{
    "augment.backpacked.empty": "空白强化模块",
    "augment.backpacked.empty.desc": "该强化模块无任何效果！",
    "augment.backpacked.farmhand": "农耕助手",
    "augment.backpacked.farmhand.desc": "收割成熟作物后，自动从背包取出对应种子补种。",
    "augment.backpacked.funnelling": "物品归集",
    "augment.backpacked.funnelling.desc": "拾取物品直接存入背包，而非玩家物品栏。\n可设置过滤规则，仅收纳指定物品。\n若背包已满或物品不在允许列表，物品会正常进入物品栏。",
    "augment.backpacked.funnelling.mode": "过滤模式：%s",
    "augment.backpacked.funnelling.mode.allow": "允许列表",
    "augment.backpacked.funnelling.mode.allow.tooltip": "仅列表勾选物品会被归集至背包",
    "augment.backpacked.funnelling.mode.disallow": "黑名单",
    "augment.backpacked.funnelling.mode.disallow.tooltip": "除列表勾选物品外，其余物品全部归集至背包",
    "augment.backpacked.giant": "扩容巨囊",
    "augment.backpacked.giant.desc": "背包容量大幅提升。",
    "augment.backpacked.hopper_bridge": "漏斗互通",
    "augment.backpacked.hopper_bridge.desc": "漏斗可向穿戴的背包存入、提取物品。\n玩家需站在漏斗出口上方或前方。\n可设置过滤规则限制存取物品。",
    "augment.backpacked.hopper_bridge.extract": "允许取出",
    "augment.backpacked.hopper_bridge.extract.tooltip": "开启后，漏斗能从背包提取物品。",
    "augment.backpacked.hopper_bridge.filter_mode": "过滤规则",
    "augment.backpacked.hopper_bridge.filter_mode.both": "存取双重限制",
    "augment.backpacked.hopper_bridge.filter_mode.both.tooltip": "仅选中物品可存入、取出",
    "augment.backpacked.hopper_bridge.filter_mode.extract": "仅限制取出",
    "augment.backpacked.hopper_bridge.filter_mode.extract.tooltip": "仅选中物品可被取出，所有物品均可存入",
    "augment.backpacked.hopper_bridge.filter_mode.insert": "仅限制存入",
    "augment.backpacked.hopper_bridge.filter_mode.insert.tooltip": "仅选中物品可存入，所有物品均可取出",
    "augment.backpacked.hopper_bridge.filter_mode.off": "无限制",
    "augment.backpacked.hopper_bridge.filter_mode.off.tooltip": "所有物品自由存取",
    "augment.backpacked.hopper_bridge.filter_mode.tooltip": "过滤规则控制漏斗存取物品校验",
    "augment.backpacked.hopper_bridge.insert": "允许存入",
    "augment.backpacked.hopper_bridge.insert.tooltip": "开启后，漏斗能向背包存入物品。",
    "augment.backpacked.imbued_hide": "耐火鞣皮",
    "augment.backpacked.imbued_hide.desc": "背包材质强化，免疫火焰损毁。",
    "augment.backpacked.immortal": "永生护符",
    "augment.backpacked.immortal.cooldown": "冷却时间",
    "augment.backpacked.immortal.desc": "背包内的不死图腾会在玩家死亡时自动触发。\n手持、副手携带的图腾优先级高于背包。\n使用背包图腾后会进入全局冷却。",
    "augment.backpacked.immortal.ready": "就绪",
    "augment.backpacked.immortal.wait": "冷却剩余：%s",
    "augment.backpacked.lightweaver": "微光自动铺放",
    "augment.backpacked.lightweaver.desc": "自动从背包取出火把放置脚下。\n可设置最低光照阈值，避免过度铺放。\n支持全种类火把，可单独开关各类火把。",
    "augment.backpacked.lightweaver.light_level": "光照阈值",
    "augment.backpacked.lightweaver.light_level.tooltip": "环境光照低于该数值自动放火把；数值越高，放置越频繁。",
    "augment.backpacked.lightweaver.place_sound": "放置音效",
    "augment.backpacked.lightweaver.place_sound.tooltip": "切换放置火把时是否播放音效",
    "augment.backpacked.lootbound": "远程拾取",
    "augment.backpacked.lootbound.blocks": "方块掉落物",
    "augment.backpacked.lootbound.blocks.tooltip": "开启后，挖掘方块掉落物远程吸入背包",
    "augment.backpacked.lootbound.desc": "搭配物品归集使用，大幅扩大拾取范围。\n挖掘、击杀生物的掉落物远距离吸入背包。\n物品收纳受【物品归集】过滤规则控制。",
    "augment.backpacked.lootbound.mobs": "生物掉落物",
    "augment.backpacked.lootbound.mobs.tooltip": "开启后，击杀生物掉落物远程吸入背包",
    "augment.backpacked.quiverlink": "箭袋联动",
    "augment.backpacked.quiverlink.desc": "远程武器直接消耗背包内弹药。\n可切换优先读取背包或物品栏。",
    "augment.backpacked.quiverlink.priority": "弹药读取优先级",
    "augment.backpacked.quiverlink.priority.backpack": "背包优先",
    "augment.backpacked.quiverlink.priority.backpack.tooltip": "优先取用背包内弹药",
    "augment.backpacked.quiverlink.priority.inventory": "物品栏优先",
    "augment.backpacked.quiverlink.priority.inventory.tooltip": "优先取用玩家物品栏弹药",
    "augment.backpacked.quiverlink.priority.tooltip": "切换射击时优先检索的容器",
    "augment.backpacked.recall": "归位传送",
    "augment.backpacked.recall.desc": "玩家死亡后，背包自动传送至绑定的背包置物架。\n若置物架已有背包，新背包排队等候。\n未绑定或置物架损毁时，背包正常掉落。",
    "augment.backpacked.recall.link_shelf": "绑定置物架",
    "augment.backpacked.recall.link_shelf.tooltip": "对准背包置物架右键绑定",
    "augment.backpacked.recall.status.checking": "校验绑定信息中...",
    "augment.backpacked.recall.status.no_shelf_linked": "未绑定置物架",
    "augment.backpacked.recall.status.shelf_missing": "绑定置物架已消失",
    "augment.backpacked.reforge": "经验修复",
    "augment.backpacked.reforge.desc": "拾取经验球时，自动修复背包内带经验修补附魔的装备。\n仅修复拥有经验修补的物品，一次性批量修复全部。",
    "augment.backpacked.seedflow": "自动撒种",
    "augment.backpacked.seedflow.desc": "自动将背包种子撒在周围空耕地。\n可过滤仅种植指定种子，亦可开启随机播种。",
    "augment.backpacked.seedflow.randomize_seeds": "随机播种",
    "augment.backpacked.seedflow.randomize_seeds.tooltip": "开启后随机选取背包种子播种，筛选列表会限定随机池",
    "augment.backpacked.seedflow.use_filters": "限定种子列表",
    "augment.backpacked.seedflow.use_filters.tooltip": "开启后仅播种列表勾选种子",
    "backpack.backpacked.bamboo_basket": "竹编筐背包",
    "backpack.backpacked.bamboo_basket.unlock": "前往竹林，喂熊猫一根竹子即可解锁",
    "backpack.backpacked.cardboard_box": "纸箱背包",
    "backpack.backpacked.cardboard_box.unlock": "累计砍伐100根原木解锁",
    "backpack.backpacked.classic": "经典帆布背包",
    "backpack.backpacked.cogwheel": "齿轮背包",
    "backpack.backpacked.cogwheel.unlock": "合成10个机械动力齿轮解锁",
    "backpack.backpacked.end_crystal": "末影水晶背包",
    "backpack.backpacked.end_crystal.unlock": "击败末影龙解锁",
    "backpack.backpacked.honey_jar": "蜜罐背包",
    "backpack.backpacked.honey_jar.unlock": "从蜂箱/蜂巢收取蜂蜜瓶解锁",
    "backpack.backpacked.mini_chest": "迷你箱子背包",
    "backpack.backpacked.mini_chest.unlock": "找到未开启的埋藏宝箱解锁",
    "backpack.backpacked.piglin_pack": "猪灵行囊",
    "backpack.backpacked.piglin_pack.unlock": "手持金锭与猪灵完成5次交易解锁",
    "backpack.backpacked.rocket": "鞘翅火箭背包",
    "backpack.backpacked.rocket.unlock": "装备鞘翅累计飞行1000格解锁",
    "backpack.backpacked.sheep_plush": "绵羊玩偶背包",
    "backpack.backpacked.sheep_plush.unlock": "累计给绵羊剪毛10次解锁",
    "backpack.backpacked.standard": "标准基础背包",
    "backpack.backpacked.trash_can": "垃圾桶背包",
    "backpack.backpacked.trash_can.unlock": "从堆肥桶获取10次骨粉解锁",
    "backpack.backpacked.turtle_shell": "龟壳背包",
    "backpack.backpacked.turtle_shell.unlock": "繁殖一对海龟解锁",
    "backpack.backpacked.vintage": "复古旧背包",
    "backpack.backpacked.wandering_bag": "流浪商人布袋",
    "backpack.backpacked.wandering_bag.unlock": "与流浪商人完成一笔交易解锁",
    "backpacked.button.config.tooltip": "配置面板",
    "backpacked.button.customise.tooltip": "外观自定义",
    "backpacked.button.hide_with_elytra": "鞘翅展开时隐藏背包",
    "backpacked.button.management.tooltip": "卸下当前穿戴背包",
    "backpacked.button.open_backpack": "打开背包储物",
    "backpacked.button.reset": "重置全部设置",
    "backpacked.button.save": "保存修改",
    "backpacked.button.show_particles": "显示功能特效粒子",
    "backpacked.button.unlockable_slot_mode.tooltip": "背包扩容格子设置",
    "backpacked.chat.install_configured": "安装 %s 模组以使用完整配置功能",
    "backpacked.chat.open_curseforge_page": "打开CurseForge模组页面",
    "backpacked.configgui.backpackInventorySizeColumns": "背包格子列数",
    "backpacked.configgui.backpackInventorySizeRows": "背包格子行数",
    "backpacked.configgui.keepBackpackOnDeath": "死亡保留穿戴背包",
    "backpacked.formatter.bred_x_of_x": "繁殖进度：%s/%s",
    "backpacked.formatter.collected_x_of_x": "收集进度：%s/%s",
    "backpacked.formatter.complete": "已完成",
    "backpacked.formatter.completed_x_of_x": "完成进度：%s/%s",
    "backpacked.formatter.craft_x_of_x": "合成进度：%s/%s",
    "backpacked.formatter.cut_x_of_x": "砍伐进度：%s/%s",
    "backpacked.formatter.explored_x_of_x": "探索进度：%s/%s",
    "backpacked.formatter.fed_x_of_x": "喂食进度：%s/%s",
    "backpacked.formatter.found_x_of_x": "寻获进度：%s/%s",
    "backpacked.formatter.int_percent": "完成度：%s%s",
    "backpacked.formatter.killed_x_of_x": "击杀进度：%s/%s",
    "backpacked.formatter.mined_x_of_x": "挖掘进度：%s/%s",
    "backpacked.formatter.pickpocketed_x_of_x": "交易劫掠进度：%s/%s",
    "backpacked.formatter.shear_x_of_x": "剪毛进度：%s/%s",
    "backpacked.formatter.traded_x_of_x": "交易进度：%s/%s",
    "backpacked.formatter.travelled_blocks": "飞行距离：%s/%s 格",
    "backpacked.formatter.used_x_times": "使用次数：%s 次",
    "backpacked.gui.activated_only": "仅显示已启用模块",
    "backpacked.gui.active": "已启用",
    "backpacked.gui.augment_bay": "强化模块槽",
    "backpacked.gui.auto_planting": "自动播种设置",
    "backpacked.gui.back_to_inventory": "返回物品栏界面",
    "backpacked.gui.click_to_unlock": "点击解锁",
    "backpacked.gui.configure": "参数配置",
    "backpacked.gui.cosmetic_warning": "仅第一个穿戴的背包会显示外观",
    "backpacked.gui.cycle_sort_mode": "按下 %s 切换排序方式",
    "backpacked.gui.experience_cost": "消耗 %s 级经验",
    "backpacked.gui.experience_cost.plural": "消耗 %s 级经验",
    "backpacked.gui.filters": "物品过滤列表",
    "backpacked.gui.hold_button_to_expand": "长按 %s 展开面板",
    "backpacked.gui.hold_to_unlock": "长按解锁",
    "backpacked.gui.locked": "已锁定",
    "backpacked.gui.manage_backpacks": "背包管理",
    "backpacked.gui.missing_backpack": "请先将背包放入置物台",
    "backpacked.gui.missing_items": "缺少所需物品",
    "backpacked.gui.no_backpack_equipped": "未穿戴背包",
    "backpacked.gui.no_backpack_equipped.plural": "未穿戴任何背包",
    "backpacked.gui.not_enough_exp": "经验等级不足",
    "backpacked.gui.open_backpack_inventory": "打开背包储物界面",
    "backpacked.gui.options": "设置选项",
    "backpacked.gui.pick_an_augment": "选择强化模块",
    "backpacked.gui.rename": "重命名背包",
    "backpacked.gui.requires_augment": "需要强化模块：%s",
    "backpacked.gui.search_hint": "搜索物品/模块...",
    "backpacked.gui.selected_only": "仅显示勾选物品",
    "backpacked.gui.show_all": "显示全部",
    "backpacked.gui.sort": "排序",
    "backpacked.gui.sort.alphabetical": "字母A-Z排序",
    "backpacked.gui.sort.blocks_first": "方块优先",
    "backpacked.gui.sort.creative_category": "创造物品分类",
    "backpacked.gui.sort.items_first": "道具优先",
    "backpacked.gui.sort.mod": "按模组分类",
    "backpacked.gui.sort.most_damaged": "损耗从高至低",
    "backpacked.gui.sort.shuffle": "随机打乱",
    "backpacked.gui.sort.stack_size": "堆叠数量排序",
    "backpacked.gui.swap_augment": "替换强化模块",
    "backpacked.gui.unsaved_changes": "未保存的修改将会丢失！",
    "backpacked.gui.view_addons": "查看附加模组内容",
    "backpacked.gui.want_more_backpacks": "想要更多背包外观？",
    "backpacked.gui.x_of_y": "(%s/%s)",
    "backpacked.gui.backpacked_equipped": "已成功穿戴背包！",
    "backpacked.gui.after_equipped_message": "%s 按 %s 打开背包，按 %s 打开背包管理",
    "backpacked.gui.no_more_backpack_slots": "背包穿戴槽位已满",
    "backpacked.title.customise_backpack": "背包外观自定义",
    "backpacked.toast.unlocked_backpack": "解锁全新背包外观",
    "backpacked.tooltip.remove_items": "卸下背包前请清空内部物品，也可直接放置置物架存放",
    "backpacked.unlockable_slot_mode.disabled": "关闭",
    "backpacked.unlockable_slot_mode.enabled": "永久解锁",
    "backpacked.unlockable_slot_mode.purchasable": "消耗经验解锁",
    "block.backpacked.acacia_backpack_shelf": "金合欢背包置物架",
    "block.backpacked.backpack_dock": "背包置物台",
    "block.backpacked.birch_backpack_shelf": "白桦背包置物架",
    "block.backpacked.cherry_backpack_shelf": "樱花背包置物架",
    "block.backpacked.crimson_backpack_shelf": "绯红背包置物架",
    "block.backpacked.dark_oak_backpack_shelf": "深色橡木背包置物架",
    "block.backpacked.jungle_backpack_shelf": "丛林背包置物架",
    "block.backpacked.oak_backpack_shelf": "橡木背包置物架",
    "block.backpacked.spruce_backpack_shelf": "云杉背包置物架",
    "block.backpacked.warped_backpack_shelf": "扭曲背包置物架",
    "button.categories.backpacked": "背包模组",
    "container.backpack": "背包",
    "container.backpack_management": "已穿戴背包列表",
    "container.backpack_shelf": "背包置物架",
    "curios.identifier.backpacked": "背包饰品栏",
    "item.backpacked.backpack": "背包",
    "item.backpacked.unlock_token": "外观解锁凭证",
    "itemGroup.backpacked": "背包模组",
    "key.backpacked.open_backpack": "打开背包",
    "key.backpacked.open_management": "打开背包管理界面",
    "key.categories.backpacked": "背包模组按键",
    "message.backpacked.occupied_back_slot": "背部饰品栏已有其他饰品",
    "message.backpacked.player_opened": "其他玩家正在打开你的背包"
}