{
  "printChestLoottable": {
    "desc:": "Prints the chest loottable on opening and on spawn and logs the Loottables which do not have a boss assigned of structures to the latest.log. Useful to find the table used by a dungeon chest, only works if the chest is not opened yet: default:false",
    "printChestLoottable": false
  },
  "globalDifficultyMultiplier": {
    "desc:": "Global difficulty multiplier, affects health and damage of all bosses, default:1.0",
    "globalDifficultyMultiplier": 1.5
  },
  "globalBossSpawnChance": {
    "desc:": "Global boss spawn chance, determines the chance per treasure chest spawn at which a boss can appear in a structure. Chance X in 100, default \u003d 30",
    "globalBossSpawnChance": 30
  },
  "minDistance": {
    "desc:": "Minimum distance in blocks between spawning, is not 100% guranteed compares last 20 spawns. default \u003d 100",
    "minDistance": 100
  }
}