Tower of DLC Data v0.2.0 // Initial Public Release // DAI 3.3

- Modernized the MAIN experience from DAI 2.1 to DAI 3.3.
- Preserved the complete Cyan-vs-Orange dark-grid city, Core Spire, System Eye KOTH objective, tech progression, Identity Disc combat, Overclock, and native Light Cycles.
- Moved continuous Light Cycle driving into DAI 3.3 native entity gameplay tick events.
- Moved detached-cycle cleanup into the native passenger_removed lifecycle event.
- Removed the old global per-tick bike entity/player scans.
- Consolidated Cyan and Orange thrown-disc processing from two global item_display scans into one shared projectile dispatcher.
- Added structured DAI 3.3 projectile metadata to both faction Identity Discs while retaining the existing command-driven throw behavior for exact gameplay compatibility.
- Removed redundant 20 TPS player initialization polling; DAI MAIN first-join/join lifecycle now owns initialization, with /reload recovery preserved in load.
- Retained all v0.1.x world migrations and registry-backed Grid Lamp / Light Cycle IDs for existing internal test-world compatibility.
