#If true, prevents the trader from despawning if named
preventDespawnIfNamed = true

[goblinTrader]
	#If true, the goblin will try to hit back a player or mob that hit them
	canAttackBack = true
	#The minimum level the trader can spawn
	traderMinSpawnLevel = -64
	#The maximum level the trader can spawn
	traderMaxSpawnLevel = 50
	#The amount of ticks to wait before trying to spawn a trader again if the spawn failed
	spawnInterval = 12000
	#The amount of ticks before the trader will despawn
	traderDespawnDelay = 24000
	#The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
	restockDelay = 48000
	#The amount of ticks before the trader will start spawning in a new world
	traderSpawnDelay = 24000
	#The chance out of one hundred that the trader will spawn in the over world
	traderSpawnChance = 25
	#Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
	gruntNoiseInterval = 80

	[goblinTrader.trades]
		[goblinTrader.trades.uncommon]
			#The minimum amount of trades that a golbin will have.
			minAmount = 3
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The maximum amount of trades that a golbin can have.
			manAmount = 5
		[goblinTrader.trades.common]
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The minimum amount of trades that a golbin will have.
			minAmount = 5
			#The maximum amount of trades that a golbin can have.
			manAmount = 8
		[goblinTrader.trades.legendary]
			#The minimum amount of trades that a golbin will have.
			minAmount = 1
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 0.1
			#The maximum amount of trades that a golbin can have.
			manAmount = 1
		[goblinTrader.trades.rare]
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The minimum amount of trades that a golbin will have.
			minAmount = 3
			#The maximum amount of trades that a golbin can have.
			manAmount = 4
		[goblinTrader.trades.epic]
			#The minimum amount of trades that a golbin will have.
			minAmount = 0
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The maximum amount of trades that a golbin can have.
			manAmount = 2
[veinGoblinTrader]
	#If true, the goblin will try to hit back a player or mob that hit them
	canAttackBack = true
	#The maximum level the trader can spawn
	traderMaxSpawnLevel = 128
	#The minimum level the trader can spawn
	traderMinSpawnLevel = 0
	#The amount of ticks to wait before trying to spawn a trader again if the spawn failed
	spawnInterval = 12000
	#The amount of ticks before the trader will despawn
	traderDespawnDelay = 24000
	#The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
	restockDelay = 48000
	#The amount of ticks before the trader will start spawning in a new world
	traderSpawnDelay = 24000
	#The chance out of one hundred that the trader will spawn in the over world
	traderSpawnChance = 25
	#Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
	gruntNoiseInterval = 80

	[veinGoblinTrader.trades]
		[veinGoblinTrader.trades.uncommon]
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The minimum amount of trades that a golbin will have.
			minAmount = 3
			#The maximum amount of trades that a golbin can have.
			manAmount = 5
		[veinGoblinTrader.trades.common]
			#The minimum amount of trades that a golbin will have.
			minAmount = 5
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The maximum amount of trades that a golbin can have.
			manAmount = 8
		[veinGoblinTrader.trades.legendary]
			#The minimum amount of trades that a golbin will have.
			minAmount = 1
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 0.1
			#The maximum amount of trades that a golbin can have.
			manAmount = 1
		[veinGoblinTrader.trades.rare]
			#The minimum amount of trades that a golbin will have.
			minAmount = 3
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The maximum amount of trades that a golbin can have.
			manAmount = 4
		[veinGoblinTrader.trades.epic]
			#The minimum amount of trades that a golbin will have.
			minAmount = 0
			#The chance this trade rarity will be included in the goblin's trades
			includeChance = 1.0
			#The maximum amount of trades that a golbin can have.
			manAmount = 2
