Space Between Blocks Data v0.2.0
DAI 3.3 capability + efficiency pass / first public release.

- Promoted the internal v0.1.x development line to public v0.2.0.
- Added DAI 3.3 MAIN-experience on_first_join and on_join lifecycle actions.
- Removed permanent per-tick missing-player initialization polling.
- Consolidated roughly forty top-level per-player selector passes into one local runtime dispatcher.
- Moved low-gravity reconnect/self-healing to the DAI join lifecycle while preserving exact 0.4g Aurod behavior.
- Added immediate normal-gravity restoration when the destruction sequence begins.
- Reduced multiplayer quest-bossbar viewer synchronization from 20 TPS to 10 TPS.
- Removed redundant bossbar visibility rewrites from every HUD synchronization pass.
- Preserved staged private-plot construction and shared Aurod lazy generation.
- Preserved the flagship tutorial, Vinewood collection, extraction failure, emergency-pod escape, wake sequence, shared Aurod return loop, MultiTool, provisions, death recovery, and all historical save migrations.
- Added richer DAI 3.3 loading/branding metadata using the companion identity dai_space_experience.
