{
	"item.enigmaticlegacy.enigmatic_amulet": "Enigmatic Amulet",
	"item.enigmaticlegacy.enigmatic_item": "Heart of Creation",
	"item.enigmaticlegacy.magnet_ring": "Magnetic Ring",
	"item.enigmaticlegacy.extradimensional_eye": "Extradimensional Eye",
	"item.enigmaticlegacy.recall_potion": "Potion of Recall",
	"item.enigmaticlegacy.forbidden_axe": "Axe of Executioner",
	"item.enigmaticlegacy.super_magnet_ring": "Dislocation Ring",
	"item.enigmaticlegacy.escape_scroll": "Scroll of Postmortal Recall",
	"item.enigmaticlegacy.heaven_scroll": "Gift of the Heaven",
	"item.enigmaticlegacy.golem_heart": "Heart of the Golem",
	"item.enigmaticlegacy.mega_sponge": "Extrapolated Megasponge",
	"item.enigmaticlegacy.unholy_grail": "Unholy Grail",
	"item.enigmaticlegacy.eye_of_nebula": "Eye of the Nebula",
	"item.enigmaticlegacy.blazing_core": "Blazing Core",
	"item.enigmaticlegacy.void_pearl": "Pearl of the Void",
	"item.enigmaticlegacy.ocean_stone": "Will of the Ocean",
	"item.enigmaticlegacy.angel_blessing": "Angel's Blessing",
	"item.enigmaticlegacy.monster_charm": "Emblem of Monster Slayer",
	"item.enigmaticlegacy.mining_charm": "Charm of Treasure Hunter",
	"item.enigmaticlegacy.ender_ring": "Ring of Ender",
	"item.enigmaticlegacy.mending_mixture": "Mending Mixture",
	"item.enigmaticlegacy.loot_generator": "The One Box",
	"item.enigmaticlegacy.thicc_scroll": "Blank Scroll",
	"item.enigmaticlegacy.iron_ring": "Iron Ring",
	"item.enigmaticlegacy.haste_potion_default": "Potion of Haste §4[Deprecated]",
	"item.enigmaticlegacy.haste_potion_extended": "Potion of Haste §4[Deprecated]",
	"item.enigmaticlegacy.haste_potion_empowered": "Potion of Haste §4[Deprecated]",
	"item.enigmaticlegacy.haste_potion_extended_empowered": "Potion of Haste §4[Deprecated]",
	"item.enigmaticlegacy.etherium_ore": "Etherium Ore",
	"item.enigmaticlegacy.etherium_ingot": "Etherium Ingot",
	"item.enigmaticlegacy.astral_dust": "Astral Dust",
	"item.enigmaticlegacy.etherium_helmet": "Etherium Helmet",
	"item.enigmaticlegacy.etherium_chestplate": "Etherium Cuirass",
	"item.enigmaticlegacy.etherium_leggings": "Etherium Greaves",
	"item.enigmaticlegacy.etherium_boots": "Etherium Boots",
	"item.enigmaticlegacy.etherium_pickaxe": "Etherium Pickaxe",
	"item.enigmaticlegacy.etherium_axe": "Etherium Waraxe",
	"item.enigmaticlegacy.etherium_shovel": "Etherium Shovel",
	"item.enigmaticlegacy.etherium_sword": "Etherium Broadsword",
	"item.enigmaticlegacy.etherium_scythe": "Etherium Scythe",
	"item.enigmaticlegacy.lore_inscriber": "The Architect's Inkwell",
	"item.enigmaticlegacy.lore_fragment": "Lore Fragment",
	"item.enigmaticlegacy.ender_rod": "Ender Rod",
	"item.enigmaticlegacy.astral_breaker": "Astral Breaker",
	"item.enigmaticlegacy.void_stone": "Keystone of The Oblivion",
	"item.enigmaticlegacy.enchantment_transposer": "Tome of Hungering Knowledge",
	"item.enigmaticlegacy.xp_scroll": "Scroll of Ageless Wisdom",
	"item.enigmaticlegacy.fabulous_scroll": "Grace of the Creator",
	"item.enigmaticlegacy.storage_crystal": "Extradimensional Vessel",
	"item.enigmaticlegacy.soul_crystal": "Soul Crystal",
	"item.enigmaticlegacy.the_acknowledgment": "The Acknowledgment",
	"item.enigmaticlegacy.tattered_tome": "Tattered Tome",
	"item.enigmaticlegacy.withered_tome": "Withered Tome",
	"item.enigmaticlegacy.corrupted_tome": "Corrupted Tome",
	"item.enigmaticlegacy.cursed_ring": "Ring of the Six Curses",
	"item.enigmaticlegacy.twisted_mirror": "Twisted Mirror",
	"item.enigmaticlegacy.earth_heart": "Heart of the Earth",
	"item.enigmaticlegacy.twisted_heart": "Twisted Heart",
	"item.enigmaticlegacy.crying_ingot": "Crying Netherite Ingot [NYI]",
	"item.enigmaticlegacy.crying_pickaxe": "Crying Pickaxe [NYI]",
	"item.enigmaticlegacy.crying_axe": "Crying Axe [NYI]",
	"item.enigmaticlegacy.crying_shovel": "Crying Shovel [NYI]",
	"item.enigmaticlegacy.crying_hoe": "Crying Hoe [NYI]",
	"item.enigmaticlegacy.crying_sword": "Crying Sword [NYI]",
	"item.enigmaticlegacy.crying_helmet": "Crying Helmet [NYI]",
	"item.enigmaticlegacy.crying_chestplate": "Crying Cuirass [NYI]",
	"item.enigmaticlegacy.crying_leggings": "Crying Greaves [NYI]",
	"item.enigmaticlegacy.crying_boots": "Crying Boots [NYI]",
	"item.enigmaticlegacy.cursed_scroll": "Scroll of a Thousand Curses",
	"item.enigmaticlegacy.berserk_charm": "Emblem of Bloodstained Valor",
	"item.enigmaticlegacy.the_twist": "The Twist",
	"item.enigmaticlegacy.evil_essence": "Nefarious Essence",
	"item.enigmaticlegacy.animal_guidebook": "Guide to Animal Companionship",
	"item.enigmaticlegacy.hunter_guidebook": "Guide to Feral Hunt",
	"item.enigmaticlegacy.guardian_heart": "Heart of the Guardian",
	"item.enigmaticlegacy.forbidden_fruit": "The Forbidden Fruit",
	"item.enigmaticlegacy.redemption_potion": "Potion of Redemption",
	"item.enigmaticlegacy.enchanter_pearl": "Enchanter's Pearl",
	"item.enigmaticlegacy.cursed_stone": "Unholy Stone",
	"item.enigmaticlegacy.golden_ring": "Exquisite Ring",
	"item.enigmaticlegacy.avarice_scroll": "Pact of Infinite Avarice",
	"item.enigmaticlegacy.infinimeal": "Essence of Raging Life",
	"item.enigmaticlegacy.darkest_scroll": "Darkest Scroll",
	"item.enigmaticlegacy.unwitnessed_amulet": "Unwitnessed Amulet",
	"item.enigmaticlegacy.twisted_potion": "Potion of Twisted Mercy",
	"item.enigmaticlegacy.infernal_shield": "Bulwark of Blazing Pride",
	"item.enigmaticlegacy.cosmic_heart": "Heart of the Cosmos",
	"item.enigmaticlegacy.abyssal_heart": "Heart of the Abyss",
	"item.enigmaticlegacy.the_infinitum": "The Infinitum",
	"item.enigmaticlegacy.astral_fruit": "Celestial Fruit",
	"item.enigmaticlegacy.ender_slayer": "The Ender Slayer",
	"item.enigmaticlegacy.the_cube": "Non-Euclidean Cube",
	"item.enigmaticlegacy.desolation_ring": "The Burden of Desolation",
	"item.enigmaticlegacy.etherium_nugget": "Etherium Nugget",
	"item.enigmaticlegacy.etherium_scraps": "Etherium Scrap",
	"item.enigmaticlegacy.astral_potato": "Teleportato",
	"item.enigmaticlegacy.curse_transposer": "Tome of Devoured Malignancy",
	"item.enigmaticlegacy.soul_compass": "Wayfinder of the Damned",
	"item.enigmaticlegacy.ascension_amulet": "Amulet of Ascension",
	"item.enigmaticlegacy.eldritch_amulet": "The Testament of Contempt",
	"item.enigmaticlegacy.evil_ingot": "Nefarious Ingot",
	"item.enigmaticlegacy.enigmatic_elytra": "Majestic Elytra",
	"block.enigmaticlegacy.etherium_block": "Block of Etherium",
	"block.enigmaticlegacy.cosmic_cake": "The Eternal Cake",
	"block.enigmaticlegacy.end_anchor": "Dimensional Anchor",
	"item.enigmaticlegacy.enigmatic_eye_dormant": "Dormant Eye",
	"item.enigmaticlegacy.enigmatic_eye_active": "Inscrutable Eye",
	"item.enigmaticlegacy.ichor_bottle": "Bottle of Ichor",
	"item.enigmaticlegacy.quote_player": "Quote Player",
	"item.enigmaticlegacy.insignia": "Charming Insignia",
	"item.enigmaticlegacy.deception_amulet": "Amulet of Deception [WIP]",
	"item.enigmaticlegacy.the_judgement": "The Judgement",
	"item.enigmaticlegacy.soul_dust": "Soul Dust",
	"item.enigmaticlegacy.eldritch_pan": "The Voracious Pan",
	
	"block.enigmaticlegacy.big_lamp": "Lamp",
	"block.enigmaticlegacy.massive_lamp": "Encased Lamp",
	"block.enigmaticlegacy.big_shroomlamp": "Shroomlamp",
	"block.enigmaticlegacy.massive_shroomlamp": "Encased Shroomlamp",
	"block.enigmaticlegacy.big_redstonelamp": "Redstone Lantern",
	"block.enigmaticlegacy.massive_redstonelamp": "Encased Redstone Lantern",
	"block.enigmaticlegacy.astral_block": "Sack of Astral Dust",
	"block.enigmaticlegacy.star_fabric": "Star Fabric",
	
	"effect.enigmaticlegacy.blazing_strength": "Blazing Might",
	"effect.enigmaticlegacy.molten_heart": "Molten Heart",
	"effect.enigmaticlegacy.growing_hunger": "Growing Hunger",
	"effect.enigmaticlegacy.growing_bloodlust": "Growing Bloodlust",
	
	"stat.enigmaticlegacy.play_time_with_seven_curses": "Time Played with Seven Curses",
	"stat.enigmaticlegacy.play_time_without_seven_curses": "Time Played without Seven Curses",
	
	"item.enigmaticlegacy.common_potion.effect.empty": "Hollow Potion",
	"item.enigmaticlegacy.common_potion.effect.haste": "Potion of Haste",
	"item.enigmaticlegacy.common_potion.effect.long_haste": "Potion of Haste",
	"item.enigmaticlegacy.common_potion.effect.strong_haste": "Potion of Haste",
	
	"item.enigmaticlegacy.common_potion_splash.effect.empty": "Hollow Splash Potion",
	"item.enigmaticlegacy.common_potion_splash.effect.haste": "Splash Potion of Haste",
	"item.enigmaticlegacy.common_potion_splash.effect.long_haste": "Splash Potion of Haste",
	"item.enigmaticlegacy.common_potion_splash.effect.strong_haste": "Splash Potion of Haste",
	
	"item.enigmaticlegacy.common_potion_lingering.effect.empty": "Hollow Lingering Potion",
	"item.enigmaticlegacy.common_potion_lingering.effect.haste": "Lingering Potion of Haste",
	"item.enigmaticlegacy.common_potion_lingering.effect.long_haste": "Lingering Potion of Haste",
	"item.enigmaticlegacy.common_potion_lingering.effect.strong_haste": "Lingering Potion of Haste",
	
	"item.enigmaticlegacy.ultimate_potion.effect.empty": "Hollow Potion",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_night_vision": "Potion of Night Vision",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_invisibility": "Potion of Invisibility",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_leaping": "Potion of Leaping",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_fire_resistance": "Potion of Fire Resistance",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_swiftness": "Potion of Swiftness",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_slowness": "Potion of Slowness",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_turtle_master": "Potion of Turtle Master",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_water_breathing": "Potion of Water Breathing",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_healing": "Potion of Healing",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_harming": "Potion of Harming",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_poison": "Potion of Poison",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_regeneration": "Potion of Regeneration",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_strength": "Potion of Strength",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_weakness": "Potion of Weakness",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_slow_falling": "Potion of Slow Falling",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_haste": "Potion of Haste",
	
	"item.enigmaticlegacy.ultimate_potion_splash.effect.empty": "Hollow Splash Potion",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_night_vision": "Splash Potion of Night Vision",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_invisibility": "Splash Potion of Invisibility",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_leaping": "Splash Potion of Leaping",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_fire_resistance": "Splash Potion of Fire Resistance",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_swiftness": "Splash Potion of Swiftness",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_slowness": "Splash Potion of Slowness",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_turtle_master": "Splash Potion of Turtle Master",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_water_breathing": "Splash Potion of Water Breathing",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_healing": "Splash Potion of Healing",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_harming": "Splash Potion of Harming",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_poison": "Splash Potion of Poison",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_regeneration": "Splash Potion of Regeneration",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_strength": "Splash Potion of Strength",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_weakness": "Splash Potion of Weakness",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_slow_falling": "Splash Potion of Slow Falling",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_haste": "Splash Potion of Haste",
	
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.empty": "Hollow Lingering Potion",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_night_vision": "Lingering Potion of Night Vision",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_invisibility": "Lingering Potion of Invisibility",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_leaping": "Lingering Potion of Leaping",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_fire_resistance": "Lingering Potion of Fire Resistance",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_swiftness": "Lingering Potion of Swiftness",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_slowness": "Lingering Potion of Slowness",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_turtle_master": "Lingering Potion of Turtle Master",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_water_breathing": "Lingering Potion of Water Breathing",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_healing": "Lingering Potion of Healing",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_harming": "Lingering Potion of Harming",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_poison": "Lingering Potion of Poison",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_regeneration": "Lingering Potion of Regeneration",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_strength": "Lingering Potion of Strength",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_weakness": "Lingering Potion of Weakness",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_slow_falling": "Lingering Potion of Slow Falling",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_haste": "Lingering Potion of Haste",
	
	"item.enigmaticlegacy.common_potion.effect.molten_heart": "Potion of Molten Heart",
	"item.enigmaticlegacy.common_potion.effect.long_molten_heart": "Potion of Molten Heart",
	"item.enigmaticlegacy.ultimate_potion.effect.ultimate_molten_heart": "Potion of Molten Heart",
	
	"item.enigmaticlegacy.common_potion_splash.effect.molten_heart": "Splash Potion of Molten Heart",
	"item.enigmaticlegacy.common_potion_splash.effect.long_molten_heart": "Splash Potion of Molten Heart",
	"item.enigmaticlegacy.ultimate_potion_splash.effect.ultimate_molten_heart": "Splash Potion of Molten Heart",
	
	"item.enigmaticlegacy.common_potion_lingering.effect.molten_heart": "Lingering Potion of Molten Heart",
	"item.enigmaticlegacy.common_potion_lingering.effect.long_molten_heart": "Lingering Potion of Molten Heart",
	"item.enigmaticlegacy.ultimate_potion_lingering.effect.ultimate_molten_heart": "Lingering Potion of Molten Heart",
	
	"enchantment.enigmaticlegacy.nemesis": "Curse of Nemesis",
	"enchantment.enigmaticlegacy.sharpshooter": "Sharpshooter",
	"enchantment.enigmaticlegacy.ceaseless": "Ceaseless",
	"enchantment.enigmaticlegacy.torrent": "Torrent",
	"enchantment.enigmaticlegacy.wrath": "Wrath",
	"enchantment.enigmaticlegacy.slayer": "Slayer",
	"enchantment.enigmaticlegacy.eternal_binding": "Curse of Eternal Binding",
	"enchantment.enigmaticlegacy.sorrow": "Curse of Sorrow",
	
	"enchantment.enigmaticlegacy.eternal_binding.desc": "Makes the item impossible to unequip or lose on death.",
	"enchantment.enigmaticlegacy.sorrow.desc": "Sometimes applies random debuffs when receiving damage.",
	"enchantment.enigmaticlegacy.nemesis.desc": "Deals 25% of damage back to you for each melee attack.",
	"enchantment.enigmaticlegacy.sharpshooter.desc": "Increased and less random arrow damage.",
	"enchantment.enigmaticlegacy.ceaseless.desc": "Can shoot basic arrows without consuming ammunition.",
	"enchantment.enigmaticlegacy.torrent.desc": "Increased damage against water sensitive or fire immune creatures.",
	"enchantment.enigmaticlegacy.wrath.desc": "Increased damage against everything.",
	"enchantment.enigmaticlegacy.slayer.desc": "Increased damage against monsters.",

	"curios.identifier.scroll": "Arcane Scroll",
	"curios.identifier.spellstone": "Spellstone",
	"curios.identifier.ring": "Ring",
	"curios.identifier.charm": "Charm",
	"curios.modifiers.spellstone": "When equipped as Spellstone:",
	"curios.modifiers.scroll": "When equipped as Arcane Scroll:",
	"tooltip.enigmaticlegacy.enabled": "§6Enabled",
	"tooltip.enigmaticlegacy.disabled": "§6Disabled",
	"generic.reachDistance": "Reach Distance",
	"forge.swimSpeed": "Swimming Speed",
	"itemGroup.enigmaticCreativeTab": "§5Enigmatic Legacy",
	"itemGroup.etheriumCreativeTab": "Etherium",
	"itemGroup.enigmaticPotionCreativeTab": "Enigmatic Legacy - Potions",
	"key.categories.enigmaticLegacy": "§6§lEnigmatic Legacy",
	"key.enderRing": "Ring of Ender",
	"key.xpScroll": "Scroll of Ageless Wisdom",
	"key.spellstoneAbility": "Spellstone Active Ability",
	"tooltip.enigmaticlegacy.currentKeybind": "§6Current Keybind: §d%1$s",
	"tooltip.enigmaticlegacy.seconds": "seconds",
	"death.attack.darkness": "%1$s was devoured by darkness",
	"message.enigmaticlegacy.permadeath": "In attempting the feat, one proves their courage.\nMay your fractured soul at last find rest.",
	"message.enigmaticlegacy.cursed_sleep": "Seven Curses awaken unspeakable fear and gnawing uncertainty within as you approach the tempting realm of dreams. No hope for the hopeless, no sleep for the sleepless...",
	"message.enigmaticlegacy.eldritch_pan_buff": "With the taste of this new soul, The Voracious Pan grows ever stronger.",
	"message.enigmaticlegacy.gen_sim_complete": "Estimated generation complete in §632768§5 instances; check §6latest.log§5 file to see the results.",
	"message.enigmaticlegacy.animal_analysis_complete": "Entity registry analysis is complete; check §6latest.log§5 file to see the results.",
	"message.enigmaticlegacy.voiceover_experimental": "§eHello there! §6Enigmatic Legacy§e developer on the line. Since voiceover is not a common thing for mods to add, I would like you to know that this feature is experimental, and I am actively looking for player feedback on it. Join my §6Discord§e and inform me of your impression once you play with it for some while: §6https://discord.gg/fuWK8ns",
	"status.enigmaticlegacy.outdated": "New version of §6Enigmatic Legacy§5 was established: %1$s. You must behold its greatness!",
	"status.enigmaticlegacy.noconnection": "Enigmatic Legacy was unable to check for updates.",
	"world.enigmaticlegacy.name": "World #",
	"gui.enigmaticlegacy.permadeathTitle": "The End",
	"gui.enigmaticlegacy.toWorldList": "Back to World List",
	"gameMode.enigmaticlegacy.cursed": "§cCursed Mode",
	"gameMode.enigmaticlegacy.cursedHardcore": "§4Cursed Hardcore!",
	"gameMode.enigmaticlegacy.fractured": "§4Deceased",
	
	"enigmaticlegacy.toasts.slotUnlocked.title": "%1$s are unlocked!",
	"enigmaticlegacy.toasts.slotUnlocked.text1": "You can now equip them",
	"enigmaticlegacy.toasts.slotUnlocked.text2": "within Curios inventory.",
	
	"enigmaticlegacy.toasts.revelationTome.title": "+%1$s Experience",
	"enigmaticlegacy.toasts.revelationTome.text": "+%1$s Knowledge Points",
	
	"enigmaticlegacy.curiotype.ring": "Rings",
	"enigmaticlegacy.curiotype.charm": "Charms",
	"enigmaticlegacy.curiotype.spellstone": "Spellstones",
	"enigmaticlegacy.curiotype.scroll": "Arcane Scrolls",

	"tooltip.enigmaticlegacy.undefined": "§4Undefined Tooltip Detected",
	"tooltip.enigmaticlegacy.void": " ",
	"tooltip.enigmaticlegacy.paragraph": "§",
	"tooltip.enigmaticlegacy.subformat": "&",
	"tooltip.enigmaticlegacy.tilt": "&",
	

	"advancementTab.enigmaticlegacy": "Enigmatic Legacy",
	"advancementTab.enigmaticlegacy.desc": "Remains of the former times",
	
	"advancement.enigmaticlegacy:discoverSpellstone": "Elemental Might",
	"advancement.enigmaticlegacy:discoverSpellstone.desc": "Discover your first Spellstone",
	
	"advancement.enigmaticlegacy:discoverScroll": "Supersolid Wizard",
	"advancement.enigmaticlegacy:discoverScroll.desc": "Obtain your first Arcane Scroll",
	
	"advancement.enigmaticlegacy:discoverRing": "Crazy 0.5 Carat Diamond",
	"advancement.enigmaticlegacy:discoverRing.desc": "Discover or create your first Ring",
	
	"advancement.enigmaticlegacy:recallPotion": "Gotta Get Out of Here",
	"advancement.enigmaticlegacy:recallPotion.desc": "Brew the potion of Recall",
	
	"advancement.enigmaticlegacy:magnetRing": "Magnificence",
	"advancement.enigmaticlegacy:magnetRing.desc": "Find or create Magnetic Ring",
	
	"advancement.enigmaticlegacy:superMagnetRing": "Omnivorous Eye",
	"advancement.enigmaticlegacy:superMagnetRing.desc": "Find or create Dislocation Ring",
	
	"advancement.enigmaticlegacy:heavenScroll": "Heavenly Scroll",
	"advancement.enigmaticlegacy:heavenScroll.desc": "Find or create Gift of the Heaven",
	
	"advancement.enigmaticlegacy:voidPearl": "Hope Fades",
	"advancement.enigmaticlegacy:voidPearl.desc": "Claim the Pearl of the Void",
	
	"advancement.enigmaticlegacy:forbiddenAxe": "Fearsome Vengeance",
	"advancement.enigmaticlegacy:forbiddenAxe.desc": "Behead an enemy using Axe of Executioner",
	
	"advancement.enigmaticlegacy:megasponge": "Who Lives at the Bottom?..",
	"advancement.enigmaticlegacy:megasponge.desc": "Find or create Extrapolated Megasponge",
	
	"advancement.enigmaticlegacy:mendingMixture": "Extraterrestrial Substance",
	"advancement.enigmaticlegacy:mendingMixture.desc": "Find or create Mending Mixture",
	
	"advancement.enigmaticlegacy:unholyGrail": "Ignoring the Advices",
	"advancement.enigmaticlegacy:unholyGrail.desc": "Drink from Unholy Grail",
	
	"advancement.enigmaticlegacy:unholyGrailWorthy": "Unholy Supremacy",
	"advancement.enigmaticlegacy:unholyGrailWorthy.desc": "Harness the power of Unholy Grail... but at what cost?",
	
	"advancement.enigmaticlegacy:astralDust": "Primal Catalyst",
	"advancement.enigmaticlegacy:astralDust.desc": "Discover the Astral Dust",
	
	"advancement.enigmaticlegacy:smeltEtherium": "Not So Ethereal",
	"advancement.enigmaticlegacy:smeltEtherium.desc": "Smelt the Etherium Ingot",
	
	"advancement.enigmaticlegacy:etheriumTool": "Aggressive Landscape Designer",
	"advancement.enigmaticlegacy:etheriumTool.desc": "Craft any tool out of etherium",
	
	"advancement.enigmaticlegacy:etheriumGear": "The Ultimate Shield",
	"advancement.enigmaticlegacy:etheriumGear.desc": "Create a full set of armor made of etherium",
	
	"advancement.enigmaticlegacy:ultimatePotion": "Master of the Brewing Stand",
	"advancement.enigmaticlegacy:ultimatePotion.desc": "Brew your first ultimate potion",
	
	"advancement.enigmaticlegacy:loreInscriber": "Lore Writer",
	"advancement.enigmaticlegacy:loreInscriber.desc": "Obtain the Architect's Inkwell",
	
	"advancement.enigmaticlegacy:burnTheTome": "How Dare You",
	"advancement.enigmaticlegacy:burnTheTome.desc": "Try and use ancient tome as a furnace fuel",
	
	"advancement.enigmaticlegacy:forbiddenFruit": "Primordial Sin",
	"advancement.enigmaticlegacy:forbiddenFruit.desc": "Consume The Forbidden Fruit and rid yourself of the curse of hunger",
	
	"advancement.enigmaticlegacy:cursedRing": "Darkness Lies Ahead",
	"advancement.enigmaticlegacy:cursedRing.desc": "Equip the Ring and embrace the Seven Curses",
	
	"advancement.enigmaticlegacy:twistedHeart": "It Will Betray You",
	"advancement.enigmaticlegacy:twistedHeart.desc": "Create the Twisted Heart",
	
	"advancement.enigmaticlegacy:guardianHeart": "The Baleful Eye",
	"advancement.enigmaticlegacy:guardianHeart.desc": "Slay the Elder Guardian and claim Heart of the Guardian",
	
	"advancement.enigmaticlegacy:infernalShield": "You Try Penetrating THIS!",
	"advancement.enigmaticlegacy:infernalShield.desc": "Forge Bulwark of Blazing Pride, the ultimate tool of defense",
	
	"advancement.enigmaticlegacy:twistedMirror": "Warped Beauty",
	"advancement.enigmaticlegacy:twistedMirror.desc": "Create the Twisted Mirror",
	
	"advancement.enigmaticlegacy:theTwist": "Fateful Twist",
	"advancement.enigmaticlegacy:theTwist.desc": "Slay the Wither and create The Twist using Nefarious Essence",
	
	"advancement.enigmaticlegacy:astralFruit": "Fabulous Apple",
	"advancement.enigmaticlegacy:astralFruit.desc": "Find Celestial Fruit among treasures of the End City, and consume it",
	
	"advancement.enigmaticlegacy:abyssalHeart": "Eldritch Horror",
	"advancement.enigmaticlegacy:abyssalHeart.desc": "Slay the Ender Dragon and claim Heart of the Abyss",
	
	"advancement.enigmaticlegacy:theInfinitum": "Beyond Time and Space",
	"advancement.enigmaticlegacy:theInfinitum.desc": "Acquire The Infinitum and become the herald of the Abyss",
	
	"advancement.enigmaticlegacy:desolationRing": "Reality is Bent",
	"advancement.enigmaticlegacy:desolationRing.desc": "Forge The Burden of Desolation, and bear it",
	
	"advancement.enigmaticlegacy:allSpellstones": "Stone Grimoire",
	"advancement.enigmaticlegacy:allSpellstones.desc": "Collect every unique spellstone. Would there have been a way to combine them all...",
	
	"advancement.enigmaticlegacy:theCube": "This Cube Cured My Mortality",
	"advancement.enigmaticlegacy:theCube.desc": "Force all spellstones into a shape equally powerful and unnatural, creating Non-Euclidean Cube",
	
	"advancement.enigmaticlegacy:fabulousScroll": "Touch the Skies",
	"advancement.enigmaticlegacy:fabulousScroll.desc": "Obtain Grace of the Creator",

	"tooltip.enigmaticlegacy.holdShift": "§5Hold §6Shift§5 to see details.",
	
	"tooltip.enigmaticlegacy.enigmaticItem1": "§dActive ability:",
	"tooltip.enigmaticlegacy.enigmaticItem2": "§6- Rains down devastating Wither Skulls.",
	"tooltip.enigmaticlegacy.enigmaticItemCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.enigmaticItem3": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.enigmaticItem4": "§5- Immunity to suffocation, falling, collision,",
	"tooltip.enigmaticlegacy.enigmaticItem5": "§5  pressure, hunger, void, pricking, fire and",
	"tooltip.enigmaticlegacy.enigmaticItem6": "§5  lava damage.",
	"tooltip.enigmaticlegacy.enigmaticItem7": "§5- Immunity to most debuffs.",
	"tooltip.enigmaticlegacy.enigmaticItem8": "§5- Grants you an ability to fly.",
	"tooltip.enigmaticlegacy.enigmaticItem9": "§5- Compensates mining speed penalty when flying.",
	"tooltip.enigmaticlegacy.enigmaticItem10": "§5- You are immortal while having it equipped",
	"tooltip.enigmaticlegacy.enigmaticItem11": "§5  or in your inventory.",
	
	"tooltip.enigmaticlegacy.theCube1": "§dActive ability:",
	"tooltip.enigmaticlegacy.theCube2": "§6- Teleports you to random location in one of three main dimensions.",
	"tooltip.enigmaticlegacy.theCube3": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.theCube4": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.theCube5": "§5- §6+35%§d Sprinting Speed",
	"tooltip.enigmaticlegacy.theCube6": "§5- §6+100%§d Swimming Speed",
	"tooltip.enigmaticlegacy.theCube7": "§5- §6+60%§d Mining Speed",
	"tooltip.enigmaticlegacy.theCube8": "§5- §6+40%§d Attack Speed",
	"tooltip.enigmaticlegacy.theCube9": "§5- §6+1§d Fortune Level",
	"tooltip.enigmaticlegacy.theCube10": "§5- §6+1§d Luck",
	"tooltip.enigmaticlegacy.theCube11": "§5- Any attacks that deal above §6%1$s§6 damage§5 are completely negated.",
	"tooltip.enigmaticlegacy.theCube12": "§5- §635%§d Chance§5 to deflect an incoming attack or projectile.",
	"tooltip.enigmaticlegacy.theCube13": "§5- When attacked in melee, applies random debuff to attacker.",
	"tooltip.enigmaticlegacy.theCube14": "§5- Whenever you slay any creature, you receive random buff.",
	"tooltip.enigmaticlegacy.theCube15": "§5- You need no air to breathe.",
	"tooltip.enigmaticlegacy.theCube16": "§5- Immunity to negative status effects.",
	"tooltip.enigmaticlegacy.theCube17": "§5- Immunity to pressure, fall, collision, pricking, teleportation, fire",
	"tooltip.enigmaticlegacy.theCube18": "§5  and lava damage.",
	"tooltip.enigmaticlegacy.theCube19": "§5- When you have more than §61 health§5, you survive any lethal damage",
	"tooltip.enigmaticlegacy.theCube20": "§5  with §61 health§5 remaining. If you have §61 health§5 or less, attempts to",
	"tooltip.enigmaticlegacy.theCube21": "§5  trigger active ability to prevent lethal damage. Restores your",
	"tooltip.enigmaticlegacy.theCube22": "§5  health to §630%§5 and applies powerful buffs if successful.",

	"tooltip.enigmaticlegacy.xpTomeMode": "§dMode: %1$s",
	"tooltip.enigmaticlegacy.code6": "§6",
	"tooltip.enigmaticlegacy.codeD": "§d",
	"tooltip.enigmaticlegacy.xpTomeStoredXP": "§dStored Experience:",
	"tooltip.enigmaticlegacy.xpTomeUnits": "§6%1$s§6 units, or §6%2$s§6 levels",
	"tooltip.enigmaticlegacy.xpTomeDeactivated": "§6Deactivated",
	"tooltip.enigmaticlegacy.xpTomeAbsorption": "§6Absorption",
	"tooltip.enigmaticlegacy.xpTomeExtraction": "§6Extraction",

	"tooltip.enigmaticlegacy.xpTome1": "§5Can store limitless amount of experience.",
	"tooltip.enigmaticlegacy.xpTome2": "§5Press §6Shift§5+§6Right-Click§5 while holding it",
	"tooltip.enigmaticlegacy.xpTome3": "§5to toggle it active.",
	"tooltip.enigmaticlegacy.xpTome4": "§5Press §6Right-Click§5 to switch modes.",
	"tooltip.enigmaticlegacy.xpTome4_5": "§5You can also use related keybind.",
	"tooltip.enigmaticlegacy.xpTome5": "§5In §6Absorption mode§5, it will consume your",
	"tooltip.enigmaticlegacy.xpTome6": "§5experience, while carried in scroll slot.",
	"tooltip.enigmaticlegacy.xpTome7": "§5In §6Extraction mode§5, this behavior is",
	"tooltip.enigmaticlegacy.xpTome8": "§5reversed, and the scroll transfers all",
	"tooltip.enigmaticlegacy.xpTome9": "§5stored experience back to you.",
	"tooltip.enigmaticlegacy.xpTome10": "§5While active, collects experience orbs",
	"tooltip.enigmaticlegacy.xpTome11": "§5within §6%1$s§6 blocks§5 radius.",

	"tooltip.enigmaticlegacy.enigmaticAmulet1": "§5Ever since you first stepped into this world,",
	"tooltip.enigmaticlegacy.enigmaticAmulet2": "§5it resides in your possession. You still don't",
	"tooltip.enigmaticlegacy.enigmaticAmulet3": "§5know its origin and purpose, whether it has",
	"tooltip.enigmaticlegacy.enigmaticAmulet4": "§5any - time slowly washes away hazy scraps",
	"tooltip.enigmaticlegacy.enigmaticAmulet5": "§5of shattered memories.",
	"tooltip.enigmaticlegacy.enigmaticAmulet6": "§5Memories about something important...",
	"tooltip.enigmaticlegacy.enigmaticAmulet1_alt": "§5It appears oddly reminiscent of something, yet",
	"tooltip.enigmaticlegacy.enigmaticAmulet2_alt": "§5you still remain unable to recall what exactly.",
	"tooltip.enigmaticlegacy.enigmaticAmulet3_alt": "§5Time slowly washes away last traces of those",
	"tooltip.enigmaticlegacy.enigmaticAmulet4_alt": "§5lost memories...",
	"tooltip.enigmaticlegacy.enigmaticAmuletInscription": "§5Name is engraved upon it: §4%1$s",
	"tooltip.enigmaticlegacy.enigmaticAmuletShift1": "§5Whenever you die while having it equipped or",
	"tooltip.enigmaticlegacy.enigmaticAmuletShift2": "§5in your inventory, summons §6Extradimensional",
	"tooltip.enigmaticlegacy.enigmaticAmuletShift3": "§6Vessel§5 that safely stores your items, soul",
	"tooltip.enigmaticlegacy.enigmaticAmuletShift4": "§5crystals and experience.",
	"tooltip.enigmaticlegacy.enigmaticAmuletShift5": "§5Approach the vessel to regain what was lost.",
	
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierRED": "§6+%1$s §dAttack Damage",
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierAQUA": "§6+15% §dSprinting Speed",
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierVIOLET": "§6+15% §dDeflect Chance",
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierMAGENTA": "§6-25% §dGravity",
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierGREEN": "§6+25% §dMining Speed",
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierBLACK": "§6+10% §dLifesteal",
	"tooltip.enigmaticlegacy.enigmaticAmuletModifierBLUE": "§6+25% §dSwimming Speed",


	"tooltip.enigmaticlegacy.magnetRing1": "§5Attracts items within §6%1$s§6 blocks§5 radius.",
	"tooltip.enigmaticlegacy.magnetRing2": "§5This can be disabled by holding §6Shift§5.",
	"tooltip.enigmaticlegacy.magnetRing2_alt": "§5Only takes effect when holding §6Shift§5.",

	"tooltip.enigmaticlegacy.extradimensionalEyeLocation": "§dBound Location:",
	"tooltip.enigmaticlegacy.extradimensionalEyeX": "§d- X: §6%1$s",
	"tooltip.enigmaticlegacy.extradimensionalEyeY": "§d- Y: §6%1$s",
	"tooltip.enigmaticlegacy.extradimensionalEyeZ": "§d- Z: §6%1$s",
	"tooltip.enigmaticlegacy.extradimensionalEyeDimension": "§6Dimension: §5%1$s",

	"tooltip.enigmaticlegacy.overworld": "§2Overworld",
	"tooltip.enigmaticlegacy.nether": "§4The Nether",
	"tooltip.enigmaticlegacy.end": "§5The End",

	"tooltip.enigmaticlegacy.extradimensionalEye1": "§5Bind to desired location by pressing",
	"tooltip.enigmaticlegacy.extradimensionalEye2": "§6Shift§5+§6Right-Click§5 while standing there.",
	"tooltip.enigmaticlegacy.extradimensionalEye3": "§5You can then §6Left-Click§5 with it on a",
	"tooltip.enigmaticlegacy.extradimensionalEye4": "§5living creature to teleport it to that",
	"tooltip.enigmaticlegacy.extradimensionalEye5": "§5location, as long as it resides in the",
	"tooltip.enigmaticlegacy.extradimensionalEye6": "§5same dimension.",
	"tooltip.enigmaticlegacy.extradimensionalEye7": "§6Vanishes after being used.",

	"tooltip.enigmaticlegacy.recallPotion1": "§5Returns you to your bed or §6Respawn Anchor§5",
	"tooltip.enigmaticlegacy.recallPotion2": "§5location, or to the §6Center of The Overworld§5",
	"tooltip.enigmaticlegacy.recallPotion3": "§5if you don't have one.",

	"tooltip.enigmaticlegacy.twistedMirror1": "§5Gaze into the mirror to return to your bed",
	"tooltip.enigmaticlegacy.twistedMirror2": "§5or §6Respawn Anchor§5, or to the §6Center of",
	"tooltip.enigmaticlegacy.twistedMirror3": "§6The Overworld§5 if you don't have one.",
	
	"tooltip.enigmaticlegacy.forbiddenAxeBeheadingChance": "§6+%1$s §dBeheading Chance",
	"tooltip.enigmaticlegacy.forbiddenAxe1": "§5Has a chance to behead slain monsters.",
	"tooltip.enigmaticlegacy.forbiddenAxe2": "§5Each level of Looting applied adds§6 +%1$s§5",
	"tooltip.enigmaticlegacy.forbiddenAxe3": "§5to the overall beheading chance.",
	
	"tooltip.enigmaticlegacy.escapeTome1": "§5When you die, returns your items to your bed or",
	"tooltip.enigmaticlegacy.escapeTome2": "§6Respawn Anchor§5 location, or to the §6Center of",
	"tooltip.enigmaticlegacy.escapeTome3": "§6The Overworld§5 if you don't have one - but itself",
	"tooltip.enigmaticlegacy.escapeTome4": "§5remains at the location of your death.",
	
	"tooltip.enigmaticlegacy.superMagnetRing1": "§5Instantly collects any dropped items",
	"tooltip.enigmaticlegacy.superMagnetRing2": "§5within §6%1$s§6 blocks§5 radius.",
	"tooltip.enigmaticlegacy.superMagnetRing3": "§5This can be disabled by holding §6Shift§5.",
	"tooltip.enigmaticlegacy.superMagnetRing3_alt": "§5Only takes effect when holding §6Shift§5.",
	
	"tooltip.enigmaticlegacy.heavenTome1": "§5Provides you an ability to fly within the range",
	"tooltip.enigmaticlegacy.heavenTome2": "§5of an active §6Beacon§5, at the cost of slowly",
	"tooltip.enigmaticlegacy.heavenTome3": "§5consuming your experience.",
	"tooltip.enigmaticlegacy.heavenTome4": "§5Compensates mining speed penalty when flying.",
	
	"tooltip.enigmaticlegacy.fabulousScroll1": "§5Provides you an ability to freely fly, at the",
	"tooltip.enigmaticlegacy.fabulousScroll2": "§5cost of quickly consuming your experience.",
	"tooltip.enigmaticlegacy.fabulousScroll3": "§5Experience consumption is completely negated",
	"tooltip.enigmaticlegacy.fabulousScroll4": "§5within the range of an active §6Beacon§5.",
	"tooltip.enigmaticlegacy.fabulousScroll5": "§5Compensates mining speed penalty when flying.",
	
	"tooltip.enigmaticlegacy.miningCharm1": "§6+%1$s§d Mining Speed",
	"tooltip.enigmaticlegacy.miningCharm2": "§6+%1$s§d Fortune Level",
	"tooltip.enigmaticlegacy.miningCharm3": "§5When you are underground, applies §6Night Vision",
	"tooltip.enigmaticlegacy.miningCharm4": "§5effect to you. This feature can be disabled by",
	"tooltip.enigmaticlegacy.miningCharm5": "§5pressing §6Right-Click§5 when holding charm.",
	"tooltip.enigmaticlegacy.miningCharmNightVision": "§dNight Vision: %1$s",
	
	"tooltip.enigmaticlegacy.enderRing1": "§5Allows you to remotely access your",
	"tooltip.enigmaticlegacy.enderRing2": "§6Ender Chest§5, via inventory or keybind.",
	
	"tooltip.enigmaticlegacy.angelBlessing1": "§dActive ability:",
	"tooltip.enigmaticlegacy.angelBlessing2": "§6- Accelerates you in the direction of your sight.",
	"tooltip.enigmaticlegacy.angelBlessingCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.angelBlessing3": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.angelBlessing4": "§5- Immunity to fall and collision damage.",
	"tooltip.enigmaticlegacy.angelBlessing5": "§5- §6%1$s§d Chance§5 to deflect incoming projectile.",
	"tooltip.enigmaticlegacy.angelBlessing6": "§5- Your own projectiles are greatly accelerated.",
	"tooltip.enigmaticlegacy.angelBlessing7": "§5- Active ability can be triggered by pressing jump",
	"tooltip.enigmaticlegacy.angelBlessing8": "§5  key while in mid-air.",
	"tooltip.enigmaticlegacy.angelBlessing9": "§5- You are vulnerable to §6Withering§5 and §6Void Damage§5.",
	
	"tooltip.enigmaticlegacy.eyeOfNebula1": "§dActive ability:",
	"tooltip.enigmaticlegacy.eyeOfNebula2": "§6- Teleports you behind creature you are looking at.",
	"tooltip.enigmaticlegacy.eyeOfNebulaCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.eyeOfNebula3": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.eyeOfNebula4": "§5- §6%1$s§d Magic Damage Increase",
	"tooltip.enigmaticlegacy.eyeOfNebula5": "§5- §6%1$s§d Magic Damage Resistance",
	"tooltip.enigmaticlegacy.eyeOfNebula6": "§5- §6%1$s§d Chance§5 to teleport away from any attack.",
	"tooltip.enigmaticlegacy.eyeOfNebula7": "§5- After using an active ability, your next attack is",
	"tooltip.enigmaticlegacy.eyeOfNebula8": "§5  empowered and deals §6+%1$s§d Damage§5.",
	"tooltip.enigmaticlegacy.eyeOfNebula9": "§5- Immunity to damage from using §6Ender Pearls§5.",
	"tooltip.enigmaticlegacy.eyeOfNebula10": "§5- When in water, you are vulnerable to §6ANY§5 damage.",
	
	"tooltip.enigmaticlegacy.oceanStone1": "§dActive ability:",
	"tooltip.enigmaticlegacy.oceanStone2": "§6- Starts thunderstorm, at great cost of experience.",
	"tooltip.enigmaticlegacy.oceanStone3": "§6  ",
	"tooltip.enigmaticlegacy.oceanStoneCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.oceanStone4": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.oceanStone5": "§5- §6%1$s§d Damage Resistance§5 against underwater creatures.",
	"tooltip.enigmaticlegacy.oceanStone6": "§5- You no longer need air to breathe underwater.",
	"tooltip.enigmaticlegacy.oceanStone7": "§5- Provides §6Night Vision§5 effect when in water.",
	"tooltip.enigmaticlegacy.oceanStone8": "§5- Provides effects of §6Aqua Affinity§5 enchantment.",
	"tooltip.enigmaticlegacy.oceanStone9": "§5- Negates gravity when underwater.",
	"tooltip.enigmaticlegacy.oceanStone10": "§5- Greatly increased swimming speed.",
	"tooltip.enigmaticlegacy.oceanStone11": "§5- You are vulnerable to §6Fire Damage§5.",
	
	"tooltip.enigmaticlegacy.blazingCore1": "§dActive ability:",
	"tooltip.enigmaticlegacy.blazingCore2": "§4- Absent.",
	"tooltip.enigmaticlegacy.blazingCoreCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.blazingCore3": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.blazingCore4": "§5- Immunity to fire.",
	"tooltip.enigmaticlegacy.blazingCore5": "§5- Temporary immunity to lava.",
	"tooltip.enigmaticlegacy.blazingCore6": "§5- Burns those who attack you in melee.",
	"tooltip.enigmaticlegacy.blazingCore7": "§5- Heavily improved visibility in lava.",
	"tooltip.enigmaticlegacy.blazingCore8": "§5- Any status effects applied to you tick",
	"tooltip.enigmaticlegacy.blazingCore9": "§5  down twice as fast, except §6Molten Heart§5.",
	"tooltip.enigmaticlegacy.blazingCore10": "§5- §6Molten Heart§5 lasts twice as long.",
	"tooltip.enigmaticlegacy.blazingCore11": "§5- You are vulnerable to underwater creatures.",
	
	"tooltip.enigmaticlegacy.golemHeart1": "§dActive ability:",
	"tooltip.enigmaticlegacy.golemHeart2": "§4- Absent.",
	"tooltip.enigmaticlegacy.golemHeartCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.golemHeart3": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.golemHeart4": "§5- §6+%1$s§d Armor Points",
	"tooltip.enigmaticlegacy.golemHeart5": "§5- If nothing is equipped in armor slots, instead",
	"tooltip.enigmaticlegacy.golemHeart6": "§5  gain §6+%1$s§d Armor Points§5, §6+%2$s§d Armor Toughness§5,",
	"tooltip.enigmaticlegacy.golemHeart7": "§5  and §6+%1$s§d Explosion Damage Resistance§5.",
	"tooltip.enigmaticlegacy.golemHeart8": "§5- §6%1$s§d Melee Damage Resistance",
	"tooltip.enigmaticlegacy.golemHeart9": "§5- §6%1$s§d Knockback Resistance",
	"tooltip.enigmaticlegacy.golemHeart10": "§5- Immunity to pressure and pricking damage.",
	"tooltip.enigmaticlegacy.golemHeart11": "§5- You are vulnerable to §6Magic Damage§5.",
	
	"tooltip.enigmaticlegacy.voidPearl1": "§dActive ability:",
	"tooltip.enigmaticlegacy.voidPearl2": "§4- Absent.",
	"tooltip.enigmaticlegacy.voidPearlCooldown": "§dСooldown: §6%1$s§6 seconds",
	"tooltip.enigmaticlegacy.voidPearl3": "§dPassive abilities:",
	"tooltip.enigmaticlegacy.voidPearl4": "§5- You experience no hunger, but regenerate",
	"tooltip.enigmaticlegacy.voidPearl5": "§5  at much slower rate.",
	"tooltip.enigmaticlegacy.voidPearl6": "§5- You no longer need air to breathe.",
	"tooltip.enigmaticlegacy.voidPearl7": "§5- Immunity to any status effects.",
	"tooltip.enigmaticlegacy.voidPearl8": "§5- Your attacks inflict §6Withering§5.",
	"tooltip.enigmaticlegacy.voidPearl9": "§5- Any creatures nearby you, if they are",
	"tooltip.enigmaticlegacy.voidPearl10": "§5  exposed to darkness, receive massive",
	"tooltip.enigmaticlegacy.voidPearl11": "§5  damage and heavy debuffs. §6Skyflaps§5 are",
	"tooltip.enigmaticlegacy.voidPearl12": "§5  affected regardless of light level.",
	"tooltip.enigmaticlegacy.voidPearl13": "§5- §6%1$s§d Chance§5 that otherwise lethal damage",
	"tooltip.enigmaticlegacy.voidPearl14": "§5  won't kill you.",
	
	"tooltip.enigmaticlegacy.monsterCharm1": "§6+%1$s§d Damage§5 against undead creatures.",
	"tooltip.enigmaticlegacy.monsterCharm2": "§6+%1$s§d Damage§5 against other aggressive creatures.",
	"tooltip.enigmaticlegacy.monsterCharm3": "§6+1 §dLooting Level",
	"tooltip.enigmaticlegacy.monsterCharm4": "§5Slain monsters drop double as much experience.",
	
	"tooltip.enigmaticlegacy.mendingMixture1": "§5Combine with any tool, weapon or armor in a",
	"tooltip.enigmaticlegacy.mendingMixture2": "§5crafting grid to fully restore its durability.",
	
	"tooltip.enigmaticlegacy.unholyGrail1": "§5You'd better not be drinking from it...",
	
	"tooltip.enigmaticlegacy.megaSponge1": "§5Instantly absorbs water in small radius",
	"tooltip.enigmaticlegacy.megaSponge2": "§5around you, when you enter it.",
	
	"tooltip.enigmaticlegacy.lootGeneratorCurrent": "§dCurrent Loot Table:",
	"tooltip.enigmaticlegacy.lootGenerator1": "§5Press §6Right-Click§5 or §6Shift§5+§6Right-Click§5 to",
	"tooltip.enigmaticlegacy.lootGenerator2": "§5cycle back and forth the loot tables list.",
	
	"tooltip.enigmaticlegacy.lootGenerator3": "§5Press §6Shift§5+§6Right-Click§5 on the top of a chest",
	"tooltip.enigmaticlegacy.lootGenerator4": "§5to fill it with randomly generated loot from",
	"tooltip.enigmaticlegacy.lootGenerator5": "§5selected loot table, or on the bottom to print",
	"tooltip.enigmaticlegacy.lootGenerator6": "§5estimated loot generation results in §632768",
	"tooltip.enigmaticlegacy.lootGenerator7": "§5instances to §6latest.log§5 file.",
	"tooltip.enigmaticlegacy.lootGenerator8": "§5Clicking on other sides of a chest will instead",
	"tooltip.enigmaticlegacy.lootGenerator9": "§5obliterate anything stored within.",
	
	"tooltip.enigmaticlegacy.etheriumArmor1": "§5Is invisible while worn.",
	"tooltip.enigmaticlegacy.etheriumHelmet1": "§5Is invisible while worn.",
	"tooltip.enigmaticlegacy.etheriumChestplate1": "§5Is invisible while worn.",
	"tooltip.enigmaticlegacy.etheriumLeggings1": "§5Are invisible while worn.",
	"tooltip.enigmaticlegacy.etheriumBoots1": "§5Are invisible while worn.",
	"tooltip.enigmaticlegacy.etheriumArmorSetBonus1": "§dSet Bonus:",
	"tooltip.enigmaticlegacy.etheriumArmorSetBonus2": "§5- When your health drops below §6%1$s§5, generates",
	"tooltip.enigmaticlegacy.etheriumArmorSetBonus3": "§5  powerful shield that reflects most projectiles,",
	"tooltip.enigmaticlegacy.etheriumArmorSetBonus4": "§5  provides §6%1$s§6 Damage Resistance§5, and knocks",
	"tooltip.enigmaticlegacy.etheriumArmorSetBonus5": "§5  back any creatures attack you.",
	"tooltip.enigmaticlegacy.etheriumArmorSetBonus6": "§5  ",
	
	"tooltip.enigmaticlegacy.loreInscriber1": "§6Right-Click§5 to open §6GUI§5. Insert §6Lore Fragment§5",
	"tooltip.enigmaticlegacy.loreInscriber2": "§5to write formatted name and lore lines to it.",
	
	"tooltip.enigmaticlegacy.loreInscriber3": "§5Use §d&§6[0-f]§5 to apply color formatting to any",
	"tooltip.enigmaticlegacy.loreInscriber4": "§5following text in the name field.",
	"tooltip.enigmaticlegacy.loreInscriber5": "§5Use §d&§6[k/l/m/n/o/r]§5 to apply font formatting.",
	
	"tooltip.enigmaticlegacy.loreInscriber6": "§5Start the line with §d!§5 to add it as lore line,",
	"tooltip.enigmaticlegacy.loreInscriber7": "§5or with §d!§6[0-99]§5 to set the lore line with",
	"tooltip.enigmaticlegacy.loreInscriber8": "§5specified index.",
	
	"tooltip.enigmaticlegacy.loreInscriber9": "§5Enter §d-!§5 or §d-!§6[0-99]§5 to remove the last lore",
	"tooltip.enigmaticlegacy.loreInscriber10": "§5line added or lore line with specified index,",
	"tooltip.enigmaticlegacy.loreInscriber11": "§5respectively.",
	
	"tooltip.enigmaticlegacy.loreFragment1": "§5Use §6The Architect's Inkwell§5 to write in",
	"tooltip.enigmaticlegacy.loreFragment2": "§5name and lore.",
	"tooltip.enigmaticlegacy.loreFragment3": "§5When done, combine with any item in §6Anvil§5",
	"tooltip.enigmaticlegacy.loreFragment4": "§5to attach those writings to that item.",
	
	"tooltip.enigmaticlegacy.aoeDisabled": "§cArea effects are suppressed.",
	"tooltip.enigmaticlegacy.abilityDisabled": "§cSpecial abilities are suppressed.",
	
	"tooltip.enigmaticlegacy.etheriumPickaxe1": "§5Mines blocks in §6%1$s§6x%1$s§6x%2$s§5 area.",
	"tooltip.enigmaticlegacy.etheriumPickaxe2": "§5Hold §6Shift§5 to suppress this effect.",
	"tooltip.enigmaticlegacy.etheriumPickaxe3": "§5Press §6Shift§5+§6Right-Click§5 to toggle.",
	
	"tooltip.enigmaticlegacy.etheriumAxe1": "§5Chops wood and leaves in §6%1$s§6x%1$s§6x%1$s§5 area.",
	"tooltip.enigmaticlegacy.etheriumAxe2": "§5Hold §6Shift§5 to suppress this effect.",
	"tooltip.enigmaticlegacy.etheriumAxe3": "§5Press §6Shift§5+§6Right-Click§5 to toggle.",
	
	"tooltip.enigmaticlegacy.etheriumShovel1": "§5Digs blocks in §6%1$s§6x%1$s§6x%2$s§5 area.",
	"tooltip.enigmaticlegacy.etheriumShovel2": "§5Hold §6Shift§5 to suppress this effect.",
	"tooltip.enigmaticlegacy.etheriumShovel3": "§5Press §6Shift§5+§6Right-Click§5 to toggle.",
	
	"tooltip.enigmaticlegacy.etheriumSword1": "§5Pressing §6Right-Click§5 while holding it will",
	"tooltip.enigmaticlegacy.etheriumSword2": "§5throw you in the direction opposite to",
	"tooltip.enigmaticlegacy.etheriumSword3": "§5your sight.",
	"tooltip.enigmaticlegacy.etheriumSword4": "§5This ability has §6%1$s §6seconds§5 cooldown.",
	"tooltip.enigmaticlegacy.etheriumSword5": "§5Press §6Shift§5+§6Right-Click§5 to suppress it.",
	
	"tooltip.enigmaticlegacy.etheriumScythe1": "§5Harvests plants in §6%1$s§6x%1$s§6x%1$s§5 area.",
	"tooltip.enigmaticlegacy.etheriumScythe2": "§5Tills land in §6%1$s§6x%1$s§6x1§5 area.",
	"tooltip.enigmaticlegacy.etheriumScythe3": "§5Hold §6Shift§5 to suppress these effects.",
	"tooltip.enigmaticlegacy.etheriumScythe4": "§5Press §6Shift§5+§6Right-Click§5 to toggle.",
	
	"tooltip.enigmaticlegacy.voidStoneHoldCtrl": "§5Hold §6Ctrl§5 to see consumable items.",
	"tooltip.enigmaticlegacy.voidStoneCtrlList": "§5List of consumable items:",
	"tooltip.enigmaticlegacy.voidStone1": "§5While in inventory, §6Right-Clicking§5 it while dragging",
	"tooltip.enigmaticlegacy.voidStone2": "§5another stack, or while dragging the keystone",
	"tooltip.enigmaticlegacy.voidStone3": "§5over another stack will destroy that stack.",
	"tooltip.enigmaticlegacy.voidStone4": "§5Combine with any item in crafting grid to let it",
	"tooltip.enigmaticlegacy.voidStone5": "§5automatically consume that item while in inventory,",
	"tooltip.enigmaticlegacy.voidStone6": "§5or with nothing to clear the list.",
	"tooltip.enigmaticlegacy.voidStone7": "§5While holding, press §6Right-Click§5 to switch modes,",
	"tooltip.enigmaticlegacy.voidStone8": "§5or §6Shift§5+§6Right-Click§5 to activate or deactivate it.",
	"tooltip.enigmaticlegacy.voidStone9": "§5In §6Total Absorption§5 mode, keystone consumes all",
	"tooltip.enigmaticlegacy.voidStone10": "§5listed items within your inventory, until none left.",
	"tooltip.enigmaticlegacy.voidStone11": "§5In §6Last Stack§5 mode, it will always leave one stack",
	"tooltip.enigmaticlegacy.voidStone12": "§5of each type of item, but will consume anything",
	"tooltip.enigmaticlegacy.voidStone13": "§5more than that.",
	"tooltip.enigmaticlegacy.voidStone14": "§5In §6Excess Absorption§5 mode, it will only consume",
	"tooltip.enigmaticlegacy.voidStone15": "§5anything if you have no free space in your",
	"tooltip.enigmaticlegacy.voidStone16": "§5inventory, and only until it appears.",
	
	"tooltip.enigmaticlegacy.voidStoneModeDesc": "§dMode: §6%1$s",
	"tooltip.enigmaticlegacy.voidStoneMode0": "§6Total Absorption",
	"tooltip.enigmaticlegacy.voidStoneMode1": "§6Last Stack",
	"tooltip.enigmaticlegacy.voidStoneMode2": "§6Excess Absorption",
	"tooltip.enigmaticlegacy.voidStoneModeInactive": "§6Deactivated",
	
	"tooltip.enigmaticlegacy.astralBreaker1": "§5Breaks blocks in §6%1$s§6x%1$s§6x%2$s§5 area.",
	"tooltip.enigmaticlegacy.astralBreaker2": "§5Hold §6Shift§5 to suppress this effect.",
	"tooltip.enigmaticlegacy.astralBreaker3": "§5Press §6Shift§5+§6Right-Click§5 to toggle.",
	"tooltip.enigmaticlegacy.astralBreaker4": "§5Effective against most blocks.",
	
	"tooltip.enigmaticlegacy.enchantmentTransposer1": "§5Combine with any enchanted item in a crafting grid",
	"tooltip.enigmaticlegacy.enchantmentTransposer2": "§5to transfer all enchantments from item to the tome.",
	"tooltip.enigmaticlegacy.enchantmentTransposer3": "§5The tome will be transformed into §6Enchanted Book§5.",
	
	"tooltip.enigmaticlegacy.curseTransposer1": "§5Combine with any enchanted item in a crafting grid",
	"tooltip.enigmaticlegacy.curseTransposer2": "§5to transfer all curses from item to the tome.",
	"tooltip.enigmaticlegacy.curseTransposer3": "§5The tome will be transformed into §6Enchanted Book§5.",
	
	"tooltip.enigmaticlegacy.boundToPlayer": "§5Bound to: §6%1$s",
	
	"tooltip.enigmaticlegacy.revelationTome1": "§5Many pages of this tome were destroyed",
	"tooltip.enigmaticlegacy.revelationTome2": "§5or rendered illegible by merciless flow",
	"tooltip.enigmaticlegacy.revelationTome3": "§5of time, but it may still contain useful",
	"tooltip.enigmaticlegacy.revelationTome4": "§5pieces of ancient studies and lore.",
	
	"tooltip.enigmaticlegacy.revelationTomeClick": "§6Click to study it.",
	"tooltip.enigmaticlegacy.revelationTomeMarkRead": "§cYou have already read this tome.",
	
	"tooltip.enigmaticlegacy.theAcknowledgment1": "§5The blinding light of revelation shall",
	"tooltip.enigmaticlegacy.theAcknowledgment2": "§5incinerate those who refuse to embrace it.",
	
	"tooltip.enigmaticlegacy.cursed_scroll1": "§6+%1$s §dAttack Damage",
	"tooltip.enigmaticlegacy.cursed_scroll2": "§6+%1$s §dMining Speed",
	"tooltip.enigmaticlegacy.cursed_scroll3": "§6+%1$s §dHealth Regeneration",
	"tooltip.enigmaticlegacy.cursed_scroll4": "§5These traits are multiplied by total amount of",
	"tooltip.enigmaticlegacy.cursed_scroll5": "§5curses that all items of your equipment bear.",
	"tooltip.enigmaticlegacy.cursed_scroll6": "§dCurrent traits:",
	"tooltip.enigmaticlegacy.cursed_scroll7": "§6+%1$s §dAttack Damage",
	"tooltip.enigmaticlegacy.cursed_scroll8": "§6+%1$s §dMining Speed",
	"tooltip.enigmaticlegacy.cursed_scroll9": "§6+%1$s §dHealth Regeneration",
	
	"tooltip.enigmaticlegacy.berserk_charm1": "§6+%1$s §dAttack Damage",
	"tooltip.enigmaticlegacy.berserk_charm2": "§6+%1$s §dAttack Speed",
	"tooltip.enigmaticlegacy.berserk_charm3": "§6+%1$s §dMovement Speed",
	"tooltip.enigmaticlegacy.berserk_charm4": "§6+%1$s §dDamage Resistance",
	"tooltip.enigmaticlegacy.berserk_charm5": "§5These traits are multiplied by how many percents",
	"tooltip.enigmaticlegacy.berserk_charm6": "§5of your health pool you're currently missing.",
	"tooltip.enigmaticlegacy.berserk_charm7": "§dCurrent traits:",
	"tooltip.enigmaticlegacy.berserk_charm8": "§6+%1$s §dAttack Damage",
	"tooltip.enigmaticlegacy.berserk_charm9": "§6+%1$s §dAttack Speed",
	"tooltip.enigmaticlegacy.berserk_charm10": "§6+%1$s §dMovement Speed",
	"tooltip.enigmaticlegacy.berserk_charm11": "§6+%1$s §dDamage Resistance",
	
	"tooltip.enigmaticlegacy.eternallyBound1": "§5Once worn, it becomes a part of you.",
	"tooltip.enigmaticlegacy.eternallyBound2": "§4This ring will persist with you forever.",
	"tooltip.enigmaticlegacy.eternallyBound2_creative": "§6With the power of god, you can unequip it.",
	"tooltip.enigmaticlegacy.cursedRing3": "§dSix curses will befall whoever bears it:",
	"tooltip.enigmaticlegacy.cursedRing4": "§5- You receive double damage from §6ANY§5 source.",
	"tooltip.enigmaticlegacy.cursedRing4_alt": "§5- You receive §6%1$s§5 damage from §6ANY§5 source.",
	"tooltip.enigmaticlegacy.cursedRing5": "§5- Neutral creatures are aggressive towards you.",
	"tooltip.enigmaticlegacy.cursedRing6": "§5- Armor is §6%1$s§5 less effective.",
	"tooltip.enigmaticlegacy.cursedRing7": "§m§5- Monsters receive §6%1$s§5 less damage from you.",
	"tooltip.enigmaticlegacy.cursedRing8": "§5- When on fire, you burn forever.",
	"tooltip.enigmaticlegacy.cursedRing9": "§5- Every death tears your soul apart.",
	"tooltip.enigmaticlegacy.cursedRing10": "§5- You suffer from incurable insomnia.",
	"tooltip.enigmaticlegacy.cursedRing11": "§dix blessings will reward those who withstand:",
	"tooltip.enigmaticlegacy.cursedRing12": "§5- §6+%1$s§d Looting Level",
	"tooltip.enigmaticlegacy.cursedRing13": "§5- §6+%1$s§d Fortune Level",
	"tooltip.enigmaticlegacy.cursedRing14": "§5- §6+%1$s§5 §dExperience§5 dropped.",
	"tooltip.enigmaticlegacy.cursedRing15": "§m§5- §6+%1$s§d Enchanting Power§5 in §6Enchanting Table§5.",
	"tooltip.enigmaticlegacy.cursedRing16": "§5- Unique drops from some creatures.",
	"tooltip.enigmaticlegacy.cursedRing17": "§5- Functionality of §6Ring of Ender§5.",
	"tooltip.enigmaticlegacy.cursedRing18": "§5- You can create and use unique relics.",
	"tooltip.enigmaticlegacy.cursedRingLore1": "§5Once forged by antediluvian god, it beckons",
	"tooltip.enigmaticlegacy.cursedRingLore2": "§5mortals and higher beings alike with promise",
	"tooltip.enigmaticlegacy.cursedRingLore3": "§5of untold riches and immeasurable might...",
	"tooltip.enigmaticlegacy.cursedRingLore4": "§5Be it arrogance or ignorance that leads them",
	"tooltip.enigmaticlegacy.cursedRingLore5": "§5to believe they can harness ring's power,",
	"tooltip.enigmaticlegacy.cursedRingLore6": "§5both are paid for in suffering the extent of",
	"tooltip.enigmaticlegacy.cursedRingLore7": "§5which defies description.",
	
	"tooltip.enigmaticlegacy.cursedOnesOnly1": "Only those who bear the Seven Curses",
	"tooltip.enigmaticlegacy.cursedOnesOnly2": "hold power to obtain and use this item.",
	
	"tooltip.enigmaticlegacy.worthyOnesOnly1": "§5The sacrifice necessary to acquire this item",
	"tooltip.enigmaticlegacy.worthyOnesOnly2": "§5is immense - you have to spend §699.5%§5 of your",
	"tooltip.enigmaticlegacy.worthyOnesOnly3": "§5time in the world suffering the §6Seven Curses§5.",
	"tooltip.enigmaticlegacy.worthyOnesOnly4": "For now, your time measures at:",
	
	"tooltip.enigmaticlegacy.tainted1": "§5Slightly tainted by cursed one's presence.",
	"tooltip.enigmaticlegacy.tainted2": "§5Tainted by the touch of a cursed being.",
	
	"tooltip.enigmaticlegacy.theTwist1": "§5On a path to take it all away,",
	"tooltip.enigmaticlegacy.theTwist2": "§5there can be no better way of knowing...",
	"tooltip.enigmaticlegacy.theTwist3": "§5Against bosses and players:",
	"tooltip.enigmaticlegacy.theTwist4": "§dAlteration of the §6Fourth Curse§5:",
	"tooltip.enigmaticlegacy.theTwist5": "§5- Always deals its full damage.",
	"tooltip.enigmaticlegacy.theTwist6": "§6+§6%1$s§d Damage§5 against bosses and players.",
	"tooltip.enigmaticlegacy.theTwist7": "§6+§6%1$s§d Knockback§5",
	
	"tooltip.enigmaticlegacy.animalGuidebook1": "§5While in your inventory, your attacks can't",
	"tooltip.enigmaticlegacy.animalGuidebook2": "§5deal damage to animals.",
	"tooltip.enigmaticlegacy.animalGuidebook3": "§6Hoglins§5 around you are rendered passive.",
	"tooltip.enigmaticlegacy.animalGuidebook4": "§dAlteration of the §6Second Curse§d:",
	"tooltip.enigmaticlegacy.animalGuidebook5": "§5- Tamable animals stay neutral towards you.",
	"tooltip.enigmaticlegacy.animalGuidebookCreative1": "§6Right-Click any entity to see whether it is",
	"tooltip.enigmaticlegacy.animalGuidebookCreative2": "§6considered tamable for curse-altering effect.",
	
	"tooltip.enigmaticlegacy.hunterGuidebook1": "§5While in your inventory, all damage your pets",
	"tooltip.enigmaticlegacy.hunterGuidebook2": "§5receive within §6%1$s§6 blocks§5 from you is redirected",
	"tooltip.enigmaticlegacy.hunterGuidebook3": "§5upon you.",
	"tooltip.enigmaticlegacy.hunterGuidebook4": "§5If §6Guide to Animal Companionship§5 is also",
	"tooltip.enigmaticlegacy.hunterGuidebook5": "§5possessed, redirected damage is reduced by §6%1$s§5.",
	
	"tooltip.enigmaticlegacy.guardianHeart1": "§5While in inventory, §6Guardians§5 within §6%1$s§6 blocks",
	"tooltip.enigmaticlegacy.guardianHeart2": "§5from you are rendered neutral towards you",
	"tooltip.enigmaticlegacy.guardianHeart3": "§5and will target nearby monsters.",
	"tooltip.enigmaticlegacy.guardianHeart4": "§5While on hotbar, casting your sight upon the",
	"tooltip.enigmaticlegacy.guardianHeart5": "§5monster within §6%1$s§6 blocks§5 from you causes it to",
	"tooltip.enigmaticlegacy.guardianHeart6": "§5become temporarily enraged, gaining greater",
	"tooltip.enigmaticlegacy.guardianHeart7": "§5strength and switching target to other closest",
	"tooltip.enigmaticlegacy.guardianHeart8": "§5monster within §6%1$s§6 blocks§5 from it.",
	"tooltip.enigmaticlegacy.guardianHeart9": "§5Other monsters within this radius will instantly",
	"tooltip.enigmaticlegacy.guardianHeart10": "§5prioritize attacking enraged monster.",
	"tooltip.enigmaticlegacy.guardianHeart11": "§6Some monsters are immune to being enraged.",
	"tooltip.enigmaticlegacy.guardianHeart12": "§5This ability has §6%1$s§6 seconds§5 cooldown.",
	
	"tooltip.enigmaticlegacy.forbiddenFruitLore": "§5Knowledge is the greatest gift.",
	"tooltip.enigmaticlegacy.forbiddenFruit1": "§5After consuming the fruit you shall never",
	"tooltip.enigmaticlegacy.forbiddenFruit2": "§5experience hunger again, but any form of",
	"tooltip.enigmaticlegacy.forbiddenFruit3": "§5regeneration will have §6%1$s§5 weaker effect.",
	
	"tooltip.enigmaticlegacy.astralFruit1": "§5Consume to obtain §6+1§d Ring Slot §5permanently.",
	
	"tooltip.enigmaticlegacy.redemptionPotion1": "§5Allows you to atone for the sin committed",
	"tooltip.enigmaticlegacy.redemptionPotion2": "§5by tasting §6The Forbidden Fruit§5.",
	
	"tooltip.enigmaticlegacy.evilEssence1": "§5Embodies raw, unrefined energy teared out",
	"tooltip.enigmaticlegacy.evilEssence2": "§5from the §6Wither§5's soul.",
	
	"tooltip.enigmaticlegacy.goldenRing1": "§5Renders §6Piglins§5 neutral when worn.",
	"tooltip.enigmaticlegacy.goldenRing1Cursed": "§5§mRenders §6§mPiglins§5§m neutral when worn.",
	
	"tooltip.enigmaticlegacy.enchantersPearl1": "§6+1§d Charm Slot",
	"tooltip.enigmaticlegacy.enchantersPearl2": "§5You receive greater amount and power of",
	"tooltip.enigmaticlegacy.enchantersPearl3": "§5enchantments when using §6Enchanting Table§5.",
	"tooltip.enigmaticlegacy.enchantersPearl4": "§5Enchanting has chance to produce both",
	"tooltip.enigmaticlegacy.enchantersPearl5": "§5curses and treasure enchantments.",
	"tooltip.enigmaticlegacy.enchantersPearl6": "§5You do not require §6Lapis Lazuli§5 to enchant.",
	
	"tooltip.enigmaticlegacy.cursedStone1": "§5If you die in the §6Nether§5, in the middle of",
	"tooltip.enigmaticlegacy.cursedStone2": "§5sufficiently large lava lake with this stone",
	"tooltip.enigmaticlegacy.cursedStone3": "§5in your inventory, §6Ring of the Seven Curses",
	"tooltip.enigmaticlegacy.cursedStone4": "§5will be permanently destroyed, along with",
	"tooltip.enigmaticlegacy.cursedStone5": "§5one of your §6Soul Crystals§5.",
	"tooltip.enigmaticlegacy.cursedStone6": "§4This cannot be undone.",
	
	"tooltip.enigmaticlegacy.soulCrystal1": "§6Right-Click§5 to absorb the crystal and",
	"tooltip.enigmaticlegacy.soulCrystal2": "§5restore one of your lost §6Soul Crystals§5.",
	
	"tooltip.enigmaticlegacy.avariceScroll1": "§6+%1$s§d Fortune Level",
	"tooltip.enigmaticlegacy.avariceScroll2": "§5Renders §6Piglins§5 neutral towards you, despite",
	"tooltip.enigmaticlegacy.avariceScroll3": "§5the §6Second Curse§5. Bartering with them is",
	"tooltip.enigmaticlegacy.avariceScroll4": "§5around §6100%§5 more beneficial.",
	"tooltip.enigmaticlegacy.avariceScroll5": "§5Provides §6%1$s§6 Chance§5 of §61 Emerald§5 dropping",
	"tooltip.enigmaticlegacy.avariceScroll6": "§5from any slain mob.",
	"tooltip.enigmaticlegacy.avariceScroll7": "§5Villager trades have §635% Discount§5.",
	
	"tooltip.enigmaticlegacy.infinimeal1": "§5Functions as infinite §6Bone Meal§5.",
	"tooltip.enigmaticlegacy.infinimeal2": "§5Effective on §6Cactuses§5, §6Chorus Plants§5,",
	"tooltip.enigmaticlegacy.infinimeal3": "§6Nether Wart§5, §6Sugar Cane§5 and §6Vines§5.",
	
	"tooltip.enigmaticlegacy.unwitnessedAmuletHoldShift": "§5The §6Shift §5shall be held.",
	"tooltip.enigmaticlegacy.unwitnessedAmuletShift1": "§5It shall become bound to the first one who",
	"tooltip.enigmaticlegacy.unwitnessedAmuletShift2": "§5dares lay their claim upon this relic, and in",
	"tooltip.enigmaticlegacy.unwitnessedAmuletShift3": "§5that glorious minute fate of its chosen",
	"tooltip.enigmaticlegacy.unwitnessedAmuletShift4": "§5bearer shall be preordained.",
	
	"tooltip.enigmaticlegacy.twistedPotion1": "§5Teleports you to the location of your last",
	"tooltip.enigmaticlegacy.twistedPotion2": "§5demise, at the cost of leaving you on the",
	"tooltip.enigmaticlegacy.twistedPotion3": "§5edge of death.",
	
	"tooltip.enigmaticlegacy.infernalShield1": "§6When equipped:",
	"tooltip.enigmaticlegacy.infernalShield2": "§5- Extinguishes you when on fire.",
	"tooltip.enigmaticlegacy.infernalShield3": "§6When blocking:",
	"tooltip.enigmaticlegacy.infernalShield4": "§5- Can block attacks immediately after being raised.",
	"tooltip.enigmaticlegacy.infernalShield5": "§5- Can block §6Piercing§5-enchanted arrows.",
	"tooltip.enigmaticlegacy.infernalShield6": "§5- Cannot be disabled by weapons normally effective",
	"tooltip.enigmaticlegacy.infernalShield7": "§5  against shields.",
	"tooltip.enigmaticlegacy.infernalShield8": "§5- Burns attackers when blocking melee damage.",
	"tooltip.enigmaticlegacy.infernalShield9": "§5- Successful blocks grant increasing §6Blazing Might§5",
	"tooltip.enigmaticlegacy.infernalShield10": "§5  effect, but any damage received takes it away.",
	"tooltip.enigmaticlegacy.infernalShield11": "§5- Enemy attacks from behind deal §650%§5 more damage.",
	
	"tooltip.enigmaticlegacy.abyssalHeart1": "§5It is alive. It is watching. Never before have",
	"tooltip.enigmaticlegacy.abyssalHeart2": "§5this realm shuddered beneath the gaze of",
	"tooltip.enigmaticlegacy.abyssalHeart3": "§5something so alien, so unholy, so unknowable",
	"tooltip.enigmaticlegacy.abyssalHeart4": "§5and madness-inducing.",
	
	"tooltip.enigmaticlegacy.abyssalHeart1_obf": "§5§kIt is alive. It is watching. Never before have",
	"tooltip.enigmaticlegacy.abyssalHeart2_obf": "§5§kthis realm shuddered beneath the gaze of",
	"tooltip.enigmaticlegacy.abyssalHeart3_obf": "§5§ksomething so alien, so unholy, so unknowable",
	"tooltip.enigmaticlegacy.abyssalHeart4_obf": "§5§kand madness-inducing.",
	
	"tooltip.enigmaticlegacy.theInfinitum1": "§5The abyss returns even the boldest gaze.",
	"tooltip.enigmaticlegacy.theInfinitum2": "§dAlteration of the §6Fourth Curse§d:",
	"tooltip.enigmaticlegacy.theInfinitum3": "§5- Always deals its full damage.",
	"tooltip.enigmaticlegacy.theInfinitum4": "§6+%1$s §dDamage§5 against bosses and players.",
	"tooltip.enigmaticlegacy.theInfinitum5": "§6+%1$s §dKnockback",
	"tooltip.enigmaticlegacy.theInfinitum6": "§6+%1$s §dLifesteal",
	"tooltip.enigmaticlegacy.theInfinitum7": "§5Can bear most sword enchantments.",
	"tooltip.enigmaticlegacy.theInfinitum8": "§5Each attack inflicts horrific debuffs.",
	"tooltip.enigmaticlegacy.theInfinitum9": "§5When held, provides §6%1$s §dChance§5 that otherwise",
	"tooltip.enigmaticlegacy.theInfinitum10": "§5lethal damage won't kill you.",
	
	"tooltip.enigmaticlegacy.enderSlayer1": "§5To exterminate them all...",
	"tooltip.enigmaticlegacy.enderSlayer2": "§5Is such the only way?",
	"tooltip.enigmaticlegacy.enderSlayer1_alt": "§5To slap them all...",
	"tooltip.enigmaticlegacy.enderSlayer2_alt": "§5Is such the only way?",
	"tooltip.enigmaticlegacy.enderSlayer3": "§6+%1$s §dDamage§5 against dwellers of §6The End§5.",
	"tooltip.enigmaticlegacy.enderSlayer4": "§6+%1$s §dKnockback§5 against dwellers of §6The End§5.",
	"tooltip.enigmaticlegacy.enderSlayer5": "§5In §6The End§5, fully charged attacks deal",
	"tooltip.enigmaticlegacy.enderSlayer6": "§5colossal damage to §6Endermen§5, and all drops",
	"tooltip.enigmaticlegacy.enderSlayer7": "§5from them are transformed into experience.",
	"tooltip.enigmaticlegacy.enderSlayer8": "§5Temporarily disables teleportation abilities of",
	"tooltip.enigmaticlegacy.enderSlayer9": "§5§6Shulkers§5 and §6Endermen§5.",
	"tooltip.enigmaticlegacy.enderSlayer10": "§5Temporarily disables active ability of §6Eye of",
	"tooltip.enigmaticlegacy.enderSlayer11": "§6Nebula§5, §6Non-Euclidean Cube§5 and ability to use",
	"tooltip.enigmaticlegacy.enderSlayer12": "§5§6Ender Pearls§5, §6Potions of Recall§5 and §6Twisted",
	"tooltip.enigmaticlegacy.enderSlayer13": "§5§6Mirror§5 for attacked players.",
	
	"tooltip.enigmaticlegacy.desolationRing1": "§6Iron Golems, §6Endermen, §6Zombified Piglins§5 and",
	"tooltip.enigmaticlegacy.desolationRing2": "§6Piglins§5 will not spawn in your proximity.",
	
	"tooltip.enigmaticlegacy.astralPotato1": "§5Behold, the infinite delicacy of the stars!",
	
	"tooltip.enigmaticlegacy.cosmicCake1": "§5Much more nutritious than regular cake.",
	"tooltip.enigmaticlegacy.cosmicCake2": "§5Restores itself with time.",
	
	"tooltip.enigmaticlegacy.soulCompass1": "§5Points to the location of nearest §6Soul Crystal§5.",
	
	"tooltip.enigmaticlegacy.eldritchAmulet1": "§5When worn, your inventory persists with you",
	"tooltip.enigmaticlegacy.eldritchAmulet2": "§5after death. §6Experience§5 and §6Soul Crystals§5 will",
	"tooltip.enigmaticlegacy.eldritchAmulet3": "§5still be lost.",
	"tooltip.enigmaticlegacy.eldritchAmulet4": "§5Creatures beneath your gaze will be slowed",
	"tooltip.enigmaticlegacy.eldritchAmulet5": "§5down and weakened.",
	"tooltip.enigmaticlegacy.eldritchAmuletStat1": "§6+3 §dAttack Damage",
	"tooltip.enigmaticlegacy.eldritchAmuletStat2": "§6+15% §dLifesteal",
	
	"tooltip.enigmaticlegacy.enigmaticEye1": "§5It is connected to location beyond your space and",
	"tooltip.enigmaticlegacy.enigmaticEye2": "§5time. You can awaken the eye, if you wish to risk",
	"tooltip.enigmaticlegacy.enigmaticEye3": "§5drawing attention of someone... or something.",
	
	"tooltip.enigmaticlegacy.enigmaticEyeAwakened1": "§5Now that you have drawn his attention, whoever uses",
	"tooltip.enigmaticlegacy.enigmaticEyeAwakened2": "§5the eye to observe you and the world does not seem to",
	"tooltip.enigmaticlegacy.enigmaticEyeAwakened3": "§5need it in order to reach you. Whether he is incapable",
	"tooltip.enigmaticlegacy.enigmaticEyeAwakened4": "§5or simply unwilling to establish any contact beyond",
	"tooltip.enigmaticlegacy.enigmaticEyeAwakened5": "§5mental remains a mystery.",
	"tooltip.enigmaticlegacy.enigmaticEyeAwakened6": "§5Reveals true name of players bearing §6Charming Insignia§5.",

	"tooltip.enigmaticlegacy.enigmaticElytra1": "§5Hold jump key while flying to continuously",
	"tooltip.enigmaticlegacy.enigmaticElytra2": "§5accelerate forward. Elytra is damaged",
	"tooltip.enigmaticlegacy.enigmaticElytra3": "§5faster when accelerating.",

	"tooltip.enigmaticlegacy.ichorBottle1": "§5To contempt the gods, one must know them...",
	"tooltip.enigmaticlegacy.ichorBottle2": "§5Consume to obtain §6+1§d Charm Slot §5permanently.",
	
	"tooltip.enigmaticlegacy.quotePlayer1": "§5Press §6Right-Click§5 to play selected quote.",
	"tooltip.enigmaticlegacy.quotePlayer2": "§5Press §6Shift§5+§6Right-Click§5 to cycle through",
	"tooltip.enigmaticlegacy.quotePlayer3": "§5available quotes.",
	"tooltip.enigmaticlegacy.quotePlayerSelection": "§dCurrent Quote: §6%1$s",
	
	"tooltip.enigmaticlegacy.insignia1": "§5Replaces your nametag if renamed in §6Anvil§5.",
	"tooltip.enigmaticlegacy.insignia2": "§5Allows you to see your own nametag.",
	"tooltip.enigmaticlegacy.insignia3": "§6Shift§5+§6Right-Click§5 when holding to toggle this.",
	"tooltip.enigmaticlegacy.insigniaTagDisplayEnabled": "§dSelf-Visible Nametag: §6Enabled",
	"tooltip.enigmaticlegacy.insigniaTagDisplayDisabled": "§dSelf-Visible Nametag: §6Disabled",
	"tooltip.enigmaticlegacy.insigniaName": "§dEngraved Name: %1$s",
	
	"tooltip.enigmaticlegacy.endAnchor1": "§5Works in all dimensions.",
	"tooltip.enigmaticlegacy.endAnchor1_alt": "§5Works only in §6The End.",
	"tooltip.enigmaticlegacy.endAnchor1_alt2": "§5Works in most dimensions.",
	"tooltip.enigmaticlegacy.endAnchor2": "§5Requires §6Ender Pearls§5 to recharge.",
	"tooltip.enigmaticlegacy.endAnchor3": "§5Has §6%1$s§d Chance§5 to not spend charge",
	"tooltip.enigmaticlegacy.endAnchor4": "§5upon respawn.",
	
	"tooltip.enigmaticlegacy.deceptionAmulet1": "§5Allows you to cheat Death itself. Instead",
	"tooltip.enigmaticlegacy.deceptionAmulet2": "§5of dying, you recover §615%§5 of your health",
	"tooltip.enigmaticlegacy.deceptionAmulet3": "§5and become §6Imperceptible§5 for §65 minutes§5.",
	"tooltip.enigmaticlegacy.deceptionAmulet4": "§5To the eyes of others it will appear as",
	"tooltip.enigmaticlegacy.deceptionAmulet5": "§5though you have perished.",
	"tooltip.enigmaticlegacy.deceptionAmulet6": "§5While §6Imperceptible§5, no other creature",
	"tooltip.enigmaticlegacy.deceptionAmulet7": "§5can see or target you, including players.",
	"tooltip.enigmaticlegacy.deceptionAmulet8": "§5The effect will vanish if you attempt to",
	"tooltip.enigmaticlegacy.deceptionAmulet9": "§5attack or interact with entities/blocks.",
	"tooltip.enigmaticlegacy.deceptionAmulet10": "§5The amulet has a cooldown of §610 minutes§5,",
	"tooltip.enigmaticlegacy.deceptionAmulet11": "§5and will break after §62 activations§5.",
	
	"tooltip.enigmaticlegacy.theJudgement1": "§5Upon attack, deals damage to every",
	"tooltip.enigmaticlegacy.theJudgement2": "§5creature within a radius of §6%s§6 blocks§5",
	"tooltip.enigmaticlegacy.theJudgement3": "§5from the target.",
	"tooltip.enigmaticlegacy.theJudgement4": "§5In §6Clear Drops§5 mode, also removes all",
	"tooltip.enigmaticlegacy.theJudgement5": "§5drops in the attack radius.",
	"tooltip.enigmaticlegacy.theJudgement6": "§dMode: %s",
	"tooltip.enigmaticlegacy.theJudgementMode0": "§6Normal",
	"tooltip.enigmaticlegacy.theJudgementMode1": "§6Clear Drops",
	
	"tooltip.enigmaticlegacy.eldritchPan1": "§5Alteration of the §6Fourth Curse§d:",
	"tooltip.enigmaticlegacy.eldritchPan2": "§6- Always deals its full damage.",
	"tooltip.enigmaticlegacy.eldritchPan3": "§6%s §dLifesteal",
	"tooltip.enigmaticlegacy.eldritchPan4": "§6%s §dHungersteal",
	"tooltip.enigmaticlegacy.eldritchPan4_alt": "§6%s §dHungersteal (converts to health)",
	"tooltip.enigmaticlegacy.eldritchPan5": "§5Cooks the meat of slain creatures.",
	"tooltip.enigmaticlegacy.eldritchPan6": "§5Can be used as a shield, and consume projectiles while blocking.",
	"tooltip.enigmaticlegacy.eldritchPan7": "§5Continuosly holding the pan grants a §6Growing Hunger§5 effect,",
	"tooltip.enigmaticlegacy.eldritchPan8": "§5which makes you hungrier, but stronger.",
	"tooltip.enigmaticlegacy.eldritchPan7_alt": "§5Continuosly holding the pan grants a §6Growing Bloodlust§5 effect,",
	"tooltip.enigmaticlegacy.eldritchPan8_alt": "§5which makes you lose health, but grants strength and lifesteal.",
	"tooltip.enigmaticlegacy.eldritchPan8p_alt": "§5This effect cannot kill you.",
	"tooltip.enigmaticlegacy.eldritchPan9": "§5Each new creature slain with the pan gives it a permanent §6%s",
	"tooltip.enigmaticlegacy.eldritchPan10": "§5§dDamage§5 and §6%s §dArmor§5 when held.",
	"tooltip.enigmaticlegacy.eldritchPanLore1": "§5Raw and primal hunger given form.",
	"tooltip.enigmaticlegacy.eldritchPanKills1": "§dUnique Kills: %s",
	"tooltip.enigmaticlegacy.eldritchPanKillsMax": "§6The pan is sated... but you are not.",
	
	"gui.enigmaticlegacy.lore_inscriber": "Write Name & Lore",
	"gui.enigmaticlegacy.blazing_core_bar_title": "Heat",
	"gui.enigmaticlegacy.blazing_core_bar_offsetX": "0",
	"gui.enigmaticlegacy.blazing_core_bar_offsetY": "0",
	"gui.enigmaticlegacy.blazing_core__COMMENT": "Two strings above allow to move heat bar title by defining offsetX and offsetY to any positive or negative integers. This might be required for certain localizations more than for others depending on amount of symbols title takes takes to be spelled. You can, alternatively, leave title empty if you can't think of a solution that would look good, so that it just won't be rendered. Four symbols or less fit perfectly without any corrections. The string you read currently is just a commentary for localizators - you need not to translate it.",

	"quote.no_peril_1": "Where there is no peril in the task - there can be no glory in its accomplishment.",
	"quote.end_doorstep_1": "The doorstep of The End... single step now separates you from it.",
	"quote.only_because_1": "Only because you have fallen does not yet mean you backed down.",
	"quote.demise_is_1": "Demise is but a temporary inconvenience for a demigod such as you.",
	"quote.we_fall_1": "We fall, so that we may learn how to pick ourselves back up.",
	"quote.you_will_endure_1": "You will endure this loss, and learn from it.",
	"quote.oblivion_rejects_1": "Oblivion rejects you... make use of such opportunity, while you still can.",
	"quote.setback_1": "A setback, but not a defeat.",
	"quote.death_may_1": "Death may impede your conquest, but only broken will can halt it.",
	"quote.eternity_to_keep_1": "You have eternity to keep trying. Do what it takes.",
	"quote.violence_calls_1": "Violence calls for vengeance. Return, and dispense it!",
	"quote.immortal_1": "You are immortal! Return and give that pitiful creature a demonstration of this fact.",
	"quote.appaling_presence_1": "The shell is gone... but appalling presence will forever remain imprinted upon this realm.",
	"quote.its_destruction_1": "Its destruction is a small consolation... given the implications of its terrible existence.",

	"quote.i_wandered_1": "Yes, I wandered those lands many times...",
	"quote.i_wandered_2": "A desolate reminder of everything that was, and all that could have been.",

	"quote.another_demigod_1": "Another demigod wanders this forsaken land...",
	"quote.another_demigod_2": "Let me accompany you in your journey. Perhaps, you will manage that which others could not.",

	"quote.another_eon_1": "Another eon, another wanderer. Another story to be told...",
	"quote.another_eon_2": "I will observe yours with great curiosity.",

	"quote.perhaps_you_1": "Perhaps, you will be the one to uncover the long-forgotten history of this land...",
	"quote.perhaps_you_2": "If so, I must bear witness to your accomplishments.",

	"quote.sulfur_air_1": "Sulfur in the air, sharp scent of burnt rock and flesh...",
	"quote.sulfur_air_2": "This place is a Hell indeed.",

	"quote.tortured_rocks_1": "Tortured rocks, pale as bones, hanged up above infinite, all-consuming blackness.",
	"quote.tortured_rocks_2": "The End... is almost like a fever dream.",

	"quote.breathes_relieved_1": "The world breathes relieved without the burdensome presence of that horror...",
	"quote.breathes_relieved_2": "So long at least.",

	"quote.whether_it_is_1": "Whether it is power, or redemption that you seek in repeatedly returning Wither from and to its grave...",
	"quote.whether_it_is_2": "...at least, you give that damnable creature a purpose.",

	"quote.poor_creature_1": "Poor creature... The last of her kind, bound to guard the godforsaken island...",
	"quote.poor_creature_2": "...in the middle of nothingness. Lay her to the deserved rest.",

	"quote.horrible_existence_1": "What a horrible existence... Brought back from the dead, only to be slain once more.",
	"quote.horrible_existence_2": "You must truly be devoid of compassion.",

	"quote.countless_dead_1": "Countless dead souls, merged into abomination of such terrible form that it defies description.",
	"quote.countless_dead_2": "The earth is stained by the very presence of this foul creature.",

	"quote.with_dragons_1": "With dragon's imminent demise, this place seems even more empty and purposeless than before.",
	"quote.with_dragons_2": "Will you wander those fractured, deserted lands...",
	"quote.with_dragons_3": "...or return to the facade of sanity and liveliness the Overworld provides?",
	"quote.with_dragons_4": "Of course, we both know the answer... you cannot resist exploring the unknown, be it now or later.",

	"quote.terrifying_form_1": "...its terrifying form is destructible, but not its soul.",
	"quote.terrifying_form_2": "It bears curse not dissimilar to yours... Curse of immortality.",

	"quote.toll_paid_1": "With the toll paid, you are free from the burdensome swell of hatred and sorrow...",
	"quote.toll_paid_2": "...imprisoned in that ring.",

	
	"book.enigmaticlegacy.category.accessories.name": "Accessories",
	"book.enigmaticlegacy.category.accessories.desc": "Many items, though wearable on one's own body, serve no apparent function at first glance.<br2/>Yet you can craft or discover things imbued with powerful magic that take shape of rings, or charms, or something else that is more convenient to carry around and doesn't burden its owner as much as heavy armor or a sword.",
	
	
	"book.enigmaticlegacy.category.world.name": "The World",
	"book.enigmaticlegacy.category.world.desc": "Some choose to mindlessly scavenge whatever they come across for treasures, leaving behind anything else. That isn't an entirely unjustified path, but does it make one any better than those monsters blindly seeking blood in the night?... Sometimes, if you look just a bit closer, ruins and traces of the former ages can tell you a lot about long history before your advent.",
	
	
	"book.enigmaticlegacy.category.materials.name": "Resources & Materials",
	"book.enigmaticlegacy.category.materials.desc": "You are perfectly familiar with most mundane materials and resources, which this world holds plenty of. But should you dig a little further - and you might discover things even you have never beheld before.<br2/>As you keep seeking new materials to forge better tools and armor from, it would be worth to denote unusual properties of some of them.",
	
	
	"book.enigmaticlegacy.category.tools.name": "Tools & Weapons",
	"book.enigmaticlegacy.category.tools.desc": "Even demigods often cannot easily unleash their creational and destructive powers, unless they have proper tool in their hands.<br2/>Swords are no different from any other tool - they are created to serve their purpose, and they silently obey their design. It just so happened that their purpose is to shed blood.",
	
	
	"book.enigmaticlegacy.category.armor.name": "Armor",
	"book.enigmaticlegacy.category.armor.desc": "Despite all its beauty, this world has many dangers lurking in its darkest corners. Many can easily obliterate unaware traveler, if one doesn't have proper means of protection.<br2/>Many legendary blacksmiths dedicated their lives to attempts of creating perfect armor. You will, no doubt, surpass them all.",
	
	
	"book.enigmaticlegacy.category.decorations.name": "Decorations",
	"book.enigmaticlegacy.category.decorations.desc": "Some things you may design and construct, indeed, serve no practical purpose.<br2/>That doesn't mean they are pointless, however. A mighty being like you, beyond any doubt, deserves to be surrounded by comfort and beauty if they choose to.",
	
	
	"book.enigmaticlegacy.category.relics.name": "Artifacts",
	"book.enigmaticlegacy.category.relics.desc": "Countless relics are scattered across this world, many forgotten in ages, others - persisted in legends...<br2/>And as both explorer and conqueror, they just so happen to be your primary point of interest, as they are keys for reaching unimaginable power, and signs that may lead you to the answers you seek.",
	
	
	"book.enigmaticlegacy.category.brewing.name": "Brewing",
	"book.enigmaticlegacy.category.brewing.desc": "Though it was quite popular among human mages of the former eons, many demigods underlook the power of potion brewing, considering it not worth extensive investigation and all the bothering with ingredients.<br2/>But for those willing to give what it takes, potions can become the most powerful tools at their disposal.",
	
	
	"book.enigmaticlegacy.category.misc.name": "Miscellaneous",
	"book.enigmaticlegacy.category.misc.desc": "Some knowledge proves to be extremely difficult to categorize. At times it ceases to be worth any effort at all.<br2/>There is some romance in leaving papers and scrolls stockpiled at the table, however, with no structure or order to them. Greatness is often born through what appears as sheer chaos.",
	
	
	"book.enigmaticlegacy.category.enchantments.name": "Enchantments",
	"book.enigmaticlegacy.category.enchantments.desc": "Enchanting is a great form of art on itself. Different masters seek different approaches to executing it, and ultimately - there's no telling whichever approach is the most effective, and whether even there is one.<br2/>Just as in other arts, there are keystones that make up the foundation of any and all enchanting schools, ones you'll have to learn anyhow.",
	
	
	
	
	
	
	"book.enigmaticlegacy.entry.berserk_charm.name": "Mark of the Berserk",
	"book.enigmaticlegacy.entry.berserk_charm.page.1": "It's no surprise how many fear death, for death lies in the center of web of all terrors. But for those who chose to bear the great curse, fear is unforgivable weakness.<br2/>With the power of Twisted Heart, as well as all seven curses combined, you can forge this emblem. It will help you flip the tables in your favor - the closer you'd stand to the",
	"book.enigmaticlegacy.entry.berserk_charm.page.2": "brim of imminent demise, the greater fury and courage will fulfill you, forcing to fight your way out no matter the circumstances, until the last breath.",
	
	
	"book.enigmaticlegacy.entry.cursed_scroll.name": "Thousand Curses",
	"book.enigmaticlegacy.entry.cursed_scroll.page.1": "At times curses can take form similar to that of enchantments, with a only couple differences. Unlike normal enchantments, once they are bound to item, there's seemingly no way to get rid of them while keeping the item itself. Hopefully, regular enchanting techniques which you use yourself cannot accidentally produce such curses - but you may come",
	"book.enigmaticlegacy.entry.cursed_scroll.page.2": "across items bearing them when exploring ancient ruins and dungeons.<br2/>Their effects vary, but none are quite beneficial - any cursed enchantment presents significant drawback to using",
	"book.enigmaticlegacy.entry.cursed_scroll.page.3": "the item that bears it. Under normal circumstances, they would be just an annoyance for you to avoid. However, now that you bear Ring of the Seven Curses, there are ways you can manipulate them and even benefit from them, inaccessible to others.<br2/>This scroll, being infused with concentrated wickedness of the Twisted Heart, presents one such possibility. For every curse that every item of your equipment bears, it boosts",
	"book.enigmaticlegacy.entry.cursed_scroll.page.4": "your attack damage, mining speed and regenerative powers of any kind. The effect is sure negligible with only one or two curses, but if you are not afraid to take a little more, it can add up to enormous power.<br2/>The equipment that affects this scroll includes armor, items in both hands, and any wearables alike charms or rings, including even this same scroll itself when it is equipped.",
	
	
	"book.enigmaticlegacy.entry.iron_ring.name": "Iron Ring",
	"book.enigmaticlegacy.entry.iron_ring.page.1": "Quite simple in its design, this thing could've been forged even by the most casual blacksmith, not to mention a demigod alike you.<br2/>This ring is only useful as all it takes to create is some mundane iron. It might not save you from being beheaded, but can protect one of your fingers from being cut off someday... Perhaps.",
	
	
	"book.enigmaticlegacy.entry.ceaseless_enchantment.name": "Ceaseless",
	"book.enigmaticlegacy.entry.ceaseless_enchantment.heading.1": "The Enchantment",
	"book.enigmaticlegacy.entry.ceaseless_enchantment.page.1": "Another possible crossbow enchantment, fairly useful in its simplicity.<br2/>Its effects are basically identical to that of Infinity enchantment on bows. With this enchantment on your crossbow, regular arrows from your inventory will not be consumed when shooting them, so that you won't have to worry about restocking your supply.<br2/>",
	"book.enigmaticlegacy.entry.ceaseless_enchantment.page.2": "It does only work on regular arrows, however - tipped arrows or fireworks are not affected by Ceaseless enchantment, and will be used up as normal.",
	"book.enigmaticlegacy.entry.ceaseless_enchantment.page.3": "Sharpshooter does only affect arrows - it will not increase damage of fireworks, for instance.<br2/>Furthermore, it cannot be combined with Multishot or Piercing.",
	
	
	"book.enigmaticlegacy.entry.sharpshooter_enchantment.name": "Sharpshooter",
	"book.enigmaticlegacy.entry.sharpshooter_enchantment.heading.1": "The Enchantment",
	"book.enigmaticlegacy.entry.sharpshooter_enchantment.page.1": "One of possible crossbow enchantments, this one stands among the most useful.<br2/>It increases the damage that arrows shot with the crossbow deal, somewhat similar to Power on bows. More precisely, for each level of Sharpshooter applied base damage of the crossbow will be increased by <&l>+40%%$(clear).",
	"book.enigmaticlegacy.entry.sharpshooter_enchantment.page.2": "Sharpshooter only affects arrows - it will not increase damage of fireworks, for instance. Furthermore, it cannot be combined with Multishot or Piercing.",
	
	
	"book.enigmaticlegacy.entry.nemesis_curse.name": "Nemesis",
	"book.enigmaticlegacy.entry.nemesis_curse.heading.1": "The Curse",
	"book.enigmaticlegacy.entry.nemesis_curse.page.1": "One of the less known cursed enchantments, this one is more curious and obscure than others.<br2/>It can only be encountered on melee weapons, alike swords or axes. Should you directly attack with the weapon that bears Curses of Nemesis, you will receive around 25 percents of the damage you dealt back upon yourself.<br2/>",
	"book.enigmaticlegacy.entry.nemesis_curse.page.2": "However, no matter how devastating your blows will be, this curse can never kill you.<br2/>It will eventually leave you with just a sliver of health remaining, but something else will have to take this sliver for you to finally die.",
	
	
	"book.enigmaticlegacy.entry.wrath_enchantment.name": "Wrath",
	"book.enigmaticlegacy.entry.wrath_enchantment.heading.1": "The Enchantment",
	"book.enigmaticlegacy.entry.wrath_enchantment.page.1": "An enchantment exclusive to tridents, this one is very similar to effect Sharpness has on swords and axes, increasing damage your trident can deal against any foe in general. It works both when trident is used as a melee weapon and when it is thrown as a projectile.<br2/>Damage increase this enchantment offers is",
	"book.enigmaticlegacy.entry.wrath_enchantment.page.2": "noticeably better than that of Sharpness however, as it provides +1.25 damage per level of enchantment applied.<br2/>This enchantment falls under the same category as Impaling and Torrent, therefore being mutually exclusive with them.",
	
	
	"book.enigmaticlegacy.entry.torrent_enchantment.name": "Torrent",
	"book.enigmaticlegacy.entry.torrent_enchantment.heading.1": "The Enchantment",
	"book.enigmaticlegacy.entry.torrent_enchantment.page.1": "This enchantment does increase damage your trident deals against both entities that are immune to fire (like Blazes or Zombified Piglins) and creatures which are sensitive to water (like Endermen).<br2/>Exact damage increase against matching creatures is +2.5 damage per level of enchantment, identical to that of Smite against undead.",
	"book.enigmaticlegacy.entry.torrent_enchantment.page.2": "Also this enchantment falls under the same category as Impaling and Wrath, therefore being mutually exclusive with them.",
	
	
	"book.enigmaticlegacy.entry.slayer_enchantment.name": "Slayer",
	"book.enigmaticlegacy.entry.slayer_enchantment.heading.1": "The Enchantment",
	"book.enigmaticlegacy.entry.slayer_enchantment.page.1": "Another enchantment that allows you to increase damage of your sword or axe, it resides in same category as Sharpness, Smite or Bane of Arthropods, therefore being mutually exclusive with all of those.<br2/>It increases any damage your weapon deals against anything classified as monster. The exact damage increase is +1.5,",
	"book.enigmaticlegacy.entry.slayer_enchantment.page.2": "multiplied by the level of enchantment itself, which is noticeably less than +2.5 increase you will get from Smite against undead for instance. However, it is still a very solid choice among its counterparts, since monsters do conveniently include almost anything that you have to fight back against, while undead",
	"book.enigmaticlegacy.entry.slayer_enchantment.page.3": "are much less all-encompassing category, not to mention arthropods covered by Bane of Arthropods.<br2/>Additionally, monsters attacked by a weapon with this enchantment are briefly slowed down.",
	
	
	"book.enigmaticlegacy.entry.soul_loss.name": "Loss of Soul",
	"book.enigmaticlegacy.entry.soul_loss.heading.1": "The Crystal",
	"book.enigmaticlegacy.entry.soul_loss.page.1": "Every death comes with its own tolls, but there is one far more significant than all others you had to face before.<br2/>It does appear that every time you die in this world, a part of your very soul is separated from you, remaining in the place of your demise. It doesn't stay ethereal for too long, instead quickly manifesting itself into physical",
	"book.enigmaticlegacy.entry.soul_loss.page.2": "reality, in form known as the Soul Crystal. Luckily for you, being a part of this reality actually makes it less vulnerable than otherwise.<br2/>Soul Crystals would float in the air, invulnerable and not reacting to any force acting upon them, as though being only a part of it, soul of",
	"book.enigmaticlegacy.entry.soul_loss.page.3": "the demigod can only be destroyed by something of a higher nature. Not even other demigods can hope to claim or destroy your crystals.<br2/>With every fragment of your soul lost, you vitality fades, you become weaker and easier to kill. But should you approach your Soul Crystal, and it will lean towards you, and lost fragment of your soul will be instantly freed from its crystal prison, fusing together with your being again.",
	"book.enigmaticlegacy.entry.soul_loss.page.4": "Hopefully, even under the worst circumstances, you won't lose all your life force. As fabric of your soul thins out, it becomes more and more resistant to being torn apart one more time.<br2/>It is safe to assume that at some point you will not be able to lose any more of your soul fragments, no matter how many times you die - though you would be left in an incredibly vulnerable state to any physical threat by then.",
	
	
	"book.enigmaticlegacy.entry.first_glance.name": "First Glance",
	"book.enigmaticlegacy.entry.first_glance.page.1": "As you first set your foot upon the lands of this world, you weren't sure what drives you so far away from where you belong... again. It is not the first world you ever visited. But this time is different.<br2/>Something calls to you from its deepest depths, from the darkest corners that might have never been supposed",
	"book.enigmaticlegacy.entry.first_glance.page.2": "to be seen by a human-like being. Something urges you to follow the clues, to unravel mysteries of these lands. It frightens you somewhat, but you could not resist the temptation.<br2/>You shall not fear the unknown, whatever challenge it might present.<br2/>You will seek the answers, no matter at what cost.",
	
	
	"book.enigmaticlegacy.entry.forbidden_axe.name": "Axe of Executioner",
	"book.enigmaticlegacy.entry.forbidden_axe.page.1": "Those wither skeletons are often quite frustrating to deal with. The only significant reason for you to be interested in their pitiful existence is their skulls, which happen to be much more precious and useful in arcane arts than skeletons themselves.<br2/>But they won't willingly hand their skulls to you, no matter how nicely you ask.",
	"book.enigmaticlegacy.entry.forbidden_axe.page.2": "And despite a lot of practice you have had, it remains quite difficult for you to separate fragile skull from the useless rest of their body, without accidentally crushing it - they just won't calmly stand in place for you to deliver",
	"book.enigmaticlegacy.entry.forbidden_axe.page.3": "one precise swing of your blade, as if intentionally trying to irritate you.<br2/>This axe is forged specifically to help you with this uneasy work. Fused with finest metal of the Nether and infused with its dark and twisted nature, it urges to tear through your foes' necks, flinging their heads into the air.<br2/>Besides skeletons, it proves to be able to behead almost any creature that can be beheaded",
	"book.enigmaticlegacy.entry.forbidden_axe.page.4": "at all, even if you couldn't ever before.<br2/>Urge for blood that this weapon has within may come in handy even apart from its special beheading ability, as it can deliver faster and more devastating blows than even netherite blade.",
	
	
	"book.enigmaticlegacy.entry.etherium_sword.name": "Etherium Sword",
	"book.enigmaticlegacy.entry.etherium_sword.page.1": "Despite its massive appearance, this tool is actually a slightly easier to handle than normal, smaller swords. Only for you, of course - your foes will not find it nearly as easy to bear strikes of such weapon as it would be for you to deliver them.<br2/>Etherium Broadsword lies in the perfect middle between",
	"book.enigmaticlegacy.entry.etherium_sword.page.2": "other two etherium weapons. Not as light and agile as scythe, not as massive and crushing as waraxe, yet it takes best from both, allowing you to deliver confident strikes with reasonable downtime, ones that will be",
	"book.enigmaticlegacy.entry.etherium_sword.page.3": "considerably hurtful even to the most protected foe.<br2/>Unlike that of other tools, the broadsword's ability is exclusively combat-related. At your command it will throw you back from where you're facing, covering considerable distance. This can be used as a way to quickly retreat between series of strikes or when needing to quickly dodge especially deadly attacks. Short cooldown does allow this ability to be useful even in",
	"book.enigmaticlegacy.entry.etherium_sword.page.4": "tightest combat scenarios, if you have  enough skill to use it properly.<br2/>Just as other etherium tools, broadsword does possess impressive durability, far superseding that of any earthly weapons.",
	
	
	"book.enigmaticlegacy.entry.etherium_shovel.name": "Etherium Shovel",
	"book.enigmaticlegacy.entry.etherium_shovel.page.1": "Unlike axe or scythe, this tool is not exactly useful as a weapon. It perfectly deals with its only other purpose, however - tearing through dirt and mud akin a hot knife through butter.<br2/>It can easily dig through blocks it 3x3 area, unless you willingly suppress its ability and force it to affect only individual blocks instead.",
	"book.enigmaticlegacy.entry.etherium_shovel.page.2": "Outstandingly durable, just as anything else forged out of etherium.",
	
	
	"book.enigmaticlegacy.entry.etherium_scythe.name": "Etherium Scythe",
	"book.enigmaticlegacy.entry.etherium_scythe.page.1": "Designed as a peaceful tool, scythes yet have came to also be one of the most exquisite weapons around. This one is no exception - though difficult to master, it can help you to reap your enemies' souls as easy as crops you sown.<br2/>Etherium Scythe is capable of harvesting crops, plants, leaves and grass in a space of 3x3x3 blocks, centered",
	"book.enigmaticlegacy.entry.etherium_scythe.page.2": "around the initial point of impact. It also doubles as hoe, capable of easily transforming land into farmland in 3x3 area.<br2/>You can suppress these powers if you require, remaining capable to affect only",
	"book.enigmaticlegacy.entry.etherium_scythe.page.3": "individual blocks if you choose to.<br2/>As weapon, it lies on an opposite end to Etherium Waraxe. Its blade is thin and razor sharp, and though lack of mass does not allow to deliver as much of an impact with every attack, rapid swings are much easier to execute and will make quick work most creatures that dare to stand in your way.<br2/>Etherium Scythe, as all other",
	"book.enigmaticlegacy.entry.etherium_scythe.page.4": "etherium tools, is also extremely durable.",
	
	
	"book.enigmaticlegacy.entry.etherium_pickaxe.name": "Etherium Pickaxe",
	"book.enigmaticlegacy.entry.etherium_pickaxe.page.1": "Simple and straightforward in its design, yet this pickaxe holds might beyond any of the common tools you ever forged from earthly materials.<br2/>Etherium Pickaxe is capable of instantly mining blocks in 3x3 area whenever you break one, allowing you tear vast tunnels through the earth's crust with unprecedented ease. You also conveniently have means to",
	"book.enigmaticlegacy.entry.etherium_pickaxe.page.2": "suppress its power if you choose to, allowing you to work with individual blocks if that happens to be required.<br2/>Apart from that, this pickaxe is extremely durable and has wider range of materials it is",
	"book.enigmaticlegacy.entry.etherium_pickaxe.page.3": "effective against, dealing with things like glass or ice better than normal pickaxes can.",
	
	
	"book.enigmaticlegacy.entry.etherium_axe.name": "Etherium Axe",
	"book.enigmaticlegacy.entry.etherium_axe.page.1": "Unlike normal axes, this massive beast is designed to serve as tool and weapon at the same time, excelling as both.<br2/>When using it as tool, it can chop down wood in massive space of 3x3x3 blocks, centered around the point of impact. You can suppress this ability if you totally require to deal with individual blocks",
	"book.enigmaticlegacy.entry.etherium_axe.page.2": "instead. Aside from logs or planks, it also effectively deals with less sturdy plantlife, like leaves or cacti or bamboo.<br2/>As a weapon, it deals massive damage and, being an axe,",
	"book.enigmaticlegacy.entry.etherium_axe.page.3": "deals more effectively with enemy's shield if they have one. The only downside is that it is incredibly heavy, and while that allows you to cause greater damage with every attack, you will also need to take longer break before each swing to recover from previous one and once again be able to attack at full power.<br2/>As any other etherium tool, Etherium Waraxe is also extremely durable.",
	
	
	"book.enigmaticlegacy.entry.astral_breaker.name": "Astral Breaker",
	"book.enigmaticlegacy.entry.astral_breaker.page.1": "Classical etherium tools are quite potent and useful on their own, but they are not the limit of what can be forged with all power of this metal.<br2/>With enchanting power of Astral Dust, as well as some more arcane ingredients involved, you discovered a way some of them can be fused together to create the ultimate multi-purpose instrument.",
	"book.enigmaticlegacy.entry.astral_breaker.page.2": "Astral Breaker embodies pickaxe, axe and shovel in one tool - it tears through rock, wood and dirt with ease equal to that of its etherium analogs, without having you to have them as separate tools. The only toll it takes is",
	"book.enigmaticlegacy.entry.astral_breaker.page.3": "decreased area of effect in comparison to Etherium Waraxe, but it shouldn't be too much of an issue under most circumstances.<br2/>It is also somewhat more durable than other etherium tools.",
	
	
	"book.enigmaticlegacy.entry.unholy_grail.name": "Unholy Grail",
	"book.enigmaticlegacy.entry.unholy_grail.heading.1": "The Grail",
	"book.enigmaticlegacy.entry.unholy_grail.page.1": "After acknowledging so many legends about it, you were surprised to discover this relic just lying around in the midst of nameless ruins. Lost among worthless garbage and trinkets - as if there was nothing special to it.<br2/>It has proven to be just as useless as you did expect  from those legends, however. The Grail is always filled",
	"book.enigmaticlegacy.entry.unholy_grail.page.2": "with water, no matter how much you drink from it, it would remain just as full as it was. But that water has a bitter taste of ashes, and is tainted and poisonous. Depending on how much you drink before realizing that, it will either leave you in heavily diseased state, or just kill after a short while.",
	"book.enigmaticlegacy.entry.unholy_grail.page.3": "Might still be worth to keep it around as a unique trophy.",
	
	
	"book.enigmaticlegacy.entry.void_stone.name": "Seal of Great Void",
	"book.enigmaticlegacy.entry.void_stone.heading.1": "The Keystone",
	"book.enigmaticlegacy.entry.void_stone.page.1": "One could expect the artifact bearing such a loud name to be anything... Anything, apart from inventory cleaner.<br2/>And yet, that still remains its primary, and probably the only real purpose. At least, beyond any arguing, it totally excels at it. This unique relic could be bound with one or few types of items or blocks. While remaining in your inventory,",
	"book.enigmaticlegacy.entry.void_stone.page.2": "it will consume those items, in the way that depends on mode you've chosen. You only need a sample of the object, so that through simple manipulations to allow it to deliver you from all such objects... Or from their excess, at least.<br2/>You may seek and claim several more keystones",
	"book.enigmaticlegacy.entry.void_stone.page.3": "if you require, adjusting each of them exactly as you wish. The only practical drawback of this thing is that you can't remove only one item from the list of consumable ones - it's only possible to clear the list entirely if you wish to expel or displace something, so make your choices wisely.<br2/>For now, you have no idea where items absorbed by this relic are sent. You only know that they never come back...",
	"book.enigmaticlegacy.entry.void_stone.page.4": "Fortunately, so far it haven't attempted to absorb parts of your body, and it's unlikely that the keystone can somehow interact with living matter at all.<br2/>Yet still, every touch to it awakens a vague anxiety within you.",
	
	
	"book.enigmaticlegacy.entry.nether_star.name": "Nether Star",
	"book.enigmaticlegacy.entry.nether_star.heading.1": "The Star",
	"book.enigmaticlegacy.entry.nether_star.page.1": "Some text here",
	"book.enigmaticlegacy.entry.nether_star.page.2": "Some text there",
	
	
	"book.enigmaticlegacy.entry.spellstones.name": "Spellstones",
	"book.enigmaticlegacy.entry.spellstones.page.1": "Spellstones are different enough from most other relics you may discover.<br2/>They are the source and vessels of powerful elemental magic, bestowing their bearers powers beyond human reach. In modern times, there is no known ways to recreate them - origin of spellstones falls back to the first moments of creation, when insane energies",
	"book.enigmaticlegacy.entry.spellstones.page.2": "were released into the previously cold and dark nothingness. Interacting, fighting and consuming each other, bringing an absolute chaos. In that chaos they were born, encapsulating it in form stable enough to survive eons. Eons upon eons, until your advent...<br2/>By now, it's impossible to come across one naturally. It seems all of them were located and claimed by ancient civilization that now ceased to exist,",
	"book.enigmaticlegacy.entry.spellstones.page.3": "leaving behind only the ruins of their creations.<br2/>And among those ruins they lie, awaiting some brave explorer to harness their power.",
	
	
	"book.enigmaticlegacy.entry.void_pearl.name": "Pearl of the Void",
	"book.enigmaticlegacy.entry.void_pearl.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.void_pearl.page.1": "There is something more to The End, apart from The End itself. It is a place where you can come face to face with something much darker and mysterious - the Great Void lying below countless islands floating above it.<br2/>It appears to be a place full of... void, really. Even air ceases to exist down there, for whatever reason, and all",
	"book.enigmaticlegacy.entry.void_pearl.page.2": "life that may be foolish enough to wander close to one of these islands' edge and fall over is consumed, meeting its imminent demise in dark nothingness.<br2/>Perhaps, though, that void isn't as empty after all. This pearl has properties so closely associated with it, ones that",
	"book.enigmaticlegacy.entry.void_pearl.page.3": "do not align with any other element, as if Void was an element in its own right.<br2/>It must be assumed then that this spellstone was once originated from it, though you have no idea how something could possibly take journey into its depths, and return alive.",
	
	
	"book.enigmaticlegacy.entry.ocean_stone.name": "Will of the Ocean",
	"book.enigmaticlegacy.entry.ocean_stone.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.ocean_stone.page.1": "Perfect relic to possess if you wish to explore, or perhaps even inhabit the darkest depths of boundless seas covering the Overworld's surface.<br2/>Having claimed one of these lying around among the sunken ruins, you may find yourself much stronger in water than you are on dry land. Breathing that water as easy as air,",
	"book.enigmaticlegacy.entry.ocean_stone.page.2": "swimming trough it quicker than you could ever run on earth, seeing through it clearer than you could see the world's surface even in brightest of the days. If anything within the ocean's depths still remains hostile to you, it will find itself powerless and terrified before your being.",
	"book.enigmaticlegacy.entry.ocean_stone.page.3": "And if you ever find yourself too far from any pool of much needed liquid... With little experience sacrificed, you can make the skies cry for you.<br2/>Might not be as useful as having an actual pond at your disposal, but this is certainly the power even gods would account for.",
	
	
	"book.enigmaticlegacy.entry.blazing_core.name": "Blazing Core",
	"book.enigmaticlegacy.entry.blazing_core.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.blazing_core.page.1": "Among the blazing wastes and seething oceans of lava stretching over blasted reaches of the Nether, among the cries of souls torn apart and forgotten, and ashes that any attempt to lay claim and rule over these wastes were reduced to, there's no surprise to come across the spellstone that embodies element of the fire itself.",
	"book.enigmaticlegacy.entry.blazing_core.page.2": "Blazing Core grants you anything you may need to survive the extreme heat of the underworld. Fire and lava will be rendered completely harmless to you, although temporarily; and, to an extent, flames will protect you from those who tries to attack you... Well, maybe not protect, but at least help to deliver your instant vengeance.",
	
	
	"book.enigmaticlegacy.entry.golem_heart.name": "Heart of the Golem",
	"book.enigmaticlegacy.entry.golem_heart.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.golem_heart.page.1": "Probably among the easiest spellstones to come by, since it could potentially be found nearly anywhere among countless abandoned dungeons and mineshafts of the Overworld. But foolish would be the one who underestimates its power.<br2/>Associated with element of the earth itself, this spellstone isn't as whimsy and exquisite",
	"book.enigmaticlegacy.entry.golem_heart.page.2": "as other ones in what it does, instead helping its bearer to focus and withstand brute force. It makes their skin as tough as steel, resisting high pressures, cutting and penetrating much better than normal flesh.<br2/>The effects of the Heart manifest themselves to their",
	"book.enigmaticlegacy.entry.golem_heart.page.3": "full extent when its bearer has no other armor burdening them, turning their hide into armor of its own.",
	
	
	"book.enigmaticlegacy.entry.eye_of_nebula.name": "Eye of Nebula",
	"book.enigmaticlegacy.entry.eye_of_nebula.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.eye_of_nebula.page.1": "Found among strange, enigmatic lands of The End, this spellstone is overfilled with enderic energies, associated with traits of dimension itself.<br2/>When bearing it, you will possess abilities similar to that of the enderman, being able to teleport to your victims from seemingly nowhere in an instant of an eye. At times you will also warp away",
	"book.enigmaticlegacy.entry.eye_of_nebula.page.2": "from incoming attacks, evading them completely.<br2/>Over that last ability you possess no control however, and it may occasionally play against you rather than in your favor.",
	
	
	"book.enigmaticlegacy.entry.enigmatic_item.name": "Heart of Creation",
	"book.enigmaticlegacy.entry.enigmatic_item.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.enigmatic_item.page.1": "Powers of this stone are so vast and overwhelming, that they appear to have never been intended to be possessed by a demigod.<br2/>It grants you ultimate protection from most environmental threats. Most hostile beings will still target you and be able to hurt you, but their attempts to take your life shall never be successful",
	"book.enigmaticlegacy.entry.enigmatic_item.page.2": "should the spellstone remain in your possession - you cannot be slain. No matter how close you will stand to the verge of death, nothing will ever have power to push you over.<br2/>Despite bearing name 'Heart of Creation', it also grants you among the most ultimate means",
	"book.enigmaticlegacy.entry.enigmatic_item.page.3": "to sow destruction, raining down devastating skulls similar to those summoned by the Wither.<br2/>These will also target any entities you might happen to stare at, quickly obliterating most of whoever you might choose to unleash your wrath upon.",
	
	
	"book.enigmaticlegacy.entry.enigmatic_amulet.name": "Enigmatic Amulet",
	"book.enigmaticlegacy.entry.enigmatic_amulet.heading.1": "The Amulet",
	"book.enigmaticlegacy.entry.enigmatic_amulet.page.1": "When you first stepped into this world, you discovered this thing conveniently lying in your pockets, with no clues to where it came from, nor why it ended up in your possession.<br2/>The vivid stone encased in its core kept shifting, irradiated from within, as if alive - one truly charming sight to behold. After short examination, you've found an inscription carved",
	"book.enigmaticlegacy.entry.enigmatic_amulet.page.2": "on other side, consisting of a single name: \"<&4><&l><playername>$(clear)\".<br2/>You tried to examine its structure and how it could possibly be replicated, but so far with no success. It appears as if this thing does not belong to this world at all, forged and brought here by power that remains beyond",
	"book.enigmaticlegacy.entry.enigmatic_amulet.page.3": "your understanding.<br2/>When bearing it, you feel a little stronger than you do otherwise.<br2/>It appears to be not its only useful property, however. Should your flesh get torn asunder, unable to contain soul anymore - and the amulet opens the rift to unknown space, containing all items you would've otherwise dropped on the ground within it, including the amulet itself.",
	"book.enigmaticlegacy.entry.enigmatic_amulet.page.4": "In place of your death you would find a thing that appears to be a key connected to that rift, one you dubbed Extradimensional Vessel. Unlike normal items, Vessel appears to be completely indestructible and indifferent to any force, besides the one of godly nature, which you just so happen to possess a fraction of.<br2/>It floats around completely inert, until you attempt to approach it and interact with",
	"book.enigmaticlegacy.entry.enigmatic_amulet.page.5": "it - then easily falls into your hands and breaks, releasing everything the unseen space it was linked with contained.",
	
	
	"book.enigmaticlegacy.entry.angel_blessing.name": "Angel's Blessing",
	"book.enigmaticlegacy.entry.angel_blessing.heading.1": "The Spellstone",
	"book.enigmaticlegacy.entry.angel_blessing.page.1": "This spellstone can be found within ruins of ancient temples, those that served purpose you know not. Figuring out the purpose of the Angel's Blessing, however, proven to be much less complicated task.<br2/>It grants you powers associated with element of the air, bending winds to blow away arrows coming at you, or saving your legs from being",
	"book.enigmaticlegacy.entry.angel_blessing.page.2": "broken in harsh fall, or helping push you towards destination you might not be able to reach with sheer power of your muscles alone. Or all at once, if you wish.<br2/>Its active ability is most useful when you jump before using it, as momentum that spellstone generates adds up",
	"book.enigmaticlegacy.entry.angel_blessing.page.3": "to your current velocity, thus allowing you to perform really long or high jumps.<br2/>You find its close presence somewhat calming, for reasons you cannot explain.",
	
	
	"book.enigmaticlegacy.entry.cursed_ring.name": "The Dark Ring",
	"book.enigmaticlegacy.entry.cursed_ring.heading.1": "The Ring",
	"book.enigmaticlegacy.entry.cursed_ring.page.1": "Another item that you unexpectedly located in your pockets, this ring however is seething with malevolent darkness, nothing like splendor and mystery of Enigmatic Amulet. Once you decide to wear it, it shall fuse with your very soul, intertwining your fates, and there's little hope to ever separate you again...<br/>Even in death.",
	"book.enigmaticlegacy.entry.cursed_ring.page.2": "Seven unforgiving curses will befall whoever is brave enough to embrace this darkness. Granted the commitment that wearing this ring casts upon such unlucky soul, it would be worth listing exactly what they are:<br2/><&l>The First Curse$(clear) will make your suffering unbearable,",
	"book.enigmaticlegacy.entry.cursed_ring.page.3": "by causing you to experience twice the harm and twice the pain from anything that hurts you. Scars will turn into wounds, and wounds will turn into severe, if not instantly lethal, trauma.<br2/><&l>The Second Curse$(clear) causes most creatures that are normally indifferent towards you, unless provoked, to always act as if you are the greatest threat around. Perhaps, they aren't quite unright in this assumption",
	"book.enigmaticlegacy.entry.cursed_ring.page.4": "even? If distance that separates you from them is short enough, their senses will give you out to them even if they can't directly see you at the moment.<br2/><&l>The Third Curse$(clear) causes any armor you bear to be significantly less effective against any damage it is supposed to absorb, being about 30 percents less tough and resistant.<br2/><&l>The Fourth Curse$(clear) diminishes",
	"book.enigmaticlegacy.entry.cursed_ring.page.5": "your strength against anything that is considered a monster-like being, which means almost against anything that will be willing to hurt you in this world.<br2/><&l>The Fifth Curse$(clear) allows you to experience what perpetually burning in hellfire would feel like. Should you be set on fire, that fire will never go out on itself, incinerating your flesh and boiling your blood until there's nothing more to incinerate and boil.",
	"book.enigmaticlegacy.entry.cursed_ring.page.6": "You can still save yourself from it by extinguishing that fire with water, for instance, which will be a very helpful solution until you consider taking a journey to The Nether.<br2/><&l>The Sixth Curse$(clear) tears a fragment of your soul from you on every death, causing you to have progressively less health with every such fragment lost. Those fragments are hopefully not lost forever - they will remain in place of your",
	"book.enigmaticlegacy.entry.cursed_ring.page.7": "demise, and once you approach them, they will fuse back with your soul, restoring your lost health back.<br2/><&l>The Seventh Curse$(clear) will cause you to lose your sleep in the night, rendering you unable to let it go past you any quicker than it usually does by just giving yourself in to less cruel and disturbing world of dreams. You can still lay in bed like normal, and use it to set place considered your home for",
	"book.enigmaticlegacy.entry.cursed_ring.page.8": "instance, but doing so will not allow you to skip the night along with all threats that lurk in its darkness.<br2/>On the other hand, in exchange for this toll paid, you will surely receive some profits. These are so called <&l>\"Seven Blessings\"$(clear), which promise to reward anyone who chooses to bear the ring with equal benefits in exchange for all the suffering they are about to put themselves through. Don't let yourself be fooled,",
	"book.enigmaticlegacy.entry.cursed_ring.page.9": "however; while power some of those blessings provide is surely tempting to possess, it won't make up for even 1/10th of all tolls you will have to pay for it, and it might be too late to reconsider once you discover that through practice rather than bare theory. <br2/>Exact list of those blessings is probably known to you already, so it's not worth outlining it here. The only thing probably worth mentioning is that they act",
	"book.enigmaticlegacy.entry.cursed_ring.page.10": "exactly the same as curses do, being permanent traits that right away come along with the ring once it is worn, and cannot be taken away from the bearer as much as curses cannot.<br2/>To be said in conclusion, a power that this cursed ring contains is unlike any other, and if you will manage to harness it, you may achieve feats that would be impossible to achieve otherwise, discover, create and claim relics that",
	"book.enigmaticlegacy.entry.cursed_ring.page.11": "no other demigod can ever hope to possess.<br2/>Still, it must be a madness to willingly bring all ceaseless suffering and despair that Ring of the Seven Curses promises upon oneself. Who could possibly choose such fate?..",
	
	
	"book.enigmaticlegacy.entry.earth_heart.name": "Heart of the Earth",
	"book.enigmaticlegacy.entry.earth_heart.heading.1": "The Heart",
	"book.enigmaticlegacy.entry.earth_heart.page.1": "Similar to how there is Heart of the Sea, an item bound with nature of endless oceans and seas covering surface of the Overworld, there is Heart of the Earth, born within its rocky depths and encapsulating some of their raw energy. It can be found in deepest rooms and halls of dungeons deep below the Overworld's surface, lost and forgotten in smothering darkness.",
	"book.enigmaticlegacy.entry.earth_heart.page.2": "The elemental power this heart holds bears resemblance to that stored within spellstones, but unlike latter it isn't originated from primordial chaos that spelled the beginning of all worlds, instead being born much later, slowly condensating in the earth's crust during many geological eons.",
	"book.enigmaticlegacy.entry.earth_heart.page.3": "The resulting shape doesn't attend its bearer and does not allow to freely channel unrefined energy stored within, but may serve as core for powerful relics requiring such energy if utilized properly.",
	
	
	"book.enigmaticlegacy.entry.twisted_heart.name": "Twisted Heart",
	"book.enigmaticlegacy.entry.twisted_heart.page.1": "...and thus, it was you who have chosen this fate. You have surely acknowledged what sorrow and regret this choice will cost you many times in the long journey ahead, but you still have done it. Do you even know why?<br2/>Regardless, there is no way back - only ahead, in an attempt to harness the power of great curses you are now",
	"book.enigmaticlegacy.entry.twisted_heart.page.2": "bound with. This task is hopefully not as complicated as it might seem if you can gain access to required ingredients, as curses themselves seem to actively seek new ways to spread tendrils of their corruption",
	"book.enigmaticlegacy.entry.twisted_heart.page.3": "into the world around you - they just require a little assistance from you.<br2/>As soon as you laid claim upon Heart of the Earth, you have noticed that it resonates with dark power of the ring, setting pulsations of pure energy within it slightly out of tact. This influence is hopefully not strong enough to instantly tarnish the heart, therefore rendering it unusable for regular crafting. But with small amount of carefully selected",
	"book.enigmaticlegacy.entry.twisted_heart.page.4": "arcane ingredients and a fraction of your demigod power involved, you can reinforce the link between the heart's core and curses that you bear, allowing latter to corrupt it and transform into something entirely different.<br2/>Twisted Heart is a product of this unholy ritual, an artifact incarnating part of the great curse, darker and more powerful than what Heart of the Earth used to contain.",
	"book.enigmaticlegacy.entry.twisted_heart.page.5": "It cannot be used for purposes Heart of the Earth was useful for, but it surely will have its own applications.",
	
	
	"book.enigmaticlegacy.entry.mending_mixture.name": "Mending Mixture",
	"book.enigmaticlegacy.entry.mending_mixture.page.1": "Repairing your gear can often be a tedious task, especially on the go, when you don't have immediate access to required materials and tools.<br2/>This concoction takes a mix of quite expensive arcane ingredients to be created, but it's certainly worth it. Carefully applying it to a tool, piece of armor or weapon can mend even the most deplorable",
	"book.enigmaticlegacy.entry.mending_mixture.page.2": "damage in an instant, returning the thing back to its perfect shape.<br2/>Just don't try to drink it. You will not like the consequences.",
	
	
	"book.enigmaticlegacy.entry.mega_sponge.name": "The Megasponge",
	"book.enigmaticlegacy.entry.mega_sponge.page.1": "Even common sponges are capable of absorbing impressive amounts of water, being a convenient tool that can help in clearing small water pools or interior of structures submerged underwater. But it can always get better.<br2/>Extrapolated Megasponge cures the only downside that sponges have - limits on how much",
	"book.enigmaticlegacy.entry.mega_sponge.page.2": "water they can absorb, implied by physical space those exist in. Dumping all absorbed liquid into space beyond our own, it can keep absorbing water indefinitely. Now you can easily drain something much bigger than humble water pond",
	"book.enigmaticlegacy.entry.mega_sponge.page.3": "in your backyard.<br2/>It is highly recommended that you avoid throwing this thing out into the ocean, for reasons that are likely clearly understandable.",
	
	
	"book.enigmaticlegacy.entry.twisted_mirror.name": "Twisted Mirror",
	"book.enigmaticlegacy.entry.twisted_mirror.page.1": "Among the most evident applications that Twisted Heart may have, there is this mirror.<br2/>First and foremost, you can use it to look at yourself while regretting your once made decision to bear the ring. It also serves the same purpose as Potion of Recall that goes into its crafting process, but instead of enderic energies diffused",
	"book.enigmaticlegacy.entry.twisted_mirror.page.2": "into drinkable form, it focuses sheer power of the curse to accomplish this.<br2/>The result proves surprisingly efficient, as using this mirror takes much less time than drinking a potion, and it",
	"book.enigmaticlegacy.entry.twisted_mirror.page.3": "doesn't get consumed in the process. The teleportation is followed by considerable cooldown before you can use the mirror again, but that is surely unimportant under normal circumstances.",
	
	
	"book.enigmaticlegacy.entry.lore_inscriber.name": "Inscribing Lore",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.1": "The GUI",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.2": "Color Codes",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.3": "Font Codes",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.4": "Formatted Name",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.5": "Formatted Lore",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.6": "Formatted Lore",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.7": "Formatted Lore",
	"book.enigmaticlegacy.entry.lore_inscriber.heading.8": "Lore Attachment",
	"book.enigmaticlegacy.entry.lore_inscriber.page.1": "The Architect's Inkwell is a wonderful tool for writing text. It can conjure colors vivid as the starlight, and symbols inscribed with it can never be erased, unless you completely destroy they surface they reside upon.<br2/>To actually make use out of it, you will first require to create Lore Fragment - special type of parchment that",
	"book.enigmaticlegacy.entry.lore_inscriber.page.2": "perfectly fits to contain your writings.<br2/>These fragments can store the text on their own, but you can transfer the writings you inscribed upon them on virtually any other item,",
	"book.enigmaticlegacy.entry.lore_inscriber.page.3": "conveying them to any human or demigod that may come to hold them in a way much more exquisite than primitive engravement.<br2/>Following pages contain more detailed usage instructions.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.4": "The inkwell allows to access GUI similar to the above.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.5": "Put your Lore Fragment in the input slot <&c><&l>(1)$(clear). You will then be able to spell desired name and lore in the text field <&c><&l>(3)$(clear) above it.<br2/>There is a number of special formatting codes that will not be included as a part of visible text, but will instead allow to affect color/font formatting of any following writing, or specify operation that you want to perform with the text line.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.6": "If you want your text line to be added as a lore line instead of item name, prefix it with \"<&5><&l>!$(clear)\". Every line of lore added has incremental index that defines its position among other lore lines. Indexing starts with <&l>0$(clear).<br2/>If you want to replace lore line at specific index, you can specify the index after \"<&5><&l>!$(clear)\" symbol. For instance, if you want to replace third lore line on the fragment with the line you're adding, prefix will",
	"book.enigmaticlegacy.entry.lore_inscriber.page.7": "look like \"<&5><&l>!2$(clear)\".<br2/>If you want to remove the last lore line added, simply enter \"<&5><&l>-!$(clear)\" in the text field. If you instead want to erase lore line at given index, specify that index right after the \"<&5><&l>-!$(clear)\". For instance, if you want to erase fifth line of lore, you will have to enter \"<&5><&l>-!4$(clear)\".<br2/>When you enter text line with no operational code as prefix, it will be used to rename the item.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.8": "Color and font codes, unlike operational codes, can be entered anywhere in the text field, and will apply their effect to all text that goes in the field after them. When using a color code, it will change color of all following text to the one it represents. If it is followed by another color code later, that last one will override the effect of all previous ones for everything that goes after it; this allows to use multiple colors for different words or parts of",
	"book.enigmaticlegacy.entry.lore_inscriber.page.9": "the text in the line. The last color code entered will always take effect over anything that follows it, until it is overridden by another color.<br2/>Font codes, on the other hand, do not override one another and thus can be stacked together with one another, and with color codes if specified after them. For instance, you can use \"<&5><&l>&4&l&o$(clear)\" to create <&4><&l><&o>Dark Red + Bolded + Italic$(clear) text style after it.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.10": "Font formatting holds effect until any color formatting is applied after it; any color codes that are applied later than font codes clear font formatting completely. Therefore, font formatting always must be specified after color formatting in case you wish to stack it on top of that.<br2/>Further are precise descriptions of color and font codes, that visually demonstrate their effect.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.11": "&1 - <&1>Dark Blue$(clear)<br/>&2 - <&2>Dark Green$(clear)<br/>&3 - <&3>Cyan$(clear)<br/>&4 - <&4>Dark Red$(clear)<br/>&5 - <&5>Purple$(clear)<br/>&6 - <&6>Orange$(clear)<br/>&7 - <&7>Light Gray$(clear)<br/>&8 - <&8>Dark Gray$(clear)<br/>&9 - <&9>Light Blue$(clear)<br/>&a - <&a>Lime$(clear)<br/>&b - <&b>Aquamarine$(clear)<br/>&c - <&c>Red$(clear)<br/>&d - <&d>Magenta$(clear)<br/>&e - <&e>Yellow$(clear)<br/>",
	"book.enigmaticlegacy.entry.lore_inscriber.page.12": "&k - <&k>Obfuscated$(clear)<br/>&l - <&l>Bold$(clear)<br/>&m - <&m>Strikethrough$(clear)<br/>&n - <&n>Underline$(clear)<br/>&o - <&o>Italic$(clear)<br2/>&r - Formatting Reset<br2/><br2/><br/>Further are certain examples that give an image of what can be achieved with formatting.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.13": "&6&lHellish Breaker",
	"book.enigmaticlegacy.entry.lore_inscriber.page.14": "!&5Dark and powerful.",
	"book.enigmaticlegacy.entry.lore_inscriber.page.15": "!&5I used to rule &6The World...",
	"book.enigmaticlegacy.entry.lore_inscriber.page.16": "!&1&lWhy&r &2&ndo&r &3&oI&r &4&mfeel&r &6&kpain",
	"book.enigmaticlegacy.entry.lore_inscriber.page.17": "Once you have completed inscribing writings upon your",
	"book.enigmaticlegacy.entry.lore_inscriber.page.18": "Lore Fragment, you may combine it with any item in anvil, in order to transfer name and lore to that item. Doing so will always cost you exactly 4 levels of experience.<br2/>It is not neccessary that you define both custom name and lore - you can define only one of those. When attaching fragment with no custom name, original item's name will not be overwritten; when only name is present, its lore lines will remain untouched (if present).",
	
	
	"book.enigmaticlegacy.entry.extradimensional_eye.name": "Extradimensional Eye",
	"book.enigmaticlegacy.entry.extradimensional_eye.page.1": "You often come across creatures you wouldn't mind to take back home with you, for either closer research on them, or to keep them around as pets, or as livestock.<br2/>But even the most docile animals prove to be extremely difficult to deliver over vast distances - even when they willingly follow you, they are slow, almost completely",
	"book.enigmaticlegacy.entry.extradimensional_eye.page.2": "incapable of finding their way around obstacles, and will most certainly get lost if you don't pay attention.<br2/>But having one of these eyes at your disposal can render the task of getting almost any",
	"book.enigmaticlegacy.entry.extradimensional_eye.page.3": "creature where you want it to be to action as simple as unleashing the eye's power. You will first require to bind the eye to location that will be the destination. You can then walk up to any creature and use the power of the eye on it to make it vanish into thin air, appearing at the destination point.<br2/>Unfortunately, the eye itself also vanishes in process, and unlike the creature you are transporting - never makes it",
	"book.enigmaticlegacy.entry.extradimensional_eye.page.4": "to the final destination. You are still uncertain on where exactly it goes, as once it vanishes there is no trace of it ever being present in a physical reality at all.",
	
	
	"book.enigmaticlegacy.entry.enchantment_transposer.name": "Hungering Knowledge",
	"book.enigmaticlegacy.entry.enchantment_transposer.page.1": "This book does not hold much arcane knowledge or power on its own, but it seems like its greatest desire is to get some.<br2/>If you allow it to come in close contact with any enchanted item, it will instantly absorb these enchantments, storing them as any normal enchanted book would. The item remains completely intact and",
	"book.enigmaticlegacy.entry.enchantment_transposer.page.2": "undamaged in process - everything about it stays the same, besides enchantments that were absorbed.<br2/>You can use the resulting book as you would normally - having its hunger satisfied, it seems",
	"book.enigmaticlegacy.entry.enchantment_transposer.page.3": "to lose any properties that would make it different from any other enchanting book.",
	
	
	"book.enigmaticlegacy.entry.netherite.name": "The Netherite",
	"book.enigmaticlegacy.entry.netherite.page.1": "Though Ancient Debris has turned out to be quite rare and difficult to locate, it's hard to claim that it isn't worth it.<br2/>By smelting it into scrap and carefully fusing that scrap with gold, you can create material known as Netherite. Not only it is resistant to high temperatures of the Nether, capable to survive",
	"book.enigmaticlegacy.entry.netherite.page.2": "being exposed to flames or submerged in lava without any significant damage, but it also is much harder than diamond.<br2/>It has proven to work best not as complete substitute to diamond, however, but as part",
	"book.enigmaticlegacy.entry.netherite.page.3": "of more exquisite compound with diamond serving as its base.<br2/>It must be assumed that this might not be the most effective composite it can go into creation of, so you keep experimenting with this metal in an attempt to create material that could have even more outstanding qualities.",
	
	
	"book.enigmaticlegacy.entry.etherium_ore.name": "Etherium Ore",
	"book.enigmaticlegacy.entry.etherium_ore.heading.1": "The Ore",
	"book.enigmaticlegacy.entry.etherium_ore.page.1": "Among all other mysteries that originate from The End, one draws your attention more than any other. It is rumored that there you can happen across an exquisite material, bearing the name of etherium.<br2/>It's worth noting that etherium is always referred to as something you can't happen across naturally within end islands' crust, and yet somehow",
	"book.enigmaticlegacy.entry.etherium_ore.page.2": "it's implied this material ended up in possession of ancient civilization than once attempted to colonize this dimension.<br2/>Since days of reign of that civilization are long since over, you cannot ask them how that is possible. You currently theorize that they might've",
	"book.enigmaticlegacy.entry.etherium_ore.page.3": "succedeed in harnessing overwhelming amounts of enderic energies, and used them to manifest this mineral into physical reality, thus being able to manufacture it.<br2/>You can't really be sure how their methods looked like, unfortunately, but should you behold the conclusions of their works, some more answers might reveal themselves. Apart from purely scientific interest, you are much more interested in it as both mage and",
	"book.enigmaticlegacy.entry.etherium_ore.page.4": "blacksmith, since properties of this materials are often described in a way so wondrous you would doubt these descriptions are true,  if only there wasn't so many  of them around.",
	
	
	"book.enigmaticlegacy.entry.etherium.name": "The Etherium",
	"book.enigmaticlegacy.entry.etherium.page.1": "Despite the name is has, this material is physically solid. Very.<br2/>Stories have turned out to be true. And even more - they were not exaggerating the truth. Etherium truly has most of the wondrous properties that were assigned to it by pieces of lore you happened across earlier. It has quite high melting point, being just",
	"book.enigmaticlegacy.entry.etherium.page.2": "as resistant to fire and lava as netherite is, while significantly superseding its durability. Apart from that, this metal is overfilled with pulsing energy, urging you to unleash it in any shape or form you can come up with.<br2/>And for being alike you, capability to create shape and form is beyond questioning.",
	"book.enigmaticlegacy.entry.etherium.page.3": "This world will soon behold the might of your newly forged etherium tools.",
	
	
	"book.enigmaticlegacy.entry.ender_rod.name": "Ender Rod",
	"book.enigmaticlegacy.entry.ender_rod.page.1": "Infusing Blaze Rod with enderic energy and power contained within Astral Dust, you shall be able to craft this rod.<br2/>It might have more applications in the future, but you have primarily designed it as base for forging handles for etherium tools, as mundane wood would not suffice for  that sake anymore.",
	"book.enigmaticlegacy.entry.ender_rod.page.2": " ",
	
	
	"book.enigmaticlegacy.entry.astral_dust.name": "Astral Dust",
	"book.enigmaticlegacy.entry.astral_dust.heading.1": "Za Dusto",
	"book.enigmaticlegacy.entry.astral_dust.page.1": "Concealed within the rooms of End Cities, this elusive substance does possess incredibly interesting properties. Power of all elements seems to be infused and mixed within it, somehow holding itself in relatively stable form. Astral Dust resembles creation itself, chaotic and impermanent, yet somehow frozen in time, allowing you to behold all",
	"book.enigmaticlegacy.entry.astral_dust.page.2": "beauty of its single instant.<br2/>The arcane power that it holds might be immense, but it requires to be carefully treated and molded to be useful in a constructive way. As time goes by, however, there is no doubt you will discover many possible applications it can have.",
	
	
	"book.enigmaticlegacy.entry.evil_essence.name": "Nefarious Essence",
	"book.enigmaticlegacy.entry.evil_essence.heading.1": "The Essence",
	"book.enigmaticlegacy.entry.evil_essence.page.1": "While the Nether Star is a core of Wither's physical vessel, this substance is a manifestation of pure energy of its seemingly indestructible and perpetual soul. A tiny fraction of that energy, but it sure has immeasurable potential in your hands.<br2/>It seems to have strange connection to your own cursed being, which is why you were",
	"book.enigmaticlegacy.entry.evil_essence.page.2": "able to obtain this essence in the first place. It draws closer to you as you approach, as if bent by desire to latch onto you. Perhaps, you could allow it to do so?... No, what a dumb idea that would be.<br2/>But one thing is beyond questioning - this matter contains tremendous amounts",
	"book.enigmaticlegacy.entry.evil_essence.page.3": "of dark, twisted power, that you just so happen to be capable of harnessing. You will surely find something to do with it.",
	
	
	"book.enigmaticlegacy.entry.forbidden_fruit.name": "The Forbidden Fruit",
	"book.enigmaticlegacy.entry.forbidden_fruit.heading.1": "The Fruit",
	"book.enigmaticlegacy.entry.forbidden_fruit.page.1": "A rare relic that can be located among the treasures of ancient Bastions' remnants in the Nether, this fruit at first glance appears as nothing you could possibly want to bite. That appearance is not deceptive indeed - it has a horrendous taste of ash and rot, spiced up by exquisite oily bitterness. If you somehow can bear the screaming of your flavor receptors and",
	"book.enigmaticlegacy.entry.forbidden_fruit.page.2": "consume it all, immediate effects are very likely to very kill you, so better prepare beforehand to cure your heavily diseased state somehow before there's no body left to cure.<br2/>After the immediate toxic influence ceases, however, long-term effects come into",
	"book.enigmaticlegacy.entry.forbidden_fruit.page.3": "play. You will forever cease to experience hunger in any form, and therefore will be rendered unable to consume most regular types of food. Though this effect might seem beneficial, the price for it is permanent feeling of unsaturation and significantly slowed down health regeneration in any of its forms.<br2/>Be aware that once the fruit is consumed, there is no way to reverse those effects - they will persist upon you",
	"book.enigmaticlegacy.entry.forbidden_fruit.page.4": "even in death, alike a sin that cannot be atoned.<br2/>Make your choices wisely.",
	
	
	"book.enigmaticlegacy.entry.guardian_heart.name": "Heart of the Guardian",
	"book.enigmaticlegacy.entry.guardian_heart.heading.1": "The Heart",
	"book.enigmaticlegacy.entry.guardian_heart.page.1": "Ocean Monuments, along with countless Guardians that patrol them within and outside, stand among the greatest mysteries of this world.<br/>And themselves Guardians present a lot more immediate interest than submerged halls and corridors, filled with nothing but water and darkness apart from those protecting this abandoned domain.",
	"book.enigmaticlegacy.entry.guardian_heart.page.2": "This relic seems to be a living heart, teared from the body of one of the Elder Guardians, which in turn seem to be particularly ancient and powerful variation of guardian species. They could sense you approaching their home long before you even submerged yourself under the ocean's surface where it was located,",
	"book.enigmaticlegacy.entry.guardian_heart.page.3": "and have repeatedly cursed you with almost completely disability to break blocks, thus effectively preventing you from breaking your way into the walls of the monument and carving your own path among them.<br2/>This heart appears to be the source of their senses and power that allowed to cast such curse on you. It resonates with the twisted energies of Ring of the Seven Curses, which was why you",
	"book.enigmaticlegacy.entry.guardian_heart.page.4": "were able to obtain it alive and intact.<br2/>With Heart of the Guardian at your disposal, regular Guardians are not only rendered neutral towards you, but also prioritize dispatching potential threats close enough to you, monsters and alike. Reason of such respect remains a mystery, but perhaps the power of the heart has much greater connection to them and influence on their minds than Elder Guardians",
	"book.enigmaticlegacy.entry.guardian_heart.page.5": "who possess such hearts, especially granted that it's now empowered by Seven Curses that you bear. This assumption however raises many unanswered questions about origins of those hearts, as well as origin of Guardians themselves.<br2/>Another heart's ability is that when you carry it around on your hotbar or hold in your hand, turning your sight upon the monster close enough to you will cause the heart to",
	"book.enigmaticlegacy.entry.guardian_heart.page.6": "conjure a curse which will befall that monster. Normally it doesn't seem capable of producing powerful curses, as even Elder Guardians themselves couldn't do much more with its power to you than just slow you down. But sheer power of the Seven Curses infuses heart with much greater ability, so instead of mild debuff the mind of affected monster will be manipulated and forced to turn against one of its kind, while body will be temporarily",
	"book.enigmaticlegacy.entry.guardian_heart.page.7": "empowered to aid in such betrayal. Monsters surrounding enraged one will also be affected by the curse, forced to forget what they were doing and turn against the one it befell.<br2/>It should be noted that primary target of the curse will return to regular state of mind after having killed whoever it was forced to attack. Same goes for monsters that turn against cursed one - if they succeed in slaying it,",
	"book.enigmaticlegacy.entry.guardian_heart.page.8": "they will return to their normal monster activities, with those activities likely being trying to kill you. Active ability of the heart will not work at all if monster you choose to turn your sight upon doesn't have any other monsters it could see within close proximity.<br2/>This ability has considerable cooldown, so don't expect it alone will save you from crowd of Zombie Piglins chasing you - better put as much distance.",
	"book.enigmaticlegacy.entry.guardian_heart.page.9": "as you can between yourself and them while they are busy resolving inner conflict in their group.",
	
	
	"book.enigmaticlegacy.entry.animal_guidebook.name": "Animal Tamer's Guide",
	"book.enigmaticlegacy.entry.animal_guidebook.page.1": "If you seek to befriend lovely fauna of the Overworld, this comprehensive guide will certainly help you in doing so. It will help you learn how to avoid accidentally hurting your animal friends when busy fighting something much less friendly, and many ways to earn their loyalty and respect.<br2/>It's difficult to remember hundreds of pages filled",
	"book.enigmaticlegacy.entry.animal_guidebook.page.2": "with careful research and outlining details on the topic however, so better carry it around with yourself, just in case you will need to look up a thing or two real quick.",
	
	
	"book.enigmaticlegacy.entry.hunter_guidebook.name": "Hunter's Guide",
	"book.enigmaticlegacy.entry.hunter_guidebook.page.1": "Another comprehensive guide, this one will help you learn how to hunt side-by-side with beastly companions that you might have tamed. You are probably already aware that despite all loyalty and courage they are capable of showing in battle, animals are much less sentient than you and aren't capable of developing complex combat techniques and effectively",
	"book.enigmaticlegacy.entry.hunter_guidebook.page.2": "dodging obscure attack patterns.<br2/>This book outlines many unique approaches to combat that you can learn as their master, which will allow you to take hits they normally would on",
	"book.enigmaticlegacy.entry.hunter_guidebook.page.3": "yourself, saving them from being slain by attacks stronger than they can bear.<br2/>Hopefully your means of defense are much more elaborate and effective, and you can heal yourself much quicker in battle with use potions for instance.",
	
	
	"book.enigmaticlegacy.entry.the_twist.name": "The Twist",
	"book.enigmaticlegacy.entry.the_twist.page.1": "Knowledge is the power. Very literally sometimes as this book proves.<br2/>The nefarious essence of the Wither's soul does allow you to twist and corrupt physical embodiment of the knowledge vessel that you look at the pages of right now. The result doesn't affect the internal contents much - The Twist will serve much the same purpose",
	"book.enigmaticlegacy.entry.the_twist.page.2": "as The Acknowledgment, allowing you to access your knowledge of this world's greatest mysteries, just wrapped into a different cover.<br2/>The true twist comes from its less scholastic purpose,",
	"book.enigmaticlegacy.entry.the_twist.page.3": "specifically from abilities it has as weapon rather than book. Attacking with it deals heavy damage and even heavier knockback, which combined with high attack speed allows for truly devastating series of strikes.<br2/>Being infused with essence of the curse and empowered with energy of the Wither's being, this relic draws power from the Ring of the Seven Curses, allowing you to overcome effects of the Fourth Curse",
	"book.enigmaticlegacy.entry.the_twist.page.4": "if you choose it as your weapon, always dealing its full damage to monsters, just as any other creatures.<br2/>Furthermore, that essence eagerly eats into vessels and souls of higher beings, burning and tearing them apart, and higher beings just so happen to conveniently include demigods, as much as the Wither itself.",
	
	
	"book.enigmaticlegacy.entry.infernal_shield.name": "Infernal Shield",
	"book.enigmaticlegacy.entry.infernal_shield.page.1": "Forged from toughest materials and imbued with cursed power that your soul is bound with, this shield can turn you into a walking fortress.<br2/>Conventional means of counteracting shields, like Piercing-enchanted arrows or axes, are completely powerless against it; it defends you as soon as you raise it, and those who dare approach too",
	"book.enigmaticlegacy.entry.infernal_shield.page.2": "close in their foolish attempt at harming you will be burned by the hellish flame that it contains. To top it all off, every failed attempt of your enemy to get through it will increase your own power, allowing you to retaliate",
	"book.enigmaticlegacy.entry.infernal_shield.page.3": "violently and without mercy.<br2/>But such powerful defense comes at a perilous cost. Should you fail to hold this shield firmly between you and attacker, and their strike finds you in spite of your attempts to defend against it - your flesh and your pride will be shattered with equal brutality.<br2/>Another thing worth knowing - its durability is immense, but not limitless. Among the means",
	"book.enigmaticlegacy.entry.infernal_shield.page.4": "to restore it, however, is to combine it with obsidian in an Anvil, or to have enchantment like Mending take care of that for you.<br2/>Bear it with pride, but remind yourself that overconfidence is a slow and insidious killer.",
	
	
	"book.enigmaticlegacy.entry.ancient_tomes.name": "Ancient Tomes",
	"book.enigmaticlegacy.entry.ancient_tomes.heading.1": "The Tome",
	"book.enigmaticlegacy.entry.ancient_tomes.page.1": "In many corners of three greatest worlds, you can happen across these tomes. They are very ancient examples of literature, and one of the few that endure until present days, despite all ruin and erasure that befell them over centuries preceding your advent.<br2/>Piecing together what little knowledge persists among their",
	"book.enigmaticlegacy.entry.ancient_tomes.page.2": "pages is a feat unlike any other; hopefully though, it's a lot easier with mind and power of a demigod.<br2/>Unfortunately, it doesn't so often happen that that knowledge is practically usable. More often these works contain folklore and artistic descriptions of the world and",
	"book.enigmaticlegacy.entry.ancient_tomes.page.3": "its vast history, which are unlikely to help you conquer it, albeit probably making it more worth conquering in the first place. It's no easy task to seek pure truth in them, but with enough examples collected you should be able to significantly expand your knowledge of all worlds, uncovering many mysteries you couldn't have solved otherwise.<br2/>You might also discover multiple clues that would lead you to legendary relics and",
	"book.enigmaticlegacy.entry.ancient_tomes.page.4": "other objects of power you might be interested to claim, but may not know where to seek them yet.",
	
	
	"book.enigmaticlegacy.entry.ancient_debris.name": "Ancient Debris",
	"book.enigmaticlegacy.entry.ancient_debris.heading.1": "The Debris",
	"book.enigmaticlegacy.entry.ancient_debris.page.1": "Deep within the Nether's crust, there lies an ancient debris.<br2/>Its origin isn't known exactly. Fragments of lore you came across quite precisely describe the process of refining it and expected properties of material that  can be obtained through doing so, but leave no clues to where  it could've come from. Though geological history of",
	"book.enigmaticlegacy.entry.ancient_debris.page.2": "the Nether is a mystery in its own right, how something as unusual as those debris ended up in that history is even more of an enigma.<br2/>Much more than in that history, however, you are interested in laying your hands on the actual sample of debris itself.",
	"book.enigmaticlegacy.entry.ancient_debris.page.3": "From what you have acknowledged, it might be a key to forging metal that supersedes hardness of a diamond, which for many former eons remained the most durable material both humans and demigods had to work with.",
	
	
	"book.enigmaticlegacy.entry.redstone_lantern.name": "Redstone Lantern",
	"book.enigmaticlegacy.entry.redstone_lantern.heading.1": "Crafting Lanterns",
	"book.enigmaticlegacy.entry.redstone_lantern.page.1": "Redstone lanterns are another variation to lamp design, manufactured from redstone lamps instead of raw glowstone.<br2/>Unlike redstone lamps themselves, redstone lanterns embed source of power within their structure, so that they remain turned on. That source is encased in such way, however, that it cannot be directly influenced by outer",
	"book.enigmaticlegacy.entry.redstone_lantern.page.2": "redstone signals, thus not allowing those lanterns to be turned off.<br2/>In every other regard, they are completely similar to their glowstone counterparts, with only their core having slightly different appearance.",
	
	
	"book.enigmaticlegacy.entry.shroomlamp.name": "The Shroomlamp",
	"book.enigmaticlegacy.entry.shroomlamp.page.1": "Shroomlights are beautiful natural source of lightning in those common spaces of nether that brim with plantlife. But you can adapt that source to serve as alternative material for manufacturing lamps.<br2/>Lamps created with shroomlight as their core are completely identical to their glowstone counterparts, albeit different look of their core.",
	
	
	"book.enigmaticlegacy.entry.lamp.name": "The Lamp",
	"book.enigmaticlegacy.entry.lamp.page.1": "Glowstone is a good and reliable source of light, but chucking down chunks of raw glowstone doesn't really create much aesthetics. Instead of doing that, you came up with the design similar to that of a common lantern, albeit larger and brighter.<br2/>Just like lanterns, you can place lamps on the floor, or hang them from ceiling.",
	"book.enigmaticlegacy.entry.lamp.page.2": "Through extensive experimentation you also created somewhat more sophisticated design, with the lamp being encased within a block of glass.<br2/>That removes the need for it to be supported by floor or have something above it could be attach to.",
	
	
	"book.enigmaticlegacy.entry.recall_potion.name": "Potion of Recall",
	"book.enigmaticlegacy.entry.recall_potion.heading.1": "The Potion Brewing",
	"book.enigmaticlegacy.entry.recall_potion.page.1": "Journeying into the unknown lands is always somewhat interesting and exciting. Journeying back home from those lands, covering the route you once already taken - usually not nearly as much.<br2/>But having this potion at a hand can help you skip that boring part of covering all the distance on the way back, as it instantly teleports you",
	"book.enigmaticlegacy.entry.recall_potion.page.2": "back home when you drink it. Or, well, at least to a place you can technically call home.<br2/>If you don't have one, you will instead end up somewhere around the place where your",
	"book.enigmaticlegacy.entry.recall_potion.page.3": "journey across this world's lands has first started. Though you cannot be sure where exactly you will end up, apart from knowing it's somewhere close to that place.<br2/>The potion takes effect regardless of the distance that separates you and your destination, and regardless of whether you even are in the same dimension.",
	
	
	"book.enigmaticlegacy.entry.twisted_potion.name": "Potion of Twisted Mercy",
	"book.enigmaticlegacy.entry.twisted_potion.heading.1": "The Potion Brewing",
	"book.enigmaticlegacy.entry.twisted_potion.page.1": "With the power of the Twisted Heart you can now mutate the essence of Potion of Recall, providing it with a new purpose.<br2/>Potion of Twisted Mercy, as you call it, will permit you to warp back to wherever exactly your last death occurred, and hopefully recollect your possessions along with a part of your soul you have",
	"book.enigmaticlegacy.entry.twisted_potion.page.2": "probably left there. Beware, however, for such opportunity comes at a cost - as soon as teleportation is complete you will find yourself almost dead again, and it may not be long before whatever killed you",
	"book.enigmaticlegacy.entry.twisted_potion.page.3": "last time gets you once more.",
	
	
	"book.enigmaticlegacy.entry.haste_potion.name": "Potion of Haste",
	"book.enigmaticlegacy.entry.haste_potion.heading.1": "Brewing the Potion",
	"book.enigmaticlegacy.entry.haste_potion.heading.2": "Extending Duration",
	"book.enigmaticlegacy.entry.haste_potion.heading.3": "Strengthening Effect",
	"book.enigmaticlegacy.entry.haste_potion.heading.4": "Splash Version",
	"book.enigmaticlegacy.entry.haste_potion.heading.5": "Lingering Version",
	"book.enigmaticlegacy.entry.haste_potion.page.1": "A type of potion that isn't as widely known as usable as common set.<br2/>Practical applications it can have are fairly obvious. It is mostly useful for long mining sessions, as it allows to tear through rocks and dirt at much faster rate. Besides that, however, it might prove to also be somewhat usable in combat, as it also makes your attacks",
	"book.enigmaticlegacy.entry.haste_potion.page.2": "slightly faster and easier to chain up in short time.<br2/>Brewing it isn't any difficult - just fuse nether quartz into awkward potion, and that's it.",
	"book.enigmaticlegacy.entry.haste_potion.page.3": "Its effect can either gain extended length, by fusing some redstone dust...",
	"book.enigmaticlegacy.entry.haste_potion.page.4": "...or increased power with the use of glowstone.",
	"book.enigmaticlegacy.entry.haste_potion.page.5": "You can also brew it into splash...",
	"book.enigmaticlegacy.entry.haste_potion.page.6": "...or lingering types, just like you can any other regular potion.",
	
	
	"book.enigmaticlegacy.entry.molten_heart_potion.name": "Potion of Molten Heart",
	"book.enigmaticlegacy.entry.molten_heart_potion.heading.1": "Brewing the Potion",
	"book.enigmaticlegacy.entry.molten_heart_potion.heading.2": "Extending Duration",
	"book.enigmaticlegacy.entry.molten_heart_potion.heading.3": "Splash Version",
	"book.enigmaticlegacy.entry.molten_heart_potion.heading.4": "Lingering Version",
	"book.enigmaticlegacy.entry.molten_heart_potion.page.1": "This one serves as an improved version of Fire Resistance potion, should you find yourself willing to invest less common ingredients in order to obtain greater effect.<br2/>Besides granting you complete immunity to fire and lava, it extinguishes you when you are on fire, and improves your sense of surroundings in molten magmatic currents to noticeable extent.",
	"book.enigmaticlegacy.entry.molten_heart_potion.page.2": "Ultimately, it should make the experience of stewing in lava oceans of the Nether considerably more enjoyable.",
	"book.enigmaticlegacy.entry.molten_heart_potion.page.3": "Its effect can be extended using redstone dust.",
	"book.enigmaticlegacy.entry.molten_heart_potion.page.4": "You can also brew it into splash...",
	"book.enigmaticlegacy.entry.molten_heart_potion.page.5": "...or lingering types, just like you can any other regular potion.",
	
	
	"book.enigmaticlegacy.entry.advanced_brewing.name": "Advanced Potions",
	"book.enigmaticlegacy.entry.advanced_brewing.heading.1": "Ultimate Potion Brewing",
	"book.enigmaticlegacy.entry.advanced_brewing.heading.2": "Ultimate Strength",
	"book.enigmaticlegacy.entry.advanced_brewing.heading.3": "Ultimate Invisibility",
	"book.enigmaticlegacy.entry.advanced_brewing.heading.4": "Ultimate Healing",
	"book.enigmaticlegacy.entry.advanced_brewing.heading.5": "Ultimate Splash Poison",
	"book.enigmaticlegacy.entry.advanced_brewing.page.1": "One of immediate ways Astral Dust may come in handy is in potion brewing. Its unusual properties allow to achieve what was previously thought of as impossible, creating ultimate potions that combine both powerful effect and extended duration.<br2/>Following pages contain examples of effects you may achieve by doing so.",
	"book.enigmaticlegacy.entry.advanced_brewing.page.2": "Ultimate potions can be brewed from both extended and, if chosen potion has such variation, empowered version.<br2/>Result will not vary from this.",
	"book.enigmaticlegacy.entry.advanced_brewing.page.3": "If potion has both extended and empowered version, its ultimate version will combine best from both. In case with Strength, this means that its ultimate potion will apply Strength II for 8 minutes.",
	"book.enigmaticlegacy.entry.advanced_brewing.page.4": "If a potion has only extended version, typically it will have doubled duration of extended version. As seen here, ultimate Invisibility potion applies its effect for 16 minutes.",
	"book.enigmaticlegacy.entry.advanced_brewing.page.5": "If a potion has instant effect, it will just receive one additional level of effect. Thus Potion of Healing will apply Instant Health III if brewed into ultimate version.",
	"book.enigmaticlegacy.entry.advanced_brewing.page.6": "They can also be brewed from and converted into both splash and lingering versions, via conventional means.",
	
	
	"book.enigmaticlegacy.entry.etherium_armor.name": "Etherium Armor",
	"book.enigmaticlegacy.entry.etherium_armor.heading.1": "The Armor Set",
	"book.enigmaticlegacy.entry.etherium_armor.page.1": "Surely, it didn't take you too long to guess that newfound power of etherium might come in handy in an attempt of forging the ultimate armor. Etherium armor might not be truly ultimate, yet by far it surpasses anything you can create or lay claim upon.<br2/>One of its first notable properties is that should you equip it and bear on your",
	"book.enigmaticlegacy.entry.etherium_armor.page.2": "body, the armor itself becomes completely invisible and feels much less of a burden to carry than armor forged from mundane metals. Until something attempts to interact with you or that armor, it's actually possible to entirely forget you even carry it, that's how unnoticeable is its weight for one who bears it.",
	"book.enigmaticlegacy.entry.etherium_armor.page.3": "That ease, however, doesn't mean it's worse at absorbing enemy attacks. It supersedes even netherite armor it how extremely hard it is to penetrate. More than that, it also is unimaginably durable - even the most crushing blows barely leave a scratch on its surface.<br2/>And as if that wasn't enough, individual armor pieces seem to resonate with one another, urging to unleash the metal's inner energy.",
	"book.enigmaticlegacy.entry.etherium_armor.page.4": "Should you carry all four pieces simultaneously, and that resonation achieves its peak, finally being able to manifest itself into powerful shield woven out of sheer energy, protecting its bearer from most projectiles, significantly weakening attacks that it isn't capable of blocking completely, and knocking back whoever attempts to execute these attacks.<br2/>That shield, however, takes a lot of energy to sustain.",
	"book.enigmaticlegacy.entry.etherium_armor.page.5": "It only activates when its bearer somehow manages to get severely wounded, despite outstanding protection of the armor itself. When they remain at their full health and thus can manage to deal with incoming threats without additional measures of protection, the shield is dispelled and etherium slowly replenishes its inner energy, until the need to manifest it arises again.<br2/>It's difficult to not notice the",
	"book.enigmaticlegacy.entry.etherium_armor.page.6": "similarity of that shield to one Wither conjures when brought down to half of its health. That must imply some relation to origin and nature of etherium's power, but you don't seem to have enough clues to put pieces of this story together just yet.<br2/>Following pages contain depictions of how etherium armor can be forged, according to your design.",
	
	
	"book.enigmaticlegacy.entry.xp_scroll.name": "Wisdom Storage",
	"book.enigmaticlegacy.entry.xp_scroll.page.1": "The ethereal substance known as experience often is quite difficult and inconvenient to handle. Though yourself you possess ability to absorb any amount of it, what you do not possess is a possibility to effectively distribute it afterwards.<br2/>The more you absorb and withhold at once, the greater amount arts like enchanting",
	"book.enigmaticlegacy.entry.xp_scroll.page.2": "consume to be performed, at times getting unimaginably wasteful. Even more irritating, once your physical shell gets torn apart, most of your experience simply vanishes, leaving only insignificant morsels left behind.",
	"book.enigmaticlegacy.entry.xp_scroll.page.3": "Should you lay your hands on this magnificent scroll, however, and that frustration will finally come to an end.<br2/>It can quickly and easily absorb your experience, withholding it until you choose to claim it back. Scroll of Ageless Wisdom allows to precisely control how much is transferred back and forth, thus enabling you to manage your precious experience as effectively as you wish, as experience stored in scroll",
	"book.enigmaticlegacy.entry.xp_scroll.page.4": "does not count towards your own total. Just by looking at it, you can conveniently estimate how much experience it stores at any given time.<br2/>While it is active and carried among your other accessories, this scroll also absorbs any experience clumps that might be dropped in large area around you.",
	
	
	"book.enigmaticlegacy.entry.super_magnet_ring.name": "Dislocation Ring",
	"book.enigmaticlegacy.entry.super_magnet_ring.page.1": "A long anticipated upgrade of Magnetic Ring, the Ring of Dislocation is better in every way.<br2/>Infused with fraction of mystical energy of The End, it covers area twice as large as its predecessor, and instead of drawing dropped items towards you, it... draws you towards items. In every regard, affected items will behave as",
	"book.enigmaticlegacy.entry.super_magnet_ring.page.2": "if you were standing right next to them, effectively existing in multiple places at once. This ring also inherits property of its parent, not letting your own items drop unless you completely suppress its power.",
	
	
	"book.enigmaticlegacy.entry.monster_charm.name": "Mark of the Slayer",
	"book.enigmaticlegacy.entry.monster_charm.page.1": "Sometimes those monsters mindlessly wandering in the dark can become great annoyance. Now that you hold power to forge Netherite, more often than not they're reduced from once considerable threat to a slight inconvenience staining your blade. However, at times it still takes a couple strikes to make sure their souls ceased to cling to flesh, and doing so isn't",
	"book.enigmaticlegacy.entry.monster_charm.page.2": "incredibly rewarding on its own anymore.<br2/>Emblem of Monster Slayer is a perfect charm to aid you in these frequent encounters, saving you a hit or two of your sword.",
	"book.enigmaticlegacy.entry.monster_charm.page.3": "Creatures slain when bearing it will leave behind more useful stuff you can collect. Should those creatures happen to be monsters, you will also be able to absorb greater part of their life force, in form of experience.<br2/>A couple times you've happened across stories of heroes, who have dedicated their life for once to fighting monsters, yet ended up becoming monsters on their own. Just by looking at the common zombie, however,",
	"book.enigmaticlegacy.entry.monster_charm.page.4": "you are pretty sure you shall never have to suffer such fate. How could you possibly have anything in common?..",
	
	
	"book.enigmaticlegacy.entry.mining_charm.name": "Miner's Dream",
	"book.enigmaticlegacy.entry.mining_charm.page.1": "Most of this world's valuable metals and minerals are hidden deep below its surface. Because of that, you often find yourself in need to spend countless hours in damp, cold and dark underground, digging seemingly endless tunnels in search of resources you require.<br2/>This charm may not spare you the burden of having to go",
	"book.enigmaticlegacy.entry.mining_charm.page.2": "through it, but at least it can make those hours slightly less dark and boringly long. It grants powers that would make any miner jealous, allowing you to tear blocks apart significantly faster than you could otherwise, see in dark",
	"book.enigmaticlegacy.entry.mining_charm.page.3": "as clearly as in daylight, and be able to reach things with your pickaxe from much further away.<br2/>It might also shift the odds just a bit in your favor in your search of treasures... probably. Maybe that part was only rumors, after all.",
	
	
	"book.enigmaticlegacy.entry.magnet_ring.name": "Magnetic Ring",
	"book.enigmaticlegacy.entry.magnet_ring.page.1": "Despite simplicity of its design, Magnetic Ring already holds some arcane power.<br2/>Perhaps not the one that defies creation itself, yet still quite useful - whatever thing might be lying on the ground around you, this ring will bring it towards you, sparing you the labor of walking to it and picking it  up yourself.",
	"book.enigmaticlegacy.entry.magnet_ring.page.2": "One of its notable properties is that items you might attempt to throw away will refuse to leave you, instantly attempting to re-enter your inventory, unless you willingly suppress the ring's power.",
	
	
	"book.enigmaticlegacy.entry.golden_ring.name": "Exquisite Ring",
	"book.enigmaticlegacy.entry.golden_ring.page.1": "A bit more work and about as much of precious gold, and you can reforge mundane iron ring into much shinier and fancier form.<br2/>The only notable property of this accessory, apart from being all shiny and golden, is that it has effect on Piglins similar to wearing gold armor - they will respect you a bit more when seeing this",
	"book.enigmaticlegacy.entry.golden_ring.page.2": "preciousness on your finger, and won't try to kill as soon as you enter their field of view.",
	
	
	"book.enigmaticlegacy.entry.enchanter_pearl.name": "Enchanter's Pearl",
	"book.enigmaticlegacy.entry.enchanter_pearl.page.1": "Among many ways you can harness the power of Wither's soul, there is this truly precious pearl, capable of breaking the limits you usually have to cope with when working with Enchanting Table.<br2/>First, it allows you to once and for all forget about having to run to the table twice anytime you want to enchant something, only",
	"book.enigmaticlegacy.entry.enchanter_pearl.page.2": "because you forgot to bring some Lapis with you the first time. Instead of using Lapis Lazuli, the pearl draws power from within the Ring of the Seven Curses to use it as catalyzer for enchanting process. As a result, the",
	"book.enigmaticlegacy.entry.enchanter_pearl.page.3": "amount and power of enchantments you will be getting when enchanting anything are significantly higher on average than with normal enchanting.<br2/>This process also allows to achieve what was thought to be impossible before - produce unique treasure enchantments on your gear, such as Mending, right within that Enchanting Table of yours. Unfortunately, there also is a chance you will get some curses instead,",
	"book.enigmaticlegacy.entry.enchanter_pearl.page.4": "which you normally wouldn't have gotten, so this latter ability is somewhat of a double-edged sword.",
	
	
	"book.enigmaticlegacy.entry.cursed_stone.name": "Destruction of the Ring",
	"book.enigmaticlegacy.entry.cursed_stone.page.1": "Ever since you have chosen to bear the Ring of the Seven Curses, you pondered the possibility of getting rid of it - if not to actually do this, then at least to be aware if it exists. Though materials it is forged from are by no measure indestructible, physical incarnation of the ring is just a mere fraction of its metaphysical power and nature. Tendrils of its corruption",
	"book.enigmaticlegacy.entry.cursed_stone.page.2": "reach deep within your soul, intertwining your immortal being with entity of the ring itself, and thus all curses and blessings it yields.<br2/>This connection between you is exactly what makes it so",
	"book.enigmaticlegacy.entry.cursed_stone.page.3": "persistent, inseparable from you even in death. As much as to certain extent you are able to draw and harness power from within the ring, the ring is capable of drawing power from within you in order to reinforce its physical form, as well as the link tightly holding that form on your finger. The only thing it seems to remain barely susceptible to would appear to be extreme heat, but that connection ensures it cannot be permanently destroyed without",
	"book.enigmaticlegacy.entry.cursed_stone.page.4": "your own body being destroyed just as permanently. And since you apparently possess the ability to create and inhabit new vessel after destruction of the old one, the ring does either.<br2/>However, now that you defeated the Wither and harvested sheer essence of its corrupted soul, the possibility to surmount such obstacle revealed itself. The Unholy Stone symbolizes the connection between you and Ring of the Seven Curses,",
	"book.enigmaticlegacy.entry.cursed_stone.page.5": "manifested and exposed in somewhat fragile physical form for as long as you keep the stone close to you. This allows you to exploit ring's only vulnerability, by willingly meeting your demise in specific, somewhat ritualistic manner.<br2/>With this stone at your disposal, travel to the dimension of blazing heat and lost souls, known as the Nether. Wander amongst its blasted, twisted landscape,",
	"book.enigmaticlegacy.entry.cursed_stone.page.6": "climbing cliffs and ledges to look down from them - until you discover an ocean of seething lava beneath your feet, as vast and deep as you can find. Hold your breath for a while, before releasing it for the last time, and leap into the midst of blazing ocean below, letting your body drown into the molten rock and be consumed by fire.<br2/>Should everything be executed correctly, the ring shall melt and be destroyed forever.",
	"book.enigmaticlegacy.entry.cursed_stone.page.7": "The liberation from its chains doesn't come cheap, however - it is only possible because you expose part of your soul entangled with it through the Unholy Stone. In order for this ritual to be successful, that part must be destroyed first, otherwise it would simply not be possible. But at least with this sacrifice made you will never see that cursed ring again... unless of course it would turn out there was more than one in your world, which is not very likely.",
	
	
	"book.enigmaticlegacy.entry.heaven_scroll.name": "Gift of the Heaven",
	"book.enigmaticlegacy.entry.heaven_scroll.page.1": "As any other demigod or human once did, ever since the beginning of your journey you dreamed to transcend the limits of your vulnerable body. That dream, among all other attributes, included freely roaming the skies of this world, alike a god above all other.<br2/>Well, this scroll might not allow you to roam all the",
	"book.enigmaticlegacy.entry.heaven_scroll.page.2": "skies. But with the immense might of the Nether Star powering it, it can do a thing or two.<br2/>Should you find yourself in the presence of an active Beacon, penetrating skies with",
	"book.enigmaticlegacy.entry.heaven_scroll.page.3": "its vivid lightbeam - and Gift of the Heaven will grant you highly controllable and convenient ability to float and fly around, as long as you don't wonder to far away from beacon's arcane aura.<br2/>That aura, unfortunately, isn't strong enough on its own to continuously drain much required energy for powering your flight from it. The scroll will slowly, yet steadily consume experience you absorbed, to be able to keep",
	"book.enigmaticlegacy.entry.heaven_scroll.page.4": "you in the air.<br2/>You are pretty sure there must be a way to improve its power and overcome the limitations it has, but for a while longer that's what you are left to work with.",
	
	
	"book.enigmaticlegacy.entry.fabulous_scroll.name": "Grace of the Creator",
	"book.enigmaticlegacy.entry.fabulous_scroll.page.1": "Your expectations were, eventually, confirmed. Now that the gate to The End is open and its boundless reaches have fell before your superior might, you were finally able to design an improved version of Gift of the Heaven.<br2/>One that may not eliminate limits of its precursor entirely, but at least expands them significantly.",
	"book.enigmaticlegacy.entry.fabulous_scroll.page.2": "This scroll does allow you to freely fly across the skies of all worlds and dimension, without need to stay close the Beacon. Powering your flight with experience alone is quite expensive though, so don't expect your ascension to last",
	"book.enigmaticlegacy.entry.fabulous_scroll.page.3": "nearly as long as it would within the beacon's range.<br2/>On the other hand, Grace of the Creator is capable of draining beacon's power much more efficiently, and should you choose to stay within that range, you will not have to sacrifice any experience at all to remain above all others.",
	
	
	"book.enigmaticlegacy.entry.escape_scroll.name": "Postmortal Will",
	"book.enigmaticlegacy.entry.escape_scroll.page.1": "Though death has proven to be only a temporary inconvenience for a demigod like you, sometimes this inconvenience takes great toll.<br/>Much greater than you would like to pay - depending on where you die, your precious gear, forged from finest materials and collected from all corners of the Overworld, can be lost to Oblivion or incredibly difficult to recover.",
	"book.enigmaticlegacy.entry.escape_scroll.page.2": "This scroll is an insurance against such happening.<br2/>It cannot protect its bearer from death, but should their life be taken, whatever they would drop in place of their death will instead be taken",
	"book.enigmaticlegacy.entry.escape_scroll.page.3": "back to the respawn point, across any distances and dimensions. The scroll itself will remain where its bearer was killed, but unlike items you would normally drop, it will not burn, or fall into the Void where you might've met your demise, or vanish into nothingness if you leave it unattended for too long.<br2/>Only the hand of demigod, though not necessarily yours alone, can ever claim it back.",
	
	
	"book.enigmaticlegacy.entry.ender_ring.name": "Ring of Ender",
	"book.enigmaticlegacy.entry.ender_ring.page.1": "Ender Chest has proven to be extremely useful thing, allowing you to access items of your choice across any distances and dimensions. Unlike items you may carry on yourself, those in your ender chest are not endangered when your physical shell gets destroyed.<br2/>There is a slight inconvenience to it, however - ",
	"book.enigmaticlegacy.entry.ender_ring.page.2": "the need to carry around that massive chest, chucking it down whenever you want to pull something out of its extradimensional depths, and then removing it with incredibly delicate tool, unless you want it to be",
	"book.enigmaticlegacy.entry.ender_ring.page.3": "shattered into obsidian pieces you once so carefully fused together.<br2/>Ring of Ender is designed exactly to solve this issue, allowing you to tear the fabric of space and access contents of your ender chest with nothing but sheer force of will.<br2/>Just don't forget to pull your hand out of when you release the rift.",
	
	
	"book.enigmaticlegacy.entry.arcane_scrolls.name": "Arcane Scrolls",
	"book.enigmaticlegacy.entry.arcane_scrolls.page.1": "Creation of arcane scrolls, besides writing materials and mundane blank scroll, will usually take a couple arcane ingredients, to make sure that the scroll you create does something more than just exist. They can be carried around like any other accessories.<br2/>These are unlikely contribute as much to your image of terrifying, mighty mage,",
	"book.enigmaticlegacy.entry.arcane_scrolls.page.2": "especially given that books were invented a long time ago by now. Yet that matters not given how vast are practical possibilities they may provide, if designed and put together masterfully.<br2/>Weirdly, it's difficult to come by a scroll used for just storing writings, even among the most ancient samples of literature.<br2/>Perhaps, it's not such an obvious design after all?..",
	"book.enigmaticlegacy.entry.arcane_scrolls.page.3": "Here is outlined the way to craft an empty scroll.<br2/>Might not be extremely useful on its own, but it serves as a base for creation of arcane scrolls.",
	
	
	"book.enigmaticlegacy.entry.darkest_scroll.name": "Darkest Scroll",
	"book.enigmaticlegacy.entry.darkest_scroll.heading.1": "The Scroll",
	"book.enigmaticlegacy.entry.darkest_scroll.page.1": "Found withing the treasures of dangerous Bastions, those rolls of black-stained pergament draw little suspicion at first glance. Yet in truth they are infused with some unknown sort of dark magic, one that seems strangely familiar to one that empowers Ring of the Seven Curses.<br2/>That magic however lays dormant within its vessel,",
	"book.enigmaticlegacy.entry.darkest_scroll.page.2": "a raw, slumbering energy seemingly waiting to be awoken and exploited. Perhaps the Darkest Scroll could serve as base for creation of new, more powerful arcane scrolls?",
	
	
	"book.enigmaticlegacy.entry.avarice_scroll.name": "Pact of Infinite Avarice",
	"book.enigmaticlegacy.entry.avarice_scroll.page.1": "One another relic harnessing the boundless strength of the Seven Curses, this elegant scroll is designed to fulfill the boundless inner greed you so carefully conceal within your soul.<br/>Its primary effect is an ability to confuse minds of the creatures you trade or barter with, into misguessing true price and benefit of the deal... much in your favor.",
	"book.enigmaticlegacy.entry.avarice_scroll.page.2": "Piglins seem to be most affected by this ability, with their helpless affection by gold. Not only this allows the scroll to overcome the effect of the Second Curse and render them neutral in your regard, as they normally are",
	"book.enigmaticlegacy.entry.avarice_scroll.page.3": "towards anyone who bears enough golden equipment on them, but it also makes bartering with those creatures about twice as beneficial on average, allowing you to get anywhere from normal item quantity to three times the quantity in exchange from any single barter.<br2/>Villagers are also affected by this scroll's ability, even though not as much as Piglins are - stable 35<percent/> discount on every trade is about as much",
	"book.enigmaticlegacy.entry.avarice_scroll.page.4": "as you can get from their little avid person.<br2/>Apart from this, you also get a slight chance of having an entire Emerald materialize into existence right from within your avaricious dreams whenever you happen to slay any living creature, and <&l>+1 Fortune Level<clear/> which will doubtlessly help you get your hands on some more riches anytime you feel like descending into the mines.",
	"book.enigmaticlegacy.entry.avarice_scroll.page.5": "Just don't let that greed of yours take over your mind, and you'll be fine.",
	
	
	"book.enigmaticlegacy.entry.infinimeal.name": "Essence of Raging Life",
	"book.enigmaticlegacy.entry.infinimeal.page.1": "One another way to harness the power that rests within Heart of the Earth, this arcane substance embodies the power of nature itself, with its everlasting desire to spread its roots across the earth, to grow and thrive no matter what.<br2/>Letting it come in contact with most forms of plantlife is enough to significantly",
	"book.enigmaticlegacy.entry.infinimeal.page.2": "accelerate their growth, similar to the effect produced when using Bone Meal. Unlike Bone Meal, however, you only need a mere grains of it to achieve such effect. Left alone, it seems to be able to draw power from surrounding",
	"book.enigmaticlegacy.entry.infinimeal.page.3": "nature, growing and replenishing itself in quantity after being used - though never to more than there was created originally.<br2/>It also works on certain plants that normal fertilizers have no effect on, specifically Sugar Cane, Cacti, Vines and Nether Wart.",
	
	
	"book.enigmaticlegacy.entry.cosmic_heart.name": "Heart of the Cosmos",
	"book.enigmaticlegacy.entry.cosmic_heart.page.1": "With a fine selection of arcane ingredients, those which contain the power of other dimensions, you can alter the earthly nature of Heart of the Sea, transforming it into something different... Vastly more powerful.<br2/>The power of cosmos itself now rests at the palm of your hand. Only time will tell what unimaginable feats can be",
	"book.enigmaticlegacy.entry.cosmic_heart.page.2": "achieved with it, what fabulous artifacts can be powered with its reality-bending energies.<br2/>But one thing is for certain - the world will tremble beneath the steps of their bearer.",
	
	
	"book.enigmaticlegacy.entry.abyssal_heart.name": "Heart of the Abyss",
	"book.enigmaticlegacy.entry.abyssal_heart.heading.1": "The Heart",
	"book.enigmaticlegacy.entry.abyssal_heart.page.1": "When this unearthly abomination fell into your hands for the first time, description-defying mix of feelings have overcome your mind, among which there was a place for terror and excitement, admiration and disgust. The gaze of its lonely eye befell you with intent impossible to comprehend, but once initial wave of emotions retreated - you have",
	"book.enigmaticlegacy.entry.abyssal_heart.page.2": "concluded that it poses no threat to you.<br2/>Still, you know not what it truly is, and where it came from. Perhaps your insufferable existence, and efforts to live in spite of Seven Curses were noticed by some unnameable eldritch power, and through your",
	"book.enigmaticlegacy.entry.abyssal_heart.page.3": "damnable being it have chosen to channel itself into the world. Perhaps it is a mere accident, a fluke in reality itself that allowed something like this to appear. Perhaps it is your ailing mind that have conceived this horror in some nightmarish fever, and with its growth - corruption of the curses have managed to manifest it into the mortal realm?<br2/>Perhaps it's best to never know, for some truths are much",
	"book.enigmaticlegacy.entry.abyssal_heart.page.4": "more unsettling than anything a man's imagination can come up with.<br2/>Regardless, now you are the rightful owner of this thing. And it will not be long before you can put it to some unimaginably violent, frightening use... The world will suffer tenfold for all the suffering it caused to you.",
	
	
	"book.enigmaticlegacy.entry.astral_fruit.name": "Celestial Fruit",
	"book.enigmaticlegacy.entry.astral_fruit.heading.1": "The Fruit",
	"book.enigmaticlegacy.entry.astral_fruit.page.1": "Though many have sought this relic, it appears that you are among the few who found. In fact, it was not even that hard at all. Though a journey itself was nothing short of a feat, once you have made your way to the End City and opened the first treasure chest - there it was, awaiting you.<br2/>It certainly has connection to Seven Curses, but you cannot",
	"book.enigmaticlegacy.entry.astral_fruit.page.2": "begin to imagine how circumstances aligned in such a way that it was in that exact chest you have opened, and no other. Determinism was never among your favored beliefs, and yet... perhaps it was destiny?<br2/>At any rate, the taste is divine, and the ability it has",
	"book.enigmaticlegacy.entry.astral_fruit.page.3": "to empower you to bear another ring is undeniably useful.",
	
	
	"book.enigmaticlegacy.entry.eternal_binding_curse.name": "Eternal Binding",
	"book.enigmaticlegacy.entry.eternal_binding_curse.heading.1": "The Curse",
	"book.enigmaticlegacy.entry.eternal_binding_curse.page.1": "The similarity of this curse's name to Curse of Binding is no accident - for it does exactly the same thing as the latter, preventing you from removing armor and accessories from yourself once equipped. The twist, however, is in the fact that items bearing this one will persist with you even across death. This might be less severe in the case of armor, since sooner or later",
	"book.enigmaticlegacy.entry.eternal_binding_curse.page.2": "it will break; for most accessories, however, with this curse applied you condemn yourself to bear them until you die permanently or until the end of time, whichever comes first.<br2/>Unlike most other curses, the only way to obtain this one seems to be by using classical",
	"book.enigmaticlegacy.entry.eternal_binding_curse.page.3": "Enchanting Table, empowered by the Enchanter's Pearl.",
	
	
	"book.enigmaticlegacy.entry.sorrow_curse.name": "Sorrow",
	"book.enigmaticlegacy.entry.sorrow_curse.heading.1": "The Curse",
	"book.enigmaticlegacy.entry.sorrow_curse.page.1": "Applicable only to armor, this curse adds an aftermath to the damage you would take from your enemies. Severe debuffs will befall you for every hit that you take, the greater the damage - the greater the debuffs.<br2/>Hopefully, the chance of such happening is only about one in ten for every piece of armor with this curse that you bear.",
	"book.enigmaticlegacy.entry.sorrow_curse.page.2": "As per usual, you can occasionally find items bearing this curse among ancient treasures which you periodically pillage. It might be useful to power Scroll of a Thousand Curses if you have such, but whether or not the tradeoff is worth it is for you to judge.",
	"book.enigmaticlegacy.entry.sorrow_curse.page.3": "Enchanting Table, empowered by the Enchanter's Pearl.",
	
	
	"book.enigmaticlegacy.entry.the_infinitum.name": "The Infinitum",
	"book.enigmaticlegacy.entry.the_infinitum.page.1": "It is conceived. In union with this dark, flesh-covered book, with horror that its pages conceal, you will wreak havoc upon those who threatened you.<br2/>Upon those who laughed at you, those who underestimated you, those who undertaken every effort to break you, to cleanse the world of your presence, be they disgusted by corruption that you bear or simply",
	"book.enigmaticlegacy.entry.the_infinitum.page.2": "viewing you as an easy prey. For you are the writings that cannot be burned, knowledge that cannot be forgotten, truth that cannot be denied.<br2/>You will reveal to this realm what it have so persistently",
	"book.enigmaticlegacy.entry.the_infinitum.page.3": "attempted to unmake and erase, you will engrave upon the tablets of eternity that reality which it have tried to hide.<br2/>You will teach them all a lesson they shall never forget.",
	
	
	"book.enigmaticlegacy.entry.ender_slayer.name": "The Ender Slayer",
	"book.enigmaticlegacy.entry.ender_slayer.page.1": "One of the toughest lessons you have learned ever since first equipping Ring of the Seven Curses is that Endermen are no longer able to tolerate your existence. They have haunted you ever since - screeching, frightening horrors, chasing you in the night under the stars, and in smothering darkness of twisted salt-soaked caverns beneath the ground, possessed by",
	"book.enigmaticlegacy.entry.ender_slayer.page.2": "unbendable desire to decimate your being. Before long, you have accepted that to restore neutral relations with them is by all means an impossible undertaking, and abandoned any and every attempt to achieve such.",
	"book.enigmaticlegacy.entry.ender_slayer.page.3": "If that was the end of it - perhaps, to submit yourself to such fate and perpetually suffer their nightmarish onslaught would become nothing more than another part of your routine, and you would bear it with acceptance you have achieved in bearing all other curses.<br2/>If only... Now that The End beckons you to meet its challenges, traverse its lands and claim its treasures, the Endermen have become an",
	"book.enigmaticlegacy.entry.ender_slayer.page.4": "obstacle in your way equal to which you did not face yet. For that dimension is inhabited fully by their kind, and thus, to even survive entering it seems a feat beyond the limits of your power as a demigod.<br2/>Perhaps, it is time to recede, to finally abandon your hope of surmounting this world's challenges and harnessing corruption of the curses. But the battle may yet be won. With this sword, and your sheer strength of will you may yet",
	"book.enigmaticlegacy.entry.ender_slayer.page.5": "stand victorious. For if peace cannot be made... it can only mean war.",
	
	
	"book.enigmaticlegacy.entry.the_cube.name": "Non-Euclidean Cube",
	"book.enigmaticlegacy.entry.the_cube.page.1": "Many of those who laid their claim on six mighty spellstones have pondered the possibility to, perhaps, somehow combine their powers into an artifact of might never before witnessed. Many have tried, and many have failed... Until now.<br2/>At last, you discovered a way to achieve such a feat. With power of the cosmos manifest in your hands, you may force",
	"book.enigmaticlegacy.entry.the_cube.page.2": "elements into such form that defies reality itself. The pinnacle of your exploration and research, it will become a symbol of your superiority over any mortal creature that ever walked the lands of three great worlds.",
	"book.enigmaticlegacy.entry.the_cube.page.3": "With its innumerable powers, even death you shall now transcend... For insofar as this cube will last forever, you are in the presence of immortality.",
	
	
	"book.enigmaticlegacy.entry.desolation_ring.name": "Burden of Desolation",
	"book.enigmaticlegacy.entry.desolation_ring.page.1": "You can scarce comprehend presence imposed upon reality by Heart of the Abyss, but, as you have recently discovered, comprehension is not necessary for the ability to make use of it. Among few equally wonderful and terrible things that can draw power from it, there is this ring - even more nightmarish, perhaps, than Ring of the Seven Curses, in its",
	"book.enigmaticlegacy.entry.desolation_ring.page.2": "unnameable nature.<br2/>It offers to conveniently fulfill your gnawing desire to set yourself free of necessity to endlessly slaughter creatures that could once tolerate your presence,",
	"book.enigmaticlegacy.entry.desolation_ring.page.3": "but have lost such ability soon as you submitted yourself to the burden of Seven Curses... By erasing them from the very existence surrounding you.<br2/>The cost of such reality-bending power is perilous, however, as should you decide that you desire it - you will be bound to it forevermore. And as you know by now, void can be more unbearable than even most frightening, ever-present threat...",
	
	
	"book.enigmaticlegacy.entry.astral_potato.name": "Teleportato",
	"book.enigmaticlegacy.entry.astral_potato.page.1": "In the everlasting battle of carrot lovers against potato enjoyers, the latter were bound to find themselves at a steady disadvantage. After all, what is a baked potato, in spite of all its deliciousness, in the face of immense nutritional value and reinvigorating effects of a mere carrot, albeit covered in some gold?",
	"book.enigmaticlegacy.entry.astral_potato.page.2": "Today, we say \"no more\". The latest culinary invention of the cosmos itself shall fulfill two purposes - satiating our hunger, and becoming a symbol of our supremacy in the war on carrot. The appropriate name we have given to this",
	"book.enigmaticlegacy.entry.astral_potato.page.3": "great delicacy will no doubt further mock and demoralize our enemy. What a shame would it be for them to find out they were utterly defeated by \"Teleportato\"? What horror will such awareness paint upon their faces?<br2/>It won't be long before we find out...",
	
	
	"book.enigmaticlegacy.entry.cosmic_cake.name": "The Eternal Cake",
	"book.enigmaticlegacy.entry.cosmic_cake.page.1": "There is only one issue in the mundane cake, one final flaw that prevents it from becoming perfect - it always ends, as imminently as life of a mortal man. At last, you conceived a way to rectify this annoying imperfection, letting you enjoy its creamy grace forevermore.<br2/>Imbued with primordial power, incorporating alien delicacy and spiced up with elemental",
	"book.enigmaticlegacy.entry.cosmic_cake.page.2": "energies, this cake defies the flow of time, reversing entropy itself to restore its glorious, palatable form. However much you submit yourself to the sin of gluttony, it will always recover from any devouring assault of yours.",
	"book.enigmaticlegacy.entry.cosmic_cake.page.3": "Who can withstand in the face of such deliciousness, who can resist the desire to exchange power, influence, riches and even life itself for becoming submerged in ceaseless, infinite act of consumption? Those things are temporary after all... but the cake, the cake is eternal.",
	
	
	"book.enigmaticlegacy.entry.eldritch_amulet.name": "Testament of Contempt",
	"book.enigmaticlegacy.entry.eldritch_amulet.page.1": "Though Amulet of Ascension is perfected and pure in its form, it may yet be empowered further. At the cost of sacrificing the purity, sure, but why would a cursed being such as you fret over this loss anyway?<br2/>The jumble of flesh known as Heart of the Abyss will happily latch onto your amulet, corrupting it into such a",
	"book.enigmaticlegacy.entry.eldritch_amulet.page.2": "twisted form that defies description. Once vivid, elegant stone at its core is replaced with a glossy, onyx-like eye, gazing upon you and the world alike with uneasy implication and unknowable intent. Even madman would deny",
	"book.enigmaticlegacy.entry.eldritch_amulet.page.3": "this abomination the touch to himself, but you welcome it upon your neck. For whereas madman is a victim of his own delusional perception of the world, you see it now for what it is...<br2/>And it is much more terrible than all the eyes of infinite abyss.",
	
	
	"book.enigmaticlegacy.entry.ascension_amulet.name": "Amulet of Ascension",
	"book.enigmaticlegacy.entry.ascension_amulet.page.1": "By now, you are aware that Enigmatic Amulet in your possession is not unique, and in fact such a thing is granted to many other demigods beyond your time and space. There seems to exist a few variations of it, with different colors and different powers. What exactly determined the color in your current possession is unknown, but they all seem to mean",
	"book.enigmaticlegacy.entry.ascension_amulet.page.2": "something and be connected in some way.<br2/>With power contained within Heart of the Cosmos you can transform your amulet into the form of unwitnessed might and ambition. Proudly named Amulet",
	"book.enigmaticlegacy.entry.ascension_amulet.page.3": "of Ascension, it will grant you abilities of all possible colors...<br2/>Fate may have decided the beginning of your existence in this realm, but the end of it is yours to shape.",
	
	
	"book.enigmaticlegacy.entry.soul_compass.name": "Soul Compass",
	"book.enigmaticlegacy.entry.soul_compass.page.1": "With enough deaths, terrible novelty of losing parts of your soul with each one have withered away, leaving only the troublesome experience of locating places of your demise in an effort to recollect them. Those places often fall to be in the most unnavigable parts of the world, as if to incur frustration of such extent that it be named another curse of ring bearer.",
	"book.enigmaticlegacy.entry.soul_compass.page.2": "As many other curses, however, this one too can be overcome. With this thing in your pocket, you will never again have to rely on your failing memory alone to aid you in search of your soul crystals. It will conveniently point you to the",
	"book.enigmaticlegacy.entry.soul_compass.page.3": "nearest one, wherever it is, so long as you are in the right dimension.<br2/>Notably, there is one place where it fails to work, and its needle spins uncontrollably at alarming speeds - Soul Sand Valley. How many forgotten souls must wander that damned place to produce such a strong interference? Perhaps, it is a mystery better left unsolved.",
	
	"book.enigmaticlegacy.entry.curse_transposer.name": "Devoured Malignancy",
	"book.enigmaticlegacy.entry.curse_transposer.page.1": "Bearing the Seven Curses, you have acquired ability to draw power from curses bound to some of the ancient gear you find in your explorations, and even create such yourself with the help of Enchanter's Pearl. But they still are a great nuisance at times, as even though you can transpose them from one item from another, so far you had no way of separating them from",
	"book.enigmaticlegacy.entry.curse_transposer.page.2": "enchantments when doing so.<br2/>With this little invention, however, your curse management abilities should improve significantly. It offers a way to separate curses and only curses from any item of",
	"book.enigmaticlegacy.entry.curse_transposer.page.3": "your equipment; not a cheap one at that, but a way nonetheless.",
	
	
	"book.enigmaticlegacy.entry.enigmatic_elytra.name": "Majestic Elytra",
	"book.enigmaticlegacy.entry.enigmatic_elytra.page.1": "Combined with some fireworks, Elytra provides an outstanding means of transportation, easily outpacing any horse, boat or minecart alike. There are only two major concerns surrounding its prolonged use - swift weardown, and necessity to maintain steady supply of fireworks.<br2/>Majestic Elytra resolves both of them. It offers remarkable",
	"book.enigmaticlegacy.entry.enigmatic_elytra.page.2": "durability, and can use enderic energies to propel the wearer forward during the flight at their wish, in a manner not dissimilar to fireworks. Doing so puts greater strain on hardness of the elytra, but insofar it can",
	"book.enigmaticlegacy.entry.enigmatic_elytra.page.3": "be repaired with etherium in conventional anvil - that should not be too much of a concern.<br2/>Apart from that, it is covered with much more vibrant color patterns, leaving nobody in doubt regarding its magnificent, extraordinary qualities.",
	
	
	"book.enigmaticlegacy.entry.ichor_bottle.name": "Bottle of Ichor",
	"book.enigmaticlegacy.entry.ichor_bottle.heading.1": "The Bottle",
	"book.enigmaticlegacy.entry.ichor_bottle.page.1": "Where exactly this so called \"blood of gods\" comes from is a question yet unanswered, and perhaps better left as such. Now that you have some at your disposal, however, you can consume it to increase your body's ability to channel arcane energies, allowing you to equip one more of those precious charms that magnify your abilities in one way or another.",
	"book.enigmaticlegacy.entry.ichor_bottle.page.2": "The relic of such rarity is almost impossible to find, and you cannot help but wonder how it happened that one ended up in your hands. Perhaps, you were drawn together by your divine nature, or perhaps some greater power directed you towards it?..",
	
	
	"book.enigmaticlegacy.entry.enigmatic_eye.name": "Inscrutable Eye",
	"book.enigmaticlegacy.entry.enigmatic_eye.heading.1": "The Eye",
	"book.enigmaticlegacy.entry.enigmatic_eye.page.1": "An unexpected find among piles of treasure and junk, this eye have immediately consumed your attention with its distinguished unearthly form. You could not resist the temptation of curiosity, and have chosen to awake it from slumber that lasted many centuries at least, and perhaps even many millennia.<br2/>Creator of the eye have soon",
	"book.enigmaticlegacy.entry.enigmatic_eye.page.2": "made himself known to you, and now that he is aware of your presence in this world - the eye itself is no longer necessary for him to observe and speak to you. He follows your footsteps since, remarking on things now and then. So far communication between you remains entirely unilateral, and thus it is hard",
	"book.enigmaticlegacy.entry.enigmatic_eye.page.3": "to establish what he is, and what motive he has to scrupulously contemplate your every move.<br2/>What can be said for sure is that he is no stranger to the world you currently inhabit, nor to higher beings such as you. Most certainly he once walked these lands himself, but extent of his participation in their past history remains a mystery yet. Much as where he is now, why he have chosen to speak to you, and what",
	"book.enigmaticlegacy.entry.enigmatic_eye.page.4": "expectations he places upon your journey.<br2/>For now, you can only hope that in time he will supply you with desired answers.",
	
	
	"book.enigmaticlegacy.entry.insignia.name": "Charming Insignia",
	"book.enigmaticlegacy.entry.insignia.page.1": "Although this little trinket will not afford you increased strength, speed or will - there is more to it than appears at first glance. It allows you to conceal your name in the eyes of other demigods, and replace it with the one of your liking. Conveniently, it does not reduce the amount of other charms you can bear beside it.<br2/>The obvious way to make use",
	"book.enigmaticlegacy.entry.insignia.page.2": "of it would be deception, but potential here is unfortunately limited, as insignia will only affect the name others see when they observe you in person. Besides, those who possess or are connected with certain godlike powers may",
	"book.enigmaticlegacy.entry.insignia.page.3": "still be able to recognize your true name.<br2/>Another way is to distinguish yourself. This is where opportunities are limitless, especially considering that fancy colors and styles The Architect's Inkwell is known to be capable of producing are fully applicable to the alternative name you can engrave upon your insignia.",
	
	
	"book.enigmaticlegacy.entry.end_anchor.name": "Dimensional Anchor",
	"book.enigmaticlegacy.entry.end_anchor.page.1": "However barren and desolate lands of The End are, there exist reasons why one could want to dwell there. Mostly two - to seek something, or to hide from something. Until recently there was a minor inconvenience getting in the way of such desires, but with invention of Dimensional Anchor the challenge of binding the point of your resurrection to somewhere",
	"book.enigmaticlegacy.entry.end_anchor.page.2": "within those lands is finally overcome.<br2/>Dimensional Anchor works in the manner not dissimilar to that of Respawn Anchor, but will require Ender Pearls to be recharged instead of much",
	"book.enigmaticlegacy.entry.end_anchor.page.3": "cheaper Glowstone. As a repayment for increased maintenance costs - it can function where Respawn Anchor cannot, and has a noticeable chance to not spend a charge upon your revival. Things such as Potion of Recall will work with it much as they do with its predecessor, and Dispenser can still be used to automate recharging.<br2/>Only one thing remains of concern. Even for higher beings, space between worlds",
	"book.enigmaticlegacy.entry.end_anchor.page.4": "is not the safest of places to traverse, most so when stripped of flesh... You cannot help but wonder what terrible places await those who are mislead by the light of their beacons, and what grisly fate befalls them in there.",
	
  
	
	"book.enigmaticlegacy.entry.eldritch_pan.name": "The Voracious Pan",
	"book.enigmaticlegacy.entry.eldritch_pan.page.1": "The very bones of the universe, both celestial and eldritch, lay at your fingertips. And yet, you still crave more...<br2/>Fortunately, the unthinkable nature of Heart of the Abyss can be employed in this pursuit of yours. Less fortunately, another kind of insatiable craving now plagues your mind and body alike.",
	"book.enigmaticlegacy.entry.eldritch_pan.page.2": "This boundless hunger demands that you keep hunting for all manner of creature that walk the lands of this, and many other worlds. Consumed by it, you cannot quite tell if this influence fully comes from the artifact that you have forged,",
	"book.enigmaticlegacy.entry.eldritch_pan.page.3": "or it has become so deeply engraved in your soul that it will continue haunting you even without it.<br2/>The maw of The Voracious Pan stays ever-open, leading into what you presume is a stomach belonging to a vast entity of incomprehensible dimensions. Has this being granted you the Heart of the Abyss, or is it merely an entity that shares the same insatiable appetite you suffer from? It might be better not to know.",
	"book.enigmaticlegacy.entry.eldritch_pan.page.4": "The promise of The Forbidden Fruit to quench any hunger once and for all is more tempting than ever, but you remain cautious. Things are never quite so simple for a cursed being such as yourself, and once you lose your ability to hunger, some other calamity will surely take its place.<br2/>Few dare to cross paths with you now. Ones that witnessed flesh torn and consumed, hearts crushed and forgotten, and veins sucked dry of blood",
	"book.enigmaticlegacy.entry.eldritch_pan.page.5": "in your never-ending feast, are shaken. Those you struck down have not returned to tell the tales.<br2/>What, or indeed who, will be your next meal?",
	
 
  
	"book.enigmaticlegacy.landing_text": "In front of you lies the well of great knowledge, a place where some of this world's greatest mysteries belong, scrupulously researched and carefully cataloged.<br2/>As your journey continues and the world reveals itself to you, you may revisit and behold knowledge you gathered within these pages.",
	
	"item.enigmaticlegacy.cosmic_scroll": "The Architect's Favor",
		
	"advancement.enigmaticlegacy:cosmicScroll": "Retainer of the Divine",
	"advancement.enigmaticlegacy:cosmicScroll.desc": "Perform pilgrimage to The Architect's domain and become his devoted believer, earning the right to bear his mark and blessing",
	
	"tooltip.enigmaticlegacy.blessedOnesOnly1": "Only those chosen by The Architect",
	"tooltip.enigmaticlegacy.blessedOnesOnly2": "hold power to obtain and use this item.",
	
	"tooltip.enigmaticlegacy.blessed1": "§5It's power is magnified by presence of",
	"tooltip.enigmaticlegacy.blessed2": "§5one chosen by The Architect himself.",
	
	"tooltip.enigmaticlegacy.cosmicScrollLore1": "§5Observing loss of faith pains my heart, but",
	"tooltip.enigmaticlegacy.cosmicScrollLore2": "§5may it not cast into doubt those who remain.",
	"tooltip.enigmaticlegacy.cosmicScroll1": "§6+1 §dLuck",
	"tooltip.enigmaticlegacy.cosmicScroll2": "§6+1 §dArcane Scroll Slot",
	"tooltip.enigmaticlegacy.cosmicScroll3": "§5If you wear full set of §6Etherium Armor§5, shield",
	"tooltip.enigmaticlegacy.cosmicScroll4": "§5only requires you to be below §6%1$s§5 of maximum",
	"tooltip.enigmaticlegacy.cosmicScroll5": "§5health to appear.",
	"tooltip.enigmaticlegacy.cosmicScroll6": "§5Active ability cooldown of most spellstones is",
	"tooltip.enigmaticlegacy.cosmicScroll7": "§5substantially reduced.",
	"tooltip.enigmaticlegacy.cosmicScroll8": "§6Etherium Tools§5 mine in increased area.",
	"tooltip.enigmaticlegacy.cosmicScroll9": "§5When you receive lethal damage, your health is",
	"tooltip.enigmaticlegacy.cosmicScroll10": "§5restored to §650%§5 and powerful buffs are applied.",
	"tooltip.enigmaticlegacy.cosmicScroll11": "§5This ability has §6%1$s §6seconds§5 cooldown.",
	"tooltip.enigmaticlegacy.cosmicScroll12": "§5You deal §6+%1$s §dDamage§5 and §6+%2$s §dKnockback§5 to",
	"tooltip.enigmaticlegacy.cosmicScroll13": "§5players who are not chosen, and your melee",
	"tooltip.enigmaticlegacy.cosmicScroll14": "§5attacks set them ablaze.",
	"tooltip.enigmaticlegacy.cosmicScrollCooldown": "§dRemaining Cooldown: §6%1$s §6seconds",
	
	"book.enigmaticlegacy.entry.cosmic_scroll.name": "The Architect's Favor",
	"book.enigmaticlegacy.entry.cosmic_scroll.page.1": "The might of this rumor-shadowed scroll is denied to most demigods, even those who have approached the godship rather close. Who is permitted to possess it is at the discretion of The Architect himself, and as rumors would have it - the journey to $(l:https://discord.gg/fuWK8ns)his domain$(/l) is long and full of dangers, and to be noticed by that godly being is an honor few of its dwellers ever had.",
	"book.enigmaticlegacy.entry.cosmic_scroll.page.2": "Those who did, however, are awarded with power which has no equal; for the world to bask in their glory, and for them to spread the faith to the ears and eyes of others."
	
}
