# Abilities

## Overview

### PantheonSent

- god_stalked
- moon_knight_blocking
- moon_knight_gliding

### Gravestone: Core

- air_supply
- aoe_damage
- aoe_knockback
- bonemeal
- dynamic_attribute_modifier
- explode
- forcefield
- modify_fall_velocity
- movement
- no_burn
- particle_aura
- potion_punch
- prevent_sprinting_trail
- projectile
- rotate
- screenshake
- screenshot
- set_palladium_property_by_score
- slash_spawn
- step_down
- swing_hand
- wall_climb

### anur

- howl_deflect
- mob_pusher

### GeckoLib 4

- armor_animation
- render_layer_animation

### Satsu Iron man addon

- ability_list
- add_power_per_tick
- curios_slot_durability
- curse_of_binding_modifier
- destroy_block
- effect_immunity
- entity_damage
- item_nbt_modifier
- item_nbt_property_sync
- item_nbt_to_property
- item_repairer
- mastery_gain_prop
- mastery_prop
- multi_attribute_modifier
- nbt_modifier
- palladium_property_modifier
- particle_dome
- prevent_drop
- projectile_with_offset
- prop_tell
- property_stat_modifier
- property_to_item_nbt
- scoreboard_ability
- set_property
- set_property_string
- superpower
- target_lock
- teleport
- user_identity

### phantom_pe

- telekinesis

### afomni

- aoe_damage
- chroma_leap
- vax_leap

### Palladium

- ability_wheel
- aim
- animation_timer
- attribute_modifier
- command
- damage_immunity
- disable_hotbar_scroll
- dual_wielding
- dummy
- energy_beam
- energy_blast
- entity_glow
- fire_aspect
- fluid_walking
- gui_overlay
- healing
- hide_body_part
- immortality
- intangibility
- invisibility
- lock_armor
- name_change
- particles
- play_sound
- player_skin_change
- projectile
- remove_body_part
- render_layer
- render_layer_by_accessory_slot
- repeating_animation_timer
- restrict_slots
- sculk_immunity
- shader_effect
- show_both_arms
- shrink_body_overlay
- size
- skin_change
- slowfall
- text_overlay
- tool_hands
- trail
- vibrate
- water_walk

### AlienEvo

- apply_dna_from_prototype_core
- astro_chargepunch
- astro_laser_damage
- astro_punch_air_damage
- astro_punch_damage
- astro_punch_damage_modified
- astrojump
- back_attack_reduction
- block_particle_feet
- block_placer
- block_wave
- bounce
- charge_leap
- chromastone_tick
- couple
- craft_blueprint
- create_all_dna_prototype_core
- crystal_pillar
- custom_projectile
- cycle_position
- decouple
- decrease_digit
- display_code
- elytra_flight
- energy_beam
- entity_damage
- entity_vacuum
- explosion
- fire_beam
- fire_immunity
- fire_particle_bridge
- flatten
- freeze_immunity
- glow_color_module
- goo_fire
- increase_digit
- infinity
- invulnerable
- line_block_wave
- line_bridge
- motion
- motion_dash
- motion_roll
- motion_to_entity
- motion_water
- omni_properties
- omnitrix_cycle_next
- omnitrix_cycle_next_animated
- omnitrix_cycle_playlists
- omnitrix_cycle_previous
- omnitrix_cycle_sounds
- omnitrix_detransform
- omnitrix_timer
- omnitrix_transform
- omnitrix_transform_slot
- ore_detector
- particle_bridge
- particle_ring
- primary_color_module
- pyro_surf
- recharge
- retrieve_armor
- reveal_code
- roll_damage
- roll_leap
- roll_sound
- screenshake
- screenshake_loop
- secondary_color_module
- simple_grapple
- slower_hunger
- sonic_clap
- spike_dome
- stat_ability
- store_armor
- wall_climb
- wall_climb_small
- wall_run
- wall_run_java
- y_motion

### corewithstuff

- absorb
- absorb_energy
- adjust_prop_string
- adjust_property_num
- aoe_mining
- aoe_push
- beams
- charge_energy
- detransform_nexus
- dimension_warp
- dynamic_attribute
- effect_ray
- entity_dash
- evoker_fangs
- grappling_hook
- hunger
- immortality
- intangibility
- love_ray
- mastery_system
- mob_swap
- open_cws_gui
- open_nexus_gui
- particles
- player_ride
- possession
- power_config
- power_copy_gui
- power_give_gui
- power_manage_gui
- power_scanner
- power_steal_gui
- projectile
- prop_tell
- remote_swap
- rng_roll
- score_to_energy
- screenshake
- size_change
- store
- surface_movement
- telekinesis
- telekinesis_pull
- telekinesis_push
- telekinesis_throw
- text_overlay
- toughlungs
- trails
- web_swing
- wormhole_gui

### gravestone

- aoe_damage
- aoe_knockback
- charged_knockback
- drain_accessory_energy
- drain_per_tick
- dynamic_pehkui
- explode
- knockback
- movement
- no_fire
- projectile
- set_palladium_property_by_score
- stat_ability
- stone_index_detection
- store_armour
- telekinesis

## god_stalked

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

## moon_knight_blocking

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## moon_knight_gliding

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## air_supply

welp, sucks to not breath air i guess.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 heart_of_the_sea}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
decrease_amount | Integer | the speed your oxygen decreases. | false | 5
sea_breath | Boolean | decides if the player can breathe underwater just fine | false | false

### Example:

    {"type":"gravecore:air_supply","icon":"minecraft:heart_of_the_sea","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","decrease_amount":5,"sea_breath":false}

## aoe_damage

damages opponents within an area.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | the range of which enemies can be damaged. | false | 10
damage | Float | the amount of damage delt per tick. | false | 1.0
fire_ticks | Integer | the amount of ticks targeted entities are set on fire. | false | 0
damage_type | ResourceLocation | Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. | false | /
cone | Boolean | only damage entities in front of you | false | false

### Example:

    {"type":"gravecore:aoe_damage","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":1.0,"fire_ticks":0,"damage_type":"null","cone":false}

## aoe_knockback

damages opponents within an area.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knocked back. | false | 10
knockback | Float | the strength of the knockback. | false | 1.0
invert | Boolean | Invert the knockback direction | false | false
cone | Boolean | only knockback entities in front of you | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false
is_charged | Boolean | decides if the ability uses knockback to define strength or charges the strength using scoreboards | false | false
scoreboard | String | Scoreboard Name. | false | Score.Board
scoreboard_max | String | Scoreboard Name. | false | Score.Board.Max

### Example:

    {"type":"gravecore:aoe_knockback","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":1.0,"invert":false,"cone":false,"crush":false,"is_charged":false,"scoreboard":"Score.Board","scoreboard_max":"Score.Board.Max"}

## bonemeal

allows a targeted location to be bonemealed.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bone_meal}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Float | The maximum distance you can reach to bonemeal | false | 30.0

### Example:

    {"type":"gravecore:bonemeal","icon":"minecraft:bone_meal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":30.0}

## dynamic_attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled that is entirely configurable via a scoreboard.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard | String | Scoreboard Name. | false | Score.Board
attribute | Attribute | Determines which attribute should be modified. Possible attributes: ars_nouveau:ars_nouveau.perk.feather, ars_nouveau:ars_nouveau.perk.mana_regen, ars_nouveau:ars_nouveau.perk.max_mana, ars_nouveau:ars_nouveau.perk.saturation, ars_nouveau:ars_nouveau.perk.spell_damage, ars_nouveau:ars_nouveau.perk.warding, ars_nouveau:ars_nouveau.perk.wixie, attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, botania:pixie_spawn_chance, caelus:fall_flying, cataclysm:additional_critical_damage, cataclysm:charge_time, cataclysm:eat_speed, cataclysm:nature_heal, corewithstuff:auto_flight, corewithstuff:flight, corewithstuff:flightstyles, corewithstuff:realisticflight, corewithstuff:rideable, corewithstuff:time_immunity, corewithstuff:trails, corewithstuff:web_swing, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, ftbultimine:cooldown_modifier, ftbultimine:exhaustion_modifier, ftbultimine:experience_modifier, ftbultimine:max_blocks_modifier, gravecore:fall_resistance, irons_lib:armor_pierce, irons_lib:arrow_damage, irons_lib:crit_damage, irons_lib:dodge_chance, irons_lib:experience_gained, irons_lib:healing_received, irons_lib:mining_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, midnight:malignant_armor, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:flight_sprint_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, tconstruct:generic.bad_effect_duration_multiplier, tconstruct:generic.bouncy, tconstruct:generic.crouch_damage_multiplier, tconstruct:generic.good_effect_duration_multiplier, tconstruct:generic.jump_boost, tconstruct:generic.knockback_multiplier, tconstruct:generic.protection_cap, tconstruct:generic.safe_fall_distance, tconstruct:player.critical_damage, tconstruct:player.experience_multiplier, tconstruct:player.jump_count, tconstruct:player.mining_speed_multiplier, tconstruct:player.use_item_speed, timeclock:time_magic_resist, timeclock:time_spell_power | false | minecraft:generic.armor
division_amount | Double | The amount the scoreboard value will be divided by | false | 1.0
operation | Integer | The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) | false | 0
uuid | UUID | Sets the unique identifier for this attribute modifier. If not specified it will generate a random one | false | 498be4fb-af04-42f2-8948-e6ccdc0d99e1

### Example:

    {"type":"gravecore:dynamic_attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"Score.Board","attribute":"minecraft:generic.armor","division_amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

## explode

he brings the boom.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
explosion | Integer | the scale of the explosion. | false | 10
fire | Boolean | does it set things on fire? | false | false

### Example:

    {"type":"gravecore:explode","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":false}

## forcefield

makes a forcefeild around the player that deflects damage.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
sound | ResourceLocation | Sound ID that is played when a block is successful | false | minecraft:item.shield.block
max_health | Integer | sets the max health of the shield. | false | 100
scoreboard | String | optional output for shield health to a scoreboard. | false | /
regen_rate | Integer | how many ticks it takes to regenerate 1 health. | false | 20
damage_sources | List | Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] | false | [minecraft:is_lightning, minecraft:is_fall]
thorns | Boolean | Decides of the power deals damage back to the opponent | false | false

### Example:

    {"type":"gravecore:forcefield","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.shield.block","max_health":100,"scoreboard":"null","regen_rate":20,"damage_sources":["minecraft:is_lightning","minecraft:is_fall"],"thorns":false}

## modify_fall_velocity

Modifies the falling velocity. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
velocity | Float | Speed of the velocity at which you fall. | false | 1.0
fall_damage | Boolean | Determines if the entity takes fall damage or not. | false | true

### Example:

    {"type":"gravecore:modify_fall_velocity","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","velocity":1.0,"fall_damage":true}

## movement

Pushes the entity in a set direction.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Double | the speed you move. | false | 1.1
direction | String | [ backward, left, right, up, down, forward, facing ]. pick the direction you are going. | false | forward

### Example:

    {"type":"gravecore:movement","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1,"direction":"forward"}

## no_burn

extinguishes fire.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"gravecore:no_burn","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## particle_aura

summons some fancy new particles via lodestone.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 amethyst_shard}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
count | Integer | controls the amount of particles that are summoned | false | 8
start_hex | String | controls the main colour of the particle | false | #ff17c6
end_hex | String | controls what the particle will fade into at the end of its lifetime | false | #ff17c6
property_start_hex | String | controls the main colour of the particle via a palladium string property | false | null
property_end_hex | String | controls what the particle will fade into at the end of its lifetime via a palladium string property | false | null
aura_type | String | [ aura, wave, column, scream, inner_aura ]. pick the type of particle aura you want. | false | aura
particle_type | String | [ smoke, sparkle, wisp, spark, star, twinkle ]. pick particle you want. | false | smoke
particle_size | Float | controls how large the particles are | false | 0.9
visibility | Float | controls how visible the particles are | false | 0.9

### Example:

    {"type":"gravecore:particle_aura","icon":"minecraft:amethyst_shard","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","count":8,"start_hex":"#ff17c6","end_hex":"#ff17c6","property_start_hex":"null","property_end_hex":"null","aura_type":"aura","particle_type":"smoke","particle_size":0.9,"visibility":0.9}

## potion_punch

anything the player hits is given a desired potion effect for a configurable time.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | MobEffect | name of the potion effect. | false | minecraft:poison
time | Integer | the length of time that the potion lasts (in seconds). | false | 0

### Example:

    {"type":"gravecore:potion_punch","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison","time":0}

## prevent_sprinting_trail

Prevents the player from creating particles when sprinting on blocks. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 leather_boots}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"gravecore:prevent_sprinting_trail","icon":"minecraft:leather_boots","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## projectile

Allows you to shoot a projectile.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 snowball}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | EntityType | Entity type ID for the projectile entity | false | minecraft:snowball
entity_data | CompoundTag | Entity NBT data | false | /
inaccuracy | Float | Determines the inaccuracy when shooting the projectile | false | 0.0
velocity | Float | Determines the velocity when shooting the projectile | false | 1.5
yawOffset | Float | the value offset for the yaw from the body | false | -20.0
pitchOffset | Float | the value offset for the pitch from the body | false | 25.0
swinging_arm | ArmType | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM
damage_from_player | Boolean | If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value | false | false
ignore_player_movement | Boolean | If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour | false | false
read_mainhand_item | Boolean | reads the players mainhand and sets the projectiles appearance to that - WIP | false | false

### Example:

    {"type":"gravecore:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"yawOffset":-20.0,"pitchOffset":25.0,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false,"read_mainhand_item":false}

## rotate

makes your body spin round, right round.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
spin_speed | Float | Determines the Degrees to spin per tick | false | 20.0

### Example:

    {"type":"gravecore:rotate","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","spin_speed":20.0}

## screenshake

makes the screen shake at a varying intensity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
intensity | Integer | sets the intensity of the screenshake. | false | 1
duration | Integer | sets the duration of the screenshake from the first tick of the ability (in ticks). | false | 10
distance | Float | sets the distance people are effected by screenshake. | false | 26.0

### Example:

    {"type":"gravecore:screenshake","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","intensity":1,"duration":10,"distance":26.0}

## screenshot

Allows taking a screenshot like you would with the keybind. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 map}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
file_name | String | Allows you to set a custom name for the screenshot. Available placeholders: {date}, {time} | false | {date}_{time}.png
log_to_chat | Boolean | If the message should output to chat or not. | false | false

### Example:

    {"type":"gravecore:screenshot","icon":"minecraft:map","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","file_name":"{date}_{time}.png","log_to_chat":false}

## set_palladium_property_by_score

Sets a Palladium Property .

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard | String | Scoreboard Name. | false | grave.omni.setslot
palladium_property | String | Palladium Property Name. | false | graveomnicycle

### Example:

    {"type":"gravecore:set_palladium_property_by_score","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"grave.omni.setslot","palladium_property":"graveomnicycle"}

## slash_spawn

Teleports the player to either their spawn point or world spawn.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 red_bed}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mode | Mode | Spawn type the ability uses. Possible values: [local, global] | false | LOCAL
reset_fall | Boolean | If the fall distance of the player is reset or not. | false | true

### Example:

    {"type":"gravecore:slash_spawn","icon":"minecraft:red_bed","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"local","reset_fall":true}

## step_down

Allows for stepping down blocks fast. - Alkanphel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond_boots}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
fall_speed | Float | Speed at which you fall off the block. | false | 1.0
fall_distance | Float | Fall distance it will enable at. | false | 1.0
safety_checks | Boolean | If false, checks for if the ability SHOULD be enabled such as the entity being in spectator, fall flying, swimming, or on the ground will be disabled. | false | true
allow_vehicles | Boolean | If true, it will work for living entity vehicles. | false | false
allow_fluids | Boolean | If true, it will work in fluids. | false | false
allowed_fluids | TagKey | Tag for the fluid(s) you can walk down. You need tag because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tag are: minecraft:water & minecraft:lava | false | minecraft:water

### Example:

    {"type":"gravecore:step_down","icon":"minecraft:diamond_boots","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fall_speed":1.0,"fall_distance":1.0,"safety_checks":true,"allow_vehicles":false,"allow_fluids":false,"allowed_fluids":"minecraft:water"}

## swing_hand

makes your hands swing at the enemy.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
swinging_arm | ArmType | Determines which arm(s) should swing. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM

### Example:

    {"type":"gravecore:swing_hand","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","swinging_arm":"main_arm"}

## wall_climb

spider-man, spider-man, does whatever a spider can.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Double | the speed you move. | false | 1.0
crouching_inverts | Boolean | enabling allows for crouching to make a player go down instead of up | false | true

### Example:

    {"type":"gravecore:wall_climb","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.0,"crouching_inverts":true}

## howl_deflect

Reflects projectiles.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability | false | 0.0
motion_scale | Float | Motion Scale | false | 1.0

### Example:

    {"type":"anur:howl_deflect","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

## mob_pusher

Pushes shit back.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability | false | 0.0
motion_scale | Float | Motion Scale | false | 1.0

### Example:

    {"type":"anur:mob_pusher","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

## armor_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | ResourceLocation | ID of the gecko armor item that must be worn currently. | false | test:example_item
controller | String | Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. | false | main
animation_trigger | String | Name of the animation trigger | false | animation_trigger_name

### Example:

    {"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

## render_layer_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
render_layer | ResourceLocation | Determines the ID of the render layer receiving the animation. Must be a gecko render layer! | false | test:example_layer
controller | String | Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. | false | main
animation_trigger | String | Name of the animation trigger | false | animation_trigger_name

### Example:

    {"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

## ability_list

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The max range the target can be. | false | 10.0

### Example:

    {"type":"satsu_iron_man_addon:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

## add_power_per_tick

Add a specific power to the player when the ability is active and remove it when the ability is no longer active

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
power | String | power to add it and remove it later | false | palladium

### Example:

    {"type":"satsu_iron_man_addon:add_power_per_tick","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power":"palladium"}

## curios_slot_durability

Items in a specified Curios slot lose durability when the player takes damage, like armor.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 shield}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
curios_slot | String | Curios slot ID to watch (e.g. "ring", "belt", "satsu_iron_man_addon_outerwear") | false | ring
items | String[] | Item IDs that should lose durability (e.g. ["satsu_iron_man_addon:my_ring"]). Leave empty to affect every damageable item in the slot. | false | []
durability_loss | Integer | Durability points removed per damage event | false | 1

### Example:

    {"type":"satsu_iron_man_addon:curios_slot_durability","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"ring","items":[],"durability_loss":1}

## curse_of_binding_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 enchanted_book}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | chest

### Example:

    {"type":"satsu_iron_man_addon:curse_of_binding_modifier","icon":"minecraft:enchanted_book","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"chest"}

## destroy_block

destroy block ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stone}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | range of ability | false | 2.0
excluded_tag | String | name of the excluded tag | false | minecraft:air
blockset | String | name of the block to set | false | minecraft:air
destroy | String | keep, destroy or replace | false | destroy

### Example:

    {"type":"satsu_iron_man_addon:destroy_block","icon":"minecraft:stone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":2.0,"excluded_tag":"minecraft:air","blockset":"minecraft:air","destroy":"destroy"}

## effect_immunity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | String | The effect the entity is immune to | false | minecraft:poison

### Example:

    {"type":"satsu_iron_man_addon:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}

## entity_damage

Does damage to what the executer is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | The amount of damage the ability does | false | 0.0
damage_type | String | The type of damage that is done | false | minecraft:player_attack
effect | String | The effect that is give to the entity if used | false | null
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
potion_seconds | Integer | How many seconds the entity should have the effect | false | 0
potion_amplifier | Integer | What level the effect is | false | 0
hide_particles | Boolean | If potion particles should be visable | false | false
range | Float | The amount of range the ability has | false | 0.0
at | String | Where the damage is(by and from will not work if this is not null) | false | null
by | String | What entity is doing the damage | false | @s
from | String | What entity is the damage from | false | @s
command_as_entity | String | Excute a command from the entity if used | false | null
excluded_tag | String | Tag that will be excluded from damage if used | false | damage_excluded_tag

### Example:

    {"type":"satsu_iron_man_addon:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

## item_nbt_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | mainhand
nbtKey | String | The NBT key to modify | false | CustomTag
nbtValue | String | The value to set for the NBT key | false | Active

### Example:

    {"type":"satsu_iron_man_addon:item_nbt_modifier","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"CustomTag","nbtValue":"Active"}

## item_nbt_property_sync

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to sync (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | mainhand
nbtKey | String | The NBT key to sync | false | energy
propertyKey | String | The Palladium property to sync | false | satsu_iron_man_addon_mod.property
syncMode | String | Sync mode (property, nbt, mixed) | false | property

### Example:

    {"type":"satsu_iron_man_addon:item_nbt_property_sync","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"energy","propertyKey":"satsu_iron_man_addon_mod.property","syncMode":"property"}

## item_nbt_to_property

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stick}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | mainhand
nbtKey | String | The NBT key to read | false | skillCharge
propertyKey | String | The Palladium property to set | false | satsu_iron_man_addon_mod.skill_charge

### Example:

    {"type":"satsu_iron_man_addon:item_nbt_to_property","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"skillCharge","propertyKey":"satsu_iron_man_addon_mod.skill_charge"}

## item_repairer

Automatically repairs or damages the item in the specified slot over time.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 anvil}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | mainhand
repair_amount | Integer | Amount of durability to change per tick (negative values damage) | false | 1

### Example:

    {"type":"satsu_iron_man_addon:item_repairer","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","repair_amount":1}

## mastery_gain_prop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | the name of the mastery property | false | posthuman.flameMastery
amount | Integer | amount to adjust by | false | 1
power | String | the name of the power to check for affinity tags | false | flame
pos_mult | Float | multiplier if positive tag is present | false | 1.5
neg_mult | Float | multiplier if negative tag is present | false | 2.0
lvl_mult | Float | multiplier based on current level | false | 0.1
forgiveness | String | nice = increase exp gain for higher levels, hard = decrease exp gain for higher levels | false | nice

### Example:

    {"type":"satsu_iron_man_addon:mastery_gain_prop","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"posthuman.flameMastery","amount":1,"power":"flame","pos_mult":1.5,"neg_mult":2.0,"lvl_mult":0.1,"forgiveness":"nice"}

## mastery_prop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mastery | String | the name of the mastery property | false | posthuman.flameMastery
level | String | the name of the level property | false | posthuman.flameLevel
max | String | the name of the max property | false | posthuman.flameMax
amount | Integer | amount to add for the first level increase | false | 100
modifier | Float | multiplier for each subsequent level | false | 1.5
max_level | Integer | the maximum level attainable | false | 100
colour | Integer | the colour of the level up message. Refer to Minecraft formatting codes | false | 6

### Example:

    {"type":"satsu_iron_man_addon:mastery_prop","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mastery":"posthuman.flameMastery","level":"posthuman.flameLevel","max":"posthuman.flameMax","amount":100,"modifier":1.5,"max_level":100,"colour":6}

## multi_attribute_modifier

Apply multiple attribute modifiers to the player when active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 golden_apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
attributes | String[] | List of attribute IDs | false | []
amounts | String[] | List of values | false | []
operations | String[] | List of operations | false | []
uuids | String[] | List of UUIDs | false | []
dummy | String | Does nothing, order alignment only | false | 0

### Example:

    {"type":"satsu_iron_man_addon:multi_attribute_modifier","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attributes":[],"amounts":[],"operations":[],"uuids":[],"dummy":"0"}

## nbt_modifier

Modify an item's NBT value by add, subtract or set.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | mainhand
nbtKey | String | The NBT key to modify | false | energy
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | Amount to adjust | false | 1

### Example:

    {"type":"satsu_iron_man_addon:nbt_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"energy","adjustment_type":"add","adjustment_amount":1}

## palladium_property_modifier

Modify a Palladium property by add, subtract or set.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_name | String | Name of the property to modify | false | example_property
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | Amount to adjust | false | 1

### Example:

    {"type":"satsu_iron_man_addon:palladium_property_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_type":"add","adjustment_amount":1}

## particle_dome

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 shield}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
particles | Boolean | Spawn particles | false | true
particletype | String | nbt particle | false | dust 0 0 0 1
random | Boolean | Spawn random particles inside the sphere | false | true
particle_count | Integer | Number of particles to spawn | false | 20
radius | Float | Radius of the particle sphere | false | 1.05
height_center | Float | height of the center | false | 1.1
still | Boolean | Apply slowness effect while active | false | true

### Example:

    {"type":"satsu_iron_man_addon:particle_dome","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particles":true,"particletype":"dust 0 0 0 1","random":true,"particle_count":20,"radius":1.05,"height_center":1.1,"still":true}

## prevent_drop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stick}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | String | The item you wish to summon when the ability is activated. | false | minecraft:stick
stay | Boolean | Whether or not you wish for the item to stay in the players inventory after the ability ends. | false | false

### Example:

    {"type":"satsu_iron_man_addon:prevent_drop","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:stick","stay":false}

## projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | String | The entity ID for the projectile to be fired | false | minecraft:snowball
entity_data | CompoundTag | NBT data for the projectile entity | false | /
yawOffset | Float | The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
pitchOffset | Float | The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
yaw_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) | false | 0.0
pitch_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) | false | 0.0
yaw_override | Float | Locks the calculated yaw value to this (setting this to null will make it ignored | false | /
pitch_override | Float | Locks the calculated pitch value to this (setting this to null will make it ignored | false | /
count | Integer | The number of projectiles to be fired each tick the ability is active | false | 1
velocity | Float | The velocity of the projectile | false | 5.0
align_velocity_with_calculated_rotation | Boolean | If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation | false | false
source_property | String | Palladium property key to read from the player | false |
projectile_property | String | Palladium property key to write onto the spawned projectile | false |
source_property_2 | String | Second Palladium property key to read from the player | false |
projectile_property_2 | String | Second Palladium property key to write onto the spawned projectile | false |

### Example:

    {"type":"satsu_iron_man_addon:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yawOffset":0.0,"pitchOffset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"velocity":5.0,"align_velocity_with_calculated_rotation":false,"source_property":"","projectile_property":"","source_property_2":"","projectile_property_2":""}

## prop_tell

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | the name of the property to check | false | posthuman.flameLevel
message | String | the message to display before the property value | false | Your flame level is:

### Example:

    {"type":"satsu_iron_man_addon:prop_tell","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"posthuman.flameLevel","message":"Your flame level is: "}

## property_stat_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_value | String | Name of the Palladium property to use for value | false | Palladium.Property
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"satsu_iron_man_addon:property_stat_modifier","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## property_to_item_nbt

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stick}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot | String | Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) | false | mainhand
nbtKey | String | The NBT key to set | false | skillCharge
propertyKey | String | The Palladium property to read | false | satsu_iron_man_addon_mod.skill_charge

### Example:

    {"type":"satsu_iron_man_addon:property_to_item_nbt","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"skillCharge","propertyKey":"satsu_iron_man_addon_mod.skill_charge"}

## scoreboard_ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score | String | Name of the scoreboard to modify | false | example_score
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | The amount you want to adjust the score by | false | 1

### Example:

    {"type":"satsu_iron_man_addon:scoreboard_ability","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"example_score","adjustment_type":"add","adjustment_amount":1}

## set_property

Add,set or remove a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | String | Name of the Custom property, you need them in assets and addon folder | false | satsu_nano_weapons
number | Integer | number of the amount in the property | false | 1

### Example:

    {"type":"satsu_iron_man_addon:set_property","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","name":"satsu_nano_weapons","number":1}

## set_property_string

Add,set or remove a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | String | Name of the Custom property, you need them in assets and addon folder | false | satsu_nano_weapons
test_value | String | set false or true | false | set_value

### Example:

    {"type":"satsu_iron_man_addon:set_property_string","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","name":"satsu_nano_weapons","test_value":"set_value"}

## superpower

Add, set or remove a specific power to the player when the ability is active.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 bread}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
power | String | Power ID | false | test:example_power
capacity | String | set, add or remove | false | add

### Example:

    {"type":"satsu_iron_man_addon:superpower","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power":"test:example_power","capacity":"add"}

## target_lock

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_eye}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Integer | search range for target | false | 16
mode | String | raytrace / nearest / random | false | raytrace

### Example:

    {"type":"satsu_iron_man_addon:target_lock","icon":"minecraft:ender_eye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16,"mode":"raytrace"}

## teleport

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Integer | Max distance that the player can teleport. | false | 10

### Example:

    {"type":"satsu_iron_man_addon:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

## user_identity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 name_tag}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
stored_username | String | The username of the player owner. | false | None

### Example:

    {"type":"satsu_iron_man_addon:user_identity","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","stored_username":"None"}

## telekinesis

Telekinesis: grab blocks and entities and float them in front of you.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 player_head}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range of the ability. | false | 15.0
strength_multiplier | Float | The strength/speed of the telekinesis. | false | 0.8
damage_multiplier | Float | The damage to apply when hitting an entity with a block via telekinesis. | false | 2.0

### Example:

    {"type":"phantom_pe:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0,"strength_multiplier":0.8,"damage_multiplier":2.0}

## aoe_damage

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"afomni:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## chroma_leap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"afomni:chroma_leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## vax_leap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"afomni:vax_leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## ability_wheel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
abilities | String[] | List of ability keys to be used in the ability wheel. | false | [example_ability]
texture | TextureReference | Lets you use a custom texture for the wheel. If left null it will use the default rendering. | false | /
disable_mouse_scrolling | Boolean | Disables the ability to use the mouse wheel to scroll between the options. | false | false
disable_center_icon | Boolean | Disables the rendering of the icon in the middle of the wheel. | false | false
hide_locked | Boolean | Hides ability slots for locked abilities, reducing the wheel size dynamically. | false | false

### Example:

    {"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false,"hide_locked":false}

## aim

Allows the player to aim their arms.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
time | Integer | Determines how many ticks it takes until the arm is fully aimed | false | 10
arm | ArmType | Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM

### Example:

    {"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

## animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
attribute | Attribute | Determines which attribute should be modified. Possible attributes: ars_nouveau:ars_nouveau.perk.feather, ars_nouveau:ars_nouveau.perk.mana_regen, ars_nouveau:ars_nouveau.perk.max_mana, ars_nouveau:ars_nouveau.perk.saturation, ars_nouveau:ars_nouveau.perk.spell_damage, ars_nouveau:ars_nouveau.perk.warding, ars_nouveau:ars_nouveau.perk.wixie, attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, botania:pixie_spawn_chance, caelus:fall_flying, cataclysm:additional_critical_damage, cataclysm:charge_time, cataclysm:eat_speed, cataclysm:nature_heal, corewithstuff:auto_flight, corewithstuff:flight, corewithstuff:flightstyles, corewithstuff:realisticflight, corewithstuff:rideable, corewithstuff:time_immunity, corewithstuff:trails, corewithstuff:web_swing, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, ftbultimine:cooldown_modifier, ftbultimine:exhaustion_modifier, ftbultimine:experience_modifier, ftbultimine:max_blocks_modifier, gravecore:fall_resistance, irons_lib:armor_pierce, irons_lib:arrow_damage, irons_lib:crit_damage, irons_lib:dodge_chance, irons_lib:experience_gained, irons_lib:healing_received, irons_lib:mining_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, midnight:malignant_armor, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:flight_sprint_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, tconstruct:generic.bad_effect_duration_multiplier, tconstruct:generic.bouncy, tconstruct:generic.crouch_damage_multiplier, tconstruct:generic.good_effect_duration_multiplier, tconstruct:generic.jump_boost, tconstruct:generic.knockback_multiplier, tconstruct:generic.protection_cap, tconstruct:generic.safe_fall_distance, tconstruct:player.critical_damage, tconstruct:player.experience_multiplier, tconstruct:player.jump_count, tconstruct:player.mining_speed_multiplier, tconstruct:player.use_item_speed, timeclock:time_magic_resist, timeclock:time_spell_power | false | minecraft:generic.armor
amount | Double | The amount for the giving attribute modifier | false | 1.0
operation | Integer | The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) | false | 0
uuid | UUID | Sets the unique identifier for this attribute modifier. If not specified it will generate a random one | false | 498be4fb-af04-42f2-8948-e6ccdc0d99e1

### Example:

    {"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

## command

Executes commands.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
first_tick_commands | CommandFunctionParsing | Sets the commands which get executed when gaining/activating the ability | false | []
last_tick_commands | CommandFunctionParsing | Sets the commands which get executed when losing/deactivating the ability | false | []
commands | CommandFunctionParsing | Sets the commands which get executed when using the ability | false | [say Hello World]

### Example:

    {"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

## damage_immunity

Makes the entity immune against certain damage source tags.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 potion}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage_sources | List | Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] | false | [minecraft:is_lightning, minecraft:is_fall]

### Example:

    {"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

## disable_hotbar_scroll

When enabled, the player will not be able to scroll through the hotbar anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:disable_hotbar_scroll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## dual_wielding

Makes you able to use your second hand to combat.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:dual_wielding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## dummy

Does nothing.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## energy_beam

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
energy_beam | ResourceLocation | Configuration for the look of the beam. Check wiki for information. | false | example:energy_beam
damage_type | ResourceLocation | Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. | false | /
damage | Float | The damage dealt with aiming for entities (per tick) | false | 5.0
max_distance | Float | The maximum distance you can reach with your heat vision | false | 30.0
speed | Float | Speed at which the energy beam extends from the player. Use 0 for instant extension. | false | 0.5
set_on_fire_seconds | Integer | You can use this to set targeted entities on fire. If set to 0 it will not cause any. | false | 0
cause_fire | Boolean | If enabled, targeted blocks will start to burn (fire will be placed). | false | false
smelt_blocks | Boolean | If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). | false | false
commands_on_block_hit | CommandFunctionParsing | Sets the commands which get executed when the beam hits an object | false | []
commands_on_entity_hit | CommandFunctionParsing | Sets the commands which get executed when the beam hits an object | false | []

### Example:

    {"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false,"commands_on_block_hit":[],"commands_on_entity_hit":[]}

## energy_blast

Deprecated, please switch to 'palladium:energy_beam'

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
origin | String | Defines the origin point of the energy blast | false | eyes
color | Color | Defines the color of the blast | false | java.awt.Color[r=255,g=0,b=0]
damage | Float | The damage dealt with aiming for entities (per tick) | false | 1.0
max_distance | Float | The maximum distance you can reach with your heat vision | false | 30.0

### Example:

    {"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

## entity_glow

Makes the entity, the entities visible for you, glow.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 glow_berries}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mode | Mode | Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] | false | SELF
color | Color | Determines the color of the glow effect. If left empty, it will use the default team color. | false | /
distance | Double | The distance at which the glow effect is visible. If left empty, it will behave normally. | false | 0.0
property_key | String | If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. | false | /
property_value | String | If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. | false | /

### Example:

    {"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}

## fire_aspect

Makes this entity's attacks light targets on fire as if fire aspect was used.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
time | Integer | The amount of time, in seconds, that the victim entity will be set on fire for | false | 5
should_stack_time | Boolean | If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it | false | false
max_time | Integer | If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit | false | 5

### Example:

    {"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}

## fluid_walking

Let's you define a fluid you can walk on.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
fluid_tag | TagKey | Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava | false | minecraft:lava

### Example:

    {"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

## gui_overlay

Displays a gui overlay on the screen.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
texture | TextureReference | Texture path for the gui overlay | false | minecraft:textures/gui/presets/isles.png
texture_width | Integer | Width of the texture file | false | 256
texture_height | Integer | Width of the texture file | false | 256
translate | Vec3 | Translation of the rendered object | false | [0.0 / 0.0 / 0.0]
rotate | Vec3 | Rotation of the rendered object | false | [0.0 / 0.0 / 0.0]
scale | Vec3 | Scale of the rendered object | false | [1.0 / 1.0 / 1.0]
alignment | TextureAlignment | Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] | false | STRETCH

### Example:

    {"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

## healing

Heals the entity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
frequency | Integer | Sets the frequency of healing (in ticks) | false | 20
amount | Float | Sets the amount of hearts for each healing | false | 3.0

### Example:

    {"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

## hide_body_part

Allows you to hide an entity's body parts.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
body_parts | List | Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] | false | [right_arm, left_arm]
affects_first_person | Boolean | Determines if your first person arm should disappear aswell (if it's disabled) | false | true

### Example:

    {"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

## immortality

Makes you unable to die.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 totem_of_undying}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## intangibility

Makes the player go through blocks.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
vertical | Boolean | Makes the player vertically intangible aswell | false | false
whitelist | TagKey | Tag which includes the block the player can phase through. Leave null for all blocks. | false | /
blacklist | TagKey | Tag which includes the block the player can phase through. Leave null for all blocks. | false | palladium:prevents_intangibility

### Example:

    {"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

## invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## lock_armor

Mimics the behaviour of the Curse of Binding enchantment and makes armor not being able to be picked up.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:lock_armor","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## name_change

Lets you change the name of the player (in chat, tablist, above head).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | Component | The name the player's one will turn into | false | literal{John Doe}

### Example:

    {"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

## particles

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
emitter | List | Configuration for where the particle spawns at. Check wiki for information. | false | [example:emitter]
particle_type | ParticleType | ID of the particle you want to spawn. | false | minecraft:dust
options | String | Additional options for the particle (like color of a dust particle) | false |

### Example:

    {"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}

## play_sound

Plays a sound when being enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
sound | ResourceLocation | Sound ID that is being played | false | minecraft:item.elytra.flying
volume | Float | Volume for the played sound | false | 1.0
pitch | Float | Pitch for the played sound | false | 1.0
looping | Boolean | Whether or not the sound should loop during the time the ability is enabled | false | false
play_self | Boolean | Whether or not the sound should be played to just the player executing the ability, or to all players | false | false
play_others | Boolean | If 'play_self' is disabled, this determines whether or not the sound should be played to the players around the player executing the ability | false | false

### Example:

    {"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false,"play_others":false}

## player_skin_change

Allows you to change a player's skin to a MC profile one.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
username | String | Name of the player you want to change into | false | Steve
property | String | In case you want to change the skin dynamically, you can specify the Palladium Property that contains a MC username here. This will override the 'username' property. | false |
priority | Integer | Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) | false | 50

### Example:

    {"type":"palladium:player_skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","username":"Steve","property":"","priority":50}

## projectile

Allows you to shoot a projectile.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 snowball}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | EntityType | Entity type ID for the projectile entity | false | minecraft:snowball
entity_data | CompoundTag | Entity NBT data | false | /
inaccuracy | Float | Determines the inaccuracy when shooting the projectile | false | 0.0
velocity | Float | Determines the velocity when shooting the projectile | false | 1.5
swinging_arm | ArmType | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM
damage_from_player | Boolean | If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value | false | false
ignore_player_movement | Boolean | If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour | false | false

### Example:

    {"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

## remove_body_part

Allows you to remove an entity's body parts.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
body_parts | List | Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] | false | [right_arm, left_arm]
affects_first_person | Boolean | Determines if your first person arm should disappear aswell (if it's disabled) | false | true

### Example:

    {"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

## render_layer

Allows you to add a render layer to the entity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
render_layer | ResourceLocation | ID of the render layer that will be rendered | false | namespace:render_layer_id

### Example:

    {"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

## render_layer_by_accessory_slot

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
default_layer | ResourceLocation | ID of the render layer that will be used if none is specified in the accessory slot. Can be null. | false | namespace:render_layer_id
accessory_slot | AccessorySlot | ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. | false | palladium:chest

### Example:

    {"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

## repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slots | List | Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] | false | [chest]

### Example:

    {"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

## sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 sculk}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## shader_effect

Allows you to apply a custom shader effect.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
shader | ResourceLocation | ID of the shader that shall be applied | false | minecraft:shaders/post/creeper.json

### Example:

    {"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

## show_both_arms

Enables the rendering of your off-hand.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## shrink_body_overlay

Allows you to shrink the body overlay.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## size

This ability allows an entity to change it's size using Pehkui.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scale | Float | Determines the scale as a multiplier | false | 0.1

### Example:

    {"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

## skin_change

Allows you to change a player's skin.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
texture | SkinTypedValue | Texture for the skin change | false | SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
model_type | ChangedModelType | Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] | false | KEEP
priority | Integer | Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) | false | 50

### Example:

    {"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}

## slowfall

Makes the entity fall slower.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## text_overlay

Displays a text overlay on the screen.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
text | Component | Text component that will be displayed | false | literal{Hello World}
property | String | If given, the value of this property will be appened to the text | false | /
translate | Vec3 | Translation of the rendered object | false | [0.0 / 0.0 / 0.0]
rotate | Vec3 | Rotation of the rendered object | false | [0.0 / 0.0 / 0.0]
scale | Vec3 | Scale of the rendered object | false | [1.0 / 1.0 / 1.0]
text_alignment | TextAlignment | Determines how the texture is aligned at the position. Possible values: [left, center, right] | false | LEFT
alignment | TextureAlignment | Determines how the texture is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] | false | TOP_LEFT

### Example:

    {"type":"palladium:text_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","text":{"text":"Hello World"},"property":"null","translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"text_alignment":"left","alignment":"top_left"}

## tool_hands

Allows the player to mine a block and receive its drops as if a tool were used

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 wooden_pickaxe}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
drop_block_tags | List | Blocks in these tags will be dropped when mined | false | [minecraft:mineable/pickaxe, minecraft:needs_iron_tool]

### Example:

    {"type":"palladium:tool_hands","icon":"minecraft:wooden_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","drop_block_tags":["minecraft:mineable/pickaxe","minecraft:needs_iron_tool"]}

## trail

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
trail | ResourceLocation | ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' | false | example:trail_renderer_id

### Example:

    {"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}

## vibrate

Adds a vibration effect to the player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
intensity | Integer | Determines how many re-renders the game does per tick. Higher values may cause performance issues. | false | 10

### Example:

    {"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","intensity":10}

## water_walk

Allows the player to walk on water.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## apply_dna_from_prototype_core

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | :) | false | alienevodnaapplication

### Example:

    {"type":"alienevo:apply_dna_from_prototype_core","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"alienevodnaapplication"}

## astro_chargepunch

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:astro_chargepunch","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## astro_laser_damage

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
height | Float | Height in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"alienevo:astro_laser_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"height":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## astro_punch_air_damage

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"alienevo:astro_punch_air_damage","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## astro_punch_damage

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"alienevo:astro_punch_damage","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## astro_punch_damage_modified

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack

### Example:

    {"type":"alienevo:astro_punch_damage_modified","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

## astrojump

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
boost_strength | Float | Boost Strength | false | 1.0

### Example:

    {"type":"alienevo:astrojump","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","boost_strength":1.0}

## back_attack_reduction

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 shield}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage_reduction | Float | Damage reduction factor (0-1) | false | 1.0

### Example:

    {"type":"alienevo:back_attack_reduction","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_reduction":1.0}

## block_particle_feet

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 grass_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
particle_count | Integer | Number of particles to spawn per tick | false | 8
spawn_height | Float | Height above the ground to spawn particles | false | 0.1
particle_spread | Float | Horizontal spread of particles around feet | false | 0.6
particle_speed | Float | Speed of particle motion | false | 0.05
upward_motion | Float | Upward velocity of particles | false | 0.02
spawn_interval | Integer | Ticks between particle spawns (1 = every tick) | false | 2
debug_mode | Boolean | Show debug messages | false | false
only_when_moving | Boolean | Only spawn particles when player is moving | false | false
check_air_blocks | Boolean | Skip spawning if standing on air | false | true

### Example:

    {"type":"alienevo:block_particle_feet","icon":"minecraft:grass_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_count":8,"spawn_height":0.1,"particle_spread":0.6,"particle_speed":0.05,"upward_motion":0.02,"spawn_interval":2,"debug_mode":false,"only_when_moving":false,"check_air_blocks":true}

## block_placer

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 cobblestone}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
block_tag | String | Block tag to check before placing | false | #afomni:no_hitbox_2
max_range | Float | Maximum placement range in blocks from starting position (3.2 blocks away) | false | 1.5

### Example:

    {"type":"alienevo:block_placer","icon":"minecraft:cobblestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","block_tag":"#afomni:no_hitbox_2","max_range":1.5}

## block_wave

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 tnt}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius of the block wave effect | false | 5.0
enableVisuals | Boolean | Enable particle effects | false | true
isDestructionEnabled | Boolean | Enable block breaking | false | true

### Example:

    {"type":"alienevo:block_wave","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":5.0,"enableVisuals":true,"isDestructionEnabled":true}

## bounce

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
bounce_power | Float | How much of the fall velocity is converted to upward bounce (0.0 - 1.0) | false | 0.8
min_fall_distance | Float | Minimum fall distance required to trigger a bounce | false | 2.0
max_bounces | Integer | Maximum number of consecutive bounces before stopping | false | 5
energy_loss | Float | Energy retained after each bounce (0.0 - 1.0) | false | 0.9
forward_boost | Float | Forward momentum boost on bounce (0.0 - 1.0) | false | 0.3
maintain_momentum | Boolean | Whether to maintain horizontal momentum through bounces | false | true

### Example:

    {"type":"alienevo:bounce","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","bounce_power":0.8,"min_fall_distance":2.0,"max_bounces":5,"energy_loss":0.9,"forward_boost":0.3,"maintain_momentum":true}

## charge_leap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Motion.Score
division_amount | Float | The amount the scoreboard value will be divided by | false | 1.0

### Example:

    {"type":"alienevo:charge_leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Motion.Score","division_amount":1.0}

## chromastone_tick

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:chromastone_tick","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## couple

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:couple","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## craft_blueprint

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
craft_type | String | Check for what is being crafted | false | default

### Example:

    {"type":"alienevo:craft_blueprint","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","craft_type":"default"}

## create_all_dna_prototype_core

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | :) | false | alienevodnageneration

### Example:

    {"type":"alienevo:create_all_dna_prototype_core","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"alienevodnageneration"}

## crystal_pillar

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 amethyst_cluster}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
height | Float | Height of the crystalline pillar | false | 12.0
blockType | String | Block type to place | false | alienevo:crystal_block

### Example:

    {"type":"alienevo:crystal_pillar","icon":"minecraft:amethyst_cluster","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","height":12.0,"blockType":"alienevo:crystal_block"}

## custom_projectile

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | String | The entity ID for the projectile to be fired | false | minecraft:snowball
entity_data | CompoundTag | NBT data for the projectile entity | false | /
yaw_offset | Float | The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
pitch_offset | Float | The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
yaw_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) | false | 0.0
pitch_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) | false | 0.0
yaw_override | Float | Locks the calculated yaw value to this (setting this to null will make it ignored | false | /
pitch_override | Float | Locks the calculated pitch value to this (setting this to null will make it ignored | false | /
count | Integer | The number of projectiles to be fired each tick the ability is active | false | 1
speed | Float | The speed of the projectile | false | 5.0
align_velocity_with_calculated_rotation | Boolean | If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation | false | false

### Example:

    {"type":"alienevo:custom_projectile","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false}

## cycle_position

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 arrow}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:cycle_position","icon":"minecraft:arrow","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## decouple

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:decouple","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## decrease_digit

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stone_button}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:decrease_digit","icon":"minecraft:stone_button","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## display_code

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 oak_sign}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:display_code","icon":"minecraft:oak_sign","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## elytra_flight

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
elytra_glide | Boolean | To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. | false | true
glide_speed | Float | How fast you glide horizontally, acts as a multiplier | false | 0.99
drop_speed | Float | How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. | false | 0.98
gravity | Float | Base gravity. | false | 0.08

### Example:

    {"type":"alienevo:elytra_flight","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}

## energy_beam

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## entity_damage

Does damage to what the executer is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | The amount of damage the ability does | false | 0.0
damage_type | String | The type of damage that is done | false | minecraft:player_attack
effect | String | The effect that is give to the entity if used | false | null
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
potion_seconds | Integer | How many seconds the entity should have the effect | false | 0
potion_amplifier | Integer | What level the effect is | false | 0
hide_particles | Boolean | If potion particles should be visable | false | false
range | Float | The amount of range the ability has | false | 0.0
at | String | Where the damage is(by and from will not work if this is not null) | false | null
by | String | What entity is doing the damage | false | @s
from | String | What entity is the damage from | false | @s
command_as_entity | String | Excute a command from the entity if used | false | null
excluded_tag | String | Tag that will be excluded from damage if used | false | damage_excluded_tag

### Example:

    {"type":"alienevo:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

## entity_vacuum

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_eye}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
search_radius | Float | Radius to search for entities | false | 5.0
debug_mode | Boolean | Enable debug messages | false | true
max_hearts | Float | Maximum hearts worth of entities to hold | false | 20.0

### Example:

    {"type":"alienevo:entity_vacuum","icon":"minecraft:ender_eye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","search_radius":5.0,"debug_mode":true,"max_hearts":20.0}

## explosion

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 tnt}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
strength | Float | Explosion Strength | false | 1.0
causes_fire | Boolean | Whether the explosion causes fire | false | false
random_x_range | Integer | Range for random X offset | false | 5
random_y_range | Integer | Range for random Y offset | false | 5
random_z_range | Integer | Range for random Z offset | false | 5

### Example:

    {"type":"alienevo:explosion","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","strength":1.0,"causes_fire":false,"random_x_range":5,"random_y_range":5,"random_z_range":5}

## fire_beam

Creates a concentrated beam of flame particles in the direction the entity is looking.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Maximum range of the beam | false | 16.0
particle_density | Integer | Number of particles per block distance | false | 3

### Example:

    {"type":"alienevo:fire_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16.0,"particle_density":3}

## fire_immunity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:fire_immunity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## fire_particle_bridge

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fire_charge}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
particle_id | String | Particle type to spawn for the bridge | false | flame
search_radius | Float | Horizontal radius to search for fire blocks | false | 8.0
vertical_search_radius | Float | Vertical radius to search for fire blocks (Y-axis) | false | 4.0
use_spherical_search | Boolean | Use spherical search instead of cubic (more efficient) | false | true
max_targets | Integer | Maximum number of entities to connect to per fire block | false | 1
max_fire_blocks | Integer | Maximum number of fire blocks to use as sources | false | 5
density | Float | Density of particles (higher = more particles, lower recommended with motion) | false | 0.5
particle_speed | Float | Speed multiplier for particle motion | false | 0.4
use_motion | Boolean | Give particles velocity toward the player | false | true
particle_lifetime_ticks | Float | Expected particle lifetime in ticks (lower = faster particles) | false | 10.0
speed_multiplier | Float | Additional speed multiplier (higher = faster) | false | 1.0
dynamic_speed | Boolean | Calculate motion speed based on distance and lifetime | false | true
manual_motion_magnitude | Float | Manual motion magnitude (used when dynamic_speed is false) | false | 1.0
motion_spread | Float | Random spread applied to motion direction (0 = no spread) | false | 0.0
spawn_spread | Float | Random spread applied to particle spawn positions | false | 0.2
y_offset | Float | Y-offset from fire block position | false | 0.5
debug_mode | Boolean | Enable debug messages | false | true
target_player | Boolean | If true, fire blocks target the player instead of other entities | false | true
search_interval | Integer | Ticks between fire block searches (20 = 1 second) | false | 20
extinguish_fire | Boolean | Automatically extinguish fire blocks after delay | false | true
extinguish_delay_ticks | Integer | Ticks before extinguishing fire (40 = 2 seconds) | false | 40
extinguish_with_water | Boolean | Replace fire with water instead of air | false | false
extinguish_sound | String | Sound to play when extinguishing fire | false | minecraft:block.fire.extinguish
extinguish_sound_volume | Float | Volume of extinguish sound (0.0 to 1.0) | false | 1.0
extinguish_sound_pitch | Float | Pitch of extinguish sound (0.5 to 2.0) | false | 1.0
extinguish_particles | String | Particle effect when extinguishing | false | minecraft:large_smoke
extinguish_particle_count | Integer | Number of particles to spawn when extinguishing | false | 15
extinguish_effects_enabled | Boolean | Enable sound and particle effects on extinguish | false | true
scoreboard_objective | String | Scoreboard objective to add score when absorbing fire | false | Pyronite.Release
scoreboard_enabled | Boolean | Enable scoreboard integration for absorbed fire | false | true

### Example:

    {"type":"alienevo:fire_particle_bridge","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_id":"flame","search_radius":8.0,"vertical_search_radius":4.0,"use_spherical_search":true,"max_targets":1,"max_fire_blocks":5,"density":0.5,"particle_speed":0.4,"use_motion":true,"particle_lifetime_ticks":10.0,"speed_multiplier":1.0,"dynamic_speed":true,"manual_motion_magnitude":1.0,"motion_spread":0.0,"spawn_spread":0.2,"y_offset":0.5,"debug_mode":true,"target_player":true,"search_interval":20,"extinguish_fire":true,"extinguish_delay_ticks":40,"extinguish_with_water":false,"extinguish_sound":"minecraft:block.fire.extinguish","extinguish_sound_volume":1.0,"extinguish_sound_pitch":1.0,"extinguish_particles":"minecraft:large_smoke","extinguish_particle_count":15,"extinguish_effects_enabled":true,"scoreboard_objective":"Pyronite.Release","scoreboard_enabled":true}

## flatten

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 anvil}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
height_scale | Float | Height multiplier when flattened | false | 0.3
width_scale | Float | Width multiplier when flattened | false | 1.5
step_height_scale | Float | Step height multiplier when flattened | false | 0.5
jump_height_scale | Float | Jump height multiplier when flattened | false | 0.3

### Example:

    {"type":"alienevo:flatten","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","height_scale":0.3,"width_scale":1.5,"step_height_scale":0.5,"jump_height_scale":0.3}

## freeze_immunity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:freeze_immunity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## glow_color_module

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 nether_star}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:glow_color_module","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## goo_fire

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:goo_fire","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## increase_digit

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 stone_button}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:increase_digit","icon":"minecraft:stone_button","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## infinity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
tag_ex | String | Tag that excludes entities if desired | false | exclusion_tag
speed_multiplier | Float | Multiplier to adjust the speed of motion | false | 0.05
fire_seconds | Integer | Seconds to set entities on fire (0 for no fire) | false | 0

### Example:

    {"type":"alienevo:infinity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"tag_ex":"exclusion_tag","speed_multiplier":0.05,"fire_seconds":0}

## invulnerable

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 golden_apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:invulnerable","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## line_block_wave

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 tnt}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
maxRange | Float | Maximum range of the line | false | 12.0
waveDelay | Float | Delay in ticks between each wave step | false | 3.0
enableVisuals | Boolean | Enable particle effects | false | true
isDestructionEnabled | Boolean | Enable block breaking | false | true
lineWidth | Float | Width of the destruction line (0.5-3.0) | false | 1.0
damageAmount | Float | Damage dealt to entities | false | 15.0
knockbackStrength | Float | Knockback strength applied to entities | false | 0.5

### Example:

    {"type":"alienevo:line_block_wave","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","maxRange":12.0,"waveDelay":3.0,"enableVisuals":true,"isDestructionEnabled":true,"lineWidth":1.0,"damageAmount":15.0,"knockbackStrength":0.5}

## line_bridge

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 armor_stand}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
maxRange | Float | Maximum range of the line | false | 10.0
spawnDelay | Float | Delay in ticks between each armor stand spawn | false | 3.0

### Example:

    {"type":"alienevo:line_bridge","icon":"minecraft:armor_stand","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","maxRange":10.0,"spawnDelay":3.0}

## motion

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion | Float | Motion | false | 1.0

### Example:

    {"type":"alienevo:motion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

## motion_dash

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion | Float | Motion | false | 1.0

### Example:

    {"type":"alienevo:motion_dash","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

## motion_roll

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion | Float | Motion | false | 1.0

### Example:

    {"type":"alienevo:motion_roll","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

## motion_to_entity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_strength | Float | Motion strength toward the target | false | 0.5
search_radius | Float | Radius to search for entities | false | 20.0
vertical_motion | Boolean | Include vertical motion (Y-axis) | false | true
face_target | Boolean | Make player look at the target entity | false | true
switch_distance | Float | Distance to switch to next target | false | 2.0
cooldown_time | Integer | Ticks before retargeting same entity (60 = 3 seconds) | false | 60
debug_mode | Boolean | Enable debug messages | false | true
require_line_of_sight | Boolean | Only target entities with clear line of sight | false | true
stuck_timeout | Integer | Ticks before switching target if no progress (40 = 2 seconds) | false | 40

### Example:

    {"type":"alienevo:motion_to_entity","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_strength":0.5,"search_radius":20.0,"vertical_motion":true,"face_target":true,"switch_distance":2.0,"cooldown_time":60,"debug_mode":true,"require_line_of_sight":true,"stuck_timeout":40}

## motion_water

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion | Float | Motion | false | 1.0

### Example:

    {"type":"alienevo:motion_water","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

## omni_properties

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 clock}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
watch | String | The name of the Omnitrix (e.g., prototype, omnitrix, ultimatrix) | false | prototype
watch_namespace | String | The namespace for the watch resource location | false | alienevo
use_timeout_bubble | Boolean | Whether to show the timeout bubble on detransform | false | true
uniform | String | The appearance variant/uniform to apply to transformed aliens | false | default
badge | String | Badge to apply to transformed aliens | false | prototype

### Example:

    {"type":"alienevo:omni_properties","icon":"minecraft:clock","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","watch":"prototype","watch_namespace":"alienevo","use_timeout_bubble":true,"uniform":"default","badge":"prototype"}

## omnitrix_cycle_next

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Do not change this property | false | omnitrix_cycle
next_property | String | Property for next alien in cycle | false | omnitrix_next_alien
next_next_property | String | Property for alien two ahead in cycle | false | omnitrix_next_next_alien
prev_property | String | Property for previous alien in cycle | false | omnitrix_prev_alien
prev_prev_property | String | Property for alien two behind in cycle | false | omnitrix_prev_prev_alien
use_multiple_sounds | Boolean | Whether to randomize between multiple cycling sounds | false | false
cycle_sound | String | The primary sound to play when cycling | false | prototype_cycle_1
alt_sound_1 | String | First alternative cycling sound | false | prototype_cycle_2
alt_sound_2 | String | Second alternative cycling sound | false | prototype_cycle_3
alt_sound_3 | String | Third alternative cycling sound | false | prototype_cycle_4
randomize_pitch | Boolean | Whether to randomize the pitch of cycling sounds | false | false

### Example:

    {"type":"alienevo:omnitrix_cycle_next","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","next_property":"omnitrix_next_alien","next_next_property":"omnitrix_next_next_alien","prev_property":"omnitrix_prev_alien","prev_prev_property":"omnitrix_prev_prev_alien","use_multiple_sounds":false,"cycle_sound":"prototype_cycle_1","alt_sound_1":"prototype_cycle_2","alt_sound_2":"prototype_cycle_3","alt_sound_3":"prototype_cycle_4","randomize_pitch":false}

## omnitrix_cycle_next_animated

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Do not change this property | false | omnitrix_cycle

### Example:

    {"type":"alienevo:omnitrix_cycle_next_animated","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle"}

## omnitrix_cycle_playlists

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
cycle_direction | String | Direction to cycle playlists | false | right
property | String | Cycle property | false | omnitrix_cycle
update_main_property | Boolean | Whether to update the main omnitrix property | false | false

### Example:

    {"type":"alienevo:omnitrix_cycle_playlists","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_direction":"right","property":"omnitrix_cycle","update_main_property":false}

## omnitrix_cycle_previous

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Do not change this property | false | omnitrix_cycle
next_property | String | Property for next alien in cycle | false | omnitrix_next_alien
next_next_property | String | Property for alien two ahead in cycle | false | omnitrix_next_next_alien
prev_property | String | Property for previous alien in cycle | false | omnitrix_prev_alien
prev_prev_property | String | Property for alien two behind in cycle | false | omnitrix_prev_prev_alien
use_multiple_sounds | Boolean | Whether to randomize between multiple cycling sounds | false | false
cycle_sound | String | The primary sound to play when cycling | false | prototype_cycle_1
alt_sound_1 | String | First alternative cycling sound | false | prototype_cycle_2
alt_sound_2 | String | Second alternative cycling sound | false | prototype_cycle_3
alt_sound_3 | String | Third alternative cycling sound | false | prototype_cycle_4
randomize_pitch | Boolean | Whether to randomize the pitch of cycling sounds | false | false

### Example:

    {"type":"alienevo:omnitrix_cycle_previous","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","next_property":"omnitrix_next_alien","next_next_property":"omnitrix_next_next_alien","prev_property":"omnitrix_prev_alien","prev_prev_property":"omnitrix_prev_prev_alien","use_multiple_sounds":false,"cycle_sound":"prototype_cycle_1","alt_sound_1":"prototype_cycle_2","alt_sound_2":"prototype_cycle_3","alt_sound_3":"prototype_cycle_4","randomize_pitch":false}

## omnitrix_cycle_sounds

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 note_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
use_multiple_sounds | Boolean | Whether to randomize between multiple cycling sounds | false | true
cycle_sound | String | The primary sound to play when cycling | false | prototype_cycle_1
alt_sound_1 | String | First alternative cycling sound | false | prototype_cycle_2
alt_sound_2 | String | Second alternative cycling sound | false | prototype_cycle_3
alt_sound_3 | String | Third alternative cycling sound | false | prototype_cycle_4
sound_volume | Float | Volume for cycling sounds (0.0 to 1.0) | false | 1.0
sound_pitch | Float | Pitch for cycling sounds (0.5 to 2.0) | false | 1.0

### Example:

    {"type":"alienevo:omnitrix_cycle_sounds","icon":"minecraft:note_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","use_multiple_sounds":true,"cycle_sound":"prototype_cycle_1","alt_sound_1":"prototype_cycle_2","alt_sound_2":"prototype_cycle_3","alt_sound_3":"prototype_cycle_4","sound_volume":1.0,"sound_pitch":1.0}

## omnitrix_detransform

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Internal property key for the Omnitrix cycle | false | omnitrix_cycle

### Example:

    {"type":"alienevo:omnitrix_detransform","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle"}

## omnitrix_timer

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 clock}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Internal property key for the Omnitrix cycle | false | omnitrix_cycle

### Example:

    {"type":"alienevo:omnitrix_timer","icon":"minecraft:clock","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle"}

## omnitrix_transform

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Internal property key for the Omnitrix cycle | false | omnitrix_cycle
transform_sound | String | The primary sound set to use during transformation (e.g., 'prototype') | false | prototype
use_multiple_sounds | Boolean | Whether to randomize between multiple transformation sounds | false | false
alt_sound_1 | String | First alternative transformation sound | false | omnitrix
alt_sound_2 | String | Second alternative transformation sound | false | alien_force
use_randomizer | Boolean | Whether to use the randomizer functionality | false | true
use_rarity_unlock | Boolean | Whether to use rarity-based unlocking system | false | true

### Example:

    {"type":"alienevo:omnitrix_transform","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","transform_sound":"prototype","use_multiple_sounds":false,"alt_sound_1":"omnitrix","alt_sound_2":"alien_force","use_randomizer":true,"use_rarity_unlock":true}

## omnitrix_transform_slot

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | Internal property key for the Omnitrix cycle | false | omnitrix_cycle
target_slot | Integer | Specific slot to transform into (0 = current slot, 1-10 = specific slot) | false | 0
remove_alien | Boolean | Whether to remove the current alien instead of transforming | false | false

### Example:

    {"type":"alienevo:omnitrix_transform_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","target_slot":0,"remove_alien":false}

## ore_detector

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond_ore}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
search_radius | Integer | Radius to search for ores | false | 9
display_visibility_range | Float | Range within which ore highlights remain visible | false | 24.0
proximity_removal | Float | Distance at which ore highlights disappear when approached | false | 3.0
detect_coal | Boolean | Detect coal ores | false | true
detect_iron | Boolean | Detect iron ores | false | true
detect_copper | Boolean | Detect copper ores | false | true
detect_gold | Boolean | Detect gold ores | false | true
detect_redstone | Boolean | Detect redstone ores | false | true
detect_lapis | Boolean | Detect lapis ores | false | true
detect_diamond | Boolean | Detect diamond ores | false | true
detect_emerald | Boolean | Detect emerald ores | false | true
detect_quartz | Boolean | Detect nether quartz ores | false | true
detect_ancient_debris | Boolean | Detect ancient debris | false | true
cooldown | Integer | Cooldown between scans in ticks | false | 200
display_distance | Boolean | Show distance to found ores | false | true
debug_mode | Boolean | Enable debug messages | false | false

### Example:

    {"type":"alienevo:ore_detector","icon":"minecraft:diamond_ore","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","search_radius":9,"display_visibility_range":24.0,"proximity_removal":3.0,"detect_coal":true,"detect_iron":true,"detect_copper":true,"detect_gold":true,"detect_redstone":true,"detect_lapis":true,"detect_diamond":true,"detect_emerald":true,"detect_quartz":true,"detect_ancient_debris":true,"cooldown":200,"display_distance":true,"debug_mode":false}

## particle_bridge

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 end_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
particle_id | String | Particle type to spawn for the bridge | false | end_rod
search_radius | Float | Radius to search for entities | false | 20.0
max_targets | Integer | Maximum number of entities to connect to (use 0 for unlimited) | false | 1
density | Float | Density of particles (higher = more particles) | false | 1.0
y_offset | Float | Y-offset from eye height | false | -0.5
debug_mode | Boolean | Enable debug messages | false | true

### Example:

    {"type":"alienevo:particle_bridge","icon":"minecraft:end_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_id":"end_rod","search_radius":20.0,"max_targets":1,"density":1.0,"y_offset":-0.5,"debug_mode":true}

## particle_ring

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 nether_star}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
particle_id | String | Particle type to spawn | false | end_rod
mode | String | Ring mode (static/spread/gather) | false | static
particle_count | Integer | Number of particles in the ring | false | 36
spawn_delay | Integer | Ticks between each particle spawn | false | 1
ring_distance | Float | Base distance of particles from center | false | 3.0
ring_height | Float | Base height offset from player | false | 0.0
layer_count | Integer | Number of ring layers | false | 3
layer_height | Float | Height between each ring layer | false | 0.5
distance_decrease | Float | How much to decrease ring distance per layer | false | 0.5
particle_speed | Float | Speed of particles (for spread/gather) | false | 1.0
rotation_speed | Float | Speed of ring rotation | false | 2.0
particle_spread | Float | Random spread of particles from their spawn position | false | 0.1
vertical_spread | Float | Additional vertical spread of particles | false | 0.0

### Example:

    {"type":"alienevo:particle_ring","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_id":"end_rod","mode":"static","particle_count":36,"spawn_delay":1,"ring_distance":3.0,"ring_height":0.0,"layer_count":3,"layer_height":0.5,"distance_decrease":0.5,"particle_speed":1.0,"rotation_speed":2.0,"particle_spread":0.1,"vertical_spread":0.0}

## primary_color_module

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 red_dye}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:primary_color_module","icon":"minecraft:red_dye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## pyro_surf

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:pyro_surf","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## recharge

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 redstone}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:recharge","icon":"minecraft:redstone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## retrieve_armor

Retrieve your stored armor.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:retrieve_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## reveal_code

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 redstone_torch}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:reveal_code","icon":"minecraft:redstone_torch","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## roll_damage

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard name for charge tracking | false | AlienEvo.Roll
division_amount | Float | Amount to divide charge by for scaling | false | 2.0
radius | Float | AOE damage radius | false | 10.0
base_damage | Float | Base damage the ability will deal | false | 2.0
fire_seconds | Float | Fire duration in seconds | false | 2.0
tag_ex | String | Tag that excludes entities if desired | false | exclusion_tag
knockback | Float | Knockback strength | false | 1.0
effect_id | String | Effect to apply to targets | false | minecraft:slowness
apply_effect | Boolean | Whether to apply the effect to targets | false | true

### Example:

    {"type":"alienevo:roll_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"AlienEvo.Roll","division_amount":2.0,"radius":10.0,"base_damage":2.0,"fire_seconds":2.0,"tag_ex":"exclusion_tag","knockback":1.0,"effect_id":"minecraft:slowness","apply_effect":true}

## roll_leap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:roll_leap","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## roll_sound

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:roll_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## screenshake

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 piston}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
vertical_intensity | Float | Vertical Shake Intensity (degrees) | false | 0.3
horizontal_intensity | Float | Horizontal Shake Intensity (degrees) | false | 1.0
frequency | Float | Speed multiplier (1.0 = normal, 2.0 = faster) | false | 1.0
duration | Integer | How long the shake lasts in ticks | false | 20
ease_duration | Integer | How many ticks to spend easing out | false | 5
tag_name | String | The tag to check for | false | shake

### Example:

    {"type":"alienevo:screenshake","icon":"minecraft:piston","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical_intensity":0.3,"horizontal_intensity":1.0,"frequency":1.0,"duration":20,"ease_duration":5,"tag_name":"shake"}

## screenshake_loop

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 piston}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
vertical_intensity | Float | Vertical Shake Intensity (degrees) | false | 0.3
horizontal_intensity | Float | Horizontal Shake Intensity (degrees) | false | 1.0
frequency | Float | Speed multiplier (1.0 = normal, 2.0 = faster) | false | 1.0

### Example:

    {"type":"alienevo:screenshake_loop","icon":"minecraft:piston","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical_intensity":0.3,"horizontal_intensity":1.0,"frequency":1.0}

## secondary_color_module

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blue_dye}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:secondary_color_module","icon":"minecraft:blue_dye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## simple_grapple

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 fishing_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_distance | Float | Maximum distance for ray trace | false | 4.0
particle_type | String | Particle type to spawn | false | end_rod
particle_count | Integer | Number of particles in the line | false | 30
debug_mode | Boolean | Enable debug messages | false | true

### Example:

    {"type":"alienevo:simple_grapple","icon":"minecraft:fishing_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":4.0,"particle_type":"end_rod","particle_count":30,"debug_mode":true}

## slower_hunger

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reduction_factor | Float | How much hunger is reduced (lower = slower hunger) | false | 0.1

### Example:

    {"type":"alienevo:slower_hunger","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reduction_factor":0.1}

## sonic_clap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Radius in which surrounding entities will be damaged | false | 10.0
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
damage_type | String | Type of damage. | false | minecraft:player_attack
knockback | Float | Knockback strength (0 for no knockback) | false | 0.0

### Example:

    {"type":"alienevo:sonic_clap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack","knockback":0.0}

## spike_dome

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 armor_stand}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scale | Float | Scale of the spike | false | 1.35

### Example:

    {"type":"alienevo:spike_dome","icon":"minecraft:armor_stand","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":1.35}

## stat_ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"alienevo:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## store_armor

Store your armor away for when you need it most.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | unique namespace for your storage location | false | alienevo
identity | String | unique extra name for your storage location | false | store

### Example:

    {"type":"alienevo:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"alienevo","identity":"store"}

## wall_climb

Allows you to scale surfaces.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | Climbing speed. | false | 0.1
data_name | String | Persistent data used | false | climb

### Example:

    {"type":"alienevo:wall_climb","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"climb"}

## wall_climb_small

Allows you to scale surfaces.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | Climbing speed. | false | 0.1
data_name | String | Persistent data used | false | climb

### Example:

    {"type":"alienevo:wall_climb_small","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"climb"}

## wall_run

Allows you to run on walls, including moving up and down.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
run_speed | Float | Wall running speed. | false | 0.1
data_name | String | Persistent data used | false | wall_run

### Example:

    {"type":"alienevo:wall_run","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","run_speed":0.1,"data_name":"wall_run"}

## wall_run_java

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"alienevo:wall_run_java","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## y_motion

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion | Float | Motion | false | 1.0

### Example:

    {"type":"alienevo:y_motion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

## absorb

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | How many blocks in each direction to scan. | false | 4
objective | String | The scoreboard objective. | false | absorbed_fire
blocks_to_absorb | String | Comma-separated list of blocks to absorb. | false | minecraft:fire,minecraft:soul_fire
show_particles | Boolean | If true, particles will fly from the block to the entity. | false | true
reset_on_finish | Boolean | If true, resets the scoreboard to 0 when the ability ends. | false | true
play_sound | Boolean | If true, plays a sound when blocks are absorbed. | false | true
sound_event | String | The sound event to play when absorbing. | false | minecraft:block.fire.extinguish

### Example:

    {"type":"corewithstuff:absorb","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":4,"objective":"absorbed_fire","blocks_to_absorb":"minecraft:fire,minecraft:soul_fire","show_particles":true,"reset_on_finish":true,"play_sound":true,"sound_event":"minecraft:block.fire.extinguish"}

## absorb_energy

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | How many blocks in each direction to scan. | false | 4
directions | String | The direction (all, above, below, north, south, east, west, look). | false | all
objective | String | The scoreboard objective. | false | absorbed_fe
item_fe | Boolean | Absorb from held items. | false | false
dropped_items_fe | Boolean | Absorb from dropped items. | false | true
block_fe | Boolean | Absorb from nearby blocks. | false | true
reset_on_finish | Boolean | Reset scoreboard to 0 when finished. | false | true
play_sound | Boolean | Play sound when absorbed. | false | true
sound_event | String | Sound to play. | false | minecraft:block.fire.extinguish
show_particles | Boolean | Toggle custom aura particles. | false | true
aura_id | String | Unique ID for this aura layer. | false | absorb_aura
particle_type | String | Type (bounce, float, etc.) | false | smoke
particle_shape | String | Shape (circle, star, etc.) | false | circle
aura_type | String | Aura style (wings, halo, aura, etc.) | false | aura
start_hex | String | Hex color code (#FFFFFF) | false | #FFFFFF
count | Integer | Particle count. | false | 10
particle_size | Double | Size. | false | 1.0
visibility | Double | Visibility radius. | false | 1.0

### Example:

    {"type":"corewithstuff:absorb_energy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":4,"directions":"all","objective":"absorbed_fe","item_fe":false,"dropped_items_fe":true,"block_fe":true,"reset_on_finish":true,"play_sound":true,"sound_event":"minecraft:block.fire.extinguish","show_particles":true,"aura_id":"absorb_aura","particle_type":"smoke","particle_shape":"circle","aura_type":"aura","start_hex":"#FFFFFF","count":10,"particle_size":1.0,"visibility":1.0}

## adjust_prop_string

Sets an NBT string property on a player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | The name of the NBT property to modify | false | currentPower
value | String | The string value to set the property to | false | empty

### Example:

    {"type":"corewithstuff:adjust_prop_string","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"currentPower","value":"empty"}

## adjust_property_num

Adjusts an NBT integer property on a player every tick.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | The name of the NBT property to modify | false | color
amount | Integer | Amount to adjust by | false | 1
mode | String | Modes: add, subtract, multiply, divide, set, power | false | add
num2 | Integer | Max value for add, min value for subtract. | false | 2
num3 | Integer | Reset value for add or subtract. | false | 0
reset | Boolean | Whether to reset after hitting max/min value | false | false

### Example:

    {"type":"corewithstuff:adjust_property_num","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"color","amount":1,"mode":"add","num2":2,"num3":0,"reset":false}

## aoe_mining

Mines blocks in a radius around the player based on block tags.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | The radius of the mining area. | false | 3
interval | Integer | How often (in ticks) the ability checks for blocks. 20 = 1 second. | false | 20
blocks_per_interval | Integer | Max blocks to break per interval. Set to -1 to instantly break all valid blocks in radius. | false | -1
drop_items | Boolean | If true, drops items. If false, voids the block entirely. | false | true
whitelist | TagKey | Tag of blocks the player can mine (e.g., minecraft:mineable/pickaxe). Leave null for all blocks. | false | /
blacklist | TagKey | Tag of blocks to explicitly exclude from being mined. | false | /

### Example:

    {"type":"corewithstuff:aoe_mining","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":3,"interval":20,"blocks_per_interval":-1,"drop_items":true,"whitelist":"null","blacklist":"null"}

## aoe_push

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
distance | Integer | The distance affected. | false | 10
speed | Float | The strength of the motion. | false | 1.0
is_pull | Boolean | If true, pulls entities. If false, pushes them away. | false | false

### Example:

    {"type":"corewithstuff:aoe_push","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":10,"speed":1.0,"is_pull":false}

## beams

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
beam_id | String | The ID of the JSON beam to apply (e.g. 'yourbeam'). | false |

### Example:

    {"type":"corewithstuff:beams","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","beam_id":""}

## charge_energy

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | How many blocks in each direction to scan. | false | 4
directions | String | The direction of where you are charging fe (all, above, below, north, south, east, west, look). | false | all
objective | String | The scoreboard objective. | false | absorbed_fe
item_fe | Boolean | Lets you charge fe items you hold. | false | false
dropped_items_fe | Boolean | Lets you charge fe dropped items. | false | true
block_fe | Boolean | Lets you charge fe blocks near you. | false | true
particles | String | What vanilla particle(s) shoot when you charge fe. | false | null
reset_on_finish | Boolean | If true, resets the scoreboard to 0 when the ability ends. | false | true
play_sound | Boolean | If true, plays a sound when fe is charged. | false | true
sound_event | String | The sound event to play when charging. | false | minecraft:block.fire.extinguish
show_particles | Boolean | Toggle custom aura particles and vanilla flying particles. | false | true
aura_id | String | Unique ID for this aura layer. | false | charge_aura
particle_type | String | Type (bounce, float, etc.) | false | smoke
particle_shape | String | Shape (circle, star, etc.) | false | circle
aura_type | String | Aura style (wings, halo, aura, etc.) | false | aura
start_hex | String | Hex color code (#FFFFFF) | false | #FFFFFF
count | Integer | Particle count. | false | 10
particle_size | Double | Size. | false | 1.0
visibility | Double | Visibility radius. | false | 1.0

### Example:

    {"type":"corewithstuff:charge_energy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":4,"directions":"all","objective":"absorbed_fe","item_fe":false,"dropped_items_fe":true,"block_fe":true,"particles":"null","reset_on_finish":true,"play_sound":true,"sound_event":"minecraft:block.fire.extinguish","show_particles":true,"aura_id":"charge_aura","particle_type":"smoke","particle_shape":"circle","aura_type":"aura","start_hex":"#FFFFFF","count":10,"particle_size":1.0,"visibility":1.0}

## detransform_nexus

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
nexus_id | String | The nexus ID to detransform from. | false |

### Example:

    {"type":"corewithstuff:detransform_nexus","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","nexus_id":""}

## dimension_warp

Warps the player to a specified dimension and handles returning safely.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
target_dimension | String | The ID of the destination dimension. | false | minecraft:the_nether
manual_y | Integer | The precise Y coordinate to land at if Safe Landing is disabled. | false | 100
use_safe_y | Boolean | Automatically finds the highest solid block to land on. | false | true
enable_return | Boolean | If true, using the ability in the target dimension warps you back. | false | true
display_text | String | The message displayed to the player upon activation. | false | Warping...
show_text | Boolean | Toggles the visibility of the activation message. | false | true

### Example:

    {"type":"corewithstuff:dimension_warp","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","target_dimension":"minecraft:the_nether","manual_y":100,"use_safe_y":true,"enable_return":true,"display_text":"Warping...","show_text":true}

## dynamic_attribute

Dynamically scales an attribute modifier based on a specified scoreboard value.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
attribute | Attribute | The attribute to modify. | false | minecraft:generic.attack_damage
scoreboard | String | The name of the scoreboard objective to read. | false | strength
amount | Double | The multiplier per scoreboard point | false | 1.0
operation | Integer | 0: ADDITION, 1: MULTIPLY_BASE, 2: MULTIPLY_TOTAL | false | 0
uuid | UUID | Unique ID. CHANGE THIS for new abilities! | false | d8d1d61d-14a1-4302-95b6-797371569420

### Example:

    {"type":"corewithstuff:dynamic_attribute","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.attack_damage","scoreboard":"strength","amount":1.0,"operation":0,"uuid":"d8d1d61d-14a1-4302-95b6-797371569420"}

## effect_ray

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach_distance | Integer | Range in blocks | false | 32
effects_list | String | Possible effects | false | minecraft:speed, minecraft:slowness, minecraft:poison, minecraft:wither, minecraft:levitation
effect_duration_seconds | Integer | Duration in seconds | false | 15
effect_amplifier | Integer | Amplifier (0 = level 1) | false | 0
infinite_duration | Boolean | Make effect infinite? | false | false
hide_particles | Boolean | Hide potion particles? | false | true
play_sound | Boolean | Play sound on hit? | false | true
sound_id | String | Sound ID | false | minecraft:entity.witch.throw

### Example:

    {"type":"corewithstuff:effect_ray","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":32,"effects_list":"minecraft:speed, minecraft:slowness, minecraft:poison, minecraft:wither, minecraft:levitation","effect_duration_seconds":15,"effect_amplifier":0,"infinite_duration":false,"hide_particles":true,"play_sound":true,"sound_id":"minecraft:entity.witch.throw"}

## entity_dash

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Float | Ability radius. | false | 10.0

### Example:

    {"type":"corewithstuff:entity_dash","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0}

## evoker_fangs

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
shape | String | Attack pattern: "straight", "spiral", "wave", or "vortex" | false | straight
gravity | Boolean | If true, fangs climb/drop with terrain. | false | true
die_on_collide | Boolean | If true, fangs stop spawning if they hit a wall. | false | true
distance | Integer | Straight: Length. Spiral/Vortex: Rotations. Wave: Rings. | false | 6
spacing | Double | Distance between fangs or rings. | false | 1.2
delay | Integer | The tick delay creating the wave effect. | false | 2
tick_rate | Integer | How often the ability fires in ticks. | false | 5

### Example:

    {"type":"corewithstuff:evoker_fangs","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","shape":"straight","gravity":true,"die_on_collide":true,"distance":6,"spacing":1.2,"delay":2,"tick_rate":5}

## grappling_hook

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
use_texture | Boolean | True to use a texture, False to use a solid color. | false | false
rope_texture | String | Texture location (e.g. corewithstuff:textures/entity/rope.png) | false |
rope_color | Integer | Decimal color code if not using texture | false | 16777215
head_item | String | Registry name of the hook head | false | minecraft:cobweb
hook_length | Double | Speed/Length of the throw (Default 2.5) | false | 2.5
do_exit_boost | Boolean | Does detaching launch the player? | false | true
exit_boost_amount | Double | Multiplier for the exit boost velocity (Default 1.5) | false | 1.5
play_throw_sound | Boolean | Play sound when thrown? | false | true
throw_sound_id | String | Sound to play when thrown | false | minecraft:entity.fishing_bobber.throw
play_hit_sound | Boolean | Play sound when hook hits a block? | false | true
hit_sound_id | String | Sound to play when hook lands | false | minecraft:block.stone.hit
play_swing_sound | Boolean | Play continuous sound while swinging? | false | false
swing_sound_id | String | Sound to play while swinging | false | minecraft:item.elytra.flying

### Example:

    {"type":"corewithstuff:grappling_hook","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","use_texture":false,"rope_texture":"","rope_color":16777215,"head_item":"minecraft:cobweb","hook_length":2.5,"do_exit_boost":true,"exit_boost_amount":1.5,"play_throw_sound":true,"throw_sound_id":"minecraft:entity.fishing_bobber.throw","play_hit_sound":true,"hit_sound_id":"minecraft:block.stone.hit","play_swing_sound":false,"swing_sound_id":"minecraft:item.elytra.flying"}

## hunger

Controls the player's hunger over time. Can add/remove literal food points, saturation, or cause exhaustion.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
interval | Integer | How often (in ticks) to apply the hunger effect. 20 ticks = 1 second. | false | 20
food_change | Integer | Amount of food points to add (positive) or remove (negative). | false | 0
saturation_change | Float | Amount of saturation to add or remove (hidden buffer before food drains). | false | 0.0
exhaustion_change | Float | Amount of natural exhaustion to add (positive makes food drain naturally). | false | 0.0

### Example:

    {"type":"corewithstuff:hunger","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","interval":20,"food_change":0,"saturation_change":0.0,"exhaustion_change":0.0}

## immortality

Grants complete invulnerability to all sources of damage.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"corewithstuff:immortality","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## intangibility

Places the player in a stasis like state where they cannot take damage or interact with the world.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"corewithstuff:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## love_ray

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Double | Max distance to reach animals. | false | 10.0

### Example:

    {"type":"corewithstuff:love_ray","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

## mastery_system

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
xp_scoreboard | String | Your Current XP | false | xp
level_scoreboard | String | Your Current Level | false | level
points_scoreboard | String | Your Skill Points | false | points
max_xp_visual_scoreboard | String | Max XP Required (Optional and visual only) | false | max_xp
base_xp_req | Integer | How much XP for Level 1? | false | 500
xp_add_per_level | Integer | Add this much XP cost every level. | false | 200
xp_multiplier | Double | Multiply cost every level (1.0 = Off, 1.1 = 10% harder). | false | 1.0
max_level | Integer | The highest level possible. | false | 100
points_per_level | Integer | How many Skill Points per level? | false | 1
show_levelup_msg | Boolean | Show text in chat when leveling up? | false | true
play_sound | Boolean | Play a sound when leveling up? | false | true
levelup_sound | String | SOUND ID: Example "entity.player.levelup" | false | minecraft:entity.player.levelup

### Example:

    {"type":"corewithstuff:mastery_system","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","xp_scoreboard":"xp","level_scoreboard":"level","points_scoreboard":"points","max_xp_visual_scoreboard":"max_xp","base_xp_req":500,"xp_add_per_level":200,"xp_multiplier":1.0,"max_level":100,"points_per_level":1,"show_levelup_msg":true,"play_sound":true,"levelup_sound":"minecraft:entity.player.levelup"}

## mob_swap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
distance | Double | The maximum distance to swap. | false | 32.0
play_sound | Boolean | Play sound on swap? | false | true
sound_id | String | Sound to play | false | minecraft:entity.enderman.teleport

### Example:

    {"type":"corewithstuff:mob_swap","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":32.0,"play_sound":true,"sound_id":"minecraft:entity.enderman.teleport"}

## open_cws_gui

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
gui_id | String | The ResourceLocation ID of the GUI to open. | false | corewithstuff:arcane_altar_gui

### Example:

    {"type":"corewithstuff:open_cws_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","gui_id":"corewithstuff:arcane_altar_gui"}

## open_nexus_gui

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
nexus_id | String | The nexus ID to open the selection GUI for. | false |

### Example:

    {"type":"corewithstuff:open_nexus_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","nexus_id":""}

## particles

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
aura_id | String | Unique identifier for this aura layer (e.g., fire_wings) | false | default_aura
particle_type | String | Type of particle (bounce, float, glitch, implode, orbit, rain, spark, sparkle, spiral, star, twinkle, wisp, smoke, flame) | false | smoke
particle_shape | String | Shape of particle (generic, star, circle, diamond, spark, electric_spark, electric_spark2, electric_spark3, smoke, aura, snow, test, boem) | false | circle
aura_type | String | Type of aura (column, crown, dna, halo, inner_aura, orbit_ring, pulse, scream, trail, vortex, wave, aura, wings, shield, ascendant) | false | aura
start_hex | String | Hex color code (e.g., #ff17c6) | false | #FFFFFF
count | Integer | Amount of particles | false | 10
particle_size | Double | Size of the particles | false | 1.0
visibility | Double | Visibility radius of the aura | false | 1.0

### Example:

    {"type":"corewithstuff:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","aura_id":"default_aura","particle_type":"smoke","particle_shape":"circle","aura_type":"aura","start_hex":"#FFFFFF","count":10,"particle_size":1.0,"visibility":1.0}

## player_ride

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
offset_x | Double | Horizontal offset (left/right). | false | 0.0
offset_y | Double | Vertical offset for the passenger (0 is default). | false | 2.0
offset_z | Double | Depth offset (forward/backward). | false | 0.0
force_ride | Boolean | If true, clicking a player forces them to ride you. | false | false
rider_control | Boolean | If true, the rider can control you with WASD. | false | false

### Example:

    {"type":"corewithstuff:player_ride","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","offset_x":0.0,"offset_y":2.0,"offset_z":0.0,"force_ride":false,"rider_control":false}

## possession

Possesses the entity you are looking at. Deactivating the ability releases your host.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"corewithstuff:possession","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## power_config

Configures the scoreboard name for power slots and saves it to the player's NBT data.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slot_scoreboard | String | The scoreboard name used for power slots | false | PowerSlots

### Example:

    {"type":"corewithstuff:power_config","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot_scoreboard":"PowerSlots"}

## power_copy_gui

Opens a GUI to copy powers from the looked-at entity (target keeps theirs).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach_distance | Double | Range in blocks | false | 20.0
use_whitelist | Boolean | Enable whitelist | false | false
whitelist | String | Allowed powers (comma-separated ResourceLocation IDs) | false |
use_blacklist | Boolean | Enable blacklist | false | false
blacklist | String | Blocked powers (comma-separated ResourceLocation IDs) | false |
play_success_sound | Boolean | Play sound on GUI open | false | true
success_sound_id | String | Sound ID on success | false | minecraft:block.note_block.chime
play_error_sound | Boolean | Play sound on no target | false | true
error_sound_id | String | Sound ID on error | false | minecraft:block.note_block.bass

### Example:

    {"type":"corewithstuff:power_copy_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0,"use_whitelist":false,"whitelist":"","use_blacklist":false,"blacklist":"","play_success_sound":true,"success_sound_id":"minecraft:block.note_block.chime","play_error_sound":true,"error_sound_id":"minecraft:block.note_block.bass"}

## power_give_gui

Opens a GUI to give one of your powers to the looked-at entity (you lose it).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach_distance | Double | Range in blocks | false | 20.0
use_whitelist | Boolean | Enable whitelist | false | false
whitelist | String | Allowed powers (comma-separated ResourceLocation IDs) | false |
use_blacklist | Boolean | Enable blacklist | false | false
blacklist | String | Blocked powers (comma-separated ResourceLocation IDs) | false |
play_success_sound | Boolean | Play sound on GUI open | false | true
success_sound_id | String | Sound ID on success | false | minecraft:block.amethyst_block.hit
play_error_sound | Boolean | Play sound on no target | false | true
error_sound_id | String | Sound ID on error | false | minecraft:block.note_block.bass

### Example:

    {"type":"corewithstuff:power_give_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0,"use_whitelist":false,"whitelist":"","use_blacklist":false,"blacklist":"","play_success_sound":true,"success_sound_id":"minecraft:block.amethyst_block.hit","play_error_sound":true,"error_sound_id":"minecraft:block.note_block.bass"}

## power_manage_gui

Opens a GUI to view and delete your current powers.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
use_blacklist | Boolean | Enable deletion blacklist | false | false
blacklist | String | Powers that cannot be deleted (comma-separated ResourceLocation IDs) | false |
play_sound | Boolean | Play sound on open | false | true
sound_id | String | Sound played on GUI open | false | minecraft:entity.ui.button.click

### Example:

    {"type":"corewithstuff:power_manage_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","use_blacklist":false,"blacklist":"","play_sound":true,"sound_id":"minecraft:entity.ui.button.click"}

## power_scanner

Scans the entity the player is looking at and shows their powers (name + ID) in the action bar.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach_distance | Double | Range in blocks | false | 20.0

### Example:

    {"type":"corewithstuff:power_scanner","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0}

## power_steal_gui

Opens a GUI to steal powers from the looked-at entity (they lose it).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
reach_distance | Double | Range in blocks | false | 20.0
use_whitelist | Boolean | Enable whitelist | false | false
whitelist | String | Allowed powers (comma-separated ResourceLocation IDs) | false |
use_blacklist | Boolean | Enable blacklist | false | false
blacklist | String | Blocked powers (comma-separated ResourceLocation IDs) | false |
play_success_sound | Boolean | Play sound on GUI open | false | true
success_sound_id | String | Sound ID on success | false | minecraft:entity.enderman.teleport
play_error_sound | Boolean | Play sound on no target | false | true
error_sound_id | String | Sound ID on error | false | minecraft:block.note_block.bass

### Example:

    {"type":"corewithstuff:power_steal_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0,"use_whitelist":false,"whitelist":"","use_blacklist":false,"blacklist":"","play_success_sound":true,"success_sound_id":"minecraft:entity.enderman.teleport","play_error_sound":true,"error_sound_id":"minecraft:block.note_block.bass"}

## projectile

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 snowball}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | EntityType | Entity type ID for the projectile entity | false | minecraft:snowball
entity_data | CompoundTag | Entity NBT data | false | /
inaccuracy | Float | Determines the inaccuracy when shooting | false | 0.0
velocity | Float | Determines the velocity when shooting | false | 1.5
swinging_arm | ArmType | Determines which arm(s) should swing. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM
damage_from_player | Boolean | Sets damage to player damage | false | false
ignore_player_movement | Boolean | Ignores player momentum | false | false
command_on_entity_hit | String | Command to execute when the projectile hits an entity | false |
command_on_block_hit | String | Command to execute when the projectile hits a block | false |
offset_x | Float | X offset relative to the player | false | 0.0
offset_y | Float | Y offset relative to the player's eye height | false | -0.1
offset_z | Float | Z offset relative to the player | false | 0.0

### Example:

    {"type":"corewithstuff:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false,"command_on_entity_hit":"","command_on_block_hit":"","offset_x":0.0,"offset_y":-0.1,"offset_z":0.0}

## prop_tell

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
prop | String | The name of the property to check | false | breakdown.Lightning.Color
message | String | The message to display before the property value | false | Your Color is:

### Example:

    {"type":"corewithstuff:prop_tell","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"breakdown.Lightning.Color","message":"Your Color is: "}

## remote_swap

Select two entities to instantly swap their positions. Sneak while using to cancel selection.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
distance | Double | Range to pick targets | false | 32.0
play_sound | Boolean | Play sound on swap? | false | true
sound_id | String | Sound to play | false | minecraft:entity.enderman.teleport
show_messages | Boolean | Show chat feedback? | false | true
msg_first_selected | String | Message when picking target 1 | false | First target selected:
msg_no_entity | String | Message when raytrace miss | false | No entity found. Look at a mob.
msg_complete | String | Message when swap succeeds | false | Swap Complete!
msg_invalid | String | Message on failure | false | Target 1 lost or invalid.
msg_cancelled | String | Message when reset | false | Swap cancelled. Selection cleared.

### Example:

    {"type":"corewithstuff:remote_swap","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":32.0,"play_sound":true,"sound_id":"minecraft:entity.enderman.teleport","show_messages":true,"msg_first_selected":"First target selected: ","msg_no_entity":"No entity found. Look at a mob.","msg_complete":"Swap Complete!","msg_invalid":"Target 1 lost or invalid.","msg_cancelled":"Swap cancelled. Selection cleared."}

## rng_roll

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
min_roll | Integer | The lowest number you can roll | false | 1
max_roll | Integer | The highest number you can roll | false | 8
scoreboard_name | String | The name of the scoreboard objective to update | false | rng
display_text | String | The text displayed with the number | false | Rolled:
show_text | Boolean | If set to false the result will be hidden from the screen | false | true
text_after_number | Boolean | If true text appears after the number. If false before. | false | false

### Example:

    {"type":"corewithstuff:rng_roll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_roll":1,"max_roll":8,"scoreboard_name":"rng","display_text":"Rolled:","show_text":true,"text_after_number":false}

## score_to_energy

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
objective | String | The scoreboard objective to read from. | false | absorbed_fire
reset_score | Boolean | If true, sets the scoreboard to 0 after. | false | true
power_name | String | The power ID for the energybar command. | false | my_power
energybar_name | String | The energybar ID for the command. | false | my_energybar
energy_type | String | Usually "value" or "max". | false | value
action | String | Usually "add", "set", or "remove". | false | add
multiplier | Double | Multiplies the score (e.g., 2.0 turns 10 score into 20 energy). | false | 1.0
play_sound | Boolean | If true, plays a sound when energy is converted. | false | true
sound_event | String | The sound event to play upon conversion. | false | minecraft:entity.player.levelup

### Example:

    {"type":"corewithstuff:score_to_energy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","objective":"absorbed_fire","reset_score":true,"power_name":"my_power","energybar_name":"my_energybar","energy_type":"value","action":"add","multiplier":1.0,"play_sound":true,"sound_event":"minecraft:entity.player.levelup"}

## screenshake

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
min_intensity | Float | The minimum amount of shake. | false | 0.5
max_intensity | Float | The maximum amount of shake. | false | 2.0

### Example:

    {"type":"corewithstuff:screenshake","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_intensity":0.5,"max_intensity":2.0}

## size_change

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
base | Double | Base Scale | false | 1.0
hitbox_width | Double | Hitbox width | false | 1.0
hitbox_height | Double | Hitbox height | false | 1.0
eye_height | Double | Eye height | false | 1.0
model_width | Double | Visual model width | false | 1.0
model_height | Double | Visual model height | false | 1.0
jump_height | Double | Jump height multiplier | false | 1.0
block_reach | Double | Block Reach multiplier | false | 1.0
attack_reach | Double | Attack/Entity Reach multiplier | false | 1.0
step_height | Double | Step Height multiplier | false | 1.0
third_person | Double | Third Person Distance multiplier | false | 1.0
duration | Integer | Transition Duration (Ticks) | false | 0

### Example:

    {"type":"corewithstuff:size_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base":1.0,"hitbox_width":1.0,"hitbox_height":1.0,"eye_height":1.0,"model_width":1.0,"model_height":1.0,"jump_height":1.0,"block_reach":1.0,"attack_reach":1.0,"step_height":1.0,"third_person":1.0,"duration":0}

## store

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
store_hotbar | Boolean | Stores slots 0-8 | false | false
store_inventory | Boolean | Stores main inventory slots 9-35 | false | false
store_armor | Boolean | Stores armor slots 36-39 | false | true
store_offhand | Boolean | Stores offhand slot 40 | false | false

### Example:

    {"type":"corewithstuff:store","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","store_hotbar":false,"store_inventory":false,"store_armor":true,"store_offhand":false}

## surface_movement

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"corewithstuff:surface_movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## telekinesis

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Double | Max distance to initially grab an entity. | false | 15.0
strength | Double | How fast the entity is pulled to the target point. | false | 0.8
damage | Double | Damage to apply to the entity while held. | false | 2.0
reset | Boolean | Reset distance to default when grabbing a new target? | false | false
affect_players | Boolean | Can grab other players? | false | false
affect_blocks | Boolean | Can rip blocks from the ground? | false | true
whitelist_enabled | Boolean | Enable Block Whitelist? | false | false
whitelist | String | Comma-separated block IDs (e.g. minecraft:dirt,minecraft:stone) | false |
blacklist_enabled | Boolean | Enable Block Blacklist? | false | true
blacklist | String | Comma-separated block IDs (e.g. minecraft:bedrock,minecraft:obsidian) | false | minecraft:bedrock,minecraft:barrier,minecraft:obsidian
particle | String | Standard particle registry name (or 'null') | false | minecraft:enchant
other_rgbs | String | RGB for other particles (or 'null') | false | null
other_count | Integer | Count for standard particles | false | 1
other_speed | Double | Speed for standard particles | false | 1.0
dust | Boolean | Spawn Redstone Dust particles? | false | true
dust_rgbs | String | R G B Scale for dust (e.g. '1 1 1 1') | false | 1 1 1 1
dust_count | Integer | Count for dust particles | false | 1
dust_speed | Double | Speed for dust particles | false | 1.0

### Example:

    {"type":"corewithstuff:telekinesis","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0,"strength":0.8,"damage":2.0,"reset":false,"affect_players":false,"affect_blocks":true,"whitelist_enabled":false,"whitelist":"","blacklist_enabled":true,"blacklist":"minecraft:bedrock,minecraft:barrier,minecraft:obsidian","particle":"minecraft:enchant","other_rgbs":"null","other_count":1,"other_speed":1.0,"dust":true,"dust_rgbs":"1 1 1 1","dust_count":1,"dust_speed":1.0}

## telekinesis_pull

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
min_dist | Double | Minimum distance | false | 2.0
max_dist | Double | Maximum distance | false | 25.0
show_text | Boolean | Show action text above hotbar? | false | true
custom_text | String | Text to show (Use %d for the distance number) | false | Pulled! Dist: %d

### Example:

    {"type":"corewithstuff:telekinesis_pull","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_dist":2.0,"max_dist":25.0,"show_text":true,"custom_text":"Pulled! Dist: %d"}

## telekinesis_push

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
min_dist | Double | Minimum distance | false | 2.0
max_dist | Double | Maximum distance | false | 25.0
show_text | Boolean | Show action text above hotbar? | false | true
custom_text | String | Text to show (Use %d for the distance number) | false | Pushed! Dist: %d

### Example:

    {"type":"corewithstuff:telekinesis_push","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_dist":2.0,"max_dist":25.0,"show_text":true,"custom_text":"Pushed! Dist: %d"}

## telekinesis_throw

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
throw_strength | Double | How fast the entity is thrown. | false | 3.0

### Example:

    {"type":"corewithstuff:telekinesis_throw","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","throw_strength":3.0}

## text_overlay

Displays a highly customizable text overlay on the screen, capable of tracking scoreboard values and player NBT data.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
text | String | The text to display on screen | false | Overlay Text
color | String | Text color in Hex (e.g., '#FFFFFF' or '#FFFF0000') | false | #FFFFFF
shadow | Boolean | Whether the text should have a drop shadow | false | true
translate | Vec3 | Translation (X, Y, Z) of the text. Z determines layering. | false | [0.0 / 0.0 / 0.0]
scale | Float | Scale multiplier for the text size | false | 1.0
center_x | Boolean | If true, centers the text horizontally (X translate acts as an offset) | false | false
center_y | Boolean | If true, centers the text vertically (Y translate acts as an offset) | false | false
show_scoreboard | Boolean | Enable scoreboard tracking | false | false
scoreboard_obj | String | The name of the scoreboard objective to track | false |
show_property | Boolean | Enable player NBT data tracking | false | false
property_key | String | The NBT key to read from the player's persistent data | false |
values_first | Boolean | If true, value appear BEFORE the text. If false, AFTER. | false | false
separator | String | String to put between the text and the tracked values (e.g., ': ' or ' - ') | false | :

### Example:

    {"type":"corewithstuff:text_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","text":"Overlay Text","color":"#FFFFFF","shadow":true,"translate":[0.0,0.0,0.0],"scale":1.0,"center_x":false,"center_y":false,"show_scoreboard":false,"scoreboard_obj":"","show_property":false,"property_key":"","values_first":false,"separator":": "}

## toughlungs

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"corewithstuff:toughlungs","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## trails

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
trail_id | String | The ID of the JSON trail to apply (e.g. 'yourtrail'). | false |

### Example:

    {"type":"corewithstuff:trails","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail_id":""}

## web_swing

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
max_reach | Double | Max raycast distance for shooting web (Default 80.0) | false | 80.0
scroll_speed | Double | Speed of scrolling up/down the web (Default 1.2) | false | 1.2
pendulum_pull | Double | Strength of the pendulum tension/correction (Default 0.35) | false | 0.35
flip_boost | Double | Momentum gained when pressing jump to flip (Default 1.2) | false | 1.2
max_speed | Double | Maximum swing velocity (Default 4.5) | false | 4.5
gravity_pull | Double | Downward pull while swinging (Default 0.07) | false | 0.07
rope_color_hex | String | Hex color code for the web (Default #FFFFFF) | false | #FFFFFF
rope_segments | Integer | Number of segments for physics rendering (Default 15) | false | 15
shoot_sound_id | String | Sound played when web attaches (Default slime_block_place) | false | minecraft:block.slime_block.place
flip_sound_id | String | Sound played when flipping off web (Default phantom_flap) | false | minecraft:entity.phantom.flap

### Example:

    {"type":"corewithstuff:web_swing","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_reach":80.0,"scroll_speed":1.2,"pendulum_pull":0.35,"flip_boost":1.2,"max_speed":4.5,"gravity_pull":0.07,"rope_color_hex":"#FFFFFF","rope_segments":15,"shoot_sound_id":"minecraft:block.slime_block.place","flip_sound_id":"minecraft:entity.phantom.flap"}

## wormhole_gui

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"corewithstuff:wormhole_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## aoe_damage

deals damage around the ability user has options to exclude things and or do fire damage if desired as well as give damage credit to the ability user. - thanks nexo

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
damage | Float | Damage the ability will deal | false | 3.0
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag

### Example:

    {"type":"gravestone:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}

## aoe_knockback

knocks entities around the user back.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knockedback | false | 10
knockback | Float | the strength of the knockback | false | 2.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false
cone | Boolean | only knockback entities in front of you | false | false

### Example:

    {"type":"gravestone:aoe_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false,"cone":false}

## charged_knockback

aoe knockback ability with variable knockback strength based off a score - VenWhoVian

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be damaged | false | 10
score | String | what scoreboard to use for knockback strength | false | grave.biot.shove
scoreMax | String | what scoreboard to use for max possible knockback strength | false | grave.biot.shoveMax
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false

### Example:

    {"type":"gravestone:charged_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"score":"grave.biot.shove","scoreMax":"grave.biot.shoveMax","tag_ex":"exclusion_tag","invert":false}

## drain_accessory_energy

drain an accessory by a certain amount per tick - thank you awesomebossdj7

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 redstone}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
curios_slot | String | Curios Slot Id | false | body
trinket_slot | String | Trinket Slot Id | false | chest/cape
energy_drain | Integer | The amount of energy to drain (per tick, which is 20 per second.) | false | 10

### Example:

    {"type":"gravestone:drain_accessory_energy","icon":"minecraft:redstone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"body","trinket_slot":"chest/cape","energy_drain":10}

## drain_per_tick

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
energy | Integer | Amount of energy to drain per tick | false | 10
id | String | Item to look for in curios slot | false | grave.codec:tachyon_device
curios_slot | String | curios slot id | false | body
trinket_slot | String | trinket slot id | false | chest/cape

### Example:

    {"type":"gravestone:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"id":"grave.codec:tachyon_device","curios_slot":"body","trinket_slot":"chest/cape"}

## dynamic_pehkui

lets the player tie a scoreboard to any scale type or just set any scale type normally.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scale_type | String | from the list of pehkui scales in game | false | palladium:ability
scale_number | Float | what you set the scale to if not by scoreboard | false | 1.1
scoreboard | String | Motion Scale | false | grave.scale.test
scoreboard_divider | Float | what you divide the score by | false | 0.0
delay | Integer | what you divide the score by | false | 0
is_score | String | True or False | false | true

### Example:

    {"type":"gravestone:dynamic_pehkui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale_type":"palladium:ability","scale_number":1.1,"scoreboard":"grave.scale.test","scoreboard_divider":0.0,"delay":0,"is_score":"true"}

## explode

EXPLOSION

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
explosion | Integer | boom | false | 10
fire | Boolean | boom | false | true

### Example:

    {"type":"gravestone:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}

## knockback

knocks entities infront of the user back.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
radius | Integer | Radius in which surrounding entities will be knockedback | false | 10
knockback | Float | the strength of the knockback | false | 2.0
tag_ex | String | Tag that exlcudes entities if desired | false | exclusion_tag
invert | Boolean | Invert the knockback direction | false | false
crush | Boolean | Crush the target if they are pressed up against a wall | false | false

### Example:

    {"type":"gravestone:knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false}

## movement

Adds forward momentum to the player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
motion_scale | Float | Motion Scale | false | 1.1

### Example:

    {"type":"gravestone:movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

## no_fire

the player is unable to set on fire, via cores burning effect and actual fire

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"gravestone:no_fire","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## projectile

amazing new projectile script. - thanks phantompig

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
velocity | Float | Determines the velocity when shooting the projectile | false | 5.0
yawOverride | Float | Locks the calculated yaw value to this (setting this to -999 will make it ignored | false | -999.0
pitchOverride | Float | Locks the calculated pitch value to this (setting this to -999 will make it ignored | false | -999.0
yawOffset | Float | the value offset for the yaw from the body | false | -20.0
pitchOffset | Float | the value offset for the pitch from the body | false | 25.0
yawInaccuracy | Float | how inaccurate the projectiles yaw value is going to be | false | 0.0
pitchInaccuracy | Float | how inaccurate the projectiles pitch value is going to be | false | 0.0
entity_type | String | Entity type ID for the projectile entity | false | palladium:custom_projectile
entity_data | CompoundTag | Entity NBT data; works the same as the projectile ability | false | /
count | Float | how many fire when the ability is activated | false | 1.0
swinging_arm | String | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | main_arm

### Example:

    {"type":"gravestone:projectile","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","velocity":5.0,"yawOverride":-999.0,"pitchOverride":-999.0,"yawOffset":-20.0,"pitchOffset":25.0,"yawInaccuracy":0.0,"pitchInaccuracy":0.0,"entity_type":"palladium:custom_projectile","entity_data":"null","count":1.0,"swinging_arm":"main_arm"}

## set_palladium_property_by_score

sets a palladium properly based on a scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
palladium_property | String | palladium property being altered | false | graveomnicycle
scoreboard | String | scoreboard altering the palladium property | false | grave.omni.setslot

### Example:

    {"type":"gravestone:set_palladium_property_by_score","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","palladium_property":"graveomnicycle","scoreboard":"grave.omni.setslot"}

## stat_ability

Deprecated, please switch to 'gravecore:dynamic_attribute_modifier'

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"gravestone:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## stone_index_detection

detects the most common block from the stone index in a BLANK radius

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score | String | the scoreboard that the type is put in | false | cm.ninjago.earth.index
needs | Integer | the required amount of any 1 block | false | 6

### Example:

    {"type":"gravestone:stone_index_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"cm.ninjago.earth.index","needs":6}

## store_armour

store your armour away for when you need it most. tags: grave.armour.store stores the amour, grave.armour.add returns the armour to the player

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | unique namespace for your storage location | false | minecraft
identity | String | unique extra name for your storage location "namespace:username_identity" | false | banana

### Example:

    {"type":"gravestone:store_armour","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"minecraft","identity":"banana"}

## telekinesis

Entity Targeter/Falling Block Generator inspired by Hazender - VenWhoVian

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
allowed_blocks | String | block tags for allowed blocks | false | grave.ht:magnetic
banned_entities | String | entity tags for banned entities | false | grave.ht:magnetic_entities
distance | Integer | Distance in which the player can target entities or blocks | false | 10
grip_score | String | score used to control the distance of the held entity/block | false | grave.biot.scroll

### Example:

    {"type":"gravestone:telekinesis","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","allowed_blocks":"grave.ht:magnetic","banned_entities":"grave.ht:magnetic_entities","distance":10,"grip_score":"grave.biot.scroll"}