/// <reference path="./internal_*.d.ts" />
declare namespace net.blay09.mods.netherportalfix.mixin {
    interface EntityAccessor {
        abstract getIsInsidePortal(): boolean;
        get isInsidePortal(): boolean
        (): boolean;
    }
    type EntityAccessor_ = EntityAccessor | (()=> boolean);
}
declare namespace Internal {
    class CornerTrimBlock extends Internal.SimpleBlock implements Internal.Hammerable {
        constructor(properties: Internal.BlockBehaviour$Properties_, wood: boolean)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        isWood(): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, currentPos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onHammer(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, side: Internal.Direction_, user: Player_, hitPos: Vec3d_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.BlockGetter_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get wood(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly THIN_BOTTOM_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_SOUTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_BOTTOM_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_EAST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_BOTTOM_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly HALF: Internal.EnumProperty<Internal.Half>;
        static readonly NORMAL_BOTTOM_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_BOTTOM_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE: Internal.EnumProperty<Internal.TrimProperty>;
        static readonly NORMAL_BOTTOM_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_SOUTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_WEST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_BOTTOM_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_NORTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_WEST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_BOTTOM_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_TOP_NORTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THICC_BOTTOM_EAST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly THIN_TOP_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly NORMAL_TOP_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type CornerTrimBlock_ = CornerTrimBlock;
    class ObjectStartedEvent <T extends Internal.QuestObject> extends Internal.ObjectProgressEvent<T> {
        getClass(): typeof any;
        getTime(): Internal.Date;
        toString(): string;
        getNotifiedPlayers(): Internal.List<Internal.ServerPlayer>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getOnlineMembers(): Internal.List<Internal.ServerPlayer>;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        wait(arg0: number): void;
        getObject(): T;
        getData(): Internal.TeamData;
        equals(arg0: any): boolean;
        get class(): typeof any
        get time(): Internal.Date
        get notifiedPlayers(): Internal.List<Internal.ServerPlayer>
        get onlineMembers(): Internal.List<Internal.ServerPlayer>
        get cancelable(): boolean
        get object(): T
        get data(): Internal.TeamData
        static readonly QUEST: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$QuestEvent>>;
        static readonly CHAPTER: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$ChapterEvent>>;
        static readonly TASK: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$TaskEvent>>;
        static readonly GENERIC: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent<any>>>;
        static readonly FILE: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$FileEvent>>;
    }
    type ObjectStartedEvent_<T extends Internal.QuestObject> = ObjectStartedEvent<T>;
    class ItemInsideRecipe$Serializer extends Internal.ItemShapelessRecipe$Serializer<Internal.ItemInsideRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        "fromNetwork(snownee.lychee.item_inside.ItemInsideRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ItemInsideRecipe_, arg1: Internal.FriendlyByteBuf_): void;
        "fromNetwork(snownee.lychee.core.recipe.LycheeRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        static actionsFromNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Consumer_<Internal.PostAction>): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ItemInsideRecipe;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.item_inside.ItemInsideRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ItemInsideRecipe_): void;
        static actionsToNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.List_<Internal.PostAction>): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.core.recipe.LycheeRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.LycheeRecipe_<any>): void;
        "fromJson(snownee.lychee.item_inside.ItemInsideRecipe,com.google.gson.JsonObject)"(arg0: Internal.ItemInsideRecipe_, arg1: Internal.JsonObject_): void;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ItemInsideRecipe_): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,snownee.lychee.item_inside.ItemInsideRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ItemInsideRecipe_): void;
        fromNetwork(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        static parseIngredientOrAir(arg0: Internal.JsonElement_): Internal.Ingredient;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ItemInsideRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ItemInsideRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromJson(arg0: Internal.ItemInsideRecipe_, arg1: Internal.JsonObject_): void;
        "fromJson(snownee.lychee.core.recipe.ItemShapelessRecipe,com.google.gson.JsonObject)"(arg0: Internal.ItemShapelessRecipe_<any>, arg1: Internal.JsonObject_): void;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ItemInsideRecipe;
        fromNetwork(arg0: Internal.ItemShapelessRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ItemInsideRecipe_): void;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.core.recipe.ItemShapelessRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ItemShapelessRecipe_<any>): void;
        fromJson(arg0: Internal.ItemShapelessRecipe_<any>, arg1: Internal.JsonObject_): void;
        fromNetwork(arg0: Internal.ItemInsideRecipe_, arg1: Internal.FriendlyByteBuf_): void;
        "fromJson(snownee.lychee.core.recipe.LycheeRecipe,com.google.gson.JsonObject)"(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        hashCode(): number;
        "fromNetwork(snownee.lychee.core.recipe.ItemShapelessRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ItemShapelessRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ItemInsideRecipe;
        wait(): void;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        fromJson(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        equals(arg0: any): boolean;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: Internal.LycheeRecipe_<any>): void;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ItemShapelessRecipe_<any>): void;
        get class(): typeof any
        get registryName(): ResourceLocation
    }
    type ItemInsideRecipe$Serializer_ = ItemInsideRecipe$Serializer;
    class WellConfig extends Internal.Record implements Internal.FeatureConfiguration {
        constructor(groundProvider: Internal.BlockStateProvider_, suspiciousProvider: Internal.BlockStateProvider_, standardProvider: Internal.BlockStateProvider_, slabProvider: Internal.BlockStateProvider_, fluidProvider: Internal.BlockStateProvider_, suspiciousPlacements: Internal.IntProvider_, suspiciousLootTable: ResourceLocation_)
        getClass(): typeof any;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        suspiciousLootTable(): ResourceLocation;
        suspiciousProvider(): Internal.BlockStateProvider;
        wait(): void;
        wait(arg0: number): void;
        groundProvider(): Internal.BlockStateProvider;
        fluidProvider(): Internal.BlockStateProvider;
        suspiciousPlacements(): Internal.IntProvider;
        slabProvider(): Internal.BlockStateProvider;
        equals(arg0: any): boolean;
        standardProvider(): Internal.BlockStateProvider;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.WellConfig>;
    }
    type WellConfig_ = WellConfig;
    class ContextUtils$CollidingEntityContext {
        constructor(entity: Internal.LivingEntity_, collidingEntity: Internal.Entity_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        /**
         * The entity colliding
        */
        readonly collidingEntity: Internal.Entity;
        /**
         * The entity getting collided with
        */
        readonly entity: Internal.LivingEntity;
    }
    type ContextUtils$CollidingEntityContext_ = ContextUtils$CollidingEntityContext;
    abstract class WorldCarver <C extends Internal.CarverConfiguration> {
        constructor(arg0: Internal.Codec_<C>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredWorldCarver<C>>;
        getRange(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        configured(arg0: C): Internal.ConfiguredWorldCarver<C>;
        wait(): void;
        abstract isStartChunk(arg0: C, arg1: Internal.RandomSource_): boolean;
        wait(arg0: number): void;
        static isDebugEnabled(arg0: Internal.CarverConfiguration_): boolean;
        getCarveState(arg0: Internal.CarvingContext_, arg1: C, arg2: BlockPos_, arg3: Internal.Aquifer_): Internal.BlockState;
        abstract carve(arg0: Internal.CarvingContext_, arg1: C, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get range(): number
        static readonly CANYON: (Internal.CanyonWorldCarver) & (Internal.WorldCarver<Internal.CanyonCarverConfiguration>);
        static readonly NETHER_CAVE: (Internal.NetherWorldCarver) & (Internal.WorldCarver<Internal.CaveCarverConfiguration>);
        static readonly CAVE: (Internal.CaveWorldCarver) & (Internal.WorldCarver<Internal.CaveCarverConfiguration>);
    }
    type WorldCarver_<C extends Internal.CarverConfiguration> = WorldCarver<C> | Special.Carver;
    interface AccessibleTable {
        abstract setAccessibleRowHeader(arg0: Internal.AccessibleTable_): void;
        abstract getAccessibleSummary(): Internal.Accessible;
        abstract getAccessibleColumnCount(): number;
        abstract getAccessibleAt(arg0: number, arg1: number): Internal.Accessible;
        abstract getAccessibleColumnExtentAt(arg0: number, arg1: number): number;
        abstract getAccessibleRowCount(): number;
        abstract setAccessibleCaption(arg0: Internal.Accessible_): void;
        abstract getSelectedAccessibleColumns(): number[];
        abstract getAccessibleRowExtentAt(arg0: number, arg1: number): number;
        abstract getAccessibleRowHeader(): this;
        abstract getAccessibleRowDescription(arg0: number): Internal.Accessible;
        abstract isAccessibleSelected(arg0: number, arg1: number): boolean;
        abstract getAccessibleColumnHeader(): this;
        abstract getAccessibleCaption(): Internal.Accessible;
        abstract isAccessibleColumnSelected(arg0: number): boolean;
        abstract isAccessibleRowSelected(arg0: number): boolean;
        abstract setAccessibleColumnDescription(arg0: number, arg1: Internal.Accessible_): void;
        abstract setAccessibleColumnHeader(arg0: Internal.AccessibleTable_): void;
        abstract setAccessibleRowDescription(arg0: number, arg1: Internal.Accessible_): void;
        abstract getSelectedAccessibleRows(): number[];
        abstract setAccessibleSummary(arg0: Internal.Accessible_): void;
        abstract getAccessibleColumnDescription(arg0: number): Internal.Accessible;
        set accessibleRowHeader(arg0: Internal.AccessibleTable_)
        get accessibleSummary(): Internal.Accessible
        get accessibleColumnCount(): number
        get accessibleRowCount(): number
        set accessibleCaption(arg0: Internal.Accessible_)
        get selectedAccessibleColumns(): number[]
        get accessibleRowHeader(): Internal.AccessibleTable
        get accessibleColumnHeader(): Internal.AccessibleTable
        get accessibleCaption(): Internal.Accessible
        set accessibleColumnHeader(arg0: Internal.AccessibleTable_)
        get selectedAccessibleRows(): number[]
        set accessibleSummary(arg0: Internal.Accessible_)
    }
    type AccessibleTable_ = AccessibleTable;
    class ReduxDoubleDropsWall extends Internal.WallBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        getShapeByIndex(): Internal.Map<any, any>;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        setCollisionShapeByIndex(arg0: Internal.Map_<any, any>): void;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getCollisionShapeByIndex(): Internal.Map<any, any>;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        setShapeByIndex(arg0: Internal.Map_<any, any>): void;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get shapeByIndex(): Internal.Map<any, any>
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        set collisionShapeByIndex(arg0: Internal.Map_<any, any>)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get collisionShapeByIndex(): Internal.Map<any, any>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set shapeByIndex(arg0: Internal.Map_<any, any>)
        set hasCollision(arg0: boolean)
    }
    type ReduxDoubleDropsWall_ = ReduxDoubleDropsWall;
    abstract class Sensor <E extends Internal.LivingEntity> {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        abstract requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        tick(arg0: Internal.ServerLevel_, arg1: E): void;
        get class(): typeof any
    }
    type Sensor_<E extends Internal.LivingEntity> = Sensor<E>;
    class DensityFunctions$ShiftedNoise extends Internal.Record implements Internal.DensityFunction {
        getClass(): typeof any;
        abs(): Internal.DensityFunction;
        compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        squeeze(): Internal.DensityFunction;
        square(): Internal.DensityFunction;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: number, arg1: number): Internal.DensityFunction;
        quarterNegative(): Internal.DensityFunction;
        shiftX(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        shiftZ(): Internal.DensityFunction;
        fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        shiftY(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        toString(): string;
        maxValue(): number;
        notifyAll(): void;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        xzScale(): number;
        hashCode(): number;
        wait(): void;
        noise(): Internal.DensityFunction$NoiseHolder;
        wait(arg0: number): void;
        yScale(): number;
        minValue(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.KeyDispatchDataCodec<Internal.DensityFunctions$ShiftedNoise>;
    }
    type DensityFunctions$ShiftedNoise_ = DensityFunctions$ShiftedNoise;
    class ArrowNockEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Player_, arg1: Internal.ItemStack_, arg2: Internal.InteractionHand_, arg3: Internal.Level_, arg4: boolean)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        hasAmmo(): boolean;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAction(): Internal.InteractionResultHolder<Internal.ItemStack>;
        getLevel(): Internal.Level;
        getBow(): Internal.ItemStack;
        isCancelable(): boolean;
        getHand(): Internal.InteractionHand;
        getListenerList(): Internal.ListenerList;
        getResult(): Internal.Event$Result;
        setAction(arg0: Internal.InteractionResultHolder_<Internal.ItemStack>): void;
        toString(): string;
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get action(): Internal.InteractionResultHolder<Internal.ItemStack>
        get level(): Internal.Level
        get bow(): Internal.ItemStack
        get cancelable(): boolean
        get hand(): Internal.InteractionHand
        get listenerList(): Internal.ListenerList
        get result(): Internal.Event$Result
        set action(arg0: Internal.InteractionResultHolder_<Internal.ItemStack>)
        get entity(): Internal.LivingEntity
        set result(arg0: Internal.Event$Result_)
        get phase(): Internal.EventPriority
    }
    type ArrowNockEvent_ = ArrowNockEvent;
    class ServerboundPongPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        getId(): number;
        get class(): typeof any
        get skippable(): boolean
        get id(): number
    }
    type ServerboundPongPacket_ = ServerboundPongPacket;
    class NoneAdaptation extends Internal.EnhancedTerrainAdaptation {
        constructor()
        getClass(): typeof any;
        getKernelDistance(): number;
        toString(): string;
        getKernelSize(): number;
        getKernelRadius(): number;
        computeDensityFactor(xDistance: number, yDistance: number, zDistance: number, yDistanceToBeardBase: number): number;
        notifyAll(): void;
        beards(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        type(): Internal.EnhancedTerrainAdaptationType<any>;
        getKernel(): number[];
        hashCode(): number;
        carves(): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get kernelDistance(): number
        get kernelSize(): number
        get kernelRadius(): number
        get kernel(): number[]
        static readonly CODEC: Internal.Codec<Internal.NoneAdaptation>;
    }
    type NoneAdaptation_ = NoneAdaptation;
    class Options implements Internal.AccessOptions, Internal.IMixinOptions {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.File_)
        panoramaSpeed(): Internal.OptionInstance<number>;
        touchscreen(): Internal.OptionInstance<boolean>;
        biomeBlendRadius(): Internal.OptionInstance<number>;
        cloudStatus(): Internal.OptionInstance<Internal.CloudStatus>;
        guiScale(): Internal.OptionInstance<number>;
        chatOpacity(): Internal.OptionInstance<number>;
        hideLightningFlash(): Internal.OptionInstance<boolean>;
        chatColors(): Internal.OptionInstance<boolean>;
        notificationDisplayTime(): Internal.OptionInstance<number>;
        glintSpeed(): Internal.OptionInstance<number>;
        getModelPartsFancyMenu(): Internal.Set<any>;
        ambientOcclusion(): Internal.OptionInstance<boolean>;
        chatWidth(): Internal.OptionInstance<number>;
        simulationDistance(): Internal.OptionInstance<number>;
        chatDelay(): Internal.OptionInstance<number>;
        chatLinks(): Internal.OptionInstance<boolean>;
        soundDevice(): Internal.OptionInstance<string>;
        getSoundSourceVolume(arg0: Internal.SoundSource_): number;
        getCloudsType(): Internal.CloudStatus;
        autoSuggestions(): Internal.OptionInstance<boolean>;
        gamma(): Internal.OptionInstance<number>;
        screenEffectScale(): Internal.OptionInstance<number>;
        textBackgroundOpacity(): Internal.OptionInstance<number>;
        toggleSprint(): Internal.OptionInstance<boolean>;
        getClass(): typeof any;
        showAutosaveIndicator(): Internal.OptionInstance<boolean>;
        setCameraType(arg0: Internal.CameraType_): void;
        autoJump(): Internal.OptionInstance<boolean>;
        reducedDebugInfo(): Internal.OptionInstance<boolean>;
        useNativeTransport(): boolean;
        bobView(): Internal.OptionInstance<boolean>;
        getEffectiveRenderDistance(): number;
        operatorItemsTab(): Internal.OptionInstance<boolean>;
        chatHeightFocused(): Internal.OptionInstance<number>;
        load(): void;
        glintStrength(): Internal.OptionInstance<number>;
        setKey(arg0: Internal.KeyMapping_, arg1: Internal.InputConstants$Key_): void;
        toString(): string;
        fov(): Internal.OptionInstance<number>;
        static "genericValueLabel(net.minecraft.network.chat.Component,net.minecraft.network.chat.Component)"(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        getSoundSourceOptionInstance(arg0: Internal.SoundSource_): Internal.OptionInstance<number>;
        notifyAll(): void;
        mipmapLevels(): Internal.OptionInstance<number>;
        chatHeightUnfocused(): Internal.OptionInstance<number>;
        updateResourcePacks(arg0: Internal.PackRepository_): void;
        save(): void;
        rawMouseInput(): Internal.OptionInstance<boolean>;
        wait(arg0: number): void;
        fovEffectScale(): Internal.OptionInstance<number>;
        invertYMouse(): Internal.OptionInstance<boolean>;
        getBackgroundColor(arg0: number): number;
        dumpOptionsForReport(): string;
        chatLinksPrompt(): Internal.OptionInstance<boolean>;
        backgroundForChatOnly(): Internal.OptionInstance<boolean>;
        entityShadows(): Internal.OptionInstance<boolean>;
        damageTiltStrength(): Internal.OptionInstance<number>;
        mouseWheelSensitivity(): Internal.OptionInstance<number>;
        notify(): void;
        setGuiScale(arg0: Internal.OptionInstance_<any>): void;
        telemetryOptInExtra(): Internal.OptionInstance<boolean>;
        attackIndicator(): Internal.OptionInstance<Internal.AttackIndicatorStatus>;
        framerateLimit(): Internal.OptionInstance<number>;
        chatScale(): Internal.OptionInstance<number>;
        darknessEffectScale(): Internal.OptionInstance<number>;
        setServerRenderDistance(arg0: number): void;
        highContrast(): Internal.OptionInstance<boolean>;
        broadcastOptions(): void;
        mainHand(): Internal.OptionInstance<Internal.HumanoidArm>;
        "getBackgroundColor(int)"(arg0: number): number;
        particles(): Internal.OptionInstance<Internal.ParticleStatus>;
        invokeProcessOptionsFancyMenu(arg0: Internal.Options$FieldAccess_): void;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onlyShowSecureChat(): Internal.OptionInstance<boolean>;
        realmsNotifications(): Internal.OptionInstance<boolean>;
        getFile(): Internal.File;
        prioritizeChunkUpdates(): Internal.OptionInstance<Internal.PrioritizeChunkUpdates>;
        static "genericValueLabel(net.minecraft.network.chat.Component,int)"(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        getBackgroundColor(arg0: number): number;
        loadSelectedResourcePacks(arg0: Internal.PackRepository_): void;
        wait(): void;
        entityDistanceScaling(): Internal.OptionInstance<number>;
        enableVsync(): Internal.OptionInstance<boolean>;
        fullscreen(): Internal.OptionInstance<boolean>;
        showSubtitles(): Internal.OptionInstance<boolean>;
        discreteMouseScroll(): Internal.OptionInstance<boolean>;
        isModelPartEnabled(arg0: Internal.PlayerModelPart_): boolean;
        narrator(): Internal.OptionInstance<Internal.NarratorStatus>;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        load(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        chatLineSpacing(): Internal.OptionInstance<number>;
        forceUnicodeFont(): Internal.OptionInstance<boolean>;
        renderDistance(): Internal.OptionInstance<number>;
        allowServerListing(): Internal.OptionInstance<boolean>;
        directionalAudio(): Internal.OptionInstance<boolean>;
        toggleCrouch(): Internal.OptionInstance<boolean>;
        hideMatchedNames(): Internal.OptionInstance<boolean>;
        getBackgroundOpacity(arg0: number): number;
        toggleModelPart(arg0: Internal.PlayerModelPart_, arg1: boolean): void;
        getCameraType(): Internal.CameraType;
        "getBackgroundColor(float)"(arg0: number): number;
        hashCode(): number;
        chatVisibility(): Internal.OptionInstance<Internal.ChatVisiblity>;
        sensitivity(): Internal.OptionInstance<number>;
        graphicsMode(): Internal.OptionInstance<Internal.GraphicsStatus>;
        equals(arg0: any): boolean;
        darkMojangStudiosBackground(): Internal.OptionInstance<boolean>;
        get modelPartsFancyMenu(): Internal.Set<any>
        get cloudsType(): Internal.CloudStatus
        get class(): typeof any
        set cameraType(arg0: Internal.CameraType_)
        get effectiveRenderDistance(): number
        set guiScale(arg0: Internal.OptionInstance_<any>)
        set serverRenderDistance(arg0: number)
        get file(): Internal.File
        get cameraType(): Internal.CameraType
        readonly keySwapOffhand: Internal.KeyMapping;
        readonly keyDown: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_NORMAL: (8) & (number);
        static readonly RENDER_DISTANCE_FAR: (12) & (number);
        hideBundleTutorial: boolean;
        readonly keyUp: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_EXTREME: (32) & (number);
        skipMultiplayerWarning: boolean;
        readonly keyShift: Internal.KeyMapping;
        hideGui: boolean;
        readonly keyScreenshot: Internal.KeyMapping;
        pauseOnLostFocus: boolean;
        languageCode: string;
        readonly keyPlayerList: Internal.KeyMapping;
        static readonly AUTO_GUI_SCALE: (0) & (number);
        readonly keyRight: Internal.KeyMapping;
        smoothCamera: boolean;
        readonly keyCommand: Internal.KeyMapping;
        readonly keyAttack: Internal.KeyMapping;
        renderFpsChart: boolean;
        gamma: Internal.OptionInstance<number>;
        readonly keyChat: Internal.KeyMapping;
        readonly keyPickItem: Internal.KeyMapping;
        joinedFirstServer: boolean;
        static readonly RENDER_DISTANCE_TINY: (2) & (number);
        incompatibleResourcePacks: Internal.List<string>;
        readonly keyFullscreen: Internal.KeyMapping;
        skipRealms32bitWarning: boolean;
        fullscreenVideoModeString: string;
        useNativeTransport: boolean;
        glDebugVerbosity: number;
        readonly keyTogglePerspective: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_REALLY_FAR: (16) & (number);
        readonly optionsFile: Internal.File;
        readonly keySmoothCamera: Internal.KeyMapping;
        static readonly UNLIMITED_FRAMERATE_CUTOFF: (260) & (number);
        overrideWidth: number;
        readonly keySaveHotbarActivator: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_SHORT: (4) & (number);
        overrideHeight: number;
        renderDebug: boolean;
        lastMpIp: string;
        readonly keyAdvancements: Internal.KeyMapping;
        readonly keyLeft: Internal.KeyMapping;
        readonly keyJump: Internal.KeyMapping;
        readonly keyUse: Internal.KeyMapping;
        readonly keyDrop: Internal.KeyMapping;
        onboardAccessibility: boolean;
        resourcePacks: Internal.List<string>;
        readonly keySocialInteractions: Internal.KeyMapping;
        readonly keySpectatorOutlines: Internal.KeyMapping;
        readonly keySprint: Internal.KeyMapping;
        readonly keyInventory: Internal.KeyMapping;
        readonly keyLoadHotbarActivator: Internal.KeyMapping;
        advancedItemTooltips: boolean;
        renderDebugCharts: boolean;
        syncWrites: boolean;
        readonly keyHotbarSlots: Internal.KeyMapping[];
        hideServerAddress: boolean;
        tutorialStep: Internal.TutorialSteps;
        keyMappings: Internal.KeyMapping[];
        static readonly DEFAULT_SOUND_DEVICE: ("") & (string);
    }
    type Options_ = Options;
    interface Weighted <T> {
        abstract getSound(arg0: Internal.RandomSource_): T;
        abstract getWeight(): number;
        abstract preloadIfRequired(arg0: Internal.SoundEngine_): void;
        get weight(): number
    }
    type Weighted_<T> = Weighted<T>;
    class Heightmap {
        constructor(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_)
        getClass(): typeof any;
        getHighestTaken(arg0: number, arg1: number): number;
        toString(): string;
        setHeight(arg0: number, arg1: number, arg2: number): void;
        notifyAll(): void;
        getFirstAvailable(arg0: number, arg1: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        update(arg0: number, arg1: number, arg2: number, arg3: Internal.BlockState_): boolean;
        setRawData(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_, arg2: number[]): void;
        hashCode(): number;
        static primeHeightmaps(arg0: Internal.ChunkAccess_, arg1: Internal.Set_<Internal.Heightmap$Types>): void;
        wait(): void;
        wait(arg0: number): void;
        getRawData(): number[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get rawData(): number[]
    }
    type Heightmap_ = Heightmap;
    class CustomCommandEventJS extends Internal.EntityEventJS {
        constructor(l: Internal.Level_, e: Internal.Entity_, p: BlockPos_, i: string)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        getId(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        getBlock(): Internal.BlockContainerJS;
        get class(): typeof any
        get id(): string
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Player
        get server(): Internal.MinecraftServer
        get block(): Internal.BlockContainerJS
    }
    type CustomCommandEventJS_ = CustomCommandEventJS;
    interface RepeatedDelayStrategy {
        abstract delayCyclesAfterSuccess(): number;
        exponentialBackoff(arg0: number): this;
        abstract delayCyclesAfterFailure(): number;
        readonly CONSTANT: Internal.RepeatedDelayStrategy;
    }
    type RepeatedDelayStrategy_ = RepeatedDelayStrategy;
    abstract class AbstractWidget implements Internal.LayoutElement, Internal.NarratableEntry, Internal.GuiEventListener, Internal.UniqueWidget, Internal.CustomizableWidget, Internal.IMixinAbstractWidget, Internal.Renderable {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: net.minecraft.network.chat.Component_)
        charTyped(arg0: string, arg1: number): boolean;
        setCustomBackgroundNormalFancyMenu(arg0: Internal.RenderableResource_): void;
        onRelease(arg0: number, arg1: number): void;
        getY(): number;
        setFocused(arg0: boolean): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        getTooltip(): Internal.Tooltip;
        addHoverOrFocusStateListenerFancyMenu(arg0: Internal.Consumer_<any>): void;
        onClick(arg0: number, arg1: number): void;
        setAlpha(arg0: number): void;
        getAlphaFancyMenu(): number;
        setCustomYFancyMenu(arg0: number): void;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        setLastHoverStateFancyMenu(arg0: boolean): void;
        getWidth(): number;
        getLastHoverOrFocusStateFancyMenu(): boolean;
        isNineSliceCustomBackgroundTexture_FancyMenu(): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        setCustomBackgroundHoverFancyMenu(arg0: Internal.RenderableResource_): void;
        setHiddenFancyMenu(arg0: boolean): void;
        isHoveredOrFocused(): boolean;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        stopHoverSoundFancyMenu(): void;
        setMessage(arg0: net.minecraft.network.chat.Component_): void;
        setMessageFieldFancyMenu(arg0: net.minecraft.network.chat.Component_): void;
        setHoverSoundFancyMenu(arg0: Internal.IAudio_): void;
        getClass(): typeof any;
        isFocused(): boolean;
        getX(): number;
        setCustomHeightFancyMenu(arg0: number): void;
        getCustomLabelFancyMenu(): net.minecraft.network.chat.Component;
        isActive(): boolean;
        getTabOrderGroup(): number;
        tickHoverStateListenersFancyMenu(arg0: boolean): void;
        setCustomLabelFancyMenu(arg0: net.minecraft.network.chat.Component_): void;
        getMessage(): net.minecraft.network.chat.Component;
        getCustomWidthFancyMenu(): number;
        getCustomHeightFancyMenu(): number;
        setWidth(arg0: number): void;
        getHeight(): number;
        resetWidgetSizeAndPositionFancyMenu(): void;
        getFGColor(): number;
        toString(): string;
        narrationPriority(): Internal.NarratableEntry$NarrationPriority;
        notifyAll(): void;
        setCustomClickSoundFancyMenu(arg0: Internal.IAudio_): void;
        isHiddenFancyMenu(): boolean;
        setCustomXFancyMenu(arg0: number): void;
        playDownSound(arg0: Internal.SoundManager_): void;
        static wrapDefaultNarrationMessage(arg0: net.minecraft.network.chat.Component_): Internal.MutableComponent;
        getFocusStateListenersFancyMenu(): Internal.List<any>;
        getCurrentFocusPath(): Internal.ComponentPath;
        getHoverStateListenersFancyMenu(): Internal.List<any>;
        setFGColor(arg0: number): void;
        wait(arg0: number): void;
        setHeight(arg0: number): void;
        getCustomClickSoundFancyMenu(): Internal.IAudio;
        setCustomBackgroundResetBehaviorFancyMenu(arg0: Internal.CustomizableWidget$CustomBackgroundResetBehavior_): void;
        notify(): void;
        setLastHoverOrFocusStateFancyMenu(arg0: boolean): void;
        setWidgetIdentifierFancyMenu(arg0: string): this;
        getHoverLabelFancyMenu(): net.minecraft.network.chat.Component;
        setTooltip(arg0: Internal.Tooltip_): void;
        getResetCustomizationsListenersFancyMenu(): Internal.List<any>;
        clearFGColor(): void;
        setX(arg0: number): void;
        resetWidgetCustomizationsFancyMenu(): void;
        mouseMoved(arg0: number, arg1: number): void;
        tickHoverOrFocusStateListenersFancyMenu(arg0: boolean): void;
        getRectangle(): Internal.ScreenRectangle;
        setCustomWidthFancyMenu(arg0: number): void;
        getWidgetIdentifierFancyMenu(): string;
        isHovered(): boolean;
        getCustomXFancyMenu(): number;
        addHoverStateListenerFancyMenu(arg0: Internal.Consumer_<any>): void;
        setHoverLabelFancyMenu(arg0: net.minecraft.network.chat.Component_): void;
        setPosition(arg0: number, arg1: number): void;
        getLastFocusStateFancyMenu(): boolean;
        addResetCustomizationsListenerFancyMenu(arg0: Internal.Runnable_): void;
        setHeightFancyMenu(arg0: number): void;
        visitWidgets(arg0: Internal.Consumer_<Internal.AbstractWidget>): void;
        wait(): void;
        tickFocusStateListenersFancyMenu(arg0: boolean): void;
        isMouseOver(arg0: number, arg1: number): boolean;
        setLastFocusStateFancyMenu(arg0: boolean): void;
        getHoverSoundFancyMenu(): Internal.IAudio;
        getCustomBackgroundResetBehaviorFancyMenu(): Internal.CustomizableWidget$CustomBackgroundResetBehavior;
        getLastHoverStateFancyMenu(): boolean;
        getHoverOrFocusStateListenersFancyMenu(): Internal.List<any>;
        setCustomBackgroundInactiveFancyMenu(arg0: Internal.RenderableResource_): void;
        setNineSliceCustomBackground_FancyMenu(arg0: boolean): void;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number, arg1: number): void;
        setTooltipDelay(arg0: number): void;
        getCustomYFancyMenu(): number;
        stopCustomClickSoundFancyMenu(): void;
        setY(arg0: number): void;
        getNineSliceCustomBackgroundBorderX_FancyMenu(): number;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        setNineSliceBorderY_FancyMenu(arg0: number): void;
        getNineSliceCustomBackgroundBorderY_FancyMenu(): number;
        getCustomBackgroundNormalFancyMenu(): Internal.RenderableResource;
        setNineSliceBorderX_FancyMenu(arg0: number): void;
        setTabOrderGroup(arg0: number): void;
        getCustomBackgroundHoverFancyMenu(): Internal.RenderableResource;
        getCustomBackgroundInactiveFancyMenu(): Internal.RenderableResource;
        addFocusStateListenerFancyMenu(arg0: Internal.Consumer_<any>): void;
        renderTexture(arg0: Internal.GuiGraphics_, arg1: ResourceLocation_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        getOriginalMessageFancyMenu(): net.minecraft.network.chat.Component;
        hashCode(): number;
        updateNarration(arg0: Internal.NarrationElementOutput_): void;
        renderCustomBackgroundFancyMenu(arg0: Internal.AbstractWidget_, arg1: Internal.GuiGraphics_, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        equals(arg0: any): boolean;
        set customBackgroundNormalFancyMenu(arg0: Internal.RenderableResource_)
        get y(): number
        set focused(arg0: boolean)
        get tooltip(): Internal.Tooltip
        set alpha(arg0: number)
        get alphaFancyMenu(): number
        set customYFancyMenu(arg0: number)
        set lastHoverStateFancyMenu(arg0: boolean)
        get width(): number
        get lastHoverOrFocusStateFancyMenu(): boolean
        get nineSliceCustomBackgroundTexture_FancyMenu(): boolean
        set customBackgroundHoverFancyMenu(arg0: Internal.RenderableResource_)
        set hiddenFancyMenu(arg0: boolean)
        get hoveredOrFocused(): boolean
        set message(arg0: net.minecraft.network.chat.Component_)
        set messageFieldFancyMenu(arg0: net.minecraft.network.chat.Component_)
        set hoverSoundFancyMenu(arg0: Internal.IAudio_)
        get class(): typeof any
        get focused(): boolean
        get x(): number
        set customHeightFancyMenu(arg0: number)
        get customLabelFancyMenu(): net.minecraft.network.chat.Component
        get active(): boolean
        get tabOrderGroup(): number
        set customLabelFancyMenu(arg0: net.minecraft.network.chat.Component_)
        get message(): net.minecraft.network.chat.Component
        get customWidthFancyMenu(): number
        get customHeightFancyMenu(): number
        set width(arg0: number)
        get height(): number
        get FGColor(): number
        set customClickSoundFancyMenu(arg0: Internal.IAudio_)
        get hiddenFancyMenu(): boolean
        set customXFancyMenu(arg0: number)
        get focusStateListenersFancyMenu(): Internal.List<any>
        get currentFocusPath(): Internal.ComponentPath
        get hoverStateListenersFancyMenu(): Internal.List<any>
        set FGColor(arg0: number)
        set height(arg0: number)
        get customClickSoundFancyMenu(): Internal.IAudio
        set customBackgroundResetBehaviorFancyMenu(arg0: Internal.CustomizableWidget$CustomBackgroundResetBehavior_)
        set lastHoverOrFocusStateFancyMenu(arg0: boolean)
        set widgetIdentifierFancyMenu(arg0: string)
        get hoverLabelFancyMenu(): net.minecraft.network.chat.Component
        set tooltip(arg0: Internal.Tooltip_)
        get resetCustomizationsListenersFancyMenu(): Internal.List<any>
        set x(arg0: number)
        get rectangle(): Internal.ScreenRectangle
        set customWidthFancyMenu(arg0: number)
        get widgetIdentifierFancyMenu(): string
        get hovered(): boolean
        get customXFancyMenu(): number
        set hoverLabelFancyMenu(arg0: net.minecraft.network.chat.Component_)
        get lastFocusStateFancyMenu(): boolean
        set heightFancyMenu(arg0: number)
        set lastFocusStateFancyMenu(arg0: boolean)
        get hoverSoundFancyMenu(): Internal.IAudio
        get customBackgroundResetBehaviorFancyMenu(): Internal.CustomizableWidget$CustomBackgroundResetBehavior
        get lastHoverStateFancyMenu(): boolean
        get hoverOrFocusStateListenersFancyMenu(): Internal.List<any>
        set customBackgroundInactiveFancyMenu(arg0: Internal.RenderableResource_)
        set nineSliceCustomBackground_FancyMenu(arg0: boolean)
        set tooltipDelay(arg0: number)
        get customYFancyMenu(): number
        set y(arg0: number)
        get nineSliceCustomBackgroundBorderX_FancyMenu(): number
        set nineSliceBorderY_FancyMenu(arg0: number)
        get nineSliceCustomBackgroundBorderY_FancyMenu(): number
        get customBackgroundNormalFancyMenu(): Internal.RenderableResource
        set nineSliceBorderX_FancyMenu(arg0: number)
        set tabOrderGroup(arg0: number)
        get customBackgroundHoverFancyMenu(): Internal.RenderableResource
        get customBackgroundInactiveFancyMenu(): Internal.RenderableResource
        get originalMessageFancyMenu(): net.minecraft.network.chat.Component
        visible: boolean;
        static readonly WIDGETS_LOCATION: (ResourceLocation) & (ResourceLocation);
        height: number;
        static readonly ACCESSIBILITY_TEXTURE: (ResourceLocation) & (ResourceLocation);
        x: number;
        y: number;
        static readonly UNSET_FG_COLOR: (-1) & (number);
        active: boolean;
    }
    type AbstractWidget_ = AbstractWidget;
    /**
     * @deprecated
    */
    abstract class BackendRenderTarget {
        constructor(width: number, height: number)
        getClass(): typeof any;
        toString(): string;
        getWidth(): number;
        notifyAll(): void;
        abstract getBackendFormat(): Internal.BackendFormat;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setVkQueueFamilyIndex(queueFamilyIndex: number): void;
        abstract getSampleCount(): number;
        abstract getStencilBits(): number;
        hashCode(): number;
        getGLFramebufferInfo(info: Internal.GLFramebufferInfo_): boolean;
        wait(): void;
        abstract isProtected(): boolean;
        wait(arg0: number): void;
        abstract getDepthBits(): number;
        getVkImageInfo(info: Internal.VulkanImageDesc_): boolean;
        setVkImageLayout(layout: number): void;
        getHeight(): number;
        abstract getBackend(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get width(): number
        get backendFormat(): Internal.BackendFormat
        set vkQueueFamilyIndex(queueFamilyIndex: number)
        get sampleCount(): number
        get stencilBits(): number
        get "protected"(): boolean
        get depthBits(): number
        set vkImageLayout(layout: number)
        get height(): number
        get backend(): number
    }
    type BackendRenderTarget_ = BackendRenderTarget;
    class EntityEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityEvent_ = EntityEvent;
    class FragmentStage {
        constructor(name: string, requirementFlags: number, staticFunctionName: string, requiredFunctions: string[], uniforms: any_[], samplers: any_[], expressionGenerator: Internal.FragmentStage$GenerateExpression_, numChildren: number)
        name(): string;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        generateUniforms(uniformHandler: Internal.UniformHandler_, stageIndex: number): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly kLinearGradientShader8_BuiltinStageID: (6) & (number);
        static readonly kCubicImageShader_BuiltinStageID: (18) & (number);
        static readonly NO_FUNCTIONS: string[];
        static readonly kError_BuiltinStageID: (0) & (number);
        static readonly kHWImageShader_BuiltinStageID: (19) & (number);
        static readonly kColorSpaceXformColorFilter_BuiltinStageID: (21) & (number);
        static readonly kSolidColorShader_BuiltinStageID: (2) & (number);
        static readonly kPrimitiveColor_ReqFlag: (16) & (number);
        static readonly kRadialGradientShader4_BuiltinStageID: (7) & (number);
        readonly mExpressionGenerator: Internal.FragmentStage$GenerateExpression;
        static readonly kBlenderDstColor_ReqFlag: (4) & (number);
        static readonly NO_UNIFORMS: any[];
        readonly mUniforms: any[];
        readonly mRequirementFlags: number;
        static readonly kDitherShader_BuiltinStageID: (20) & (number);
        static readonly kLocalCoords_ReqFlag: (1) & (number);
        readonly mName: string;
        static readonly kPassthrough_BuiltinStageID: (1) & (number);
        static readonly kAngularGradientShader8_BuiltinStageID: (10) & (number);
        static readonly kImageShader_BuiltinStageID: (17) & (number);
        static readonly kBlend_BuiltinStageID: (22) & (number);
        readonly mNumChildren: number;
        static readonly kBuiltinStageIDCount: (69) & (number);
        static readonly kPorterDuffBlender_BuiltinStageID: (24) & (number);
        static readonly kNone_ReqFlag: (0) & (number);
        readonly mStaticFunctionName: string;
        static readonly kFirstFixedBlend_BuiltinStageID: (27) & (number);
        static readonly kLastFixedBlend_BuiltinStageID: (68) & (number);
        static readonly kLocalMatrixShader_BuiltinStageID: (16) & (number);
        static readonly kLinearGradientShader4_BuiltinStageID: (5) & (number);
        static readonly kLast_BuiltinStageID: (68) & (number);
        static readonly kAngularGradientShader4_BuiltinStageID: (9) & (number);
        static readonly kBlendModeBlender_BuiltinStageID: (23) & (number);
        static readonly NO_SAMPLERS: any[];
        static readonly kRGBOpaquePaintColor_BuiltinStageID: (3) & (number);
        static readonly kPrimitiveColor_BuiltinStageID: (25) & (number);
        static readonly kCompose_BuiltinStageID: (26) & (number);
        readonly mRequiredFunctions: string[];
        static readonly kPriorStageOutput_ReqFlag: (2) & (number);
        readonly mSamplers: any[];
        static readonly kAlphaOnlyPaintColor_BuiltinStageID: (4) & (number);
        static readonly kRadialGradientShader8_BuiltinStageID: (8) & (number);
    }
    type FragmentStage_ = FragmentStage;
    class Realms32BitWarningStatus {
        constructor(arg0: Internal.Minecraft_)
        showRealms32BitWarningIfNeeded(arg0: Internal.Screen_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Realms32BitWarningStatus_ = Realms32BitWarningStatus;
    class EntityTravelToDimensionEvent extends Internal.EntityEvent {
        constructor(arg0: Internal.Entity_, arg1: Internal.ResourceKey_<Internal.Level>)
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getDimension(): Internal.ResourceKey<Internal.Level>;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get dimension(): Internal.ResourceKey<Internal.Level>
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityTravelToDimensionEvent_ = EntityTravelToDimensionEvent;
    class ModelQuadFacing extends Internal.Enum<Internal.ModelQuadFacing> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static values(): Internal.ModelQuadFacing[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getOpposite(): this;
        name(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ModelQuadFacing>>;
        hashCode(): number;
        "compareTo(me.jellysquid.mods.sodium.client.model.quad.properties.ModelQuadFacing)"(arg0: Internal.ModelQuadFacing_): number;
        getDeclaringClass(): typeof Internal.ModelQuadFacing;
        compareTo(arg0: Internal.ModelQuadFacing_): number;
        ordinal(): number;
        wait(): void;
        static fromDirection(arg0: Internal.Direction_): Internal.ModelQuadFacing;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.ModelQuadFacing;
        equals(arg0: any): boolean;
        get class(): typeof any
        get opposite(): Internal.ModelQuadFacing
        get declaringClass(): typeof Internal.ModelQuadFacing
        static readonly NEG_X: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly UNASSIGNED: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly NONE: (0) & (number);
        static readonly NEG_Y: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly COUNT: (7) & (number);
        static readonly POS_Z: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly NEG_Z: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly POS_X: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
        static readonly VALUES: Internal.ModelQuadFacing[];
        static readonly ALL: (127) & (number);
        static readonly POS_Y: (Internal.ModelQuadFacing) & (Internal.ModelQuadFacing);
    }
    type ModelQuadFacing_ = "unassigned" | "pos_z" | "neg_z" | "pos_y" | "neg_y" | "pos_x" | "neg_x" | ModelQuadFacing;
    class InteractionResultHolder <T> {
        constructor(arg0: InteractionResult_, arg1: T)
        getClass(): typeof any;
        toString(): string;
        static fail<T>(arg0: T): Internal.InteractionResultHolder<T>;
        notifyAll(): void;
        notify(): void;
        static pass<T>(arg0: T): Internal.InteractionResultHolder<T>;
        wait(arg0: number, arg1: number): void;
        getResult(): InteractionResult;
        hashCode(): number;
        static consume<T>(arg0: T): Internal.InteractionResultHolder<T>;
        wait(): void;
        wait(arg0: number): void;
        getObject(): T;
        static success<T>(arg0: T): Internal.InteractionResultHolder<T>;
        equals(arg0: any): boolean;
        static sidedSuccess<T>(arg0: T, arg1: boolean): Internal.InteractionResultHolder<T>;
        get class(): typeof any
        get result(): InteractionResult
        get object(): T
    }
    type InteractionResultHolder_<T> = InteractionResultHolder<T>;
    class BlockRFConverter extends Internal.BlockContainerImpl {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getBaseName(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get baseName(): string
        set hasCollision(arg0: boolean)
    }
    type BlockRFConverter_ = BlockRFConverter;
    class PrivacyMode extends Internal.Enum<Internal.PrivacyMode> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        "compareTo(dev.ftb.mods.ftbteams.api.property.PrivacyMode)"(arg0: Internal.PrivacyMode_): number;
        static values(): Internal.PrivacyMode[];
        toString(): string;
        getSerializedName(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        compareTo(arg0: Internal.PrivacyMode_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(name: string): Internal.PrivacyMode;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.PrivacyMode>>;
        getDeclaringClass(): typeof Internal.PrivacyMode;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.PrivacyMode
        readonly name: string;
        static readonly ALLIES: (Internal.PrivacyMode) & (Internal.PrivacyMode);
        static readonly PUBLIC: (Internal.PrivacyMode) & (Internal.PrivacyMode);
        static readonly NAME_MAP: Internal.NameMap<Internal.PrivacyMode>;
        static readonly PRIVATE: (Internal.PrivacyMode) & (Internal.PrivacyMode);
        static readonly VALUES: Internal.PrivacyMode[];
    }
    type PrivacyMode_ = "public" | "allies" | PrivacyMode | "private";
    interface ICuriosItemHandler {
        abstract "findCurios(net.minecraft.world.item.Item)"(arg0: Internal.Item_): Internal.List<Internal.SlotResult>;
        abstract getLootingLevel(arg0: DamageSource_, arg1: Internal.LivingEntity_, arg2: number): number;
        removeSlotModifier(arg0: string, arg1: Internal.UUID_): void;
        abstract clearCachedSlotModifiers(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        processSlots(): void;
        abstract addPermanentSlotModifiers(arg0: Internal.Multimap_<string, Internal.AttributeModifier>): void;
        abstract getModifiers(): Internal.Multimap<string, Internal.AttributeModifier>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getLootingBonus(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getLockedSlots(): Internal.Set<string>;
        abstract getUpdatingInventories(): Internal.Set<Internal.ICurioStacksHandler>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setEnchantmentBonuses(arg0: Internal.Tuple_<number, number>): void;
        abstract getSlots(): number;
        abstract readTag(arg0: Internal.Tag_): void;
        isEquipped(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        addTransientSlotModifier(arg0: string, arg1: Internal.UUID_, arg2: string, arg3: number, arg4: Internal.AttributeModifier$Operation_): void;
        abstract "findCurios(java.lang.String[])"(...arg0: string[]): Internal.List<Internal.SlotResult>;
        abstract findCurios(arg0: Internal.Item_): Internal.List<Internal.SlotResult>;
        abstract getCurios(): Internal.Map<string, Internal.ICurioStacksHandler>;
        abstract getFortuneLevel(arg0: Internal.LootContext_): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract growSlotType(arg0: string, arg1: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        lockSlotType(arg0: string): void;
        abstract "findFirstCurio(net.minecraft.world.item.Item)"(arg0: Internal.Item_): Optional<Internal.SlotResult>;
        abstract "findFirstCurio(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): Optional<Internal.SlotResult>;
        abstract "findCurios(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.List<Internal.SlotResult>;
        abstract saveInventory(arg0: boolean): Internal.ListTag;
        abstract getEquippedCurios(): Internal.IItemHandlerModifiable;
        abstract writeTag(): Internal.Tag;
        abstract clearSlotModifiers(): void;
        abstract loseInvalidStack(arg0: Internal.ItemStack_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getFortuneBonus(): number;
        abstract setCurios(arg0: Internal.Map_<string, Internal.ICurioStacksHandler>): void;
        abstract setEquippedCurio(arg0: string, arg1: number, arg2: Internal.ItemStack_): void;
        "isEquipped(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        "isEquipped(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        abstract loadInventory(arg0: Internal.ListTag_): void;
        abstract getStacksHandler(arg0: string): Optional<Internal.ICurioStacksHandler>;
        abstract findCurios(...arg0: string[]): Internal.List<Internal.SlotResult>;
        abstract findCurios(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.List<Internal.SlotResult>;
        abstract handleInvalidStacks(): void;
        addPermanentSlotModifier(arg0: string, arg1: Internal.UUID_, arg2: string, arg3: number, arg4: Internal.AttributeModifier$Operation_): void;
        abstract reset(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        unlockSlotType(arg0: string, arg1: number, arg2: boolean, arg3: boolean): void;
        abstract findCurio(arg0: string, arg1: number): Optional<Internal.SlotResult>;
        abstract removeSlotModifiers(arg0: Internal.Multimap_<string, Internal.AttributeModifier>): void;
        getVisibleSlots(): number;
        isEquipped(arg0: Internal.Item_): boolean;
        abstract getWearer(): Internal.LivingEntity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract shrinkSlotType(arg0: string, arg1: number): void;
        abstract findFirstCurio(arg0: Internal.Predicate_<Internal.ItemStack>): Optional<Internal.SlotResult>;
        abstract findFirstCurio(arg0: Internal.Item_): Optional<Internal.SlotResult>;
        abstract addTransientSlotModifiers(arg0: Internal.Multimap_<string, Internal.AttributeModifier>): void;
        get modifiers(): Internal.Multimap<string, Internal.AttributeModifier>
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get lootingBonus(): number
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get lockedSlots(): Internal.Set<string>
        get updatingInventories(): Internal.Set<Internal.ICurioStacksHandler>
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set enchantmentBonuses(arg0: Internal.Tuple_<number, number>)
        get slots(): number
        get curios(): Internal.Map<string, Internal.ICurioStacksHandler>
        get equippedCurios(): Internal.IItemHandlerModifiable
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get fortuneBonus(): number
        set curios(arg0: Internal.Map_<string, Internal.ICurioStacksHandler>)
        get visibleSlots(): number
        get wearer(): Internal.LivingEntity
        readonly LOGGER: (Internal.Log4jLogger) & (org.slf4j.Logger);
    }
    type ICuriosItemHandler_ = ICuriosItemHandler;
    class FilterableItemHandler {
        constructor(arg0: Internal.IItemHandler_)
        constructor(arg0: Internal.IItemHandler_, arg1: Internal.List_<Internal.Function<Internal.ItemStack, Internal.ItemScroll$SortPref>>, arg2: Internal.Supplier_<BlockPos>)
        constructor(arg0: Internal.IItemHandler_, arg1: Internal.List_<Internal.Function<Internal.ItemStack, Internal.ItemScroll$SortPref>>)
        getClass(): typeof any;
        getHighestPreference(arg0: Internal.ItemStack_): Internal.ItemScroll$SortPref;
        addFilterScroll(arg0: Internal.ItemStack_): boolean;
        canInsert(arg0: Internal.ItemStack_): Internal.InteractResult;
        toString(): string;
        notifyAll(): void;
        canInteractFor(arg0: Internal.ItemStack_, arg1: Internal.InteractType_): Internal.InteractResult;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getHandler(): Internal.IItemHandler;
        canExtract(arg0: Internal.ItemStack_): Internal.InteractResult;
        getPos(): BlockPos;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getFilters(): Internal.List<Internal.Function<Internal.ItemStack, Internal.ItemScroll$SortPref>>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get handler(): Internal.IItemHandler
        get pos(): BlockPos
        get filters(): Internal.List<Internal.Function<Internal.ItemStack, Internal.ItemScroll$SortPref>>
    }
    type FilterableItemHandler_ = FilterableItemHandler;
    class MinimapElementOverMapRendererHandler extends xaero.common.minimap.element.render.MinimapElementRendererHandler {
        render(arg0: Internal.GuiGraphics_, arg1: Vec3d_, arg2: number, arg3: Internal.RenderTarget_, arg4: number, arg5: Internal.ResourceKey_<Internal.Level>): void;
        getClass(): typeof any;
        toString(): string;
        static translatePosition(arg0: Internal.PoseStack_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: boolean, arg11: number[]): boolean;
        notifyAll(): void;
        /**
         * @deprecated
        */
        add(arg0: xaero.common.minimap.element.render.MinimapElementRenderer_<any, any>): void;
        prepareRender(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: number): void;
        "add(xaero.hud.minimap.element.render.MinimapElementRenderer)"(arg0: Internal.MinimapElementRenderer_<any, any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        "add(xaero.common.minimap.element.render.MinimapElementRenderer)"(arg0: xaero.common.minimap.element.render.MinimapElementRenderer_<any, any>): void;
        equals(arg0: any): boolean;
        add(arg0: Internal.MinimapElementRenderer_<any, any>): void;
        get class(): typeof any
    }
    type MinimapElementOverMapRendererHandler_ = MinimapElementOverMapRendererHandler;
    interface ITimeTrackingServer {
        abstract mfix$getLastTickStartTime(): number;
        (): number;
    }
    type ITimeTrackingServer_ = ITimeTrackingServer | (()=> number);
    class StoringChunkProgressListener implements Internal.ChunkProgressListener {
        constructor(arg0: number)
        getProgress(): number;
        getClass(): typeof any;
        getFullDiameter(): number;
        toString(): string;
        getDiameter(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        start(): void;
        hashCode(): number;
        getStatus(arg0: number, arg1: number): Internal.ChunkStatus;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        onStatusChange(arg0: Internal.ChunkPos_, arg1: Internal.ChunkStatus_): void;
        updateSpawnPos(arg0: Internal.ChunkPos_): void;
        equals(arg0: any): boolean;
        get progress(): number
        get class(): typeof any
        get fullDiameter(): number
        get diameter(): number
    }
    type StoringChunkProgressListener_ = StoringChunkProgressListener;
    class PushBox {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number)
        getClass(): typeof any;
        toString(): string;
        getH(arg0: number, arg1: number): number;
        notifyAll(): void;
        isActive(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        push(arg0: Internal.PushboxHandler$State_, arg1: number, arg2: number): void;
        getVerticalBias(): number;
        hashCode(): number;
        postUpdate(): void;
        getW(arg0: number, arg1: number): number;
        getX(arg0: number, arg1: number): number;
        update(): void;
        wait(): void;
        getY(arg0: number, arg1: number): number;
        getAnchorY(): number;
        wait(arg0: number): void;
        getAnchorX(): number;
        equals(arg0: any): boolean;
        setActive(arg0: boolean): void;
        get class(): typeof any
        get active(): boolean
        get verticalBias(): number
        get anchorY(): number
        get anchorX(): number
        set active(arg0: boolean)
    }
    type PushBox_ = PushBox;
    class BuilderType <T> extends Internal.Record {
        constructor(type: string, builderClass: Internal.BuilderBase<T>, factory: Internal.BuilderFactory_)
        factory(): Internal.BuilderFactory;
        getClass(): typeof any;
        type(): string;
        hashCode(): number;
        builderClass(): Internal.BuilderBase<T>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type BuilderType_<T> = BuilderType<T>;
    class RopeAndNailBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly HORIZONTAL_FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly SUPPORTING: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type RopeAndNailBlock_ = RopeAndNailBlock;
    class CopycatTrapdoorBlock extends Internal.TrapDoorBlock implements Internal.IStateType, Internal.ICopycatBlock, Internal.IBE<Internal.CCCopycatBlockEntity> {
        constructor(properties: Internal.BlockBehaviour$Properties_, type: Internal.BlockSetType_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        checkConnection(reader: Internal.BlockAndTintGetter_, fromPos: BlockPos_, toPos: BlockPos_, fromState: Internal.BlockState_): boolean;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(pLevel: Internal.Level_, pPos: BlockPos_, pState: Internal.BlockState_, pPlayer: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(state: Internal.BlockState_, target: Internal.HitResult_, level: Internal.BlockGetter_, pos: BlockPos_, player: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockEntityClass(): typeof Internal.CCCopycatBlockEntity;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        toggleCT(pState: Internal.BlockState_, pLevel: Internal.Level_, pPos: BlockPos_, pPlayer: Player_, pHand: Internal.InteractionHand_, pHit: Internal.BlockHitResult_): InteractionResult;
        static getRequiredItemsForLayer(state: Internal.BlockState_, property: Internal.IntegerProperty_): Internal.ItemRequirement;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(state1: Internal.BlockState_, level: Internal.ServerLevel_, pos: BlockPos_, state2: Internal.BlockState_, entity: Internal.LivingEntity_, numberOfParticles: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getAcceptedBlockState(pLevel: Internal.Level_, pPos: BlockPos_, item: Internal.ItemStack_, face: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getCopycatBlockEntity(worldIn: Internal.BlockGetter_, pos: BlockPos_): Internal.ICopycatBlockEntity;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        transform(state: Internal.BlockState_, transform: Internal.StructureTransform_): Internal.BlockState;
        stateType(): Internal.StateType;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_): number;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(level: Internal.Level_, state: Internal.BlockState_, type: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(pState: Internal.BlockState_, pPlayer: Player_, pLevel: Internal.BlockGetter_, pPos: BlockPos_): number;
        onRemove(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, newState: Internal.BlockState_, isMoving: boolean, handler: Internal.ICopycatBlock$OnRemoveHandler_): void;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(level: Internal.BlockGetter_, pos: BlockPos_, state: Internal.BlockState_, neighborState: Internal.BlockState_, dir: Internal.Direction_): boolean;
        rotate(pState: Internal.BlockState_, pRot: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.CCCopycatBlockEntity, InteractionResult>): InteractionResult;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, explosion: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        canOcclude(level: Internal.BlockGetter_, state: Internal.BlockState_, pos: BlockPos_): boolean;
        prepareMaterial(pLevel: Internal.Level_, pPos: BlockPos_, pState: Internal.BlockState_, pPlayer: Player_, pHand: Internal.InteractionHand_, pHit: Internal.BlockHitResult_, material: Internal.BlockState_): Internal.BlockState;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, entity: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getAppearance(block: Internal.ICopycatBlock_, state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_, side: Internal.Direction_, queryState: Internal.BlockState_, queryPos: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CCCopycatBlockEntity>;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(pState: Internal.BlockState_, pLevel: Internal.Level_, pPos: BlockPos_, pNewState: Internal.BlockState_, pIsMoving: boolean): void;
        equals(arg0: any): boolean;
        isIgnoredConnectivitySide(reader: Internal.BlockAndTintGetter_, state: Internal.BlockState_, face: Internal.Direction_, fromPos: BlockPos_, toPos: BlockPos_, toState: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canConnectTexturesToward(reader: Internal.BlockAndTintGetter_, fromPos: BlockPos_, toPos: BlockPos_, state: Internal.BlockState_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Optional<Internal.CCCopycatBlockEntity>;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(pLevel: Internal.Level_, pState: Internal.BlockState_, pPos: BlockPos_, pEntity: Internal.Entity_, p_152430_: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        onWrenched(state: Internal.BlockState_, context: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, entity: Internal.Entity_): boolean;
        static getMaterial(reader: Internal.BlockGetter_, targetPos: BlockPos_): Internal.BlockState;
        isValidSpawn(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, type: Internal.SpawnPlacements$Type_, entityType: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        isAcceptedRegardless(material: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(state: Internal.BlockState_, context: Internal.UseOnContext_): InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_): number;
        isCTEnabled(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_): boolean;
        toString(): string;
        notifyAll(): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CCCopycatBlockEntity;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(pLevel: Internal.Level_, pPos: BlockPos_, pState: Internal.BlockState_, pPlacer: Internal.LivingEntity_, pStack: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        canToggleCT(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_): boolean;
        supportsExternalFaceHiding(state: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_, side: Internal.Direction_, queryState: Internal.BlockState_, queryPos: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, player: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        shapeCanOccludeNeighbor(level: Internal.BlockGetter_, pos: BlockPos_, state: Internal.BlockState_, neighborPos: BlockPos_, dir: Internal.Direction_): Optional<boolean>;
        mirror(pState: Internal.BlockState_, pMirror: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static wrappedColor(): Internal.BlockColor;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.CCCopycatBlockEntity>): void;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get blockEntityClass(): typeof Internal.CCCopycatBlockEntity
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get blockEntityType(): Internal.BlockEntityType<Internal.CCCopycatBlockEntity>
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CopycatTrapdoorBlock_ = CopycatTrapdoorBlock;
    class BlockContainerJS implements Internal.SpecialEquality {
        constructor(blockEntity: Internal.BlockEntity_)
        constructor(w: Internal.Level_, p: BlockPos_)
        getTags(): Internal.Collection<ResourceLocation>;
        getWest(): this;
        getY(): number;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        getNorth(): this;
        getBlockLight(): number;
        notify(): void;
        spawnLightning(): void;
        spawnFireworks(fireworks: Internal.FireworksJS_): void;
        getPos(): BlockPos;
        getDown(): this;
        getLight(): number;
        getDrops(): Internal.List<Internal.ItemStack>;
        getSouth(): this;
        getSkyLight(): number;
        mergeEntityData(tag: Internal.CompoundTag_): void;
        getCanSeeSky(): boolean;
        getDimension(): ResourceLocation;
        getBlockState(): Internal.BlockState;
        specialEquals(o: any, shallow: boolean): boolean;
        hasTag(tag: ResourceLocation_): boolean;
        getTypeData(): Internal.CompoundTag;
        getInventory(): Internal.InventoryKJS;
        wait(): void;
        offset(x: number, y: number, z: number): this;
        offset(f: Internal.Direction_): this;
        getClass(): typeof any;
        offset(f: Internal.Direction_, d: number): this;
        getEntityId(): string;
        spawnLightning(effectOnly: boolean, player: Internal.ServerPlayer_): void;
        getEast(): this;
        getX(): number;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        getDrops(entity: Internal.Entity_, heldItem: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        set(id: Special.Block, properties: Internal.Map_<any, any>): void;
        popItem(item: Internal.ItemStack_): void;
        set(id: Special.Block, properties: Internal.Map_<any, any>, flags: number): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        setBlockState(state: Internal.BlockState_, flags: number): void;
        popItemFromFace(item: Internal.ItemStack_, dir: Internal.Direction_): void;
        getEntity(): Internal.BlockEntity;
        getPlayersInRadius(radius: number): Internal.EntityArrayList;
        clearCache(): void;
        getUp(): this;
        getZ(): number;
        getEntityData(): Internal.CompoundTag;
        spawnLightning(effectOnly: boolean): void;
        toString(): string;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        getInventory(facing: Internal.Direction_): Internal.InventoryKJS;
        getId(): Special.Block&`${string}:${string}`;
        canSeeSkyFromBelowWater(): boolean;
        hashCode(): number;
        createExplosion(): Internal.ExplosionJS;
        getProperties(): Internal.Map<string, string>;
        setEntityData(tag: Internal.CompoundTag_): void;
        set(id: Special.Block): void;
        getPlayersInRadius(): Internal.EntityArrayList;
        wait(arg0: number): void;
        equals(obj: any): boolean;
        getBiomeId(): ResourceLocation;
        get tags(): Internal.Collection<ResourceLocation>
        get west(): Internal.BlockContainerJS
        get y(): number
        get north(): Internal.BlockContainerJS
        get blockLight(): number
        get pos(): BlockPos
        get down(): Internal.BlockContainerJS
        get light(): number
        get drops(): Internal.List<Internal.ItemStack>
        get south(): Internal.BlockContainerJS
        get skyLight(): number
        get canSeeSky(): boolean
        get dimension(): ResourceLocation
        get blockState(): Internal.BlockState
        get typeData(): Internal.CompoundTag
        get inventory(): Internal.InventoryKJS
        get class(): typeof any
        get entityId(): string
        get east(): Internal.BlockContainerJS
        get x(): number
        get level(): Internal.Level
        get entity(): Internal.BlockEntity
        get up(): Internal.BlockContainerJS
        get z(): number
        get entityData(): Internal.CompoundTag
        get item(): Internal.ItemStack
        get id(): Special.Block&`${string}:${string}`
        get properties(): Internal.Map<string, string>
        set entityData(tag: Internal.CompoundTag_)
        get playersInRadius(): Internal.EntityArrayList
        get biomeId(): ResourceLocation
        readonly minecraftLevel: Internal.Level;
    }
    type BlockContainerJS_ = BlockContainerJS;
    class RuSnowFlowerBlock extends Internal.FlowerBlock {
        constructor(arg0: Internal.MobEffect_, arg1: number, arg2: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getSuspiciousEffect(): Internal.MobEffect;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        getEffectDuration(): number;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        callMayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        static getAllEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        static tryGet(arg0: Internal.ItemLike_): Internal.SuspiciousEffectHolder;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get suspiciousEffect(): Internal.MobEffect
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get effectDuration(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get allEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type RuSnowFlowerBlock_ = RuSnowFlowerBlock;
    class EnderDragon extends Internal.Mob implements Internal.IAbyssalHeartBearer, Internal.Enemy {
        constructor(arg0: Internal.EntityType_<Internal.EnderDragon>, arg1: Internal.Level_)
        majruszlibrary$addGlowTicks(arg0: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        handler$cim000$canpickup(cir: Internal.CallbackInfoReturnable_<any>): void;
        handler$cim000$getMainArm(cir: Internal.CallbackInfoReturnable_<any>): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        handler$gah002$isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        handler$cij000$canChangeDimensions(cir: Internal.CallbackInfoReturnable_<any>): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        invokeTurnHead(arg0: number, arg1: number): number;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        handler$cij000$canFreeze(cir: Internal.CallbackInfoReturnable_<any>): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        handler$cim000$mobInteract(pPlayer: Player_, pHand: Internal.InteractionHand_, cir: Internal.CallbackInfoReturnable_<any>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        handler$gae000$isAlliedTo(arg0: Internal.Entity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getDynamicLightZ(): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cim000$canpickup(pItemstack: Internal.ItemStack_, cir: Internal.CallbackInfoReturnable_<any>): void;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        handler$cij000$showVehicleHealth(cir: Internal.CallbackInfoReturnable_<any>): void;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        handler$cij000$onRemovedFromWorld(ci: Internal.CallbackInfo_): void;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        static getAlpha(le: Internal.LivingEntity_, partialTicks: number): number;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        callUpdateEffectVisibility(): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        majruszlibrary$getInvisibleTicks(): number;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        handler$eee000$tickEffects(ci: Internal.CallbackInfo_): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        handler$eee001$canBeAffected(mobEffectInstance: Internal.MobEffectInstance_, cir: Internal.CallbackInfoReturnable_<any>): void;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        callMobInteract(arg0: Player_, arg1: Internal.InteractionHand_): InteractionResult;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        handler$gij000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        getLuminance(): number;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        findClosestNode(arg0: number, arg1: number, arg2: number): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        redirect$faa000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        handler$cim000$getAmbientSoundInterval(cir: Internal.CallbackInfoReturnable_<any>): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        dropAbyssalHeart(arg0: Player_): void;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        handler$cij000$onAddedToWorld(ci: Internal.CallbackInfo_): void;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$big000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        callGetJumpPower(): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getIsInsidePortal(): boolean;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        handler$cij000$isInvulnerableTo(pSource: DamageSource_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        handler$cij000$onInteract(pPlayer: Player_, pHand: Internal.InteractionHand_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        setLastAttackedTicks(arg0: number): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getPhaseManager(): Internal.EnderDragonPhaseManager;
        quark$lastHurtByPlayer(): Player;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        invokeShouldDropLoot(): boolean;
        removeVehicle(): void;
        handler$cij000$lerpTo(x: number, y: number, z: number, yaw: number, pitch: number, posRotationIncrements: number, teleport: boolean, ci: Internal.CallbackInfo_): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        localvar$cgd000$takeKnockback_HEAD_changeStrength(knockbackStrength: number): number;
        handler$cij000$causeFallDamage(pFallDistance: number, pMultiplier: number, pSource: DamageSource_, cir: Internal.CallbackInfoReturnable_<any>): void;
        shouldUpdateDynamicLight(): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getStuckSpeedMultiplier(): Vec3d;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        setLastSwungHand(hand: Internal.InteractionHand_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        quark$lastHurtByPlayerTime(): number;
        getTotalMovementSpeed(): number;
        getMotions(): Internal.Stack<any>;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        aether$isIsInsidePortal(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        handler$cgd000$getAttributeValue_Inject(attribute: Internal.Attribute_, cir: Internal.CallbackInfoReturnable_<any>): void;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Player_): boolean;
        setRewinding(arg0: boolean): void;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        setDeathLootTable(arg0: ResourceLocation_): void;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        getTargetSelector(): Internal.GoalSelector;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        getMobSpawnType(): Internal.MobSpawnType;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        handler$cij001$isCurrentlyGlowing(cir: Internal.CallbackInfoReturnable_<any>): void;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        getParts(): Internal.PartEntity<any>[];
        handleEntityEvent(arg0: number): void;
        getSpawnReason(): Internal.MobSpawnType;
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        handler$epi000$shield(arg0: DamageSource_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        handler$cij000$entityJs$tick(ci: Internal.CallbackInfo_): void;
        serializeNBT(): Internal.CompoundTag;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        redirect$big000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        handler$cil000$makeBrain(pDynamic: Internal.Dynamic_<any>, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        handler$big000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        hurt(arg0: Internal.EnderDragonPart_, arg1: DamageSource_, arg2: number): boolean;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        handler$cij000$lavaHurt(ci: Internal.CallbackInfo_): void;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        getGoalSelector(): Internal.GoalSelector;
        getSubEntities(): Internal.EnderDragonPart[];
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        redirect$big000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        localvar$bid000$apoth_checkFallDamageWithGravity(arg0: number): number;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        aether$getRandom(): Internal.RandomSource;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        handler$cij000$playerTouch(pPlayer: Player_, ci: Internal.CallbackInfo_): void;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        setFightOrigin(arg0: BlockPos_): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        majruszlibrary$getSwimSpeedMultiplier(): number;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        supp$setSlimedTicks(newSlimedTicks: number, sync: boolean): void;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        handler$cij000$stopRiding(ci: Internal.CallbackInfo_): void;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        handler$cij000$canCollideWith(pEntity: Internal.Entity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        handler$gae000$setTicksFrozen(arg0: number, arg1: Internal.CallbackInfo_): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        getDragonFight(): Internal.EndDragonFight;
        isFullyFrozen(): boolean;
        getHeadLookVector(arg0: number): Vec3d;
        getLastPos(): BlockPos;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        majruszlibrary$getExtraTag(): Internal.CompoundTag;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        handler$cij000$move(pType: Internal.MoverType_, pPos: Vec3d_, ci: Internal.CallbackInfo_): void;
        setUseItem(arg0: Internal.ItemStack_): void;
        handler$cij000$isFreezing(cir: Internal.CallbackInfoReturnable_<any>): void;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Player_): boolean;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        spawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        handler$gam000$changeGlowOutline(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        handler$big000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        handler$gah000$getArmorCoverPercentage(arg0: Internal.CallbackInfoReturnable_<any>): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        handler$gae000$isInvisibleTo(arg0: Player_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        handler$cij000$thunderHit(pLevel: Internal.ServerLevel_, pLightning: Internal.LightningBolt_, ci: Internal.CallbackInfo_): void;
        handler$cim000$getMeleeAttackRangeSqr(pEntity: Internal.LivingEntity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getDynamicLightY(): number;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        handler$cim000$canHoldItem(pStack: Internal.ItemStack_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        handler$cim000$removeWhenFarAway(pDistanceToClosestPlayer: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        modifyExpressionValue$ddb001$elytraOverride(arg0: boolean): boolean;
        setChopData(arg0: Internal.SyncedChopData_): Internal.SyncedChopData;
        startRiding(arg0: Internal.Entity_): boolean;
        handler$cij000$push(pEntity: Internal.Entity_, ci: Internal.CallbackInfo_): void;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        handler$cij000$isPushable(cir: Internal.CallbackInfoReturnable_<any>): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        findPath(arg0: number, arg1: number, arg2: Internal.Node_): net.minecraft.world.level.pathfinder.Path;
        getEyeY(): number;
        majruszlibrary$getOrCreateExtraTag(): Internal.CompoundTag;
        skipDropExperience(): void;
        handler$cim000$ate(ci: Internal.CallbackInfo_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getChopData(): Internal.SyncedChopData;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Player_): void;
        addTag(arg0: string): boolean;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        handler$ddp000$onRemove(arg0: Internal.CallbackInfo_): void;
        getX(): number;
        isVehicle(): boolean;
        resetDynamicLight(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTrueNavigator(): Internal.PathNavigation;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        handler$cij000$mayInteract(pLevel: Internal.Level_, pPos: BlockPos_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        supp$getSlimedTicks(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        aether$getPortalEntrancePos(): BlockPos;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        isRewinding(): boolean;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        redirect$big000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        maybeDisableShield(arg0: Player_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        handler$cij000$onClientRemoval(ci: Internal.CallbackInfo_): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        callGetAmbientSound(): Internal.SoundEvent;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        localvar$zhh000$modifyVarDoHurtTarget(arg0: number): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        handler$cil000$brainProvider(cir: Internal.CallbackInfoReturnable_<any>): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        doExtendedLOSCheck(): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        handler$dcf000$injectDataSaving(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        handler$cij000$getMaxFallDistance(cir: Internal.CallbackInfoReturnable_<any>): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        entityJs$getTypeId(): string;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        handler$cim000$setTarget(pTarget: Internal.LivingEntity_, ci: Internal.CallbackInfo_): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        handler$eca000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        handler$cij000$dampensVibrations(cir: Internal.CallbackInfoReturnable_<any>): void;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        modifyExpressionValue$ddb000$eytraValidOverride(arg0: boolean): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        handler$bla000$l2library_overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        handler$cim001$getControllingPassenger(cir: Internal.CallbackInfoReturnable_<any>): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        lastSwungHand(): Internal.InteractionHand;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        redirect$big000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        spawn(): void;
        handler$cim000$isPersistenceRequired(cir: Internal.CallbackInfoReturnable_<any>): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        handler$cij000$isAttackable(cir: Internal.CallbackInfoReturnable_<any>): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        brainProvider(): Internal.Brain$Provider<any>;
        setDragonFight(arg0: Internal.EndDragonFight_): void;
        handler$gah000$handleEquipmentChanges(arg0: Internal.CallbackInfoReturnable_<any>): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        wrapOperation$fpd000$onTravel(instance: Internal.LivingEntity_, state: Internal.FluidState_, original: Internal.Operation_<any>): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        setRollInvulnerableTicks(ticks: number): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getLastAttackedTicks(): number;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        handler$cim000$doHurtTarget(pEntity: Internal.Entity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getLatencyPos(arg0: number, arg1: number): number[];
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        handler$emg000$canStandOnFluid$return(arg0: Internal.FluidState_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        redirect$big000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        reallyHurt(arg0: DamageSource_, arg1: number): boolean;
        setKnockbackMultiplier_BetterCombat(value: number): void;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        findClosestNode(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        handler$cij000$getMyRidingOffset(cir: Internal.CallbackInfoReturnable_<any>): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFightOrigin(): BlockPos;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        restoreLeashFromSave(): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        handler$cij000$canTrample(state: Internal.BlockState_, pos: BlockPos_, fallDistance: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        static tickEntity(entity: Internal.LivingEntity_): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        handler$gah000$updateInvisibilityStatus(arg0: Internal.CallbackInfo_): void;
        handler$cij000$isPickable(cir: Internal.CallbackInfoReturnable_<any>): void;
        attackable(): boolean;
        handler$ddp002$onTick(arg0: Internal.CallbackInfo_): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        handler$ddp000$removed(arg0: Internal.CallbackInfo_): void;
        isMonster(): boolean;
        getLastClimbablePos(): Optional<BlockPos>;
        handler$cij000$rideTick(ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        setId(arg0: number): void;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        handler$eca000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        handler$baf000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        handler$cij000$shouldRenderAtSqrDistance(pDistance: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        handler$cim000$canBeLeashed(pPlayer: Player_, cir: Internal.CallbackInfoReturnable_<any>): void;
        wrapOperation$dcd001$fruitsdelight$getfriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: Internal.Operation_<any>): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        isActuallyReallyBlocking(): boolean;
        lerpHeadTo(arg0: number, arg1: number): void;
        getHeadPartYOffset(arg0: number, arg1: number[], arg2: number[]): number;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        getFlags(): Internal.EntityFlags;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        majruszlibrary$addInvisibleTicks(arg0: number): void;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        lambdynlights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        handler$cij000$getControllingPassenger(cir: Internal.CallbackInfoReturnable_<any>): void;
        handler$dcf000$injectDataLoading(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        handler$ddf001$onTick(arg0: Internal.CallbackInfo_): void;
        handler$cij000$setSprinting(pSprinting: boolean, ci: Internal.CallbackInfo_): void;
        handler$cil000$getMobType(cir: Internal.CallbackInfoReturnable_<any>): void;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get luminance(): number
        get deltaMovement(): Vec3d
        get dynamicLightX(): number
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get isInsidePortal(): boolean
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        set lastAttackedTicks(arg0: number)
        get phaseManager(): Internal.EnderDragonPhaseManager
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get stuckSpeedMultiplier(): Vec3d
        get motionDirection(): Internal.Direction
        set lastSwungHand(hand: Internal.InteractionHand_)
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get motions(): Internal.Stack<any>
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        set deathLootTable(arg0: ResourceLocation_)
        get undead(): boolean
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get targetSelector(): Internal.GoalSelector
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        get mobSpawnType(): Internal.MobSpawnType
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get spawnReason(): Internal.MobSpawnType
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get subEntities(): Internal.EnderDragonPart[]
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        get dynamicLightEnabled(): boolean
        set fightOrigin(arg0: BlockPos_)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get dragonFight(): Internal.EndDragonFight
        get fullyFrozen(): boolean
        get lastPos(): BlockPos
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        set useItem(arg0: Internal.ItemStack_)
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        get dynamicLightY(): number
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        set chopData(arg0: Internal.SyncedChopData_)
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get chopData(): Internal.SyncedChopData
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get trueNavigator(): Internal.PathNavigation
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        get jumpBoostPower(): number
        get rewinding(): boolean
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set dragonFight(arg0: Internal.EndDragonFight_)
        get headArmorItem(): Internal.ItemStack
        set rollInvulnerableTicks(ticks: number)
        get bbWidth(): number
        get lastAttackedTicks(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        set knockbackMultiplier_BetterCombat(value: number)
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get fightOrigin(): BlockPos
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get dynamicLightWorld(): Internal.Level
        get actuallyReallyBlocking(): boolean
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get flags(): Internal.EntityFlags
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        set dynamicLightEnabled(arg0: boolean)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        oFlapTime: number;
        nearestCrystal: Internal.EndCrystal;
        flapTime: number;
        static readonly DATA_PHASE: Internal.EntityDataAccessor<number>;
        yRotA: number;
        readonly head: Internal.EnderDragonPart;
        dragonDeathTime: number;
        readonly positions: number[][];
        posPointer: number;
        inWall: boolean;
    }
    type EnderDragon_ = EnderDragon;
    interface IConveyorType <T extends Internal.IConveyorBelt> {
        abstract acceptsCovers(): boolean;
        abstract isTicking(): boolean;
        abstract canBeDyed(): boolean;
        abstract getId(): ResourceLocation;
        abstract makeInstance(arg0: Internal.BlockEntity_): T;
        abstract initClientData(arg0: Internal.Consumer_<Internal.IConveyorModelRender<T>>): void;
        get ticking(): boolean
        get id(): ResourceLocation
    }
    type IConveyorType_<T extends Internal.IConveyorBelt> = IConveyorType<T>;
    abstract class KeyFrameData {
        constructor(arg0: number)
        getClass(): typeof any;
        getStartTick(): number;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get startTick(): number
    }
    type KeyFrameData_ = KeyFrameData;
    interface IInstrument extends Internal.ICraftingBlockEntity, Internal.IContainerTopBlockEntity, Internal.IElementTypeProvider {
        abstract getProgress(): number;
        tryClear(arg0: any): void;
        abstract isRunning(): boolean;
        abstract getItemHandler(): Internal.LazyOptional<Internal.IItemHandler>;
        getContainerElementType(): sirttas.elementalcraft.api.element.ElementType;
        getContainerWrapper<C extends Internal.ICraftingBlockEntity>(): Internal.ContainerBlockEntityWrapper<C>;
        abstract getInventory(): net.minecraft.world.Container;
        lookupRecipe<C extends Internal.ICraftingBlockEntity, U extends Internal.IContainerBlockEntityRecipe<C>>(arg0: Internal.Level_, arg1: Internal.RecipeType_<U>): U;
        abstract process(): void;
        abstract getElementType(): sirttas.elementalcraft.api.element.ElementType;
        getElementTypeSupplier(): Internal.Supplier<sirttas.elementalcraft.api.element.ElementType>;
        getContainer(): Internal.ISingleElementStorage;
        abstract isRecipeAvailable(): boolean;
        clearContent(): void;
        get progress(): number
        get running(): boolean
        get itemHandler(): Internal.LazyOptional<Internal.IItemHandler>
        get containerElementType(): sirttas.elementalcraft.api.element.ElementType
        get containerWrapper(): Internal.ContainerBlockEntityWrapper<C>
        get inventory(): net.minecraft.world.Container
        get elementType(): sirttas.elementalcraft.api.element.ElementType
        get elementTypeSupplier(): Internal.Supplier<sirttas.elementalcraft.api.element.ElementType>
        get container(): Internal.ISingleElementStorage
        get recipeAvailable(): boolean
    }
    type IInstrument_ = IInstrument;
    interface Delayed extends Internal.Comparable<Internal.Delayed> {
        abstract getDelay(arg0: Internal.TimeUnit_): number;
        abstract compareTo(arg0: Internal.Delayed_): number;
    }
    type Delayed_ = Delayed;
    class MagicMobEffect extends Internal.MobEffect {
        constructor(arg0: Internal.MobEffectCategory_, arg1: number)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        isInstantenous(): boolean;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        setColor(arg0: number): void;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set color(arg0: number)
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
    }
    type MagicMobEffect_ = MagicMobEffect;
    class InscriptionTableBlock extends Internal.HorizontalDirectionalBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE_LEG_1: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_LEG_2: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_TABLETOP: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_LEG_3: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_LEG_4: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly PART: Internal.EnumProperty<Internal.ChestType>;
        static readonly SHAPE_LEGS_NORTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_LEGS_EAST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_LEGS_WEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_LEGS_SOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type InscriptionTableBlock_ = InscriptionTableBlock;
    /**
     * @deprecated
    */
    class WaypointWorld extends Internal.MinimapWorld {
        constructor(arg0: Internal.WaypointWorldContainer_, arg1: string, arg2: Internal.ResourceKey_<Internal.Level>)
        getClass(): typeof any;
        getCurrentWaypointSet(): xaero.hud.minimap.waypoint.set.WaypointSet;
        /**
         * @deprecated
        */
        getCurrentSet(): Internal.WaypointSet;
        addWaypointSet(arg0: string): void;
        setDimId(arg0: Internal.ResourceKey_<Internal.Level>): void;
        removeWaypointSet(arg0: string): xaero.hud.minimap.waypoint.set.WaypointSet;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getFullPath(): Internal.XaeroPath;
        "setContainer(xaero.hud.minimap.world.container.MinimapWorldContainer)"(arg0: Internal.MinimapWorldContainer_): void;
        /**
         * @deprecated
        */
        getServerWaypointsDisabled(): Internal.HashMap<string, boolean>;
        getSetCount(): number;
        setNode(arg0: string): void;
        cleanupOnSave(arg0: Internal.Path_): void;
        /**
         * @deprecated
        */
        getCurrent(): string;
        /**
         * @deprecated
        */
        getSets(): Internal.HashMap<string, Internal.WaypointSet>;
        /**
         * @deprecated
        */
        getDimId(): Internal.ResourceKey<Internal.Level>;
        "addWaypointSet(java.lang.String)"(arg0: string): void;
        /**
         * @deprecated
        */
        "setContainer(xaero.common.minimap.waypoints.WaypointWorldContainer)"(arg0: Internal.WaypointWorldContainer_): void;
        getCurrentWaypointSetId(): string;
        toString(): string;
        /**
         * @deprecated
        */
        setId(arg0: string): void;
        notifyAll(): void;
        hasSomethingToRemoveOnSave(): boolean;
        /**
         * @deprecated
        */
        getFullId(): string;
        /**
         * @deprecated
        */
        getContainer(): Internal.WaypointWorldContainer;
        /**
         * @deprecated
        */
        getId(): string;
        getRootConfig(): xaero.hud.minimap.world.container.config.RootConfig;
        addWaypointSet(arg0: xaero.hud.minimap.waypoint.set.WaypointSet_): xaero.hud.minimap.waypoint.set.WaypointSet;
        getNode(): string;
        getLocalWorldKey(): Internal.XaeroPath;
        setCurrentWaypointSetId(arg0: string): void;
        getWaypointSet(arg0: string): xaero.hud.minimap.waypoint.set.WaypointSet;
        hashCode(): number;
        /**
         * @deprecated
        */
        getInternalWorldKey(): string;
        setContainer(arg0: Internal.MinimapWorldContainer_): void;
        requestRemovalOnSave(arg0: string): void;
        /**
         * @deprecated
        */
        setCurrent(arg0: string): void;
        /**
         * @deprecated
        */
        addSet(arg0: string): void;
        wait(): void;
        getIterableWaypointSets(): Internal.Iterable<xaero.hud.minimap.waypoint.set.WaypointSet>;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        setContainer(arg0: Internal.WaypointWorldContainer_): void;
        /**
         * @deprecated
        */
        getServerWaypoints(): Internal.HashMap<number, Internal.Waypoint>;
        equals(arg0: any): boolean;
        "addWaypointSet(xaero.hud.minimap.waypoint.set.WaypointSet)"(arg0: xaero.hud.minimap.waypoint.set.WaypointSet_): xaero.hud.minimap.waypoint.set.WaypointSet;
        get class(): typeof any
        get currentWaypointSet(): xaero.hud.minimap.waypoint.set.WaypointSet
        /**
         * @deprecated
        */
        get currentSet(): Internal.WaypointSet
        set dimId(arg0: Internal.ResourceKey_<Internal.Level>)
        get fullPath(): Internal.XaeroPath
        set "container(xaero.hud.minimap.world.container.MinimapWorldContainer)"(arg0: Internal.MinimapWorldContainer_)
        /**
         * @deprecated
        */
        get serverWaypointsDisabled(): Internal.HashMap<string, boolean>
        get setCount(): number
        set node(arg0: string)
        /**
         * @deprecated
        */
        get current(): string
        /**
         * @deprecated
        */
        get sets(): Internal.HashMap<string, Internal.WaypointSet>
        /**
         * @deprecated
        */
        get dimId(): Internal.ResourceKey<Internal.Level>
        /**
         * @deprecated
        */
        set "container(xaero.common.minimap.waypoints.WaypointWorldContainer)"(arg0: Internal.WaypointWorldContainer_)
        get currentWaypointSetId(): string
        /**
         * @deprecated
        */
        set id(arg0: string)
        /**
         * @deprecated
        */
        get fullId(): string
        /**
         * @deprecated
        */
        get container(): Internal.WaypointWorldContainer
        /**
         * @deprecated
        */
        get id(): string
        get rootConfig(): xaero.hud.minimap.world.container.config.RootConfig
        get node(): string
        get localWorldKey(): Internal.XaeroPath
        set currentWaypointSetId(arg0: string)
        /**
         * @deprecated
        */
        get internalWorldKey(): string
        set container(arg0: Internal.MinimapWorldContainer_)
        /**
         * @deprecated
        */
        set current(arg0: string)
        get iterableWaypointSets(): Internal.Iterable<xaero.hud.minimap.waypoint.set.WaypointSet>
        /**
         * @deprecated
        */
        set container(arg0: Internal.WaypointWorldContainer_)
        /**
         * @deprecated
        */
        get serverWaypoints(): Internal.HashMap<number, Internal.Waypoint>
    }
    type WaypointWorld_ = WaypointWorld;
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    interface DomainCombiner {
        abstract combine(arg0: Internal.ProtectionDomain_[], arg1: Internal.ProtectionDomain_[]): Internal.ProtectionDomain[];
        (arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[]): Internal.ProtectionDomain_[];
    }
    type DomainCombiner_ = DomainCombiner | ((arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[])=> Internal.ProtectionDomain_[]);
    class FilterMask {
        constructor(arg0: number)
        getClass(): typeof any;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.FilterMask;
        toString(): string;
        notifyAll(): void;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        apply(arg0: string): string;
        hashCode(): number;
        applyWithFormatting(arg0: string): net.minecraft.network.chat.Component;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        setFiltered(arg0: number): void;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FilterMask_): void;
        isFullyFiltered(): boolean;
        get class(): typeof any
        get empty(): boolean
        set filtered(arg0: number)
        get fullyFiltered(): boolean
        static readonly CODEC: Internal.Codec<Internal.FilterMask>;
        static readonly FILTERED_STYLE: (Internal.Style) & (Internal.Style);
        static readonly PASS_THROUGH: (Internal.FilterMask) & (Internal.FilterMask);
        static readonly FULLY_FILTERED: (Internal.FilterMask) & (Internal.FilterMask);
    }
    type FilterMask_ = FilterMask;
    class LavaFluid$Flowing extends Internal.LavaFluid {
        constructor()
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getPickupSound(): Optional<Internal.SoundEvent>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        getDripParticle(): Internal.ParticleOptions;
        getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        getSource(arg0: boolean): Internal.FluidState;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getClass(): typeof any;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getTickDelay(arg0: Internal.LevelReader_): number;
        getSpreadDelay(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.FluidState_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        callCanPassThroughWall(arg0: Internal.Direction_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_, arg5: Internal.BlockState_): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        hashCode(): number;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getDropOff(arg0: Internal.LevelReader_): number;
        createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        wait(arg0: number): void;
        getSource(): Internal.Fluid;
        equals(arg0: any): boolean;
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get pickupSound(): Optional<Internal.SoundEvent>
        get dripParticle(): Internal.ParticleOptions
        get bucket(): Internal.Item
        get class(): typeof any
        get fluidType(): Internal.FluidType
        get flowing(): Internal.Fluid
        get source(): Internal.Fluid
    }
    type LavaFluid$Flowing_ = LavaFluid$Flowing;
    class GameRules implements Internal.GameRulesKJS {
        constructor()
        constructor(arg0: Internal.DynamicLike_<any>)
        getClass(): typeof any;
        set(rule: string, value: string): void;
        toString(): string;
        kjs$getBoolean(rule: string): boolean;
        createTag(): Internal.CompoundTag;
        kjs$getInt(rule: string): number;
        notifyAll(): void;
        getRule<T extends Internal.GameRules$Value<T>>(arg0: Internal.GameRules$Key_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static register<T extends Internal.GameRules$Value<T>>(arg0: string, arg1: Internal.GameRules$Category_, arg2: Internal.GameRules$Type_<T>): Internal.GameRules$Key<T>;
        get(rule: string): Internal.GameRules$Value<any>;
        hashCode(): number;
        getBoolean(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): boolean;
        static visitGameRuleTypes(arg0: Internal.GameRules$GameRuleTypeVisitor_): void;
        assignFrom(arg0: Internal.GameRules_, arg1: Internal.MinecraftServer_): void;
        wait(): void;
        wait(arg0: number): void;
        kjs$getString(rule: string): string;
        getInt(arg0: Internal.GameRules$Key_<Internal.GameRules$IntegerValue>): number;
        copy(): this;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly RULE_DO_WARDEN_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_COMMAND_CHAIN_LENGTH: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_MOBGRIEFING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_ELYTRA_MOVEMENT_CHECK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FREEZE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOINSOMNIA: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMAND_MODIFICATION_BLOCK_LIMIT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DAYLIGHT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_TRADER_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_REDUCEDDEBUGINFO: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_IMMEDIATE_RESPAWN: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBSPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOBLOCKDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMANDBLOCKOUTPUT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_TNT_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_WEATHER_CYCLE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_NATURAL_REGENERATION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FIRE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FORGIVE_DEAD_PLAYERS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SHOWDEATHMESSAGES: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_PLAYERS_SLEEPING_PERCENTAGE: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_WATER_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FALL_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MOB_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_RAIDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_BLOCK_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LOGADMINCOMMANDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPAWN_RADIUS: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_SENDCOMMANDFEEDBACK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SNOW_ACCUMULATION_HEIGHT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_ANNOUNCE_ADVANCEMENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOENTITYDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LAVA_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_PATROL_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_VINES_SPREAD: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly DEFAULT_RANDOM_TICK_SPEED: (3) & (number);
        static readonly RULE_DOFIRETICK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LIMITED_CRAFTING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPECTATORSGENERATECHUNKS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_ENTITY_CRAMMING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DROWNING_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_UNIVERSAL_ANGER: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_GLOBAL_SOUND_EVENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_KEEPINVENTORY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBLOOT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_RANDOMTICKING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
    }
    type GameRules_ = GameRules;
    interface CraftingContainerKJS {
        getMenu(): Internal.AbstractContainerMenu;
        get menu(): Internal.AbstractContainerMenu
    }
    type CraftingContainerKJS_ = CraftingContainerKJS;
    class Instant implements Internal.Comparable<Internal.Instant>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        notify(): void;
        compareTo(arg0: any): number;
        static ofEpochSecond(arg0: number, arg1: number): Internal.Instant;
        plusSeconds(arg0: number): this;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        "compareTo(java.time.Instant)"(arg0: Internal.Instant_): number;
        isSupported(arg0: Internal.TemporalField_): boolean;
        "with"(arg0: Internal.TemporalField_, arg1: number): this;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        static now(arg0: Internal.Clock_): Internal.Instant;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetDateTime;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        plusMillis(arg0: number): this;
        isAfter(arg0: Internal.Instant_): boolean;
        toEpochMilli(): number;
        get(arg0: Internal.TemporalField_): number;
        wait(): void;
        compareTo(arg0: Internal.Instant_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        minusMillis(arg0: number): this;
        getClass(): typeof any;
        minusSeconds(arg0: number): this;
        static parse(arg0: Internal.CharSequence_): Internal.Instant;
        isBefore(arg0: Internal.Instant_): boolean;
        wait(arg0: number, arg1: number): void;
        static ofEpochSecond(arg0: number): Internal.Instant;
        minus(arg0: Internal.TemporalAmount_): this;
        getLong(arg0: Internal.TemporalField_): number;
        static now(): Internal.Instant;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        static from(arg0: Internal.TemporalAccessor_): Internal.Instant;
        minusNanos(arg0: number): this;
        toString(): string;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        notifyAll(): void;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getNano(): number;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        getEpochSecond(): number;
        hashCode(): number;
        atZone(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        wait(arg0: number): void;
        plusNanos(arg0: number): this;
        equals(arg0: any): boolean;
        static ofEpochMilli(arg0: number): Internal.Instant;
        get class(): typeof any
        get nano(): number
        get epochSecond(): number
        static readonly EPOCH: (Internal.Instant) & (Internal.Instant);
        static readonly MAX: (Internal.Instant) & (Internal.Instant);
        static readonly MIN: (Internal.Instant) & (Internal.Instant);
    }
    type Instant_ = Instant;
    interface ImmutableStringReader {
        abstract getTotalLength(): number;
        abstract getCursor(): number;
        abstract peek(): string;
        abstract getRead(): string;
        abstract canRead(): boolean;
        abstract getRemainingLength(): number;
        abstract getRemaining(): string;
        abstract canRead(arg0: number): boolean;
        abstract peek(arg0: number): string;
        abstract getString(): string;
        get totalLength(): number
        get cursor(): number
        get read(): string
        get remainingLength(): number
        get remaining(): string
        get string(): string
    }
    type ImmutableStringReader_ = ImmutableStringReader;
    class ThornsBlock extends Internal.ConnectableRotatedPillarBlock implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static rotatePillar(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        canConnectTo(arg0: Internal.Direction$Axis_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ThornsBlock_ = ThornsBlock;
    class ContextUtils$PassengerEntityContext {
        constructor(passenger: Internal.Entity_, entity: Internal.LivingEntity_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly passenger: Internal.Entity;
        readonly entity: Internal.LivingEntity;
    }
    type ContextUtils$PassengerEntityContext_ = ContextUtils$PassengerEntityContext;
    abstract class AbstractTexture implements Internal.AutoCloseable {
        constructor()
        getClass(): typeof any;
        bind(): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        hashCode(): number;
        restoreLastBlurMipmap(): void;
        abstract load(arg0: Internal.ResourceManager_): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        releaseId(): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        equals(arg0: any): boolean;
        getId(): number;
        get class(): typeof any
        get id(): number
        static readonly NOT_ASSIGNED: (-1) & (number);
    }
    type AbstractTexture_ = AbstractTexture;
    class TotemWingBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type TotemWingBlock_ = TotemWingBlock;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        abstract getBodyBlock(): Internal.Block;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get bodyBlock(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_AGE: (25) & (number);
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class DimensionHighlighterHandler {
        constructor(arg0: Internal.MapDimension_, arg1: Internal.ResourceKey_<Internal.Level>, arg2: Internal.HighlighterRegistry_)
        getClass(): typeof any;
        clearCachedHashes(): void;
        toString(): string;
        notifyAll(): void;
        static getZFromKey(arg0: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getBlockHighlightSubtleTooltip(arg0: number, arg1: number, arg2: boolean): net.minecraft.network.chat.Component;
        applyChunkHighlightColors(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.PoolTextureDirectBufferUnit_, arg5: Internal.PoolTextureDirectBufferUnit_, arg6: boolean, arg7: boolean, arg8: boolean): Internal.PoolTextureDirectBufferUnit;
        static getKey(arg0: number, arg1: number): number;
        shouldApplyRegionHighlights(arg0: number, arg1: number, arg2: boolean): boolean;
        static getXFromKey(arg0: number): number;
        clearCachedHash(arg0: number, arg1: number): void;
        hashCode(): number;
        getRegionHash(arg0: number, arg1: number): number;
        wait(): void;
        wait(arg0: number): void;
        getBlockHighlightBluntTooltip(arg0: number, arg1: number, arg2: boolean): net.minecraft.network.chat.Component;
        equals(arg0: any): boolean;
        shouldApplyTileChunkHighlights(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): boolean;
        get class(): typeof any
    }
    type DimensionHighlighterHandler_ = DimensionHighlighterHandler;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getClass(): typeof any;
        toString(): string;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        notifyAll(): void;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        equals(arg0: any): boolean;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get class(): typeof any
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    class BrazierRelay extends Internal.TickableModBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        static defaultProperties(): Internal.BlockBehaviour$Properties;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static shape: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly LIT: (Internal.BooleanProperty) & (Internal.Property<boolean>);
    }
    type BrazierRelay_ = BrazierRelay;
    class SyncedChopData {
        constructor(arg0: Internal.ChopSettings_)
        getClass(): typeof any;
        makeSaveData(): Internal.CompoundTag;
        toString(): string;
        notifyAll(): void;
        getSettings(): Internal.ChopSettings;
        notify(): void;
        isSynced(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        readSaveData(arg0: Internal.CompoundTag_): this;
        setSynced(): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get settings(): Internal.ChopSettings
        get synced(): boolean
    }
    type SyncedChopData_ = SyncedChopData;
    interface ZFirstClientTick extends Internal.IZetaLoadEvent {
    }
    type ZFirstClientTick_ = ZFirstClientTick;
    class EntitySpellCastEventJS extends Internal.EntityEventJS {
        constructor(entity: Internal.LivingEntity_, spell: Internal.AbstractSpell_, spellLevel: number, playerMagicData: Internal.MagicData_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        getMagicData(): Internal.MagicData;
        getSpell(): Internal.AbstractSpell;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        getSpellLevel(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get magicData(): Internal.MagicData
        get spell(): Internal.AbstractSpell
        get level(): Internal.Level
        get entity(): Internal.Entity
        get spellLevel(): number
        get player(): Player
        get server(): Internal.MinecraftServer
    }
    type EntitySpellCastEventJS_ = EntitySpellCastEventJS;
    interface IInstrumentRecipe <T extends Internal.IInstrument> extends Internal.IContainerBlockEntityRecipe<T> {
        "assemble(sirttas.elementalcraft.block.instrument.IInstrument,net.minecraft.core.RegistryAccess)"(arg0: T, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        abstract "matches(sirttas.elementalcraft.block.instrument.IInstrument,net.minecraft.world.level.Level)"(arg0: T, arg1: Internal.Level_): boolean;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: Internal.ContainerBlockEntityWrapper_<T>, arg1: Internal.Level_): boolean;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        abstract getId(): ResourceLocation;
        "assemble(sirttas.elementalcraft.container.ContainerBlockEntityWrapper,net.minecraft.core.RegistryAccess)"(arg0: Internal.ContainerBlockEntityWrapper_<T>, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        assemble(arg0: T, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        "matches(sirttas.elementalcraft.container.ContainerBlockEntityWrapper,net.minecraft.world.level.Level)"(arg0: Internal.ContainerBlockEntityWrapper_<T>, arg1: Internal.Level_): boolean;
        assemble(arg0: Internal.ContainerBlockEntityWrapper_<T>, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract matches(arg0: T, arg1: Internal.Level_): boolean;
        isSpecial(): boolean;
        abstract getElementAmount(): number;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        abstract getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        abstract getValidElementTypes(): Internal.List<sirttas.elementalcraft.api.element.ElementType>;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        getRemainingItems(arg0: Internal.ContainerBlockEntityWrapper_<T>): Internal.NonNullList<Internal.ItemStack>;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get elementAmount(): number
        get validElementTypes(): Internal.List<sirttas.elementalcraft.api.element.ElementType>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type IInstrumentRecipe_<T extends Internal.IInstrument> = IInstrumentRecipe<T>;
    interface BushBlockAccessor {
        abstract callMayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        (arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos): boolean;
    }
    type BushBlockAccessor_ = BushBlockAccessor | ((arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos)=> boolean);
    class IRecipeTransferError$Type extends Internal.Enum<Internal.IRecipeTransferError$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.IRecipeTransferError$Type;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.IRecipeTransferError$Type;
        compareTo(arg0: Internal.IRecipeTransferError$Type_): number;
        notify(): void;
        "compareTo(mezz.jei.api.recipe.transfer.IRecipeTransferError$Type)"(arg0: Internal.IRecipeTransferError$Type_): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.IRecipeTransferError$Type>>;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        static values(): Internal.IRecipeTransferError$Type[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.IRecipeTransferError$Type
        static readonly INTERNAL: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        static readonly COSMETIC: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        static readonly USER_FACING: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        readonly allowsTransfer: boolean;
    }
    type IRecipeTransferError$Type_ = IRecipeTransferError$Type | "internal" | "user_facing" | "cosmetic";
    class WoodRootFeature extends Internal.Feature<Internal.RootConfig> {
        constructor(arg0: Internal.Codec_<Internal.RootConfig>)
        getClass(): typeof any;
        place(arg0: Internal.RootConfig_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        toString(): string;
        place(arg0: Internal.FeaturePlaceContext_<Internal.RootConfig>): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.RootConfig, Internal.Feature<Internal.RootConfig>>>;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type WoodRootFeature_ = WoodRootFeature;
    class RealmsNotification {
        getClass(): typeof any;
        dismissable(): boolean;
        toString(): string;
        notifyAll(): void;
        uuid(): Internal.UUID;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        hashCode(): number;
        wait(): void;
        seen(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RealmsNotification_ = RealmsNotification;
    interface BaseLivingEntityBuilder$IParticleListenerJS <E extends Internal.LivingEntity & Internal.IAnimatableJS> {
        abstract summonParticle(event: Internal.BaseLivingEntityBuilder$ParticleKeyFrameEventJS_<E>): void;
        (event: Internal.BaseLivingEntityBuilder$ParticleKeyFrameEventJS<E>): void;
    }
    type BaseLivingEntityBuilder$IParticleListenerJS_<E extends Internal.LivingEntity & Internal.IAnimatableJS> = BaseLivingEntityBuilder$IParticleListenerJS<E> | ((event: Internal.BaseLivingEntityBuilder$ParticleKeyFrameEventJS<E>)=> void);
    interface IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        abstract pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        abstract getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class AbyssalShroudEffect extends Internal.MagicMobEffect {
        constructor(arg0: Internal.MobEffectCategory_, arg1: number)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        isInstantenous(): boolean;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        static ambientParticles(arg0: Internal.ClientLevel_, arg1: Internal.LivingEntity_): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        setColor(arg0: number): void;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        static doEffect(arg0: Internal.LivingEntity_, arg1: DamageSource_): boolean;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set color(arg0: number)
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
    }
    type AbyssalShroudEffect_ = AbyssalShroudEffect;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.EnumGetMethod>>;
        "compareTo(com.electronwill.nightconfig.core.EnumGetMethod)"(arg0: Internal.EnumGetMethod_): number;
        toString(): string;
        isCaseSensitive(): boolean;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.EnumGetMethod[];
        hashCode(): number;
        compareTo(arg0: Internal.EnumGetMethod_): number;
        ordinal(): number;
        wait(): void;
        isOrdinalOk(): boolean;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.EnumGetMethod;
        get class(): typeof any
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        get declaringClass(): typeof Internal.EnumGetMethod
        static readonly ORDINAL_OR_NAME: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly NAME: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly NAME_IGNORECASE: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly ORDINAL_OR_NAME_IGNORECASE: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    class ExclusionRecipe$Serializer implements Internal.RecipeSerializer<Internal.ExclusionRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ExclusionRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ExclusionRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ExclusionRecipe_): void;
        wait(arg0: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ExclusionRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,org.violetmoon.quark.base.recipe.ExclusionRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ExclusionRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ExclusionRecipe;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ExclusionRecipe;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type ExclusionRecipe$Serializer_ = ExclusionRecipe$Serializer;
    class GirderEncasedShaftBlock extends Internal.HorizontalAxisKineticBlock implements Internal.ISpecialBlockItemRequirement, Internal.IBE<Internal.KineticBlockEntity>, com.simibubi.create.content.equipment.wrench.IWrenchable, Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.KineticBlockEntity;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBlockEntityClass(): typeof Internal.KineticBlockEntity;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        static getPreferredHorizontalAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.KineticBlockEntity>): void;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Optional<Internal.KineticBlockEntity>;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.KineticBlockEntity, InteractionResult>): InteractionResult;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        showCapacityWithAnnotation(): boolean;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityClass(): typeof Internal.KineticBlockEntity
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly TOP: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly BOTTOM: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type GirderEncasedShaftBlock_ = GirderEncasedShaftBlock;
    class ShaderCaps extends icyllis.arc3d.compiler.ShaderCaps {
        constructor()
        getClass(): typeof any;
        applyOptionsOverrides(options: Internal.ContextOptions_): void;
        mustEnableAdvBlendEqs(): boolean;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        dump(prefix: string, out: Internal.StringBuilder_): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        mUseVaryingLocation: boolean;
        mMaxFragmentSamplers: number;
        mNoPerspectiveInterpolationSupport: boolean;
        mVertexIDSupport: boolean;
        mColorSpaceMathNeedsFloat: boolean;
        mPreferFlatInterpolation: boolean;
        mRequiresLocalOutputColorForFBFetch: boolean;
        mInfinitySupport: boolean;
        mUseBlockMemberOffset: boolean;
        static readonly NotSupported_AdvBlendEqInteraction: (0) & (number);
        mTextureQueryLod: boolean;
        mAvoidDfDxForGradientsWhenPossible: boolean;
        mDualSourceBlendingSupport: boolean;
        mAdvBlendEqInteraction: number;
        mSecondaryOutputExtension: string;
        mBitManipulationSupport: boolean;
        static readonly Automatic_AdvBlendEqInteraction: (1) & (number);
        mMustObfuscateUniformColor: boolean;
        mUsePrecisionModifiers: boolean;
        mMustWriteToFragColor: boolean;
        static readonly GeneralEnable_AdvBlendEqInteraction: (2) & (number);
        mReducedShaderMode: boolean;
        mUseUniformBinding: boolean;
        mNonConstantArrayIndexSupport: boolean;
    }
    type ShaderCaps_ = ShaderCaps;
    class PlaySoundEvent extends net.minecraftforge.client.event.sound.SoundEvent {
        constructor()
        constructor(arg0: Internal.SoundEngine_, arg1: Internal.SoundInstance_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setSound(arg0: Internal.SoundInstance_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getOriginalSound(): Internal.SoundInstance;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getSound(): Internal.SoundInstance;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getName(): string;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getEngine(): Internal.SoundEngine;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set sound(arg0: Internal.SoundInstance_)
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get originalSound(): Internal.SoundInstance
        set result(arg0: Internal.Event$Result_)
        get sound(): Internal.SoundInstance
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get name(): string
        get phase(): Internal.EventPriority
        get engine(): Internal.SoundEngine
    }
    type PlaySoundEvent_ = PlaySoundEvent;
    interface IEventBus {
        abstract unregister(arg0: any): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        abstract register(arg0: any): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        abstract shutdown(): void;
        abstract start(): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    class FrameBlock extends Internal.MimicBlock implements Internal.EntityBlock, Internal.IFrameBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(pPos: BlockPos_, pState: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Player_, hand: Internal.InteractionHand_, trace: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(state: Internal.BlockState_, reader: Internal.BlockGetter_, pos: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getCollisionShape(state: Internal.BlockState_, reader: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        registerFilledBlock(inserted: Internal.Block_, filled: Internal.Block_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(state: Internal.BlockState_, player: Player_, worldIn: Internal.BlockGetter_, pos: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(stateIn: Internal.BlockState_, facing: Internal.Direction_, facingState: Internal.BlockState_, worldIn: Internal.LevelAccessor_, currentPos: BlockPos_, facingPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(state: Internal.BlockState_, world: Internal.BlockGetter_, pos: BlockPos_, explosion: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(state: Internal.BlockState_, worldIn: Internal.BlockGetter_, pos: BlockPos_, type: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(state: Internal.BlockState_, reader: Internal.BlockGetter_, pos: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(state: Internal.BlockState_, adjacentBlockState: Internal.BlockState_, side: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(state: Internal.BlockState_, world: Internal.LevelReader_, pos: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(state: Internal.BlockState_, reader: Internal.BlockGetter_, pos: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(state: Internal.BlockState_): boolean;
        getSoundType(state: Internal.BlockState_, world: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_): SoundType;
        getAnalogOutputSignal(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(level: Internal.BlockGetter_, pos: BlockPos_, state: Internal.BlockState_): Internal.ItemStack;
        getFilledBlock(inserted: Internal.Block_): Internal.Block;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, collisionContext: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly OCCLUSION_SHAPE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FRAMED_BLOCKS: ([Internal.FrameBlock, Internal.FrameBraceBlock, Internal.FrameBlock]) & (Internal.List<Internal.Block>);
        static readonly HAS_BLOCK: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly LIGHT_LEVEL: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type FrameBlock_ = FrameBlock;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.Proxy$Type_): number;
        toString(): string;
        notifyAll(): void;
        "compareTo(java.net.Proxy$Type)"(arg0: Internal.Proxy$Type_): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.Proxy$Type>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.Proxy$Type;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.Proxy$Type[];
        getDeclaringClass(): typeof Internal.Proxy$Type;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.Proxy$Type
        static readonly SOCKS: (Internal.Proxy$Type) & (Internal.Proxy$Type);
        static readonly HTTP: (Internal.Proxy$Type) & (Internal.Proxy$Type);
        static readonly DIRECT: (Internal.Proxy$Type) & (Internal.Proxy$Type);
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        preventExtensions(): void;
        static getFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        setImmunePrototypeProperty(value: any): void;
        static getArrayPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static putProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        "get(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        static putProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,int,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract get(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        abstract setParentScope(arg0: Internal.Scriptable_): void;
        "setAttributes(dev.latvian.mods.rhino.Context,int,int)"(cx: Internal.Context_, index: number, attributes: number): void;
        "put(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        getTypeOf(): Internal.MemberType;
        abstract getIds(arg0: Internal.Context_): any[];
        static getTopScopeValue(scope: Internal.Scriptable_, key: any, cx: Internal.Context_): any;
        static deleteProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        defineOwnProperties(cx: Internal.Context_, props: Internal.ScriptableObject_): void;
        "delete(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): void;
        setAttributes(cx: Internal.Context_, name: string, attributes: number): void;
        associateValue(key: any, value: any): any;
        abstract getParentScope(): Internal.Scriptable;
        setAttributes(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, cx: Internal.Context_): void;
        "delete(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): void;
        getLength(): number;
        avoidObjectDetection(): boolean;
        static getClassPrototype(scope: Internal.Scriptable_, className: string, cx: Internal.Context_): Internal.Scriptable;
        put(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static getProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        getClass(): typeof any;
        static hasProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        abstract "delete(dev.latvian.mods.rhino.Context,int)"(arg0: Internal.Context_, arg1: number): void;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        hasInstance(cx: Internal.Context_, instance: Internal.Scriptable_): boolean;
        getExternalArrayData(): Internal.ExternalArrayData;
        abstract put(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        "defineProperty(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        "initPrototypeMethod(java.lang.Object,int,java.lang.String,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static defineConstProperty(destination: Internal.Scriptable_, propertyName: string, cx: Internal.Context_): void;
        sealObject(cx: Internal.Context_): void;
        initPrototypeMethod(tag: any, id: number, name: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract has(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        static deleteProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "get(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        "initPrototypeValue(int,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        static defineProperty(destination: Internal.Scriptable_, propertyName: string, value: any, attributes: number, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        getArity(): number;
        toString(): string;
        notifyAll(): void;
        "initPrototypeValue(int,java.lang.String,java.lang.Object,int)"(id: number, name: string, value: any, attributes: number): void;
        setGetterOrSetter(cx: Internal.Context_, name: string, index: number, getterOrSetter: dev.latvian.mods.rhino.Callable_, isSetter: boolean): void;
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, mapInheritance: boolean, cx: Internal.Context_): string;
        has(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        static getProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        size(): number;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        execIdCall(f: Internal.IdFunctionObject_, cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        static getObjectPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        wait(arg0: number): void;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        initPrototypeValue(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        defineProperty(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        initPrototypeValue(id: number, name: string, value: any, attributes: number): void;
        setAttributes(cx: Internal.Context_, index: number, attributes: number): void;
        putConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        defineProperty(cx: Internal.Context_, propertyName: string, delegateTo: any, getter: Internal.WrappedExecutable_, setter: Internal.WrappedExecutable_, attributes: number): void;
        getClassName(): string;
        defineFunctionProperties(cx: Internal.Context_, names: string[], clazz: typeof any, attributes: number): void;
        "delete"(cx: Internal.Context_, name: string): void;
        static putProperty(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract "delete"(arg0: Internal.Context_, arg1: number): void;
        "initPrototypeMethod(java.lang.Object,int,dev.latvian.mods.rhino.Symbol,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static getGeneratorFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        "put(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, cx: Internal.Context_): void;
        notify(): void;
        initPrototypeMethod(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static putConstProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        hasPrototypeMap(): boolean;
        static redefineProperty(obj: Internal.Scriptable_, name: string, isConst: boolean, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        get(cx: Internal.Context_, key: any): any;
        get(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        abstract getPrototype(arg0: Internal.Context_): Internal.Scriptable;
        static getDefaultValue(object: Internal.Scriptable_, typeHint: typeof any, cx: Internal.Context_): any;
        abstract "put(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        abstract "has(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        isConst(name: string): boolean;
        initPrototypeConstructor(f: Internal.IdFunctionObject_, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, key: Internal.Symbol_): number;
        "getAttributes(dev.latvian.mods.rhino.Context,int)"(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        isExtensible(): boolean;
        wait(): void;
        abstract setPrototype(arg0: Internal.Scriptable_): void;
        getGetterOrSetter(name: string, index: number, isSetter: boolean): any;
        getAttributes(cx: Internal.Context_, name: string): number;
        activatePrototypeMap(maxPrototypeId: number): void;
        static getPropertyIds(cx: Internal.Context_, obj: Internal.Scriptable_): any[];
        defineProperty(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        getAssociatedValue(key: any): any;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Object,int)"(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        "delete"(cx: Internal.Context_, key: Internal.Symbol_): void;
        initPrototypeMethod(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        static getProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        "has(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        has(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        defineConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_): void;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Class,int)"(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        defineOwnProperty(cx: Internal.Context_, key: any, desc: Internal.ScriptableObject_): void;
        getFunctionName(): string;
        abstract getDefaultValue(arg0: Internal.Context_, arg1: typeof any): any;
        setExternalArrayData(cx: Internal.Context_, array: Internal.ExternalArrayData_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): number;
        get(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static hasProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        "setAttributes(dev.latvian.mods.rhino.Context,java.lang.String,int)"(cx: Internal.Context_, name: string, attributes: number): void;
        isSealed(cx: Internal.Context_): boolean;
        getAllIds(cx: Internal.Context_): any[];
        "has(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        defineProperty(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        static hasProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        exportAsJSClass(maxPrototypeId: number, scope: Internal.Scriptable_, sealed: boolean, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract "get(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        "setAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,int)"(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        hashCode(): number;
        getExternalArrayLength(): any;
        "getAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): number;
        static getTopLevelScope(obj: Internal.Scriptable_): Internal.Scriptable;
        put(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        equals(arg0: any): boolean;
        set immunePrototypeProperty(value: any)
        set parentScope(arg0: Internal.Scriptable_)
        get typeOf(): Internal.MemberType
        get parentScope(): Internal.Scriptable
        get length(): number
        get class(): typeof any
        get externalArrayData(): Internal.ExternalArrayData
        get arity(): number
        get className(): string
        get extensible(): boolean
        set prototype(arg0: Internal.Scriptable_)
        get empty(): boolean
        get functionName(): string
        get externalArrayLength(): any
    }
    type BaseFunction_ = BaseFunction;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getClass(): typeof any;
        getChangedParent(): Internal.Container;
        toString(): string;
        paramString(): string;
        notifyAll(): void;
        getChanged(): Internal.Component;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        setSource(arg0: any): void;
        getComponent(): Internal.Component;
        getSource(): any;
        getChangeFlags(): number;
        equals(arg0: any): boolean;
        getID(): number;
        get class(): typeof any
        get changedParent(): Internal.Container
        get changed(): Internal.Component
        set source(arg0: any)
        get component(): Internal.Component
        get source(): any
        get changeFlags(): number
        get ID(): number
        static readonly ANCESTOR_RESIZED: (1402) & (number);
        static readonly PARENT_CHANGED: (1) & (number);
        static readonly ANCESTOR_MOVED: (1401) & (number);
        static readonly HIERARCHY_LAST: (1402) & (number);
        static readonly HIERARCHY_FIRST: (1400) & (number);
        static readonly HIERARCHY_CHANGED: (1400) & (number);
        static readonly DISPLAYABILITY_CHANGED: (2) & (number);
        static readonly SHOWING_CHANGED: (4) & (number);
    }
    type HierarchyEvent_ = HierarchyEvent;
    class EffectConditionType <T extends Internal.EffectCondition> extends Internal.Record {
        constructor(codec: Internal.Codec_<T>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        codec(): Internal.Codec<T>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type EffectConditionType_<T extends Internal.EffectCondition> = EffectConditionType<T>;
    class ArmBlockEntity extends Internal.KineticBlockEntity implements Internal.ITransformableBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        transform(arg0: Internal.StructureTransform_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        static convertToAngular(arg0: number): number;
        handler$eap000$setRemoved(arg0: Internal.CallbackInfo_): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        writeInteractionPoints(arg0: Internal.CompoundTag_): void;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        static getRange(): number;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        redstoneUpdate(): void;
        invalidate(): void;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        tickAudio(): void;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        calculateStressApplied(): number;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        hasSource(): boolean;
        initialize(): void;
        handler$eap000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        getBlockState(): Internal.BlockState;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Player_): boolean;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        detachKinetics(): void;
        notifyUpdate(): void;
        isSpeedRequirementFulfilled(): boolean;
        setSpeed(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Player_): boolean;
        getTheoreticalSpeed(): number;
        getIcon(arg0: boolean): Internal.ItemStack;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get flickerScore(): number
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        get range(): number
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
    }
    type ArmBlockEntity_ = ArmBlockEntity;
    interface Appendable {
        abstract append(arg0: Internal.CharSequence_): this;
        abstract append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract append(arg0: string): this;
        abstract "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        abstract "append(char)"(arg0: string): this;
    }
    type Appendable_ = Appendable;
    class SconceBlock extends Internal.LightUpWaterBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_, lightLevel: number, particleData: Internal.Supplier_<T>)
        constructor(properties: Internal.BlockBehaviour$Properties_, particleData: Internal.Supplier_<T>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        isLitUp(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): boolean;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        setLitUp(state: Internal.BlockState_, world: Internal.LevelAccessor_, pos: BlockPos_, lit: boolean): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(state: Internal.BlockState_, worldIn: Internal.Level_, pos: BlockPos_, entityIn: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        isLitUp(state: Internal.BlockState_): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        interactWithProjectile(level: Internal.Level_, state: Internal.BlockState_, projectile: Internal.Projectile_, pos: BlockPos_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        playExtinguishSound(world: Internal.LevelAccessor_, pos: BlockPos_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(state: Internal.BlockState_, worldIn: Internal.Level_, pos: BlockPos_, player: Player_, handIn: Internal.InteractionHand_, hit: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(worldIn: Internal.LevelAccessor_, pos: BlockPos_, state: Internal.BlockState_, fluidStateIn: Internal.FluidState_): boolean;
        extinguish(player: Internal.Entity_, state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(stateIn: Internal.BlockState_, facing: Internal.Direction_, facingState: Internal.BlockState_, worldIn: Internal.LevelAccessor_, currentPos: BlockPos_, facingPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        interactWithEntity(level: Internal.Level_, state: Internal.BlockState_, projectile: Internal.Entity_, pos: BlockPos_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        onProjectileHit(level: Internal.Level_, state: Internal.BlockState_, pHit: Internal.BlockHitResult_, projectile: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        canBeExtinguishedBy(item: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        lightUp(entity: Internal.Entity_, state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_, fireSourceType: Internal.ILightable$FireSourceType_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        toggleLitState(state: Internal.BlockState_, lit: boolean): Internal.BlockState;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(state: Internal.BlockState_, worldIn: Internal.LevelReader_, pos: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        interactWithPlayer(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Player_, handIn: Internal.InteractionHand_): InteractionResult;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(stateIn: Internal.BlockState_, worldIn: Internal.Level_, pos: BlockPos_, rand: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(state: Internal.BlockState_, worldIn: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        spawnSmokeParticles(state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_): void;
        playLightUpSound(world: Internal.LevelAccessor_, pos: BlockPos_, type: Internal.ILightable$FireSourceType_): void;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SconceBlock_ = SconceBlock;
    class PonderScene {
        constructor(arg0: Internal.PonderWorld_, arg1: string, arg2: ResourceLocation_, arg3: Internal.Collection_<Internal.PonderTag>)
        applyTo<E extends Internal.PonderElement, F>(arg0: Internal.ElementLink_<E>, arg1: Internal.Function_<E, F>): F;
        getTitle(): string;
        begin(): void;
        forEach<T extends Internal.PonderElement>(arg0: T, arg1: Internal.Consumer_<T>): void;
        getScaleFactor(): number;
        getTags(): Internal.List<Internal.PonderTag>;
        renderOverlay(arg0: Internal.PonderUI_, arg1: Internal.GuiGraphics_, arg2: number): void;
        notify(): void;
        shouldHidePlatformShadow(): boolean;
        forEachVisible<T extends Internal.PonderElement>(arg0: T, arg1: Internal.Consumer_<T>): void;
        markKeyframe(arg0: number): void;
        getKeyframeCount(): number;
        resolve<E extends Internal.PonderElement>(arg0: Internal.ElementLink_<E>): E;
        getId(): ResourceLocation;
        getCurrentTime(): number;
        getSceneProgress(): number;
        getPointOfInterest(): Vec3d;
        getBaseWorldSection(): Internal.WorldSectionElement;
        runWith<E extends Internal.PonderElement>(arg0: Internal.ElementLink_<E>, arg1: Internal.Consumer_<E>): void;
        getOutliner(): Internal.Outliner;
        rayTraceScene(arg0: Vec3d_, arg1: Vec3d_): com.simibubi.create.foundation.utility.Pair<Internal.ItemStack, BlockPos>;
        tick(): void;
        getSceneBuildingUtil(): Internal.SceneBuildingUtil;
        getComponent(): ResourceLocation;
        registerText(arg0: string): Internal.Supplier<string>;
        builder(): Internal.SceneBuilder;
        wait(): void;
        getString(arg0: string): string;
        renderScene(arg0: Internal.SuperRenderTypeBuffer_, arg1: Internal.PoseStack_, arg2: number): void;
        getClass(): typeof any;
        getKeyframeTime(arg0: number): number;
        deselect(): void;
        fadeOut(): void;
        forEach(arg0: Internal.Consumer_<Internal.PonderElement>): void;
        seekToTime(arg0: number): void;
        setPointOfInterest(arg0: Vec3d_): void;
        getBounds(): Internal.BoundingBox;
        getTransform(): Internal.PonderScene$SceneTransform;
        wait(arg0: number, arg1: number): void;
        getYOffset(): number;
        reset(): void;
        forEachWorldEntity<T extends Internal.Entity>(arg0: T, arg1: Internal.Consumer_<T>): void;
        linkElement<E extends Internal.PonderElement>(arg0: E, arg1: Internal.ElementLink_<E>): void;
        getNamespace(): string;
        getTotalTime(): number;
        getElements(): Internal.Set<Internal.PonderElement>;
        getBasePlateOffsetX(): number;
        addToSceneTime(arg0: number): void;
        getBasePlateOffsetZ(): number;
        toString(): string;
        notifyAll(): void;
        isFinished(): boolean;
        stopCounting(): void;
        getWorld(): Internal.PonderWorld;
        hashCode(): number;
        setFinished(arg0: boolean): void;
        wait(arg0: number): void;
        getBasePlateSize(): number;
        equals(arg0: any): boolean;
        addElement(arg0: Internal.PonderElement_): void;
        get title(): string
        get scaleFactor(): number
        get tags(): Internal.List<Internal.PonderTag>
        get keyframeCount(): number
        get id(): ResourceLocation
        get currentTime(): number
        get sceneProgress(): number
        get pointOfInterest(): Vec3d
        get baseWorldSection(): Internal.WorldSectionElement
        get outliner(): Internal.Outliner
        get sceneBuildingUtil(): Internal.SceneBuildingUtil
        get component(): ResourceLocation
        get class(): typeof any
        set pointOfInterest(arg0: Vec3d_)
        get bounds(): Internal.BoundingBox
        get transform(): Internal.PonderScene$SceneTransform
        get YOffset(): number
        get namespace(): string
        get totalTime(): number
        get elements(): Internal.Set<Internal.PonderElement>
        get basePlateOffsetX(): number
        get basePlateOffsetZ(): number
        get finished(): boolean
        get world(): Internal.PonderWorld
        set finished(arg0: boolean)
        get basePlateSize(): number
        static readonly TITLE_KEY: ("header") & (string);
    }
    type PonderScene_ = PonderScene;
    interface IGrindingRecipe extends Internal.IIOInstrumentRecipe<Internal.AbstractMillGrindstoneBlockEntity> {
        getInputSize(): number;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: Internal.AbstractMillGrindstoneBlockEntity_, arg1: Internal.Level_): boolean;
        "assemble(sirttas.elementalcraft.block.instrument.io.mill.grindstone.AbstractMillGrindstoneBlockEntity,net.minecraft.core.RegistryAccess)"(arg0: Internal.AbstractMillGrindstoneBlockEntity_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(sirttas.elementalcraft.block.instrument.io.mill.grindstone.AbstractMillGrindstoneBlockEntity,net.minecraft.world.level.Level)"(arg0: Internal.AbstractMillGrindstoneBlockEntity_, arg1: Internal.Level_): boolean;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: Internal.ContainerBlockEntityWrapper_<Internal.AbstractMillGrindstoneBlockEntity>, arg1: Internal.Level_): boolean;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        abstract getId(): ResourceLocation;
        "getRand(sirttas.elementalcraft.block.instrument.IInstrument)"(arg0: Internal.IInstrument_): Internal.RandomSource;
        getLuck(arg0: Internal.AbstractMillGrindstoneBlockEntity_): number;
        "matches(sirttas.elementalcraft.container.IContainerBlockEntity,net.minecraft.world.level.Level)"(arg0: Internal.IContainerBlockEntity_, arg1: Internal.Level_): boolean;
        "getRand(sirttas.elementalcraft.block.instrument.io.mill.grindstone.AbstractMillGrindstoneBlockEntity)"(arg0: Internal.AbstractMillGrindstoneBlockEntity_): Internal.RandomSource;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        matches(arg0: Internal.IContainerBlockEntity_, arg1: Internal.Level_): boolean;
        getMod(): string;
        "matches(net.minecraft.world.item.ItemStack,net.minecraft.world.level.Level)"(arg0: Internal.ItemStack_, arg1: Internal.Level_): boolean;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        abstract getElementAmount(): number;
        assemble(arg0: Internal.AbstractMillGrindstoneBlockEntity_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        abstract getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        assemble(arg0: Internal.ContainerBlockEntityWrapper_<Internal.AbstractMillGrindstoneBlockEntity>, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRand(arg0: Internal.AbstractMillGrindstoneBlockEntity_): Internal.RandomSource;
        getValidElementTypes(): Internal.List<sirttas.elementalcraft.api.element.ElementType>;
        matches(arg0: Internal.ItemStack_, arg1: Internal.Level_): boolean;
        getType(): ResourceLocation;
        getRand(arg0: Internal.IInstrument_): Internal.RandomSource;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        getRemainingItems(arg0: Internal.ContainerBlockEntityWrapper_<T>): Internal.NonNullList<Internal.ItemStack>;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        "matches(sirttas.elementalcraft.container.ContainerBlockEntityWrapper,net.minecraft.world.level.Level)"(arg0: Internal.ContainerBlockEntityWrapper_<Internal.AbstractMillGrindstoneBlockEntity>, arg1: Internal.Level_): boolean;
        "assemble(sirttas.elementalcraft.container.ContainerBlockEntityWrapper,net.minecraft.core.RegistryAccess)"(arg0: Internal.ContainerBlockEntityWrapper_<Internal.AbstractMillGrindstoneBlockEntity>, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        get inputSize(): number
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get elementAmount(): number
        get validElementTypes(): Internal.List<sirttas.elementalcraft.api.element.ElementType>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        readonly NAME: ("grinding") & (string);
    }
    type IGrindingRecipe_ = IGrindingRecipe;
    interface AccessEditBox {
        abstract searchables$getFilter(): Internal.Predicate<string>;
        abstract searchables$getResponder(): Internal.Consumer<string>;
    }
    type AccessEditBox_ = AccessEditBox;
    interface DocumentEvent$ElementChange {
        abstract getChildrenAdded(): Internal.Element[];
        abstract getElement(): Internal.Element;
        abstract getChildrenRemoved(): Internal.Element[];
        abstract getIndex(): number;
        get childrenAdded(): Internal.Element[]
        get element(): Internal.Element
        get childrenRemoved(): Internal.Element[]
        get index(): number
    }
    type DocumentEvent$ElementChange_ = DocumentEvent$ElementChange;
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getInventory(): net.minecraft.world.Container;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getCrafting(): Internal.ItemStack;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get inventory(): net.minecraft.world.Container
        set result(arg0: Internal.Event$Result_)
        get crafting(): Internal.ItemStack
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    class ModBlockProperties$RakeDirection extends Internal.Enum<Internal.ModBlockProperties$RakeDirection> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getDeclaringClass(): typeof Internal.ModBlockProperties$RakeDirection;
        getSerializedName(): string;
        "compareTo(net.mehvahdjukaar.supplementaries.common.block.ModBlockProperties$RakeDirection)"(arg0: Internal.ModBlockProperties$RakeDirection_): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ModBlockProperties$RakeDirection>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(name: string): Internal.ModBlockProperties$RakeDirection;
        static fromDirections(directions: Internal.List_<Internal.Direction>): Internal.ModBlockProperties$RakeDirection;
        static values(): Internal.ModBlockProperties$RakeDirection[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        compareTo(arg0: Internal.ModBlockProperties$RakeDirection_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDirections(): Internal.List<Internal.Direction>;
        get class(): typeof any
        get declaringClass(): typeof Internal.ModBlockProperties$RakeDirection
        get serializedName(): string
        get directions(): Internal.List<Internal.Direction>
        static readonly NORTH_SOUTH: (Internal.ModBlockProperties$RakeDirection) & (Internal.ModBlockProperties$RakeDirection);
        static readonly NORTH_WEST: (Internal.ModBlockProperties$RakeDirection) & (Internal.ModBlockProperties$RakeDirection);
        static readonly NORTH_EAST: (Internal.ModBlockProperties$RakeDirection) & (Internal.ModBlockProperties$RakeDirection);
        static readonly SOUTH_EAST: (Internal.ModBlockProperties$RakeDirection) & (Internal.ModBlockProperties$RakeDirection);
        static readonly SOUTH_WEST: (Internal.ModBlockProperties$RakeDirection) & (Internal.ModBlockProperties$RakeDirection);
        static readonly EAST_WEST: (Internal.ModBlockProperties$RakeDirection) & (Internal.ModBlockProperties$RakeDirection);
    }
    type ModBlockProperties$RakeDirection_ = ModBlockProperties$RakeDirection | "north_west" | "north_east" | "south_west" | "north_south" | "east_west" | "south_east";
    class ImageProxyView implements Internal.AutoCloseable {
        constructor(proxy: Internal.ImageViewProxy_)
        constructor(proxy: Internal.ImageViewProxy_, origin: number, swizzle: number)
        getClass(): typeof any;
        toString(): string;
        getWidth(): number;
        getSwizzle(): number;
        getOrigin(): number;
        notifyAll(): void;
        detachProxy(): Internal.ImageViewProxy;
        refProxy(): Internal.ImageViewProxy;
        notify(): void;
        concat(swizzle: number): void;
        wait(arg0: number, arg1: number): void;
        getProxy(): Internal.ImageViewProxy;
        hashCode(): number;
        wait(): void;
        isMipmapped(): boolean;
        close(): void;
        wait(arg0: number): void;
        reset(): void;
        getHeight(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get width(): number
        get swizzle(): number
        get origin(): number
        get proxy(): Internal.ImageViewProxy
        get mipmapped(): boolean
        get height(): number
    }
    type ImageProxyView_ = ImageProxyView;
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.StreamTagVisitor$EntryResult_): number;
        notifyAll(): void;
        "compareTo(net.minecraft.nbt.StreamTagVisitor$EntryResult)"(arg0: Internal.StreamTagVisitor$EntryResult_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.StreamTagVisitor$EntryResult>>;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        getDeclaringClass(): typeof Internal.StreamTagVisitor$EntryResult;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.StreamTagVisitor$EntryResult
        static readonly BREAK: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly SKIP: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly ENTER: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly HALT: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getIndex(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.FogShape;
        name(): string;
        hashCode(): number;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.FogShape>>;
        "compareTo(com.mojang.blaze3d.shaders.FogShape)"(arg0: Internal.FogShape_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.FogShape[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.FogShape_): number;
        getDeclaringClass(): typeof Internal.FogShape;
        get class(): typeof any
        get index(): number
        get declaringClass(): typeof Internal.FogShape
        static readonly CYLINDER: (Internal.FogShape) & (Internal.FogShape);
        static readonly SPHERE: (Internal.FogShape) & (Internal.FogShape);
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class DispenserBlock extends Internal.BaseEntityBlock implements com.simibubi.create.foundation.mixin.accessor.DispenserBlockAccessor, Internal.DispenserBlockAccessor {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDispenseMethod(arg0: Internal.ItemStack_): Internal.DispenseItemBehavior;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static getDispenserRegistry_$md$ad7af1$0(): Internal.Map<any, any>;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        handler$don000$onCuttingBoardDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        create$callGetDispenseMethod(arg0: Internal.ItemStack_): Internal.DispenseItemBehavior;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        handler$ddc000$onDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get dispenserRegistry_$md$ad7af1$0(): Internal.Map<any, any>
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get dispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static DISPENSER_REGISTRY: ({[key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.ShieldItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BedItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.SignItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.DoubleHighBlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.DoubleHighBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, 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        static readonly TRIGGERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type DispenserBlock_ = DispenserBlock;
    class ControlsHandler {
        constructor(arg0: Internal.IXaeroMinimap_, arg1: Internal.HudSession_)
        getClass(): typeof any;
        keyDownPost(arg0: Internal.KeyMapping_): void;
        isDown(arg0: Internal.KeyMapping_): boolean;
        toString(): string;
        keyDown(arg0: Internal.KeyMapping_, arg1: boolean, arg2: boolean): void;
        notifyAll(): void;
        keyUp(arg0: Internal.KeyMapping_, arg1: boolean): void;
        keyUpPre(arg0: Internal.KeyMapping_): void;
        keyUpPost(arg0: Internal.KeyMapping_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setKeyState(arg0: Internal.KeyMapping_, arg1: boolean): void;
        wait(): void;
        keyDownPre(arg0: Internal.KeyMapping_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ControlsHandler_ = ControlsHandler;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface CompositeContext {
        abstract compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        abstract dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        getClass(): typeof any;
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        hashCode(): number;
        toString(): string;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        build(): Internal.MetricSampler;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        abstract getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract getRegistrar(): dev.architectury.registry.registries.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): dev.architectury.registry.registries.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    class EnhancerDefinition extends Internal.Record {
        constructor(item: Internal.Item_, description: Internal.Map_<Internal.EnhancerTarget, net.minecraft.network.chat.Component>, effects: Internal.List_<Internal.EnhancerEffect>)
        getClass(): typeof any;
        description(): Internal.Map<Internal.EnhancerTarget, net.minecraft.network.chat.Component>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        item(): Internal.Item;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        effects(): Internal.List<Internal.EnhancerEffect>;
        get class(): typeof any
        static readonly REFERENCE_CODEC: Internal.Codec<Internal.Holder<Internal.EnhancerDefinition>>;
        static readonly CODEC: Internal.Codec<Internal.EnhancerDefinition>;
        static readonly NETWORK_CODEC: Internal.Codec<Internal.EnhancerDefinition>;
    }
    type EnhancerDefinition_ = EnhancerDefinition | Special.Definition;
    interface ResultConsumer <S> {
        abstract onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ((arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number)=> void) | ResultConsumer<S>;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        isAccelerated(): boolean;
        clone(): any;
        getClass(): typeof any;
        hashCode(): number;
        isTrueVolatile(): boolean;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get accelerated(): boolean
        get class(): typeof any
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly ATTACHED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly DISARMED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type TripWireBlock_ = TripWireBlock;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        abstract clearAccessibleSelection(): void;
        abstract getAccessibleSelection(arg0: number): Internal.Accessible;
        abstract addAccessibleSelection(arg0: number): void;
        abstract removeAccessibleSelection(arg0: number): void;
        abstract selectAllAccessibleSelection(): void;
        abstract isAccessibleChildSelected(arg0: number): boolean;
        abstract getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    class ProjectileImpactEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Projectile_, arg1: Internal.HitResult_)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        getImpactResult(): Internal.ProjectileImpactEvent$ImpactResult;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        getProjectile(): Internal.Projectile;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        setImpactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getRayTraceResult(): Internal.HitResult;
        equals(arg0: any): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        get impactResult(): Internal.ProjectileImpactEvent$ImpactResult
        set phase(arg0: Internal.EventPriority_)
        get projectile(): Internal.Projectile
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        set impactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_)
        get phase(): Internal.EventPriority
        get rayTraceResult(): Internal.HitResult
    }
    type ProjectileImpactEvent_ = ProjectileImpactEvent;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.ModuleDescriptor$Exports$Modifier;
        getClass(): typeof any;
        describeConstable(): Optional<Internal.Enum$EnumDesc<Internal.ModuleDescriptor$Exports$Modifier>>;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.ModuleDescriptor$Exports$Modifier_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        "compareTo(java.lang.module.ModuleDescriptor$Exports$Modifier)"(arg0: Internal.ModuleDescriptor$Exports$Modifier_): number;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.ModuleDescriptor$Exports$Modifier
        get class(): typeof any
        static readonly SYNTHETIC: (Internal.ModuleDescriptor$Exports$Modifier) & (Internal.ModuleDescriptor$Exports$Modifier);
        static readonly MANDATED: (Internal.ModuleDescriptor$Exports$Modifier) & (Internal.ModuleDescriptor$Exports$Modifier);
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class DynamicRecipeComponent extends Internal.Record {
        constructor(desc: Internal.TypeDescJS_, factory: Internal.DynamicRecipeComponent$Factory_)
        desc(): Internal.TypeDescJS;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        factory(): Internal.DynamicRecipeComponent$Factory;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DynamicRecipeComponent_ = DynamicRecipeComponent;
    class Item implements Internal.ItemAccessor, Internal.FeatureElement, lilypuree.decorative_blocks.mixin.ItemAccessor, Internal.IForgeItem, Internal.ItemKJS, Internal.DelegateHolder<any>, Internal.IExtendedItem, Internal.ItemForgeAccessor, Internal.InjectedItemExtension, Internal.ItemFTBL, Internal.ItemLike, Internal.IrisItemLightProvider, Internal.IZetaForgeItemStuff, Internal.AccessorItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        modifyReturnValue$fgo000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Player_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): this;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): Special.Item&`${string}:${string}`;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        handler$fca000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Player_): boolean;
        modifyReturnValue$fgo000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Player_, arg6: Internal.SlotAccess_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        static getPlayerPOVHitResult_$md$ad7af1$2(arg0: Internal.Level_, arg1: Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        handler$gaf000$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        handler$die000$getFoodProperties(arg0: Internal.CallbackInfoReturnable_<any>): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): Special.Item&`${string}:${string}`
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: ({[key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.simibubi.create.content.decoration.MetalLadderBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.EndRodBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CopycatWeightedPressurePlate]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$30]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.RuStandingSignBlock]: Internal.SignItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.ZetaTrapdoorBlock]: any, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.DAWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MossableStairsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RustableTrapdoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.DACeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$10]: any, [key: Internal.MossableWallBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagicLeaves]: any, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.Block]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.BlockRFConverter]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.TrappedBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.UncraftingTableBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.IronBarsBlock]: any, [key: org.violetmoon.quark.content.building.block.PaperLanternBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.Block]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.PinkMagnoliaLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.ThatchBlock]: any, [key: Internal.OreBlockCoFH]: any, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.ManaSynthesizerBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundCoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$13]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.RotatedPillarBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteamEngineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.BranchBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChiseledAbyssalineBlock]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.FacingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.Block]: any, [key: twilightforest.block.FlammableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$26]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.NipaBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockVoidWormEffigy]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFChestBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$6]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.FrostyGrassBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.GantryCarriageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowySlabBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: com.ninni.twigs.block.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.StairBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.AncientAetherWallSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.soytutta.mynethersdelight.common.block.TrophyBlock]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.ZanberryBushBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.FlagBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WickerFenceBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.Block]: any, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.Block]: any, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.WroughtIronFenceBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.BioshroomBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.JellyBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BeanstalkLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockImpl]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.AetherLogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.VoidPrism]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DAWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.MageBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.ChorusVegetationBlock]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.WindowBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SandySlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedBlock]: Internal.BlockItem, [key: Internal.SusGravelBricksBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.ChippedModule$16]: any, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.ZetaBlock]: any, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.VineBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$30]: any, [key: blusunrize.immersiveengineering.common.blocks.metal.ChuteBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodHandler$1]: Internal.SignItem, [key: Internal.SupportBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.HedgeBlock]: any, [key: Internal.AncientAetherWallSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BuddingTomatoBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.BlockEtherium]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.WallmountBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.SandyWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.GobletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallWeatheringDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuestBarrierBlock]: any, [key: Internal.Block]: any, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$13]: any, [key: Internal.AwningBlock]: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: any, [key: Internal.BeamBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.IEEntityBlock<any>]: any, [key: Internal.BlackboardBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeLilyPadBlock]: any, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.SeashellBlock]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ScryersOculus]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChiseledAbyssalineBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SaltBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.EjectorBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.EncasedCogwheelBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.ChippedModule$4]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.CorundumBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CicadaBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.StatFrameBlock]: Internal.BlockItem, [key: Internal.NoFluidOverlayBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: any, [key: Internal.TallWeatheringDoorBlock]: any, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SmallOakLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkyrootWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.RailingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TatamiBlock]: any, [key: Internal.ChippedModule$28]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmartChuteBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.OrganicCompostBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CastleDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: any, [key: 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Internal.Block]: any, [key: Internal.MossyStairsBlock]: Internal.BlockItem, [key: Internal.JellyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.HollowLogVertical]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SandyStairsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: 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[key: Internal.ZetaLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CompatChestBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.BarrelBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: 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com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.FenceGateBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: any, [key: Internal.RailingBlock]: any, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: 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[key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.ChippedModule$20]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TallFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.RailingBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockAuraBloom]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.DAWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.Block]: any, [key: Internal.DispenserBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.ZetaBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.BlockBigLamp]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.BlockReptileEgg]: any, [key: Internal.LumiumBlock]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CannonBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.BlockDecorativeGrave]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.GlassBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GroundCoverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StoolBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.TaskScreenBlock]: any, [key: Internal.AetherShortGrassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.Block]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.SafeBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.CopycatPanelBlock]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ArgilliteGrassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicConnectorBlock<any>]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.WoodHandler$4]: Internal.HangingSignItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.ChippedModule$22]: any, [key: Internal.BlockIESlab<any>]: any, [key: Internal.TFChestBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.TrophyBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MetalLadderBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ChippedModule$10]: any, [key: Internal.ChippedModule$4]: any, [key: Internal.HollowLogHorizontal]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NonMirrorableWithActiveBlock<any>]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.SculkJawBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.ShrubBlock]: any, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFlowerGenerator]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.ChippedModule$24]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.DASignBlock]: Internal.SignItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDecorativeGrave]: any, [key: Internal.StrippableLog]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.BarrelBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.MagicLeavesBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$1]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.GlassBlock]: any, [key: Internal.PillarOxidizableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.HourGlassBlock]: Internal.BlockItem, [key: Internal.EncasedCogwheelBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SiltPotBlock]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatLayerBlock]: Internal.BlockItem, [key: Internal.SnowySlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.MechanicalBearingBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WhiteSaltLampBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StructureGelBlock]: any, [key: Internal.Block]: any, [key: Internal.IEStairsBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.Block]: any, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ModBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LecternBlock]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallForgeCreateSlidingDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.EntityBlockingLightBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.AspenLogBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.CharredStairsBlock]: any, [key: Internal.ChippedModule$30]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.RelayCollectorBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LumiumGlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SchematicannonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RitualBrazierBlock]: any, [key: Internal.WallBlock]: any, [key: Internal.Block]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: Internal.StairBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.HorizontalFacingEntityBlock<any>]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.SandBlock]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.MossableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BasicConnectorBlock<any>]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.TFLeavesBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: any, [key: Internal.ColumnBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.JellyBottleBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlobeBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GiantBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.FertileFarmlandBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.AetherLogBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.GlassBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallenLeavesBlock]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.WindowBlock]: any, [key: Internal.CocoaBlock]: Internal.ItemNameBlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.CompatChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.BlockAuraTimer]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConduitBlock]: Internal.BlockItem, [key: Internal.MagmaXP]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DetectorRailBlockCoFH]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CopycatStackedHalfLayerBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoubleBioshroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThornRoseBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.BarrelBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.StorageCellBlock]: any, [key: Internal.AncientVaseBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.BlockBananaSlugSlime]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.SquashBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.BarrelBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.StairBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.DAWallBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.AbyssalinePillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.SiltFarmBlock]: Internal.BlockItem, [key: Internal.MyaliteCrystalBlock]: any, [key: Internal.RailingBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.EntityBlockCoFH]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.ChippedModule$37]: any, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TreasureChestBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.RuCeilingHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrostedIceBlock]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.WoodHandler$3]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedstoneContactBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.VariantChestBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.DrippyVerticalSlabBlock]: Internal.BlockItem, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BanisterBlock]: any, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.SignalumBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ChippedModule$28]: any, [key: Internal.HollowLogBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: any, [key: Internal.CryingDuctBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandelabraBlock]: Internal.BlockItem, [key: Internal.ClipboardBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.TFCeilingHangingSignBlock]: Internal.HangingSignItem, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.SeaPickleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.ChippedModule$34]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PlacardBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.NulchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.RuStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.CorundumBlock]: any, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.SunstoneBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.GhostPepperWildCropBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.PassableLeavesBlock]: Internal.BlockItem, [key: Internal.WoodHandler$2]: Internal.SignItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.VaseBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.MagmaCakeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.WindowBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReappearingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.ChippedModule$4]: any, [key: Internal.CabinetBlock]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.BlockAuraBloom]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.SupportBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.CharredPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.AuroraBrickBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.TrophyWallBlock]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BranchBlock]: any, [key: Internal.TLocBlocks$3]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ModBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BossSpawnerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.IEStairsBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.Block]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.GlassBlock]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.WoodHandler$1]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ClockBlock]: Internal.BlockItem, [key: Internal.TFCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.PotionJar]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CreativeMotorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CrystallizedAmberBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.FrostBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CogWheelBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: 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Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PrismaticBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TurntableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.NetherrackBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.SlabBlock]: any, [key: Internal.ChippedModule$22]: any, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.DirectionalRotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.ValkyrumBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.Block]: 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[key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyBottleBlock]: any, [key: Internal.Block]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.WoodHandler$2]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.MNDWallSignBlock]: Internal.SignItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BlockTimeChanger]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.ChippedModule$2]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.TntBlockCoFH]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.RailingBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.OverclockedAccelerationShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.CoilingBlock]: Internal.BlockItem, [key: Internal.Block]: 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Internal.BlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.ChalkGrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallWeatheringDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$6]: any, [key: Internal.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.WallBlock]: any, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BlockAstralDust]: any, [key: Internal.JellyBottleBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.BranchBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.SafetyNetBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: com.simibubi.create.content.contraptions.pulley.PulleyBlock]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.StorageLinkBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.FlippedBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StainedGlassPaneBlock]: 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[key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.ChippedModule$8]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrystallizerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.WallSkullCandleBlock]: any, [key: Internal.TotemBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: twilightforest.block.CloudBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.PinkSaltLampBlock]: Internal.BlockItem, [key: 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Internal.ChippedModule$31]: any, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModBlock]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.BanisterBlock]: any, [key: Internal.BarrelBlock]: any, [key: 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Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.DDBlocks$1]: Internal.BlockItem, [key: Internal.RiceBaleBlock]: Internal.BlockItem, [key: Internal.TrophyWallBlock]: any, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.ModStairBlock]: any, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.FireflyBlock]: any, [key: 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[key: Internal.FenceBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallWeatheringDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$22]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.MossableSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, 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[key: Internal.Block]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: any, [key: Internal.SortLogCoreBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.HandCrankBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: 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Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VortexShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.Block]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RuDoublePlantBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.WallRootsBlock]: Internal.CeilingAndWallBlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.FortuneShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.BanisterBlock]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$8]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$31]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.CabinetBlock]: any, [key: Internal.Block]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$5]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BasicConnectorBlock<any>]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IEStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallWeatheringDoorBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.BranchBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.DarkLeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BranchBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: any, [key: Internal.RuNetherPlantBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.AwningBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CherryLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.TrappedBlock]: Internal.BlockItem, [key: Internal.FloweringRoserootLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: 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Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.MultiblockPartBlock<any>]: any, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShimmerstoolBlock]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TotemWingBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BlockProjectileGenerator]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.VariantChestBlock]: any, [key: Internal.DAWallBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.RuStandingSignBlock]: Internal.SignItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.DuctBlock]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.ChippedModule$30]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.TrappedPresentBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.GlowLichenBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: any, [key: Internal.RuCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.ChippedModule$37]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.RailingBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFLeavesBlock]: Internal.BlockItem, [key: Internal.MycelialSourcelinkBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlassBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.TrophyWallBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: 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Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: any, [key: Internal.ChippedModule$24]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DuneGrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.BarrelBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.GlisteringIvyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: twilightforest.block.CloudBlock]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.ChippedModule$16]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModBlocks$1]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RailingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlock6Way]: any, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DAWallSignBlock]: Internal.SignItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: any, [key: Internal.WallBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.LilyChickenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.GaugeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HedgeBlock]: any, [key: Internal.CopycatFluidPipeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: any, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FallingBlockBuilder$1]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.ImprovedBinderBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BlockIESlab<any>]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MillstoneBlock]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.SeagrassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatFlatPaneBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SnowyBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockImpl]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RuSnowyPlantBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemVaultBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.ChippedModule$26]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.SkyrootSignBlock]: Internal.SignItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RetrieverBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableMossableSlabBlock]: Internal.BlockItem, [key: Internal.SharestoneBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.HedgeBlock]: any, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.SilverBirchLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.JellyBottleBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: any, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OatBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElementPipeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DDBlocks$8]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.ModBlocks$2]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatPressurePlateBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.RuStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.TFWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TLocBlocks$1]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ToolboxBlock]: any, [key: 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[key: Internal.Block]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.LunchBoxBlock]: any, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThresholdSwitchBlock]: Internal.BlockItem, [key: Internal.PowderSnowBlock]: Internal.SolidBucketItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CopycatButtonBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.Block]: any, [key: Internal.TntBlockCoFH]: any, [key: Internal.CarpetBlock]: 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Internal.BlockItem, [key: Internal.BlockPickupStopper]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.BioshroomBlock]: Internal.BlockItem, [key: Internal.CentrifugeBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: 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Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SliderPrototypeBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$4]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: 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[key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.EmptyMasonBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HardenedGlassBlock]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$37]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: 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[key: Internal.AwningBlock]: Internal.BlockItem, [key: Internal.BurntThornsBlock]: Internal.BlockItem, [key: Internal.TFSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrawBaleBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedBambooLogBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SourceDisplacementPlateBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.ChippedModule$30]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.HedgeBlock]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkVinesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.RuNetherDoublePlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FeatherBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.CompatTrappedChestBlock]: any, [key: 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Internal.GlassBlock]: any, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BlockSculkBoomer]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.DAWallBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HedgeBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: any, [key: Internal.DoublePlantBlock]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.Block]: 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any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CopycatBeamBlock]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GhostPepperBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DDBlocks$9]: Internal.HangingSignItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.JellyBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BeetrootBlock]: Internal.ItemNameBlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.SnowyStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.WindowBlock]: any, [key: Internal.ObsidianPressurePlateBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DoubleDropsCarpet]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AshBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ChippedModule$8]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BrassDiodeBlock]: Internal.BlockItem, [key: Internal.BlockStairsNA]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: net.zepalesque.redux.block.dungeon.DoorwayPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CannonBallBlock]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LoamyFarmlandBlock]: Internal.BlockItem, [key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.IEStairsBlock]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: any, [key: Internal.ForceFieldBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.Block]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ButtonBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CrackableWallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.InsomniaVentBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.FenceGateBlock]: any, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.SiltPotBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.AncientVaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.LushGrassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.MossyStairsBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.BlockIESlab<any>]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.FenceBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantingShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.PaintingBlock]: Internal.HangingEntityItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ProtectionShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.AetherCoarseDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BranchBlock]: any, [key: Internal.BlockAnimalSpawner]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.BrimPlantBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.ScrollForgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FaucetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.ChippedModule$22]: any, [key: Internal.CrushingWheelBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$6]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.BarrelBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.GlassBlock]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.SquashStemBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.AwningBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: blusunrize.immersiveengineering.common.blocks.metal.ChuteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.SandyWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlazeBurnerBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.MatrixEnchantingTableBlock]: any, [key: Internal.ChippedModule$13]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.ChippedModule$24]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.AechorPetalCrateBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.SculkCatalystBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtractorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$20]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.JadeBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NonMirrorableWithActiveBlock<any>]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: 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Internal.JellyBottleBlock]: any, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.PineappleRiceBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.PoweredBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ObsidianWallSkullBlock]: any, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.SmallOakLogBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: 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Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlazeRodBlock]: Internal.Item, [key: Internal.TrollRootBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.ModBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippableLog]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CopycatVerticalStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooMatCarpetBlock]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.ConnectedGlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.MagicVineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.RadialChassisBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.BrownSaltLampBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AdvancementFrameBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.BacktankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BranchBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.ChippedModule$10]: any, [key: Internal.GlowBerryJamBlock]: Internal.BlockItem, [key: Internal.BlueMagnoliaLeavesBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.CompatChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.SupportBlock]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RuNetherDoublePlantBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.JellyBottleBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.BlockIESlab<any>]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.SaplingBlock]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AveliumPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: 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any, [key: Internal.CopycatSlopeLayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemDrainBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: 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Internal.VariantBookshelfBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$9]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CopycatVerticalHalfLayerBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: teamrazor.deepaether.block.TrappedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: 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any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HolysiltBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: 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Internal.Block]: any, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.TFWallSignBlock]: Internal.SignItem, [key: Internal.ChippedModule$21]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.TLocBlocks$2]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.WindowBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.EncasedSmokerBlock]: Internal.BlockItem, [key: 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[key: Internal.BedBlock]: Internal.BedItem, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallSkullCandleBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ClockworkBearingBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.Block]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.GlassBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TimeLogCoreBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: Internal.AwningBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.JellyBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.Block]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$8]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FlowerBlockLargeHitBox]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.SkyGrassBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.EnergyMeterBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: 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any, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.AetherGrassBaleBlock]: Internal.BlockItem, 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Internal.PaperWallBlock]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.HollowLogHorizontal]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PassableLeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RuCeilingHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.ChippedModule$26]: any, [key: Internal.ChippedModule$3]: any, [key: architectspalette.content.blocks.TotemBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RuPlantBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.GlassBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, 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Internal.BlockItem, [key: Internal.IronLadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.Block]: any, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: 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any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.BlockImpl]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HedgeBlock]: any, [key: Internal.RainbowLampBlock]: any, [key: Internal.Flareblossom]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.BlockImpl]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.ComparatorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$29]: any, [key: Internal.WindowBlock]: any, [key: Internal.GiantBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.ModBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VanishingBlock]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.ConveyorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MiniatureStructureBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.LightGraySaltLampBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.SpringalineShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.CabinetBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RuPlantBlock]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.RuCeilingHangingSignBlock]: Internal.SignItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageIOBlock]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.TeslaCoilBlock]: any, [key: Internal.TFWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.BeamBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyalitePillarBlock]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AlphaGrassBlock]: Internal.BlockItem, [key: Internal.ScryerCrystal]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GrinderBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.FluidValveBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.WaystoneBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PedestalBlock]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.ChandelierBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrophyBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$30]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SunrootHangerBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuNyliumBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AwningBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.FigPuddingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.Block]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.HedgeBlock]: any, [key: Internal.CopycatDoorBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RuStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.SlabBlock]: any, [key: Internal.MauveLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.CropBlock]: Internal.ItemNameBlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpeedControllerBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$16]: any, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.PressurizerBlock]: Internal.BlockItem, [key: Internal.CactusBlock]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: twilightforest.block.CloudBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrophyBlock]: any, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$15]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: any, [key: Internal.DirectionalSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: 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Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.BranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MagicLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MNDWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLinkBlock]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: 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Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PiglinWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DDBlocks$7]: Internal.SignItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AetherLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.Block]: any, [key: Internal.ModStairBlock]: any, [key: Internal.DuckweedBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.EtchedNagastoneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.TntBlockCoFH]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.ChippedModule$22]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.PresentBlock]: any, [key: Internal.ThornLeavesBlock]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultiblockPartBlock$WithMirrorState<any>]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.CopycatSliceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.LilyFlowerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.ModStairBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.ArcticFurBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConveyorBlock]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CaveVinesBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: 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Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RuCeilingHangingSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ZetaBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RailingBlock]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.GlassBlock]: any, [key: Internal.SlabBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.GlassBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$20]: any, [key: Internal.ChippedModule$37]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortWeatheringDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.SandyDirtBlockGrassy]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: 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[key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AetherLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomColonyBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrostyGlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$9]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.RuneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MagicVineBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CabinetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.FlammableLeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.ContraptionControlsBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.BranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.KitchenHoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.EvaporatorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.BloomingStemBlock]: Internal.BlockItem, [key: Internal.RuMudBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.QuicksoilGlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BlastFurnaceBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnglerWorkshopBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.ExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$13]: any, [key: Internal.GlassBlock]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.SquashBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: 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Internal.ChippedModule$26]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZanberryShrubBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$39]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CopycatTrapdoorBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: com.stal111.forbidden_arcanus.common.block.PillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.MNDStandingSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: any, [key: Internal.ChippedModule$13]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DDBlocks$2]: Internal.SignItem, [key: Internal.BarrelBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoseQuartzLampBlock]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: any, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatGhostBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.ChippedModule$6]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CabinetBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.RuWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Experiment115Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CorruptedVinesHeadBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.ArchfruitPod]: Internal.ItemNameBlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ModPropaguleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CustomBoundsFlowerBlock]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.ChippedModule$35]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$32]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.WindowBlock]: any, [key: Internal.ChippedModule$42]: any, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CrafterBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.SaplingBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: any, [key: Internal.BlockImpl]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.ShrubBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.PillarOxidizableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.CapacityShrineUpgradeBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, 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Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: any, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.BlockGraveMarble]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: 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Internal.StandingAndWallBlockItem, [key: Internal.SaltPillarBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.DuskTrapBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnchantableFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.RuStandingSignBlock]: Internal.SignItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.StrippableLog]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: com.soytutta.mynethersdelight.common.block.TrophyBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$6]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TillableDirtBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableBarsBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElephantEarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarPanelBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: 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[key: Internal.RotatedPillarBlock]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BrazierBlock]: Internal.BlockItem, [key: Internal.ReduxNaturalWall]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: 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Internal.ChippedModule$14]: any, [key: Internal.SleepingBagBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CraftingTableBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HoneyBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.OreBlockCoFH]: any, [key: Internal.Block]: 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[key: Internal.ResurgentSoilBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.SlabBlock]: 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[key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.TallHyacinthStockBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.TimerSpellTurret]: any, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.CupboardBlock]: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: any, [key: Internal.MudSlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BasinBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.MagicalFarmlandBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.OnionBlock]: Internal.ItemNameBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.DACeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: any, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PotBlock]: Internal.BlockItem, [key: Internal.BlockAnimalGenerator]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SupportBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CompatChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.ChippedModule$8]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.DAWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FungalGrowthBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.TallForgeCreateSlidingDoorBlock]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.InscriptionTableBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.MagicLeaves]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFWallHangingSignBlock]: Internal.HangingSignItem, [key: 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Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.DoormatBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrimSaplingBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossableBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.CabinetBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.DoubleBioshroomBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurtleEggBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YagrootRootBlock]: any, [key: Internal.Block]: any, [key: Internal.WindowBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JadeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.JoshuaLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.TintedGlassPane]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.Block]: any, [key: Internal.BeamBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CopycatPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$13]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.ZetaBlock]: any, [key: Internal.MyaliteBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.LeavesWithParticlesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.PalisadeBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BossSpawnerBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.DirtPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.CabinetBlock]: any, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.ChippedModule$8]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EarthenClayBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.BlockGraveMarble]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortWeatheringDoorBlock]: any, [key: Internal.ConnectedPillarBlock]: 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Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.ChippedModule$14]: any, [key: Internal.GlowLichenBlock]: Internal.ItemNameBlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DAWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.BambooMatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CopycatSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.ChippedModule$34]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.CabinetBlock]: any, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.MagmaLogBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.SandyShrubBlock]: Internal.BlockItem, [key: Internal.SandySlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IEEntityBlock<any>]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.FieldsprootPetalsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ObsidianWallSkullBlock]: any, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockHopperUpgrade]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableStairsBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DrillBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StripCurtainBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.ZetaBlock]: any, [key: Internal.LayeredBookshelfBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LargeWaterWheelBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.hollingsworth.arsnouveau.common.block.SconceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ChippedModule$6]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.Block]: any, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlagGravelBlock]: any, [key: Internal.RubberBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SkullCandleBlock]: any, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.BlockGraveMarble]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.HangingPrismariteBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagicLeaves]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatCogWheelBlock]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.SailBlock]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.OreBlockCoFH]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.GroundCoverBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: blusunrize.immersiveengineering.common.blocks.metal.ChuteBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuSandyPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.MysterywoodLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrophyBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.PoweredRailBlockCoFH]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.EnchantableBushBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.PeatFarmBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$37]: any, [key: Internal.MobJar]: any, [key: Internal.ChippedModule$29]: any, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.IEWallBlock]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.TrophyWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.ChippedModule$5]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$26]: any, [key: Internal.BranchBlock]: any, [key: Internal.BlockIESlab<any>]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockSnowCreator]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VirulentQuicksandBlock]: Internal.SolidBucketItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.CageLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.Block]: any, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.PotBlock]: Internal.BlockItem, [key: Internal.TaterInAJarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaperLanternBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.PointedRedstoneBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.MagmaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatButtonBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.ChippedModule$6]: any, [key: Internal.ChippedModule$34]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: any, [key: Internal.ModStairBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: any, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.NonMirrorableWithActiveBlock<any>]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TntBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.BranchBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.AbyssalineSlabBlock]: Internal.BlockItem, [key: Internal.ModBlock]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TFSignBlock]: Internal.SignItem, [key: Internal.RelaySplitter]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.WallAetherTrophyBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StellaArcanumBlock]: Internal.BlockItem, [key: Internal.FlintBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.BuddingAmethystBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SourceBreederBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.BrassDiodeBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PermafrostBlock]: Internal.BlockItem, [key: Internal.GroundCoverBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FluidTankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.TrackBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.ForceFieldBlock]: Internal.BlockItem, [key: Internal.DAWallSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$16]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: any, [key: Internal.CorpseFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TotemBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$4]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$42]: any, [key: Internal.Block]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$39]: any, [key: Internal.HedgeBlock]: any, [key: Internal.TFChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DAWallSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: any, [key: Internal.WallBlock]: any, [key: Internal.BanisterBlock]: any, [key: Internal.ChippedModule$20]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BrassTunnelBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$29]: any, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockIESlab<any>]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.AbyssalineSlabBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyshroomCapBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.IEEntityBlock<any>]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrankBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.DuskmelonBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BlockGustmaker]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.WoodHandler$2]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysterywoodLogBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.ChippedModule$24]: any, [key: Internal.ChippedModule$9]: any, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AncientAetherSignBlock]: Internal.SignItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.BarrelBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: any, [key: Internal.WallAetherTrophyBlock]: any, [key: Internal.Block]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: com.simibubi.create.content.kinetics.turntable.TurntableBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$41]: any, [key: Internal.SmithingTableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.FlagBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.JellyBottleBlock]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.BranchBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.PowderyFlowerBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: sirttas.elementalcraft.block.source.SourceBlock]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: com.kyanite.deeperdarker.content.blocks.AncientVaseBlock]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.ShrubBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: net.p3pp3rf1y.sophisticatedstorage.block.ShulkerBoxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.BanisterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$16]: any, [key: Internal.ChippedModule$3]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CombinerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MangosteenCakeBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionalModBlock]: any, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderWatcherBlock]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.WallBlock]: any, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: net.p3pp3rf1y.sophisticatedstorage.block.ChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DALogBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DataHandlerBlock]: Internal.GameMasterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.BarrelBlock]: any, [key: Internal.ToolboxBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: com.soytutta.mynethersdelight.common.block.TrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.SnowySlabBlock]: Internal.BlockItem, [key: Internal.WoodHandler$1]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.PressurePlateBlock]: any, [key: Internal.RainbowLampBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.CabinetBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetherSaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CabinetBlock]: any, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RailBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CheeseMoldBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AppleSauceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TLocBlocks$5]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.ChippedModule$30]: any, [key: Internal.StructuralArmBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SignalBlock]: any, [key: Internal.PepperCrateBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.GlassBlock]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.FluidPipeBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.Block]: any, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.FluidTankBlock]: any, [key: Internal.ChippedModule$20]: any, [key: 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Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ZetaBlock]: any, [key: Internal.ViridescentNyliumBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.PrismariteDoubleBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.GlassBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.HollowLogVertical]: any, [key: Internal.JarBoatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.FruitCauldronBlock]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.SweetBerryJamBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.HammockBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GantryShaftBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.SquashBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockMassiveLamp]: any, [key: Internal.CrackableMossableWallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.RustableBarsBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$30]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.FierySnakesBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BlockEndAnchor]: any, [key: Internal.GlassBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WoodHandler$4]: Internal.HangingSignItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GhastTrapBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoserootLeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SiltPotBlock]: Internal.BlockItem, [key: Internal.ReduxNaturalLog]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.WaterMillGrindstoneBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ZetaBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SailBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: any, [key: Internal.VaseBlock]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagnetBlock]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.ChippedModule$12]: any, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.RuWallHangingSignBlock]: Internal.SignItem, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BaseAetherBushPlant]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.VaseBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$14]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.BlockHummingbirdFeeder]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$34]: any, [key: Internal.PassableLeavesBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.ChippedModule$19]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: teamrazor.deepaether.block.TrappedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$28]: any, [key: Internal.CraftingTerminalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$35]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$12]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.FloorAetherTrophyBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.FireJetBlock]: Internal.BlockItem, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.GeyserBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CartAssemblerBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.HoneyGlazedHamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.ChippedModule$34]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.ChippedModule$17]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$7]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.DASignBlock]: Internal.SignItem, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: any, [key: Internal.SmartFluidPipeBlock]: Internal.BlockItem, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.BigLilyPadBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.ChippedModule$36]: any, [key: Internal.GlassBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WaystoneBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedFlammableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.ChippedModule$23]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RailingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullCandleBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: blusunrize.immersiveengineering.common.blocks.generic.ScaffoldingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.DeepslateGrassBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.BlackSaltLampBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.AetherGrassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$4]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LayeredBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: any, [key: Internal.Block]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$19]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.MagicVineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedstoneBulbBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.ChippedModule$18]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.ChippedModule$26]: any, [key: com.ninni.twigs.block.TableBlock]: any, [key: Internal.ToolboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ChippedModule$1]: any, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpellDeskBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JellyBottleBlock]: any, [key: Internal.SlabBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ModBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$29]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.ChippedModule$15]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.ChippedModule$5]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HollowLogClimbable]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$10]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$18]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GoldDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.NetheriteDoorBlock]: Internal.BlockItem, [key: Internal.DAWallBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SpeakerBlock]: any, [key: Internal.SlabBlock]: any, [key: Internal.Block]: any, [key: Internal.PartialConcreteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IEBaseBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.RuPlantBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.MossableBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElementContainerBlock]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.Block]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$37]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: any, [key: Internal.RuCobaltPlantBlock]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.FluidPumpBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.BlockDimensionRail]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$42]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.WallmountBlock]: any, [key: Internal.FlammableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.WispyCloudBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.JelloBlock]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.ChippedModule$9]: any, [key: Internal.ChippedModule$4]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: any, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.TFChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$24]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.RustableTrapdoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RuWallSignBlock]: Internal.SignItem, [key: Internal.BranchBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.ChippedModule$43]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WoodHandler$4]: Internal.HangingSignItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ChippedModule$34]: any, [key: Internal.PresentBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompatTrappedChestBlock]: any, [key: Internal.BlockAncientLog]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ChippedModule$43]: any, [key: Internal.HollowLogHorizontal]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.MultiblockPartBlock<any>]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.JellyBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LavaShrineBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.ChippedModule$2]: any, [key: Internal.ShortNetheriteDoorBlock]: any, [key: Internal.WindBlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.SlabBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.FeedthroughBlock]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WindowBlock]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.ChippedModule$25]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TallForgeCreateSlidingDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.BeamBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FlintPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$22]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.SpiralBrickBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.SiltPotBlock]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$1]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: 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Internal.TreasureDoorwayBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$26]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ControllerRailBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.RubyLaserBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: any, [key: Internal.RuFlowerBlock]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.EnchantedVinesHeadBlock]: any, [key: Internal.JadeBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: any, [key: Internal.AetherDoubleDropsLeaves]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.PassableLeavesBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: 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Internal.ZetaWoodenButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrInventoryBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlowingRootsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$17]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LinearChassisBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.BarrelBlock]: any, [key: Internal.BrassFunnelBlock]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.SupportBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$28]: any, [key: Internal.Block]: any, [key: Internal.Block]: 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any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: any, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.CanvasRugBlock]: any, [key: Internal.ChippedModule$40]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.ModBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.ChippedModule$9]: any, [key: Internal.RuSaplingBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$14]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: 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Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.LockBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.GlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$15]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompatChestBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: net.zepalesque.redux.block.dungeon.DoorwayPillarBlock]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.ShortDoorBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.ChippedModule$3]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.ShortWeatheringDoorBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.Block]: any, [key: Internal.PurifierBlock]: Internal.BlockItem, [key: Internal.ShrubBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$34]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.DiffuserBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SupportBlock]: any, [key: Internal.Block]: any, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$11]: any, [key: Internal.ModBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.SculkTendrilsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnchantingApparatusBlock]: any, [key: Internal.ChippedModule$27]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$32]: any, [key: Internal.FenceGateBlock]: 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Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ShortDoorBlock]: any, [key: Internal.ChippedModule$38]: any, [key: Internal.ChippedModule$36]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: any, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FacingBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.ChippedModule$25]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$40]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WarpPlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogHorizontal]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$16]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.HollowLogVertical]: any, [key: Internal.HollowLogClimbable]: any, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorwayBlock]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: any, [key: Internal.StoolBlock]: any, [key: Internal.BlockTransmutationTable]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$16]: any, [key: Internal.ChippedModule$31]: any, [key: Internal.Block]: any, [key: Internal.ZetaBlock]: any, [key: Internal.BlockIESlab<any>]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: any, [key: Internal.LeavesWithParticlesBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.TFWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DurianBlock]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.HollowLogClimbable]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.GlassBlock]: any, [key: Internal.VacuumChamberBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDecorativeGrave]: any, [key: Internal.ChippedModule$33]: any, [key: Internal.ShortWeatheringDoorBlock]: any, [key: Internal.ShrubBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodHandler$3]: Internal.HangingSignItem, [key: Internal.GlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.PancakeBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$7]: any, [key: Internal.Block]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CopycatFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.TallDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: 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[key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$32]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ChippedModule$23]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.EncasedShaftBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarminiteReactorBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.IEStairsBlock]: any, [key: Internal.Block]: any, [key: Internal.ChippedModule$41]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.ChippedModule$31]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.HedgeBlock]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$2]: any, [key: Internal.ChippedModule$21]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TFLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FacingPillarBlock]: Internal.BlockItem, [key: Internal.BarrelCactusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ChippedModule$13]: any, [key: Internal.ShrubBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$23]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.VineNetBlock]: Internal.BlockItem, [key: Internal.ChippedModule$20]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChippedModule$29]: any, [key: Internal.EtchedNagastoneBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.NagastoneBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.ShortDoorBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$27]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$33]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.JellyCauldronBlock]: Internal.BlockItem, [key: Internal.RustAffectedTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SourceJar]: any, [key: com.ordana.immersive_weathering.blocks.LeafPileBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.VerticalSlabBlock]: any, [key: Internal.DAWallBlock]: any, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ChippedModule$29]: any, [key: Internal.ShrubBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StickerBlock]: Internal.BlockItem, [key: Internal.TallDoorBlock]: any, [key: Internal.ChippedModule$11]: any, [key: Internal.BranchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$38]: any, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.AetherDoubleDropBlock]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.ChippedModule$5]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowyWallBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChippedModule$18]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BanisterBlock]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChippedModule$8]: any, [key: Internal.GlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.ChippedModule$9]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.ChippedModule$21]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.Block]: any}) & (Internal.Map<Internal.Block, Internal.Item>);
        rarity: Internal.Rarity;
        static readonly EAT_DURATION: (32) & (number);
        static BASE_ATTACK_DAMAGE_UUID: (Internal.UUID) & (Internal.UUID);
        static readonly MAX_STACK_SIZE: (64) & (number);
        static readonly MAX_BAR_WIDTH: (13) & (number);
        static BASE_ATTACK_SPEED_UUID: (Internal.UUID) & (Internal.UUID);
        descriptionId: string;
        renderProperties: any;
        craftingRemainingItem: Internal.Item;
    }
    type Item_ = Item | Special.Item;
    interface ScoreboardNameProvider {
        abstract getReferencedContextParams(): Internal.Set<Internal.LootContextParam<any>>;
        abstract getType(): Internal.LootScoreProviderType;
        abstract getScoreboardName(arg0: Internal.LootContext_): string;
        get referencedContextParams(): Internal.Set<Internal.LootContextParam<any>>
        get type(): Internal.LootScoreProviderType
    }
    type ScoreboardNameProvider_ = ScoreboardNameProvider;
    class RedstoneLinkBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$eap000$setRemoved(arg0: Internal.CallbackInfo_): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        transmit(arg0: number): void;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        handler$eap000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Player_): boolean;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        getSignal(): number;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Player_): boolean;
        setSignal(arg0: number): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getReceivedSignal(): number;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get signal(): number
        set signal(arg0: number)
        get receivedSignal(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
    }
    type RedstoneLinkBlockEntity_ = RedstoneLinkBlockEntity;
    interface ITrackedContentsItemHandler extends Internal.IItemHandlerSimpleInserter {
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        abstract "insertItem(net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        abstract setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        abstract unregisterStackKeyListeners(): void;
        clear(ingredient: Internal.Ingredient_): void;
        abstract "extractItem(int,int,boolean)"(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        find(): number;
        getSlots(): number;
        extractItem(i: number, i1: number, b: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        abstract registerTrackingListeners(arg0: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg1: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg2: Internal.Runnable_, arg3: Internal.Runnable_): void;
        getStackInSlot(i: number): Internal.ItemStack;
        abstract hasEmptySlots(): boolean;
        getHeight(): number;
        countNonEmpty(): number;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(i: number, itemStack: Internal.ItemStack_, b: boolean): Internal.ItemStack;
        "getStackInSlot(int)"(i: number): Internal.ItemStack;
        asContainer(): net.minecraft.world.Container;
        abstract "getSlotLimit(int)"(arg0: number): number;
        getWidth(): number;
        getSlotLimit(i: number): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        abstract getTrackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>;
        abstract getInternalSlotLimit(arg0: number): number;
        abstract insertItem(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        insertItem(i: number, itemStack: Internal.ItemStack_, b: boolean): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(i: number, itemStack: Internal.ItemStack_): boolean;
        abstract "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): void;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        isItemValid(i: number, itemStack: Internal.ItemStack_): boolean;
        get empty(): boolean
        get slots(): number
        get "slots()"(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get trackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>
        get mutable(): boolean
    }
    type ITrackedContentsItemHandler_ = ITrackedContentsItemHandler;
    interface ItemSupplier {
        abstract getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ItemSupplier_ = ItemSupplier | (()=> Internal.ItemStack_);
    class BufferViewInfo {
        constructor()
        getClass(): typeof any;
        isValid(): boolean;
        toString(): string;
        equals(o: Internal.BufferViewInfo_): boolean;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        "equals(icyllis.arc3d.engine.BufferViewInfo)"(o: Internal.BufferViewInfo_): boolean;
        "equals(java.lang.Object)"(arg0: any): boolean;
        equals(arg0: any): boolean;
        set(o: Internal.BufferViewInfo_): void;
        get class(): typeof any
        get valid(): boolean
        mSize: number;
        mBuffer: icyllis.arc3d.engine.Buffer;
        mOffset: number;
    }
    type BufferViewInfo_ = BufferViewInfo;
    class MNDStandingSignBlock extends Internal.StandingSignBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.WoodType_)
        getSignHitboxCenterPosition(arg0: Internal.BlockState_): Vec3d;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getWoodType(arg0: Internal.Block_): Internal.WoodType;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        openTextEdit(arg0: Player_, arg1: Internal.SignBlockEntity_, arg2: boolean): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getYRotationDegrees(arg0: Internal.BlockState_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        type(): Internal.WoodType;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type MNDStandingSignBlock_ = MNDStandingSignBlock;
    interface ChestMenuInventoryClickEvent$Callback {
        abstract onClick(arg0: Internal.ChestMenuInventoryClickEvent_): void;
        (arg0: Internal.ChestMenuInventoryClickEvent): void;
    }
    type ChestMenuInventoryClickEvent$Callback_ = ChestMenuInventoryClickEvent$Callback | ((arg0: Internal.ChestMenuInventoryClickEvent)=> void);
    class GoodPungentEffect extends Internal.MobEffect {
        constructor()
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        isInstantenous(): boolean;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        setColor(arg0: number): void;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set color(arg0: number)
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
    }
    type GoodPungentEffect_ = GoodPungentEffect;
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        "remove(boolean)"(arg0: boolean): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        "containsKey(boolean)"(arg0: boolean): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        "getOrDefault(boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        abstract get(arg0: boolean): V;
        abstract "get(boolean)"(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        "put(boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        containsKey(arg0: boolean): boolean;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    abstract class TickableModBlock extends Internal.ModBlock implements Internal.ITickableBlock {
        constructor()
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        abstract newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        static defaultProperties(): Internal.BlockBehaviour$Properties;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type TickableModBlock_ = TickableModBlock;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Modifies the tool tier.
        */
        modifyTier(callback: Internal.Consumer_<Internal.MutableToolTier>): Internal.HandheldItemBuilder;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the base attack speed of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of -2.4, while an axe has a baseline of -3.1.
         * 
         * The actual speed is the sum of the baseline and the speed from tier + 4 (bare hand).
        */
        speedBaseline(f: number): Internal.HandheldItemBuilder;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        tier(t: Internal.Tier_): Internal.HandheldItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Sets the attack speed of the tool.
        */
        speed(f: number): Internal.HandheldItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        createItemProperties(): Internal.Item$Properties;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        createObject(): Internal.Item;
        /**
         * Sets the base attack damage of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of 3, while an axe has a baseline of 6.
         * 
         * The actual damage is the sum of the baseline and the attackDamageBonus from tier.
        */
        attackDamageBaseline(f: number): Internal.HandheldItemBuilder;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): void;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the attack damage bonus of the tool.
        */
        attackDamageBonus(f: number): Internal.HandheldItemBuilder;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    class BlockLeafcutterAntChamber extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FUNGUS: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type BlockLeafcutterAntChamber_ = BlockLeafcutterAntChamber;
}
declare namespace de.ellpeck.prettypipes.pipe {
    class PipeBlock extends Internal.BaseEntityBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        static onStateChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zhb000$injectRandomTickHead(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        handler$fci000$alterDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        handler$zhb000$injectTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zhc000$updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$fff000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        handler$zhb000$injectRandomTickTail(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        handler$dhf000$pathFindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        handler$enk000$addSimpleFastECdrops(state: Internal.BlockState_, builder: Internal.LootParams$Builder_, cir: Internal.CallbackInfoReturnable_<any>, resId: ResourceLocation_, lootParams: Internal.LootParams_, serverLevel: Internal.ServerLevel_, lootTable: Internal.LootTable_): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static dropItems(arg0: Internal.Level_, arg1: BlockPos_, arg2: Player_): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly DIRECTIONS: ({[key: Internal.Direction]: Internal.EnumProperty<any>, [key: Internal.Direction]: Internal.EnumProperty<any>, [key: Internal.Direction]: Internal.EnumProperty<any>, [key: Internal.Direction]: Internal.EnumProperty<any>, [key: Internal.Direction]: Internal.EnumProperty<any>, [key: Internal.Direction]: Internal.EnumProperty<any>}) & (Internal.Map<Internal.Direction, Internal.EnumProperty<Internal.ConnectionType>>);
        static readonly DIR_SHAPES: ({[key: Internal.Direction]: Internal.ArrayVoxelShape, [key: Internal.Direction]: Internal.ArrayVoxelShape, [key: Internal.Direction]: Internal.ArrayVoxelShape, [key: Internal.Direction]: Internal.ArrayVoxelShape, [key: Internal.Direction]: Internal.ArrayVoxelShape, [key: Internal.Direction]: Internal.ArrayVoxelShape}) & (Internal.Map<Internal.Direction, Internal.VoxelShape>);
    }
    type PipeBlock_ = PipeBlock;
}
