
[Keys]
	# How do you insert one item into the package?
	# Default: use
	insertOne = "use"
	# How do you insert one stack of items into the package?
	# Default: sneak-use
	insertStack = "sneak-use"
	# How do you insert everything in your inventory that fits into the package?
	# Default: ctrl-use
	insertAll = "ctrl-use"
	# How do you take one item from the package?
	# Default: punch
	takeOne = "punch"
	# How do you take one stack of items from the package?
	# Default: sneak-punch
	takeStack = "sneak-punch"
	# How do you clear all items from the package?
	# Default: ctrl-punch
	takeAll = "ctrl-punch"
	# Older versions of Packages had a "feature" where holding left-click would slowly trickle items out of the Package.
	# This was actually a bug, caused by code intended to differentiatiate between 'starting a left click' and 'continuing
	# a left click' not working correctly; the delay was my band-aid fix.
	# I've since actually fixed it, but I don't know if people had gotten used to the broken behavior :)
	# If you did and want it back, set this to 4.
	# Default: -1
	punchRepeat = -1

[Pedantry]
	# Packages display a "durability" bar corresponding to their fill level. If 'false', the bar is always blue,
	# and if 'true', the bar will turn red when the package is 100% filled. I think the red color looks nice,
	# but if you don't care for the discrepancy with the vanilla Bundle item (which is always blue), feel free to turn it off.
	# Default: true
	redBarWhenFull = true

[Model]
	# If 'true', Package and Package Crafter 3d models will be cached in-memory, instead of rebaked from scratch every time.
	# The model bakery is quite fast, and this probably helps chunk-bake performance less than it sounds like it would.
	# It also consumes more memory. An F3+T will discard all caches.
	# However, I'm pretty sure it slightly improves the efficiency of item rendering. All's tradeoffs in love and perf.
	# Default: true
	cacheMeshes = true
	# Hi Forge players! For some reason, I need this to make the front face of Packages render with the right color
	# on your modloader. If you need to reset this to 'false', I'd be interested in hearing what mods you're using.
	# Default: true
	swapRedAndBlue = true

