792F8459"
					item: {
						Count: 1
						id: "mekanism:scuba_mask"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "37493F15B6076BF0"
					item: {
						Count: 1
						id: "mekanism:scuba_tank"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
			]
			title: "Scuba Suit"
			x: 1.0d
			y: -4.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Hazmat Suit is an Armor set that when fully worn, protects the player from Radiation."
				""
				"THis will be extremely helpful when dealing with fussion and fission reactors and any nuclear waste"
			]
			id: "0B9A11C54B1AC76C"
			rewards: [
				{
					count: 2
					id: "123B66D82F9DBFED"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "45DCEA3ABD859549"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "I thought i left all these rads back at 76?"
			tasks: [
				{
					id: "256933E43C995C10"
					item: {
						Count: 1
						id: "mekanism:hazmat_mask"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "52F83DA3793BE96D"
					item: {
						Count: 1
						id: "mekanism:hazmat_gown"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "4CDDC0CAD7F82BC2"
					item: {
						Count: 1
						id: "mekanism:hazmat_pants"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "398258D438F9E508"
					item: {
						Count: 1
						id: "mekanism:hazmat_boots"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
			]
			title: "Hazmat Suit"
			x: 1.0d
			y: -3.5d
		}
		{
			dependencies: ["3FC9FFCA3D9E39F3"]
			description: [
				""
				"The MekaSuit is a highly configurable set of late-game modular armor. The MekaSuit is divided into 4 parts, the headpiece, the chest plate, the leggings, and the boots. Each part of the MekaSuit can be upgraded with Modules that are installed with the Modification Station and can be configured by pressing \"\\\" (backslash). It is considered the best armor in Mekanism and is very expensive to make and fully upgrade, even for late game players, requiring a large amount of Polonium to be processed into pellets. With a fully upgraded suit however, the wearer becomes nearly invincible along with several functions such as eating being able to be automated."
				""
			]
			id: "04E83F2FC701FB17"
			rewards: [
				{
					count: 2
					id: "178012972E3E818D"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5FC21E6AE99B2F5F"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "The ulti-Meka armor"
			tasks: [
				{
					id: "09313241B2D4E0CB"
					item: {
						Count: 1
						id: "mekanism:mekasuit_helmet"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "428DA91A929238A3"
					item: {
						Count: 1
						id: "mekanism:mekasuit_bodyarmor"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "3B33B508CAD30756"
					item: {
						Count: 1
						id: "mekanism:mekasuit_pants"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
				{
					id: "415CF4A549999909"
					item: {
						Count: 1
						id: "mekanism:mekasuit_boots"
						tag: {
							HideFlags: 2
						}
					}
					type: "item"
				}
			]
			title: "Meka Suit"
			x: 2.5d
			y: -2.5d
		}
		{
			dependencies: ["29298B889561D3C5"]
			description: [
				""
				"The Thermoelectric Boiler is a multi-block structure used to generate steam from an external Heater. Its minimum dimensions are 3x3x4 (3 long, 3 wide, 4 tall) and its maximum dimensions are 18x18x18, as with Mekanism's other multi-block structures"
				""
				"Here is a quick tutorial on how to build the boiler"
				"https://www.youtube.com/watch?v=Zv7XrmVfKN4"
			]
			id: "0C1994AE12C50EDC"
			rewards: [
				{
					count: 2
					id: "304C311EBFCF51D8"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "763622B9C88341A2"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Double Double Boiler trouble"
			tasks: [
				{
					id: "66C4BBEA12BAB585"
					item: "mekanism:boiler_casing"
					type: "item"
				}
				{
					id: "731C64CBB8C3F906"
					item: "mekanism:boiler_valve"
					type: "item"
				}
				{
					id: "32D58D6BEB618E6D"
					item: "mekanism:superheating_element"
					type: "item"
				}
				{
					id: "1DD842405E64FA9F"
					item: "mekanism:pressure_disperser"
					type: "item"
				}
			]
			title: "Thermoelectric boiler"
			x: -7.0d
			y: 6.5d
		}
		{
			dependencies: ["2FBED7E5C16DF19F"]
			description: [
				""
				"The Digital Miner is the scale mining machine of Mekanism. However, this machine is like no other as it \"magically-teleports\" mined blocks to its inventory.The player can set the mining radius and the depth for its scanning area. The player can also opt to replace all mined blocks should the player wish to do so by keeping it fed with the desired material. The Digital Miner can be configured to mine ores only within a certain area. The Digital Miner can also be set to silk touch ores, but this results in higher power consumption"
				""
				"To begin, the Digital Miner needs a source of power. It can be powered through its energy slot (see GUI below) or by one of its three energy ports (indicated by a green square), which are situated on the sides and bottom.In the main interface, click on the gray Config button to specify the area and filters for him to use. If you do not wish to leave empty spaces where ore blocks used to be, fill the block replacement slot with any block, turn on the requirement in the filters, and supply the necessary blocks in the machine's inventory.Once powered and your filters made, hit the Start button back in the main interface to start mining. To speed up the miner, use speed upgrades. To increase the energy capacity and efficiency of the miner, install energy upgrades. Up to 8 can be used for a 10x effect for both upgrades."
			]
			id: "465A49DAA60D8316"
			rewards: [
				{
					count: 2
					id: "41E8D7422D9BEBB5"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6E9A2AE9B83CFAFE"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "Mining without mining?"
			tasks: [{
				id: "2692306E42F7FE6E"
				item: "mekanism:digital_miner"
				type: "item"
			}]
			x: -15.5d
			y: 3.0d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Chargepad is a wireless electric charging station. Any rechargeable items you have in your inventory will be charged while standing on it."
				""
				"The Chargepad requires a source of power to function, which can only be supplied through the bottom of the pad via any compatible cable."
			]
			id: "3903B83BEEC241FE"
			rewards: [
				{
					count: 2
					id: "7DCA66CAB154E56B"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "114FF24A676FE2DB"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "I'm Fully Energized now."
			tasks: [{
				id: "7CBA5B14778CA8A3"
				item: "mekanism:chargepad"
				type: "item"
			}]
			x: 2.5d
			y: -4.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Modification Station is used for applying modular upgrades to the Meka-Suit in exchange for energy. A part of the Meka-Suit (which the upgrade is compatible with) is inserted into the station along with the upgrade, resulting in the upgrade being applied to the Meka-Suit."
			]
			id: "3FC9FFCA3D9E39F3"
			rewards: [
				{
					count: 2
					id: "5EE9814C12F09CA3"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "6A80D3CDE9943F79"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "Wait is this already modded?"
			tasks: [{
				id: "2559DFFFEF9CBD2C"
				item: "mekanism:modification_station"
				type: "item"
			}]
			x: 2.5d
			y: -3.5d
		}
		{
			dependencies: ["2BD51D517A1B3684"]
			description: [
				""
				"The Jetpack is an item that allows the player to fly, equippable in the chestplate slot. It uses Hydrogen gas as a fuel, of which it can store up to 24,000 mB."
				""
				"The Jetpack has three modes to choose from, which can be toggled by pressing the \"Armor Mode Switch\" key. This key can be set in the Controls menu from within the Game Menu. Regular (default): Press Space to increase your height and release to fall. Note that you will take fall damage unless you carefully lower yourself to the ground. Hover: Constant flight, without the need to level yourself like you do with Regular mode. Press Space to increase altitude and press Shift to decrease. Note: that this mode constantly consumes Hydrogen, but at a reduced rate as compared to Regular mode. Disabled: The Armored Jetpack is disabled. While worn, the Jetpack displays the Hydrogen remaining and the mode active in the bottom left corner."
			]
			id: "67A6D466EA0C4320"
			rewards: [
				{
					count: 2
					id: "0BF33F2F65D93A99"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "11ADB926A605A304"
					item: "openables:epic_openable"
					type: "item"
				}
			]
			subtitle: "To infinity and beyond"
			tasks: [{
				id: "09BA61D9842F6B21"
				item: "mekanism:jetpack_armored"
				type: "item"
			}]
			x: 1.0d
			y: -2.5d
		}
		{
			dependencies: ["3F3B880FF6678BEA"]
			description: [
				""
				"Bins are storage blocks that can store a large quantity of a single item; the amount of which depends on its tier. It will retain its inventory when broken with a pickaxe or removed using a Configurator."
				""
				"Capacity 4,096 Items"
			]
			id: "5F4594C697F1C40B"
			rewards: [
				{
					count: 2
					id: "523D048D5F4CEDA7"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "13548A17182C0027"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "3EB81778E84B0571"
				item: "mekanism:basic_bin"
				type: "item"
			}]
			x: 11.5d
			y: 2.5d
		}
		{
			dependencies: ["5F4594C697F1C40B"]
			description: [
				""
				"Bins are storage blocks that can store a large quantity of a single item; the amount of which depends on its tier. It will retain its inventory when broken with a pickaxe or removed using a Configurator."
				""
				"Capacity 8,192 Items"
			]
			id: "7865B6F8B0D0C5A1"
			rewards: [
				{
					count: 2
					id: "079CE961B0CC6F40"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7D98101555E9ECE9"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "2CCB009805FE964B"
				item: "mekanism:advanced_bin"
				type: "item"
			}]
			x: 11.5d
			y: 4.0d
		}
		{
			dependencies: ["7865B6F8B0D0C5A1"]
			description: [
				""
				"Bins are storage blocks that can store a large quantity of a single item; the amount of which depends on its tier. It will retain its inventory when broken with a pickaxe or removed using a Configurator."
				""
				"Capacity 32,768 Items"
			]
			id: "4A3E087EE1D3F162"
			rewards: [
				{
					count: 2
					id: "55036806874ED340"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "0553B7D4F31ED4AA"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "05EAE5E3AA5B0E1C"
				item: "mekanism:elite_bin"
				type: "item"
			}]
			x: 11.5d
			y: 5.5d
		}
		{
			dependencies: ["4A3E087EE1D3F162"]
			description: [
				""
				"Bins are storage blocks that can store a large quantity of a single item; the amount of which depends on its tier. It will retain its inventory when broken with a pickaxe or removed using a Configurator."
				""
				"Capacity 262,144 Items"
			]
			id: "79FEA6125F3C3B16"
			rewards: [
				{
					count: 2
					id: "00C9DEE60039A217"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "081DFA8173CEB836"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "2FCFAC3AA99B5D9B"
				item: "mekanism:ultimate_bin"
				type: "item"
			}]
			x: 11.5d
			y: 7.0d
		}
		{
			dependencies: ["2FBED7E5C16DF19F"]
			description: [
				""
				"The Isotopic Centrifuge is used with a Fission Reactor, wither processing Uranium Hexafluoride into Fissile Fuel, OR processing Nuclear Waste into Plutonium. It intakes gas from the bottom only and outputs from the front port only."
			]
			hide_until_deps_visible: true
			id: "318384A879A83C7F"
			rewards: [
				{
					count: 2
					id: "06D4CA0E2746D0A1"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "52D401DF33AC9214"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Iso's are no longer just for pirates"
			tasks: [{
				id: "3F5AB9CDB9B93724"
				item: "mekanism:isotopic_centrifuge"
				type: "item"
			}]
			x: -17.0d
			y: 1.5d
		}
		{
			dependencies: ["318384A879A83C7F"]
			description: [
				"Fissile Fuel is \"burned\" in a Fission Reactor to produce Nuclear Waste and heated coolant."
				"1. Refine Uranium Ore into Uranium Ingots, preferably by the Tier 4 ore quintupling process."
				"2. Process the Uranium Ingots in an Enrichment Chamber to produce Yellow Cake Uranium."
				"3. Process the Yellow Cake Uranium in a Chemical Oxidizer to produce Uranium Oxide."
				"4. Process Fluorite with Sulfuric Acid (such as from the Tier 4 ore process) in a Chemical Dissolution Chamber to produce Hydrofluoric Acid."
				"5. Combine the Hydrofluoric Acid and Uranium Oxide in a Chemical Infuser to produce Uranium Hexafluoride."
				"6. Process the Uranium Hexafluoride in an Isotopic Centrifuge to get Fissile Fuel."
			]
			id: "235169FB8D75FA8E"
			rewards: [{
				count: 2
				id: "67CE74CF36B263B2"
				item: "essentiallycurrency:copper_coin"
				type: "item"
			}]
			subtitle: "Now's not the time to fissle out"
			tasks: [{
				id: "1371B4DF65CD3E97"
				title: "Fissile Fuel"
				type: "checkmark"
			}]
			x: -19.0d
			y: 1.5d
		}
		{
			dependencies: ["235169FB8D75FA8E"]
			description: [
				""
				"A Fission Reactor is a multiblock structure that generates massive amounts of heat but does not produce power on its own. How much heat is generated depends on the rate at which it burns Fissile Fuel. The only way to transform this heat into power is to inject \"fresh\" coolant into the reactor and use the heated coolant that comes out to generate power. With water cooled reactors, power is generated by directly piping steam into an Industrial Turbine. Sodium cooled reactors use a Thermoelectric Boiler as a heat-exchanger to cool down the Superheated sodium and heat up water into Steam that is in turn sent to an Industrial Turbine. Fission reactors need special care: even at very low burn rates, they generate heat faster than they can dissipate it to the environment. The biggest problem most players will face will be to maintain a steady flow of coolant."
				""
				"For a tutorial on this please go here: https://www.youtube.com/watch?v=Nl9VTe4IHLc"
			]
			id: "23D25F3FB23ECAE4"
			rewards: [
				{
					count: 2
					id: "2C43E504BCBC93E2"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "3E2A98B3051D0FC8"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [
				{
					id: "729AFEEFCA4B40D7"
					item: "mekanismgenerators:fission_reactor_casing"
					type: "item"
				}
				{
					id: "7E92AC943167852E"
					item: "mekanismgenerators:fission_reactor_port"
					type: "item"
				}
				{
					id: "63C55BF8DB4727AF"
					item: "mekanismgenerators:fission_reactor_logic_adapter"
					type: "item"
				}
				{
					id: "5AA3702BB8B65CE9"
					item: "mekanismgenerators:fission_fuel_assembly"
					type: "item"
				}
			]
			title: "Fission Reactor"
			x: -22.0d
			y: 1.5d
		}
		{
			dependencies: ["1B0F9F3A74EE95AB"]
			description: [
				""
				"A gas obtained from Heavy Water using Electrolytic Separator. Can be used directly as fuel in a Fusion Reactor or combined with Tritium in a Chemical Infuser to make D-T Fuel."
			]
			id: "3FB5FEA990DBFD1E"
			rewards: [
				{
					count: 2
					id: "6FC9C2CE412DD854"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "636B05B7582B2E8C"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "The fourth book in the bible liquified?"
			tasks: [{
				id: "6A43AEC3F088178B"
				item: "mekanismgenerators:deuterium_bucket"
				type: "item"
			}]
			x: -20.5d
			y: -5.5d
		}
		{
			dependencies: ["5886B8877B8C941C"]
			description: [
				""
				"The Solar Neutron Activator is a machine that directs the neutron radiation of the sun into its internal reservoir, allowing for the slow creation of various isotopes. The input is at the bottom, the output is at the front. It does not need energy except for direct sunlight which can be intercepted by transparent blocks such as glass, cables, pipes, etc."
			]
			id: "1B0F9F3A74EE95AB"
			rewards: [
				{
					count: 2
					id: "658B9962AF3CD827"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "21B60A6CA040667D"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Praise the sun just smaller"
			tasks: [{
				id: "01579E0FCFBA5938"
				item: "mekanism:solar_neutron_activator"
				type: "item"
			}]
			x: -19.0d
			y: -4.0d
		}
		{
			dependencies: ["1B0F9F3A74EE95AB"]
			description: [
				""
				"Tritium is created by putting Lithium into a Solar Neutron Activator. It can be put directly into a Fusion Reactor or combined with Deuterium in a Chemical Infuser to make D-T Fuel."
				""
			]
			id: "1DB8CB3BD91F96CB"
			rewards: [
				{
					count: 2
					id: "289DBA694B935496"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "313168B1270A1167"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Cosmic Rays aint got nothing on my production"
			tasks: [{
				id: "575AF3BCB244FA68"
				item: "mekanismgenerators:tritium_bucket"
				type: "item"
			}]
			x: -20.5d
			y: -2.5d
		}
		{
			dependencies: [
				"3FB5FEA990DBFD1E"
				"1DB8CB3BD91F96CB"
			]
			description: [
				""
				"D-T Fuel is created by infusing Tritium and Deuterium in a Chemical Infuser. It can be used as fuel in a Fusion Reactor"
			]
			id: "5E0B895BEF039018"
			rewards: [
				{
					count: 2
					id: "188BEF8BF0F0BC9B"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "220BB4DA4FC33BB1"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "The bible plus cosmic rays"
			tasks: [{
				id: "7768EFA41D3858B9"
				item: "mekanismgenerators:fusion_fuel_bucket"
				type: "item"
			}]
			x: -22.0d
			y: -4.0d
		}
		{
			dependencies: ["5E0B895BEF039018"]
			description: [
				""
				"An advanced form of linear energy transfer that utilizes an extremely collimated beam of light. The Laser is a machine that is used in the jump starting of a Fusion Reactor power system. It is used to build a charge in the Laser Amplifier."
				""
				"This block can condense up to 5 Laser rays into one single ray, it can collect the energy of the lasers over time which you can set in the redstone control. It is needed to kickstart the Mekanism fusion reactor."
			]
			id: "5E291A71BC49F8B5"
			rewards: [
				{
					count: 2
					id: "3AE2FA76A9FAE51C"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "1BAFA3F5AA0FDFCD"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Firing Mah Lazarz"
			tasks: [
				{
					count: 5L
					id: "0F8CAF675B2DB264"
					item: "mekanism:laser"
					type: "item"
				}
				{
					id: "10D72C8ACC9B4B32"
					item: "mekanism:laser_amplifier"
					type: "item"
				}
			]
			x: -23.5d
			y: -5.5d
		}
		{
			dependencies: [
				"5E291A71BC49F8B5"
				"2CCE9155C2BD7944"
			]
			description: [
				""
				"The Fusion Reactor is a multiblock structure that allows for variable input rates of 3 types of fuel: Deuterium, Tritium and D-T Fuel. By water cooling the structure, steam can be produced alongside power, which is useful for powering an Industrial Turbine."
				""
				"You can find a tutorial about setting this up here: https://www.youtube.com/watch?v=q7K8zd8BoWI"
			]
			id: "76B319793B50E3D8"
			rewards: [
				{
					count: 2
					id: "08C85422C2D38C73"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "5C081DA8A1ED34BD"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Dragon ball me more like it."
			tasks: [
				{
					id: "79E953087679758F"
					item: "mekanismgenerators:fusion_reactor_controller"
					type: "item"
				}
				{
					count: 75L
					id: "30753A687684C967"
					item: "mekanismgenerators:fusion_reactor_frame"
					type: "item"
				}
				{
					count: 2L
					id: "7A0F448CD16EF9E9"
					item: "mekanismgenerators:fusion_reactor_port"
					type: "item"
				}
				{
					id: "7482AFC63A462526"
					item: "mekanismgenerators:laser_focus_matrix"
					type: "item"
				}
				{
					count: 8L
					id: "43B8B6441AA5965C"
					item: "mekanismgenerators:reactor_glass"
					type: "item"
				}
			]
			title: "Fusion Reactor"
			x: -25.0d
			y: -4.0d
		}
		{
			dependencies: ["5886B8877B8C941C"]
			description: [
				""
				"Liquid Lithium can be obtained by a Thermal Evaporation Plant using Brine. It is fed into a Rotary Condensentrator to make Lithium which can later be crystallized into Lithium Dust or fed into a Solar Neutron Activator to make Tritium. Tritium is used in the Fusion Reactor. You need 10mb of Brine to create 1mb of Liquid Lithium."
			]
			id: "5C757B5BB1A85630"
			rewards: [
				{
					count: 2
					id: "3F9D4F5DE5568F9E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "63631E1D5274579A"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Skeleton soldier wants all of this...i think"
			tasks: [{
				id: "370BAA412F167900"
				item: "mekanism:lithium_bucket"
				type: "item"
			}]
			x: -18.0d
			y: -5.5d
		}
		{
			dependencies: ["5E0B895BEF039018"]
			description: [
				""
				"Place the Hohlraum in the center slot of a Chemical Infuser in which you have created at least 10 units of D-T Fuel. This will charge the Hohlraum."
				""
				"People usually only put one gold dust in the Metallurgic Infuser, however it requires 4 Gold Dust."
			]
			id: "2CCE9155C2BD7944"
			rewards: [
				{
					count: 2
					id: "3B6961F158947522"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "171CAC86EC68369B"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Not just teeth with cavities anymore"
			tasks: [{
				id: "2E2FFF93EDEC8B2B"
				item: "mekanismgenerators:hohlraum"
				type: "item"
			}]
			x: -23.5d
			y: -2.5d
		}
		{
			dependencies: [
				"7DDB3168D8A26CE8"
				"643788DC45CBD949"
				"4672D8DB1490D757"
				"0E76E4AD4FFC394B"
				"7344249B9797F04E"
				"4A54D8FF827944B8"
				"45E77AB88B4FA5AA"
				"56302D51FA226479"
				"4875F4EC2CD0F877"
			]
			description: [
				"Factories are advanced forms of the basic machines aimed to assist in large scale resource processing."
				""
				"A note about power usage: Each subsequent Factory tier increases the power required to use the Factory, based on the number of added slots. So if an Energized Smelter requires 50 Joules per tick, a Basic Smelting Factory will require 150 Joules per tick, an Advanced Smelting Factory 250 Joules per tick, and so on."
			]
			id: "21A33114C7F5FA3A"
			rewards: [
				{
					count: 2
					id: "6F93E776829B8789"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "1898BB69C79235E7"
					item: "openables:uncommon_openable"
					type: "item"
				}
			]
			subtitle: "Factor-IO dont ahve anything on this"
			tasks: [{
				id: "431B4485C8400A0A"
				title: "Factories"
				type: "checkmark"
			}]
			x: -9.0d
			y: -3.5d
		}
		{
			dependencies: [
				"50E0EC0FD809BDD8"
				"06745C863EDCCA61"
			]
			description: [
				""
				"QIO is a way of storing large amounts of items that can be stored, searched, and accessed remotely in late game. It's comprised of at least one QIO Drive (to store items), a QIO Drive Array (to hold the QIO Drives), and at least one QIO Dashboard (to access items in the QIO Drive Array). Both the drive and drive array must be set to the same frequency in order to work together."
			]
			id: "20E47C1D10A1BC7B"
			rewards: [
				{
					count: 2
					id: "3A5EB56CFE0E9D2F"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "219F6088965AEC91"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Finally Storage!!!"
			tasks: [
				{
					id: "3EF9C74633C49292"
					item: "mekanism:qio_drive_array"
					type: "item"
				}
				{
					id: "136FEDB1B79EDD72"
					item: "mekanism:qio_dashboard"
					type: "item"
				}
				{
					id: "5C3268911DDF57E2"
					item: "mekanism:qio_drive_base"
					type: "item"
				}
				{
					id: "00F938B253E72551"
					item: "mekanism:portable_qio_dashboard"
					type: "item"
				}
			]
			title: "QIO"
			x: 17.0d
			y: 0.0d
		}
		{
			dependencies: ["20E47C1D10A1BC7B"]
			id: "203E2E0252A5C141"
			rewards: [
				{
					count: 2
					id: "196397E1262E6304"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "7E2B7C515D3B4FF0"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "3468984D907D5692"
				item: "mekanism:qio_drive_hyper_dense"
				type: "item"
			}]
			x: 19.0d
			y: -1.0d
		}
		{
			dependencies: ["203E2E0252A5C141"]
			id: "19CAA72C0D3999F0"
			rewards: [
				{
					count: 2
					id: "0350990BF90AECDE"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "66A15E7DAD5F385E"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "7AFB7C78B652DC3B"
				item: "mekanism:qio_drive_time_dilating"
				type: "item"
			}]
			x: 21.0d
			y: -1.0d
		}
		{
			dependencies: ["19CAA72C0D3999F0"]
			id: "1AA1E7D64C171E89"
			rewards: [
				{
					count: 2
					id: "7453215E617B367E"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "75D3AC62B07516C1"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			tasks: [{
				id: "6B7681E57D2269D2"
				item: "mekanism:qio_drive_supermassive"
				type: "item"
			}]
			x: 23.0d
			y: -1.0d
		}
		{
			dependencies: ["20E47C1D10A1BC7B"]
			description: [
				""
				"QIO Importers are attached to a blocks with inventory and wirelessly transmit their contents to a drive array. The importer must be set to the same frequency as the drive array"
			]
			id: "44C198820A6E6388"
			rewards: [
				{
					count: 2
					id: "12C66F125387360A"
					item: "essentiallycurrency:copper_coin"
					type: "item"
				}
				{
					id: "2DFCD525E7E345B9"
					item: "openables:rare_openable"
					type: "item"
				}
			]
			subtitle: "Good i dont have to manually move these dang chests"
			tasks: [{
				id: "78BCE22C248DE0AB"
				item: "mekanism:qio_importer"
				type: "item"
			}]
			x: 19.0d
			y: 1.0d
		}
	]
	title: "Ilum"
}
