# Don't change this! Version used to track needed updates.
version = 3
disabledPowers = [  ]

[activeDefence]
frequency = 20
radius = 5.0

[floating]
chance = 15
duration = 50

[freeze]
chance = 15
duration = 120

[frostWard]
frequency = 20
radius = 5.0
duration = 60

[dancingBlades]
chance = 5
maxSwords = 3
duration = 400
orbitRadius = 2.65
damageScaling = 0.8
spellScaling = 1.6

[imbued]
chance = 15
spellScaling = 2.0

[immolation]
spellScaling = 2.0

[radiance]
spellScaling = 2.0

[momentum]
cooldown = 140

[shielding]
chance = 15
duration = 120

[slow]
chance = 50
duration = 50

[stormlash]
chance = 15
chainCount = 6
range = 6.0
damageScaling = 0.35
spellScaling = 0.8

[stoneskin]
chance = 15
duration = 60

[swiftness]
chance = 15
duration = 300

[trailblaze]
chance = 15
duration = 120

[unstable]
frequency = 140
duration = 140

[weaken]
chance = 15
duration = 120

[wildfire]
chance = 10
duration = 180
radius = 10.0

[zephyr]
chance = 15
duration = 180

[verdantTrail]
duration = 100
placementSpacing = 1.25
placementCooldown = 4
radius = 1.35
auraInterval = 20
regenerationDuration = 60
regenerationAmplifier = 0
damageScaling = 0.18
spellScaling = 0.36
visualPointsMin = 7
visualPointsMax = 11

[faultline]
chance = 10
length = 8.0
width = 2.4
stepDistance = 1.0
damageScaling = 0.35
spellScaling = 0.8
centerSpikeHeight = 1.05
edgeSpikeHeight = 2.6
riseTicks = 6
holdTicks = 4
sinkTicks = 8
waveStepDelayTicks = 1

[necromanticArsenal]
chance = 10
maxMinions = 3
duration = 600
damageScaling = 0.6
spellScaling = 1.2
activeAbilityChance = 10
activeAbilityCheckInterval = 110
activeAbilityInitialDelay = 40

[wolfPack]
chance = 40
maxMinions = 2
duration = 1400
damageScaling = 1.0
spellScaling = 2.0
activeAbilityChance = 35
activeAbilityCheckInterval = 40
activeAbilityInitialDelay = 40

[goatStampede]
chance = 15
goatCount = 4
duration = 50
damageScaling = 0.3
spellScaling = 0.6
screamingChance = 15
screamingDamageScaling = 0.5
screamingSpellScaling = 1.0
knockbackStrength = 0.9
chargeSpeed = 0.55
summonerKnockback = 0.5
maxActiveStampedes = 1

[baneheadSwarm]
maxActiveHeads = 5
spawnFrequency = 60
orbitRadius = 1.6
orbitHeight = 1.4
orbitAngularSpeed = 0.05
homingRange = 12.0
homingSpeed = 0.4
homingInitialSpeedFraction = 0.3
homingAccelerationTicks = 20
homingCooldownTicks = 30
homingTurnRateDegrees = 9.0
explosionProximity = 1.1
explosionRadius = 2.5
damageScaling = 0.6
spellScaling = 1.2
maxHomingTicks = 100

[wingBuffet]
chance = 15
range = 5.5
coneAngleDegrees = 70.0
damageScaling = 1.75
spellScaling = 3.5
knockbackStrength = 1.4
upwardKnockback = 0.25
visualLifetime = 18
visualScale = 0.65

[dragonMaw]
chance = 15
scanFrequencyTicks = 20
range = 8.0
visualLifetimeTicks = 300
breathDelayTicks = 12
breathRepeatTicks = 60
breathCloudDurationTicks = 50
breathRadius = 2.25
damageIntervalTicks = 10
damageScaling = 0.45
spellScaling = 0.9
headScale = 2.35
headVerticalOffset = -0.59
turnSpeedDegreesPerTick = 6.0

[runicSlash]
distance = 16.0
speed = 1.2
width = 1.15
damageScaling = 1.0
spellScaling = 2.0
minimumSwingCooldownTicks = 2

[evocation]
range = 8.0
scanFrequencyTicks = 10
maxTargetsPerScan = 3
targetCooldownTicks = 60
fangWarmupTicks = 0
damageDelayTicks = 8
damageScaling = 0.2
spellScaling = 0.4
slownessDurationTicks = 60
slownessAmplifier = 1

[snifferSlam]
chance = 5
damageScaling = 2.0
spellScaling = 4.0
fallHeight = 8.0
fallSpeed = 0.75
impactRadius = 2.0
immobiliseDurationTicks = 20
lingerTicks = 20
maxActiveSlams = 1
screamingGoatSoundChance = 5

[simplySkills]
preciseChance = 30
mightyChance = 30
stealthyChance = 30
renewedChance = 30
leapingChance = 65
spellshieldChance = 15