
#Options for the minecraft mod.
[minecraft]

	#Spawning options for minecraft:allay
	[minecraft.allay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:axolotl
	[minecraft.axolotl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:bat
	[minecraft.bat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:bee
	[minecraft.bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:blaze
	[minecraft.blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:camel
	[minecraft.camel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cat
	[minecraft.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cave_spider
	[minecraft.cave_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:chicken
	[minecraft.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cod
	[minecraft.cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cow
	[minecraft.cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:creeper
	[minecraft.creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:dolphin
	[minecraft.dolphin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:donkey
	[minecraft.donkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:drowned
	[minecraft.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:elder_guardian
	[minecraft.elder_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ender_dragon
	[minecraft.ender_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:enderman
	[minecraft.enderman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:endermite
	[minecraft.endermite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:evoker
	[minecraft.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:fox
	[minecraft.fox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:frog
	[minecraft.frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ghast
	[minecraft.ghast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:giant
	[minecraft.giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:glow_squid
	[minecraft.glow_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:goat
	[minecraft.goat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:guardian
	[minecraft.guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:hoglin
	[minecraft.hoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:horse
	[minecraft.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:husk
	[minecraft.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:illusioner
	[minecraft.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:iron_golem
	[minecraft.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:llama
	[minecraft.llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:magma_cube
	[minecraft.magma_cube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:mooshroom
	[minecraft.mooshroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:mule
	[minecraft.mule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ocelot
	[minecraft.ocelot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:panda
	[minecraft.panda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:parrot
	[minecraft.parrot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:phantom
	[minecraft.phantom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pig
	[minecraft.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:piglin
	[minecraft.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:piglin_brute
	[minecraft.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pillager
	[minecraft.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:polar_bear
	[minecraft.polar_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pufferfish
	[minecraft.pufferfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:rabbit
	[minecraft.rabbit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ravager
	[minecraft.ravager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:salmon
	[minecraft.salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:sheep
	[minecraft.sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:shulker
	[minecraft.shulker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:silverfish
	[minecraft.silverfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:skeleton
	[minecraft.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:skeleton_horse
	[minecraft.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:slime
	[minecraft.slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:sniffer
	[minecraft.sniffer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:snow_golem
	[minecraft.snow_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:spider
	[minecraft.spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:squid
	[minecraft.squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:stray
	[minecraft.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:strider
	[minecraft.strider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:tadpole
	[minecraft.tadpole]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:trader_llama
	[minecraft.trader_llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:tropical_fish
	[minecraft.tropical_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:turtle
	[minecraft.turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:vex
	[minecraft.vex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:villager
	[minecraft.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:vindicator
	[minecraft.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wandering_trader
	[minecraft.wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:warden
	[minecraft.warden]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:witch
	[minecraft.witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wither
	[minecraft.wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wither_skeleton
	[minecraft.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wolf
	[minecraft.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zoglin
	[minecraft.zoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie
	[minecraft.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie_horse
	[minecraft.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie_villager
	[minecraft.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombified_piglin
	[minecraft.zombified_piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the weather2 mod.
[weather2]

	#Spawning options for weather2:lightning_bolt
	[weather2.lightning_bolt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the exposure mod.
[exposure]

	#Spawning options for exposure:photograph
	[exposure.photograph]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for exposure:photograph_frame
	[exposure.photograph_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the corpse mod.
[corpse]

	#Spawning options for corpse:corpse
	[corpse.corpse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the handcrafted mod.
[handcrafted]

	#Spawning options for handcrafted:seat
	[handcrafted.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for handcrafted:fancy_painting
	[handcrafted.fancy_painting]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the mcwfurnitures mod.
[mcwfurnitures]

	#Spawning options for mcwfurnitures:chair
	[mcwfurnitures.chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the snowrealmagic mod.
[snowrealmagic]

	#Spawning options for snowrealmagic:snow
	[snowrealmagic.snow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the createbigcannons mod.
[createbigcannons]

	#Spawning options for createbigcannons:pitch_contraption
	[createbigcannons.pitch_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:shot
	[createbigcannons.shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:he_shell
	[createbigcannons.he_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:shrapnel_shell
	[createbigcannons.shrapnel_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:bag_of_grapeshot
	[createbigcannons.bag_of_grapeshot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:ap_shot
	[createbigcannons.ap_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:traffic_cone
	[createbigcannons.traffic_cone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:ap_shell
	[createbigcannons.ap_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:fluid_shell
	[createbigcannons.fluid_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:smoke_shell
	[createbigcannons.smoke_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:mortar_stone
	[createbigcannons.mortar_stone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:drop_mortar_shell
	[createbigcannons.drop_mortar_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:shrapnel_burst
	[createbigcannons.shrapnel_burst]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:flak_burst
	[createbigcannons.flak_burst]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:grapeshot_burst
	[createbigcannons.grapeshot_burst]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:fluid_blob_burst
	[createbigcannons.fluid_blob_burst]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:smoke_emitter
	[createbigcannons.smoke_emitter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:gas_cloud
	[createbigcannons.gas_cloud]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:cannon_carriage
	[createbigcannons.cannon_carriage]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:ap_autocannon
	[createbigcannons.ap_autocannon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:flak_autocannon
	[createbigcannons.flak_autocannon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:machine_gun_bullet
	[createbigcannons.machine_gun_bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createbigcannons:primed_propellant
	[createbigcannons.primed_propellant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the immersive_weathering mod.
[immersive_weathering]

	#Spawning options for immersive_weathering:falling_icicle
	[immersive_weathering.falling_icicle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_weathering:falling_layer
	[immersive_weathering.falling_layer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_weathering:falling_propagule
	[immersive_weathering.falling_propagule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the cold_sweat mod.
[cold_sweat]

	#Spawning options for cold_sweat:chameleon
	[cold_sweat.chameleon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the easy_npc mod.
[easy_npc]

	#Spawning options for easy_npc:allay
	[easy_npc.allay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:cat
	[easy_npc.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:chicken
	[easy_npc.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:drowned
	[easy_npc.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:evoker
	[easy_npc.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:fairy
	[easy_npc.fairy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:horse
	[easy_npc.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:humanoid
	[easy_npc.humanoid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:humanoid_slim
	[easy_npc.humanoid_slim]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:husk
	[easy_npc.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:illusioner
	[easy_npc.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:iron_golem
	[easy_npc.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:orc
	[easy_npc.orc]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:orc_warrior
	[easy_npc.orc_warrior]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:pig
	[easy_npc.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin
	[easy_npc.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin_brute
	[easy_npc.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin_zombified
	[easy_npc.piglin_zombified]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:pillager
	[easy_npc.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:skeleton
	[easy_npc.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:skeleton_horse
	[easy_npc.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:stray
	[easy_npc.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:villager
	[easy_npc.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:vindicator
	[easy_npc.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:wither_skeleton
	[easy_npc.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:wolf
	[easy_npc.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie
	[easy_npc.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie_horse
	[easy_npc.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie_villager
	[easy_npc.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin_raw
	[easy_npc.piglin_raw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:skeleton_raw
	[easy_npc.skeleton_raw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie_raw
	[easy_npc.zombie_raw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the swem mod.
[swem]

	#Spawning options for swem:swem_horse
	[swem.swem_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for swem:wormieboi
	[swem.wormieboi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for swem:horse_poop
	[swem.horse_poop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the alexsmobs mod.
[alexsmobs]

	#Spawning options for alexsmobs:grizzly_bear
	[alexsmobs.grizzly_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:roadrunner
	[alexsmobs.roadrunner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:bone_serpent
	[alexsmobs.bone_serpent]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:bone_serpent_part
	[alexsmobs.bone_serpent_part]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:gazelle
	[alexsmobs.gazelle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:crocodile
	[alexsmobs.crocodile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:fly
	[alexsmobs.fly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:hummingbird
	[alexsmobs.hummingbird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:orca
	[alexsmobs.orca]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:sunbird
	[alexsmobs.sunbird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:gorilla
	[alexsmobs.gorilla]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:crimson_mosquito
	[alexsmobs.crimson_mosquito]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mosquito_spit
	[alexsmobs.mosquito_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:rattlesnake
	[alexsmobs.rattlesnake]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:endergrade
	[alexsmobs.endergrade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:hammerhead_shark
	[alexsmobs.hammerhead_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:shark_tooth_arrow
	[alexsmobs.shark_tooth_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:lobster
	[alexsmobs.lobster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:komodo_dragon
	[alexsmobs.komodo_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:capuchin_monkey
	[alexsmobs.capuchin_monkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:tossed_item
	[alexsmobs.tossed_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:centipede_head
	[alexsmobs.centipede_head]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:centipede_body
	[alexsmobs.centipede_body]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:centipede_tail
	[alexsmobs.centipede_tail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:warped_toad
	[alexsmobs.warped_toad]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:moose
	[alexsmobs.moose]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mimicube
	[alexsmobs.mimicube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:raccoon
	[alexsmobs.raccoon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:blobfish
	[alexsmobs.blobfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:seal
	[alexsmobs.seal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:cockroach
	[alexsmobs.cockroach]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:cockroach_egg
	[alexsmobs.cockroach_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:shoebill
	[alexsmobs.shoebill]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:elephant
	[alexsmobs.elephant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:soul_vulture
	[alexsmobs.soul_vulture]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:snow_leopard
	[alexsmobs.snow_leopard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:spectre
	[alexsmobs.spectre]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:crow
	[alexsmobs.crow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:alligator_snapping_turtle
	[alexsmobs.alligator_snapping_turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mungus
	[alexsmobs.mungus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mantis_shrimp
	[alexsmobs.mantis_shrimp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:guster
	[alexsmobs.guster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:sand_shot
	[alexsmobs.sand_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:gust
	[alexsmobs.gust]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:warped_mosco
	[alexsmobs.warped_mosco]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:hemolymph
	[alexsmobs.hemolymph]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:straddler
	[alexsmobs.straddler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:stradpole
	[alexsmobs.stradpole]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:straddleboard
	[alexsmobs.straddleboard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:emu
	[alexsmobs.emu]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:emu_egg
	[alexsmobs.emu_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:platypus
	[alexsmobs.platypus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:dropbear
	[alexsmobs.dropbear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:tasmanian_devil
	[alexsmobs.tasmanian_devil]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:kangaroo
	[alexsmobs.kangaroo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:cachalot_whale
	[alexsmobs.cachalot_whale]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:cachalot_echo
	[alexsmobs.cachalot_echo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:leafcutter_ant
	[alexsmobs.leafcutter_ant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:enderiophage
	[alexsmobs.enderiophage]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:enderiophage_rocket
	[alexsmobs.enderiophage_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:bald_eagle
	[alexsmobs.bald_eagle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:tiger
	[alexsmobs.tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:tarantula_hawk
	[alexsmobs.tarantula_hawk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:void_worm
	[alexsmobs.void_worm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:void_worm_part
	[alexsmobs.void_worm_part]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:void_worm_shot
	[alexsmobs.void_worm_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:void_portal
	[alexsmobs.void_portal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:frilled_shark
	[alexsmobs.frilled_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mimic_octopus
	[alexsmobs.mimic_octopus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:seagull
	[alexsmobs.seagull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:froststalker
	[alexsmobs.froststalker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:ice_shard
	[alexsmobs.ice_shard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:tusklin
	[alexsmobs.tusklin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:laviathan
	[alexsmobs.laviathan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:cosmaw
	[alexsmobs.cosmaw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:toucan
	[alexsmobs.toucan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:maned_wolf
	[alexsmobs.maned_wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:anaconda
	[alexsmobs.anaconda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:anaconda_part
	[alexsmobs.anaconda_part]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:vine_lasso
	[alexsmobs.vine_lasso]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:anteater
	[alexsmobs.anteater]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:rocky_roller
	[alexsmobs.rocky_roller]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:flutter
	[alexsmobs.flutter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:pollen_ball
	[alexsmobs.pollen_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:gelada_monkey
	[alexsmobs.gelada_monkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:jerboa
	[alexsmobs.jerboa]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:terrapin
	[alexsmobs.terrapin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:comb_jelly
	[alexsmobs.comb_jelly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:cosmic_cod
	[alexsmobs.cosmic_cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:bunfungus
	[alexsmobs.bunfungus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:bison
	[alexsmobs.bison]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:giant_squid
	[alexsmobs.giant_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:squid_grapple
	[alexsmobs.squid_grapple]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:sea_bear
	[alexsmobs.sea_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:devils_hole_pupfish
	[alexsmobs.devils_hole_pupfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:catfish
	[alexsmobs.catfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:flying_fish
	[alexsmobs.flying_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:skelewag
	[alexsmobs.skelewag]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:rain_frog
	[alexsmobs.rain_frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:potoo
	[alexsmobs.potoo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mudskipper
	[alexsmobs.mudskipper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:mud_ball
	[alexsmobs.mud_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:rhinoceros
	[alexsmobs.rhinoceros]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:sugar_glider
	[alexsmobs.sugar_glider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:farseer
	[alexsmobs.farseer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:skreecher
	[alexsmobs.skreecher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:underminer
	[alexsmobs.underminer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:murmur
	[alexsmobs.murmur]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:murmur_head
	[alexsmobs.murmur_head]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:tendon_segment
	[alexsmobs.tendon_segment]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:skunk
	[alexsmobs.skunk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:fart
	[alexsmobs.fart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:banana_slug
	[alexsmobs.banana_slug]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:blue_jay
	[alexsmobs.blue_jay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:caiman
	[alexsmobs.caiman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for alexsmobs:triops
	[alexsmobs.triops]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the sophisticatedbackpacks mod.
[sophisticatedbackpacks]

	#Spawning options for sophisticatedbackpacks:everlasting_backpack_item
	[sophisticatedbackpacks.everlasting_backpack_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the twigs mod.
[twigs]

	#Spawning options for twigs:pebble
	[twigs.pebble]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the railways mod.
[railways]

	#Spawning options for railways:benchcart
	[railways.benchcart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for railways:jukeboxcart
	[railways.jukeboxcart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for railways:conductor
	[railways.conductor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the interiors mod.
[interiors]

	#Spawning options for interiors:big_seat
	[interiors.big_seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the farmersdelight mod.
[farmersdelight]

	#Spawning options for farmersdelight:rotten_tomato
	[farmersdelight.rotten_tomato]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the supplementaries mod.
[supplementaries]

	#Spawning options for supplementaries:pearl_marker
	[supplementaries.pearl_marker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:dispenser_minecart
	[supplementaries.dispenser_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:hat_stand
	[supplementaries.hat_stand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:red_merchant
	[supplementaries.red_merchant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:falling_urn
	[supplementaries.falling_urn]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:falling_ash
	[supplementaries.falling_ash]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:falling_sack
	[supplementaries.falling_sack]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:brick_projectile
	[supplementaries.brick_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:slimeball_projectile
	[supplementaries.slimeball_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:bomb
	[supplementaries.bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:cannonball
	[supplementaries.cannonball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:rope_arrow
	[supplementaries.rope_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for supplementaries:slingshot_projectile
	[supplementaries.slingshot_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the cuffed mod.
[cuffed]

	#Spawning options for cuffed:chain_knot
	[cuffed.chain_knot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cuffed:padlock
	[cuffed.padlock]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cuffed:weighted_anchor
	[cuffed.weighted_anchor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cuffed:crumbling_block
	[cuffed.crumbling_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the xercapaint mod.
[xercapaint]

	#Spawning options for xercapaint:canvas
	[xercapaint.canvas]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for xercapaint:easel
	[xercapaint.easel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the doapi mod.
[doapi]

	#Spawning options for doapi:chair
	[doapi.chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the terraform mod.
[terraform]

	#Spawning options for terraform:boat
	[terraform.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for terraform:chest_boat
	[terraform.chest_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the vinery mod.
[vinery]

	#Spawning options for vinery:dark_cherry_boat
	[vinery.dark_cherry_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for vinery:dark_cherry_chest_boat
	[vinery.dark_cherry_chest_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for vinery:mule
	[vinery.mule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for vinery:wandering_winemaker
	[vinery.wandering_winemaker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for vinery:chair
	[vinery.chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the furniture mod.
[furniture]

	#Spawning options for furniture:chair
	[furniture.chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for furniture:canvas
	[furniture.canvas]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for furniture:fake_fish_tank
	[furniture.fake_fish_tank]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for furniture:pells
	[furniture.pells]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the farm_and_charm mod.
[farm_and_charm]

	#Spawning options for farm_and_charm:rotten_tomato
	[farm_and_charm.rotten_tomato]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for farm_and_charm:cart
	[farm_and_charm.cart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for farm_and_charm:plow
	[farm_and_charm.plow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for farm_and_charm:chair
	[farm_and_charm.chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the meadow mod.
[meadow]

	#Spawning options for meadow:water_buffalo
	[meadow.water_buffalo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for meadow:wooly_cow
	[meadow.wooly_cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for meadow:chair
	[meadow.chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for meadow:wooly_sheep
	[meadow.wooly_sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for meadow:pine_boat
	[meadow.pine_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for meadow:pine_chest_boat
	[meadow.pine_chest_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the refurbished_furniture mod.
[refurbished_furniture]

	#Spawning options for refurbished_furniture:seat
	[refurbished_furniture.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the smallships mod.
[smallships]

	#Spawning options for smallships:cannon_ball
	[smallships.cannon_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:cog
	[smallships.cog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:brigg
	[smallships.brigg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:galley
	[smallships.galley]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:drakkar
	[smallships.drakkar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the butcher mod.
[butcher]

	#Spawning options for butcher:shell_boat
	[butcher.shell_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombie_cow
	[butcher.zombie_cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiechicken
	[butcher.zombiechicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiepig
	[butcher.zombiepig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiewolf
	[butcher.zombiewolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiefox
	[butcher.zombiefox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiepanda
	[butcher.zombiepanda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiecat
	[butcher.zombiecat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiegoat
	[butcher.zombiegoat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for butcher:zombiellama
	[butcher.zombiellama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the create mod.
[create]

	#Spawning options for create:contraption
	[create.contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:stationary_contraption
	[create.stationary_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:gantry_contraption
	[create.gantry_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:carriage_contraption
	[create.carriage_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:super_glue
	[create.super_glue]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:crafting_blueprint
	[create.crafting_blueprint]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:potato_projectile
	[create.potato_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:seat
	[create.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the decorative_blocks mod.
[decorative_blocks]

	#Spawning options for decorative_blocks:dummy_entity
	[decorative_blocks.dummy_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the wildwestguns2_3d mod.
[wildwestguns2_3d]

	#Spawning options for wildwestguns2_3d:projectile_test_2_projectile
	[wildwestguns2_3d.projectile_test_2_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for wildwestguns2_3d:projectile_dummy_4440_projectile
	[wildwestguns2_3d.projectile_dummy_4440_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the create_confectionery mod.
[create_confectionery]

	#Spawning options for create_confectionery:little_gingerbread_man
	[create_confectionery.little_gingerbread_man]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the embellishcraft mod.
[embellishcraft]

	#Spawning options for embellishcraft:sit
	[embellishcraft.sit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the tfmg mod.
[tfmg]

	#Spawning options for tfmg:pipe_bomb
	[tfmg.pipe_bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:napalm_potato
	[tfmg.napalm_potato]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:thermite_grenade
	[tfmg.thermite_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:zinc_grenade
	[tfmg.zinc_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:copper_grenade
	[tfmg.copper_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:napalm_bomb_entity
	[tfmg.napalm_bomb_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:tesla_coil_lightning
	[tfmg.tesla_coil_lightning]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:spark
	[tfmg.spark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:green_spark
	[tfmg.green_spark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:blue_spark
	[tfmg.blue_spark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tfmg:lithium_spark
	[tfmg.lithium_spark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the immersiveengineering mod.
[immersiveengineering]

	#Spawning options for immersiveengineering:chemthrower_shot
	[immersiveengineering.chemthrower_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:fluorescent_tube
	[immersiveengineering.fluorescent_tube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:explosive
	[immersiveengineering.explosive]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:railgun_shot
	[immersiveengineering.railgun_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot
	[immersiveengineering.revolver_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot_flare
	[immersiveengineering.revolver_shot_flare]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot_homing
	[immersiveengineering.revolver_shot_homing]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:skyline_hook
	[immersiveengineering.skyline_hook]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot_wolfpack
	[immersiveengineering.revolver_shot_wolfpack]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_woodencrate
	[immersiveengineering.cart_woodencrate]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_reinforcedcrate
	[immersiveengineering.cart_reinforcedcrate]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_woodenbarrel
	[immersiveengineering.cart_woodenbarrel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_metalbarrel
	[immersiveengineering.cart_metalbarrel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:sawblade
	[immersiveengineering.sawblade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:fusilier
	[immersiveengineering.fusilier]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:commando
	[immersiveengineering.commando]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:bulwark
	[immersiveengineering.bulwark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the tconstruct mod.
[tconstruct]

	#Spawning options for tconstruct:fancy_item_frame
	[tconstruct.fancy_item_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:glow_ball
	[tconstruct.glow_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:efln_ball
	[tconstruct.efln_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:quartz_shuriken
	[tconstruct.quartz_shuriken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:flint_shuriken
	[tconstruct.flint_shuriken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:sky_slime
	[tconstruct.sky_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:ender_slime
	[tconstruct.ender_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:terracube
	[tconstruct.terracube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:fluid_spit
	[tconstruct.fluid_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:indestructible_item
	[tconstruct.indestructible_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:crystalshot
	[tconstruct.crystalshot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the another_furniture mod.
[another_furniture]

	#Spawning options for another_furniture:seat
	[another_furniture.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the sasquatch mod.
[sasquatch]

	#Spawning options for sasquatch:projectile_reinforced_crossbow
	[sasquatch.projectile_reinforced_crossbow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for sasquatch:sasquatch_1
	[sasquatch.sasquatch_1]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for sasquatch:sasquatch_2
	[sasquatch.sasquatch_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for sasquatch:sasquatch_3
	[sasquatch.sasquatch_3]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for sasquatch:hallucination
	[sasquatch.hallucination]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for sasquatch:projectile_throw_stone
	[sasquatch.projectile_throw_stone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the immersive_paintings mod.
[immersive_paintings]

	#Spawning options for immersive_paintings:painting
	[immersive_paintings.painting]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_paintings:glow_painting
	[immersive_paintings.glow_painting]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_paintings:graffiti
	[immersive_paintings.graffiti]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_paintings:glow_graffiti
	[immersive_paintings.glow_graffiti]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the playingcards mod.
[playingcards]

	#Spawning options for playingcards:card
	[playingcards.card]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for playingcards:card_deck
	[playingcards.card_deck]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for playingcards:poker_chip
	[playingcards.poker_chip]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for playingcards:dice
	[playingcards.dice]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for playingcards:seat
	[playingcards.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the paranormal_activity mod.
[paranormal_activity]

	#Spawning options for paranormal_activity:poltergeist_aggro
	[paranormal_activity.poltergeist_aggro]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist
	[paranormal_activity.poltergeist]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_stalking
	[paranormal_activity.poltergeist_stalking]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman
	[paranormal_activity.shadowman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_stalking
	[paranormal_activity.shadowman_stalking]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_aggro_2
	[paranormal_activity.poltergeist_aggro_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_shadow
	[paranormal_activity.poltergeist_shadow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_shadow_2
	[paranormal_activity.poltergeist_shadow_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_darkness
	[paranormal_activity.poltergeist_darkness]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_darkness_aggro
	[paranormal_activity.poltergeist_darkness_aggro]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_eyes
	[paranormal_activity.shadowman_eyes]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_eyes_stalking
	[paranormal_activity.shadowman_eyes_stalking]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:white_eyes
	[paranormal_activity.white_eyes]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:white_eyes_watching
	[paranormal_activity.white_eyes_watching]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:insomnia
	[paranormal_activity.insomnia]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_noises
	[paranormal_activity.poltergeist_noises]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_breathe
	[paranormal_activity.poltergeist_breathe]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_cave
	[paranormal_activity.poltergeist_cave]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_stare
	[paranormal_activity.shadowman_stare]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:ghostly_smoke
	[paranormal_activity.ghostly_smoke]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowish_smoke
	[paranormal_activity.shadowish_smoke]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_invisible
	[paranormal_activity.shadowman_invisible]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_split_second
	[paranormal_activity.shadowman_split_second]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:lightman
	[paranormal_activity.lightman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:poltergeist_grab
	[paranormal_activity.poltergeist_grab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadowman_chase
	[paranormal_activity.shadowman_chase]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadow_villager
	[paranormal_activity.shadow_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for paranormal_activity:shadow_villager_stalking
	[paranormal_activity.shadow_villager_stalking]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

