{
"ic2:advanced_solar_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_bronze_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_bronze_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":3.8
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_bronze_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_bronze_leggings":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.8
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.3
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_composite_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_composite_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":3
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_composite_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.5
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_composite_leggings":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.9
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.2
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":2.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_hazmat_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_hazmat_chest":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_hazmat_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:armor_hazmat_leggings":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.8
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.3
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:batpack":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.7
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:cf_pack":[
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:compact_fuel_jetpack":[
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.7
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:compacted_electric_jetpack":[
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.7
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:compacted_nuclear_jetpack":[
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.7
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:electric_jetpack":[
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:fuel_jetpack":[
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:lappack":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.7
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:nano_suit_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:nano_suit_chestplate":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":4.2
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:nano_suit_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:nano_suit_leggings":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.8
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":3.1
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.3
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:nightvision_goggles":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:nuclear_jetpack":[
      {
        "attribute":"footwork:max_spirit",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":1.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:quantum_pack":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.7
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:quantum_suit_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"ic2:quantum_suit_chestplate":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":3.2
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":4.8
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"ic2:quantum_suit_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1.6
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.25
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":5E-02
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"ic2:quantum_suit_leggings":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":3.6
      },
      {
        "attribute":"footwork:max_might",
        "operation":"ADDITION",
        "modify":0.5
      },
      {
        "attribute":"footwork:might_gen",
        "operation":"MULTIPLY_BASE",
        "modify":0.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.3
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":5E-02
      }
    ],
"ic2:solar_helmet":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":1
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":1.9
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.2
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ],
"ic2:static_boots":[
      {
        "attribute":"footwork:evasion",
        "operation":"ADDITION",
        "modify":0.8
      },
      {
        "attribute":"footwork:max_posture",
        "operation":"ADDITION",
        "modify":2.4
      },
      {
        "attribute":"footwork:posture_regen",
        "operation":"ADDITION",
        "modify":1.1
      },
      {
        "attribute":"footwork:max_fracture",
        "operation":"ADDITION",
        "modify":0.4
      },
      {
        "attribute":"footwork:skill_effectiveness",
        "operation":"ADDITION",
        "modify":0
      }
    ]
}
