
#Graphics
[graphics]

	#Animations
	[graphics.animations]
		#Enable spells item animations.
		spellsItemAnimation = true

	#Particles
	[graphics.particles]
		#Limit wissen rays per tick.
		#Range: 0 ~ 1000
		wissenRaysLimit = 200

	#Shaders
	[graphics.shaders]
		#Intensity of gaining knowledge effect post process shader.
		#Range: 0.0 ~ 2.0
		knowledgeShaderIntensity = 1.0
		#Intensity of Mor Spores effect post process shader.
		#WARNING: High value is not recommended due to bright flashes.
		#Range: 0.25 ~ 2.0
		morSporesShaderIntensity = 1.0
		#Intensity of Wissen Aura effect post process shader.
		#Range: 0.0 ~ 2.0
		wissenAuraShaderIntensity = 1.0
		#Intensity of Irritation effect post process shader.
		#Range: 0.0 ~ 2.0
		irritationShaderIntensity = 1.0
		#Enable Light Rays glow effect post process shader.
		lightRaysShader = true
		#Intensity of Light Rays glow effect post process shader.
		#Range: 0.0 ~ 2.0
		lightRaysShaderIntensity = 1.0
		#Radius of Light Rays glow effect post process shader.
		#Range: 0.0 ~ 2.0
		lightRaysShaderRadius = 1.0

#Arcanemicon
[arcanemicon]
	#Enable hard mode in research.
	#NOTE: Always on in hardcore.
	researchHardMode = false
	#Enable old type of monogram outline in research.
	oldResearchMonogramOutline = false
	#Enable bright type of monogram outline in research.
	brightResearchMonogramOutline = false
	#Enable connects with monogram in research.
	researchMonogramConnects = true
	#Enable monogram glow.
	monogramGlow = true
	#Enable monogram glow color.
	monogramGlowColor = true
	#Enable monogram color.
	monogramColor = false
	#Enable monogram glow rays.
	monogramRays = true
	#Enable centered value in config.
	configCenter = true

#Numerical
[numerical]
	#Enable numerical wissen.
	wissen = true
	#Enable numerical cooldown.
	cooldown = true
	#Enable show light name.
	light = true
	#Enable numerical experience.
	experience = true
	#Enable numerical heat.
	heat = true
	#Enable numerical fluid.
	fluid = true
	#Enable numerical steam.
	steam = true

#Overlay
[overlay]

	#Arcane Wand
	[overlay.arcaneWand]
		#Enable display HUD on top.
		up = true
		#Enable display HUD on right.
		right = false
		#Enable side display HUD.
		sideHud = false
		#Enable side display bar.
		sideBar = false
		#Enable horizontal bar.
		horizontalBar = false
		#HUD X offset.
		xOffset = 0
		#HUD Y offset.
		yOffset = 0
		#Second HUD X offset.
		secondXOffset = 0
		#Second HUD Y offset.
		secondYOffset = 0
		#Bar X offset.
		barXOffset = 0
		#Bar Y offset.
		barYOffset = 0
		#Enable second HUD free offset.
		secondHudFree = false
		#Enable bar free offset.
		barFree = false
		#Enable draw cooldown in HUD.
		cooldownText = false
		#Enable draw wissen in HUD.
		wissenText = false
		#Enable reverse bar.
		reverseBar = false
		#Enable show empty spells in bar.
		showEmptySpells = true

