{
  "entity.bosses_of_mass_destruction.comet": "坠星",
  "entity.bosses_of_mass_destruction.lich": "暗夜巫妖",
  "entity.bosses_of_mass_destruction.blue_fireball": "蓝色火球",
  "entity.bosses_of_mass_destruction.soul_star": "灵魂之星",
  "entity.bosses_of_mass_destruction.obsidilith" : "黑曜巨石柱",
  "entity.bosses_of_mass_destruction.gauntlet" : "下界铁掌",
  "entity.bosses_of_mass_destruction.void_blossom" : "虚空之花",
  "entity.bosses_of_mass_destruction.spore_ball" : "孢子",
  "entity.bosses_of_mass_destruction.petal_blade" : "花瓣锋刃",

  "block.bosses_of_mass_destruction.obsidilith_end_frame" : "黑曜石祭坛",
  "block.bosses_of_mass_destruction.obsidilith_rune" : "黑曜石符文",
  "block.bosses_of_mass_destruction.sealed_blackstone" : "尘封黑石砖",
  "block.bosses_of_mass_destruction.gauntlet_blackstone" : "远古雕纹黑石",
  "block.bosses_of_mass_destruction.chiseled_stone_altar" : "錾制石头祭坛",
  "block.bosses_of_mass_destruction.void_blossom_block" : "虚空之花刷怪笼",
  "block.bosses_of_mass_destruction.void_lily" : "虚空百合",
  "block.bosses_of_mass_destruction.void_lily.tooltip" : "花粉指引的尽头究竟有些什么？",
  "block.bosses_of_mass_destruction.void_blossom" : "虚空之花",
  "block.bosses_of_mass_destruction.vine_wall" : "灌木禁壁",

  "itemGroup.bosses_of_mass_destruction" : "Bosses of Mass Destruction",

  "item.bosses_of_mass_destruction.soul_star" : "灵魂之星",
  "item.bosses_of_mass_destruction.soul_star.tooltip" : "它将带你至何方？",
  "item.bosses_of_mass_destruction.ancient_anima" : "古代灵魂",
  "item.bosses_of_mass_destruction.blazing_eye" : "烈焰之眼",
  "item.bosses_of_mass_destruction.obsidian_heart" : "黑曜石之心",
  "item.bosses_of_mass_destruction.void_thorn" : "虚空荆棘",
  "item.bosses_of_mass_destruction.crystal_fruit" : "水晶果实",
  "item.bosses_of_mass_destruction.crystal_fruit.tooltip" : "获得短暂的生命恢复和抗性提升效果",
  "item.bosses_of_mass_destruction.charged_ender_pearl" : "充能末影珍珠",
  "item.bosses_of_mass_destruction.charged_ender_pearl.tooltip" : "可重复使用",
  "item.bosses_of_mass_destruction.charged_ender_pearl.tooltip2" : "传送后给予瞬间的抗性提升效果",
  "item.bosses_of_mass_destruction.crafting_material.tooltip" : "合成材料",
  "item.bosses_of_mass_destruction.brimstone_nectar" : "硫磺花蜜",
  "item.bosses_of_mass_destruction.brimstone_nectar.tooltip" : "使用后重置附近的BOSS生成结构",

  "block.bosses_of_mass_destruction.mob_ward" : "镇压之杖",
  "item.bosses_of_mass_destruction.mob_ward.tooltip" : "放置后，64格范围内将不再生成怪物",

  "block.bosses_of_mass_destruction.monolith_block" : "爆裂激化器",
  "item.bosses_of_mass_destruction.monolith_block.tooltip_0" : "使周围一切爆炸威力提高30%",
  "item.bosses_of_mass_destruction.monolith_block.tooltip_1" : "激化范围：64格，无法叠加",

  "block.bosses_of_mass_destruction.levitation_block" : "升腾台座",
  "item.bosses_of_mass_destruction.levitation_block.tooltip" : "使7x7范围内的玩家能够进行创造模式飞行",
  
  "item.bosses_of_mass_destruction.earthdive_spear.tooltip" : "获得可穿过固体方块的短距离传送能力",
  "item.bosses_of_mass_destruction.earthdive_spear" : "遁地尖矛",

  "advancements.nether.gauntlet_defeat.title": "击穿掌心",
  "advancements.nether.gauntlet_defeat.description" : "击败下界铁掌",

  "advancements.end.obsidilith_defeat.title": "黑曜毁灭者",
  "advancements.end.obsidilith_defeat.description" : "击败黑曜巨石柱",

  "advancements.adventure.night_lich_defeat.title": "降伏黑暗",
  "advancements.adventure.night_lich_defeat.description" : "击败暗夜巫妖",
  
  "advancements.adventure.void_blossom_defeat.title": "快刀斩乱麻",
  "advancements.adventure.void_blossom_defeat.description" : "击败虚空之花",

  "subtitles.bosses_of_mass_destruction.gauntlet_idle" : "下界铁掌：呼吸",
  "subtitles.bosses_of_mass_destruction.gauntlet_hurt" : "下界铁掌：受伤",
  "subtitles.bosses_of_mass_destruction.gauntlet_cast" : "下界铁掌：投掷",
  "subtitles.bosses_of_mass_destruction.gauntlet_spin_punch" : "下界铁掌：转体",
  "subtitles.bosses_of_mass_destruction.gauntlet_laser_charge" : "下界铁掌：充能",
  "subtitles.bosses_of_mass_destruction.gauntlet_death" : "下界铁掌：死亡",
  "subtitles.bosses_of_mass_destruction.gauntlet_clink" : "下界铁掌拳：叮当",
  "subtitles.bosses_of_mass_destruction.soul_star" : "灵魂之星：下落",

  "subtitles.bosses_of_mass_destruction.energy_shield" : "黑曜巨石柱：开启护盾",
  "subtitles.bosses_of_mass_destruction.obsidilith_prepare_attack": "黑曜巨石柱：充能",
  "subtitles.bosses_of_mass_destruction.spike" : "冰霜能量：震爆",
  "subtitles.bosses_of_mass_destruction.spike_indicator" : "冰霜能量：汇聚",
  "subtitles.bosses_of_mass_destruction.wave_indicator" : "火焰能量：汇聚",
  "subtitles.bosses_of_mass_destruction.obsidilith_burst" : "能量：泄露",
  "subtitles.bosses_of_mass_destruction.obsidilith_teleport" : "黑曜巨石柱：传送",
  "subtitles.bosses_of_mass_destruction.obsidilith_death" : "黑曜巨石柱：死亡",
  "subtitles.bosses_of_mass_destruction.obsidilith_hurt" : "黑曜巨石柱：受损",
  "subtitles.bosses_of_mass_destruction.obsidilith_wave" : "火焰能量：爆裂",

  "subtitles.bosses_of_mass_destruction.lich_death" : "暗夜巫妖：死亡",
  "subtitles.bosses_of_mass_destruction.lich_hurt" : "暗夜巫妖：受伤",
  "subtitles.bosses_of_mass_destruction.lich_teleport" : "暗夜巫妖：传送",
  "subtitles.bosses_of_mass_destruction.rage_prepare" : "暗夜巫妖：发怒",
  "subtitles.bosses_of_mass_destruction.minion_summon" : "幻翼：被召唤",
  "subtitles.bosses_of_mass_destruction.minion_rune" : "符文：被召唤",
  "subtitles.bosses_of_mass_destruction.teleport_prepare" : "暗夜巫妖：准备传送",
  "subtitles.bosses_of_mass_destruction.missile_prepare" : "暗夜巫妖：准备发射霜星",
  "subtitles.bosses_of_mass_destruction.missile_shoot" : "暗夜巫妖：发射霜星",
  "subtitles.bosses_of_mass_destruction.comet_prepare" : "暗夜巫妖：准备发射坠星",
  "subtitles.bosses_of_mass_destruction.comet_shoot" : "暗夜巫妖：发射坠星",
  "subtitles.bosses_of_mass_destruction.blue_fireball_land" : "霜星：着地",
  
  "subtitles.bosses_of_mass_destruction.void_blossom_burrow" : "虚空之花：钻洞",
  "subtitles.bosses_of_mass_destruction.void_blossom_spike" : "突刺伸出",
  "subtitles.bosses_of_mass_destruction.spore_impact" : "毒素爆裂",
  "subtitles.bosses_of_mass_destruction.petal_blade" : "花瓣锋刃：出击",
  "subtitles.bosses_of_mass_destruction.spore_prepare" : "毒素酝酿",
  "subtitles.bosses_of_mass_destruction.spike_wave_indicator" : "大地震颤",
  "subtitles.bosses_of_mass_destruction.spore_ball_land" : "毒素着落",
  "subtitles.bosses_of_mass_destruction.void_spike_indicator" : "突刺集聚",
  "subtitles.bosses_of_mass_destruction.void_blossom_hurt" : "虚空之花：受伤",
  "subtitles.bosses_of_mass_destruction.void_blossom_fall" : "虚空之花：凋落",
  "subtitles.bosses_of_mass_destruction.earthdive_spear_throw" : "遁地尖矛：掷出",
  "subtitles.bosses_of_mass_destruction.charged_ender_pearl" : "充能末影珍珠：着落",
  "subtitles.bosses_of_mass_destruction.brimstone" : "硫磺喷出",
  
  "text.autoconfig.bosses_of_mass_destruction.title" : "所有变更均需重启游戏方可生效",

  "text.autoconfig.bosses_of_mass_destruction.category.Lich" : "巫妖",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.eternalNighttime" : "开启永夜",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.experienceDrop" : "经验掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.idleHealingPerTick" : "脱战状态每刻的自愈量",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.health" : "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile" : "霜星",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.mobEffectId" : "状态效果",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.mobEffectDuration" : "状态效果持续时间",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.mobEffectAmplifier" : "状态效果强度",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.damage" : "攻击力",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet" : "坠星",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.explosionStrength" : "爆炸强度",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.destroysBlocks" : "破坏方块",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic" : "灵魂之星掉落",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.isEnabled" : "启用",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.entitiesThatCountToSummonCounter" : "可掉落的生物",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.numEntitiesKilledToDropSoulStar" : "每颗掉落所需的击杀数",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.generateLichTower" : "允许生成巫妖高塔",

  "text.autoconfig.bosses_of_mass_destruction.category.Obsidilith" : "黑曜巨石柱",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.health" : "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.armor" : "护甲值",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.attack" : "攻击力",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.idleHealingPerTick" : "脱战状态每刻的自愈量",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.experienceDrop" : "经验掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.spawnPillarOnDeath" : "死亡生成柱体",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.anvilAttackExplosionStrength" : "铁砧攻击爆炸强度",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration" : "斗技场生成",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationHeight" : "生成高度",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSpacing" : "异种结构间隔",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSeparation" : "同种结构间隔",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationEnabled" : "允许生成",

  "text.autoconfig.bosses_of_mass_destruction.category.Gauntlet" : "下界铁掌",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.health" : "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.armor" : "护甲值",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.attack" : "攻击力",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.idleHealingPerTick" : "脱战状态每刻的自愈量",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.experienceDrop" : "经验掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.spawnAncientDebrisOnDeath" : "死亡后生成下界残骸",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.energizedPunchExplosionSize" : "充能攻击爆炸强度",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.normalPunchExplosionMultiplier" : "普通攻击爆炸倍率",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration" : "斗技场生成",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSpacing" : "异种结构间隔",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSeparation" : "同种结构间隔",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationEnabled" : "允许生成",
  
  "text.autoconfig.bosses_of_mass_destruction.category.VoidBlossom" : "虚空之花",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.health" : "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.armor" : "护甲值",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.attack" : "攻击力",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.idleHealingPerTick" : "脱战状态每刻的自愈量",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.experienceDrop" : "经验掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration" : "斗技场生成",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSpacing" : "异种结构间隔",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSeparation" : "同种结构间隔",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationEnabled" : "允许生成"
}
