
[General]
	#Life orbs can only be dropped from entities killed by the player
	playerOnly = true
	#How much percent of the slain entity's maximum health will be placed in the life orbs
	#Range: 0.0 ~ 1.7976931348623157E308
	generalPercentage = 0.08
	#How much additional percent of the slain entity's maximum health will be placed in the life orbs per each level of Lifesteal enchantment
	#Range: 0.0 ~ 1.7976931348623157E308
	lifestealPercentage = 0
	#Minimum number of life orbs dropped from slain entity. Does not affect the total amount of health they will collectively restore
	#Range: > 0
	minLifeOrbs = 1
	#The maximum allowed level of Lifesteal enchantment
	#Range: > 0
	maxLifestealLevel = 0
	#Maximum amount of health carried by a life orb
	#Range: 0.0 ~ 1.7976931348623157E308
	lifeOrbMaxHealth = 3
	#Time in seconds before removal of the life orb
	#Range: > 0
	lifeOrbLifetime = 10
	#Maximum number of stages of the size of life orbs. Affects only the appearance and hitbox size. Requires additional textures when > 5
	#Range: > 1
	lifeOrbMaxStages = 5
	#Maximum distance to the nearest player to attract a life orb
	#Range: 0.0 ~ 1.7976931348623157E308
	lifeOrbFollowDistance = 8.0
	#Minimum number of life orbs falling out of the life bottle. Affects the total amount of health restored in the aggregate
	#Range: > 0
	lifeBottleMinOrbs = 3
	#Maximum number of additional life orbs dropped from the life bottle. Affects the total amount of health restored in the aggregate
	#Range: > 0
	lifeBottleAdditionalOrbs = 6
	#Minimum amount of health that can be replenished by a single life orb from a life bottle
	#Range: 0.0 ~ 1.7976931348623157E308
	lifeBottleMinLifeRestore = 1.0
	#Maximum amount of additional health that can be replenished by a single life orb from a life bottle
	#Range: 0.0 ~ 1.7976931348623157E308
	lifeBottleAdditionalLifeRestore = 3.0
	#Generating a life bottle in dungeon chests
	lifeBottleGen = true
	#The probability of generating a life bottle in dungeon chests: 0 = 0%, 1 = 100%
	#Range: 0.0 ~ 1.0
	lifeBottleGenChance = 0.1
	#Maximum number of life bottles that can be generated inside a dungeon chest
	#Range: > 0
	lifeBottleGenMaxAmount = 1

