/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class KnappingContainer extends Internal.ItemStackContainer implements Internal.ButtonHandlerContainer, Internal.ISlotCallback {
        constructor(arg0: Internal.MenuType_<any>, arg1: Internal.KnappingType_, arg2: number, arg3: Internal.Inventory_, arg4: Internal.ItemStack_, arg5: Internal.InteractionHand_, arg6: number)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        getKnappingType(): Internal.KnappingType;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        getSlotStackLimit(arg0: number): number;
        getLastSlots(): Internal.NonNullList<any>;
        incrementStateId(): number;
        isValidSlotIndex(arg0: number): boolean;
        static create(arg0: Internal.ItemStack_, arg1: Internal.KnappingType_, arg2: Internal.InteractionHand_, arg3: number, arg4: Internal.Inventory_, arg5: number): Internal.KnappingContainer;
        broadcastChanges(): void;
        requiresReset(): boolean;
        typeOf(arg0: number): Internal.Container$IndexType;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        static create(arg0: Internal.MenuType_<any>, arg1: number, arg2: Internal.Inventory_): net.dries007.tfc.common.container.Container;
        getRemoteSlots(): Internal.NonNullList<any>;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        init<C extends net.dries007.tfc.common.container.Container>(arg0: Internal.Inventory_): C;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        getCarried(): Internal.ItemStack;
        wait(): void;
        onSlotTake(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        resumeRemoteUpdates(): void;
        static getQuickcraftHeader(arg0: number): number;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        toString(): string;
        init<C extends net.dries007.tfc.common.container.Container>(arg0: Internal.Inventory_, arg1: number): C;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        getTargetStack(): Internal.ItemStack;
        setRequiresReset(arg0: boolean): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        stillValid(arg0: Internal.Player_): boolean;
        setAndUpdateSlots(arg0: number): void;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        getPattern(): Internal.KnappingPattern;
        wait(arg0: number): void;
        onCarried(arg0: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        onButtonPress(arg0: number, arg1: Internal.CompoundTag_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        getOriginalStack(): Internal.ItemStack;
        removed(arg0: Internal.Player_): void;
        get items(): Internal.NonNullList<Internal.ItemStack>
        get knappingType(): Internal.KnappingType
        set remoteCarried(arg0: Internal.ItemStack_)
        get lastSlots(): Internal.NonNullList<any>
        get remoteSlots(): Internal.NonNullList<any>
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get targetStack(): Internal.ItemStack
        set requiresReset(arg0: boolean)
        set andUpdateSlots(arg0: number)
        get stateId(): number
        get pattern(): Internal.KnappingPattern
        get originalStack(): Internal.ItemStack
        static readonly SLOT_OUTPUT: (0) & (number);
    }
    type KnappingContainer_ = KnappingContainer;
    class ServerboundSetCarriedItemPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getSlot(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get slot(): number
    }
    type ServerboundSetCarriedItemPacket_ = ServerboundSetCarriedItemPacket;
    interface StreamTagVisitor {
        abstract "visit(long[])"(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(int[])"(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitElement(arg0: Internal.TagType_<any>, arg1: number): Internal.StreamTagVisitor$EntryResult;
        abstract visitEnd(): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(byte[])"(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(long)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(byte)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitList(arg0: Internal.TagType_<any>, arg1: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitEntry(arg0: Internal.TagType_<any>): Internal.StreamTagVisitor$EntryResult;
        abstract visitEntry(arg0: Internal.TagType_<any>, arg1: string): Internal.StreamTagVisitor$EntryResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: string): Internal.StreamTagVisitor$ValueResult;
        abstract visitContainerEnd(): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(java.lang.String)"(arg0: string): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(int)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitRootEntry(arg0: Internal.TagType_<any>): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(double)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(float)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(short)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
    }
    type StreamTagVisitor_ = StreamTagVisitor;
    class MessageBox {
        getClass(): typeof any;
        addMessage(arg0: net.minecraft.network.chat.Component_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getIterator(): Internal.Iterator<xaero.map.gui.message.Message>;
        addMessageWithSource(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): void;
        wait(arg0: number): void;
        getCapacity(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get iterator(): Internal.Iterator<xaero.map.gui.message.Message>
        get capacity(): number
    }
    type MessageBox_ = MessageBox;
    class TFCBambooFeature extends Internal.Feature<Internal.ProbabilityFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ProbabilityFeatureConfiguration>)
        getClass(): typeof any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.ProbabilityFeatureConfiguration>): boolean;
        toString(): string;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.ProbabilityFeatureConfiguration, Internal.Feature<Internal.ProbabilityFeatureConfiguration>>>;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        place(arg0: Internal.ProbabilityFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type TFCBambooFeature_ = TFCBambooFeature;
    interface BulletHandler$IBullet {
        getProjectile(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Entity_, arg3: boolean): Internal.Entity;
        addTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        isValidForTurret(): boolean;
        getSound(): Internal.SoundEvent;
        abstract getColour(arg0: Internal.ItemStack_, arg1: number): number;
        isProperCartridge(): boolean;
        abstract getTextures(): ResourceLocation[];
        getTranslationKey(arg0: Internal.ItemStack_, arg1: string): string;
        getProjectileCount(arg0: Internal.Player_): number;
        abstract getCasing(arg0: Internal.ItemStack_): Internal.ItemStack;
        abstract onHitTarget(arg0: Internal.Level_, arg1: Internal.HitResult_, arg2: Internal.UUID_, arg3: Internal.Entity_, arg4: boolean): void;
        get validForTurret(): boolean
        get sound(): Internal.SoundEvent
        get properCartridge(): boolean
        get textures(): ResourceLocation[]
    }
    type BulletHandler$IBullet_ = BulletHandler$IBullet;
    abstract class CombiningPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        abstract test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        abstract type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static codec<T extends Internal.CombiningPredicate>(arg0: Internal.Function_<Internal.List<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>, T>): Internal.Codec<T>;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
    }
    type CombiningPredicate_ = CombiningPredicate;
    class SimpleMapCodec <K, V> extends Internal.MapCodec<Internal.Map<K, V>> implements Internal.BaseMapCodec<K, V> {
        constructor(arg0: Internal.Codec_<K>, arg1: Internal.Codec_<V>, arg2: Internal.Keyable_)
        keyCodec(): Internal.Codec<K>;
        stable(): Internal.MapCodec<Internal.Map<K, V>>;
        xmap<S>(arg0: Internal.Function_<Internal.Map<K, V>, S>, arg1: Internal.Function_<S, Internal.Map<K, V>>): Internal.MapCodec<S>;
        encode(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        notify(): void;
        comap<B>(arg0: Internal.Function_<B, Internal.Map<K, V>>): Internal.MapEncoder<B>;
        encode<T>(arg0: Internal.Map_<K, V>, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        compressedBuilder<T>(arg0: Internal.DynamicOps_<T>): Internal.RecordBuilder<T>;
        static makeCompressedBuilder<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.KeyCompressor_<T>): Internal.RecordBuilder<T>;
        orElse(arg0: Internal.Consumer_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        static unit<A>(arg0: A): Internal.MapCodec<A>;
        orElseGet(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        forGetter<O>(arg0: Internal.Function_<O, Internal.Map<K, V>>): Internal.RecordCodecBuilder<O, Internal.Map<K, V>>;
        orElseGet(arg0: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        static "unit(java.util.function.Supplier)"<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        "orElseGet(java.util.function.UnaryOperator,java.util.function.Supplier)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        dependent<E>(arg0: Internal.MapCodec_<E>, arg1: Internal.Function_<Internal.Map<K, V>, Internal.Pair<E, Internal.MapCodec<E>>>, arg2: Internal.BiFunction_<Internal.Map<K, V>, E, Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        abstract compressor<T>(arg0: Internal.DynamicOps_<T>): Internal.KeyCompressor<T>;
        elementCodec(): Internal.Codec<V>;
        wait(): void;
        static unit<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        getClass(): typeof any;
        orElse(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        "orElse(java.util.function.UnaryOperator,java.util.Map)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        codec(): Internal.Codec<Internal.Map<K, V>>;
        orElseGet(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        fieldOf(arg0: string): Internal.MapCodec<Internal.Map<K, V>>;
        decode<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.MapLike_<T>): Internal.DataResult<Internal.Map<K, V>>;
        wait(arg0: number, arg1: number): void;
        withLifecycle(arg0: Internal.Lifecycle_): Internal.MapDecoder<any>;
        flatXmap<S>(arg0: Internal.Function_<Internal.Map<K, V>, Internal.DataResult<S>>, arg1: Internal.Function_<S, Internal.DataResult<Internal.Map<K, V>>>): Internal.MapCodec<S>;
        "encode(java.lang.Object,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        decoder(): Internal.Decoder<Internal.Map<K, V>>;
        ap<E>(arg0: Internal.MapDecoder_<Internal.Function<Internal.Map<K, V>, E>>): Internal.MapDecoder<E>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>): Internal.MapCodec<A>;
        toString(): string;
        map<B>(arg0: Internal.Function_<Internal.Map<K, V>, B>): Internal.MapDecoder<B>;
        notifyAll(): void;
        keys<T>(arg0: Internal.DynamicOps_<T>): Internal.Stream<T>;
        static forStrings(arg0: Internal.Supplier_<Internal.Stream<string>>): Internal.Keyable;
        setPartial(arg0: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        flatMap<B>(arg0: Internal.Function_<Internal.Map<K, V>, Internal.DataResult<B>>): Internal.MapDecoder<B>;
        "orElse(java.util.function.Consumer,java.util.Map)"(arg0: Internal.Consumer_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>, arg2: Internal.Supplier_<string>): Internal.MapCodec<A>;
        hashCode(): number;
        mapResult(arg0: Internal.MapCodec$ResultFunction_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        flatComap<B>(arg0: Internal.Function_<B, Internal.DataResult<Internal.Map<K, V>>>): Internal.MapEncoder<B>;
        encoder(): Internal.Encoder<Internal.Map<K, V>>;
        wait(arg0: number): void;
        "encode(java.util.Map,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"<T>(arg0: Internal.Map_<K, V>, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        equals(arg0: any): boolean;
        orElse(arg0: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        compressedDecode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<Internal.Map<K, V>>;
        deprecated(arg0: number): Internal.MapCodec<Internal.Map<K, V>>;
        "orElseGet(java.util.function.Consumer,java.util.function.Supplier)"(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        static "unit(java.lang.Object)"<A>(arg0: A): Internal.MapCodec<A>;
        get class(): typeof any
        set partial(arg0: Internal.Supplier_<Internal.Map<K, V>>)
    }
    type SimpleMapCodec_<K, V> = SimpleMapCodec<K, V>;
    class CompassItem extends Internal.Item implements Internal.Vanishable {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        static getSpawnPosition(arg0: Internal.Level_): Internal.GlobalPos;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static getLodestonePosition(arg0: Internal.CompoundTag_): Internal.GlobalPos;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        static isLodestoneCompass(arg0: Internal.ItemStack_): boolean;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TAG_LODESTONE_TRACKED: ("LodestoneTracked") & (string);
        static readonly TAG_LODESTONE_POS: ("LodestonePos") & (string);
        static readonly TAG_LODESTONE_DIMENSION: ("LodestoneDimension") & (string);
    }
    type CompassItem_ = CompassItem;
    interface Blender$DistanceGetter {
        abstract getDistance(arg0: number, arg1: number, arg2: number): number;
        (arg0: number, arg1: number, arg2: number): number;
    }
    type Blender$DistanceGetter_ = ((arg0: number, arg1: number, arg2: number)=> number) | Blender$DistanceGetter;
    class GroundcoverBlock extends Internal.ExtendedBlock implements Internal.IFluidLoggable {
        constructor(arg0: Internal.ExtendedProperties_, arg1: Internal.VoxelShape_, arg2: Internal.Supplier_<Internal.Item>)
        constructor(arg0: any_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static twig(arg0: Internal.ExtendedProperties_): Internal.GroundcoverBlock;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static looseOre(arg0: Internal.BlockBehaviour$Properties_): Internal.GroundcoverBlock;
        getFluidProperty(): Internal.FluidProperty;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getExtendedProperties(): Internal.ExtendedProperties;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get fluidProperty(): Internal.FluidProperty
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SMALL: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLAT: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly TWIG: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly MEDIUM: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly PIXEL_HIGH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLUID: (Internal.FluidProperty) & (Internal.FluidProperty);
    }
    type GroundcoverBlock_ = GroundcoverBlock;
    class BananaSaplingBlock extends Internal.FruitTreeSaplingBlock {
        constructor(arg0: Internal.ExtendedProperties_, arg1: net.dries007.tfc.common.blocks.plant.fruit.Lifecycle_[], arg2: Internal.Supplier_<Internal.Block>, arg3: number)
        constructor(arg0: Internal.ExtendedProperties_, arg1: net.dries007.tfc.common.blocks.plant.fruit.Lifecycle_[], arg2: Internal.Supplier_<Internal.Block>, arg3: Internal.Supplier_<number>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        createTree(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.RandomSource_): void;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getTreeGrowthDays(): number;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        addHoeOverlayInfo(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: boolean): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getExtendedProperties(): Internal.ExtendedProperties;
        static maySplice(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get treeGrowthDays(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BananaSaplingBlock_ = BananaSaplingBlock;
    class RecursiveTypeFamily implements Internal.TypeFamily {
        constructor(arg0: string, arg1: Internal.TypeTemplate_)
        fold(arg0: Internal.Algebra_, arg1: Internal.RecursiveTypeFamily_): Internal.IntFunction<Internal.RewriteResult<any, any>>;
        getClass(): typeof any;
        toString(): string;
        apply(arg0: number): Internal.RecursivePoint$RecursivePointType<any>;
        notifyAll(): void;
        findType<A, B>(arg0: number, arg1: com.mojang.datafixers.types.Type_<A>, arg2: com.mojang.datafixers.types.Type_<B>, arg3: Internal.Type$TypeMatcher_<A, B>, arg4: boolean): Internal.Either<Internal.TypedOptic<any, any, A, B>, Internal.Type$FieldNotFoundException>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        name(): string;
        hashCode(): number;
        size(): number;
        wait(): void;
        everywhere(arg0: number, arg1: Internal.TypeRewriteRule_, arg2: Internal.PointFreeRule_): Optional<Internal.RewriteResult<any, any>>;
        buildMuType<A>(arg0: com.mojang.datafixers.types.Type_<A>, arg1: Internal.RecursiveTypeFamily_): Internal.RecursivePoint$RecursivePointType<A>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static familyOptic<A, B>(arg0: Internal.IntFunction_<Internal.TypedOptic<any, any, A, B>>): Internal.FamilyOptic<A, B>;
        template(): Internal.TypeTemplate;
        get class(): typeof any
    }
    type RecursiveTypeFamily_ = RecursiveTypeFamily;
    class MinimapWorldManager {
        constructor(arg0: Internal.HudMod_, arg1: Internal.MinimapSession_)
        getClass(): typeof any;
        "getRootWorldContainer(xaero.hud.path.XaeroPath)"(arg0: Internal.XaeroPath_): Internal.MinimapWorldRootContainer;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        containerExists(arg0: Internal.XaeroPath_): boolean;
        getWorld(arg0: Internal.XaeroPath_): Internal.MinimapWorld;
        addWorld(arg0: Internal.XaeroPath_): Internal.MinimapWorld;
        getAutoWorld(): Internal.MinimapWorld;
        getCustomWaypoints(arg0: ResourceLocation_): Internal.Int2ObjectMap<Internal.Waypoint>;
        getRootContainers(): Internal.Iterable<Internal.MinimapWorldRootContainer>;
        getCurrentWorld(arg0: Internal.XaeroPath_): Internal.MinimapWorld;
        "getRootWorldContainer(java.lang.String)"(arg0: string): Internal.MinimapWorldRootContainer;
        getAutoRootContainer(): Internal.MinimapWorldRootContainer;
        addRootWorldContainer(arg0: Internal.MinimapWorldRootContainer_): void;
        /**
         * @deprecated
        */
        getRootContainersDirect(): Internal.HashMap<string, Internal.MinimapWorldRootContainer>;
        toString(): string;
        getCurrentRootContainer(): Internal.MinimapWorldRootContainer;
        notifyAll(): void;
        getWorldContainerNullable(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        getWorldContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        getCustomWaypoints(): Internal.Iterable<Internal.Waypoint>;
        getCurrentWorld(): Internal.MinimapWorld;
        addWorldContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        hasCustomWaypoints(): boolean;
        getRootWorldContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldRootContainer;
        hashCode(): number;
        removeContainer(arg0: Internal.XaeroPath_): boolean;
        wait(): void;
        wait(arg0: number): void;
        getRootWorldContainer(arg0: string): Internal.MinimapWorldRootContainer;
        equals(arg0: any): boolean;
        get class(): typeof any
        get autoWorld(): Internal.MinimapWorld
        get rootContainers(): Internal.Iterable<Internal.MinimapWorldRootContainer>
        get autoRootContainer(): Internal.MinimapWorldRootContainer
        /**
         * @deprecated
        */
        get rootContainersDirect(): Internal.HashMap<string, Internal.MinimapWorldRootContainer>
        get currentRootContainer(): Internal.MinimapWorldRootContainer
        get customWaypoints(): Internal.Iterable<Internal.Waypoint>
        get currentWorld(): Internal.MinimapWorld
    }
    type MinimapWorldManager_ = MinimapWorldManager;
    interface DirectMethodHandleDesc extends Internal.MethodHandleDesc {
        abstract isOwnerInterface(): boolean;
        of(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: string): this;
        abstract invocationType(): Internal.MethodTypeDesc;
        abstract methodName(): string;
        abstract resolveConstantDesc(arg0: Internal.MethodHandles$Lookup_): any;
        abstract kind(): Internal.DirectMethodHandleDesc$Kind;
        abstract owner(): Internal.ClassDesc;
        ofField(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: Internal.ClassDesc_): this;
        ofMethod(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: Internal.MethodTypeDesc_): this;
        asType(arg0: Internal.MethodTypeDesc_): Internal.MethodHandleDesc;
        abstract lookupDescriptor(): string;
        abstract refKind(): number;
        ofConstructor(arg0: Internal.ClassDesc_, ...arg1: Internal.ClassDesc_[]): this;
        abstract equals(arg0: any): boolean;
        get ownerInterface(): boolean
    }
    type DirectMethodHandleDesc_ = DirectMethodHandleDesc;
    class UnmodifiableCommentedConfig$CommentNode {
        constructor(arg0: string, arg1: Internal.Map_<string, Internal.UnmodifiableCommentedConfig$CommentNode>)
        getClass(): typeof any;
        hashCode(): number;
        getComment(): string;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getChildren(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>;
        get class(): typeof any
        get comment(): string
        get children(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>
    }
    type UnmodifiableCommentedConfig$CommentNode_ = UnmodifiableCommentedConfig$CommentNode;
    class Transformation implements Internal.IForgeTransformation {
        constructor(arg0: Matrix4f_)
        constructor(arg0: Vec3f_, arg1: Quaternionf_, arg2: Vec3f_, arg3: Quaternionf_)
        getClass(): typeof any;
        getScale(): Vec3f;
        getMatrix(): Matrix4f;
        blockCenterToCorner(): this;
        rotateTransform(arg0: Internal.Direction_): Internal.Direction;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isIdentity(): boolean;
        getNormalMatrix(): Matrix3f;
        inverse(): this;
        toString(): string;
        compose(arg0: Internal.Transformation_): this;
        notifyAll(): void;
        getTranslation(): Vec3f;
        static identity(): Internal.Transformation;
        transformNormal(arg0: Vec3f_): void;
        getRightRotation(): Quaternionf;
        slerp(arg0: Internal.Transformation_, arg1: number): this;
        blockCornerToCenter(): this;
        transformPosition(arg0: Vec4f_): void;
        hashCode(): number;
        wait(): void;
        getLeftRotation(): Quaternionf;
        applyOrigin(arg0: Vec3f_): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get scale(): Vec3f
        get matrix(): Matrix4f
        get identity(): boolean
        get normalMatrix(): Matrix3f
        get translation(): Vec3f
        get rightRotation(): Quaternionf
        get leftRotation(): Quaternionf
        static readonly EXTENDED_CODEC: Internal.Codec<Internal.Transformation>;
        static readonly CODEC: Internal.Codec<Internal.Transformation>;
    }
    type Transformation_ = Transformation;
    class CornerTrimBlock extends Internal.SimpleBlock implements Internal.Hammerable {
        constructor(properties: Internal.BlockBehaviour$Properties_, wood: boolean)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        isWood(): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, currentPos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        onHammer(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, side: Internal.Direction_, user: Internal.Player_, hitPos: Vec3d_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.BlockGetter_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get wood(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly THIN_BOTTOM_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_SOUTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_BOTTOM_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_EAST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_BOTTOM_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly HALF: Internal.EnumProperty<Internal.Half>;
        static readonly NORMAL_BOTTOM_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_BOTTOM_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE: Internal.EnumProperty<Internal.TrimProperty>;
        static readonly NORMAL_BOTTOM_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_SOUTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_WEST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_BOTTOM_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_NORTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_WEST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_BOTTOM_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_NORTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_EAST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type CornerTrimBlock_ = CornerTrimBlock;
    class LampFuel {
        constructor(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_)
        constructor(arg0: ResourceLocation_, arg1: Internal.JsonObject_)
        getClass(): typeof any;
        toString(): string;
        getBurnRate(): number;
        getFluidIngredient(): Internal.FluidIngredient;
        notifyAll(): void;
        encode(arg0: Internal.FriendlyByteBuf_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static get(arg0: Internal.Fluid_, arg1: Internal.BlockState_): Internal.LampFuel;
        hashCode(): number;
        getId(): ResourceLocation;
        wait(): void;
        wait(arg0: number): void;
        getValidLamps(): Internal.BlockIngredient;
        equals(arg0: any): boolean;
        get class(): typeof any
        get burnRate(): number
        get fluidIngredient(): Internal.FluidIngredient
        get id(): ResourceLocation
        get validLamps(): Internal.BlockIngredient
        static readonly MANAGER: Internal.DataManager<Internal.LampFuel>;
        static readonly CACHE: Internal.IndirectHashCollection<Internal.Fluid, Internal.LampFuel>;
    }
    type LampFuel_ = LampFuel;
    abstract class WorldCarver <C extends Internal.CarverConfiguration> {
        constructor(arg0: Internal.Codec_<C>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredWorldCarver<C>>;
        getRange(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        configured(arg0: C): Internal.ConfiguredWorldCarver<C>;
        wait(): void;
        abstract isStartChunk(arg0: C, arg1: Internal.RandomSource_): boolean;
        wait(arg0: number): void;
        abstract carve(arg0: Internal.CarvingContext_, arg1: C, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get range(): number
        static readonly CANYON: (Internal.CanyonWorldCarver) & (Internal.WorldCarver<Internal.CanyonCarverConfiguration>);
        static readonly NETHER_CAVE: (Internal.NetherWorldCarver) & (Internal.WorldCarver<Internal.CaveCarverConfiguration>);
        static readonly CAVE: (Internal.CaveWorldCarver) & (Internal.WorldCarver<Internal.CaveCarverConfiguration>);
    }
    type WorldCarver_<C extends Internal.CarverConfiguration> = WorldCarver<C> | Special.Carver;
    interface AccessibleTable {
        abstract setAccessibleRowHeader(arg0: Internal.AccessibleTable_): void;
        abstract getAccessibleSummary(): Internal.Accessible;
        abstract getAccessibleColumnCount(): number;
        abstract getAccessibleColumnExtentAt(arg0: number, arg1: number): number;
        abstract getAccessibleAt(arg0: number, arg1: number): Internal.Accessible;
        abstract getAccessibleRowCount(): number;
        abstract setAccessibleCaption(arg0: Internal.Accessible_): void;
        abstract getSelectedAccessibleColumns(): number[];
        abstract getAccessibleRowExtentAt(arg0: number, arg1: number): number;
        abstract getAccessibleRowHeader(): this;
        abstract getAccessibleRowDescription(arg0: number): Internal.Accessible;
        abstract isAccessibleSelected(arg0: number, arg1: number): boolean;
        abstract getAccessibleColumnHeader(): this;
        abstract getAccessibleCaption(): Internal.Accessible;
        abstract isAccessibleColumnSelected(arg0: number): boolean;
        abstract isAccessibleRowSelected(arg0: number): boolean;
        abstract setAccessibleColumnDescription(arg0: number, arg1: Internal.Accessible_): void;
        abstract setAccessibleColumnHeader(arg0: Internal.AccessibleTable_): void;
        abstract setAccessibleRowDescription(arg0: number, arg1: Internal.Accessible_): void;
        abstract getSelectedAccessibleRows(): number[];
        abstract setAccessibleSummary(arg0: Internal.Accessible_): void;
        abstract getAccessibleColumnDescription(arg0: number): Internal.Accessible;
        set accessibleRowHeader(arg0: Internal.AccessibleTable_)
        get accessibleSummary(): Internal.Accessible
        get accessibleColumnCount(): number
        get accessibleRowCount(): number
        set accessibleCaption(arg0: Internal.Accessible_)
        get selectedAccessibleColumns(): number[]
        get accessibleRowHeader(): Internal.AccessibleTable
        get accessibleColumnHeader(): Internal.AccessibleTable
        get accessibleCaption(): Internal.Accessible
        set accessibleColumnHeader(arg0: Internal.AccessibleTable_)
        get selectedAccessibleRows(): number[]
        set accessibleSummary(arg0: Internal.Accessible_)
    }
    type AccessibleTable_ = AccessibleTable;
    abstract class Sensor <E extends Internal.LivingEntity> {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        abstract requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        tick(arg0: Internal.ServerLevel_, arg1: E): void;
        get class(): typeof any
    }
    type Sensor_<E extends Internal.LivingEntity> = Sensor<E>;
    class CanoeComponentBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: any_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        static getCanoeComponent(arg0: Internal.RotatedPillarBlock_): Internal.CanoeComponentBlock;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static trySpawnCanoe(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.CanoeComponentBlock_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static isValidCanoeShape(arg0: Internal.LevelAccessor_, arg1: Internal.RotatedPillarBlock_, arg2: BlockPos_): boolean;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        static getStateForPlacement(arg0: Internal.Level_, arg1: Internal.RotatedPillarBlock_, arg2: BlockPos_): Internal.BlockState;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static registerCanoeComponent(arg0: Internal.RotatedPillarBlock_, arg1: Internal.CanoeComponentBlock_): void;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static setEndPieces(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Block_, arg3: boolean): void;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly CANOE_CARVED: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly END: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly AXIS: Internal.EnumProperty<Internal.Direction$Axis>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CanoeComponentBlock_ = CanoeComponentBlock;
    class ServerboundPongPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        getId(): number;
        get class(): typeof any
        get skippable(): boolean
        get id(): number
    }
    type ServerboundPongPacket_ = ServerboundPongPacket;
    class Options {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.File_)
        panoramaSpeed(): Internal.OptionInstance<number>;
        touchscreen(): Internal.OptionInstance<boolean>;
        biomeBlendRadius(): Internal.OptionInstance<number>;
        cloudStatus(): Internal.OptionInstance<Internal.CloudStatus>;
        chatOpacity(): Internal.OptionInstance<number>;
        guiScale(): Internal.OptionInstance<number>;
        hideLightningFlash(): Internal.OptionInstance<boolean>;
        chatColors(): Internal.OptionInstance<boolean>;
        notificationDisplayTime(): Internal.OptionInstance<number>;
        glintSpeed(): Internal.OptionInstance<number>;
        ambientOcclusion(): Internal.OptionInstance<boolean>;
        chatWidth(): Internal.OptionInstance<number>;
        simulationDistance(): Internal.OptionInstance<number>;
        chatDelay(): Internal.OptionInstance<number>;
        chatLinks(): Internal.OptionInstance<boolean>;
        soundDevice(): Internal.OptionInstance<string>;
        getSoundSourceVolume(arg0: Internal.SoundSource_): number;
        getCloudsType(): Internal.CloudStatus;
        autoSuggestions(): Internal.OptionInstance<boolean>;
        gamma(): Internal.OptionInstance<number>;
        screenEffectScale(): Internal.OptionInstance<number>;
        textBackgroundOpacity(): Internal.OptionInstance<number>;
        toggleSprint(): Internal.OptionInstance<boolean>;
        getClass(): typeof any;
        showAutosaveIndicator(): Internal.OptionInstance<boolean>;
        setCameraType(arg0: Internal.CameraType_): void;
        autoJump(): Internal.OptionInstance<boolean>;
        reducedDebugInfo(): Internal.OptionInstance<boolean>;
        useNativeTransport(): boolean;
        bobView(): Internal.OptionInstance<boolean>;
        getEffectiveRenderDistance(): number;
        operatorItemsTab(): Internal.OptionInstance<boolean>;
        chatHeightFocused(): Internal.OptionInstance<number>;
        load(): void;
        glintStrength(): Internal.OptionInstance<number>;
        setKey(arg0: Internal.KeyMapping_, arg1: Internal.InputConstants$Key_): void;
        toString(): string;
        fov(): Internal.OptionInstance<number>;
        static "genericValueLabel(net.minecraft.network.chat.Component,net.minecraft.network.chat.Component)"(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        getSoundSourceOptionInstance(arg0: Internal.SoundSource_): Internal.OptionInstance<number>;
        notifyAll(): void;
        mipmapLevels(): Internal.OptionInstance<number>;
        chatHeightUnfocused(): Internal.OptionInstance<number>;
        updateResourcePacks(arg0: Internal.PackRepository_): void;
        save(): void;
        rawMouseInput(): Internal.OptionInstance<boolean>;
        wait(arg0: number): void;
        fovEffectScale(): Internal.OptionInstance<number>;
        invertYMouse(): Internal.OptionInstance<boolean>;
        chatLinksPrompt(): Internal.OptionInstance<boolean>;
        getBackgroundColor(arg0: number): number;
        dumpOptionsForReport(): string;
        backgroundForChatOnly(): Internal.OptionInstance<boolean>;
        entityShadows(): Internal.OptionInstance<boolean>;
        damageTiltStrength(): Internal.OptionInstance<number>;
        mouseWheelSensitivity(): Internal.OptionInstance<number>;
        notify(): void;
        telemetryOptInExtra(): Internal.OptionInstance<boolean>;
        attackIndicator(): Internal.OptionInstance<Internal.AttackIndicatorStatus>;
        framerateLimit(): Internal.OptionInstance<number>;
        chatScale(): Internal.OptionInstance<number>;
        darknessEffectScale(): Internal.OptionInstance<number>;
        setServerRenderDistance(arg0: number): void;
        highContrast(): Internal.OptionInstance<boolean>;
        broadcastOptions(): void;
        mainHand(): Internal.OptionInstance<Internal.HumanoidArm>;
        "getBackgroundColor(int)"(arg0: number): number;
        particles(): Internal.OptionInstance<Internal.ParticleStatus>;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onlyShowSecureChat(): Internal.OptionInstance<boolean>;
        realmsNotifications(): Internal.OptionInstance<boolean>;
        prioritizeChunkUpdates(): Internal.OptionInstance<Internal.PrioritizeChunkUpdates>;
        getFile(): Internal.File;
        static "genericValueLabel(net.minecraft.network.chat.Component,int)"(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        getBackgroundColor(arg0: number): number;
        loadSelectedResourcePacks(arg0: Internal.PackRepository_): void;
        wait(): void;
        entityDistanceScaling(): Internal.OptionInstance<number>;
        enableVsync(): Internal.OptionInstance<boolean>;
        fullscreen(): Internal.OptionInstance<boolean>;
        showSubtitles(): Internal.OptionInstance<boolean>;
        discreteMouseScroll(): Internal.OptionInstance<boolean>;
        isModelPartEnabled(arg0: Internal.PlayerModelPart_): boolean;
        load(arg0: boolean): void;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        narrator(): Internal.OptionInstance<Internal.NarratorStatus>;
        wait(arg0: number, arg1: number): void;
        chatLineSpacing(): Internal.OptionInstance<number>;
        forceUnicodeFont(): Internal.OptionInstance<boolean>;
        renderDistance(): Internal.OptionInstance<number>;
        allowServerListing(): Internal.OptionInstance<boolean>;
        directionalAudio(): Internal.OptionInstance<boolean>;
        toggleCrouch(): Internal.OptionInstance<boolean>;
        hideMatchedNames(): Internal.OptionInstance<boolean>;
        getBackgroundOpacity(arg0: number): number;
        toggleModelPart(arg0: Internal.PlayerModelPart_, arg1: boolean): void;
        getCameraType(): Internal.CameraType;
        "getBackgroundColor(float)"(arg0: number): number;
        hashCode(): number;
        chatVisibility(): Internal.OptionInstance<Internal.ChatVisiblity>;
        sensitivity(): Internal.OptionInstance<number>;
        graphicsMode(): Internal.OptionInstance<Internal.GraphicsStatus>;
        equals(arg0: any): boolean;
        darkMojangStudiosBackground(): Internal.OptionInstance<boolean>;
        get cloudsType(): Internal.CloudStatus
        get class(): typeof any
        set cameraType(arg0: Internal.CameraType_)
        get effectiveRenderDistance(): number
        set serverRenderDistance(arg0: number)
        get file(): Internal.File
        get cameraType(): Internal.CameraType
        readonly keySwapOffhand: Internal.KeyMapping;
        readonly keyDown: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_NORMAL: (8) & (number);
        static readonly RENDER_DISTANCE_FAR: (12) & (number);
        hideBundleTutorial: boolean;
        readonly keyUp: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_EXTREME: (32) & (number);
        skipMultiplayerWarning: boolean;
        readonly keyShift: Internal.KeyMapping;
        hideGui: boolean;
        readonly keyScreenshot: Internal.KeyMapping;
        pauseOnLostFocus: boolean;
        languageCode: string;
        readonly keyPlayerList: Internal.KeyMapping;
        static readonly AUTO_GUI_SCALE: (0) & (number);
        readonly keyRight: Internal.KeyMapping;
        smoothCamera: boolean;
        readonly keyCommand: Internal.KeyMapping;
        readonly keyAttack: Internal.KeyMapping;
        renderFpsChart: boolean;
        gamma: Internal.OptionInstance<number>;
        readonly keyChat: Internal.KeyMapping;
        readonly keyPickItem: Internal.KeyMapping;
        joinedFirstServer: boolean;
        static readonly RENDER_DISTANCE_TINY: (2) & (number);
        incompatibleResourcePacks: Internal.List<string>;
        readonly keyFullscreen: Internal.KeyMapping;
        skipRealms32bitWarning: boolean;
        fullscreenVideoModeString: string;
        useNativeTransport: boolean;
        glDebugVerbosity: number;
        readonly keyTogglePerspective: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_REALLY_FAR: (16) & (number);
        readonly keySmoothCamera: Internal.KeyMapping;
        static readonly UNLIMITED_FRAMERATE_CUTOFF: (260) & (number);
        overrideWidth: number;
        readonly keySaveHotbarActivator: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_SHORT: (4) & (number);
        overrideHeight: number;
        renderDebug: boolean;
        lastMpIp: string;
        readonly keyAdvancements: Internal.KeyMapping;
        readonly keyLeft: Internal.KeyMapping;
        readonly keyJump: Internal.KeyMapping;
        readonly keyUse: Internal.KeyMapping;
        readonly keyDrop: Internal.KeyMapping;
        onboardAccessibility: boolean;
        resourcePacks: Internal.List<string>;
        readonly keySocialInteractions: Internal.KeyMapping;
        readonly keySpectatorOutlines: Internal.KeyMapping;
        readonly keySprint: Internal.KeyMapping;
        readonly keyInventory: Internal.KeyMapping;
        readonly keyLoadHotbarActivator: Internal.KeyMapping;
        advancedItemTooltips: boolean;
        renderDebugCharts: boolean;
        syncWrites: boolean;
        readonly keyHotbarSlots: Internal.KeyMapping[];
        hideServerAddress: boolean;
        tutorialStep: Internal.TutorialSteps;
        keyMappings: Internal.KeyMapping[];
        static readonly DEFAULT_SOUND_DEVICE: ("") & (string);
    }
    type Options_ = Options;
    interface Weighted <T> {
        abstract getSound(arg0: Internal.RandomSource_): T;
        abstract getWeight(): number;
        abstract preloadIfRequired(arg0: Internal.SoundEngine_): void;
        get weight(): number
    }
    type Weighted_<T> = Weighted<T>;
    class Heightmap {
        constructor(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_)
        getClass(): typeof any;
        getHighestTaken(arg0: number, arg1: number): number;
        toString(): string;
        notifyAll(): void;
        getFirstAvailable(arg0: number, arg1: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        update(arg0: number, arg1: number, arg2: number, arg3: Internal.BlockState_): boolean;
        setRawData(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_, arg2: number[]): void;
        hashCode(): number;
        static primeHeightmaps(arg0: Internal.ChunkAccess_, arg1: Internal.Set_<Internal.Heightmap$Types>): void;
        wait(): void;
        wait(arg0: number): void;
        getRawData(): number[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get rawData(): number[]
    }
    type Heightmap_ = Heightmap;
    class CustomCommandEventJS extends Internal.EntityEventJS {
        constructor(l: Internal.Level_, e: Internal.Entity_, p: BlockPos_, i: string)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        getId(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        getBlock(): Internal.BlockContainerJS;
        get class(): typeof any
        get id(): string
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
        get block(): Internal.BlockContainerJS
    }
    type CustomCommandEventJS_ = CustomCommandEventJS;
    interface RepeatedDelayStrategy {
        abstract delayCyclesAfterSuccess(): number;
        exponentialBackoff(arg0: number): this;
        abstract delayCyclesAfterFailure(): number;
        readonly CONSTANT: Internal.RepeatedDelayStrategy;
    }
    type RepeatedDelayStrategy_ = RepeatedDelayStrategy;
    abstract class AbstractWidget implements Internal.LayoutElement, Internal.NarratableEntry, Internal.GuiEventListener, Internal.IAbstractWidgetExtension, Internal.Renderable {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: net.minecraft.network.chat.Component_)
        charTyped(arg0: string, arg1: number): boolean;
        onRelease(arg0: number, arg1: number): void;
        getY(): number;
        setFocused(arg0: boolean): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        getTooltip(): Internal.Tooltip;
        /**
         * @deprecated
        */
        onClick(arg0: number, arg1: number): void;
        setTooltip(arg0: Internal.Tooltip_): void;
        setX(arg0: number): void;
        clearFGColor(): void;
        setAlpha(arg0: number): void;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        isHovered(): boolean;
        getWidth(): number;
        setPosition(arg0: number, arg1: number): void;
        visitWidgets(arg0: Internal.Consumer_<Internal.AbstractWidget>): void;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        wait(): void;
        isHoveredOrFocused(): boolean;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        setMessage(arg0: net.minecraft.network.chat.Component_): void;
        isMouseOver(arg0: number, arg1: number): boolean;
        getClass(): typeof any;
        isFocused(): boolean;
        getX(): number;
        isActive(): boolean;
        getTabOrderGroup(): number;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number, arg1: number): void;
        setTooltipDelay(arg0: number): void;
        getMessage(): net.minecraft.network.chat.Component;
        setY(arg0: number): void;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        setWidth(arg0: number): void;
        getHeight(): number;
        setTabOrderGroup(arg0: number): void;
        getFGColor(): number;
        toString(): string;
        narrationPriority(): Internal.NarratableEntry$NarrationPriority;
        renderTexture(arg0: Internal.GuiGraphics_, arg1: ResourceLocation_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        notifyAll(): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        playDownSound(arg0: Internal.SoundManager_): void;
        onClick(arg0: number, arg1: number, arg2: number): void;
        hashCode(): number;
        static wrapDefaultNarrationMessage(arg0: net.minecraft.network.chat.Component_): Internal.MutableComponent;
        getCurrentFocusPath(): Internal.ComponentPath;
        setFGColor(arg0: number): void;
        updateNarration(arg0: Internal.NarrationElementOutput_): void;
        wait(arg0: number): void;
        setHeight(arg0: number): void;
        equals(arg0: any): boolean;
        get y(): number
        set focused(arg0: boolean)
        get tooltip(): Internal.Tooltip
        set tooltip(arg0: Internal.Tooltip_)
        set x(arg0: number)
        set alpha(arg0: number)
        get rectangle(): Internal.ScreenRectangle
        get hovered(): boolean
        get width(): number
        get hoveredOrFocused(): boolean
        set message(arg0: net.minecraft.network.chat.Component_)
        get class(): typeof any
        get focused(): boolean
        get x(): number
        get active(): boolean
        get tabOrderGroup(): number
        set tooltipDelay(arg0: number)
        get message(): net.minecraft.network.chat.Component
        set y(arg0: number)
        set width(arg0: number)
        get height(): number
        set tabOrderGroup(arg0: number)
        get FGColor(): number
        get currentFocusPath(): Internal.ComponentPath
        set FGColor(arg0: number)
        set height(arg0: number)
        visible: boolean;
        static readonly WIDGETS_LOCATION: (ResourceLocation) & (ResourceLocation);
        height: number;
        static readonly ACCESSIBILITY_TEXTURE: (ResourceLocation) & (ResourceLocation);
        static readonly UNSET_FG_COLOR: (-1) & (number);
        active: boolean;
    }
    type AbstractWidget_ = AbstractWidget;
    class EntityEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityEvent_ = EntityEvent;
    interface DirectionPropertyBlock {
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        setAllDirections(arg0: Internal.BlockState_, arg1: boolean): Internal.BlockState;
        makeShapeCache(arg0: Internal.StateDefinition_<Internal.Block, Internal.BlockState>, arg1: Internal.Function_<Internal.BooleanProperty, Internal.VoxelShape>): Internal.Map<Internal.BlockState, Internal.VoxelShape>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        getProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        getDirection(arg0: Internal.BooleanProperty_): Internal.Direction;
        readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        readonly PROPERTIES: Internal.BooleanProperty[];
        readonly UP: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        readonly DOWN: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        readonly TO_DIRECTION: ({[key: Internal.BooleanProperty]: Internal.Direction, [key: Internal.BooleanProperty]: Internal.Direction, [key: Internal.BooleanProperty]: Internal.Direction, [key: Internal.BooleanProperty]: Internal.Direction, [key: Internal.BooleanProperty]: Internal.Direction, [key: Internal.BooleanProperty]: Internal.Direction}) & (Internal.ImmutableMap<Internal.BooleanProperty, Internal.Direction>);
        readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type DirectionPropertyBlock_ = DirectionPropertyBlock;
    class WaypointGuiRenderContext {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        settings: Internal.ModSettings;
        readonly filterParams: Internal.WaypointFilterParams;
        filter: Internal.Predicate<Internal.Waypoint>;
        helper: Internal.MinimapRendererHelper;
        readonly sortingList: Internal.List<Internal.Waypoint>;
        waypointBackgroundConsumer: Internal.VertexConsumer;
        deleteReachedDeathpoints: boolean;
        scale: number;
        dimDiv: number;
    }
    type WaypointGuiRenderContext_ = WaypointGuiRenderContext;
    class Realms32BitWarningStatus {
        constructor(arg0: Internal.Minecraft_)
        showRealms32BitWarningIfNeeded(arg0: Internal.Screen_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Realms32BitWarningStatus_ = Realms32BitWarningStatus;
    class ModelQuadFacing extends Internal.Enum<Internal.ModelQuadFacing> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static values(): Internal.ModelQuadFacing[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getOpposite(): this;
        name(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ModelQuadFacing>>;
        hashCode(): number;
        "compareTo(me.jellysquid.mods.sodium.client.model.quad.properties.ModelQuadFacing)"(arg0: Internal.ModelQuadFacing_): number;
        getDeclaringClass(): typeof Internal.ModelQuadFacing;
        compareTo(arg0: Internal.ModelQuadFacing_): number;
        ordinal(): number;
        wait(): void;
        static fromDirection(arg0: Internal.Direction_): Internal.ModelQuadFacing;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.ModelQuadFacing;
        equals(arg0: any): boolean;
        get class(): typeof any
        get opposite(): Internal.ModelQuadFacing
        get declaringClass(): typeof Internal.ModelQuadFacing
        static readonly NEG_X: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly UNASSIGNED: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly NONE: (0) & (number);
        static readonly NEG_Y: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly COUNT: (7) & (number);
        static readonly POS_Z: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly NEG_Z: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly POS_X: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly VALUES: Internal.ModelQuadFacing[];
        static readonly ALL: (127) & (number);
        static readonly POS_Y: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
    }
    type ModelQuadFacing_ = "unassigned" | "pos_z" | "neg_z" | "pos_y" | "neg_y" | "pos_x" | "neg_x" | ModelQuadFacing;
    class InteractionResultHolder <T> {
        constructor(arg0: Internal.InteractionResult_, arg1: T)
        getClass(): typeof any;
        toString(): string;
        static fail<T>(arg0: T): Internal.InteractionResultHolder<T>;
        notifyAll(): void;
        notify(): void;
        static pass<T>(arg0: T): Internal.InteractionResultHolder<T>;
        wait(arg0: number, arg1: number): void;
        getResult(): Internal.InteractionResult;
        hashCode(): number;
        static consume<T>(arg0: T): Internal.InteractionResultHolder<T>;
        wait(): void;
        wait(arg0: number): void;
        getObject(): T;
        static success<T>(arg0: T): Internal.InteractionResultHolder<T>;
        equals(arg0: any): boolean;
        static sidedSuccess<T>(arg0: T, arg1: boolean): Internal.InteractionResultHolder<T>;
        get class(): typeof any
        get result(): Internal.InteractionResult
        get object(): T
    }
    type InteractionResultHolder_<T> = InteractionResultHolder<T>;
    class MinimapElementOverMapRendererHandler extends xaero.common.minimap.element.render.MinimapElementRendererHandler {
        getClass(): typeof any;
        toString(): string;
        static translatePosition(arg0: Internal.PoseStack_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: boolean, arg11: number[]): boolean;
        notifyAll(): void;
        /**
         * @deprecated
        */
        add(arg0: xaero.common.minimap.element.render.MinimapElementRenderer_<any, any>): void;
        "add(xaero.hud.minimap.element.render.MinimapElementRenderer)"(arg0: Internal.MinimapElementRenderer_<any, any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        render(arg0: Internal.GuiGraphics_, arg1: Internal.Entity_, arg2: Internal.Player_, arg3: Vec3d_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean, arg9: number, arg10: Internal.RenderTarget_, arg11: Internal.MultiTextureRenderTypeRendererProvider_): void;
        hashCode(): number;
        wait(): void;
        prepareRender(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: number): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        "add(xaero.common.minimap.element.render.MinimapElementRenderer)"(arg0: xaero.common.minimap.element.render.MinimapElementRenderer_<any, any>): void;
        equals(arg0: any): boolean;
        add(arg0: Internal.MinimapElementRenderer_<any, any>): void;
        get class(): typeof any
    }
    type MinimapElementOverMapRendererHandler_ = MinimapElementOverMapRendererHandler;
    interface ITimeTrackingServer {
        abstract mfix$getLastTickStartTime(): number;
        (): number;
    }
    type ITimeTrackingServer_ = ITimeTrackingServer | (()=> number);
    class StoringChunkProgressListener implements Internal.ChunkProgressListener {
        constructor(arg0: number)
        getProgress(): number;
        getClass(): typeof any;
        getFullDiameter(): number;
        toString(): string;
        getDiameter(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        start(): void;
        hashCode(): number;
        getStatus(arg0: number, arg1: number): Internal.ChunkStatus;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        onStatusChange(arg0: Internal.ChunkPos_, arg1: Internal.ChunkStatus_): void;
        updateSpawnPos(arg0: Internal.ChunkPos_): void;
        equals(arg0: any): boolean;
        get progress(): number
        get class(): typeof any
        get fullDiameter(): number
        get diameter(): number
    }
    type StoringChunkProgressListener_ = StoringChunkProgressListener;
    class PushBox {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number)
        getClass(): typeof any;
        toString(): string;
        getH(arg0: number, arg1: number): number;
        notifyAll(): void;
        isActive(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        push(arg0: Internal.PushboxHandler$State_, arg1: number, arg2: number): void;
        getVerticalBias(): number;
        hashCode(): number;
        postUpdate(): void;
        getW(arg0: number, arg1: number): number;
        update(): void;
        getX(arg0: number, arg1: number): number;
        wait(): void;
        getY(arg0: number, arg1: number): number;
        getAnchorY(): number;
        wait(arg0: number): void;
        getAnchorX(): number;
        equals(arg0: any): boolean;
        setActive(arg0: boolean): void;
        get class(): typeof any
        get active(): boolean
        get verticalBias(): number
        get anchorY(): number
        get anchorX(): number
        set active(arg0: boolean)
    }
    type PushBox_ = PushBox;
    class BuilderType <T> extends Internal.Record {
        constructor(type: string, builderClass: Internal.BuilderBase<T>, factory: Internal.BuilderFactory_)
        factory(): Internal.BuilderFactory;
        getClass(): typeof any;
        type(): string;
        hashCode(): number;
        builderClass(): Internal.BuilderBase<T>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type BuilderType_<T> = BuilderType<T>;
    class RopeAndNailBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly HORIZONTAL_FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly SUPPORTING: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type RopeAndNailBlock_ = RopeAndNailBlock;
    class BlockContainerJS implements Internal.SpecialEquality {
        constructor(blockEntity: Internal.BlockEntity_)
        constructor(w: Internal.Level_, p: BlockPos_)
        getTags(): Internal.Collection<ResourceLocation>;
        getWest(): this;
        getY(): number;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        getNorth(): this;
        getBlockLight(): number;
        notify(): void;
        spawnLightning(): void;
        spawnFireworks(fireworks: Internal.FireworksJS_): void;
        getPos(): BlockPos;
        getDown(): this;
        getLight(): number;
        getDrops(): Internal.List<Internal.ItemStack>;
        getSouth(): this;
        getSkyLight(): number;
        mergeEntityData(tag: Internal.CompoundTag_): void;
        getCanSeeSky(): boolean;
        getDimension(): ResourceLocation;
        getBlockState(): Internal.BlockState;
        specialEquals(o: any, shallow: boolean): boolean;
        hasTag(tag: ResourceLocation_): boolean;
        getTypeData(): Internal.CompoundTag;
        getInventory(): Internal.InventoryKJS;
        wait(): void;
        offset(x: number, y: number, z: number): this;
        offset(f: Internal.Direction_): this;
        getClass(): typeof any;
        offset(f: Internal.Direction_, d: number): this;
        getEntityId(): string;
        spawnLightning(effectOnly: boolean, player: Internal.ServerPlayer_): void;
        getEast(): this;
        getX(): number;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        getDrops(entity: Internal.Entity_, heldItem: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        set(id: Special.Block, properties: Internal.Map_<any, any>): void;
        popItem(item: Internal.ItemStack_): void;
        set(id: Special.Block, properties: Internal.Map_<any, any>, flags: number): void;
        wait(arg0: number, arg1: number): void;
        setBlockState(state: Internal.BlockState_, flags: number): void;
        getLevel(): Internal.Level;
        popItemFromFace(item: Internal.ItemStack_, dir: Internal.Direction_): void;
        getEntity(): Internal.BlockEntity;
        getPlayersInRadius(radius: number): Internal.EntityArrayList;
        getUp(): this;
        clearCache(): void;
        getZ(): number;
        getEntityData(): Internal.CompoundTag;
        spawnLightning(effectOnly: boolean): void;
        toString(): string;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        getInventory(facing: Internal.Direction_): Internal.InventoryKJS;
        getId(): Special.Block&`${string}:${string}`;
        canSeeSkyFromBelowWater(): boolean;
        hashCode(): number;
        getProperties(): Internal.Map<string, string>;
        createExplosion(): Internal.ExplosionJS;
        setEntityData(tag: Internal.CompoundTag_): void;
        set(id: Special.Block): void;
        getPlayersInRadius(): Internal.EntityArrayList;
        wait(arg0: number): void;
        equals(obj: any): boolean;
        getBiomeId(): ResourceLocation;
        get tags(): Internal.Collection<ResourceLocation>
        get west(): Internal.BlockContainerJS
        get y(): number
        get north(): Internal.BlockContainerJS
        get blockLight(): number
        get pos(): BlockPos
        get down(): Internal.BlockContainerJS
        get light(): number
        get drops(): Internal.List<Internal.ItemStack>
        get south(): Internal.BlockContainerJS
        get skyLight(): number
        get canSeeSky(): boolean
        get dimension(): ResourceLocation
        get blockState(): Internal.BlockState
        get typeData(): Internal.CompoundTag
        get inventory(): Internal.InventoryKJS
        get class(): typeof any
        get entityId(): string
        get east(): Internal.BlockContainerJS
        get x(): number
        get level(): Internal.Level
        get entity(): Internal.BlockEntity
        get up(): Internal.BlockContainerJS
        get z(): number
        get entityData(): Internal.CompoundTag
        get item(): Internal.ItemStack
        get id(): Special.Block&`${string}:${string}`
        get properties(): Internal.Map<string, string>
        set entityData(tag: Internal.CompoundTag_)
        get playersInRadius(): Internal.EntityArrayList
        get biomeId(): ResourceLocation
        readonly minecraftLevel: Internal.Level;
    }
    type BlockContainerJS_ = BlockContainerJS;
    class Metaballs3D {
        constructor(arg0: Internal.RandomSource_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        getClass(): typeof any;
        inside(arg0: number, arg1: number, arg2: number): boolean;
        hashCode(): number;
        static simple(arg0: Internal.RandomSource_, arg1: number): Internal.Metaballs3D;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Metaballs3D_ = Metaballs3D;
    class EnderDragon extends Internal.Mob implements Internal.Enemy {
        constructor(arg0: Internal.EntityType_<Internal.EnderDragon>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        redirect$zml000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        handler$chm000$$lead_snapping_sound_effect(sendPacket: boolean, dropItem: boolean, ci: Internal.CallbackInfo_): void;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        handler$zzp000$injectOnClimbableWhileClimbingMasts(arg0: Internal.CallbackInfoReturnable_<any>): void;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        findClosestNode(arg0: number, arg1: number, arg2: number): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getPhaseManager(): Internal.EnderDragonPhaseManager;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        handler$bnp000$onTravel(vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        handler$cfn000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        handler$bki000$onRemove(ci: Internal.CallbackInfo_): void;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        getParts(): Internal.PartEntity<any>[];
        handleEntityEvent(arg0: number): void;
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        hurt(arg0: Internal.EnderDragonPart_, arg1: DamageSource_, arg2: number): boolean;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getSubEntities(): Internal.EnderDragonPart[];
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        setFightOrigin(arg0: BlockPos_): void;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        getDragonFight(): Internal.EndDragonFight;
        isFullyFrozen(): boolean;
        getHeadLookVector(arg0: number): Vec3d;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        setXaero_OPAC_data(arg0: Internal.EntityData_): void;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        parCool$isLivingOnCustomLadder(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        findPath(arg0: number, arg1: number, arg2: Internal.Node_): net.minecraft.world.level.pathfinder.Path;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        handler$bki001$onTick(ci: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Optional<BlockPos>;
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        handler$cfb000$onClimbable(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        sdl$getLuminance(): number;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        getXaero_OPAC_data(): Internal.EntityData;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        handler$cdp000$postTurnHook(arg0: Internal.CallbackInfo_): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        setDragonFight(arg0: Internal.EndDragonFight_): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getLatencyPos(arg0: number, arg1: number): number[];
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        handler$cdp000$preTurnHook(arg0: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        findClosestNode(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFightOrigin(): BlockPos;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        setId(arg0: number): void;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        getHeadPartYOffset(arg0: number, arg1: number[], arg2: number[]): number;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        /**
         * @deprecated
        */
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get phaseManager(): Internal.EnderDragonPhaseManager
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get subEntities(): Internal.EnderDragonPart[]
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set fightOrigin(arg0: BlockPos_)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get dragonFight(): Internal.EndDragonFight
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        set xaero_OPAC_data(arg0: Internal.EntityData_)
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get xaero_OPAC_data(): Internal.EntityData
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set dragonFight(arg0: Internal.EndDragonFight_)
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get fightOrigin(): BlockPos
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        oFlapTime: number;
        nearestCrystal: Internal.EndCrystal;
        flapTime: number;
        static readonly DATA_PHASE: Internal.EntityDataAccessor<number>;
        yRotA: number;
        readonly head: Internal.EnderDragonPart;
        dragonDeathTime: number;
        readonly positions: number[][];
        posPointer: number;
        inWall: boolean;
    }
    type EnderDragon_ = EnderDragon;
    interface IConveyorType <T extends Internal.IConveyorBelt> {
        abstract acceptsCovers(): boolean;
        abstract isTicking(): boolean;
        abstract canBeDyed(): boolean;
        abstract getId(): ResourceLocation;
        abstract makeInstance(arg0: Internal.BlockEntity_): T;
        abstract initClientData(arg0: Internal.Consumer_<Internal.IConveyorModelRender<T>>): void;
        get ticking(): boolean
        get id(): ResourceLocation
    }
    type IConveyorType_<T extends Internal.IConveyorBelt> = IConveyorType<T>;
    class ArmorDecorationItem extends Internal.Item implements Internal.ArmorDecoration {
        constructor(location: ResourceLocation_, properties: Internal.Item$Properties_, armorType: Internal.ArmorItem$Type_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getArmorType(): Internal.ArmorItem$Type;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getDecorationTags(stack: Internal.ItemStack_): Internal.ListTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        decorate(armorstack: Internal.ItemStack_, decorationstack: Internal.ItemStack_): void;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        createModelLocation(): Internal.ModelLayerLocation;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        static createDecorations(listtag: Internal.ListTag_): Internal.List<Internal.ArmorDecorationItem$DecorationInfo>;
        getCompoundTag(stack: Internal.ItemStack_): Internal.CompoundTag;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        isApplicableForDecoration(stack: Internal.ItemStack_): boolean;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getResourceLocation(): ResourceLocation;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get armorType(): Internal.ArmorItem$Type
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        get resourceLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ArmorDecorationItem_ = ArmorDecorationItem;
    interface Delayed extends Internal.Comparable<Internal.Delayed> {
        abstract getDelay(arg0: Internal.TimeUnit_): number;
        abstract compareTo(arg0: Internal.Delayed_): number;
    }
    type Delayed_ = Delayed;
    class StaffOfLifeItem extends Internal.TooltippedItem {
        constructor(properties: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, context: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(context: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(stack: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(stack: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(stack: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type StaffOfLifeItem_ = StaffOfLifeItem;
    /**
     * @deprecated
    */
    class WaypointWorld extends Internal.MinimapWorld {
        constructor(arg0: Internal.WaypointWorldContainer_, arg1: string, arg2: Internal.ResourceKey_<Internal.Level>)
        getClass(): typeof any;
        getCurrentWaypointSet(): xaero.hud.minimap.waypoint.set.WaypointSet;
        /**
         * @deprecated
        */
        getCurrentSet(): Internal.WaypointSet;
        addWaypointSet(arg0: string): void;
        setDimId(arg0: Internal.ResourceKey_<Internal.Level>): void;
        removeWaypointSet(arg0: string): xaero.hud.minimap.waypoint.set.WaypointSet;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getFullPath(): Internal.XaeroPath;
        "setContainer(xaero.hud.minimap.world.container.MinimapWorldContainer)"(arg0: Internal.MinimapWorldContainer_): void;
        /**
         * @deprecated
        */
        getServerWaypointsDisabled(): Internal.HashMap<string, boolean>;
        getSetCount(): number;
        cleanupOnSave(arg0: Internal.Path_): void;
        setNode(arg0: string): void;
        /**
         * @deprecated
        */
        getCurrent(): string;
        /**
         * @deprecated
        */
        getSets(): Internal.HashMap<string, Internal.WaypointSet>;
        /**
         * @deprecated
        */
        getDimId(): Internal.ResourceKey<Internal.Level>;
        "addWaypointSet(java.lang.String)"(arg0: string): void;
        /**
         * @deprecated
        */
        "setContainer(xaero.common.minimap.waypoints.WaypointWorldContainer)"(arg0: Internal.WaypointWorldContainer_): void;
        getCurrentWaypointSetId(): string;
        toString(): string;
        /**
         * @deprecated
        */
        setId(arg0: string): void;
        notifyAll(): void;
        hasSomethingToRemoveOnSave(): boolean;
        /**
         * @deprecated
        */
        getFullId(): string;
        /**
         * @deprecated
        */
        getId(): string;
        /**
         * @deprecated
        */
        getContainer(): Internal.WaypointWorldContainer;
        addWaypointSet(arg0: xaero.hud.minimap.waypoint.set.WaypointSet_): xaero.hud.minimap.waypoint.set.WaypointSet;
        getRootConfig(): xaero.hud.minimap.world.container.config.RootConfig;
        getNode(): string;
        getLocalWorldKey(): Internal.XaeroPath;
        setCurrentWaypointSetId(arg0: string): void;
        getWaypointSet(arg0: string): xaero.hud.minimap.waypoint.set.WaypointSet;
        hashCode(): number;
        /**
         * @deprecated
        */
        getInternalWorldKey(): string;
        requestRemovalOnSave(arg0: string): void;
        setContainer(arg0: Internal.MinimapWorldContainer_): void;
        /**
         * @deprecated
        */
        setCurrent(arg0: string): void;
        /**
         * @deprecated
        */
        addSet(arg0: string): void;
        wait(): void;
        getIterableWaypointSets(): Internal.Iterable<xaero.hud.minimap.waypoint.set.WaypointSet>;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        setContainer(arg0: Internal.WaypointWorldContainer_): void;
        /**
         * @deprecated
        */
        getServerWaypoints(): Internal.HashMap<number, Internal.Waypoint>;
        equals(arg0: any): boolean;
        "addWaypointSet(xaero.hud.minimap.waypoint.set.WaypointSet)"(arg0: xaero.hud.minimap.waypoint.set.WaypointSet_): xaero.hud.minimap.waypoint.set.WaypointSet;
        get class(): typeof any
        get currentWaypointSet(): xaero.hud.minimap.waypoint.set.WaypointSet
        /**
         * @deprecated
        */
        get currentSet(): Internal.WaypointSet
        set dimId(arg0: Internal.ResourceKey_<Internal.Level>)
        get fullPath(): Internal.XaeroPath
        set "container(xaero.hud.minimap.world.container.MinimapWorldContainer)"(arg0: Internal.MinimapWorldContainer_)
        /**
         * @deprecated
        */
        get serverWaypointsDisabled(): Internal.HashMap<string, boolean>
        get setCount(): number
        set node(arg0: string)
        /**
         * @deprecated
        */
        get current(): string
        /**
         * @deprecated
        */
        get sets(): Internal.HashMap<string, Internal.WaypointSet>
        /**
         * @deprecated
        */
        get dimId(): Internal.ResourceKey<Internal.Level>
        /**
         * @deprecated
        */
        set "container(xaero.common.minimap.waypoints.WaypointWorldContainer)"(arg0: Internal.WaypointWorldContainer_)
        get currentWaypointSetId(): string
        /**
         * @deprecated
        */
        set id(arg0: string)
        /**
         * @deprecated
        */
        get fullId(): string
        /**
         * @deprecated
        */
        get id(): string
        /**
         * @deprecated
        */
        get container(): Internal.WaypointWorldContainer
        get rootConfig(): xaero.hud.minimap.world.container.config.RootConfig
        get node(): string
        get localWorldKey(): Internal.XaeroPath
        set currentWaypointSetId(arg0: string)
        /**
         * @deprecated
        */
        get internalWorldKey(): string
        set container(arg0: Internal.MinimapWorldContainer_)
        /**
         * @deprecated
        */
        set current(arg0: string)
        get iterableWaypointSets(): Internal.Iterable<xaero.hud.minimap.waypoint.set.WaypointSet>
        /**
         * @deprecated
        */
        set container(arg0: Internal.WaypointWorldContainer_)
        /**
         * @deprecated
        */
        get serverWaypoints(): Internal.HashMap<number, Internal.Waypoint>
    }
    type WaypointWorld_ = WaypointWorld;
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    interface DomainCombiner {
        abstract combine(arg0: Internal.ProtectionDomain_[], arg1: Internal.ProtectionDomain_[]): Internal.ProtectionDomain[];
        (arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[]): Internal.ProtectionDomain_[];
    }
    type DomainCombiner_ = DomainCombiner | ((arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[])=> Internal.ProtectionDomain_[]);
    class FilterMask {
        constructor(arg0: number)
        getClass(): typeof any;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.FilterMask;
        toString(): string;
        notifyAll(): void;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        apply(arg0: string): string;
        hashCode(): number;
        applyWithFormatting(arg0: string): net.minecraft.network.chat.Component;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        setFiltered(arg0: number): void;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FilterMask_): void;
        isFullyFiltered(): boolean;
        get class(): typeof any
        get empty(): boolean
        set filtered(arg0: number)
        get fullyFiltered(): boolean
        static readonly CODEC: Internal.Codec<Internal.FilterMask>;
        static readonly FILTERED_STYLE: (Internal.Style) & (Internal.Style);
        static readonly PASS_THROUGH: (Internal.FilterMask) & (Internal.FilterMask);
        static readonly FULLY_FILTERED: (Internal.FilterMask) & (Internal.FilterMask);
    }
    type FilterMask_ = FilterMask;
    class LavaFluid$Flowing extends Internal.LavaFluid {
        constructor()
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getPickupSound(): Optional<Internal.SoundEvent>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        getDripParticle(): Internal.ParticleOptions;
        getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        getSource(arg0: boolean): Internal.FluidState;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getClass(): typeof any;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getTickDelay(arg0: Internal.LevelReader_): number;
        getSpreadDelay(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.FluidState_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        invoke$canPassThroughWall(arg0: Internal.Direction_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_, arg5: Internal.BlockState_): boolean;
        callCanPassThroughWall(arg0: Internal.Direction_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_, arg5: Internal.BlockState_): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        handler$bmc000$injectCanalSourceCreation(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        hashCode(): number;
        getDropOff(arg0: Internal.LevelReader_): number;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        wait(arg0: number): void;
        getSource(): Internal.Fluid;
        equals(arg0: any): boolean;
        invoke$isWaterHole(arg0: Internal.BlockGetter_, arg1: Internal.Fluid_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_, arg5: Internal.BlockState_): boolean;
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get pickupSound(): Optional<Internal.SoundEvent>
        get dripParticle(): Internal.ParticleOptions
        get bucket(): Internal.Item
        get class(): typeof any
        get fluidType(): Internal.FluidType
        get flowing(): Internal.Fluid
        get source(): Internal.Fluid
    }
    type LavaFluid$Flowing_ = LavaFluid$Flowing;
    class GameRules implements Internal.GameRulesKJS, Internal.GameRulesAccessor {
        constructor()
        constructor(arg0: Internal.DynamicLike_<any>)
        getClass(): typeof any;
        set(rule: string, value: string): void;
        toString(): string;
        kjs$getBoolean(rule: string): boolean;
        createTag(): Internal.CompoundTag;
        kjs$getInt(rule: string): number;
        notifyAll(): void;
        getRule<T extends Internal.GameRules$Value<T>>(arg0: Internal.GameRules$Key_<T>): T;
        static accessor$getGameRuleTypes(): Internal.Map<Internal.GameRules$Key<any>, Internal.GameRules$Type<any>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static accessor$getGameRuleTypes_$md$a32e58$0(): Internal.Map<any, any>;
        static register<T extends Internal.GameRules$Value<T>>(arg0: string, arg1: Internal.GameRules$Category_, arg2: Internal.GameRules$Type_<T>): Internal.GameRules$Key<T>;
        get(rule: string): Internal.GameRules$Value<any>;
        hashCode(): number;
        static visitGameRuleTypes(arg0: Internal.GameRules$GameRuleTypeVisitor_): void;
        getBoolean(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): boolean;
        assignFrom(arg0: Internal.GameRules_, arg1: Internal.MinecraftServer_): void;
        wait(): void;
        wait(arg0: number): void;
        kjs$getString(rule: string): string;
        getInt(arg0: Internal.GameRules$Key_<Internal.GameRules$IntegerValue>): number;
        copy(): this;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly RULE_DO_WARDEN_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_COMMAND_CHAIN_LENGTH: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_MOBGRIEFING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_ELYTRA_MOVEMENT_CHECK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FREEZE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOINSOMNIA: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMAND_MODIFICATION_BLOCK_LIMIT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DAYLIGHT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_TRADER_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_REDUCEDDEBUGINFO: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_IMMEDIATE_RESPAWN: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBSPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOBLOCKDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMANDBLOCKOUTPUT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_TNT_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_WEATHER_CYCLE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_NATURAL_REGENERATION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FIRE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FORGIVE_DEAD_PLAYERS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SHOWDEATHMESSAGES: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_PLAYERS_SLEEPING_PERCENTAGE: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_WATER_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FALL_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MOB_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_RAIDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_BLOCK_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LOGADMINCOMMANDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPAWN_RADIUS: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_SENDCOMMANDFEEDBACK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SNOW_ACCUMULATION_HEIGHT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_ANNOUNCE_ADVANCEMENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOENTITYDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LAVA_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_PATROL_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_VINES_SPREAD: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly DEFAULT_RANDOM_TICK_SPEED: (3) & (number);
        static readonly RULE_DOFIRETICK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LIMITED_CRAFTING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPECTATORSGENERATECHUNKS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_ENTITY_CRAMMING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DROWNING_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_UNIVERSAL_ANGER: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_GLOBAL_SOUND_EVENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_KEEPINVENTORY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBLOOT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_RANDOMTICKING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
    }
    type GameRules_ = GameRules;
    interface CraftingContainerKJS {
        getMenu(): Internal.AbstractContainerMenu;
        get menu(): Internal.AbstractContainerMenu
    }
    type CraftingContainerKJS_ = CraftingContainerKJS;
    class Instant implements Internal.Comparable<Internal.Instant>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        notify(): void;
        compareTo(arg0: any): number;
        static ofEpochSecond(arg0: number, arg1: number): Internal.Instant;
        plusSeconds(arg0: number): this;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        plus(arg0: Internal.TemporalAmount_): this;
        "compareTo(java.time.Instant)"(arg0: Internal.Instant_): number;
        "with"(arg0: Internal.TemporalField_, arg1: number): Internal.Temporal;
        isSupported(arg0: Internal.TemporalField_): boolean;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        static now(arg0: Internal.Clock_): Internal.Instant;
        minus(arg0: number, arg1: Internal.TemporalUnit_): this;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetDateTime;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        plusMillis(arg0: number): this;
        isAfter(arg0: Internal.Instant_): boolean;
        toEpochMilli(): number;
        get(arg0: Internal.TemporalField_): number;
        wait(): void;
        compareTo(arg0: Internal.Instant_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        minusMillis(arg0: number): this;
        getClass(): typeof any;
        minusSeconds(arg0: number): this;
        static parse(arg0: Internal.CharSequence_): Internal.Instant;
        isBefore(arg0: Internal.Instant_): boolean;
        wait(arg0: number, arg1: number): void;
        static ofEpochSecond(arg0: number): Internal.Instant;
        minus(arg0: Internal.TemporalAmount_): this;
        getLong(arg0: Internal.TemporalField_): number;
        static now(): Internal.Instant;
        static from(arg0: Internal.TemporalAccessor_): Internal.Instant;
        minusNanos(arg0: number): this;
        toString(): string;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        notifyAll(): void;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getNano(): number;
        getEpochSecond(): number;
        hashCode(): number;
        atZone(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        wait(arg0: number): void;
        plusNanos(arg0: number): this;
        equals(arg0: any): boolean;
        static ofEpochMilli(arg0: number): Internal.Instant;
        get class(): typeof any
        get nano(): number
        get epochSecond(): number
        static readonly EPOCH: (Internal.Instant) & (Internal.Instant);
        static readonly MAX: (Internal.Instant) & (Internal.Instant);
        static readonly MIN: (Internal.Instant) & (Internal.Instant);
    }
    type Instant_ = Instant;
    interface ImmutableStringReader {
        abstract getTotalLength(): number;
        abstract peek(): string;
        abstract getCursor(): number;
        abstract getRead(): string;
        abstract canRead(): boolean;
        abstract getRemainingLength(): number;
        abstract getRemaining(): string;
        abstract canRead(arg0: number): boolean;
        abstract peek(arg0: number): string;
        abstract getString(): string;
        get totalLength(): number
        get cursor(): number
        get read(): string
        get remainingLength(): number
        get remaining(): string
        get string(): string
    }
    type ImmutableStringReader_ = ImmutableStringReader;
    abstract class AbstractTexture implements Internal.AutoCloseable {
        constructor()
        getClass(): typeof any;
        bind(): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        hashCode(): number;
        restoreLastBlurMipmap(): void;
        abstract load(arg0: Internal.ResourceManager_): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        releaseId(): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        equals(arg0: any): boolean;
        getId(): number;
        get class(): typeof any
        get id(): number
        static readonly NOT_ASSIGNED: (-1) & (number);
    }
    type AbstractTexture_ = AbstractTexture;
    class Metaballs2D {
        constructor(arg0: Internal.RandomSource_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        getClass(): typeof any;
        sample(arg0: number, arg1: number): number;
        hashCode(): number;
        toString(): string;
        static simple(arg0: Internal.RandomSource_, arg1: number): Internal.Metaballs2D;
        wait(): void;
        notifyAll(): void;
        inside(arg0: number, arg1: number): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Metaballs2D_ = Metaballs2D;
    class MossSpreadingBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static spreadMoss(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type MossSpreadingBlock_ = MossSpreadingBlock;
    class DimensionHighlighterHandler {
        constructor(arg0: Internal.MapDimension_, arg1: Internal.ResourceKey_<Internal.Level>, arg2: Internal.HighlighterRegistry_)
        getClass(): typeof any;
        clearCachedHashes(): void;
        toString(): string;
        notifyAll(): void;
        static getZFromKey(arg0: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getBlockHighlightSubtleTooltip(arg0: number, arg1: number, arg2: boolean): net.minecraft.network.chat.Component;
        applyChunkHighlightColors(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.PoolTextureDirectBufferUnit_, arg5: Internal.PoolTextureDirectBufferUnit_, arg6: boolean, arg7: boolean, arg8: boolean): Internal.PoolTextureDirectBufferUnit;
        static getKey(arg0: number, arg1: number): number;
        shouldApplyRegionHighlights(arg0: number, arg1: number, arg2: boolean): boolean;
        static getXFromKey(arg0: number): number;
        clearCachedHash(arg0: number, arg1: number): void;
        hashCode(): number;
        getRegionHash(arg0: number, arg1: number): number;
        wait(): void;
        wait(arg0: number): void;
        getBlockHighlightBluntTooltip(arg0: number, arg1: number, arg2: boolean): net.minecraft.network.chat.Component;
        equals(arg0: any): boolean;
        shouldApplyTileChunkHighlights(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): boolean;
        get class(): typeof any
    }
    type DimensionHighlighterHandler_ = DimensionHighlighterHandler;
    class TFCBushBlock extends Internal.BushBlock implements Internal.IForgeBlockExtension {
        constructor(arg0: Internal.ExtendedProperties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getExtendedProperties(): Internal.ExtendedProperties;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type TFCBushBlock_ = TFCBushBlock;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_AGE: (25) & (number);
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getClass(): typeof any;
        toString(): string;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        notifyAll(): void;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        equals(arg0: any): boolean;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get class(): typeof any
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    abstract class AbstractOvenBlock extends Internal.FourWayDeviceBlock implements Internal.ICure {
        constructor(arg0: Internal.ExtendedProperties_, arg1: Internal.Supplier_<Internal.Block>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        abstract cure(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        static cureAllAround(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        isCured(): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        static locateChimney(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): BlockPos;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        getCured(): Internal.Block;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        abstract getExtendedProperties(): Internal.ExtendedProperties;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isInsulated(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get cured(): boolean
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get cured(): Internal.Block
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly HAS_CHIMNEY: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type AbstractOvenBlock_ = AbstractOvenBlock;
    class IRecipeTransferError$Type extends Internal.Enum<Internal.IRecipeTransferError$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.IRecipeTransferError$Type;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.IRecipeTransferError$Type;
        compareTo(arg0: Internal.IRecipeTransferError$Type_): number;
        notify(): void;
        "compareTo(mezz.jei.api.recipe.transfer.IRecipeTransferError$Type)"(arg0: Internal.IRecipeTransferError$Type_): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.IRecipeTransferError$Type>>;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        static values(): Internal.IRecipeTransferError$Type[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.IRecipeTransferError$Type
        static readonly INTERNAL: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        static readonly COSMETIC: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        static readonly USER_FACING: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        readonly allowsTransfer: boolean;
    }
    type IRecipeTransferError$Type_ = IRecipeTransferError$Type | "internal" | "user_facing" | "cosmetic";
    class DirtBlock extends Internal.Block implements Internal.IDirtBlock, Internal.IMudBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.Supplier_<Internal.Block>, arg2: Internal.Supplier_<Internal.Block>, arg3: Internal.Supplier_<Internal.Block>, arg4: Internal.Supplier_<Internal.Block>, arg5: Internal.Supplier_<Internal.Block>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        getMud(): Internal.BlockState;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRooted(): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        transformToMud(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_): Internal.InteractionResult;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        static emptyBlockAbove(arg0: Internal.UseOnContext_): boolean;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getGrass(): Internal.BlockState;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get mud(): Internal.BlockState
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get rooted(): Internal.BlockState
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get grass(): Internal.BlockState
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type DirtBlock_ = DirtBlock;
    class HammerItem extends Internal.PickaxeItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        accessor$setMaxStackSize(arg0: number): void;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type HammerItem_ = HammerItem;
    class RealmsNotification {
        getClass(): typeof any;
        dismissable(): boolean;
        toString(): string;
        notifyAll(): void;
        uuid(): Internal.UUID;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        hashCode(): number;
        wait(): void;
        seen(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RealmsNotification_ = RealmsNotification;
    interface IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    class JavelinItem extends Internal.SwordItem {
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number, arg3: number, arg4: Internal.Item$Properties_, arg5: ResourceLocation_)
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number, arg3: number, arg4: Internal.Item$Properties_, arg5: string)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getThrownDamage(): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        accessor$setMaxStackSize(arg0: number): void;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getTier(): Internal.Tier;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getTextureLocation(): ResourceLocation;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get damage(): number
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get thrownDamage(): number
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get textureLocation(): ResourceLocation
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type JavelinItem_ = JavelinItem;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        abstract pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        abstract getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.EnumGetMethod>>;
        "compareTo(com.electronwill.nightconfig.core.EnumGetMethod)"(arg0: Internal.EnumGetMethod_): number;
        toString(): string;
        isCaseSensitive(): boolean;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.EnumGetMethod[];
        hashCode(): number;
        compareTo(arg0: Internal.EnumGetMethod_): number;
        ordinal(): number;
        wait(): void;
        isOrdinalOk(): boolean;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.EnumGetMethod;
        get class(): typeof any
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        get declaringClass(): typeof Internal.EnumGetMethod
        static readonly ORDINAL_OR_NAME: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly NAME: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly NAME_IGNORECASE: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly ORDINAL_OR_NAME_IGNORECASE: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    interface IEventBus {
        abstract unregister(arg0: any): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        abstract register(arg0: any): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        abstract shutdown(): void;
        abstract start(): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    class PlaySoundEvent extends net.minecraftforge.client.event.sound.SoundEvent {
        constructor()
        constructor(arg0: Internal.SoundEngine_, arg1: Internal.SoundInstance_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setSound(arg0: Internal.SoundInstance_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getOriginalSound(): Internal.SoundInstance;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getSound(): Internal.SoundInstance;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getName(): string;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getEngine(): Internal.SoundEngine;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set sound(arg0: Internal.SoundInstance_)
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get originalSound(): Internal.SoundInstance
        set result(arg0: Internal.Event$Result_)
        get sound(): Internal.SoundInstance
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get name(): string
        get phase(): Internal.EventPriority
        get engine(): Internal.SoundEngine
    }
    type PlaySoundEvent_ = PlaySoundEvent;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.Proxy$Type_): number;
        toString(): string;
        notifyAll(): void;
        "compareTo(java.net.Proxy$Type)"(arg0: Internal.Proxy$Type_): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.Proxy$Type>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.Proxy$Type;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.Proxy$Type[];
        getDeclaringClass(): typeof Internal.Proxy$Type;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.Proxy$Type
        static readonly SOCKS: (Internal.Proxy$Type) & (Internal.Proxy$Type);
        static readonly HTTP: (Internal.Proxy$Type) & (Internal.Proxy$Type);
        static readonly DIRECT: (Internal.Proxy$Type) & (Internal.Proxy$Type);
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class MedievalArmorItem extends Internal.ArmorItem implements Internal.ISurcoat {
        constructor(material: Internal.ArmorMaterial_, type: Internal.ArmorItem$Type_, properties: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        getArmorModel(slot: Internal.EquipmentSlot_, _default: Internal.HumanoidModel_<Internal.LivingEntity>): Internal.HumanoidModel<Internal.LivingEntity>;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        loadModel(context: Internal.EntityRendererProvider$Context_): void;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MedievalArmorItem_ = MedievalArmorItem;
    class AnvilRecipe$Serializer extends Internal.RecipeSerializerImpl<Internal.AnvilRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.AnvilRecipe;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.AnvilRecipe;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.AnvilRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.AnvilRecipe_): void;
        wait(arg0: number): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.AnvilRecipe;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.AnvilRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.dries007.tfc.common.recipes.AnvilRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.AnvilRecipe_): void;
        get class(): typeof any
    }
    type AnvilRecipe$Serializer_ = AnvilRecipe$Serializer;
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        preventExtensions(): void;
        static getFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        setImmunePrototypeProperty(value: any): void;
        static getArrayPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static putProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        "get(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        static putProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,int,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract get(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        abstract setParentScope(arg0: Internal.Scriptable_): void;
        "setAttributes(dev.latvian.mods.rhino.Context,int,int)"(cx: Internal.Context_, index: number, attributes: number): void;
        "put(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        getTypeOf(): Internal.MemberType;
        abstract getIds(arg0: Internal.Context_): any[];
        defineOwnProperties(cx: Internal.Context_, props: Internal.ScriptableObject_): void;
        static getTopScopeValue(scope: Internal.Scriptable_, key: any, cx: Internal.Context_): any;
        static deleteProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        "delete(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): void;
        setAttributes(cx: Internal.Context_, name: string, attributes: number): void;
        associateValue(key: any, value: any): any;
        abstract getParentScope(): Internal.Scriptable;
        setAttributes(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, cx: Internal.Context_): void;
        "delete(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): void;
        getLength(): number;
        avoidObjectDetection(): boolean;
        static getClassPrototype(scope: Internal.Scriptable_, className: string, cx: Internal.Context_): Internal.Scriptable;
        put(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static getProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        getClass(): typeof any;
        static hasProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        abstract "delete(dev.latvian.mods.rhino.Context,int)"(arg0: Internal.Context_, arg1: number): void;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        hasInstance(cx: Internal.Context_, instance: Internal.Scriptable_): boolean;
        getExternalArrayData(): Internal.ExternalArrayData;
        abstract put(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        "defineProperty(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        "initPrototypeMethod(java.lang.Object,int,java.lang.String,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static defineConstProperty(destination: Internal.Scriptable_, propertyName: string, cx: Internal.Context_): void;
        sealObject(cx: Internal.Context_): void;
        initPrototypeMethod(tag: any, id: number, name: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract has(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        static deleteProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "initPrototypeValue(int,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        "get(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static defineProperty(destination: Internal.Scriptable_, propertyName: string, value: any, attributes: number, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        getArity(): number;
        toString(): string;
        notifyAll(): void;
        "initPrototypeValue(int,java.lang.String,java.lang.Object,int)"(id: number, name: string, value: any, attributes: number): void;
        setGetterOrSetter(cx: Internal.Context_, name: string, index: number, getterOrSetter: dev.latvian.mods.rhino.Callable_, isSetter: boolean): void;
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, mapInheritance: boolean, cx: Internal.Context_): string;
        has(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        static getProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        size(): number;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        execIdCall(f: Internal.IdFunctionObject_, cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        static getObjectPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        wait(arg0: number): void;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        initPrototypeValue(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        defineProperty(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        initPrototypeValue(id: number, name: string, value: any, attributes: number): void;
        putConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        setAttributes(cx: Internal.Context_, index: number, attributes: number): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        defineProperty(cx: Internal.Context_, propertyName: string, delegateTo: any, getter: Internal.WrappedExecutable_, setter: Internal.WrappedExecutable_, attributes: number): void;
        getClassName(): string;
        defineFunctionProperties(cx: Internal.Context_, names: string[], clazz: typeof any, attributes: number): void;
        "delete"(cx: Internal.Context_, name: string): void;
        static putProperty(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract "delete"(arg0: Internal.Context_, arg1: number): void;
        "initPrototypeMethod(java.lang.Object,int,dev.latvian.mods.rhino.Symbol,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static getGeneratorFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        "put(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, cx: Internal.Context_): void;
        notify(): void;
        initPrototypeMethod(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static putConstProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        hasPrototypeMap(): boolean;
        static redefineProperty(obj: Internal.Scriptable_, name: string, isConst: boolean, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        get(cx: Internal.Context_, key: any): any;
        get(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        abstract getPrototype(arg0: Internal.Context_): Internal.Scriptable;
        static getDefaultValue(object: Internal.Scriptable_, typeHint: typeof any, cx: Internal.Context_): any;
        abstract "put(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        abstract "has(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        isConst(name: string): boolean;
        initPrototypeConstructor(f: Internal.IdFunctionObject_, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, key: Internal.Symbol_): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "getAttributes(dev.latvian.mods.rhino.Context,int)"(cx: Internal.Context_, index: number): number;
        isExtensible(): boolean;
        wait(): void;
        abstract setPrototype(arg0: Internal.Scriptable_): void;
        getGetterOrSetter(name: string, index: number, isSetter: boolean): any;
        getAttributes(cx: Internal.Context_, name: string): number;
        activatePrototypeMap(maxPrototypeId: number): void;
        static getPropertyIds(cx: Internal.Context_, obj: Internal.Scriptable_): any[];
        defineProperty(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        getAssociatedValue(key: any): any;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Object,int)"(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        "delete"(cx: Internal.Context_, key: Internal.Symbol_): void;
        initPrototypeMethod(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        static getProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        "has(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        has(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        defineConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_): void;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Class,int)"(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        defineOwnProperty(cx: Internal.Context_, key: any, desc: Internal.ScriptableObject_): void;
        getFunctionName(): string;
        abstract getDefaultValue(arg0: Internal.Context_, arg1: typeof any): any;
        setExternalArrayData(cx: Internal.Context_, array: Internal.ExternalArrayData_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): number;
        get(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static hasProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        "setAttributes(dev.latvian.mods.rhino.Context,java.lang.String,int)"(cx: Internal.Context_, name: string, attributes: number): void;
        isSealed(cx: Internal.Context_): boolean;
        getAllIds(cx: Internal.Context_): any[];
        "has(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        defineProperty(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        static hasProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        exportAsJSClass(maxPrototypeId: number, scope: Internal.Scriptable_, sealed: boolean, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract "get(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        "setAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,int)"(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        hashCode(): number;
        getExternalArrayLength(): any;
        "getAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): number;
        static getTopLevelScope(obj: Internal.Scriptable_): Internal.Scriptable;
        put(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        equals(arg0: any): boolean;
        set immunePrototypeProperty(value: any)
        set parentScope(arg0: Internal.Scriptable_)
        get typeOf(): Internal.MemberType
        get parentScope(): Internal.Scriptable
        get length(): number
        get class(): typeof any
        get externalArrayData(): Internal.ExternalArrayData
        get arity(): number
        get className(): string
        get extensible(): boolean
        set prototype(arg0: Internal.Scriptable_)
        get empty(): boolean
        get functionName(): string
        get externalArrayLength(): any
    }
    type BaseFunction_ = BaseFunction;
    interface IGrassBlock extends Internal.ISoilBlock {
        canBeGrass(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canPropagate(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        abstract getDirt(): Internal.BlockState;
        get dirt(): Internal.BlockState
        (): Internal.BlockState_;
    }
    type IGrassBlock_ = (()=> Internal.BlockState_) | IGrassBlock;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getClass(): typeof any;
        getChangedParent(): Internal.Container;
        toString(): string;
        paramString(): string;
        notifyAll(): void;
        getChanged(): Internal.Component;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        setSource(arg0: any): void;
        getComponent(): Internal.Component;
        getSource(): any;
        getChangeFlags(): number;
        equals(arg0: any): boolean;
        getID(): number;
        get class(): typeof any
        get changedParent(): Internal.Container
        get changed(): Internal.Component
        set source(arg0: any)
        get component(): Internal.Component
        get source(): any
        get changeFlags(): number
        get ID(): number
        static readonly ANCESTOR_RESIZED: (1402) & (number);
        static readonly PARENT_CHANGED: (1) & (number);
        static readonly ANCESTOR_MOVED: (1401) & (number);
        static readonly HIERARCHY_LAST: (1402) & (number);
        static readonly HIERARCHY_FIRST: (1400) & (number);
        static readonly HIERARCHY_CHANGED: (1400) & (number);
        static readonly DISPLAYABILITY_CHANGED: (2) & (number);
        static readonly SHOWING_CHANGED: (4) & (number);
    }
    type HierarchyEvent_ = HierarchyEvent;
    class PlayerShopTFCBlock extends Internal.PlayerShopBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type PlayerShopTFCBlock_ = PlayerShopTFCBlock;
    class GlassworkingItem extends Internal.Item implements Internal.IGlassworkingTool {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.GlassOperation_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        getOperation(): Internal.GlassOperation;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        addToolTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get operation(): Internal.GlassOperation
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type GlassworkingItem_ = GlassworkingItem;
    interface Appendable {
        abstract append(arg0: Internal.CharSequence_): this;
        abstract append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract append(arg0: string): this;
        abstract "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        abstract "append(char)"(arg0: string): this;
    }
    type Appendable_ = Appendable;
    interface AccessEditBox {
        abstract searchables$getFilter(): Internal.Predicate<string>;
        abstract searchables$getResponder(): Internal.Consumer<string>;
    }
    type AccessEditBox_ = AccessEditBox;
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getInventory(): net.minecraft.world.Container;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getCrafting(): Internal.ItemStack;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get inventory(): net.minecraft.world.Container
        set result(arg0: Internal.Event$Result_)
        get crafting(): Internal.ItemStack
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    interface DocumentEvent$ElementChange {
        abstract getChildrenAdded(): Internal.Element[];
        abstract getElement(): Internal.Element;
        abstract getChildrenRemoved(): Internal.Element[];
        abstract getIndex(): number;
        get childrenAdded(): Internal.Element[]
        get element(): Internal.Element
        get childrenRemoved(): Internal.Element[]
        get index(): number
    }
    type DocumentEvent$ElementChange_ = DocumentEvent$ElementChange;
    class DynamicDensityRandomPatchFeature extends Internal.Feature<Internal.RandomPatchConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.RandomPatchConfiguration>)
        getClass(): typeof any;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.RandomPatchConfiguration, Internal.Feature<Internal.RandomPatchConfiguration>>>;
        place(arg0: Internal.RandomPatchConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.RandomPatchConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type DynamicDensityRandomPatchFeature_ = DynamicDensityRandomPatchFeature;
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.StreamTagVisitor$EntryResult_): number;
        notifyAll(): void;
        "compareTo(net.minecraft.nbt.StreamTagVisitor$EntryResult)"(arg0: Internal.StreamTagVisitor$EntryResult_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.StreamTagVisitor$EntryResult>>;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        getDeclaringClass(): typeof Internal.StreamTagVisitor$EntryResult;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.StreamTagVisitor$EntryResult
        static readonly BREAK: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly SKIP: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly ENTER: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly HALT: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getIndex(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.FogShape;
        name(): string;
        hashCode(): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.FogShape>>;
        "compareTo(com.mojang.blaze3d.shaders.FogShape)"(arg0: Internal.FogShape_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.FogShape[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.FogShape_): number;
        getDeclaringClass(): typeof Internal.FogShape;
        get class(): typeof any
        get index(): number
        get declaringClass(): typeof Internal.FogShape
        static readonly CYLINDER: (Internal.FogShape) & (Internal.FogShape);
        static readonly SPHERE: (Internal.FogShape) & (Internal.FogShape);
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class DispenserBlock extends Internal.BaseEntityBlock implements Internal.DispenserBlockAccessor, net.dries007.tfc.mixin.accessor.DispenserBlockAccessor {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        handler$zbh000$onCuttingBoardDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        static getDispenserRegistry_$md$a32e58$0(): Internal.Map<any, any>;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static accessor$getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static accessor$getDispenserRegistry_$md$a32e58$1(): Internal.Map<any, any>;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get dispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get dispenserRegistry_$md$a32e58$0(): Internal.Map<any, any>
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static DISPENSER_REGISTRY: ({[key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.HoneyBottleItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.ArrowItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.GliderItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MinecartItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.GlassBottleItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ExperienceBottleItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.IEShieldItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.SteelArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BoneMealItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.FaradaySuitItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArchitecturySpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BowlFoodItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MinecartItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.Item]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SteelArmorItem]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.HoneycombItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ClothesItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.Item]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.FaradaySuitItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.FluidContainerItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.MilkBucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.RottenTomatoItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.MilkBottleItem]: any, [key: Internal.FlintAndSteelItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.TippedArrowItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.IEMinecartItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.EggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ClothesItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.ArchitecturySpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.Item]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ElytraItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.GlassBottleItem]: any, [key: Internal.FluidContainerItem]: any, [key: Internal.LingeringPotionItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BoatItem]: any, [key: Internal.SaddleItem]: any, [key: Internal.BucketItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.BottleItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SteelArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.IEMinecartItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BoatItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.BowlFoodItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpectralArrowItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SuspiciousStewItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.BucketItem]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.IEMinecartItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BoatItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.PotionBucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SolidBucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ArchitecturySpawnEggItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SnowballItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.PotionItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.Item]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.GlassBottleItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ClothesItem]: any, [key: Internal.BoatItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ShieldItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BoatItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.WearableArmorDecorationItemForge]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.ShearsItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.DyeableHorseArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.DyeableWearableArmorDecorationItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArchitecturySpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.FireChargeItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ClothesItem]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.JugItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.DyeableWearableArmorDecorationItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MobBucketItem]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.ArmorStandItem]: any, [key: Internal.IEFluids$FluidEntry$2]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BowlFoodItem]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.FireworkRocketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ClothesItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.PlayerHeadItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MinecartItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.BucketItem]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SteelArmorItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.PaviseItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.Item]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.FaradaySuitItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.GlassBottleItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.JoustingItemForge]: any, [key: Internal.DyeableMedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.Item]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.TFCMinecartItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.ClothesItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BucketItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.TFCShieldItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ClothesItem]: any, [key: Internal.KnightItemForge]: any, [key: Internal.KnightItemForge]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BoatItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SplashPotionItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.ChestBlockItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.ArchitecturySpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.BoatItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.MedievalShieldItemForge]: any, [key: Internal.FluidContainerItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.FaradaySuitItem]: any, [key: Internal.BoatItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.MedievalArmorItemForge]: any, [key: Internal.BlockItem]: any, [key: Internal.IEMinecartItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.BlockItem]: any}) & (Internal.Map<Internal.Item, Internal.DispenseItemBehavior>);
        static readonly TRIGGERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type DispenserBlock_ = DispenserBlock;
    class CookedPoultryBreastItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CookedPoultryBreastItem_ = CookedPoultryBreastItem;
    class ControlsHandler {
        constructor(arg0: Internal.IXaeroMinimap_, arg1: Internal.HudSession_)
        getClass(): typeof any;
        keyDownPost(arg0: Internal.KeyMapping_): void;
        isDown(arg0: Internal.KeyMapping_): boolean;
        toString(): string;
        keyDown(arg0: Internal.KeyMapping_, arg1: boolean, arg2: boolean): void;
        notifyAll(): void;
        keyUp(arg0: Internal.KeyMapping_, arg1: boolean): void;
        keyUpPost(arg0: Internal.KeyMapping_): void;
        keyUpPre(arg0: Internal.KeyMapping_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setKeyState(arg0: Internal.KeyMapping_, arg1: boolean): void;
        wait(): void;
        keyDownPre(arg0: Internal.KeyMapping_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ControlsHandler_ = ControlsHandler;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface BlockStateBaseAccessor {
        abstract setRequiresCorrectToolForDrops(arg0: boolean): void;
        set requiresCorrectToolForDrops(arg0: boolean)
        (arg0: boolean): void;
    }
    type BlockStateBaseAccessor_ = ((arg0: boolean)=> void) | BlockStateBaseAccessor;
    interface CompositeContext {
        abstract compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        abstract dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        abstract getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract getRegistrar(): Internal.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): Internal.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        getClass(): typeof any;
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        hashCode(): number;
        toString(): string;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        build(): Internal.MetricSampler;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    interface ResultConsumer <S> {
        abstract onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ((arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number)=> void) | ResultConsumer<S>;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        isAccelerated(): boolean;
        clone(): any;
        getClass(): typeof any;
        hashCode(): number;
        isTrueVolatile(): boolean;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get accelerated(): boolean
        get class(): typeof any
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly ATTACHED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly DISARMED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type TripWireBlock_ = TripWireBlock;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        abstract clearAccessibleSelection(): void;
        abstract getAccessibleSelection(arg0: number): Internal.Accessible;
        abstract addAccessibleSelection(arg0: number): void;
        abstract removeAccessibleSelection(arg0: number): void;
        abstract selectAllAccessibleSelection(): void;
        abstract isAccessibleChildSelected(arg0: number): boolean;
        abstract getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    class ProjectileImpactEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Projectile_, arg1: Internal.HitResult_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        getProjectile(): Internal.Projectile;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getRayTraceResult(): Internal.HitResult;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get projectile(): Internal.Projectile
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get rayTraceResult(): Internal.HitResult
    }
    type ProjectileImpactEvent_ = ProjectileImpactEvent;
    interface IGrape {
        updateLifecycle(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: net.dries007.tfc.common.blocks.plant.fruit.Lifecycle_): void;
        advance(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        advanceLifecycle(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: net.dries007.tfc.common.blocks.plant.fruit.Lifecycle_): void;
    }
    type IGrape_ = IGrape;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.ModuleDescriptor$Exports$Modifier;
        getClass(): typeof any;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ModuleDescriptor$Exports$Modifier>>;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.ModuleDescriptor$Exports$Modifier_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.module.ModuleDescriptor$Exports$Modifier)"(arg0: Internal.ModuleDescriptor$Exports$Modifier_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.ModuleDescriptor$Exports$Modifier
        get class(): typeof any
        static readonly SYNTHETIC: (Internal.ModuleDescriptor$Exports$Modifier) & (Internal.ModuleDescriptor$Exports$Modifier);
        static readonly MANDATED: (Internal.ModuleDescriptor$Exports$Modifier) & (Internal.ModuleDescriptor$Exports$Modifier);
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class DynamicRecipeComponent extends Internal.Record {
        constructor(desc: Internal.TypeDescJS_, factory: Internal.DynamicRecipeComponent$Factory_)
        desc(): Internal.TypeDescJS;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        factory(): Internal.DynamicRecipeComponent$Factory;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DynamicRecipeComponent_ = DynamicRecipeComponent;
    class Item implements Internal.FeatureElement, Internal.ItemFTBL, Internal.ItemLike, Internal.IForgeItem, Internal.ItemKJS, Internal.IrisItemLightProvider, Internal.DelegateHolder<any>, Internal.ItemAccessor, Internal.IExtendedItem, Internal.InjectedItemExtension {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): this;
        accessor$setMaxDamage(arg0: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): Special.Item&`${string}:${string}`;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        handler$zoi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        accessor$setMaxStackSize(arg0: number): void;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): Special.Item&`${string}:${string}`
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: ({[key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCCoralPlantBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.FletchingTableBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.SeaIceBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.PlayerHeadBlock]: Internal.PlayerHeadItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.MetalLadderBlock]: Internal.BlockItemIE, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.DirtPathBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PointedDripstoneBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WartLeavesBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.VatBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCCoralPlantBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.KrummholzBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.HogginSlabBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.TFCCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.JackOLanternBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetherSaplingBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WildDoubleCropBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.MushroomColonyBlock]: Internal.MushroomColonyItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WitherSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.BurpingFlowerBlock]: Internal.BlockItem, [key: Internal.MushroomColonyBlock]: Internal.MushroomColonyItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.OvenTopBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.FurnaceHeaterBlock]: Internal.BlockItemIE, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.BalloonBlock]: Internal.BlockItemBalloon, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.TeslaCoilBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.BuddingQuartzBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCComposterBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.FuelItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.FarmlandBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.BeaconBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCKelpTopBlock$1]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SculkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangrovePropaguleBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.ShortGrassBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any>]: Internal.MultiblockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TripHammerBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HopperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.WallmountBlock]: Internal.BlockItemIE, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.OvenBottomBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TampedMudBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OvenHopperBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.SculkVeinBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlastFurnaceBlock]: Internal.BlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.TargetBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.BuddingTomatoBlock]: Internal.ModItems$1, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.BloomBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.RichSoilBlock]: Internal.BlockItem, [key: Internal.BasketBlock]: Internal.FuelBlockItem, [key: Internal.FLBeehiveBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.FrogspawnBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.TopPlantBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RockAnvilBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: 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Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.TopPlantBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CheeseWheelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.FarmlandBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.PartialConcreteBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SmallDripleafBlock]: Internal.DoubleHighBlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.CandleBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RichSoilFarmlandBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.PostBlock]: Internal.BlockItemIE, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RefrigeratorBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.OvenBottomBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlantBlock$2]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.HangingPlanterBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpreadingCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CalibratedSculkSensorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.RockAnvilBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.KrummholzBlock]: Internal.BlockItem, [key: Internal.ChorusPlantBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TransformerBlock]: Internal.TransformerBlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DefaultNetherCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.ChuteBlock]: Internal.BlockItemIE, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.ConcretePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.OvenChimneyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.PowderSnowBlock]: Internal.SolidBucketItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThatchBedBlock]: Internal.BedItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.OarlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.GrowingBranchingCactusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: 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[key: Internal.OrganicCompostBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.WildDoubleCropBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.CoralBlock]: Internal.BlockItem, [key: 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Internal.HangingSignItem, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.BreakerSwitchBlock<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any>]: Internal.MultiblockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.LavaCauldronBlock]: Internal.Items$1, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.AngledBoatFrameBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEWallBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloodedCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.ChuteBlock]: Internal.BlockItemIE, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.OvenTopBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE$BlockItemIENoInventory, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IceBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.CheeseWheelBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.CocoaBlock]: Internal.ItemNameBlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: 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Internal.ItemNameBlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.PowderkegBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.OvenHopperBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, 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Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IcePileBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FarmBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.ClimbingCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TurretBlock<any>]: Internal.BlockItemIE, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WetConcretePathControlJointBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.BlockModEnabledStairBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.DefaultNetherCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.JackOLanternBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.FloodedWildCropBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SprinklerPipeBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TampedSoilBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.SlagGravelBlock]: Internal.BlockItemIE, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.StackableBookBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.CreepingPlantBlock$1]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StoveBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.CakeBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.RockAnvilBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrewingStandBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.MangroveLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BlastFurnaceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.DefaultNetherCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.DecayingBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ConcretePathBlock]: Internal.BlockItem, [key: Internal.WatermillBlock]: Internal.BlockItemIE, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.LightBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.InsulatedOvenBottomBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.OvenHopperBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChestBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HalfTransparentBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSeagrassBlock$1]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.ChannelBlock]: Internal.BlockItem, [key: Internal.DefaultNetherCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.StructuralArmBlock]: Internal.BlockItemIE, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.EmptyBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.StructureVoidBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.FlatThatchRoofingBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.FLFruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TreeRootsBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.NonMirrorableWithActiveBlock<any>]: Internal.MultiblockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCRootedDirtBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSeaPickleBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.HorizontalFacingEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OnionBlock]: Internal.ItemNameBlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.TFCBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BarrelRackBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.TFCRootedDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.HorizontalFacingBlock]: Internal.BlockItemIE, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: 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Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.SweetBerryBushBlock]: Internal.ItemNameBlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.FlowerPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.PheasantCarcassBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.IcicleBlock]: Internal.BlockItem, [key: Internal.BarrierBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: animaltrap.block.StringBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.PiglinWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.MultiblockPartBlock<any>]: Internal.MultiblockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CrackingWetConcretePathBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TatamiHalfMatBlock]: Internal.FuelBlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.SawdustBlock]: Internal.BlockItemIE, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.NetherWartBlock]: Internal.ItemNameBlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.WaterPlantBlock$1]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConveyorBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Dry_Bamboo_Bridge]: Internal.FuelItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AshtrayBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.CherryLeavesBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TatamiMatBlock]: Internal.FuelBlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SeagrassBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.StructuralArmBlock]: Internal.BlockItemIE, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.CreepingPlantBlock$1]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.BambooStalkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.ChuteBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.JackOLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: 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Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCVineBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.OvenChimneyBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElectricLanternBlock]: Internal.BlockItemIE, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.JackOLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCLightBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WaystoneBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.ShortGrassBlock$1]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.SculkShriekerBlock]: Internal.BlockItem, [key: Internal.TFCCactusBlock$1]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.WattleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WildDoubleCropBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StickBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.CropBlock]: Internal.ItemNameBlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.TorchflowerCropBlock]: Internal.ItemNameBlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenHoodPipeBlock]: earth.terrarium.handcrafted.common.items.TooltipBlockItem, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.HorizontalFacingEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LivingCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: net.dries007.tfc.common.blocks.rotation.FluidPumpBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ConduitBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NFlowerBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.OvenTopBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.MetalLadderBlock]: Internal.BlockItemIE, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.JackOLanternBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TurtleCarcassBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.RailBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DryingBricksBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.WildDoubleCropBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.NetherSaplingBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.CrackingWetConcretePathBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemCapacitor, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SampleDrillBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.CabbageBlock]: Internal.ItemNameBlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.CartographyTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.FLLadderBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DeadWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CauldronBlock]: Internal.Items$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TurtleEggBlock]: Internal.BlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.LivingCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SmithingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.FloodlightBlock]: Internal.BlockItemIE, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.FirepitBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TransformerHVBlock]: Internal.BlockItemIE, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ThinSpikeBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.LivingCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.DaylightDetectorBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.TFCKelpTopBlock$1]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCFenceBlock]: 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Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortGrassBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.NonMirrorableWithActiveBlock<any>]: Internal.MultiblockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BellowsBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.ThatchBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.UnposterBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WaterPlantBlock$1]: Internal.BlockItem, [key: Internal.OvenHopperBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.RiceBlock]: Internal.RiceItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TurretBlock<any>]: Internal.BlockItemIE, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.SkilletBlock]: Internal.SkilletItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortGrassBlock$1]: Internal.BlockItem, [key: Internal.SoulClayBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.FullBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.SpreadingCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.CrucibleBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.InfestedRotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RockAnvilBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PartialConcreteBlock]: Internal.BlockItemIE, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SnowLayerBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.DryingBricksBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.BloomeryBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GravelBlock]: Internal.BlockItem, [key: Internal.WitherWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BaseCourseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ShortGrassBlock$1]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.ChuteBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.SolarDrierBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.KrummholzBlock]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.HandWheelBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.TopPlantBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.GrouseCarcassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItemIE, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ShepherdsPieBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.WallmountBlock]: Internal.BlockItemIE, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.SnowPileBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OvenBottomBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TopPlantBlock]: Internal.BlockItem, [key: Internal.ClimbingCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.ConcretePathBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: 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Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.OvenHopperBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.TampedMudBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.RootedDirtBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$2]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.OvenBottomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.KelpBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallTorchBlock]: Internal.TorchItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockModEnabledBlock]: Internal.BlockItem, [key: Internal.WeepingVinesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.EpiphytePlantBlock$1]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.JukeboxBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.WildSpreadingCropBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SprinklerPipeBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterPlantBlock$1]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.DoubleCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.PouringConcretePathBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetherrackBlock]: Internal.BlockItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RiceBaleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.FLFruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.FuelItemBlock, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.plant.coral.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.SmokerBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.rotation.FluidPipeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CompostTumblerBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripCurtainBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TFCCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.KrummholzBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.ClocheBlock]: Internal.BlockItemIE, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.WartLeavesBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.PortstoneBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.OvenChimneyBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.GlowLichenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CookingPotBlock]: Internal.CookingPotItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: blusunrize.immersiveengineering.common.blocks.wooden.DeskBlock<any>]: Internal.BlockItemIE, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KelpTreeFlowerBlock$1]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.NonMirrorableWithActiveBlock<any>]: Internal.MultiblockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PartialConcreteBlock]: Internal.BlockItemIE, [key: Internal.FLFruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PostBlock]: Internal.BlockItemIE, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.DoubleCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.NestBoxBlock]: Internal.BlockItem, [key: Internal.BonsaiPlanterBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.LeverBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SpreadingBushBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.DragonEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.SprinklerBlock]: Internal.SprinklerItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.BuddingAmethystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.OvenChimneyBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCMagmaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.PlantBlock$3]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FarmlandBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TwistingVinesBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.OvenTopBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.BananaSaplingBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.ShortGrassBlock$1]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.FluidPipeBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.PlantBlock$4]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BeetrootBlock]: Internal.ItemNameBlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.CarrotBlock]: Internal.ItemNameBlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.ConcretePathBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.RoastChickenBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.ScaffoldingBlock]: Internal.ScaffoldingBlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.HogginBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.DoubleCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.PowderSnowCauldronBlock]: Internal.Items$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.FirmacivAngledBoatFrameBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TFCCoralPlantBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.MoldBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.WaterPlantBlock$1]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DispenserBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConsumingBlock]: Internal.BlockItem, [key: Internal.LavaAqueductBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: net.dries007.tfc.common.blocks.plant.coral.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.AnyFacingEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.WildSpreadingCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.GunpowderBarrelBlock]: Internal.BlockItemIE, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CreepingPlantBlock$1]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.HoneyBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.QuernBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortGrassBlock$2]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.TurkeyCarcassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.wooden.CraftingTableBlock]: Internal.BlockItemIE, [key: Internal.CrankshaftBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StrawBaleBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerWallHeadBlock]: Internal.PlayerHeadItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FeedthroughBlock]: Internal.BlockItemIE, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.WallBlock]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.ThatchBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.DryingMatBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.wooden.DeskBlock<any>]: Internal.BlockItemIE, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.PickableCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.TapBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCRootedDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WetConcretePathBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PickableCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.FlatBoatFrameBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlagGravelBlock]: Internal.BlockItemIE, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TampedSoilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.JewelerWorkbench]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.TampedMudBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.MoltenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.GreenhousePortBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.RopeBlock]: Internal.RopeItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.TFCCakeBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.CheeseWheelBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.OvenBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TFCBellBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.OvenChimneyBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.ChorusFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.FluidPumpBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Block]: Internal.FuelItemBlock, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.BigDripleafBlock]: Internal.Items$1, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WiredFence]: Internal.FuelItemBlock, [key: Internal.PumpingStationBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PotBlock]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CuttingBoardBlock]: Internal.FuelBlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.BellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FirmacivFlatBoatFrameBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HempBlock]: Internal.IESeedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InsulatedOvenBottomBlock]: Internal.BlockItem, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.FarmlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FleshingMachineBlock]: Internal.BlockItemIE, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.ConveyorBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SpreadingBushBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockAnvilBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuailCarcassBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TintedGlassBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EasyNPCSpawnerBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.CanvasRugBlock]: Internal.FuelBlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.MyceliumBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangingTrophyBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.MultiblockPartBlock<any>]: Internal.MultiblockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WaystoneBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.DecoratedPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.PinkPetalsBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.NonMirrorableWithActiveBlock<any>]: Internal.MultiblockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.MacadamPathSlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.NetherSproutsBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.RockConvertableToAnvilBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableJarBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TallWaterPlantBlock$1]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ConveyorBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.SoulFarmlandBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemCapacitor, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.PathBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.FruitTreeLeavesBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.CreepingPlantBlock$2]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.ChiseledBookShelfBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.DryingBricksBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TFCTallGrassBlock$1]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GreenhouseSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpreadingBushBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TatamiBlock]: Internal.FuelBlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.PlantBlock$2]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: 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Internal.FloorSprinklerBlock]: Internal.SprinklerItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.CheeseWheelBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CreepingPlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LecternBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.plant.coral.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.CheeseWheelBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.LampBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.TampedMudBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.AngledThatchRoofingBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.EpiphytePlantBlock$1]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.CastIronGrillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GreenhouseWallBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StonecutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GreenhouseTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GreenhouseStairBlock]: Internal.BlockItem, [key: Internal.DryingBricksBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.ClimateStationBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.DeadTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.DirtBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE$BlockItemIENoInventory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSandBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.MutatingPlantBlock$1]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItemIE, [key: Internal.HoneyGlazedHamBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.LivingCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.TFCBarrelBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.PotatoBlock]: Internal.ItemNameBlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.AnvilBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.RespawnAnchorBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.MixingBowlBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelWallBlock]: Internal.BlockItem, [key: Internal.CaveVinesBlock]: Internal.ItemNameBlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.ConveyorBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.TFCCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.StationaryBerryBushBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkCatalystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PostBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.LivingCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.TFCTorchBlock]: Internal.TorchItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TFCLoomBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.SeaPickleBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedStoneWireBlock]: Internal.ItemNameBlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.HydroponicPlanterBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.ItemBatcherBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.JackOLanternBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.ConcretePathBlock]: Internal.BlockItem, [key: Internal.ChickenCarcassBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.FuelItemBlock, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.EpiphytePlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.EquipableCarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.DefaultCropBlock$1]: Internal.ItemNameBlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.CraftingTableBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SporeBlossomBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.AxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TreeSpecies$BlockType$1]: Internal.BlockItem, [key: Internal.PathBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.KitchenHoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ConveyorBlock]: Internal.BlockItemIE, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.MetalLadderBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.WildDoubleCropBlock]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Rope_Bridge]: Internal.FuelItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.VerticalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.crop.WildCropBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.TampedSoilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BowlBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.FLFruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DetectorRailBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Iron_Bridge]: Internal.FuelItemBlock, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.BigDripleafStemBlock]: Internal.Items$1, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: net.dries007.tfc.common.blocks.devices.BarrelBlock]: Internal.BarrelBlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HorizontalFacingEntityBlock<any>]: Internal.BlockItemIE, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.TFCDoorBlock]: Internal.BlockItem, [key: Internal.GutterTall]: Internal.FuelItemBlock, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpawnerBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhouseDoorBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.MacadamPathBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.WildDoubleCropBlock]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLecternBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WineShelfBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ClassicChair]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.EncasedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RockSpikeBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.ComparatorBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.GenericChestBlock$1]: Internal.BlockItem, [key: Internal.WallmountBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossSpreadingWallBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.EnergyMeterBlock]: Internal.BlockItemIE, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.ConnectedGrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.NoteBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCSeagrassBlock$1]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.WarpPlateBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Counter]: Internal.ItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: Internal.MultiblockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.LivingCoralPlantBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.HorizontalSupportBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.StompingBarrelBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BookshelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.OvenBottomBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.TFCRootedDirtBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCounter]: Internal.ItemBlock, [key: Internal.TampedMudBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.RabbitCarcassBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RazorWireBlock]: Internal.BlockItemIE, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.FuelItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.BreakerSwitchBlock<any>]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrindstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MossGrowingStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterloggedBerryBushBlock]: Internal.BlockItem, [key: Internal.GroundcoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.BladedAxleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoofGlass]: Internal.FuelItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.GravelPathSlabBlock]: Internal.BlockItem, [key: Internal.KrummholzBlock]: Internal.BlockItem, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearBoxBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.GreenhousePanelRoofBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.CreepingPlantBlock$1]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.MetalBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSlabBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.TFCCraftingTableBlock]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: Internal.BlockItemCapacitor, [key: Internal.PlayerShopBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WaystoneBlock]: Internal.BlockItem, [key: Internal.ConveyorBlock]: Internal.BlockItemIE, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedWattleBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.EndRodBlock]: Internal.BlockItem, [key: Internal.FeastBlock]: Internal.BlockItem, [key: Internal.InsulatedOvenBottomBlock]: Internal.BlockItem, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.TFCChestBlock]: Internal.ChestBlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolRackBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.TFCTrappedChestBlock]: Internal.ChestBlockItem, [key: Internal.FruitTreeSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpreadingBushBlock]: Internal.BlockItem, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TombstoneBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItemIE, [key: Internal.BarrelPressBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.TFCStandingSignBlock]: Internal.SignItem, [key: Internal.Desk]: Internal.ItemBlock, [key: Internal.LargeVesselBlock]: Internal.TooltipBlockItem, [key: Internal.TFCWallSignBlock]: Internal.SignItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.StonePathBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.TFCTrapDoorBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.FoodShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Iron_Stair]: Internal.FuelItemBlock, [key: Internal.JarringStationBlock]: Internal.BlockItem, [key: Internal.Support_Pillar]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.Lower]: Internal.FuelItemBlock, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.TFCStairBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.IEWallBlock]: Internal.BlockItemIE, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCandleBlock]: Internal.CandleBlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SquaredAngleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantBlock$2]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.TopPlantBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.BlockModEnabledSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableHitbox]: Internal.ItemBlock, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.ThatchBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainGutter]: Internal.FuelItemBlock, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.TFCPressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ConcretePathBlock]: Internal.BlockItem, [key: Internal.TFCFenceBlock]: Internal.BlockItem, [key: Internal.Steep]: Internal.FuelItemBlock, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.OverHeightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.ClutchBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: Internal.BlockItemIE, [key: Internal.MossSpreadingSlabBlock]: Internal.BlockItem, [key: Internal.JarShelfBlock]: Internal.BlockItem, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: Internal.BlockItemIE, [key: Internal.MossSpreadingStairBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.GroomingStation]: Internal.GroomingStationItem, [key: Internal.MossSpreadingBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.PouredGlassBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.OvenTopBlock]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.JarbnetBlock]: Internal.BlockItem, [key: Internal.ExtendedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteepRoof]: Internal.FuelItemBlock, [key: Internal.MossGrowingBlock]: Internal.BlockItem, [key: Internal.HangerBlock]: Internal.BlockItem, [key: Internal.Rail_Bridge]: Internal.FuelItemBlock, [key: Internal.BigBarrelBlock]: Internal.BlockItem, [key: Internal.RoofTopNew]: Internal.FuelItemBlock, [key: Internal.BookDrawer]: Internal.ItemBlock, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathStairBlock]: Internal.BlockItem, [key: Internal.AqueductBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.RawRockBlock]: Internal.BlockItem, [key: Internal.TFCFenceGateBlock]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TFCLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScribingTableBlock]: Internal.BlockItem, [key: Internal.Log_Bridge]: Internal.FuelItemBlock, [key: Internal.TallFurnitureHinge]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.RockAnvilBlock]: Internal.BlockItem, [key: Internal.PlantBlock$1]: Internal.BlockItem, [key: Internal.IEBaseBlock]: Internal.BlockItemIE, [key: Internal.LoomBlock]: Internal.BlockItem, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.mcw_tfc_aio.arcwolf.objects.Table]: Internal.ItemBlock, [key: Internal.MossGrowingWallBlock]: Internal.BlockItem, [key: Internal.StripedChair]: Internal.ItemBlock, [key: Internal.Chair]: Internal.ItemBlock, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.StonePathSlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TFCSaplingBlock]: Internal.BlockItem, [key: Internal.SluiceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookCabinetHinge]: Internal.ItemBlock, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GravelPathBlock]: Internal.BlockItem, [key: Internal.LooseRockBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.BookCabinet]: Internal.ItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFCCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossGrowingSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerShopAFCBlock]: Internal.BlockItem, [key: Internal.PlayerShopTFCBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ModernChair]: Internal.ItemBlock, [key: Internal.TFCWoodButtonBlock]: Internal.BlockItem, [key: Internal.TFCChainBlock]: Internal.BlockItem, [key: Internal.ConcretePathControlJointBlock]: Internal.BlockItem, [key: Internal.WetSpongeBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockTypeBasedBlockItem<any>, [key: Internal.AwningBlock]: Internal.FuelItemBlock, [key: Internal.BasicConnectorBlock<any>]: Internal.BlockItemIE, [key: Internal.WideFurniture]: Internal.ItemBlock, [key: Internal.BaseRoof]: Internal.FuelItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFurniture]: Internal.ItemBlock, [key: Internal.FenceBlock]: Internal.FuelItemBlock, [key: net.dries007.tfc.common.blocks.plant.coral.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FallenLeavesBlock]: Internal.BlockItem, [key: Internal.CupboardCounter]: Internal.ItemBlock, [key: Internal.TFCWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PathBlock]: Internal.BlockItem, [key: Internal.FloatingWaterPlantBlock$1]: Internal.PlaceOnWaterBlockItem}) & (Internal.Map<Internal.Block, Internal.Item>);
        static readonly EAT_DURATION: (32) & (number);
        static readonly MAX_STACK_SIZE: (64) & (number);
        static readonly MAX_BAR_WIDTH: (13) & (number);
    }
    type Item_ = Item | Special.Item;
    interface ScoreboardNameProvider {
        abstract getReferencedContextParams(): Internal.Set<Internal.LootContextParam<any>>;
        abstract getType(): Internal.LootScoreProviderType;
        abstract getScoreboardName(arg0: Internal.LootContext_): string;
        get referencedContextParams(): Internal.Set<Internal.LootContextParam<any>>
        get type(): Internal.LootScoreProviderType
    }
    type ScoreboardNameProvider_ = ScoreboardNameProvider;
    interface ItemSupplier {
        abstract getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ItemSupplier_ = ItemSupplier | (()=> Internal.ItemStack_);
    class FissureConfig$Decoration extends Internal.Record {
        constructor(states: Internal.Map_<Internal.Block, Internal.IWeighted<Internal.BlockState>>, rarity: number, radius: number, count: number)
        getClass(): typeof any;
        count(): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        radius(): number;
        states(): Internal.Map<Internal.Block, Internal.IWeighted<Internal.BlockState>>;
        rarity(): number;
        equals(arg0: any): boolean;
        getState(arg0: Internal.BlockState_, arg1: Internal.RandomSource_): Internal.BlockState;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.FissureConfig$Decoration>;
    }
    type FissureConfig$Decoration_ = FissureConfig$Decoration;
    interface ChestMenuInventoryClickEvent$Callback {
        abstract onClick(arg0: Internal.ChestMenuInventoryClickEvent_): void;
        (arg0: Internal.ChestMenuInventoryClickEvent): void;
    }
    type ChestMenuInventoryClickEvent$Callback_ = ChestMenuInventoryClickEvent$Callback | ((arg0: Internal.ChestMenuInventoryClickEvent)=> void);
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        "remove(boolean)"(arg0: boolean): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        "containsKey(boolean)"(arg0: boolean): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        "getOrDefault(boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        abstract get(arg0: boolean): V;
        abstract "get(boolean)"(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        "put(boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        containsKey(arg0: boolean): boolean;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Modifies the tool tier.
        */
        modifyTier(callback: Internal.Consumer_<Internal.MutableToolTier>): Internal.HandheldItemBuilder;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the base attack speed of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of -2.4, while an axe has a baseline of -3.1.
         * 
         * The actual speed is the sum of the baseline and the speed from tier + 4 (bare hand).
        */
        speedBaseline(f: number): Internal.HandheldItemBuilder;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        tier(t: Internal.Tier_): Internal.HandheldItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        /**
         *    Sets the tool's attack damage baseline using TFC's calculations.
         * 
         *    Note: This uses the tool's tier to calculate the value, set this after setting the tier
         * 
         *    See: attackDamageBaseline
        */
        attackDamageBaselineTFC(f: number): Internal.HandheldItemBuilder;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Sets the attack speed of the tool.
        */
        speed(f: number): Internal.HandheldItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        createItemProperties(): Internal.Item$Properties;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        createObject(): Internal.Item;
        /**
         * Sets the base attack damage of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of 3, while an axe has a baseline of 6.
         * 
         * The actual damage is the sum of the baseline and the attackDamageBonus from tier.
        */
        attackDamageBaseline(f: number): Internal.HandheldItemBuilder;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): void;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the attack damage bonus of the tool.
        */
        attackDamageBonus(f: number): Internal.HandheldItemBuilder;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    class GoalSelectorDebugRenderer$DebugGoal {
        constructor(arg0: BlockPos_, arg1: number, arg2: string, arg3: boolean)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly name: string;
        readonly priority: number;
        readonly isRunning: boolean;
        readonly pos: BlockPos;
    }
    type GoalSelectorDebugRenderer$DebugGoal_ = GoalSelectorDebugRenderer$DebugGoal;
    abstract class HangingEntity extends Internal.Entity implements Internal.DynamicLightSource {
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        setMotionZ(z: number): void;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getPosition(arg0: number): Vec3d;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getPos(): BlockPos;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        setXaero_OPAC_data(arg0: Internal.EntityData_): void;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        abstract dropItem(arg0: Internal.Entity_): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getRemainingFireTicks(): number;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        abstract getWidth(): number;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        abstract sdl$dynamicLightTick(): void;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        abstract sdl$getDynamicLightY(): number;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        survives(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        getFeetBlockState(): Internal.BlockState;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        handler$bki001$onTick(ci: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract getHeight(): number;
        abstract sdl$getDynamicLightX(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        abstract sdl$getLuminance(): number;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        getXaero_OPAC_data(): Internal.EntityData;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        handler$cdp000$postTurnHook(arg0: Internal.CallbackInfo_): void;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        handler$bki000$onRemove(ci: Internal.CallbackInfo_): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        onRemovedFromWorld(): void;
        handler$cdp000$preTurnHook(arg0: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        abstract sdl$resetDynamicLight(): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        abstract playPlacementSound(): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        /**
         * @deprecated
        */
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get pos(): BlockPos
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        set xaero_OPAC_data(arg0: Internal.EntityData_)
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get remainingFireTicks(): number
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get width(): number
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get height(): number
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        get xaero_OPAC_data(): Internal.EntityData
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type HangingEntity_ = HangingEntity;
    /**
     * This event is fired whenever a player closes a menu that is not the player's own inventory
     * 
     * A full list of valid menus can be obtained by running the command `/kubejs dump_registry minecraft:menu`
     * 
     * The implementation of this event is based on Oversized Item in Storage area, a 1.12 addon. It is licensed under the BSD License
    */
    class ContainerLimiterEventJS extends Internal.EventJS {
        constructor(slotsToLimit: Internal.List_<Internal.Slot>, level: Internal.Level_, spawnPos: BlockPos_)
        getClass(): typeof any;
        /**
         * Limits items in the provided slot range to a size greater than the provided size
         * @param size The minimum size items in the container may be
         * @param min The index of the start of the slots to be limited
         * @param max The index of the end of the lots to be limited
         * @param allowsEqual If items with a size equal to the provided `size` should be allowed
        */
        lowerLimit(size: Internal.Size_, min: number, max: number, allowsEqual: boolean): void;
        /**
         * Limits the given slot range to the provided size, disallowing items with a size greater than the given size
         * @param size The size the slots are limited to
         * @param min The index of the start of the slots to be limited
         * @param max The index of the end of the lots to be limited
        */
        limit(size: Internal.Size_, min: number, max: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Limits items in the provided slot range to a size equal to or greater than the provided size
         * @param size The minimum size items in the container may be
         * @param min The index of the start of the slots to be limited
         * @param max The index of the end of the lots to be limited
        */
        lowerLimit(size: Internal.Size_, min: number, max: number): void;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Limits the given slot range to the provided size
         * @param size The size the slots are limited to
         * @param min The index of the start of the slots to be limited
         * @param max The index of the end of the lots to be limited
         * @param allowsEqual If items with a size equal to the provided `size` should be allowed
        */
        limit(size: Internal.Size_, min: number, max: number, allowsEqual: boolean): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * Limits items in the container to a size
         * @param size The minimum size items in the container may be
         * @param allowsEqual If items with a size equal to the provided `size` should be allowed
        */
        lowerLimit(size: Internal.Size_, allowsEqual: boolean): void;
        wait(): void;
        /**
         * Limits the entire container to the given size
         * @param size The size which the container is limited to
         * @param allowsEqual If items with a size equal to the provided `size` should be allowed
        */
        limit(size: Internal.Size_, allowsEqual: boolean): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Limits items in the container to a size equal to or greater than the provided size
        */
        lowerLimit(size: Internal.Size_): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Limits the entire container to the given size, disallowing items with a size greater than the given size
        */
        limit(size: Internal.Size_): void;
        get class(): typeof any
    }
    type ContainerLimiterEventJS_ = ContainerLimiterEventJS;
    class BundleDelimiterPacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        constructor()
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        handle(arg0: T): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type BundleDelimiterPacket_<T extends Internal.PacketListener> = BundleDelimiterPacket<T>;
    class TurntableBlock extends Internal.IEEntityBlock<any> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        fillCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        canIEBlockBePlaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        setHasFlavour(arg0: boolean): Internal.IEBaseBlock;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        static areAllReplaceable(arg0: BlockPos_, arg1: BlockPos_, arg2: Internal.BlockPlaceContext_): boolean;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getTicker<T2 extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T2>): Internal.BlockEntityTicker<T2>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        fitsIntoContainer(): boolean;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        hasCustomBlockColours(): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        hasFlavour(): boolean;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onIEBlockPlacedBy(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): void;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        screwdriverUseSide(arg0: Internal.Direction_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.Level_, arg4: BlockPos_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setHasColours(): Internal.IEEntityBlock<any>;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getRenderColour(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        setHidden(arg0: boolean): Internal.IEBaseBlock;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getNameForFlavour(): string;
        static applyLocationalWaterlogging(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.BlockState;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setLightOpacity(arg0: number): Internal.IEBaseBlock;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        isHidden(): boolean;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        hammerUseSide(arg0: Internal.Direction_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.Level_, arg4: BlockPos_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        set hasFlavour(arg0: boolean)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set hidden(arg0: boolean)
        get nameForFlavour(): string
        set destroySpeed(v: number)
        set lightOpacity(arg0: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get hidden(): boolean
        set hasCollision(arg0: boolean)
    }
    type TurntableBlock_ = TurntableBlock;
    class CheeseWheelBlockBuilder extends Internal.ExtendedPropertiesShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        abstract createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Modifies the block's slice item
        */
        sliceItem(slice: Internal.Consumer_<Internal.ItemBuilder>): this;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        extendedProperties(extendedProperties: Internal.Consumer_<Internal.ISupportExtendedProperties$ExtendedPropertiesJS>): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type CheeseWheelBlockBuilder_ = CheeseWheelBlockBuilder;
    interface XplatModContainer {
        abstract getPath(arg0: string): Internal.Path;
        abstract getName(): string;
        abstract getRootPaths(): Internal.List<Internal.Path>;
        abstract getId(): string;
        get name(): string
        get rootPaths(): Internal.List<Internal.Path>
        get id(): string
    }
    type XplatModContainer_ = XplatModContainer;
    class GiftLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        removeAll(): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        modify(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        addGift(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        addJson(id: ResourceLocation_, json: Internal.JsonObject_): void;
        wait(): void;
        getType(): string;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getDirectory(): string;
        get class(): typeof any
        get type(): string
        get directory(): string
    }
    type GiftLootEventJS_ = GiftLootEventJS;
    interface SignedMessageChain$Decoder {
        unsigned(arg0: Internal.UUID_): this;
        abstract unpack(arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage;
        (arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody): Internal.PlayerChatMessage_;
        readonly REJECT_ALL: Internal.SignedMessageChain$Decoder;
    }
    type SignedMessageChain$Decoder_ = ((arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody)=> Internal.PlayerChatMessage_) | SignedMessageChain$Decoder;
    class ServerEventJS extends Internal.EventJS {
        constructor(s: Internal.MinecraftServer_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get server(): Internal.MinecraftServer
        readonly server: Internal.MinecraftServer;
    }
    type ServerEventJS_ = ServerEventJS;
    interface ILootAction extends Internal.ILootHandler {
        abstract applyLootHandler(arg0: Internal.LootContext_, arg1: Internal.List_<Internal.ItemStack>): boolean;
        (arg0: Internal.LootContext, arg1: Internal.List<Internal.ItemStack>): boolean;
    }
    type ILootAction_ = ILootAction | ((arg0: Internal.LootContext, arg1: Internal.List<Internal.ItemStack>)=> boolean);
    class CheeseWheelBlock extends Internal.BottomSupportedDeviceBlock implements Internal.ClimateReceiver {
        constructor(arg0: Internal.ExtendedProperties_, arg1: Internal.Supplier_<Internal.Item>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static canSurvive(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        addWater(arg0: number, arg1: Internal.Direction_): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        addWater(arg0: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        handler$bkb000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        setValid(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean, arg3: number, arg4: Internal.ClimateType_): void;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        static get(arg0: Internal.Level_, arg1: BlockPos_): Internal.ClimateReceiver;
        abstract getExtendedProperties(): Internal.ExtendedProperties;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$cgl000$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get extendedProperties(): Internal.ExtendedProperties
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly AGE: Internal.EnumProperty<Internal.FoodAge>;
        static readonly AGING: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly COUNT: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly RACK: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type CheeseWheelBlock_ = CheeseWheelBlock;
    class FishingHook extends Internal.Projectile {
        constructor(arg0: Internal.Player_, arg1: Internal.Level_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.FishingHook>, arg1: Internal.Level_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        setHookedEntity(arg0: Internal.Entity_): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        setMotionZ(z: number): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getPosition(arg0: number): Vec3d;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isOpenWaterFishing(): boolean;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        setXaero_OPAC_data(arg0: Internal.EntityData_): void;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getRemainingFireTicks(): number;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        sdl$dynamicLightTick(): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getHookedIn(): Internal.Entity;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        sdl$getDynamicLightY(): number;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkLeftOwner(): boolean;
        checkSlowFallDistance(): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        getFeetBlockState(): Internal.BlockState;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        handler$bki001$onTick(ci: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        sdl$getDynamicLightX(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        catchingFish(arg0: BlockPos_): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        isNoGravity(): boolean;
        sdl$getLuminance(): number;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getPlayerOwner(): Internal.Player;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        getXaero_OPAC_data(): Internal.EntityData;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        handler$cdp000$postTurnHook(arg0: Internal.CallbackInfo_): void;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        retrieve(arg0: Internal.ItemStack_): number;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        handler$bki000$onRemove(ci: Internal.CallbackInfo_): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        onRemovedFromWorld(): void;
        handler$cdp000$preTurnHook(arg0: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        sdl$resetDynamicLight(): void;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        shouldStopFishing(arg0: Internal.Player_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        set hookedEntity(arg0: Internal.Entity_)
        get positionCodec(): Internal.VecDeltaCodec
        /**
         * @deprecated
        */
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get openWaterFishing(): boolean
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        set xaero_OPAC_data(arg0: Internal.EntityData_)
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get remainingFireTicks(): number
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get hookedIn(): Internal.Entity
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get stepHeight(): number
        get playerOwner(): Internal.Player
        set remainingFireTicks(arg0: number)
        get xaero_OPAC_data(): Internal.EntityData
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        hookedIn: Internal.Entity;
        biting: boolean;
        currentState: Internal.FishingHook$FishHookState;
    }
    type FishingHook_ = FishingHook;
}
