# Merge Changelog

Base: Vanilla+ 3D Crystal 1.21.zip. No base files were removed.

- Sunset: all HUD heart sprites and `armor_empty.png`, `armor_half.png`, `armor_full.png`.
- POVs: `netherite_sword.png`, `netherite_layer_1.png`, `netherite_layer_2.png`. No POVs emissive, CIT, or animation assets exist.
- Doge: end crystal item model, item texture, entity texture, beam texture, and `obsidian.png`.
- Bane R4: totem texture and item model. Its animation metadata was placed at `textures/item/totem_of_undying.png.mcmeta`; the model uses the existing Vanilla+ `smaller_util` parent.
- Blue 128x: all supplied potion/bottle textures, brewing textures, potion and XP-bottle CIT files, and the four referenced `assets/loka/textures` files. Blue supplies no lingering-potion files or potion models, so Vanilla+ versions remain.

Golden apple and every shield asset remain from Vanilla+ unchanged.
