
[global_settings]
	#Allow zombies to spawn during daytime
	allow_daylight_spawn = false
	#Allow common zombies to spawn underground
	common_underground_spawn = true
	#Allow special zombies to spawn underground
	special_underground_spawn = true

[zombie_abilities]

	[zombie_abilities.Chances]
		#Adjust the probability of specific zombie behaviors
		#Range: 0.0 ~ 1.0
		firefighter_axe_spawn_chance = 0.8
		#Range: 0.0 ~ 1.0
		hazmat_poison_attack_chance = 0.2
		#Range: 0.0 ~ 1.0
		military_pierce_attack_chance = 0.4
		#Range: 0.0 ~ 1.0
		military_armor_reduction_chance = 0.4
		#Range: 0.0 ~ 1.0
		riot_shield_knock-up_chance = 0.6
		#Range: 0.0 ~ 1.0
		riot_armor_reduction_chance = 0.6
		#Range: 0.0 ~ 1.0
		crawler_bone_attack_chance = 0.8

	[zombie_abilities.Cooldowns]
		#Control the frequency of special attacks. Note: 20 ticks = 1 second
		#Cooldown between Bulldog leap attacks
		#Range: 20 ~ 1200
		bulldog_leap_cooldown = 300
		#Cooldown between Puker vomit projectiles
		#Range: 20 ~ 1200
		puker_puke_cooldown = 100
		#Cooldown between Rusher charge attacks
		#Range: 40 ~ 1200
		rusher_rush_cooldown = 200

[Zombies_Attributes]

	#Individual base statistics for every zombie variant
	[Zombies_Attributes.firefighter]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 22.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.2
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 2.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.2
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.hazmat]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 20.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.22
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 2.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 2.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.2
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.military]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 24.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.26
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 4.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.4
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.riot]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 26.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.24
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 2.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 6.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.6
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.bulldog]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 18.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.28
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 6.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.8
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.crawler]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 16.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.24
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 4.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.0
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.flayed]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 14.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.26
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 8.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.0
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.puker]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 30.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.3
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 4.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.4
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

	[Zombies_Attributes.rusher]
		#Maximum Health
		#Range: 1.0 ~ 1000.0
		max_health = 40.0
		#Movement Speed
		#Range: 0.0 ~ 1.0
		movement_speed = 0.4
		#Base Attack Damage
		#Range: 0.0 ~ 100.0
		attack_damage = 5.0
		#Base Armor Points
		#Range: 0.0 ~ 30.0
		armor = 0.0
		#Resistance to knockback
		#Range: 0.0 ~ 1.0
		knockback_resistance = 0.5
		#Distance in blocks the zombie will track targets
		#Range: 0.0 ~ 128.0
		follow_range = 12.0

