{
"voidscape:corrupt_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":4E-02
      }
    ],
"voidscape:corrupt_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":4E-02
      }
    ],
"voidscape:corrupt_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":4E-02
      }
    ],
"voidscape:corrupt_legs":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":4E-02
      }
    ],
"voidscape:ichor_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":6E-02
      }
    ],
"voidscape:ichor_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":6E-02
      }
    ],
"voidscape:ichor_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":6E-02
      }
    ],
"voidscape:ichor_legs":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":6E-02
      }
    ],
"voidscape:titanite_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"voidscape:titanite_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.8
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"voidscape:titanite_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"voidscape:titanite_legs":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"voidscape:voidic_crystal_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":3E-02
      }
    ],
"voidscape:voidic_crystal_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":3E-02
      }
    ],
"voidscape:voidic_crystal_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":3E-02
      }
    ],
"voidscape:voidic_crystal_legs":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.8
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:spirit_cooldown_speed",
        "operation":"ADDITION",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":3E-02
      }
    ]
}
