/// <reference path="./internal_*.d.ts" />
declare namespace slimeknights.tconstruct.fluids.item {
    class BottleItem extends Internal.Item {
        constructor(arg0: Internal.ItemLike_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BottleItem_ = BottleItem;
}
declare namespace Internal {
    interface KeyMappingAccessor {
        abstract getKey(): Internal.InputConstants$Key;
        get key(): Internal.InputConstants$Key
        (): Internal.InputConstants$Key_;
    }
    type KeyMappingAccessor_ = (()=> Internal.InputConstants$Key_) | KeyMappingAccessor;
    interface Float2FloatFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleUnaryOperator {
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        compose(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2FloatFunction;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2FloatFunction;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2FloatFunction;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "containsKey(float)"(arg0: number): boolean;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2FloatFunction;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        "remove(float)"(arg0: number): number;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2FloatFunction<T>;
        "andThen(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        "getOrDefault(float,float)"(arg0: number, arg1: number): number;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Float2ShortFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2FloatFunction;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract get(arg0: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Float2CharFunction;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Float2LongFunction;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: number): number;
        "put(float,float)"(arg0: number, arg1: number): number;
        containsKey(arg0: number): boolean;
        abstract "get(float)"(arg0: number): number;
        defaultReturnValue(): number;
        "compose(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        identity(): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number): number;
        put(arg0: number, arg1: number): number;
        apply(arg0: number): number;
        size(): number;
        andThen(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        clear(): void;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2FloatFunction<T>;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Float2ByteFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
    }
    type Float2FloatFunction_ = Float2FloatFunction;
    class UnitTokenStream {
        constructor(context: Internal.UnitContext_, input: string)
        getClass(): typeof any;
        readFully(): Internal.UnitToken;
        nextToken(): Internal.UnitToken;
        toString(): string;
        notifyAll(): void;
        ifNextToken(token: Internal.UnitToken_): boolean;
        readSingleToken(): Internal.UnitToken;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        peekToken(): Internal.UnitToken;
        hashCode(): number;
        wait(): void;
        getUnit(): Internal.Unit;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get unit(): Internal.Unit
        readonly context: Internal.UnitContext;
        readonly input: string;
        readonly charStream: Internal.CharStream;
        readonly unit: Internal.Unit;
        readonly inputStringPos: Internal.ArrayList<number>;
        readonly infix: Internal.ArrayList<Internal.UnitToken>;
    }
    type UnitTokenStream_ = UnitTokenStream;
    class SmokerBlockEntity extends Internal.AbstractFurnaceBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        setLitTime(arg0: number): void;
        static serverTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.AbstractFurnaceBlockEntity_): void;
        requestModelDataUpdate(): void;
        fabric_setSuppress(suppress: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getBurnDuration(arg0: Internal.ItemStack_): number;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        setLitDuration(arg0: number): void;
        load(arg0: Internal.CompoundTag_): void;
        abstract setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        abstract "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        static add(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.TagKey_<Internal.Item>, arg2: number): void;
        setRemoved(): void;
        "isEmpty()"(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        getQuickCheck(): Internal.RecipeManager$CachedCheck<any, any>;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getRecipeUsed(): Internal.Recipe<any>;
        static "add(java.util.Map,net.minecraft.tags.TagKey,int)"(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.TagKey_<Internal.Item>, arg2: number): void;
        getItem(arg0: number): Internal.ItemStack;
        setRecipeUsed(arg0: Internal.Recipe_<any>): void;
        static add(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.ItemLike_, arg2: number): void;
        getDefaultName(): net.minecraft.network.chat.Component;
        getCustomName(): net.minecraft.network.chat.Component;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        countItem(arg0: Internal.Item_): number;
        static isFuel(arg0: Internal.ItemStack_): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        canPlaceItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        shouldCloseCurrentScreen(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        static "add(java.util.Map,net.minecraft.world.level.ItemLike,int)"(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.ItemLike_, arg2: number): void;
        getHeight(): number;
        countNonEmpty(): number;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setRecipeUsed(arg0: Internal.Level_, arg1: Internal.ServerPlayer_, arg2: Internal.Recipe_<any>): boolean;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        fillStackedContents(arg0: Internal.StackedContents_): void;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        clear(): void;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        getRecipesToAwardAndPopExperience(arg0: Internal.ServerLevel_, arg1: Vec3d_): Internal.List<Internal.Recipe<any>>;
        getAttached(type: Internal.AttachmentType_<any>): any;
        static tryClear(arg0: any): void;
        getRenderAttachmentData(): any;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        awardUsedRecipes(arg0: Internal.Player_, arg1: Internal.List_<Internal.ItemStack>): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        handler$zpl000$fabric_transfer_api_v1$setStackSuppressUpdate(slot: number, stack: Internal.ItemStack_, ci: Internal.CallbackInfo_): void;
        getSlots(): number;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        getLitTime(): number;
        /**
         * @deprecated
        */
        static getFuel(): Internal.Map<Internal.Item, number>;
        onLoad(): void;
        fabric_onFinalCommit(slot: number, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): void;
        getContainerSize(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getSlotsForFace(arg0: Internal.Direction_): number[];
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        awardUsedRecipesAndPopExperience(arg0: Internal.ServerPlayer_): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        fabric_onTransfer(slot: number, transaction: Internal.TransactionContext_): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        getDataAccess(): Internal.ContainerData;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canTakeItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        count(ingredient: Internal.Ingredient_): number;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        count(): number;
        saveWithId(): Internal.CompoundTag;
        createUnSidedHandler(): Internal.IItemHandler;
        createMenu(arg0: number, arg1: Internal.Inventory_): Internal.AbstractContainerMenu;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getLockKey(): Internal.LockCode;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        asContainer(): net.minecraft.world.Container;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        getCookingProgress(): number;
        stillValid(arg0: Internal.Player_): boolean;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        static canUnlock(arg0: Internal.Player_, arg1: Internal.LockCode_, arg2: net.minecraft.network.chat.Component_): boolean;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        find(ingredient: Internal.Ingredient_): number;
        canOpen(arg0: Internal.Player_): boolean;
        equals(arg0: any): boolean;
        set litTime(arg0: number)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set litDuration(arg0: number)
        get width(): number
        get "empty()"(): boolean
        get quickCheck(): Internal.RecipeManager$CachedCheck<any, any>
        get type(): Internal.BlockEntityType<any>
        get recipeUsed(): Internal.Recipe<any>
        set recipeUsed(arg0: Internal.Recipe_<any>)
        get defaultName(): net.minecraft.network.chat.Component
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set customName(arg0: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get height(): number
        get persistentData(): Internal.CompoundTag
        get renderAttachmentData(): any
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get slots(): number
        get blockPos(): BlockPos
        get removed(): boolean
        get litTime(): number
        /**
         * @deprecated
        */
        get fuel(): Internal.Map<Internal.Item, number>
        get containerSize(): number
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get maxStackSize(): number
        get dataAccess(): Internal.ContainerData
        get empty(): boolean
        get level(): Internal.Level
        get lockKey(): Internal.LockCode
        get allItems(): Internal.List<Internal.ItemStack>
        get cookingProgress(): number
        get renderData(): any
        get modelData(): Internal.ModelData
        get mutable(): boolean
    }
    type SmokerBlockEntity_ = SmokerBlockEntity;
    class BaseBlockItem extends Internal.BlockItem {
        constructor(block: Internal.Block_, properties: any_)
        constructor(block: Internal.Block_, properties: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.Level_, information: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.LivingEntity_, hand: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        canPlace(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        interact(stack: Internal.ItemStack_, player: Internal.Player_, hand: Internal.InteractionHand_, level: Internal.Level_): Internal.BaseBlockItem$ItemUseResult;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(level: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        inventoryUpdate(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, itemSlot: number, isSelected: boolean): void;
        isInCreativeGroup(tab: Internal.CreativeModeTab_): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getPlaceSound(arg0: Internal.BlockState_): Internal.SoundEvent;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        interactWithEntity(stack: Internal.ItemStack_, target: Internal.LivingEntity_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.BaseBlockItem$InteractionFeedback;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        interactWithBlockFirst(stack: Internal.ItemStack_, player: Internal.Player_, hand: Internal.InteractionHand_, level: Internal.Level_, hitPos: BlockPos_, hitSide: Internal.Direction_, hitLocation: Vec3d_): Internal.BaseBlockItem$InteractionFeedback;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        interactWithBlock(stack: Internal.ItemStack_, player: Internal.Player_, hand: Internal.InteractionHand_, level: Internal.Level_, hitPos: BlockPos_, hitSide: Internal.Direction_, hitLocation: Vec3d_): Internal.BaseBlockItem$InteractionFeedback;
        initializeClient(consumer: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, slot: number, isSelected: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        mustSurvive(): boolean;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(stack: Internal.ItemStack_, context: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getPlaceSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): Internal.SoundEvent;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(context: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        crafttweaker$setMaxDamage(arg0: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type BaseBlockItem_ = BaseBlockItem;
    class ModelBuilder$RootTransformsBuilder {
        getClass(): typeof any;
        "scale(org.joml.Vector3f)"(arg0: Vec3f_): this;
        end(): Internal.ModelBuilder<T>;
        leftRotation(arg0: number, arg1: number, arg2: number, arg3: boolean): this;
        notify(): void;
        toJson(): Internal.JsonObject;
        wait(arg0: number, arg1: number): void;
        rotation(arg0: Quaternionf_): this;
        translation(arg0: number, arg1: number, arg2: number): this;
        postRotation(arg0: number, arg1: number, arg2: number, arg3: boolean): this;
        origin(arg0: Internal.TransformationHelper$TransformOrigin_): this;
        scale(arg0: number, arg1: number, arg2: number): this;
        toString(): string;
        "origin(net.minecraftforge.common.util.TransformationHelper$TransformOrigin)"(arg0: Internal.TransformationHelper$TransformOrigin_): this;
        postRotation(arg0: Quaternionf_): this;
        notifyAll(): void;
        "scale(float)"(arg0: number): this;
        scale(arg0: number): this;
        scale(arg0: Vec3f_): this;
        leftRotation(arg0: Quaternionf_): this;
        translation(arg0: Vec3f_): this;
        rightRotation(arg0: Quaternionf_): this;
        rightRotation(arg0: number, arg1: number, arg2: number, arg3: boolean): this;
        rotation(arg0: number, arg1: number, arg2: number, arg3: boolean): this;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        origin(arg0: Vec3f_): this;
        transform(arg0: Internal.Transformation_): this;
        equals(arg0: any): boolean;
        "origin(org.joml.Vector3f)"(arg0: Vec3f_): this;
        get class(): typeof any
    }
    type ModelBuilder$RootTransformsBuilder_ = ModelBuilder$RootTransformsBuilder;
    class FenceGateBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        "behaviour(net.minecraft.world.level.block.state.properties.WoodType)"(wt: Internal.WoodType_): this;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        grassSoundType(): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        "behaviour(java.lang.String)"(wt: string): this;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        behaviour(wt: string): this;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        behaviour(wt: Internal.WoodType_): this;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type FenceGateBlockBuilder_ = FenceGateBlockBuilder;
    class ModelPart implements Internal.ModelPartAccessor {
        constructor(arg0: Internal.List_<Internal.ModelPart$Cube>, arg1: Internal.Map_<string, Internal.ModelPart>)
        getClass(): typeof any;
        copyFrom(arg0: Internal.ModelPart_): void;
        offsetRotation(arg0: Vec3f_): void;
        hasChild(arg0: string): boolean;
        render(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        getInitialPose(): Internal.PartPose;
        loadPose(arg0: Internal.PartPose_): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        visit(arg0: Internal.PoseStack_, arg1: Internal.ModelPart$Visitor_): void;
        isEmpty(): boolean;
        notify(): void;
        getAllParts(): Internal.Stream<Internal.ModelPart>;
        wait(arg0: number, arg1: number): void;
        getChild(arg0: string): this;
        setInitialPose(arg0: Internal.PartPose_): void;
        setRotation(arg0: number, arg1: number, arg2: number): void;
        translateAndRotate(arg0: Internal.PoseStack_): void;
        flywheel$compile(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        render(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number): void;
        toString(): string;
        notifyAll(): void;
        getRandomCube(arg0: Internal.RandomSource_): Internal.ModelPart$Cube;
        offsetPos(arg0: Vec3f_): void;
        flywheel$children(): Internal.Map<any, any>;
        hashCode(): number;
        wait(): void;
        resetPose(): void;
        wait(arg0: number): void;
        storePose(): Internal.PartPose;
        offsetScale(arg0: Vec3f_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get initialPose(): Internal.PartPose
        get empty(): boolean
        get allParts(): Internal.Stream<Internal.ModelPart>
        set initialPose(arg0: Internal.PartPose_)
        children: Internal.Map<string, Internal.ModelPart>;
        zScale: number;
        yScale: number;
        xRot: number;
        cubes: Internal.List<Internal.ModelPart$Cube>;
        zRot: number;
        visible: boolean;
        z: number;
        skipDraw: boolean;
        y: number;
        x: number;
        xScale: number;
        static readonly DEFAULT_SCALE: (1.0) & (number);
        initialPose: Internal.PartPose;
        yRot: number;
    }
    type ModelPart_ = ModelPart;
    class AdvancementProgress implements Internal.Comparable<Internal.AdvancementProgress> {
        constructor()
        getClass(): typeof any;
        grantProgress(arg0: string): boolean;
        notify(): void;
        hasProgress(): boolean;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.AdvancementProgress;
        revokeProgress(arg0: string): boolean;
        getProgressText(): string;
        getFirstProgressDate(): Internal.Date;
        serializeToNetwork(arg0: Internal.FriendlyByteBuf_): void;
        compareTo(arg0: Internal.AdvancementProgress_): number;
        toString(): string;
        "compareTo(net.minecraft.advancements.AdvancementProgress)"(arg0: Internal.AdvancementProgress_): number;
        notifyAll(): void;
        getCriterion(arg0: string): Internal.CriterionProgress;
        isDone(): boolean;
        getCompletedCriteria(): Internal.Iterable<string>;
        update(arg0: Internal.Map_<string, Internal.Criterion>, arg1: string[][]): void;
        hashCode(): number;
        getPercent(): number;
        wait(): void;
        wait(arg0: number): void;
        getRemainingCriteria(): Internal.Iterable<string>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get progressText(): string
        get firstProgressDate(): Internal.Date
        get done(): boolean
        get completedCriteria(): Internal.Iterable<string>
        get percent(): number
        get remainingCriteria(): Internal.Iterable<string>
        readonly criteria: Internal.Map<string, Internal.CriterionProgress>;
    }
    type AdvancementProgress_ = AdvancementProgress;
    interface IConnectionTemplate {
        abstract getStoredConnections(): Internal.List<Internal.IConnectionTemplate$TemplateConnection>;
        get storedConnections(): Internal.List<Internal.IConnectionTemplate$TemplateConnection>
        (): Internal.List_<Internal.IConnectionTemplate$TemplateConnection>;
    }
    type IConnectionTemplate_ = (()=> Internal.List_<Internal.IConnectionTemplate$TemplateConnection>) | IConnectionTemplate;
    class DataVersion {
        constructor(arg0: number, arg1: string)
        constructor(arg0: number)
        getClass(): typeof any;
        isSideSeries(): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isCompatible(arg0: Internal.DataVersion_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getSeries(): string;
        equals(arg0: any): boolean;
        getVersion(): number;
        get class(): typeof any
        get sideSeries(): boolean
        get series(): string
        get version(): number
        static MAIN_SERIES: ("main") & (string);
    }
    type DataVersion_ = DataVersion;
    class ClientboundSetPlayerTeamPacket$Action extends Internal.Enum<Internal.ClientboundSetPlayerTeamPacket$Action> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ClientboundSetPlayerTeamPacket$Action>>;
        getClass(): typeof any;
        toString(): string;
        getDeclaringClass(): typeof Internal.ClientboundSetPlayerTeamPacket$Action;
        notifyAll(): void;
        "compareTo(net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket$Action)"(arg0: Internal.ClientboundSetPlayerTeamPacket$Action_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.ClientboundSetPlayerTeamPacket$Action[];
        compareTo(arg0: Internal.ClientboundSetPlayerTeamPacket$Action_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.ClientboundSetPlayerTeamPacket$Action;
        get class(): typeof any
        get declaringClass(): typeof Internal.ClientboundSetPlayerTeamPacket$Action
        static readonly REMOVE: (Internal.ClientboundSetPlayerTeamPacket$Action) & (Internal.ClientboundSetPlayerTeamPacket$Action);
        static readonly ADD: (Internal.ClientboundSetPlayerTeamPacket$Action) & (Internal.ClientboundSetPlayerTeamPacket$Action);
    }
    type ClientboundSetPlayerTeamPacket$Action_ = "remove" | ClientboundSetPlayerTeamPacket$Action | "add";
    class Font implements Internal.Serializable {
        constructor(arg0: string, arg1: number, arg2: number)
        constructor(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>)
        deriveFont(arg0: Internal.AffineTransform_): this;
        static createFonts(arg0: Internal.InputStream_): Internal.Font[];
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: string[]): Internal.GlyphVector;
        "canDisplay(int)"(arg0: number): boolean;
        static "createFonts(java.io.File)"(arg0: Internal.File_): Internal.Font[];
        canDisplay(arg0: number): boolean;
        "createGlyphVector(java.awt.font.FontRenderContext,java.lang.String)"(arg0: Internal.FontRenderContext_, arg1: string): Internal.GlyphVector;
        static decode(arg0: string): Internal.Font;
        static "createFont(int,java.io.File)"(arg0: number, arg1: Internal.File_): Internal.Font;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: number[]): Internal.GlyphVector;
        notify(): void;
        "deriveFont(float)"(arg0: number): this;
        getStringBounds(arg0: string, arg1: Internal.FontRenderContext_): Internal.Rectangle2D;
        static "getFont(java.util.Map)"(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): Internal.Font;
        deriveFont(arg0: number, arg1: Internal.AffineTransform_): this;
        getSize(): number;
        canDisplayUpTo(arg0: string[], arg1: number, arg2: number): number;
        "getLineMetrics(char[],int,int,java.awt.font.FontRenderContext)"(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "getStringBounds(java.lang.String,int,int,java.awt.font.FontRenderContext)"(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getLineMetrics(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "getStringBounds(char[],int,int,java.awt.font.FontRenderContext)"(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        "createGlyphVector(java.awt.font.FontRenderContext,int[])"(arg0: Internal.FontRenderContext_, arg1: number[]): Internal.GlyphVector;
        "getStringBounds(java.text.CharacterIterator,int,int,java.awt.font.FontRenderContext)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getFontName(arg0: Internal.Locale_): string;
        canDisplayUpTo(arg0: string): number;
        static getFont(arg0: string): Internal.Font;
        getFamily(arg0: Internal.Locale_): string;
        getStringBounds(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        "getLineMetrics(java.text.CharacterIterator,int,int,java.awt.font.FontRenderContext)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        static "getFont(java.lang.String)"(arg0: string): Internal.Font;
        "canDisplayUpTo(char[],int,int)"(arg0: string[], arg1: number, arg2: number): number;
        static getFont(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): Internal.Font;
        deriveFont(arg0: number): this;
        getLineMetrics(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: string): Internal.GlyphVector;
        "getLineMetrics(java.lang.String,int,int,java.awt.font.FontRenderContext)"(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        getLineMetrics(arg0: string, arg1: Internal.FontRenderContext_): Internal.LineMetrics;
        static textRequiresLayout(arg0: string[], arg1: number, arg2: number): boolean;
        "deriveFont(java.awt.geom.AffineTransform)"(arg0: Internal.AffineTransform_): this;
        "deriveFont(int,java.awt.geom.AffineTransform)"(arg0: number, arg1: Internal.AffineTransform_): this;
        getBaselineFor(arg0: string): number;
        static createFont(arg0: number, arg1: Internal.InputStream_): Internal.Font;
        static "createFonts(java.io.InputStream)"(arg0: Internal.InputStream_): Internal.Font[];
        deriveFont(arg0: number, arg1: number): this;
        wait(): void;
        deriveFont(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): this;
        getNumGlyphs(): number;
        canDisplay(arg0: string): boolean;
        getItalicAngle(): number;
        getMaxCharBounds(arg0: Internal.FontRenderContext_): Internal.Rectangle2D;
        getClass(): typeof any;
        "deriveFont(int)"(arg0: number): this;
        isBold(): boolean;
        getTransform(): Internal.AffineTransform;
        isTransformed(): boolean;
        getStringBounds(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        wait(arg0: number, arg1: number): void;
        getStyle(): number;
        getFontName(): string;
        getSize2D(): number;
        isItalic(): boolean;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: Internal.CharacterIterator_): Internal.GlyphVector;
        getName(): string;
        getAttributes(): Internal.Map<Internal.TextAttribute, any>;
        getFamily(): string;
        getAvailableAttributes(): Internal.AttributedCharacterIterator$Attribute[];
        isPlain(): boolean;
        getMissingGlyphCode(): number;
        "canDisplayUpTo(java.text.CharacterIterator,int,int)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number): number;
        "createGlyphVector(java.awt.font.FontRenderContext,char[])"(arg0: Internal.FontRenderContext_, arg1: string[]): Internal.GlyphVector;
        "deriveFont(java.util.Map)"(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): this;
        getPSName(): string;
        toString(): string;
        hasUniformLineMetrics(): boolean;
        static getFont(arg0: string, arg1: Internal.Font_): Internal.Font;
        notifyAll(): void;
        canDisplayUpTo(arg0: Internal.CharacterIterator_, arg1: number, arg2: number): number;
        hasLayoutAttributes(): boolean;
        static createFonts(arg0: Internal.File_): Internal.Font[];
        hashCode(): number;
        "deriveFont(int,float)"(arg0: number, arg1: number): this;
        getStringBounds(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        static "createFont(int,java.io.InputStream)"(arg0: number, arg1: Internal.InputStream_): Internal.Font;
        static createFont(arg0: number, arg1: Internal.File_): Internal.Font;
        wait(arg0: number): void;
        layoutGlyphVector(arg0: Internal.FontRenderContext_, arg1: string[], arg2: number, arg3: number, arg4: number): Internal.GlyphVector;
        deriveFont(arg0: number): this;
        "canDisplay(char)"(arg0: string): boolean;
        equals(arg0: any): boolean;
        getLineMetrics(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "createGlyphVector(java.awt.font.FontRenderContext,java.text.CharacterIterator)"(arg0: Internal.FontRenderContext_, arg1: Internal.CharacterIterator_): Internal.GlyphVector;
        get size(): number
        get numGlyphs(): number
        get italicAngle(): number
        get class(): typeof any
        get bold(): boolean
        get transform(): Internal.AffineTransform
        get transformed(): boolean
        get style(): number
        get fontName(): string
        get size2D(): number
        get italic(): boolean
        get name(): string
        get attributes(): Internal.Map<Internal.TextAttribute, any>
        get family(): string
        get availableAttributes(): Internal.AttributedCharacterIterator$Attribute[]
        get plain(): boolean
        get missingGlyphCode(): number
        get PSName(): string
        static readonly MONOSPACED: ("Monospaced") & (string);
        static readonly BOLD: (1) & (number);
        static readonly TRUETYPE_FONT: (0) & (number);
        static readonly DIALOG_INPUT: ("DialogInput") & (string);
        static readonly LAYOUT_NO_LIMIT_CONTEXT: (4) & (number);
        static readonly ITALIC: (2) & (number);
        static readonly CENTER_BASELINE: (1) & (number);
        static readonly TYPE1_FONT: (1) & (number);
        static readonly DIALOG: ("Dialog") & (string);
        static readonly LAYOUT_RIGHT_TO_LEFT: (1) & (number);
        static readonly LAYOUT_NO_START_CONTEXT: (2) & (number);
        static readonly PLAIN: (0) & (number);
        static readonly LAYOUT_LEFT_TO_RIGHT: (0) & (number);
        static readonly SERIF: ("Serif") & (string);
        static readonly HANGING_BASELINE: (2) & (number);
        static readonly ROMAN_BASELINE: (0) & (number);
        static readonly SANS_SERIF: ("SansSerif") & (string);
    }
    type Font_ = Font;
    class RemoveSpawnsProperties {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        mobs: Internal.MobFilter;
        biomes: Internal.BiomeFilter;
    }
    type RemoveSpawnsProperties_ = RemoveSpawnsProperties;
    interface Int2ObjectFunction <V> extends Internal.IntFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2ObjectFunction<V>;
        abstract "get(int)"(arg0: number): V;
        put(arg0: number, arg1: V): V;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Int2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        apply(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        apply(arg0: number): V;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2ObjectFunction<V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Int2DoubleFunction;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Int2IntFunction;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        remove(arg0: number): V;
        "getOrDefault(int,java.lang.Object)"(arg0: number, arg1: V): V;
        getOrDefault(arg0: number, arg1: V): V;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Int2FloatFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Int2ObjectFunction<T>;
        "containsKey(int)"(arg0: number): boolean;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2ObjectFunction<V>;
        defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2ObjectFunction<V>;
        "put(int,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        abstract get(arg0: number): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Int2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(int)"(arg0: number): V;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Int2ShortFunction;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2ObjectFunction<V>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Int2LongFunction;
        size(): number;
        clear(): void;
        "apply(java.lang.Integer)"(arg0: number): V;
        "apply(int)"(arg0: number): V;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Int2ObjectFunction_<V> = Int2ObjectFunction<V>;
    class ClientboundBlockEntityDataPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: BlockPos_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getType(): Internal.BlockEntityType<any>;
        static create(arg0: Internal.BlockEntity_): Internal.ClientboundBlockEntityDataPacket;
        getPos(): BlockPos;
        hashCode(): number;
        static create(arg0: Internal.BlockEntity_, arg1: Internal.Function_<Internal.BlockEntity, Internal.CompoundTag>): Internal.ClientboundBlockEntityDataPacket;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getTag(): Internal.CompoundTag;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get type(): Internal.BlockEntityType<any>
        get pos(): BlockPos
        get tag(): Internal.CompoundTag
    }
    type ClientboundBlockEntityDataPacket_ = ClientboundBlockEntityDataPacket;
    class SimplePlayerEventJS extends Internal.PlayerEventJS {
        constructor(p: Internal.Player_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type SimplePlayerEventJS_ = SimplePlayerEventJS;
    interface TabOrderedElement {
        getTabOrderGroup(): number;
        get tabOrderGroup(): number
    }
    type TabOrderedElement_ = TabOrderedElement;
    abstract class BlockEntityBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_)
        getClass(): typeof any;
        isSafeNBT(): boolean;
        destroy(): void;
        onNeighborChanged(arg0: BlockPos_): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        setLazyTickRate(arg0: number): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        lazyTick(): void;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        abstract getType(): Internal.BehaviourType<any>;
        get class(): typeof any
        get safeNBT(): boolean
        get pos(): BlockPos
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
        blockEntity: Internal.SmartBlockEntity;
    }
    type BlockEntityBehaviour_ = BlockEntityBehaviour;
    class RegistrateLangProvider extends Internal.LanguageProvider implements Internal.RegistrateProvider {
        constructor(arg0: Internal.AbstractRegistrate_<any>, arg1: Internal.PackOutput_)
        getClass(): typeof any;
        addBlock(arg0: Internal.Supplier_<Internal.Block>, arg1: string): void;
        "add(net.minecraft.world.effect.MobEffect,java.lang.String)"(arg0: Internal.MobEffect_, arg1: string): void;
        "add(net.minecraft.world.item.enchantment.Enchantment,java.lang.String)"(arg0: Internal.Enchantment_, arg1: string): void;
        addTooltip(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.ItemLike>, arg1: string): void;
        static saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        "add(net.minecraft.world.entity.EntityType,java.lang.String)"(arg0: Internal.EntityType_<any>, arg1: string): void;
        addTooltip(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.ItemLike>, arg1: Internal.List_<string>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAutomaticName<T>(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<T>, arg1: Internal.ResourceKey_<Internal.Registry<T>>): string;
        "addTooltip(com.tterrag.registrate.util.nullness.NonNullSupplier,java.util.List)"(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.ItemLike>, arg1: Internal.List_<string>): void;
        add(arg0: Internal.CreativeModeTab_, arg1: string): void;
        add(arg0: Internal.Block_, arg1: string): void;
        add(arg0: Internal.ItemStack_, arg1: string): void;
        add(arg0: Internal.Item_, arg1: string): void;
        addEntityType(arg0: Internal.Supplier_<Internal.EntityType<any>>, arg1: string): void;
        "add(net.minecraft.world.item.Item,java.lang.String)"(arg0: Internal.Item_, arg1: string): void;
        addBlockWithTooltip(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Block>, arg1: string): void;
        getName(): string;
        addBlockWithTooltip(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Block>, arg1: string, arg2: string): void;
        "addTooltip(com.tterrag.registrate.util.nullness.NonNullSupplier,java.lang.String)"(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.ItemLike>, arg1: string): void;
        addItemStack(arg0: Internal.Supplier_<Internal.ItemStack>, arg1: string): void;
        "add(net.minecraft.world.item.CreativeModeTab,java.lang.String)"(arg0: Internal.CreativeModeTab_, arg1: string): void;
        add(arg0: Internal.EntityType_<any>, arg1: string): void;
        "add(net.minecraft.world.item.ItemStack,java.lang.String)"(arg0: Internal.ItemStack_, arg1: string): void;
        add(arg0: string, arg1: string): void;
        toString(): string;
        "add(java.lang.String,java.lang.String)"(arg0: string, arg1: string): void;
        "add(net.minecraft.world.level.block.Block,java.lang.String)"(arg0: Internal.Block_, arg1: string): void;
        notifyAll(): void;
        addItemWithTooltip(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Item>, arg1: string, arg2: Internal.List_<string>): void;
        getSide(): Internal.LogicalSide;
        static toEnglishName(arg0: string): string;
        addBlock(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Block>): void;
        addItem(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Item>): void;
        run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        addEntityType(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.EntityType<any>>): void;
        hashCode(): number;
        add(arg0: Internal.MobEffect_, arg1: string): void;
        addItem(arg0: Internal.Supplier_<Internal.Item>, arg1: string): void;
        addEnchantment(arg0: Internal.Supplier_<Internal.Enchantment>, arg1: string): void;
        wait(): void;
        addEffect(arg0: Internal.Supplier_<Internal.MobEffect>, arg1: string): void;
        wait(arg0: number): void;
        add(arg0: Internal.Enchantment_, arg1: string): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
        get side(): Internal.LogicalSide
    }
    type RegistrateLangProvider_ = RegistrateLangProvider;
    abstract class AbstractSequentialList <E> extends Internal.AbstractList<E> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        sort(arg0: Internal.Comparator_<E>): void;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        "remove(int)"(arg0: number): E;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        indexOf(arg0: any): number;
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        abstract listIterator(arg0: number): Internal.ListIterator<E>;
        iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        get(arg0: number): E;
        add(arg0: E): boolean;
        listIterator(): Internal.ListIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: E): E;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        remove(arg0: number): E;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        hashCode(): number;
        abstract size(): number;
        clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type AbstractSequentialList_<E> = AbstractSequentialList<E>;
    interface IForgeRegistryInternal <V> extends Internal.IForgeRegistry<V> {
        abstract getResourceKey(arg0: V): Internal.Optional<Internal.ResourceKey<V>>;
        abstract getDelegateOrThrow(arg0: V): Internal.Holder$Reference<V>;
        abstract iterator(): Internal.Iterator<V>;
        abstract "getDelegateOrThrow(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.Holder$Reference<V>;
        abstract getValues(): Internal.Collection<V>;
        abstract getHolder(arg0: V): Internal.Optional<Internal.Holder<V>>;
        abstract "getDelegateOrThrow(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<V>): Internal.Holder$Reference<V>;
        abstract "getDelegateOrThrow(java.lang.Object)"(arg0: V): Internal.Holder$Reference<V>;
        abstract getHolder(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder<V>>;
        spliterator(): Internal.Spliterator<V>;
        abstract "getDelegate(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract isEmpty(): boolean;
        abstract getSlaveMap<T>(arg0: ResourceLocation_, arg1: T): T;
        abstract register(arg0: ResourceLocation_, arg1: V): void;
        abstract getDelegate(arg0: V): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract getValue(arg0: number): V;
        abstract containsKey(arg0: ResourceLocation_): boolean;
        forEach(arg0: Internal.Consumer_<V>): void;
        abstract "getValue(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): V;
        abstract "getDelegate(java.lang.Object)"(arg0: V): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract getHolder(arg0: ResourceLocation_): Internal.Optional<Internal.Holder<V>>;
        abstract getDelegate(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract register(arg0: number, arg1: ResourceLocation_, arg2: V): void;
        abstract getCodec(): Internal.Codec<V>;
        abstract "register(net.minecraft.resources.ResourceLocation,java.lang.Object)"(arg0: ResourceLocation_, arg1: V): void;
        abstract "getDelegate(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract "getHolder(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.Optional<Internal.Holder<V>>;
        abstract "getHolder(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder<V>>;
        abstract "register(java.lang.String,java.lang.Object)"(arg0: string, arg1: V): void;
        abstract "getValue(int)"(arg0: number): V;
        abstract getDefaultKey(): ResourceLocation;
        abstract setSlaveMap(arg0: ResourceLocation_, arg1: any): void;
        abstract getDelegate(arg0: ResourceLocation_): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract "getHolder(java.lang.Object)"(arg0: V): Internal.Optional<Internal.Holder<V>>;
        abstract getKeys(): Internal.Set<ResourceLocation>;
        abstract tags(): Internal.ITagManager<V>;
        abstract getRegistryKey(): Internal.ResourceKey<Internal.Registry<V>>;
        abstract register(arg0: string, arg1: V): void;
        abstract containsValue(arg0: V): boolean;
        abstract getValue(arg0: ResourceLocation_): V;
        abstract getRegistryName(): ResourceLocation;
        abstract getEntries(): Internal.Set<Internal.Map$Entry<Internal.ResourceKey<V>, V>>;
        abstract getDelegateOrThrow(arg0: Internal.ResourceKey_<V>): Internal.Holder$Reference<V>;
        abstract getKey(arg0: V): ResourceLocation;
        abstract getDelegateOrThrow(arg0: ResourceLocation_): Internal.Holder$Reference<V>;
        get values(): Internal.Collection<V>
        get empty(): boolean
        get codec(): Internal.Codec<V>
        get defaultKey(): ResourceLocation
        get keys(): Internal.Set<ResourceLocation>
        get registryKey(): Internal.ResourceKey<Internal.Registry<V>>
        get registryName(): ResourceLocation
        get entries(): Internal.Set<Internal.Map$Entry<Internal.ResourceKey<V>, V>>
    }
    type IForgeRegistryInternal_<V> = IForgeRegistryInternal<V>;
    class LootTableLoadEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: ResourceLocation_, arg1: Internal.LootTable_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        getName(): ResourceLocation;
        isCanceled(): boolean;
        setTable(arg0: Internal.LootTable_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getTable(): Internal.LootTable;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get name(): ResourceLocation
        get canceled(): boolean
        set table(arg0: Internal.LootTable_)
        get table(): Internal.LootTable
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LootTableLoadEvent_ = LootTableLoadEvent;
    interface ClientAdvancements$Listener extends Internal.AdvancementList$Listener {
        abstract onAddAdvancementRoot(arg0: Internal.Advancement_): void;
        abstract onRemoveAdvancementRoot(arg0: Internal.Advancement_): void;
        abstract onSelectedTabChanged(arg0: Internal.Advancement_): void;
        abstract onUpdateAdvancementProgress(arg0: Internal.Advancement_, arg1: Internal.AdvancementProgress_): void;
        abstract onRemoveAdvancementTask(arg0: Internal.Advancement_): void;
        abstract onAddAdvancementTask(arg0: Internal.Advancement_): void;
        abstract onAdvancementsCleared(): void;
    }
    type ClientAdvancements$Listener_ = ClientAdvancements$Listener;
    class ComponentRole extends Internal.Enum<Internal.ComponentRole> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ComponentRole>>;
        toString(): string;
        compareTo(arg0: Internal.ComponentRole_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        isOutput(): boolean;
        hashCode(): number;
        static values(): Internal.ComponentRole[];
        isInput(): boolean;
        static valueOf(name: string): Internal.ComponentRole;
        ordinal(): number;
        wait(): void;
        isOther(): boolean;
        getDeclaringClass(): typeof Internal.ComponentRole;
        wait(arg0: number): void;
        "compareTo(dev.latvian.mods.kubejs.recipe.component.ComponentRole)"(arg0: Internal.ComponentRole_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get output(): boolean
        get input(): boolean
        get other(): boolean
        get declaringClass(): typeof Internal.ComponentRole
        static readonly INPUT: (Internal.ComponentRole) & (Internal.ComponentRole);
        static readonly OTHER: (Internal.ComponentRole) & (Internal.ComponentRole);
        static readonly OUTPUT: (Internal.ComponentRole) & (Internal.ComponentRole);
    }
    type ComponentRole_ = "other" | "output" | ComponentRole | "input";
    class NoColor implements dev.latvian.mods.rhino.mod.util.color.Color {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        notifyAll(): void;
        getArgbJS(): number;
        specialEquals(o: any, shallow: boolean): boolean;
        getRgbJS(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getSerializeJS(): string;
        hashCode(): number;
        wait(): void;
        createTextColorJS(): Internal.TextColor;
        wait(arg0: number): void;
        getHexJS(): string;
        getFireworkColorJS(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get argbJS(): number
        get rgbJS(): number
        get serializeJS(): string
        get hexJS(): string
        get fireworkColorJS(): number
    }
    type NoColor_ = NoColor;
    class DetectorRailBlock extends Internal.BaseRailBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        registerDefaultState(): void;
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        updateState(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        "updateState(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.Level,net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block)"(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        updateDir(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): Internal.BlockState;
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        isFlexibleRail(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getShapeProperty(): Internal.Property<Internal.RailShape>;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static isRail(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getRailDirection(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): Internal.RailShape;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onMinecartPass(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): void;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        updateState(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): Internal.BlockState;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidRailShape(arg0: Internal.RailShape_): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        canMakeSlopes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        updatePowerToConnected(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        "updateState(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.Level,net.minecraft.core.BlockPos,boolean)"(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): Internal.BlockState;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isRail(arg0: Internal.BlockState_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isStraight(): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRailMaxSpeed(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): number;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get shapeProperty(): Internal.Property<Internal.RailShape>
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get straight(): boolean
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: Internal.EnumProperty<Internal.RailShape>;
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type DetectorRailBlock_ = DetectorRailBlock;
    class FoundryControllerBlock extends Internal.HeatingControllerBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropInventoryItems(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.IItemHandler_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FoundryControllerBlock_ = FoundryControllerBlock;
    class ModRegistriesEventJS extends Internal.StartupEventJS {
        constructor()
        addBoilerFuel(arg0: Internal.Consumer_<Internal.FuelBuilderJS>): void;
        addIceboxFuel(arg0: Internal.Consumer_<Internal.FuelBuilderJS>): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        addDimensionTemperature(arg0: string, arg1: number, arg2: string): void;
        addBlockTemperature(arg0: Internal.Consumer_<Internal.BlockTempBuilderJS>, arg1: Internal.BlockTempBuilderJS$Function_): void;
        addDimensionOffset(arg0: string, arg1: number, arg2: string): void;
        notify(): void;
        addDimensionTemperature(arg0: string, arg1: number): void;
        wait(arg0: number, arg1: number): void;
        addBiomeOffset(arg0: string, arg1: number, arg2: number, arg3: string): void;
        addFoodTemperature(arg0: Internal.Consumer_<Internal.FoodBuilderJS>): void;
        addInsulator(arg0: Internal.Consumer_<Internal.InsulatorBuilderJS>): void;
        addStructureTemperature(arg0: string, arg1: number, arg2: string): void;
        addStructureOffset(arg0: string, arg1: number, arg2: string): void;
        addBiomeTemperature(arg0: string, arg1: number, arg2: number): void;
        addHearthFuel(arg0: Internal.Consumer_<Internal.FuelBuilderJS>): void;
        addSoulspringLampFuel(arg0: Internal.Consumer_<Internal.FuelBuilderJS>): void;
        addTempModifier(arg0: string, arg1: Internal.Function_<Internal.TempModifierDataJS, Internal.Function<number, number>>): void;
        addSpawnBiomes(arg0: Internal.Consumer_<Internal.SpawnBiomeBuilderJS>): void;
        toString(): string;
        addDryingItem(arg0: Internal.Consumer_<Internal.DryingItemBuilderJS>): void;
        notifyAll(): void;
        addInsulatingMount(arg0: Internal.Consumer_<Internal.InsulatingMountBuilderJS>): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        addBlockTemperature(arg0: number, arg1: string, arg2: Internal.Consumer_<Internal.BlockTempBuilderJS>): void;
        addStructureOffset(arg0: string, arg1: number): void;
        addCarriedItemTemperature(arg0: Internal.Consumer_<Internal.CarriedItemBuilderJS>): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        addBiomeTemperature(arg0: string, arg1: number, arg2: number, arg3: string): void;
        hashCode(): number;
        addDimensionOffset(arg0: string, arg1: number): void;
        addStructureTemperature(arg0: string, arg1: number): void;
        wait(): void;
        addEntityTemperature(arg0: Internal.Consumer_<Internal.EntityTempBuilderJS>): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        addBiomeOffset(arg0: string, arg1: number, arg2: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ModRegistriesEventJS_ = ModRegistriesEventJS;
    class MethodInfo {
        constructor(methodInfo: Internal.JavaMembers$MethodInfo_, from: typeof any)
        constructor(method: Internal.Method_, name: string, from: typeof any)
        static getRemappedOrOriginalClass(clazz: typeof any): string;
        getClass(): typeof any;
        setParams(params: Internal.List_<Internal.MethodInfo$ParamInfo>): void;
        getExplicitName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getParams(): Internal.List<Internal.MethodInfo$ParamInfo>;
        static getMethodInfo(method: Internal.Method_, from: typeof any): Internal.Optional<Internal.JavaMembers$MethodInfo>;
        setName(name: string): void;
        getName(): string;
        getTypeVariables(): Internal.List<Internal.ITypeInfo>;
        getReturnType(): Internal.ITypeInfo;
        isStatic(): boolean;
        setReturnType(returnType: Internal.ITypeInfo_): void;
        getAnnotations(): Internal.List<Internal.Annotation>;
        isAbstract(): boolean;
        toString(): string;
        getFrom(): Internal.ClassInfo;
        notifyAll(): void;
        shouldHide(): boolean;
        getMethod(): Internal.Method;
        hashCode(): number;
        isDefaultMethod(): boolean;
        setTypeVariables(typeVariables: Internal.List_<Internal.ITypeInfo>): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set params(params: Internal.List_<Internal.MethodInfo$ParamInfo>)
        get explicitName(): string
        get params(): Internal.List<Internal.MethodInfo$ParamInfo>
        set name(name: string)
        get name(): string
        get typeVariables(): Internal.List<Internal.ITypeInfo>
        get returnType(): Internal.ITypeInfo
        get "static"(): boolean
        set returnType(returnType: Internal.ITypeInfo_)
        get annotations(): Internal.List<Internal.Annotation>
        get "abstract"(): boolean
        get from(): Internal.ClassInfo
        get method(): Internal.Method
        get defaultMethod(): boolean
        set typeVariables(typeVariables: Internal.List_<Internal.ITypeInfo>)
        static readonly RUNTIME: (Internal.MinecraftRemapper) & (Internal.Remapper);
    }
    type MethodInfo_ = MethodInfo;
    class FrameType extends Internal.Enum<Internal.FrameType> {
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "compareTo(net.minecraft.advancements.FrameType)"(arg0: Internal.FrameType_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getName(): string;
        static byName(arg0: string): Internal.FrameType;
        getChatColor(): Internal.ChatFormatting;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.FrameType_): number;
        getDeclaringClass(): typeof Internal.FrameType;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.FrameType;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.FrameType>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getTexture(): number;
        static values(): Internal.FrameType[];
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get name(): string
        get chatColor(): Internal.ChatFormatting
        get declaringClass(): typeof Internal.FrameType
        get texture(): number
        static readonly TASK: (Internal.FrameType) & (Internal.FrameType);
        static readonly CHALLENGE: (Internal.FrameType) & (Internal.FrameType);
        static readonly GOAL: (Internal.FrameType) & (Internal.FrameType);
    }
    type FrameType_ = "challenge" | FrameType | "goal" | "task";
    abstract class AWTEvent extends Internal.EventObject {
        constructor(arg0: any, arg1: number)
        constructor(arg0: Internal.Event_)
        getClass(): typeof any;
        toString(): string;
        paramString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        setSource(arg0: any): void;
        getSource(): any;
        equals(arg0: any): boolean;
        getID(): number;
        get class(): typeof any
        set source(arg0: any)
        get source(): any
        get ID(): number
        static readonly TEXT_EVENT_MASK: (1024) & (number);
        static readonly FOCUS_EVENT_MASK: (4) & (number);
        static readonly HIERARCHY_EVENT_MASK: (32768) & (number);
        static readonly PAINT_EVENT_MASK: (8192) & (number);
        static readonly ACTION_EVENT_MASK: (128) & (number);
        static readonly MOUSE_MOTION_EVENT_MASK: (32) & (number);
        static readonly WINDOW_STATE_EVENT_MASK: (262144) & (number);
        static readonly COMPONENT_EVENT_MASK: (1) & (number);
        static readonly WINDOW_EVENT_MASK: (64) & (number);
        static readonly INPUT_METHOD_EVENT_MASK: (2048) & (number);
        static readonly RESERVED_ID_MAX: (1999) & (number);
        static readonly KEY_EVENT_MASK: (8) & (number);
        static readonly INVOCATION_EVENT_MASK: (16384) & (number);
        static readonly ADJUSTMENT_EVENT_MASK: (256) & (number);
        static readonly ITEM_EVENT_MASK: (512) & (number);
        static readonly CONTAINER_EVENT_MASK: (2) & (number);
        static readonly MOUSE_EVENT_MASK: (16) & (number);
        static readonly HIERARCHY_BOUNDS_EVENT_MASK: (65536) & (number);
        static readonly MOUSE_WHEEL_EVENT_MASK: (131072) & (number);
        static readonly WINDOW_FOCUS_EVENT_MASK: (524288) & (number);
    }
    type AWTEvent_ = AWTEvent;
    interface RecipeComponentFactory extends Internal.CustomJavaToJsWrapper {
        convertJavaToJs(cx: Internal.Context_, scope: Internal.Scriptable_, staticType: typeof any): Internal.Scriptable;
        abstract create(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: Internal.Map_<string, any>): Internal.RecipeComponent<any>;
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: Internal.Map<string, any>): Internal.RecipeComponent_<any>;
    }
    type RecipeComponentFactory_ = RecipeComponentFactory | ((arg0: Internal.Context, arg1: Internal.Scriptable, arg2: Internal.Map<string, any>)=> Internal.RecipeComponent_<any>);
    interface IEventHandler {
        abstract onEvent(arg0: Internal.EventJS_): any;
        (arg0: Internal.EventJS): any;
    }
    type IEventHandler_ = ((arg0: Internal.EventJS)=> any) | IEventHandler;
    interface TravellingPoint$ITrackSelector extends Internal.BiFunction<Internal.TrackGraph, Internal.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>, Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>> {
        andThen<V>(arg0: Internal.Function_<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>, V>): Internal.BiFunction<Internal.TrackGraph, Internal.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>, V>;
        abstract apply(arg0: Internal.TrackGraph_, arg1: Internal.Pair_<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>): Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>;
        (arg0: Internal.TrackGraph, arg1: Internal.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>): Internal.Map$Entry_<Internal.TrackNode, Internal.TrackEdge>;
    }
    type TravellingPoint$ITrackSelector_ = TravellingPoint$ITrackSelector | ((arg0: Internal.TrackGraph, arg1: Internal.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>)=> Internal.Map$Entry_<Internal.TrackNode, Internal.TrackEdge>);
    class ShapelessRecipe implements Internal.CraftingRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: Internal.ItemStack_, arg4: Internal.NonNullList_<Internal.Ingredient>)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        handler$blh000$fabric_recipe_api_v1$customIngredientMatch(craftingInventory: Internal.CraftingContainer_, world: Internal.Level_, cir: Internal.CallbackInfoReturnable_<any>): void;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        readonly ingredients: Internal.NonNullList<Internal.Ingredient>;
        readonly category: Internal.CraftingBookCategory;
        readonly result: Internal.ItemStack;
        readonly group: string;
    }
    type ShapelessRecipe_ = ShapelessRecipe;
    class CustomTask$Data extends Internal.Record {
        constructor(task: Internal.CustomTask_, teamData: Internal.TeamData_)
        getClass(): typeof any;
        teamData(): Internal.TeamData;
        toString(): string;
        setProgress(l: number): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        task(): Internal.CustomTask;
        addProgress(l: number): void;
        getProgress(): number;
        equals(o: any): boolean;
        get class(): typeof any
        set progress(l: number)
        get progress(): number
    }
    type CustomTask$Data_ = CustomTask$Data;
    class DeferralBehaviour extends Internal.BlockEntityBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_, arg1: Internal.Supplier_<boolean>)
        getClass(): typeof any;
        isSafeNBT(): boolean;
        scheduleUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        setLazyTickRate(arg0: number): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        lazyTick(): void;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        get class(): typeof any
        get safeNBT(): boolean
        get pos(): BlockPos
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
        static readonly TYPE: Internal.BehaviourType<Internal.DeferralBehaviour>;
    }
    type DeferralBehaviour_ = DeferralBehaviour;
    class BaklavaBlock extends Internal.PieBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.Supplier_<Internal.Item>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getMaxBites(): number;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        getPieSliceItem(): Internal.ItemStack;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get maxBites(): number
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get pieSliceItem(): Internal.ItemStack
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BaklavaBlock_ = BaklavaBlock;
    class DamageToolRecipeSerializer implements Internal.RecipeSerializer<Internal.DamageToolRecipe> {
        constructor()
        getClass(): typeof any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.DamageToolRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,blusunrize.immersiveengineering.common.crafting.DamageToolRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DamageToolRecipe_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.DamageToolRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.DamageToolRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DamageToolRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.DamageToolRecipe;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.DamageToolRecipe;
        get class(): typeof any
    }
    type DamageToolRecipeSerializer_ = DamageToolRecipeSerializer;
    class PlayerRenderer extends Internal.LivingEntityRenderer<Internal.AbstractClientPlayer, Internal.PlayerModel<Internal.AbstractClientPlayer>> {
        constructor(arg0: Internal.EntityRendererProvider$Context_, arg1: boolean)
        setupRotations(arg0: Internal.AbstractClientPlayer_, arg1: Internal.PoseStack_, arg2: number, arg3: number, arg4: number): void;
        getBob(arg0: Internal.AbstractClientPlayer_, arg1: number): number;
        "scale(net.minecraft.world.entity.LivingEntity,com.mojang.blaze3d.vertex.PoseStack,float)"(arg0: Internal.LivingEntity_, arg1: Internal.PoseStack_, arg2: number): void;
        render(arg0: Internal.LivingEntity_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number): void;
        isShaking(arg0: Internal.AbstractClientPlayer_): boolean;
        setFusionModelParts(parts: Internal.List_<any>): void;
        getTextureLocation(arg0: Internal.Entity_): ResourceLocation;
        notify(): void;
        "render(net.minecraft.world.entity.LivingEntity,float,float,com.mojang.blaze3d.vertex.PoseStack,net.minecraft.client.renderer.MultiBufferSource,int)"(arg0: Internal.LivingEntity_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number): void;
        "renderNameTag(net.minecraft.world.entity.Entity,net.minecraft.network.chat.Component,com.mojang.blaze3d.vertex.PoseStack,net.minecraft.client.renderer.MultiBufferSource,int)"(arg0: Internal.Entity_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.PoseStack_, arg3: Internal.MultiBufferSource_, arg4: number): void;
        static getOverlayCoords(arg0: Internal.LivingEntity_, arg1: number): number;
        "getTextureLocation(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): ResourceLocation;
        addLayer(arg0: Internal.RenderLayer_<Internal.AbstractClientPlayer, Internal.PlayerModel<Internal.AbstractClientPlayer>>): boolean;
        static isEntityUpsideDown(arg0: Internal.LivingEntity_): boolean;
        getFusionModelParts(): Internal.List<any>;
        "render(net.minecraft.client.player.AbstractClientPlayer,float,float,com.mojang.blaze3d.vertex.PoseStack,net.minecraft.client.renderer.MultiBufferSource,int)"(arg0: Internal.AbstractClientPlayer_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number): void;
        shouldShowName(arg0: Internal.Entity_): boolean;
        render(arg0: Internal.AbstractClientPlayer_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number): void;
        setupRotations(arg0: Internal.LivingEntity_, arg1: Internal.PoseStack_, arg2: number, arg3: number, arg4: number): void;
        "renderNameTag(net.minecraft.client.player.AbstractClientPlayer,net.minecraft.network.chat.Component,com.mojang.blaze3d.vertex.PoseStack,net.minecraft.client.renderer.MultiBufferSource,int)"(arg0: Internal.AbstractClientPlayer_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.PoseStack_, arg3: Internal.MultiBufferSource_, arg4: number): void;
        "setupRotations(net.minecraft.client.player.AbstractClientPlayer,com.mojang.blaze3d.vertex.PoseStack,float,float,float)"(arg0: Internal.AbstractClientPlayer_, arg1: Internal.PoseStack_, arg2: number, arg3: number, arg4: number): void;
        shouldRender(arg0: Internal.AbstractClientPlayer_, arg1: Internal.Frustum_, arg2: number, arg3: number, arg4: number): boolean;
        "setupRotations(net.minecraft.world.entity.LivingEntity,com.mojang.blaze3d.vertex.PoseStack,float,float,float)"(arg0: Internal.LivingEntity_, arg1: Internal.PoseStack_, arg2: number, arg3: number, arg4: number): void;
        getSkyLightLevel(arg0: Internal.AbstractClientPlayer_, arg1: BlockPos_): number;
        "getRenderOffset(net.minecraft.client.player.AbstractClientPlayer,float)"(arg0: Internal.AbstractClientPlayer_, arg1: number): Vec3d;
        renderLeftHand(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: number, arg3: Internal.AbstractClientPlayer_): void;
        getFlipDegrees(arg0: Internal.AbstractClientPlayer_): number;
        wait(): void;
        render(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number): void;
        "render(net.minecraft.world.entity.Entity,float,float,com.mojang.blaze3d.vertex.PoseStack,net.minecraft.client.renderer.MultiBufferSource,int)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number): void;
        getPackedLightCoords(arg0: Internal.AbstractClientPlayer_, arg1: number): number;
        getClass(): typeof any;
        executeAddFeature(arg0: Internal.RenderLayer_<any, any>): boolean;
        getWhiteOverlayProgress(arg0: Internal.AbstractClientPlayer_, arg1: number): number;
        scale(arg0: Internal.LivingEntity_, arg1: Internal.PoseStack_, arg2: number): void;
        "shouldShowName(net.minecraft.client.player.AbstractClientPlayer)"(arg0: Internal.AbstractClientPlayer_): boolean;
        renderRightHand(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: number, arg3: Internal.AbstractClientPlayer_): void;
        wait(arg0: number, arg1: number): void;
        isBodyVisible(arg0: Internal.AbstractClientPlayer_): boolean;
        getModel(): Internal.PlayerModel<Internal.AbstractClientPlayer>;
        getTextureLocation(arg0: Internal.AbstractClientPlayer_): ResourceLocation;
        getRenderOffset(arg0: Internal.AbstractClientPlayer_, arg1: number): Vec3d;
        getRenderOffset(arg0: Internal.Entity_, arg1: number): Vec3d;
        "getTextureLocation(net.minecraft.client.player.AbstractClientPlayer)"(arg0: Internal.AbstractClientPlayer_): ResourceLocation;
        renderNameTag(arg0: Internal.AbstractClientPlayer_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.PoseStack_, arg3: Internal.MultiBufferSource_, arg4: number): void;
        renderNameTag(arg0: Internal.Entity_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.PoseStack_, arg3: Internal.MultiBufferSource_, arg4: number): void;
        "shouldShowName(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        toString(): string;
        "getRenderOffset(net.minecraft.world.entity.Entity,float)"(arg0: Internal.Entity_, arg1: number): Vec3d;
        notifyAll(): void;
        shouldShowName(arg0: Internal.AbstractClientPlayer_): boolean;
        getAttackAnim(arg0: Internal.AbstractClientPlayer_, arg1: number): number;
        getFont(): net.minecraft.client.gui.Font;
        hashCode(): number;
        "scale(net.minecraft.client.player.AbstractClientPlayer,com.mojang.blaze3d.vertex.PoseStack,float)"(arg0: Internal.AbstractClientPlayer_, arg1: Internal.PoseStack_, arg2: number): void;
        getRenderType(arg0: Internal.AbstractClientPlayer_, arg1: boolean, arg2: boolean, arg3: boolean): Internal.RenderType;
        wait(arg0: number): void;
        getBlockLightLevel(arg0: Internal.AbstractClientPlayer_, arg1: BlockPos_): number;
        equals(arg0: any): boolean;
        scale(arg0: Internal.AbstractClientPlayer_, arg1: Internal.PoseStack_, arg2: number): void;
        set fusionModelParts(parts: Internal.List_<any>)
        get fusionModelParts(): Internal.List<any>
        get class(): typeof any
        get model(): Internal.PlayerModel<Internal.AbstractClientPlayer>
        get font(): net.minecraft.client.gui.Font
    }
    type PlayerRenderer_ = PlayerRenderer;
    interface ItemEntityKJS extends Internal.EntityKJS {
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        getTicksUntilDespawn(): number;
        setNoPickUpDelay(): void;
        setRotation(yaw: number, pitch: number): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isAmbientCreature(): boolean;
        setTicksUntilDespawn(ticks: number): void;
        isMonster(): boolean;
        isOnScoreboardTeam(teamId: string): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        isLiving(): boolean;
        setDefaultPickUpDelay(): void;
        getLifespan(): number;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setInfinitePickUpDelay(): void;
        setMotionX(x: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        setMotionZ(z: number): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        getTeamId(): string;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getPersistentData(): Internal.CompoundTag;
        setNoDespawn(): void;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setLifespan(lifespan: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get ticksUntilDespawn(): number
        get ambientCreature(): boolean
        set ticksUntilDespawn(ticks: number)
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get lifespan(): number
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set position(block: Internal.BlockContainerJS_)
        set motionZ(z: number)
        get teamId(): string
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get motionX(): number
        get waterCreature(): boolean
        get persistentData(): Internal.CompoundTag
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set lifespan(lifespan: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type ItemEntityKJS_ = ItemEntityKJS;
    class BanDetails extends Internal.Record {
        constructor(id: Internal.UUID_, expires: Internal.Instant_, reason: string, reasonMessage: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        reason(): string;
        hashCode(): number;
        id(): Internal.UUID;
        wait(): void;
        expires(): Internal.Instant;
        wait(arg0: number): void;
        reasonMessage(): string;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly MULTIPLAYER_SCOPE: ("MULTIPLAYER") & (string);
    }
    type BanDetails_ = BanDetails;
    class GameRules$Type <T extends Internal.GameRules$Value<T>> {
        constructor(arg0: Internal.Supplier_<Internal.ArgumentType<any>>, arg1: Internal.Function_<Internal.GameRules$Type<T>, T>, arg2: Internal.BiConsumer_<Internal.MinecraftServer, T>, arg3: any_<T>)
        getClass(): typeof any;
        callVisitor(arg0: Internal.GameRules$GameRuleTypeVisitor_, arg1: Internal.GameRules$Key_<T>): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        createRule(): T;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        createArgument(arg0: string): Internal.RequiredArgumentBuilder<Internal.CommandSourceStack, any>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly callback: Internal.BiConsumer<Internal.MinecraftServer, T>;
    }
    type GameRules$Type_<T extends Internal.GameRules$Value<T>> = GameRules$Type<T>;
    class BeeDebugRenderer implements Internal.DebugRenderer$SimpleDebugRenderer {
        constructor(arg0: Internal.Minecraft_)
        getClass(): typeof any;
        toString(): string;
        removeBeeInfo(arg0: number): void;
        addOrUpdateBeeInfo(arg0: Internal.BeeDebugRenderer$BeeInfo_): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: number, arg3: number, arg4: number): void;
        addOrUpdateHiveInfo(arg0: Internal.BeeDebugRenderer$HiveInfo_): void;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type BeeDebugRenderer_ = BeeDebugRenderer;
    class BookCopyAttribute$Type implements Internal.ItemAttributeType {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getAllAttributes(arg0: Internal.ItemStack_, arg1: Internal.Level_): Internal.List<Internal.ItemAttribute>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        createAttribute(): Internal.ItemAttribute;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type BookCopyAttribute$Type_ = BookCopyAttribute$Type;
    abstract class StockCheckingBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        destroy(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        broadcastPackageRequest(arg0: Internal.LogisticallyLinkedBehaviour$RequestType_, arg1: Internal.PackageOrderWithCrafts_, arg2: Internal.IdentifiedInventory_, arg3: string): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        getRecentSummary(): Internal.InventorySummary;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getAttached(type: Internal.AttachmentType_<any>): any;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        invalidateCaps(): void;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        lazyTick(): void;
        "broadcastPackageRequest(com.simibubi.create.content.logistics.packagerLink.LogisticallyLinkedBehaviour$RequestType,com.simibubi.create.content.logistics.stockTicker.PackageOrderWithCrafts,com.simibubi.create.content.logistics.packager.IdentifiedInventory,java.lang.String)"(arg0: Internal.LogisticallyLinkedBehaviour$RequestType_, arg1: Internal.PackageOrderWithCrafts_, arg2: Internal.IdentifiedInventory_, arg3: string): boolean;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        getAccurateSummary(): Internal.InventorySummary;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        "broadcastPackageRequest(com.simibubi.create.content.logistics.packagerLink.LogisticallyLinkedBehaviour$RequestType,com.simibubi.create.content.logistics.stockTicker.PackageOrder,com.simibubi.create.content.logistics.packager.IdentifiedInventory,java.lang.String)"(arg0: Internal.LogisticallyLinkedBehaviour$RequestType_, arg1: Internal.PackageOrder_, arg2: Internal.IdentifiedInventory_, arg3: string): boolean;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        broadcastPackageRequest(arg0: Internal.LogisticallyLinkedBehaviour$RequestType_, arg1: Internal.PackageOrder_, arg2: Internal.IdentifiedInventory_, arg3: string): boolean;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get recentSummary(): Internal.InventorySummary
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get accurateSummary(): Internal.InventorySummary
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get renderData(): any
        get modelData(): Internal.ModelData
        behaviour: Internal.LogisticallyLinkedBehaviour;
    }
    type StockCheckingBlockEntity_ = StockCheckingBlockEntity;
    abstract class HitResult {
        constructor(arg0: Vec3d_)
        getClass(): typeof any;
        hashCode(): number;
        distanceTo(arg0: Internal.Entity_): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getLocation(): Vec3d;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract getType(): Internal.HitResult$Type;
        get class(): typeof any
        get location(): Vec3d
        get type(): Internal.HitResult$Type
        readonly location: Vec3d;
    }
    type HitResult_ = HitResult;
    interface Float2ObjectFunction <V> extends Internal.DoubleFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        "apply(java.lang.Float)"(arg0: number): V;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2ObjectFunction<V>;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2ObjectFunction<V>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: V): V;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2ObjectFunction<V>;
        "getOrDefault(float,java.lang.Object)"(arg0: number, arg1: V): V;
        "containsKey(float)"(arg0: number): boolean;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2ObjectFunction<V>;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Float2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        remove(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        abstract get(arg0: number): V;
        apply(arg0: number): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Float2LongFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        defaultReturnValue(): V;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2ObjectFunction<V>;
        put(arg0: number, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Float2FloatFunction;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "apply(double)"(arg0: number): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Float2CharFunction;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        apply(arg0: number): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Float2IntFunction;
        "put(float,java.lang.Object)"(arg0: number, arg1: V): V;
        abstract "get(float)"(arg0: number): V;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Object)"(arg0: number, arg1: V): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Float2ObjectFunction<T>;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Float2ShortFunction;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Float2DoubleFunction;
        size(): number;
        "remove(float)"(arg0: number): V;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2ObjectFunction<V>;
        clear(): void;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Float2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Float2ObjectFunction_<V> = Float2ObjectFunction<V>;
    class CreativeModeTab$TabVisibility extends Internal.Enum<Internal.CreativeModeTab$TabVisibility> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.CreativeModeTab$TabVisibility_): number;
        getDeclaringClass(): typeof Internal.CreativeModeTab$TabVisibility;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static values(): Internal.CreativeModeTab$TabVisibility[];
        name(): string;
        hashCode(): number;
        "compareTo(net.minecraft.world.item.CreativeModeTab$TabVisibility)"(arg0: Internal.CreativeModeTab$TabVisibility_): number;
        static valueOf(arg0: string): Internal.CreativeModeTab$TabVisibility;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CreativeModeTab$TabVisibility>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.CreativeModeTab$TabVisibility
        static readonly PARENT_TAB_ONLY: (Internal.CreativeModeTab$TabVisibility) & (Internal.CreativeModeTab$TabVisibility);
        static readonly SEARCH_TAB_ONLY: (Internal.CreativeModeTab$TabVisibility) & (Internal.CreativeModeTab$TabVisibility);
        static readonly PARENT_AND_SEARCH_TABS: (Internal.CreativeModeTab$TabVisibility) & (Internal.CreativeModeTab$TabVisibility);
    }
    type CreativeModeTab$TabVisibility_ = CreativeModeTab$TabVisibility | "parent_and_search_tabs" | "parent_tab_only" | "search_tab_only";
    interface CommandStringDisplayable {
        abstract getCommandString(): string;
        get commandString(): string
        (): string;
    }
    type CommandStringDisplayable_ = (()=> string) | CommandStringDisplayable;
    class AllArmInteractionPointTypes$ComposterType extends Internal.ArmInteractionPointType {
        constructor()
        getClass(): typeof any;
        createPoint(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ArmInteractionPoint;
        toString(): string;
        static init(): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        canCreatePoint(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        static getPrimaryType(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ArmInteractionPointType;
        hashCode(): number;
        getPriority(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get priority(): number
    }
    type AllArmInteractionPointTypes$ComposterType_ = AllArmInteractionPointTypes$ComposterType;
    class WorldMapSession {
        constructor()
        isUsable(): boolean;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static getCurrentSession(): Internal.WorldMapSession;
        getMapProcessor(): Internal.MapProcessor;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getControlsHandler(): Internal.ControlsHandler;
        static getForPlayer(arg0: Internal.LocalPlayer_): Internal.WorldMapSession;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        cleanup(): void;
        init(arg0: Internal.ClientPacketListener_, arg1: number): void;
        equals(arg0: any): boolean;
        get usable(): boolean
        get class(): typeof any
        get currentSession(): Internal.WorldMapSession
        get mapProcessor(): Internal.MapProcessor
        get controlsHandler(): Internal.ControlsHandler
    }
    type WorldMapSession_ = WorldMapSession;
    class RefineryRecipe extends Internal.MultiblockRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.FluidStack_, arg2: Internal.FluidTagInput_, arg3: Internal.FluidTagInput_, arg4: Internal.Ingredient_, arg5: number)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        modifyTimeAndEnergy(arg0: Internal.DoubleSupplier_, arg1: Internal.DoubleSupplier_): void;
        getActualFluidOutputs(): Internal.List<Internal.FluidStack>;
        getTotalProcessTime(): number;
        getItemOutputs(): Internal.NonNullList<Internal.ItemStack>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        shouldCheckItemAvailability(): boolean;
        static findIncompleteRefineryRecipe(arg0: Internal.Level_, arg1: Internal.FluidStack_, arg2: Internal.FluidStack_): Internal.Optional<Internal.RefineryRecipe>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        static findRecipe(arg0: Internal.Level_, arg1: Internal.FluidStack_, arg2: Internal.FluidStack_, arg3: Internal.ItemStack_): Internal.RefineryRecipe;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        getFluidOutputs(): Internal.List<Internal.FluidStack>;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        getItemInputs(): Internal.List<Internal.IngredientWithSize>;
        getDisplayStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        setGroup(group: string): void;
        hashCode(): number;
        getFluidInputs(): Internal.List<Internal.FluidTagInput>;
        getOrCreateId(): ResourceLocation;
        getTotalProcessEnergy(): number;
        getActualItemOutputs(): Internal.NonNullList<Internal.ItemStack>;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        getMultipleProcessTicks(): number;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        listInJEI(): boolean;
        equals(arg0: any): boolean;
        static of(arg0: Internal.ItemStack_): net.minecraftforge.common.util.Lazy<Internal.ItemStack>;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get actualFluidOutputs(): Internal.List<Internal.FluidStack>
        get totalProcessTime(): number
        get itemOutputs(): Internal.NonNullList<Internal.ItemStack>
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get fluidOutputs(): Internal.List<Internal.FluidStack>
        get type(): ResourceLocation
        get itemInputs(): Internal.List<Internal.IngredientWithSize>
        set group(group: string)
        get fluidInputs(): Internal.List<Internal.FluidTagInput>
        get orCreateId(): ResourceLocation
        get totalProcessEnergy(): number
        get actualItemOutputs(): Internal.NonNullList<Internal.ItemStack>
        get incomplete(): boolean
        get multipleProcessTicks(): number
        readonly output: Internal.FluidStack;
        static SERIALIZER: Internal.RegistryObject<Internal.IERecipeSerializer<Internal.RefineryRecipe>>;
        readonly catalyst: Internal.Ingredient;
        readonly input1: Internal.FluidTagInput;
        static readonly RECIPES: Internal.CachedRecipeList<Internal.RefineryRecipe>;
        readonly input0: Internal.FluidTagInput;
    }
    type RefineryRecipe_ = RefineryRecipe;
    class BoilerHeaterHandlerEvent extends Internal.EventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        add(block: Internal.Block_, onUpdate: Internal.BoilerHeaterHandlerEvent$BoilerHeaterCallback_): void;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        addAdvanced(block: BlockStatePredicate_, onUpdate: Internal.BoilerHeaterHandlerEvent$BoilerHeaterCallback_): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type BoilerHeaterHandlerEvent_ = BoilerHeaterHandlerEvent;
    class ClientboundPlayerInfoUpdatePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.EnumSet_<Internal.ClientboundPlayerInfoUpdatePacket$Action>, arg1: Internal.Collection_<Internal.ServerPlayer>)
        constructor(arg0: Internal.ClientboundPlayerInfoUpdatePacket$Action_, arg1: Internal.ServerPlayer_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        static createPlayerInitializing(arg0: Internal.Collection_<Internal.ServerPlayer>): Internal.ClientboundPlayerInfoUpdatePacket;
        toString(): string;
        actions(): Internal.EnumSet<Internal.ClientboundPlayerInfoUpdatePacket$Action>;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        newEntries(): Internal.List<Internal.ClientboundPlayerInfoUpdatePacket$Entry>;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        entries(): Internal.List<Internal.ClientboundPlayerInfoUpdatePacket$Entry>;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type ClientboundPlayerInfoUpdatePacket_ = ClientboundPlayerInfoUpdatePacket;
    class SignableCommand$Argument <S> extends Internal.Record {
        constructor(arg0: Internal.ArgumentCommandNode_<S, any>, arg1: string)
        name(): string;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        node(): Internal.ArgumentCommandNode<S, any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        value(): string;
        get class(): typeof any
    }
    type SignableCommand$Argument_<S> = SignableCommand$Argument<S>;
    interface ValueSettingsBehaviour extends Internal.ClipboardCloneable {
        abstract getValueSettings(): Internal.ValueSettingsBehaviour$ValueSettings;
        getClipboardKey(): string;
        onlyVisibleWithWrench(): boolean;
        netId(): number;
        abstract isActive(): boolean;
        abstract setValueSettings(arg0: Internal.Player_, arg1: Internal.ValueSettingsBehaviour$ValueSettings_, arg2: boolean): void;
        playFeedbackSound(arg0: Internal.BlockEntityBehaviour_): void;
        abstract getSlotPositioning(): Internal.ValueBoxTransform;
        mayInteract(arg0: Internal.Player_): boolean;
        readFromClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Player_, arg2: Internal.Direction_, arg3: boolean): boolean;
        bypassesInput(arg0: Internal.ItemStack_): boolean;
        onShortInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Direction_, arg3: Internal.BlockHitResult_): void;
        abstract createBoard(arg0: Internal.Player_, arg1: Internal.BlockHitResult_): Internal.ValueSettingsBoard;
        abstract testHit(arg0: Vec3d_): boolean;
        acceptsValueSettings(): boolean;
        writeToClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Direction_): boolean;
        newSettingHovered(arg0: Internal.ValueSettingsBehaviour$ValueSettings_): void;
        get valueSettings(): Internal.ValueSettingsBehaviour$ValueSettings
        get clipboardKey(): string
        get active(): boolean
        get slotPositioning(): Internal.ValueBoxTransform
    }
    type ValueSettingsBehaviour_ = ValueSettingsBehaviour;
    class ZonedDateTime implements Internal.ChronoZonedDateTime<Internal.LocalDate>, Internal.Temporal, Internal.Serializable {
        getMonth(): Internal.Month;
        toLocalTime(): Internal.LocalTime;
        withDayOfMonth(arg0: number): this;
        toInstant(): Internal.Instant;
        static ofLocal(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneId_, arg2: Internal.ZoneOffset_): Internal.ZonedDateTime;
        withZoneSameLocal(arg0: Internal.ZoneId_): Internal.ChronoZonedDateTime<any>;
        getDayOfMonth(): number;
        withDayOfYear(arg0: number): this;
        minusDays(arg0: number): this;
        compareTo(arg0: Internal.ChronoZonedDateTime_<any>): number;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        minusSeconds(arg0: number): this;
        getYear(): number;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        static parse(arg0: Internal.CharSequence_, arg1: Internal.DateTimeFormatter_): Internal.ZonedDateTime;
        get(arg0: Internal.TemporalField_): number;
        static now(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        "compareTo(java.lang.Object)"(arg0: any): number;
        toEpochSecond(): number;
        getMonthValue(): number;
        getClass(): typeof any;
        withEarlierOffsetAtOverlap(): this;
        static from(arg0: Internal.TemporalAccessor_): Internal.ZonedDateTime;
        plusMonths(arg0: number): this;
        minusNanos(arg0: number): this;
        static now(): Internal.ZonedDateTime;
        plusNanos(arg0: number): this;
        getZone(): Internal.ZoneId;
        getLong(arg0: Internal.TemporalField_): number;
        static timeLineOrder(): Internal.Comparator<Internal.ChronoZonedDateTime<any>>;
        withHour(arg0: number): this;
        minusHours(arg0: number): this;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        withZoneSameInstant(arg0: Internal.ZoneId_): this;
        getOffset(): Internal.ZoneOffset;
        toString(): string;
        notifyAll(): void;
        toLocalDateTime(): Internal.LocalDateTime;
        static of(arg0: Internal.LocalDate_, arg1: Internal.LocalTime_, arg2: Internal.ZoneId_): Internal.ZonedDateTime;
        getSecond(): number;
        getNano(): number;
        minusYears(arg0: number): this;
        "with"(arg0: Internal.TemporalField_, arg1: number): Internal.ChronoZonedDateTime<any>;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        wait(arg0: number): void;
        plusWeeks(arg0: number): this;
        minus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        getHour(): number;
        isAfter(arg0: Internal.ChronoZonedDateTime_<any>): boolean;
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        getDayOfWeek(): Internal.DayOfWeek;
        static "now(java.time.Clock)"(arg0: Internal.Clock_): Internal.ZonedDateTime;
        notify(): void;
        withMonth(arg0: number): this;
        compareTo(arg0: any): number;
        withMinute(arg0: number): this;
        getMinute(): number;
        withLaterOffsetAtOverlap(): Internal.ChronoZonedDateTime<any>;
        minusWeeks(arg0: number): this;
        withFixedOffsetZone(): this;
        plusSeconds(arg0: number): this;
        plusMinutes(arg0: number): this;
        plusYears(arg0: number): this;
        plusDays(arg0: number): this;
        static of(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Internal.ZoneId_): Internal.ZonedDateTime;
        withYear(arg0: number): this;
        static ofStrict(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneId_): Internal.ZonedDateTime;
        isSupported(arg0: Internal.TemporalField_): boolean;
        format(arg0: Internal.DateTimeFormatter_): string;
        getChronology(): Internal.Chronology;
        isBefore(arg0: Internal.ChronoZonedDateTime_<any>): boolean;
        wait(): void;
        minusMonths(arg0: number): this;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.ChronoZonedDateTime<any>;
        static "now(java.time.ZoneId)"(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        withSecond(arg0: number): this;
        static ofInstant(arg0: Internal.Instant_, arg1: Internal.ZoneId_): Internal.ZonedDateTime;
        static of(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneId_): Internal.ZonedDateTime;
        wait(arg0: number, arg1: number): void;
        static ofInstant(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneId_): Internal.ZonedDateTime;
        "compareTo(java.time.chrono.ChronoZonedDateTime)"(arg0: Internal.ChronoZonedDateTime_<any>): number;
        toLocalDate(): Internal.ChronoLocalDate;
        withNano(arg0: number): this;
        getDayOfYear(): number;
        isEqual(arg0: Internal.ChronoZonedDateTime_<any>): boolean;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        minusMinutes(arg0: number): this;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        plusHours(arg0: number): this;
        static parse(arg0: Internal.CharSequence_): Internal.ZonedDateTime;
        hashCode(): number;
        static now(arg0: Internal.Clock_): Internal.ZonedDateTime;
        toOffsetDateTime(): Internal.OffsetDateTime;
        equals(arg0: any): boolean;
        get month(): Internal.Month
        get dayOfMonth(): number
        get year(): number
        get monthValue(): number
        get class(): typeof any
        get zone(): Internal.ZoneId
        get offset(): Internal.ZoneOffset
        get second(): number
        get nano(): number
        get hour(): number
        get dayOfWeek(): Internal.DayOfWeek
        get minute(): number
        get chronology(): Internal.Chronology
        get dayOfYear(): number
    }
    type ZonedDateTime_ = ZonedDateTime;
    abstract class ExplosionCraftingRecipe extends Internal.PneumaticCraftRecipe {
        getClass(): typeof any;
        matches(arg0: Internal.PneumaticCraftRecipe$DummyIInventory_, arg1: Internal.Level_): boolean;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        "assemble(me.desht.pneumaticcraft.api.crafting.recipe.PneumaticCraftRecipe$DummyIInventory,net.minecraft.core.RegistryAccess)"(arg0: Internal.PneumaticCraftRecipe$DummyIInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        abstract getAmount(): number;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        abstract getLossRate(): number;
        getMod(): string;
        "matches(me.desht.pneumaticcraft.api.crafting.recipe.PneumaticCraftRecipe$DummyIInventory,net.minecraft.world.level.Level)"(arg0: Internal.PneumaticCraftRecipe$DummyIInventory_, arg1: Internal.Level_): boolean;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        abstract write(arg0: Internal.FriendlyByteBuf_): void;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        abstract getOutputs(): Internal.List<Internal.ItemStack>;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        abstract getInput(): Internal.Ingredient;
        setGroup(group: string): void;
        hashCode(): number;
        assemble(arg0: Internal.PneumaticCraftRecipe$DummyIInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        getRemainingItems(arg0: Internal.PneumaticCraftRecipe$DummyIInventory_): Internal.NonNullList<Internal.ItemStack>;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        abstract matches(arg0: Internal.ItemStack_): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get amount(): number
        get lossRate(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get outputs(): Internal.List<Internal.ItemStack>
        get type(): ResourceLocation
        get input(): Internal.Ingredient
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type ExplosionCraftingRecipe_ = ExplosionCraftingRecipe;
    abstract class Record {
        getClass(): typeof any;
        abstract hashCode(): number;
        abstract toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Record_ = Record;
    abstract class ModelEvent extends net.minecraftforge.eventbus.api.Event {
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ModelEvent_ = ModelEvent;
    abstract class AEBaseBlock extends Internal.Block implements Internal.IOrientableBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static fixtureProps(): Internal.BlockBehaviour$Properties;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getOrientation(arg0: Internal.BlockState_): Internal.BlockOrientation;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getOrientationStrategy(): Internal.IOrientationStrategy;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static metalProps(): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        static defaultProps(arg0: Internal.MapColor_, arg1: SoundType_): Internal.BlockBehaviour$Properties;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        static stoneProps(): Internal.BlockBehaviour$Properties;
        static glassProps(): Internal.BlockBehaviour$Properties;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRegistryName(): ResourceLocation;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get orientationStrategy(): Internal.IOrientationStrategy
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get registryName(): ResourceLocation
        set hasCollision(arg0: boolean)
    }
    type AEBaseBlock_ = AEBaseBlock;
    class Carriage {
        constructor(arg0: Internal.CarriageBogey_, arg1: Internal.CarriageBogey_, arg2: number)
        presentInMultipleDimensions(): boolean;
        getClass(): typeof any;
        anyAvailableDimensionalCarriage(): Internal.Pair<Internal.ResourceKey<Internal.Level>, Internal.Carriage$DimensionalCarriageEntity>;
        updateContraptionAnchors(): void;
        isOnTwoBogeys(): boolean;
        notify(): void;
        getTrailingPoint(): Internal.TravellingPoint;
        wait(arg0: number, arg1: number): void;
        travel(arg0: Internal.Level_, arg1: Internal.TrackGraph_, arg2: number, arg3: Internal.TravellingPoint_, arg4: Internal.TravellingPoint_, arg5: number): number;
        getPresentDimensions(): Internal.List<Internal.ResourceKey<Internal.Level>>;
        alignEntity(arg0: Internal.Level_): void;
        write(arg0: Internal.DimensionPalette_): Internal.CompoundTag;
        forEachPresentEntity(arg0: Internal.Consumer_<Internal.CarriageContraptionEntity>): void;
        getDimensionalIfPresent(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Carriage$DimensionalCarriageEntity;
        trailingBogey(): Internal.CarriageBogey;
        manageEntities(arg0: Internal.Level_): void;
        getAnchorDiff(): number;
        toString(): string;
        isOnIncompatibleTrack(): boolean;
        notifyAll(): void;
        updateConductors(): void;
        getDimensional(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Carriage$DimensionalCarriageEntity;
        "getDimensional(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Carriage$DimensionalCarriageEntity;
        setContraption(arg0: Internal.Level_, arg1: Internal.CarriageContraption_): void;
        "getDimensional(net.minecraft.world.level.Level)"(arg0: Internal.Level_): Internal.Carriage$DimensionalCarriageEntity;
        getPositionInDimension(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Optional<BlockPos>;
        hashCode(): number;
        static read(arg0: Internal.CompoundTag_, arg1: Internal.TrackGraph_, arg2: Internal.DimensionPalette_): Internal.Carriage;
        setTrain(arg0: Internal.Train_): void;
        leadingBogey(): Internal.CarriageBogey;
        wait(): void;
        getDimensional(arg0: Internal.Level_): Internal.Carriage$DimensionalCarriageEntity;
        wait(arg0: number): void;
        anyAvailableEntity(): Internal.CarriageContraptionEntity;
        equals(arg0: any): boolean;
        getLeadingPoint(): Internal.TravellingPoint;
        get class(): typeof any
        get onTwoBogeys(): boolean
        get trailingPoint(): Internal.TravellingPoint
        get presentDimensions(): Internal.List<Internal.ResourceKey<Internal.Level>>
        get anchorDiff(): number
        get onIncompatibleTrack(): boolean
        set train(arg0: Internal.Train_)
        get leadingPoint(): Internal.TravellingPoint
        presentConductors: Internal.Couple<boolean>;
        blocked: boolean;
        bogeys: Internal.Couple<Internal.CarriageBogey>;
        bogeySpacing: number;
        id: number;
        stalled: boolean;
        train: Internal.Train;
        static readonly netIdGenerator: (0) & (Internal.AtomicInteger);
        storage: Internal.TrainCargoManager;
    }
    type Carriage_ = Carriage;
    class ConfigBase$CValue <V, T extends Internal.ForgeConfigSpec$ConfigValue<V>> {
        constructor(arg0: Internal.ConfigBase_, arg1: string, arg2: any_<any, any>, ...arg3: string[])
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        addComments(arg0: Internal.ForgeConfigSpec$Builder_, ...arg1: string[]): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get(): V;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        register(arg0: Internal.ForgeConfigSpec$Builder_): void;
        equals(arg0: any): boolean;
        set(arg0: V): void;
        get class(): typeof any
        get name(): string
    }
    type ConfigBase$CValue_<V, T extends Internal.ForgeConfigSpec$ConfigValue<V>> = ConfigBase$CValue<V, T>;
    abstract class AbstractEventExecutorGroup implements Internal.EventExecutorGroup {
        constructor()
        getClass(): typeof any;
        invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): Internal.List<Internal.Future<T>>;
        scheduleAtFixedRate(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        submit(arg0: Internal.Runnable_, arg1: any): Internal.Future<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        spliterator(): Internal.Spliterator<Internal.EventExecutor>;
        schedule<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        abstract next(): Internal.EventExecutor;
        "schedule(java.util.concurrent.Callable,long,java.util.concurrent.TimeUnit)"<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        submit(arg0: Internal.Runnable_): Internal.Future<any>;
        abstract isTerminated(): boolean;
        invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): T;
        "submit(java.lang.Runnable)"(arg0: Internal.Runnable_): Internal.Future<any>;
        abstract isShutdown(): boolean;
        toString(): string;
        "submit(java.util.concurrent.Callable)"(arg0: Internal.Callable_<any>): Internal.Future<any>;
        /**
         * @deprecated
        */
        shutdownNow(): Internal.List<Internal.Runnable>;
        notifyAll(): void;
        invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>): Internal.List<Internal.Future<T>>;
        abstract shutdownGracefully(arg0: number, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.Future<any>;
        shutdownGracefully(): io.netty.util.concurrent.Future<any>;
        scheduleWithFixedDelay(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        /**
         * @deprecated
        */
        abstract shutdown(): void;
        abstract terminationFuture(): io.netty.util.concurrent.Future<any>;
        abstract iterator(): Internal.Iterator<Internal.EventExecutor>;
        hashCode(): number;
        abstract awaitTermination(arg0: number, arg1: Internal.TimeUnit_): boolean;
        submit(arg0: Internal.Callable_<any>): Internal.Future<any>;
        forEach(arg0: Internal.Consumer_<Internal.EventExecutor>): void;
        "schedule(java.lang.Runnable,long,java.util.concurrent.TimeUnit)"(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        schedule(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        wait(): void;
        invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>): T;
        wait(arg0: number): void;
        execute(arg0: Internal.Runnable_): void;
        equals(arg0: any): boolean;
        abstract isShuttingDown(): boolean;
        get class(): typeof any
        get terminated(): boolean
        get shutdown(): boolean
        get shuttingDown(): boolean
    }
    type AbstractEventExecutorGroup_ = AbstractEventExecutorGroup;
    class InsulateItemEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Player_)
        setInsulator(arg0: Internal.ItemStack_): void;
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getInsulator(): Internal.ItemStack;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getArmorItem(): Internal.ItemStack;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set insulator(arg0: Internal.ItemStack_)
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get insulator(): Internal.ItemStack
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get armorItem(): Internal.ItemStack
        get player(): Internal.Player
        get phase(): Internal.EventPriority
    }
    type InsulateItemEvent_ = InsulateItemEvent;
    interface ScriptTypeHolder {
        abstract kjs$getScriptType(): Internal.ScriptType;
        (): Internal.ScriptType_;
    }
    type ScriptTypeHolder_ = (()=> Internal.ScriptType_) | ScriptTypeHolder;
    interface FanProcessingType$AirFlowParticleAccess {
        abstract spawnExtraParticle(arg0: Internal.ParticleOptions_, arg1: number): void;
        abstract setColor(arg0: number): void;
        abstract setAlpha(arg0: number): void;
        set color(arg0: number)
        set alpha(arg0: number)
    }
    type FanProcessingType$AirFlowParticleAccess_ = FanProcessingType$AirFlowParticleAccess;
    abstract class BanListEntry <T> extends Internal.StoredUserEntry<T> {
        constructor(arg0: T, arg1: Internal.JsonObject_)
        constructor(arg0: T, arg1: Internal.Date_, arg2: string, arg3: Internal.Date_, arg4: string)
        abstract getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getExpires(): Internal.Date;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getUser(): T;
        hashCode(): number;
        wait(): void;
        serialize(arg0: Internal.JsonObject_): void;
        hasExpired(): boolean;
        wait(arg0: number): void;
        getSource(): string;
        equals(arg0: any): boolean;
        getCreated(): Internal.Date;
        getReason(): string;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get expires(): Internal.Date
        get user(): T
        get source(): string
        get created(): Internal.Date
        get reason(): string
        readonly source: string;
        static readonly EXPIRES_NEVER: ("forever") & (string);
        readonly reason: string;
        readonly expires: Internal.Date;
        static readonly DATE_FORMAT: (Internal.SimpleDateFormat) & (Internal.SimpleDateFormat);
        readonly created: Internal.Date;
    }
    type BanListEntry_<T> = BanListEntry<T>;
    abstract class AbstractAirHandlingBlockEntity extends Internal.AbstractTickingBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: any_, arg4: number, arg5: number)
        requestModelDataUpdate(): void;
        serializeExtraItemData(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        load(arg0: Internal.CompoundTag_): void;
        onNeighborTileUpdate(arg0: BlockPos_): void;
        setChanged(): void;
        writeToPacket(arg0: Internal.CompoundTag_): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        getPressure(): number;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getHeatCap(arg0: Internal.Direction_): Internal.LazyOptional<Internal.IHeatExchangerLogic>;
        nonNullLevel(): Internal.Level;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getUpgradeCache(): Internal.UpgradeCache;
        getPosition(): BlockPos;
        getContentsToDrop(arg0: Internal.NonNullList_<Internal.ItemStack>): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        addLuaMethods(arg0: Internal.LuaMethodRegistry_): void;
        getRotation(): Internal.Direction;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        handleGUIButtonPress(arg0: string, arg1: boolean, arg2: Internal.ServerPlayer_): void;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getDefaultVolume(): number;
        onBlockRotated(): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        getSpeedUsageMultiplierFromUpgrades(): number;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        readFromPacket(arg0: Internal.CompoundTag_): void;
        tickCommonPre(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getPeripheralType(): string;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        tickClient(): void;
        reviveCaps(): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        shouldSyncField(arg0: number): boolean;
        getUpgrades(arg0: Internal.PNCUpgrade_): number;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getCachedNeighbor(arg0: Internal.Direction_): Internal.BlockEntity;
        getUpdateTag(): Internal.CompoundTag;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getCriticalPressure(): number;
        getLuaMethodRegistry(): Internal.LuaMethodRegistry;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        tickCommonPost(): void;
        onLoad(): void;
        hasNoConnectedAirHandlers(): boolean;
        shouldPreserveStateOnBreak(): boolean;
        onNeighborBlockUpdate(arg0: BlockPos_): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getDescriptionFields(): Internal.List<Internal.SyncedField<any>>;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        onGuiUpdate(): void;
        initializeHullAirHandlers(): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        getFluidCap(arg0: Internal.Direction_): Internal.LazyOptional<Internal.IFluidHandler>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        canConnectPneumatic(arg0: Internal.Direction_): boolean;
        isGuiUseableByPlayer(arg0: Internal.Player_): boolean;
        getDangerPressure(): number;
        getSpeedMultiplierFromUpgrades(): number;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        saveWithId(): Internal.CompoundTag;
        countPlayersUsing(): number;
        abstract getPrimaryInventory(): Internal.IItemHandler;
        sendDescriptionPacket(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onUpgradesChanged(): void;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        onDescUpdate(): void;
        serializeNBT(): Internal.Tag;
        getUpgradeHandler(): Internal.IItemHandler;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        tickServer(): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        initializeHullAirHandlerClient(arg0: Internal.Direction_, arg1: Internal.IAirHandlerMachine_): void;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getModelData(): Internal.ModelData;
        getRenderData(): any;
        getCurrentRecipeIdSynced(): string;
        setPreserveStateOnBreak(arg0: boolean): void;
        addAir(arg0: number): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get pressure(): number
        get type(): Internal.BlockEntityType<any>
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get upgradeCache(): Internal.UpgradeCache
        get position(): BlockPos
        set customName(arg0: net.minecraft.network.chat.Component_)
        get rotation(): Internal.Direction
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get defaultVolume(): number
        get speedUsageMultiplierFromUpgrades(): number
        get persistentData(): Internal.CompoundTag
        get peripheralType(): string
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get criticalPressure(): number
        get luaMethodRegistry(): Internal.LuaMethodRegistry
        get blockPos(): BlockPos
        get removed(): boolean
        get descriptionFields(): Internal.List<Internal.SyncedField<any>>
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get dangerPressure(): number
        get speedMultiplierFromUpgrades(): number
        get primaryInventory(): Internal.IItemHandler
        get level(): Internal.Level
        get upgradeHandler(): Internal.IItemHandler
        get modelData(): Internal.ModelData
        get renderData(): any
        get currentRecipeIdSynced(): string
        set preserveStateOnBreak(arg0: boolean)
    }
    type AbstractAirHandlingBlockEntity_ = AbstractAirHandlingBlockEntity;
    abstract class ScreenEvent$KeyReleased extends Internal.ScreenEvent$KeyInput {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getModifiers(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getKeyCode(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getScanCode(): number;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get modifiers(): number
        get screen(): Internal.Screen
        get canceled(): boolean
        get keyCode(): number
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get scanCode(): number
    }
    type ScreenEvent$KeyReleased_ = ScreenEvent$KeyReleased;
    interface IWrenchableWithBracket extends com.simibubi.create.content.equipment.wrench.IWrenchable {
        abstract removeBracket(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: boolean): Internal.Optional<Internal.ItemStack>;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        tryRemoveBracket(arg0: Internal.UseOnContext_): boolean;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        (arg0: Internal.BlockGetter, arg1: BlockPos, arg2: boolean): Internal.Optional_<Internal.ItemStack>;
    }
    type IWrenchableWithBracket_ = IWrenchableWithBracket | ((arg0: Internal.BlockGetter, arg1: BlockPos, arg2: boolean)=> Internal.Optional_<Internal.ItemStack>);
    class DoubleBlockHalf extends Internal.Enum<Internal.DoubleBlockHalf> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        static valueOf(arg0: string): Internal.DoubleBlockHalf;
        notifyAll(): void;
        "compareTo(net.minecraft.world.level.block.state.properties.DoubleBlockHalf)"(arg0: Internal.DoubleBlockHalf_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static values(): Internal.DoubleBlockHalf[];
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DoubleBlockHalf>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.DoubleBlockHalf_): number;
        getDeclaringClass(): typeof Internal.DoubleBlockHalf;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.DoubleBlockHalf
        static readonly UPPER: (Internal.DoubleBlockHalf) & (Internal.DoubleBlockHalf);
        static readonly LOWER: (Internal.DoubleBlockHalf) & (Internal.DoubleBlockHalf);
    }
    type DoubleBlockHalf_ = "lower" | DoubleBlockHalf | "upper";
    class PlayerTabOverlay {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.Gui_)
        renderPingIcon(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: Internal.PlayerInfo_): void;
        getClass(): typeof any;
        setHeader(arg0: net.minecraft.network.chat.Component_): void;
        toString(): string;
        notifyAll(): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: Internal.Scoreboard_, arg3: Internal.Objective_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setFooter(arg0: net.minecraft.network.chat.Component_): void;
        hashCode(): number;
        getNameForDisplay(arg0: Internal.PlayerInfo_): net.minecraft.network.chat.Component;
        wait(): void;
        wait(arg0: number): void;
        reset(): void;
        equals(arg0: any): boolean;
        setVisible(arg0: boolean): void;
        get class(): typeof any
        set header(arg0: net.minecraft.network.chat.Component_)
        set footer(arg0: net.minecraft.network.chat.Component_)
        set visible(arg0: boolean)
        visible: boolean;
        static readonly HEART_GOLDEN_FULL: (160) & (number);
        static readonly HEART_EMPTY_CONTAINER: (16) & (number);
        static readonly HEART_GHOST_HALF_FULL: (79) & (number);
        static readonly MAX_ROWS_PER_COL: (20) & (number);
        static readonly HEART_GHOST_FULL: (70) & (number);
        static readonly HEART_GOLDEN_HALF_FULL: (169) & (number);
        static readonly HEART_EMPTY_CONTAINER_BLINKING: (25) & (number);
        static readonly HEART_HALF_FULL: (61) & (number);
        static readonly HEART_FULL: (52) & (number);
    }
    type PlayerTabOverlay_ = PlayerTabOverlay;
    class GolemSensor extends Internal.Sensor<Internal.LivingEntity> {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        doTick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        hashCode(): number;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        static golemDetected(arg0: Internal.LivingEntity_): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        static checkForNearbyGolem(arg0: Internal.LivingEntity_): void;
        get class(): typeof any
    }
    type GolemSensor_ = GolemSensor;
    abstract class Permission implements Internal.Guard, Internal.Serializable {
        constructor(arg0: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        abstract implies(arg0: Internal.Permission_): boolean;
        checkGuard(arg0: any): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract hashCode(): number;
        wait(): void;
        getName(): string;
        abstract getActions(): string;
        newPermissionCollection(): Internal.PermissionCollection;
        wait(arg0: number): void;
        abstract equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
        get actions(): string
    }
    type Permission_ = Permission;
    abstract class CapManipulationBehaviourBase <T, S extends Internal.CapManipulationBehaviourBase<any, any>> extends Internal.BlockEntityBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_, arg1: Internal.CapManipulationBehaviourBase$InterfaceProvider_)
        getClass(): typeof any;
        getTarget(): Internal.BlockFace;
        isSafeNBT(): boolean;
        bypassSidedness(): S;
        destroy(): void;
        onNeighborChanged(arg0: BlockPos_): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        getInventory(): T;
        getAmountFromFilter(): number;
        unload(): void;
        simulate(): S;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        setLazyTickRate(arg0: number): void;
        findNewCapability(): void;
        initialize(): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        getWorld(): Internal.Level;
        toString(): string;
        hasInventory(): boolean;
        notifyAll(): void;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        lazyTick(): void;
        hashCode(): number;
        withFilter(arg0: com.google.common.base.Predicate_<Internal.BlockEntity>): S;
        getModeFromFilter(): Internal.ItemHelper$ExtractionCountMode;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        abstract getType(): Internal.BehaviourType<any>;
        get class(): typeof any
        get target(): Internal.BlockFace
        get safeNBT(): boolean
        get pos(): BlockPos
        get inventory(): T
        get amountFromFilter(): number
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get modeFromFilter(): Internal.ItemHelper$ExtractionCountMode
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
    }
    type CapManipulationBehaviourBase_<T, S extends Internal.CapManipulationBehaviourBase<any, any>> = CapManipulationBehaviourBase<T, S>;
    class ItemTooltipEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getFlags(): Internal.TooltipFlag;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getEntity(): Internal.Player;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getToolTip(): Internal.List<net.minecraft.network.chat.Component>;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get flags(): Internal.TooltipFlag
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get entity(): Internal.Player
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get toolTip(): Internal.List<net.minecraft.network.chat.Component>
        get itemStack(): Internal.ItemStack
    }
    type ItemTooltipEvent_ = ItemTooltipEvent;
    interface EntityInLevelCallback {
        abstract onMove(): void;
        abstract onRemove(arg0: Internal.Entity$RemovalReason_): void;
        readonly NULL: Internal.EntityInLevelCallback;
    }
    type EntityInLevelCallback_ = EntityInLevelCallback;
    interface Packet <T extends Internal.PacketListener> {
        abstract write(arg0: Internal.FriendlyByteBuf_): void;
        isSkippable(): boolean;
        abstract handle(arg0: T): void;
        get skippable(): boolean
    }
    type Packet_<T extends Internal.PacketListener> = Packet<T>;
    abstract class StructurePiece$BlockSelector {
        constructor()
        abstract next(arg0: Internal.RandomSource_, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        getNext(): Internal.BlockState;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get next(): Internal.BlockState
        next: Internal.BlockState;
    }
    type StructurePiece$BlockSelector_ = StructurePiece$BlockSelector;
    abstract class BaseCommandBlock implements Internal.CommandSource {
        constructor()
        getCommand(): string;
        getClass(): typeof any;
        abstract getLevel(): Internal.ServerLevel;
        abstract getPosition(): Vec3d;
        usedBy(arg0: Internal.Player_): Internal.InteractionResult;
        abstract createCommandSourceStack(): Internal.CommandSourceStack;
        notify(): void;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        wait(arg0: number, arg1: number): void;
        acceptsFailure(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setName(arg0: net.minecraft.network.chat.Component_): void;
        setSuccessCount(arg0: number): void;
        setLastOutput(arg0: net.minecraft.network.chat.Component_): void;
        performCommand(arg0: Internal.Level_): boolean;
        isTrackOutput(): boolean;
        abstract isValid(): boolean;
        getName(): net.minecraft.network.chat.Component;
        toString(): string;
        notifyAll(): void;
        getLastOutput(): net.minecraft.network.chat.Component;
        shouldInformAdmins(): boolean;
        hashCode(): number;
        alwaysAccepts(): boolean;
        setCommand(arg0: string): void;
        wait(): void;
        wait(arg0: number): void;
        setTrackOutput(arg0: boolean): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        equals(arg0: any): boolean;
        acceptsSuccess(): boolean;
        abstract onUpdated(): void;
        getSuccessCount(): number;
        get command(): string
        get class(): typeof any
        get level(): Internal.ServerLevel
        get position(): Vec3d
        set name(arg0: net.minecraft.network.chat.Component_)
        set successCount(arg0: number)
        set lastOutput(arg0: net.minecraft.network.chat.Component_)
        get trackOutput(): boolean
        get valid(): boolean
        get name(): net.minecraft.network.chat.Component
        get lastOutput(): net.minecraft.network.chat.Component
        set command(arg0: string)
        set trackOutput(arg0: boolean)
        get successCount(): number
    }
    type BaseCommandBlock_ = BaseCommandBlock;
    class ClientboundLevelChunkWithLightPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.LevelChunk_, arg1: Internal.LevelLightEngine_, arg2: Internal.BitSet_, arg3: Internal.BitSet_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getX(): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        getLightData(): Internal.ClientboundLightUpdatePacketData;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getZ(): number;
        getChunkData(): Internal.ClientboundLevelChunkPacketData;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get x(): number
        get lightData(): Internal.ClientboundLightUpdatePacketData
        get skippable(): boolean
        get z(): number
        get chunkData(): Internal.ClientboundLevelChunkPacketData
    }
    type ClientboundLevelChunkWithLightPacket_ = ClientboundLevelChunkWithLightPacket;
    class ModConfigEvent$Reloading extends Internal.ModConfigEvent {
        constructor()
        constructor(arg0: Internal.ModConfig_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        self<T extends net.minecraftforge.eventbus.api.Event & Internal.IConfigEvent>(): T;
        static loading(arg0: Internal.ModConfig_): Internal.IConfigEvent;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static reloading(arg0: Internal.ModConfig_): Internal.IConfigEvent;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        static unloading(arg0: Internal.ModConfig_): Internal.IConfigEvent;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getConfig(): Internal.ModConfig;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get config(): Internal.ModConfig
    }
    type ModConfigEvent$Reloading_ = ModConfigEvent$Reloading;
    interface Byte2IntFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.IntUnaryOperator {
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        andThenInt(arg0: Internal.Int2IntFunction_): this;
        abstract get(arg0: number): number;
        defaultReturnValue(): number;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Byte2ShortFunction;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        remove(arg0: number): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2IntFunction<T>;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Byte2CharFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2IntFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        getOrDefault(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        "containsKey(byte)"(arg0: number): boolean;
        "put(byte,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        apply(arg0: number): number;
        abstract "get(byte)"(arg0: number): number;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2IntFunction;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2IntFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2IntFunction<T>;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2IntFunction;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Byte2LongFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        containsKey(arg0: number): boolean;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Byte,java.lang.Integer)"(arg0: number, arg1: number): number;
        put(arg0: number, arg1: number): number;
        size(): number;
        defaultReturnValue(arg0: number): void;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2IntFunction;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Byte2ByteFunction;
        clear(): void;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2IntFunction;
        "getOrDefault(byte,int)"(arg0: number, arg1: number): number;
        "remove(byte)"(arg0: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
    }
    type Byte2IntFunction_ = Byte2IntFunction;
    abstract class AbstractListMultimap <K, V> extends Internal.AbstractMapBasedMultimap<K, V> implements Internal.ListMultimap<K, V> {
        getClass(): typeof any;
        replaceValues(arg0: any, arg1: Internal.Iterable_<any>): Internal.Collection<any>;
        entries(): Internal.Collection<Internal.Map$Entry<K, V>>;
        abstract containsValue(arg0: any): boolean;
        abstract isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        containsKey(arg0: any): boolean;
        abstract putAll(arg0: K, arg1: Internal.Iterable_<V>): boolean;
        abstract keys(): Internal.Multiset<K>;
        removeAll(arg0: any): Internal.List<V>;
        abstract keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        toString(): string;
        values(): Internal.Collection<V>;
        notifyAll(): void;
        abstract remove(arg0: any, arg1: any): boolean;
        abstract containsEntry(arg0: any, arg1: any): boolean;
        get(arg0: any): Internal.Collection<any>;
        size(): number;
        abstract hashCode(): number;
        abstract putAll(arg0: Internal.Multimap_<K, V>): boolean;
        put(arg0: K, arg1: V): boolean;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        asMap(): Internal.Map<K, Internal.Collection<V>>;
        get class(): typeof any
        get empty(): boolean
    }
    type AbstractListMultimap_<K, V> = AbstractListMultimap<K, V>;
    class ServerboundSetCarriedItemPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getSlot(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get slot(): number
    }
    type ServerboundSetCarriedItemPacket_ = ServerboundSetCarriedItemPacket;
    interface StreamTagVisitor {
        abstract "visit(long[])"(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(int[])"(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitElement(arg0: Internal.TagType_<any>, arg1: number): Internal.StreamTagVisitor$EntryResult;
        abstract visitEnd(): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(byte[])"(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(long)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(byte)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitList(arg0: Internal.TagType_<any>, arg1: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitEntry(arg0: Internal.TagType_<any>): Internal.StreamTagVisitor$EntryResult;
        abstract visitEntry(arg0: Internal.TagType_<any>, arg1: string): Internal.StreamTagVisitor$EntryResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: string): Internal.StreamTagVisitor$ValueResult;
        abstract visitContainerEnd(): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(java.lang.String)"(arg0: string): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(int)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract visitRootEntry(arg0: Internal.TagType_<any>): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract visit(arg0: number[]): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(double)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(float)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
        abstract "visit(short)"(arg0: number): Internal.StreamTagVisitor$ValueResult;
    }
    type StreamTagVisitor_ = StreamTagVisitor;
    class MessageBox {
        getClass(): typeof any;
        addMessage(arg0: net.minecraft.network.chat.Component_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        addMessageWithSource(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): void;
        getIterator(): Internal.Iterator<xaero.map.gui.message.Message>;
        wait(arg0: number): void;
        getCapacity(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get iterator(): Internal.Iterator<xaero.map.gui.message.Message>
        get capacity(): number
    }
    type MessageBox_ = MessageBox;
    interface BulletHandler$IBullet {
        isValidForTurret(): boolean;
        getProjectile(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Entity_, arg3: boolean): Internal.Entity;
        addTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        getSound(): Internal.SoundEvent;
        abstract getColour(arg0: Internal.ItemStack_, arg1: number): number;
        isProperCartridge(): boolean;
        abstract getTextures(): ResourceLocation[];
        getTranslationKey(arg0: Internal.ItemStack_, arg1: string): string;
        abstract getCasing(arg0: Internal.ItemStack_): Internal.ItemStack;
        getProjectileCount(arg0: Internal.Player_): number;
        abstract onHitTarget(arg0: Internal.Level_, arg1: Internal.HitResult_, arg2: Internal.UUID_, arg3: Internal.Entity_, arg4: boolean): void;
        get validForTurret(): boolean
        get sound(): Internal.SoundEvent
        get properCartridge(): boolean
        get textures(): ResourceLocation[]
    }
    type BulletHandler$IBullet_ = BulletHandler$IBullet;
    abstract class CombiningPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        constructor(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>)
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        abstract test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        abstract type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static codec<T extends Internal.CombiningPredicate>(arg0: Internal.Function_<Internal.List<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>, T>): Internal.Codec<T>;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        readonly predicates: Internal.List<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>;
    }
    type CombiningPredicate_ = CombiningPredicate;
    class LocationRequirement extends Internal.Record {
        constructor(arg0: Internal.Optional_<number>, arg1: Internal.Optional_<number>, arg2: Internal.Optional_<number>, arg3: Internal.Optional_<Internal.Either<Internal.TagKey<Internal.Biome>, Internal.ResourceKey<Internal.Biome>>>, arg4: Internal.Optional_<Internal.Either<Internal.TagKey<Internal.Structure>, Internal.ResourceKey<Internal.Structure>>>, arg5: Internal.Optional_<Internal.Either<Internal.TagKey<Internal.Level>, Internal.ResourceKey<Internal.Level>>>, arg6: Internal.Optional_<Internal.IntegerBounds>, arg7: Internal.Optional_<Internal.BlockRequirement>, arg8: Internal.Optional_<Internal.FluidRequirement>)
        constructor(x: Internal.Optional_<number>, y: Internal.Optional_<number>, z: Internal.Optional_<number>, biome: Internal.Optional_<Internal.Either<Internal.TagKey<Internal.Biome>, Internal.ResourceKey<Internal.Biome>>>, structure: Internal.Optional_<Internal.Either<Internal.TagKey<Internal.Structure>, Internal.ResourceKey<Internal.Structure>>>, dimension: Internal.Optional_<Internal.Either<Internal.TagKey<Internal.Level>, Internal.ResourceKey<Internal.Level>>>, light: Internal.Optional_<Internal.IntegerBounds>, block: Internal.Optional_<Internal.BlockRequirement>, fluid: Internal.Optional_<Internal.FluidRequirement>, predicate: Internal.Optional_<Internal.Predicate<Internal.BlockInWorld>>)
        constructor(arg0: Internal.Predicate_<Internal.BlockInWorld>)
        getClass(): typeof any;
        fluid(): Internal.Optional<Internal.FluidRequirement>;
        toString(): string;
        dimension(): Internal.Optional<Internal.Either<Internal.TagKey<Internal.Level>, Internal.ResourceKey<Internal.Level>>>;
        test(arg0: Internal.Level_, arg1: Vec3d_): boolean;
        biome(): Internal.Optional<Internal.Either<Internal.TagKey<Internal.Biome>, Internal.ResourceKey<Internal.Biome>>>;
        block(): Internal.Optional<Internal.BlockRequirement>;
        notifyAll(): void;
        "test(net.minecraft.world.level.Level,net.minecraft.core.BlockPos)"(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        x(): Internal.Optional<number>;
        notify(): void;
        y(): Internal.Optional<number>;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        z(): Internal.Optional<number>;
        light(): Internal.Optional<Internal.IntegerBounds>;
        predicate(): Internal.Optional<Internal.Predicate<Internal.BlockInWorld>>;
        test(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        structure(): Internal.Optional<Internal.Either<Internal.TagKey<Internal.Structure>, Internal.ResourceKey<Internal.Structure>>>;
        "test(net.minecraft.world.level.Level,net.minecraft.world.phys.Vec3)"(arg0: Internal.Level_, arg1: Vec3d_): boolean;
        get class(): typeof any
        static readonly NONE: (Internal.LocationRequirement) & (Internal.LocationRequirement);
        static readonly CODEC: Internal.Codec<Internal.LocationRequirement>;
    }
    type LocationRequirement_ = LocationRequirement;
    class ChuteBlock extends Internal.AbstractChuteBlock implements Internal.ProperWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getBlockEntityClass(): typeof Internal.ChuteBlockEntity;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static isOpenChute(arg0: Internal.BlockState_): boolean;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static isTransparentChute(arg0: Internal.BlockState_): boolean;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        crafttweaker$getFriction(): number;
        getBlockEntityType(): Internal.BlockEntityType<Internal.ChuteBlockEntity>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        updateChuteState(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.BlockGetter_, arg3: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        isTransparent(arg0: Internal.BlockState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.ChuteBlockEntity;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.ChuteBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        static getChuteFacing(arg0: Internal.BlockState_): Internal.Direction;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.ChuteBlockEntity>;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        getFacing(arg0: Internal.BlockState_): Internal.Direction;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static isChute(arg0: Internal.BlockState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.ChuteBlockEntity>): void;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        isOpen(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get blockEntityClass(): typeof Internal.ChuteBlockEntity
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.ChuteBlockEntity>
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: Internal.Property<Internal.ChuteBlock$Shape>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type ChuteBlock_ = ChuteBlock;
    class SimpleMapCodec <K, V> extends Internal.MapCodec<Internal.Map<K, V>> implements Internal.BaseMapCodec<K, V> {
        constructor(arg0: Internal.Codec_<K>, arg1: Internal.Codec_<V>, arg2: Internal.Keyable_)
        keyCodec(): Internal.Codec<K>;
        stable(): Internal.MapCodec<Internal.Map<K, V>>;
        xmap<S>(arg0: Internal.Function_<Internal.Map<K, V>, S>, arg1: Internal.Function_<S, Internal.Map<K, V>>): Internal.MapCodec<S>;
        encode(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        notify(): void;
        comap<B>(arg0: Internal.Function_<B, Internal.Map<K, V>>): Internal.MapEncoder<B>;
        encode<T>(arg0: Internal.Map_<K, V>, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        compressedBuilder<T>(arg0: Internal.DynamicOps_<T>): Internal.RecordBuilder<T>;
        static makeCompressedBuilder<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.KeyCompressor_<T>): Internal.RecordBuilder<T>;
        orElse(arg0: Internal.Consumer_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        static unit<A>(arg0: A): Internal.MapCodec<A>;
        orElseGet(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        orElseGet(arg0: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        forGetter<O>(arg0: Internal.Function_<O, Internal.Map<K, V>>): Internal.RecordCodecBuilder<O, Internal.Map<K, V>>;
        static "unit(java.util.function.Supplier)"<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        "orElseGet(java.util.function.UnaryOperator,java.util.function.Supplier)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        dependent<E>(arg0: Internal.MapCodec_<E>, arg1: Internal.Function_<Internal.Map<K, V>, com.mojang.datafixers.util.Pair<E, Internal.MapCodec<E>>>, arg2: Internal.BiFunction_<Internal.Map<K, V>, E, Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        abstract compressor<T>(arg0: Internal.DynamicOps_<T>): Internal.KeyCompressor<T>;
        elementCodec(): Internal.Codec<V>;
        wait(): void;
        static unit<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        getClass(): typeof any;
        orElse(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        "orElse(java.util.function.UnaryOperator,java.util.Map)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        codec(): Internal.Codec<Internal.Map<K, V>>;
        orElseGet(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        fieldOf(arg0: string): Internal.MapCodec<Internal.Map<K, V>>;
        decode<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.MapLike_<T>): Internal.DataResult<Internal.Map<K, V>>;
        wait(arg0: number, arg1: number): void;
        flatXmap<S>(arg0: Internal.Function_<Internal.Map<K, V>, Internal.DataResult<S>>, arg1: Internal.Function_<S, Internal.DataResult<Internal.Map<K, V>>>): Internal.MapCodec<S>;
        "encode(java.lang.Object,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        decoder(): Internal.Decoder<Internal.Map<K, V>>;
        ap<E>(arg0: Internal.MapDecoder_<Internal.Function<Internal.Map<K, V>, E>>): Internal.MapDecoder<E>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>): Internal.MapCodec<A>;
        withLifecycle(arg0: Internal.Lifecycle_): Internal.MapEncoder<any>;
        toString(): string;
        map<B>(arg0: Internal.Function_<Internal.Map<K, V>, B>): Internal.MapDecoder<B>;
        notifyAll(): void;
        keys<T>(arg0: Internal.DynamicOps_<T>): Internal.Stream<T>;
        static forStrings(arg0: Internal.Supplier_<Internal.Stream<string>>): Internal.Keyable;
        setPartial(arg0: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        flatMap<B>(arg0: Internal.Function_<Internal.Map<K, V>, Internal.DataResult<B>>): Internal.MapDecoder<B>;
        "orElse(java.util.function.Consumer,java.util.Map)"(arg0: Internal.Consumer_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>, arg2: Internal.Supplier_<string>): Internal.MapCodec<A>;
        hashCode(): number;
        mapResult(arg0: Internal.MapCodec$ResultFunction_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        flatComap<B>(arg0: Internal.Function_<B, Internal.DataResult<Internal.Map<K, V>>>): Internal.MapEncoder<B>;
        encoder(): Internal.Encoder<Internal.Map<K, V>>;
        wait(arg0: number): void;
        "encode(java.util.Map,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"<T>(arg0: Internal.Map_<K, V>, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        equals(arg0: any): boolean;
        orElse(arg0: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        compressedDecode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<Internal.Map<K, V>>;
        deprecated(arg0: number): Internal.MapCodec<Internal.Map<K, V>>;
        "orElseGet(java.util.function.Consumer,java.util.function.Supplier)"(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        static "unit(java.lang.Object)"<A>(arg0: A): Internal.MapCodec<A>;
        get class(): typeof any
        set partial(arg0: Internal.Supplier_<Internal.Map<K, V>>)
    }
    type SimpleMapCodec_<K, V> = SimpleMapCodec<K, V>;
    class CompassItem extends Internal.Item implements Internal.Vanishable {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        static getSpawnPosition(arg0: Internal.Level_): Internal.GlobalPos;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static getLodestonePosition(arg0: Internal.CompoundTag_): Internal.GlobalPos;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        static isLodestoneCompass(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TAG_LODESTONE_TRACKED: ("LodestoneTracked") & (string);
        static readonly TAG_LODESTONE_POS: ("LodestonePos") & (string);
        static readonly TAG_LODESTONE_DIMENSION: ("LodestoneDimension") & (string);
    }
    type CompassItem_ = CompassItem;
    interface Blender$DistanceGetter {
        abstract getDistance(arg0: number, arg1: number, arg2: number): number;
        (arg0: number, arg1: number, arg2: number): number;
    }
    type Blender$DistanceGetter_ = ((arg0: number, arg1: number, arg2: number)=> number) | Blender$DistanceGetter;
    class ConnectedGlassBlock extends Internal.GlassBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ConnectedGlassBlock_ = ConnectedGlassBlock;
    class RecursiveTypeFamily implements Internal.TypeFamily {
        constructor(arg0: string, arg1: Internal.TypeTemplate_)
        fold(arg0: Internal.Algebra_, arg1: Internal.RecursiveTypeFamily_): Internal.IntFunction<Internal.RewriteResult<any, any>>;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        findType<A, B>(arg0: number, arg1: com.mojang.datafixers.types.Type_<A>, arg2: com.mojang.datafixers.types.Type_<B>, arg3: Internal.Type$TypeMatcher_<A, B>, arg4: boolean): Internal.Either<Internal.TypedOptic<any, any, A, B>, Internal.Type$FieldNotFoundException>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        apply(arg0: number): com.mojang.datafixers.types.Type<any>;
        name(): string;
        hashCode(): number;
        size(): number;
        wait(): void;
        everywhere(arg0: number, arg1: Internal.TypeRewriteRule_, arg2: Internal.PointFreeRule_): Internal.Optional<Internal.RewriteResult<any, any>>;
        buildMuType<A>(arg0: com.mojang.datafixers.types.Type_<A>, arg1: Internal.RecursiveTypeFamily_): Internal.RecursivePoint$RecursivePointType<A>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static familyOptic<A, B>(arg0: Internal.IntFunction_<Internal.TypedOptic<any, any, A, B>>): Internal.FamilyOptic<A, B>;
        template(): Internal.TypeTemplate;
        get class(): typeof any
    }
    type RecursiveTypeFamily_ = RecursiveTypeFamily;
    interface DirectMethodHandleDesc extends Internal.MethodHandleDesc {
        abstract isOwnerInterface(): boolean;
        of(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: string): this;
        abstract invocationType(): Internal.MethodTypeDesc;
        abstract methodName(): string;
        abstract resolveConstantDesc(arg0: Internal.MethodHandles$Lookup_): any;
        abstract kind(): Internal.DirectMethodHandleDesc$Kind;
        abstract owner(): Internal.ClassDesc;
        ofField(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: Internal.ClassDesc_): this;
        ofMethod(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: Internal.MethodTypeDesc_): this;
        asType(arg0: Internal.MethodTypeDesc_): Internal.MethodHandleDesc;
        abstract lookupDescriptor(): string;
        abstract refKind(): number;
        ofConstructor(arg0: Internal.ClassDesc_, ...arg1: Internal.ClassDesc_[]): this;
        abstract equals(arg0: any): boolean;
        get ownerInterface(): boolean
    }
    type DirectMethodHandleDesc_ = DirectMethodHandleDesc;
    class TinkerBookItem extends Internal.LecternBookItem {
        constructor(arg0: Internal.Item$Properties_, arg1: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        openLecternScreen(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        static interactWithBlock(arg0: Internal.PlayerInteractEvent$RightClickBlock_): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        openLecternScreenClient(arg0: BlockPos_, arg1: Internal.ItemStack_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type TinkerBookItem_ = TinkerBookItem;
    interface ColorProviderRegistryImpl$ColorMapperHolder <T, Provider> {
        abstract get(arg0: T): Provider;
        (arg0: T): Provider;
    }
    type ColorProviderRegistryImpl$ColorMapperHolder_<T, Provider> = ColorProviderRegistryImpl$ColorMapperHolder<T, Provider> | ((arg0: T)=> Provider);
    class KeroseneLampBlock extends Internal.AbstractPneumaticCraftBlock implements Internal.PneumaticCraftEntityBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        onWrenched(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.InteractionHand_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        getRotation(arg0: Internal.BlockState_): Internal.Direction;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        isRotatable(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static connectionProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get rotatable(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly CONNECTED: Internal.EnumProperty<Internal.Direction>;
    }
    type KeroseneLampBlock_ = KeroseneLampBlock;
    class IExtensionPoint$DisplayTest extends Internal.Record implements Internal.IExtensionPoint<Internal.IExtensionPoint$DisplayTest> {
        constructor(arg0: string, arg1: Internal.BiPredicate_<string, boolean>)
        constructor(suppliedVersion: Internal.Supplier_<string>, remoteVersionTest: Internal.BiPredicate_<string, boolean>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        remoteVersionTest(): Internal.BiPredicate<string, boolean>;
        equals(arg0: any): boolean;
        notify(): void;
        suppliedVersion(): Internal.Supplier<string>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly IGNORE_ALL_VERSION: Internal.Supplier<Internal.IExtensionPoint$DisplayTest>;
        static readonly IGNORESERVERONLY: ("OHNOES😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱") & (string);
        static readonly IGNORE_SERVER_VERSION: Internal.Supplier<Internal.IExtensionPoint$DisplayTest>;
    }
    type IExtensionPoint$DisplayTest_ = IExtensionPoint$DisplayTest;
    class UnmodifiableCommentedConfig$CommentNode {
        constructor(arg0: string, arg1: Internal.Map_<string, Internal.UnmodifiableCommentedConfig$CommentNode>)
        getClass(): typeof any;
        hashCode(): number;
        getComment(): string;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getChildren(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>;
        get class(): typeof any
        get comment(): string
        get children(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>
    }
    type UnmodifiableCommentedConfig$CommentNode_ = UnmodifiableCommentedConfig$CommentNode;
    class EntityEntry <T extends Internal.Entity> extends Internal.RegistryEntry<Internal.EntityType<T>> {
        constructor(arg0: Internal.AbstractRegistrate_<any>, arg1: Internal.RegistryObject_<Internal.EntityType<T>>)
        getClass(): typeof any;
        get(): Internal.EntityType<T>;
        static cast<T extends Internal.Entity>(arg0: Internal.RegistryEntry_<Internal.EntityType<T>>): Internal.EntityEntry<T>;
        getSibling<R, E extends R>(arg0: Internal.ResourceKey_<Internal.Registry<R>>): Internal.RegistryEntry<E>;
        static of<T>(arg0: Internal.Supplier_<T>, arg1: com.tterrag.registrate.util.nullness.NonNullSupplier_<string>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        "getSibling(net.minecraft.resources.ResourceKey)"<R, E extends R>(arg0: Internal.ResourceKey_<Internal.Registry<R>>): Internal.RegistryEntry<E>;
        "is(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        getSibling<R, E extends R>(arg0: Internal.IForgeRegistry_<R>): Internal.RegistryEntry<E>;
        is<R>(arg0: R): boolean;
        notify(): void;
        "getSibling(net.minecraftforge.registries.IForgeRegistry)"<R, E extends R>(arg0: Internal.IForgeRegistry_<R>): Internal.RegistryEntry<E>;
        static empty<T>(): Internal.RegistryEntry<T>;
        wait(arg0: number, arg1: number): void;
        getUnchecked(): Internal.EntityType<T>;
        ifPresent(arg0: Internal.Consumer_<Internal.EntityType<T>>): void;
        isPresent(): boolean;
        getId(): ResourceLocation;
        orElseGet(arg0: Internal.Supplier_<Internal.EntityType<T>>): Internal.EntityType<T>;
        lazyMap<U>(arg0: Internal.Function_<Internal.EntityType<T>, U>): Internal.Supplier<U>;
        "updateReference(net.minecraftforge.registries.RegisterEvent)"(arg0: Internal.RegisterEvent_): void;
        /**
         * @deprecated
        */
        "updateReference(net.minecraftforge.registries.IForgeRegistry)"(arg0: Internal.IForgeRegistry_<Internal.EntityType<T>>): void;
        getHolder(): Internal.Optional<Internal.Holder<Internal.EntityType<T>>>;
        /**
         * @deprecated
        */
        updateReference(arg0: Internal.IForgeRegistry_<Internal.EntityType<T>>): void;
        getKey(): Internal.ResourceKey<Internal.EntityType<T>>;
        lazy(): com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.EntityType<T>>;
        updateReference(arg0: Internal.RegisterEvent_): void;
        toString(): string;
        map<U>(arg0: Internal.Function_<Internal.EntityType<T>, U>): Internal.Optional<U>;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): Internal.EntityType<T>;
        create(arg0: Internal.Level_): T;
        notifyAll(): void;
        static of<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        filter(arg0: Internal.Predicate_<Internal.EntityType<T>>): Internal.RegistryEntry<Internal.EntityType<T>>;
        is(arg0: Internal.Entity_): boolean;
        static lazy<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        hashCode(): number;
        wait(): void;
        orElse(arg0: Internal.EntityType_<T>): Internal.EntityType<T>;
        wait(arg0: number): void;
        flatMap<U>(arg0: Internal.Function_<Internal.EntityType<T>, Internal.Optional<U>>): Internal.Optional<U>;
        equals(arg0: any): boolean;
        stream(): Internal.Stream<Internal.EntityType<T>>;
        "is(java.lang.Object)"<R>(arg0: R): boolean;
        get class(): typeof any
        get unchecked(): Internal.EntityType<T>
        get present(): boolean
        get id(): ResourceLocation
        get holder(): Internal.Optional<Internal.Holder<Internal.EntityType<T>>>
        get key(): Internal.ResourceKey<Internal.EntityType<T>>
    }
    type EntityEntry_<T extends Internal.Entity> = EntityEntry<T>;
    class Transformation implements Internal.IForgeTransformation {
        constructor(arg0: Vec3f_, arg1: Quaternionf_, arg2: Vec3f_, arg3: Quaternionf_)
        constructor(arg0: Matrix4f_)
        getClass(): typeof any;
        getScale(): Vec3f;
        getMatrix(): Matrix4f;
        blockCenterToCorner(): this;
        rotateTransform(arg0: Internal.Direction_): Internal.Direction;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isIdentity(): boolean;
        getNormalMatrix(): Matrix3f;
        inverse(): this;
        toString(): string;
        compose(arg0: Internal.Transformation_): this;
        notifyAll(): void;
        getTranslation(): Vec3f;
        static identity(): Internal.Transformation;
        transformNormal(arg0: Vec3f_): void;
        getRightRotation(): Quaternionf;
        slerp(arg0: Internal.Transformation_, arg1: number): this;
        blockCornerToCenter(): this;
        transformPosition(arg0: Vec4f_): void;
        hashCode(): number;
        wait(): void;
        getLeftRotation(): Quaternionf;
        applyOrigin(arg0: Vec3f_): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get scale(): Vec3f
        get matrix(): Matrix4f
        get identity(): boolean
        get normalMatrix(): Matrix3f
        get translation(): Vec3f
        get rightRotation(): Quaternionf
        get leftRotation(): Quaternionf
        static readonly EXTENDED_CODEC: Internal.Codec<Internal.Transformation>;
        static readonly CODEC: Internal.Codec<Internal.Transformation>;
    }
    type Transformation_ = Transformation;
    interface TransformableBlockEntity {
        abstract transform(arg0: Internal.BlockEntity_, arg1: Internal.StructureTransform_): void;
        (arg0: Internal.BlockEntity, arg1: Internal.StructureTransform): void;
    }
    type TransformableBlockEntity_ = ((arg0: Internal.BlockEntity, arg1: Internal.StructureTransform)=> void) | TransformableBlockEntity;
    class SeismicSensorItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SeismicSensorItem_ = SeismicSensorItem;
    class ObjectStartedEvent <T extends Internal.QuestObject> extends Internal.ObjectProgressEvent<T> {
        getClass(): typeof any;
        getTime(): Internal.Date;
        toString(): string;
        getNotifiedPlayers(): Internal.List<Internal.ServerPlayer>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getOnlineMembers(): Internal.List<Internal.ServerPlayer>;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        wait(arg0: number): void;
        getData(): Internal.TeamData;
        getObject(): T;
        equals(arg0: any): boolean;
        get class(): typeof any
        get time(): Internal.Date
        get notifiedPlayers(): Internal.List<Internal.ServerPlayer>
        get onlineMembers(): Internal.List<Internal.ServerPlayer>
        get cancelable(): boolean
        get data(): Internal.TeamData
        get object(): T
        static readonly QUEST: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$QuestEvent>>;
        static readonly CHAPTER: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$ChapterEvent>>;
        static readonly TASK: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$TaskEvent>>;
        static readonly GENERIC: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent<any>>>;
        static readonly FILE: dev.architectury.event.Event<Internal.EventActor<Internal.ObjectStartedEvent$FileEvent>>;
    }
    type ObjectStartedEvent_<T extends Internal.QuestObject> = ObjectStartedEvent<T>;
    interface VoxelProvider {
        abstract getVoxels(): Internal.Stream<Internal.Voxel>;
        isUpsideDown(): boolean;
        get voxels(): Internal.Stream<Internal.Voxel>
        get upsideDown(): boolean
        (): Internal.Stream_<Internal.Voxel>;
    }
    type VoxelProvider_ = VoxelProvider | (()=> Internal.Stream_<Internal.Voxel>);
    interface AccessibleTable {
        abstract setAccessibleRowHeader(arg0: Internal.AccessibleTable_): void;
        abstract getAccessibleSummary(): Internal.Accessible;
        abstract getAccessibleColumnCount(): number;
        abstract getAccessibleAt(arg0: number, arg1: number): Internal.Accessible;
        abstract getAccessibleColumnExtentAt(arg0: number, arg1: number): number;
        abstract getAccessibleRowCount(): number;
        abstract setAccessibleCaption(arg0: Internal.Accessible_): void;
        abstract getSelectedAccessibleColumns(): number[];
        abstract getAccessibleRowExtentAt(arg0: number, arg1: number): number;
        abstract getAccessibleRowHeader(): this;
        abstract getAccessibleRowDescription(arg0: number): Internal.Accessible;
        abstract isAccessibleSelected(arg0: number, arg1: number): boolean;
        abstract getAccessibleColumnHeader(): this;
        abstract getAccessibleCaption(): Internal.Accessible;
        abstract isAccessibleColumnSelected(arg0: number): boolean;
        abstract isAccessibleRowSelected(arg0: number): boolean;
        abstract setAccessibleColumnDescription(arg0: number, arg1: Internal.Accessible_): void;
        abstract setAccessibleColumnHeader(arg0: Internal.AccessibleTable_): void;
        abstract setAccessibleRowDescription(arg0: number, arg1: Internal.Accessible_): void;
        abstract getSelectedAccessibleRows(): number[];
        abstract setAccessibleSummary(arg0: Internal.Accessible_): void;
        abstract getAccessibleColumnDescription(arg0: number): Internal.Accessible;
        set accessibleRowHeader(arg0: Internal.AccessibleTable_)
        get accessibleSummary(): Internal.Accessible
        get accessibleColumnCount(): number
        get accessibleRowCount(): number
        set accessibleCaption(arg0: Internal.Accessible_)
        get selectedAccessibleColumns(): number[]
        get accessibleRowHeader(): Internal.AccessibleTable
        get accessibleColumnHeader(): Internal.AccessibleTable
        get accessibleCaption(): Internal.Accessible
        set accessibleColumnHeader(arg0: Internal.AccessibleTable_)
        get selectedAccessibleRows(): number[]
        set accessibleSummary(arg0: Internal.Accessible_)
    }
    type AccessibleTable_ = AccessibleTable;
    abstract class WorldCarver <C extends Internal.CarverConfiguration> {
        constructor(arg0: Internal.Codec_<C>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredWorldCarver<C>>;
        getRange(): number;
        carveBlock(arg0: Internal.CarvingContext_, arg1: C, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.CarvingMask_, arg5: Internal.BlockPos$MutableBlockPos_, arg6: Internal.BlockPos$MutableBlockPos_, arg7: Internal.Aquifer_, arg8: Internal.MutableBoolean_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static canReach(arg0: Internal.ChunkPos_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        hashCode(): number;
        configured(arg0: C): Internal.ConfiguredWorldCarver<C>;
        wait(): void;
        abstract isStartChunk(arg0: C, arg1: Internal.RandomSource_): boolean;
        wait(arg0: number): void;
        carveEllipsoid(arg0: Internal.CarvingContext_, arg1: C, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.Aquifer_, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: Internal.CarvingMask_, arg11: Internal.WorldCarver$CarveSkipChecker_): boolean;
        canReplaceBlock(arg0: C, arg1: Internal.BlockState_): boolean;
        abstract carve(arg0: Internal.CarvingContext_, arg1: C, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get range(): number
        static readonly CANYON: (Internal.CanyonWorldCarver) & (Internal.WorldCarver<Internal.CanyonCarverConfiguration>);
        static readonly AIR: (Internal.BlockState) & (Internal.BlockState);
        liquids: Internal.Set<Internal.Fluid>;
        static readonly LAVA: (Internal.FluidState) & (Internal.FluidState);
        static readonly NETHER_CAVE: (Internal.NetherWorldCarver) & (Internal.WorldCarver<Internal.CaveCarverConfiguration>);
        static readonly CAVE_AIR: (Internal.BlockState) & (Internal.BlockState);
        static readonly WATER: (Internal.FluidState) & (Internal.FluidState);
        static readonly CAVE: (Internal.CaveWorldCarver) & (Internal.WorldCarver<Internal.CaveCarverConfiguration>);
    }
    type WorldCarver_<C extends Internal.CarverConfiguration> = WorldCarver<C> | Special.Carver;
    abstract class Sensor <E extends Internal.LivingEntity> {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        abstract doTick(arg0: Internal.ServerLevel_, arg1: E): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        abstract requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        tick(arg0: Internal.ServerLevel_, arg1: E): void;
        get class(): typeof any
        static readonly TARGETING_RANGE: (16) & (number);
    }
    type Sensor_<E extends Internal.LivingEntity> = Sensor<E>;
    class TransformRecipeSerializer implements Internal.RecipeSerializer<Internal.TransformRecipe> {
        getClass(): typeof any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.TransformRecipe_): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.TransformRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,appeng.recipes.transform.TransformRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.TransformRecipe_): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.TransformRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        wait(arg0: number): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.TransformRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.TransformRecipe;
        equals(arg0: any): boolean;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.TransformRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
        static readonly INSTANCE: (Internal.TransformRecipeSerializer) & (Internal.TransformRecipeSerializer);
    }
    type TransformRecipeSerializer_ = TransformRecipeSerializer;
    class ArrowNockEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.InteractionHand_, arg3: Internal.Level_, arg4: boolean)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        hasAmmo(): boolean;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAction(): Internal.InteractionResultHolder<Internal.ItemStack>;
        getLevel(): Internal.Level;
        getBow(): Internal.ItemStack;
        isCancelable(): boolean;
        getHand(): Internal.InteractionHand;
        getListenerList(): Internal.ListenerList;
        getResult(): Internal.Event$Result;
        setAction(arg0: Internal.InteractionResultHolder_<Internal.ItemStack>): void;
        toString(): string;
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get action(): Internal.InteractionResultHolder<Internal.ItemStack>
        get level(): Internal.Level
        get bow(): Internal.ItemStack
        get cancelable(): boolean
        get hand(): Internal.InteractionHand
        get listenerList(): Internal.ListenerList
        get result(): Internal.Event$Result
        set action(arg0: Internal.InteractionResultHolder_<Internal.ItemStack>)
        get entity(): Internal.LivingEntity
        set result(arg0: Internal.Event$Result_)
        get phase(): Internal.EventPriority
    }
    type ArrowNockEvent_ = ArrowNockEvent;
    class ConnectedWindow$ExtendablePart extends Internal.Enum<Internal.ConnectedWindow$ExtendablePart> implements Internal.StringRepresentable {
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ConnectedWindow$ExtendablePart>>;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        compareTo(arg0: Internal.ConnectedWindow$ExtendablePart_): number;
        getName(): string;
        "compareTo(com.mcwwindows.kikoz.objects.ConnectedWindow$ExtendablePart)"(arg0: Internal.ConnectedWindow$ExtendablePart_): number;
        getString(): string;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static valueOf(arg0: string): Internal.ConnectedWindow$ExtendablePart;
        getDeclaringClass(): typeof Internal.ConnectedWindow$ExtendablePart;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.ConnectedWindow$ExtendablePart[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get name(): string
        get string(): string
        get declaringClass(): typeof Internal.ConnectedWindow$ExtendablePart
        static readonly BASE: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly MIDDLE: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly MID_M: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly SINGLE_R: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly TOP: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly BOTTOM: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly BOT_R: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly MID_L: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly TOP_L: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly SINGLE_L: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly TOP_M: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly BOT_L: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly MID_R: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly BOT_M: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly TOP_R: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
        static readonly SINGLE_M: (Internal.ConnectedWindow$ExtendablePart) & (Internal.ConnectedWindow$ExtendablePart);
    }
    type ConnectedWindow$ExtendablePart_ = "mid_r" | "mid_m" | "mid_l" | ConnectedWindow$ExtendablePart | "single_m" | "middle" | "single_l" | "single_r" | "top_r" | "bot_r" | "bot_m" | "bot_l" | "top_l" | "top_m" | "bottom" | "base" | "top";
    class ServerboundPongPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        getId(): number;
        get class(): typeof any
        get skippable(): boolean
        get id(): number
    }
    type ServerboundPongPacket_ = ServerboundPongPacket;
    class Options {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.File_)
        panoramaSpeed(): Internal.OptionInstance<number>;
        touchscreen(): Internal.OptionInstance<boolean>;
        biomeBlendRadius(): Internal.OptionInstance<number>;
        cloudStatus(): Internal.OptionInstance<Internal.CloudStatus>;
        guiScale(): Internal.OptionInstance<number>;
        chatOpacity(): Internal.OptionInstance<number>;
        hideLightningFlash(): Internal.OptionInstance<boolean>;
        chatColors(): Internal.OptionInstance<boolean>;
        notificationDisplayTime(): Internal.OptionInstance<number>;
        glintSpeed(): Internal.OptionInstance<number>;
        ambientOcclusion(): Internal.OptionInstance<boolean>;
        chatWidth(): Internal.OptionInstance<number>;
        simulationDistance(): Internal.OptionInstance<number>;
        chatDelay(): Internal.OptionInstance<number>;
        chatLinks(): Internal.OptionInstance<boolean>;
        soundDevice(): Internal.OptionInstance<string>;
        getSoundSourceVolume(arg0: Internal.SoundSource_): number;
        getCloudsType(): Internal.CloudStatus;
        autoSuggestions(): Internal.OptionInstance<boolean>;
        gamma(): Internal.OptionInstance<number>;
        screenEffectScale(): Internal.OptionInstance<number>;
        textBackgroundOpacity(): Internal.OptionInstance<number>;
        toggleSprint(): Internal.OptionInstance<boolean>;
        getClass(): typeof any;
        showAutosaveIndicator(): Internal.OptionInstance<boolean>;
        setCameraType(arg0: Internal.CameraType_): void;
        autoJump(): Internal.OptionInstance<boolean>;
        reducedDebugInfo(): Internal.OptionInstance<boolean>;
        useNativeTransport(): boolean;
        bobView(): Internal.OptionInstance<boolean>;
        getEffectiveRenderDistance(): number;
        operatorItemsTab(): Internal.OptionInstance<boolean>;
        chatHeightFocused(): Internal.OptionInstance<number>;
        load(): void;
        glintStrength(): Internal.OptionInstance<number>;
        setKey(arg0: Internal.KeyMapping_, arg1: Internal.InputConstants$Key_): void;
        toString(): string;
        fov(): Internal.OptionInstance<number>;
        static "genericValueLabel(net.minecraft.network.chat.Component,net.minecraft.network.chat.Component)"(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        getSoundSourceOptionInstance(arg0: Internal.SoundSource_): Internal.OptionInstance<number>;
        notifyAll(): void;
        mipmapLevels(): Internal.OptionInstance<number>;
        chatHeightUnfocused(): Internal.OptionInstance<number>;
        updateResourcePacks(arg0: Internal.PackRepository_): void;
        save(): void;
        rawMouseInput(): Internal.OptionInstance<boolean>;
        wait(arg0: number): void;
        fovEffectScale(): Internal.OptionInstance<number>;
        invertYMouse(): Internal.OptionInstance<boolean>;
        chatLinksPrompt(): Internal.OptionInstance<boolean>;
        dumpOptionsForReport(): string;
        getBackgroundColor(arg0: number): number;
        backgroundForChatOnly(): Internal.OptionInstance<boolean>;
        entityShadows(): Internal.OptionInstance<boolean>;
        damageTiltStrength(): Internal.OptionInstance<number>;
        mouseWheelSensitivity(): Internal.OptionInstance<number>;
        notify(): void;
        telemetryOptInExtra(): Internal.OptionInstance<boolean>;
        attackIndicator(): Internal.OptionInstance<Internal.AttackIndicatorStatus>;
        framerateLimit(): Internal.OptionInstance<number>;
        chatScale(): Internal.OptionInstance<number>;
        setServerRenderDistance(arg0: number): void;
        darknessEffectScale(): Internal.OptionInstance<number>;
        highContrast(): Internal.OptionInstance<boolean>;
        broadcastOptions(): void;
        mainHand(): Internal.OptionInstance<Internal.HumanoidArm>;
        "getBackgroundColor(int)"(arg0: number): number;
        particles(): Internal.OptionInstance<Internal.ParticleStatus>;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onlyShowSecureChat(): Internal.OptionInstance<boolean>;
        realmsNotifications(): Internal.OptionInstance<boolean>;
        getFile(): Internal.File;
        prioritizeChunkUpdates(): Internal.OptionInstance<Internal.PrioritizeChunkUpdates>;
        static "genericValueLabel(net.minecraft.network.chat.Component,int)"(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        getBackgroundColor(arg0: number): number;
        loadSelectedResourcePacks(arg0: Internal.PackRepository_): void;
        wait(): void;
        entityDistanceScaling(): Internal.OptionInstance<number>;
        enableVsync(): Internal.OptionInstance<boolean>;
        static isFalse(arg0: string): boolean;
        fullscreen(): Internal.OptionInstance<boolean>;
        showSubtitles(): Internal.OptionInstance<boolean>;
        discreteMouseScroll(): Internal.OptionInstance<boolean>;
        isModelPartEnabled(arg0: Internal.PlayerModelPart_): boolean;
        narrator(): Internal.OptionInstance<Internal.NarratorStatus>;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        load(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        chatLineSpacing(): Internal.OptionInstance<number>;
        forceUnicodeFont(): Internal.OptionInstance<boolean>;
        renderDistance(): Internal.OptionInstance<number>;
        allowServerListing(): Internal.OptionInstance<boolean>;
        directionalAudio(): Internal.OptionInstance<boolean>;
        toggleCrouch(): Internal.OptionInstance<boolean>;
        hideMatchedNames(): Internal.OptionInstance<boolean>;
        getBackgroundOpacity(arg0: number): number;
        toggleModelPart(arg0: Internal.PlayerModelPart_, arg1: boolean): void;
        getCameraType(): Internal.CameraType;
        "getBackgroundColor(float)"(arg0: number): number;
        hashCode(): number;
        chatVisibility(): Internal.OptionInstance<Internal.ChatVisiblity>;
        sensitivity(): Internal.OptionInstance<number>;
        graphicsMode(): Internal.OptionInstance<Internal.GraphicsStatus>;
        static isTrue(arg0: string): boolean;
        equals(arg0: any): boolean;
        darkMojangStudiosBackground(): Internal.OptionInstance<boolean>;
        get cloudsType(): Internal.CloudStatus
        get class(): typeof any
        set cameraType(arg0: Internal.CameraType_)
        get effectiveRenderDistance(): number
        set serverRenderDistance(arg0: number)
        get file(): Internal.File
        get cameraType(): Internal.CameraType
        readonly keySwapOffhand: Internal.KeyMapping;
        readonly keyDown: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_NORMAL: (8) & (number);
        static readonly LOGGER: (Internal.Log4jLogger) & (Internal.Logger);
        static readonly RENDER_DISTANCE_FAR: (12) & (number);
        hideBundleTutorial: boolean;
        readonly keyUp: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_EXTREME: (32) & (number);
        skipMultiplayerWarning: boolean;
        readonly keyShift: Internal.KeyMapping;
        hideGui: boolean;
        readonly keyScreenshot: Internal.KeyMapping;
        pauseOnLostFocus: boolean;
        languageCode: string;
        readonly keyPlayerList: Internal.KeyMapping;
        static readonly AUTO_GUI_SCALE: (0) & (number);
        readonly keyRight: Internal.KeyMapping;
        smoothCamera: boolean;
        readonly keyCommand: Internal.KeyMapping;
        readonly keyAttack: Internal.KeyMapping;
        renderFpsChart: boolean;
        gamma: Internal.OptionInstance<number>;
        readonly keyChat: Internal.KeyMapping;
        readonly keyPickItem: Internal.KeyMapping;
        joinedFirstServer: boolean;
        static readonly RENDER_DISTANCE_TINY: (2) & (number);
        minecraft: Internal.Minecraft;
        incompatibleResourcePacks: Internal.List<string>;
        readonly keyFullscreen: Internal.KeyMapping;
        skipRealms32bitWarning: boolean;
        fullscreenVideoModeString: string;
        useNativeTransport: boolean;
        glDebugVerbosity: number;
        readonly keyTogglePerspective: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_REALLY_FAR: (16) & (number);
        readonly keySmoothCamera: Internal.KeyMapping;
        static readonly UNLIMITED_FRAMERATE_CUTOFF: (260) & (number);
        overrideWidth: number;
        readonly keySaveHotbarActivator: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_SHORT: (4) & (number);
        overrideHeight: number;
        renderDebug: boolean;
        lastMpIp: string;
        readonly keyAdvancements: Internal.KeyMapping;
        readonly keyLeft: Internal.KeyMapping;
        readonly keyJump: Internal.KeyMapping;
        static readonly GSON: (Internal.Gson) & (Internal.Gson);
        readonly keyUse: Internal.KeyMapping;
        readonly keyDrop: Internal.KeyMapping;
        onboardAccessibility: boolean;
        resourcePacks: Internal.List<string>;
        readonly keySocialInteractions: Internal.KeyMapping;
        readonly keySpectatorOutlines: Internal.KeyMapping;
        readonly keySprint: Internal.KeyMapping;
        readonly keyInventory: Internal.KeyMapping;
        readonly keyLoadHotbarActivator: Internal.KeyMapping;
        advancedItemTooltips: boolean;
        renderDebugCharts: boolean;
        syncWrites: boolean;
        readonly keyHotbarSlots: Internal.KeyMapping[];
        hideServerAddress: boolean;
        tutorialStep: Internal.TutorialSteps;
        keyMappings: Internal.KeyMapping[];
        static readonly DEFAULT_SOUND_DEVICE: ("") & (string);
    }
    type Options_ = Options;
    interface Weighted <T> {
        abstract getSound(arg0: Internal.RandomSource_): T;
        abstract getWeight(): number;
        abstract preloadIfRequired(arg0: Internal.SoundEngine_): void;
        get weight(): number
    }
    type Weighted_<T> = Weighted<T>;
    class Heightmap {
        constructor(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_)
        getClass(): typeof any;
        getHighestTaken(arg0: number, arg1: number): number;
        toString(): string;
        notifyAll(): void;
        getFirstAvailable(arg0: number, arg1: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        update(arg0: number, arg1: number, arg2: number, arg3: Internal.BlockState_): boolean;
        setRawData(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_, arg2: number[]): void;
        hashCode(): number;
        static primeHeightmaps(arg0: Internal.ChunkAccess_, arg1: Internal.Set_<Internal.Heightmap$Types>): void;
        wait(): void;
        wait(arg0: number): void;
        getRawData(): number[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get rawData(): number[]
        static readonly NOT_AIR: Internal.Predicate<Internal.BlockState>;
        static readonly MATERIAL_MOTION_BLOCKING: Internal.Predicate<Internal.BlockState>;
    }
    type Heightmap_ = Heightmap;
    interface InterfaceLogicHost extends Internal.IUpgradeableObject, Internal.IConfigurableObject, Internal.IPriorityHost, Internal.IConfigInvHost {
        abstract saveChanges(): void;
        abstract getInterfaceLogic(): Internal.InterfaceLogic;
        abstract getMainMenuIcon(): Internal.ItemStack;
        getConfig(): Internal.GenericStackInv;
        getConfigManager(): Internal.IConfigManager;
        getStorage(): Internal.GenericStackInv;
        returnToMainMenu(arg0: Internal.Player_, arg1: Internal.ISubMenu_): void;
        getInstalledUpgrades(arg0: Internal.ItemLike_): number;
        isUpgradedWith(arg0: Internal.ItemLike_): boolean;
        openMenu(arg0: Internal.Player_, arg1: Internal.MenuLocator_): void;
        setPriority(arg0: number): void;
        abstract getBlockEntity(): Internal.BlockEntity;
        getPriority(): number;
        getUpgrades(): Internal.IUpgradeInventory;
        get interfaceLogic(): Internal.InterfaceLogic
        get mainMenuIcon(): Internal.ItemStack
        get config(): Internal.GenericStackInv
        get configManager(): Internal.IConfigManager
        get storage(): Internal.GenericStackInv
        set priority(arg0: number)
        get blockEntity(): Internal.BlockEntity
        get priority(): number
        get upgrades(): Internal.IUpgradeInventory
    }
    type InterfaceLogicHost_ = InterfaceLogicHost;
    class CustomCommandEventJS extends Internal.EntityEventJS {
        constructor(l: Internal.Level_, e: Internal.Entity_, p: BlockPos_, i: string)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        getId(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        getBlock(): Internal.BlockContainerJS;
        get class(): typeof any
        get id(): string
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
        get block(): Internal.BlockContainerJS
    }
    type CustomCommandEventJS_ = CustomCommandEventJS;
    interface RepeatedDelayStrategy {
        abstract delayCyclesAfterSuccess(): number;
        exponentialBackoff(arg0: number): this;
        abstract delayCyclesAfterFailure(): number;
        readonly CONSTANT: Internal.RepeatedDelayStrategy;
    }
    type RepeatedDelayStrategy_ = RepeatedDelayStrategy;
    abstract class AbstractWidget implements Internal.LayoutElement, Internal.NarratableEntry, Internal.GuiEventListener, Internal.Renderable {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: net.minecraft.network.chat.Component_)
        charTyped(arg0: string, arg1: number): boolean;
        onRelease(arg0: number, arg1: number): void;
        renderScrollingString(arg0: Internal.GuiGraphics_, arg1: net.minecraft.client.gui.Font_, arg2: number, arg3: number): void;
        getY(): number;
        setFocused(arg0: boolean): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        getTooltip(): Internal.Tooltip;
        onClick(arg0: number, arg1: number): void;
        setTooltip(arg0: Internal.Tooltip_): void;
        clearFGColor(): void;
        setX(arg0: number): void;
        setAlpha(arg0: number): void;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        abstract updateWidgetNarration(arg0: Internal.NarrationElementOutput_): void;
        createTooltipPositioner(): Internal.ClientTooltipPositioner;
        isHovered(): boolean;
        getWidth(): number;
        setPosition(arg0: number, arg1: number): void;
        visitWidgets(arg0: Internal.Consumer_<Internal.AbstractWidget>): void;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        wait(): void;
        isHoveredOrFocused(): boolean;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        setMessage(arg0: net.minecraft.network.chat.Component_): void;
        isValidClickButton(arg0: number): boolean;
        isMouseOver(arg0: number, arg1: number): boolean;
        getClass(): typeof any;
        isFocused(): boolean;
        getX(): number;
        clicked(arg0: number, arg1: number): boolean;
        isActive(): boolean;
        abstract renderWidget(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        getTabOrderGroup(): number;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number, arg1: number): void;
        setTooltipDelay(arg0: number): void;
        getMessage(): net.minecraft.network.chat.Component;
        onDrag(arg0: number, arg1: number, arg2: number, arg3: number): void;
        setY(arg0: number): void;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        setWidth(arg0: number): void;
        getHeight(): number;
        setTabOrderGroup(arg0: number): void;
        getFGColor(): number;
        toString(): string;
        renderTexture(arg0: Internal.GuiGraphics_, arg1: ResourceLocation_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        narrationPriority(): Internal.NarratableEntry$NarrationPriority;
        notifyAll(): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        playDownSound(arg0: Internal.SoundManager_): void;
        defaultButtonNarrationText(arg0: Internal.NarrationElementOutput_): void;
        hashCode(): number;
        static wrapDefaultNarrationMessage(arg0: net.minecraft.network.chat.Component_): Internal.MutableComponent;
        getCurrentFocusPath(): Internal.ComponentPath;
        static renderScrollingString(arg0: Internal.GuiGraphics_, arg1: net.minecraft.client.gui.Font_, arg2: net.minecraft.network.chat.Component_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        setFGColor(arg0: number): void;
        updateNarration(arg0: Internal.NarrationElementOutput_): void;
        createNarrationMessage(): Internal.MutableComponent;
        wait(arg0: number): void;
        setHeight(arg0: number): void;
        equals(arg0: any): boolean;
        get y(): number
        set focused(arg0: boolean)
        get tooltip(): Internal.Tooltip
        set tooltip(arg0: Internal.Tooltip_)
        set x(arg0: number)
        set alpha(arg0: number)
        get rectangle(): Internal.ScreenRectangle
        get hovered(): boolean
        get width(): number
        get hoveredOrFocused(): boolean
        set message(arg0: net.minecraft.network.chat.Component_)
        get class(): typeof any
        get focused(): boolean
        get x(): number
        get active(): boolean
        get tabOrderGroup(): number
        set tooltipDelay(arg0: number)
        get message(): net.minecraft.network.chat.Component
        set y(arg0: number)
        set width(arg0: number)
        get height(): number
        set tabOrderGroup(arg0: number)
        get FGColor(): number
        get currentFocusPath(): Internal.ComponentPath
        set FGColor(arg0: number)
        set height(arg0: number)
        width: number;
        visible: boolean;
        alpha: number;
        static readonly WIDGETS_LOCATION: (ResourceLocation) & (ResourceLocation);
        height: number;
        static readonly ACCESSIBILITY_TEXTURE: (ResourceLocation) & (ResourceLocation);
        isHovered: boolean;
        static readonly UNSET_FG_COLOR: (-1) & (number);
        active: boolean;
        packedFGColor: number;
    }
    type AbstractWidget_ = AbstractWidget;
    class EntityEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityEvent_ = EntityEvent;
}
declare namespace net.blay09.mods.inventoryessentials.mixin {
    interface AbstractContainerScreenAccessor {
        abstract getHoveredSlot(): Internal.Slot;
        abstract getTopPos(): number;
        abstract getLeftPos(): number;
        abstract callHasClickedOutside(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        get hoveredSlot(): Internal.Slot
        get topPos(): number
        get leftPos(): number
    }
    type AbstractContainerScreenAccessor_ = AbstractContainerScreenAccessor;
}
