# Don't change this! Version used to track needed updates.
version = 0
redstoneBlockDust = true
redstoneBlockDustDensity = "DEFAULT"
glowstoneBlockDustDisplayType = "ON"
glowstoneBlockDustDensity = "DEFAULT"
beehivesHaveSleepingZs = true
torchflowerSmoke = "DEFAULT"
torchflowerFlames = true
dragonEggParticles = true
replaceEndPortalSmoke = true
pumpkinCarvedParticles = true
anvilBreakParticles = true
anvilUseParticles = true
grindstoneUseParticles = true
smithingTableUseParticles = true
stonecutterUseParticles = true
cauldronUseParticles = true
cauldronCleanItemSounds = true
compostingCompostParticles = true
compostingItemParticles = true
commandBlockParticles = "ON"
slimeBlockBounceSounds = true
beaconParticlesDisplayType = "ON"
beaconParticlesDensity = 10
beaconParticlesSpeed = 1.0
respawnAnchorParticles = true
beehiveShearParticles = true
endPortalParticles = true
leavesDecayEffects = true
farmlandDestroyEffects = true
amethystSparkleDisplayType = "ON"
amethystSparkleSounds = true
floweringAzaleaPetals = true
sculkBlockSculkDust = true
sculkVeinSculkDust = true
sculkShriekerDestroySouls = true
sculkCatalystDestroySouls = true
calibratedSculkSensorAmethystSparkle = true
campfireSizzlingSoundVolume = 0.5
vegetationFirefliesDensity = 30
vegetationFirefliesSpawnType = "FLOWERS_ONLY"
replacePowderSnowFlakes = true
lavaCauldronEffects = true
enderEyePlacedRings = true
enderEyePlacedRingsDuration = 10
enderEyePlacedParticlesDisplayType = "BOTH"
eyeColors = [
    [ "minecraft:ender_eye", { r = 122, g = 186, b = 171 } ]
]
endPortalFrameParticlesDisplayType = "SMOKE"
replaceOminousVaultConnection = true

[sparks]
removeVanillaCampfireSparks = true
candleSparks = true
furnaceSparks = true
fireSparks = true
campfireSparks = true
torchSparks = true
lanternSparksDensity = 5
lavaSparks = "ON"

[updatedSmoke]
candleSmoke = true
furnaceSmoke = true
fireSmoke = true
torchSmoke = true
campfireDowseSmoke = true

[steam]
lavaFizzSteam = true
replaceCampfireFoodSmoke = true
spongeDryingOutSteam = true
spawnLogic = "BRIGHTNESS"
steamingWater = false
boilingWater = false
steamingWaterCauldron = false
boilingWaterCauldron = false
steamingThreshold = 11
boilingThreshold = 13

[fallingBlocks]
dustyBlocks = [
    "minecraft:sand",
    "minecraft:suspicious_sand",
    "minecraft:red_sand",
    "minecraft:gravel",
    "minecraft:suspicious_gravel",
    "minecraft:white_concrete_powder",
    "minecraft:orange_concrete_powder",
    "minecraft:magenta_concrete_powder",
    "minecraft:light_blue_concrete_powder",
    "minecraft:yellow_concrete_powder",
    "minecraft:lime_concrete_powder",
    "minecraft:pink_concrete_powder",
    "minecraft:gray_concrete_powder",
    "minecraft:light_gray_concrete_powder",
    "minecraft:cyan_concrete_powder",
    "minecraft:purple_concrete_powder",
    "minecraft:blue_concrete_powder",
    "minecraft:brown_concrete_powder",
    "minecraft:green_concrete_powder",
    "minecraft:red_concrete_powder",
    "minecraft:black_concrete_powder"
]
fallingDust = true
fallingDustStartDistance = 3
landDust = true
landSound = true