{
  "chloride.performance.fastchest.title": "快速箱子渲染",
  "chloride.performance.fastchest.desc": "将箱子模型替换为无动画的纯色静态方块模型。\n\n若已安装 EBE 与 Flywheel 模组，本选项将失效，模组会使用自身优化方案。",
  "chloride.performance.fastbeds.title": "快速床渲染",
  "chloride.performance.fastbeds.desc": "将床模型替换为静态方块模型，可能会导致部分模组床显示异常",

  "chloride.general.screen.desc": "窗口模式 - 游戏在独立窗口内运行。\n无边框模式 - 以窗口模式运行，去除边框并拉伸至屏幕最大尺寸，不修改分辨率。\n全屏模式 - 原生全屏显示，自动将屏幕分辨率适配为游戏设置",
  "chloride.general.screen.fullscreen": "全屏模式",
  "chloride.general.screen.borderless": "无边框模式",
  "chloride.general.screen.windowed": "窗口模式",

  "chloride.interface": "界面设置",
  "chloride.interface.fps.title": "帧率",
  "chloride.interface.fps.desc": "开启帧率悬浮窗。高级模式会显示最低帧率与30秒平均帧率，方便判断性能表现。",

  "chloride.interface.fps.mode.off": "关闭",
  "chloride.interface.fps.mode.simple": "简易模式",
  "chloride.interface.fps.mode.advanced": "高级模式",

  "chloride.interface.fps.system.title": "显示硬件占用",
  "chloride.interface.fps.system.desc": "在帧率旁显示内存与显卡占用信息",

  "chloride.interface.fps.system.off": "关闭",
  "chloride.interface.fps.system.gpu_only": "仅显卡",
  "chloride.interface.fps.system.ram_only": "仅内存",
  "chloride.interface.fps.system.all": "全部显示",

  "chloride.interface.fps": "帧率",
  "chloride.interface.fps.min": "最低",
  "chloride.interface.fps.avg": "平均",
  "chloride.interface.fps.gpu": "显卡",
  "chloride.interface.fps.mem": "内存",

  "chloride.interface.fps.align_x.title": "帧率横向对齐",
  "chloride.interface.fps.align_x.desc": "帧率文字的水平摆放位置",
  "chloride.interface.fps.align_x.left": "靠左",
  "chloride.interface.fps.align_x.center": "居中",
  "chloride.interface.fps.align_x.right": "靠右",

  "chloride.interface.fps.align_y.title": "帧率纵向对齐",
  "chloride.interface.fps.align_y.desc": "帧率文字的垂直摆放位置",
  "chloride.interface.fps.align_y.top": "顶部",
  "chloride.interface.fps.align_y.center": "中部",
  "chloride.interface.fps.align_y.bottom": "底部",

  "chloride.interface.fps.margin_x.title": "横向边距",
  "chloride.interface.fps.margin_x.desc": "帧率文字距离屏幕边缘的水平偏移",
  "chloride.interface.fps.margin_y.title": "纵向边距",
  "chloride.interface.fps.margin_y.desc": "帧率文字距离屏幕边缘的垂直偏移",

  "chloride.interface.fps.shadow.title": "文字阴影底色",
  "chloride.interface.fps.shadow.desc": "给帧率文字添加底色阴影，样式与原版F3界面文字一致",

  "chloride.interface.language.fast_reload.title": "快速重载语言文件",
  "chloride.interface.language.fast_reload.desc": "切换语言时仅重载翻译文件，而非全部资源，速度提升约99.9%",
  "chloride.interface.borderless.f11.title": "F11切换无边框",
  "chloride.interface.borderless.f11.desc": "追加模式 - 在切换循环内新增无边框选项\n替换模式 - 将全屏选项替换为无边框全屏\n关闭 - 切换循环不包含无边框模式",
  "chloride.interface.borderless.f11.attach": "追加",
  "chloride.interface.borderless.f11.replace": "替换",
  "chloride.interface.borderless.f11.off": "关闭",

  "chloride.interface.font.shadow.title": "字体阴影",
  "chloride.interface.font.shadow.desc": "关闭后文字不再渲染阴影，呈现扁平样式。\n屏幕文字越多，帧率提升越明显，搭配BetterF3模组效果突出",
  "chloride.interface.jei.title": "仅搜索时显示JEI/REI/EMI",
  "chloride.interface.jei.desc": "不输入搜索词时隐藏物品列表，按下空格可临时显示全部物品",
  "chloride.interface.jei.hint.title": "隐藏提示文字",
  "chloride.interface.jei.hint.desc": "隐藏收起物品列表时弹出的搜索提示",
  "chloride.jei.message": "输入搜索词以显示物品",

  "chloride.world": "世界画面",
  "chloride.world.blueband.title": "天际淡蓝渐变",
  "chloride.world.blueband.desc": "关闭后，所有维度移除天空蓝色渐变效果",
  "chloride.world.fog.title": "全局天空迷雾",
  "chloride.world.fog.desc": "关闭则移除全部天空迷雾效果",
  "chloride.world.fog.overworld.title": "主世界天空迷雾",
  "chloride.world.fog.overworld.desc": "关闭后主世界不再生成天空迷雾",
  "chloride.world.fog.nether.title": "下界天空迷雾",
  "chloride.world.fog.nether.desc": "关闭后下界不再生成天空迷雾",
  "chloride.world.fog.end.title": "末地天空迷雾",
  "chloride.world.fog.end.desc": "关闭后末地不再生成天空迷雾",
  "chloride.world.custom_fog.title": "自定义迷雾",
  "chloride.world.custom_fog.desc": "启用自定义迷雾参数",
  "chloride.world.custom_fog.start.title": "迷雾起始距离",
  "chloride.world.custom_fog.start.desc": "设置迷雾开始显现的距离",
  "chloride.world.custom_fog.end.title": "迷雾完全遮蔽距离",
  "chloride.world.custom_fog.end.desc": "设置画面完全被迷雾遮挡的距离",
  "chloride.world.custom_fog.shape.title": "迷雾形态",
  "chloride.world.custom_fog.shape.desc": "选择迷雾的渲染形状",
  "chloride.world.custom_fog.shape.cylinder": "圆柱形",
  "chloride.world.custom_fog.shape.sphere": "球形",
  "chloride.world.clouds.height.title": "云层高度",
  "chloride.world.clouds.height.desc": "抬高云层生成高度。\n可自由调整云层高度，对快乐恶魂无任何影响",
  "chloride.world.leaves_culling.title": "树叶遮挡剔除",
  "chloride.world.leaves_culling.desc": "减少同类型树叶可见面数量，控制剔除渲染的深度",
  "chloride.world.leaves_culling.all": "全部",
  "chloride.world.leaves_culling.lot": "大量剔除",
  "chloride.world.leaves_culling.half": "半数剔除",
  "chloride.world.leaves_culling.less": "少量剔除",
  "chloride.world.leaves_culling.off": "关闭",
  "chloride.world.fade.title": "区块淡入效果",
  "chloride.world.fade.desc": "开启后，加载区块时会平滑淡入显示",

  "chloride.darkness": "极致黑暗",
  "chloride.darkness.level.title": "黑暗程度",
  "chloride.darkness.level.desc": "加深暗处画面，强化黑暗衰减效果",
  "chloride.darkness.level.blackness": "纯黑",
  "chloride.darkness.level.black": "深黑",
  "chloride.darkness.level.darkness": "幽暗",
  "chloride.darkness.level.dark": "昏暗",
  "chloride.darkness.level.dim": "微暗",
  "chloride.darkness.level.vanilla": "原版",
  "chloride.darkness.others.title": "其他维度生效",
  "chloride.darkness.others.desc": "极致黑暗效果将应用至所有维度\n\n【警告】该选项后续会移除，替换为维度黑名单功能",
  "chloride.darkness.overworld.title": "主世界启用",
  "chloride.darkness.overworld.desc": "开启后主世界应用极致黑暗效果",
  "chloride.darkness.noskylight.title": "无光维度启用",
  "chloride.darkness.noskylight.desc": "开启后，无天空光照的维度也会启用极致黑暗",
  "chloride.darkness.nether.title": "下界启用",
  "chloride.darkness.nether.desc": "开启后下界应用极致黑暗效果",
  "chloride.darkness.nether.brightness.title": "下界迷雾亮度",
  "chloride.darkness.nether.brightness.desc": "开启极致黑暗时，调整下界迷雾亮度",
  "chloride.darkness.end.title": "末地启用",
  "chloride.darkness.end.desc": "开启后末地应用极致黑暗效果",
  "chloride.darkness.end.brightness.title": "末地迷雾亮度",
  "chloride.darkness.end.brightness.desc": "开启极致黑暗时，调整末地迷雾亮度",
  "chloride.darkness.blocklightonly.title": "仅保留方块光源",
  "chloride.darkness.blocklightonly.desc": "开启后关闭天光、迷雾、月光亮度，仅方块能提供照明",
  "chloride.darkness.moonphase.title": "月相影响亮度",
  "chloride.darkness.moonphase.desc": "开启后，黑暗效果会随月相发生变化",
  "chloride.darkness.moonphase.fresh.title": "新月亮度（最低）",
  "chloride.darkness.moonphase.fresh.desc": "设置新月时画面亮度，即月相最低亮度值",
  "chloride.darkness.moonphase.full.title": "满月亮度（最高）",
  "chloride.darkness.moonphase.full.desc": "设置满月时画面亮度，即月相最高亮度值",

  "chloride.particles": "粒子效果",
  "chloride.particles.rain.title": "降雨粒子",
  "chloride.particles.rain.desc": "下雨时渲染下落雨水粒子",
  "chloride.particles.rain.drop.title": "地面雨滴水花",
  "chloride.particles.rain.drop.desc": "开启雨水落地产生的水花粒子",
  "chloride.particles.block.cracking.title": "方块裂纹粒子",
  "chloride.particles.block.cracking.desc": "挖掘方块时显示裂纹特效粒子",
  "chloride.particles.block.destroy.title": "方块破碎粒子",
  "chloride.particles.block.destroy.desc": "破坏方块时生成方块碎屑粒子",
  "chloride.particles.provider.unknown": "未知",
  "chloride.particles.provider": "粒子来源模组：§6§l%s",

  "chloride.entities": "实体渲染",
  "chloride.entities.nametag.players.title": "玩家名称显示",
  "chloride.entities.nametag.players.desc": "关闭后不再渲染所有玩家的头顶名称",
  "chloride.entities.nametag.entities.title": "生物名称显示",
  "chloride.entities.nametag.entities.desc": "关闭后不再渲染所有实体头顶名称",
  "chloride.entities.nametag.items.title": "物品展示框名称",
  "chloride.entities.nametag.items.desc": "关闭后隐藏掉落物、展示框内物品的命名标签",

  "chloride.entities.culling.vseureka.warning": "检测到 VSEureka 模组，纵向距离参数失效，将改用横向平方距离判定",
  "chloride.entities.culling.title": "实体最大渲染距离",
  "chloride.entities.culling.desc": "开启后，超出设定距离的实体将被隐藏、停止逻辑运算",
  "chloride.entities.culling.distance.horizontal.title": "实体横向最大距离",
  "chloride.entities.culling.distance.horizontal.desc": "超出该横向格数的实体停止渲染与更新，大幅提升性能，模组农场场景优化明显",
  "chloride.entities.culling.distance.vertical.title": "实体纵向最大距离",
  "chloride.entities.culling.distance.vertical.desc": "玩家下方超出该垂直格数的实体停止更新，优化洞穴上方画面，建议数值小于横向距离",

  "chloride.entities.culling.monster.title": "怪物最大渲染距离",
  "chloride.entities.culling.monster.desc": "开启后，超出距离的敌对生物将被隐藏、停止运算",
  "chloride.entities.culling.monster.distance.horizontal.title": "怪物横向最大距离",
  "chloride.entities.culling.monster.distance.horizontal.desc": "超出该横向格数的怪物停止渲染更新，刷怪塔场景性能提升显著",
  "chloride.entities.culling.monster.distance.vertical.title": "怪物纵向最大距离",
  "chloride.entities.culling.monster.distance.vertical.desc": "玩家下方超出该垂直格数的怪物停止更新，优化洞穴上方画面，建议数值小于横向距离",

  "chloride.entities.culling.tiles.title": "方块实体渲染距离",
  "chloride.entities.culling.tiles.desc": "开启后，超出距离的方块实体停止渲染",
  "chloride.entities.culling.tile.distance.horizontal.title": "方块实体横向距离",
  "chloride.entities.culling.tile.distance.horizontal.desc": "超出该横向距离的容器、机械等方块实体隐藏，大量模组机器场景帧率提升巨大",
  "chloride.entities.culling.tile.distance.vertical.title": "方块实体纵向距离",
  "chloride.entities.culling.tile.distance.vertical.desc": "玩家下方垂直距离外的方块实体停止渲染，若机器全部放置在洞穴内可大幅优化，建议数值小于横向距离",

  "chloride.zoom": "视角缩放",
  "chloride.zoom.title": "启用缩放功能",
  "chloride.zoom.desc": "开启视角缩放，可通过快捷键触发",
  "chloride.zoom.forbidden": "检测到 JustZoom / Zume 模组，本模组缩放功能已自动禁用",
  "chloride.zoom.max.title": "最大缩放倍率",
  "chloride.zoom.max.desc": "设置鼠标滚轮可拉到的最远放大倍数"
}