/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class InteractionHand extends Internal.Enum<Internal.InteractionHand> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.InteractionHand_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.InteractionHand>>;
        toString(): string;
        getDeclaringClass(): typeof Internal.InteractionHand;
        notifyAll(): void;
        notify(): void;
        static values(): Internal.InteractionHand[];
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        "compareTo(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.InteractionHand;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.InteractionHand
        static readonly MAIN_HAND: (Internal.InteractionHand) & (Internal.InteractionHand);
        static readonly OFF_HAND: (Internal.InteractionHand) & (Internal.InteractionHand);
    }
    type InteractionHand_ = "main_hand" | "off_hand" | InteractionHand;
    interface TemporalAdjuster {
        abstract adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        (arg0: Internal.Temporal): Internal.Temporal_;
    }
    type TemporalAdjuster_ = ((arg0: Internal.Temporal)=> Internal.Temporal_) | TemporalAdjuster;
    class Material {
        constructor(arg0: ResourceLocation_, arg1: ResourceLocation_)
        renderType(arg0: Internal.Function_<ResourceLocation, Internal.RenderType>): Internal.RenderType;
        getClass(): typeof any;
        sprite(): Internal.TextureAtlasSprite;
        toString(): string;
        buffer(arg0: Internal.MultiBufferSource_, arg1: Internal.Function_<ResourceLocation, Internal.RenderType>, arg2: boolean): Internal.VertexConsumer;
        notifyAll(): void;
        buffer(arg0: Internal.MultiBufferSource_, arg1: Internal.Function_<ResourceLocation, Internal.RenderType>): Internal.VertexConsumer;
        notify(): void;
        texture(): ResourceLocation;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        atlasLocation(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly COMPARATOR: Internal.Comparator<Internal.Material>;
    }
    type Material_ = Material;
    class BasinBlockEntity extends Internal.SmartBlockEntity implements Internal.IHaveGoggleInformation {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getInvs(): Internal.Couple<Internal.SmartInventory>;
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        getPurityColor(arg0: number): Internal.ChatFormatting;
        notifyChangeOfContents(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getTanks(): Internal.Couple<Internal.SmartFluidTankBehaviour>;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        readOnlyItems(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        getInputInventory(): Internal.SmartInventory;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        containedFluidTooltip(arg0: Internal.List_<any>, arg1: boolean, arg2: Internal.LazyOptional_<any>): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        onEmptied(): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        static getHeatLevelOf(arg0: Internal.BlockState_): Internal.BlazeBurnerBlock$HeatLevel;
        getOutputInventory(): Internal.SmartInventory;
        invalidate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getAttached(type: Internal.AttachmentType_<any>): any;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        getTotalFluidUnits(arg0: number): number;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        setAreFluidsMoving(arg0: boolean): boolean;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        invalidateCaps(): void;
        getFilter(): Internal.FilteringBehaviour;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        saveWithId(): Internal.CompoundTag;
        onWrenched(arg0: Internal.Direction_): void;
        notifyUpdate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getIcon(arg0: boolean): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        areFluidsMoving(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        canContinueProcessing(): boolean;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        acceptOutputs(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.FluidStack>, arg2: boolean): boolean;
        equals(arg0: any): boolean;
        get invs(): Internal.Couple<Internal.SmartInventory>
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get tanks(): Internal.Couple<Internal.SmartFluidTankBehaviour>
        get "updatePacket()"(): Internal.Packet<any>
        get inputInventory(): Internal.SmartInventory
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get outputInventory(): Internal.SmartInventory
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        set areFluidsMoving(arg0: boolean)
        get blockPos(): BlockPos
        get removed(): boolean
        get filter(): Internal.FilteringBehaviour
        get blockState(): Internal.BlockState
        get empty(): boolean
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get renderData(): any
        get modelData(): Internal.ModelData
        inputInventory: Internal.BasinInventory;
        static readonly OUTPUT_ANIMATION_TIME: (10) & (number);
        inputTank: Internal.SmartFluidTankBehaviour;
    }
    type BasinBlockEntity_ = BasinBlockEntity;
    class IsInWaterSensor extends Internal.Sensor<Internal.LivingEntity> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        doTick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        hashCode(): number;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type IsInWaterSensor_ = IsInWaterSensor;
    class IERecipeTypes$TypeWithClass <T extends Internal.Recipe<any>> extends Internal.Record implements Internal.Supplier<Internal.RecipeType<T>> {
        constructor(type: Internal.RegistryObject_<Internal.RecipeType<T>>, recipeClass: T)
        getClass(): typeof any;
        hashCode(): number;
        get(): any;
        toString(): string;
        recipeClass(): T;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        type(): Internal.RegistryObject<Internal.RecipeType<T>>;
        get class(): typeof any
    }
    type IERecipeTypes$TypeWithClass_<T extends Internal.Recipe<any>> = IERecipeTypes$TypeWithClass<T>;
    class ExperienceBottleItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ExperienceBottleItem_ = ExperienceBottleItem;
    class LazyModifier implements Internal.Supplier<Internal.Modifier>, Internal.IdAwareObject {
        constructor(arg0: Internal.Modifier_)
        constructor(arg0: Internal.LazyModifier_)
        constructor(arg0: Internal.ModifierId_)
        getClass(): typeof any;
        get(): any;
        isBound(): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getId(): ResourceLocation;
        wait(): void;
        is(arg0: Internal.TagKey_<Internal.Modifier>): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get bound(): boolean
        get id(): ResourceLocation
    }
    type LazyModifier_ = LazyModifier;
    class BlockItemIE$BlockItemIENoInventory extends Internal.BlockItemIE {
        constructor(arg0: Internal.Block_)
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDrinkingSound(): Internal.SoundEvent;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        canPlace(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getPlaceSound(arg0: Internal.BlockState_): Internal.SoundEvent;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        mustSurvive(): boolean;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getPlaceSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): Internal.SoundEvent;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        setBurnTime(arg0: number): Internal.BlockItemIE;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        crafttweaker$setMaxDamage(arg0: number): void;
        "setBurnTime(int)"(i: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        "setBurnTime(int)"(arg0: number): Internal.BlockItemIE;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set burnTime(arg0: number)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "burnTime(int)"(i: number)
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        set "burnTime(int)"(arg0: number)
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type BlockItemIE$BlockItemIENoInventory_ = BlockItemIE$BlockItemIENoInventory;
    interface INeverCauseRenderingSkip {
    }
    type INeverCauseRenderingSkip_ = INeverCauseRenderingSkip;
    class ToastComponent {
        constructor(arg0: Internal.Minecraft_)
        addToast(arg0: Internal.Toast_): void;
        getToast<T extends Internal.Toast>(arg0: T, arg1: any): T;
        getClass(): typeof any;
        toString(): string;
        getMinecraft(): Internal.Minecraft;
        notifyAll(): void;
        getNotificationDisplayTimeMultiplier(): number;
        render(arg0: Internal.GuiGraphics_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get minecraft(): Internal.Minecraft
        get notificationDisplayTimeMultiplier(): number
        readonly visible: Internal.List<Internal.ToastComponent$ToastInstance<any>>;
        readonly minecraft: Internal.Minecraft;
    }
    type ToastComponent_ = ToastComponent;
    interface Registrar <T> extends Internal.Iterable<T> {
        abstract getIds(): Internal.Set<ResourceLocation>;
        abstract getKey(arg0: T): Internal.Optional<Internal.ResourceKey<T>>;
        abstract getRawId(arg0: T): number;
        abstract contains(arg0: ResourceLocation_): boolean;
        abstract getId(arg0: T): ResourceLocation;
        wrap<R extends T>(obj: R): Internal.RegistrySupplier<R>;
        spliterator(): Internal.Spliterator<T>;
        abstract get(arg0: ResourceLocation_): T;
        abstract key(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract containsValue(arg0: T): boolean;
        abstract iterator(): Internal.Iterator<T>;
        abstract delegate(arg0: ResourceLocation_): Internal.RegistrySupplier<T>;
        abstract register<E extends T>(arg0: ResourceLocation_, arg1: Internal.Supplier_<E>): Internal.RegistrySupplier<E>;
        forEach(arg0: Internal.Consumer_<T>): void;
        abstract "listen(net.minecraft.resources.ResourceLocation,java.util.function.Consumer)"(arg0: ResourceLocation_, arg1: Internal.Consumer_<T>): void;
        abstract byRawId(arg0: number): T;
        abstract entrySet(): Internal.Set<Internal.Map$Entry<Internal.ResourceKey<T>, T>>;
        abstract listen(arg0: ResourceLocation_, arg1: Internal.Consumer_<T>): void;
        "listen(dev.architectury.registry.registries.RegistrySupplier,java.util.function.Consumer)"<R extends T>(supplier: Internal.RegistrySupplier_<R>, callback: Internal.Consumer_<R>): void;
        listen<R extends T>(supplier: Internal.RegistrySupplier_<R>, callback: Internal.Consumer_<R>): void;
        get ids(): Internal.Set<ResourceLocation>
    }
    type Registrar_<T> = Registrar<T>;
    abstract class SimpleMountedStorageType <T> extends Internal.MountedItemStorageType<any> {
        getClass(): typeof any;
        mount(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.MountedItemStorage;
        hashCode(): number;
        is(arg0: Internal.TagKey_<Internal.MountedItemStorageType<any>>): boolean;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static mountedItemStorage<B extends Internal.Block, P>(arg0: Internal.RegistryEntry_<Internal.MountedItemStorageType<any>>): Internal.NonNullUnaryOperator<com.tterrag.registrate.builders.BlockBuilder<B, P>>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SimpleMountedStorageType_<T> = SimpleMountedStorageType<T>;
    class CallbackInfo implements Internal.Cancellable {
        constructor(arg0: string, arg1: boolean)
        getClass(): typeof any;
        static getCallInfoClassName(arg0: org.objectweb.asm.Type_): string;
        toString(): string;
        notifyAll(): void;
        cancel(): void;
        getId(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        isCancellable(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isCancelled(): boolean;
        get class(): typeof any
        get id(): string
        get cancellable(): boolean
        get cancelled(): boolean
    }
    type CallbackInfo_ = CallbackInfo;
    interface Vector4ic {
        abstract w(): number;
        abstract absolute(arg0: Internal.Vector4i_): Internal.Vector4i;
        abstract "mul(org.joml.Vector4ic,org.joml.Vector4i)"(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract maxComponent(): number;
        abstract z(): number;
        abstract y(): number;
        abstract div(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract x(): number;
        abstract gridDistance(arg0: Internal.Vector4ic_): number;
        abstract mul(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract distance(arg0: Internal.Vector4ic_): number;
        abstract max(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract sub(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract add(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4i_): Internal.Vector4i;
        abstract get(arg0: Internal.IntBuffer_): Internal.IntBuffer;
        abstract "mul(int,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract div(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract gridDistance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract "div(float,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract dot(arg0: Internal.Vector4ic_): number;
        abstract get(arg0: number, arg1: Internal.IntBuffer_): Internal.IntBuffer;
        abstract equals(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract min(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract div(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract mul(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract negate(arg0: Internal.Vector4i_): Internal.Vector4i;
        abstract "get(int,java.nio.IntBuffer)"(arg0: number, arg1: Internal.IntBuffer_): Internal.IntBuffer;
        abstract "get(java.nio.IntBuffer)"(arg0: Internal.IntBuffer_): Internal.IntBuffer;
        abstract "div(int,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract "div(org.joml.Vector4ic,org.joml.Vector4i)"(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract distanceSquared(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getToAddress(arg0: number): this;
        abstract lengthSquared(): number;
        abstract length(): number;
        abstract distance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract sub(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4i_): Internal.Vector4i;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: number): number;
        abstract "get(int)"(arg0: number): number;
        abstract add(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract distanceSquared(arg0: Internal.Vector4ic_): number;
        abstract minComponent(): number;
    }
    type Vector4ic_ = Vector4ic;
    interface IEnergyContainerItem extends Internal.IContainerItem {
        extractEnergy(arg0: Internal.ItemStack_, arg1: number, arg2: boolean): number;
        abstract getReceive(arg0: Internal.ItemStack_): number;
        getSpace(arg0: Internal.ItemStack_): number;
        isCreative(arg0: Internal.ItemStack_, arg1: Internal.ContainerType_): boolean;
        setEnergyStored(arg0: Internal.ItemStack_, arg1: number): void;
        abstract getEnergyCapability(): Internal.Capability<Internal.IEnergyStorage>;
        receiveEnergy(arg0: Internal.ItemStack_, arg1: number, arg2: boolean): number;
        abstract getMaxEnergyStored(arg0: Internal.ItemStack_): number;
        getOrCreateEnergyTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        getMaxStored(arg0: Internal.ItemStack_, arg1: number): number;
        abstract getExtract(arg0: Internal.ItemStack_): number;
        getScaledEnergyStored(arg0: Internal.ItemStack_, arg1: number): number;
        get energyCapability(): Internal.Capability<Internal.IEnergyStorage>
    }
    type IEnergyContainerItem_ = IEnergyContainerItem;
    class ContainerWithPurity {
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean)
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_)
        constructor(arg0: Internal.ItemStack_)
        equalsFilled(arg0: Internal.ItemStack_): boolean;
        setEqualsEmpty(arg0: Internal.Predicate_<Internal.ItemStack>): this;
        getClass(): typeof any;
        toString(): string;
        canHarvestRunningWater(arg0: boolean): this;
        notifyAll(): void;
        isDrinkable(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getFilledItem(): Internal.ItemStack;
        hashCode(): number;
        setEqualsFilled(arg0: Internal.Predicate_<Internal.ItemStack>): this;
        canHarvestRunningWater(): boolean;
        wait(): void;
        getEmptyItem(): Internal.ItemStack;
        equalsEmpty(arg0: Internal.ItemStack_): boolean;
        setEmptyItem(arg0: Internal.ItemStack_): void;
        wait(arg0: number): void;
        setFilledItem(arg0: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        set equalsEmpty(arg0: Internal.Predicate_<Internal.ItemStack>)
        get class(): typeof any
        get drinkable(): boolean
        get filledItem(): Internal.ItemStack
        set equalsFilled(arg0: Internal.Predicate_<Internal.ItemStack>)
        get emptyItem(): Internal.ItemStack
        set emptyItem(arg0: Internal.ItemStack_)
        set filledItem(arg0: Internal.ItemStack_)
    }
    type ContainerWithPurity_ = ContainerWithPurity;
    class ChatFormatting extends Internal.Enum<Internal.ChatFormatting> implements Internal.StringRepresentable, dev.latvian.mods.rhino.mod.util.color.Color {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        getSerializedName(): string;
        compareTo(arg0: Internal.ChatFormatting_): number;
        getRgbJS(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ChatFormatting;
        isFormat(): boolean;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getDeclaringClass(): typeof Internal.ChatFormatting;
        getName(): string;
        getHexJS(): string;
        getFireworkColorJS(): number;
        getId(): number;
        static getById(arg0: number): Internal.ChatFormatting;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChatFormatting>>;
        static values(): Internal.ChatFormatting[];
        getChar(): string;
        toString(): string;
        static getByName(arg0: string): Internal.ChatFormatting;
        notifyAll(): void;
        getArgbJS(): number;
        specialEquals(o: any, shallow: boolean): boolean;
        static getByCode(arg0: string): Internal.ChatFormatting;
        static stripFormatting(arg0: string): string;
        name(): string;
        getSerializeJS(): string;
        "compareTo(net.minecraft.ChatFormatting)"(arg0: Internal.ChatFormatting_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        isColor(): boolean;
        createTextColorJS(): Internal.TextColor;
        wait(arg0: number): void;
        getColor(): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static getNames(arg0: boolean, arg1: boolean): Internal.Collection<string>;
        get class(): typeof any
        get serializedName(): string
        get rgbJS(): number
        get format(): boolean
        get declaringClass(): typeof Internal.ChatFormatting
        get name(): string
        get hexJS(): string
        get fireworkColorJS(): number
        get id(): number
        get "char"(): string
        get argbJS(): number
        get serializeJS(): string
        get color(): boolean
        get color(): number
        static readonly AQUA: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly OBFUSCATED: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly RED: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly LIGHT_PURPLE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly GRAY: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly CODEC: Internal.Codec<Internal.ChatFormatting>;
        static readonly GOLD: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_RED: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly GREEN: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly BLUE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly BOLD: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_GREEN: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_AQUA: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_PURPLE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly YELLOW: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly WHITE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly ITALIC: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly UNDERLINE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly BLACK: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_GRAY: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly STRIKETHROUGH: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly RESET: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_BLUE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly PREFIX_CODE: ("§") & (string);
    }
    type ChatFormatting_ = "italic" | "dark_red" | "dark_gray" | "gold" | "bold" | "dark_green" | "red" | "obfuscated" | "black" | "green" | "dark_purple" | "dark_blue" | "yellow" | "aqua" | "white" | "reset" | "underline" | "gray" | "dark_aqua" | ChatFormatting | "blue" | "strikethrough" | "light_purple";
    interface Applicative$Mu extends Internal.Functor$Mu {
    }
    type Applicative$Mu_ = Applicative$Mu;
    interface ResourceCondition {
        negate(): this;
        and(condition: Internal.ResourceCondition_): this;
        or(alternative: Internal.ResourceCondition_): this;
        createForgeCondition(condition: Internal.ResourceCondition_): Internal.ICondition;
        abstract getSerializer(): Internal.ResourceConditionSerializer<any>;
        abstract test(context: Internal.ResourceConditionContext_): boolean;
        get serializer(): Internal.ResourceConditionSerializer<any>
    }
    type ResourceCondition_ = ResourceCondition;
    class TorchBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.ParticleOptions_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly AABB_STANDING_OFFSET: (2) & (number);
        readonly flameParticle: Internal.ParticleOptions;
        static readonly AABB: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
    }
    type TorchBlock_ = TorchBlock;
    interface WritableLevelData extends Internal.LevelData {
        abstract getDifficulty(): Internal.Difficulty;
        abstract isThundering(): boolean;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_, arg1: Internal.LevelHeightAccessor_): void;
        abstract isDifficultyLocked(): boolean;
        abstract isRaining(): boolean;
        abstract setRaining(arg0: boolean): void;
        abstract getSpawnAngle(): number;
        abstract getGameRules(): Internal.GameRules;
        abstract setXSpawn(arg0: number): void;
        abstract setZSpawn(arg0: number): void;
        abstract setYSpawn(arg0: number): void;
        abstract isHardcore(): boolean;
        abstract getYSpawn(): number;
        abstract getGameTime(): number;
        setSpawn(arg0: BlockPos_, arg1: number): void;
        abstract setSpawnAngle(arg0: number): void;
        abstract getDayTime(): number;
        abstract getZSpawn(): number;
        abstract getXSpawn(): number;
        get difficulty(): Internal.Difficulty
        get thundering(): boolean
        get difficultyLocked(): boolean
        get raining(): boolean
        set raining(arg0: boolean)
        get spawnAngle(): number
        get gameRules(): Internal.GameRules
        set XSpawn(arg0: number)
        set ZSpawn(arg0: number)
        set YSpawn(arg0: number)
        get hardcore(): boolean
        get YSpawn(): number
        get gameTime(): number
        set spawnAngle(arg0: number)
        get dayTime(): number
        get ZSpawn(): number
        get XSpawn(): number
    }
    type WritableLevelData_ = WritableLevelData;
    class ServerBossEvent extends Internal.BossEvent {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: Internal.BossEvent$BossBarColor_, arg2: Internal.BossEvent$BossBarOverlay_)
        shouldCreateWorldFog(): boolean;
        getClass(): typeof any;
        setOverlay(arg0: Internal.BossEvent$BossBarOverlay_): void;
        removePlayer(arg0: Internal.ServerPlayer_): void;
        getPlayers(): Internal.Collection<Internal.ServerPlayer>;
        setColor(arg0: Internal.BossEvent$BossBarColor_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setDarkenScreen(arg0: boolean): Internal.BossEvent;
        setProgress(arg0: number): void;
        setName(arg0: net.minecraft.network.chat.Component_): void;
        shouldPlayBossMusic(): boolean;
        isVisible(): boolean;
        shouldDarkenScreen(): boolean;
        setCreateWorldFog(arg0: boolean): Internal.BossEvent;
        getColor(): Internal.BossEvent$BossBarColor;
        setPlayBossMusic(arg0: boolean): Internal.BossEvent;
        getProgress(): number;
        getName(): net.minecraft.network.chat.Component;
        toString(): string;
        getOverlay(): Internal.BossEvent$BossBarOverlay;
        notifyAll(): void;
        removeAllPlayers(): void;
        hashCode(): number;
        wait(): void;
        getId(): Internal.UUID;
        wait(arg0: number): void;
        addPlayer(arg0: Internal.ServerPlayer_): void;
        equals(arg0: any): boolean;
        setVisible(arg0: boolean): void;
        get class(): typeof any
        set overlay(arg0: Internal.BossEvent$BossBarOverlay_)
        get players(): Internal.Collection<Internal.ServerPlayer>
        set color(arg0: Internal.BossEvent$BossBarColor_)
        set darkenScreen(arg0: boolean)
        set progress(arg0: number)
        set name(arg0: net.minecraft.network.chat.Component_)
        get visible(): boolean
        set createWorldFog(arg0: boolean)
        get color(): Internal.BossEvent$BossBarColor
        set playBossMusic(arg0: boolean)
        get progress(): number
        get name(): net.minecraft.network.chat.Component
        get overlay(): Internal.BossEvent$BossBarOverlay
        get id(): Internal.UUID
        set visible(arg0: boolean)
    }
    type ServerBossEvent_ = ServerBossEvent;
    class TrunkPlacerType <P extends Internal.TrunkPlacer> {
        constructor(arg0: Internal.Codec_<P>)
        getClass(): typeof any;
        codec(): Internal.Codec<P>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly STRAIGHT_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.StraightTrunkPlacer>;
        static readonly FANCY_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.FancyTrunkPlacer>;
        static readonly DARK_OAK_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.DarkOakTrunkPlacer>;
        static readonly FORKING_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.ForkingTrunkPlacer>;
        static readonly BENDING_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.BendingTrunkPlacer>;
        static readonly GIANT_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.GiantTrunkPlacer>;
        static readonly MEGA_JUNGLE_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.MegaJungleTrunkPlacer>;
        static readonly CHERRY_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.CherryTrunkPlacer>;
        static readonly UPWARDS_BRANCHING_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.UpwardsBranchingTrunkPlacer>;
    }
    type TrunkPlacerType_<P extends Internal.TrunkPlacer> = Special.TrunkPlacerType | TrunkPlacerType<P>;
    class DynamicGameEventListener <T extends Internal.GameEventListener> {
        constructor(arg0: T)
        getClass(): typeof any;
        getListener(): T;
        toString(): string;
        notifyAll(): void;
        remove(arg0: Internal.ServerLevel_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        move(arg0: Internal.ServerLevel_): void;
        add(arg0: Internal.ServerLevel_): void;
        get class(): typeof any
        get listener(): T
    }
    type DynamicGameEventListener_<T extends Internal.GameEventListener> = DynamicGameEventListener<T>;
    class TwistingVinesBlock extends Internal.GrowingPlantHeadBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        canAttachTo(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        getGrowIntoState(arg0: Internal.BlockState_, arg1: Internal.RandomSource_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        updateBodyAfterConvertedFromHead(arg0: Internal.BlockState_, arg1: Internal.BlockState_): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        getBodyBlock(): Internal.Block;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        canGrowInto(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        getHeadBlock(): Internal.GrowingPlantHeadBlock;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getBlocksToGrowWhenBonemealed(arg0: Internal.RandomSource_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get bodyBlock(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get headBlock(): Internal.GrowingPlantHeadBlock
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type TwistingVinesBlock_ = TwistingVinesBlock;
    class BufferedImage extends Internal.Image implements Internal.Transparency, Internal.WritableRenderedImage {
        constructor(arg0: Internal.ColorModel_, arg1: Internal.WritableRaster_, arg2: boolean, arg3: Internal.Hashtable_<any, any>)
        constructor(arg0: number, arg1: number, arg2: number, arg3: any_)
        constructor(arg0: number, arg1: number, arg2: number)
        setData(arg0: Internal.Raster_): void;
        createGraphics(): Internal.Graphics2D;
        releaseWritableTile(arg0: number, arg1: number): void;
        notify(): void;
        getMinTileX(): number;
        getSubimage(arg0: number, arg1: number, arg2: number, arg3: number): this;
        getData(arg0: Internal.Rectangle_): Internal.Raster;
        getTileGridYOffset(): number;
        getProperty(arg0: string): any;
        copyData(arg0: Internal.WritableRaster_): Internal.WritableRaster;
        getMinY(): number;
        getHeight(arg0: Internal.ImageObserver_): number;
        getAccelerationPriority(): number;
        getProperty(arg0: string, arg1: Internal.ImageObserver_): any;
        getWidth(): number;
        getSampleModel(): Internal.SampleModel;
        getCapabilities(arg0: Internal.GraphicsConfiguration_): Internal.ImageCapabilities;
        getRGB(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: number, arg6: number): number[];
        getRGB(arg0: number, arg1: number): number;
        wait(): void;
        getPropertyNames(): string[];
        getTransparency(): number;
        getNumXTiles(): number;
        getClass(): typeof any;
        getAlphaRaster(): Internal.WritableRaster;
        hasTileWriters(): boolean;
        getSources(): Internal.Vector<Internal.RenderedImage>;
        removeTileObserver(arg0: Internal.TileObserver_): void;
        isTileWritable(arg0: number, arg1: number): boolean;
        setAccelerationPriority(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        getSource(): Internal.ImageProducer;
        getMinTileY(): number;
        flush(): void;
        getWidth(arg0: Internal.ImageObserver_): number;
        getData(): Internal.Raster;
        getType(): number;
        getColorModel(): Internal.ColorModel;
        getTileHeight(): number;
        getTileGridXOffset(): number;
        getMinX(): number;
        getHeight(): number;
        setRGB(arg0: number, arg1: number, arg2: number): void;
        isAlphaPremultiplied(): boolean;
        toString(): string;
        getGraphics(): Internal.Graphics;
        addTileObserver(arg0: Internal.TileObserver_): void;
        notifyAll(): void;
        coerceData(arg0: boolean): void;
        getTile(arg0: number, arg1: number): Internal.Raster;
        hashCode(): number;
        getWritableTile(arg0: number, arg1: number): Internal.WritableRaster;
        getWritableTileIndices(): Internal.Point[];
        wait(arg0: number): void;
        getNumYTiles(): number;
        getScaledInstance(arg0: number, arg1: number, arg2: number): Internal.Image;
        setRGB(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: number, arg6: number): void;
        equals(arg0: any): boolean;
        getTileWidth(): number;
        getRaster(): Internal.WritableRaster;
        set data(arg0: Internal.Raster_)
        get minTileX(): number
        get tileGridYOffset(): number
        get minY(): number
        get accelerationPriority(): number
        get width(): number
        get sampleModel(): Internal.SampleModel
        get propertyNames(): string[]
        get transparency(): number
        get numXTiles(): number
        get class(): typeof any
        get alphaRaster(): Internal.WritableRaster
        get sources(): Internal.Vector<Internal.RenderedImage>
        set accelerationPriority(arg0: number)
        get source(): Internal.ImageProducer
        get minTileY(): number
        get data(): Internal.Raster
        get type(): number
        get colorModel(): Internal.ColorModel
        get tileHeight(): number
        get tileGridXOffset(): number
        get minX(): number
        get height(): number
        get alphaPremultiplied(): boolean
        get graphics(): Internal.Graphics
        get writableTileIndices(): Internal.Point[]
        get numYTiles(): number
        get tileWidth(): number
        get raster(): Internal.WritableRaster
        static readonly TYPE_INT_BGR: (4) & (number);
        static readonly TYPE_BYTE_INDEXED: (13) & (number);
        static readonly TYPE_USHORT_565_RGB: (8) & (number);
        static readonly TYPE_INT_RGB: (1) & (number);
        static readonly TYPE_CUSTOM: (0) & (number);
        static readonly TYPE_INT_ARGB: (2) & (number);
        static readonly TYPE_BYTE_BINARY: (12) & (number);
        static readonly TYPE_INT_ARGB_PRE: (3) & (number);
        static readonly TYPE_USHORT_GRAY: (11) & (number);
        static readonly TYPE_3BYTE_BGR: (5) & (number);
        static readonly TYPE_BYTE_GRAY: (10) & (number);
        static readonly TYPE_4BYTE_ABGR: (6) & (number);
        static readonly TYPE_4BYTE_ABGR_PRE: (7) & (number);
        static readonly TYPE_USHORT_555_RGB: (9) & (number);
    }
    type BufferedImage_ = BufferedImage;
    class LivingEvent$LivingJumpEvent extends Internal.LivingEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LivingEvent$LivingJumpEvent_ = LivingEvent$LivingJumpEvent;
    class PearlescentKnifeItem extends Internal.DKnifeItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        enabledText(arg0: Internal.List_<net.minecraft.network.chat.Component>): boolean;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getEmptyTag(): Internal.TagKey<Internal.Item>;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        isLoaded(): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): net.minecraftforge.common.util.Lazy<Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getModid(): any[];
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        isDependencyTag(): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        isEmptyTag(): boolean;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getConflicts(): any[];
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRod(): Internal.Ingredient;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getDependencyTag(): Internal.TagKey<Internal.Item>;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getCreativeItem(): Internal.ItemStack;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getRecipeType(): Internal.RecipeType<any>;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        getAttackDamage(): number;
        getTranslation(): string;
        notify(): void;
        hasConflict(): boolean;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getTools(): Internal.List<net.minecraft.network.chat.Component>;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        getStrategy(): Internal.Strategy;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        enabled(): boolean;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        get emptyTag(): Internal.TagKey<Internal.Item>
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get loaded(): boolean
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get modid(): any[]
        get dependencyTag(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get emptyTag(): boolean
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        get conflicts(): any[]
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get rod(): Internal.Ingredient
        get dependencyTag(): Internal.TagKey<Internal.Item>
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get creativeItem(): Internal.ItemStack
        get recipeType(): Internal.RecipeType<any>
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        get translation(): string
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get tools(): Internal.List<net.minecraft.network.chat.Component>
        get mod(): string
        get strategy(): Internal.Strategy
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type PearlescentKnifeItem_ = PearlescentKnifeItem;
    class AreaEffectCloud extends Internal.Entity implements Internal.TraceableEntity {
        constructor(arg0: Internal.EntityType_<Internal.AreaEffectCloud>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getOwner(): Internal.LivingEntity;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setRadius(arg0: number): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getColor(): number;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getBoardingCooldown(): number;
        tryCheckInsideBlocks(): void;
        setRadiusOnUse(arg0: number): void;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setWaiting(arg0: boolean): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        modifyExpressionValue$bop000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        setDurationOnUse(arg0: number): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        isWaiting(): boolean;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        notify(): void;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        canSpawnSprintParticle(): boolean;
        canRide(arg0: Internal.Entity_): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getDurationOnUse(): number;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getSharedFlag(arg0: number): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        removeVehicle(): void;
        getParticle(): Internal.ParticleOptions;
        defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        checkInsideBlocks(): void;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        setFixedColor(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        processFlappingMovement(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        repositionEntityAfterLoad(): boolean;
        setBoardingCooldown(arg0: number): void;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        getRadiusPerTick(): number;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        getWaitTime(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        getDuration(): number;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        modifyReturnValue$bop000$create$onFireImmune(arg0: boolean): boolean;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        getSwimSplashSound(): Internal.SoundEvent;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        setRadiusPerTick(arg0: number): void;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        setPotion(arg0: Internal.Potion_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        addEffect(arg0: Internal.MobEffectInstance_): void;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        getRadiusOnUse(): number;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        setParticle(arg0: Internal.ParticleOptions_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getRadius(): number;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        setWaitTime(arg0: number): void;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        getPotion(): Internal.Potion;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        setOwner(arg0: Internal.LivingEntity_): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getBlockJumpFactor(): number;
        setDuration(arg0: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        set radius(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get color(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get boardingCooldown(): number
        set radiusOnUse(arg0: number)
        set customNameVisible(arg0: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set waiting(arg0: boolean)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        set durationOnUse(arg0: number)
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get waiting(): boolean
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get durationOnUse(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get permissionLevel(): number
        get motionZ(): number
        get particle(): Internal.ParticleOptions
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        set fixedColor(arg0: number)
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get fireImmuneTicks(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        get radiusPerTick(): number
        set remainingFireTicks(arg0: number)
        get waitTime(): number
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        get duration(): number
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        set radiusPerTick(arg0: number)
        set potion(arg0: Internal.Potion_)
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get radiusOnUse(): number
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        set particle(arg0: Internal.ParticleOptions_)
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get radius(): number
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set waitTime(arg0: number)
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get potion(): Internal.Potion
        get flapping(): boolean
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set owner(arg0: Internal.LivingEntity_)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get blockJumpFactor(): number
        set duration(arg0: number)
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly HEIGHT: (0.5) & (number);
        static readonly DEFAULT_WIDTH: (6.0) & (number);
    }
    type AreaEffectCloud_ = AreaEffectCloud;
    class HiveExtractorMapping$Serializer implements Internal.RecipeSerializer<Internal.HiveExtractorMapping> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.HiveExtractorMapping;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,cofh.thermal.core.util.recipes.device.HiveExtractorMapping)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.HiveExtractorMapping_): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.HiveExtractorMapping;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.HiveExtractorMapping;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.HiveExtractorMapping;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.HiveExtractorMapping_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        wait(arg0: number): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.HiveExtractorMapping;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type HiveExtractorMapping$Serializer_ = HiveExtractorMapping$Serializer;
    interface PosRuleTestType <P extends Internal.PosRuleTest> {
        abstract codec(): Internal.Codec<P>;
        register<P extends Internal.PosRuleTest>(arg0: string, arg1: Internal.Codec_<P>): this;
        (): Internal.Codec_<P>;
        readonly LINEAR_POS_TEST: Internal.PosRuleTestType<Internal.LinearPosTest>;
        readonly AXIS_ALIGNED_LINEAR_POS_TEST: Internal.PosRuleTestType<Internal.AxisAlignedLinearPosTest>;
        readonly ALWAYS_TRUE_TEST: Internal.PosRuleTestType<Internal.PosAlwaysTrueTest>;
    }
    type PosRuleTestType_<P extends Internal.PosRuleTest> = (()=> Internal.Codec_<P>) | PosRuleTestType<P> | Special.PosRuleTest;
    abstract class ChunkAccess implements Internal.LightChunk, Internal.BiomeManager$NoiseBiomeSource, Internal.AttachmentTargetImpl, Internal.StructureAccess, Internal.BlockGetter {
        constructor(arg0: Internal.ChunkPos_, arg1: Internal.UpgradeData_, arg2: Internal.LevelHeightAccessor_, arg3: Internal.Registry_<Internal.Biome>, arg4: number, arg5: Internal.LevelChunkSection_[], arg6: Internal.BlendingData_)
        getHighestFilledSectionIndex(): number;
        findBlocks(arg0: Internal.BiPredicate_<Internal.BlockState, BlockPos>, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>): void;
        getMaxSection(): number;
        isUnsaved(): boolean;
        setLightCorrect(arg0: boolean): void;
        getReferencesForStructure(arg0: Internal.Structure_): Internal.LongSet;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        getSectionYFromSectionIndex(arg0: number): number;
        hasAnyStructureReferences(): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        abstract setBlockEntity(arg0: Internal.BlockEntity_): void;
        getHighestGeneratedStatus(): Internal.ChunkStatus;
        setInhabitedTime(arg0: number): void;
        getStartForStructure(arg0: Internal.Structure_): Internal.StructureStart;
        initializeLightSources(): void;
        getPostProcessing(): Internal.ShortList[];
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        fillBiomesFromNoise(arg0: Internal.BiomeResolver_, arg1: Internal.Climate$Sampler_): void;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getMinBuildHeight(): number;
        incrementInhabitedTime(arg0: number): void;
        getBlendingData(): Internal.BlendingData;
        getClass(): typeof any;
        getSection(arg0: number): Internal.LevelChunkSection;
        getSectionIndex(arg0: number): number;
        abstract getTicksForSerialization(): Internal.ChunkAccess$TicksToSave;
        getMaxBuildHeight(): number;
        setBlendingData(arg0: Internal.BlendingData_): void;
        fabric_hasPersistentAttachments(): boolean;
        setBlockEntityNbt(arg0: Internal.CompoundTag_): void;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        getSkyLightSources(): Internal.ChunkSkyLightSources;
        fabric_getAttachments(): Internal.Map<any, any>;
        getHeight(): number;
        findBlocks(arg0: Internal.Predicate_<Internal.BlockState>, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>): void;
        findBlockLightSources(arg0: Internal.BiConsumer_<BlockPos, Internal.BlockState>): void;
        getWorldForge(): Internal.LevelAccessor;
        toString(): string;
        getListenerRegistry(arg0: number): Internal.GameEventListenerRegistry;
        notifyAll(): void;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        getInhabitedTime(): number;
        abstract addEntity(arg0: Internal.Entity_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        abstract getStatus(): Internal.ChunkStatus;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        setAllStarts(arg0: Internal.Map_<Internal.Structure, Internal.StructureStart>): void;
        getBlockEntityNbt(arg0: BlockPos_): Internal.CompoundTag;
        /**
         * @deprecated
        */
        carverBiome(arg0: Internal.Supplier_<Internal.BiomeGenerationSettings>): Internal.BiomeGenerationSettings;
        getAttached(type: Internal.AttachmentType_<any>): any;
        static getOrCreateOffsetList(arg0: Internal.ShortList_[], arg1: number): Internal.ShortList;
        getMinSection(): number;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        notify(): void;
        getBiomeFabric(pos: BlockPos_): Internal.Holder<Internal.Biome>;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getOrCreateHeightmapUnprimed(arg0: Internal.Heightmap$Types_): Internal.Heightmap;
        addReferenceForStructure(arg0: Internal.Structure_, arg1: number): void;
        getBelowZeroRetrogen(): Internal.BelowZeroRetrogen;
        static create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        getHeightAccessorForGeneration(): Internal.LevelHeightAccessor;
        abstract setBlockState(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: boolean): Internal.BlockState;
        abstract getBlockEntityNbtForSaving(arg0: BlockPos_): Internal.CompoundTag;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        getHeightmaps(): Internal.Collection<Internal.Map$Entry<Internal.Heightmap$Types, Internal.Heightmap>>;
        abstract removeBlockEntity(arg0: BlockPos_): void;
        getPos(): Internal.ChunkPos;
        getUpgradeData(): Internal.UpgradeData;
        getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        wait(): void;
        getSectionIndexFromSectionY(arg0: number): number;
        markPosForPostprocessing(arg0: BlockPos_): void;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        addPackedPostProcess(arg0: number, arg1: number): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setUnsaved(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        getBlockEntityRenderData(pos: BlockPos_): any;
        "findBlocks(java.util.function.BiPredicate,java.util.function.BiConsumer)"(arg0: Internal.BiPredicate_<Internal.BlockState, BlockPos>, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>): void;
        setHeightmap(arg0: Internal.Heightmap$Types_, arg1: number[]): void;
        getOrCreateNoiseChunk(arg0: Internal.Function_<Internal.ChunkAccess, Internal.NoiseChunk>): Internal.NoiseChunk;
        "findBlocks(java.util.function.Predicate,java.util.function.BiConsumer)"(arg0: Internal.Predicate_<Internal.BlockState>, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>): void;
        isLightCorrect(): boolean;
        getAllReferences(): Internal.Map<any, any>;
        getAllStarts(): Internal.Map<Internal.Structure, Internal.StructureStart>;
        getBlockEntitiesPos(): Internal.Set<BlockPos>;
        abstract getFluidTicks(): Internal.TickContainerAccess<Internal.Fluid>;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getModelDataManager(): Internal.ModelDataManager;
        abstract getBlockTicks(): Internal.TickContainerAccess<Internal.Block>;
        setAllReferences(arg0: Internal.Map_<Internal.Structure, Internal.LongSet>): void;
        isOutsideBuildHeight(arg0: number): boolean;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        hasPrimedHeightmap(arg0: Internal.Heightmap$Types_): boolean;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        isOldNoiseGeneration(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getHighestSectionPosition(): number;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        isYSpaceEmpty(arg0: number, arg1: number): boolean;
        isUpgrading(): boolean;
        hasBiomes(): boolean;
        getSections(): Internal.LevelChunkSection[];
        setStartForStructure(arg0: Internal.Structure_, arg1: Internal.StructureStart_): void;
        getMaxLightLevel(): number;
        equals(arg0: any): boolean;
        static traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get highestFilledSectionIndex(): number
        get maxSection(): number
        get unsaved(): boolean
        set lightCorrect(arg0: boolean)
        set blockEntity(arg0: Internal.BlockEntity_)
        get highestGeneratedStatus(): Internal.ChunkStatus
        set inhabitedTime(arg0: number)
        get postProcessing(): Internal.ShortList[]
        get minBuildHeight(): number
        get blendingData(): Internal.BlendingData
        get class(): typeof any
        get ticksForSerialization(): Internal.ChunkAccess$TicksToSave
        get maxBuildHeight(): number
        set blendingData(arg0: Internal.BlendingData_)
        set blockEntityNbt(arg0: Internal.CompoundTag_)
        get skyLightSources(): Internal.ChunkSkyLightSources
        get height(): number
        get worldForge(): Internal.LevelAccessor
        get inhabitedTime(): number
        get status(): Internal.ChunkStatus
        set allStarts(arg0: Internal.Map_<Internal.Structure, Internal.StructureStart>)
        get minSection(): number
        get belowZeroRetrogen(): Internal.BelowZeroRetrogen
        get heightAccessorForGeneration(): Internal.LevelHeightAccessor
        get heightmaps(): Internal.Collection<Internal.Map$Entry<Internal.Heightmap$Types, Internal.Heightmap>>
        get pos(): Internal.ChunkPos
        get upgradeData(): Internal.UpgradeData
        get sectionsCount(): number
        set unsaved(arg0: boolean)
        get lightCorrect(): boolean
        get allReferences(): Internal.Map<any, any>
        get allStarts(): Internal.Map<Internal.Structure, Internal.StructureStart>
        get blockEntitiesPos(): Internal.Set<BlockPos>
        get fluidTicks(): Internal.TickContainerAccess<Internal.Fluid>
        get modelDataManager(): Internal.ModelDataManager
        get blockTicks(): Internal.TickContainerAccess<Internal.Block>
        set allReferences(arg0: Internal.Map_<Internal.Structure, Internal.LongSet>)
        get oldNoiseGeneration(): boolean
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get highestSectionPosition(): number
        get upgrading(): boolean
        get sections(): Internal.LevelChunkSection[]
        get maxLightLevel(): number
        readonly chunkPos: Internal.ChunkPos;
        noiseChunk: Internal.NoiseChunk;
        readonly pendingBlockEntities: Internal.Map<BlockPos, Internal.CompoundTag>;
        unsaved: boolean;
        readonly levelHeightAccessor: Internal.LevelHeightAccessor;
        readonly postProcessing: Internal.ShortList[];
        skyLightSources: Internal.ChunkSkyLightSources;
        blendingData: Internal.BlendingData;
        readonly upgradeData: Internal.UpgradeData;
        readonly heightmaps: Internal.Map<Internal.Heightmap$Types, Internal.Heightmap>;
        readonly sections: Internal.LevelChunkSection[];
        readonly blockEntities: Internal.Map<BlockPos, Internal.BlockEntity>;
        static readonly NO_FILLED_SECTION: (-1) & (number);
    }
    type ChunkAccess_ = ChunkAccess;
    interface SecondaryLoop {
        abstract exit(): boolean;
        abstract enter(): boolean;
    }
    type SecondaryLoop_ = SecondaryLoop;
    class ItemBase extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        addCreativeTabItems(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemBase_ = ItemBase;
    interface Type {
        getTypeName(): string;
        get typeName(): string
    }
    type Type_ = Type;
    interface DynamicHolder$Reader <T> {
        abstract read(arg0: Internal.CompoundTag_, arg1: Internal.RegistryAccess_): T;
        (arg0: Internal.CompoundTag, arg1: Internal.RegistryAccess): T;
    }
    type DynamicHolder$Reader_<T> = ((arg0: Internal.CompoundTag, arg1: Internal.RegistryAccess)=> T) | DynamicHolder$Reader<T>;
    interface DensityFunction {
        abs(): this;
        halfNegative(): this;
        abstract maxValue(): number;
        abstract codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        squeeze(): this;
        abstract compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        square(): this;
        abstract mapAll(arg0: Internal.DensityFunction$Visitor_): this;
        clamp(arg0: number, arg1: number): this;
        quarterNegative(): this;
        cube(): this;
        abstract fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        abstract minValue(): number;
        readonly CODEC: Internal.Codec<Internal.Holder<Internal.DensityFunction>>;
        readonly DIRECT_CODEC: Internal.Codec<Internal.DensityFunction>;
        readonly HOLDER_HELPER_CODEC: Internal.Codec<Internal.DensityFunction>;
    }
    type DensityFunction_ = DensityFunction | Special.DensityFunction;
    /**
     * Invoked when a player left clicks on a block.
    */
    class BlockLeftClickedEventJS extends Internal.PlayerEventJS {
        constructor(player: Internal.Player_, hand: Internal.InteractionHand_, pos: BlockPos_, direction: Internal.Direction_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * The face of the block that was left clicked.
        */
        getFacing(): Internal.Direction;
        getPlayer(): Internal.Player;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        /**
         * The block that was left clicked.
        */
        getBlock(): Internal.BlockContainerJS;
        toString(): string;
        /**
         * The player that left clicked the block.
        */
        getEntity(): Internal.LivingEntity;
        /**
         * The item that was used to left click the block.
        */
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        /**
         * The face of the block that was left clicked.
        */
        get facing(): Internal.Direction
        get player(): Internal.Player
        /**
         * The block that was left clicked.
        */
        get block(): Internal.BlockContainerJS
        /**
         * The player that left clicked the block.
        */
        get entity(): Internal.LivingEntity
        /**
         * The item that was used to left click the block.
        */
        get item(): Internal.ItemStack
        get server(): Internal.MinecraftServer
    }
    type BlockLeftClickedEventJS_ = BlockLeftClickedEventJS;
    class WirelessCraftingTerminalItem extends Internal.WirelessTerminalItem {
        constructor(arg0: Internal.DoubleSupplier_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        hasPower(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): boolean;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        openFromInventory(arg0: Internal.Player_, arg1: number): boolean;
        usePower(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getAECurrentPower(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): Internal.IGrid;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getAEMaxPower(arg0: Internal.ItemStack_): number;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        getLinkedPosition(arg0: Internal.ItemStack_): Internal.GlobalPos;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getPowerFlow(arg0: Internal.ItemStack_): Internal.AccessRestriction;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        getChargeRate(arg0: Internal.ItemStack_): number;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        getMenuHost(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: BlockPos_): Internal.ItemMenuHost;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        getMenuType(): Internal.MenuType<any>;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        extractAEPower(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.Actionable_): number;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        injectAEPower(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.Actionable_): number;
        getUpgrades(arg0: Internal.ItemStack_): Internal.IUpgradeInventory;
        getConfigManager(arg0: Internal.ItemStack_): Internal.IConfigManager;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getRegistryName(): ResourceLocation;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get menuType(): Internal.MenuType<any>
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        get registryName(): ResourceLocation
    }
    type WirelessCraftingTerminalItem_ = WirelessCraftingTerminalItem;
    interface LootContextUser {
        getReferencedContextParams(): Internal.Set<Internal.LootContextParam<any>>;
        validate(arg0: Internal.ValidationContext_): void;
        get referencedContextParams(): Internal.Set<Internal.LootContextParam<any>>
    }
    type LootContextUser_ = LootContextUser;
    class LevelEvent$Load extends Internal.LevelEvent {
        constructor()
        constructor(arg0: Internal.LevelAccessor_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        architectury$getAttachedLevel(): Internal.LevelAccessor;
        notifyAll(): void;
        isCanceled(): boolean;
        architectury$attachLevel(level: Internal.LevelAccessor_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get level(): Internal.LevelAccessor
    }
    type LevelEvent$Load_ = LevelEvent$Load;
    class CountedItem extends Internal.ItemCoFH {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        addModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        "setBurnTime(int)"(arg0: number): Internal.ItemCoFH;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isActive(arg0: Internal.ItemStack_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        addIncrementModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        "setActive(net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.ItemStack_, arg1: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        addEnergyTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_, arg4: number, arg5: number, arg6: boolean): void;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        setModId(arg0: string): Internal.ItemCoFH;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        setActive(arg0: Internal.ItemStack_, arg1: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        "setActive(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        hasActiveTag(arg0: Internal.ItemStack_): boolean;
        "setBurnTime(int)"(i: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        setEnchantability(arg0: number): Internal.ItemCoFH;
        wait(arg0: number, arg1: number): void;
        setActive(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setBurnTime(arg0: number): Internal.ItemCoFH;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set "burnTime(int)"(arg0: number)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        set modId(arg0: string)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "burnTime(int)"(i: number)
        get eatingSound(): Internal.SoundEvent
        set enchantability(arg0: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set burnTime(arg0: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type CountedItem_ = CountedItem;
    class ScheduleBuilder {
        constructor(arg0: Internal.Schedule_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        changeActivityAt(arg0: number, arg1: Internal.Activity_): this;
        wait(arg0: number): void;
        build(): Internal.Schedule;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ScheduleBuilder_ = ScheduleBuilder;
    class ModuleHookMap {
        constructor(arg0: Internal.Map_<Internal.ModuleHook<any>, any>)
        getClass(): typeof any;
        static createMap(arg0: Internal.List_<Internal.WithHooks<any>>, arg1: Internal.ErrorFactory_): Internal.ModuleHookMap;
        toString(): string;
        notifyAll(): void;
        getOrNull<T>(arg0: Internal.ModuleHook_<T>): T;
        getOrDefault<T>(arg0: Internal.ModuleHook_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static builder(): Internal.ModuleHookMap$Builder;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getAllModules(): Internal.Map<Internal.ModuleHook<any>, any>;
        equals(arg0: any): boolean;
        hasHook(arg0: Internal.ModuleHook_<any>): boolean;
        get class(): typeof any
        get allModules(): Internal.Map<Internal.ModuleHook<any>, any>
        static readonly EMPTY: (Internal.ModuleHookMap) & (Internal.ModuleHookMap);
    }
    type ModuleHookMap_ = ModuleHookMap;
    interface SimpleRegistry <K, V> {
        abstract registerProvider(arg0: Internal.SimpleRegistry$Provider_<K, V>): void;
        create<K, V>(): this;
        abstract get(arg0: K): V;
        abstract "get(net.minecraft.world.level.block.state.StateHolder)"(arg0: Internal.StateHolder_<K, any>): V;
        abstract "get(java.lang.Object)"(arg0: K): V;
        abstract invalidate(): void;
        abstract get(arg0: Internal.StateHolder_<K, any>): V;
        abstract register(arg0: K, arg1: V): void;
    }
    type SimpleRegistry_<K, V> = SimpleRegistry<K, V>;
    class WorldMapStatusEffect extends Internal.MobEffect {
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        isInstantenous(): boolean;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getEffectRendererInternal(): any;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getRegistryName(): ResourceLocation;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get effectRendererInternal(): any
        get color(): number
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get registryName(): ResourceLocation
        get orCreateDescriptionId(): string
    }
    type WorldMapStatusEffect_ = WorldMapStatusEffect;
    class LumiumGlassBlock extends Internal.HardenedGlassBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        dismantleBlock(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.HitResult_, arg4: Internal.Player_, arg5: boolean): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        canDismantle(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type LumiumGlassBlock_ = LumiumGlassBlock;
    class BlastFurnaceRecipeSerializer extends Internal.IERecipeSerializer<Internal.BlastFurnaceRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,blusunrize.immersiveengineering.api.crafting.BlastFurnaceRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.BlastFurnaceRecipe_): void;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        getIcon(): Internal.ItemStack;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.BlastFurnaceRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.BlastFurnaceRecipe_): void;
        wait(arg0: number, arg1: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.BlastFurnaceRecipe;
        readFromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.Recipe<any>;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.BlastFurnaceRecipe;
        wait(): void;
        wait(arg0: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.BlastFurnaceRecipe;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
        get icon(): Internal.ItemStack
    }
    type BlastFurnaceRecipeSerializer_ = BlastFurnaceRecipeSerializer;
    abstract class SlimeFluid extends Internal.ForgeFlowingFluid {
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        abstract isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getSlopeDistance(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: number, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_, arg6: Internal.Short2ObjectMap_<com.mojang.datafixers.util.Pair<Internal.BlockState, Internal.FluidState>>, arg7: Internal.Short2BooleanMap_): number;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        abstract beforeDestroyingBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getSpread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.Map<Internal.Direction, Internal.FluidState>;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        /**
         * @deprecated
        */
        abstract canConvertToSource(arg0: Internal.Level_): boolean;
        isRandomlyTicking(): boolean;
        getDripParticle(): Internal.ParticleOptions;
        getSource(arg0: boolean): Internal.FluidState;
        abstract getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        handler$zpo000$fabric_transfer_api_v1$hookGetBucketFillSound(cir: Internal.CallbackInfoReturnable_<any>): void;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        abstract getExplosionResistance(): number;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        handler$bpi000$create$canPassThroughOnWaterWheel(arg0: Internal.BlockGetter_, arg1: Internal.Fluid_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.Direction_, arg5: BlockPos_, arg6: Internal.BlockState_, arg7: Internal.FluidState_, arg8: Internal.CallbackInfoReturnable_<any>): void;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        isSolidFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        spreadTo(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.FluidState_): void;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getClass(): typeof any;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        abstract canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        fabric_getCachedFluidVariant(): Internal.FluidVariant;
        isEmpty(): boolean;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getTickDelay(arg0: Internal.LevelReader_): number;
        getSpreadDelay(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.FluidState_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$registryName(): ResourceLocation;
        registerDefaultState(arg0: Internal.FluidState_): void;
        abstract getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        callCanPassThroughWall(arg0: Internal.Direction_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_, arg5: Internal.BlockState_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        hashCode(): number;
        abstract getDropOff(arg0: Internal.LevelReader_): number;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        createFluidStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Fluid, Internal.FluidState>): void;
        abstract createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        wait(arg0: number): void;
        create$getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        getSource(): Internal.Fluid;
        static getLegacyLevel(arg0: Internal.FluidState_): number;
        equals(arg0: any): boolean;
        canSpreadTo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: BlockPos_, arg5: Internal.BlockState_, arg6: Internal.FluidState_, arg7: Internal.Fluid_): boolean;
        spread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get randomlyTicking(): boolean
        get dripParticle(): Internal.ParticleOptions
        get explosionResistance(): number
        get bucket(): Internal.Item
        get class(): typeof any
        get empty(): boolean
        get fluidType(): Internal.FluidType
        get flowing(): Internal.Fluid
        get source(): Internal.Fluid
    }
    type SlimeFluid_ = SlimeFluid;
    class TallFurniture$ConnectionStatus extends Internal.Enum<Internal.TallFurniture$ConnectionStatus> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TallFurniture$ConnectionStatus>>;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        getDeclaringClass(): typeof Internal.TallFurniture$ConnectionStatus;
        notifyAll(): void;
        static values(): Internal.TallFurniture$ConnectionStatus[];
        compareTo(arg0: Internal.TallFurniture$ConnectionStatus_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(com.mcwfurnitures.kikoz.objects.TallFurniture$ConnectionStatus)"(arg0: Internal.TallFurniture$ConnectionStatus_): number;
        name(): string;
        static valueOf(arg0: string): Internal.TallFurniture$ConnectionStatus;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.TallFurniture$ConnectionStatus
        static readonly TOP: (Internal.TallFurniture$ConnectionStatus) & (Internal.TallFurniture$ConnectionStatus);
        static readonly BOTTOM: (Internal.TallFurniture$ConnectionStatus) & (Internal.TallFurniture$ConnectionStatus);
        static readonly MIDDLE: (Internal.TallFurniture$ConnectionStatus) & (Internal.TallFurniture$ConnectionStatus);
        static readonly BASE: (Internal.TallFurniture$ConnectionStatus) & (Internal.TallFurniture$ConnectionStatus);
    }
    type TallFurniture$ConnectionStatus_ = TallFurniture$ConnectionStatus | "middle" | "bottom" | "base" | "top";
    interface EventExceptionHandler {
        abstract handle(arg0: Internal.EventJS_, arg1: Internal.EventHandlerContainer_, arg2: Internal.Throwable_): Internal.Throwable;
        (arg0: Internal.EventJS, arg1: Internal.EventHandlerContainer, arg2: Internal.Throwable): Internal.Throwable_;
    }
    type EventExceptionHandler_ = ((arg0: Internal.EventJS, arg1: Internal.EventHandlerContainer, arg2: Internal.Throwable)=> Internal.Throwable_) | EventExceptionHandler;
    class EntityBuilder <T extends Internal.Entity, P> extends Internal.AbstractBuilder<Internal.EntityType<any>, Internal.EntityType<T>, P, Internal.EntityBuilder<T, P>> {
        getClass(): typeof any;
        asSupplier(): com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.EntityType<T>>;
        get(): any;
        register(): Internal.EntityEntry<T>;
        loot(arg0: Internal.NonNullBiConsumer_<Internal.RegistrateEntityLootTables, Internal.EntityType<T>>): this;
        attributes(arg0: Internal.Supplier_<Internal.AttributeSupplier$Builder>): this;
        addMiscData<D extends Internal.RegistrateProvider>(arg0: Internal.ProviderType_<D>, arg1: com.tterrag.registrate.util.nullness.NonNullConsumer_<D>): this;
        static of<T>(arg0: Internal.Supplier_<T>, arg1: com.tterrag.registrate.util.nullness.NonNullSupplier_<string>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        spawnPlacement(arg0: Internal.SpawnPlacements$Type_, arg1: Internal.Heightmap$Types_, arg2: Internal.SpawnPlacements$SpawnPredicate_<T>): this;
        getOwner(): Internal.AbstractRegistrate<any>;
        notify(): void;
        removeTag<TP extends Internal.TagsProvider<R> & Internal.RegistrateTagsProvider<R>>(arg0: Internal.ProviderType_<TP>, ...arg1: Internal.TagKey_<Internal.EntityType<any>>[]): this;
        wait(arg0: number, arg1: number): void;
        setData<D extends Internal.RegistrateProvider>(arg0: Internal.ProviderType_<D>, arg1: Internal.NonNullBiConsumer_<Internal.DataGenContext<Internal.EntityType<any>, Internal.EntityType<T>>, D>): this;
        "lang(java.lang.String)"(arg0: string): this;
        tag<TP extends Internal.TagsProvider<R> & Internal.RegistrateTagsProvider<R>>(arg0: Internal.ProviderType_<TP>, ...arg1: Internal.TagKey_<Internal.EntityType<any>>[]): this;
        defaultLang(): this;
        getName(): string;
        onRegisterAfter<OR>(arg0: Internal.ResourceKey_<Internal.Registry<OR>>, arg1: com.tterrag.registrate.util.nullness.NonNullConsumer_<Internal.EntityType<T>>): this;
        lang(arg0: Internal.NonNullFunction_<Internal.EntityType<T>, string>, arg1: string): this;
        /**
         * @deprecated
        */
        defaultSpawnEgg(arg0: number, arg1: number): this;
        build(): P;
        toString(): string;
        "lang(net.minecraftforge.common.util.NonNullFunction)"(arg0: Internal.NonNullFunction_<Internal.EntityType<T>, string>): this;
        renderer(arg0: com.tterrag.registrate.util.nullness.NonNullSupplier_<com.tterrag.registrate.util.nullness.NonNullFunction<Internal.EntityRendererProvider$Context, Internal.EntityRenderer<T>>>): this;
        notifyAll(): void;
        static create<T extends Internal.Entity, P>(arg0: Internal.AbstractRegistrate_<any>, arg1: P, arg2: string, arg3: Internal.BuilderCallback_, arg4: Internal.EntityType$EntityFactory_<T>, arg5: Internal.MobCategory_): Internal.EntityBuilder<T, P>;
        static of<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        getParent(): P;
        onRegister(arg0: com.tterrag.registrate.util.nullness.NonNullConsumer_<Internal.EntityType<T>>): this;
        static lazy<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        tag(...arg0: Internal.TagKey_<Internal.EntityType<any>>[]): this;
        getEntry(): Internal.EntityType<T>;
        lazy(): com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.RegistryEntry<T>>;
        properties(arg0: com.tterrag.registrate.util.nullness.NonNullConsumer_<Internal.EntityType$Builder<T>>): this;
        hashCode(): number;
        lang(arg0: Internal.NonNullFunction_<Internal.EntityType<T>, string>): this;
        wait(): void;
        lang(arg0: string): this;
        wait(arg0: number): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<Internal.EntityType<any>>>;
        /**
         * @deprecated
        */
        spawnEgg(arg0: number, arg1: number): com.tterrag.registrate.builders.ItemBuilder<Internal.SpawnEggItem, Internal.EntityBuilder<T, P>>;
        transform<R2, T2 extends R2, P2, S2 extends Internal.Builder<R2, T2, P2, S2>>(arg0: com.tterrag.registrate.util.nullness.NonNullFunction_<Internal.EntityBuilder<T, P>, S2>): S2;
        equals(arg0: any): boolean;
        get class(): typeof any
        get owner(): Internal.AbstractRegistrate<any>
        get name(): string
        get parent(): P
        get entry(): Internal.EntityType<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<Internal.EntityType<any>>>
    }
    type EntityBuilder_<T extends Internal.Entity, P> = EntityBuilder<T, P>;
    class MultiNoiseBiomeSourceParameterList$Preset extends Internal.Record {
        constructor(arg0: ResourceLocation_, arg1: Internal.MultiNoiseBiomeSourceParameterList$Preset$SourceProvider_)
        usedBiomes(): Internal.Stream<Internal.ResourceKey<Internal.Biome>>;
        getClass(): typeof any;
        toString(): string;
        provider(): Internal.MultiNoiseBiomeSourceParameterList$Preset$SourceProvider;
        notifyAll(): void;
        static generateOverworldBiomes<T>(arg0: Internal.Function_<Internal.ResourceKey<Internal.Biome>, T>): Internal.Climate$ParameterList<T>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        id(): ResourceLocation;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly NETHER: (Internal.MultiNoiseBiomeSourceParameterList$Preset) & (Internal.MultiNoiseBiomeSourceParameterList$Preset);
        static readonly OVERWORLD: (Internal.MultiNoiseBiomeSourceParameterList$Preset) & (Internal.MultiNoiseBiomeSourceParameterList$Preset);
        static readonly CODEC: Internal.Codec<Internal.MultiNoiseBiomeSourceParameterList$Preset>;
        static readonly BY_NAME: ({[key: ResourceLocation]: Internal.MultiNoiseBiomeSourceParameterList$Preset, [key: ResourceLocation]: Internal.MultiNoiseBiomeSourceParameterList$Preset}) & (Internal.Map<ResourceLocation, Internal.MultiNoiseBiomeSourceParameterList$Preset>);
    }
    type MultiNoiseBiomeSourceParameterList$Preset_ = MultiNoiseBiomeSourceParameterList$Preset;
    abstract class ItemCombinerMenu extends Internal.AbstractContainerMenu {
        constructor(arg0: Internal.MenuType_<any>, arg1: number, arg2: Internal.Inventory_, arg3: Internal.ContainerLevelAccess_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        abstract onTake(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        abstract isValidBlock(arg0: Internal.BlockState_): boolean;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        addSlot(arg0: Internal.Slot_): Internal.Slot;
        createCarriedSlotAccess(): Internal.SlotAccess;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        resetQuickCraft(): void;
        canMoveIntoInputSlots(arg0: Internal.ItemStack_): boolean;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        getLastSlots(): Internal.NonNullList<any>;
        incrementStateId(): number;
        static checkContainerDataCount(arg0: Internal.ContainerData_, arg1: number): void;
        isValidSlotIndex(arg0: number): boolean;
        broadcastChanges(): void;
        abstract createResult(): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        createContainer(arg0: number): Internal.SimpleContainer;
        getRemoteSlots(): Internal.NonNullList<any>;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        createResultSlot(arg0: Internal.ItemCombinerMenuSlotDefinition_): void;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        createInputSlots(arg0: Internal.ItemCombinerMenuSlotDefinition_): void;
        clearContainer(arg0: Internal.Player_, arg1: net.minecraft.world.Container_): void;
        getCarried(): Internal.ItemStack;
        wait(): void;
        abstract createInputSlotDefinitions(): Internal.ItemCombinerMenuSlotDefinition;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        addDataSlot(arg0: Internal.DataSlot_): Internal.DataSlot;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        sendAllDataToRemote(): void;
        setCarried(arg0: Internal.ItemStack_): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getResultSlot(): number;
        synchronizeCarriedToRemote(): void;
        resumeRemoteUpdates(): void;
        abstract mayPickup(arg0: Internal.Player_, arg1: boolean): boolean;
        addDataSlots(arg0: Internal.ContainerData_): void;
        static getQuickcraftHeader(arg0: number): number;
        static stillValid(arg0: Internal.ContainerLevelAccess_, arg1: Internal.Player_, arg2: Internal.Block_): boolean;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        getSlotToQuickMoveTo(arg0: Internal.ItemStack_): number;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        static checkContainerSize(arg0: net.minecraft.world.Container_, arg1: number): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get lastSlots(): Internal.NonNullList<any>
        get remoteSlots(): Internal.NonNullList<any>
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get resultSlot(): number
        get stateId(): number
        readonly resultSlots: Internal.ResultContainer;
        readonly player: Internal.Player;
        readonly inputSlots: net.minecraft.world.Container;
        readonly access: Internal.ContainerLevelAccess;
    }
    type ItemCombinerMenu_ = ItemCombinerMenu;
    class SleepingTimeCheckEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.Optional_<BlockPos>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getSleepingLocation(): Internal.Optional<BlockPos>;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get sleepingLocation(): Internal.Optional<BlockPos>
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type SleepingTimeCheckEvent_ = SleepingTimeCheckEvent;
    class CaveSpider extends Internal.Spider {
        constructor(arg0: Internal.EntityType_<Internal.CaveSpider>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getArmorDropChances(): number[];
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        modifyExpressionValue$bop000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        canRide(arg0: Internal.Entity_): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        static createCaveSpider(): Internal.AttributeSupplier$Builder;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        removeAfterChangingDimensions(): void;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        setClimbing(arg0: boolean): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        redirect$znc000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        serverAiStep(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        sendDebugPackets(): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        getHandDropChances(): number[];
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        playBlockFallSound(): void;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        getSwimSplashSound(): Internal.SoundEvent;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        handler$zni000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        handler$bdo000$pneumaticcraft$onOnEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.CallbackInfo_): void;
        updateInvisibilityStatus(): void;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        onSoulSpeedBlock(): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        playEntityOnFireExtinguishedSound(): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        getBoardingCooldown(): number;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        getCurrentSwingDuration(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        isClimbing(): boolean;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        completeUsingItem(): void;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        modifyReturnValue$bop000$create$onFireImmune(arg0: boolean): boolean;
        kill(): void;
        onEnterCombat(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        brainProvider(): Internal.Brain$Provider<any>;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        updateNoActionTime(): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        handler$bgp000$cofh_core$shield(arg0: DamageSource_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        playHurtSound(arg0: DamageSource_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        tickEffects(): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get armorDropChances(): number[]
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        set climbing(arg0: boolean)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        get handDropChances(): number[]
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        get boardingCooldown(): number
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get currentSwingDuration(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get climbing(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get noGravity(): boolean
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type CaveSpider_ = CaveSpider;
    class IIngredientConditioned <T extends Internal.IIngredient> implements Internal.IIngredient {
        constructor(arg0: T, arg1: Internal.IIngredientCondition_<T>)
        transform(arg0: Internal.IIngredientTransformer_<Internal.IIngredient>): Internal.IIngredientTransformed<Internal.IIngredient>;
        addGlobalAttributeModifier(arg0: Internal.Attribute_, arg1: Internal.UUID_, arg2: string, arg3: number, arg4: Internal.AttributeModifier$Operation_, arg5: Internal.EquipmentSlot_[]): void;
        matches(arg0: Internal.IItemStack_): boolean;
        reuse(): Internal.IIngredientTransformed<Internal.IIngredient>;
        asVanillaIngredient(): Internal.Ingredient;
        matches(arg0: Internal.IItemStack_, arg1: boolean): boolean;
        asIData(): Internal.IData;
        static fromIngredient(arg0: Internal.Ingredient_): Internal.IIngredient;
        contains(arg0: Internal.IIngredient_): boolean;
        notify(): void;
        transformReplace(arg0: Internal.IItemStack_): Internal.IIngredientTransformed<Internal.IIngredient>;
        or(arg0: Internal.IIngredient_): Internal.IIngredientList;
        onlyIf(arg0: string, arg1: Internal.Predicate_<Internal.IItemStack>): Internal.IIngredientConditioned<Internal.IIngredient>;
        getCondition(): Internal.IIngredientCondition<T>;
        getBaseIngredient(): T;
        modifyShiftTooltip(arg0: Internal.ITooltipFunction_, arg1: Internal.ITooltipFunction_): void;
        onlyDamaged(): Internal.IIngredientConditioned<Internal.IIngredient>;
        "removeGlobalAttributeModifier(java.lang.String,net.minecraft.world.entity.EquipmentSlot[])"(arg0: string, arg1: Internal.EquipmentSlot_[]): void;
        removeGlobalAttributeModifier(arg0: Internal.UUID_, arg1: Internal.EquipmentSlot_[]): void;
        addGlobalAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_, arg4: Internal.EquipmentSlot_[]): void;
        clearTooltip(arg0: boolean): void;
        only(arg0: Internal.IIngredientCondition_<Internal.IIngredient>): Internal.IIngredientConditioned<Internal.IIngredient>;
        setBurnTime(arg0: number): void;
        "removeGlobalAttributeModifier(java.util.UUID,net.minecraft.world.entity.EquipmentSlot[])"(arg0: Internal.UUID_, arg1: Internal.EquipmentSlot_[]): void;
        wait(): void;
        addGlobalAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: string, arg3: number, arg4: Internal.AttributeModifier$Operation_, arg5: Internal.EquipmentSlot_[]): void;
        getClass(): typeof any;
        asIIngredientWithAmount(): Internal.IIngredientWithAmount;
        transformCustom(arg0: string, arg1: Internal.Function_<Internal.IItemStack, Internal.IItemStack>): Internal.IIngredientTransformed<Internal.IIngredient>;
        mul(arg0: number): Internal.IIngredientWithAmount;
        getItems(): Internal.IItemStack[];
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        onlyDamagedAtMost(arg0: number): Internal.IIngredientConditioned<Internal.IIngredient>;
        getCommandString(): string;
        removeGlobalAttributeModifier(arg0: string, arg1: Internal.EquipmentSlot_[]): void;
        removeTooltip(arg0: string): void;
        transformDamage(arg0: number): Internal.IIngredientTransformed<Internal.IIngredient>;
        "addGlobalAttributeModifier(net.minecraft.world.entity.ai.attributes.Attribute,java.util.UUID,java.lang.String,double,net.minecraft.world.entity.ai.attributes.AttributeModifier$Operation,net.minecraft.world.entity.EquipmentSlot[])"(arg0: Internal.Attribute_, arg1: Internal.UUID_, arg2: string, arg3: number, arg4: Internal.AttributeModifier$Operation_, arg5: Internal.EquipmentSlot_[]): void;
        getRemainingItem(arg0: Internal.IItemStack_): Internal.IItemStack;
        "addGlobalAttributeModifier(net.minecraft.world.entity.ai.attributes.Attribute,java.lang.String,java.lang.String,double,net.minecraft.world.entity.ai.attributes.AttributeModifier$Operation,net.minecraft.world.entity.EquipmentSlot[])"(arg0: Internal.Attribute_, arg1: string, arg2: string, arg3: number, arg4: Internal.AttributeModifier$Operation_, arg5: Internal.EquipmentSlot_[]): void;
        asMapData(): Internal.MapData;
        toString(): string;
        addShiftTooltip(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): void;
        notifyAll(): void;
        removeGlobalAttribute(arg0: Internal.Attribute_, arg1: Internal.EquipmentSlot_[]): void;
        onlyDamagedAtLeast(arg0: number): Internal.IIngredientConditioned<Internal.IIngredient>;
        modifyTooltip(arg0: Internal.ITooltipFunction_): void;
        addTooltip(arg0: net.minecraft.network.chat.Component_): void;
        hashCode(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        anyDamage(): Internal.IIngredientConditioned<Internal.IIngredient>;
        get condition(): Internal.IIngredientCondition<T>
        get baseIngredient(): T
        set burnTime(arg0: number)
        get class(): typeof any
        get items(): Internal.IItemStack[]
        get empty(): boolean
        get commandString(): string
        static readonly ID: (ResourceLocation) & (ResourceLocation);
    }
    type IIngredientConditioned_<T extends Internal.IIngredient> = IIngredientConditioned<T>;
    interface PackResources extends Internal.IForgePackResources, Internal.AutoCloseable {
        abstract getResource(arg0: Internal.PackType_, arg1: ResourceLocation_): Internal.IoSupplier<Internal.InputStream>;
        abstract getRootResource(...arg0: string[]): Internal.IoSupplier<Internal.InputStream>;
        abstract packId(): string;
        abstract listResources(arg0: Internal.PackType_, arg1: string, arg2: string, arg3: Internal.PackResources$ResourceOutput_): void;
        abstract getNamespaces(arg0: Internal.PackType_): Internal.Set<string>;
        abstract close(): void;
        isHidden(): boolean;
        getChildren(): Internal.Collection<Internal.PackResources>;
        abstract getMetadataSection<T>(arg0: Internal.MetadataSectionSerializer_<T>): T;
        isBuiltin(): boolean;
        get hidden(): boolean
        get children(): Internal.Collection<Internal.PackResources>
        get builtin(): boolean
        readonly METADATA_EXTENSION: (".mcmeta") & (string);
        readonly PACK_META: ("pack.mcmeta") & (string);
    }
    type PackResources_ = PackResources;
    class ChainDriveBlock$Part extends Internal.Enum<Internal.ChainDriveBlock$Part> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        notifyAll(): void;
        static values(): Internal.ChainDriveBlock$Part[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        compareTo(arg0: Internal.ChainDriveBlock$Part_): number;
        "compareTo(com.simibubi.create.content.kinetics.chainDrive.ChainDriveBlock$Part)"(arg0: Internal.ChainDriveBlock$Part_): number;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static valueOf(arg0: string): Internal.ChainDriveBlock$Part;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChainDriveBlock$Part>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.ChainDriveBlock$Part;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.ChainDriveBlock$Part
        static readonly END: (Internal.ChainDriveBlock$Part) & (Internal.ChainDriveBlock$Part);
        static readonly NONE: (Internal.ChainDriveBlock$Part) & (Internal.ChainDriveBlock$Part);
        static readonly MIDDLE: (Internal.ChainDriveBlock$Part) & (Internal.ChainDriveBlock$Part);
        static readonly START: (Internal.ChainDriveBlock$Part) & (Internal.ChainDriveBlock$Part);
    }
    type ChainDriveBlock$Part_ = "start" | "middle" | "end" | ChainDriveBlock$Part | "none";
    class SkyslimeCakeSliceItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SkyslimeCakeSliceItem_ = SkyslimeCakeSliceItem;
    class InformationJEIEventJS extends Internal.EventJS {
        constructor(reg: any_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        addForType<T>(type: Internal.IIngredientType_<T>, o: any, s: net.minecraft.network.chat.Component_[]): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        addItem(item: Internal.Ingredient_, s: net.minecraft.network.chat.Component_[]): void;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        addFluid(fluid: any, s: net.minecraft.network.chat.Component_[]): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type InformationJEIEventJS_ = InformationJEIEventJS;
    class MushroomCow$MushroomType extends Internal.Enum<Internal.MushroomCow$MushroomType> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        "compareTo(net.minecraft.world.entity.animal.MushroomCow$MushroomType)"(arg0: Internal.MushroomCow$MushroomType_): number;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getDeclaringClass(): typeof Internal.MushroomCow$MushroomType;
        static values(): Internal.MushroomCow$MushroomType[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static valueOf(arg0: string): Internal.MushroomCow$MushroomType;
        toString(): string;
        getBlockState(): Internal.BlockState;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static byType(arg0: string): Internal.MushroomCow$MushroomType;
        compareTo(arg0: Internal.MushroomCow$MushroomType_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MushroomCow$MushroomType>>;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.MushroomCow$MushroomType
        get blockState(): Internal.BlockState
        readonly type: string;
        static readonly RED: (Internal.MushroomCow$MushroomType) & (Internal.MushroomCow$MushroomType);
        static readonly BROWN: (Internal.MushroomCow$MushroomType) & (Internal.MushroomCow$MushroomType);
        static readonly CODEC: Internal.StringRepresentable$EnumCodec<Internal.MushroomCow$MushroomType>;
        readonly blockState: Internal.BlockState;
    }
    type MushroomCow$MushroomType_ = MushroomCow$MushroomType | "red" | "brown";
    class ForgeConfigSpec$BooleanValue extends Internal.ForgeConfigSpec$ConfigValue<boolean> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getPath(): Internal.List<string>;
        notify(): void;
        save(): void;
        wait(arg0: number, arg1: number): void;
        getDefault(): boolean;
        get(): boolean;
        hashCode(): number;
        wait(): void;
        next(): Internal.ForgeConfigSpec$Builder;
        wait(arg0: number): void;
        clearCache(): void;
        set(arg0: boolean): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get path(): Internal.List<string>
        get "default"(): boolean
    }
    type ForgeConfigSpec$BooleanValue_ = ForgeConfigSpec$BooleanValue;
    class FluidYeastCulture$Source extends Internal.ForgeFlowingFluid$Source {
        constructor()
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getSlopeDistance(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: number, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_, arg6: Internal.Short2ObjectMap_<com.mojang.datafixers.util.Pair<Internal.BlockState, Internal.FluidState>>, arg7: Internal.Short2BooleanMap_): number;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        abstract beforeDestroyingBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getSpread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.Map<Internal.Direction, Internal.FluidState>;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        /**
         * @deprecated
        */
        abstract canConvertToSource(arg0: Internal.Level_): boolean;
        isRandomlyTicking(): boolean;
        getDripParticle(): Internal.ParticleOptions;
        getSource(arg0: boolean): Internal.FluidState;
        abstract getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        handler$zpo000$fabric_transfer_api_v1$hookGetBucketFillSound(cir: Internal.CallbackInfoReturnable_<any>): void;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        abstract getExplosionResistance(): number;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        handler$bpi000$create$canPassThroughOnWaterWheel(arg0: Internal.BlockGetter_, arg1: Internal.Fluid_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.Direction_, arg5: BlockPos_, arg6: Internal.BlockState_, arg7: Internal.FluidState_, arg8: Internal.CallbackInfoReturnable_<any>): void;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        isSolidFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        spreadTo(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.FluidState_): void;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getClass(): typeof any;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        abstract canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        fabric_getCachedFluidVariant(): Internal.FluidVariant;
        isEmpty(): boolean;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getTickDelay(arg0: Internal.LevelReader_): number;
        getSpreadDelay(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.FluidState_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$registryName(): ResourceLocation;
        registerDefaultState(arg0: Internal.FluidState_): void;
        getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        callCanPassThroughWall(arg0: Internal.Direction_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_, arg5: Internal.BlockState_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        hashCode(): number;
        abstract getDropOff(arg0: Internal.LevelReader_): number;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        createFluidStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Fluid, Internal.FluidState>): void;
        abstract createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        wait(arg0: number): void;
        create$getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        getSource(): Internal.Fluid;
        static getLegacyLevel(arg0: Internal.FluidState_): number;
        equals(arg0: any): boolean;
        canSpreadTo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: BlockPos_, arg5: Internal.BlockState_, arg6: Internal.FluidState_, arg7: Internal.Fluid_): boolean;
        spread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get randomlyTicking(): boolean
        get dripParticle(): Internal.ParticleOptions
        get explosionResistance(): number
        get bucket(): Internal.Item
        get class(): typeof any
        get empty(): boolean
        get fluidType(): Internal.FluidType
        get flowing(): Internal.Fluid
        get source(): Internal.Fluid
    }
    type FluidYeastCulture$Source_ = FluidYeastCulture$Source;
    class PlacardBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        destroy(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        setHeldItem(arg0: Internal.ItemStack_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getAttached(type: Internal.AttachmentType_<any>): any;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getHeldItem(): Internal.ItemStack;
        initialize(): void;
        invalidateCaps(): void;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        set heldItem(arg0: Internal.ItemStack_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get heldItem(): Internal.ItemStack
        get blockState(): Internal.BlockState
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get renderData(): any
        get modelData(): Internal.ModelData
    }
    type PlacardBlockEntity_ = PlacardBlockEntity;
    interface TemplatePoolAccess {
        abstract getRawTemplates(): Internal.List<com.mojang.datafixers.util.Pair<Internal.StructurePoolElement, number>>;
        abstract getTemplates(): Internal.ObjectArrayList<Internal.StructurePoolElement>;
        abstract setRawTemplates(arg0: Internal.List_<com.mojang.datafixers.util.Pair<Internal.StructurePoolElement, number>>): void;
        get rawTemplates(): Internal.List<com.mojang.datafixers.util.Pair<Internal.StructurePoolElement, number>>
        get templates(): Internal.ObjectArrayList<Internal.StructurePoolElement>
        set rawTemplates(arg0: Internal.List_<com.mojang.datafixers.util.Pair<Internal.StructurePoolElement, number>>)
    }
    type TemplatePoolAccess_ = TemplatePoolAccess;
    class IntAttached <V> extends Internal.Pair<number, V> {
        getClass(): typeof any;
        isOrBelowZero(): boolean;
        increment(): void;
        isZero(): boolean;
        getSecond(): V;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        copy(): Internal.Pair<number, V>;
        decrement(): void;
        getFirst(): number;
        exceeds(arg0: number): boolean;
        toString(): string;
        notifyAll(): void;
        static comparator(): Internal.Comparator<Internal.IntAttached<any>>;
        static "with"<V>(arg0: number, arg1: V): Internal.IntAttached<V>;
        hashCode(): number;
        setSecond(arg0: V): void;
        serializeNBT(arg0: Internal.Function_<V, Internal.CompoundTag>): Internal.CompoundTag;
        getValue(): V;
        static of<F, S>(arg0: F, arg1: S): Internal.Pair<F, S>;
        wait(): void;
        static withZero<V>(arg0: V): Internal.IntAttached<V>;
        wait(arg0: number): void;
        swap(): Internal.Pair<V, number>;
        setFirst(arg0: number): void;
        equals(arg0: any): boolean;
        static read<T>(arg0: Internal.CompoundTag_, arg1: Internal.Function_<Internal.CompoundTag, T>): Internal.IntAttached<T>;
        get class(): typeof any
        get orBelowZero(): boolean
        get zero(): boolean
        get second(): V
        get first(): number
        set second(arg0: V)
        get value(): V
        set first(arg0: number)
    }
    type IntAttached_<V> = IntAttached<V>;
    class ForgeFeature$Bound extends Internal.Record {
        constructor(featureName: string, featureBound: string, modInfo: Internal.IModInfo_)
        getClass(): typeof any;
        featureBound(): string;
        toString(): string;
        modInfo(): Internal.IModInfo;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        featureName(): string;
        bound<T>(): T;
        get class(): typeof any
    }
    type ForgeFeature$Bound_ = ForgeFeature$Bound;
    class ClientboundPlayerInfoUpdatePacket$EntryBuilder {
        constructor(arg0: Internal.UUID_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        build(): Internal.ClientboundPlayerInfoUpdatePacket$Entry;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        latency: number;
        displayName: net.minecraft.network.chat.Component;
        readonly profileId: Internal.UUID;
        chatSession: Internal.RemoteChatSession$Data;
        gameMode: Internal.GameType;
        profile: Internal.GameProfile;
        listed: boolean;
    }
    type ClientboundPlayerInfoUpdatePacket$EntryBuilder_ = ClientboundPlayerInfoUpdatePacket$EntryBuilder;
    abstract class Clock implements Internal.InstantSource {
        getClass(): typeof any;
        static offset(arg0: Internal.Clock_, arg1: Duration_): Internal.Clock;
        static offset(arg0: Internal.InstantSource_, arg1: Duration_): Internal.InstantSource;
        static "offset(java.time.InstantSource,java.time.Duration)"(arg0: Internal.InstantSource_, arg1: Duration_): Internal.InstantSource;
        static "offset(java.time.Clock,java.time.Duration)"(arg0: Internal.Clock_, arg1: Duration_): Internal.Clock;
        static fixed(arg0: Internal.Instant_, arg1: Internal.ZoneId_): Internal.Clock;
        abstract withZone(arg0: Internal.ZoneId_): this;
        static systemDefaultZone(): Internal.Clock;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static tick(arg0: Internal.InstantSource_, arg1: Duration_): Internal.InstantSource;
        abstract getZone(): Internal.ZoneId;
        static fixed(arg0: Internal.Instant_): Internal.InstantSource;
        static tickMillis(arg0: Internal.ZoneId_): Internal.Clock;
        static system(arg0: Internal.ZoneId_): Internal.Clock;
        abstract instant(): Internal.Instant;
        static system(): Internal.InstantSource;
        toString(): string;
        notifyAll(): void;
        static tickSeconds(arg0: Internal.ZoneId_): Internal.Clock;
        static "tick(java.time.InstantSource,java.time.Duration)"(arg0: Internal.InstantSource_, arg1: Duration_): Internal.InstantSource;
        static tickMinutes(arg0: Internal.ZoneId_): Internal.Clock;
        static systemUTC(): Internal.Clock;
        millis(): number;
        static "tick(java.time.Clock,java.time.Duration)"(arg0: Internal.Clock_, arg1: Duration_): Internal.Clock;
        static tick(arg0: Internal.Clock_, arg1: Duration_): Internal.Clock;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get zone(): Internal.ZoneId
    }
    type Clock_ = Clock;
    class XpPumpUpgradeConfig {
        constructor(arg0: Internal.ForgeConfigSpec$Builder_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly maxXpPointsPerMending: Internal.ForgeConfigSpec$IntValue;
        readonly mendingOn: Internal.ForgeConfigSpec$BooleanValue;
    }
    type XpPumpUpgradeConfig_ = XpPumpUpgradeConfig;
    class CondenserBlockEntity extends Internal.AEBaseInvBlockEntity implements Internal.IConfigurableObject {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        disassembleWithWrench(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.InteractionResult;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        setBlockState(arg0: Internal.BlockState_): void;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setName(arg0: string): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        abstract isClientSide(): boolean;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        getSubInventory(arg0: ResourceLocation_): Internal.InternalInventory;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        addAdditionalDrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.List_<Internal.ItemStack>): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addPower(arg0: number): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        markForUpdate(): void;
        getTop(): Internal.Direction;
        loadTag(arg0: Internal.CompoundTag_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getGlobalPos(): Internal.GlobalPos;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        getExternalInv(): Internal.InternalInventory;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        getReadyInvoked(): number;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        getFluidHandler(): Internal.IFluidHandler;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        onReady(): void;
        getRequiredPower(): number;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStorage(): number;
        onChangeInventory(arg0: Internal.InternalInventory_, arg1: number): void;
        static registerBlockEntityItem(arg0: Internal.BlockEntityType_<any>, arg1: Internal.Item_): void;
        clearContent(): void;
        reviveCaps(): void;
        static tryClear(arg0: any): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        getUpdateTag(): Internal.CompoundTag;
        getRenderAttachmentData(): any;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        notLoaded(): boolean;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        getBlockEntity(): Internal.BlockEntity;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract saveChanges(): void;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getStoredPower(): number;
        saveWithId(): Internal.CompoundTag;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getConfigManager(): Internal.IConfigManager;
        getMEStorage(): Internal.MEStorage;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        getOrientation(): Internal.BlockOrientation;
        serializeNBT(): Internal.Tag;
        getInternalInventory(): Internal.InternalInventory;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getQueuedForReady(): number;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getFront(): Internal.Direction;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getModelData(): Internal.ModelData;
        getRenderData(): any;
        equals(arg0: any): boolean;
        set blockState(arg0: Internal.BlockState_)
        set name(arg0: string)
        get clientSide(): boolean
        get type(): Internal.BlockEntityType<any>
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get top(): Internal.Direction
        get globalPos(): Internal.GlobalPos
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get externalInv(): Internal.InternalInventory
        get readyInvoked(): number
        get persistentData(): Internal.CompoundTag
        get fluidHandler(): Internal.IFluidHandler
        get requiredPower(): number
        get storage(): number
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get blockEntity(): Internal.BlockEntity
        get storedPower(): number
        get configManager(): Internal.IConfigManager
        get MEStorage(): Internal.MEStorage
        get level(): Internal.Level
        get orientation(): Internal.BlockOrientation
        get internalInventory(): Internal.InternalInventory
        get queuedForReady(): number
        get front(): Internal.Direction
        get modelData(): Internal.ModelData
        get renderData(): any
        static readonly BYTE_MULTIPLIER: (8) & (number);
    }
    type CondenserBlockEntity_ = CondenserBlockEntity;
    interface InputMethodListener extends Internal.EventListener {
        abstract inputMethodTextChanged(arg0: Internal.InputMethodEvent_): void;
        abstract caretPositionChanged(arg0: Internal.InputMethodEvent_): void;
    }
    type InputMethodListener_ = InputMethodListener;
    interface Enumeration <E> {
        abstract nextElement(): E;
        asIterator(): Internal.Iterator<E>;
        abstract hasMoreElements(): boolean;
    }
    type Enumeration_<E> = Enumeration<E>;
    class ExemptionMechanism {
        getClass(): typeof any;
        static "getInstance(java.lang.String,java.lang.String)"(arg0: string, arg1: string): Internal.ExemptionMechanism;
        isCryptoAllowed(arg0: Internal.Key_): boolean;
        init(arg0: Internal.Key_): void;
        notify(): void;
        "init(java.security.Key,java.security.AlgorithmParameters)"(arg0: Internal.Key_, arg1: Internal.AlgorithmParameters_): void;
        wait(arg0: number, arg1: number): void;
        genExemptionBlob(arg0: number[]): number;
        init(arg0: Internal.Key_, arg1: Internal.AlgorithmParameters_): void;
        getName(): string;
        static getInstance(arg0: string): Internal.ExemptionMechanism;
        init(arg0: Internal.Key_, arg1: Internal.AlgorithmParameterSpec_): void;
        genExemptionBlob(): number[];
        static getInstance(arg0: string, arg1: Internal.Provider_): Internal.ExemptionMechanism;
        toString(): string;
        genExemptionBlob(arg0: number[], arg1: number): number;
        notifyAll(): void;
        static getInstance(arg0: string, arg1: string): Internal.ExemptionMechanism;
        getProvider(): Internal.Provider;
        getOutputSize(arg0: number): number;
        static "getInstance(java.lang.String,java.security.Provider)"(arg0: string, arg1: Internal.Provider_): Internal.ExemptionMechanism;
        "init(java.security.Key,java.security.spec.AlgorithmParameterSpec)"(arg0: Internal.Key_, arg1: Internal.AlgorithmParameterSpec_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
        get provider(): Internal.Provider
    }
    type ExemptionMechanism_ = ExemptionMechanism;
    class Matrix3x2d implements Internal.Cloneable, Internal.Externalizable, Internal.Matrix3x2dc {
        constructor()
        constructor(arg0: Internal.Matrix2fc_)
        constructor(arg0: Internal.DoubleBuffer_)
        constructor(arg0: Internal.Matrix2dc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: Internal.Matrix3x2dc_)
        translateLocal(arg0: Internal.Vector2dc_): this;
        scale(arg0: number): this;
        translateLocal(arg0: number, arg1: number): this;
        "set(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): this;
        get4x4(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "get3x3(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        transformPosition(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        viewArea(arg0: number[]): number[];
        "set(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): this;
        view(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transformDirection(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        m01(): number;
        positiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        m20(): number;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "scaleLocal(double,org.joml.Matrix3x2d)"(arg0: number, arg1: Internal.Matrix3x2d_): this;
        scaleLocal(arg0: number): this;
        rotate(arg0: number): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): this;
        rotateLocal(arg0: number, arg1: Internal.Matrix3x2d_): this;
        rotateLocal(arg0: number): this;
        scale(arg0: Internal.Vector2dc_): this;
        "scale(org.joml.Vector2fc)"(arg0: Internal.Vector2fc_): this;
        "get3x3(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get(double[])"(arg0: number[]): number[];
        toString(arg0: Internal.NumberFormat_): string;
        "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2d_): this;
        transform(arg0: Internal.Vector3d_): Internal.Vector3d;
        get3x3(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        translateLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): this;
        "scale(org.joml.Vector2dc,org.joml.Matrix3x2d)"(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): this;
        clone(): any;
        getClass(): typeof any;
        transformPosition(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        set(arg0: Internal.Matrix3x2dc_): this;
        set(arg0: number[]): this;
        "scale(org.joml.Vector2dc)"(arg0: Internal.Vector2dc_): this;
        normalizedPositiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        "get4x4(double[],int)"(arg0: number[], arg1: number): number[];
        translate(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): this;
        set(arg0: Internal.Matrix2fc_): this;
        "scaleLocal(double,double)"(arg0: number, arg1: number): this;
        "set(org.joml.Matrix3x2dc)"(arg0: Internal.Matrix3x2dc_): this;
        view(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2d_): this;
        translateLocal(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): this;
        "get3x3(double[])"(arg0: number[]): number[];
        getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        get3x3(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        get4x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        m00(): number;
        "scaleAround(double,double,double,double)"(arg0: number, arg1: number, arg2: number, arg3: number): this;
        testPoint(arg0: number, arg1: number): boolean;
        scale(arg0: number, arg1: Internal.Matrix3x2d_): this;
        "scaleAround(double,double,double,org.joml.Matrix3x2d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): this;
        equals(arg0: Internal.Matrix3x2dc_, arg1: number): boolean;
        zero(): this;
        get(arg0: number[]): number[];
        "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        determinant(): number;
        set(arg0: number, arg1: Internal.ByteBuffer_): this;
        translation(arg0: Internal.Vector2dc_): this;
        "get4x4(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        scale(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): this;
        setTranslation(arg0: Internal.Vector2dc_): this;
        toString(): string;
        setTranslation(arg0: number, arg1: number): this;
        "translateLocal(double,double)"(arg0: number, arg1: number): this;
        getToAddress(arg0: number): Internal.Matrix3x2dc;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number): this;
        testCircle(arg0: number, arg1: number, arg2: number): boolean;
        notifyAll(): void;
        getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        scaleLocal(arg0: number, arg1: number): this;
        getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        translation(arg0: number, arg1: number): this;
        scaling(arg0: number): this;
        set(arg0: Internal.DoubleBuffer_): this;
        getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "set(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): this;
        scaling(arg0: number, arg1: number): this;
        m11(): number;
        get4x4(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        wait(arg0: number): void;
        unprojectInv(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2d_): Internal.Vector2d;
        "get4x4(double[])"(arg0: number[]): number[];
        translate(arg0: number, arg1: number): this;
        get4x4(arg0: number[]): number[];
        translate(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): this;
        normalizedPositiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        translate(arg0: Internal.Vector2dc_): this;
        notify(): void;
        transformPosition(arg0: Internal.Vector2d_): Internal.Vector2d;
        get(arg0: Internal.Matrix3x2d_): this;
        get3x3(arg0: number[]): number[];
        isFinite(): boolean;
        getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        transformDirection(arg0: Internal.Vector2d_): Internal.Vector2d;
        mulLocal(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix3x2d_): this;
        scaleAround(arg0: number, arg1: number, arg2: number): this;
        get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "translate(double,double)"(arg0: number, arg1: number): this;
        get3x3(arg0: number[], arg1: number): number[];
        testAar(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        "get4x4(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "scale(double,org.joml.Matrix3x2d)"(arg0: number, arg1: Internal.Matrix3x2d_): this;
        "translate(org.joml.Vector2dc,org.joml.Matrix3x2d)"(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): this;
        rotateAbout(arg0: number, arg1: number, arg2: number): this;
        scale(arg0: Internal.Vector2fc_): this;
        "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        rotate(arg0: number, arg1: Internal.Matrix3x2d_): this;
        "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        readExternal(arg0: Internal.ObjectInput_): void;
        "translateLocal(org.joml.Vector2dc,org.joml.Matrix3x2d)"(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): this;
        "scale(double,double)"(arg0: number, arg1: number): this;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): this;
        "get3x3(double[],int)"(arg0: number[], arg1: number): number[];
        "get3x3(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get4x4(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        invert(): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2d_): this;
        m10(): number;
        "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        wait(): void;
        "get3x3(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2d_): this;
        invert(arg0: Internal.Matrix3x2d_): this;
        setView(arg0: number, arg1: number, arg2: number, arg3: number): this;
        getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        span(arg0: Internal.Vector2d_, arg1: Internal.Vector2d_, arg2: Internal.Vector2d_): this;
        set(arg0: Internal.ByteBuffer_): this;
        setFromAddress(arg0: number): this;
        rotateTo(arg0: Internal.Vector2dc_, arg1: Internal.Vector2dc_, arg2: Internal.Matrix3x2d_): this;
        mulLocal(arg0: Internal.Matrix3x2dc_): this;
        get(arg0: number[], arg1: number): number[];
        "set(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_): this;
        get3x3(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        set(arg0: Internal.Matrix2dc_): this;
        wait(arg0: number, arg1: number): void;
        identity(): this;
        "set(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_): this;
        m21(): number;
        positiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        transformDirection(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        transform(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "scale(org.joml.Vector2fc,org.joml.Matrix3x2d)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2d_): this;
        scaleLocal(arg0: number, arg1: Internal.Matrix3x2d_): this;
        "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "scale(double)"(arg0: number): this;
        "get(org.joml.Matrix3x2d)"(arg0: Internal.Matrix3x2d_): this;
        "get(double[],int)"(arg0: number[], arg1: number): number[];
        get3x3(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        get4x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        scale(arg0: number, arg1: number): this;
        rotateAbout(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): this;
        rotateTo(arg0: Internal.Vector2dc_, arg1: Internal.Vector2dc_): this;
        transform(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        mul(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix3x2d_): this;
        get4x4(arg0: number[], arg1: number): number[];
        scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): this;
        hashCode(): number;
        mul(arg0: Internal.Matrix3x2dc_): this;
        "set(double[])"(arg0: number[]): this;
        "get4x4(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        scale(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): this;
        unproject(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2d_): Internal.Vector2d;
        rotation(arg0: number): this;
        equals(arg0: any): boolean;
        origin(arg0: Internal.Vector2d_): Internal.Vector2d;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        set(arg0: number, arg1: Internal.DoubleBuffer_): this;
        "set(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): this;
        get class(): typeof any
        set "(org.joml.Matrix3x2dc)"(arg0: Internal.Matrix3x2dc_)
        set translation(arg0: Internal.Vector2dc_)
        set "(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_)
        get finite(): boolean
        set fromAddress(arg0: number)
        set "(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_)
        set "(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_)
        set "(double[])"(arg0: number[])
        set "(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_)
        m01: number;
        m10: number;
        m21: number;
        m00: number;
        m11: number;
        m20: number;
    }
    type Matrix3x2d_ = Matrix3x2d;
    interface Matrix4dc {
        abstract unproject(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mapZXY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unprojectInv(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        abstract invertOrtho(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract determinant3x3(): number;
        abstract "transpose3x3(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateTranslation(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract projectedGridRange(arg0: Internal.Matrix4dc_, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transform(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract getUnnormalizedRotation(arg0: Quaternionf_): Quaternionf;
        abstract normal(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract origin(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract mapnXZnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unproject(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        abstract pick(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getColumn(int,org.joml.Vector4d)"(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract perspectiveNear(): number;
        abstract unprojectInv(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract transformDirection(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract normalize3x3(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "get(double[])"(arg0: number[]): number[];
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mul(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get4x3Transposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract invertFrustum(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAround(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAroundAffine(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract normal(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract "normal(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract rotate(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mul4x3ComponentWise(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unprojectInv(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract normalize3x3(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnXnZnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract obliqueZ(arg0: number, arg1: number, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract sub4x3(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnYXZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "add4x3(org.joml.Matrix4fc,org.joml.Matrix4d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract lookAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAffine(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapXZnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnZXY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnYXnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unprojectInv(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract "transformProject(org.joml.Vector4dc,org.joml.Vector3d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract translateLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformAab(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): Internal.Matrix4d;
        abstract mapYXnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotate(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mulOrthoAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAffineYXZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract translateLocal(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getRow(int,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mapYXZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapXnZnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "reflect(org.joml.Vector3dc,org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract invertPerspectiveView(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract testAab(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        abstract frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transpose3x3(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract rotateLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getColumn(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract m03(): number;
        abstract isFinite(): boolean;
        abstract reflect(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract shadow(arg0: Internal.Vector4dc_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapZYX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotate(org.joml.AxisAngle4f,org.joml.Matrix4d)"(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapYnZX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract invertAffine(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract perspectiveInvOrigin(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract transformTranspose(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnYnXZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transformDirection(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract scale(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transformDirection(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract translateLocal(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get4x3Transposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transformProject(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract add4x3(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotate(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: number[], arg1: number): number[];
        abstract mulTranslationAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract fma4x3(arg0: Internal.Matrix4dc_, arg1: number, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotateLocal(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m02(): number;
        abstract withLookAtUp(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "translateLocal(org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transpose3x3(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract invertPerspective(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAffineZYX(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformAffine(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract "transformDirection(double,double,double,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        abstract m13(): number;
        abstract orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "mul(org.joml.Matrix4x3fc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mul(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapYZnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract translate(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnZXnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: Internal.Vector4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "get4x3Transposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract scale(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateLocalZ(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract transformDirection(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        abstract rotate(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract scaleLocal(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mul3x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): Internal.Matrix4d;
        abstract add(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapZnYX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: number[], arg1: number): number[];
        abstract rotateZ(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "unprojectInv(double,double,double,int[],org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract getToAddress(arg0: number): this;
        abstract mapnXnYZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract rotate(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotate(org.joml.AxisAngle4d,org.joml.Matrix4d)"(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotate(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract shadow(arg0: Internal.Vector4dc_, arg1: Internal.Matrix4dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transpose3x3(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract normalizedPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get4x3Transposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract lerp(arg0: Internal.Matrix4dc_, arg1: number, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getEulerAnglesZYX(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract getColumn(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "rotate(double,org.joml.Vector3fc,org.joml.Matrix4d)"(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transpose(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract originAffine(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract cofactor3x3(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract mapnZYX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapYZX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract withLookAtUp(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract scaleXY(arg0: number, arg1: number, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getRow(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract mapXnZY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getColumn(int,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapZnXY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unprojectRay(arg0: Internal.Vector2dc_, arg1: number[], arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): Internal.Matrix4d;
        abstract frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "unprojectInv(org.joml.Vector3dc,int[],org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract normalizedPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unproject(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract getRow(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract getScale(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateX(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "unprojectInv(org.joml.Vector3dc,int[],org.joml.Vector4d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        abstract "unproject(org.joml.Vector3dc,int[],org.joml.Vector4d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        abstract "rotate(double,org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getEulerAnglesXYZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract mapnYZnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mul(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateTranslation(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract unproject(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "get(float[])"(arg0: number[]): number[];
        abstract arcball(arg0: number, arg1: Internal.Vector3dc_, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract mul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number, arg16: Internal.Matrix4d_): Internal.Matrix4d;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapXZY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "scale(double,org.joml.Matrix4d)"(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mulAffineR(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnYnZX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract normalizedPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract cofactor3x3(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: number, arg1: number): number;
        abstract "rotateAffine(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformPosition(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract positiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateY(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transformProject(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulLocal(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transformDirection(double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateYXZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract lookAt(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "cofactor3x3(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract "getUnnormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract arcball(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m20(): number;
        abstract "project(double,double,double,int[],org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract "getNormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        abstract mapnZnXnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "unprojectInv(double,double,double,int[],org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveFov(): number;
        abstract get3x3(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract perspectiveOrigin(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "project(org.joml.Vector3dc,int[],org.joml.Vector4d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        abstract reflect(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getNormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract positiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract negateX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m31(): number;
        abstract testSphere(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract unprojectInvRay(arg0: Internal.Vector2dc_, arg1: number[], arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): Internal.Matrix4d;
        abstract getTranslation(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract scaleLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract sub(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapZnXnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mul(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformAffine(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract "rotateAffine(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "mul(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "mul(org.joml.Matrix3x2fc,org.joml.Matrix4d)"(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnZnYnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract translate(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract lookAtPerspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnXnZY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "get4x3Transposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract ortho2DLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transform(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract rotate(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "rotateTranslation(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "shadow(org.joml.Vector4dc,double,double,double,double,org.joml.Matrix4d)"(arg0: Internal.Vector4dc_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract translate(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "translateLocal(org.joml.Vector3fc,org.joml.Matrix4d)"(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapZnYnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m30(): number;
        abstract positiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract project(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        abstract negateY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateZYX(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveFrustumSlice(arg0: number, arg1: number, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getRowColumn(arg0: number, arg1: number): number;
        abstract "invertPerspectiveView(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformTranspose(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract project(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mapnYZX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateLocal(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transformProject(double,double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateLocalX(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformDirection(arg0: Vec3f_): Vec3f;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract negateZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mulPerspectiveAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnZYnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotateTranslation(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "unproject(org.joml.Vector3dc,int[],org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract unprojectRay(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector3d_, arg4: Internal.Vector3d_): Internal.Matrix4d;
        abstract perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "invertPerspectiveView(org.joml.Matrix4x3dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformAab(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector3d_, arg7: Internal.Vector3d_): Internal.Matrix4d;
        abstract transformPosition(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateAroundLocal(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnXZY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get4x3(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "mulPerspectiveAffine(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get4x3Transposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "get(double[],int)"(arg0: number[], arg1: number): number[];
        abstract getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract lookAtLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateLocalY(arg0: number, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformPosition(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract getNormalizedRotation(arg0: Quaternionf_): Quaternionf;
        abstract "transformProject(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulPerspectiveAffine(org.joml.Matrix4x3dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "translate(org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4dc_, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotate(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "add4x3(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract invertPerspectiveView(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract add4x3(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract invert(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract isAffine(): boolean;
        abstract get4x3Transposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mulComponentWise(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m01(): number;
        abstract rotateTranslation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateXYZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAffine(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getNormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract mapYnZnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotate(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: number[]): number[];
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m12(): number;
        abstract mapnZnXY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "transformProject(double,double,double,double,org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract "normalize3x3(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract "scale(org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "rotateLocal(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapXnYnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mulPerspectiveAffine(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAffineXYZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract frustumRayDir(arg0: number, arg1: number, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "normal(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract m23(): number;
        abstract lookAtLH(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m00(): number;
        abstract "unproject(double,double,double,int[],org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract mul0(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "shadow(double,double,double,double,org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4dc_, arg5: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: number[]): number[];
        abstract "mul(org.joml.Matrix4x3dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract determinant(): number;
        abstract "transformProject(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract properties(): number;
        abstract "translate(org.joml.Vector3fc,org.joml.Matrix4d)"(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mulLocalAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateLocal(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapYnXZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformTranspose(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract transformDirection(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract m11(): number;
        abstract determinantAffine(): number;
        abstract transformDirection(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        abstract mapZYnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract rotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnYnXnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract orthoCrop(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnXYnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m22(): number;
        abstract "reflect(org.joml.Quaterniondc,org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "project(org.joml.Vector3dc,int[],org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract get4x3Transposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mapnXnYnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapnZnYX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "cofactor3x3(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "project(double,double,double,int[],org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract "mul(org.joml.Matrix4fc,org.joml.Matrix4d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract rotateTowardsXY(arg0: number, arg1: number, arg2: Internal.Matrix4d_): Internal.Matrix4d;
        abstract project(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract "transformDirection(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        abstract "unproject(double,double,double,int[],org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(org.joml.Matrix3x2dc,org.joml.Matrix4d)"(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m10(): number;
        abstract m33(): number;
        abstract "get(float[],int)"(arg0: number[], arg1: number): number[];
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "normalize3x3(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract mapYnXnZ(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformDirection(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract unprojectInvRay(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector3d_, arg4: Internal.Vector3d_): Internal.Matrix4d;
        abstract getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract testPoint(arg0: number, arg1: number, arg2: number): boolean;
        abstract project(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract equals(arg0: Internal.Matrix4dc_, arg1: number): boolean;
        abstract lookAtPerspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): Internal.Matrix4d;
        abstract scale(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract tile(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract m21(): number;
        abstract perspectiveFar(): number;
        abstract frustumPlane(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract getUnnormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract "transformProject(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract frustumCorner(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "transformDirection(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        abstract "getRow(int,org.joml.Vector4d)"(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract mapnYnZnX(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transformProject(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract mulAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): Internal.Matrix4d;
        abstract "getUnnormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        abstract m32(): number;
        abstract "get(int,int)"(arg0: number, arg1: number): number;
        abstract ortho2D(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transform(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        abstract mapZXnY(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        get finite(): boolean
        get affine(): boolean
        readonly PLANE_PX: (1) & (number);
        readonly CORNER_PXNYPZ: (4) & (number);
        readonly PLANE_NY: (2) & (number);
        readonly PLANE_NZ: (4) & (number);
        readonly PLANE_PY: (3) & (number);
        readonly PLANE_NX: (0) & (number);
        readonly PLANE_PZ: (5) & (number);
        readonly PROPERTY_TRANSLATION: (8) & (number);
        readonly CORNER_PXNYNZ: (1) & (number);
        readonly CORNER_PXPYPZ: (7) & (number);
        readonly PROPERTY_IDENTITY: (4) & (number);
        readonly CORNER_PXPYNZ: (2) & (number);
        readonly PROPERTY_PERSPECTIVE: (1) & (number);
        readonly PROPERTY_ORTHONORMAL: (16) & (number);
        readonly CORNER_NXPYPZ: (6) & (number);
        readonly PROPERTY_AFFINE: (2) & (number);
        readonly CORNER_NXNYNZ: (0) & (number);
        readonly CORNER_NXNYPZ: (5) & (number);
        readonly CORNER_NXPYNZ: (3) & (number);
    }
    type Matrix4dc_ = Matrix4dc;
    class WitherSkull extends Internal.AbstractHurtingProjectile {
        constructor(arg0: Internal.EntityType_<Internal.WitherSkull>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        getTrailParticle(): Internal.ParticleOptions;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        getInertia(): number;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getLightLevelDependentMagicValue(): number;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        updateRotation(): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getBlockSpeedFactor(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isDangerous(): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getBoardingCooldown(): number;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        modifyExpressionValue$bop000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        notify(): void;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        onHit(arg0: Internal.HitResult_): void;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        canSpawnSprintParticle(): boolean;
        canRide(arg0: Internal.Entity_): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkLeftOwner(): boolean;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        setDangerous(arg0: boolean): void;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getSharedFlag(arg0: number): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        removeVehicle(): void;
        defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        checkInsideBlocks(): void;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        processFlappingMovement(): void;
        ownedBy(arg0: Internal.Entity_): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        shouldBurn(): boolean;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        repositionEntityAfterLoad(): boolean;
        setBoardingCooldown(arg0: number): void;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        modifyReturnValue$bop000$create$onFireImmune(arg0: boolean): boolean;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        getSwimSplashSound(): Internal.SoundEvent;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        onHitEntity(arg0: Internal.EntityHitResult_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        onHitBlock(arg0: Internal.BlockHitResult_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static getViewScale(): number;
        canHitEntity(arg0: Internal.Entity_): boolean;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static lerpRotation(arg0: number, arg1: number): number;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get trailParticle(): Internal.ParticleOptions
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inertia(): number
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get blockSpeedFactor(): number
        get dangerous(): boolean
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get boardingCooldown(): number
        set customNameVisible(arg0: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        set dangerous(arg0: boolean)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get fireImmuneTicks(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get flapping(): boolean
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get blockJumpFactor(): number
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type WitherSkull_ = WitherSkull;
    class Matrix3x2f implements Internal.Cloneable, Internal.Matrix3x2fc, Internal.Externalizable {
        constructor()
        constructor(arg0: Internal.Matrix2fc_)
        constructor(arg0: Internal.FloatBuffer_)
        constructor(arg0: Internal.Matrix3x2fc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        "set(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): this;
        m00(): number;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): this;
        get4x4(arg0: number[]): number[];
        scaleLocal(arg0: number, arg1: Internal.Matrix3x2f_): this;
        normalizedPositiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        "set(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): this;
        translate(arg0: Internal.Vector2fc_): this;
        get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        shearX(arg0: number): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number): this;
        testCircle(arg0: number, arg1: number, arg2: number): boolean;
        "scaleAround(float,float,float,org.joml.Matrix3x2f)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): this;
        translation(arg0: number, arg1: number): this;
        translate(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): this;
        "translateLocal(float,float)"(arg0: number, arg1: number): this;
        "get4x4(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "get4x4(float[])"(arg0: number[]): number[];
        "scale(org.joml.Vector2fc)"(arg0: Internal.Vector2fc_): this;
        view(arg0: number, arg1: number, arg2: number, arg3: number): this;
        get(arg0: number[]): number[];
        set(arg0: number[]): this;
        rotateLocal(arg0: number, arg1: Internal.Matrix3x2f_): this;
        rotateTo(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_, arg2: Internal.Matrix3x2f_): this;
        "get3x3(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        rotateTo(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_): this;
        get4x4(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        "get3x3(float[],int)"(arg0: number[], arg1: number): number[];
        toString(arg0: Internal.NumberFormat_): string;
        "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        get(arg0: number[], arg1: number): number[];
        "translate(org.joml.Vector2fc,org.joml.Matrix3x2f)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): this;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): this;
        scaleLocal(arg0: number, arg1: number): this;
        "set(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): this;
        scale(arg0: number, arg1: number): this;
        m01(): number;
        translateLocal(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): this;
        clone(): any;
        getClass(): typeof any;
        testAar(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        rotate(arg0: number): this;
        span(arg0: Internal.Vector2f_, arg1: Internal.Vector2f_, arg2: Internal.Vector2f_): this;
        translate(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): this;
        normalizedPositiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        mulLocal(arg0: Internal.Matrix3x2fc_): this;
        set(arg0: Internal.Matrix2fc_): this;
        m20(): number;
        shearY(arg0: number): this;
        transformPosition(arg0: Internal.Vector2f_): Internal.Vector2f;
        "get4x4(float[],int)"(arg0: number[], arg1: number): number[];
        transform(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        get3x3(arg0: number[]): number[];
        get3x3(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        get4x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "scale(float,org.joml.Matrix3x2f)"(arg0: number, arg1: Internal.Matrix3x2f_): this;
        get4x4(arg0: number[], arg1: number): number[];
        "scaleAround(float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number): this;
        zero(): this;
        set(arg0: number, arg1: Internal.ByteBuffer_): this;
        scaling(arg0: number): this;
        viewArea(arg0: number[]): number[];
        setView(arg0: number, arg1: number, arg2: number, arg3: number): this;
        unproject(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2f_): Internal.Vector2f;
        rotateAbout(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): this;
        translateLocal(arg0: number, arg1: number): this;
        toString(): string;
        set(arg0: Internal.FloatBuffer_): this;
        notifyAll(): void;
        "get3x3(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        setTranslation(arg0: Internal.Vector2f_): this;
        mul(arg0: Internal.Matrix3x2fc_): this;
        "set(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): this;
        equals(arg0: Internal.Matrix3x2fc_, arg1: number): boolean;
        transform(arg0: Vec3f_): Vec3f;
        translateLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): this;
        shearY(arg0: number, arg1: Internal.Matrix3x2f_): this;
        testPoint(arg0: number, arg1: number): boolean;
        wait(arg0: number): void;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transformPosition(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        rotate(arg0: number, arg1: Internal.Matrix3x2f_): this;
        get3x3(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        setTranslation(arg0: number, arg1: number): this;
        unprojectInv(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2f_): Internal.Vector2f;
        translateLocal(arg0: Internal.Vector2fc_): this;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        set(arg0: number, arg1: Internal.FloatBuffer_): this;
        notify(): void;
        m21(): number;
        scaling(arg0: number, arg1: number): this;
        "scale(float,float)"(arg0: number, arg1: number): this;
        isFinite(): boolean;
        positiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        mulLocal(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix3x2f_): this;
        rotateLocal(arg0: number): this;
        get4x4(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        transformDirection(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        m10(): number;
        translation(arg0: Internal.Vector2fc_): this;
        getToAddress(arg0: number): Internal.Matrix3x2fc;
        scale(arg0: number): this;
        translate(arg0: number, arg1: number): this;
        scale(arg0: Internal.Vector2fc_): this;
        readExternal(arg0: Internal.ObjectInput_): void;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): this;
        "get3x3(float[])"(arg0: number[]): number[];
        "get3x3(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get4x4(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        scaleAround(arg0: number, arg1: number, arg2: number): this;
        scaleLocal(arg0: number): this;
        "scale(float)"(arg0: number): this;
        transformPosition(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        "scaleLocal(float,org.joml.Matrix3x2f)"(arg0: number, arg1: Internal.Matrix3x2f_): this;
        scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): this;
        "get(float[],int)"(arg0: number[], arg1: number): number[];
        get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        invert(): this;
        shearX(arg0: number, arg1: Internal.Matrix3x2f_): this;
        wait(): void;
        view(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): this;
        get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        determinant(): number;
        scale(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): this;
        "scaleLocal(float,float)"(arg0: number, arg1: number): this;
        origin(arg0: Internal.Vector2f_): Internal.Vector2f;
        set(arg0: Internal.Matrix3x2fc_): this;
        "set(float[])"(arg0: number[]): this;
        set(arg0: Internal.ByteBuffer_): this;
        setFromAddress(arg0: number): this;
        get3x3(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "translateLocal(org.joml.Vector2fc,org.joml.Matrix3x2f)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): this;
        transform(arg0: Vec3f_, arg1: Vec3f_): Vec3f;
        get(arg0: Internal.Matrix3x2f_): this;
        wait(arg0: number, arg1: number): void;
        "set(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_): this;
        "get(float[])"(arg0: number[]): number[];
        positiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        transformDirection(arg0: Internal.Vector2f_): Internal.Vector2f;
        identity(): this;
        transformDirection(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        "get(org.joml.Matrix3x2f)"(arg0: Internal.Matrix3x2f_): this;
        "scale(org.joml.Vector2fc,org.joml.Matrix3x2f)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): this;
        m11(): number;
        get3x3(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        get4x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        rotation(arg0: number): this;
        "get3x3(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "set(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        get3x3(arg0: number[], arg1: number): number[];
        mul(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix3x2f_): this;
        rotateAbout(arg0: number, arg1: number, arg2: number): this;
        "translate(float,float)"(arg0: number, arg1: number): this;
        hashCode(): number;
        "get4x4(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        scale(arg0: number, arg1: Internal.Matrix3x2f_): this;
        "get4x4(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        equals(arg0: any): boolean;
        scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): this;
        invert(arg0: Internal.Matrix3x2f_): this;
        set "(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_)
        get class(): typeof any
        set translation(arg0: Internal.Vector2f_)
        set "(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_)
        get finite(): boolean
        set "(float[])"(arg0: number[])
        set fromAddress(arg0: number)
        set "(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_)
        set "(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_)
        m10: number;
        m21: number;
        m20: number;
        m01: number;
        m00: number;
        m11: number;
    }
    type Matrix3x2f_ = Matrix3x2f;
    class TagWrapper {
        constructor(e: Internal.TagEventJS_, i: ResourceLocation_, t: Internal.List_<Internal.TagLoader$EntryWithSource>)
        getClass(): typeof any;
        add(...filters: any[]): this;
        removeAll(): this;
        toString(): string;
        remove(...filters: any[]): this;
        notifyAll(): void;
        getObjectIds(): Internal.List<ResourceLocation>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get objectIds(): Internal.List<ResourceLocation>
        readonly event: Internal.TagEventJS;
        readonly entries: Internal.List<Internal.TagLoader$EntryWithSource>;
        readonly id: ResourceLocation;
    }
    type TagWrapper_ = TagWrapper;
    class GsonBuilder {
        constructor()
        getClass(): typeof any;
        disableHtmlEscaping(): this;
        "setDateFormat(java.lang.String)"(arg0: string): this;
        disableInnerClassSerialization(): this;
        generateNonExecutableJson(): this;
        setDateFormat(arg0: string): this;
        notify(): void;
        setVersion(arg0: number): this;
        create(): Internal.Gson;
        wait(arg0: number, arg1: number): void;
        setPrettyPrinting(): this;
        setLenient(): this;
        excludeFieldsWithoutExposeAnnotation(): this;
        "setDateFormat(int)"(arg0: number): this;
        registerTypeHierarchyAdapter(arg0: typeof any, arg1: any): this;
        setLongSerializationPolicy(arg0: Internal.LongSerializationPolicy_): this;
        addReflectionAccessFilter(arg0: Internal.ReflectionAccessFilter_): this;
        toString(): string;
        notifyAll(): void;
        addDeserializationExclusionStrategy(arg0: Internal.ExclusionStrategy_): this;
        setObjectToNumberStrategy(arg0: Internal.ToNumberStrategy_): this;
        setFieldNamingPolicy(arg0: Internal.FieldNamingPolicy_): this;
        setDateFormat(arg0: number, arg1: number): this;
        registerTypeAdapter(arg0: Internal.Type_, arg1: any): this;
        addSerializationExclusionStrategy(arg0: Internal.ExclusionStrategy_): this;
        disableJdkUnsafe(): this;
        enableComplexMapKeySerialization(): this;
        serializeSpecialFloatingPointValues(): this;
        hashCode(): number;
        setNumberToNumberStrategy(arg0: Internal.ToNumberStrategy_): this;
        setDateFormat(arg0: number): this;
        wait(): void;
        excludeFieldsWithModifiers(...arg0: number[]): this;
        setExclusionStrategies(...arg0: Internal.ExclusionStrategy_[]): this;
        wait(arg0: number): void;
        setFieldNamingStrategy(arg0: Internal.FieldNamingStrategy_): this;
        serializeNulls(): this;
        equals(arg0: any): boolean;
        registerTypeAdapterFactory(arg0: Internal.TypeAdapterFactory_): this;
        get class(): typeof any
        set "dateFormat(java.lang.String)"(arg0: string)
        set dateFormat(arg0: string)
        set version(arg0: number)
        set "dateFormat(int)"(arg0: number)
        set longSerializationPolicy(arg0: Internal.LongSerializationPolicy_)
        set objectToNumberStrategy(arg0: Internal.ToNumberStrategy_)
        set fieldNamingPolicy(arg0: Internal.FieldNamingPolicy_)
        set numberToNumberStrategy(arg0: Internal.ToNumberStrategy_)
        set dateFormat(arg0: number)
        set exclusionStrategies(...arg0: Internal.ExclusionStrategy_[])
        set fieldNamingStrategy(arg0: Internal.FieldNamingStrategy_)
    }
    type GsonBuilder_ = GsonBuilder;
    abstract class Pointer$Default implements Internal.Pointer {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        address(): number;
        get class(): typeof any
    }
    type Pointer$Default_ = Pointer$Default;
    interface IUpgradeWrapper {
        canBeDisabled(): boolean;
        hideSettingsTab(): boolean;
        abstract setEnabled(arg0: boolean): void;
        abstract getUpgradeStack(): Internal.ItemStack;
        onAdded(): void;
        abstract isEnabled(): boolean;
        onBeforeRemoved(): void;
        set enabled(arg0: boolean)
        get upgradeStack(): Internal.ItemStack
        get enabled(): boolean
    }
    type IUpgradeWrapper_ = IUpgradeWrapper;
    class ClientboundRotateHeadPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.Entity_, arg1: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        getYHeadRot(): number;
        getEntity(arg0: Internal.Level_): Internal.Entity;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get YHeadRot(): number
        get skippable(): boolean
    }
    type ClientboundRotateHeadPacket_ = ClientboundRotateHeadPacket;
    interface IGridConnectedBlockEntity extends Internal.IActionHost, Internal.IInWorldGridNodeHost, Internal.IOwnerAwareBlockEntity {
        getGridNode(arg0: Internal.Direction_): Internal.IGridNode;
        abstract saveChanges(): void;
        onMainNodeStateChanged(arg0: Internal.IGridNodeListener$State_): void;
        getActionableNode(): Internal.IGridNode;
        getCableConnectionType(arg0: Internal.Direction_): Internal.AECableType;
        ifGridPresent(arg0: Internal.Consumer_<Internal.IGrid>): boolean;
        getGridConnectableSides(arg0: Internal.BlockOrientation_): Internal.Set<Internal.Direction>;
        setOwner(arg0: Internal.Player_): void;
        abstract getMainNode(): Internal.IManagedGridNode;
        getGridNode(): Internal.IGridNode;
        get actionableNode(): Internal.IGridNode
        set owner(arg0: Internal.Player_)
        get mainNode(): Internal.IManagedGridNode
        get gridNode(): Internal.IGridNode
    }
    type IGridConnectedBlockEntity_ = IGridConnectedBlockEntity;
    interface PreparableReloadListener {
        getName(): string;
        abstract reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get name(): string
        (arg0: Internal.PreparableReloadListener$PreparationBarrier, arg1: Internal.ResourceManager, arg2: Internal.ProfilerFiller, arg3: Internal.ProfilerFiller, arg4: Internal.Executor, arg5: Internal.Executor): Internal.CompletableFuture_<void>;
    }
    type PreparableReloadListener_ = ((arg0: Internal.PreparableReloadListener$PreparationBarrier, arg1: Internal.ResourceManager, arg2: Internal.ProfilerFiller, arg3: Internal.ProfilerFiller, arg4: Internal.Executor, arg5: Internal.Executor)=> Internal.CompletableFuture_<void>) | PreparableReloadListener;
    class MetalScaffoldingBlock extends Internal.ScaffoldingBlock implements com.simibubi.create.content.equipment.wrench.IWrenchable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        crafttweaker$getFriction(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        static getDistance(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type MetalScaffoldingBlock_ = MetalScaffoldingBlock;
    class GothicWindow extends Internal.WindowBase {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        allowsMovement(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): boolean;
        openDoor(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: boolean): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        onBroken(arg0: Internal.Level_, arg1: BlockPos_): void;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        crafttweaker$getExplosionResistance(): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        updatePostPlacement(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.Level_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        isOpen(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        placeAt(arg0: Internal.Level_, arg1: BlockPos_, arg2: number): void;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly OPEN: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly PART: Internal.EnumProperty<Internal.WindowPart>;
    }
    type GothicWindow_ = GothicWindow;
    interface IScreenHelper {
        abstract getClickableIngredientUnderMouse(arg0: Internal.Screen_, arg1: number, arg2: number): Internal.Stream<Internal.IClickableIngredient<any>>;
        abstract getGhostIngredientHandlers<T extends Internal.Screen>(arg0: T): Internal.List<Internal.IGhostIngredientHandler<T>>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getGhostIngredientHandler<T extends Internal.Screen>(arg0: T): Internal.Optional<Internal.IGhostIngredientHandler<T>>;
        abstract getGuiExclusionAreas(arg0: Internal.Screen_): Internal.Stream<Internal.Rect2i>;
        abstract getGuiProperties<T extends Internal.Screen>(arg0: T): Internal.Optional<Internal.IGuiProperties>;
        abstract getGuiClickableArea(arg0: Internal.AbstractContainerScreen_<any>, arg1: number, arg2: number): Internal.Stream<Internal.IGuiClickableArea>;
    }
    type IScreenHelper_ = IScreenHelper;
    abstract class ReentrantBlockableEventLoop <R extends Internal.Runnable> extends Internal.BlockableEventLoop<R> {
        constructor(arg0: string)
        executeIfPossible(arg0: Internal.Runnable_): void;
        getClass(): typeof any;
        "tell(java.lang.Runnable)"(arg0: R): void;
        pollTask(): boolean;
        submit<V>(arg0: Internal.Supplier_<V>): Internal.CompletableFuture<V>;
        dropAllTasks(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "submit(java.util.function.Supplier)"<V>(arg0: Internal.Supplier_<V>): Internal.CompletableFuture<V>;
        submit(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        static of<Msg>(arg0: string, arg1: Internal.Consumer_<Msg>): Internal.ProcessorHandle<Msg>;
        waitForTasks(): void;
        abstract getRunningThread(): Internal.Thread;
        "tell(java.lang.Object)"(arg0: any): void;
        "submit(java.lang.Runnable)"(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        tell(arg0: R): void;
        tell(arg0: any): void;
        doRunTask(arg0: R): void;
        toString(): string;
        executeBlocking(arg0: Internal.Runnable_): void;
        notifyAll(): void;
        runAllTasks(): void;
        getPendingTasksCount(): number;
        abstract shouldRun(arg0: R): boolean;
        profiledMetrics(): Internal.List<Internal.MetricSampler>;
        ask<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Source>, R>): Internal.CompletableFuture<Source>;
        abstract wrapRunnable(arg0: Internal.Runnable_): R;
        name(): string;
        askEither<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Internal.Either<Source, Internal.Exception>>, R>): Internal.CompletableFuture<Source>;
        hashCode(): number;
        scheduleExecutables(): boolean;
        wait(): void;
        close(): void;
        runningTask(): boolean;
        wait(arg0: number): void;
        execute(arg0: Internal.Runnable_): void;
        submitAsync(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        managedBlock(arg0: Internal.BooleanSupplier_): void;
        isSameThread(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get runningThread(): Internal.Thread
        get pendingTasksCount(): number
        get sameThread(): boolean
    }
    type ReentrantBlockableEventLoop_<R extends Internal.Runnable> = ReentrantBlockableEventLoop<R>;
    class InsulatedMinecartItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type InsulatedMinecartItem_ = InsulatedMinecartItem;
    interface AccessibleEditableText extends Internal.AccessibleText {
        abstract getBeforeIndex(arg0: number, arg1: number): string;
        abstract getTextRange(arg0: number, arg1: number): string;
        abstract getSelectionStart(): number;
        abstract getSelectedText(): string;
        abstract setTextContents(arg0: string): void;
        abstract getAfterIndex(arg0: number, arg1: number): string;
        abstract setAttributes(arg0: number, arg1: number, arg2: Internal.AttributeSet_): void;
        abstract getCharacterBounds(arg0: number): Internal.Rectangle;
        abstract paste(arg0: number): void;
        abstract getIndexAtPoint(arg0: Internal.Point_): number;
        abstract getCharCount(): number;
        abstract getCharacterAttribute(arg0: number): Internal.AttributeSet;
        abstract selectText(arg0: number, arg1: number): void;
        abstract getAtIndex(arg0: number, arg1: number): string;
        abstract insertTextAtIndex(arg0: number, arg1: string): void;
        abstract replaceText(arg0: number, arg1: number, arg2: string): void;
        abstract getSelectionEnd(): number;
        abstract getCaretPosition(): number;
        abstract cut(arg0: number, arg1: number): void;
        abstract "delete"(arg0: number, arg1: number): void;
        get selectionStart(): number
        get selectedText(): string
        set textContents(arg0: string)
        get charCount(): number
        get selectionEnd(): number
        get caretPosition(): number
    }
    type AccessibleEditableText_ = AccessibleEditableText;
    interface IModBusEvent {
    }
    type IModBusEvent_ = IModBusEvent;
    class BezierConnection implements Internal.Iterable<Internal.BezierConnection$Segment> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.CompoundTag_, arg1: BlockPos_)
        constructor(arg0: Internal.Couple_<BlockPos>, arg1: Internal.Couple_<Vec3d>, arg2: Internal.Couple_<Vec3d>, arg3: Internal.Couple_<Vec3d>, arg4: boolean, arg5: boolean, arg6: Internal.TrackMaterial_)
        getClass(): typeof any;
        getRadius(): number;
        getGirderItemCost(): number;
        getBounds(): Internal.AABB;
        equalsSansMaterial(arg0: Internal.BezierConnection_): boolean;
        "write(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): void;
        secondary(): this;
        forEach(arg0: Internal.Consumer_<Internal.BezierConnection$Segment>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getStepLUT(): number[];
        yOffsetAt(arg0: Vec3d_): number;
        clone(): this;
        getMaterial(): Internal.TrackMaterial;
        "write(net.minecraft.core.BlockPos)"(arg0: BlockPos_): Internal.CompoundTag;
        rasterise(): Internal.Map<Internal.Pair<number, number>, number>;
        getSegmentCount(): number;
        spawnDestroyParticles(arg0: Internal.Level_): void;
        write(arg0: BlockPos_): Internal.CompoundTag;
        getBakedGirders(): any[];
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        incrementT(arg0: number, arg1: number): number;
        getBakedSegments(): any[];
        notifyAll(): void;
        setMaterial(arg0: Internal.TrackMaterial_): void;
        getHandleLength(): number;
        getKey(): BlockPos;
        spliterator(): Internal.Spliterator<Internal.BezierConnection$Segment>;
        iterator(): Internal.Iterator<Internal.BezierConnection$Segment>;
        getNormal(arg0: number): Vec3d;
        hashCode(): number;
        addItemsToPlayer(arg0: Internal.Player_): void;
        wait(): void;
        isPrimary(): boolean;
        getLength(): number;
        wait(arg0: number): void;
        getTrackItemCost(): number;
        spawnItems(arg0: Internal.Level_): void;
        getSegmentT(arg0: number): number;
        equals(arg0: any): boolean;
        getPosition(arg0: number): Vec3d;
        get class(): typeof any
        get radius(): number
        get girderItemCost(): number
        get bounds(): Internal.AABB
        get stepLUT(): number[]
        get material(): Internal.TrackMaterial
        get segmentCount(): number
        get bakedGirders(): any[]
        get bakedSegments(): any[]
        set material(arg0: Internal.TrackMaterial_)
        get handleLength(): number
        get key(): BlockPos
        get primary(): boolean
        get length(): number
        get trackItemCost(): number
        axes: Internal.Couple<Vec3d>;
        smoothing: Internal.Couple<number>;
        normals: Internal.Couple<Vec3d>;
        primary: boolean;
        starts: Internal.Couple<Vec3d>;
        bePositions: Internal.Couple<BlockPos>;
        hasGirder: boolean;
    }
    type BezierConnection_ = BezierConnection;
    interface DoubleSpliterator extends Internal.Spliterator$OfDouble {
        /**
         * @deprecated
        */
        "tryAdvance(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): boolean;
        forEachRemaining(arg0: any): void;
        forEachRemaining(arg0: it.unimi.dsi.fastutil.doubles.DoubleConsumer_): void;
        "forEachRemaining(java.util.function.DoubleConsumer)"(arg0: Internal.DoubleConsumer_): void;
        getComparator(): Internal.Comparator<any>;
        hasCharacteristics(arg0: number): boolean;
        tryAdvance(arg0: it.unimi.dsi.fastutil.doubles.DoubleConsumer_): boolean;
        skip(arg0: number): number;
        abstract "tryAdvance(java.util.function.DoubleConsumer)"(arg0: Internal.DoubleConsumer_): boolean;
        "forEachRemaining(it.unimi.dsi.fastutil.doubles.DoubleConsumer)"(arg0: it.unimi.dsi.fastutil.doubles.DoubleConsumer_): void;
        abstract estimateSize(): number;
        "tryAdvance(it.unimi.dsi.fastutil.doubles.DoubleConsumer)"(arg0: it.unimi.dsi.fastutil.doubles.DoubleConsumer_): boolean;
        trySplit(): Internal.Spliterator$OfPrimitive<any, any, any>;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        "tryAdvance(java.lang.Object)"(arg0: any): boolean;
        getExactSizeIfKnown(): number;
        forEachRemaining(arg0: Internal.DoubleConsumer_): void;
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        /**
         * @deprecated
        */
        tryAdvance(arg0: Internal.Consumer_<number>): boolean;
        tryAdvance(arg0: any): boolean;
        abstract characteristics(): number;
        abstract tryAdvance(arg0: Internal.DoubleConsumer_): boolean;
        get comparator(): Internal.Comparator<any>
        get exactSizeIfKnown(): number
    }
    type DoubleSpliterator_ = DoubleSpliterator;
    class BabyEntitySpawnEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Mob_, arg1: Internal.Mob_, arg2: Internal.AgeableMob_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setChild(arg0: Internal.AgeableMob_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getParentB(): Internal.Mob;
        getChild(): Internal.AgeableMob;
        getParentA(): Internal.Mob;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getCausedByPlayer(): Internal.Player;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set child(arg0: Internal.AgeableMob_)
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get parentB(): Internal.Mob
        get child(): Internal.AgeableMob
        get parentA(): Internal.Mob
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get causedByPlayer(): Internal.Player
        get phase(): Internal.EventPriority
    }
    type BabyEntitySpawnEvent_ = BabyEntitySpawnEvent;
    interface LevelChunk$PostLoadProcessor {
        abstract run(arg0: Internal.LevelChunk_): void;
        (arg0: Internal.LevelChunk): void;
    }
    type LevelChunk$PostLoadProcessor_ = LevelChunk$PostLoadProcessor | ((arg0: Internal.LevelChunk)=> void);
    class InteractionSource extends Internal.Enum<Internal.InteractionSource> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        static values(): Internal.InteractionSource[];
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static fromEquipmentSlot(arg0: Internal.EquipmentSlot_): Internal.InteractionSource;
        getDeclaringClass(): typeof Internal.InteractionSource;
        static valueOf(arg0: string): Internal.InteractionSource;
        hashCode(): number;
        getSlot(arg0: Internal.InteractionHand_): Internal.EquipmentSlot;
        ordinal(): number;
        wait(): void;
        compareTo(arg0: Internal.InteractionSource_): number;
        wait(arg0: number): void;
        "compareTo(slimeknights.tconstruct.library.modifiers.hook.interaction.InteractionSource)"(arg0: Internal.InteractionSource_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.InteractionSource>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.InteractionSource
        static readonly LEFT_CLICK: (Internal.InteractionSource) & (Internal.InteractionSource);
        static readonly RIGHT_CLICK: (Internal.InteractionSource) & (Internal.InteractionSource);
        static readonly ARMOR: (Internal.InteractionSource) & (Internal.InteractionSource);
    }
    type InteractionSource_ = "armor" | "right_click" | "left_click" | InteractionSource;
    abstract class AbstractLogisticsFrameEntity extends Internal.AbstractSemiblockEntity implements Internal.IDirectionalSemiblock {
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getTimeSinceHit(): number;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        getTrackingId(): number;
        dampensVibrations(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setSemiblockInvisible(arg0: boolean): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        setItemFilter(arg0: number, arg1: Internal.ItemStack_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        getBlockBounds(): Internal.AABB;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getSemiblockId(): ResourceLocation;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        abstract getColor(): number;
        readFromBuf(arg0: Internal.FriendlyByteBuf_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        abstract addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        setSide(arg0: Internal.Direction_): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getBlockSpeedFactor(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        isMatchDurability(): boolean;
        getBoardingCooldown(): number;
        getSide(): Internal.Direction;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        abstract getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        setMatchNBT(arg0: boolean): void;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        clearIncomingStack(arg0: Internal.FluidStack_): void;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        canStay(): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        getCachedTileEntity(): Internal.BlockEntity;
        modifyExpressionValue$bop000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getLeashOffset(): Vec3d;
        getSemiblockDisplayName(): net.minecraft.network.chat.Component;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        isMatchModId(): boolean;
        canFilterStack(): boolean;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        informIncomingStack(arg0: Internal.ItemStack_): void;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        isItemWhiteList(): boolean;
        handleInsidePortal(arg0: BlockPos_): void;
        setMatchModId(arg0: boolean): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        getAlpha(): number;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getDrops(): Internal.NonNullList<Internal.ItemStack>;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        "clearIncomingStack(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): void;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        abstract getPriority(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        canSpawnSprintParticle(): boolean;
        canRide(arg0: Internal.Entity_): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        setMatchDurability(arg0: boolean): void;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        static byTrackingId(arg0: Internal.Level_, arg1: number): Internal.ISemiBlock;
        getSharedFlag(arg0: number): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        removeVehicle(): void;
        abstract defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        checkInsideBlocks(): void;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        killedByEntity(arg0: Internal.Entity_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        "informIncomingStack(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        setItemWhiteList(arg0: boolean): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        isValid(): boolean;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        abstract readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        processFlappingMovement(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        handleGUIButtonPress(arg0: string, arg1: boolean, arg2: Internal.ServerPlayer_): void;
        getFacing(): Internal.Direction;
        setFluidFilter(arg0: number, arg1: Internal.FluidStack_): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSemiblockInvisible(): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        getWorld(): Internal.Level;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        onPlaced(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Direction_): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getItemFilterHandler(): Internal.AbstractLogisticsFrameEntity$ItemFilterHandler;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        canPlace(arg0: Internal.Direction_): boolean;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        repositionEntityAfterLoad(): boolean;
        setBoardingCooldown(arg0: number): void;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        canCoexist(arg0: Internal.ISemiBlock_): boolean;
        isFluidWhiteList(): boolean;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        serializeNBT(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        wait(): void;
        informIncomingStack(arg0: Internal.FluidStack_): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        modifyReturnValue$bop000$create$onFireImmune(arg0: boolean): boolean;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        isAir(): boolean;
        getSwimSplashSound(): Internal.SoundEvent;
        writeToBuf(arg0: Internal.FriendlyByteBuf_): void;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        setFluidWhiteList(arg0: boolean): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        getIncomingFluid(arg0: Internal.Fluid_): number;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getFluidFilter(arg0: number): Internal.FluidStack;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        abstract getTexture(): ResourceLocation;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        shouldProvideTo(arg0: number): boolean;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        addTooltip(arg0: Internal.Consumer_<net.minecraft.network.chat.Component>, arg1: Internal.Player_, arg2: Internal.CompoundTag_, arg3: boolean): void;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        "clearIncomingStack(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        isMatchNBT(): boolean;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        "informIncomingStack(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getIncomingItems(arg0: Internal.ItemStack_): number;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getBlockPos(): BlockPos;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isObstructed(arg0: Internal.PathComputationType_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        getBlockState(): Internal.BlockState;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        clearIncomingStack(arg0: Internal.ItemStack_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        onRightClickWithConfigurator(arg0: Internal.Player_, arg1: Internal.Direction_): boolean;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getDamageTaken(): number;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        static fromItemStack(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): Internal.AbstractLogisticsFrameEntity;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        supportsBlacklisting(): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get timeSinceHit(): number
        get suppressingBounce(): boolean
        get blockZ(): number
        get trackingId(): number
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        set semiblockInvisible(arg0: boolean)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get blockBounds(): Internal.AABB
        set removed(arg0: Internal.Entity$RemovalReason_)
        get semiblockId(): ResourceLocation
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get color(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        set side(arg0: Internal.Direction_)
        get controlledVehicle(): Internal.Entity
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get matchDurability(): boolean
        get boardingCooldown(): number
        get side(): Internal.Direction
        set customNameVisible(arg0: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        set matchNBT(arg0: boolean)
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        get cachedTileEntity(): Internal.BlockEntity
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get semiblockDisplayName(): net.minecraft.network.chat.Component
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get matchModId(): boolean
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get itemWhiteList(): boolean
        set matchModId(arg0: boolean)
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get alpha(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get drops(): Internal.NonNullList<Internal.ItemStack>
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get priority(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        set matchDurability(arg0: boolean)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set itemWhiteList(arg0: boolean)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get valid(): boolean
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get fireImmuneTicks(): number
        get facing(): Internal.Direction
        get semiblockInvisible(): boolean
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        get world(): Internal.Level
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get itemFilterHandler(): Internal.AbstractLogisticsFrameEntity$ItemFilterHandler
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        get fluidWhiteList(): boolean
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get air(): boolean
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set fluidWhiteList(arg0: boolean)
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get texture(): ResourceLocation
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get matchNBT(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get blockPos(): BlockPos
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get blockState(): Internal.BlockState
        get passenger(): boolean
        get flapping(): boolean
        get damageTaken(): number
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get blockJumpFactor(): number
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly FLUID_FILTER_SLOTS: (9) & (number);
        static readonly NBT_MATCH_DURABILITY: ("matchDurability") & (string);
        static readonly NBT_ITEM_WHITELIST: ("whitelist") & (string);
        static readonly NBT_MATCH_NBT: ("matchNBT") & (string);
        static readonly NBT_INVISIBLE: ("invisible") & (string);
        static readonly NBT_FLUID_FILTERS: ("fluidFilters") & (string);
        static readonly NBT_MATCH_MODID: ("matchModID") & (string);
        static readonly NBT_ITEM_FILTERS: ("filters") & (string);
        static readonly NBT_FLUID_WHITELIST: ("fluidWhitelist") & (string);
    }
    type AbstractLogisticsFrameEntity_ = AbstractLogisticsFrameEntity;
    interface RecipeFunction1D {
        abstract process(arg0: Internal.IItemStack_, arg1: Internal.IItemStack_[]): Internal.IItemStack;
        (arg0: Internal.IItemStack, arg1: Internal.IItemStack[]): Internal.IItemStack_;
    }
    type RecipeFunction1D_ = RecipeFunction1D | ((arg0: Internal.IItemStack, arg1: Internal.IItemStack[])=> Internal.IItemStack_);
    abstract class AbstractChestUpgradeKitItem extends Internal.Item {
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type AbstractChestUpgradeKitItem_ = AbstractChestUpgradeKitItem;
    interface IBlockTool {
        abstract m_6225_(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        (arg0: Internal.UseOnContext): Internal.InteractionResult_;
    }
    type IBlockTool_ = ((arg0: Internal.UseOnContext)=> Internal.InteractionResult_) | IBlockTool;
    class AECableType extends Internal.Enum<Internal.AECableType> {
        getClass(): typeof any;
        isSmart(): boolean;
        isDense(): boolean;
        static values(): Internal.AECableType[];
        compareTo(arg0: Internal.AECableType_): number;
        size(): Internal.AECableSize;
        notify(): void;
        static max(arg0: Internal.AECableType_, arg1: Internal.AECableType_): Internal.AECableType;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        variant(): Internal.AECableVariant;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.AECableType>>;
        getDeclaringClass(): typeof Internal.AECableType;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        isValid(): boolean;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.AECableType;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        "compareTo(appeng.api.util.AECableType)"(arg0: Internal.AECableType_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static min(arg0: Internal.AECableType_, arg1: Internal.AECableType_): Internal.AECableType;
        get class(): typeof any
        get smart(): boolean
        get dense(): boolean
        get declaringClass(): typeof Internal.AECableType
        get valid(): boolean
        static readonly GLASS: (Internal.AECableType) & (Internal.AECableType);
        static readonly VALIDCABLES: Internal.AECableType[];
        static readonly SMART: (Internal.AECableType) & (Internal.AECableType);
        static readonly DENSE_SMART: (Internal.AECableType) & (Internal.AECableType);
        static readonly DENSE_COVERED: (Internal.AECableType) & (Internal.AECableType);
        static readonly NONE: (Internal.AECableType) & (Internal.AECableType);
        static readonly COVERED: (Internal.AECableType) & (Internal.AECableType);
    }
    type AECableType_ = "covered" | "smart" | AECableType | "glass" | "none" | "dense_covered" | "dense_smart";
    class DoubleData implements Internal.IData {
        constructor(arg0: number)
        constructor(arg0: Internal.DoubleTag_)
        asShort(): number;
        asBool(): boolean;
        notify(): void;
        asString(): string;
        compareTo(arg0: any): number;
        accept<T>(arg0: Internal.DataVisitor_<T>): T;
        remove(arg0: number): void;
        asByte(): number;
        mul(arg0: Internal.IData_): Internal.IData;
        "remove(java.lang.String)"(arg0: string): void;
        "getAt(int)"(arg0: number): Internal.IData;
        asLong(): number;
        forEach(arg0: Internal.Consumer_<Internal.IData>): void;
        asInt(): number;
        containsList(arg0: Internal.List_<Internal.IData>): boolean;
        div(arg0: Internal.IData_): Internal.IData;
        length(): number;
        isMappable(): boolean;
        getInternal(): Internal.DoubleTag;
        asFloat(): number;
        copy(): Internal.IData;
        getKeys(): Internal.Set<string>;
        spliterator(): Internal.Spliterator<Internal.IData>;
        wait(): void;
        asDouble(): number;
        getType(): Internal.IData$Type;
        asByteArray(): number[];
        remove(arg0: string): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        and(arg0: Internal.IData_): Internal.IData;
        getClass(): typeof any;
        add(arg0: Internal.IData_): Internal.IData;
        asIntArray(): number[];
        not(): Internal.IData;
        isEmpty(): boolean;
        merge(arg0: Internal.IData_): Internal.IData;
        equalTo(arg0: Internal.IData_): boolean;
        mod(arg0: Internal.IData_): Internal.IData;
        wait(arg0: number, arg1: number): void;
        asList(): Internal.List<Internal.IData>;
        getAt(arg0: string): Internal.IData;
        shl(arg0: Internal.IData_): Internal.IData;
        neg(): Internal.IData;
        getId(): number;
        static listOf(...arg0: Internal.IData_[]): Internal.IData;
        shr(arg0: Internal.IData_): Internal.IData;
        "remove(int)"(arg0: number): void;
        compareTo(arg0: Internal.IData_): number;
        contains(arg0: Internal.IData_): boolean;
        toString(): string;
        "compareTo(com.blamejared.crafttweaker.api.data.IData)"(arg0: Internal.IData_): number;
        setAt(arg0: string, arg1: Internal.IData_): void;
        put(arg0: string, arg1: Internal.IData_): void;
        sub(arg0: Internal.IData_): Internal.IData;
        notifyAll(): void;
        copyInternal(): Internal.IData;
        or(arg0: Internal.IData_): Internal.IData;
        cat(arg0: Internal.IData_): Internal.IData;
        isListable(): boolean;
        hashCode(): number;
        getAsString(): string;
        iterator(): Internal.Iterator<Internal.IData>;
        map(arg0: Internal.Function_<Internal.IData, Internal.IData>): Internal.IData;
        "getAt(java.lang.String)"(arg0: string): Internal.IData;
        xor(arg0: Internal.IData_): Internal.IData;
        asLongArray(): number[];
        wait(arg0: number): void;
        getAt(arg0: number): Internal.IData;
        asMap(): Internal.Map<string, Internal.IData>;
        equals(arg0: any): boolean;
        get mappable(): boolean
        get internal(): Internal.DoubleTag
        get keys(): Internal.Set<string>
        get type(): Internal.IData$Type
        get class(): typeof any
        get empty(): boolean
        get id(): number
        get listable(): boolean
        get asString(): string
    }
    type DoubleData_ = DoubleData;
    class ExDeorumKubeJsBindings {
        getClass(): typeof any;
        removeDefaultHeatSources(): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        removeDefaultSieveRecipes(arg0: Internal.RecipesEventJS_): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        setCrucibleHeatValue(arg0: Internal.Block_, arg1: number): void;
        wait(arg0: number): void;
        setCrucibleHeatValueForState(arg0: string, arg1: number): void;
        equals(arg0: any): boolean;
        setCrucibleHeatValueForBlock(arg0: Internal.Block_, arg1: number): void;
        get class(): typeof any
    }
    type ExDeorumKubeJsBindings_ = ExDeorumKubeJsBindings;
    abstract class BlockBreakingKineticBlockEntity extends Internal.KineticBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        getPurityColor(arg0: number): Internal.ChatFormatting;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        static convertToAngular(arg0: number): number;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        canBreak(arg0: Internal.BlockState_, arg1: number): boolean;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        containedFluidTooltip(arg0: Internal.List_<any>, arg1: boolean, arg2: Internal.LazyOptional_<any>): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        handler$zji000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        tickAudio(): void;
        onBlockBroken(arg0: Internal.BlockState_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getAttached(type: Internal.AttachmentType_<any>): any;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        calculateStressApplied(): number;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        hasSource(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        handler$zji000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        detachKinetics(): void;
        notifyUpdate(): void;
        isSpeedRequirementFulfilled(): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setSpeed(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        destroyNextTick(): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        static isBreakable(arg0: Internal.BlockState_, arg1: number): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getTheoreticalSpeed(): number;
        getIcon(arg0: boolean): Internal.ItemStack;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get flickerScore(): number
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get renderData(): any
        get modelData(): Internal.ModelData
        static readonly NEXT_BREAKER_ID: (0) & (Internal.AtomicInteger);
    }
    type BlockBreakingKineticBlockEntity_ = BlockBreakingKineticBlockEntity;
    class FishingLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        removeAll(): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        modify(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        addFishing(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        addJson(id: ResourceLocation_, json: Internal.JsonObject_): void;
        wait(): void;
        getType(): string;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getDirectory(): string;
        get class(): typeof any
        get type(): string
        get directory(): string
    }
    type FishingLootEventJS_ = FishingLootEventJS;
    abstract class ShaderCase {
        getClass(): typeof any;
        addLayers(...arg0: any_[]): this;
        toString(): string;
        abstract getLayerInsertionIndex(): number;
        getRenderColor(arg0: string, arg1: number, arg2: Vec4f_): Vec4f;
        notifyAll(): void;
        notify(): void;
        stitchIntoSheet(): boolean;
        wait(arg0: number, arg1: number): void;
        abstract shouldRenderGroupForPass(arg0: string, arg1: number): boolean;
        hashCode(): number;
        addLayers(arg0: number, ...arg1: any_[]): this;
        getLayers(): any[];
        wait(): void;
        abstract getShaderType(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getTextureReplacement(arg0: string, arg1: number): ResourceLocation;
        get class(): typeof any
        get layerInsertionIndex(): number
        get layers(): any[]
        get shaderType(): ResourceLocation
    }
    type ShaderCase_ = ShaderCase;
    class AccessibleRelationSet {
        constructor()
        constructor(arg0: Internal.AccessibleRelation_[])
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        contains(arg0: string): boolean;
        toArray(): Internal.AccessibleRelation[];
        size(): number;
        hashCode(): number;
        add(arg0: Internal.AccessibleRelation_): boolean;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        addAll(arg0: Internal.AccessibleRelation_[]): void;
        equals(arg0: any): boolean;
        get(arg0: string): Internal.AccessibleRelation;
        remove(arg0: Internal.AccessibleRelation_): boolean;
        get class(): typeof any
    }
    type AccessibleRelationSet_ = AccessibleRelationSet;
    abstract class ShoulderRidingEntity extends Internal.TamableAnimal {
        constructor(arg0: Internal.EntityType_<Internal.ShoulderRidingEntity>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getOwner(): Internal.LivingEntity;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getArmorDropChances(): number[];
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        modifyExpressionValue$bop000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        setOrderedToSit(arg0: boolean): void;
        makeBoundingBox(): Internal.AABB;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        setEntityOnShoulder(arg0: Internal.ServerPlayer_): boolean;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        canRide(arg0: Internal.Entity_): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        redirect$znc000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        serverAiStep(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        sendDebugPackets(): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        tame(arg0: Internal.Player_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        setInSittingPose(arg0: boolean): void;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        getHandDropChances(): number[];
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        setOwnerUUID(arg0: Internal.UUID_): void;
        getFluidJumpThreshold(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        ageBoundaryReached(): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        playBlockFallSound(): void;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        handler$zni000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canMate(arg0: Internal.Animal_): boolean;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        usePlayerItem(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.ItemStack_): void;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        setTame(arg0: boolean): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        handler$bdo000$pneumaticcraft$onOnEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.CallbackInfo_): void;
        updateInvisibilityStatus(): void;
        abstract getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        reassessTameGoals(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        onSoulSpeedBlock(): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        playEntityOnFireExtinguishedSound(): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        getBoardingCooldown(): number;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        static isBrightEnoughToSpawn(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_): boolean;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isTame(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        canSitOnShoulder(): boolean;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        isOrderedToSit(): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        getCurrentSwingDuration(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        completeUsingItem(): void;
        resetLove(): void;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        modifyReturnValue$bop000$create$onFireImmune(arg0: boolean): boolean;
        kill(): void;
        onEnterCombat(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        brainProvider(): Internal.Brain$Provider<any>;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        wantsToAttack(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        isInSittingPose(): boolean;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        handler$bgp000$cofh_core$shield(arg0: DamageSource_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        playHurtSound(arg0: DamageSource_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        isOwnedBy(arg0: Internal.LivingEntity_): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        spawnTamingParticles(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        tickEffects(): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get owner(): Internal.LivingEntity
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get armorDropChances(): number[]
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set orderedToSit(arg0: boolean)
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set entityOnShoulder(arg0: Internal.ServerPlayer_)
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inSittingPose(arg0: boolean)
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        get handDropChances(): number[]
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        set tame(arg0: boolean)
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        get boardingCooldown(): number
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get tame(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get orderedToSit(): boolean
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get currentSwingDuration(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        set boardingCooldown(arg0: number)
        get noGravity(): boolean
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get inSittingPose(): boolean
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type ShoulderRidingEntity_ = ShoulderRidingEntity;
    class ForgeConfigSpec$DoubleValue extends Internal.ForgeConfigSpec$ConfigValue<number> {
        getClass(): typeof any;
        get(): number;
        toString(): string;
        notifyAll(): void;
        getDefault(): number;
        getPath(): Internal.List<string>;
        notify(): void;
        save(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        next(): Internal.ForgeConfigSpec$Builder;
        set(arg0: number): void;
        wait(arg0: number): void;
        clearCache(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get "default"(): number
        get path(): Internal.List<string>
    }
    type ForgeConfigSpec$DoubleValue_ = ForgeConfigSpec$DoubleValue;
    class CompressedIronArmorItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type CompressedIronArmorItem_ = CompressedIronArmorItem;
    interface Matrix4fc {
        abstract scaleXY(arg0: number, arg1: number, arg2: Matrix4f_): Matrix4f;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mul3x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Matrix4f_): Matrix4f;
        abstract get(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract pick(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: Matrix4f_): Matrix4f;
        abstract tile(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract rotateY(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract transformProject(arg0: Internal.Vector4fc_, arg1: Vec3f_): Vec3f;
        abstract ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract testSphere(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract getUnnormalizedRotation(arg0: Quaternionf_): Quaternionf;
        abstract rotateAffine(arg0: Internal.Quaternionfc_, arg1: Matrix4f_): Matrix4f;
        abstract "get4x3(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapXZnY(arg0: Matrix4f_): Matrix4f;
        abstract rotateLocalX(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract mapnZXY(arg0: Matrix4f_): Matrix4f;
        abstract mapnYXnZ(arg0: Matrix4f_): Matrix4f;
        abstract obliqueZ(arg0: number, arg1: number, arg2: Matrix4f_): Matrix4f;
        abstract m31(): number;
        abstract mapYXnZ(arg0: Matrix4f_): Matrix4f;
        abstract transformAffine(arg0: Vec4f_): Vec4f;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get4x3Transposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getRowColumn(arg0: number, arg1: number): number;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract "normalize3x3(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        abstract "unprojectInv(float,float,float,int[],org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec3f_): Vec3f;
        abstract mapZXY(arg0: Matrix4f_): Matrix4f;
        abstract cofactor3x3(arg0: Matrix3f_): Matrix3f;
        abstract lookAt(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Internal.Vector3fc_, arg3: Matrix4f_): Matrix4f;
        abstract mapnYnXnZ(arg0: Matrix4f_): Matrix4f;
        abstract "getRotation(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        abstract m20(): number;
        abstract "normal(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        abstract get(arg0: Matrix4f_): Matrix4f;
        abstract "project(org.joml.Vector3fc,int[],org.joml.Vector4f)"(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec4f_): Vec4f;
        abstract transform(arg0: Vec4f_): Vec4f;
        abstract rotateX(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract mul0(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract normal(arg0: Matrix4f_): Matrix4f;
        abstract rotateYXZ(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract rotateLocalY(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract "get3x4(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract invertAffine(arg0: Matrix4f_): Matrix4f;
        abstract unprojectRay(arg0: number, arg1: number, arg2: number[], arg3: Vec3f_, arg4: Vec3f_): Matrix4f;
        abstract arcball(arg0: number, arg1: Internal.Vector3fc_, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract normalize3x3(arg0: Matrix4f_): Matrix4f;
        abstract m32(): number;
        abstract getScale(arg0: Vec3f_): Vec3f;
        abstract unproject(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec3f_): Vec3f;
        abstract lookAlong(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract invertFrustum(arg0: Matrix4f_): Matrix4f;
        abstract transformProject(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract mapYnXnZ(arg0: Matrix4f_): Matrix4f;
        abstract normal(arg0: Matrix3f_): Matrix3f;
        abstract "transformProject(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract lerp(arg0: Internal.Matrix4fc_, arg1: number, arg2: Matrix4f_): Matrix4f;
        abstract getRotation(arg0: Internal.AxisAngle4d_): Internal.AxisAngle4d;
        abstract rotate(arg0: Internal.AxisAngle4f_, arg1: Matrix4f_): Matrix4f;
        abstract "normalize3x3(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        abstract "unproject(org.joml.Vector3fc,int[],org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec3f_): Vec3f;
        abstract orthoCrop(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract m21(): number;
        abstract isFinite(): boolean;
        abstract "shadow(org.joml.Vector4f,float,float,float,float,org.joml.Matrix4f)"(arg0: Vec4f_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Matrix4f_): Matrix4f;
        abstract transformProject(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        abstract rotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract unprojectInvRay(arg0: Internal.Vector2fc_, arg1: number[], arg2: Vec3f_, arg3: Vec3f_): Matrix4f;
        abstract m10(): number;
        abstract transpose3x3(arg0: Matrix4f_): Matrix4f;
        abstract mul(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract "reflect(org.joml.Quaternionfc,org.joml.Vector3fc,org.joml.Matrix4f)"(arg0: Internal.Quaternionfc_, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract "unprojectInv(float,float,float,int[],org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec4f_): Vec4f;
        abstract m33(): number;
        abstract "get3x3(org.joml.Matrix3d)"(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract mapYXZ(arg0: Matrix4f_): Matrix4f;
        abstract transpose(arg0: Matrix4f_): Matrix4f;
        abstract "get4x3Transposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mulPerspectiveAffine(arg0: Internal.Matrix4x3fc_, arg1: Matrix4f_): Matrix4f;
        abstract get4x3Transposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract unprojectInv(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec3f_): Vec3f;
        abstract transpose3x3(arg0: Matrix3f_): Matrix3f;
        abstract translate(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract m22(): number;
        abstract "transformProject(org.joml.Vector4fc,org.joml.Vector3f)"(arg0: Internal.Vector4fc_, arg1: Vec3f_): Vec3f;
        abstract ortho2DLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract rotateTranslation(arg0: Internal.Quaternionfc_, arg1: Matrix4f_): Matrix4f;
        abstract frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract rotateZ(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract mapZYX(arg0: Matrix4f_): Matrix4f;
        abstract mulAffineR(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract rotateTowards(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract m11(): number;
        abstract unprojectInv(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec4f_): Vec4f;
        abstract mapYnZX(arg0: Matrix4f_): Matrix4f;
        abstract "getRow(int,org.joml.Vector4f)"(arg0: number, arg1: Vec4f_): Vec4f;
        abstract perspectiveInvOrigin(arg0: Vec3f_): Vec3f;
        abstract transformTranspose(arg0: Vec4f_): Vec4f;
        abstract mapnYnXZ(arg0: Matrix4f_): Matrix4f;
        abstract "unproject(float,float,float,int[],org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec4f_): Vec4f;
        abstract rotateTowardsXY(arg0: number, arg1: number, arg2: Matrix4f_): Matrix4f;
        abstract transformAab(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Vec3f_, arg3: Vec3f_): Matrix4f;
        abstract ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract mapZnYX(arg0: Matrix4f_): Matrix4f;
        abstract getToAddress(arg0: number): this;
        abstract rotateAroundLocal(arg0: Internal.Quaternionfc_, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract mapnZYnX(arg0: Matrix4f_): Matrix4f;
        abstract m00(): number;
        abstract transformProject(arg0: Vec4f_): Vec4f;
        abstract "cofactor3x3(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        abstract mul(arg0: Internal.Matrix4x3fc_, arg1: Matrix4f_): Matrix4f;
        abstract m23(): number;
        abstract rotate(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract lookAtPerspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Matrix4f_): Matrix4f;
        abstract equals(arg0: Internal.Matrix4fc_, arg1: number): boolean;
        abstract lookAtLH(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Internal.Vector3fc_, arg3: Matrix4f_): Matrix4f;
        abstract "get4x3Transposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m12(): number;
        abstract invertPerspective(arg0: Matrix4f_): Matrix4f;
        abstract get3x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapnYnZX(arg0: Matrix4f_): Matrix4f;
        abstract "getColumn(int,org.joml.Vector4f)"(arg0: number, arg1: Vec4f_): Vec4f;
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract normalizedPositiveX(arg0: Vec3f_): Vec3f;
        abstract orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract transformDirection(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        abstract getColumn(arg0: number, arg1: Vec3f_): Vec3f;
        abstract "normal(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        abstract unprojectRay(arg0: Internal.Vector2fc_, arg1: number[], arg2: Vec3f_, arg3: Vec3f_): Matrix4f;
        abstract get(arg0: number[], arg1: number): number[];
        abstract orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Matrix4f_): Matrix4f;
        abstract "transformProject(float,float,float,float,org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract m01(): number;
        abstract withLookAtUp(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract mapnZYX(arg0: Matrix4f_): Matrix4f;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mul(arg0: Internal.Matrix3x2fc_, arg1: Matrix4f_): Matrix4f;
        abstract sub(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract mapYZnX(arg0: Matrix4f_): Matrix4f;
        abstract getRow(arg0: number, arg1: Vec4f_): Vec4f;
        abstract "getRotation(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): Internal.AxisAngle4d;
        abstract getColumn(arg0: number, arg1: Vec4f_): Vec4f;
        abstract translate(arg0: Internal.Vector3fc_, arg1: Matrix4f_): Matrix4f;
        abstract mapnZXnY(arg0: Matrix4f_): Matrix4f;
        abstract mapZnXY(arg0: Matrix4f_): Matrix4f;
        abstract transformAab(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Vec3f_, arg7: Vec3f_): Matrix4f;
        abstract rotateAroundAffine(arg0: Internal.Quaternionfc_, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract transformProject(arg0: Vec3f_): Vec3f;
        abstract normalizedPositiveY(arg0: Vec3f_): Vec3f;
        abstract transform(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract "get4x3Transposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract testAab(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        abstract getRow(arg0: number, arg1: Vec3f_): Vec3f;
        abstract m13(): number;
        abstract reflect(arg0: Internal.Quaternionfc_, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract "get4x3(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "getRow(int,org.joml.Vector3f)"(arg0: number, arg1: Vec3f_): Vec3f;
        abstract "unprojectInv(org.joml.Vector3fc,int[],org.joml.Vector4f)"(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec4f_): Vec4f;
        abstract "mulPerspectiveAffine(org.joml.Matrix4fc,org.joml.Matrix4f)"(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract fma4x3(arg0: Internal.Matrix4fc_, arg1: number, arg2: Matrix4f_): Matrix4f;
        abstract transformAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract mapnYZnX(arg0: Matrix4f_): Matrix4f;
        abstract m02(): number;
        abstract project(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec4f_): Vec4f;
        abstract get4x3(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transformTranspose(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract mapnYXZ(arg0: Matrix4f_): Matrix4f;
        abstract normalizedPositiveZ(arg0: Vec3f_): Vec3f;
        abstract cofactor3x3(arg0: Matrix4f_): Matrix4f;
        abstract perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract getEulerAnglesZYX(arg0: Vec3f_): Vec3f;
        abstract scale(arg0: Internal.Vector3fc_, arg1: Matrix4f_): Matrix4f;
        abstract "project(float,float,float,int[],org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec3f_): Vec3f;
        abstract reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract positiveX(arg0: Vec3f_): Vec3f;
        abstract mulPerspectiveAffine(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract originAffine(arg0: Vec3f_): Vec3f;
        abstract invertOrtho(arg0: Matrix4f_): Matrix4f;
        abstract "get3x4(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapYZX(arg0: Matrix4f_): Matrix4f;
        abstract m03(): number;
        abstract reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract "get(float[])"(arg0: number[]): number[];
        abstract unprojectInv(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec3f_): Vec3f;
        abstract mulTranslationAffine(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract rotateAffineYXZ(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract "unproject(org.joml.Vector3fc,int[],org.joml.Vector4f)"(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec4f_): Vec4f;
        abstract "unprojectInv(org.joml.Vector3fc,int[],org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec3f_): Vec3f;
        abstract "transformProject(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        abstract project(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec3f_): Vec3f;
        abstract positiveY(arg0: Vec3f_): Vec3f;
        abstract unprojectInv(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec4f_): Vec4f;
        abstract negateX(arg0: Matrix4f_): Matrix4f;
        abstract project(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec4f_): Vec4f;
        abstract getEulerAnglesXYZ(arg0: Vec3f_): Vec3f;
        abstract get4x3Transposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mulComponentWise(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract reflect(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract transformPosition(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        abstract "getUnnormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract unprojectInvRay(arg0: number, arg1: number, arg2: number[], arg3: Vec3f_, arg4: Vec3f_): Matrix4f;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract mapnZnYnX(arg0: Matrix4f_): Matrix4f;
        abstract perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Matrix4f_): Matrix4f;
        abstract "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapnXZY(arg0: Matrix4f_): Matrix4f;
        abstract "getNormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        abstract mapnXnZY(arg0: Matrix4f_): Matrix4f;
        abstract mapXZY(arg0: Matrix4f_): Matrix4f;
        abstract "get(int,int)"(arg0: number, arg1: number): number;
        abstract perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract get4x3(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number, arg16: Matrix4f_): Matrix4f;
        abstract "transformProject(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        abstract rotate(arg0: Internal.Quaternionfc_, arg1: Matrix4f_): Matrix4f;
        abstract transform(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract get3x3(arg0: org.joml.Matrix3d_): org.joml.Matrix3d;
        abstract add(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract getNormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract mapZnYnX(arg0: Matrix4f_): Matrix4f;
        abstract positiveZ(arg0: Vec3f_): Vec3f;
        abstract transformDirection(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        abstract negateY(arg0: Matrix4f_): Matrix4f;
        abstract "transformProject(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        abstract mapXnZY(arg0: Matrix4f_): Matrix4f;
        abstract orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Matrix4f_): Matrix4f;
        abstract "rotate(org.joml.Quaternionfc,org.joml.Matrix4f)"(arg0: Internal.Quaternionfc_, arg1: Matrix4f_): Matrix4f;
        abstract lookAtLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Matrix4f_): Matrix4f;
        abstract rotateLocal(arg0: Internal.Quaternionfc_, arg1: Matrix4f_): Matrix4f;
        abstract shadow(arg0: Vec4f_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Matrix4f_): Matrix4f;
        abstract mulLocalAffine(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract "shadow(float,float,float,float,org.joml.Matrix4fc,org.joml.Matrix4f)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4fc_, arg5: Matrix4f_): Matrix4f;
        abstract getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x3(arg0: Matrix3f_): Matrix3f;
        abstract orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract rotateAffineZYX(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract negateZ(arg0: Matrix4f_): Matrix4f;
        abstract lookAtPerspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Matrix4f_): Matrix4f;
        abstract transformProject(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        abstract mapZnXnY(arg0: Matrix4f_): Matrix4f;
        abstract rotateAffineXYZ(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract get3x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "getColumn(int,org.joml.Vector3f)"(arg0: number, arg1: Vec3f_): Vec3f;
        abstract get4x3Transposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get4x3(arg0: Internal.Matrix4x3f_): Internal.Matrix4x3f;
        abstract "project(float,float,float,int[],org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec4f_): Vec4f;
        abstract "mul(org.joml.Matrix4fc,org.joml.Matrix4f)"(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract "cofactor3x3(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        abstract shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: Matrix4f_): Matrix4f;
        abstract lookAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Matrix4f_): Matrix4f;
        abstract transformPosition(arg0: Vec3f_): Vec3f;
        abstract "transformProject(float,float,float,float,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec3f_): Vec3f;
        abstract perspectiveFrustumSlice(arg0: number, arg1: number, arg2: Matrix4f_): Matrix4f;
        abstract transformDirection(arg0: Vec3f_): Vec3f;
        abstract perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Matrix4f_): Matrix4f;
        abstract determinant3x3(): number;
        abstract get(arg0: number, arg1: number): number;
        abstract orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x4(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract transformTranspose(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract projectedGridRange(arg0: Internal.Matrix4fc_, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract "get4x3Transposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mulAffine(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract perspectiveNear(): number;
        abstract rotateLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract mapnYZX(arg0: Matrix4f_): Matrix4f;
        abstract "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract rotateAround(arg0: Internal.Quaternionfc_, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract mapnZnXnY(arg0: Matrix4f_): Matrix4f;
        abstract shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4fc_, arg5: Matrix4f_): Matrix4f;
        abstract project(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec3f_): Vec3f;
        abstract getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "scale(org.joml.Vector3fc,org.joml.Matrix4f)"(arg0: Internal.Vector3fc_, arg1: Matrix4f_): Matrix4f;
        abstract "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract perspectiveOrigin(arg0: Vec3f_): Vec3f;
        abstract frustumAabb(arg0: Vec3f_, arg1: Vec3f_): Matrix4f;
        abstract get4x3(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract getNormalizedRotation(arg0: Quaternionf_): Quaternionf;
        abstract translateLocal(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract mulLocal(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract mapnXnYZ(arg0: Matrix4f_): Matrix4f;
        abstract mapXnYnZ(arg0: Matrix4f_): Matrix4f;
        abstract isAffine(): boolean;
        abstract "scale(float,org.joml.Matrix4f)"(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract get3x4(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract arcball(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract "transpose3x3(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        abstract "get3x4(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract frustumPlane(arg0: number, arg1: Vec4f_): Vec4f;
        abstract transformPosition(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        abstract "getNormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract frustumCorner(arg0: number, arg1: Vec3f_): Vec3f;
        abstract "project(org.joml.Vector3fc,int[],org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec3f_): Vec3f;
        abstract get(arg0: number[]): number[];
        abstract shadow(arg0: Vec4f_, arg1: Internal.Matrix4fc_, arg2: Matrix4f_): Matrix4f;
        abstract mapnYnZnX(arg0: Matrix4f_): Matrix4f;
        abstract "invertPerspectiveView(org.joml.Matrix4x3fc,org.joml.Matrix4f)"(arg0: Internal.Matrix4x3fc_, arg1: Matrix4f_): Matrix4f;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract rotateAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract transformProject(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec3f_): Vec3f;
        abstract mapZXnY(arg0: Matrix4f_): Matrix4f;
        abstract rotateXYZ(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract mul4x3ComponentWise(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract invert(arg0: Matrix4f_): Matrix4f;
        abstract getRotation(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        abstract frustumRayDir(arg0: number, arg1: number, arg2: Vec3f_): Vec3f;
        abstract "mulPerspectiveAffine(org.joml.Matrix4x3fc,org.joml.Matrix4f)"(arg0: Internal.Matrix4x3fc_, arg1: Matrix4f_): Matrix4f;
        abstract "mul(org.joml.Matrix3x2fc,org.joml.Matrix4f)"(arg0: Internal.Matrix3x2fc_, arg1: Matrix4f_): Matrix4f;
        abstract getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract sub4x3(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract get4x3(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get3x4(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract transformProject(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract unproject(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec3f_): Vec3f;
        abstract properties(): number;
        abstract rotateTranslation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract "unproject(float,float,float,int[],org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec3f_): Vec3f;
        abstract invertPerspectiveView(arg0: Internal.Matrix4x3fc_, arg1: Matrix4f_): Matrix4f;
        abstract frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract mulOrthoAffine(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract mapnZnXY(arg0: Matrix4f_): Matrix4f;
        abstract frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract transformAffine(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract translateLocal(arg0: Internal.Vector3fc_, arg1: Matrix4f_): Matrix4f;
        abstract unproject(arg0: Internal.Vector3fc_, arg1: number[], arg2: Vec4f_): Vec4f;
        abstract perspectiveFar(): number;
        abstract perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Matrix4f_): Matrix4f;
        abstract scaleLocal(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract normalize3x3(arg0: Matrix3f_): Matrix3f;
        abstract orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract unproject(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Vec4f_): Vec4f;
        abstract mapnXnZnY(arg0: Matrix4f_): Matrix4f;
        abstract scaleLocal(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract "rotate(org.joml.AxisAngle4f,org.joml.Matrix4f)"(arg0: Internal.AxisAngle4f_, arg1: Matrix4f_): Matrix4f;
        abstract rotateLocalZ(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract scale(arg0: number, arg1: Matrix4f_): Matrix4f;
        abstract "get3x3(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        abstract mapYnXZ(arg0: Matrix4f_): Matrix4f;
        abstract "invertPerspectiveView(org.joml.Matrix4fc,org.joml.Matrix4f)"(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract scale(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract ortho2D(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Matrix4f_): Matrix4f;
        abstract "get(float[],int)"(arg0: number[], arg1: number): number[];
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapXnZnY(arg0: Matrix4f_): Matrix4f;
        abstract testPoint(arg0: number, arg1: number, arg2: number): boolean;
        abstract perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract determinant(): number;
        abstract perspectiveFov(): number;
        abstract "get4x3(org.joml.Matrix4x3f)"(arg0: Internal.Matrix4x3f_): Internal.Matrix4x3f;
        abstract "reflect(org.joml.Vector3fc,org.joml.Vector3fc,org.joml.Matrix4f)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract mapZYnX(arg0: Matrix4f_): Matrix4f;
        abstract add4x3(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        abstract "get4x3(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get4x3(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "transpose3x3(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        abstract mapnXYnZ(arg0: Matrix4f_): Matrix4f;
        abstract withLookAtUp(arg0: Internal.Vector3fc_, arg1: Matrix4f_): Matrix4f;
        abstract perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Matrix4f_): Matrix4f;
        abstract getUnnormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract mapYnZnX(arg0: Matrix4f_): Matrix4f;
        abstract mapnXnYnZ(arg0: Matrix4f_): Matrix4f;
        abstract mapnZnYX(arg0: Matrix4f_): Matrix4f;
        abstract origin(arg0: Vec3f_): Vec3f;
        abstract getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract determinantAffine(): number;
        abstract mapnXZnY(arg0: Matrix4f_): Matrix4f;
        abstract rotateZYX(arg0: number, arg1: number, arg2: number, arg3: Matrix4f_): Matrix4f;
        abstract "get(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        abstract m30(): number;
        abstract "getUnnormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        abstract lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Matrix4f_): Matrix4f;
        abstract rotate(arg0: number, arg1: Internal.Vector3fc_, arg2: Matrix4f_): Matrix4f;
        abstract getTranslation(arg0: Vec3f_): Vec3f;
        abstract "mul(org.joml.Matrix4x3fc,org.joml.Matrix4f)"(arg0: Internal.Matrix4x3fc_, arg1: Matrix4f_): Matrix4f;
        abstract invertPerspectiveView(arg0: Internal.Matrix4fc_, arg1: Matrix4f_): Matrix4f;
        get finite(): boolean
        get affine(): boolean
        readonly PLANE_PX: (1) & (number);
        readonly CORNER_PXNYPZ: (4) & (number);
        readonly PLANE_NY: (2) & (number);
        readonly PLANE_NZ: (4) & (number);
        readonly PLANE_PY: (3) & (number);
        readonly PLANE_NX: (0) & (number);
        readonly PLANE_PZ: (5) & (number);
        readonly PROPERTY_TRANSLATION: (8) & (number);
        readonly CORNER_PXNYNZ: (1) & (number);
        readonly CORNER_PXPYPZ: (7) & (number);
        readonly PROPERTY_IDENTITY: (4) & (number);
        readonly CORNER_PXPYNZ: (2) & (number);
        readonly PROPERTY_PERSPECTIVE: (1) & (number);
        readonly PROPERTY_ORTHONORMAL: (16) & (number);
        readonly CORNER_NXPYPZ: (6) & (number);
        readonly PROPERTY_AFFINE: (2) & (number);
        readonly CORNER_NXNYNZ: (0) & (number);
        readonly CORNER_NXNYPZ: (5) & (number);
        readonly CORNER_NXPYNZ: (3) & (number);
    }
    type Matrix4fc_ = Matrix4fc;
    class RealmsServer extends Internal.ValueObject {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static "parse(java.lang.String)"(arg0: string): Internal.RealmsServer;
        getWorldName(arg0: number): string;
        toServerData(arg0: string): Internal.ServerData;
        notifyAll(): void;
        getDescription(): string;
        notify(): void;
        updateServerPing(arg0: Internal.RealmsServerPlayerList_): void;
        wait(arg0: number, arg1: number): void;
        clone(): this;
        setDescription(arg0: string): void;
        hashCode(): number;
        static "parse(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): Internal.RealmsServer;
        getMinigameName(): string;
        setName(arg0: string): void;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        static parse(arg0: Internal.JsonObject_): Internal.RealmsServer;
        static parse(arg0: string): Internal.RealmsServer;
        cloneSlots(arg0: Internal.Map_<number, Internal.RealmsWorldOptions>): Internal.Map<number, Internal.RealmsWorldOptions>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get description(): string
        set description(arg0: string)
        get minigameName(): string
        set name(arg0: string)
        get name(): string
        name: string;
        remoteSubscriptionId: string;
        motd: string;
        players: Internal.List<com.mojang.realmsclient.dto.PlayerInfo>;
        activeSlot: number;
        minigameName: string;
        ownerUUID: string;
        daysLeft: number;
        minigameImage: string;
        slots: Internal.Map<number, Internal.RealmsWorldOptions>;
        minigameId: number;
        id: number;
        worldType: Internal.RealmsServer$WorldType;
        state: Internal.RealmsServer$State;
        expiredTrial: boolean;
        serverPing: Internal.RealmsServerPing;
        owner: string;
        expired: boolean;
    }
    type RealmsServer_ = RealmsServer;
    class Drink extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type Drink_ = Drink;
    interface RedirectModifier <S> {
        abstract apply(arg0: Internal.CommandContext_<S>): Internal.Collection<S>;
        (arg0: Internal.CommandContext<S>): Internal.Collection_<S>;
    }
    type RedirectModifier_<S> = RedirectModifier<S> | ((arg0: Internal.CommandContext<S>)=> Internal.Collection_<S>);
    class CompressedHammerItem extends Internal.HammerItem {
        constructor(arg0: Internal.Tier_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        static refreshValidBlocks(): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        static computeValidBlocks(arg0: Internal.Collection_<Internal.HammerRecipe>): Internal.Set<Internal.Block>;
        getAttackDamage(): number;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
        static validBlocks: net.minecraftforge.common.util.Lazy<Internal.Set<Internal.Block>>;
    }
    type CompressedHammerItem_ = CompressedHammerItem;
    interface DragonPhaseInstance {
        abstract doClientTick(): void;
        abstract onHurt(arg0: DamageSource_, arg1: number): number;
        abstract isSitting(): boolean;
        abstract getFlyTargetLocation(): Vec3d;
        abstract end(): void;
        abstract getFlySpeed(): number;
        abstract getTurnSpeed(): number;
        abstract getPhase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>;
        abstract onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        abstract begin(): void;
        abstract doServerTick(): void;
        get sitting(): boolean
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get turnSpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>
    }
    type DragonPhaseInstance_ = DragonPhaseInstance;
    class PiglinArmPose extends Internal.Enum<Internal.PiglinArmPose> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.PiglinArmPose_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(arg0: string): Internal.PiglinArmPose;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.PiglinArmPose;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.PiglinArmPose>>;
        ordinal(): number;
        wait(): void;
        static values(): Internal.PiglinArmPose[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(net.minecraft.world.entity.monster.piglin.PiglinArmPose)"(arg0: Internal.PiglinArmPose_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.PiglinArmPose
        static readonly CROSSBOW_CHARGE: (Internal.PiglinArmPose) & (Internal.PiglinArmPose);
        static readonly DEFAULT: (Internal.PiglinArmPose) & (Internal.PiglinArmPose);
        static readonly ADMIRING_ITEM: (Internal.PiglinArmPose) & (Internal.PiglinArmPose);
        static readonly DANCING: (Internal.PiglinArmPose) & (Internal.PiglinArmPose);
        static readonly ATTACKING_WITH_MELEE_WEAPON: (Internal.PiglinArmPose) & (Internal.PiglinArmPose);
        static readonly CROSSBOW_HOLD: (Internal.PiglinArmPose) & (Internal.PiglinArmPose);
    }
    type PiglinArmPose_ = "admiring_item" | "dancing" | "crossbow_hold" | "crossbow_charge" | PiglinArmPose | "default" | "attacking_with_melee_weapon";
    class BuildCreativeModeTabContentsEvent extends net.minecraftforge.eventbus.api.Event implements Internal.CreativeModeTab$Output, Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.CreativeModeTab_, arg1: Internal.ResourceKey_<Internal.CreativeModeTab>, arg2: Internal.CreativeModeTab$ItemDisplayParameters_, arg3: Internal.MutableHashedLinkedMap_<Internal.ItemStack, Internal.CreativeModeTab$TabVisibility>)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getEntries(): Internal.MutableHashedLinkedMap<Internal.ItemStack, Internal.CreativeModeTab$TabVisibility>;
        getFlags(): Internal.FeatureFlagSet;
        setPhase(arg0: Internal.EventPriority_): void;
        accept(arg0: Internal.ItemStack_, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        isCanceled(): boolean;
        accept(arg0: Internal.ItemLike_, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        notify(): void;
        getTabKey(): Internal.ResourceKey<Internal.CreativeModeTab>;
        wait(arg0: number, arg1: number): void;
        accept(arg0: Internal.Supplier_<Internal.ItemLike>, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        "accept(java.util.function.Supplier,net.minecraft.world.item.CreativeModeTab$TabVisibility)"(arg0: Internal.Supplier_<Internal.ItemLike>, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        acceptAll(arg0: Internal.Collection_<Internal.ItemStack>, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        "accept(net.minecraft.world.item.ItemStack,net.minecraft.world.item.CreativeModeTab$TabVisibility)"(arg0: Internal.ItemStack_, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        accept(arg0: Internal.Supplier_<Internal.ItemLike>): void;
        getParameters(): Internal.CreativeModeTab$ItemDisplayParameters;
        "accept(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): void;
        getResult(): Internal.Event$Result;
        accept(arg0: Internal.ItemStack_): void;
        "accept(net.minecraft.world.level.ItemLike,net.minecraft.world.item.CreativeModeTab$TabVisibility)"(arg0: Internal.ItemLike_, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        toString(): string;
        hasPermissions(): boolean;
        notifyAll(): void;
        getTab(): Internal.CreativeModeTab;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        wait(): void;
        "accept(java.util.function.Supplier)"(arg0: Internal.Supplier_<Internal.ItemLike>): void;
        "accept(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        acceptAll(arg0: Internal.Collection_<Internal.ItemStack>): void;
        equals(arg0: any): boolean;
        accept(arg0: Internal.ItemLike_): void;
        set canceled(arg0: boolean)
        get class(): typeof any
        get entries(): Internal.MutableHashedLinkedMap<Internal.ItemStack, Internal.CreativeModeTab$TabVisibility>
        get flags(): Internal.FeatureFlagSet
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get tabKey(): Internal.ResourceKey<Internal.CreativeModeTab>
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get parameters(): Internal.CreativeModeTab$ItemDisplayParameters
        get result(): Internal.Event$Result
        get tab(): Internal.CreativeModeTab
        set result(arg0: Internal.Event$Result_)
        get phase(): Internal.EventPriority
    }
    type BuildCreativeModeTabContentsEvent_ = BuildCreativeModeTabContentsEvent;
    class FluidCellBlockItem extends Internal.BlockItemAugmentable implements Internal.IFluidContainerItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDrinkingSound(): Internal.SoundEvent;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        asItem(): Internal.Item;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getCapacity(arg0: Internal.ItemStack_): number;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        getMaxStored(arg0: Internal.ItemStack_, arg1: number): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        isCreative(arg0: Internal.ItemStack_, arg1: Internal.ContainerType_): boolean;
        addModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        setAugments(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.ItemStack>): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setModId(arg0: string): Internal.BlockItemCoFH;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        canPlace(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setAugValidator(arg0: Internal.BiPredicate_<Internal.ItemStack, Internal.List<Internal.ItemStack>>): Internal.BlockItemAugmentable;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getAugmentSlots(arg0: Internal.ItemStack_): number;
        getOrCreateTankTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isActive(arg0: Internal.ItemStack_): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getPlaceSound(arg0: Internal.BlockState_): Internal.SoundEvent;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getFluid(arg0: Internal.ItemStack_): Internal.FluidStack;
        isFluidValid(arg0: Internal.ItemStack_, arg1: Internal.FluidStack_): boolean;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        setBurnTime(arg0: number): Internal.BlockItemCoFH;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        setNameKey(arg0: string): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zlc000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        addIncrementModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        static getBASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        "setActive(net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.ItemStack_, arg1: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        getFluidAmount(arg0: Internal.ItemStack_): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        setEnchantability(arg0: number): Internal.BlockItemCoFH;
        addEnergyTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_, arg4: number, arg5: number, arg6: boolean): void;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        mustSurvive(): boolean;
        equals(arg0: any): boolean;
        validAugment(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.List_<Internal.ItemStack>): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getScaledFluidStored(arg0: Internal.ItemStack_, arg1: number): number;
        getPlaceSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): Internal.SoundEvent;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        "setBurnTime(int)"(arg0: number): Internal.BlockItemCoFH;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        setActive(arg0: Internal.ItemStack_, arg1: boolean): void;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        crafttweaker$setFireResistant(arg0: boolean): void;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        "setActive(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getSpace(arg0: Internal.ItemStack_): number;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        updateAugmentState(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.ItemStack>): void;
        abstract isRepairable(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        getAugments(arg0: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        crafttweaker$setMaxDamage(arg0: number): void;
        hasActiveTag(arg0: Internal.ItemStack_): boolean;
        "setBurnTime(int)"(i: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        setNumSlots(arg0: Internal.IntSupplier_): Internal.BlockItemAugmentable;
        handler$bkd000$croptopia$overrideConstructor(arg0: Internal.Item$Properties_, arg1: Internal.CallbackInfo_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        setActive(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        fill(arg0: Internal.ItemStack_, arg1: Internal.FluidStack_, arg2: Internal.IFluidHandler$FluidAction_): number;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        drain(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        static getBASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set modId(arg0: string)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set augValidator(arg0: Internal.BiPredicate_<Internal.ItemStack, Internal.List<Internal.ItemStack>>)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set burnTime(arg0: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get BASE_ATTACK_DAMAGE_UUID$crafttweaker_$md$4e5b92$0(): Internal.UUID
        set enchantability(arg0: number)
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set "burnTime(int)"(arg0: number)
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "burnTime(int)"(i: number)
        set numSlots(arg0: Internal.IntSupplier_)
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get BASE_ATTACK_SPEED_UUID$crafttweaker_$md$4e5b92$1(): Internal.UUID
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type FluidCellBlockItem_ = FluidCellBlockItem;
    interface IMultiBlockEntityContainer$Inventory extends Internal.IMultiBlockEntityContainer {
        getMainAxisOf(arg0: Internal.BlockEntity_): Internal.Direction$Axis;
        abstract getMaxWidth(): number;
        abstract removeController(arg0: boolean): void;
        abstract getControllerBE<T extends Internal.BlockEntity & Internal.IMultiBlockEntityContainer>(): T;
        abstract getWidth(): number;
        abstract isController(): boolean;
        abstract setController(arg0: BlockPos_): void;
        hasInventory(): boolean;
        setExtraData(arg0: any): void;
        modifyExtraData(arg0: any): any;
        abstract getController(): BlockPos;
        abstract getLastKnownPos(): BlockPos;
        abstract preventConnectivityUpdate(): void;
        abstract notifyMultiUpdated(): void;
        getExtraData(): any;
        abstract getMainConnectionAxis(): Internal.Direction$Axis;
        abstract setWidth(arg0: number): void;
        abstract setHeight(arg0: number): void;
        abstract getHeight(): number;
        abstract getMaxLength(arg0: Internal.Direction$Axis_, arg1: number): number;
        get maxWidth(): number
        get controllerBE(): T
        get width(): number
        get controller(): boolean
        set controller(arg0: BlockPos_)
        set extraData(arg0: any)
        get controller(): BlockPos
        get lastKnownPos(): BlockPos
        get extraData(): any
        get mainConnectionAxis(): Internal.Direction$Axis
        set width(arg0: number)
        set height(arg0: number)
        get height(): number
    }
    type IMultiBlockEntityContainer$Inventory_ = IMultiBlockEntityContainer$Inventory;
    abstract class GuiBook extends Internal.Screen {
        constructor(arg0: Internal.Book_, arg1: net.minecraft.network.chat.Component_)
        charTyped(arg0: string, arg1: number): boolean;
        onFilesDrop(arg0: Internal.List_<Internal.Path>): void;
        fabric_getAfterRenderEvent(): net.fabricmc.fabric.api.event.Event<any>;
        "setFocused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_): void;
        displayLexiconGui(arg0: Internal.GuiBook_, arg1: boolean): void;
        narrationEnabled(): void;
        setFocused(arg0: boolean): void;
        renderDirtBackground(arg0: Internal.GuiGraphics_): void;
        setTooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>): void;
        fabric_getRemoveEvent(): net.fabricmc.fabric.api.event.Event<any>;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        renderWithTooltip(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        static isCut(arg0: number): boolean;
        "setTooltip(net.minecraft.network.chat.Component[])"(...arg0: net.minecraft.network.chat.Component_[]): void;
        changeFocus(arg0: Internal.ComponentPath_): void;
        fabric_getAfterTickEvent(): net.fabricmc.fabric.api.event.Event<any>;
        static drawPageFiller(arg0: Internal.GuiGraphics_, arg1: Internal.Book_): void;
        addRenderableWidget<T extends Internal.GuiEventListener & Internal.Renderable & Internal.NarratableEntry>(arg0: T): T;
        handleButtonArrow(arg0: Internal.Button_): void;
        "drawCenteredStringNoShadow(net.minecraft.client.gui.GuiGraphics,net.minecraft.util.FormattedCharSequence,int,int,int)"(arg0: Internal.GuiGraphics_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): void;
        getFocused(): Internal.GuiEventListener;
        "setTooltipForNextRenderPass(java.util.List,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,boolean)"(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        fabric_getBeforeMouseScrollEvent(): net.fabricmc.fabric.api.event.Event<any>;
        removeDrawablesIn(arg0: Internal.Collection_<any>): void;
        drawCenteredStringNoShadow(arg0: Internal.GuiGraphics_, arg1: string, arg2: number, arg3: number, arg4: number): void;
        fabric_getAllowKeyReleaseEvent(): net.fabricmc.fabric.api.event.Event<any>;
        static drawPageFiller(arg0: Internal.GuiGraphics_, arg1: Internal.Book_, arg2: number, arg3: number): void;
        handleComponentClicked(arg0: Internal.Style_): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        static findNarratableWidget(arg0: Internal.List_<Internal.NarratableEntry>, arg1: Internal.NarratableEntry_): Internal.Screen$NarratableSearchResult;
        controlling$getRenderables(): Internal.List<any>;
        getTextRenderer(): net.minecraft.client.gui.Font;
        fabric_getBeforeMouseClickEvent(): net.fabricmc.fabric.api.event.Event<any>;
        removed(): void;
        children(): Internal.List<Internal.GuiEventListener>;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        static playBookFlipSound(arg0: Internal.Book_): void;
        static drawMarking(arg0: Internal.GuiGraphics_, arg1: Internal.Book_, arg2: number, arg3: number, arg4: number, arg5: Internal.EntryDisplayState_): void;
        addRenderableOnly<T extends Internal.Renderable>(arg0: T): T;
        static isSelectAll(arg0: number): boolean;
        fabric_getAfterMouseClickEvent(): net.fabricmc.fabric.api.event.Event<any>;
        isDragging(): boolean;
        getChildAt(arg0: number, arg1: number): Internal.Optional<Internal.GuiEventListener>;
        handleButtonBookmark(arg0: Internal.Button_): void;
        shouldCloseOnEsc(): boolean;
        getClass(): typeof any;
        getRelativeX(arg0: number): number;
        isFocused(): boolean;
        fabric_getAfterKeyPressEvent(): net.fabricmc.fabric.api.event.Event<any>;
        balm_getRenderables(): Internal.List<any>;
        getTabOrderGroup(): number;
        setFocused(arg0: Internal.GuiEventListener_): void;
        getRenderables(): Internal.List<any>;
        isMouseInRelativeRange(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        init(arg0: Internal.Minecraft_, arg1: number, arg2: number): void;
        setTooltipStack(arg0: Internal.ItemStack_): void;
        getBackgroundMusic(): Internal.Music;
        getNarrationMessage(): net.minecraft.network.chat.Component;
        fabric_getBeforeRenderEvent(): net.fabricmc.fabric.api.event.Event<any>;
        shouldNarrateNavigation(): boolean;
        toString(): string;
        fabric_getAfterMouseReleaseEvent(): net.fabricmc.fabric.api.event.Event<any>;
        notifyAll(): void;
        "setTooltip(java.util.List)"(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        canSeeBackButton(): boolean;
        static isPaste(arg0: number): boolean;
        static hideWidgets(...arg0: Internal.AbstractWidget_[]): void;
        afterKeyboardAction(): void;
        static hasControlDown(): boolean;
        "setTooltipForNextRenderPass(java.util.List)"(arg0: Internal.List_<Internal.FormattedCharSequence>): void;
        setInitialFocus(arg0: Internal.GuiEventListener_): void;
        getCurrentFocusPath(): Internal.ComponentPath;
        fabric_getAllowKeyPressEvent(): net.fabricmc.fabric.api.event.Event<any>;
        onFirstOpened(): void;
        balm_getChildren(): Internal.List<any>;
        wait(arg0: number): void;
        setTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        static wrapScreenError(arg0: Internal.Runnable_, arg1: string, arg2: string): void;
        addBookmarkButtons(): void;
        afterMouseAction(): void;
        getMinecraft(): Internal.Minecraft;
        updateNarrationState(arg0: Internal.NarrationElementOutput_): void;
        removeWidget(arg0: Internal.GuiEventListener_): void;
        static getTooltipFromItem(arg0: Internal.Minecraft_, arg1: Internal.ItemStack_): Internal.List<net.minecraft.network.chat.Component>;
        notify(): void;
        getRelativeY(arg0: number): number;
        drawProgressBar(arg0: Internal.GuiGraphics_, arg1: Internal.Book_, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.BookEntry>): void;
        static drawLock(arg0: Internal.GuiGraphics_, arg1: Internal.Book_, arg2: number, arg3: number): void;
        removeDrawablesIf(arg0: Internal.Predicate_<Internal.Renderable>): void;
        setTooltip(...arg0: net.minecraft.network.chat.Component_[]): void;
        insertText(arg0: string, arg1: boolean): void;
        afterMouseMove(): void;
        canBeOpened(): boolean;
        clearWidgets(): void;
        static getExtensions(screen: Internal.Screen_): Internal.ScreenExtensions;
        static openWebLink(arg0: Internal.Screen_, arg1: string): void;
        canSeePageButton(arg0: boolean): boolean;
        static drawFromTexture(arg0: Internal.GuiGraphics_, arg1: Internal.Book_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        "setTooltipForNextRenderPass(net.minecraft.network.chat.Component)"(arg0: net.minecraft.network.chat.Component_): void;
        drawCenteredStringNoShadow(arg0: Internal.GuiGraphics_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): void;
        static isCopy(arg0: number): boolean;
        magicalSpecialHackyFocus(arg0: Internal.GuiEventListener_): void;
        bookmarkThis(): void;
        fabric_getButtons(): Internal.List<any>;
        tick(): void;
        isPauseScreen(): boolean;
        getClient(): Internal.Minecraft;
        setDragging(arg0: boolean): void;
        wait(): void;
        getSpread(): number;
        getTitle(): net.minecraft.network.chat.Component;
        fabric_getBeforeMouseReleaseEvent(): net.fabricmc.fabric.api.event.Event<any>;
        modify$bdf001$configured$configuredModifyBlitBackgroundTexture(arg0: ResourceLocation_): ResourceLocation;
        isMouseOver(arg0: number, arg1: number): boolean;
        getNarratables(): Internal.List<any>;
        "drawCenteredStringNoShadow(net.minecraft.client.gui.GuiGraphics,java.lang.String,int,int,int)"(arg0: Internal.GuiGraphics_, arg1: string, arg2: number, arg3: number, arg4: number): void;
        fabric_getBeforeKeyPressEvent(): net.fabricmc.fabric.api.event.Event<any>;
        fabric_getAfterKeyReleaseEvent(): net.fabricmc.fabric.api.event.Event<any>;
        static hasAltDown(): boolean;
        renderBackground(arg0: Internal.GuiGraphics_): void;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number, arg1: number): void;
        onClose(): void;
        addWidget<T extends Internal.GuiEventListener & Internal.NarratableEntry>(arg0: T): T;
        fabric_getAllowMouseReleaseEvent(): net.fabricmc.fabric.api.event.Event<any>;
        static hasShiftDown(): boolean;
        repositionElements(): void;
        balm_getNarratables(): Internal.List<any>;
        mouseClickedScaled(arg0: number, arg1: number, arg2: number): boolean;
        fabric_getBeforeTickEvent(): net.fabricmc.fabric.api.event.Event<any>;
        fabric_getAfterMouseScrollEvent(): net.fabricmc.fabric.api.event.Event<any>;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        updateNarratedWidget(arg0: Internal.NarrationElementOutput_): void;
        rebuildWidgets(): void;
        isValidCharacterForName(arg0: string, arg1: string, arg2: number): boolean;
        "setTooltipForNextRenderPass(net.minecraft.client.gui.components.Tooltip,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,boolean)"(arg0: Internal.Tooltip_, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        init(): void;
        resize(arg0: Internal.Minecraft_, arg1: number, arg2: number): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        setTooltipForNextRenderPass(arg0: net.minecraft.network.chat.Component_): void;
        "setFocused(boolean)"(arg0: boolean): void;
        setTooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        fabric_getBeforeKeyReleaseEvent(): net.fabricmc.fabric.api.event.Event<any>;
        hashCode(): number;
        fabric_getAllowMouseScrollEvent(): net.fabricmc.fabric.api.event.Event<any>;
        added(): void;
        static drawSeparator(arg0: Internal.GuiGraphics_, arg1: Internal.Book_, arg2: number, arg3: number): void;
        handleDelayedNarration(): void;
        equals(arg0: any): boolean;
        triggerImmediateNarration(arg0: boolean): void;
        setTooltipForNextRenderPass(arg0: Internal.Tooltip_, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        fabric_getAllowMouseClickEvent(): net.fabricmc.fabric.api.event.Event<any>;
        set "focused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_)
        set focused(arg0: boolean)
        set tooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>)
        set "tooltip(net.minecraft.network.chat.Component[])"(...arg0: net.minecraft.network.chat.Component_[])
        get focused(): Internal.GuiEventListener
        get textRenderer(): net.minecraft.client.gui.Font
        get dragging(): boolean
        get class(): typeof any
        get focused(): boolean
        get tabOrderGroup(): number
        set focused(arg0: Internal.GuiEventListener_)
        get renderables(): Internal.List<any>
        set tooltipStack(arg0: Internal.ItemStack_)
        get backgroundMusic(): Internal.Music
        get narrationMessage(): net.minecraft.network.chat.Component
        set "tooltip(java.util.List)"(arg0: Internal.List_<net.minecraft.network.chat.Component>)
        set "tooltipForNextRenderPass(java.util.List)"(arg0: Internal.List_<Internal.FormattedCharSequence>)
        set initialFocus(arg0: Internal.GuiEventListener_)
        get currentFocusPath(): Internal.ComponentPath
        set tooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>)
        get minecraft(): Internal.Minecraft
        set tooltip(...arg0: net.minecraft.network.chat.Component_[])
        get rectangle(): Internal.ScreenRectangle
        set "tooltipForNextRenderPass(net.minecraft.network.chat.Component)"(arg0: net.minecraft.network.chat.Component_)
        get pauseScreen(): boolean
        get client(): Internal.Minecraft
        set dragging(arg0: boolean)
        get spread(): number
        get title(): net.minecraft.network.chat.Component
        get narratables(): Internal.List<any>
        set tooltipForNextRenderPass(arg0: net.minecraft.network.chat.Component_)
        set "focused(boolean)"(arg0: boolean)
        bookLeft: number;
        static readonly PAGE_HEIGHT: (156) & (number);
        ticksInBook: number;
        static readonly MAX_BOOKMARKS: (10) & (number);
        static readonly RIGHT_PAGE_X: (141) & (number);
        static readonly PAGE_WIDTH: (116) & (number);
        maxScale: number;
        static readonly LEFT_PAGE_X: (15) & (number);
        static readonly FULL_HEIGHT: (180) & (number);
        readonly book: Internal.Book;
        static readonly TEXT_LINE_HEIGHT: (9) & (number);
        static readonly FULL_WIDTH: (272) & (number);
        static readonly TOP_PADDING: (18) & (number);
        bookTop: number;
    }
    type GuiBook_ = GuiBook;
    class OnDatapackSyncEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.PlayerList_, arg1: Internal.ServerPlayer_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPlayer(): Internal.ServerPlayer;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getPlayers(): Internal.List<Internal.ServerPlayer>;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getPlayerList(): Internal.PlayerList;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get player(): Internal.ServerPlayer
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get players(): Internal.List<Internal.ServerPlayer>
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get playerList(): Internal.PlayerList
    }
    type OnDatapackSyncEvent_ = OnDatapackSyncEvent;
}
declare namespace xaero.map.executor {
    class Executor extends Internal.BlockableEventLoop<Internal.Runnable> {
        constructor(arg0: string, arg1: Internal.Thread_)
        executeIfPossible(arg0: Internal.Runnable_): void;
        getClass(): typeof any;
        pollTask(): boolean;
        submit<V>(arg0: Internal.Supplier_<V>): Internal.CompletableFuture<V>;
        dropAllTasks(): void;
        tell(arg0: Internal.Runnable_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "tell(java.lang.Runnable)"(arg0: Internal.Runnable_): void;
        "submit(java.util.function.Supplier)"<V>(arg0: Internal.Supplier_<V>): Internal.CompletableFuture<V>;
        submit(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        static of<Msg>(arg0: string, arg1: Internal.Consumer_<Msg>): Internal.ProcessorHandle<Msg>;
        waitForTasks(): void;
        abstract getRunningThread(): Internal.Thread;
        "tell(java.lang.Object)"(arg0: any): void;
        "submit(java.lang.Runnable)"(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        abstract wrapRunnable(arg0: Internal.Runnable_): Internal.Runnable;
        tell(arg0: any): void;
        abstract shouldRun(arg0: Internal.Runnable_): boolean;
        toString(): string;
        executeBlocking(arg0: Internal.Runnable_): void;
        notifyAll(): void;
        runAllTasks(): void;
        getPendingTasksCount(): number;
        profiledMetrics(): Internal.List<Internal.MetricSampler>;
        askEither<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Internal.Either<Source, Internal.Exception>>, Internal.Runnable>): Internal.CompletableFuture<Source>;
        name(): string;
        hashCode(): number;
        scheduleExecutables(): boolean;
        doRunTask(arg0: Internal.Runnable_): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        execute(arg0: Internal.Runnable_): void;
        submitAsync(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        managedBlock(arg0: Internal.BooleanSupplier_): void;
        isSameThread(): boolean;
        ask<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Source>, Internal.Runnable>): Internal.CompletableFuture<Source>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get runningThread(): Internal.Thread
        get pendingTasksCount(): number
        get sameThread(): boolean
    }
    type Executor_ = Executor;
}
declare namespace me.desht.pneumaticcraft.mixin.accessors {
    interface ItemEntityAccess {
        abstract getAge(): number;
        abstract setAge(arg0: number): void;
        get age(): number
        set age(arg0: number)
    }
    type ItemEntityAccess_ = ItemEntityAccess;
}
declare namespace it.unimi.dsi.fastutil.doubles {
    interface DoubleBinaryOperator extends Internal.DoubleBinaryOperator, Internal.BinaryOperator<number> {
        /**
         * @deprecated
        */
        "apply(java.lang.Double,java.lang.Double)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        apply(arg0: any, arg1: any): any;
        andThen<V>(arg0: Internal.Function_<number, V>): Internal.BiFunction<number, number, V>;
        /**
         * @deprecated
        */
        apply(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number, arg1: number): number;
        maxBy<T>(arg0: Internal.Comparator_<T>): Internal.BinaryOperator<T>;
        minBy<T>(arg0: Internal.Comparator_<T>): Internal.BinaryOperator<T>;
        abstract "apply(double,double)"(arg0: number, arg1: number): number;
        abstract apply(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "apply(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
    }
    type DoubleBinaryOperator_ = DoubleBinaryOperator;
}
