
[Attributes]

	[Attributes.Cultists]
		#How much Max Health Malghast have, Default: 20.0
		#Range: 1.0 ~ 1.7976931348623157E308
		malghastHealth = 999.0

		[Attributes.Cultists."Zombified Piglin Brute Servant"]
			#How much damage Zombified Piglin Brute Servants deals, Default: 7.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombifiedPiglinBruteServantDamage = 850.0
			#How much Max Health Zombified Piglin Brute Servants have, Default: 50.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombifiedPiglinBruteServantHealth = 2500.0

		[Attributes.Cultists."Zombie Villager Servant"]
			#How much Max Health Zombie Villager Servants have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombieVillagerServantHealth = 500.0
			#How much damage Zombie Villager Servants deals, Default: 3.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombieVillagerServantDamage = 95.0

		[Attributes.Cultists."Skeleton Villager Servant"]
			#How much Max Health Skeleton Villager Servants have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			skeletonVillagerServantHealth = 1000.0
			#How much damage Skeleton Villager Servants deals, Default: 2.0
			#Range: 1.0 ~ 1.7976931348623157E308
			skeletonVillagerServantDamage = 350.0

		[Attributes.Cultists."Zombified Piglin Servant"]
			#How much Max Health Zombified Piglin Servants have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombifiedPiglinServantHealth = 1000.0
			#How much damage Zombified Piglin Servants deals, Default: 5.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombifiedPiglinServantDamage = 650.0

	[Attributes.Mini-Bosses]

		[Attributes.Mini-Bosses.Crone]
			#How much Max Health Crones have, Default: 130.0
			#Range: 1.0 ~ 1.7976931348623157E308
			croneHealth = 1250.0

		[Attributes.Mini-Bosses."Skull Lord"]
			#How much damage Bone Lord deals, Default: 3.0
			#Range: 1.0 ~ 1.7976931348623157E308
			boneLordDamage = 650.0
			#How much damage Skull Lord deals, Default: 6.0
			#Range: 1.0 ~ 1.7976931348623157E308
			skullLordDamage = 255.0
			#How much Max Health Skull Lord have, Default: 100.0
			#Range: 1.0 ~ 1.7976931348623157E308
			skullLordHealth = 450.0
			#How much Max Health Bone Lord have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			boneLordHealth = 999.0

		[Attributes.Mini-Bosses.Minister]
			#How much Max Health Ministers have, Default: 128.0
			#Range: 1.0 ~ 1.7976931348623157E308
			ministerHealth = 850.0
			#How much damage Ministers deals, Default: 5.0
			#Range: 1.0 ~ 1.7976931348623157E308
			ministerDamage = 23.5

	[Attributes.General]

		[Attributes.General."Haunted Armor"]
			#How much Max Health Haunted Armor have, Default: 25.0
			#Range: 1.0 ~ 1.7976931348623157E308
			hauntedArmorHealth = 25.0

		[Attributes.General.Necromancer]
			#How much Max Health Necromancers have, Default: 50.0
			#Range: 1.0 ~ 1.7976931348623157E308
			necromancerHealth = 1750.0
			#How much damage Necromancers deals, Default: 4.0
			#Range: 1.0 ~ 1.7976931348623157E308
			necromancerDamage = 40.0

		[Attributes.General.Wraith]
			#How much damage Wraith deals, Default: 4.0
			#Range: 1.0 ~ 1.7976931348623157E308
			wraithDamage = 4.0
			#How much Max Health Wraiths have, Default: 25.0
			#Range: 1.0 ~ 1.7976931348623157E308
			wraithHealth = 25.0

	[Attributes.Bosses]

		[Attributes.Bosses.Apostle]
			#Set Apostle's spell damage (ie, Fire Tornadoes, Fire Blasts, Roars), Default: 6.0
			#Range: 6.0 ~ 1.7976931348623157E308
			apostleMagicDamage = 45.0
			#Multiplies Apostle's Bow damage, Default: 4
			#Range: > 2
			apostleBowDamage = 666
			#How much Max Health Apostles have, Default: 320.0
			#Range: 100.0 ~ 1.7976931348623157E308
			apostleHealth = 6666.0
			#The maximum amount of damage an Apostle can attain per hit, Default: 20
			#Range: > 1
			apostleDamageCap = 20
			#How much natural Armor Points Apostles have, Default: 12.0
			#Range: 0.0 ~ 1.7976931348623157E308
			apostleArmor = 12.0
			#How much natural Toughness Points Apostles have, Default: 6.0
			#Range: 0.0 ~ 1.7976931348623157E308
			apostleToughness = 6.0

		[Attributes.Bosses.Vizier]
			#How much Max Health Viziers have, Default: 200.0
			#Range: 100.0 ~ 1.7976931348623157E308
			vizierHealth = 3333.0
			#The maximum amount of damage a Vizier can attain per hit, Default: 20
			#Range: > 1
			vizierDamageCap = 666

	[Attributes."Summoned Mobs"]

		[Attributes."Summoned Mobs".Vex]
			#How much Max Health Summoned Vexes have, Default: 14.0
			#Range: 1.0 ~ 1.7976931348623157E308
			summonedVexHealth = 140.0
			#How much damage Summoned Vexes deals, Default: 4.0
			#Range: 1.0 ~ 1.7976931348623157E308
			summonedVexDamage = 210.0

		[Attributes."Summoned Mobs"."Zombie Servant"]
			#How much Max Health Zombie Servants and variants have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombieServantHealth = 555.0
			#How much damage Zombie Servants and variants deals, Default: 3.0
			#Range: 1.0 ~ 1.7976931348623157E308
			zombieServantDamage = 135.0

		[Attributes."Summoned Mobs"."Skeleton Servant"]
			#How much damage Skeleton Servants and variants deals, Default: 3.0
			#Range: 1.0 ~ 1.7976931348623157E308
			skeletonServantDamage = 95.0
			#How much Max Health Skeleton Servants and variants have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			skeletonServantHealth = 500.0

		[Attributes."Summoned Mobs"."Vanguard Servant"]
			#How much Max Health Vanguard Servants have, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			vanguardServantHealth = 999.0
			#How much Armor Vanguard Servants have, Default: 9.0
			#Range: 1.0 ~ 1.7976931348623157E308
			vanguardServantArmor = 9.0
			#How much damage Vanguard Servants deals, Default: 7.0
			#Range: 1.0 ~ 1.7976931348623157E308
			vanguardServantDamage = 265.0

		[Attributes."Summoned Mobs"."Redstone Golem"]
			#How much Max Health Redstone Golems have, Default: 240.0
			#Range: 1.0 ~ 1.7976931348623157E308
			redstoneGolemHealth = 7500.0
			#How much damage Redstone Golems deals, Default: 20.0
			#Range: 1.0 ~ 1.7976931348623157E308
			redstoneGolemDamage = 820.0

		[Attributes."Summoned Mobs"."Grave Golem"]
			#How much Max Health Grave Golems have, Default: 180.0
			#Range: 1.0 ~ 1.7976931348623157E308
			graveGolemHealth = 4500.0
			#How much damage Grave Golems deals, Default: 16.0
			#Range: 1.0 ~ 1.7976931348623157E308
			graveGolemDamage = 1350.0
			#How much Max Health Haunts have, Default: 6.0
			#Range: 1.0 ~ 1.7976931348623157E308
			hauntHealth = 150.0
			#How much damage Haunts deals, Default: 2.0
			#Range: 1.0 ~ 1.7976931348623157E308
			hauntDamage = 75.0

		[Attributes."Summoned Mobs".Mini-Ghast]
			#How much Max Health Mini-Ghasts have, Default: 5.0
			#Range: 1.0 ~ 1.7976931348623157E308
			miniGhastHealth = 350.0
			#How much damage Mini-Ghasts' fireballs deals, Default: 5.0
			#Range: 1.0 ~ 1.7976931348623157E308
			miniGhastDamage = 325.0

	[Attributes.Illagers]
		#How much Max Health Conquillager have, Default: 24.0
		#Range: 1.0 ~ 1.7976931348623157E308
		conquillagerHealth = 24.0

		[Attributes.Illagers.Envioker]
			#How much Max Health Tormentor have, Default: 24.0
			#Range: 1.0 ~ 1.7976931348623157E308
			tormentorHealth = 24.0
			#How much Max Health Envioker have, Default: 24.0
			#Range: 1.0 ~ 1.7976931348623157E308
			enviokerHealth = 24.0
			#How much damage Envioker deals, Default: 5.0
			#Range: 1.0 ~ 1.7976931348623157E308
			enviokerDamage = 1.0
			#How much damage Tormentor deals, Default: 4.0
			#Range: 1.0 ~ 1.7976931348623157E308
			tormentorDamage = 4.0

		[Attributes.Illagers.Inquillager]
			#How much Max Health Inquillager have, Default: 24.0
			#Range: 1.0 ~ 1.7976931348623157E308
			inquillagerHealth = 24.0
			#How much damage Inquillager deals, Default: 5.0
			#Range: 1.0 ~ 1.7976931348623157E308
			inquillagerDamage = 1.0

		[Attributes.Illagers.Piker]
			#How much Max Health Pikers have, Default: 24.0
			#Range: 1.0 ~ 1.7976931348623157E308
			pikerHealth = 24.0
			#How much Armor Pikers have, Default: 4.0
			#Range: 1.0 ~ 1.7976931348623157E308
			pikerArmor = 4.0
			#How much damage Pikers deals, Default: 9.0
			#Range: 1.0 ~ 1.7976931348623157E308
			pikerDamage = 9.0

		[Attributes.Illagers.Preacher]
			#How much Max Health Preachers have, Default: 24.0
			#Range: 1.0 ~ 1.7976931348623157E308
			preacherHealth = 24.0
			#How much health Preachers heal, Default: 6.0
			#Range: 1.0 ~ 1.7976931348623157E308
			preacherHeal = 6.0

