# Abilities

## Overview

### PantheonSent

- god_stalked
- moon_knight_blocking
- moon_knight_gliding

### spiderverse

- add_speed
- hunger
- math_scoreboard
- remove_speed
- reset_speed
- scoreboard_mods
- slingshot
- stat_mod
- telekinesis
- telekinesis_scroll
- wall_climb
- web_swing
- web_zip

### elementia

- affinity
- anti_swim
- aoe_damage
- aoe_damage_once
- aoe_knockback
- command_at_block
- death_mana
- element_detection
- explode
- mana_modification
- mastery
- mastery_gain
- motion
- motion_control
- screen_shake
- slow_hunger
- stat_scoreboard_increase
- stone_detect
- stop_mana
- wood_detect

### GeckoLib 4

- armor_animation
- render_layer_animation

### Satsu Iron man addon

- add_power
- add_power_per_tick
- destroy_block
- effect_immunity
- entity_damage
- mastery_gain_prop
- mastery_prop
- multi_attribute_modifier
- palladium_property_modifier
- prevent_drop
- prevent_eat
- projectile_with_offset
- prop_tell
- property_stat_modifier
- remove_power
- scoreboard_ability
- set_property
- set_property_string
- superpower
- teleport
- wall_climb

### ninjago

- aoe_damage
- ender_chest
- entity_damage
- entity_motion
- get_armor
- leap
- potion_hit
- store_armor
- teleport
- wall_climb

### phantom_pe

- telekinesis

### Palladium

- ability_wheel
- aim
- animation_timer
- attribute_modifier
- command
- damage_immunity
- disable_hotbar_scroll
- dual_wielding
- dummy
- energy_beam
- energy_blast
- entity_glow
- fire_aspect
- fluid_walking
- gui_overlay
- healing
- hide_body_part
- immortality
- intangibility
- invisibility
- lock_armor
- name_change
- particles
- play_sound
- player_skin_change
- projectile
- remove_body_part
- render_layer
- render_layer_by_accessory_slot
- repeating_animation_timer
- restrict_slots
- screen_shake
- sculk_immunity
- shader_effect
- show_both_arms
- shrink_body_overlay
- size
- skin_change
- slowfall
- tool_hands
- trail
- vibrate
- water_walk

### Platinum Powers

- aoe_damage
- entity_damage
- random_power
- scoreboard_aoe_damage
- scoreboard_percentage
- scoreboard_stat

### KubeJS

- ghmorak/bonemeal_grow

### posthuman

- power_bestow
- power_steal
- read_powers
- reject_power
- slot_read

### Lanterns

- blockstate_change
- chat
- item_summon
- particles
- pull
- push
- tele_valchange
- telekinesis

### Gravestone: Core

- aoe_damage
- aoe_knockback
- bonemeal
- dynamic_attribute_modifier
- explode
- forcefield
- modify_fall_velocity
- movement
- no_burn
- particle_aura
- potion_punch
- prevent_sprinting_trail
- projectile
- rotate
- screenshake
- screenshot
- set_palladium_property_by_score
- slash_spawn
- step_down
- swing_hand

### Power Extractor

- extract
- inject

### gravestone

- aoe_damage
- aoe_knockback
- charged_knockback
- drain_accessory_energy
- drain_per_tick
- dynamic_pehkui
- explode
- knockback
- movement
- no_fire
- projectile
- set_palladium_property_by_score
- stat_ability
- stone_index_detection
- store_armour
- telekinesis

### The Incredible Mod

- attack_command
- block_break
- dashing_animation
- density_change
- effect_immunity
- entity_damage
- entity_motion
- explosion
- freeze_block
- freeze_entity
- ice_walker
- invulnerability_stat
- raycast_attack
- shockwave
- speed_punch
- stat_ability

### mame

- doc_ock_arm
- optimized_beam
- random_scoreboard
- scorpion_tail_combat
- scorpion_tail_passive
- slingshot
- swing_tracker
- teleport1
- teleport_scoreboard
- tentacle_block
- tentacle_jab
- wall_climb2
- web_swing
- web_wings
- web_zip

## god_stalked

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

## moon_knight_blocking

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## moon_knight_gliding

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## add_speed

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"spider:add_speed","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## hunger

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reduction_factor | Float | How much hunger is reduced (lower = slower hunger) | false | 0.1

### Example:

    {"type":"spider:hunger","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reduction_factor":0.1}

## math_scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
input_scoreboard | String | Name of the scoreboard to read from | false | input_score
output_scoreboard | String | Name of the scoreboard to write to | false | output_score
division_value | Integer | The number to divide the input score by | false | 1

### Example:

    {"type":"spider:math_scoreboard","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","input_scoreboard":"input_score","output_scoreboard":"output_score","division_value":1}

## remove_speed

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 anvil}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"spider:remove_speed","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## reset_speed

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 anvil}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"spider:reset_speed","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## scoreboard_mods

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard_name | String | Name of the scoreboard to modify | false | example_scoreboard
adjustment_type | String | Either "add" or "subtract" | false | add
adjustment_amount | Integer | Amount to adjust each tick | false | 1

### Example:

    {"type":"spider:scoreboard_mods","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

## slingshot

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 observer}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Integer | Detection distance | false | 5
max_charge | Float | Max Launch Strength | false | 4.5
charge_speed | Float | How fast it charges | false | 0.08
forward_force | Float | Forward Multiplier | false | 1.0
upward_force | Float | Upward Kick Amount | false | 0.5
min_shake | Float | Starting Shake Intensity | false | 0.5
max_shake | Float | Max Shake Intensity | false | 4.0
beam_particle | String | Beam Particle ID | false | minecraft:cloud
start_sound | String | Start Sound | false | minecraft:entity.leash_knot.place
launch_sound_1 | String | Launch Sound 1 | false | minecraft:entity.ender_dragon.flap
launch_sound_2 | String | Launch Sound 2 | false | minecraft:entity.firework_rocket.large_blast

### Example:

    {"type":"spider:slingshot","icon":"minecraft:observer","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5,"max_charge":4.5,"charge_speed":0.08,"forward_force":1.0,"upward_force":0.5,"min_shake":0.5,"max_shake":4.0,"beam_particle":"minecraft:cloud","start_sound":"minecraft:entity.leash_knot.place","launch_sound_1":"minecraft:entity.ender_dragon.flap","launch_sound_2":"minecraft:entity.firework_rocket.large_blast"}

## stat_mod

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard name | false | Score.Board
Division_Amount | Double | Divisor for scoreboard value | false | 1.0
Attribute_Type | String | Attribute to modify | false | palladium:levitation_speed
UUID | String | UUID for attribute modifier | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | Modifier type (addition, multiply_total, etc.) | false | addition

### Example:

    {"type":"spider:stat_mod","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":1.0,"Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## telekinesis

Telekinesis: grab blocks and entities and float them in front of you.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 player_head}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range of the ability. | false | 15.0
strength_multiplier | Float | The strength/speed of the telekinesis. | false | 0.8
damage_multiplier | Float | The damage to apply when hitting an entity with a block. | false | 2.0
particle | String | Particle used while holding something. | false | minecraft:portal

### Example:

    {"type":"spider:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0,"strength_multiplier":0.8,"damage_multiplier":2.0,"particle":"minecraft:portal"}

## telekinesis_scroll

Telekinesis: grab blocks and entities and float them in front of you. You can adjust the range by scrolling while the ability is enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 player_head}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range of the ability. | false | 15.0
strength_multiplier | Float | The strength/speed of the telekinesis. | false | 0.8
damage_multiplier | Float | The damage to apply when hitting an entity with a block. | false | 2.0
particle | String | Particle used while holding something. | false | minecraft:portal
scroll_objective | String | Scoreboard objective modified by external scroll powers to tweak range (see comments). | false |

### Example:

    {"type":"spider:telekinesis_scroll","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0,"strength_multiplier":0.8,"damage_multiplier":2.0,"particle":"minecraft:portal","scroll_objective":""}

## wall_climb

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | Wall climbing speed | false | 0.15
data_name | String | Persistent flag | false | wall_climbing

### Example:

    {"type":"spider:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.15,"data_name":"wall_climbing"}

## web_swing

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 cobweb}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach | Integer | Max rope length. | false | 35
swing_speed | Float | Constant velocity magnitude. | false | 1.25
use_swing_assist | Boolean | Allow steering with crosshair. | false | true
steering_power | Float | Strength of the steering assist. | false | 0.15
particle_type | String | Particle ID. | false | minecraft:cloud
exit_boost | Float | Final launch power. | false | 1.4
sound_attach | String | Sound when web hits. | false | minecraft:entity.arrow.shoot
sound_swing | String | Sound during the arc. | false | minecraft:entity.leash_knot.place
sound_release | String | Sound when letting go. | false | minecraft:entity.player.small_fall

### Example:

    {"type":"spider:web_swing","icon":"minecraft:cobweb","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach":35,"swing_speed":1.25,"use_swing_assist":true,"steering_power":0.15,"particle_type":"minecraft:cloud","exit_boost":1.4,"sound_attach":"minecraft:entity.arrow.shoot","sound_swing":"minecraft:entity.leash_knot.place","sound_release":"minecraft:entity.player.small_fall"}

## web_zip

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 lead}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
zip_range | Integer | Max rope length. | false | 35
zip_speed | Float | Speed while zipping. | false | 3.5
exit_boost | Float | Final launch power. | false | 1.6
particle_type | String | Particle ID. | false | minecraft:end_rod
sound_attach | String | Sound when web hits. | false | minecraft:entity.arrow.shoot
sound_zip | String | Sound during zip. | false | minecraft:entity.firework_rocket.launch
sound_impact | String | Sound when letting go. | false | minecraft:entity.player.small_fall

### Example:

    {"type":"spider:web_zip","icon":"minecraft:lead","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","zip_range":35,"zip_speed":3.5,"exit_boost":1.6,"particle_type":"minecraft:end_rod","sound_attach":"minecraft:entity.arrow.shoot","sound_zip":"minecraft:entity.firework_rocket.launch","sound_impact":"minecraft:entity.player.small_fall"}

## affinity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
pool | String[] | pool of affinity tags | false | [elementia.flameAffinity]

### Example:

    {"type":"elementia:affinity","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","pool":["elementia.flameAffinity"]}

## anti_swim

Propells you downwards, sinking you.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Float | Motion Scale | false | 0.1

### Example:

    {"type":"elementia:anti_swim","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":0.1}

## aoe_damage

Does AOE damage.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_powder}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"elementia:aoe_damage","icon":"minecraft:blaze_powder","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## aoe_damage_once

Does AOE damage one time.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_powder}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that excludes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"elementia:aoe_damage_once","icon":"minecraft:blaze_powder","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## aoe_knockback

knocks entities around the user back.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knockedback | false | 10
knockback | Float | the strength of the knockback | false | 2.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false
cone | Boolean | only knockback entities in front of you | false | false

### Example:

    {"type":"elementia:aoe_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false,"cone":false}

## command_at_block

Runs a command at the position of a targeted block if it has a specific block tag and is above a minimum y-level.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Maximum distance to target a block | false | 16.0
block_tag | String | Block tags that will execute the command. Use 'any' for any block | false | #minecraft:logs
command | String | Command executed at block | false | null
min_y_level | Float | Minimum y-level for the block to execute the command. | false | -60.0

### Example:

    {"type":"elementia:command_at_block","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16.0,"block_tag":"#minecraft:logs","command":"null","min_y_level":-60.0}

## death_mana

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"elementia:death_mana","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## element_detection

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range within which the effect will be granted | false | 10.0

### Example:

    {"type":"elementia:element_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

## explode

KABOOM

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
explosion | Integer | boom | false | 10
fire | Boolean | boom | false | true

### Example:

    {"type":"elementia:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}

## mana_modification

Increases or decreases of x% mana replenishment

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
operation | String | additions or removals | false | add
percentage | Integer | Percentage modified | false | 20

### Example:

    {"type":"elementia:mana_modification","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","operation":"add","percentage":20}

## mastery

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
element | String | The name of the elements mastery LEVEL scoreboard | false | elementia.flameLevel
mastery | String | The name of the elements mastery SCORE scoreboard | false | elementia.flameMastery
masteryMax | String | The name of the elements mastery MAX SCORE scoreboard | false | elementia.flameMasteryMax
base_value | Integer | The base value of this mastery | false | 500
modifier | Integer | Modifier for how much the experience cap increases per level | false | 200
max_level | Integer | The maximum level this mastery can reach | false | 100

### Example:

    {"type":"elementia:mastery","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","element":"elementia.flameLevel","mastery":"elementia.flameMastery","masteryMax":"elementia.flameMasteryMax","base_value":500,"modifier":200,"max_level":100}

## mastery_gain

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
amount | Integer | The amount of mastery to gain when this ability is used | false | 1
element | String | The tag of the elements affinity to check for | false | flame
neg_element | String | The tag of the elements affinity that will reduce mastery gain | false | negflame
mastery | String | The name of the elements mastery SCORE scoreboard | false | elementia.flameMastery
pos_multiplier | Integer | The multiplier to apply if the entity has the positive affinity | false | 1
neg_multiplier | Integer | The multiplier to apply if the entity has the negative affinity. Higher values mean less gain | false | 2
level_multiplier | Float | The multiplier to apply based on the entities current level in this element | false | 0.1
element_level | String | The name of the elements mastery LEVEL scoreboard | false | elementia.flameLevel

### Example:

    {"type":"elementia:mastery_gain","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","amount":1,"element":"flame","neg_element":"negflame","mastery":"elementia.flameMastery","pos_multiplier":1,"neg_multiplier":2,"level_multiplier":0.1,"element_level":"elementia.flameLevel"}

## motion

Constantly propells you in the direction you are facing.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Float | Motion Scale | false | 1.1

### Example:

    {"type":"elementia:motion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

## motion_control

Gives motion to what the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability | false | 0.0
motion_scale | Float | Motion Scale | false | 1.0

### Example:

    {"type":"elementia:motion_control","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

## screen_shake

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 coal}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
base_intensity | Float | base intensity | false | 1.0
max_intensity | Float | max intensity | false | 5.0

### Example:

    {"type":"elementia:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

## slow_hunger

Slows hunger loss.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reduction_factor | Float | How much hunger is reduced (lower = slower hunger) | false | 0.1

### Example:

    {"type":"elementia:slow_hunger","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reduction_factor":0.1}

## stat_scoreboard_increase

System for raising or lowering a certain attribute.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | minecraft:generic.movement_speed
UUID | String | The UUID used for the attribute | false | af7b9166-0afd-47b8-a318-7328cb4d5130
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"elementia:stat_scoreboard_increase","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"minecraft:generic.movement_speed","UUID":"af7b9166-0afd-47b8-a318-7328cb4d5130","Attribute_Mod":"addition"}

## stone_detect

Changes the material for geokinetic rocks or abilities. Only useful for Earth Elemental

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score | String | the scoreboard that the type is put in | false | scoreboard_name
needs | Integer | the required amount of any 1 block | false | 6

### Example:

    {"type":"elementia:stone_detect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"scoreboard_name","needs":6}

## stop_mana

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"elementia:stop_mana","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## wood_detect

Changes the material for wooden rocks or abilities. Only useful for Earth Elemental

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score | String | the scoreboard that the type is put in | false | scoreboard_name
needs | Integer | the required amount of any 1 block | false | 6

### Example:

    {"type":"elementia:wood_detect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"scoreboard_name","needs":6}

## armor_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | ResourceLocation | ID of the gecko armor item that must be worn currently. | false | test:example_item
controller | String | Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. | false | main
animation_trigger | String | Name of the animation trigger | false | animation_trigger_name

### Example:

    {"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

## render_layer_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
render_layer | ResourceLocation | Determines the ID of the render layer receiving the animation. Must be a gecko render layer! | false | test:example_layer
controller | String | Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. | false | main
animation_trigger | String | Name of the animation trigger | false | animation_trigger_name

### Example:

    {"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

## add_power

Add a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
power_path | String | Path of the power to add | false | palladium
powerid | String | ID of the power to add | false | test_power

### Example:

    {"type":"satsu_iron_man_addon:add_power","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power_path":"palladium","powerid":"test_power"}

## add_power_per_tick

Add a specific power to the player when the ability is active and remove it when the ability is no longer active

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
power_path | String | Path of the power to add | false | palladium
powerid | String | ID of the power to add | false | test_power

### Example:

    {"type":"satsu_iron_man_addon:add_power_per_tick","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power_path":"palladium","powerid":"test_power"}

## destroy_block

destroy block ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stone}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | range of ability | false | 2.0
excluded_tag | String | name of the excluded tag | false | minecraft:air
blockset | String | name of the block to set | false | minecraft:air
destroy | String | keep, destroy or replace | false | destroy

### Example:

    {"type":"satsu_iron_man_addon:destroy_block","icon":"minecraft:stone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":2.0,"excluded_tag":"minecraft:air","blockset":"minecraft:air","destroy":"destroy"}

## effect_immunity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | String | The effect the entity is immune to | false | minecraft:poison
command | String | The command to run when the entity is given the effect | false |

### Example:

    {"type":"satsu_iron_man_addon:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison","command":""}

## entity_damage

Does damage to what the executer is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | The amount of damage the ability does | false | 0.0
damage_type | String | The type of damage that is done | false | minecraft:player_attack
effect | String | The effect that is give to the entity if used | false | null
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
potion_seconds | Integer | How many seconds the entity should have the effect | false | 0
potion_amplifier | Integer | What level the effect is | false | 0
hide_particles | Boolean | If potion particles should be visable | false | false
range | Float | The amount of range the ability has | false | 0.0
at | String | Where the damage is(by and from will not work if this is not null) | false | null
by | String | What entity is doing the damage | false | @s
from | String | What entity is the damage from | false | @s
command_as_entity | String | Excute a command from the entity if used | false | null
excluded_tag | String | Tag that will be excluded from damage if used | false | damage_excluded_tag

### Example:

    {"type":"satsu_iron_man_addon:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

## mastery_gain_prop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | the name of the mastery property | false | posthuman.flameMastery
amount | Integer | amount to adjust by | false | 1
power | String | the name of the power to check for affinity tags | false | flame
pos_mult | Float | multiplier if positive tag is present | false | 1.5
neg_mult | Float | multiplier if negative tag is present | false | 2.0
lvl_mult | Float | multiplier based on current level | false | 0.1
forgiveness | String | nice = increase exp gain for higher levels, hard = decrease exp gain for higher levels | false | nice

### Example:

    {"type":"satsu_iron_man_addon:mastery_gain_prop","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"posthuman.flameMastery","amount":1,"power":"flame","pos_mult":1.5,"neg_mult":2.0,"lvl_mult":0.1,"forgiveness":"nice"}

## mastery_prop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mastery | String | the name of the mastery property | false | posthuman.flameMastery
level | String | the name of the level property | false | posthuman.flameLevel
max | String | the name of the max property | false | posthuman.flameMax
amount | Integer | amount to add for the first level increase | false | 100
modifier | Float | multiplier for each subsequent level | false | 1.5
max_level | Integer | the maximum level attainable | false | 100
colour | Integer | the colour of the level up message. Refer to Minecraft formatting codes | false | 6

### Example:

    {"type":"satsu_iron_man_addon:mastery_prop","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mastery":"posthuman.flameMastery","level":"posthuman.flameLevel","max":"posthuman.flameMax","amount":100,"modifier":1.5,"max_level":100,"colour":6}

## multi_attribute_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 golden_apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
attributes | String[] | List of attributes Example ["minecraft:generic.max_health", "minecraft:generic.attack_damage"]. | false | []
amounts | String[] | List of values Example ["10", "5"]. | false | []
operations | String[] | List of operations. Example ["addition", "multiply_total", "multiply_base"]. | false | []
uuids | String[] | List of UUIDs. Example ["UUID-1", "UUID-2"]. | false | []
dummy | String | Does nothing, Order must match attributes. | false | 0

### Example:

    {"type":"satsu_iron_man_addon:multi_attribute_modifier","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attributes":[],"amounts":[],"operations":[],"uuids":[],"dummy":"0"}

## palladium_property_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_name | String | Name of the property to modify | false | example_property
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | Amount to adjust | false | 1

### Example:

    {"type":"satsu_iron_man_addon:palladium_property_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_type":"add","adjustment_amount":1}

## prevent_drop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stick}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | String | The item you wish to summon when the ability is activated. | false | minecraft:stick
stay | Boolean | Whether or not you wish for the item to stay in the players inventory after the ability ends. | false | false

### Example:

    {"type":"satsu_iron_man_addon:prevent_drop","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:stick","stay":false}

## prevent_eat

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | ResourceLocation | The item that is prevented from dropping | false | minecraft:apple
tag | ResourceLocation | The item tag that is prevented from dropping | false | minecraft:null

### Example:

    {"type":"satsu_iron_man_addon:prevent_eat","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:apple","tag":"minecraft:null"}

## projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | String | The entity ID for the projectile to be fired | false | minecraft:snowball
entity_data | CompoundTag | NBT data for the projectile entity | false | /
yaw_offset | Float | The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
pitch_offset | Float | The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
yaw_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) | false | 0.0
pitch_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) | false | 0.0
yaw_override | Float | Locks the calculated yaw value to this (setting this to null will make it ignored | false | /
pitch_override | Float | Locks the calculated pitch value to this (setting this to null will make it ignored | false | /
count | Integer | The number of projectiles to be fired each tick the ability is active | false | 1
speed | Float | The speed of the projectile | false | 5.0
align_velocity_with_calculated_rotation | Boolean | If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation | false | false
source_property | String | Palladium property key to read from the player | false |
projectile_property | String | Palladium property key to write onto the spawned projectile | false |

### Example:

    {"type":"satsu_iron_man_addon:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false,"source_property":"","projectile_property":""}

## prop_tell

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | the name of the property to check | false | posthuman.flameLevel
message | String | the message to display before the property value | false | Your flame level is:

### Example:

    {"type":"satsu_iron_man_addon:prop_tell","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"posthuman.flameLevel","message":"Your flame level is: "}

## property_stat_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_value | String | Name of the Palladium property to use for value | false | Palladium.Property
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"satsu_iron_man_addon:property_stat_modifier","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## remove_power

Remove a specific power from the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
power_path | String | Path of the power to add | false | palladium
powerid | String | ID of the power to add | false | test_power

### Example:

    {"type":"satsu_iron_man_addon:remove_power","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power_path":"palladium","powerid":"test_power"}

## scoreboard_ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score | String | Name of the scoreboard to modify | false | example_score
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | The amount you want to adjust the score by | false | 1

### Example:

    {"type":"satsu_iron_man_addon:scoreboard_ability","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"example_score","adjustment_type":"add","adjustment_amount":1}

## set_property

Add,set or remove a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | String | Name of the Custom property, you need them in assets and addon folder | false | satsu_nano_weapons
number | Integer | number of the amount in the property | false | 1

### Example:

    {"type":"satsu_iron_man_addon:set_property","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","name":"satsu_nano_weapons","number":1}

## set_property_string

Add,set or remove a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | String | Name of the Custom property, you need them in assets and addon folder | false | satsu_nano_weapons
test_value | String | set false or true | false | set_value

### Example:

    {"type":"satsu_iron_man_addon:set_property_string","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","name":"satsu_nano_weapons","test_value":"set_value"}

## superpower

Add,set or remove a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
power | String | power | false | test:example_power
capacity | String | set,add or remove | false | add

### Example:

    {"type":"satsu_iron_man_addon:superpower","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power":"test:example_power","capacity":"add"}

## teleport

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Integer | Max distance that the player can teleport. | false | 10

### Example:

    {"type":"satsu_iron_man_addon:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

## wall_climb

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ladder}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | The speed at which you can climb | false | 0.2

### Example:

    {"type":"satsu_iron_man_addon:wall_climb","icon":"minecraft:ladder","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.2}

## aoe_damage

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"ninjago:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## ender_chest

Ability to create a GUI for opening / closing an ender chest.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_chest}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"ninjago:ender_chest","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## entity_damage

Make an actionbar using a property.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | The property | false | assorted.flight_speed
damage_type | String | Wheter to use the property or a set amount | false | property
amount | Integer | The amount | false | 1
distance | Integer | The distance | false | 1
effect | String | Effect to apply | false | ninjago:burning

### Example:

    {"type":"ninjago:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"assorted.flight_speed","damage_type":"property","amount":1,"distance":1,"effect":"ninjago:burning"}

## entity_motion

Gives motion to what the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability | false | 0.0
motion_scale | Float | Motion Scale | false | 1.0

### Example:

    {"type":"ninjago:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

## get_armor

Retrieve stored armor or held item.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | Namespace for your storage location | false | fsang
identity | String | Additional name for your storage location | false | store
target | String | Storage target: all, mainhand, or offhand | false | all

### Example:

    {"type":"ninjago:get_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

## leap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Float | Motion Scale | false | 1.1

### Example:

    {"type":"ninjago:leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

## potion_hit

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | ResourceLocation | Effect name | false | minecraft:null
effect_seconds | Integer | Effect seconds | false | 10
effect_amplifier | Integer | Effect amplifier | false | 0

### Example:

    {"type":"ninjago:potion_hit","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:null","effect_seconds":10,"effect_amplifier":0}

## store_armor

Store your worn armor or held item.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | Namespace for your storage location | false | fsang
identity | String | Additional name for your storage location | false | store
target | String | Storage target: all, mainhand, or offhand | false | all

### Example:

    {"type":"ninjago:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

## teleport

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Integer | Max distance that the player can teleport. | false | 10

### Example:

    {"type":"ninjago:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

## wall_climb

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | the speed at which you can climb. | false | 0.1
data_name | String | Persistent data used | false | ninjago_climb

### Example:

    {"type":"ninjago:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"ninjago_climb"}

## telekinesis

Telekinesis: grab blocks and entities and float them in front of you.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 player_head}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range of the ability. | false | 15.0
strength_multiplier | Float | The strength/speed of the telekinesis. | false | 0.8
damage_multiplier | Float | The damage to apply when hitting an entity with a block via telekinesis. | false | 2.0

### Example:

    {"type":"phantom_pe:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0,"strength_multiplier":0.8,"damage_multiplier":2.0}

## ability_wheel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
abilities | String[] | List of ability keys to be used in the ability wheel. | false | [example_ability]
texture | TextureReference | Lets you use a custom texture for the wheel. If left null it will use the default rendering. | false | /
disable_mouse_scrolling | Boolean | Disables the ability to use the mouse wheel to scroll between the options. | false | false
disable_center_icon | Boolean | Disables the rendering of the icon in the middle of the wheel. | false | false

### Example:

    {"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false}

## aim

Allows the player to aim their arms.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
time | Integer | Determines how many ticks it takes until the arm is fully aimed | false | 10
arm | ArmType | Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM

### Example:

    {"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

## animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
attribute | Attribute | Determines which attribute should be modified. Possible attributes: additionalentityattributes:bonus_loot_count_rolls, additionalentityattributes:bonus_rare_loot_rolls, additionalentityattributes:critical_bonus_damage, additionalentityattributes:dig_speed, additionalentityattributes:dropped_experience, additionalentityattributes:lava_speed, additionalentityattributes:lava_visibility, additionalentityattributes:lung_capacity, additionalentityattributes:magic_protection, additionalentityattributes:water_speed, additionalentityattributes:water_visibility, ars_nouveau:ars_nouveau.perk.feather, ars_nouveau:ars_nouveau.perk.mana_regen, ars_nouveau:ars_nouveau.perk.max_mana, ars_nouveau:ars_nouveau.perk.saturation, ars_nouveau:ars_nouveau.perk.spell_damage, ars_nouveau:ars_nouveau.perk.warding, ars_nouveau:ars_nouveau.perk.wixie, attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, caelus:fall_flying, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, gravecore:fall_resistance, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, reach-entity-attributes:attack_range, reach-entity-attributes:reach, timeclock:time_magic_resist, timeclock:time_spell_power | false | minecraft:generic.armor
amount | Double | The amount for the giving attribute modifier | false | 1.0
operation | Integer | The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) | false | 0
uuid | UUID | Sets the unique identifier for this attribute modifier. If not specified it will generate a random one | false | 498be4fb-af04-42f2-8948-e6ccdc0d99e1

### Example:

    {"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

## command

Executes commands.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
first_tick_commands | CommandFunctionParsing | Sets the commands which get executed when gaining/activating the ability | false | []
last_tick_commands | CommandFunctionParsing | Sets the commands which get executed when losing/deactivating the ability | false | []
commands | CommandFunctionParsing | Sets the commands which get executed when using the ability | false | [say Hello World]

### Example:

    {"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

## damage_immunity

Makes the entity immune against certain damage source tags.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 potion}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage_sources | List | Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] | false | [minecraft:is_lightning, minecraft:is_fall]

### Example:

    {"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

## disable_hotbar_scroll

When enabled, the player will not be able to scroll through the hotbar anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:disable_hotbar_scroll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## dual_wielding

Makes you able to use your second hand to combat.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:dual_wielding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## dummy

Does nothing.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## energy_beam

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
energy_beam | ResourceLocation | Configuration for the look of the beam. Check wiki for information. | false | example:energy_beam
damage_type | ResourceLocation | Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. | false | /
damage | Float | The damage dealt with aiming for entities (per tick) | false | 5.0
max_distance | Float | The maximum distance you can reach with your heat vision | false | 30.0
speed | Float | Speed at which the energy beam extends from the player. Use 0 for instant extension. | false | 0.5
set_on_fire_seconds | Integer | You can use this to set targeted entities on fire. If set to 0 it will not cause any. | false | 0
cause_fire | Boolean | If enabled, targeted blocks will start to burn (fire will be placed). | false | false
smelt_blocks | Boolean | If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). | false | false
commands_on_block_hit | CommandFunctionParsing | Sets the commands which get executed when the beam hits an object | false | []
commands_on_entity_hit | CommandFunctionParsing | Sets the commands which get executed when the beam hits an object | false | []

### Example:

    {"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false,"commands_on_block_hit":[],"commands_on_entity_hit":[]}

## energy_blast

Deprecated, please switch to 'palladium:energy_beam'

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
origin | String | Defines the origin point of the energy blast | false | eyes
color | Color | Defines the color of the blast | false | java.awt.Color[r=255,g=0,b=0]
damage | Float | The damage dealt with aiming for entities (per tick) | false | 1.0
max_distance | Float | The maximum distance you can reach with your heat vision | false | 30.0

### Example:

    {"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

## entity_glow

Makes the entity, the entities visible for you, glow.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 glow_berries}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mode | Mode | Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] | false | SELF
color | Color | Determines the color of the glow effect. If left empty, it will use the default team color. | false | /
distance | Double | The distance at which the glow effect is visible. If left empty, it will behave normally. | false | 0.0
property_key | String | If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. | false | /
property_value | String | If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. | false | /

### Example:

    {"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}

## fire_aspect

Makes this entity's attacks light targets on fire as if fire aspect was used.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
time | Integer | The amount of time, in seconds, that the victim entity will be set on fire for | false | 5
should_stack_time | Boolean | If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it | false | false
max_time | Integer | If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit | false | 5

### Example:

    {"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}

## fluid_walking

Let's you define a fluid you can walk on.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
fluid_tag | TagKey | Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava | false | minecraft:lava

### Example:

    {"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

## gui_overlay

Displays a gui overlay on the screen.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
texture | TextureReference | Texture path for the gui overlay | false | minecraft:textures/gui/presets/isles.png
texture_width | Integer | Width of the texture file | false | 256
texture_height | Integer | Width of the texture file | false | 256
translate | Vec3 | Translation of the rendered object | false | [0.0 / 0.0 / 0.0]
rotate | Vec3 | Rotation of the rendered object | false | [0.0 / 0.0 / 0.0]
scale | Vec3 | Scale of the rendered object | false | [1.0 / 1.0 / 1.0]
alignment | TextureAlignment | Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] | false | STRETCH

### Example:

    {"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

## healing

Heals the entity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
frequency | Integer | Sets the frequency of healing (in ticks) | false | 20
amount | Float | Sets the amount of hearts for each healing | false | 3.0

### Example:

    {"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

## hide_body_part

Allows you to hide an entity's body parts.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
body_parts | List | Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] | false | [right_arm, left_arm]
affects_first_person | Boolean | Determines if your first person arm should disappear aswell (if it's disabled) | false | true

### Example:

    {"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

## immortality

Makes you unable to die.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 totem_of_undying}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## intangibility

Makes the player go through blocks.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
vertical | Boolean | Makes the player vertically intangible aswell | false | false
whitelist | TagKey | Tag which includes the block the player can phase through. Leave null for all blocks. | false | /
blacklist | TagKey | Tag which includes the block the player can phase through. Leave null for all blocks. | false | palladium:prevents_intangibility

### Example:

    {"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

## invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## lock_armor

Mimics the behaviour of the Curse of Binding enchantment and makes armor not being able to be picked up.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:lock_armor","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## name_change

Lets you change the name of the player (in chat, tablist, above head).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | Component | The name the player's one will turn into | false | literal{John Doe}

### Example:

    {"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

## particles

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
emitter | List | Configuration for where the particle spawns at. Check wiki for information. | false | [example:emitter]
particle_type | ParticleType | ID of the particle you want to spawn. | false | minecraft:dust
options | String | Additional options for the particle (like color of a dust particle) | false |

### Example:

    {"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}

## play_sound

Plays a sound when being enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
sound | ResourceLocation | Sound ID that is being played | false | minecraft:item.elytra.flying
volume | Float | Volume for the played sound | false | 1.0
pitch | Float | Pitch for the played sound | false | 1.0
looping | Boolean | Whether or not the sound should loop during the time the ability is enabled | false | false
play_self | Boolean | Whether or not the sound should be played to just the player executing the ability, or to all players | false | false
play_others | Boolean | If 'play_self' is disabled, this determines whether or not the sound should be played to the players around the player executing the ability | false | false

### Example:

    {"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false,"play_others":false}

## player_skin_change

Allows you to change a player's skin to a MC profile one.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
username | String | Name of the player you want to change into | false | Steve
property | String | In case you want to change the skin dynamically, you can specify the Palladium Property that contains a MC username here. This will override the 'username' property. | false |
priority | Integer | Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) | false | 50

### Example:

    {"type":"palladium:player_skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","username":"Steve","property":"","priority":50}

## projectile

Allows you to shoot a projectile.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 snowball}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | EntityType | Entity type ID for the projectile entity | false | minecraft:snowball
entity_data | CompoundTag | Entity NBT data | false | /
inaccuracy | Float | Determines the inaccuracy when shooting the projectile | false | 0.0
velocity | Float | Determines the velocity when shooting the projectile | false | 1.5
swinging_arm | ArmType | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM
damage_from_player | Boolean | If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value | false | false
ignore_player_movement | Boolean | If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour | false | false

### Example:

    {"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

## remove_body_part

Allows you to remove an entity's body parts.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
body_parts | List | Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] | false | [right_arm, left_arm]
affects_first_person | Boolean | Determines if your first person arm should disappear aswell (if it's disabled) | false | true

### Example:

    {"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

## render_layer

Allows you to add a render layer to the entity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
render_layer | ResourceLocation | ID of the render layer that will be rendered | false | namespace:render_layer_id

### Example:

    {"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

## render_layer_by_accessory_slot

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
default_layer | ResourceLocation | ID of the render layer that will be used if none is specified in the accessory slot. Can be null. | false | namespace:render_layer_id
accessory_slot | AccessorySlot | ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. | false | palladium:chest

### Example:

    {"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

## repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slots | List | Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] | false | [chest]

### Example:

    {"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

## screen_shake

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 coal}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
base_intensity | Float | base intensity | false | 1.0
max_intensity | Float | max intensity | false | 5.0

### Example:

    {"type":"palladium:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

## sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 sculk}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## shader_effect

Allows you to apply a custom shader effect.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
shader | ResourceLocation | ID of the shader that shall be applied | false | minecraft:shaders/post/creeper.json

### Example:

    {"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

## show_both_arms

Enables the rendering of your off-hand.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## shrink_body_overlay

Allows you to shrink the body overlay.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## size

This ability allows an entity to change it's size using Pehkui.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scale | Float | Determines the scale as a multiplier | false | 0.1

### Example:

    {"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

## skin_change

Allows you to change a player's skin.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
texture | SkinTypedValue | Texture for the skin change | false | SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
model_type | ChangedModelType | Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] | false | KEEP
priority | Integer | Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) | false | 50

### Example:

    {"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}

## slowfall

Makes the entity fall slower.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## tool_hands

Allows the player to mine a block and receive its drops as if a tool were used

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 wooden_pickaxe}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
drop_block_tags | List | Blocks in these tags will be dropped when mined | false | [minecraft:mineable/pickaxe, minecraft:needs_iron_tool]

### Example:

    {"type":"palladium:tool_hands","icon":"minecraft:wooden_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","drop_block_tags":["minecraft:mineable/pickaxe","minecraft:needs_iron_tool"]}

## trail

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
trail | ResourceLocation | ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' | false | example:trail_renderer_id

### Example:

    {"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}

## vibrate

Adds a vibration effect to the player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
intensity | Integer | Determines how many re-renders the game does per tick. Higher values may cause performance issues. | false | 10

### Example:

    {"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","intensity":10}

## water_walk

Allows the player to walk on water.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## aoe_damage

Does dmg to things around you

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag

### Example:

    {"type":"pp:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}

## entity_damage

Does damage to what the executer is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | The amount of damage the ability does | false | 0.0
damage_type | String | The type of damage that is done | false | minecraft:player_attack
effect | String | The effect that is give to the entity if used | false | null
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
potion_seconds | Integer | How many seconds the entity should have the effect | false | 0
potion_amplifier | Integer | What level the effect is | false | 0
hide_particles | Boolean | If potion particles should be visable | false | false
range | Float | The amount of range the ability has | false | 0.0
at | String | Where the damage is(by and from will not work if this is not null) | false | null
by | String | What entity is doing the damage | false | @s
from | String | What entity is the damage from | false | @s
command_as_entity | String | Excute a command from the entity if used | false | null
excluded_tag | String | Tag that will be excluded from damage if used | false | damage_excluded_tag

### Example:

    {"type":"pp:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

## random_power

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 nether_star}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pp:random_power","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## scoreboard_aoe_damage

Deals damage around you based on a scoreboard value

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
default_damage | String | Fallback damage if scoreboard is unavailable | false | 3.0
scoreboard_objective | String | Scoreboard objective name for damage | false | ability_damage
score_divisor | String | Amount to divide the scoreboard value by | false | 1.0
fire_seconds | String | Seconds the entity should be on fire | false | 0.0
reset_score_after_use | String | Whether to reset the scoreboard value after use (true/false) | false | false

### Example:

    {"type":"pp:scoreboard_aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"default_damage":"3.0","scoreboard_objective":"ability_damage","score_divisor":"1.0","fire_seconds":"0.0","reset_score_after_use":"false"}

## scoreboard_percentage

Ties an attribute to a scoreboard and scales it from 0 to 100

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Max_Attribute_Value | String | The maximum value the attribute can reach at score 100 | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"pp:scoreboard_percentage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Max_Attribute_Value":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## scoreboard_stat

Ties an attribute to a scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"pp:scoreboard_stat","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## ghmorak/bonemeal_grow

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bone_meal}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"kubejs:ghmorak/bonemeal_grow","icon":"minecraft:bone_meal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## power_bestow

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Integer | the range to bestow a power | false | 3
max | Integer | the max amount of stored powers | false | 3

### Example:

    {"type":"posthuman:power_bestow","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":3,"max":3}

## power_steal

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Integer | the range you can steal powers from | false | 3
max | Integer | the max amount of powers to have stored at once | false | 3
whitelist | String[] | the powers that can be stolen | false | []

### Example:

    {"type":"posthuman:power_steal","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":3,"max":3,"whitelist":[]}

## read_powers

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | leave empty for all powers. specify namespace to read from a certain namespace | false |

### Example:

    {"type":"posthuman:read_powers","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":""}

## reject_power

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
number | Integer | the number attached to the slots | false | 1

### Example:

    {"type":"posthuman:reject_power","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","number":1}

## slot_read

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"posthuman:slot_read","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## blockstate_change

Changes the blockstate of the block the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
variable | String | The name of the variable you'd like to change. | false | null
value_is | String | The of the variable. | false | boolean
value_boolean | Boolean | The value if the variable is a boolean. | false | true
value_string | String | The value if the variable is a string. | false | null
value_integer | Integer | The value if the variable is an integer. | false | 1
end_string | String | The end value if the variable is a string. | false | null
end_integer | Integer | The end value if the variable is an integer. | false | 1
range | Integer | The range of the ability. | false | 3
particles | Boolean | Whether you want to spawn particles around the block. | false | false
particle | String | The particle you want to spawn. | false | minecraft:enchant
rgbs | String | Only needed if the particle functions like the dust particle. | false | null
count | Integer | The number of particles to spawn per tick. | false | 1
speed | Integer | The Speed of the particles. | false | 1
reset | Boolean | Whether you want to reset values after the ability ends. | false | true

### Example:

    {"type":"lanterns:blockstate_change","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","variable":"null","value_is":"boolean","value_boolean":true,"value_string":"null","value_integer":1,"end_string":"null","end_integer":1,"range":3,"particles":false,"particle":"minecraft:enchant","rgbs":"null","count":1,"speed":1,"reset":true}

## chat

Lets you send a message to the player. (On first tick)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 oak_sign}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
message | String | The message you wish to have sent to the player in chat. | false | Hello World!
color | String | The color you want the text to be. If you want something more complicated use the § and basic minecraft color codes. | false | null

### Example:

    {"type":"lanterns:chat","icon":"minecraft:oak_sign","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","message":"Hello World!","color":"null"}

## item_summon

Lets you summon an item into a players inventory slot. The item will be removed from the inventory on the last tick of the ability. (Can be disabled)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | String | The item you wish to summon when the ability is activated. | false | minecraft:stick
slot | String | Slot that you wish for the item to appear in. Example values: [mainhand, offhand] (More to come) | false | mainhand
replace | Boolean | Whether or not you wish for the item already in a slot to be replaced when the ability activates. | false | false
return | Boolean | Whether or not you wish for the item to return to the players hand if dropped. (Only functions if drop is false) | false | false
stay | Boolean | Whether or not you wish for the item to stay in the players inventory after the ability ends. | false | false
drop | Boolean | Whether or not you wish for the player to be able to drop the item. (If this is true then the return property is useless) | false | false
amount | Integer | The amount of items you'd like to spawn. | false | 1
name | String | The name of the item. (Only needed for custom names) | false | null
nbt | String | The nbt of the item. (Uses the same nbt method as /give command) | false | null

### Example:

    {"type":"lanterns:item_summon","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:stick","slot":"mainhand","replace":false,"return":false,"stay":false,"drop":false,"amount":1,"name":"null","nbt":"null"}

## particles

Summons particles around the player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
particle | String | The particle that you want to spawn. | false | minecraft:enchant
rgbs | String | The rgbs values of the particle if it functions similar to the dust particle. | false | null
count | Integer | The number of particles to spawn. | false | 1
speed | Integer | The speed of the particles. | false | 1
originX | Float | The X origin for the particles when spawned. (Relative to the player/entity) | false | /
originY | Float | The Y origin for the particles when spawned. (Relative to the player/entity) | false | /
originZ | Float | The Z origin for the particles when spawned. (Relative to the player/entity) | false | /
areaX | Float | The X area for the particles when spawned. (Small values recommended) | false | /
areaY | Float | The Y area for the particles when spawned. (Small values recommended) | false | /
areaZ | Float | The Z area for the particles when spawned. (Small values recommended) | false | /
location | String | Where you'd like the particles to spawn. Values: player, entity | false | player
range | Integer | The range of the ability. | false | 2

### Example:

    {"type":"lanterns:particles","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle":"minecraft:enchant","rgbs":"null","count":1,"speed":1,"originX":"null","originY":"null","originZ":"null","areaX":"null","areaY":"null","areaZ":"null","location":"player","range":2}

## pull

Pulls whatever entity the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 sticky_piston}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range of the ability. | false | 5.0
speed | Float | Speed of the pull. | false | 1.0

### Example:

    {"type":"lanterns:pull","icon":"minecraft:sticky_piston","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5.0,"speed":1.0}

## push

Pushes whatever entity the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 piston}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability. | false | 5.0
speed | Float | Speed of the push. | false | 1.0

### Example:

    {"type":"lanterns:push","icon":"minecraft:piston","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5.0,"speed":1.0}

## tele_valchange

Let's you change the values of the telekinesis ability. (Does nothing on it's own)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stick}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | What property you want to change. (Values: range, strength, both, reset) | false | both
max_range | Integer | The maximum distance away from the player for this ability to work. | false | 10
max_strength | Float | The maximum strength for this ability. | false | 1.0
min_range | Integer | The minimum distance away from the player for this ability to work. | false | 3
min_strength | Float | The minimum strength for this ability. | false | 0.3
range | Integer | The value to change by every time this ability is activated. | false | 1
strength | Float | The value to change by every time this ability is activated. | false | -0.1
power | String | ID of the power where the desired ability is located, leave null for current power. | false | /
ability | String | ID of the desired ability | false | null

### Example:

    {"type":"lanterns:tele_valchange","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"both","max_range":10,"max_strength":1.0,"min_range":3,"min_strength":0.3,"range":1,"strength":-0.1,"power":"null","ability":"null"}

## telekinesis

Telekinesis: grab blocks and entities and float them in front of you.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 player_head}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scrollable | Boolean | For if you intend to use the tele_valchange ability to make this scrollable. | false | false
damage | Float | The damage to apply when hitting an entity with a block via telekinesis. | false | 2.0
range | Integer | The default range of the ability. | false | 8
strength | Float | The default strength/speed of the telekinesis. | false | 0.8
particle | String | The ID of the particle you want to summon around the entity. | false | minecraft:enchant
dust | Boolean | Whether or not you'd like to have dust particles around the grabbed entity. | false | true
other_rgbs | String | The rgbs values for the other particle if it is colorable. Values are: red, green, blue, size. (Leave null if not colorable) | false | null
other_count | Integer | The number of particles to spawn. | false | 1
other_speed | Integer | The speed of the particles. | false | 1
dust_rgbs | String | The rgbs values for the dust particle if enabled. Values are: red, green, blue, size | false | 1 1 1 1
dust_count | Integer | The number of particles to spawn. | false | 1
dust_speed | Integer | The speed of the particles. | false | 1
reset | Boolean | Whether to reset after the ability is disabled. | false | false

### Example:

    {"type":"lanterns:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scrollable":false,"damage":2.0,"range":8,"strength":0.8,"particle":"minecraft:enchant","dust":true,"other_rgbs":"null","other_count":1,"other_speed":1,"dust_rgbs":"1 1 1 1","dust_count":1,"dust_speed":1,"reset":false}

## aoe_damage

damages opponents within an area.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | the range of which enemies can be damaged. | false | 10
damage | Float | the amount of damage delt per tick. | false | 1.0
fire_ticks | Integer | the amount of ticks targeted entities are set on fire. | false | 0
damage_type | ResourceLocation | Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. | false | /
cone | Boolean | only damage entities in front of you | false | false

### Example:

    {"type":"gravecore:aoe_damage","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":1.0,"fire_ticks":0,"damage_type":"null","cone":false}

## aoe_knockback

damages opponents within an area.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knocked back. | false | 10
knockback | Float | the strength of the knockback. | false | 1.0
invert | Boolean | Invert the knockback direction | false | false
cone | Boolean | only knockback entities in front of you | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false
is_charged | Boolean | decides if the ability uses knockback to define strength or charges the strength using scoreboards | false | false
scoreboard | String | Scoreboard Name. | false | Score.Board
scoreboard_max | String | Scoreboard Name. | false | Score.Board.Max

### Example:

    {"type":"gravecore:aoe_knockback","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":1.0,"invert":false,"cone":false,"crush":false,"is_charged":false,"scoreboard":"Score.Board","scoreboard_max":"Score.Board.Max"}

## bonemeal

allows a targeted location to be bonemealed.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bone_meal}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Float | The maximum distance you can reach to bonemeal | false | 30.0

### Example:

    {"type":"gravecore:bonemeal","icon":"minecraft:bone_meal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":30.0}

## dynamic_attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled that is entirely configurable via a scoreboard.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard | String | Scoreboard Name. | false | Score.Board
attribute | Attribute | Determines which attribute should be modified. Possible attributes: additionalentityattributes:bonus_loot_count_rolls, additionalentityattributes:bonus_rare_loot_rolls, additionalentityattributes:critical_bonus_damage, additionalentityattributes:dig_speed, additionalentityattributes:dropped_experience, additionalentityattributes:lava_speed, additionalentityattributes:lava_visibility, additionalentityattributes:lung_capacity, additionalentityattributes:magic_protection, additionalentityattributes:water_speed, additionalentityattributes:water_visibility, ars_nouveau:ars_nouveau.perk.feather, ars_nouveau:ars_nouveau.perk.mana_regen, ars_nouveau:ars_nouveau.perk.max_mana, ars_nouveau:ars_nouveau.perk.saturation, ars_nouveau:ars_nouveau.perk.spell_damage, ars_nouveau:ars_nouveau.perk.warding, ars_nouveau:ars_nouveau.perk.wixie, attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, caelus:fall_flying, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, gravecore:fall_resistance, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, reach-entity-attributes:attack_range, reach-entity-attributes:reach, timeclock:time_magic_resist, timeclock:time_spell_power | false | minecraft:generic.armor
division_amount | Double | The amount the scoreboard value will be divided by | false | 1.0
operation | Integer | The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) | false | 0
uuid | UUID | Sets the unique identifier for this attribute modifier. If not specified it will generate a random one | false | 498be4fb-af04-42f2-8948-e6ccdc0d99e1

### Example:

    {"type":"gravecore:dynamic_attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"Score.Board","attribute":"minecraft:generic.armor","division_amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

## explode

he brings the boom.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
explosion | Integer | the scale of the explosion. | false | 10
fire | Boolean | does it set things on fire? | false | false

### Example:

    {"type":"gravecore:explode","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":false}

## forcefield

makes a forcefeild around the player that deflects damage.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
sound | ResourceLocation | Sound ID that is played when a block is successful | false | minecraft:item.shield.block
max_health | Integer | sets the max health of the shield. | false | 100
scoreboard | String | optional output for shield health to a scoreboard. | false | /
regen_rate | Integer | how many ticks it takes to regenerate 1 health. | false | 20
damage_sources | List | Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] | false | [minecraft:is_lightning, minecraft:is_fall]
thorns | Boolean | Decides of the power deals damage back to the opponent | false | false

### Example:

    {"type":"gravecore:forcefield","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.shield.block","max_health":100,"scoreboard":"null","regen_rate":20,"damage_sources":["minecraft:is_lightning","minecraft:is_fall"],"thorns":false}

## modify_fall_velocity

Modifies the falling velocity. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
velocity | Float | Speed of the velocity at which you fall. | false | 1.0
fall_damage | Boolean | Determines if the entity takes fall damage or not. | false | true

### Example:

    {"type":"gravecore:modify_fall_velocity","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","velocity":1.0,"fall_damage":true}

## movement

Pushes the entity in a set direction.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Double | the speed you move. | false | 1.1
direction | String | [ backward, left, right, up, down, forward, facing ]. pick the direction you are going. | false | forward

### Example:

    {"type":"gravecore:movement","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1,"direction":"forward"}

## no_burn

extinguishes fire.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"gravecore:no_burn","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## particle_aura

summons some fancy new particles via lodestone.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 amethyst_shard}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
count | Integer | controls the amount of particles that are summoned | false | 8
start_hex | String | controls the main colour of the particle | false | #ff17c6
end_hex | String | controls what the particle will fade into at the end of its lifetime | false | #ff17c6
property_start_hex | String | controls the main colour of the particle via a palladium string property | false | null
property_end_hex | String | controls what the particle will fade into at the end of its lifetime via a palladium string property | false | null
aura_type | String | [ aura, wave, column, scream, inner_aura ]. pick the type of particle aura you want. | false | aura
particle_type | String | [ smoke, sparkle, wisp, spark, star, twinkle ]. pick particle you want. | false | smoke
particle_size | Float | controls how large the particles are | false | 0.9
visibility | Float | controls how visible the particles are | false | 0.9

### Example:

    {"type":"gravecore:particle_aura","icon":"minecraft:amethyst_shard","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","count":8,"start_hex":"#ff17c6","end_hex":"#ff17c6","property_start_hex":"null","property_end_hex":"null","aura_type":"aura","particle_type":"smoke","particle_size":0.9,"visibility":0.9}

## potion_punch

anything the player hits is given a desired potion effect for a configurable time.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | MobEffect | name of the potion effect. | false | minecraft:poison
time | Integer | the length of time that the potion lasts (in seconds). | false | 0

### Example:

    {"type":"gravecore:potion_punch","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison","time":0}

## prevent_sprinting_trail

Prevents the player from creating particles when sprinting on blocks. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 leather_boots}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"gravecore:prevent_sprinting_trail","icon":"minecraft:leather_boots","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## projectile

Allows you to shoot a projectile.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 snowball}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | EntityType | Entity type ID for the projectile entity | false | minecraft:snowball
entity_data | CompoundTag | Entity NBT data | false | /
inaccuracy | Float | Determines the inaccuracy when shooting the projectile | false | 0.0
velocity | Float | Determines the velocity when shooting the projectile | false | 1.5
yawOffset | Float | the value offset for the yaw from the body | false | -20.0
pitchOffset | Float | the value offset for the pitch from the body | false | 25.0
swinging_arm | ArmType | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM
damage_from_player | Boolean | If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value | false | false
ignore_player_movement | Boolean | If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour | false | false

### Example:

    {"type":"gravecore:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"yawOffset":-20.0,"pitchOffset":25.0,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

## rotate

makes your body spin round, right round.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
spin_speed | Float | Determines the Degrees to spin per tick | false | 20.0

### Example:

    {"type":"gravecore:rotate","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","spin_speed":20.0}

## screenshake

makes the screen shake at a varying intensity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
intensity | Integer | sets the intensity of the screenshake. | false | 1
duration | Integer | sets the duration of the screenshake from the first tick of the ability (in ticks). | false | 10
distance | Float | sets the distance people are effected by screenshake. | false | 26.0

### Example:

    {"type":"gravecore:screenshake","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","intensity":1,"duration":10,"distance":26.0}

## screenshot

Allows taking a screenshot like you would with the keybind. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 map}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
file_name | String | Allows you to set a custom name for the screenshot. Available placeholders: {date}, {time} | false | {date}_{time}.png
log_to_chat | Boolean | If the message should output to chat or not. | false | false

### Example:

    {"type":"gravecore:screenshot","icon":"minecraft:map","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","file_name":"{date}_{time}.png","log_to_chat":false}

## set_palladium_property_by_score

Sets a Palladium Property .

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard | String | Scoreboard Name. | false | grave.omni.setslot
palladium_property | String | Palladium Property Name. | false | graveomnicycle

### Example:

    {"type":"gravecore:set_palladium_property_by_score","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"grave.omni.setslot","palladium_property":"graveomnicycle"}

## slash_spawn

Teleports the player to either their spawn point or world spawn.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 red_bed}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mode | Mode | Spawn type the ability uses. Possible values: [local, global] | false | LOCAL
reset_fall | Boolean | If the fall distance of the player is reset or not. | false | true

### Example:

    {"type":"gravecore:slash_spawn","icon":"minecraft:red_bed","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"local","reset_fall":true}

## step_down

Allows for stepping down blocks fast. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond_boots}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
fall_speed | Float | Speed at which you fall off the block. | false | 1.0
fall_distance | Float | Fall distance it will enable at. | false | 1.0
safety_checks | Boolean | If false, checks for if the ability SHOULD be enabled such as the entity being in spectator, fall flying, swimming, or on the ground will be disabled. | false | true
allow_vehicles | Boolean | If true, it will work for living entity vehicles. | false | false
allow_fluids | Boolean | If true, it will work in fluids. | false | false
allowed_fluids | TagKey | Tag for the fluid(s) you can walk down. You need tag because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tag are: minecraft:water & minecraft:lava | false | minecraft:water

### Example:

    {"type":"gravecore:step_down","icon":"minecraft:diamond_boots","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fall_speed":1.0,"fall_distance":1.0,"safety_checks":true,"allow_vehicles":false,"allow_fluids":false,"allowed_fluids":"minecraft:water"}

## swing_hand

makes your hands swing at the enemy.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
swinging_arm | ArmType | Determines which arm(s) should swing. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM

### Example:

    {"type":"gravecore:swing_hand","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","swinging_arm":"main_arm"}

## extract

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"power_extractor:extract","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## inject

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"power_extractor:inject","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## aoe_damage

deals damage around the ability user has options to exclude things and or do fire damage if desired as well as give damage credit to the ability user. - thanks nexo

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag

### Example:

    {"type":"gravestone:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}

## aoe_knockback

knocks entities around the user back.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knockedback | false | 10
knockback | Float | the strength of the knockback | false | 2.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false
cone | Boolean | only knockback entities in front of you | false | false

### Example:

    {"type":"gravestone:aoe_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false,"cone":false}

## charged_knockback

aoe knockback ability with variable knockback strength based off a score - VenWhoVian

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
score | String | what scoreboard to use for knockback strength | false | grave.biot.shove
scoreMax | String | what scoreboard to use for max possible knockback strength | false | grave.biot.shoveMax
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false

### Example:

    {"type":"gravestone:charged_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"score":"grave.biot.shove","scoreMax":"grave.biot.shoveMax","tag_ex":"exclusion_tag","invert":false}

## drain_accessory_energy

drain an accessory by a certain amount per tick - thank you awesomebossdj7

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 redstone}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
curios_slot | String | Curios Slot Id | false | body
trinket_slot | String | Trinket Slot Id | false | chest/cape
energy_drain | Integer | The amount of energy to drain (per tick, which is 20 per second.) | false | 10

### Example:

    {"type":"gravestone:drain_accessory_energy","icon":"minecraft:redstone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"body","trinket_slot":"chest/cape","energy_drain":10}

## drain_per_tick

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
energy | Integer | Amount of energy to drain per tick | false | 10
id | String | Item to look for in curios slot | false | grave.codec:tachyon_device
curios_slot | String | curios slot id | false | body
trinket_slot | String | trinket slot id | false | chest/cape

### Example:

    {"type":"gravestone:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"id":"grave.codec:tachyon_device","curios_slot":"body","trinket_slot":"chest/cape"}

## dynamic_pehkui

lets the player tie a scoreboard to any scale type or just set any scale type normally.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scale_type | String | from the list of pehkui scales in game | false | palladium:ability
scale_number | Float | what you set the scale to if not by scoreboard | false | 1.1
scoreboard | String | Motion Scale | false | grave.scale.test
scoreboard_divider | Float | what you divide the score by | false | 0.0
delay | Integer | what you divide the score by | false | 0
is_score | String | True or False | false | true

### Example:

    {"type":"gravestone:dynamic_pehkui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale_type":"palladium:ability","scale_number":1.1,"scoreboard":"grave.scale.test","scoreboard_divider":0.0,"delay":0,"is_score":"true"}

## explode

EXPLOSION

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
explosion | Integer | boom | false | 10
fire | Boolean | boom | false | true

### Example:

    {"type":"gravestone:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}

## knockback

knocks entities infront of the user back.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knockedback | false | 10
knockback | Float | the strength of the knockback | false | 2.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false

### Example:

    {"type":"gravestone:knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false}

## movement

Adds forward momentum to the player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Float | Motion Scale | false | 1.1

### Example:

    {"type":"gravestone:movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

## no_fire

the player is unable to set on fire, via cores burning effect and actual fire

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"gravestone:no_fire","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## projectile

amazing new projectile script. - thanks phantompig

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
velocity | Float | Determines the velocity when shooting the projectile | false | 5.0
yawOverride | Float | Locks the calculated yaw value to this (setting this to -999 will make it ignored | false | -999.0
pitchOverride | Float | Locks the calculated pitch value to this (setting this to -999 will make it ignored | false | -999.0
yawOffset | Float | the value offset for the yaw from the body | false | -20.0
pitchOffset | Float | the value offset for the pitch from the body | false | 25.0
yawInaccuracy | Float | how inaccurate the projectiles yaw value is going to be | false | 0.0
pitchInaccuracy | Float | how inaccurate the projectiles pitch value is going to be | false | 0.0
entity_type | String | Entity type ID for the projectile entity | false | palladium:custom_projectile
entity_data | CompoundTag | Entity NBT data; works the same as the projectile ability | false | /
count | Float | how many fire when the ability is activated | false | 1.0
swinging_arm | String | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | main_arm

### Example:

    {"type":"gravestone:projectile","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","velocity":5.0,"yawOverride":-999.0,"pitchOverride":-999.0,"yawOffset":-20.0,"pitchOffset":25.0,"yawInaccuracy":0.0,"pitchInaccuracy":0.0,"entity_type":"palladium:custom_projectile","entity_data":"null","count":1.0,"swinging_arm":"main_arm"}

## set_palladium_property_by_score

sets a palladium properly based on a scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
palladium_property | String | palladium property being altered | false | graveomnicycle
scoreboard | String | scoreboard altering the palladium property | false | grave.omni.setslot

### Example:

    {"type":"gravestone:set_palladium_property_by_score","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","palladium_property":"graveomnicycle","scoreboard":"grave.omni.setslot"}

## stat_ability

Deprecated, please switch to 'gravecore:dynamic_attribute_modifier'

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"gravestone:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## stone_index_detection

detects the most common block from the stone index in a BLANK radius

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score | String | the scoreboard that the type is put in | false | cm.ninjago.earth.index
needs | Integer | the required amount of any 1 block | false | 6

### Example:

    {"type":"gravestone:stone_index_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"cm.ninjago.earth.index","needs":6}

## store_armour

store your armour away for when you need it most. tags: grave.armour.store stores the amour, grave.armour.add returns the armour to the player

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | unique namespace for your storage location | false | minecraft
identity | String | unique extra name for your storage location "namespace:username_identity" | false | banana

### Example:

    {"type":"gravestone:store_armour","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"minecraft","identity":"banana"}

## telekinesis

Entity Targeter/Falling Block Generator inspired by Hazender - VenWhoVian

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
allowed_blocks | String | block tags for allowed blocks | false | grave.ht:magnetic
banned_entities | String | entity tags for banned entities | false | grave.ht:magnetic_entities
distance | Integer | Distance in which the player can target entities or blocks | false | 10
grip_score | String | score used to control the distance of the held entity/block | false | grave.biot.scroll

### Example:

    {"type":"gravestone:telekinesis","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","allowed_blocks":"grave.ht:magnetic","banned_entities":"grave.ht:magnetic_entities","distance":10,"grip_score":"grave.biot.scroll"}

## attack_command

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stick}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
command | String | Commands that will run. | false | null

### Example:

    {"type":"the_incredible_mod:attack_command","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","command":"null"}

## block_break

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range that you break blocks | false | 1.0

### Example:

    {"type":"the_incredible_mod:block_break","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":1.0}

## dashing_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"the_incredible_mod:dashing_animation","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## density_change

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
UUID | String | The UUID used for both attributes | false | cc154bdc-21f8-11ee-be56-0242ac120002

### Example:

    {"type":"the_incredible_mod:density_change","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002"}

## effect_immunity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | String[] | The effect the entity is immune to | false | []

### Example:

    {"type":"the_incredible_mod:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":[]}

## entity_damage

Does damage to what the executer is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | The amount of damage the ability does | false | 0.0
damage_type | String | The type of damage that is done | false | minecraft:player_attack
effect | String | The effect that is give to the entity if used | false | null
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
potion_seconds | Integer | How many seconds the entity should have the effect | false | 0
potion_amplifier | Integer | What level the effect is | false | 0
hide_particles | Boolean | If potion particles should be visable | false | false
range | Float | The amount of range the ability has | false | 0.0
at | String | Where the damage is(by and from will not work if this is not null) | false | null
by | String | What entity is doing the damage | false | @s
from | String | What entity is the damage from | false | @s
command_as_entity | String | Excute a command from the entity if used | false | null
excluded_tag | String | Tag that will be excluded from damage if used | false | damage_excluded_tag

### Example:

    {"type":"the_incredible_mod:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

## entity_motion

Gives motion to what the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability | false | 0.0
motion_scale | Float | Motion Scale | false | 1.0

### Example:

    {"type":"the_incredible_mod:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

## explosion

Make you Explode

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
cause_fire | Boolean | if the explosion create fire | false | false
radius | Integer | radius of the explosion | false | 1
self_damage | Integer | the damage on yourself | false | 1

### Example:

    {"type":"the_incredible_mod:explosion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}

## freeze_block

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range that you freeze blocks | false | 1.0

### Example:

    {"type":"the_incredible_mod:freeze_block","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":1.0}

## freeze_entity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range that you damage entities | false | 1.0
freeze_ticks | Float | How many ticks to freeze the target (140 = fully frozen) | false | 140.0

### Example:

    {"type":"the_incredible_mod:freeze_entity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":1.0,"freeze_ticks":140.0}

## ice_walker

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"the_incredible_mod:ice_walker","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## invulnerability_stat

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
UUID | String | The UUID used for both attributes | false | cc154bdc-21f8-11ee-be56-0242ac120002

### Example:

    {"type":"the_incredible_mod:invulnerability_stat","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002"}

## raycast_attack

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range that you damage entities | false | 1.0
multiplier | Float | Damage multiplier | false | 1.0
damage_type | String | Damage type of the attack | false | minecraft:generic

### Example:

    {"type":"the_incredible_mod:raycast_attack","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":1.0,"multiplier":1.0,"damage_type":"minecraft:generic"}

## shockwave

Make you Explode

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
cause_fire | Boolean | if the explosion create fire | false | false
radius | Integer | radius of the explosion | false | 1

### Example:

    {"type":"the_incredible_mod:shockwave","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1}

## speed_punch

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"the_incredible_mod:speed_punch","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## stat_ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"the_incredible_mod:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## doc_ock_arm

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
arm_range | Integer | Reach distance (Blocks) | false | 12
particle | String | Arm particle style | false | minecraft:dust 0.5 0.5 0.5 1

### Example:

    {"type":"mame:doc_ock_arm","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","arm_range":12,"particle":"minecraft:dust 0.5 0.5 0.5 1"}

## optimized_beam

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"mame:optimized_beam","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## random_scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 clock}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
min_value | Float | Minimum random value | false | 1.0
max_value | Float | Maximum random value | false | 100.0
objective_score | String | Scoreboard objective to assign the random value | false | crisispack.random

### Example:

    {"type":"mame:random_scoreboard","icon":"minecraft:clock","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_value":1.0,"max_value":100.0,"objective_score":"crisispack.random"}

## scorpion_tail_combat

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
jab_damage | Float | Damage Amount | false | 8.0

### Example:

    {"type":"mame:scorpion_tail_combat","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","jab_damage":8.0}

## scorpion_tail_passive

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
tail_size | Float | Scale of the tail arch | false | 1.0

### Example:

    {"type":"mame:scorpion_tail_passive","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","tail_size":1.0}

## slingshot

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 observer}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Integer | Detection distance | false | 5
max_charge | Float | Max Launch Strength | false | 4.5
charge_speed | Float | How fast it charges | false | 0.08
forward_force | Float | Forward Multiplier | false | 1.0
upward_force | Float | Upward Kick Amount | false | 0.5
min_shake | Float | Starting Shake Intensity | false | 0.5
max_shake | Float | Max Shake Intensity | false | 4.0
particle_r | Float | Red Component (0.0 - 1.0) | false | 1.0
particle_g | Float | Green Component (0.0 - 1.0) | false | 1.0
particle_b | Float | Blue Component (0.0 - 1.0) | false | 1.0
particle_size | Float | Size of the dust particle | false | 1.0
start_sound | String | Start Sound | false | minecraft:entity.leash_knot.place
launch_sound_1 | String | Launch Sound 1 | false | minecraft:entity.ender_dragon.flap
launch_sound_2 | String | Launch Sound 2 | false | minecraft:entity.firework_rocket.large_blast

### Example:

    {"type":"mame:slingshot","icon":"minecraft:observer","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5,"max_charge":4.5,"charge_speed":0.08,"forward_force":1.0,"upward_force":0.5,"min_shake":0.5,"max_shake":4.0,"particle_r":1.0,"particle_g":1.0,"particle_b":1.0,"particle_size":1.0,"start_sound":"minecraft:entity.leash_knot.place","launch_sound_1":"minecraft:entity.ender_dragon.flap","launch_sound_2":"minecraft:entity.firework_rocket.large_blast"}

## swing_tracker

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_sword}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"mame:swing_tracker","icon":"minecraft:iron_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## teleport1

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Integer | Max distance that the player can teleport. | false | 10

### Example:

    {"type":"mame:teleport1","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

## teleport_scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
x_score | String | Scoreboard objective for X | false | posX
y_score | String | Scoreboard objective for Y | false | posY
z_score | String | Scoreboard objective for Z | false | posZ

### Example:

    {"type":"mame:teleport_scoreboard","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","x_score":"posX","y_score":"posY","z_score":"posZ"}

## tentacle_block

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"mame:tentacle_block","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## tentacle_jab

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | Damage | false | 12.0

### Example:

    {"type":"mame:tentacle_jab","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":12.0}

## wall_climb2

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ladder}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | The speed at which you can climb | false | 0.2

### Example:

    {"type":"mame:wall_climb2","icon":"minecraft:ladder","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.2}

## web_swing

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 cobweb}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach | Integer | Max rope length. | false | 35
swing_speed | Float | Constant velocity magnitude. | false | 1.25
use_swing_assist | Boolean | Allow steering with crosshair. | false | true
require_empty_offhand | Boolean | Must have empty offhand to swing. | false | true
steering_power | Float | Strength of the steering assist. | false | 0.15
particle_type | String | Particle ID. Use "minecraft:dust" for RGB. | false | minecraft:dust
particle_r | Float | Red (Only for dust) | false | 1.0
particle_g | Float | Green (Only for dust) | false | 0.0
particle_b | Float | Blue (Only for dust) | false | 0.0
particle_size | Float | Size (Only for dust) | false | 0.8
exit_boost | Float | Final launch power. | false | 1.4
sound_attach | String | Sound when web hits. | false | minecraft:entity.arrow.shoot
sound_swing | String | Sound during the arc. | false | minecraft:entity.leash_knot.place
sound_release | String | Sound when letting go. | false | minecraft:entity.player.small_fall

### Example:

    {"type":"mame:web_swing","icon":"minecraft:cobweb","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach":35,"swing_speed":1.25,"use_swing_assist":true,"require_empty_offhand":true,"steering_power":0.15,"particle_type":"minecraft:dust","particle_r":1.0,"particle_g":0.0,"particle_b":0.0,"particle_size":0.8,"exit_boost":1.4,"sound_attach":"minecraft:entity.arrow.shoot","sound_swing":"minecraft:entity.leash_knot.place","sound_release":"minecraft:entity.player.small_fall"}

## web_wings

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 elytra}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_speed | Float | Top Flight Speed | false | 1.3
friction | Float | Speed lost per tick | false | 0.005
climb_penalty | Float | Speed lost while looking up | false | 0.02
base_gravity | Float | Falling Weight | false | 0.05
show_trail | Boolean | Enable Barrel Roll Trail | false | true
trail_particle | String | Particle ID for the trail | false | minecraft:cloud
start_sound | String | Sound played when starting | false | minecraft:item.elytra.flying
glide_sound | String | Looping flight sound | false | minecraft:item.elytra.flying
stop_sound | String | Sound played when stopping | false | minecraft:entity.experience_orb.pickup

### Example:

    {"type":"mame:web_wings","icon":"minecraft:elytra","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_speed":1.3,"friction":0.005,"climb_penalty":0.02,"base_gravity":0.05,"show_trail":true,"trail_particle":"minecraft:cloud","start_sound":"minecraft:item.elytra.flying","glide_sound":"minecraft:item.elytra.flying","stop_sound":"minecraft:entity.experience_orb.pickup"}

## web_zip

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fishing_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
zip_range | Integer | Maximum distance for zip. | false | 25
zip_speed | Float | Velocity of the pull. | false | 1.5
particle_r | Float | Red Component (0.0 - 1.0) | false | 1.0
particle_g | Float | Green Component (0.0 - 1.0) | false | 1.0
particle_b | Float | Blue Component (0.0 - 1.0) | false | 1.0
particle_size | Float | Size of the dust particle | false | 1.0
sound_zip | String | Sound when zipping. | false | minecraft:entity.arrow.shoot
sound_impact | String | Sound upon arrival. | false | minecraft:entity.player.small_fall

### Example:

    {"type":"mame:web_zip","icon":"minecraft:fishing_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","zip_range":25,"zip_speed":1.5,"particle_r":1.0,"particle_g":1.0,"particle_b":1.0,"particle_size":1.0,"sound_zip":"minecraft:entity.arrow.shoot","sound_impact":"minecraft:entity.player.small_fall"}