#Chance of the smoke particle to spawn. 1.0 - full. 0.0 - no smoke. Default: 0.75
#Range: 0.0 ~ 1.0
SmokeFlow = 0.75
#Chimneys get dirty when a random tick occurs. (Chimney must be working (LIT) and not 'BLOCKED')
#and when random tick occurs - this value controls the chance of a chimney becoming dirty.
#1.0 - dirty on first random tick.
#0.0 - chimney will never get dirty.
#Default: 0.05
#Range: 0.0 ~ 1.0
DirtyChance = 0.05
#Smoke particles are affected by wind. Default: true
Wind = true
#How much effect wind has on the smoke. Default: 1.0
#Range: 0.0 ~ 1.7976931348623157E308
WindStrength = 1.0
#Wind will affect smoke from Campfires. Default: true
WindAffectsCampfire = true

