
[Settings]
	#Should certain mobs (mainly Illagers) zombify upon being killed by an undead?
	#Default = true
	toggle_zombieInfection = true
	#Should undead mobs and Illagers actively fight each other upon sight?
	#Default = true
	toggle_undeadVsIllagers = true

	[Settings."Raider spawns"]
		#How many Crude Redstone Golem each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		crude_redstone_golem_raidcount = [0, 0, 0, 0, 0, 1, 0, 3]
		#How many Crude Redstone Monstrosity each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		crude_redstone_monstrosity_raidcount = [0, 0, 0, 0, 0, 1, 0, 0]
		#How many Cyborg Vindicator each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		cyborg_vindicator_raidcount = [0, 1, 1, 1, 1, 1, 1, 0]
		#How many Phantom Tamer each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		phantom_tamer_raidcount = [0, 0, 0, 0, 0, 0, 0, 0]
		#How many T-Rabus each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		t_rabus_raidcount = [0, 0, 0, 0, 1, 0, 1, 0]
		#How many Redstone Monstrosity each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		redstone_monstrosity_raidcount = [0, 0, 0, 0, 0, 0, 1, 0]
		#How many Minion Redstone Golem each wave
		#Requires game restart
		#Must have no more and no less than 8 integers
		minion_redstone_golem_raidcount = [0, 2, 3, 4, 5, 6, 6, 6]

