
[parrying]
	#parries will only work in this many ticks after pressing the designated key. 0 to disable. Successful parry resets this. I don't know why everyone wants this option, but here it is. Set to -1 to toggle auto parry on and off with the key instead.
	#Range: > -1
	"manual parry time" = 5
	#Posture consumed per projectile parried
	#Range: 0.0 ~ 1.7976931348623157E308
	"posture per projectile" = 0.5
	#Default multiplier for any items not defined in the config, multiplied by their attack damage
	#Range: 0.0 ~ 1.7976931348623157E308
	"default attack multiplier" = 0.15
	#Default multiplier for any item not defined in the config, when used for parrying
	#Range: 0.0 ~ 1.7976931348623157E308
	"default defense multiplier" = 1.4
	#Define custom projectile parrying behavior. Default list provided courtesy of DarkMega. Format is name, posture cost (negative to disable parrying this projectile), and a list of tags:
	#Projectiles may be (d)estroyed upon parry.
	#They may also be allowed to (t)rigger their non-damage effects.
	"projectile parry rules" = ["apotheosis:bh_arrow_entity, 3.0, 2, d", "apotheosis:ex_arrow_entity, 2.0, 2, t", "apotheosis:mn_arrow_entity, -1, 0", "apotheosis:ob_arrow_entity, 2.5, 2", "archers_paradox:blaze_arrow, 2.0, 1, d", "archers_paradox:challenge_arrow, 3.0, 2, t", "archers_paradox:diamond_arrow, -1, 3", "archers_paradox:displacement_arrow, 3.0, 1, t", "archers_paradox:ender_arrow, 5.0, 1, t", "archers_paradox:explosive_arrow, 5.0, 3, t", "archers_paradox:frost_arrow, 2.0, 1, t", "archers_paradox:glowstone_arrow, 2.0, 1, t", "archers_paradox:lightning_arrow, 2.0, 1, t", "archers_paradox:phantasmal_arrow, -1, 1", "archers_paradox:prismarine_arrow, 2.0, 1", "archers_paradox:quartz_arrow, 2.5, 1, t", "archers_paradox:redstone_arrow, 1.0, 1, t", "archers_paradox:shulker_arrow, 1.5, 2", "archers_paradox:slime_arrow, 3.0, 1, t", "archers_paradox:spore_arrow, 2.0, 1, t", "archers_paradox:training_arrow, 3.0, 1, t", "archers_paradox:verdant_arrow, 1.0, 1, t", "ars_nouveau:an_lightning, -1, 1", "ars_nouveau:fangs, -1, 1", "ars_nouveau:flying_item, 2.0, 1", "ars_nouveau:follow_proj, 1.5, 1", "ars_nouveau:linger, 2.0, 1", "ars_nouveau:spell_arrow, 2.0, 1, t", "ars_nouveau:spell_proj, 2.0, 1, d", "ars_nouveau:spike, 3.0, 2, d", "atmospheric:passionfruit_seed, 0.5, 1, d", "atum:arrow_double, 2.0, 1, d", "atum:arrow_explosive, 5.0, 3, t", "atum:arrow_fire, 2.0, 1, t", "atum:arrow_poison, 2.0, 1, t", "atum:arrow_quickdraw, 2.0, 1, d", "atum:arrow_rain, 2.5, 1, d", "atum:arrow_slowness, 2.0, 1, d", "atum:arrow_straight, 2.0, 1, d", "atum:pharaoh_orb, 4.0, 2, d", "atum:quail_egg, 1.0, 1, t", "atum:small_bone, 1.0, 1", "atum:tefnuts_call, -1, 3", "bloodmagic:soulsnare, 5.0, 1, d", "bloodmagic:throwing_dagger, 2.0, 1, d", "bloodmagic:throwing_dagger_syringe, 2.0, 1, d", "champions:arctic_bullet, 3.0, 1, d", "champions:enkindling_bullet, 3.0, 1, d", "charm:glowball, 1.0, 1, t", "conjurer_illager:bouncing_ball, 2.0, 1", "conjurer_illager:throwing_card, 1.0, 1, d", "cyclic:boomerang_carry, 1.0, 1", "cyclic:boomerang_damage, 3.0, 1", "cyclic:boomerang_stun, 5.0, 2", "cyclic:fire_bolt, 2.0, 1, d", "cyclic:lightning_bolt, 1.0, 1, t", "cyclic:snow_bolt, 1.0, 1, d", "cyclic:stone_bolt, 2.0, 2", "cyclic:torch_bolt, 2.0, 2, t", "doggytalents:dog_beam, -1, 1", "dungeons_gear:ice_cloud, -1, 1", "dungeons_mobs:blue_nethershroom, 2.0, 1, t", "dungeons_mobs:cobweb_projectile, -1, 1", "dungeons_mobs:cobweb_trap, -1, 1", "dungeons_mobs:geomancer_bomb, -1, 1", "dungeons_mobs:geomancer_wall, -1, 1", "dungeons_mobs:ice_cloud, -1, 1", "dungeons_mobs:laser_orb, 3.0, 1", "dungeons_mobs:redstone_mine, -1, 1", "dungeons_mobs:slimeball, 1.0, 1, d", "dungeons_mobs:tornado, -1, 1", "dungeons_mobs:wraith_fireball, 3.0, 1", "eidolon:bonechill_projectile, 2.0, 1", "eidolon:soulfire_projectile, 2.0, 1", "enigmaticlegacy:enigmatic_potion_entity, 2, 1, t", "enigmaticlegacy:ultimate_wither_skull_entity, 4.0, 2", "environmental:duck_egg, 1.0, 1, t", "environmental:mud_ball, 0.5, 1, t", "grapplemod:grapplehook, -1, 1", "gunswithoutroses:bullet, 1.0, 1", "iceandfire:amphithere_arrow, 2.0, 1", "iceandfire:cockatrice_egg, 2.0, 1, t", "iceandfire:dragon_arrow, 4.0, 2", "iceandfire:dread_lich_skull, 3.0, 2, t", "iceandfire:fire_dragon_charge, 8.0, 3", "iceandfire:ghost_sword, 2.0, 1", "iceandfire:hydra_arrow, 3.0, 2", "iceandfire:hydra_breath, 1.0, 1, d", "iceandfire:ice_dragon_charge, 8.0, 3", "iceandfire:lightning_dragon_charge, 8.0, 3", "iceandfire:pixie_charge, -1, 1", "iceandfire:sea_serpent_arrow, 3.5, 1", "iceandfire:stymphalian_arrow, 4.0, 1", "iceandfire:stymphalian_feather, 3.0, 1, d", "iceandfire:tide_trident, -1, 1", "immersiveengineering:chemthrower_shot, 2.0, 1, d", "immersiveengineering:railgun_shot, -1, 20", "immersiveengineering:revolver_shot_flare, 2.0, 2, t", "immersiveengineering:revolver_shot_homing, 2.0, 2, d", "immersiveengineering:revolver_shot_wolfpack, 2.0, 2, d", "immersiveengineering:revolvershot, 2.0, 2, d", "immersiveengineering:sawblade, 8.0, 3", "infernalexp:ascus_bomb, 3.0, 2, t", "infernalexp:throwable_brick, 2.0, 2", "infernalexp:throwable_fire_charge, 2.0, 2, d", "infernalexp:throwable_magma_cream, 1.0, 2, d", "infernalexp:throwable_nether_brick, 2.0, 2", "inventorypets:apple_entity, 4.0, 1, d", "inventorypets:banana_entity, 3.0, 1, d", "inventorypets:golden_apple_entity, -1, 1", "meetyourfight:projectile_line, 2.0, 1", "meetyourfight:swamp_mine, 2.0, 1", "minecraft:arrow, 2.0, 1", "minecraft:dragon_fireball, 5.0, 3, t", "minecraft:egg, 1.0, 1, t", "minecraft:ender_pearl, 5.0, 3, t", "minecraft:experience_bottle, -1, 1", "minecraft:fireball, 4.0, 2", "minecraft:firework_rocket, 3.0, 2, t", "minecraft:fishing_bobber, -1, 1", "minecraft:lightning_bolt, -1, 1", "minecraft:llama_spit, 1.0, 1", "minecraft:shulker_bullet, 4.0, 2, d", "minecraft:small_fireball, 2.0, 1, d", "minecraft:snowball, 1.0, 1, d", "minecraft:spectral_arrow, 3.0, 2", "minecraft:trident, 6.0, 3", "minecraft:wither_skull, 4.0, 2", "mod_lavacow:acidjet, 2.0, 3, t", "mod_lavacow:deathcoil, 3.0, 2", "mod_lavacow:flamejet, 2.0, 2", "mod_lavacow:ghostbomb, 4.0, 3, t", "mod_lavacow:holygrenade, 3.0, 2, t", "mod_lavacow:piranhalauncher, 2.0, 2, t", "mod_lavacow:sandburst, 1.0, 1, d", "mod_lavacow:sludgejet, 2.0, 2", "mod_lavacow:sonicbomb, 4.0, 3, t", "mod_lavacow:warsmallfireball, 1.0, 1, d", "mowziesmobs:axe_attack, 6.0, 3", "mowziesmobs:boulder_huge, 20.0, 5, t", "mowziesmobs:boulder_large, 15.0, 4, t", "mowziesmobs:boulder_medium, 10.0, 3, t", "mowziesmobs:boulder_small, 5.0, 2, t", "mowziesmobs:dart, 1.0, 1, d", "mowziesmobs:ice_ball, 10.0, 2, d", "mowziesmobs:poison_ball, 2.0, 1", "mutantbeasts:chemical_x, 1.0, 1, t", "mutantbeasts:throwable_block, 5.0, 2, t", "mutantmore:rodling_fireball, 1.0, 1, d", "mutantmore:seismic_wave, 8.0, 4", "mutantmore:thrown_block, 5.0, 2, t", "psi:spell_charge, 2.0, 1, t", "psi:spell_grenade, 4.0, 1, t", "psi:spell_projectile, 2.0, 1, t", "quark:pickarang, 6.0, 2", "relics:shadow_glaive, 5, 2, t", "relics:space_dissector, 5, 2, t", "relics:stellar_catalyst_projectile, 8.0, 3, t", "savageandravage:ice_chunk, 8.0, 3", "savageandravage:mischief_arrow, 2.0, 1, t", "savageandravage:spore_bomb, 2.0, 1, t", "securitycraft:bouncingbetty, 15, 3, t", "securitycraft:bullet, 2.0, 1, d", "securitycraft:imsbomb, 5.0, 3, t", "spartanweaponry:arrow, 4.0, 2", "spartanweaponry:arrow_explosive, 5.0, 3, t", "spartanweaponry:bolt, 5.0, 3", "spartanweaponry:bolt_spectral, 6.0, 3", "spartanweaponry:boomerang, 6.0, 2, 2", "spartanweaponry:dynamite, 5.0, 2, t", "spartanweaponry:javelin, 6.0, 3", "spartanweaponry:throwing_weapon, 4.0, 2", "spartanweaponry:tomahawk, 4.0, 2", "switchbow:entityarrowair, 2.0, 1", "switchbow:entityarrowairupgrade, 3.0, 1", "switchbow:entityarrowbone, 3.0, 1", "switchbow:entityarrowboneaoe, 3.0, 1", "switchbow:entityarrowbouncy, 3.0, 2, t", "switchbow:entityarrowburial, 3.0, 2, t", "switchbow:entityarrowburialaoe, 3.0, 2, t", "switchbow:entityarrowchorus, 5.0, 2, t", "switchbow:entityarrowdiamond, 6.0, 3", "switchbow:entityarrowdragonbreath, 3.0, 1, t", "switchbow:entityarrowenderperle, 3.0, 2, t", "switchbow:entityarrowfire, 3.0, 2, t", "switchbow:entityarrowfireupgrade, 2.0, 3, t", "switchbow:entityarrowflytomoon, 20.0, 4, t", "switchbow:entityarrowfrost, 3.0, 2, t", "switchbow:entityarrowknockback, 5.0, 3, t", "switchbow:entityarrowlightningbolt, 3.0, 1, t", "switchbow:entityarrowlightningboltstorm, 3.0, 1, t", "switchbow:entityarrowlove, 2.0, 1, t", "switchbow:entityarrowluck, 2.0, 1", "switchbow:entityarrowluckupgrade, 2.0, 1", "switchbow:entityarrowofthesearcher, 3.0, 1, d", "switchbow:entityarrowpiercing, 4.0, 3, t", "switchbow:entityarrowprotector, 4.0, 2, t", "switchbow:entityarrowredstone, 3.0, 1, t", "switchbow:entityarrowsplit, 3.0, 1, d", "switchbow:entityarrowsplitlove, 2.0, 1", "switchbow:entityarrowsplitloveupgrade, 2.0, 1", "switchbow:entityarrowsplitupgrade, 2.0, 1", "switchbow:entityarrowsprinkler, 2.0, 1", "switchbow:entityarrowtnt, 5.0, 3, t", "switchbow:entityarrowtorch, 3.0, 1", "switchbow:entityarrowtriple, 2.0, 1", "switchbow:entityarrowunderwater, 3.0, 1", "switchbow:entityarrowvampier, 3.0, 1", "switchbow:entityarrowwither, 3.0, 1", "thermal:basalz_projectile, 4.0, 2", "thermal:blitz_projectile, 3.0, 1", "thermal:blizz_projectile, 3.0, 1", "thermal:earth_grenade, 5.0, 3, t", "thermal:ender_grenade, 5.0, 3, t", "thermal:fire_grenade, 5.0, 3, t", "thermal:glowstone_grenade, 5.0, 3, t", "thermal:grenade, 5.0, 3, t", "thermal:ice_grenade, 5.0, 3, t", "thermal:lightning_grenade, 5.0, 3, t", "thermal:nuke_grenade, 5.0, 3, t", "thermal:phyto_grenade, 5.0, 3, t", "thermal:redstone_grenade, 5.0, 3, t", "thermal:slime_grenade, 5.0, 3, t", "vanillatweaks:dynamite, 5.0, 2, t", "wardance:thrown_weapon, 5.0, 2, t", "weaponthrow:weaponthrow, 5.0, 2, t", "xreliquary:aphrodite_potion, -1, 1", "xreliquary:blaze_shot, 4.0, 2", "xreliquary:buster_shot, 4.0, 2, t", "xreliquary:concussive_shot, 4.0, 2, t", "xreliquary:ender_shot, 4.0, 2, t", "xreliquary:exorcism_shot, 4.0, 2", "xreliquary:fertile_potion, -1, 1", "xreliquary:glowing_water, -1, 1", "xreliquary:holy_hand_grenade, 8, 5, t", "xreliquary:kraken_slime, 1.0, 1, t", "xreliquary:lyssa_hook, 3.0, 1, t", "xreliquary:neutral_shot, 4.0, 2", "xreliquary:sand_shot, 4.0, 2, t", "xreliquary:seeker_shot, 4.0, 2", "xreliquary:special_snowball, 1.0, 1", "xreliquary:storm_shot, 4.0, 2, t", "xreliquary:thrown_potion, 2.0, 1, t", "xreliquary:tipped_arrow, 3.0, 2, t"]
	#does nothing unless manual parry is turned on. Defines the amount of time afterwards that your hand will be bound and thus incapable of parry. Offhand is prioritized before main hand. Not applied on successful parry.
	#Range: > 0
	"manual parry cooldown" = 25

[dodging]
	"enable dodges" = false
	#Within this number of ticks after rolling the entity is considered invulnerable.
	#Range: > 0
	"roll time" = 7
	#Within this number of ticks after dodging the entity cannot dodge again
	#Range: > 0
	"roll cooldown" = 53

[expose]
	#Number of ticks an entity should be stunned for when its posture reaches 0.
	#Range: > 1
	"stun duration" = 20
	#Number of ticks an entity should be knocked down for on a large hit.
	#Range: > 1
	"knockdown duration" = 40
	#Number of ticks an entity should be exposed for when its fracture hits maximum.
	#Range: > 1
	"exposed duration" = 60
	#Extra damage taken by an exposed entity. Defaults to 1 because expose already nullifies all protection and adds max health damage.
	#Range: 0.0 ~ 1.7976931348623157E308
	"exposed damage multiplier" = 1.0
	#Damage taken by a stunned entity.
	#Range: 0.0 ~ 1.7976931348623157E308
	"stun damage multiplier" = 1.0
	#Damage taken by a knocked down entity.
	#Range: 0.0 ~ 1.7976931348623157E308
	"knockdown damage multiplier" = 1.0
	#Damage taken by a non-exposed entity. Added out of curiosity.
	#Range: 0.0 ~ 1.7976931348623157E308
	"normal damage multiplier" = 1.0

[difficulty]
	#Default multiplier for mob attack posture, multiplied by their max posture. This is used when the mob is not wielding a weapon.
	#Range: 0.0 ~ 1.7976931348623157E308
	"default mob multiplier" = 0.2
	#chance that a mob parries with a weapon out of 1. Hands are individually calculated.
	#Range: 0.0 ~ 1.0
	"mob weapon parry chance" = 0.0
	#chance that a mob parries with a shield out of 1. Hands are individually calculated.
	#Range: 0.0 ~ 1.0
	"mob shield parry chance" = 0.1
	#chance that a mob deflects with armor out of 1
	#Range: 0.0 ~ 1.0
	"mob deflect chance" = 0.6
	#use this to quickly scale all posture damage from mob attacks.
	#Range: 0.0 ~ 1.7976931348623157E308
	"mob posture damage buff" = 1.0
	#knockback from all sources to everything will be multiplied by this amount
	#Range: 0.0 ~ 10.0
	"knockback multiplier" = 1.0

[misc]
	#number of ticks to disable a certain food item for after taking physical damage while eating it. Set to 0 to just interrupt eating, and -1 to disable this feature.
	#Range: > -1
	"food disable time" = 20
	#number of ticks to halve adrenaline bonus after getting hit. Set to -1 to disable adrenaline altogether.
	#Range: > -1
	"adrenaline downtime" = 100

