/// <reference path="./internal_*.d.ts" />
declare namespace org.apache.logging.log4j.core.config {
    class Node {
        constructor()
        constructor(parent: org.apache.logging.log4j.core.config.Node_, name: string, type: Internal.PluginType_<any>)
        constructor(node: org.apache.logging.log4j.core.config.Node_)
        isInstanceOf(clazz: typeof any): boolean;
        getClass(): typeof any;
        hasChildren(): boolean;
        toString(): string;
        getValue(): string;
        setParent(parent: org.apache.logging.log4j.core.config.Node_): void;
        notifyAll(): void;
        getChildren(): Internal.List<org.apache.logging.log4j.core.config.Node>;
        notify(): void;
        getObject<T>(clazz: T): T;
        wait(arg0: number, arg1: number): void;
        isRoot(): boolean;
        hashCode(): number;
        setValue(value: string): void;
        wait(): void;
        getName(): string;
        setObject(obj: any): void;
        wait(arg0: number): void;
        getObject<T>(): T;
        getParent(): this;
        equals(arg0: any): boolean;
        getType(): Internal.PluginType<any>;
        getAttributes(): Internal.Map<string, string>;
        get class(): typeof any
        get value(): string
        set parent(parent: org.apache.logging.log4j.core.config.Node_)
        get children(): Internal.List<org.apache.logging.log4j.core.config.Node>
        get root(): boolean
        set value(value: string)
        get name(): string
        set object(obj: any)
        get object(): T
        get parent(): org.apache.logging.log4j.core.config.Node
        get type(): Internal.PluginType<any>
        get attributes(): Internal.Map<string, string>
        static readonly CATEGORY: ("Core") & (string);
    }
    type Node_ = Node;
}
declare namespace Internal {
    class CreepingPlantFeature extends Internal.Feature<Internal.CreepingPlantConfig> {
        constructor(arg0: Internal.Codec_<Internal.CreepingPlantConfig>)
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.CreepingPlantConfig, Internal.Feature<Internal.CreepingPlantConfig>>>;
        getClass(): typeof any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.CreepingPlantConfig>): boolean;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.CreepingPlantConfig_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type CreepingPlantFeature_ = CreepingPlantFeature;
    class LevelRenderer implements net.irisshaders.iris.mixin.LevelRendererAccessor, Internal.ResourceManagerReloadListener, Internal.WorldRendererExtended, com.redpxnda.nucleus.mixin.client.WorldRendererAccessor, dev.engine_room.flywheel.backend.mixin.LevelRendererAccessor, Internal.CullingDataCache, com.simibubi.create.foundation.mixin.accessor.LevelRendererAccessor, Internal.WorldRendererAccess, Internal.WorldRendererAccessor, Internal.AccessorLevelRenderer, Internal.AutoCloseable, Internal.LevelRendererAccessor {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.EntityRenderDispatcher_, arg2: Internal.BlockEntityRenderDispatcher_, arg3: Internal.RenderBuffers_)
        setRenderBuffers(arg0: Internal.RenderBuffers_): void;
        getItemEntityTarget(): Internal.RenderTarget;
        getFrustum(): Internal.Frustum;
        saveState(): void;
        static renderLineBox(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        killFrustum(): void;
        sodium$getWorldRenderer(): Internal.SodiumWorldRenderer;
        prepareCullFrustum(arg0: Internal.PoseStack_, arg1: Vec3d_, arg2: Matrix4f_): void;
        addRecentlyCompiledChunk(arg0: Internal.ChunkRenderDispatcher$RenderChunk_): void;
        countRenderedChunks(): number;
        hasRenderedAllChunks(): boolean;
        static invoke$renderShape_$md$b2b81d$2(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.VoxelShape_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        railways$getRenderBuffers(): Internal.RenderBuffers;
        static "addChainedFilledBoxVertices(com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,double,double,double,double,double,double,float,float,float,float)"(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        renderClouds(arg0: Internal.PoseStack_, arg1: Matrix4f_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        static invoke$renderShape(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.VoxelShape_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        getTotalChunks(): number;
        static renderLineBox(arg0: Internal.VertexConsumer_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        doEntityOutline(): void;
        sodiumdynamiclights$scheduleChunkRebuild(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        resize(arg0: number, arg1: number): void;
        getClass(): typeof any;
        flywheel$getTicks(): number;
        static addChainedFilledBoxVertices(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        isChunkCompiled(arg0: BlockPos_): boolean;
        handler$eom000$afterTESRRender(arg0: Internal.PoseStack_, arg1: number, arg2: number, arg3: boolean, arg4: Internal.Camera_, arg5: Internal.GameRenderer_, arg6: Internal.LightTexture_, arg7: Matrix4f_, arg8: Internal.CallbackInfo_): void;
        create$getCapturedFrustum(): Internal.Frustum;
        static addChainedFilledBoxVertices(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        addParticle(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: boolean, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        captureFrustum(): void;
        renderSky(arg0: Internal.PoseStack_, arg1: Matrix4f_, arg2: number, arg3: Internal.Camera_, arg4: boolean, arg5: Internal.Runnable_): void;
        getName(): string;
        addParticleInternal(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: boolean, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): Internal.Particle;
        renderHitOutline(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.Entity_, arg3: number, arg4: number, arg5: number, arg6: BlockPos_, arg7: Internal.BlockState_): void;
        static renderLineBox(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.AABB_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        toString(): string;
        notifyAll(): void;
        onResourceManagerReload(arg0: Internal.ResourceManager_): void;
        getLevel(): Internal.ClientLevel;
        allChanged(): void;
        setBlockDirty(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): void;
        getParticlesTarget(): Internal.RenderTarget;
        renderLevel(arg0: Internal.PoseStack_, arg1: number, arg2: number, arg3: boolean, arg4: Internal.Camera_, arg5: Internal.GameRenderer_, arg6: Internal.LightTexture_, arg7: Matrix4f_): void;
        shouldRegenerateClouds(): boolean;
        setSectionDirtyWithNeighbors(arg0: number, arg1: number, arg2: number): void;
        getLastViewDistance(): number;
        clear(): void;
        wait(arg0: number): void;
        restoreState(): void;
        static getLightColor(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_): number;
        needsUpdate(): void;
        entityTarget(): Internal.RenderTarget;
        callAddParticleInternal(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: boolean, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): Internal.Particle;
        updateGlobalBlockEntities(arg0: Internal.Collection_<Internal.BlockEntity>, arg1: Internal.Collection_<Internal.BlockEntity>): void;
        invokeRenderEntity(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.PoseStack_, arg6: Internal.MultiBufferSource_): void;
        getCloudsTarget(): Internal.RenderTarget;
        notify(): void;
        getTranslucentTarget(): Internal.RenderTarget;
        create$getCullingFrustum(): Internal.Frustum;
        static renderVoxelShape(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.VoxelShape_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: boolean): void;
        getEntityRenderDispatcher(): Internal.EntityRenderDispatcher;
        tickRain(arg0: Internal.Camera_): void;
        setBlocksDirty(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        setLevel(arg0: Internal.ClientLevel_): void;
        handler$dkk000$onRender(arg0: Internal.PoseStack_, arg1: number, arg2: number, arg3: boolean, arg4: Internal.Camera_, arg5: Internal.GameRenderer_, arg6: Internal.LightTexture_, arg7: Matrix4f_, arg8: Internal.CallbackInfo_): void;
        static getLightColor(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_): number;
        addParticle(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        tick(): void;
        getRenderBuffers(): Internal.RenderBuffers;
        getEntityStatistics(): string;
        wait(): void;
        getTicks(): number;
        setShouldRegenerateClouds(arg0: boolean): void;
        /**
         * @deprecated
        */
        playStreamingMusic(arg0: Internal.SoundEvent_, arg1: BlockPos_): void;
        getChunkStatistics(): string;
        initOutline(): void;
        setSectionDirty(arg0: number, arg1: number, arg2: number): void;
        wait(arg0: number, arg1: number): void;
        destroyBlockProgress(arg0: number, arg1: BlockPos_, arg2: number): void;
        handler$zng000$renderCloudsFast(arg0: Internal.PoseStack_, arg1: Matrix4f_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.CallbackInfo_): void;
        static renderLineBox(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        invokeRenderChunkLayer(arg0: Internal.RenderType_, arg1: Internal.PoseStack_, arg2: number, arg3: number, arg4: number, arg5: Matrix4f_): void;
        invokeSetupRender(arg0: Internal.Camera_, arg1: Internal.Frustum_, arg2: boolean, arg3: boolean): void;
        shouldShowEntityOutlines(): boolean;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        callRenderHitOutline(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.Entity_, arg3: number, arg4: number, arg5: number, arg6: BlockPos_, arg7: Internal.BlockState_): void;
        static "addChainedFilledBoxVertices(com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,float,float,float,float,float,float,float,float,float,float)"(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        blockChanged(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: number): void;
        getChunkRenderDispatcher(): Internal.ChunkRenderDispatcher;
        globalLevelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        playStreamingMusic(arg0: Internal.SoundEvent_, arg1: BlockPos_, arg2: Internal.RecordItem_): void;
        levelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        hashCode(): number;
        getWeatherTarget(): Internal.RenderTarget;
        close(): void;
        graphicsChanged(): void;
        equals(arg0: any): boolean;
        set renderBuffers(arg0: Internal.RenderBuffers_)
        get itemEntityTarget(): Internal.RenderTarget
        get frustum(): Internal.Frustum
        get totalChunks(): number
        get class(): typeof any
        get name(): string
        get level(): Internal.ClientLevel
        get particlesTarget(): Internal.RenderTarget
        get lastViewDistance(): number
        get cloudsTarget(): Internal.RenderTarget
        get translucentTarget(): Internal.RenderTarget
        get entityRenderDispatcher(): Internal.EntityRenderDispatcher
        set level(arg0: Internal.ClientLevel_)
        get renderBuffers(): Internal.RenderBuffers
        get entityStatistics(): string
        get ticks(): number
        set shouldRegenerateClouds(arg0: boolean)
        get chunkStatistics(): string
        get chunkRenderDispatcher(): Internal.ChunkRenderDispatcher
        get weatherTarget(): Internal.RenderTarget
        static readonly CHUNK_SIZE: (16) & (number);
        renderBuffers: Internal.RenderBuffers;
        static readonly DIRECTIONS: Internal.Direction[];
    }
    type LevelRenderer_ = LevelRenderer;
    interface DoubleListIterator extends Internal.DoubleBidirectionalIterator, Internal.ListIterator<number> {
        /**
         * @deprecated
        */
        add(arg0: any): void;
        abstract nextIndex(): number;
        forEachRemaining(arg0: any): void;
        forEachRemaining(arg0: it.unimi.dsi.fastutil.doubles.DoubleConsumer_): void;
        "forEachRemaining(java.util.function.DoubleConsumer)"(arg0: Internal.DoubleConsumer_): void;
        /**
         * @deprecated
        */
        next(): any;
        /**
         * @deprecated
        */
        set(arg0: any): void;
        /**
         * @deprecated
        */
        "add(java.lang.Double)"(arg0: number): void;
        abstract nextDouble(): number;
        "forEachRemaining(it.unimi.dsi.fastutil.doubles.DoubleConsumer)"(arg0: it.unimi.dsi.fastutil.doubles.DoubleConsumer_): void;
        abstract previousDouble(): number;
        /**
         * @deprecated
        */
        "set(java.lang.Object)"(arg0: any): void;
        /**
         * @deprecated
        */
        "set(java.lang.Double)"(arg0: number): void;
        remove(): void;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        add(arg0: number): void;
        /**
         * @deprecated
        */
        set(arg0: number): void;
        forEachRemaining(arg0: Internal.DoubleConsumer_): void;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): void;
        /**
         * @deprecated
        */
        previous(): any;
        abstract previousIndex(): number;
        skip(arg0: number): number;
        "add(double)"(arg0: number): void;
        add(arg0: number): void;
        abstract hasPrevious(): boolean;
        set(arg0: number): void;
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        "set(double)"(arg0: number): void;
        back(arg0: number): number;
        abstract hasNext(): boolean;
        /**
         * @deprecated
        */
        set "(java.lang.Object)"(arg0: any)
        /**
         * @deprecated
        */
        set "(java.lang.Double)"(arg0: number)
        set "(double)"(arg0: number)
    }
    type DoubleListIterator_ = DoubleListIterator;
    class BlockEvent$NeighborNotifyEvent extends Internal.BlockEvent {
        constructor()
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.EnumSet_<Internal.Direction>, arg4: boolean)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPos(): BlockPos;
        hashCode(): number;
        isCancelable(): boolean;
        getForceRedstoneUpdate(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getNotifiedSides(): Internal.EnumSet<Internal.Direction>;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getState(): Internal.BlockState;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get pos(): BlockPos
        get cancelable(): boolean
        get forceRedstoneUpdate(): boolean
        get listenerList(): Internal.ListenerList
        get notifiedSides(): Internal.EnumSet<Internal.Direction>
        get phase(): Internal.EventPriority
        get state(): Internal.BlockState
        get level(): Internal.LevelAccessor
    }
    type BlockEvent$NeighborNotifyEvent_ = BlockEvent$NeighborNotifyEvent;
    class NetworkEvent$Context {
        getClass(): typeof any;
        setPacketHandled(arg0: boolean): void;
        getPacketDispatcher(): Internal.NetworkEvent$PacketDispatcher;
        toString(): string;
        notifyAll(): void;
        attr<T>(arg0: Internal.AttributeKey_<T>): io.netty.util.Attribute<T>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        enqueueWork(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        getPacketHandled(): boolean;
        getDirection(): Internal.NetworkDirection;
        wait(): void;
        wait(arg0: number): void;
        getSender(): Internal.ServerPlayer;
        equals(arg0: any): boolean;
        getNetworkManager(): Internal.Connection;
        get class(): typeof any
        set packetHandled(arg0: boolean)
        get packetDispatcher(): Internal.NetworkEvent$PacketDispatcher
        get packetHandled(): boolean
        get direction(): Internal.NetworkDirection
        get sender(): Internal.ServerPlayer
        get networkManager(): Internal.Connection
    }
    type NetworkEvent$Context_ = NetworkEvent$Context;
    /**
     * Fired whenever an attempt is made to douse a fire, can be cancelled to prevent the dousing action
    */
    class DouseFireEventJS extends Internal.LevelEventJS {
        constructor(event: Internal.DouseFireEvent_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Returns the bounds of the dousing action
        */
        getBounds(): Internal.AABB;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        getPos(): BlockPos;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        getBlock(): Internal.BlockContainerJS;
        get class(): typeof any
        /**
         * Returns the bounds of the dousing action
        */
        get bounds(): Internal.AABB
        get level(): Internal.Level
        get pos(): BlockPos
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
        get block(): Internal.BlockContainerJS
    }
    type DouseFireEventJS_ = DouseFireEventJS;
    class ServerStatus$Version extends Internal.Record {
        constructor(name: string, protocol: number)
        name(): string;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        protocol(): number;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static current(): Internal.ServerStatus$Version;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ServerStatus$Version>;
    }
    type ServerStatus$Version_ = ServerStatus$Version;
    class IfThenConfig extends Internal.Record implements Internal.FeatureConfiguration {
        constructor(ifFeature: Internal.Holder_<Internal.PlacedFeature>, thenFeature: Internal.Holder_<Internal.PlacedFeature>)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        thenFeature(): Internal.Holder<Internal.PlacedFeature>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        ifFeature(): Internal.Holder<Internal.PlacedFeature>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.IfThenConfig>;
    }
    type IfThenConfig_ = IfThenConfig;
    abstract class AbstractHighlighter {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        abstract chunkIsHighlit(arg0: Internal.ResourceKey_<Internal.Level>, arg1: number, arg2: number): boolean;
        isCoveringOutsideDiscovered(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        abstract addMinimapBlockHighlightTooltips(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.ResourceKey_<Internal.Level>, arg2: number, arg3: number, arg4: number): void;
        wait(): void;
        abstract getBlockHighlightSubtleTooltip(arg0: Internal.ResourceKey_<Internal.Level>, arg1: number, arg2: number): net.minecraft.network.chat.Component;
        abstract getBlockHighlightBluntTooltip(arg0: Internal.ResourceKey_<Internal.Level>, arg1: number, arg2: number): net.minecraft.network.chat.Component;
        wait(arg0: number): void;
        abstract regionHasHighlights(arg0: Internal.ResourceKey_<Internal.Level>, arg1: number, arg2: number): boolean;
        abstract getChunkHighlitColor(arg0: Internal.ResourceKey_<Internal.Level>, arg1: number, arg2: number): number[];
        equals(arg0: any): boolean;
        abstract calculateRegionHash(arg0: Internal.ResourceKey_<Internal.Level>, arg1: number, arg2: number): number;
        get class(): typeof any
        get coveringOutsideDiscovered(): boolean
    }
    type AbstractHighlighter_ = AbstractHighlighter;
    class EvokerFangs extends Internal.Entity implements Internal.TraceableEntity {
        constructor(arg0: Internal.EntityType_<Internal.EvokerFangs>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.LivingEntity_)
        setFacet(key: Internal.FacetKey_<any>, val: Internal.Facet_<any>): void;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        getXRot(): number;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        isVisuallyCrawling(): boolean;
        checkBelowWorld(): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        handler$fgp000$onGetEyeHeight(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getRemainingFireTicks(): number;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        modifyReturnValue$fme000$create$onFireImmune(arg0: boolean): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        getX(): number;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        static of(holder: any): Internal.FacetHolder;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getAnimationProgress(arg0: number): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        handler$djd006$onTick(ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        self(): Internal.Entity;
        sdl$getDynamicLightY(): number;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        setXRot(arg0: number): void;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        getY(): number;
        ejectPassengers(): void;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        setFacetsFromAttacher(attacher: Internal.FacetAttachmentEvent$FacetAttacher_): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        getFeetBlockState(): Internal.BlockState;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        sdl$getDynamicLightX(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        isSwimming(): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getBlockStateOn(): Internal.BlockState;
        getFluidJumpThreshold(): number;
        getFacets(): Internal.FacetInventory;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        handler$djd000$onRemove(ci: Internal.CallbackInfo_): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        sdl$getLuminance(): number;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        handler$fgp000$onOnGround(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        handler$fgp000$onIsInWall(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        getYRot(): number;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        getRandomY(): number;
        setPortalCooldown(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        setYRot(arg0: number): void;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        sdl$resetDynamicLight(): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        setOwner(arg0: Internal.LivingEntity_): void;
        wait(arg0: number, arg1: number): void;
        isDiscrete(): boolean;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        dealDamageTo(arg0: Internal.LivingEntity_): void;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        clearFacets(): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        modifyExpressionValue$fme000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get XRot(): number
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get remainingFireTicks(): number
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get x(): number
        get glowing(): boolean
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        set XRot(arg0: number)
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set facetsFromAttacher(attacher: Internal.FacetAttachmentEvent$FacetAttacher_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get facing(): Internal.Direction
        get swimming(): boolean
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get portalWaitTime(): number
        get inWater(): boolean
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        get facets(): Internal.FacetInventory
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get YRot(): number
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        get randomY(): number
        set portalCooldown(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        set YRot(arg0: number)
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set owner(arg0: Internal.LivingEntity_)
        get discrete(): boolean
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly ATTACK_DURATION: (20) & (number);
        static readonly LIFE_OFFSET: (2) & (number);
        static readonly ATTACK_TRIGGER_TICKS: (14) & (number);
        warmupDelayTicks: number;
    }
    type EvokerFangs_ = EvokerFangs;
    class ZombieHorse extends Internal.AbstractHorse implements Internal.IConvertableHorse {
        constructor(arg0: Internal.EntityType_<Internal.ZombieHorse>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        getXRot(): number;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getOwner(): Internal.LivingEntity;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        handler$elh000$inSetLastHurtByMob(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isEating(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        static getAlpha(le: Internal.LivingEntity_, partialTicks: number): number;
        redirect$epj000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        fedFood(arg0: Internal.Player_, arg1: Internal.ItemStack_): InteractionResult;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        static of(holder: any): Internal.FacetHolder;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        setStanding(arg0: boolean): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        handler$djd006$onTick(ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        handler$efb000$addSugarCube(ci: Internal.CallbackInfo_): void;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        invokeShouldDropLoot(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        setIsJumping(arg0: boolean): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        setFacetsFromAttacher(attacher: Internal.FacetAttachmentEvent$FacetAttacher_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        handler$fha000$onSetSprinting(arg0: boolean, arg1: Internal.CallbackInfo_): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(compoundNBT: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        supp$isConverting(): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        setOwnerUUID(arg0: Internal.UUID_): void;
        getFluidJumpThreshold(): number;
        getFacets(): Internal.FacetInventory;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        handler$djd000$onRemove(ci: Internal.CallbackInfo_): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createBaseHorseAttributes(): Internal.AttributeSupplier$Builder;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        handler$fgp000$onOnGround(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canEatGrass(): boolean;
        setSilent(arg0: boolean): void;
        openCustomInventoryScreen(arg0: Internal.Player_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(pId: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        onPlayerJump(arg0: number): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        handler$fgp000$onIsInWall(arg0: Internal.CallbackInfoReturnable_<any>): void;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        getYRot(): number;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getLastAttackedTime(): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        handler$fek000$$lead_snapping_sound_effect(sendPacket: boolean, dropItem: boolean, ci: Internal.CallbackInfo_): void;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        canWearArmor(): boolean;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        getAmbientStandSound(): Internal.SoundEvent;
        setYRot(arg0: number): void;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        callGetEquipmentChanges(): Internal.Map<any, any>;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setBred(arg0: boolean): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        supp$setSlimedTicks(newSlimedTicks: number, sync: boolean): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): boolean;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        getCustomJump(): number;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        setFacet(key: Internal.FacetKey_<any>, val: Internal.Facet_<any>): void;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        setUseItem(arg0: Internal.ItemStack_): void;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        getMaxTemper(): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        getLastDamageTaken(): number;
        isAggressive(): boolean;
        isWearingArmor(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getTemper(): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        tameWithName(arg0: Internal.Player_): boolean;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        handler$fgp000$onGetEyeHeight(arg0: Internal.CallbackInfoReturnable_<any>): void;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFlag(arg0: number): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(tag: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        makeMad(): void;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        isSaddled(): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getAmbientStandInterval(): number;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        parCool$isLivingOnCustomLadder(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): void;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        modifyReturnValue$fme000$create$onFireImmune(arg0: boolean): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getStandAnim(arg0: number): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        isWithinRestriction(arg0: BlockPos_): boolean;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        isArmor(arg0: Internal.ItemStack_): boolean;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        handler$efb000$eatSugarCube(player: Internal.Player_, stack: Internal.ItemStack_, cir: Internal.CallbackInfoReturnable_<any>): void;
        handler$fha000$onClimbable(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setTemper(arg0: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        supp$getSlimedTicks(): number;
        isRemoved(): boolean;
        handleStopJump(): void;
        getEatAnim(arg0: number): number;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        standIfPossible(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        supp$startConverting(): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        setXRot(arg0: number): void;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        isTamed(): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isBred(): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Optional<BlockPos>;
        handler$bbj000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attacking(arg0: Internal.LivingEntity_): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        getJumpCooldown(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        callDamageArmor(arg0: DamageSource_, arg1: number): void;
        handleStartJump(arg0: number): void;
        getInv(): Internal.SimpleContainer;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        sdl$getLuminance(): number;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        getMouthAnim(arg0: number): number;
        resetLove(): void;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        handler$bam000$injectOnClimbableWhileClimbingMasts(arg0: Internal.CallbackInfoReturnable_<any>): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        setEating(arg0: boolean): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        setTamed(arg0: boolean): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        canJump(): boolean;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        hasInventoryChanged(arg0: net.minecraft.world.Container_): boolean;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        static tickEntity(entity: Internal.LivingEntity_): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        handler$ehl000$interact(pPlayer: Internal.Player_, pHand: Internal.InteractionHand_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        wrapOperation$ejg000$onTravel(instance: Internal.LivingEntity_, state: Internal.FluidState_, original: Internal.Operation_<any>): boolean;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        equipArmor(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        clearFacets(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        modifyTemper(arg0: number): number;
        isInvertedHealAndHarm(): boolean;
        modifyExpressionValue$fme000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        containerChanged(arg0: net.minecraft.world.Container_): void;
        runCommand(command: string): number;
        isStanding(): boolean;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        get XRot(): number
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eating(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get saddleSoundEvent(): Internal.SoundEvent
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set standing(arg0: boolean)
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        set isJumping(arg0: boolean)
        get blocking(): boolean
        set facetsFromAttacher(attacher: Internal.FacetAttachmentEvent$FacetAttacher_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): number
        get facets(): Internal.FacetInventory
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get YRot(): number
        get alive(): boolean
        get bbHeight(): number
        get lastAttackedTime(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get ambientStandSound(): Internal.SoundEvent
        set YRot(arg0: number)
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set bred(arg0: boolean)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get saddleable(): boolean
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get customJump(): number
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        set useItem(arg0: Internal.ItemStack_)
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get maxTemper(): number
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get lastDamageTaken(): number
        get aggressive(): boolean
        get wearingArmor(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get temper(): number
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get saddled(): boolean
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get ambientStandInterval(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set temper(arg0: number)
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set XRot(arg0: number)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get tamed(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get bred(): boolean
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get jumpCooldown(): number
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get inv(): Internal.SimpleContainer
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get noGravity(): boolean
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        set eating(arg0: boolean)
        get bbWidth(): number
        set tamed(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        get standing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type ZombieHorse_ = ZombieHorse;
    class EntryDisplayState extends Internal.Enum<Internal.EntryDisplayState> {
        static valueOf(arg0: string): Internal.EntryDisplayState;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(vazkii.patchouli.client.book.EntryDisplayState)"(arg0: Internal.EntryDisplayState_): number;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.EntryDisplayState_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.EntryDisplayState>>;
        getDeclaringClass(): typeof Internal.EntryDisplayState;
        hashCode(): number;
        static values(): Internal.EntryDisplayState[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static fromOrdinal(arg0: number): Internal.EntryDisplayState;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.EntryDisplayState
        static readonly UNREAD: (Internal.EntryDisplayState) & (Internal.EntryDisplayState);
        static readonly PENDING: (Internal.EntryDisplayState) & (Internal.EntryDisplayState);
        readonly hasAnimation: boolean;
        static readonly NEUTRAL: (Internal.EntryDisplayState) & (Internal.EntryDisplayState);
        readonly hasIcon: boolean;
        readonly showInInventory: boolean;
        readonly u: number;
        static readonly COMPLETED: (Internal.EntryDisplayState) & (Internal.EntryDisplayState);
        static readonly DEFAULT_TYPE: (Internal.EntryDisplayState) & (Internal.EntryDisplayState);
    }
    type EntryDisplayState_ = "neutral" | "completed" | "unread" | "pending" | EntryDisplayState;
    class TrackBlockOutline$BezierPointSelection extends Internal.Record {
        constructor(blockEntity: Internal.TrackBlockEntity_, loc: Internal.BezierTrackPointLocation_, vec: Vec3d_, angles: Vec3d_, direction: Vec3d_)
        blockEntity(): Internal.TrackBlockEntity;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        angles(): Vec3d;
        wait(): void;
        vec(): Vec3d;
        wait(arg0: number): void;
        loc(): Internal.BezierTrackPointLocation;
        equals(arg0: any): boolean;
        direction(): Vec3d;
        get class(): typeof any
    }
    type TrackBlockOutline$BezierPointSelection_ = TrackBlockOutline$BezierPointSelection;
    interface ButtonHandlerContainer {
        abstract onButtonPress(arg0: number, arg1: Internal.CompoundTag_): void;
        (arg0: number, arg1: Internal.CompoundTag): void;
    }
    type ButtonHandlerContainer_ = ((arg0: number, arg1: Internal.CompoundTag)=> void) | ButtonHandlerContainer;
    interface Hash$Strategy <K> {
        abstract equals(arg0: K, arg1: K): boolean;
        abstract hashCode(arg0: K): number;
    }
    type Hash$Strategy_<K> = Hash$Strategy<K>;
    class FactoryPanelSupportBehaviour extends Internal.BlockEntityBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_, arg1: Internal.Supplier_<boolean>, arg2: Internal.Supplier_<boolean>, arg3: Internal.Runnable_)
        getLinkedPanels(): Internal.List<Internal.FactoryPanelPosition>;
        getClass(): typeof any;
        notifyPanels(): void;
        isSafeNBT(): boolean;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        notifyLink(): void;
        getPos(): BlockPos;
        isOutput(): boolean;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        connect(arg0: Internal.FactoryPanelBehaviour_): void;
        setLazyTickRate(arg0: number): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        shouldPanelBePowered(): boolean;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        shouldBePoweredTristate(): boolean;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        lazyTick(): void;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        disconnect(arg0: Internal.FactoryPanelBehaviour_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        get linkedPanels(): Internal.List<Internal.FactoryPanelPosition>
        get class(): typeof any
        get safeNBT(): boolean
        get pos(): BlockPos
        get output(): boolean
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
        static readonly TYPE: Internal.BehaviourType<Internal.FactoryPanelSupportBehaviour>;
    }
    type FactoryPanelSupportBehaviour_ = FactoryPanelSupportBehaviour;
    class ServerScoreboard extends Internal.Scoreboard {
        constructor(arg0: Internal.MinecraftServer_)
        getPlayerScores(arg0: Internal.Objective_): Internal.Collection<Internal.Score>;
        getDisplayObjective(arg0: number): Internal.Objective;
        createData(arg0: Internal.CompoundTag_): Internal.ScoreboardSaveData;
        removePlayerFromTeam(arg0: string, arg1: Internal.PlayerTeam_): void;
        notify(): void;
        static getDisplaySlotByName(arg0: string): number;
        getObjectiveDisplaySlotCount(arg0: Internal.Objective_): number;
        onObjectiveChanged(arg0: Internal.Objective_): void;
        onObjectiveAdded(arg0: Internal.Objective_): void;
        getStartTrackingPackets(arg0: Internal.Objective_): Internal.List<Internal.Packet<any>>;
        onPlayerRemoved(arg0: string): void;
        removeObjective(arg0: Internal.Objective_): void;
        addObjective(arg0: string, arg1: Internal.ObjectiveCriteria_, arg2: net.minecraft.network.chat.Component_, arg3: Internal.ObjectiveCriteria$RenderType_): Internal.Objective;
        onTeamRemoved(arg0: Internal.PlayerTeam_): void;
        startTrackingObjective(arg0: Internal.Objective_): void;
        addPlayerTeam(arg0: string): Internal.PlayerTeam;
        onTeamChanged(arg0: Internal.PlayerTeam_): void;
        getPlayerTeam(arg0: string): Internal.PlayerTeam;
        resetPlayerScore(arg0: string, arg1: Internal.Objective_): void;
        getOrCreatePlayerScore(arg0: string, arg1: Internal.Objective_): Internal.Score;
        getPlayerTeams(): Internal.Collection<Internal.PlayerTeam>;
        wait(): void;
        getStopTrackingPackets(arg0: Internal.Objective_): Internal.List<Internal.Packet<any>>;
        getObjective(arg0: string): Internal.Objective;
        getClass(): typeof any;
        stopTrackingObjective(arg0: Internal.Objective_): void;
        getPlayersTeam(arg0: string): Internal.PlayerTeam;
        "getPlayerScores(java.lang.String)"(arg0: string): Internal.Map<Internal.Objective, Internal.Score>;
        hasPlayerScore(arg0: string, arg1: Internal.Objective_): boolean;
        onTeamAdded(arg0: Internal.PlayerTeam_): void;
        addDirtyListener(arg0: Internal.Runnable_): void;
        removePlayerTeam(arg0: Internal.PlayerTeam_): void;
        wait(arg0: number, arg1: number): void;
        static getDisplaySlotName(arg0: number): string;
        onScoreChanged(arg0: Internal.Score_): void;
        createData(): Internal.ScoreboardSaveData;
        getPlayerScores(arg0: string): Internal.Map<Internal.Objective, Internal.Score>;
        forAllObjectives(arg0: Internal.ObjectiveCriteria_, arg1: string, arg2: Internal.Consumer_<Internal.Score>): void;
        removePlayerFromTeam(arg0: string): boolean;
        getOrCreateObjective(arg0: string): Internal.Objective;
        toString(): string;
        "getPlayerScores(net.minecraft.world.scores.Objective)"(arg0: Internal.Objective_): Internal.Collection<Internal.Score>;
        notifyAll(): void;
        getObjectives(): Internal.Collection<Internal.Objective>;
        entityRemoved(arg0: Internal.Entity_): void;
        onPlayerScoreRemoved(arg0: string, arg1: Internal.Objective_): void;
        addPlayerToTeam(arg0: string, arg1: Internal.PlayerTeam_): boolean;
        hasObjective(arg0: string): boolean;
        getObjectiveNames(): Internal.Collection<string>;
        getTrackedPlayers(): Internal.Collection<string>;
        getTeamNames(): Internal.Collection<string>;
        hashCode(): number;
        onObjectiveRemoved(arg0: Internal.Objective_): void;
        static getDisplaySlotNames(): string[];
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        setDisplayObjective(arg0: number, arg1: Internal.Objective_): void;
        get playerTeams(): Internal.Collection<Internal.PlayerTeam>
        get class(): typeof any
        get objectives(): Internal.Collection<Internal.Objective>
        get objectiveNames(): Internal.Collection<string>
        get trackedPlayers(): Internal.Collection<string>
        get teamNames(): Internal.Collection<string>
        get displaySlotNames(): string[]
    }
    type ServerScoreboard_ = ServerScoreboard;
    abstract class GameRules$Value <T extends Internal.GameRules$Value<T>> {
        constructor(arg0: Internal.GameRules$Type_<T>)
        getClass(): typeof any;
        onChanged(arg0: Internal.MinecraftServer_): void;
        setFromArgument(arg0: Internal.CommandContext_<Internal.CommandSourceStack>, arg1: string): void;
        abstract getCommandResult(): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        abstract serialize(): string;
        wait(): void;
        abstract deserialize(arg0: string): void;
        abstract setFrom(arg0: T, arg1: Internal.MinecraftServer_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get commandResult(): number
    }
    type GameRules$Value_<T extends Internal.GameRules$Value<T>> = GameRules$Value<T>;
    class LayerConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: number, arg1: Internal.BlockState_)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly height: number;
        readonly state: Internal.BlockState;
        static readonly CODEC: Internal.Codec<Internal.LayerConfiguration>;
    }
    type LayerConfiguration_ = LayerConfiguration;
    interface ReputationEventHandler {
        abstract onReputationEventFrom(arg0: Internal.ReputationEventType_, arg1: Internal.Entity_): void;
        (arg0: Internal.ReputationEventType, arg1: Internal.Entity): void;
    }
    type ReputationEventHandler_ = ReputationEventHandler | ((arg0: Internal.ReputationEventType, arg1: Internal.Entity)=> void);
    class ScriptManager implements Internal.FileWatcher {
        constructor(configuration: org.apache.logging.log4j.core.config.Configuration_, watchManager: Internal.WatchManager_, scriptLanguages: string)
        getClass(): typeof any;
        getScript(name: string): Internal.AbstractScript;
        fileModified(file: Internal.File_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addScript(script: Internal.AbstractScript_): boolean;
        hashCode(): number;
        wait(): void;
        getAllowedLanguages(): Internal.Set<string>;
        wait(arg0: number): void;
        createBindings(script: Internal.AbstractScript_): Internal.Bindings;
        execute(name: string, bindings: Internal.Bindings_): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        get allowedLanguages(): Internal.Set<string>
    }
    type ScriptManager_ = ScriptManager;
    interface Reference2LongFunction <K> extends it.unimi.dsi.fastutil.Function<K, number>, Internal.ToLongFunction<K> {
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2LongFunction<T>;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2LongFunction;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2LongFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenObject<T>(arg0: Internal.Long2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        removeLong(arg0: any): number;
        put(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        andThenByte(arg0: Internal.Long2ByteFunction_): Internal.Reference2ByteFunction<K>;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2LongFunction;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2LongFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: any): boolean;
        andThenInt(arg0: Internal.Long2IntFunction_): Internal.Reference2IntFunction<K>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        abstract getLong(arg0: any): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        andThenChar(arg0: Internal.Long2CharFunction_): Internal.Reference2CharFunction<K>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2LongFunction;
        andThenFloat(arg0: Internal.Long2FloatFunction_): Internal.Reference2FloatFunction<K>;
        applyAsLong(arg0: K): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Long)"(arg0: K, arg1: number): number;
        defaultReturnValue(): number;
        andThenDouble(arg0: Internal.Long2DoubleFunction_): Internal.Reference2DoubleFunction<K>;
        apply(arg0: K): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenShort(arg0: Internal.Long2ShortFunction_): Internal.Reference2ShortFunction<K>;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2LongFunction;
        andThenReference<T>(arg0: Internal.Long2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2LongFunction;
        getOrDefault(arg0: any, arg1: number): number;
        size(): number;
        clear(): void;
        "getOrDefault(java.lang.Object,long)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Long)"(arg0: any, arg1: number): number;
        andThenLong(arg0: Internal.Long2LongFunction_): this;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2LongFunction;
        "put(java.lang.Object,long)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        (arg0: any): number;
    }
    type Reference2LongFunction_<K> = ((arg0: any)=> number) | Reference2LongFunction<K>;
    abstract class StructurePlacement {
        isStructureChunk(arg0: Internal.ChunkGeneratorStructureState_, arg1: number, arg2: number): boolean;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getLocatePos(arg0: Internal.ChunkPos_): BlockPos;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        abstract type(): Internal.StructurePlacementType<any>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.StructurePlacement>;
    }
    type StructurePlacement_ = StructurePlacement;
    class DisplayAttributeDataSet extends Internal.Record {
        constructor()
        constructor(attributes: Internal.EnumMap_<Internal.DisplayAttributeType, Internal.DisplayAttributeEntry>)
        constructor(arg0: Internal.ListTag_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        encode(arg0: Internal.FriendlyByteBuf_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        attributes(): Internal.EnumMap<Internal.DisplayAttributeType, Internal.DisplayAttributeEntry>;
        getAttribute(arg0: Internal.DisplayAttributeType_): Internal.DisplayAttributeEntry;
        wait(): void;
        save(): Internal.ListTag;
        wait(arg0: number): void;
        static decode(arg0: Internal.FriendlyByteBuf_): Internal.DisplayAttributeDataSet;
        hasAttribute(arg0: Internal.DisplayAttributeType_): boolean;
        equals(arg0: any): boolean;
        withAttribute(arg0: Internal.DisplayAttributeType_, arg1: Internal.DisplayAttributeEntry_): this;
        static createDefault(): Internal.DisplayAttributeDataSet;
        get class(): typeof any
    }
    type DisplayAttributeDataSet_ = DisplayAttributeDataSet;
    interface PotatoProjectileBlockHitAction {
        abstract execute(arg0: Internal.LevelAccessor_, arg1: Internal.ItemStack_, arg2: Internal.BlockHitResult_): boolean;
        abstract codec(): Internal.Codec<Internal.PotatoProjectileBlockHitAction>;
        readonly CODEC: Internal.Codec<Internal.PotatoProjectileBlockHitAction>;
    }
    type PotatoProjectileBlockHitAction_ = PotatoProjectileBlockHitAction;
    interface TFCLeavesBlockAccessor {
        abstract kubejs_tfc$AccessDistProp(): Internal.IntegerProperty;
        abstract kubejs_tfc$MaxDist(): number;
        abstract kubejs_tfc$UpdateDistance(level: Internal.LevelAccessor_, pos: BlockPos_): number;
    }
    type TFCLeavesBlockAccessor_ = TFCLeavesBlockAccessor;
    class BiomeColorCalculator {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        prepare(arg0: boolean): void;
        toString(): string;
        getBiomeAtPos(arg0: BlockPos_, arg1: Internal.MapTile_, arg2: number, arg3: Internal.MapProcessor_): Internal.ResourceKey<Internal.Biome>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getBiomeColor(arg0: Internal.ColorResolver_, arg1: boolean, arg2: Internal.BlockPos$MutableBlockPos_, arg3: Internal.MapTile_, arg4: number, arg5: Internal.Registry_<Internal.Biome>, arg6: Internal.MapProcessor_): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly RIVER_BIOME: Internal.ResourceKey<Internal.Biome>;
        readonly UNREACHABLE_BIOME: Internal.ResourceKey<Internal.Biome>;
    }
    type BiomeColorCalculator_ = BiomeColorCalculator;
    interface IModFileInfo {
        abstract getConfig(): Internal.IConfigurable;
        abstract getMods(): Internal.List<Internal.IModInfo>;
        abstract getLicense(): string;
        abstract moduleName(): string;
        abstract showAsResourcePack(): boolean;
        abstract usesServices(): Internal.List<string>;
        abstract versionString(): string;
        abstract getFile(): Internal.IModFile;
        abstract requiredLanguageLoaders(): Internal.List<Internal.IModFileInfo$LanguageSpec>;
        abstract getFileProperties(): Internal.Map<string, any>;
        get config(): Internal.IConfigurable
        get mods(): Internal.List<Internal.IModInfo>
        get license(): string
        get file(): Internal.IModFile
        get fileProperties(): Internal.Map<string, any>
    }
    type IModFileInfo_ = IModFileInfo;
    class VariantBlockStateGenerator$Variant {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        model(s: string): Internal.VariantBlockStateGenerator$Model;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        toJson(): Internal.JsonElement;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type VariantBlockStateGenerator$Variant_ = VariantBlockStateGenerator$Variant;
    class AssetJsonGenerator extends Internal.ResourceGenerator {
        constructor(m: Internal.Map_<ResourceLocation, any>)
        getClass(): typeof any;
        add(id: ResourceLocation_, data: Internal.Supplier_<number[]>, alwaysForget: boolean): void;
        static asItemModelLocation(id: ResourceLocation_): ResourceLocation;
        toString(): string;
        notifyAll(): void;
        itemModel(id: ResourceLocation_, consumer: Internal.Consumer_<Internal.ModelGenerator>): void;
        blockState(id: ResourceLocation_, consumer: Internal.Consumer_<Internal.VariantBlockStateGenerator>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        json(id: ResourceLocation_, json: Internal.JsonElement_): void;
        wait(): void;
        add(id: ResourceLocation_, data: Internal.Supplier_<number[]>): void;
        wait(arg0: number): void;
        blockModel(id: ResourceLocation_, consumer: Internal.Consumer_<Internal.ModelGenerator>): void;
        equals(arg0: any): boolean;
        multipartState(id: ResourceLocation_, consumer: Internal.Consumer_<Internal.MultipartBlockStateGenerator>): void;
        stencil(target: ResourceLocation_, stencil: string, colors: Internal.JsonObject_): void;
        get class(): typeof any
    }
    type AssetJsonGenerator_ = AssetJsonGenerator;
    class PlayerInteractEvent$LeftClickEmpty extends Internal.PlayerInteractEvent {
        constructor()
        constructor(arg0: Internal.Player_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getPos(): BlockPos;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getFace(): Internal.Direction;
        getResult(): Internal.Event$Result;
        toString(): string;
        getCancellationResult(): InteractionResult;
        notifyAll(): void;
        getSide(): Internal.LogicalSide;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setCancellationResult(arg0: InteractionResult_): void;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get level(): Internal.Level
        get pos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get face(): Internal.Direction
        get result(): Internal.Event$Result
        get cancellationResult(): InteractionResult
        get side(): Internal.LogicalSide
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        set cancellationResult(arg0: InteractionResult_)
        get itemStack(): Internal.ItemStack
    }
    type PlayerInteractEvent$LeftClickEmpty_ = PlayerInteractEvent$LeftClickEmpty;
    interface MouseMotionListener extends Internal.EventListener {
        abstract mouseMoved(arg0: Internal.MouseEvent_): void;
        abstract mouseDragged(arg0: Internal.MouseEvent_): void;
    }
    type MouseMotionListener_ = MouseMotionListener;
    class PersistentEntitySectionManager <T extends Internal.EntityAccess> implements Internal.AutoCloseable {
        constructor(arg0: T, arg1: any_<T>, arg2: any_<T>)
        addNewEntityWithoutEvent(arg0: T): boolean;
        canPositionTick(arg0: Internal.ChunkPos_): boolean;
        getClass(): typeof any;
        gatherStats(): string;
        notify(): void;
        isLoaded(arg0: Internal.UUID_): boolean;
        wait(arg0: number, arg1: number): void;
        areEntitiesLoaded(arg0: number): boolean;
        "updateChunkStatus(net.minecraft.world.level.ChunkPos,net.minecraft.server.level.FullChunkStatus)"(arg0: Internal.ChunkPos_, arg1: Internal.FullChunkStatus_): void;
        "updateChunkStatus(net.minecraft.world.level.ChunkPos,net.minecraft.world.level.entity.Visibility)"(arg0: Internal.ChunkPos_, arg1: Internal.Visibility_): void;
        saveAll(): void;
        updateChunkStatus(arg0: Internal.ChunkPos_, arg1: Internal.Visibility_): void;
        autoSave(): void;
        toString(): string;
        addLegacyChunkEntities(arg0: Internal.Stream_<T>): void;
        notifyAll(): void;
        addWorldGenChunkEntities(arg0: Internal.Stream_<T>): void;
        addNewEntity(arg0: T): boolean;
        "canPositionTick(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        updateChunkStatus(arg0: Internal.ChunkPos_, arg1: Internal.FullChunkStatus_): void;
        tick(): void;
        getEntityGetter(): Internal.LevelEntityGetter<T>;
        hashCode(): number;
        wait(): void;
        "canPositionTick(net.minecraft.world.level.ChunkPos)"(arg0: Internal.ChunkPos_): boolean;
        close(): void;
        canPositionTick(arg0: BlockPos_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        dumpSections(arg0: Internal.Writer_): void;
        get class(): typeof any
        get entityGetter(): Internal.LevelEntityGetter<T>
    }
    type PersistentEntitySectionManager_<T extends Internal.EntityAccess> = PersistentEntitySectionManager<T>;
    class CombinedTankWrapper implements Internal.IFluidHandler {
        constructor(...arg0: Internal.IFluidHandler_[])
        getClass(): typeof any;
        getFluidInTank(arg0: number): Internal.FluidStack;
        drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        toString(): string;
        notifyAll(): void;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        getTankCapacity(arg0: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        enforceVariety(): this;
        drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        hashCode(): number;
        wait(): void;
        getTanks(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        get class(): typeof any
        get tanks(): number
    }
    type CombinedTankWrapper_ = CombinedTankWrapper;
    class CommandSyntaxException extends Internal.Exception {
        constructor(arg0: Internal.CommandExceptionType_, arg1: com.mojang.brigadier.Message_, arg2: string, arg3: number)
        constructor(arg0: Internal.CommandExceptionType_, arg1: com.mojang.brigadier.Message_)
        getClass(): typeof any;
        "printStackTrace(java.io.PrintStream)"(arg0: Internal.PrintStream_): void;
        getMessage(): string;
        getInput(): string;
        getCause(): Internal.Throwable;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getSuppressed(): Internal.Throwable[];
        fillInStackTrace(): Internal.Throwable;
        addSuppressed(arg0: Internal.Throwable_): void;
        getContext(): string;
        getType(): Internal.CommandExceptionType;
        setStackTrace(arg0: Internal.StackTraceElement_[]): void;
        printStackTrace(arg0: Internal.PrintStream_): void;
        getLocalizedMessage(): string;
        getCursor(): number;
        toString(): string;
        notifyAll(): void;
        "printStackTrace(java.io.PrintWriter)"(arg0: Internal.PrintWriter_): void;
        getStackTrace(): Internal.StackTraceElement[];
        getRawMessage(): com.mojang.brigadier.Message;
        printStackTrace(arg0: Internal.PrintWriter_): void;
        hashCode(): number;
        wait(): void;
        printStackTrace(): void;
        initCause(arg0: Internal.Throwable_): Internal.Throwable;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get message(): string
        get input(): string
        get cause(): Internal.Throwable
        get suppressed(): Internal.Throwable[]
        get context(): string
        get type(): Internal.CommandExceptionType
        set stackTrace(arg0: Internal.StackTraceElement_[])
        get localizedMessage(): string
        get cursor(): number
        get stackTrace(): Internal.StackTraceElement[]
        get rawMessage(): com.mojang.brigadier.Message
        static ENABLE_COMMAND_STACK_TRACES: (false) & (boolean);
        static BUILT_IN_EXCEPTIONS: (Internal.BrigadierExceptions) & (Internal.BuiltInExceptionProvider);
        static readonly CONTEXT_AMOUNT: (10) & (number);
    }
    type CommandSyntaxException_ = CommandSyntaxException;
    class BaitEffect extends Internal.TombstoneEffect {
        constructor()
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        isInstantenous(): boolean;
        isRequiringSync(): boolean;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getEffectRendererInternal(): any;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        onEffectStarted(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        onEffectFinished(arg0: Internal.LivingEntity_, arg1: Internal.MobEffectInstance_): void;
        toString(): string;
        noAttributeScale(): Internal.TombstoneEffect;
        setInstantenous(): Internal.TombstoneEffect;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        requireSync(): Internal.TombstoneEffect;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get requiringSync(): boolean
        get beneficial(): boolean
        get effectRendererInternal(): any
        get color(): number
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
    }
    type BaitEffect_ = BaitEffect;
    interface Layout extends Internal.LayoutElement {
        abstract visitChildren(arg0: Internal.Consumer_<Internal.LayoutElement>): void;
        abstract getX(): number;
        abstract getWidth(): number;
        abstract getY(): number;
        abstract setY(arg0: number): void;
        setPosition(arg0: number, arg1: number): void;
        abstract setX(arg0: number): void;
        arrangeElements(): void;
        abstract getHeight(): number;
        visitWidgets(arg0: Internal.Consumer_<Internal.AbstractWidget>): void;
        getRectangle(): Internal.ScreenRectangle;
        get x(): number
        get width(): number
        get y(): number
        set y(arg0: number)
        set x(arg0: number)
        get height(): number
        get rectangle(): Internal.ScreenRectangle
    }
    type Layout_ = Layout;
    class ItemLollipop$ModelColor extends Internal.Enum<Internal.ItemLollipop$ModelColor> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.ItemLollipop$ModelColor[];
        toString(): string;
        static getRandom(): Internal.ItemLollipop$ModelColor;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.ItemLollipop$ModelColor;
        asItemStack(): Internal.ItemStack;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.ItemLollipop$ModelColor;
        hashCode(): number;
        compareTo(arg0: Internal.ItemLollipop$ModelColor_): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ItemLollipop$ModelColor>>;
        ordinal(): number;
        wait(): void;
        "compareTo(ovh.corail.tombstone.item.ItemLollipop$ModelColor)"(arg0: Internal.ItemLollipop$ModelColor_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get random(): Internal.ItemLollipop$ModelColor
        get declaringClass(): typeof Internal.ItemLollipop$ModelColor
        static readonly RED: (Internal.ItemLollipop$ModelColor) & (Internal.ItemLollipop$ModelColor);
        static readonly PURPLE: (Internal.ItemLollipop$ModelColor) & (Internal.ItemLollipop$ModelColor);
        static readonly GREEN: (Internal.ItemLollipop$ModelColor) & (Internal.ItemLollipop$ModelColor);
        static readonly YELLOW: (Internal.ItemLollipop$ModelColor) & (Internal.ItemLollipop$ModelColor);
        static readonly MAGENTA: (Internal.ItemLollipop$ModelColor) & (Internal.ItemLollipop$ModelColor);
        static readonly ORANGE: (Internal.ItemLollipop$ModelColor) & (Internal.ItemLollipop$ModelColor);
    }
    type ItemLollipop$ModelColor_ = "magenta" | "yellow" | "red" | "purple" | "orange" | ItemLollipop$ModelColor | "green";
    interface SampledFloat {
        abstract sample(arg0: Internal.RandomSource_): number;
        (arg0: Internal.RandomSource): number;
    }
    type SampledFloat_ = ((arg0: Internal.RandomSource)=> number) | SampledFloat;
    class SewingTableBlock extends Internal.HorizontalDirectionalBlock implements Internal.IForgeBlockExtension {
        constructor(arg0: Internal.ExtendedProperties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        handler$end000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getExtendedProperties(): Internal.ExtendedProperties;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        handler$fdj000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type SewingTableBlock_ = SewingTableBlock;
    class TrackSwitchBlock$SwitchState extends Internal.Enum<Internal.TrackSwitchBlock$SwitchState> implements Internal.StringRepresentable {
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.TrackSwitchBlock$SwitchState;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        "compareTo(com.railwayteam.railways.content.switches.TrackSwitchBlock$SwitchState)"(arg0: Internal.TrackSwitchBlock$SwitchState_): number;
        getSerializedName(): string;
        static fromSteerDirection(direction: Internal.TravellingPoint$SteerDirection_, forward: boolean): Internal.TrackSwitchBlock$SwitchState;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(name: string): Internal.TrackSwitchBlock$SwitchState;
        static values(): Internal.TrackSwitchBlock$SwitchState[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        nextStateForPonder(constraint: Internal.TrackSwitchBlock$SwitchConstraint_): this;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.TrackSwitchBlock$SwitchState>>;
        canSwitchTo(next: Internal.TrackSwitchBlock$SwitchState_, constraint: Internal.TrackSwitchBlock$SwitchConstraint_): boolean;
        compareTo(arg0: Internal.TrackSwitchBlock$SwitchState_): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        nextStateFor(sw: Internal.TrackSwitch_, constraint: Internal.TrackSwitchBlock$SwitchConstraint_): this;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.TrackSwitchBlock$SwitchState
        get serializedName(): string
        static readonly REVERSE_LEFT: (Internal.TrackSwitchBlock$SwitchState) & (Internal.TrackSwitchBlock$SwitchState);
        static readonly REVERSE_RIGHT: (Internal.TrackSwitchBlock$SwitchState) & (Internal.TrackSwitchBlock$SwitchState);
        static readonly NORMAL: (Internal.TrackSwitchBlock$SwitchState) & (Internal.TrackSwitchBlock$SwitchState);
    }
    type TrackSwitchBlock$SwitchState_ = "normal" | "reverse_left" | "reverse_right" | TrackSwitchBlock$SwitchState;
    interface PotRecipe$OutputType {
        abstract read(arg0: Internal.CompoundTag_): Internal.PotRecipe$Output;
        (arg0: Internal.CompoundTag): Internal.PotRecipe$Output_;
    }
    type PotRecipe$OutputType_ = PotRecipe$OutputType | ((arg0: Internal.CompoundTag)=> Internal.PotRecipe$Output_);
    interface ModularSetableArmorMaterial extends Internal.ItemStackSensitive {
        lastItemStack(itemStack: Internal.ItemStack_): void;
        abstract setArmorMaterial(arg0: Internal.ArmorMaterial_): void;
        set armorMaterial(arg0: Internal.ArmorMaterial_)
        (arg0: Internal.ArmorMaterial): void;
        readonly ITEMSTACK_CACHE: ({[key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, 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Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any, [key: Internal.ItemStack]: any}) & (Internal.Map<Internal.ItemStack, Internal.ArmorMaterial>);
    }
    type ModularSetableArmorMaterial_ = ((arg0: Internal.ArmorMaterial)=> void) | ModularSetableArmorMaterial;
    interface OptionInstance$CycleableValueSet$ValueSetter <T> {
        abstract set(arg0: Internal.OptionInstance_<T>, arg1: T): void;
        (arg0: Internal.OptionInstance<T>, arg1: T): void;
    }
    type OptionInstance$CycleableValueSet$ValueSetter_<T> = OptionInstance$CycleableValueSet$ValueSetter<T> | ((arg0: Internal.OptionInstance<T>, arg1: T)=> void);
    class GameRules$IntegerValue extends Internal.GameRules$Value<Internal.GameRules$IntegerValue> {
        constructor(arg0: Internal.GameRules$Type_<Internal.GameRules$IntegerValue>, arg1: number)
        set(arg0: number, arg1: Internal.MinecraftServer_): void;
        getClass(): typeof any;
        onChanged(arg0: Internal.MinecraftServer_): void;
        setFromArgument(arg0: Internal.CommandContext_<Internal.CommandSourceStack>, arg1: string): void;
        getCommandResult(): number;
        toString(): string;
        notifyAll(): void;
        static create(arg0: number): Internal.GameRules$Type<Internal.GameRules$IntegerValue>;
        "setFrom(net.minecraft.world.level.GameRules$Value,net.minecraft.server.MinecraftServer)"(arg0: Internal.GameRules$Value_<any>, arg1: Internal.MinecraftServer_): void;
        static create(arg0: number, arg1: Internal.BiConsumer_<Internal.MinecraftServer, Internal.GameRules$IntegerValue>): Internal.GameRules$Type<Internal.GameRules$IntegerValue>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setFrom(arg0: Internal.GameRules$Value_<any>, arg1: Internal.MinecraftServer_): void;
        hashCode(): number;
        serialize(): string;
        setFrom(arg0: Internal.GameRules$IntegerValue_, arg1: Internal.MinecraftServer_): void;
        tryDeserialize(arg0: string): boolean;
        wait(): void;
        abstract deserialize(arg0: string): void;
        wait(arg0: number): void;
        "setFrom(net.minecraft.world.level.GameRules$IntegerValue,net.minecraft.server.MinecraftServer)"(arg0: Internal.GameRules$IntegerValue_, arg1: Internal.MinecraftServer_): void;
        equals(arg0: any): boolean;
        get(): number;
        get class(): typeof any
        get commandResult(): number
    }
    type GameRules$IntegerValue_ = GameRules$IntegerValue;
    interface AccessorLivingEntityRenderer <T extends Internal.LivingEntity> {
        abstract callSetupRotations(arg0: T, arg1: Internal.PoseStack_, arg2: number, arg3: number, arg4: number): void;
        (arg0: T, arg1: Internal.PoseStack, arg2: number, arg3: number, arg4: number): void;
    }
    type AccessorLivingEntityRenderer_<T extends Internal.LivingEntity> = ((arg0: T, arg1: Internal.PoseStack, arg2: number, arg3: number, arg4: number)=> void) | AccessorLivingEntityRenderer<T>;
    class ModelBuilder$FaceRotation extends Internal.Enum<Internal.ModelBuilder$FaceRotation> {
        compareTo(arg0: Internal.ModelBuilder$FaceRotation_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ModelBuilder$FaceRotation>>;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.ModelBuilder$FaceRotation;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ModelBuilder$FaceRotation;
        name(): string;
        hashCode(): number;
        static values(): Internal.ModelBuilder$FaceRotation[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(net.minecraftforge.client.model.generators.ModelBuilder$FaceRotation)"(arg0: Internal.ModelBuilder$FaceRotation_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ModelBuilder$FaceRotation
        static readonly COUNTERCLOCKWISE_90: (Internal.ModelBuilder$FaceRotation) & (Internal.ModelBuilder$FaceRotation);
        static readonly ZERO: (Internal.ModelBuilder$FaceRotation) & (Internal.ModelBuilder$FaceRotation);
        static readonly CLOCKWISE_90: (Internal.ModelBuilder$FaceRotation) & (Internal.ModelBuilder$FaceRotation);
        static readonly UPSIDE_DOWN: (Internal.ModelBuilder$FaceRotation) & (Internal.ModelBuilder$FaceRotation);
    }
    type ModelBuilder$FaceRotation_ = "zero" | "clockwise_90" | "upside_down" | ModelBuilder$FaceRotation | "counterclockwise_90";
    interface ActionEventDataCapable <E extends Internal.Mob> extends Internal.EasyNPC<E> {
        getEasyNPCDisplayAttributeData(): Internal.DisplayAttributeDataCapable<E>;
        getEasyNPCTickerData(): Internal.TickerDataCapable<E>;
        getEasyNPCStatusData(): Internal.StatusDataCapable<E>;
        handleActionEvent(arg0: Internal.ActionEventType_, arg1: Internal.ServerPlayer_): void;
        getEntityLookControl(): Internal.LookControl;
        getCrossbowAttackMob(): Internal.CrossbowAttackMob;
        getActionDataSet(arg0: Internal.ActionEventType_): Internal.ActionDataSet;
        getEasyNPCAttributeData(): Internal.AttributeDataCapable<E>;
        getEasyNPCModelData(): Internal.ModelDataCapable<E>;
        handlePlayerLeaveEvent(arg0: Internal.ServerPlayer_): void;
        handlePlayerJoinEvent(arg0: Internal.ServerPlayer_): void;
        abstract getEntityGoalSelector(): Internal.GoalSelector;
        getEasyNPCActionHandler(): Internal.ActionHandler<E>;
        handleActionEvent(arg0: Internal.ActionEventType_): void;
        getEasyNPCSoundData(): Internal.SoundDataCapable<E>;
        abstract setNPCDataVersion(arg0: number): void;
        getEasyNPCRenderData(): Internal.RenderDataCapable<E>;
        abstract getFakePlayer(arg0: Internal.ServerLevel_, arg1: BlockPos_): Internal.FakePlayer;
        getMerchant(): Internal.Merchant;
        abstract getNPCDataVersion(): number;
        getEntityTypeId(): string;
        handleEasyNPCJoinEvent(arg0: Internal.EasyNPC_<any>): void;
        handleLivingEntityLeaveEvent(arg0: Internal.LivingEntity_): void;
        setActionEventSet(arg0: Internal.ActionEventSet_): void;
        addAdditionalActionData(arg0: Internal.CompoundTag_): void;
        getEasyNPCProgressionData(): Internal.ProgressionDataCapable<E>;
        isClientSideInstance(): boolean;
        getEasyNPCConfigData(): Internal.ConfigDataCapable<E>;
        defineCustomActionData(): void;
        getEntity(): Internal.Entity;
        setSynchedEntityData<T>(arg0: Internal.SynchedDataIndex_, arg1: T): void;
        getEasyNPCVariantData(): Internal.VariantDataCapable<E>;
        handleKillEvent(): void;
        getPathfinderMob(): Internal.PathfinderMob;
        getEasyNPCNavigationData(): Internal.NavigationDataCapable<E>;
        getMob(): Internal.Mob;
        getEntityLevel(): Internal.Level;
        getEasyNPCAttributeHandler(): Internal.AttributeHandler<E>;
        getEasyNPCActionEventData(): this;
        getEntityServerLevel(): Internal.ServerLevel;
        getEasyNPCSkinData(): Internal.SkinDataCapable<E>;
        getEntityUUID(): Internal.UUID;
        isServerSideInstance(): boolean;
        getNPCType(): Internal.NPCType;
        getEasyNPCAttackData(): Internal.AttackDataCapable<E>;
        handleDieEvent(arg0: DamageSource_): void;
        getRangedAttackMob(): Internal.RangedAttackMob;
        getActionPermissionLevel(): number;
        getEasyNPCDialogData(): Internal.DialogDataCapable<E>;
        registerDefaultActionInteractionEvents(): void;
        getLivingEntity(): Internal.LivingEntity;
        getProfiler(): Internal.ProfilerFiller;
        abstract getSynchedEntityData<T>(arg0: Internal.SynchedDataIndex_): T;
        getEasyNPCServerData(): Internal.ServerDataCapable<E>;
        hasActionEvent(arg0: Internal.ActionEventType_): boolean;
        abstract defineSynchedEntityData<T>(arg0: Internal.SynchedDataIndex_, arg1: T): void;
        hasActionEventSet(): boolean;
        clearActionEventSet(): void;
        handleEasyNPCLeaveEvent(arg0: Internal.EasyNPC_<any>): void;
        getCustomNPCIdentifier(): ResourceLocation;
        getEasyNPCProfessionData(): Internal.ProfessionDataCapable<E>;
        abstract getEntityTargetSelector(): Internal.GoalSelector;
        handleHurtEvent(arg0: DamageSource_, arg1: number): void;
        readAdditionalActionData(arg0: Internal.CompoundTag_): void;
        handleChangeDimensionEvent(arg0: Internal.ServerLevel_): void;
        getEasyNPCTradingData(): Internal.TradingDataCapable<E>;
        getEasyNPCConfigurationData(): Internal.ConfigurationDataCapable<E>;
        abstract setSynchedEntityData<T>(arg0: Internal.SynchedDataIndex_, arg1: T, arg2: boolean): void;
        getEasyNPCPresetData(): Internal.PresetDataCapable<E>;
        getEasyNPCOwnerData(): Internal.OwnerDataCapable<E>;
        getActionEventSet(): Internal.ActionEventSet;
        setActionPermissionLevel(arg0: number): void;
        handleLivingEntityJoinEvent(arg0: Internal.LivingEntity_): void;
        getEntityTypeName(): net.minecraft.network.chat.Component;
        defineSynchedActionData(): void;
        getEasyNPCObjectiveData(): Internal.ObjectiveDataCapable<E>;
        get easyNPCDisplayAttributeData(): Internal.DisplayAttributeDataCapable<E>
        get easyNPCTickerData(): Internal.TickerDataCapable<E>
        get easyNPCStatusData(): Internal.StatusDataCapable<E>
        get entityLookControl(): Internal.LookControl
        get crossbowAttackMob(): Internal.CrossbowAttackMob
        get easyNPCAttributeData(): Internal.AttributeDataCapable<E>
        get easyNPCModelData(): Internal.ModelDataCapable<E>
        get entityGoalSelector(): Internal.GoalSelector
        get easyNPCActionHandler(): Internal.ActionHandler<E>
        get easyNPCSoundData(): Internal.SoundDataCapable<E>
        set NPCDataVersion(arg0: number)
        get easyNPCRenderData(): Internal.RenderDataCapable<E>
        get merchant(): Internal.Merchant
        get NPCDataVersion(): number
        get entityTypeId(): string
        set actionEventSet(arg0: Internal.ActionEventSet_)
        get easyNPCProgressionData(): Internal.ProgressionDataCapable<E>
        get clientSideInstance(): boolean
        get easyNPCConfigData(): Internal.ConfigDataCapable<E>
        get entity(): Internal.Entity
        get easyNPCVariantData(): Internal.VariantDataCapable<E>
        get pathfinderMob(): Internal.PathfinderMob
        get easyNPCNavigationData(): Internal.NavigationDataCapable<E>
        get mob(): Internal.Mob
        get entityLevel(): Internal.Level
        get easyNPCAttributeHandler(): Internal.AttributeHandler<E>
        get easyNPCActionEventData(): Internal.ActionEventDataCapable<E>
        get entityServerLevel(): Internal.ServerLevel
        get easyNPCSkinData(): Internal.SkinDataCapable<E>
        get entityUUID(): Internal.UUID
        get serverSideInstance(): boolean
        get NPCType(): Internal.NPCType
        get easyNPCAttackData(): Internal.AttackDataCapable<E>
        get rangedAttackMob(): Internal.RangedAttackMob
        get actionPermissionLevel(): number
        get easyNPCDialogData(): Internal.DialogDataCapable<E>
        get livingEntity(): Internal.LivingEntity
        get profiler(): Internal.ProfilerFiller
        get easyNPCServerData(): Internal.ServerDataCapable<E>
        get customNPCIdentifier(): ResourceLocation
        get easyNPCProfessionData(): Internal.ProfessionDataCapable<E>
        get entityTargetSelector(): Internal.GoalSelector
        get easyNPCTradingData(): Internal.TradingDataCapable<E>
        get easyNPCConfigurationData(): Internal.ConfigurationDataCapable<E>
        get easyNPCPresetData(): Internal.PresetDataCapable<E>
        get easyNPCOwnerData(): Internal.OwnerDataCapable<E>
        get actionEventSet(): Internal.ActionEventSet
        set actionPermissionLevel(arg0: number)
        get entityTypeName(): net.minecraft.network.chat.Component
        get easyNPCObjectiveData(): Internal.ObjectiveDataCapable<E>
        readonly CUSTOM_DATA_ACTION_PERMISSION_LEVEL: Internal.ServerDataAccessor<number>;
        readonly DATA_ACTION_PERMISSION_LEVEL_TAG: ("ActionPermissionLevel") & (string);
        readonly DATA_ACTION_DATA_TAG: ("ActionData") & (string);
        readonly CUSTOM_DATA_ACTION_EVENT_SET: Internal.ServerDataAccessor<Internal.ActionEventSet>;
    }
    type ActionEventDataCapable_<E extends Internal.Mob> = ActionEventDataCapable<E>;
    abstract class WireType implements Internal.ILocalHandlerProvider {
        constructor()
        getClass(): typeof any;
        static getValue(arg0: string): Internal.WireType;
        toString(): string;
        abstract getMaxLength(): number;
        notifyAll(): void;
        abstract getUniqueName(): string;
        abstract getSlack(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract getCategory(): string;
        abstract getRenderDiameter(): number;
        abstract getWireCoil(arg0: blusunrize.immersiveengineering.api.wires.Connection_): Internal.ItemStack;
        hashCode(): number;
        static getValues(): Internal.LinkedHashSet<Internal.WireType>;
        abstract getColour(arg0: blusunrize.immersiveengineering.api.wires.Connection_): number;
        static getIEWireTypes(): Internal.Collection<Internal.WireType>;
        wait(): void;
        getRequestedHandlers(): Internal.Collection<ResourceLocation>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get maxLength(): number
        get uniqueName(): string
        get slack(): number
        get category(): string
        get renderDiameter(): number
        get values(): Internal.LinkedHashSet<Internal.WireType>
        get IEWireTypes(): Internal.Collection<Internal.WireType>
        get requestedHandlers(): Internal.Collection<ResourceLocation>
        static readonly HV_CATEGORY: ("HV") & (string);
        static INTERNAL_CONNECTION: (Internal.IEWireTypes$InternalConnection) & (Internal.WireType);
        static readonly STRUCTURE_CATEGORY: ("STRUCTURE") & (string);
        static ELECTRUM: (Internal.IEWireTypes$ShockingWire) & (Internal.WireType);
        static STEEL: (Internal.IEWireTypes$ShockingWire) & (Internal.WireType);
        static COPPER_INSULATED: (Internal.IEWireTypes$EnergyWire) & (Internal.WireType);
        static COPPER: (Internal.IEWireTypes$ShockingWire) & (Internal.WireType);
        static ELECTRUM_INSULATED: (Internal.IEWireTypes$EnergyWire) & (Internal.WireType);
        static readonly LV_CATEGORY: ("LV") & (string);
        static STRUCTURE_ROPE: (Internal.IEWireTypes$BasicWire) & (Internal.WireType);
        static readonly REDSTONE_CATEGORY: ("REDSTONE") & (string);
        static REDSTONE: (Internal.IEWireTypes$BasicWire) & (Internal.WireType);
        static STRUCTURE_STEEL: (Internal.IEWireTypes$BasicWire) & (Internal.WireType);
        static readonly MV_CATEGORY: ("MV") & (string);
    }
    type WireType_ = WireType;
    class KrummholzConfig extends Internal.Record implements Internal.FeatureConfiguration {
        constructor(block: Internal.Block_, height: Internal.IntProvider_, spawnsOnStone: boolean, spawnsOnGravel: boolean)
        spawnsOnGravel(): boolean;
        getClass(): typeof any;
        height(): Internal.IntProvider;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        spawnsOnStone(): boolean;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        block(): Internal.Block;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.KrummholzConfig>;
    }
    type KrummholzConfig_ = KrummholzConfig;
    class AndRecipeComponent <A, B> extends Internal.Record implements Internal.RecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>> {
        constructor(a: Internal.RecipeComponent_<A>, b: Internal.RecipeComponent_<B>)
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, org.apache.commons.lang3.tuple.Pair<A, B>>>;
        getClass(): typeof any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        replaceInput(recipe: Internal.RecipeJS_, original: org.apache.commons.lang3.tuple.Pair_<A, B>, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): org.apache.commons.lang3.tuple.Pair<A, B>;
        checkEmpty(key: Internal.RecipeKey_<org.apache.commons.lang3.tuple.Pair<A, B>>, value: org.apache.commons.lang3.tuple.Pair_<A, B>): string;
        b(): Internal.RecipeComponent<B>;
        role(): Internal.ComponentRole;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<org.apache.commons.lang3.tuple.Pair<A, B>>, json: Internal.JsonObject_): void;
        notify(): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,org.apache.commons.lang3.tuple.Pair)"(recipe: Internal.RecipeJS_, value: org.apache.commons.lang3.tuple.Pair_<A, B>): Internal.JsonArray;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        write(recipe: Internal.RecipeJS_, value: org.apache.commons.lang3.tuple.Pair_<A, B>): Internal.JsonArray;
        key(name: string): Internal.RecipeKey<org.apache.commons.lang3.tuple.Pair<A, B>>;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, org.apache.commons.lang3.tuple.Pair<A, B>>>;
        orSelf(): Internal.RecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<org.apache.commons.lang3.tuple.Pair<A, B>>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<org.apache.commons.lang3.tuple.Pair<A, B>>, map: Internal.Map_<any, any>): void;
        notifyAll(): void;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>, O>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        a(): Internal.RecipeComponent<A>;
        read(arg0: Internal.RecipeJS_, arg1: any): any;
        asArray(): Internal.ArrayRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>>;
        replaceOutput(recipe: Internal.RecipeJS_, original: org.apache.commons.lang3.tuple.Pair_<A, B>, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): org.apache.commons.lang3.tuple.Pair<A, B>;
        hashCode(): number;
        isInput(recipe: Internal.RecipeJS_, value: org.apache.commons.lang3.tuple.Pair_<A, B>, match: Internal.ReplacementMatch_): boolean;
        checkValueHasChanged(oldValue: org.apache.commons.lang3.tuple.Pair_<A, B>, newValue: org.apache.commons.lang3.tuple.Pair_<A, B>): boolean;
        wait(): void;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<org.apache.commons.lang3.tuple.Pair<A, B>, O>;
        wait(arg0: number): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        equals(o: any): boolean;
        isOutput(recipe: Internal.RecipeJS_, value: org.apache.commons.lang3.tuple.Pair_<A, B>, match: Internal.ReplacementMatch_): boolean;
        get class(): typeof any
    }
    type AndRecipeComponent_<A, B> = AndRecipeComponent<A, B>;
    class MonsterRoomFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type MonsterRoomFeature_ = MonsterRoomFeature;
    class PushboxHandler$State {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        resetForModule(arg0: Internal.ModuleSession_<any>, arg1: number, arg2: number, arg3: number): this;
        get class(): typeof any
        x: number;
        h: number;
        y: number;
        w: number;
    }
    type PushboxHandler$State_ = PushboxHandler$State;
    abstract class DisplaySource {
        constructor()
        getClass(): typeof any;
        getName(): net.minecraft.network.chat.Component;
        loadFlapDisplayLayout(arg0: Internal.DisplayLinkContext_, arg1: Internal.FlapDisplayBlockEntity_, arg2: Internal.FlapDisplayLayout_): void;
        initConfigurationWidgets(arg0: Internal.DisplayLinkContext_, arg1: Internal.ModularGuiLineBuilder_, arg2: boolean): void;
        toString(): string;
        loadFlapDisplayLayout(arg0: Internal.DisplayLinkContext_, arg1: Internal.FlapDisplayBlockEntity_, arg2: Internal.FlapDisplayLayout_, arg3: number): void;
        shouldPassiveReset(): boolean;
        notifyAll(): void;
        transferData(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTarget_, arg2: number): void;
        static getAll(arg0: Internal.LevelAccessor_, arg1: BlockPos_): Internal.List<Internal.DisplaySource>;
        provideFlapDisplayText(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTargetStats_): Internal.List<Internal.List<Internal.MutableComponent>>;
        populateData(arg0: Internal.DisplayLinkContext_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        onSignalReset(arg0: Internal.DisplayLinkContext_): void;
        static displaySource<B extends Internal.Block, P>(arg0: Internal.RegistryEntry_<Internal.DisplaySource>): Internal.NonNullUnaryOperator<com.tterrag.registrate.builders.BlockBuilder<B, P>>;
        hashCode(): number;
        wait(): void;
        static get(arg0: ResourceLocation_): Internal.DisplaySource;
        abstract provideText(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTargetStats_): Internal.List<Internal.MutableComponent>;
        wait(arg0: number): void;
        getPassiveRefreshTicks(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): net.minecraft.network.chat.Component
        get passiveRefreshTicks(): number
        static readonly EMPTY: ([Internal.MutableComponent]) & (Internal.List<Internal.MutableComponent>);
        static readonly BY_BLOCK_ENTITY: Internal.SimpleRegistry$Multi<Internal.BlockEntityType<any>, Internal.DisplaySource>;
        static readonly EMPTY_LINE: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly WHITESPACE: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly BY_BLOCK: Internal.SimpleRegistry$Multi<Internal.Block, Internal.DisplaySource>;
    }
    type DisplaySource_ = DisplaySource | Special.DisplaySource;
    interface Effect extends Internal.Shader {
        abstract getFragmentProgram(): Internal.Program;
        abstract markDirty(): void;
        abstract attachToProgram(): void;
        abstract getVertexProgram(): Internal.Program;
        abstract getId(): number;
        get fragmentProgram(): Internal.Program
        get vertexProgram(): Internal.Program
        get id(): number
    }
    type Effect_ = Effect;
    class BiomeSpecialEffects$Builder implements Internal.BiomeSpecialEffectsBuilderForgeAccessor {
        constructor()
        getClass(): typeof any;
        ambientAdditionsSound(arg0: Internal.AmbientAdditionsSettings_): this;
        grassColorOverride(arg0: number): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        ambientParticle(arg0: Internal.AmbientParticleSettings_): this;
        build(): Internal.BiomeSpecialEffects;
        waterFogColor(arg0: number): this;
        puzzleslib$setBackgroundMusic(arg0: Optional_<any>): void;
        puzzleslib$setGrassColorOverride(arg0: Optional_<any>): void;
        grassColorModifier(arg0: Internal.BiomeSpecialEffects$GrassColorModifier_): this;
        toString(): string;
        fogColor(arg0: number): this;
        ambientLoopSound(arg0: Internal.Holder_<Internal.SoundEvent>): this;
        backgroundMusic(arg0: Internal.Music_): this;
        notifyAll(): void;
        puzzleslib$setAmbientAdditionsSettings(arg0: Optional_<any>): void;
        waterColor(arg0: number): this;
        ambientMoodSound(arg0: Internal.AmbientMoodSettings_): this;
        puzzleslib$setFoliageColorOverride(arg0: Optional_<any>): void;
        hashCode(): number;
        foliageColorOverride(arg0: number): this;
        puzzleslib$setAmbientMoodSettings(arg0: Optional_<any>): void;
        wait(): void;
        wait(arg0: number): void;
        puzzleslib$setAmbientParticle(arg0: Optional_<any>): void;
        skyColor(arg0: number): this;
        equals(arg0: any): boolean;
        puzzleslib$setAmbientLoopSoundEvent(arg0: Optional_<any>): void;
        get class(): typeof any
        grassColorOverride: Optional<number>;
        ambientParticle: Optional<Internal.AmbientParticleSettings>;
        ambientMoodSettings: Optional<Internal.AmbientMoodSettings>;
        fogColor: Internal.OptionalInt;
        ambientLoopSoundEvent: Optional<Internal.Holder<Internal.SoundEvent>>;
        grassColorModifier: Internal.BiomeSpecialEffects$GrassColorModifier;
        ambientAdditionsSettings: Optional<Internal.AmbientAdditionsSettings>;
        waterColor: Internal.OptionalInt;
        skyColor: Internal.OptionalInt;
        foliageColorOverride: Optional<number>;
        waterFogColor: Internal.OptionalInt;
        backgroundMusic: Optional<Internal.Music>;
    }
    type BiomeSpecialEffects$Builder_ = BiomeSpecialEffects$Builder;
    abstract class CustomBuffer <SELF extends Internal.CustomBuffer<SELF>> extends Internal.Pointer$Default {
        getClass(): typeof any;
        capacity(): number;
        mark(): SELF;
        limit(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        clear(): SELF;
        position(arg0: number): SELF;
        flip(): SELF;
        slice(arg0: number, arg1: number): SELF;
        duplicate(): SELF;
        address(): number;
        compact(): SELF;
        toString(): string;
        remaining(): number;
        free(): void;
        position(): number;
        address(arg0: number): number;
        notifyAll(): void;
        put(arg0: SELF): SELF;
        rewind(): SELF;
        abstract sizeof(): number;
        limit(arg0: number): SELF;
        slice(): SELF;
        hashCode(): number;
        reset(): SELF;
        address0(): number;
        hasRemaining(): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type CustomBuffer_<SELF extends Internal.CustomBuffer<SELF>> = CustomBuffer<SELF>;
    class TrackSwitchBlockItem extends Internal.TrackTargetingBlockItem {
        constructor(block: Internal.Block_, properties: Internal.Item$Properties_, type: Internal.EdgePointType_<any>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        static withGraphLocation(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean, arg3: Internal.BezierTrackPointLocation_, arg4: Internal.EdgePointType_<any>, arg5: Internal.BiConsumer_<Internal.TrackTargetingBlockItem$OverlapResult, Internal.TrackGraphLocation>): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        useOnCurve(selection: Internal.TrackBlockOutline$BezierPointSelection_, stack: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static updateState<T extends Internal.Comparable<T>>(arg0: Internal.BlockState_, arg1: Internal.Property_<T>, arg2: string): Internal.BlockState;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static ofType<T extends Internal.Block>(type: Internal.EdgePointType_<any>): Internal.NonNullBiFunction<T, Internal.Item$Properties, Internal.TrackTargetingBlockItem>;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        getType(arg0: Internal.ItemStack_): Internal.EdgePointType<any>;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type TrackSwitchBlockItem_ = TrackSwitchBlockItem;
    class SkinModel extends Internal.Enum<Internal.SkinModel> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static values(): Internal.SkinModel[];
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(de.markusbordihn.easynpc.data.skin.SkinModel)"(arg0: Internal.SkinModel_): number;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(arg0: string): Internal.SkinModel;
        hasArmourersWorkshopSupport(): boolean;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.SkinModel;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static get(arg0: string): Internal.SkinModel;
        equals(arg0: any): boolean;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.SkinModel>>;
        compareTo(arg0: Internal.SkinModel_): number;
        get class(): typeof any
        get name(): string
        get declaringClass(): typeof Internal.SkinModel
        static readonly CHICKEN: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly VEX: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly STRAY: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ALLAY: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly SKELETON: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ENDER_MAN: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly SPIDER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly SLIME: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly CAT: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly GHAST: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly VINDICATOR: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly HORSE: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ILLUSIONER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly HUMANOID: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly DROWNED: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly PIGLIN_BRUTE: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ZOMBIE: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly PIG: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly CREEPER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly FOX: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly HUMANOID_SLIM: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly VILLAGER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ORC: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly PIGLIN: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly WITHER_SKELETON: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly PILLAGER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ZOMBIFIED_PIGLIN: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly FAIRY: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly WOLF: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly PLAYER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly EVOKER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly IRON_GOLEM: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ZOMBIE_VILLAGER: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly WITCH: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly HUSK: (Internal.SkinModel) & (Internal.SkinModel);
        static readonly ILLAGER: (Internal.SkinModel) & (Internal.SkinModel);
    }
    type SkinModel_ = "ender_man" | "player" | "slime" | "wither_skeleton" | "husk" | "skeleton" | "stray" | "spider" | "creeper" | "fox" | "horse" | "zombified_piglin" | "ghast" | "illusioner" | "villager" | "evoker" | "iron_golem" | "zombie" | "cat" | "humanoid" | "pig" | "fairy" | "zombie_villager" | "chicken" | "wolf" | "illager" | "vex" | "vindicator" | SkinModel | "drowned" | "humanoid_slim" | "piglin" | "pillager" | "allay" | "orc" | "piglin_brute" | "witch";
    class Levels extends Internal.Record {
        constructor(shadows: number, midtones: number, highlights: number, black: number, white: number)
        getClass(): typeof any;
        static fromPacket(buf: Internal.FriendlyByteBuf_): Internal.Levels;
        toPacket(buf: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        white(): number;
        notify(): void;
        midtones(): number;
        wait(arg0: number, arg1: number): void;
        shadows(): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        black(): number;
        highlights(): number;
        get class(): typeof any
        static readonly EMPTY: (Internal.Levels) & (Internal.Levels);
        static readonly CODEC: Internal.Codec<Internal.Levels>;
    }
    type Levels_ = Levels;
    class TrackTargetingBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_, arg2: Internal.EdgePointType_<any>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        static withGraphLocation(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean, arg3: Internal.BezierTrackPointLocation_, arg4: Internal.EdgePointType_<any>, arg5: Internal.BiConsumer_<Internal.TrackTargetingBlockItem$OverlapResult, Internal.TrackGraphLocation>): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        useOnCurve(arg0: Internal.TrackBlockOutline$BezierPointSelection_, arg1: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static updateState<T extends Internal.Comparable<T>>(arg0: Internal.BlockState_, arg1: Internal.Property_<T>, arg2: string): Internal.BlockState;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static ofType<T extends Internal.Block>(arg0: Internal.EdgePointType_<any>): Internal.NonNullBiFunction<T, Internal.Item$Properties, Internal.TrackTargetingBlockItem>;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        getType(arg0: Internal.ItemStack_): Internal.EdgePointType<any>;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type TrackTargetingBlockItem_ = TrackTargetingBlockItem;
    interface UserAuthentication {
        abstract getSelectedProfile(): Internal.GameProfile;
        abstract loadFromStorage(arg0: Internal.Map_<string, any>): void;
        abstract logOut(): void;
        abstract setPassword(arg0: string): void;
        abstract logIn(): void;
        abstract getAuthenticatedToken(): string;
        abstract getUserProperties(): Internal.PropertyMap;
        abstract getUserID(): string;
        abstract isLoggedIn(): boolean;
        abstract canPlayOnline(): boolean;
        abstract getAvailableProfiles(): Internal.GameProfile[];
        abstract getUserType(): Internal.UserType;
        abstract setUsername(arg0: string): void;
        abstract selectGameProfile(arg0: Internal.GameProfile_): void;
        abstract saveForStorage(): Internal.Map<string, any>;
        abstract canLogIn(): boolean;
        get selectedProfile(): Internal.GameProfile
        set password(arg0: string)
        get authenticatedToken(): string
        get userProperties(): Internal.PropertyMap
        get userID(): string
        get loggedIn(): boolean
        get availableProfiles(): Internal.GameProfile[]
        get userType(): Internal.UserType
        set username(arg0: string)
    }
    type UserAuthentication_ = UserAuthentication;
    class ForgeMod$3 extends Internal.FluidType {
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getRarity(): Internal.Rarity;
        getDescriptionId(): string;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        motionScale(arg0: Internal.Entity_): number;
        isVanilla(): boolean;
        getRenderPropertiesInternal(): any;
        getLightLevel(arg0: Internal.FluidStack_): number;
        isAir(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canHydrate(arg0: Internal.Entity_): boolean;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get rarity(): Internal.Rarity
        get descriptionId(): string
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type ForgeMod$3_ = ForgeMod$3;
    class PackageItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.PackageStyles$PackageStyle_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static getHookDistance(arg0: Internal.ItemStack_): number;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        static containing(arg0: Internal.ItemStackHandler_): Internal.ItemStack;
        static clearAddress(arg0: Internal.ItemStack_): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        static getWidth(arg0: Internal.ItemStack_): number;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static isFinal(arg0: Internal.ItemStack_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        static matchAddress(arg0: Internal.ItemStack_, arg1: string): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static getHeight(arg0: Internal.ItemStack_): number;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static isPackage(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        accessor$setMaxStackSize(arg0: number): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static getPackageVelocity(arg0: number): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        static setOrder(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: Internal.PackageOrderWithCrafts_): void;
        static getOrderContext(arg0: Internal.ItemStack_): Internal.PackageOrderWithCrafts;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        static "matchAddress(net.minecraft.world.item.ItemStack,java.lang.String)"(arg0: Internal.ItemStack_, arg1: string): boolean;
        static matchAddress(arg0: string, arg1: string): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        static getLinkIndex(arg0: Internal.ItemStack_): number;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        static getAddress(arg0: Internal.ItemStack_): string;
        static isFinalLink(arg0: Internal.ItemStack_): boolean;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        static "containing(java.util.List)"(arg0: Internal.List_<Internal.ItemStack>): Internal.ItemStack;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static hasFragmentData(arg0: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        static addAddress(arg0: Internal.ItemStack_, arg1: string): void;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        open(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        static addOrderContext(arg0: Internal.ItemStack_, arg1: Internal.PackageOrderWithCrafts_): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        static "matchAddress(java.lang.String,java.lang.String)"(arg0: string, arg1: string): boolean;
        static getOrderId(arg0: Internal.ItemStack_): number;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        static "containing(net.minecraftforge.items.ItemStackHandler)"(arg0: Internal.ItemStackHandler_): Internal.ItemStack;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getContents(arg0: Internal.ItemStack_): Internal.ItemStackHandler;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        static getIndex(arg0: Internal.ItemStack_): number;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static containing(arg0: Internal.List_<Internal.ItemStack>): Internal.ItemStack;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        style: Internal.PackageStyles$PackageStyle;
        static readonly SLOTS: (9) & (number);
    }
    type PackageItem_ = PackageItem;
    class ForgeMod$4 extends Internal.FluidType {
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getRarity(): Internal.Rarity;
        getDescriptionId(): string;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        isVanilla(): boolean;
        motionScale(arg0: Internal.Entity_): number;
        getRenderPropertiesInternal(): any;
        getLightLevel(arg0: Internal.FluidStack_): number;
        isAir(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canHydrate(arg0: Internal.Entity_): boolean;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get rarity(): Internal.Rarity
        get descriptionId(): string
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type ForgeMod$4_ = ForgeMod$4;
    class ForgeMod$1 extends Internal.FluidType {
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getRarity(): Internal.Rarity;
        getDescriptionId(): string;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        isVanilla(): boolean;
        motionScale(arg0: Internal.Entity_): number;
        getRenderPropertiesInternal(): any;
        getLightLevel(arg0: Internal.FluidStack_): number;
        isAir(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canHydrate(arg0: Internal.Entity_): boolean;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get rarity(): Internal.Rarity
        get descriptionId(): string
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type ForgeMod$1_ = ForgeMod$1;
    class ForgeMod$2 extends Internal.FluidType {
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getRarity(): Internal.Rarity;
        getDescriptionId(): string;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        isVanilla(): boolean;
        motionScale(arg0: Internal.Entity_): number;
        getRenderPropertiesInternal(): any;
        getLightLevel(arg0: Internal.FluidStack_): number;
        isAir(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canHydrate(arg0: Internal.Entity_): boolean;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get rarity(): Internal.Rarity
        get descriptionId(): string
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type ForgeMod$2_ = ForgeMod$2;
    interface IConfigChangeListener {
        abstract onFullChange(arg0: xaero.lib.common.config.Config_): void;
        abstract onChange(arg0: xaero.lib.common.config.Config_, arg1: Internal.ConfigOption_<any>): void;
        abstract onRemoved(arg0: xaero.lib.common.config.Config_): void;
    }
    type IConfigChangeListener_ = IConfigChangeListener;
    class SequencedAssemblyItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getProgress(arg0: Internal.ItemStack_): number;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SequencedAssemblyItem_ = SequencedAssemblyItem;
    abstract class LootModificationEventJS extends Internal.EventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        addEntityLootModifier(...entities: Internal.EntityType_<any>[]): Internal.LootActionsBuilderJS;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        disableWitherStarDrop(): void;
        enableLogging(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addBlockLootModifier(o: any): Internal.LootActionsBuilderJS;
        disableCreeperHeadDrop(): void;
        toString(): string;
        disableZombieHeadDrop(): void;
        addLootTypeModifier(...types: LootType_[]): Internal.LootActionsBuilderJS;
        notifyAll(): void;
        addLootTableModifier(...filters: Internal.ResourceLocationFilter_[]): Internal.LootActionsBuilderJS;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        disableSkeletonHeadDrop(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        disableLootModification(...filters: Internal.ResourceLocationFilter_[]): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type LootModificationEventJS_ = LootModificationEventJS;
    class VoltmeterItem$RemoteRedstoneData extends Internal.Record {
        constructor(pos: BlockPos_, measuredInTick: number, isSignalSource: boolean, rsLevel: number)
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.VoltmeterItem$RemoteRedstoneData;
        pos(): BlockPos;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        measuredInTick(): number;
        wait(): void;
        rsLevel(): number;
        wait(arg0: number): void;
        isSignalSource(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get signalSource(): boolean
    }
    type VoltmeterItem$RemoteRedstoneData_ = VoltmeterItem$RemoteRedstoneData;
    class GrindstoneMenu extends Internal.AbstractContainerMenu {
        constructor(arg0: number, arg1: Internal.Inventory_, arg2: Internal.ContainerLevelAccess_)
        constructor(arg0: number, arg1: Internal.Inventory_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        getQuickcraftStatus(): number;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        getLastSlots(): Internal.NonNullList<any>;
        incrementStateId(): number;
        puzzleslib$callAddSlot(arg0: Internal.Slot_): Internal.Slot;
        isValidSlotIndex(arg0: number): boolean;
        getQuickcraftSlots(): Internal.Set<any>;
        broadcastChanges(): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        getRemoteSlots(): Internal.NonNullList<any>;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        mindfuldarkness$getMenuType(): Internal.MenuType<any>;
        setQuickcraftType(arg0: number): void;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setQuickcraftStatus(arg0: number): void;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        tryItemClickBehaviourOverride(arg0: Internal.Player_, arg1: Internal.ClickAction_, arg2: Internal.Slot_, arg3: Internal.ItemStack_, arg4: Internal.ItemStack_): boolean;
        getCarried(): Internal.ItemStack;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        getMenuType(): Internal.MenuType<any>;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getQuickcraftType(): number;
        resumeRemoteUpdates(): void;
        static getQuickcraftHeader(arg0: number): number;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        get items(): Internal.NonNullList<Internal.ItemStack>
        get quickcraftStatus(): number
        set remoteCarried(arg0: Internal.ItemStack_)
        get lastSlots(): Internal.NonNullList<any>
        get quickcraftSlots(): Internal.Set<any>
        get remoteSlots(): Internal.NonNullList<any>
        set quickcraftType(arg0: number)
        set quickcraftStatus(arg0: number)
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get menuType(): Internal.MenuType<any>
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get quickcraftType(): number
        get stateId(): number
        static readonly INPUT_SLOT: (0) & (number);
        static readonly MAX_NAME_LENGTH: (35) & (number);
        static readonly RESULT_SLOT: (2) & (number);
        static readonly ADDITIONAL_SLOT: (1) & (number);
    }
    type GrindstoneMenu_ = GrindstoneMenu;
    interface IClientFluidTypeExtensions {
        getFlowingTexture(arg0: Internal.FluidStack_): ResourceLocation;
        getFlowingTexture(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): ResourceLocation;
        getTintColor(arg0: Internal.FluidStack_): number;
        modifyFogRender(arg0: Internal.Camera_, arg1: Internal.FogRenderer$FogMode_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.FogShape_): void;
        modifyFogColor(arg0: Internal.Camera_, arg1: number, arg2: Internal.ClientLevel_, arg3: number, arg4: number, arg5: Vec3f_): Vec3f;
        getTintColor(): number;
        of(arg0: Internal.FluidState_): this;
        "of(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): this;
        getStillTexture(arg0: Internal.FluidStack_): ResourceLocation;
        getOverlayTexture(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): ResourceLocation;
        of(arg0: Internal.Fluid_): this;
        of(arg0: Internal.FluidType_): this;
        getOverlayTexture(): ResourceLocation;
        getFlowingTexture(): ResourceLocation;
        "of(net.minecraft.world.level.material.Fluid)"(arg0: Internal.Fluid_): this;
        renderOverlay(arg0: Internal.Minecraft_, arg1: Internal.PoseStack_): void;
        getOverlayTexture(arg0: Internal.FluidStack_): ResourceLocation;
        getRenderOverlayTexture(arg0: Internal.Minecraft_): ResourceLocation;
        getStillTexture(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): ResourceLocation;
        getTintColor(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getStillTexture(): ResourceLocation;
        "of(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): this;
        get tintColor(): number
        get overlayTexture(): ResourceLocation
        get flowingTexture(): ResourceLocation
        get stillTexture(): ResourceLocation
        readonly DEFAULT: Internal.IClientFluidTypeExtensions;
    }
    type IClientFluidTypeExtensions_ = IClientFluidTypeExtensions;
    abstract class ForwardingObject {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ForwardingObject_ = ForwardingObject;
    interface LoggerContextShutdownEnabled {
        abstract getListeners(): Internal.List<Internal.LoggerContextShutdownAware>;
        abstract addShutdownListener(listener: Internal.LoggerContextShutdownAware_): void;
        get listeners(): Internal.List<Internal.LoggerContextShutdownAware>
    }
    type LoggerContextShutdownEnabled_ = LoggerContextShutdownEnabled;
    class MinecartContraptionItem extends Internal.Item {
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static create(arg0: Internal.AbstractMinecart$Type_, arg1: Internal.OrientedContraptionEntity_): Internal.ItemStack;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        static rideable(arg0: Internal.Item$Properties_): Internal.MinecartContraptionItem;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        static furnace(arg0: Internal.Item$Properties_): Internal.MinecartContraptionItem;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static addContraptionToMinecart(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: Internal.AbstractMinecart_, arg3: Internal.Direction_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        static chest(arg0: Internal.Item$Properties_): Internal.MinecartContraptionItem;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        static wrenchCanBeUsedToPickUpMinecartContraptions(arg0: Internal.PlayerInteractEvent$EntityInteract_): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MinecartContraptionItem_ = MinecartContraptionItem;
    class Month$Style extends Internal.Enum<Internal.Month$Style> {
        compareTo(arg0: Internal.Month$Style_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.Month$Style[];
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static valueOf(arg0: string): Internal.Month$Style;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.Month$Style>>;
        hashCode(): number;
        "compareTo(net.dries007.tfc.util.calendar.Month$Style)"(arg0: Internal.Month$Style_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.Month$Style;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.Month$Style
        static readonly SEASON: (Internal.Month$Style) & (Internal.Month$Style);
        static readonly LONG_MONTH: (Internal.Month$Style) & (Internal.Month$Style);
    }
    type Month$Style_ = "season" | Month$Style | "long_month";
    interface CreateChunkDataProviderEventJS$RocksGetter {
        /**
         * 
         * @param x The x coordinate
         * @param y The y coordinate
         * @param z The z coordinate
         * @param surfaceY The y value of the surface
         * @param cache A nullable cache of rock layer elevations
         * @param rockLayers The rock settings defined in the generator
        */
        abstract generate(x: number, y: number, z: number, surfaceY: number, cache: Internal.ChunkRockDataCache_, rockLayers: Internal.RockLayerSettings_): Internal.RockSettings;
        (x: number, y: number, z: number, surfaceY: number, cache: Internal.ChunkRockDataCache, rockLayers: Internal.RockLayerSettings): Internal.RockSettings_;
    }
    type CreateChunkDataProviderEventJS$RocksGetter_ = ((x: number, y: number, z: number, surfaceY: number, cache: Internal.ChunkRockDataCache, rockLayers: Internal.RockLayerSettings)=> Internal.RockSettings_) | CreateChunkDataProviderEventJS$RocksGetter;
    class DisplayData {
        constructor(arg0: number, arg1: number, arg2: Internal.OptionalInt_, arg3: Internal.OptionalInt_, arg4: boolean)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly width: number;
        readonly height: number;
        readonly isFullscreen: boolean;
        readonly fullscreenWidth: Internal.OptionalInt;
        readonly fullscreenHeight: Internal.OptionalInt;
    }
    type DisplayData_ = DisplayData;
    class LithiumBladeItem extends Internal.SwordItem {
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number, arg3: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        accessor$setMaxStackSize(arg0: number): void;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get damage(): number
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly MAX_TIME: (2000) & (number);
    }
    type LithiumBladeItem_ = LithiumBladeItem;
    interface RenderBuffersExt {
        abstract endLevelRendering(): void;
        abstract beginLevelRendering(): void;
    }
    type RenderBuffersExt_ = RenderBuffersExt;
    class ItemSmokeBall extends Internal.ItemGeneric {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        withDefaultInfo(): Internal.ItemGeneric;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        fillItemCategory(arg0: Internal.CreativeModeTab$Output_): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        addItemUse(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.LangKey_, ...arg2: any[]): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getColor(arg0: Internal.ItemStack_, arg1: number): number;
        addEffectInfo(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.MobEffect_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        withEffect(): Internal.ItemGeneric;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        withCombineInfo(): Internal.ItemGeneric;
        addItemPosition(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Location_): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        addInfo(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.LangKey_, ...arg2: any[]): void;
        addItemDistance(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Location_): void;
        "isEnabled(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        setColor(arg0: Internal.ItemStack_, arg1: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        accessor$setMaxStackSize(arg0: number): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        "addItemUse(java.util.List,ovh.corail.tombstone.helper.LangKey,java.lang.Object[])"(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.LangKey_, ...arg2: any[]): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        addItemDesc(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        addItemUse(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        "addInfo(java.util.List,java.lang.String,java.lang.Object[])"(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: string, ...arg2: any[]): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        withSoulboundInfo(): Internal.ItemGeneric;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        addPerkInfo(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Perk_, arg2: number): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        addInfo(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: string, ...arg2: any[]): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        withCraftingInfo(): Internal.ItemGeneric;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        withBetaInfo(): Internal.ItemGeneric;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        "isEnabled(net.minecraft.world.flag.FeatureFlagSet)"(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        addItemUse(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: string, ...arg2: any[]): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        "addItemUse(java.util.List,java.lang.String,java.lang.Object[])"(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: string, ...arg2: any[]): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        addWarn(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.LangKey_, ...arg2: any[]): void;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        "addInfo(java.util.List,ovh.corail.tombstone.helper.LangKey,java.lang.Object[])"(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.LangKey_, ...arg2: any[]): void;
        addItemDesc(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: string, ...arg2: any[]): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        getSimpleName(): string;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        isEnabled(arg0: Internal.ItemStack_): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get enabled(): boolean
        get mod(): string
        set armorProtection(armorProtection: number)
        get simpleName(): string
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ItemSmokeBall_ = ItemSmokeBall;
    class OptionValueRedirectorManager {
        getClass(): typeof any;
        getCacheConfig(): xaero.lib.common.config.Config;
        toString(): string;
        notifyAll(): void;
        register<T>(arg0: Internal.ConfigOption_<T>, arg1: Internal.Supplier_<T>, arg2: Internal.Predicate_<Internal.ConfigChannel>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setChangeListener(arg0: Internal.IConfigChangeListener_): void;
        setChannel(arg0: Internal.ConfigChannel_): void;
        shouldRedirect(arg0: Internal.ConfigOption_<any>): boolean;
        hashCode(): number;
        wait(): void;
        getValue<T>(arg0: Internal.ConfigOption_<T>): T;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        freeze(): void;
        get class(): typeof any
        get cacheConfig(): xaero.lib.common.config.Config
        set changeListener(arg0: Internal.IConfigChangeListener_)
        set channel(arg0: Internal.ConfigChannel_)
    }
    type OptionValueRedirectorManager_ = OptionValueRedirectorManager;
    class ClickEvent$Action extends Internal.Enum<Internal.ClickEvent$Action> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.ClickEvent$Action_): number;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.ClickEvent$Action;
        getDeclaringClass(): typeof Internal.ClickEvent$Action;
        notify(): void;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ClickEvent$Action>>;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static values(): Internal.ClickEvent$Action[];
        name(): string;
        hashCode(): number;
        static getByName(arg0: string): Internal.ClickEvent$Action;
        isAllowedFromServer(): boolean;
        ordinal(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        "compareTo(net.minecraft.network.chat.ClickEvent$Action)"(arg0: Internal.ClickEvent$Action_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ClickEvent$Action
        get allowedFromServer(): boolean
        get name(): string
        static readonly COPY_TO_CLIPBOARD: (Internal.ClickEvent$Action) & (Internal.ClickEvent$Action);
        static readonly CHANGE_PAGE: (Internal.ClickEvent$Action) & (Internal.ClickEvent$Action);
        static readonly OPEN_FILE: (Internal.ClickEvent$Action) & (Internal.ClickEvent$Action);
        static readonly RUN_COMMAND: (Internal.ClickEvent$Action) & (Internal.ClickEvent$Action);
        static readonly SUGGEST_COMMAND: (Internal.ClickEvent$Action) & (Internal.ClickEvent$Action);
        static readonly OPEN_URL: (Internal.ClickEvent$Action) & (Internal.ClickEvent$Action);
    }
    type ClickEvent$Action_ = "copy_to_clipboard" | "suggest_command" | "open_file" | "change_page" | ClickEvent$Action | "open_url" | "run_command";
    interface VirtualBlockEntity {
        abstract isVirtual(): boolean;
        abstract markVirtual(): void;
        get virtual(): boolean
    }
    type VirtualBlockEntity_ = VirtualBlockEntity;
    interface Axis {
        rotationDegrees(arg0: number): Quaternionf;
        of(arg0: Vec3f_): this;
        abstract rotation(arg0: number): Quaternionf;
        (arg0: number): Quaternionf_;
        readonly ZN: Internal.Axis;
        readonly YN: Internal.Axis;
        readonly XN: Internal.Axis;
        readonly ZP: Internal.Axis;
        readonly YP: Internal.Axis;
        readonly XP: Internal.Axis;
    }
    type Axis_ = ((arg0: number)=> Quaternionf_) | Axis;
    interface LycheeCounter {
        abstract lychee$getCount(): number;
        abstract lychee$setRecipeId(arg0: ResourceLocation_): void;
        lychee$update(arg0: ResourceLocation_, arg1: Internal.Recipe_<any>): void;
        abstract lychee$getRecipeId(): ResourceLocation;
        abstract lychee$setCount(arg0: number): void;
    }
    type LycheeCounter_ = LycheeCounter;
    class Parameter implements Internal.AnnotatedElement {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAnnotation<A extends Internal.Annotation>(arg0: A): A;
        hashCode(): number;
        getDeclaringInvokable(): Internal.Invokable<any, any>;
        getType(): Internal.TypeToken<any>;
        wait(): void;
        wait(arg0: number): void;
        getAnnotations(): Internal.Annotation[];
        getDeclaredAnnotation<A extends Internal.Annotation>(arg0: A): A;
        getAnnotatedType(): Internal.AnnotatedType;
        getAnnotationsByType<A extends Internal.Annotation>(arg0: A): A[];
        equals(arg0: any): boolean;
        getDeclaredAnnotations(): Internal.Annotation[];
        isAnnotationPresent(arg0: typeof Internal.Annotation): boolean;
        getDeclaredAnnotationsByType<A extends Internal.Annotation>(arg0: A): A[];
        get class(): typeof any
        get declaringInvokable(): Internal.Invokable<any, any>
        get type(): Internal.TypeToken<any>
        get annotations(): Internal.Annotation[]
        get annotatedType(): Internal.AnnotatedType
        get declaredAnnotations(): Internal.Annotation[]
    }
    type Parameter_ = Parameter;
    class LevelSummary implements Internal.IForgeLevelSummary, Internal.Comparable<Internal.LevelSummary> {
        constructor(arg0: Internal.LevelSettings_, arg1: Internal.LevelVersion_, arg2: string, arg3: boolean, arg4: boolean, arg5: boolean, arg6: Internal.Path_)
        getClass(): typeof any;
        isDisabled(): boolean;
        getLastPlayed(): number;
        getSettings(): Internal.LevelSettings;
        compareTo(arg0: Internal.LevelSummary_): number;
        getLevelName(): string;
        backupStatus(): Internal.LevelSummary$BackupStatus;
        hasCheats(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        requiresManualConversion(): boolean;
        isExperimental(): boolean;
        isCompatible(): boolean;
        markVersionInList(): boolean;
        getGameMode(): Internal.GameType;
        isHardcore(): boolean;
        "compareTo(net.minecraft.world.level.storage.LevelSummary)"(arg0: Internal.LevelSummary_): number;
        getInfo(): net.minecraft.network.chat.Component;
        levelVersion(): Internal.LevelVersion;
        toString(): string;
        getLevelId(): string;
        notifyAll(): void;
        getIcon(): Internal.Path;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        isLifecycleExperimental(): boolean;
        isLocked(): boolean;
        hashCode(): number;
        wait(): void;
        getWorldVersionName(): Internal.MutableComponent;
        wait(arg0: number): void;
        askToOpenWorld(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get disabled(): boolean
        get lastPlayed(): number
        get settings(): Internal.LevelSettings
        get levelName(): string
        get experimental(): boolean
        get compatible(): boolean
        get gameMode(): Internal.GameType
        get hardcore(): boolean
        get info(): net.minecraft.network.chat.Component
        get levelId(): string
        get icon(): Internal.Path
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get lifecycleExperimental(): boolean
        get locked(): boolean
        get worldVersionName(): Internal.MutableComponent
    }
    type LevelSummary_ = LevelSummary;
    class CopyNameFunction$NameSource extends Internal.Enum<Internal.CopyNameFunction$NameSource> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.CopyNameFunction$NameSource;
        toString(): string;
        compareTo(arg0: Internal.CopyNameFunction$NameSource_): number;
        notifyAll(): void;
        static getByName(arg0: string): Internal.CopyNameFunction$NameSource;
        getDeclaringClass(): typeof Internal.CopyNameFunction$NameSource;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        "compareTo(net.minecraft.world.level.storage.loot.functions.CopyNameFunction$NameSource)"(arg0: Internal.CopyNameFunction$NameSource_): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.CopyNameFunction$NameSource>>;
        ordinal(): number;
        wait(): void;
        static values(): Internal.CopyNameFunction$NameSource[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.CopyNameFunction$NameSource
        readonly name: string;
        static readonly BLOCK_ENTITY: (Internal.CopyNameFunction$NameSource) & (Internal.CopyNameFunction$NameSource);
        readonly param: Internal.LootContextParam<any>;
        static readonly KILLER: (Internal.CopyNameFunction$NameSource) & (Internal.CopyNameFunction$NameSource);
        static readonly KILLER_PLAYER: (Internal.CopyNameFunction$NameSource) & (Internal.CopyNameFunction$NameSource);
        static readonly THIS: (Internal.CopyNameFunction$NameSource) & (Internal.CopyNameFunction$NameSource);
    }
    type CopyNameFunction$NameSource_ = "killer" | CopyNameFunction$NameSource | "killer_player" | "this" | "block_entity";
    interface ContainerSynchronizer {
        abstract sendDataChange(arg0: Internal.AbstractContainerMenu_, arg1: number, arg2: number): void;
        abstract sendSlotChange(arg0: Internal.AbstractContainerMenu_, arg1: number, arg2: Internal.ItemStack_): void;
        abstract sendInitialData(arg0: Internal.AbstractContainerMenu_, arg1: Internal.NonNullList_<Internal.ItemStack>, arg2: Internal.ItemStack_, arg3: number[]): void;
        abstract sendCarriedChange(arg0: Internal.AbstractContainerMenu_, arg1: Internal.ItemStack_): void;
    }
    type ContainerSynchronizer_ = ContainerSynchronizer;
    class LanceItemForge extends Internal.LanceItem {
        constructor(properties: Internal.Item$Properties_, material: Internal.ModItemTier_, type: Internal.WeaponType_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        collide(player: Internal.Player_, victim: Internal.LivingEntity_, level: Internal.Level_): void;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        "getAttributeModifiers(boolean,net.minecraft.world.entity.EquipmentSlot)"(decreased: boolean, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        setupDropItems(): void;
        getDismount(stack: Internal.ItemStack_): boolean;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        hasTwoHandedPenalty(stack: Internal.ItemStack_): boolean;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(level: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(slot: Internal.EquipmentSlot_, stack: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        getMaxBlockDamage(): number;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(stack: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        canBlock(player: Internal.Player_): boolean;
        isLong(): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getSilverDamage(stack: Internal.ItemStack_, damage: number): number;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        accessor$setMaxStackSize(arg0: number): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        resetClickedTicks(): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canBlock(): boolean;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        getTotalMass(entity: Internal.Entity_): number;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        onAttackClickEntity(stack: Internal.ItemStack_, player: Internal.Player_, entity: Internal.Entity_): boolean;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getDefaultAttributeModifiersBuilder(): Internal.ImmutableMultimap$Builder<Internal.Attribute, Internal.AttributeModifier>;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(slot: Internal.EquipmentSlot_, stack: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getMass(entity: Internal.Entity_): number;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        onBroken(player: Internal.Player_): void;
        getAttackReach(baseReach: number): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, i: number, selected: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getClickedScale(): number;
        getUseAnimation(stack: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        setRideSpeed(stack: Internal.ItemStack_, speed: number): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getRideSpeed(stack: Internal.ItemStack_): number;
        setRaised(entity: Internal.LivingEntity_, raised: boolean): void;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        setDismount(stack: Internal.ItemStack_, dismount: boolean): void;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        isRaised(entity: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(stack: Internal.ItemStack_, action: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(context: Internal.UseOnContext_): InteractionResult;
        setTwoHandedPenalty(stack: Internal.ItemStack_, b: boolean): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getAttackDamage(stack: Internal.ItemStack_): number;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        registerModelProperty(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onHurtEntity(source: DamageSource_, victim: Internal.LivingEntity_, damage: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        getDecreasedAttributeModifiersBuilder(): Internal.ImmutableMultimap$Builder<Internal.Attribute, Internal.AttributeModifier>;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        calcBonusDamage(entity: Internal.Entity_, speed: number): number;
        getEatingSound(): Internal.SoundEvent;
        dealArmorPiercingDamage(source: DamageSource_, attacker: Internal.LivingEntity_, victim: Internal.LivingEntity_, damage: number): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getWeight(): number;
        onBlocked(stack: Internal.ItemStack_, damage: number, victim: Internal.LivingEntity_, source: DamageSource_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(stack: Internal.ItemStack_, entityLiving: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        getAttackSpeed(stack: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        getBonusAttackReach(): number;
        dealSilverDamage(source: DamageSource_, attacker: Internal.LivingEntity_, victim: Internal.LivingEntity_, damage: number, attackscale: number): boolean;
        getAttributeModifiers(decreased: boolean, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        isSilver(): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get damage(): number
        set digSpeed(speed: number)
        get maxBlockDamage(): number
        set attackSpeed(attackSpeed: number)
        get "long"(): boolean
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get defaultAttributeModifiersBuilder(): Internal.ImmutableMultimap$Builder<Internal.Attribute, Internal.AttributeModifier>
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get clickedScale(): number
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get decreasedAttributeModifiersBuilder(): Internal.ImmutableMultimap$Builder<Internal.Attribute, Internal.AttributeModifier>
        get eatingSound(): Internal.SoundEvent
        get weight(): number
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        get bonusAttackReach(): number
        get silver(): boolean
    }
    type LanceItemForge_ = LanceItemForge;
    class MobEffectCategory extends Internal.Enum<Internal.MobEffectCategory> {
        static values(): Internal.MobEffectCategory[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.MobEffectCategory;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.MobEffectCategory;
        name(): string;
        "compareTo(net.minecraft.world.effect.MobEffectCategory)"(arg0: Internal.MobEffectCategory_): number;
        hashCode(): number;
        compareTo(arg0: Internal.MobEffectCategory_): number;
        getTooltipFormatting(): Internal.ChatFormatting;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.MobEffectCategory>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.MobEffectCategory
        get tooltipFormatting(): Internal.ChatFormatting
        static readonly HARMFUL: (Internal.MobEffectCategory) & (Internal.MobEffectCategory);
        static readonly BENEFICIAL: (Internal.MobEffectCategory) & (Internal.MobEffectCategory);
        static readonly NEUTRAL: (Internal.MobEffectCategory) & (Internal.MobEffectCategory);
    }
    type MobEffectCategory_ = "neutral" | MobEffectCategory | "beneficial" | "harmful";
    interface IPlaceable <THIS extends Internal.IPlaceable<THIS>> {
        setPosition(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.HorizontalAlignment_, arg5: Internal.VerticalAlignment_): THIS;
        abstract getWidth(): number;
        abstract getHeight(): number;
        abstract setPosition(arg0: number, arg1: number): THIS;
        get width(): number
        get height(): number
    }
    type IPlaceable_<THIS extends Internal.IPlaceable<THIS>> = IPlaceable<THIS>;
    class SpreadingCropBlockBuilder extends Internal.AbstractCropBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Textures the block for the given growth stage
        */
        textureAt(stage: number, texture: string): Internal.AbstractCropBlockBuilder;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        /**
         * Sets the block that will be used as the block's fruit, defaults to honey blocks
        */
        fruitBlock(fruitBlock: ResourceLocation_): this;
        getRegistryType(): Internal.RegistryInfo<any>;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Sets the textures for the given growth stage
        */
        textures(stage: number, textures: Internal.JsonObject_): Internal.AbstractCropBlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Modifies the crop's dead block
        */
        deadBlock(deadCrop: Internal.Consumer_<Internal.DeadCropBlockBuilder>): Internal.AbstractCropBlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Sets the model for a specific growth stage
        */
        setModel(stage: number, gen: Internal.Consumer_<Internal.ModelGenerator>): Internal.AbstractCropBlockBuilder;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * Sets the growth modifier of the crop, a higher value means it takes longer to grow
        */
        growthModifier(mod: number): Internal.AbstractCropBlockBuilder;
        /**
         * Modifies the crop's 'product' item
        */
        productItem(productItem: Internal.Consumer_<Internal.ItemBuilder>): Internal.AbstractCropBlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        abstract createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * sets the expiry modifier of the crop, a higher value means it takes longer for the crop to die
        */
        expiryModifier(mod: number): Internal.AbstractCropBlockBuilder;
        /**
         * Sets the crop's 'product' item to be an existing item
        */
        existingProductItem(productItem: ResourceLocation_): Internal.AbstractCropBlockBuilder;
        /**
         * Textures a specific key for the given stage
        */
        textureAt(stage: number, id: string, texture: string): Internal.AbstractCropBlockBuilder;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        /**
         * Texture a specific key for all growth stages
        */
        textureAll(id: string, tex: string): Internal.AbstractCropBlockBuilder;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        /**
         * Sets the nutrient the crop uses as fertilizer, defaults to nitrogen
        */
        nutrient(nutrient: Internal.FarmlandBlockEntity$NutrientType_): Internal.AbstractCropBlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the expiry modifier supplier of the crop, a higher value means it takes longer for the crop to die
        */
        expiryModifierSupplier(mod: Internal.Supplier_<number>): Internal.AbstractCropBlockBuilder;
        /**
         * Sets the model for all growth stages
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        /**
         * Sets how many growth stages the crop will have
        */
        stages(i: number): Internal.AbstractCropBlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Sets the textures for all growth stages
        */
        textures(textures: Internal.JsonObject_): Internal.AbstractCropBlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Texture the block for all growth stages
        */
        texture(texture: string): Internal.AbstractCropBlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Sets the model for all growth stages
        */
        setModel(gen: Internal.Consumer_<Internal.ModelGenerator>): Internal.AbstractCropBlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Modifies the crop's seed item
        */
        seedItem(seedItem: Internal.Consumer_<Internal.SeedItemBuilder>): Internal.AbstractCropBlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the growth modifier supplier of the crop, a higher value means it takes longer to grow
        */
        growthModifierSupplier(mod: Internal.Supplier_<number>): Internal.AbstractCropBlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Sets the model for a specific growth stage
        */
        model(stage: number, model: string): Internal.AbstractCropBlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        extendedProperties(extendedProperties: Internal.Consumer_<Internal.ISupportExtendedProperties$ExtendedPropertiesJS>): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        glassSoundType(): Internal.BlockBuilder;
        static kubejs_tfc$GetEmpty_$md$b2b81d$0(): Internal.Consumer<any>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        static kubejs_tfc$GetEmpty(): Internal.Consumer<Internal.LootBuilder>;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        /**
         * Sets the model for all growth stages
        */
        set model(gen: Internal.Consumer_<Internal.ModelGenerator>)
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type SpreadingCropBlockBuilder_ = SpreadingCropBlockBuilder;
    class AbstractFirepitBlockEntity$BurnStage extends Internal.Enum<Internal.AbstractFirepitBlockEntity$BurnStage> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.AbstractFirepitBlockEntity$BurnStage;
        getClass(): typeof any;
        toString(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.AbstractFirepitBlockEntity$BurnStage>>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        "compareTo(net.dries007.tfc.common.blockentities.AbstractFirepitBlockEntity$BurnStage)"(arg0: Internal.AbstractFirepitBlockEntity$BurnStage_): number;
        static valueOf(arg0: string): Internal.AbstractFirepitBlockEntity$BurnStage;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.AbstractFirepitBlockEntity$BurnStage[];
        compareTo(arg0: Internal.AbstractFirepitBlockEntity$BurnStage_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        getModel(arg0: number): ResourceLocation;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.AbstractFirepitBlockEntity$BurnStage
        get class(): typeof any
        static readonly COLD: (Internal.AbstractFirepitBlockEntity$BurnStage) & (Internal.AbstractFirepitBlockEntity$BurnStage);
        static readonly WHITE: (Internal.AbstractFirepitBlockEntity$BurnStage) & (Internal.AbstractFirepitBlockEntity$BurnStage);
        static readonly DRIED: (Internal.AbstractFirepitBlockEntity$BurnStage) & (Internal.AbstractFirepitBlockEntity$BurnStage);
        static readonly RED: (Internal.AbstractFirepitBlockEntity$BurnStage) & (Internal.AbstractFirepitBlockEntity$BurnStage);
        static readonly FRESH: (Internal.AbstractFirepitBlockEntity$BurnStage) & (Internal.AbstractFirepitBlockEntity$BurnStage);
    }
    type AbstractFirepitBlockEntity$BurnStage_ = "white" | "red" | "cold" | "dried" | AbstractFirepitBlockEntity$BurnStage | "fresh";
    class MapTileChunk {
        constructor(arg0: Internal.MapRegion_, arg1: number, arg2: number)
        getClass(): typeof any;
        includeInSave(): boolean;
        getX(): number;
        setHasHighlightsIfUndiscovered(arg0: boolean): void;
        getLeafTexture(): Internal.LeafRegionTexture;
        setTile(arg0: number, arg1: number, arg2: Internal.MapTile_, arg3: Internal.BlockStateShortShapeCache_): void;
        hasHighlightsIfUndiscovered(): boolean;
        writeCacheData(arg0: Internal.DataOutputStream_, arg1: number[], arg2: number[], arg3: Internal.LeveledRegion_<Internal.LeafRegionTexture>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        readCacheData(arg0: number, arg1: number, arg2: Internal.DataInputStream_, arg3: number[], arg4: number[], arg5: Internal.MapProcessor_, arg6: number, arg7: number): void;
        getLoadState(): number;
        updateBuffers(arg0: Internal.MapProcessor_, arg1: Internal.BlockTintProvider_, arg2: Internal.OverlayManager_, arg3: boolean, arg4: Internal.BlockStateShortShapeCache_, arg5: Internal.MapUpdateFastConfig_): void;
        wasChanged(): boolean;
        getTileGridsCache(): number[][];
        setChanged(arg0: boolean): void;
        getInRegion(): Internal.MapRegion;
        getZ(): number;
        getTile(arg0: number, arg1: number): Internal.MapTile;
        hasHighlights(): boolean;
        getToUpdateBuffers(): boolean;
        toString(): string;
        getTimer(): number;
        notifyAll(): void;
        clean(arg0: Internal.MapProcessor_): void;
        setHasHighlights(arg0: boolean): void;
        getNeighbourTileChunk(arg0: number, arg1: number, arg2: Internal.MapProcessor_, arg3: boolean): this;
        hashCode(): number;
        wait(): void;
        decTimer(): void;
        wait(arg0: number): void;
        unsetHasHadTerrain(): void;
        setLoadState(arg0: number): void;
        setHasHadTerrain(): void;
        unincludeInSave(): void;
        hasHadTerrain(): boolean;
        putColour(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.ByteBuffer_, arg7: number): void;
        equals(arg0: any): boolean;
        resetHeights(): void;
        setToUpdateBuffers(arg0: boolean): void;
        get class(): typeof any
        get x(): number
        set hasHighlightsIfUndiscovered(arg0: boolean)
        get leafTexture(): Internal.LeafRegionTexture
        get loadState(): number
        get tileGridsCache(): number[][]
        set changed(arg0: boolean)
        get inRegion(): Internal.MapRegion
        get z(): number
        get toUpdateBuffers(): boolean
        get timer(): number
        set hasHighlights(arg0: boolean)
        set loadState(arg0: number)
        set toUpdateBuffers(arg0: boolean)
        static readonly SIDE_LENGTH: (4) & (number);
    }
    type MapTileChunk_ = MapTileChunk;
    class ClampedNormalFloat extends Internal.FloatProvider {
        sample(arg0: Internal.RandomSource_): number;
        getClass(): typeof any;
        getMinValue(): number;
        static of(arg0: number, arg1: number, arg2: number, arg3: number): Internal.ClampedNormalFloat;
        toString(): string;
        getMaxValue(): number;
        notifyAll(): void;
        notify(): void;
        static codec(arg0: number, arg1: number): Internal.Codec<Internal.FloatProvider>;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static sample(arg0: Internal.RandomSource_, arg1: number, arg2: number, arg3: number, arg4: number): number;
        equals(arg0: any): boolean;
        getType(): Internal.FloatProviderType<any>;
        get class(): typeof any
        get minValue(): number
        get maxValue(): number
        get type(): Internal.FloatProviderType<any>
        static readonly CODEC: Internal.Codec<Internal.ClampedNormalFloat>;
    }
    type ClampedNormalFloat_ = ClampedNormalFloat;
    interface Char2ObjectFunction <V> extends Internal.IntFunction<V>, it.unimi.dsi.fastutil.Function<string, V> {
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: string): boolean;
        composeLong(arg0: Internal.Long2CharFunction_): Internal.Long2ObjectFunction<V>;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<string, V>;
        remove(arg0: string): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        apply(arg0: number): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Char2LongFunction;
        composeDouble(arg0: Internal.Double2CharFunction_): Internal.Double2ObjectFunction<V>;
        "getOrDefault(char,java.lang.Object)"(arg0: string, arg1: V): V;
        composeByte(arg0: Internal.Byte2CharFunction_): Internal.Byte2ObjectFunction<V>;
        abstract get(arg0: string): V;
        composeObject<T>(arg0: Internal.Object2CharFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        "apply(java.lang.Character)"(arg0: string): V;
        getOrDefault(arg0: string, arg1: V): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Char2ByteFunction;
        composeShort(arg0: Internal.Short2CharFunction_): Internal.Short2ObjectFunction<V>;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Char2IntFunction;
        put(arg0: string, arg1: V): V;
        "put(char,java.lang.Object)"(arg0: string, arg1: V): V;
        defaultReturnValue(): V;
        composeInt(arg0: Internal.Int2CharFunction_): Internal.Int2ObjectFunction<V>;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Char2ReferenceFunction<T>;
        "containsKey(char)"(arg0: string): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        composeChar(arg0: Internal.Char2CharFunction_): this;
        "remove(char)"(arg0: string): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Char2ShortFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        abstract "get(char)"(arg0: string): V;
        /**
         * @deprecated
        */
        put(arg0: string, arg1: V): V;
        composeFloat(arg0: Internal.Float2CharFunction_): Internal.Float2ObjectFunction<V>;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, string>): Internal.Function<T, V>;
        composeReference<T>(arg0: Internal.Reference2CharFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Char2ObjectFunction<T>;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Char2FloatFunction;
        size(): number;
        apply(arg0: string): V;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Char2DoubleFunction;
        clear(): void;
        /**
         * @deprecated
        */
        "apply(int)"(arg0: number): V;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Char2CharFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Character,java.lang.Object)"(arg0: string, arg1: V): V;
    }
    type Char2ObjectFunction_<V> = Char2ObjectFunction<V>;
    class ItemVaultItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static updateState<T extends Internal.Comparable<T>>(arg0: Internal.BlockState_, arg1: Internal.Property_<T>, arg2: string): Internal.BlockState;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemVaultItem_ = ItemVaultItem;
    class TFCSaplingBlockBuilder extends Internal.ExtendedPropertiesBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes it so the sapling can be placed on sand
        */
        placeableOnSand(): this;
        /**
         * Sets the number of days, via a supplier, it takes for the sapling to grow
        */
        growthDaysSupplier(days: Internal.Supplier_<number>): this;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Sets the number of days it takes for the sapling to grow
        */
        growthDays(i: number): this;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        abstract createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the normal and old growth configured features of the sapling to the same feature
        */
        features(trees: ResourceLocation_): this;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        extendedProperties(extendedProperties: Internal.Consumer_<Internal.ISupportExtendedProperties$ExtendedPropertiesJS>): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        glassSoundType(): Internal.BlockBuilder;
        static kubejs_tfc$GetEmpty_$md$b2b81d$0(): Internal.Consumer<any>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Sets the normal and old growth configured features of the sapling
        */
        features(normal: ResourceLocation_, oldGrowth: ResourceLocation_): this;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        static kubejs_tfc$GetEmpty(): Internal.Consumer<Internal.LootBuilder>;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type TFCSaplingBlockBuilder_ = TFCSaplingBlockBuilder;
    interface ThreadContext$ContextStack extends Internal.Collection<string>, Internal.Serializable {
        abstract peek(): string;
        spliterator(): Internal.Spliterator<string>;
        abstract asList(): Internal.List<string>;
        forEach(arg0: Internal.Consumer_<string>): void;
        abstract getImmutableStackOrNull(): this;
        abstract isEmpty(): boolean;
        abstract pop(): string;
        abstract copy(): this;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        parallelStream(): Internal.Stream<string>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract iterator(): Internal.Iterator<string>;
        abstract contains(arg0: any): boolean;
        abstract getDepth(): number;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        stream(): Internal.Stream<string>;
        abstract toArray(): any[];
        removeIf(arg0: Internal.Predicate_<string>): boolean;
        abstract push(message: string): void;
        abstract add(arg0: string): boolean;
        abstract hashCode(): number;
        abstract size(): number;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        abstract addAll(arg0: Internal.Collection_<string>): boolean;
        abstract clear(): void;
        abstract trim(depth: number): void;
        abstract equals(arg0: any): boolean;
        get immutableStackOrNull(): Internal.ThreadContext$ContextStack
        get empty(): boolean
        get depth(): number
    }
    type ThreadContext$ContextStack_ = ThreadContext$ContextStack;
    interface IHandcarTrain {
        abstract railways$isHandcar(): boolean;
        abstract railways$setHandcar(arg0: boolean): void;
    }
    type IHandcarTrain_ = IHandcarTrain;
    abstract class AbstractShaftAxleBlock extends Internal.ExtendedRotatedPillarBlock implements Internal.EntityBlockExtension, Internal.ConnectedAxleBlock, Internal.IFluidLoggable {
        constructor(arg0: Internal.ExtendedProperties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getAxleTextureLocation(): ResourceLocation;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        handler$end000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getFluidProperty(): Internal.FluidProperty;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        abstract getAxle(): Internal.AxleBlock;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getFluidLoggedState(arg0: Internal.BlockState_): Internal.FluidState;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getExtendedProperties(): Internal.ExtendedProperties;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        handler$fdj000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static rotatePillar(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get axleTextureLocation(): ResourceLocation
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get fluidProperty(): Internal.FluidProperty
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get axle(): Internal.AxleBlock
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE_Z: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_X: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_Y: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly FLUID: (Internal.FluidProperty) & (Internal.FluidProperty);
    }
    type AbstractShaftAxleBlock_ = AbstractShaftAxleBlock;
    class PaintScreenEventJS extends Internal.PaintEventJS implements Internal.UnitVariables {
        constructor(m: Internal.Minecraft_, s: Internal.Screen_, graphics: Internal.GuiGraphics_, painter: Internal.Painter_, mx: number, my: number, d: number)
        constructor(m: Internal.Minecraft_, graphics: Internal.GuiGraphics_, painter: Internal.Painter_, d: number)
        alignY(y: number, h: number, alignY: Internal.AlignMode_): number;
        getMatrix(): Matrix4f;
        getVariables(): Internal.VariableSet;
        translate(x: number, y: number, z: number): void;
        notify(): void;
        begin(type: Internal.VertexFormat$Mode_, format: Internal.VertexFormat_): void;
        bindTextureForSetup(tex: ResourceLocation_): void;
        scale(scale: number): void;
        multiply(q: Quaternionf_): void;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        setShaderColor(r: number, g: number, b: number, a: number): void;
        vertex(m: Matrix4f_, x: number, y: number, z: number, col: number, u: number, v: number): void;
        getEntity(): Internal.Entity;
        end(): void;
        push(): void;
        wait(): void;
        vertex(m: Matrix4f_, x: number, y: number, z: number, col: number): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        rawText(text: Internal.FormattedCharSequence_, x: number, y: number, color: number, shadow: boolean): void;
        beginQuads(texture: boolean): void;
        multiplyWithMatrix(m: Matrix4f_): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        getServer(): Internal.MinecraftServer;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        blend(enabled: boolean): void;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        wait(arg0: number, arg1: number): void;
        alignX(x: number, w: number, alignX: Internal.AlignMode_): number;
        rectangle(x: number, y: number, z: number, w: number, h: number, color: number): void;
        beginQuads(format: Internal.VertexFormat_): void;
        getLevel(): Internal.Level;
        "beginQuads(com.mojang.blaze3d.vertex.VertexFormat)"(format: Internal.VertexFormat_): void;
        text(text: net.minecraft.network.chat.Component_, x: number, y: number, color: number, shadow: boolean): void;
        pop(): void;
        translate(x: number, y: number): void;
        getPlayer(): Internal.LocalPlayer;
        scale(x: number, y: number): void;
        rectangle(x: number, y: number, z: number, w: number, h: number, color: number, u0: number, v0: number, u1: number, v1: number): void;
        scale(x: number, y: number, z: number): void;
        "beginQuads(boolean)"(texture: boolean): void;
        setShaderTexture(tex: ResourceLocation_): void;
        toString(): string;
        setPositionColorShader(): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        rotateDeg(angle: number): void;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        setPositionColorTextureShader(): void;
        wait(arg0: number): void;
        setShaderInstance(shader: Internal.Supplier_<Internal.ShaderInstance>): void;
        equals(arg0: any): boolean;
        rotateRad(angle: number): void;
        resetShaderColor(): void;
        get matrix(): Matrix4f
        get variables(): Internal.VariableSet
        get entity(): Internal.Entity
        get server(): Internal.MinecraftServer
        get class(): typeof any
        get level(): Internal.Level
        get player(): Internal.LocalPlayer
        set shaderTexture(tex: ResourceLocation_)
        set shaderInstance(shader: Internal.Supplier_<Internal.ShaderInstance>)
        readonly width: number;
        readonly mouseY: number;
        readonly inventory: boolean;
        readonly height: number;
        readonly painter: Internal.Painter;
        readonly mouseX: number;
    }
    type PaintScreenEventJS_ = PaintScreenEventJS;
    interface IPlatformFluidHelper <T> {
        abstract bucketVolume(): number;
        abstract getFluidIngredientType(): Internal.IIngredientTypeWithSubtypes<Internal.Fluid, T>;
        abstract create(arg0: Internal.Fluid_, arg1: number): T;
        abstract create(arg0: Internal.Fluid_, arg1: number, arg2: Internal.CompoundTag_): T;
        get fluidIngredientType(): Internal.IIngredientTypeWithSubtypes<Internal.Fluid, T>
    }
    type IPlatformFluidHelper_<T> = IPlatformFluidHelper<T>;
    interface ReputationEventType {
        register(arg0: string): this;
        readonly VILLAGER_KILLED: Internal.ReputationEventType;
        readonly VILLAGER_HURT: Internal.ReputationEventType;
        readonly TRADE: Internal.ReputationEventType;
        readonly GOLEM_KILLED: Internal.ReputationEventType;
        readonly ZOMBIE_VILLAGER_CURED: Internal.ReputationEventType;
    }
    type ReputationEventType_ = ReputationEventType;
    class ObjectiveType extends Internal.Enum<Internal.ObjectiveType> {
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.ObjectiveType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static get(arg0: string): Internal.ObjectiveType;
        compareTo(arg0: any): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ObjectiveType>>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        static byString(arg0: string): Optional<Internal.ObjectiveType>;
        notifyAll(): void;
        getFriendlyName(): string;
        "compareTo(de.markusbordihn.easynpc.data.objective.ObjectiveType)"(arg0: Internal.ObjectiveType_): number;
        name(): string;
        getDefaultPriority(): number;
        static values(): Internal.ObjectiveType[];
        hashCode(): number;
        hasTravelObjective(): boolean;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.ObjectiveType;
        compareTo(arg0: Internal.ObjectiveType_): number;
        getObjectiveName(): string;
        get class(): typeof any
        get declaringClass(): typeof Internal.ObjectiveType
        get friendlyName(): string
        get defaultPriority(): number
        get objectiveName(): string
        static readonly LOOK_AT_PLAYER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly WATER_AVOIDING_RANDOM_STROLL: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly GUN_ATTACK: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly RANDOM_STROLL_AROUND_HOME: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly MOVE_THROUGH_VILLAGE: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly RANDOM_STROLL_IN_VILLAGE: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly FOLLOW_ENTITY_BY_UUID: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly NONE: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_MOB_WITHOUT_CREEPER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly MOVE_BACK_TO_HOME: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly PANIC: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_MONSTER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_PLAYER_WITHOUT_OWNER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly CROSSBOW_ATTACK: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly FLEE_SUN: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_AT_ENTITY_BY_UUID: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_AT_RESET: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_AT_MOB: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly FOLLOW_ITEM: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly CLOSE_DOOR: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly RANDOM_STROLL: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly FOLLOW_OWNER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly FOLLOW_PLAYER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_RANDOM_AROUND: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_ANIMAL: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_AT_OWNER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly OWNER_HURT_BY_TARGET: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly FLOAT: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_VILLAGER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly OPEN_DOOR: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly RANDOM_SWIMMING: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly HURT_BY_TARGET: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly MELEE_ATTACK: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly AVOID_SUN: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_AT_ITEM: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_MOB: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly BOW_ATTACK: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly MOVE_BACK_TO_VILLAGE: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ZOMBIE_ATTACK: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly ATTACK_PLAYER: (Internal.ObjectiveType) & (Internal.ObjectiveType);
        static readonly LOOK_AT_ANIMAL: (Internal.ObjectiveType) & (Internal.ObjectiveType);
    }
    type ObjectiveType_ = "random_stroll_around_home" | "look_at_animal" | "crossbow_attack" | "move_back_to_home" | "attack_player_without_owner" | "attack_villager" | "none" | "flee_sun" | "move_back_to_village" | "look_at_player" | "panic" | "look_at_mob" | "attack_monster" | "attack_player" | "look_random_around" | "look_at_reset" | "bow_attack" | "gun_attack" | "water_avoiding_random_stroll" | "random_swimming" | "follow_entity_by_uuid" | "open_door" | "float" | "zombie_attack" | "attack_animal" | "follow_owner" | "look_at_item" | "look_at_entity_by_uuid" | "avoid_sun" | "look_at_owner" | "owner_hurt_by_target" | "move_through_village" | ObjectiveType | "random_stroll_in_village" | "close_door" | "melee_attack" | "follow_item" | "random_stroll" | "attack_mob_without_creeper" | "hurt_by_target" | "follow_player" | "attack_mob";
    interface HeadRenderable {
        abstract chatheads$getHeadData(): Internal.HeadData;
        abstract chatheads$setHeadData(arg0: Internal.HeadData_): void;
    }
    type HeadRenderable_ = HeadRenderable;
    interface IntUnaryOperator {
        compose(arg0: Internal.IntUnaryOperator_): this;
        identity(): this;
        abstract applyAsInt(arg0: number): number;
        andThen(arg0: Internal.IntUnaryOperator_): this;
        (arg0: number): number;
    }
    type IntUnaryOperator_ = IntUnaryOperator | ((arg0: number)=> number);
    class FireworkRocketItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        static setDuration(arg0: Internal.ItemStack_, arg1: number): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(arg0: Internal.Player_, arg1: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        handler$fbo000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(arg0: Internal.Player_, arg1: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TAG_EXPLOSION_COLORS: ("Colors") & (string);
        static readonly TAG_EXPLOSION_TYPE: ("Type") & (string);
        static readonly TAG_EXPLOSION_FADECOLORS: ("FadeColors") & (string);
        static readonly TAG_FLIGHT: ("Flight") & (string);
        static readonly TAG_EXPLOSION_FLICKER: ("Flicker") & (string);
        static readonly ROCKET_PLACEMENT_OFFSET: (0.15) & (number);
        static readonly TAG_EXPLOSIONS: ("Explosions") & (string);
        static readonly TAG_FIREWORKS: ("Fireworks") & (string);
        static readonly TAG_EXPLOSION_TRAIL: ("Trail") & (string);
        static readonly CRAFTABLE_DURATIONS: number[];
        static readonly TAG_EXPLOSION: ("Explosion") & (string);
    }
    type FireworkRocketItem_ = FireworkRocketItem;
    class LightningRodBlock extends Internal.RodBlock implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        handler$end000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        onLightningStrike(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        handler$fdj000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly RANGE: (128) & (number);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type LightningRodBlock_ = LightningRodBlock;
    class AnvilRecipe implements Internal.ISimpleRecipe<Internal.AnvilRecipe$Inventory> {
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_, arg2: number, arg3: Internal.ForgeRule_[], arg4: boolean, arg5: Internal.ItemStackProvider_)
        getClass(): typeof any;
        static getAll(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: number): Internal.List<Internal.AnvilRecipe>;
        static hasAny(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: number): boolean;
        getGroup(): string;
        getMinTier(): number;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        shouldApplyForgingBonus(): boolean;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        getRules(): Internal.ForgeRule[];
        assemble(arg0: Internal.AnvilRecipe$Inventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        static getAll(arg0: Internal.Level_, arg1: Internal.AnvilRecipe$Inventory_): Internal.List<Internal.AnvilRecipe>;
        static hasAny(arg0: Internal.Level_, arg1: Internal.AnvilRecipe$Inventory_): boolean;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.dries007.tfc.common.recipes.AnvilRecipe$Inventory,net.minecraft.core.RegistryAccess)"(arg0: Internal.AnvilRecipe$Inventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        getRemainingItems(arg0: Internal.AnvilRecipe$Inventory_): Internal.NonNullList<Internal.ItemStack>;
        matches(arg0: Internal.AnvilRecipe$Inventory_, arg1: Internal.Level_): boolean;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        getInput(): Internal.Ingredient;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        computeTarget(arg0: Internal.AnvilRecipe$Inventory_): number;
        checkComplete(arg0: Internal.AnvilRecipe$Inventory_): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        isCorrectTier(arg0: number): boolean;
        equals(arg0: any): boolean;
        "matches(net.dries007.tfc.common.recipes.AnvilRecipe$Inventory,net.minecraft.world.level.Level)"(arg0: Internal.AnvilRecipe$Inventory_, arg1: Internal.Level_): boolean;
        get class(): typeof any
        get group(): string
        get minTier(): number
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get rules(): Internal.ForgeRule[]
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        get input(): Internal.Ingredient
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type AnvilRecipe_ = AnvilRecipe;
    interface BlockEntityTypeExtension <T extends Internal.BlockEntity> {
        abstract flywheel$setVisualizer(arg0: Internal.BlockEntityVisualizer_<T>): void;
        abstract flywheel$getVisualizer(): Internal.BlockEntityVisualizer<T>;
    }
    type BlockEntityTypeExtension_<T extends Internal.BlockEntity> = BlockEntityTypeExtension<T>;
    interface ItemColorsExtended {
        abstract sodium$getColorProvider(arg0: Internal.ItemStack_): Internal.ItemColor;
        (arg0: Internal.ItemStack): Internal.ItemColor_;
    }
    type ItemColorsExtended_ = ((arg0: Internal.ItemStack)=> Internal.ItemColor_) | ItemColorsExtended;
    interface AccessorKeyMapping {
        getAllKeyMappings(): Internal.Map<string, Internal.KeyMapping>;
        get allKeyMappings(): Internal.Map<string, Internal.KeyMapping>
    }
    type AccessorKeyMapping_ = AccessorKeyMapping;
    class RecipeSchemaType {
        constructor(namespace: Internal.RecipeNamespace_, id: ResourceLocation_, schema: Internal.RecipeSchema_)
        getClass(): typeof any;
        getSerializer(): Internal.RecipeSerializer<any>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get serializer(): Internal.RecipeSerializer<any>
        readonly schema: Internal.RecipeSchema;
        parent: Internal.RecipeSchemaType;
        readonly namespace: Internal.RecipeNamespace;
        readonly id: ResourceLocation;
    }
    type RecipeSchemaType_ = RecipeSchemaType;
    class AsyncLoggerConfig extends Internal.LoggerConfig {
        log(event: Internal.LogEvent_): void;
        removeFilter(filter: Internal.Filter_): void;
        /**
         * @deprecated
        */
        static "createLogger(java.lang.String,org.apache.logging.log4j.Level,java.lang.String,java.lang.String,org.apache.logging.log4j.core.config.AppenderRef[],org.apache.logging.log4j.core.config.Property[],org.apache.logging.log4j.core.config.Configuration,org.apache.logging.log4j.core.Filter)"(additivity: string, level: org.apache.logging.log4j.Level_, loggerName: string, includeLocation: string, refs: Internal.AppenderRef_[], properties: org.apache.logging.log4j.core.config.Property_[], config: org.apache.logging.log4j.core.config.Configuration_, filter: Internal.Filter_): Internal.LoggerConfig;
        notify(): void;
        isPropertiesRequireLookup(): boolean;
        static newAsyncBuilder<B extends Internal.AsyncLoggerConfig$Builder<B>>(): B;
        getLevel(): org.apache.logging.log4j.Level;
        getAppenderRefs(): Internal.List<Internal.AppenderRef>;
        isFiltered(event: Internal.LogEvent_): boolean;
        addAppender(appender: Internal.Appender_, level: org.apache.logging.log4j.Level_, filter: Internal.Filter_): void;
        setLevel(level: org.apache.logging.log4j.Level_): void;
        initialize(): void;
        setLogEventFactory(logEventFactory: Internal.LogEventFactory_): void;
        getReliabilityStrategy(): Internal.ReliabilityStrategy;
        start(): void;
        /**
         * @deprecated
        */
        getProperties(): Internal.Map<org.apache.logging.log4j.core.config.Property, boolean>;
        wait(): void;
        stop(): void;
        isStopping(): boolean;
        getPropertyList(): Internal.List<org.apache.logging.log4j.core.config.Property>;
        getClass(): typeof any;
        getAppenders(): Internal.Map<string, Internal.Appender>;
        getExplicitLevel(): org.apache.logging.log4j.Level;
        /**
         * @deprecated
        */
        static createLogger(additivity: boolean, level: org.apache.logging.log4j.Level_, loggerName: string, includeLocation: string, refs: Internal.AppenderRef_[], properties: org.apache.logging.log4j.core.config.Property_[], config: org.apache.logging.log4j.core.config.Configuration_, filter: Internal.Filter_): Internal.LoggerConfig;
        hasFilter(): boolean;
        isStarting(): boolean;
        /**
         * @deprecated
        */
        static createLogger(additivity: string, level: org.apache.logging.log4j.Level_, loggerName: string, includeLocation: string, refs: Internal.AppenderRef_[], properties: org.apache.logging.log4j.core.config.Property_[], config: org.apache.logging.log4j.core.config.Configuration_, filter: Internal.Filter_): Internal.LoggerConfig;
        isStarted(): boolean;
        getLogEventFactory(): Internal.LogEventFactory;
        removeAppender(name: string): void;
        wait(arg0: number, arg1: number): void;
        getFilter(): Internal.Filter;
        getState(): Internal.LifeCycle$State;
        log(loggerName: string, fqcn: string, location: Internal.StackTraceElement_, marker: org.apache.logging.log4j.Marker_, level: org.apache.logging.log4j.Level_, data: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        requiresLocation(): boolean;
        isInitialized(): boolean;
        static newBuilder<B extends Internal.LoggerConfig$Builder<B>>(): B;
        getName(): string;
        log(loggerName: string, fqcn: string, marker: org.apache.logging.log4j.Marker_, level: org.apache.logging.log4j.Level_, data: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        addFilter(filter: Internal.Filter_): void;
        stop(timeout: number, timeUnit: Internal.TimeUnit_): boolean;
        /**
         * @deprecated
        */
        static createLogger(additivity: string, levelName: string, loggerName: string, includeLocation: string, refs: Internal.AppenderRef_[], properties: org.apache.logging.log4j.core.config.Property_[], config: org.apache.logging.log4j.core.config.Configuration_, filter: Internal.Filter_): Internal.LoggerConfig;
        createRingBufferAdmin(contextName: string): Internal.RingBufferAdmin;
        isStopped(): boolean;
        /**
         * @deprecated
        */
        static "createLogger(boolean,org.apache.logging.log4j.Level,java.lang.String,java.lang.String,org.apache.logging.log4j.core.config.AppenderRef[],org.apache.logging.log4j.core.config.Property[],org.apache.logging.log4j.core.config.Configuration,org.apache.logging.log4j.core.Filter)"(additivity: boolean, level: org.apache.logging.log4j.Level_, loggerName: string, includeLocation: string, refs: Internal.AppenderRef_[], properties: org.apache.logging.log4j.core.config.Property_[], config: org.apache.logging.log4j.core.config.Configuration_, filter: Internal.Filter_): Internal.LoggerConfig;
        toString(): string;
        setParent(parent: Internal.LoggerConfig_): void;
        notifyAll(): void;
        setAdditive(additive: boolean): void;
        getParent(): Internal.LoggerConfig;
        getPropertyArray(): org.apache.logging.log4j.core.config.Property[];
        /**
         * @deprecated
        */
        static "createLogger(java.lang.String,java.lang.String,java.lang.String,java.lang.String,org.apache.logging.log4j.core.config.AppenderRef[],org.apache.logging.log4j.core.config.Property[],org.apache.logging.log4j.core.config.Configuration,org.apache.logging.log4j.core.Filter)"(additivity: string, levelName: string, loggerName: string, includeLocation: string, refs: Internal.AppenderRef_[], properties: org.apache.logging.log4j.core.config.Property_[], config: org.apache.logging.log4j.core.config.Configuration_, filter: Internal.Filter_): Internal.LoggerConfig;
        isIncludeLocation(): boolean;
        isAdditive(): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get propertiesRequireLookup(): boolean
        get level(): org.apache.logging.log4j.Level
        get appenderRefs(): Internal.List<Internal.AppenderRef>
        set level(level: org.apache.logging.log4j.Level_)
        set logEventFactory(logEventFactory: Internal.LogEventFactory_)
        get reliabilityStrategy(): Internal.ReliabilityStrategy
        /**
         * @deprecated
        */
        get properties(): Internal.Map<org.apache.logging.log4j.core.config.Property, boolean>
        get stopping(): boolean
        get propertyList(): Internal.List<org.apache.logging.log4j.core.config.Property>
        get class(): typeof any
        get appenders(): Internal.Map<string, Internal.Appender>
        get explicitLevel(): org.apache.logging.log4j.Level
        get starting(): boolean
        get started(): boolean
        get logEventFactory(): Internal.LogEventFactory
        get filter(): Internal.Filter
        get state(): Internal.LifeCycle$State
        get initialized(): boolean
        get name(): string
        get stopped(): boolean
        set parent(parent: Internal.LoggerConfig_)
        set additive(additive: boolean)
        get parent(): Internal.LoggerConfig
        get propertyArray(): org.apache.logging.log4j.core.config.Property[]
        get includeLocation(): boolean
        get additive(): boolean
    }
    type AsyncLoggerConfig_ = AsyncLoggerConfig;
    interface NonNullSupplier <T> {
        abstract get(): T;
        (): T;
    }
    type NonNullSupplier_<T> = NonNullSupplier<T> | (()=> T);
    interface Config$Entry extends Internal.UnmodifiableConfig$Entry {
        getChar(): string;
        getShortOrElse(arg0: number): number;
        abstract setValue<T>(arg0: any): T;
        getByte(): number;
        abstract getKey(): string;
        abstract getRawValue<T>(): T;
        getIntOrElse(arg0: number): number;
        getLongOrElse(arg0: number): number;
        getOptionalLong(): Internal.OptionalLong;
        getLong(): number;
        getByteOrElse(arg0: number): number;
        getShort(): number;
        getValue<T>(): T;
        isNull(): boolean;
        getOrElse<T>(arg0: T): T;
        getOptional<T>(): Optional<T>;
        getOptionalInt(): Internal.OptionalInt;
        getInt(): number;
        getCharOrElse(arg0: string): string;
        get "char"(): string
        set value(arg0: any)
        get "byte"(): number
        get key(): string
        get rawValue(): T
        get optionalLong(): Internal.OptionalLong
        get "long"(): number
        get "short"(): number
        get value(): T
        get "null"(): boolean
        get optional(): Optional<T>
        get optionalInt(): Internal.OptionalInt
        get "int"(): number
    }
    type Config$Entry_ = Config$Entry;
    class AqueductBlockBuilder$AqueductModelPart extends Internal.Enum<Internal.AqueductBlockBuilder$AqueductModelPart> {
        east(): boolean;
        getClass(): typeof any;
        west(): boolean;
        south(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(name: string): Internal.AqueductBlockBuilder$AqueductModelPart;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.AqueductBlockBuilder$AqueductModelPart>>;
        static values(): Internal.AqueductBlockBuilder$AqueductModelPart[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        north(): boolean;
        getDeclaringClass(): typeof Internal.AqueductBlockBuilder$AqueductModelPart;
        notifyAll(): void;
        "compareTo(com.notenoughmail.kubejs_tfc.block.AqueductBlockBuilder$AqueductModelPart)"(arg0: Internal.AqueductBlockBuilder$AqueductModelPart_): number;
        name(): string;
        hashCode(): number;
        compareTo(arg0: Internal.AqueductBlockBuilder$AqueductModelPart_): number;
        base(): boolean;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.AqueductBlockBuilder$AqueductModelPart
        static readonly EAST: (Internal.AqueductBlockBuilder$AqueductModelPart) & (Internal.AqueductBlockBuilder$AqueductModelPart);
        static readonly VALUES: Internal.AqueductBlockBuilder$AqueductModelPart[];
        static readonly WEST: (Internal.AqueductBlockBuilder$AqueductModelPart) & (Internal.AqueductBlockBuilder$AqueductModelPart);
        static readonly BASE: (Internal.AqueductBlockBuilder$AqueductModelPart) & (Internal.AqueductBlockBuilder$AqueductModelPart);
        static readonly SOUTH: (Internal.AqueductBlockBuilder$AqueductModelPart) & (Internal.AqueductBlockBuilder$AqueductModelPart);
        static readonly NORTH: (Internal.AqueductBlockBuilder$AqueductModelPart) & (Internal.AqueductBlockBuilder$AqueductModelPart);
    }
    type AqueductBlockBuilder$AqueductModelPart_ = "west" | "east" | "south" | "north" | "base" | AqueductBlockBuilder$AqueductModelPart;
    interface SearchRegistry$TreeBuilderSupplier <T> extends Internal.Function<Internal.List<T>, Internal.RefreshableSearchTree<T>> {
        compose<V>(arg0: Internal.Function_<V, Internal.List<T>>): Internal.Function<V, Internal.RefreshableSearchTree<T>>;
        andThen<V>(arg0: Internal.Function_<Internal.RefreshableSearchTree<T>, V>): Internal.Function<Internal.List<T>, V>;
        identity<T>(): Internal.Function<T, T>;
        abstract apply(arg0: Internal.List_<T>): Internal.RefreshableSearchTree<T>;
        (arg0: Internal.List<T>): Internal.RefreshableSearchTree_<T>;
    }
    type SearchRegistry$TreeBuilderSupplier_<T> = SearchRegistry$TreeBuilderSupplier<T> | ((arg0: Internal.List<T>)=> Internal.RefreshableSearchTree_<T>);
    interface BlockLootSubProviderAccessor {
        create$HAS_SILK_TOUCH(): Internal.LootItemCondition$Builder;
    }
    type BlockLootSubProviderAccessor_ = BlockLootSubProviderAccessor;
    interface Reference2ByteFunction <K> extends Internal.ToIntFunction<K>, it.unimi.dsi.fastutil.Function<K, number> {
        andThenFloat(arg0: Internal.Byte2FloatFunction_): Internal.Reference2FloatFunction<K>;
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        andThenDouble(arg0: Internal.Byte2DoubleFunction_): Internal.Reference2DoubleFunction<K>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Byte)"(arg0: any, arg1: number): number;
        put(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenInt(arg0: Internal.Byte2IntFunction_): Internal.Reference2IntFunction<K>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Byte)"(arg0: K, arg1: number): number;
        "put(java.lang.Object,byte)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Byte2ShortFunction_): Internal.Reference2ShortFunction<K>;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2ByteFunction;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2ByteFunction;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        containsKey(arg0: any): boolean;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Byte2CharFunction_): Internal.Reference2CharFunction<K>;
        andThenObject<T>(arg0: Internal.Byte2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        removeByte(arg0: any): number;
        apply(arg0: K): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        defaultReturnValue(): number;
        andThenByte(arg0: Internal.Byte2ByteFunction_): this;
        andThenReference<T>(arg0: Internal.Byte2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2ByteFunction;
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2ByteFunction<T>;
        andThenLong(arg0: Internal.Byte2LongFunction_): Internal.Reference2LongFunction<K>;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2ByteFunction;
        applyAsInt(arg0: K): number;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2ByteFunction;
        "getOrDefault(java.lang.Object,byte)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        abstract getByte(arg0: any): number;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2ByteFunction<T>;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2ByteFunction;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2ByteFunction;
        clear(): void;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        (arg0: any): number;
    }
    type Reference2ByteFunction_<K> = ((arg0: any)=> number) | Reference2ByteFunction<K>;
}
declare namespace net.minecraft.network.chat {
    interface Component extends com.mojang.brigadier.Message, Internal.FormattedText {
        abstract getVisualOrderText(): Internal.FormattedCharSequence;
        translatable(arg0: string): Internal.MutableComponent;
        toFlatList(): Internal.List<net.minecraft.network.chat.Component>;
        translatable(arg0: string, ...arg1: any[]): Internal.MutableComponent;
        empty(): Internal.MutableComponent;
        visit<T>(arg0: Internal.FormattedText$ContentConsumer_<T>): Optional<T>;
        abstract getStyle(): Internal.Style;
        visit<T>(arg0: Internal.FormattedText$StyledContentConsumer_<T>, arg1: Internal.Style_): Optional<T>;
        abstract getSiblings(): Internal.List<net.minecraft.network.chat.Component>;
        getString(arg0: number): string;
        getString(): string;
        nbt(arg0: string, arg1: boolean, arg2: Optional_<net.minecraft.network.chat.Component>, arg3: Internal.DataSource_): Internal.MutableComponent;
        nullToEmpty(arg0: string): this;
        translatableWithFallback(arg0: string, arg1: string, ...arg2: any[]): Internal.MutableComponent;
        "composite(net.minecraft.network.chat.FormattedText[])"(...arg0: Internal.FormattedText_[]): Internal.FormattedText;
        of(arg0: string, arg1: Internal.Style_): Internal.FormattedText;
        plainCopy(): Internal.MutableComponent;
        keybind(arg0: string): Internal.MutableComponent;
        translatableWithFallback(arg0: string, arg1: string): Internal.MutableComponent;
        contains(arg0: net.minecraft.network.chat.Component_): boolean;
        score(arg0: string, arg1: string): Internal.MutableComponent;
        composite(...arg0: Internal.FormattedText_[]): Internal.FormattedText;
        of(arg0: string): Internal.FormattedText;
        composite(arg0: Internal.List_<Internal.FormattedText>): Internal.FormattedText;
        abstract getContents(): Internal.ComponentContents;
        "composite(java.util.List)"(arg0: Internal.List_<Internal.FormattedText>): Internal.FormattedText;
        toFlatList(arg0: Internal.Style_): Internal.List<net.minecraft.network.chat.Component>;
        selector(arg0: string, arg1: Optional_<net.minecraft.network.chat.Component>): Internal.MutableComponent;
        copy(): Internal.MutableComponent;
        literal(arg0: string): Internal.MutableComponent;
        get visualOrderText(): Internal.FormattedCharSequence
        get style(): Internal.Style
        get siblings(): Internal.List<net.minecraft.network.chat.Component>
        get string(): string
        get contents(): Internal.ComponentContents
    }
    type Component_ = Component;
}
declare namespace xaero.common.graphics {
    class CustomVertexConsumers {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getBetterPVPRenderTypeBuffers(): Internal.MultiBufferSource$BufferSource;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get betterPVPRenderTypeBuffers(): Internal.MultiBufferSource$BufferSource
    }
    type CustomVertexConsumers_ = CustomVertexConsumers;
}
declare namespace net.dries007.tfc.mixin.accessor {
    interface RecipeManagerAccessor {
        abstract invoke$byType<C extends net.minecraft.world.Container, T extends Internal.Recipe<C>>(arg0: Internal.RecipeType_<T>): Internal.Map<ResourceLocation, Internal.Recipe<C>>;
        (arg0: Internal.RecipeType<T>): Internal.Map_<ResourceLocation, Internal.Recipe<C>>;
    }
    type RecipeManagerAccessor_ = RecipeManagerAccessor | ((arg0: Internal.RecipeType<T>)=> Internal.Map_<ResourceLocation, Internal.Recipe<C>>);
}
