/// <reference path="./internal_*.d.ts" />
declare namespace com.illusivesoulworks.polymorph.mixin.core {
    interface AccessorInventoryMenu {
        abstract getOwner(): Internal.Player;
        abstract getCraftSlots(): Internal.CraftingContainer;
        abstract getResultSlots(): Internal.ResultContainer;
        get owner(): Internal.Player
        get craftSlots(): Internal.CraftingContainer
        get resultSlots(): Internal.ResultContainer
    }
    type AccessorInventoryMenu_ = AccessorInventoryMenu;
}
declare namespace Internal {
    class CreativeTab {
        constructor(arg0: ResourceLocation_, arg1: Internal.Consumer_<Internal.CreativeModeTab$Builder>)
        getClass(): typeof any;
        add<T extends Internal.ItemLike>(arg0: T): T;
        putAfter(arg0: ResourceLocation_): this;
        toString(): string;
        contents(): Internal.List<Internal.ItemLike>;
        "putBefore(org.zeith.hammerlib.api.items.CreativeTab)"(arg0: Internal.CreativeTab_): this;
        register(arg0: Internal.Function_<Internal.CreativeTab, Internal.CreativeModeTab>): void;
        notifyAll(): void;
        tab(): Internal.CreativeModeTab;
        putAfter(arg0: Internal.CreativeTab_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        putBefore(arg0: Internal.CreativeTab_): this;
        "putBefore(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): this;
        hashCode(): number;
        "putAfter(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): this;
        "putAfter(org.zeith.hammerlib.api.items.CreativeTab)"(arg0: Internal.CreativeTab_): this;
        wait(): void;
        putBefore(arg0: ResourceLocation_): this;
        wait(arg0: number): void;
        id(): ResourceLocation;
        factory(): Internal.Consumer<Internal.CreativeModeTab$Builder>;
        tab(arg0: Internal.CreativeModeTab_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type CreativeTab_ = CreativeTab;
    interface IPackageRecipeList {
        abstract setRecipeList(arg0: Internal.List_<Internal.IPackageRecipeInfo>): void;
        abstract load(arg0: Internal.CompoundTag_): void;
        abstract getRecipeList(): Internal.List<Internal.IPackageRecipeInfo>;
        abstract save(arg0: Internal.CompoundTag_): void;
        set recipeList(arg0: Internal.List_<Internal.IPackageRecipeInfo>)
        get recipeList(): Internal.List<Internal.IPackageRecipeInfo>
    }
    type IPackageRecipeList_ = IPackageRecipeList;
    class SoundManager extends Internal.SimplePreparableReloadListener<any> implements Internal.IMixinSoundManager, Internal.SoundManagerAccessor {
        constructor(arg0: Internal.Options_)
        getClass(): typeof any;
        play(arg0: Internal.SoundInstance_): void;
        destroy(): void;
        updateSourceVolume(arg0: Internal.SoundSource_, arg1: number): void;
        getAvailableSounds(): Internal.Collection<ResourceLocation>;
        stop(arg0: Internal.SoundInstance_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addListener(arg0: Internal.SoundEventListener_): void;
        playDelayed(arg0: Internal.SoundInstance_, arg1: number): void;
        getName(): string;
        getEngine(): Internal.SoundEngine;
        stop(arg0: ResourceLocation_, arg1: Internal.SoundSource_): void;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        updateSource(arg0: Internal.Camera_): void;
        reload(): void;
        queueTickingSound(arg0: Internal.TickableSoundInstance_): void;
        getSoundEngineMelody(): Internal.SoundEngine;
        getSoundEvent(arg0: ResourceLocation_): Internal.WeighedSoundEvents;
        toString(): string;
        notifyAll(): void;
        resume(): void;
        getAvailableSoundDevices(): Internal.List<string>;
        getDebugString(): string;
        hashCode(): number;
        removeListener(arg0: Internal.SoundEventListener_): void;
        wait(): void;
        tick(arg0: boolean): void;
        stop(): void;
        isActive(arg0: Internal.SoundInstance_): boolean;
        wait(arg0: number): void;
        pause(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get availableSounds(): Internal.Collection<ResourceLocation>
        get name(): string
        get engine(): Internal.SoundEngine
        get soundEngineMelody(): Internal.SoundEngine
        get availableSoundDevices(): Internal.List<string>
        get debugString(): string
        static readonly EMPTY_SOUND: (Internal.Sound) & (Internal.Sound);
        static readonly INTENTIONALLY_EMPTY_SOUND: (Internal.Sound) & (Internal.Sound);
        readonly soundEngine: Internal.SoundEngine;
        static readonly INTENTIONALLY_EMPTY_SOUND_LOCATION: (ResourceLocation) & (ResourceLocation);
        static readonly INTENTIONALLY_EMPTY_SOUND_EVENT: (Internal.WeighedSoundEvents) & (Internal.WeighedSoundEvents);
    }
    type SoundManager_ = SoundManager;
    class WindowsFileSystem extends Internal.FileSystem {
        getClass(): typeof any;
        getSeparator(): string;
        getRootDirectories(): Internal.Iterable<Internal.Path>;
        toString(): string;
        getFileStores(): Internal.Iterable<Internal.FileStore>;
        newWatchService(): Internal.WatchService;
        notifyAll(): void;
        getPath(arg0: string, ...arg1: string[]): Internal.Path;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        supportedFileAttributeViews(): Internal.Set<string>;
        isOpen(): boolean;
        wait(): void;
        close(): void;
        getUserPrincipalLookupService(): Internal.UserPrincipalLookupService;
        wait(arg0: number): void;
        provider(): Internal.FileSystemProvider;
        isReadOnly(): boolean;
        getPathMatcher(arg0: string): Internal.PathMatcher;
        equals(arg0: any): boolean;
        get class(): typeof any
        get separator(): string
        get rootDirectories(): Internal.Iterable<Internal.Path>
        get fileStores(): Internal.Iterable<Internal.FileStore>
        get open(): boolean
        get userPrincipalLookupService(): Internal.UserPrincipalLookupService
        get readOnly(): boolean
    }
    type WindowsFileSystem_ = WindowsFileSystem;
    class FireworksJS {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        static of(o: any): Internal.FireworksJS;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        createFireworkRocket(w: Internal.Level_, x: number, y: number, z: number): Internal.FireworkRocketEntity;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        lifetime: number;
        readonly explosions: Internal.List<Internal.FireworksJS$Explosion>;
        flight: number;
    }
    type FireworksJS_ = FireworksJS;
    class BlockEntityWithoutLevelRenderer implements Internal.ResourceManagerReloadListener {
        constructor(arg0: Internal.BlockEntityRenderDispatcher_, arg1: Internal.EntityModelSet_)
        getClass(): typeof any;
        toString(): string;
        renderByItem(arg0: Internal.ItemStack_, arg1: Internal.ItemDisplayContext_, arg2: Internal.PoseStack_, arg3: Internal.MultiBufferSource_, arg4: number, arg5: number): void;
        notifyAll(): void;
        onResourceManagerReload(arg0: Internal.ResourceManager_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
        shieldModel: Internal.ShieldModel;
        readonly blockEntityRenderDispatcher: Internal.BlockEntityRenderDispatcher;
    }
    type BlockEntityWithoutLevelRenderer_ = BlockEntityWithoutLevelRenderer;
    interface IntToLongFunction {
        abstract applyAsLong(arg0: number): number;
        (arg0: number): number;
    }
    type IntToLongFunction_ = IntToLongFunction | ((arg0: number)=> number);
    class DiscFragmentItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getDisplayName(): Internal.MutableComponent;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get displayName(): Internal.MutableComponent
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type DiscFragmentItem_ = DiscFragmentItem;
    class MachineDefinition implements Internal.Supplier<Internal.IMachineBlock> {
        getBlockEntityType(): Internal.BlockEntityType<Internal.BlockEntity>;
        setShape(arg0: Internal.VoxelShape_): void;
        getRecipeTypes(): Internal.GTRecipeType[];
        notify(): void;
        setBeforeWorking(arg0: Internal.BiPredicate_<Internal.IRecipeLogicMachine, Internal.GTRecipe>): void;
        getAppearance(): Internal.Supplier<Internal.BlockState>;
        static setBuilt(arg0: Internal.MachineDefinition_): void;
        getId(): ResourceLocation;
        setTooltipBuilder(arg0: Internal.BiConsumer_<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>): void;
        isRenderWorldPreview(): boolean;
        isAlwaysTryModifyRecipe(): boolean;
        getRenderer(): Internal.IRenderer;
        getDescriptionId(): string;
        setEditableUI(arg0: Internal.EditableMachineUI_): void;
        getEditableUI(): Internal.EditableMachineUI;
        isRegressWhenWaiting(): boolean;
        setRecipeTypes(arg0: Internal.GTRecipeType_[]): void;
        setAppearance(arg0: Internal.Supplier_<Internal.BlockState>): void;
        getOnWorking(): Internal.Predicate<Internal.IRecipeLogicMachine>;
        getRecipeModifier(): Internal.RecipeModifier;
        asStack(arg0: number): Internal.ItemStack;
        defaultBlockState(): Internal.BlockState;
        getTooltipBuilder(): Internal.BiConsumer<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>;
        static clearBuilt(): void;
        setTier(arg0: number): void;
        static createDefinition(arg0: ResourceLocation_): Internal.MachineDefinition;
        wait(): void;
        get(): Internal.IMachineBlock;
        setOnWorking(arg0: Internal.Predicate_<Internal.IRecipeLogicMachine>): void;
        getBlock(): Internal.Block;
        getClass(): typeof any;
        getOnWaiting(): Internal.Consumer<Internal.IRecipeLogicMachine>;
        getLangValue(): string;
        setRecipeModifier(arg0: Internal.RecipeModifier_): void;
        setRegressWhenWaiting(arg0: boolean): void;
        setItemSupplier(arg0: Internal.Supplier_<Internal.MetaMachineItem>): void;
        getRecipeOutputLimits(): Internal.Object2IntMap<RecipeCapability<any>>;
        setBlockEntityTypeSupplier(arg0: Internal.Supplier_<Internal.BlockEntityType<Internal.BlockEntity>>): void;
        wait(arg0: number, arg1: number): void;
        setDefaultPaintingColor(arg0: number): void;
        createMetaMachine(arg0: Internal.IMachineBlockEntity_): Internal.MetaMachine;
        setMachineSupplier(arg0: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>): void;
        getName(): string;
        setAlwaysTryModifyRecipe(arg0: boolean): void;
        setRenderer(arg0: Internal.IRenderer_): void;
        setOnWaiting(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>): void;
        setRecipeOutputLimits(arg0: Internal.Object2IntMap_<RecipeCapability<any>>): void;
        getDefaultPaintingColor(): number;
        setLangValue(arg0: string): void;
        toString(): string;
        getTier(): number;
        notifyAll(): void;
        isRenderXEIPreview(): boolean;
        setAfterWorking(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>): void;
        getShape(arg0: Internal.Direction_): Internal.VoxelShape;
        setRenderXEIPreview(arg0: boolean): void;
        hashCode(): number;
        getAfterWorking(): Internal.Consumer<Internal.IRecipeLogicMachine>;
        setBlockSupplier(arg0: Internal.Supplier_<Internal.Block>): void;
        wait(arg0: number): void;
        static getBuilt(): Internal.MachineDefinition;
        getBeforeWorking(): Internal.BiPredicate<Internal.IRecipeLogicMachine, Internal.GTRecipe>;
        equals(arg0: any): boolean;
        getItem(): Internal.MetaMachineItem;
        setRenderWorldPreview(arg0: boolean): void;
        asStack(): Internal.ItemStack;
        get blockEntityType(): Internal.BlockEntityType<Internal.BlockEntity>
        set shape(arg0: Internal.VoxelShape_)
        get recipeTypes(): Internal.GTRecipeType[]
        set beforeWorking(arg0: Internal.BiPredicate_<Internal.IRecipeLogicMachine, Internal.GTRecipe>)
        get appearance(): Internal.Supplier<Internal.BlockState>
        set built(arg0: Internal.MachineDefinition_)
        get id(): ResourceLocation
        set tooltipBuilder(arg0: Internal.BiConsumer_<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>)
        get renderWorldPreview(): boolean
        get alwaysTryModifyRecipe(): boolean
        get renderer(): Internal.IRenderer
        get descriptionId(): string
        set editableUI(arg0: Internal.EditableMachineUI_)
        get editableUI(): Internal.EditableMachineUI
        get regressWhenWaiting(): boolean
        set recipeTypes(arg0: Internal.GTRecipeType_[])
        set appearance(arg0: Internal.Supplier_<Internal.BlockState>)
        get onWorking(): Internal.Predicate<Internal.IRecipeLogicMachine>
        get recipeModifier(): Internal.RecipeModifier
        get tooltipBuilder(): Internal.BiConsumer<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>
        set tier(arg0: number)
        set onWorking(arg0: Internal.Predicate_<Internal.IRecipeLogicMachine>)
        get block(): Internal.Block
        get class(): typeof any
        get onWaiting(): Internal.Consumer<Internal.IRecipeLogicMachine>
        get langValue(): string
        set recipeModifier(arg0: Internal.RecipeModifier_)
        set regressWhenWaiting(arg0: boolean)
        set itemSupplier(arg0: Internal.Supplier_<Internal.MetaMachineItem>)
        get recipeOutputLimits(): Internal.Object2IntMap<RecipeCapability<any>>
        set blockEntityTypeSupplier(arg0: Internal.Supplier_<Internal.BlockEntityType<Internal.BlockEntity>>)
        set defaultPaintingColor(arg0: number)
        set machineSupplier(arg0: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>)
        get name(): string
        set alwaysTryModifyRecipe(arg0: boolean)
        set renderer(arg0: Internal.IRenderer_)
        set onWaiting(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>)
        set recipeOutputLimits(arg0: Internal.Object2IntMap_<RecipeCapability<any>>)
        get defaultPaintingColor(): number
        set langValue(arg0: string)
        get tier(): number
        get renderXEIPreview(): boolean
        set afterWorking(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>)
        set renderXEIPreview(arg0: boolean)
        get afterWorking(): Internal.Consumer<Internal.IRecipeLogicMachine>
        set blockSupplier(arg0: Internal.Supplier_<Internal.Block>)
        get built(): Internal.MachineDefinition
        get beforeWorking(): Internal.BiPredicate<Internal.IRecipeLogicMachine, Internal.GTRecipe>
        get item(): Internal.MetaMachineItem
        set renderWorldPreview(arg0: boolean)
    }
    type MachineDefinition_ = MachineDefinition;
    class ConfigLoadedEvent$LoadReason extends Internal.Enum<Internal.ConfigLoadedEvent$LoadReason> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.ConfigLoadedEvent$LoadReason[];
        getDeclaringClass(): typeof Internal.ConfigLoadedEvent$LoadReason;
        "compareTo(org.moddingx.libx.event.ConfigLoadedEvent$LoadReason)"(arg0: Internal.ConfigLoadedEvent$LoadReason_): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ConfigLoadedEvent$LoadReason;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        compareTo(arg0: Internal.ConfigLoadedEvent$LoadReason_): number;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ConfigLoadedEvent$LoadReason>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ConfigLoadedEvent$LoadReason
        static readonly INGAME_CHANGES: (Internal.ConfigLoadedEvent$LoadReason) & (Internal.ConfigLoadedEvent$LoadReason);
        static readonly INITIAL: (Internal.ConfigLoadedEvent$LoadReason) & (Internal.ConfigLoadedEvent$LoadReason);
        static readonly LOCAL_SHADOW: (Internal.ConfigLoadedEvent$LoadReason) & (Internal.ConfigLoadedEvent$LoadReason);
        static readonly SHADOW: (Internal.ConfigLoadedEvent$LoadReason) & (Internal.ConfigLoadedEvent$LoadReason);
        static readonly RELOAD: (Internal.ConfigLoadedEvent$LoadReason) & (Internal.ConfigLoadedEvent$LoadReason);
        static readonly RESTORE: (Internal.ConfigLoadedEvent$LoadReason) & (Internal.ConfigLoadedEvent$LoadReason);
    }
    type ConfigLoadedEvent$LoadReason_ = "restore" | "initial" | "shadow" | "ingame_changes" | ConfigLoadedEvent$LoadReason | "reload" | "local_shadow";
    class WorldStem extends Internal.Record implements Internal.AutoCloseable {
        constructor(arg0: Internal.CloseableResourceManager_, arg1: Internal.ReloadableServerResources_, arg2: Internal.LayeredRegistryAccess_<Internal.RegistryLayer>, arg3: Internal.WorldData_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        dataPackResources(): Internal.ReloadableServerResources;
        wait(): void;
        close(): void;
        resourceManager(): Internal.CloseableResourceManager;
        registries(): Internal.LayeredRegistryAccess<Internal.RegistryLayer>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        worldData(): Internal.WorldData;
        get class(): typeof any
    }
    type WorldStem_ = WorldStem;
    interface IToolable {
        abstract onToolClick(arg0: Internal.Set_<GTToolType>, arg1: Internal.ItemStack_, arg2: Internal.UseOnContext_): com.mojang.datafixers.util.Pair<GTToolType, Internal.InteractionResult>;
        (arg0: Internal.Set<GTToolType>, arg1: Internal.ItemStack, arg2: Internal.UseOnContext): com.mojang.datafixers.util.Pair_<GTToolType, Internal.InteractionResult>;
    }
    type IToolable_ = IToolable | ((arg0: Internal.Set<GTToolType>, arg1: Internal.ItemStack, arg2: Internal.UseOnContext)=> com.mojang.datafixers.util.Pair_<GTToolType, Internal.InteractionResult>);
    interface TelemetryEvent extends Internal.TelemetryPropertyContainer {
        abstract addProperty(arg0: string, arg1: boolean): void;
        abstract "addProperty(java.lang.String,java.lang.String)"(arg0: string, arg1: string): void;
        abstract addNullProperty(arg0: string): void;
        abstract "addProperty(java.lang.String,long)"(arg0: string, arg1: number): void;
        abstract "addProperty(java.lang.String,int)"(arg0: string, arg1: number): void;
        forJsonObject(arg0: Internal.JsonObject_): Internal.TelemetryPropertyContainer;
        abstract addProperty(arg0: string, arg1: number): void;
        abstract addProperty(arg0: string, arg1: number): void;
        abstract addProperty(arg0: string, arg1: string): void;
        abstract send(): void;
        abstract "addProperty(java.lang.String,boolean)"(arg0: string, arg1: boolean): void;
        readonly EMPTY: Internal.TelemetryEvent;
    }
    type TelemetryEvent_ = TelemetryEvent;
    class RecipesUpdatedEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.RecipeManager_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getRecipeManager(): Internal.RecipeManager;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get recipeManager(): Internal.RecipeManager
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type RecipesUpdatedEvent_ = RecipesUpdatedEvent;
    class Tuple23$Mutable23 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W> extends Internal.Tuple23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W> {
        constructor(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R, arg18: S, arg19: T, arg20: U, arg21: V, arg22: W)
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer16)"(arg0: Internal.Consumer16_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        setD(arg0: D): this;
        setT(arg0: T): this;
        strip13L(): Internal.Tuple10$Mutable10<N, O, P, Q, R, S, T, U, V, W>;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        e(): E;
        strip1L(): Internal.Tuple22<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        copy(): this;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<U, V, W>): void;
        acceptR(arg0: Internal.Consumer15_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function9)"<RES>(arg0: Internal.Function9_<A, B, C, D, E, F, G, H, I, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<Q, R, S, T, U, V, W>): void;
        acceptR(arg0: Internal.Consumer1_<W>): void;
        acceptR(arg0: Internal.Consumer5_<S, T, U, V, W>): void;
        strip10L(): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function11)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<A, B, C, D, E, F, G, H, I, J, K, RES>): RES;
        m(): M;
        "applyL(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        applyL<RES>(arg0: Internal.Function1_<A, RES>): RES;
        acceptR(arg0: Internal.Consumer6_<R, S, T, U, V, W>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer8)"(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): void;
        strip2R(): Internal.Tuple21$Mutable21<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>;
        strip9R(): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        setS(arg0: S): this;
        setC(arg0: C): this;
        strip13R(): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        u(): U;
        strip15R(): Internal.Tuple8$Mutable8<A, B, C, D, E, F, G, H>;
        applyL<RES>(arg0: Internal.Function9_<A, B, C, D, E, F, G, H, I, RES>): RES;
        applyL<RES>(arg0: Internal.Function17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer13)"(arg0: Internal.Consumer13_<K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        mutable(): this;
        strip10R(): Internal.Tuple13$Mutable13<A, B, C, D, E, F, G, H, I, J, K, L, M>;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function22)"<RES>(arg0: Internal.Function22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, RES>): RES;
        getClass(): typeof any;
        strip16R(): Internal.Tuple7<any, any, any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function19)"<RES>(arg0: Internal.Function19_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        strip3L(): Internal.Tuple20$Mutable20<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        setB(arg0: B): this;
        setR(arg0: R): this;
        d(): D;
        "applyL(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<A, B>): void;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<A, B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<A, B, C, D, E, F, G, H, I, J, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): void;
        applyL<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        acceptL(arg0: Internal.Consumer20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>): void;
        l(): L;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer17)"(arg0: Internal.Consumer17_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer15)"(arg0: Internal.Consumer15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>): void;
        strip3R(): Internal.Tuple20<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer3_<A, B, C>): void;
        applyR<RES>(arg0: Internal.Function2_<V, W, RES>): RES;
        strip22L(): Internal.Tuple1<any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function14)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>): RES;
        applyL<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        applyL<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        acceptR(arg0: Internal.Consumer3_<U, V, W>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<Q, R, S, T, U, V, W, RES>): RES;
        strip7R(): Internal.Tuple16$Mutable16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>;
        setA(arg0: A): this;
        setQ(arg0: Q): this;
        acceptL(arg0: Internal.Consumer13_<A, B, C, D, E, F, G, H, I, J, K, L, M>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function21)"<RES>(arg0: Internal.Function21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, RES>): RES;
        t(): T;
        strip4L(): Internal.Tuple19$Mutable19<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function18)"<RES>(arg0: Internal.Function18_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<U, V, W, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<V, W>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer19)"(arg0: Internal.Consumer19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<W, RES>): RES;
        strip19R(): Internal.Tuple4<any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer13)"(arg0: Internal.Consumer13_<A, B, C, D, E, F, G, H, I, J, K, L, M>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function18)"<RES>(arg0: Internal.Function18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>): RES;
        wait(arg0: number): void;
        strip16L(): Internal.Tuple7$Mutable7<Q, R, S, T, U, V, W>;
        strip6L(): Internal.Tuple17$Mutable17<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        acceptR(arg0: Internal.Consumer21_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        strip11R(): Internal.Tuple12<any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<A>): void;
        c(): C;
        setP(arg0: P): this;
        acceptR(arg0: Internal.Consumer13_<K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        acceptR(arg0: Internal.Consumer20_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function17)"<RES>(arg0: Internal.Function17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function20)"<RES>(arg0: Internal.Function20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, RES>): RES;
        k(): K;
        "applyR(org.zeith.hammerlib.util.java.functions.Function14)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        acceptL(arg0: Internal.Consumer19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>): void;
        acceptR(arg0: Internal.Consumer2_<V, W>): void;
        strip17L(): Internal.Tuple6$Mutable6<R, S, T, U, V, W>;
        acceptR(arg0: Internal.Consumer8_<P, Q, R, S, T, U, V, W>): void;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer12)"(arg0: Internal.Consumer12_<L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        acceptL(arg0: Internal.Consumer5_<A, B, C, D, E>): void;
        apply<RES>(arg0: Internal.Function23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        s(): S;
        applyR<RES>(arg0: Internal.Function19_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        setO(arg0: O): this;
        acceptL(arg0: Internal.Consumer12_<A, B, C, D, E, F, G, H, I, J, K, L>): void;
        applyR<RES>(arg0: Internal.Function8_<P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer9)"(arg0: Internal.Consumer9_<A, B, C, D, E, F, G, H, I>): void;
        wait(): void;
        acceptL(arg0: Internal.Consumer15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<A, B, C, D, E>): void;
        strip5L(): Internal.Tuple18$Mutable18<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        b(): B;
        strip14L(): Internal.Tuple9$Mutable9<O, P, Q, R, S, T, U, V, W>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function13)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>): RES;
        setN(arg0: N): this;
        strip6R(): Internal.Tuple17<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<A, B, C, D>): void;
        strip7L(): Internal.Tuple16$Mutable16<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        acceptL(arg0: Internal.Consumer22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function10)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<A, B, C, D, E, F, G, H, I, J, RES>): RES;
        applyR<RES>(arg0: Internal.Function6_<R, S, T, U, V, W, RES>): RES;
        strip1R(): Internal.Tuple22$Mutable22<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>;
        acceptR(arg0: Internal.Consumer17_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function20)"<RES>(arg0: Internal.Function20_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        insert(arg0: any): Internal.Tuple24<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function5_<S, T, U, V, W, RES>): RES;
        strip15L(): Internal.Tuple8<any, any, any, any, any, any, any, any>;
        j(): J;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer15)"(arg0: Internal.Consumer15_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function10)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        strip18R(): Internal.Tuple5<any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<V, W, RES>): RES;
        strip22R(): Internal.Tuple1<any>;
        applyR<RES>(arg0: Internal.Function7_<Q, R, S, T, U, V, W, RES>): RES;
        add(arg0: any, arg1: any): Internal.Tuple25<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip2L(): Internal.Tuple21$Mutable21<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer18)"(arg0: Internal.Consumer18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>): void;
        r(): R;
        applyL<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        applyR<RES>(arg0: Internal.Function1_<W, RES>): RES;
        setM(arg0: M): this;
        strip21L(): Internal.Tuple2$Mutable2<V, W>;
        acceptR(arg0: Internal.Consumer19_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        add(arg0: any, arg1: any, arg2: any): Internal.Tuple26<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer11)"(arg0: Internal.Consumer11_<A, B, C, D, E, F, G, H, I, J, K>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer17)"(arg0: Internal.Consumer17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>): void;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer9)"(arg0: Internal.Consumer9_<O, P, Q, R, S, T, U, V, W>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<R, S, T, U, V, W, RES>): RES;
        stream(): Internal.Stream<any>;
        strip12L(): Internal.Tuple11$Mutable11<M, N, O, P, Q, R, S, T, U, V, W>;
        equals(arg0: any): boolean;
        acceptL(arg0: Internal.Consumer16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>): void;
        a(): A;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer21)"(arg0: Internal.Consumer21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>): void;
        setL(arg0: L): this;
        "applyL(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<A, RES>): RES;
        acceptL(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): void;
        strip19L(): Internal.Tuple4$Mutable4<T, U, V, W>;
        applyL<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        acceptL(arg0: Internal.Consumer1_<A>): void;
        i(): I;
        applyL<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        acceptR(arg0: Internal.Consumer9_<O, P, Q, R, S, T, U, V, W>): void;
        q(): Q;
        applyL<RES>(arg0: Internal.Function20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function13)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        acceptL(arg0: Internal.Consumer18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>): void;
        acceptR(arg0: Internal.Consumer4_<T, U, V, W>): void;
        setK(arg0: K): this;
        strip21R(): Internal.Tuple2<any, any>;
        add(arg0: any): Internal.Tuple24<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer14)"(arg0: Internal.Consumer14_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        acceptL(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): void;
        applyR<RES>(arg0: Internal.Function4_<T, U, V, W, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function15)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function16)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<S, T, U, V, W, RES>): RES;
        acceptR(arg0: Internal.Consumer11_<M, N, O, P, Q, R, S, T, U, V, W>): void;
        setJ(arg0: J): this;
        applyR<RES>(arg0: Internal.Function9_<O, P, Q, R, S, T, U, V, W, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function19)"<RES>(arg0: Internal.Function19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>): RES;
        h(): H;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer10)"(arg0: Internal.Consumer10_<N, O, P, Q, R, S, T, U, V, W>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function17)"<RES>(arg0: Internal.Function17_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function11)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        acceptR(arg0: Internal.Consumer18_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        strip12R(): Internal.Tuple11$Mutable11<A, B, C, D, E, F, G, H, I, J, K>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer20)"(arg0: Internal.Consumer20_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        applyL<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        p(): P;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>): RES;
        strip11L(): Internal.Tuple12$Mutable12<L, M, N, O, P, Q, R, S, T, U, V, W>;
        toString(): string;
        setI(arg0: I): this;
        acceptL(arg0: Internal.Consumer10_<A, B, C, D, E, F, G, H, I, J>): void;
        notifyAll(): void;
        strip20R(): Internal.Tuple3<any, any, any>;
        applyR<RES>(arg0: Internal.Function21_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        acceptL(arg0: Internal.Consumer4_<A, B, C, D>): void;
        insert<X, Y, Z>(arg0: X, arg1: Y, arg2: Z): Internal.Tuple26$Mutable26<X, Y, Z, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function15)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer14)"(arg0: Internal.Consumer14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N>): void;
        applyR<RES>(arg0: Internal.Function17_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<A, B, C>): void;
        applyL<RES>(arg0: Internal.Function22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<A, B, C, D, E, F, G, H, I, J, K, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<T, U, V, W>): void;
        strip8L(): Internal.Tuple15<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function8)"<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        acceptR(arg0: Internal.Consumer7_<Q, R, S, T, U, V, W>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function16)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function21)"<RES>(arg0: Internal.Function21_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer21)"(arg0: Internal.Consumer21_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        setH(arg0: H): this;
        "applyL(org.zeith.hammerlib.util.java.functions.Function12)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<A, B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function22)"<RES>(arg0: Internal.Function22_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        g(): G;
        notify(): void;
        acceptR(arg0: Internal.Consumer16_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        acceptL(arg0: Internal.Consumer21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>): void;
        acceptL(arg0: Internal.Consumer17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>): void;
        applyL<RES>(arg0: Internal.Function21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, RES>): RES;
        strip9L(): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptR(arg0: Internal.Consumer12_<L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        applyL<RES>(arg0: Internal.Function19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer18)"(arg0: Internal.Consumer18_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer11)"(arg0: Internal.Consumer11_<M, N, O, P, Q, R, S, T, U, V, W>): void;
        o(): O;
        strip4R(): Internal.Tuple19<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert<X, Y>(arg0: X, arg1: Y): Internal.Tuple25$Mutable25<X, Y, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        setG(arg0: G): this;
        setW(arg0: W): this;
        applyR<RES>(arg0: Internal.Function3_<U, V, W, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function12)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        w(): W;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer10)"(arg0: Internal.Consumer10_<A, B, C, D, E, F, G, H, I, J>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<T, U, V, W, RES>): RES;
        acceptL(arg0: Internal.Consumer2_<A, B>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer12)"(arg0: Internal.Consumer12_<A, B, C, D, E, F, G, H, I, J, K, L>): void;
        acceptL(arg0: Internal.Consumer14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function8)"<RES>(arg0: Internal.Function8_<P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer20)"(arg0: Internal.Consumer20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>): void;
        acceptL(arg0: Internal.Consumer6_<A, B, C, D, E, F>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer22)"(arg0: Internal.Consumer22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>): void;
        "applyR(org.zeith.hammerlib.util.java.functions.Function9)"<RES>(arg0: Internal.Function9_<O, P, Q, R, S, T, U, V, W, RES>): RES;
        setF(arg0: F): this;
        setV(arg0: V): this;
        immutable(): Internal.Tuple23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        strip18L(): Internal.Tuple5$Mutable5<S, T, U, V, W>;
        f(): F;
        acceptL(arg0: Internal.Consumer9_<A, B, C, D, E, F, G, H, I>): void;
        wait(arg0: number, arg1: number): void;
        acceptL(arg0: Internal.Consumer11_<A, B, C, D, E, F, G, H, I, J, K>): void;
        strip14R(): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function20_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        strip20L(): Internal.Tuple3<any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<W>): void;
        n(): N;
        applyR<RES>(arg0: Internal.Function22_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        accept(arg0: Internal.Consumer23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        acceptR(arg0: Internal.Consumer10_<N, O, P, Q, R, S, T, U, V, W>): void;
        applyL<RES>(arg0: Internal.Function18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>): RES;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        setE(arg0: E): this;
        setU(arg0: U): this;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer8)"(arg0: Internal.Consumer8_<P, Q, R, S, T, U, V, W>): void;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<S, T, U, V, W>): void;
        strip5R(): Internal.Tuple18<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<R, S, T, U, V, W>): void;
        "applyL(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        v(): V;
        arity(): number;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer22)"(arg0: Internal.Consumer22_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        strip8R(): Internal.Tuple15<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptR(arg0: Internal.Consumer14_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        hashCode(): number;
        strip17R(): Internal.Tuple6<any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function18_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        acceptR(arg0: Internal.Consumer22_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<A, B, C, D, E, F>): void;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer16)"(arg0: Internal.Consumer16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>): void;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer19)"(arg0: Internal.Consumer19_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): void;
        set d(arg0: D)
        set t(arg0: T)
        set s(arg0: S)
        set c(arg0: C)
        get class(): typeof any
        set b(arg0: B)
        set r(arg0: R)
        set a(arg0: A)
        set q(arg0: Q)
        set p(arg0: P)
        set o(arg0: O)
        set n(arg0: N)
        set m(arg0: M)
        set l(arg0: L)
        set k(arg0: K)
        set j(arg0: J)
        set i(arg0: I)
        set h(arg0: H)
        set g(arg0: G)
        set w(arg0: W)
        set f(arg0: F)
        set v(arg0: V)
        set e(arg0: E)
        set u(arg0: U)
    }
    type Tuple23$Mutable23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W> = Tuple23$Mutable23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
    class Measure {
        constructor(arg0: number, arg1: Internal.MeasureUnit_)
        getClass(): typeof any;
        getUnit(): Internal.MeasureUnit;
        hashCode(): number;
        getNumber(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get unit(): Internal.MeasureUnit
        get number(): number
    }
    type Measure_ = Measure;
    class ItemExpireEvent extends Internal.ItemEvent {
        constructor()
        constructor(arg0: Internal.ItemEntity_, arg1: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        setExtraLife(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getExtraLife(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getEntity(): Internal.ItemEntity;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set extraLife(arg0: number)
        get extraLife(): number
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get entity(): Internal.ItemEntity
    }
    type ItemExpireEvent_ = ItemExpireEvent;
    interface Short2ReferenceFunction <V> extends Internal.IntFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        andThenLong(arg0: Internal.Reference2LongFunction_<V>): Internal.Short2LongFunction;
        andThenDouble(arg0: Internal.Reference2DoubleFunction_<V>): Internal.Short2DoubleFunction;
        remove(arg0: number): V;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        composeLong(arg0: Internal.Long2ShortFunction_): Internal.Long2ReferenceFunction<V>;
        composeByte(arg0: Internal.Byte2ShortFunction_): Internal.Byte2ReferenceFunction<V>;
        "apply(java.lang.Short)"(arg0: number): V;
        andThenShort(arg0: Internal.Reference2ShortFunction_<V>): Internal.Short2ShortFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeFloat(arg0: Internal.Float2ShortFunction_): Internal.Float2ReferenceFunction<V>;
        apply(arg0: number): V;
        "containsKey(short)"(arg0: number): boolean;
        andThenReference<T>(arg0: Internal.Reference2ReferenceFunction_<V, T>): Internal.Short2ReferenceFunction<T>;
        andThenChar(arg0: Internal.Reference2CharFunction_<V>): Internal.Short2CharFunction;
        composeInt(arg0: Internal.Int2ShortFunction_): Internal.Int2ReferenceFunction<V>;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        apply(arg0: number): V;
        composeShort(arg0: Internal.Short2ShortFunction_): this;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        containsKey(arg0: number): boolean;
        composeChar(arg0: Internal.Char2ShortFunction_): Internal.Char2ReferenceFunction<V>;
        put(arg0: number, arg1: V): V;
        defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThenByte(arg0: Internal.Reference2ByteFunction_<V>): Internal.Short2ByteFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        andThenObject<T>(arg0: Internal.Reference2ObjectFunction_<V, T>): Internal.Short2ObjectFunction<T>;
        composeObject<T>(arg0: Internal.Object2ShortFunction_<T>): Internal.Object2ReferenceFunction<T, V>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        getOrDefault(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "getOrDefault(short,java.lang.Object)"(arg0: number, arg1: V): V;
        "put(short,java.lang.Object)"(arg0: number, arg1: V): V;
        andThenInt(arg0: Internal.Reference2IntFunction_<V>): Internal.Short2IntFunction;
        "remove(short)"(arg0: number): V;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ShortFunction_<T>): Internal.Reference2ReferenceFunction<T, V>;
        /**
         * @deprecated
        */
        "put(java.lang.Short,java.lang.Object)"(arg0: number, arg1: V): V;
        abstract get(arg0: number): V;
        composeDouble(arg0: Internal.Double2ShortFunction_): Internal.Double2ReferenceFunction<V>;
        clear(): void;
        abstract "get(short)"(arg0: number): V;
        andThenFloat(arg0: Internal.Reference2FloatFunction_<V>): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        "apply(int)"(arg0: number): V;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Short2ReferenceFunction_<V> = Short2ReferenceFunction<V>;
    interface FloatBinaryOperator extends Internal.DoubleBinaryOperator, Internal.BinaryOperator<number> {
        /**
         * @deprecated
        */
        apply(arg0: number, arg1: number): number;
        andThen<V>(arg0: Internal.Function_<number, V>): Internal.BiFunction<number, number, V>;
        /**
         * @deprecated
        */
        apply(arg0: any, arg1: any): any;
        abstract apply(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number, arg1: number): number;
        abstract "apply(float,float)"(arg0: number, arg1: number): number;
        maxBy<T>(arg0: Internal.Comparator_<T>): Internal.BinaryOperator<T>;
        minBy<T>(arg0: Internal.Comparator_<T>): Internal.BinaryOperator<T>;
        /**
         * @deprecated
        */
        "apply(java.lang.Float,java.lang.Float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "apply(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
    }
    type FloatBinaryOperator_ = FloatBinaryOperator;
    class Minecart extends Internal.AbstractMinecart {
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<any>, arg1: Internal.Level_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        getPos(arg0: number, arg1: number, arg2: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        setHurtTime(arg0: number): void;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        static registerCollisionHandler(arg0: Internal.IMinecartCollisionHandler_): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        isVisuallyCrawling(): boolean;
        checkBelowWorld(): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMaxSpeedAirLateral(arg0: number): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        shouldDoRailFunctions(): boolean;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getDamage(): number;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): boolean;
        getPosOffs(arg0: number, arg1: number, arg2: number, arg3: number): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getDisplayBlockState(): Internal.BlockState;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getCollisionHandler(): Internal.IMinecartCollisionHandler;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getRemainingFireTicks(): number;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        handler$cgd004$adastra$tick(ci: Internal.CallbackInfo_): void;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setDamage(arg0: number): void;
        getDisplayOffset(): number;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        setCanUseRail(arg0: boolean): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: number): number;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setCurrentCartSpeedCapOnRail(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        setHurtDir(arg0: number): void;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: boolean): void;
        handler$zcb000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getHurtDir(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMaxSpeedAirLateral(): number;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        setCustomDisplay(arg0: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canBeRidden(): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isAnimal(): boolean;
        isPlayer(): boolean;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getComparatorLevel(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        hasCustomDisplay(): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        setDisplayOffset(arg0: number): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        setMaxSpeedAirVertical(arg0: number): void;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getRootVehicle(): Internal.Entity;
        getOnPos(): BlockPos;
        save(arg0: Internal.CompoundTag_): boolean;
        isNoGravity(): boolean;
        getStepHeight(): number;
        getDefaultDisplayOffset(): number;
        acceptsFailure(): boolean;
        getMaxSpeedAirVertical(): number;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canUseRail(): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getCurrentRailPosition(): BlockPos;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        static createMinecart(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: Internal.AbstractMinecart$Type_): Internal.AbstractMinecart;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        setDragAir(arg0: number): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        activateMinecart(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        getMaxCartSpeedOnRail(): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        getSlopeAdjustment(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        getMinecartType(): Internal.AbstractMinecart$Type;
        hasControllingPassenger(): boolean;
        moveMinecartOnRail(arg0: BlockPos_): void;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        destroy(arg0: DamageSource_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        isPoweredCart(): boolean;
        getDragAir(): number;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        static same(arg0: any, arg1: any): boolean;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        getDefaultDisplayBlockState(): Internal.BlockState;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getHurtTime(): number;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        getCurrentCartSpeedCapOnRail(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        getMaxSpeedWithRail(): number;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setDisplayBlockState(arg0: Internal.BlockState_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        set hurtTime(arg0: number)
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set maxSpeedAirLateral(arg0: number)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get damage(): number
        get inRain(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get GUID(): Internal.UUID
        get displayBlockState(): Internal.BlockState
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get collisionHandler(): Internal.IMinecartCollisionHandler
        get yaw(): number
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get remainingFireTicks(): number
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set damage(arg0: number)
        get displayOffset(): number
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        set canUseRail(arg0: boolean)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        set currentCartSpeedCapOnRail(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        set hurtDir(arg0: number)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get hurtDir(): number
        get lookAngle(): Vec3d
        get maxSpeedAirLateral(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set customDisplay(arg0: boolean)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get animal(): boolean
        get player(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get comparatorLevel(): number
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        set displayOffset(arg0: number)
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        set maxSpeedAirVertical(arg0: number)
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get rootVehicle(): Internal.Entity
        get onPos(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        get defaultDisplayOffset(): number
        get maxSpeedAirVertical(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        get currentRailPosition(): BlockPos
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        set dragAir(arg0: number)
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get maxCartSpeedOnRail(): number
        get ticksRequiredToFreeze(): number
        get slopeAdjustment(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get minecartType(): Internal.AbstractMinecart$Type
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get poweredCart(): boolean
        get dragAir(): number
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get defaultDisplayBlockState(): Internal.BlockState
        get passenger(): boolean
        get hurtTime(): number
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get currentCartSpeedCapOnRail(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get freezing(): boolean
        get maxSpeedWithRail(): number
        get fullyFrozen(): boolean
        set displayBlockState(arg0: Internal.BlockState_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type Minecart_ = Minecart;
    class PopupMenu extends Internal.Menu {
        constructor()
        constructor(arg0: string)
        paramString(): string;
        /**
         * @deprecated
        */
        countItems(): number;
        getLabel(): string;
        setEnabled(arg0: boolean): void;
        setFont(arg0: Internal.Font_): void;
        getItem(arg0: number): Internal.MenuItem;
        notify(): void;
        dispatchEvent(arg0: Internal.AWTEvent_): void;
        getItemCount(): number;
        addActionListener(arg0: Internal.ActionListener_): void;
        getParent(): Internal.MenuContainer;
        remove(arg0: number): void;
        setName(arg0: string): void;
        /**
         * @deprecated
        */
        abstract postEvent(arg0: Internal.Event_): boolean;
        "insert(java.awt.MenuItem,int)"(arg0: Internal.MenuItem_, arg1: number): void;
        setShortcut(arg0: Internal.MenuShortcut_): void;
        deleteShortcut(): void;
        addSeparator(): void;
        "remove(java.awt.MenuComponent)"(arg0: Internal.MenuComponent_): void;
        "insert(java.lang.String,int)"(arg0: string, arg1: number): void;
        setActionCommand(arg0: string): void;
        wait(): void;
        add(arg0: string): void;
        removeActionListener(arg0: Internal.ActionListener_): void;
        getActionListeners(): Internal.ActionListener[];
        getClass(): typeof any;
        /**
         * @deprecated
        */
        disable(): void;
        insertSeparator(arg0: number): void;
        add(arg0: Internal.MenuItem_): Internal.MenuItem;
        getListeners<T extends Internal.EventListener>(arg0: T): T[];
        insert(arg0: Internal.MenuItem_, arg1: number): void;
        wait(arg0: number, arg1: number): void;
        abstract getFont(): Internal.Font;
        isEnabled(): boolean;
        getName(): string;
        getActionCommand(): string;
        /**
         * @deprecated
        */
        enable(arg0: boolean): void;
        addNotify(): void;
        "remove(int)"(arg0: number): void;
        remove(arg0: Internal.MenuComponent_): void;
        removeAll(): void;
        show(arg0: Internal.Component_, arg1: number, arg2: number): void;
        "add(java.lang.String)"(arg0: string): void;
        toString(): string;
        notifyAll(): void;
        isTearOff(): boolean;
        getAccessibleContext(): Internal.AccessibleContext;
        /**
         * @deprecated
        */
        enable(): void;
        getShortcut(): Internal.MenuShortcut;
        hashCode(): number;
        removeNotify(): void;
        "add(java.awt.MenuItem)"(arg0: Internal.MenuItem_): Internal.MenuItem;
        setLabel(arg0: string): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        insert(arg0: string, arg1: number): void;
        get label(): string
        set enabled(arg0: boolean)
        set font(arg0: Internal.Font_)
        get itemCount(): number
        get parent(): Internal.MenuContainer
        set name(arg0: string)
        set shortcut(arg0: Internal.MenuShortcut_)
        set actionCommand(arg0: string)
        get actionListeners(): Internal.ActionListener[]
        get class(): typeof any
        get font(): Internal.Font
        get enabled(): boolean
        get name(): string
        get actionCommand(): string
        get tearOff(): boolean
        get accessibleContext(): Internal.AccessibleContext
        get shortcut(): Internal.MenuShortcut
        set label(arg0: string)
    }
    type PopupMenu_ = PopupMenu;
    interface PathIterator {
        abstract next(): void;
        abstract "currentSegment(float[])"(arg0: number[]): number;
        abstract "currentSegment(double[])"(arg0: number[]): number;
        abstract isDone(): boolean;
        abstract getWindingRule(): number;
        abstract currentSegment(arg0: number[]): number;
        abstract currentSegment(arg0: number[]): number;
        get done(): boolean
        get windingRule(): number
        readonly SEG_MOVETO: (0) & (number);
        readonly WIND_NON_ZERO: (1) & (number);
        readonly SEG_LINETO: (1) & (number);
        readonly SEG_CUBICTO: (3) & (number);
        readonly WIND_EVEN_ODD: (0) & (number);
        readonly SEG_QUADTO: (2) & (number);
        readonly SEG_CLOSE: (4) & (number);
    }
    type PathIterator_ = PathIterator;
    class SagMillingRecipe$OutputItem$SizedTagOutput extends Internal.Record {
        constructor(itemTag: Internal.TagKey_<Internal.Item>, count: number)
        getClass(): typeof any;
        count(): number;
        toString(): string;
        notifyAll(): void;
        itemTag(): Internal.TagKey<Internal.Item>;
        notify(): void;
        toJson(): Internal.JsonObject;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        get class(): typeof any
        get itemStack(): Internal.ItemStack
    }
    type SagMillingRecipe$OutputItem$SizedTagOutput_ = SagMillingRecipe$OutputItem$SizedTagOutput;
    abstract class PipelineDesc {
        constructor()
        getClass(): typeof any;
        createGraphicsPipelineInfo(device: Internal.Device_): Internal.PipelineDesc$GraphicsPipelineInfo;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getBlendInfo(): Internal.BlendInfo;
        hashCode(): number;
        getDepthStencilSettings(): Internal.DepthStencilSettings;
        wait(): void;
        wait(arg0: number): void;
        getDynamicStates(): number;
        equals(arg0: any): boolean;
        getPrimitiveType(): number;
        abstract copy(): this;
        get class(): typeof any
        get blendInfo(): Internal.BlendInfo
        get depthStencilSettings(): Internal.DepthStencilSettings
        get dynamicStates(): number
        get primitiveType(): number
        static readonly NO_DYNAMIC_STATE: (0) & (number);
        static readonly DYNAMIC_COLOR_BLEND_STATE: (1) & (number);
    }
    type PipelineDesc_ = PipelineDesc;
    abstract class IntBuffer extends Internal.Buffer implements Internal.Comparable<Internal.IntBuffer> {
        put(arg0: number, arg1: Internal.IntBuffer_, arg2: number, arg3: number): this;
        reset(): Internal.Buffer;
        abstract isDirect(): boolean;
        limit(): number;
        notify(): void;
        compareTo(arg0: any): number;
        static wrap(arg0: number[], arg1: number, arg2: number): Internal.IntBuffer;
        abstract order(): Internal.ByteOrder;
        "put(int,java.nio.IntBuffer,int,int)"(arg0: number, arg1: Internal.IntBuffer_, arg2: number, arg3: number): this;
        static wrap(arg0: number[]): Internal.IntBuffer;
        flip(): this;
        mismatch(arg0: Internal.IntBuffer_): number;
        abstract put(arg0: number): this;
        "put(int,int[])"(arg0: number, arg1: number[]): this;
        "get(int[])"(arg0: number[]): this;
        abstract "put(int)"(arg0: number): this;
        position(): number;
        limit(arg0: number): Internal.Buffer;
        "compareTo(java.nio.IntBuffer)"(arg0: Internal.IntBuffer_): number;
        "put(int,int[],int,int)"(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        wait(): void;
        put(arg0: number[], arg1: number, arg2: number): this;
        abstract put(arg0: number, arg1: number): this;
        abstract isReadOnly(): boolean;
        position(arg0: number): this;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract get(): number;
        get(arg0: number[], arg1: number, arg2: number): this;
        getClass(): typeof any;
        "put(int[])"(arg0: number[]): this;
        capacity(): number;
        arrayOffset(): number;
        wait(arg0: number, arg1: number): void;
        clear(): Internal.Buffer;
        put(arg0: Internal.IntBuffer_): this;
        put(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        hasArray(): boolean;
        get(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        compareTo(arg0: Internal.IntBuffer_): number;
        put(arg0: number[]): this;
        toString(): string;
        remaining(): number;
        "put(java.nio.IntBuffer)"(arg0: Internal.IntBuffer_): this;
        rewind(): Internal.Buffer;
        notifyAll(): void;
        static allocate(arg0: number): Internal.IntBuffer;
        abstract compact(): this;
        mark(): Internal.Buffer;
        hashCode(): number;
        abstract slice(): this;
        hasRemaining(): boolean;
        abstract "put(int,int)"(arg0: number, arg1: number): this;
        get(arg0: number, arg1: number[]): this;
        wait(arg0: number): void;
        abstract get(arg0: number): number;
        put(arg0: number, arg1: number[]): this;
        abstract asReadOnlyBuffer(): this;
        get(arg0: number[]): this;
        slice(arg0: number, arg1: number): Internal.Buffer;
        equals(arg0: any): boolean;
        abstract "get(int)"(arg0: number): number;
        duplicate(): Internal.Buffer;
        array(): number[];
        get direct(): boolean
        get readOnly(): boolean
        get class(): typeof any
    }
    type IntBuffer_ = IntBuffer;
    class ChunkStatus$ChunkType extends Internal.Enum<Internal.ChunkStatus$ChunkType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(net.minecraft.world.level.chunk.ChunkStatus$ChunkType)"(arg0: Internal.ChunkStatus$ChunkType_): number;
        static values(): Internal.ChunkStatus$ChunkType[];
        toString(): string;
        notifyAll(): void;
        notify(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChunkStatus$ChunkType>>;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.ChunkStatus$ChunkType;
        getDeclaringClass(): typeof Internal.ChunkStatus$ChunkType;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.ChunkStatus$ChunkType_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.ChunkStatus$ChunkType
        static readonly PROTOCHUNK: (Internal.ChunkStatus$ChunkType) & (Internal.ChunkStatus$ChunkType);
        static readonly LEVELCHUNK: (Internal.ChunkStatus$ChunkType) & (Internal.ChunkStatus$ChunkType);
    }
    type ChunkStatus$ChunkType_ = ChunkStatus$ChunkType | "levelchunk" | "protochunk";
    class CanBeReplacedCallbackJS {
        constructor(blockPlaceContext: Internal.BlockPlaceContext_, state: Internal.BlockState_)
        getClass(): typeof any;
        getClickedFace(): Internal.Direction;
        getHorizontalDirection(): Internal.Direction;
        getRotation(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getNearestLookingDirection(): Internal.Direction;
        getClickLocation(): Vec3d;
        getNearestLookingVerticalDirection(): Internal.Direction;
        isSecondaryUseActive(): boolean;
        isClickedPosIn(fluid: Internal.Fluid_): boolean;
        getHand(): Internal.InteractionHand;
        getClickedPos(): BlockPos;
        getPlayer(): Internal.Player;
        isInside(): boolean;
        toString(): string;
        getClickedBlock(): Internal.BlockContainerJS;
        getNearestLookingDirections(): Internal.Direction[];
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        getFluidStateAtClickedPos(): Internal.FluidState;
        canBeReplaced(): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get clickedFace(): Internal.Direction
        get horizontalDirection(): Internal.Direction
        get rotation(): number
        get level(): Internal.Level
        get nearestLookingDirection(): Internal.Direction
        get clickLocation(): Vec3d
        get nearestLookingVerticalDirection(): Internal.Direction
        get secondaryUseActive(): boolean
        get hand(): Internal.InteractionHand
        get clickedPos(): BlockPos
        get player(): Internal.Player
        get inside(): boolean
        get clickedBlock(): Internal.BlockContainerJS
        get nearestLookingDirections(): Internal.Direction[]
        get item(): Internal.ItemStack
        get fluidStateAtClickedPos(): Internal.FluidState
    }
    type CanBeReplacedCallbackJS_ = CanBeReplacedCallbackJS;
    class NonNullList <E> extends Internal.AbstractList<E> {
        constructor(arg0: Internal.List_<E>, arg1: E)
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static createWithCapacity<E>(arg0: number): Internal.NonNullList<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        sort(arg0: Internal.Comparator_<E>): void;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        "remove(int)"(arg0: number): E;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        indexOf(arg0: any): number;
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        listIterator(arg0: number): Internal.ListIterator<E>;
        iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        get(arg0: number): E;
        add(arg0: E): boolean;
        listIterator(): Internal.ListIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        static of<E>(arg0: E, ...arg1: E[]): Internal.NonNullList<E>;
        set(arg0: number, arg1: E): E;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        static "of(java.lang.Object,java.lang.Object[])"<E>(arg0: E, ...arg1: E[]): Internal.NonNullList<E>;
        static "of(java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E): Internal.List<E>;
        remove(arg0: number): E;
        static create<E>(): Internal.NonNullList<E>;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        size(): number;
        hashCode(): number;
        static withSize<E>(arg0: number, arg1: E): Internal.NonNullList<E>;
        clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        readonly list: Internal.List<E>;
    }
    type NonNullList_<E> = NonNullList<E>;
    class Matrix2f implements Internal.Cloneable, Internal.Externalizable, Internal.Matrix2fc {
        constructor()
        constructor(arg0: Internal.Matrix3fc_)
        constructor(arg0: Internal.FloatBuffer_)
        constructor(arg0: Internal.Matrix2fc_)
        constructor(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        normal(): this;
        rotate(arg0: number, arg1: Internal.Matrix2f_): this;
        m00(): number;
        normalizedPositiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        setRow(arg0: number, arg1: Internal.Vector2fc_): this;
        get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        getRow(arg0: number, arg1: Internal.Vector2f_): Internal.Vector2f;
        getColumn(arg0: number, arg1: Internal.Vector2f_): Internal.Vector2f;
        lerp(arg0: Internal.Matrix2fc_, arg1: number, arg2: Internal.Matrix2f_): this;
        scaling(arg0: number, arg1: number): this;
        mul(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): this;
        "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        set(arg0: number, arg1: Internal.FloatBuffer_): this;
        "get(int,int)"(arg0: number, arg1: number): number;
        rotateLocal(arg0: number): this;
        "set(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_): this;
        scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix2f_): this;
        mulComponentWise(arg0: Internal.Matrix2fc_): this;
        sub(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): this;
        "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        get(arg0: number[]): number[];
        transformTranspose(arg0: Internal.Vector2f_): Internal.Vector2f;
        "scaling(float)"(arg0: number): this;
        toString(arg0: Internal.NumberFormat_): string;
        "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "set(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): this;
        "scale(float,float)"(arg0: number, arg1: number): this;
        get(arg0: number[], arg1: number): number[];
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transformTranspose(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        setFromAddress(arg0: number): this;
        m00(arg0: number): this;
        clone(): any;
        mulLocal(arg0: Internal.Matrix2fc_): this;
        m01(): number;
        getClass(): typeof any;
        "set(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        normalizedPositiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        getRotation(): number;
        add(arg0: Internal.Matrix2fc_): this;
        getScale(arg0: Internal.Vector2f_): Internal.Vector2f;
        set(arg0: Internal.ByteBuffer_): this;
        getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        toString(): string;
        equals(arg0: Internal.Matrix2fc_, arg1: number): boolean;
        notifyAll(): void;
        "scale(org.joml.Vector2fc,org.joml.Matrix2f)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix2f_): this;
        getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        scale(arg0: number): this;
        "scale(org.joml.Vector2fc)"(arg0: Internal.Vector2fc_): this;
        "scale(float)"(arg0: number): this;
        m01(arg0: number): this;
        getToAddress(arg0: number): Internal.Matrix2fc;
        wait(arg0: number): void;
        transformTranspose(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        "scaling(org.joml.Vector2fc)"(arg0: Internal.Vector2fc_): this;
        setColumn(arg0: number, arg1: Internal.Vector2fc_): this;
        "set(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): this;
        invert(arg0: Internal.Matrix2f_): this;
        scale(arg0: number, arg1: number): this;
        "get(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix2f_): this;
        scaling(arg0: Internal.Vector2fc_): this;
        notify(): void;
        get(arg0: Internal.Matrix2f_): this;
        isFinite(): boolean;
        transform(arg0: Internal.Vector2f_): Internal.Vector2f;
        positiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        mul(arg0: Internal.Matrix2fc_): this;
        set(arg0: Internal.FloatBuffer_): this;
        normal(arg0: Internal.Matrix2f_): this;
        "set(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): this;
        m10(arg0: number): this;
        set(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_): this;
        m10(): number;
        sub(arg0: Internal.Matrix2fc_): this;
        "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        readExternal(arg0: Internal.ObjectInput_): void;
        set(arg0: Internal.Matrix3fc_): this;
        mulComponentWise(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): this;
        rotation(arg0: number): this;
        get(arg0: Matrix3f_): Matrix3f;
        "get(float[],int)"(arg0: number[], arg1: number): number[];
        get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        get(arg0: number, arg1: number): number;
        wait(): void;
        transform(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        lerp(arg0: Internal.Matrix2fc_, arg1: number): this;
        get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        determinant(): number;
        "set(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        mulLocal(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): this;
        "set(org.joml.Vector2fc,org.joml.Vector2fc)"(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_): this;
        add(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): this;
        rotateLocal(arg0: number, arg1: Internal.Matrix2f_): this;
        setColumn(arg0: number, arg1: number, arg2: number): this;
        setRow(arg0: number, arg1: number, arg2: number): this;
        get(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        wait(arg0: number, arg1: number): void;
        set(arg0: Internal.Matrix2fc_): this;
        rotate(arg0: number): this;
        scale(arg0: number, arg1: number, arg2: Internal.Matrix2f_): this;
        "get(float[])"(arg0: number[]): number[];
        positiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        "get(org.joml.Matrix2f)"(arg0: Internal.Matrix2f_): this;
        set(arg0: number, arg1: Internal.ByteBuffer_): this;
        zero(): this;
        scaling(arg0: number): this;
        set(arg0: number[]): this;
        transpose(): this;
        "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "set(float[])"(arg0: number[]): this;
        set(arg0: Internal.Matrix3x2fc_): this;
        m11(arg0: number): this;
        "get(org.joml.Matrix3x2f)"(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        "scale(float,org.joml.Matrix2f)"(arg0: number, arg1: Internal.Matrix2f_): this;
        scale(arg0: number, arg1: Internal.Matrix2f_): this;
        set(arg0: number, arg1: number, arg2: number): this;
        m11(): number;
        getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        transform(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        identity(): this;
        invert(): this;
        hashCode(): number;
        scaleLocal(arg0: number, arg1: number): this;
        "set(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_): this;
        swap(arg0: Internal.Matrix2f_): this;
        transpose(arg0: Internal.Matrix2f_): this;
        scale(arg0: Internal.Vector2fc_): this;
        equals(arg0: any): boolean;
        set "(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_)
        set "(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_)
        set fromAddress(arg0: number)
        get class(): typeof any
        get rotation(): number
        set "(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_)
        get finite(): boolean
        set "(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        set "(float[])"(arg0: number[])
        set "(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_)
        m10: number;
        m01: number;
        m00: number;
        m11: number;
    }
    type Matrix2f_ = Matrix2f;
    interface RenderableImage {
        abstract getSources(): Internal.Vector<Internal.RenderableImage>;
        abstract getMinY(): number;
        abstract getHeight(): number;
        abstract getMinX(): number;
        abstract getPropertyNames(): string[];
        abstract createDefaultRendering(): Internal.RenderedImage;
        abstract getProperty(arg0: string): any;
        abstract createScaledRendering(arg0: number, arg1: number, arg2: Internal.RenderingHints_): Internal.RenderedImage;
        abstract isDynamic(): boolean;
        abstract createRendering(arg0: Internal.RenderContext_): Internal.RenderedImage;
        abstract getWidth(): number;
        get sources(): Internal.Vector<Internal.RenderableImage>
        get minY(): number
        get height(): number
        get minX(): number
        get propertyNames(): string[]
        get dynamic(): boolean
        get width(): number
        readonly HINTS_OBSERVED: ("HINTS_OBSERVED") & (string);
    }
    type RenderableImage_ = RenderableImage;
    class Matrix2d implements Internal.Cloneable, Internal.Matrix2dc, Internal.Externalizable {
        constructor()
        constructor(arg0: Internal.Matrix3fc_)
        constructor(arg0: Internal.Matrix2fc_)
        constructor(arg0: Internal.Vector2dc_, arg1: Internal.Vector2dc_)
        constructor(arg0: Internal.DoubleBuffer_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.Matrix3dc_)
        constructor(arg0: Internal.Matrix2dc_)
        "scale(double,org.joml.Matrix2d)"(arg0: number, arg1: Internal.Matrix2d_): this;
        setColumn(arg0: number, arg1: Internal.Vector2dc_): this;
        mul(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): this;
        get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        normal(): this;
        scaling(arg0: Internal.Vector2dc_): this;
        m01(): number;
        positiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "set(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        mul(arg0: Internal.Matrix2dc_): this;
        sub(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): this;
        set(arg0: Internal.Matrix3dc_): this;
        "set(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_): this;
        transformTranspose(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        set(arg0: number, arg1: Internal.DoubleBuffer_): this;
        "scale(double)"(arg0: number): this;
        "get(double[])"(arg0: number[]): number[];
        sub(arg0: Internal.Matrix2dc_): this;
        equals(arg0: Internal.Matrix2dc_, arg1: number): boolean;
        toString(arg0: Internal.NumberFormat_): string;
        "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        setRow(arg0: number, arg1: number, arg2: number): this;
        scaling(arg0: number, arg1: number): this;
        swap(arg0: Internal.Matrix2d_): this;
        transformTranspose(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        scaling(arg0: number): this;
        rotation(arg0: number): this;
        rotateLocal(arg0: number, arg1: Internal.Matrix2d_): this;
        setFromAddress(arg0: number): this;
        "set(double[])"(arg0: number[]): this;
        "set(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): this;
        clone(): any;
        getClass(): typeof any;
        set(arg0: Internal.Matrix2dc_): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        invert(arg0: Internal.Matrix2d_): this;
        "set(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_): this;
        "mul(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_): this;
        normalizedPositiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        "set(org.joml.Matrix3x2dc)"(arg0: Internal.Matrix3x2dc_): this;
        m01(arg0: number): this;
        set(arg0: Internal.ByteBuffer_): this;
        getRow(arg0: number, arg1: Internal.Vector2d_): Internal.Vector2d;
        getColumn(arg0: number, arg1: Internal.Vector2d_): Internal.Vector2d;
        "scaling(double)"(arg0: number): this;
        getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        get(arg0: Internal.Matrix2d_): this;
        "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        transform(arg0: Internal.Vector2d_): Internal.Vector2d;
        mul(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2d_): this;
        m00(): number;
        set(arg0: Internal.Matrix3x2dc_): this;
        get(arg0: number[]): number[];
        "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        determinant(): number;
        normal(arg0: Internal.Matrix2d_): this;
        scale(arg0: number, arg1: number, arg2: Internal.Matrix2d_): this;
        scale(arg0: number, arg1: Internal.Matrix2d_): this;
        set(arg0: Internal.Vector2dc_, arg1: Internal.Vector2dc_): this;
        toString(): string;
        notifyAll(): void;
        "mul(org.joml.Matrix2fc,org.joml.Matrix2d)"(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2d_): this;
        getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        lerp(arg0: Internal.Matrix2dc_, arg1: number): this;
        getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        rotateLocal(arg0: number): this;
        getFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "set(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): this;
        get(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        m11(): number;
        "get(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        wait(arg0: number): void;
        scale(arg0: Internal.Vector2dc_): this;
        scale(arg0: number): this;
        scale(arg0: Internal.Vector2dc_, arg1: Internal.Matrix2d_): this;
        setRow(arg0: number, arg1: Internal.Vector2dc_): this;
        "set(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): this;
        "mul(org.joml.Matrix2dc,org.joml.Matrix2d)"(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): this;
        normalizedPositiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        notify(): void;
        get(arg0: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        m00(arg0: number): this;
        getScale(arg0: Internal.Vector2d_): Internal.Vector2d;
        set(arg0: Internal.DoubleBuffer_): this;
        isFinite(): boolean;
        getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        mul(arg0: Internal.Matrix2fc_): this;
        get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mulComponentWise(arg0: Internal.Matrix2dc_): this;
        rotate(arg0: number): this;
        set(arg0: Internal.Matrix3fc_): this;
        "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "mul(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_): this;
        "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        readExternal(arg0: Internal.ObjectInput_): void;
        getRotation(): number;
        scaleLocal(arg0: number, arg1: number): this;
        m11(arg0: number): this;
        mulComponentWise(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): this;
        setColumn(arg0: number, arg1: number, arg2: number): this;
        scale(arg0: number, arg1: number): this;
        m10(): number;
        "set(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): this;
        "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        transform(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        transpose(arg0: Internal.Matrix2d_): this;
        wait(): void;
        get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        getToAddress(arg0: number): Internal.Matrix2dc;
        "set(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        add(arg0: Internal.Matrix2dc_): this;
        getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        set(arg0: number, arg1: number, arg2: number): this;
        mulLocal(arg0: Internal.Matrix2dc_): this;
        rotate(arg0: number, arg1: Internal.Matrix2d_): this;
        mulLocal(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): this;
        add(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): this;
        lerp(arg0: Internal.Matrix2dc_, arg1: number, arg2: Internal.Matrix2d_): this;
        "scale(org.joml.Vector2dc)"(arg0: Internal.Vector2dc_): this;
        get(arg0: number[], arg1: number): number[];
        set(arg0: number[]): this;
        set(arg0: Internal.Matrix2fc_): this;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: Internal.ByteBuffer_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transform(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        positiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix2d_): this;
        "get(org.joml.Matrix2d)"(arg0: Internal.Matrix2d_): this;
        transpose(): this;
        zero(): this;
        set(arg0: Internal.Matrix3x2fc_): this;
        "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "scaling(org.joml.Vector2dc)"(arg0: Internal.Vector2dc_): this;
        "get(org.joml.Matrix3x2d)"(arg0: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        getFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get(double[],int)"(arg0: number[], arg1: number): number[];
        get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        get(arg0: number, arg1: number): number;
        getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "set(org.joml.Vector2dc,org.joml.Vector2dc)"(arg0: Internal.Vector2dc_, arg1: Internal.Vector2dc_): this;
        transformTranspose(arg0: Internal.Vector2d_): Internal.Vector2d;
        hashCode(): number;
        m10(arg0: number): this;
        "scale(org.joml.Vector2dc,org.joml.Matrix2d)"(arg0: Internal.Vector2dc_, arg1: Internal.Matrix2d_): this;
        identity(): this;
        "set(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_): this;
        "get(int,int)"(arg0: number, arg1: number): number;
        equals(arg0: any): boolean;
        "scale(double,double)"(arg0: number, arg1: number): this;
        invert(): this;
        set "(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_)
        set fromAddress(arg0: number)
        set "(double[])"(arg0: number[])
        set "(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_)
        get class(): typeof any
        set "(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_)
        set "(org.joml.Matrix3x2dc)"(arg0: Internal.Matrix3x2dc_)
        get finite(): boolean
        get rotation(): number
        set "(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_)
        set "(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        set "(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_)
        m01: number;
        m10: number;
        m00: number;
        m11: number;
    }
    type Matrix2d_ = Matrix2d;
    interface WindowStateListener extends Internal.EventListener {
        abstract windowStateChanged(arg0: Internal.WindowEvent_): void;
        (arg0: Internal.WindowEvent): void;
    }
    type WindowStateListener_ = ((arg0: Internal.WindowEvent)=> void) | WindowStateListener;
    class LongConfig extends Internal.NumberConfig<number> {
        constructor(mn: number, mx: number)
        setNameKey(key: string): Internal.ConfigValue<number>;
        "getColor(java.lang.Long)"(v: number): Internal.Color4I;
        setCanEdit(e: boolean): Internal.ConfigValue<number>;
        getValue(): number;
        getStringFromValue(v: number): string;
        onClicked(clicked: Internal.Widget_, button: Internal.MouseButton_, callback: Internal.ConfigCallback_): void;
        getDefaultValue(): number;
        getTooltip(): string;
        notify(): void;
        compareTo(arg0: any): number;
        "getColor(java.lang.Object)"(arg0: any): Internal.Color4I;
        copy(value: number): number;
        getStringForGUI(v: number): net.minecraft.network.chat.Component;
        isEqual(v1: number, v2: number): boolean;
        getStringForGUI(): net.minecraft.network.chat.Component;
        scrollValue(arg0: any, arg1: boolean): Internal.Optional<any>;
        init(group: Internal.ConfigGroup_, id: string, value: number, setter: Internal.Consumer_<number>, defaultValue: number): Internal.ConfigValue<number>;
        applyValue(): void;
        canScroll(): boolean;
        getColor(arg0: any): Internal.Color4I;
        getColor(v: number): Internal.Color4I;
        "scrollValue(java.lang.Long,boolean)"(currentValue: number, forward: boolean): Internal.Optional<number>;
        wait(): void;
        getNameKey(): string;
        "compareTo(java.lang.Object)"(arg0: any): number;
        setCurrentValue(v: number): boolean;
        getClass(): typeof any;
        withScrollIncrement(increment: number): Internal.NumberConfig<number>;
        addInfo(list: Internal.TooltipList_): void;
        wait(arg0: number, arg1: number): void;
        scrollValue(currentValue: number, forward: boolean): Internal.Optional<number>;
        "compareTo(dev.ftb.mods.ftblibrary.config.ConfigValue)"(o: Internal.ConfigValue_<number>): number;
        setDefaultValue(defaultValue: number): void;
        getIcon(): Internal.Icon;
        "getStringForGUI(java.lang.Long)"(v: number): net.minecraft.network.chat.Component;
        getName(): string;
        setValue(value: number): void;
        getGroup(): Internal.ConfigGroup;
        getIcon(v: number): Internal.Icon;
        getStringForGUI(arg0: any): net.minecraft.network.chat.Component;
        getColor(): Internal.Color4I;
        "getStringForGUI(java.lang.Object)"(arg0: any): net.minecraft.network.chat.Component;
        getPath(): string;
        fader(v: boolean): Internal.NumberConfig<number>;
        "scrollValue(java.lang.Object,boolean)"(arg0: any, arg1: boolean): Internal.Optional<any>;
        toString(): string;
        parse(callback: Internal.Consumer_<number>, string: string): boolean;
        notifyAll(): void;
        static info(key: string, value: any): net.minecraft.network.chat.Component;
        compareTo(o: Internal.ConfigValue_<number>): number;
        hashCode(): number;
        setIcon(i: Internal.Icon_): Internal.ConfigValue<number>;
        setOrder(o: number): Internal.ConfigValue<number>;
        wait(arg0: number): void;
        getCanEdit(): boolean;
        equals(arg0: any): boolean;
        set nameKey(key: string)
        set canEdit(e: boolean)
        get value(): number
        get defaultValue(): number
        get tooltip(): string
        get stringForGUI(): net.minecraft.network.chat.Component
        get nameKey(): string
        set currentValue(v: number)
        get class(): typeof any
        set defaultValue(defaultValue: number)
        get icon(): Internal.Icon
        get name(): string
        set value(value: number)
        get group(): Internal.ConfigGroup
        get color(): Internal.Color4I
        get path(): string
        set icon(i: Internal.Icon_)
        set order(o: number)
        get canEdit(): boolean
    }
    type LongConfig_ = LongConfig;
    interface AccessibleValue {
        abstract getMinimumAccessibleValue(): number;
        abstract getMaximumAccessibleValue(): number;
        abstract setCurrentAccessibleValue(arg0: number): boolean;
        abstract getCurrentAccessibleValue(): number;
        get minimumAccessibleValue(): number
        get maximumAccessibleValue(): number
        set currentAccessibleValue(arg0: number)
        get currentAccessibleValue(): number
    }
    type AccessibleValue_ = AccessibleValue;
    interface GameMasterBlock {
    }
    type GameMasterBlock_ = GameMasterBlock;
    interface FluidHolder {
        abstract serialize(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        "of(net.minecraft.world.level.material.Fluid,double,net.minecraft.nbt.CompoundTag)"(fluid: Internal.Fluid_, buckets: number, tag: Internal.CompoundTag_): this;
        getFluidHolder(): Internal.Holder<Internal.Fluid>;
        abstract isEmpty(): boolean;
        fromCompound(tag: Internal.CompoundTag_): this;
        "is(net.minecraft.core.Holder)"(fluid: Internal.Holder_<Internal.Fluid>): boolean;
        abstract copyHolder(): this;
        is(predicate: Internal.Predicate_<Internal.Holder<Internal.Fluid>>): boolean;
        ofMillibuckets(fluid: Internal.Fluid_, millibuckets: number, tag: Internal.CompoundTag_): this;
        of(fluid: Internal.Fluid_): this;
        /**
         * @deprecated
        */
        of(fluid: Internal.Fluid_, buckets: number, tag: Internal.CompoundTag_): this;
        of(fluid: Internal.Fluid_, amount: number, tag: Internal.CompoundTag_): this;
        abstract setFluid(arg0: Internal.Fluid_): void;
        of(fluid: Internal.Fluid_, amount: number): this;
        ofMillibuckets(fluid: Internal.Fluid_, millibuckets: number): this;
        empty(): this;
        "is(net.minecraft.tags.TagKey)"(tagKey: Internal.TagKey_<Internal.Fluid>): boolean;
        is(fluid: Internal.Fluid_): boolean;
        is(fluid: Internal.Holder_<Internal.Fluid>): boolean;
        "of(net.minecraft.world.level.material.Fluid,long,net.minecraft.nbt.CompoundTag)"(fluid: Internal.Fluid_, amount: number, tag: Internal.CompoundTag_): this;
        abstract setAmount(arg0: number): void;
        readFromBuffer(buffer: Internal.FriendlyByteBuf_): this;
        abstract matches(arg0: Internal.FluidHolder_): boolean;
        abstract setCompound(arg0: Internal.CompoundTag_): void;
        "is(java.util.function.Predicate)"(predicate: Internal.Predicate_<Internal.Holder<Internal.Fluid>>): boolean;
        copyWithAmount(amount: number): this;
        "is(net.minecraft.world.level.material.Fluid)"(fluid: Internal.Fluid_): boolean;
        abstract getCompound(): Internal.CompoundTag;
        writeToBuffer(buffer: Internal.FriendlyByteBuf_): void;
        abstract getFluid(): Internal.Fluid;
        is(tagKey: Internal.TagKey_<Internal.Fluid>): boolean;
        abstract getFluidAmount(): number;
        abstract deserialize(arg0: Internal.CompoundTag_): void;
        get fluidHolder(): Internal.Holder<Internal.Fluid>
        get empty(): boolean
        set fluid(arg0: Internal.Fluid_)
        set amount(arg0: number)
        set compound(arg0: Internal.CompoundTag_)
        get compound(): Internal.CompoundTag
        get fluid(): Internal.Fluid
        get fluidAmount(): number
        /**
         * @deprecated
        */
        readonly CODEC: Internal.Codec<Internal.FluidHolder>;
        readonly NEW_CODEC: Internal.Codec<Internal.FluidHolder>;
    }
    type FluidHolder_ = FluidHolder;
    abstract class BlockableEventLoop <R extends Internal.Runnable> implements Internal.ProfilerMeasured, Internal.Executor, Internal.ProcessorHandle<R> {
        executeIfPossible(arg0: Internal.Runnable_): void;
        getClass(): typeof any;
        "tell(java.lang.Runnable)"(arg0: R): void;
        pollTask(): boolean;
        submit<V>(arg0: Internal.Supplier_<V>): Internal.CompletableFuture<V>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "submit(java.util.function.Supplier)"<V>(arg0: Internal.Supplier_<V>): Internal.CompletableFuture<V>;
        submit(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        static of<Msg>(arg0: string, arg1: Internal.Consumer_<Msg>): Internal.ProcessorHandle<Msg>;
        "tell(java.lang.Object)"(arg0: any): void;
        "submit(java.lang.Runnable)"(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        tell(arg0: R): void;
        tell(arg0: any): void;
        toString(): string;
        executeBlocking(arg0: Internal.Runnable_): void;
        notifyAll(): void;
        getPendingTasksCount(): number;
        profiledMetrics(): Internal.List<Internal.MetricSampler>;
        ask<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Source>, R>): Internal.CompletableFuture<Source>;
        name(): string;
        askEither<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Internal.Either<Source, Internal.Exception>>, R>): Internal.CompletableFuture<Source>;
        hashCode(): number;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        execute(arg0: Internal.Runnable_): void;
        submitAsync(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        isSameThread(): boolean;
        managedBlock(arg0: Internal.BooleanSupplier_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get pendingTasksCount(): number
        get sameThread(): boolean
    }
    type BlockableEventLoop_<R extends Internal.Runnable> = BlockableEventLoop<R>;
    class ItemComponents$2 implements Internal.RecipeComponentWithParent<InputItem[]> {
        getClass(): typeof any;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, InputItem[]>>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<InputItem[]>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<InputItem[]>;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<InputItem[]>;
        replaceOutput(recipe: Internal.RecipeJS_, original: InputItem_[], match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): InputItem[];
        role(): Internal.ComponentRole;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, InputItem[]>>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<InputItem[]>;
        checkEmpty(key: Internal.RecipeKey_<InputItem[]>, value: InputItem_[]): string;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<InputItem[]>, json: Internal.JsonObject_): void;
        key(name: string): Internal.RecipeKey<InputItem[]>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        orSelf(): Internal.RecipeComponent<InputItem[]>;
        componentType(): string;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<InputItem[]>;
        asArray(): Internal.ArrayRecipeComponent<InputItem[]>;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<InputItem[], O>;
        notifyAll(): void;
        write(recipe: Internal.RecipeJS_, value: InputItem_[]): Internal.JsonElement;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<InputItem[]>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<InputItem[]>, map: Internal.Map_<any, any>): void;
        hashCode(): number;
        checkValueHasChanged(oldValue: InputItem_[], newValue: InputItem_[]): boolean;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.item.InputItem[])"(recipe: Internal.RecipeJS_, value: InputItem_[]): Internal.JsonElement;
        isInput(recipe: Internal.RecipeJS_, value: InputItem_[], match: Internal.ReplacementMatch_): boolean;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<InputItem[], O>;
        wait(): void;
        parentComponent(): Internal.RecipeComponent<InputItem[]>;
        wait(arg0: number): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        isOutput(recipe: Internal.RecipeJS_, value: InputItem_[], match: Internal.ReplacementMatch_): boolean;
        read(recipe: Internal.RecipeJS_, from: any): InputItem[];
        equals(arg0: any): boolean;
        replaceInput(recipe: Internal.RecipeJS_, original: InputItem_[], match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): InputItem[];
        get class(): typeof any
    }
    type ItemComponents$2_ = ItemComponents$2;
    class ItemComponents$1 implements Internal.RecipeComponent<InputItem> {
        getClass(): typeof any;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,dev.latvian.mods.kubejs.item.InputItem)"(key: Internal.RecipeKey_<InputItem>, value: InputItem_): string;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<InputItem>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<InputItem>;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<InputItem, O>;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<InputItem>;
        role(): Internal.ComponentRole;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<InputItem>;
        checkValueHasChanged(oldValue: InputItem_, newValue: InputItem_): boolean;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<InputItem, O>;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.item.InputItem)"(recipe: Internal.RecipeJS_, value: InputItem_): Internal.JsonElement;
        isInput(recipe: Internal.RecipeJS_, value: InputItem_, match: Internal.ReplacementMatch_): boolean;
        key(name: string): Internal.RecipeKey<InputItem>;
        isOutput(recipe: Internal.RecipeJS_, value: InputItem_, match: Internal.ReplacementMatch_): boolean;
        read(recipe: Internal.RecipeJS_, from: any): InputItem;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<InputItem>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<InputItem>, map: Internal.Map_<any, any>): void;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<InputItem>;
        orSelf(): Internal.RecipeComponent<InputItem>;
        replaceOutput(recipe: Internal.RecipeJS_, original: InputItem_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): InputItem;
        checkEmpty(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, InputItem>>;
        asArray(): Internal.ArrayRecipeComponent<InputItem>;
        static builder(): Internal.RecipeComponentBuilder;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<InputItem>, json: Internal.JsonObject_): void;
        checkEmpty(key: Internal.RecipeKey_<InputItem>, value: InputItem_): string;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        notifyAll(): void;
        write(recipe: Internal.RecipeJS_, value: InputItem_): Internal.JsonElement;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        replaceInput(recipe: Internal.RecipeJS_, original: InputItem_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): InputItem;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.item.InputItem,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: InputItem_, match: Internal.ReplacementMatch_): boolean;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,java.lang.Object)"(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, InputItem>>;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        wait(): void;
        wait(arg0: number): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ItemComponents$1_ = ItemComponents$1;
    interface RecipeFilter extends Internal.Predicate<Internal.RecipeKJS> {
        test(arg0: any): boolean;
        negate(): Internal.Predicate<Internal.RecipeKJS>;
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        "test(java.lang.Object)"(arg0: any): boolean;
        or(arg0: Internal.Predicate_<Internal.RecipeKJS>): Internal.Predicate<Internal.RecipeKJS>;
        and(arg0: Internal.Predicate_<Internal.RecipeKJS>): Internal.Predicate<Internal.RecipeKJS>;
        abstract test(arg0: Internal.RecipeKJS_): boolean;
        of(cx: Internal.Context_, o: any): this;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        abstract "test(dev.latvian.mods.kubejs.core.RecipeKJS)"(arg0: Internal.RecipeKJS_): boolean;
        readonly PARSE: dev.architectury.event.Event<Internal.RecipeFilterParseEvent>;
    }
    type RecipeFilter_ = RegExp | RecipeFilter | "-" | Internal.RecipeFilter_[] | {exact?: boolean, output?: Internal.Ingredient_, id?: Special.RecipeId|RegExp, input?: Internal.Ingredient_, type?: Special.RecipeSerializer, mod?: Special.Mod, not?: Internal.RecipeFilter_, or?: Internal.RecipeFilter_[], group?: string} | "*" | {output?: Internal.ReplacementMatch_, id?: Special.RecipeId, input?: Internal.ReplacementMatch_, type?: Special.RecipeSerializer, mod?: Special.Mod, not?: Internal.RecipeFilter_, or?: Internal.RecipeFilter_, group?: string};
    class ItemComponents$4 implements Internal.RecipeComponentWithParent<OutputItem> {
        read(recipe: Internal.RecipeJS_, from: any): OutputItem;
        getClass(): typeof any;
        parentComponent(): Internal.RecipeComponent<OutputItem>;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<OutputItem, O>;
        checkValueHasChanged(oldValue: OutputItem_, newValue: OutputItem_): boolean;
        checkEmpty(key: Internal.RecipeKey_<OutputItem>, value: OutputItem_): string;
        isOutput(recipe: Internal.RecipeJS_, value: OutputItem_, match: Internal.ReplacementMatch_): boolean;
        role(): Internal.ComponentRole;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<OutputItem>;
        replaceInput(recipe: Internal.RecipeJS_, original: OutputItem_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): OutputItem;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, OutputItem>>;
        replaceOutput(recipe: Internal.RecipeJS_, original: OutputItem_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): OutputItem;
        static builder(): Internal.RecipeComponentBuilder;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<OutputItem>;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        notifyAll(): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<OutputItem>;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<OutputItem, O>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, OutputItem>>;
        write(recipe: Internal.RecipeJS_, value: OutputItem_): Internal.JsonElement;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<OutputItem>, json: Internal.JsonObject_): void;
        hashCode(): number;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<OutputItem>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<OutputItem>, map: Internal.Map_<any, any>): void;
        asArray(): Internal.ArrayRecipeComponent<OutputItem>;
        wait(): void;
        wait(arg0: number): void;
        isInput(recipe: Internal.RecipeJS_, value: OutputItem_, match: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<OutputItem>;
        key(name: string): Internal.RecipeKey<OutputItem>;
        equals(arg0: any): boolean;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<OutputItem>;
        orSelf(): Internal.RecipeComponent<OutputItem>;
        get class(): typeof any
    }
    type ItemComponents$4_ = ItemComponents$4;
    class ItemComponents$3 implements Internal.RecipeComponent<OutputItem> {
        read(recipe: Internal.RecipeJS_, from: any): OutputItem;
        getClass(): typeof any;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,dev.latvian.mods.kubejs.item.OutputItem)"(key: Internal.RecipeKey_<OutputItem>, value: OutputItem_): string;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<OutputItem, O>;
        checkValueHasChanged(oldValue: OutputItem_, newValue: OutputItem_): boolean;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        checkEmpty(key: Internal.RecipeKey_<OutputItem>, value: OutputItem_): string;
        isOutput(recipe: Internal.RecipeJS_, value: OutputItem_, match: Internal.ReplacementMatch_): boolean;
        role(): Internal.ComponentRole;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<OutputItem>;
        replaceInput(recipe: Internal.RecipeJS_, original: OutputItem_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): OutputItem;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, OutputItem>>;
        checkEmpty(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.item.OutputItem,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: OutputItem_, match: Internal.ReplacementMatch_): boolean;
        replaceOutput(recipe: Internal.RecipeJS_, original: OutputItem_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): OutputItem;
        static builder(): Internal.RecipeComponentBuilder;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<OutputItem>;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        notifyAll(): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<OutputItem>;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<OutputItem, O>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, OutputItem>>;
        write(recipe: Internal.RecipeJS_, value: OutputItem_): Internal.JsonElement;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.item.OutputItem)"(recipe: Internal.RecipeJS_, value: OutputItem_): Internal.JsonElement;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<OutputItem>, json: Internal.JsonObject_): void;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,java.lang.Object)"(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        hashCode(): number;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<OutputItem>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<OutputItem>, map: Internal.Map_<any, any>): void;
        asArray(): Internal.ArrayRecipeComponent<OutputItem>;
        wait(): void;
        wait(arg0: number): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        isInput(recipe: Internal.RecipeJS_, value: OutputItem_, match: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<OutputItem>;
        key(name: string): Internal.RecipeKey<OutputItem>;
        equals(arg0: any): boolean;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<OutputItem>;
        orSelf(): Internal.RecipeComponent<OutputItem>;
        get class(): typeof any
    }
    type ItemComponents$3_ = ItemComponents$3;
    class EnderMan extends Internal.Monster implements Internal.NeutralMob {
        constructor(arg0: Internal.EntityType_<Internal.EnderMan>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        forgetCurrentTargetAndRefreshUniversalAnger(): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        addPersistentAngerSaveData(arg0: Internal.CompoundTag_): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getGUID(): Internal.UUID;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        isCreepy(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        gtceu$setFireImmune(arg0: boolean): void;
        handler$zcb000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        isJumping(): boolean;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        getRemainingPersistentAngerTime(): number;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        handler$cff000$adastra$tick(ci: Internal.CallbackInfo_): void;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isAnimal(): boolean;
        isPlayer(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        readPersistentAngerSaveData(arg0: Internal.Level_, arg1: Internal.CompoundTag_): void;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        abstract setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        isAngry(): boolean;
        setRotation(yaw: number, pitch: number): void;
        static same(arg0: any, arg1: any): boolean;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        isAngryAt(arg0: Internal.LivingEntity_): boolean;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        updatePersistentAnger(arg0: Internal.ServerLevel_, arg1: boolean): void;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        abstract getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        setCarriedBlock(arg0: Internal.BlockState_): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): boolean;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        setRemainingPersistentAngerTime(arg0: number): void;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isAngryAtAllPlayers(arg0: Internal.Level_): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        playerDied(arg0: Internal.Player_): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        playStareSound(): void;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        abstract setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        hasBeenStaredAt(): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        abstract getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        startPersistentAngerTimer(): void;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        handler$cfg000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        setBeingStaredAt(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$cff000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        revive(): void;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        stopBeingAngry(): void;
        handler$cff000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getCarriedBlock(): Internal.BlockState;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        getPersistentAngerTarget(): Internal.UUID;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        setPersistentAngerTarget(arg0: Internal.UUID_): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get creepy(): boolean
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        get jumping(): boolean
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get remainingPersistentAngerTime(): number
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get animal(): boolean
        get player(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        get angry(): boolean
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set carriedBlock(arg0: Internal.BlockState_)
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        set remainingPersistentAngerTime(arg0: number)
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get carriedBlock(): Internal.BlockState
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get persistentAngerTarget(): Internal.UUID
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set persistentAngerTarget(arg0: Internal.UUID_)
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type EnderMan_ = EnderMan;
    interface BiomeSpecialEffectsBuilderForgeAccessor {
        abstract puzzleslib$setGrassColorOverride(arg0: Internal.Optional_<number>): void;
        abstract puzzleslib$setAmbientAdditionsSettings(arg0: Internal.Optional_<Internal.AmbientAdditionsSettings>): void;
        abstract puzzleslib$setFoliageColorOverride(arg0: Internal.Optional_<number>): void;
        abstract puzzleslib$setBackgroundMusic(arg0: Internal.Optional_<Internal.Music>): void;
        abstract puzzleslib$setAmbientParticle(arg0: Internal.Optional_<Internal.AmbientParticleSettings>): void;
        abstract puzzleslib$setAmbientMoodSettings(arg0: Internal.Optional_<Internal.AmbientMoodSettings>): void;
        abstract puzzleslib$setAmbientLoopSoundEvent(arg0: Internal.Optional_<Internal.Holder<Internal.SoundEvent>>): void;
    }
    type BiomeSpecialEffectsBuilderForgeAccessor_ = BiomeSpecialEffectsBuilderForgeAccessor;
    class SolarPanelBlockItem extends Internal.BlockItem implements Internal.ITabItem {
        constructor(arg0: Internal.SolarPanelBlock_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getItemCategory(): Internal.CreativeModeTab;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        fillItemCategory(arg0: Internal.CreativeModeTab_, arg1: Internal.Set_<Internal.ItemStack>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        allowedIn(arg0: Internal.CreativeModeTab_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        getCreativeTabs(): Internal.Set<Internal.CreativeModeTab>;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        get itemCategory(): Internal.CreativeModeTab
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        get creativeTabs(): Internal.Set<Internal.CreativeModeTab>
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        readonly panelBlock: Internal.SolarPanelBlock;
    }
    type SolarPanelBlockItem_ = SolarPanelBlockItem;
    interface IForgeRegistry$CreateCallback <V> {
        abstract onCreate(arg0: Internal.IForgeRegistryInternal_<V>, arg1: Internal.RegistryManager_): void;
        (arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager): void;
    }
    type IForgeRegistry$CreateCallback_<V> = ((arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager)=> void) | IForgeRegistry$CreateCallback<V>;
    class SortBy extends Internal.Enum<Internal.SortBy> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SortBy>>;
        static fromName(arg0: string): Internal.SortBy;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        compareTo(arg0: Internal.SortBy_): number;
        static values(): Internal.SortBy[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        next(): this;
        toString(): string;
        notifyAll(): void;
        "compareTo(net.p3pp3rf1y.sophisticatedcore.common.gui.SortBy)"(arg0: Internal.SortBy_): number;
        static valueOf(arg0: string): Internal.SortBy;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.SortBy;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.SortBy
        static readonly NAME: (Internal.SortBy) & (Internal.SortBy);
        static readonly MOD: (Internal.SortBy) & (Internal.SortBy);
        static readonly TAGS: (Internal.SortBy) & (Internal.SortBy);
        static readonly COUNT: (Internal.SortBy) & (Internal.SortBy);
    }
    type SortBy_ = "mod" | "tags" | "count" | "name" | SortBy;
    class RecipeIngredientRole extends Internal.Enum<Internal.RecipeIngredientRole> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        "compareTo(mezz.jei.api.recipe.RecipeIngredientRole)"(arg0: Internal.RecipeIngredientRole_): number;
        static values(): Internal.RecipeIngredientRole[];
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.RecipeIngredientRole;
        name(): string;
        compareTo(arg0: Internal.RecipeIngredientRole_): number;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.RecipeIngredientRole;
        ordinal(): number;
        wait(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.RecipeIngredientRole>>;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.RecipeIngredientRole
        static readonly CATALYST: (Internal.RecipeIngredientRole) & (Internal.RecipeIngredientRole);
        static readonly OUTPUT: (Internal.RecipeIngredientRole) & (Internal.RecipeIngredientRole);
        static readonly RENDER_ONLY: (Internal.RecipeIngredientRole) & (Internal.RecipeIngredientRole);
        static readonly INPUT: (Internal.RecipeIngredientRole) & (Internal.RecipeIngredientRole);
    }
    type RecipeIngredientRole_ = "output" | "input" | "catalyst" | RecipeIngredientRole | "render_only";
    class Variable extends icyllis.arc3d.compiler.tree.Symbol {
        constructor(position: number, modifiers: Internal.Modifiers_, type: icyllis.arc3d.compiler.tree.Type_, name: string, storage: number, builtin: boolean)
        getClass(): typeof any;
        static convert(context: icyllis.arc3d.compiler.Context_, pos: number, modifiers: Internal.Modifiers_, type: icyllis.arc3d.compiler.tree.Type_, name: string, storage: number): Internal.Variable;
        getEndOffset(): number;
        getModifiers(): Internal.Modifiers;
        getInterfaceBlock(): Internal.InterfaceBlock;
        getVariableDecl(): Internal.VariableDecl;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getStartOffset(): number;
        setVariableDecl(decl: Internal.VariableDecl_): void;
        getKind(): Internal.Node$SymbolKind;
        setName(name: string): void;
        getName(): string;
        isBuiltin(): boolean;
        toString(): string;
        setInterfaceBlock(interfaceBlock: Internal.InterfaceBlock_): void;
        setGlobalVariableDecl(globalDecl: Internal.GlobalVariableDecl_): void;
        notifyAll(): void;
        accept(visitor: Internal.TreeVisitor_): boolean;
        getGlobalVariableDecl(): Internal.GlobalVariableDecl;
        getStorage(): number;
        getType(): icyllis.arc3d.compiler.tree.Type;
        hashCode(): number;
        wait(): void;
        initialValue(): Internal.Expression;
        wait(arg0: number): void;
        static make(pos: number, modifiers: Internal.Modifiers_, type: icyllis.arc3d.compiler.tree.Type_, name: string, storage: number, builtin: boolean): Internal.Variable;
        equals(arg0: any): boolean;
        get class(): typeof any
        get endOffset(): number
        get modifiers(): Internal.Modifiers
        get interfaceBlock(): Internal.InterfaceBlock
        get variableDecl(): Internal.VariableDecl
        get startOffset(): number
        set variableDecl(decl: Internal.VariableDecl_)
        get kind(): Internal.Node$SymbolKind
        set name(name: string)
        get name(): string
        get builtin(): boolean
        set interfaceBlock(interfaceBlock: Internal.InterfaceBlock_)
        set globalVariableDecl(globalDecl: Internal.GlobalVariableDecl_)
        get globalVariableDecl(): Internal.GlobalVariableDecl
        get storage(): number
        get type(): icyllis.arc3d.compiler.tree.Type
        static readonly kGlobal_Storage: (1) & (number);
        static readonly kLocal_Storage: (0) & (number);
        static readonly kParameter_Storage: (2) & (number);
    }
    type Variable_ = Variable;
    class DyeItem extends Internal.Item implements Internal.SignApplicator {
        constructor(arg0: Internal.DyeColor_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        getDyeColor(): Internal.DyeColor;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        tryApplyToSign(arg0: Internal.Level_, arg1: Internal.SignBlockEntity_, arg2: boolean, arg3: Internal.Player_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        canApplyToSign(arg0: Internal.SignText_, arg1: Internal.Player_): boolean;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        static byColor(arg0: Internal.DyeColor_): Internal.DyeItem;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        get dyeColor(): Internal.DyeColor
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type DyeItem_ = DyeItem;
    class Matrix3d implements Internal.Cloneable, Internal.Externalizable, Internal.Matrix3dc {
        constructor()
        constructor(arg0: Internal.Matrix3fc_)
        constructor(arg0: Internal.Matrix2fc_)
        constructor(arg0: Internal.DoubleBuffer_)
        constructor(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_)
        constructor(arg0: Internal.Matrix4dc_)
        constructor(arg0: Internal.Matrix3dc_)
        constructor(arg0: Internal.Matrix2dc_)
        constructor(arg0: Internal.Matrix4fc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number)
        "transform(org.joml.Vector3f)"(arg0: Vector3f_): Vector3f;
        mapXZnY(arg0: Internal.Matrix3d_): this;
        reflect(arg0: Internal.Quaterniondc_): this;
        rotationX(arg0: number): this;
        mapnZXY(arg0: Internal.Matrix3d_): this;
        mapnYXnZ(arg0: Internal.Matrix3d_): this;
        mapnZnXY(): this;
        setFloats(arg0: number, arg1: Internal.ByteBuffer_): this;
        mapZXnY(): this;
        rotationYXZ(arg0: number, arg1: number, arg2: number): this;
        get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        setLookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        mul(arg0: Internal.Matrix3fc_, arg1: Internal.Matrix3d_): this;
        "quadraticFormProduct(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): number;
        getUnnormalizedRotation(arg0: Quaternionf_): Quaternionf;
        quadraticFormProduct(arg0: Internal.Vector3dc_): number;
        lerp(arg0: Internal.Matrix3dc_, arg1: number, arg2: Internal.Matrix3d_): this;
        rotation(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "set(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        set(arg0: Internal.Matrix4fc_): this;
        set(arg0: number, arg1: number, arg2: number): this;
        mapnZYnX(): this;
        "mul(org.joml.Matrix3dc,org.joml.Matrix3d)"(arg0: Internal.Matrix3dc_, arg1: Internal.Matrix3d_): this;
        "get(double[])"(arg0: number[]): number[];
        scale(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3d_): this;
        "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        mapYZnX(): this;
        transform(arg0: Internal.Vector3d_): Internal.Vector3d;
        scaleLocal(arg0: number, arg1: number, arg2: number): this;
        mapnYnZnX(): this;
        normal(arg0: Internal.Matrix3d_): this;
        "reflection(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        set(arg0: Internal.Matrix3fc_): this;
        obliqueZ(arg0: number, arg1: number): this;
        rotationY(arg0: number): this;
        equals(arg0: Internal.Matrix3dc_, arg1: number): boolean;
        "scale(double)"(arg0: number): this;
        mapYXnZ(arg0: Internal.Matrix3d_): this;
        mapYnZnX(): this;
        rotateLocal(arg0: number, arg1: number, arg2: number, arg3: number): this;
        scale(arg0: Internal.Vector3dc_, arg1: Internal.Matrix3d_): this;
        mapZnYX(): this;
        mapYnXnZ(arg0: Internal.Matrix3d_): this;
        rotationZYX(arg0: number, arg1: number, arg2: number): this;
        "reflect(org.joml.Quaterniondc,org.joml.Matrix3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix3d_): this;
        rotate(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix3d_): this;
        set(arg0: Internal.Matrix2dc_): this;
        mapZXY(arg0: Internal.Matrix3d_): this;
        mapnYnXnZ(arg0: Internal.Matrix3d_): this;
        "mul(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        "set(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_): this;
        setTransposed(arg0: Internal.Matrix3fc_): this;
        set(arg0: Internal.Matrix4x3dc_): this;
        obliqueZ(arg0: number, arg1: number, arg2: Internal.Matrix3d_): this;
        get(arg0: Internal.Matrix3d_): this;
        transform(arg0: Vector3f_): Vector3f;
        lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix3d_): this;
        "get(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): this;
        wait(arg0: number): void;
        "rotateLocal(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        mapZYnX(): this;
        set(arg0: Internal.FloatBuffer_): this;
        "rotateLocal(org.joml.Quaternionfc,org.joml.Matrix3d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix3d_): this;
        rotationZ(arg0: number): this;
        transformTranspose(arg0: Internal.Vector3d_): Internal.Vector3d;
        "rotate(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        "scaling(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        mul(arg0: Internal.Matrix3dc_): this;
        quadraticFormProduct(arg0: Internal.Vector3fc_): number;
        isFinite(): boolean;
        mapYXZ(arg0: Internal.Matrix3d_): this;
        "rotate(double,org.joml.Vector3dc)"(arg0: number, arg1: Internal.Vector3dc_): this;
        rotation(arg0: Internal.Quaternionfc_): this;
        rotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix3d_): this;
        reflect(arg0: number, arg1: number, arg2: number): this;
        setSkewSymmetric(arg0: number, arg1: number, arg2: number): this;
        "set(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): this;
        set(arg0: Internal.Matrix4dc_): this;
        "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "setTransposed(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        mapYnXZ(): this;
        reflect(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix3d_): this;
        setFloats(arg0: Internal.ByteBuffer_): this;
        rotate(arg0: number, arg1: number, arg2: number, arg3: number): this;
        reflection(arg0: number, arg1: number, arg2: number): this;
        set(arg0: Internal.Matrix3dc_): this;
        mapYnZX(arg0: Internal.Matrix3d_): this;
        transform(arg0: Internal.Vector3fc_, arg1: Vector3f_): Vector3f;
        get(arg0: number[], arg1: number): number[];
        mapnYnXZ(arg0: Internal.Matrix3d_): this;
        "scale(org.joml.Vector3dc,org.joml.Matrix3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix3d_): this;
        m02(): number;
        mapZnYX(arg0: Internal.Matrix3d_): this;
        mapnZXnY(): this;
        quadraticFormProduct(arg0: number, arg1: number, arg2: number): number;
        mapYXnZ(): this;
        rotate(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix3d_): this;
        setTransposed(arg0: Internal.Matrix3dc_): this;
        rotateXYZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3d_): this;
        "rotate(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        getToAddress(arg0: number): Internal.Matrix3dc;
        equals(arg0: any): boolean;
        mapZYX(arg0: Internal.Matrix3d_): this;
        mapnYnZX(arg0: Internal.Matrix3d_): this;
        scale(arg0: number, arg1: Internal.Matrix3d_): this;
        "set(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        rotateLocalZ(arg0: number, arg1: Internal.Matrix3d_): this;
        mapXZY(): this;
        "mul(org.joml.Matrix3fc,org.joml.Matrix3d)"(arg0: Internal.Matrix3fc_, arg1: Internal.Matrix3d_): this;
        mapnZXY(): this;
        "set(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_): this;
        m10(arg0: number): this;
        mapXZnY(): this;
        rotation(arg0: Internal.Quaterniondc_): this;
        lerp(arg0: Internal.Matrix3dc_, arg1: number): this;
        mul(arg0: Internal.Matrix3fc_): this;
        negateY(): this;
        mapnXZY(): this;
        setFromAddress(arg0: number): this;
        "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        rotate(arg0: Internal.Quaternionfc_): this;
        rotate(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3d_): this;
        mapYZnX(arg0: Internal.Matrix3d_): this;
        setRow(arg0: number, arg1: number, arg2: number, arg3: number): this;
        normal(): this;
        m21(arg0: number): this;
        set(arg0: number, arg1: Internal.FloatBuffer_): this;
        mapnYXnZ(): this;
        mapnZXnY(arg0: Internal.Matrix3d_): this;
        get(arg0: number[], arg1: number): number[];
        rotationXYZ(arg0: number, arg1: number, arg2: number): this;
        "reflect(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        rotate(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Matrix3d_): this;
        mapYZX(): this;
        mul(arg0: Internal.Matrix3dc_, arg1: Internal.Matrix3d_): this;
        "set(org.joml.Vector3dc,org.joml.Vector3dc,org.joml.Vector3dc)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        transpose(arg0: Internal.Matrix3d_): this;
        rotateZYX(arg0: number, arg1: number, arg2: number): this;
        mapnYXZ(): this;
        "scale(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        negateX(): this;
        rotate(arg0: number, arg1: Internal.Vector3dc_): this;
        rotateLocal(arg0: Internal.Quaternionfc_): this;
        normalizedPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        getEulerAnglesZYX(arg0: Internal.Vector3d_): Internal.Vector3d;
        "set(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        getColumn(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        getFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        m20(arg0: number): this;
        rotation(arg0: Internal.AxisAngle4d_): this;
        "rotate(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        "rotate(org.joml.AxisAngle4d,org.joml.Matrix3d)"(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix3d_): this;
        setColumn(arg0: number, arg1: Internal.Vector3dc_): this;
        notify(): void;
        "set(int,int,double)"(arg0: number, arg1: number, arg2: number): this;
        rotate(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Matrix3d_): this;
        "set(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): this;
        "rotateLocal(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        "rotate(double,org.joml.Vector3dc,org.joml.Matrix3d)"(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Matrix3d_): this;
        getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        sub(arg0: Internal.Matrix3dc_, arg1: Internal.Matrix3d_): this;
        mapnYZnX(): this;
        rotateY(arg0: number, arg1: Internal.Matrix3d_): this;
        scaling(arg0: Internal.Vector3dc_): this;
        "rotation(double,org.joml.Vector3fc)"(arg0: number, arg1: Internal.Vector3fc_): this;
        "set(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): this;
        rotate(arg0: Internal.Quaterniondc_): this;
        mapnZYX(arg0: Internal.Matrix3d_): this;
        normalizedPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        "rotation(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        mapnZYX(): this;
        readExternal(arg0: Internal.ObjectInput_): void;
        mapYZX(arg0: Internal.Matrix3d_): this;
        rotateYXZ(arg0: number, arg1: number, arg2: number): this;
        mapnYZnX(arg0: Internal.Matrix3d_): this;
        cofactor(arg0: Internal.Matrix3d_): this;
        getRow(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        getScale(arg0: Internal.Vector3d_): Internal.Vector3d;
        mapXnZY(arg0: Internal.Matrix3d_): this;
        lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix3d_): this;
        mapZnXY(arg0: Internal.Matrix3d_): this;
        mapnYXZ(arg0: Internal.Matrix3d_): this;
        transpose(): this;
        "set(float[])"(arg0: number[]): this;
        rotation(arg0: Internal.AxisAngle4f_): this;
        reflection(arg0: Internal.Quaterniondc_): this;
        getEulerAnglesXYZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        mapZnXY(): this;
        rotation(arg0: number, arg1: Internal.Vector3dc_): this;
        "get(float[])"(arg0: number[]): number[];
        negateX(arg0: Internal.Matrix3d_): this;
        cofactor(): this;
        transform(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        rotateZ(arg0: number, arg1: Internal.Matrix3d_): this;
        "set(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): this;
        mapXnZY(): this;
        getFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        rotate(arg0: number, arg1: Internal.Vector3fc_): this;
        normalizedPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        get(arg0: number, arg1: number): number;
        "setTransposed(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        set(arg0: number, arg1: Internal.ByteBuffer_): this;
        hashCode(): number;
        zero(): this;
        positiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        rotateYXZ(arg0: Internal.Vector3d_): this;
        mapXZY(arg0: Internal.Matrix3d_): this;
        set(arg0: number[]): this;
        "rotate(double,org.joml.Vector3fc,org.joml.Matrix3d)"(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Matrix3d_): this;
        "rotate(double,org.joml.Vector3fc)"(arg0: number, arg1: Internal.Vector3fc_): this;
        set(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        setRow(arg0: number, arg1: Internal.Vector3dc_): this;
        "getUnnormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        mapZnYnX(arg0: Internal.Matrix3d_): this;
        "mul(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        swap(arg0: Internal.Matrix3d_): this;
        m20(): number;
        "getNormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        rotate(arg0: Internal.AxisAngle4d_): this;
        mapXnYnZ(): this;
        negateY(arg0: Internal.Matrix3d_): this;
        mapnYnZX(): this;
        scaleLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3d_): this;
        "rotate(org.joml.Quaternionfc,org.joml.Matrix3d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix3d_): this;
        rotateLocalY(arg0: number): this;
        m02(arg0: number): this;
        rotateYXZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3d_): this;
        "scaling(double)"(arg0: number): this;
        rotateY(arg0: number): this;
        getNormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        mapnZnYnX(arg0: Internal.Matrix3d_): this;
        positiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        mapnXZY(arg0: Internal.Matrix3d_): this;
        setRowColumn(arg0: number, arg1: number, arg2: number): this;
        scale(arg0: number, arg1: number, arg2: number): this;
        getClass(): typeof any;
        set(arg0: number, arg1: Internal.DoubleBuffer_): this;
        mapZYX(): this;
        add(arg0: Internal.Matrix3dc_): this;
        transformTranspose(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        mulLocal(arg0: Internal.Matrix3dc_): this;
        rotate(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix3d_): this;
        mapYnZX(): this;
        mapnXnYnZ(): this;
        mapnXnYZ(): this;
        set(arg0: Internal.AxisAngle4d_): this;
        rotateX(arg0: number, arg1: Internal.Matrix3d_): this;
        rotateX(arg0: number): this;
        rotation(arg0: number, arg1: Internal.Vector3fc_): this;
        mulComponentWise(arg0: Internal.Matrix3dc_, arg1: Internal.Matrix3d_): this;
        negateZ(arg0: Internal.Matrix3d_): this;
        "set(double[])"(arg0: number[]): this;
        rotate(arg0: Internal.AxisAngle4f_): this;
        "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mulComponentWise(arg0: Internal.Matrix3dc_): this;
        scale(arg0: number): this;
        set(arg0: Internal.ByteBuffer_): this;
        rotateLocalX(arg0: number): this;
        transformTranspose(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        mulLocal(arg0: Internal.Matrix3dc_, arg1: Internal.Matrix3d_): this;
        m01(arg0: number): this;
        positiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        set(arg0: Internal.Quaterniondc_): this;
        mapnXnZY(arg0: Internal.Matrix3d_): this;
        mapnXYnZ(): this;
        rotateLocal(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix3d_): this;
        getRowColumn(arg0: number, arg1: number): number;
        rotateLocalX(arg0: number, arg1: Internal.Matrix3d_): this;
        "set(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        m12(arg0: number): this;
        set(arg0: Internal.AxisAngle4f_): this;
        "set(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): this;
        mapnYZX(): this;
        mapnXnZnY(): this;
        reflect(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3d_): this;
        rotateZYX(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3d_): this;
        "set(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        mapXnZnY(): this;
        mapZnXnY(arg0: Internal.Matrix3d_): this;
        sub(arg0: Internal.Matrix3dc_): this;
        "scale(double,org.joml.Matrix3d)"(arg0: number, arg1: Internal.Matrix3d_): this;
        set(arg0: Internal.DoubleBuffer_): this;
        m00(arg0: number): this;
        wait(): void;
        get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        add(arg0: Internal.Matrix3dc_, arg1: Internal.Matrix3d_): this;
        setLookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        rotateLocalY(arg0: number, arg1: Internal.Matrix3d_): this;
        "rotation(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        m11(arg0: number): this;
        scaling(arg0: number): this;
        "rotation(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        mapnXnYZ(arg0: Internal.Matrix3d_): this;
        "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        invert(): this;
        scale(arg0: Internal.Vector3dc_): this;
        mapnZYnX(arg0: Internal.Matrix3d_): this;
        negateZ(): this;
        "get(double[],int)"(arg0: number[], arg1: number): number[];
        mapnXnZY(): this;
        getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        rotateLocal(arg0: Internal.Quaterniondc_): this;
        transform(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        rotateZ(arg0: number): this;
        set(arg0: number[]): this;
        getNormalizedRotation(arg0: Quaternionf_): Quaternionf;
        m22(arg0: number): this;
        mapnYZX(arg0: Internal.Matrix3d_): this;
        rotateXYZ(arg0: number, arg1: number, arg2: number): this;
        mapnZnXnY(arg0: Internal.Matrix3d_): this;
        "set(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        "rotate(org.joml.Quaterniondc,org.joml.Matrix3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix3d_): this;
        rotate(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix3d_): this;
        get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        mapnYnZnX(arg0: Internal.Matrix3d_): this;
        "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        identity(): this;
        mapnZnXY(arg0: Internal.Matrix3d_): this;
        m01(): number;
        "getNormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        "transform(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        mapZXnY(arg0: Internal.Matrix3d_): this;
        mapnZnYnX(): this;
        mapXnYnZ(arg0: Internal.Matrix3d_): this;
        mapZnYnX(): this;
        get(arg0: number[]): number[];
        "reflection(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        toString(arg0: Internal.NumberFormat_): string;
        "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        m12(): number;
        "set(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        "rotation(double,org.joml.Vector3dc)"(arg0: number, arg1: Internal.Vector3dc_): this;
        clone(): any;
        rotateLocal(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix3d_): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        getRotation(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        mapnZnXnY(): this;
        mapnXZnY(): this;
        rotationTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        "rotate(org.joml.AxisAngle4f,org.joml.Matrix3d)"(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix3d_): this;
        getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        mapnYnXZ(): this;
        "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        m00(): number;
        get(arg0: number[]): number[];
        determinant(): number;
        "set(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): this;
        toString(): string;
        invert(arg0: Internal.Matrix3d_): this;
        rotateLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3d_): this;
        notifyAll(): void;
        "set(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        mapnZnYX(): this;
        getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        m11(): number;
        "transform(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        mapYnXZ(arg0: Internal.Matrix3d_): this;
        "rotate(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        rotationTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        mapZnXnY(): this;
        m22(): number;
        "reflect(org.joml.Vector3dc,org.joml.Matrix3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix3d_): this;
        mapXnZnY(arg0: Internal.Matrix3d_): this;
        mapYXZ(): this;
        reflect(arg0: Internal.Vector3dc_): this;
        get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "rotateLocal(org.joml.Quaterniondc,org.joml.Matrix3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix3d_): this;
        "quadraticFormProduct(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): number;
        rotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix3d_): this;
        "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        scaling(arg0: number, arg1: number, arg2: number): this;
        setColumn(arg0: number, arg1: number, arg2: number, arg3: number): this;
        mapnXnZnY(arg0: Internal.Matrix3d_): this;
        m10(): number;
        "get(float[],int)"(arg0: number[], arg1: number): number[];
        get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        reflect(arg0: Internal.Vector3dc_, arg1: Internal.Matrix3d_): this;
        getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mapnXZnY(arg0: Internal.Matrix3d_): this;
        wait(arg0: number, arg1: number): void;
        "rotation(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        rotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        mapnYnXnZ(): this;
        m21(): number;
        "set(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_): this;
        "transform(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vector3f_): Vector3f;
        getUnnormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        mapZYnX(arg0: Internal.Matrix3d_): this;
        reflection(arg0: Internal.Vector3dc_): this;
        rotateLocalZ(arg0: number): this;
        set(arg0: Internal.Matrix2fc_): this;
        get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mapZXY(): this;
        "getUnnormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        mapYnXnZ(): this;
        mapnXYnZ(arg0: Internal.Matrix3d_): this;
        rotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "get(int,int)"(arg0: number, arg1: number): number;
        set(arg0: Internal.Quaternionfc_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        mapYnZnX(arg0: Internal.Matrix3d_): this;
        mapnXnYnZ(arg0: Internal.Matrix3d_): this;
        mapnZnYX(arg0: Internal.Matrix3d_): this;
        "reflect(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        set "(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_)
        set "(org.joml.Matrix2dc)"(arg0: Internal.Matrix2dc_)
        set transposed(arg0: Internal.Matrix3fc_)
        get finite(): boolean
        set "(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_)
        set "transposed(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set floats(arg0: Internal.ByteBuffer_)
        set transposed(arg0: Internal.Matrix3dc_)
        set "(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_)
        set "(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_)
        set fromAddress(arg0: number)
        set "(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_)
        set "(float[])"(arg0: number[])
        set "(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_)
        set "transposed(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        get class(): typeof any
        set "(double[])"(arg0: number[])
        set "(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_)
        set "(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_)
        set "(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        set "(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_)
        set "(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_)
        set "(org.joml.Matrix2fc)"(arg0: Internal.Matrix2fc_)
        m01: number;
        m12: number;
        m02: number;
        m10: number;
        m21: number;
        m00: number;
        m11: number;
        m22: number;
        m20: number;
    }
    type Matrix3d_ = Matrix3d;
    class BlockPositionSource$Type implements Internal.PositionSourceType<Internal.BlockPositionSource> {
        constructor()
        getClass(): typeof any;
        "write(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.level.gameevent.BlockPositionSource)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.BlockPositionSource_): void;
        toString(): string;
        notifyAll(): void;
        read(arg0: Internal.FriendlyByteBuf_): Internal.PositionSource;
        "write(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.level.gameevent.PositionSource)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.PositionSource_): void;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.BlockPositionSource_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.PositionSourceType<T>, T extends Internal.PositionSource>(arg0: string, arg1: S): S;
        hashCode(): number;
        static toNetwork<T extends Internal.PositionSource>(arg0: T, arg1: Internal.FriendlyByteBuf_): void;
        wait(): void;
        codec(): Internal.Codec<Internal.BlockPositionSource>;
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.PositionSource;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.PositionSource_): void;
        get class(): typeof any
    }
    type BlockPositionSource$Type_ = BlockPositionSource$Type;
    interface IntStream extends Internal.BaseStream<number, Internal.IntStream> {
        concat(arg0: Internal.IntStream_, arg1: Internal.IntStream_): this;
        range(arg0: number, arg1: number): this;
        abstract min(): Internal.OptionalInt;
        abstract map(arg0: Internal.IntUnaryOperator_): this;
        abstract isParallel(): boolean;
        abstract onClose(arg0: Internal.Runnable_): this;
        generate(arg0: Internal.IntSupplier_): this;
        builder(): Internal.IntStream$Builder;
        abstract sum(): number;
        abstract findFirst(): Internal.OptionalInt;
        abstract max(): Internal.OptionalInt;
        dropWhile(arg0: Internal.IntPredicate_): this;
        rangeClosed(arg0: number, arg1: number): this;
        abstract count(): number;
        abstract findAny(): Internal.OptionalInt;
        abstract reduce(arg0: Internal.IntBinaryOperator_): Internal.OptionalInt;
        mapMulti(arg0: Internal.IntStream$IntMapMultiConsumer_): this;
        of(arg0: number): this;
        abstract mapToLong(arg0: Internal.IntToLongFunction_): Internal.LongStream;
        iterate(arg0: number, arg1: Internal.IntUnaryOperator_): this;
        spliterator(): Internal.Spliterator<any>;
        abstract reduce(arg0: number, arg1: Internal.IntBinaryOperator_): number;
        abstract filter(arg0: Internal.IntPredicate_): this;
        abstract anyMatch(arg0: Internal.IntPredicate_): boolean;
        abstract distinct(): this;
        iterate(arg0: number, arg1: Internal.IntPredicate_, arg2: Internal.IntUnaryOperator_): this;
        abstract peek(arg0: Internal.IntConsumer_): this;
        takeWhile(arg0: Internal.IntPredicate_): this;
        "of(int)"(arg0: number): this;
        abstract collect<R>(arg0: Internal.Supplier_<R>, arg1: Internal.ObjIntConsumer_<R>, arg2: Internal.BiConsumer_<R, R>): R;
        abstract mapToDouble(arg0: Internal.IntToDoubleFunction_): Internal.DoubleStream;
        abstract forEach(arg0: Internal.IntConsumer_): void;
        abstract sorted(): this;
        abstract flatMap(arg0: Internal.IntFunction_<Internal.IntStream>): this;
        abstract toArray(): number[];
        abstract noneMatch(arg0: Internal.IntPredicate_): boolean;
        abstract unordered(): this;
        sequential(): Internal.BaseStream<any, any>;
        empty(): this;
        abstract mapToObj<U>(arg0: Internal.IntFunction_<U>): Internal.Stream<U>;
        "of(int[])"(...arg0: number[]): this;
        iterator(): Internal.Iterator<any>;
        abstract limit(arg0: number): this;
        of(...arg0: number[]): this;
        abstract asDoubleStream(): Internal.DoubleStream;
        abstract allMatch(arg0: Internal.IntPredicate_): boolean;
        abstract asLongStream(): Internal.LongStream;
        abstract forEachOrdered(arg0: Internal.IntConsumer_): void;
        abstract boxed(): Internal.Stream<number>;
        abstract close(): void;
        abstract summaryStatistics(): Internal.IntSummaryStatistics;
        abstract average(): Internal.OptionalDouble;
        parallel(): Internal.BaseStream<any, any>;
        abstract skip(arg0: number): this;
        get parallel(): boolean
    }
    type IntStream_ = IntStream;
    interface ClimateProperties {
        abstract getDownfall(): number;
        abstract getTemperatureModifier(): Internal.Biome$TemperatureModifier;
        abstract getTemperature(): number;
        abstract hasPrecipitation(): boolean;
        get downfall(): number
        get temperatureModifier(): Internal.Biome$TemperatureModifier
        get temperature(): number
    }
    type ClimateProperties_ = ClimateProperties;
    class Insets implements Internal.Cloneable, Internal.Serializable {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        clone(): any;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        set(arg0: number, arg1: number, arg2: number, arg3: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        right: number;
        top: number;
        bottom: number;
        left: number;
    }
    type Insets_ = Insets;
    abstract class FluidStackIngredient implements Internal.InputIngredient<Internal.FluidStack> {
        constructor()
        getClass(): typeof any;
        static "from(net.minecraft.tags.TagKey,int)"(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): Internal.FluidStackIngredient;
        abstract testType(arg0: Internal.FluidStack_): boolean;
        abstract getRepresentations(): Internal.List<Internal.FluidStack>;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.FluidStackIngredient;
        abstract serialize(): Internal.JsonElement;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        or(arg0: Internal.Predicate_<Internal.FluidStack>): Internal.Predicate<Internal.FluidStack>;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        static deserialize(arg0: Internal.JsonElement_): Internal.FluidStackIngredient;
        and(arg0: Internal.Predicate_<Internal.FluidStack>): Internal.Predicate<Internal.FluidStack>;
        static "from(net.minecraft.world.level.material.Fluid,int)"(arg0: Internal.Fluid_, arg1: number): Internal.FluidStackIngredient;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        abstract write(arg0: Internal.FriendlyByteBuf_): void;
        abstract test(arg0: Internal.FluidStack_): boolean;
        static from(arg0: Internal.Fluid_, arg1: number): Internal.FluidStackIngredient;
        toString(): string;
        static from(arg0: Internal.FluidStack_): Internal.FluidStackIngredient;
        notifyAll(): void;
        static createMulti(...arg0: Internal.FluidStackIngredient_[]): Internal.FluidStackIngredient;
        hashCode(): number;
        static from(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): Internal.FluidStackIngredient;
        wait(): void;
        negate(): Internal.Predicate<Internal.FluidStack>;
        wait(arg0: number): void;
        abstract getMatchingInstance(arg0: Internal.FluidStack_): Internal.FluidStack;
        equals(arg0: any): boolean;
        get class(): typeof any
        get representations(): Internal.List<Internal.FluidStack>
    }
    type FluidStackIngredient_ = FluidStackIngredient;
    interface IConfigurable {
        abstract getConfigElement<T>(...arg0: string[]): Internal.Optional<T>;
        abstract getConfigList(...arg0: string[]): Internal.List<Internal.IConfigurable>;
    }
    type IConfigurable_ = IConfigurable;
    class BarrelMixingRecipe$Serializer implements Internal.RecipeSerializer<Internal.BarrelMixingRecipe> {
        constructor()
        getClass(): typeof any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.BarrelMixingRecipe_): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.BarrelMixingRecipe;
        notifyAll(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.BarrelMixingRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.BarrelMixingRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.BarrelMixingRecipe;
        wait(): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.BarrelMixingRecipe;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,thedarkcolour.exdeorum.recipe.barrel.BarrelMixingRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.BarrelMixingRecipe_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type BarrelMixingRecipe$Serializer_ = BarrelMixingRecipe$Serializer;
    class PotionTransformRecipeSerializer <RECIPE extends Internal.RecipePotionTransform> implements Internal.RecipeSerializer<RECIPE> {
        constructor(arg0: any_<RECIPE>)
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): RECIPE;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,wayoftime.bloodmagic.recipe.flask.RecipePotionTransform)"(arg0: Internal.FriendlyByteBuf_, arg1: RECIPE): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): RECIPE;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: RECIPE): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): RECIPE;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): RECIPE;
        wait(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): RECIPE;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type PotionTransformRecipeSerializer_<RECIPE extends Internal.RecipePotionTransform> = PotionTransformRecipeSerializer<RECIPE>;
    class AbstractUniform {
        constructor()
        getClass(): typeof any;
        set(arg0: number): void;
        setMat3x2(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        set(arg0: number, arg1: number, arg2: number, arg3: number): void;
        setMat3x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        set(arg0: number, arg1: number, arg2: number): void;
        "set(int,int)"(arg0: number, arg1: number): void;
        "setSafe(float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "set(float,float)"(arg0: number, arg1: number): void;
        setMat4x2(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        setMat4x4(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number): void;
        set(arg0: number, arg1: number): void;
        "set(int,int,int)"(arg0: number, arg1: number, arg2: number): void;
        "set(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): void;
        set(arg0: Vector3f_): void;
        setSafe(arg0: number, arg1: number, arg2: number, arg3: number): void;
        set(arg0: Vec4f_): void;
        "set(org.joml.Matrix4f)"(arg0: Matrix4f_): void;
        set(arg0: number, arg1: number): void;
        set(arg0: number, arg1: number, arg2: number, arg3: number): void;
        "set(float,float,float)"(arg0: number, arg1: number, arg2: number): void;
        setMat2x2(arg0: number, arg1: number, arg2: number, arg3: number): void;
        set(arg0: number, arg1: number, arg2: number): void;
        setMat3x4(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        toString(): string;
        setSafe(arg0: number, arg1: number, arg2: number, arg3: number): void;
        notifyAll(): void;
        "set(org.joml.Matrix3f)"(arg0: Matrix3f_): void;
        set(arg0: number): void;
        setMat4x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        set(arg0: number[]): void;
        "set(org.joml.Vector4f)"(arg0: Vec4f_): void;
        "set(float[])"(arg0: number[]): void;
        "setSafe(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): void;
        "set(org.joml.Vector3f)"(arg0: Vector3f_): void;
        hashCode(): number;
        set(arg0: Matrix4f_): void;
        "set(float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number): void;
        setMat2x4(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        set(arg0: Matrix3f_): void;
        wait(): void;
        "set(float)"(arg0: number): void;
        wait(arg0: number): void;
        setMat2x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        equals(arg0: any): boolean;
        "set(int)"(arg0: number): void;
        get class(): typeof any
        set "(org.joml.Matrix4f)"(arg0: Matrix4f_)
        set "(org.joml.Matrix3f)"(arg0: Matrix3f_)
        set "(org.joml.Vector4f)"(arg0: Vec4f_)
        set "(float[])"(arg0: number[])
        set "(org.joml.Vector3f)"(arg0: Vector3f_)
        set "(float)"(arg0: number)
        set "(int)"(arg0: number)
    }
    type AbstractUniform_ = AbstractUniform;
    class ShapedTransferDamageRecipe extends Internal.ShapedRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: number, arg4: number, arg5: Internal.NonNullList_<Internal.Ingredient>, arg6: Internal.ItemStack_, arg7: boolean, arg8: boolean)
        static callShrink(...arg0: string[]): string[];
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        static callShrink_$md$ade76a$b(...arg0: string[]): string[];
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static callKeyFromJson_$md$ade76a$8(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static bookshelf$patternFromJson_$md$ade76a$2(arg0: Internal.JsonArray_): string[];
        getId(): ResourceLocation;
        static bookshelf$keyFromJson_$md$ade76a$0(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static invokeReadSymbols_$md$ade76a$4(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static invokeGetPattern_$md$ade76a$5(arg0: Internal.JsonArray_): string[];
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeGetPattern(arg0: Internal.JsonArray_): string[];
        isSpecial(): boolean;
        static invokeCreatePatternMatrix(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        getWidth(): number;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static setCraftingSize(arg0: number, arg1: number): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        static itemStackFromJson(arg0: Internal.JsonObject_): Internal.ItemStack;
        getType(): ResourceLocation;
        static dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeReadSymbols(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static callKeyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static bookshelf$shrink_$md$ade76a$1(...arg0: string[]): string[];
        wait(): void;
        isIncomplete(): boolean;
        static callDissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: number, arg2: number, arg3: boolean): boolean;
        static callDissolvePattern_$md$ade76a$a(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        getClass(): typeof any;
        static keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): void;
        category(): Internal.CraftingBookCategory;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static invokeCreatePatternMatrix_$md$ade76a$7(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getHeight(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getRecipeWidth(): number;
        notifyAll(): void;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        static callPatternFromJson_$md$ade76a$9(arg0: Internal.JsonArray_): string[];
        static patternFromJson(arg0: Internal.JsonArray_): string[];
        static shrink(...arg0: string[]): string[];
        setGroup(group: string): void;
        getResult(): Internal.ItemStack;
        static itemFromJson(arg0: Internal.JsonObject_): Internal.Item;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        hashCode(): number;
        getRecipeHeight(): number;
        static invokeRemovePadding(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        static bookshelf$dissolvePattern_$md$ade76a$3(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static callPatternFromJson(arg0: Internal.JsonArray_): string[];
        equals(arg0: any): boolean;
        static invokeRemovePadding_$md$ade76a$6(...arg0: string[]): string[];
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get id(): ResourceLocation
        get special(): boolean
        get width(): number
        get type(): ResourceLocation
        get incomplete(): boolean
        get class(): typeof any
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get recipeWidth(): number
        set group(group: string)
        get result(): Internal.ItemStack
        get recipeHeight(): number
        get orCreateId(): ResourceLocation
    }
    type ShapedTransferDamageRecipe_ = ShapedTransferDamageRecipe;
    class WildcardIngredient extends Internal.KubeJSIngredient {
        getDisplayStacks(): Internal.ItemStackSet;
        toJson(json: Internal.JsonObject_): void;
        "test(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): boolean;
        asStack(): InputItem;
        notify(): void;
        toJson(): Internal.JsonElement;
        /**
         * @deprecated
        */
        static "of(net.minecraft.world.level.ItemLike[])"(...arg0: Internal.ItemLike_[]): Internal.Ingredient;
        isWildcard(): boolean;
        /**
         * @deprecated
        */
        static "of(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<Internal.Item>): Internal.Ingredient;
        test(arg0: any): boolean;
        canBeUsedForMatching(): boolean;
        static merge(arg0: Internal.Collection_<Internal.Ingredient>): Internal.Ingredient;
        "or(net.minecraft.world.item.crafting.Ingredient)"(ingredient: Internal.Ingredient_): Internal.Ingredient;
        "and(net.minecraft.world.item.crafting.Ingredient)"(ingredient: Internal.Ingredient_): Internal.Ingredient;
        subtract(subtracted: Internal.Ingredient_): Internal.Ingredient;
        negate(): Internal.Predicate<Internal.ItemStack>;
        write(buf: Internal.FriendlyByteBuf_): void;
        /**
         * @deprecated
        */
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.Ingredient;
        checkInvalidation(): boolean;
        /**
         * @deprecated
        */
        static of(...arg0: Internal.ItemStack_[]): Internal.Ingredient;
        /**
         * @deprecated
        */
        static of(arg0: Internal.TagKey_<Internal.Item>): Internal.Ingredient;
        toNetwork(arg0: Internal.FriendlyByteBuf_): void;
        withCount(count: number): InputItem;
        getStacks(): Internal.ItemStackSet;
        "toJson()"(): Internal.JsonElement;
        static create_$md$ade76a$0(arg0: Internal.Stream_<any>): Internal.Ingredient;
        or(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.Predicate<Internal.ItemStack>;
        "or(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.Predicate<Internal.ItemStack>;
        wait(): void;
        test(stack: Internal.ItemStack_): boolean;
        getValues(): Internal.Ingredient$Value[];
        getSerializer(): Internal.IIngredientSerializer<Internal.Ingredient>;
        static create(arg0: Internal.Stream_<Internal.Ingredient$Value>): Internal.Ingredient;
        /**
         * @deprecated
        */
        static fromJson(arg0: Internal.JsonElement_): Internal.Ingredient;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        isVanilla(): boolean;
        /**
         * @deprecated
        */
        static of(arg0: Internal.Stream_<Internal.ItemStack>): Internal.Ingredient;
        static invalidateAll(): void;
        isSimple(): boolean;
        static valueFromJson(arg0: Internal.JsonObject_): Internal.Ingredient$Value;
        getItemIds(): Internal.Set<string>;
        isEmpty(): boolean;
        toJson(): Internal.JsonObject;
        or(ingredient: Internal.Ingredient_): Internal.Ingredient;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        static fromValues(arg0: Internal.Stream_<Internal.Ingredient$Value>): Internal.Ingredient;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        /**
         * @deprecated
        */
        static of(): Internal.Ingredient;
        getItemTypes(): Internal.Set<Internal.Item>;
        /**
         * @deprecated
        */
        static of(...arg0: Internal.ItemLike_[]): Internal.Ingredient;
        and(ingredient: Internal.Ingredient_): Internal.Ingredient;
        "test(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        static "of(java.util.stream.Stream)"(arg0: Internal.Stream_<Internal.ItemStack>): Internal.Ingredient;
        "and(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.Predicate<Internal.ItemStack>;
        testItem(item: Internal.Item_): boolean;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        toString(): string;
        "toJson()"(): Internal.JsonObject;
        self(): Internal.Ingredient;
        notifyAll(): void;
        static fromJson(arg0: Internal.JsonElement_, arg1: boolean): Internal.Ingredient;
        kubeio$getValues(): Internal.Ingredient$Value[];
        getStackingIds(): Internal.IntList;
        hashCode(): number;
        /**
         * @deprecated
        */
        static "of(net.minecraft.world.item.ItemStack[])"(...arg0: Internal.ItemStack_[]): Internal.Ingredient;
        wait(arg0: number): void;
        getFirst(): Internal.ItemStack;
        equals(arg0: any): boolean;
        and(arg0: Internal.Predicate_<Internal.ItemStack>): Internal.Predicate<Internal.ItemStack>;
        get displayStacks(): Internal.ItemStackSet
        get wildcard(): boolean
        get stacks(): Internal.ItemStackSet
        get values(): Internal.Ingredient$Value[]
        get serializer(): Internal.IIngredientSerializer<Internal.Ingredient>
        get class(): typeof any
        get vanilla(): boolean
        get simple(): boolean
        get itemIds(): Internal.Set<string>
        get empty(): boolean
        get itemTypes(): Internal.Set<Internal.Item>
        get stackingIds(): Internal.IntList
        get first(): Internal.ItemStack
        static INSTANCE: (Internal.WildcardIngredient) & (Internal.WildcardIngredient);
        static readonly SERIALIZER: Internal.KubeJSIngredientSerializer<Internal.WildcardIngredient>;
    }
    type WildcardIngredient_ = WildcardIngredient;
    interface IMixinPlayerModel {
        abstract getCloakFancyMenu(): Internal.ModelPart;
        get cloakFancyMenu(): Internal.ModelPart
        (): Internal.ModelPart_;
    }
    type IMixinPlayerModel_ = IMixinPlayerModel | (()=> Internal.ModelPart_);
    interface BorderChangeListener {
        abstract onBorderSetDamageSafeZOne(arg0: Internal.WorldBorder_, arg1: number): void;
        abstract onBorderSizeLerping(arg0: Internal.WorldBorder_, arg1: number, arg2: number, arg3: number): void;
        abstract onBorderCenterSet(arg0: Internal.WorldBorder_, arg1: number, arg2: number): void;
        abstract onBorderSizeSet(arg0: Internal.WorldBorder_, arg1: number): void;
        abstract onBorderSetDamagePerBlock(arg0: Internal.WorldBorder_, arg1: number): void;
        abstract onBorderSetWarningBlocks(arg0: Internal.WorldBorder_, arg1: number): void;
        abstract onBorderSetWarningTime(arg0: Internal.WorldBorder_, arg1: number): void;
    }
    type BorderChangeListener_ = BorderChangeListener;
    class HurtBySensor extends Internal.Sensor<Internal.LivingEntity> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type HurtBySensor_ = HurtBySensor;
    class Matrix4d implements Internal.Cloneable, Internal.Externalizable, Internal.Matrix4dc {
        constructor()
        constructor(arg0: Internal.Matrix4x3dc_)
        constructor(arg0: Internal.DoubleBuffer_)
        constructor(arg0: Internal.Matrix4dc_)
        constructor(arg0: Internal.Matrix3dc_)
        constructor(arg0: Internal.Matrix4fc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number)
        constructor(arg0: Internal.Matrix4x3fc_)
        constructor(arg0: Internal.Vector4d_, arg1: Internal.Vector4d_, arg2: Internal.Vector4d_, arg3: Internal.Vector4d_)
        "rotateAffine(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        unprojectInv(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        invertOrtho(arg0: Internal.Matrix4d_): this;
        determinant3x3(): number;
        "transpose3x3(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): this;
        "perspectiveOffCenter(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        mul(arg0: Internal.Matrix4dc_): this;
        rotateTranslation(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        projectedGridRange(arg0: Internal.Matrix4dc_, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        zero(): this;
        translationRotateScale(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: Internal.Vector3fc_): this;
        setFrustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        rotateAffine(arg0: Internal.Quaterniondc_): this;
        mapnXZnY(arg0: Internal.Matrix4d_): this;
        unproject(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        rotationX(arg0: number): this;
        "getColumn(int,org.joml.Vector4d)"(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        perspectiveNear(): number;
        transformDirection(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "reflection(org.joml.Quaterniondc,org.joml.Vector3dc)"(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_): this;
        rotateAround(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        rotateAroundAffine(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        "set(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        normal(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        rotation(arg0: number, arg1: number, arg2: number, arg3: number): this;
        rotate(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix4d_): this;
        "set(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): this;
        unprojectInv(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        normalize3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        mapnXnZnY(arg0: Internal.Matrix4d_): this;
        obliqueZ(arg0: number, arg1: number, arg2: Internal.Matrix4d_): this;
        mapnYXZ(arg0: Internal.Matrix4d_): this;
        mapZYnX(): this;
        perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number): this;
        translationRotateScaleMulAffine(arg0: Internal.Vector3fc_, arg1: Internal.Quaterniondc_, arg2: Internal.Vector3fc_, arg3: Internal.Matrix4d_): this;
        "scale(double)"(arg0: number): this;
        translationRotateScale(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: number): this;
        "transformProject(org.joml.Vector4dc,org.joml.Vector3d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        translateLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        transformAab(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): this;
        perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        mapYXnZ(arg0: Internal.Matrix4d_): this;
        translationRotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        setLookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        rotate(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        mulOrthoAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        mapZnYX(): this;
        mapYXZ(arg0: Internal.Matrix4d_): this;
        setPerspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        "reflect(org.joml.Vector3dc,org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        "rotate(double,org.joml.Vector3dc)"(arg0: number, arg1: Internal.Vector3dc_): this;
        set(arg0: number[], arg1: number): this;
        testAab(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        "perspectiveRect(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        transpose3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        rotateLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        tile(arg0: number, arg1: number, arg2: number, arg3: number): this;
        isFinite(): boolean;
        shadow(arg0: Internal.Vector4dc_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Matrix4d_): this;
        setFloats(arg0: Internal.ByteBuffer_): this;
        rotateTowardsXY(arg0: number, arg1: number): this;
        set(arg0: Internal.FloatBuffer_): this;
        rotationZ(arg0: number): this;
        invertAffine(arg0: Internal.Matrix4d_): this;
        perspectiveInvOrigin(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformTranspose(arg0: Internal.Vector4d_): Internal.Vector4d;
        perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        mapnZnXnY(): this;
        "scaling(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        rotationTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        mapnYnXZ(arg0: Internal.Matrix4d_): this;
        scale(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        "frustum(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        set4x3(arg0: Internal.Matrix4x3dc_): this;
        rotation(arg0: Internal.Quaternionfc_): this;
        rotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        get4x3Transposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        rotateAffine(arg0: Internal.Quaternionfc_): this;
        transformProject(arg0: Internal.Vector4d_): Internal.Vector4d;
        "perspectiveLH(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        rotate(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix4d_): this;
        fma4x3(arg0: Internal.Matrix4dc_, arg1: number, arg2: Internal.Matrix4d_): this;
        mapYZnX(): this;
        "rotateLocal(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        m02(): number;
        scaleLocal(arg0: number, arg1: number, arg2: number): this;
        "translateLocal(org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        "rotate(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        reflect(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        translationRotate(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): this;
        rotate(arg0: number, arg1: number, arg2: number, arg3: number): this;
        perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        mul(arg0: Matrix4f_): this;
        "orthoSymmetric(double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        set(arg0: Internal.Matrix3dc_): this;
        rotateAffineZYX(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        "translationRotateScale(org.joml.Vector3dc,org.joml.Quaterniondc,org.joml.Vector3dc)"(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: Internal.Vector3dc_): this;
        setFrustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        m13(): number;
        "ortho(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        "mul(org.joml.Matrix4x3fc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4d_): this;
        mapnZXnY(): this;
        setRotationZYX(arg0: number, arg1: number, arg2: number): this;
        negateZ(): this;
        rotate(arg0: number, arg1: Internal.Vector3dc_): this;
        translationRotateScale(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): this;
        mul(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix4d_): this;
        orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): this;
        mapnXZY(): this;
        mapYZnX(arg0: Internal.Matrix4d_): this;
        setColumn(arg0: number, arg1: Internal.Vector4dc_): this;
        "set(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        mul(arg0: Internal.Matrix4x3dc_): this;
        m22(arg0: number): this;
        mapnZXnY(arg0: Internal.Matrix4d_): this;
        translate(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): this;
        perspective(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transformProject(arg0: Internal.Vector4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        setPerspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "get4x3Transposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        scale(arg0: number, arg1: Internal.Matrix4d_): this;
        mapXZY(): this;
        setOrthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        transformDirection(arg0: Internal.Vector3fc_, arg1: Vector3f_): Vector3f;
        rotate(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Matrix4d_): this;
        m33(arg0: number): this;
        add(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        mapZnYX(arg0: Internal.Matrix4d_): this;
        rotateZ(arg0: number, arg1: Internal.Matrix4d_): this;
        getToAddress(arg0: number): Internal.Matrix4dc;
        rotation(arg0: Internal.Quaterniondc_): this;
        mapYXnZ(): this;
        "set4x3(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        "scale(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        rotateZYX(arg0: number, arg1: number, arg2: number): this;
        setOrtho2D(arg0: number, arg1: number, arg2: number, arg3: number): this;
        translationRotateScale(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: number): this;
        setTranslation(arg0: number, arg1: number, arg2: number): this;
        orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        "translation(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        "rotate(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        reflection(arg0: number, arg1: number, arg2: number, arg3: number): this;
        invertOrtho(): this;
        translationRotate(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_): this;
        translateLocal(arg0: Internal.Vector3dc_): this;
        normalizedPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        "get4x3Transposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        getColumn(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        "rotate(double,org.joml.Vector3fc,org.joml.Matrix4d)"(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Matrix4d_): this;
        "set(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_): this;
        "set(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): this;
        translation(arg0: Internal.Vector3dc_): this;
        mapnYXZ(): this;
        negateX(): this;
        rotate(arg0: number, arg1: Internal.Vector3fc_): this;
        mapYZX(arg0: Internal.Matrix4d_): this;
        "translationRotateScaleInvert(org.joml.Vector3dc,org.joml.Quaterniondc,org.joml.Vector3dc)"(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: Internal.Vector3dc_): this;
        withLookAtUp(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        notify(): void;
        scaleXY(arg0: number, arg1: number, arg2: Internal.Matrix4d_): this;
        lerp(arg0: Internal.Matrix4dc_, arg1: number): this;
        mapXnZY(arg0: Internal.Matrix4d_): this;
        "translationRotateScaleInvert(org.joml.Vector3fc,org.joml.Quaternionfc,double)"(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: number): this;
        m20(arg0: number): this;
        set(arg0: number, arg1: Internal.ByteBuffer_): this;
        "translateLocal(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        "translationRotateScaleInvert(org.joml.Vector3dc,org.joml.Quaterniondc,double)"(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: number): this;
        mapZnXY(arg0: Internal.Matrix4d_): this;
        rotation(arg0: Internal.AxisAngle4d_): this;
        "rotate(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        "unprojectInv(org.joml.Vector3dc,int[],org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        setRotationXYZ(arg0: number, arg1: number, arg2: number): this;
        unproject(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        getRow(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        rotateX(arg0: number, arg1: Internal.Matrix4d_): this;
        m31(arg0: number): this;
        "set(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): this;
        "frustumLH(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "rotate(double,org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        rotate(arg0: Internal.Quaternionfc_): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number): this;
        rotateTranslation(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        "get(float[])"(arg0: number[]): number[];
        cofactor3x3(): this;
        mapZnXY(): this;
        rotateYXZ(arg0: Internal.Vector3d_): this;
        "translationRotateScale(org.joml.Vector3fc,org.joml.Quaternionfc,double)"(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: number): this;
        rotation(arg0: Internal.AxisAngle4f_): this;
        "scale(double,org.joml.Matrix4d)"(arg0: number, arg1: Internal.Matrix4d_): this;
        mapnYnZX(arg0: Internal.Matrix4d_): this;
        getFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        translateLocal(arg0: Internal.Vector3fc_): this;
        cofactor3x3(arg0: Internal.Matrix4d_): this;
        normalizedPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        get(arg0: number, arg1: number): number;
        transformProject(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        rotateAround(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number): this;
        rotation(arg0: number, arg1: Internal.Vector3dc_): this;
        rotationYXZ(arg0: number, arg1: number, arg2: number): this;
        hashCode(): number;
        translation(arg0: Internal.Vector3fc_): this;
        "transformProject(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "set(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): this;
        perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        m03(arg0: number): this;
        rotateYXZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        rotateZ(arg0: number): this;
        "cofactor3x3(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        billboardCylindrical(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        arcball(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        "getNormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        setPerspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        mapZYX(): this;
        orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): this;
        ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        get3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        perspectiveOrigin(arg0: Internal.Vector3d_): Internal.Vector3d;
        mapnXnYnZ(): this;
        getNormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        negateX(arg0: Internal.Matrix4d_): this;
        invertPerspective(): this;
        testSphere(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        mapnYnZX(): this;
        scaleLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): this;
        setRowColumn(arg0: number, arg1: number, arg2: number): this;
        scale(arg0: number): this;
        rotateLocalX(arg0: number): this;
        translationRotateScaleInvert(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: number): this;
        "mul(org.joml.Matrix3x2fc,org.joml.Matrix4d)"(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix4d_): this;
        "reflect(org.joml.Quaterniondc,org.joml.Vector3dc)"(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_): this;
        mulLocalAffine(arg0: Internal.Matrix4dc_): this;
        mapnZnYnX(arg0: Internal.Matrix4d_): this;
        translate(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        scale(arg0: number, arg1: number, arg2: number): this;
        mapnXYnZ(): this;
        "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "get4x3Transposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        set(arg0: number[], arg1: number): this;
        translate(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        rotateX(arg0: number): this;
        mapZnYnX(arg0: Internal.Matrix4d_): this;
        project(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        positiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        m30(): number;
        "set3x3(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        mapXnYnZ(): this;
        "reflection(org.joml.Vector3dc,org.joml.Vector3dc)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        sub4x3(arg0: Internal.Matrix4dc_): this;
        perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        "orthoSymmetricLH(double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        "invertPerspectiveView(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        rotateLocal(arg0: Internal.Quaterniondc_): this;
        "set(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        m01(arg0: number): this;
        mapnYZX(arg0: Internal.Matrix4d_): this;
        reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        shadow(arg0: Internal.Vector4d_, arg1: Internal.Matrix4d_): this;
        rotateLocal(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        rotationTowardsXY(arg0: number, arg1: number): this;
        frustumAabb(arg0: Internal.Vector3d_, arg1: Internal.Vector3d_): this;
        "transformProject(double,double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector3d_): Internal.Vector3d;
        "set4x3(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_): this;
        rotateLocalX(arg0: number, arg1: Internal.Matrix4d_): this;
        mulPerspectiveAffine(arg0: Internal.Matrix4dc_): this;
        translationRotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        mapnYZX(): this;
        m12(arg0: number): this;
        rotateAffineZYX(arg0: number, arg1: number, arg2: number): this;
        "rotateAffine(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        negateZ(arg0: Internal.Matrix4d_): this;
        invert(): this;
        rotateXYZ(arg0: Internal.Vector3d_): this;
        "invertPerspectiveView(org.joml.Matrix4x3dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): this;
        "perspectiveOffCenterFovLH(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        setPerspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number): this;
        m23(arg0: number): this;
        "perspectiveOffCenterFov(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        "mulPerspectiveAffine(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        "get(double[],int)"(arg0: number[], arg1: number): number[];
        billboardSpherical(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        "rotation(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        getNormalizedRotation(arg0: Quaternionf_): Quaternionf;
        "set(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        "mulPerspectiveAffine(org.joml.Matrix4x3dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): this;
        "transformProject(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4dc_, arg5: Internal.Matrix4d_): this;
        "shadow(org.joml.Vector4dc,double,double,double,double)"(arg0: Internal.Vector4dc_, arg1: number, arg2: number, arg3: number, arg4: number): this;
        "rotate(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        "add4x3(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        isAffine(): boolean;
        invert(arg0: Internal.Matrix4d_): this;
        get4x3Transposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "translateLocal(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): this;
        mapYnXnZ(): this;
        m01(): number;
        rotateTranslation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        set3x3(arg0: Internal.Matrix4dc_): this;
        invertFrustum(): this;
        "getNormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        mapYnZnX(arg0: Internal.Matrix4d_): this;
        "set(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        "shadow(double,double,double,double,org.joml.Matrix4dc)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4dc_): this;
        sub(arg0: Internal.Matrix4dc_): this;
        "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        identity(): this;
        set4x3(arg0: Internal.Matrix4x3fc_): this;
        mapnZnXY(arg0: Internal.Matrix4d_): this;
        m12(): number;
        perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        mapnYnXnZ(): this;
        ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        rotateAffine(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "scale(org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        reflection(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "rotateLocal(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        clone(): any;
        mapXnYnZ(arg0: Internal.Matrix4d_): this;
        mapZnYnX(): this;
        mapnZnYX(): this;
        "normal(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): this;
        getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        lookAtLH(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: Internal.Matrix4d_): this;
        m23(): number;
        mul0(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "set(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        "shadow(double,double,double,double,org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4dc_, arg5: Internal.Matrix4d_): this;
        get(arg0: number[]): number[];
        "mul(org.joml.Matrix4x3dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): this;
        determinant(): number;
        lookAtLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        properties(): number;
        "rotation(double,org.joml.Vector3dc)"(arg0: number, arg1: Internal.Vector3dc_): this;
        mulLocalAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        rotateLocal(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        "perspectiveOffCenterFovLH(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        toString(): string;
        translationRotateScaleInvert(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: number): this;
        rotationTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        translationRotateInvert(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_): this;
        "perspective(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        rotateAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        setOrthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        setOrthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        mapnZnYnX(): this;
        mapnYnXZ(): this;
        mapZYnX(arg0: Internal.Matrix4d_): this;
        mapnYnXnZ(arg0: Internal.Matrix4d_): this;
        transformProject(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector3d_): Internal.Vector3d;
        orthoCrop(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        setRow(arg0: number, arg1: Internal.Vector4dc_): this;
        "set(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_): this;
        mapnXYnZ(arg0: Internal.Matrix4d_): this;
        mul4x3ComponentWise(arg0: Internal.Matrix4dc_): this;
        "project(org.joml.Vector3dc,int[],org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        get4x3Transposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mapnXnYnZ(arg0: Internal.Matrix4d_): this;
        mapnZnYX(arg0: Internal.Matrix4d_): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number): this;
        "project(double,double,double,int[],org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        "rotate(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        rotateTowardsXY(arg0: number, arg1: number, arg2: Internal.Matrix4d_): this;
        project(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        "frustum(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        mapYnZnX(): this;
        "unproject(double,double,double,int[],org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        "mul(org.joml.Matrix3x2dc,org.joml.Matrix4d)"(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix4d_): this;
        rotateAroundLocal(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number): this;
        rotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        "perspectiveOffCenterFov(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        m10(): number;
        get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "normalize3x3(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): this;
        mapYnXnZ(arg0: Internal.Matrix4d_): this;
        "translation(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): this;
        setLookAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        unprojectInvRay(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector3d_, arg4: Internal.Vector3d_): this;
        rotateLocalZ(arg0: number): this;
        equals(arg0: Internal.Matrix4dc_, arg1: number): boolean;
        setPerspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        mapZXY(): this;
        trapezoidCrop(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): this;
        "perspectiveRect(double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        scale(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        scaleLocal(arg0: number): this;
        mapnYnZnX(): this;
        tile(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        reflect(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_): this;
        m21(): number;
        mulLocal(arg0: Internal.Matrix4dc_): this;
        translationRotateScaleMulAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: Internal.Matrix4d_): this;
        perspectiveFar(): number;
        getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        translationRotateScale(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: Internal.Vector3dc_): this;
        "getRow(int,org.joml.Vector4d)"(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        mapnYnZnX(arg0: Internal.Matrix4d_): this;
        reflect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        set4x3(arg0: Internal.Matrix4dc_): this;
        static perspectiveOffCenterViewFromRectangle(arg0: Internal.Vector3d_, arg1: Internal.Vector3d_, arg2: Internal.Vector3d_, arg3: Internal.Vector3d_, arg4: number, arg5: boolean, arg6: Internal.Matrix4d_, arg7: Internal.Matrix4d_): void;
        m32(): number;
        reflection(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_): this;
        scaleXY(arg0: number, arg1: number): this;
        set(arg0: number, arg1: number, arg2: number): this;
        unproject(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        mapZXY(arg0: Internal.Matrix4d_): this;
        "translate(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): this;
        mapnZYnX(): this;
        get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        get(arg0: Internal.Matrix4d_): this;
        transform(arg0: Internal.Vector4d_): Internal.Vector4d;
        lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        getUnnormalizedRotation(arg0: Quaternionf_): Quaternionf;
        "rotateLocal(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        origin(arg0: Internal.Vector3d_): Internal.Vector3d;
        normal(arg0: Internal.Matrix4d_): this;
        "add4x3(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        pick(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: Internal.Matrix4d_): this;
        arcball(arg0: number, arg1: Internal.Vector3dc_, arg2: number, arg3: number): this;
        unprojectInv(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        normalize3x3(arg0: Internal.Matrix4d_): this;
        obliqueZ(arg0: number, arg1: number): this;
        "get(double[])"(arg0: number[]): number[];
        mapZXnY(): this;
        mul(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): this;
        translation(arg0: number, arg1: number, arg2: number): this;
        get4x3Transposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        invertFrustum(arg0: Internal.Matrix4d_): this;
        "normal(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        set(arg0: Internal.Matrix4x3dc_): this;
        setPerspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number): this;
        mul4x3ComponentWise(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        sub4x3(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        setFrustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "add4x3(org.joml.Matrix4fc,org.joml.Matrix4d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): this;
        lookAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): this;
        rotateAffine(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        mapXZnY(arg0: Internal.Matrix4d_): this;
        perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        rotationY(arg0: number): this;
        mapnZXY(arg0: Internal.Matrix4d_): this;
        mapnYXnZ(arg0: Internal.Matrix4d_): this;
        mul(arg0: Internal.Matrix3x2dc_): this;
        unprojectInv(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        setFloats(arg0: number, arg1: Internal.ByteBuffer_): this;
        "translationRotateScale(org.joml.Vector3fc,org.joml.Quaternionfc,org.joml.Vector3fc)"(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: Internal.Vector3fc_): this;
        rotateLocal(arg0: number, arg1: number, arg2: number, arg3: number): this;
        rotateAffineYXZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        translateLocal(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        "getRow(int,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        mapXnZnY(arg0: Internal.Matrix4d_): this;
        mapZnXnY(): this;
        scaling(arg0: Internal.Vector3dc_): this;
        rotationZYX(arg0: number, arg1: number, arg2: number): this;
        wait(arg0: number): void;
        invertPerspectiveView(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): this;
        frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        setTranslation(arg0: Internal.Vector3dc_): this;
        setOrtho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        setPerspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        ortho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        lookAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: Internal.Matrix4d_): this;
        getColumn(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        m03(): number;
        reflect(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        mapZYX(arg0: Internal.Matrix4d_): this;
        orthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "rotate(org.joml.AxisAngle4f,org.joml.Matrix4d)"(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix4d_): this;
        mapYnZX(arg0: Internal.Matrix4d_): this;
        lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): this;
        "rotate(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        "transformDirection(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformDirection(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        translateLocal(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): this;
        orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        set(arg0: Internal.Matrix4fc_): this;
        add4x3(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "set(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): this;
        get(arg0: number[], arg1: number): number[];
        rotationAround(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number): this;
        "reflect(org.joml.Vector3dc,org.joml.Vector3dc)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        mulTranslationAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        withLookAtUp(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        "transpose3x3(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        translationRotateScale(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): this;
        invertPerspective(arg0: Internal.Matrix4d_): this;
        translationRotateScaleInvert(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: Internal.Vector3dc_): this;
        mapnZnXY(): this;
        assume(arg0: number): this;
        transformAffine(arg0: Internal.Vector4d_): Internal.Vector4d;
        "transformDirection(double,double,double,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: Vector3f_): Vector3f;
        transformProject(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        reflection(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        equals(arg0: any): boolean;
        setFromAddress(arg0: number): this;
        scale(arg0: Internal.Vector3dc_): this;
        rotateLocal(arg0: Internal.Quaternionfc_): this;
        mul3x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        rotationXYZ(arg0: number, arg1: number, arg2: number): this;
        "mul(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        arcball(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        translationRotate(arg0: number, arg1: number, arg2: number, arg3: Internal.Quaterniondc_): this;
        mulAffine(arg0: Internal.Matrix4dc_): this;
        rotateLocalZ(arg0: number, arg1: Internal.Matrix4d_): this;
        transformProject(arg0: Internal.Vector3d_): Internal.Vector3d;
        billboardSpherical(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        mapnZXY(): this;
        "set3x3(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        scaleLocal(arg0: number, arg1: Internal.Matrix4d_): this;
        m10(arg0: number): this;
        mul3x3(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): this;
        setOrtho(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        get(arg0: number[], arg1: number): number[];
        "unprojectInv(double,double,double,int[],org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        "perspectiveLH(double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        mapXZnY(): this;
        mapnXnYZ(arg0: Internal.Matrix4d_): this;
        translate(arg0: number, arg1: number, arg2: number): this;
        perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        reflect(arg0: number, arg1: number, arg2: number, arg3: number): this;
        negateY(): this;
        set(arg0: Internal.Matrix4dc_): this;
        rotate(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        lookAt(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        set(arg0: number, arg1: Internal.FloatBuffer_): this;
        m21(arg0: number): this;
        "rotate(org.joml.AxisAngle4d,org.joml.Matrix4d)"(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix4d_): this;
        mapnYXnZ(): this;
        rotateAffineXYZ(arg0: number, arg1: number, arg2: number): this;
        "mul(org.joml.Matrix3x2dc)"(arg0: Internal.Matrix3x2dc_): this;
        transpose3x3(): this;
        "translationRotateScale(org.joml.Vector3dc,org.joml.Quaterniondc,double)"(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniondc_, arg2: number): this;
        shadow(arg0: Internal.Vector4dc_, arg1: Internal.Matrix4dc_, arg2: Internal.Matrix4d_): this;
        orthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        transpose3x3(arg0: Internal.Matrix4d_): this;
        mul(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): this;
        mulOrthoAffine(arg0: Internal.Matrix4dc_): this;
        rotateZYX(arg0: Internal.Vector3d_): this;
        "orthoSymmetricLH(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        lerp(arg0: Internal.Matrix4dc_, arg1: number, arg2: Internal.Matrix4d_): this;
        getEulerAnglesZYX(arg0: Internal.Vector3d_): Internal.Vector3d;
        mul0(arg0: Internal.Matrix4dc_): this;
        getFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        mapYZX(): this;
        m32(arg0: number): this;
        transpose(arg0: Internal.Matrix4d_): this;
        transformProject(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        setLookAt(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        "rotation(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        originAffine(arg0: Internal.Vector3d_): Internal.Vector3d;
        lookAtLH(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        cofactor3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        mapnZYX(arg0: Internal.Matrix4d_): this;
        rotateYXZ(arg0: number, arg1: number, arg2: number): this;
        getRow(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        "getColumn(int,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        transpose(): this;
        "set(float[])"(arg0: number[]): this;
        unprojectRay(arg0: Internal.Vector2dc_, arg1: number[], arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): this;
        set(arg0: number[]): this;
        normalizedPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        mul(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        setLookAtLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        readExternal(arg0: Internal.ObjectInput_): void;
        getScale(arg0: Internal.Vector3d_): Internal.Vector3d;
        "unprojectInv(org.joml.Vector3dc,int[],org.joml.Vector4d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        setFrustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "unproject(org.joml.Vector3dc,int[],org.joml.Vector4d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        setPerspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        shadow(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4dc_): this;
        "set4x3(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_): this;
        perspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): this;
        mapnZYX(): this;
        getEulerAnglesXYZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        mapnYZnX(arg0: Internal.Matrix4d_): this;
        mul(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4d_): this;
        unproject(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        normal(): this;
        set(arg0: Internal.Matrix4x3fc_): this;
        arcball(arg0: number, arg1: Internal.Vector3dc_, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        "frustumLH(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        transformAffine(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        mul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number, arg16: Internal.Matrix4d_): this;
        scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        mapXZY(arg0: Internal.Matrix4d_): this;
        frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        mulAffineR(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "rotateAffine(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        orthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        mul(arg0: Internal.Matrix3x2fc_): this;
        "set(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        setOrtho2DLH(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "orthoSymmetric(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        transformPosition(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        mapnYZnX(): this;
        perspectiveOffCenter(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        "rotateLocal(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        positiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        m30(arg0: number): this;
        rotateY(arg0: number, arg1: Internal.Matrix4d_): this;
        mulLocal(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "rotation(double,org.joml.Vector3fc)"(arg0: number, arg1: Internal.Vector3fc_): this;
        mapXnZY(): this;
        "transformDirection(double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        set(arg0: Internal.ByteBuffer_): this;
        rotateLocalY(arg0: number): this;
        lookAt(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: Internal.Matrix4d_): this;
        "scaling(double)"(arg0: number): this;
        set(arg0: number[]): this;
        "getUnnormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        translationRotateScaleInvert(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): this;
        "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        m20(): number;
        "project(double,double,double,int[],org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        set(arg0: Internal.Quaterniondc_): this;
        frustum(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        mapnZnXnY(arg0: Internal.Matrix4d_): this;
        "rotate(double,org.joml.Vector3fc)"(arg0: number, arg1: Internal.Vector3fc_): this;
        withLookAtUp(arg0: number, arg1: number, arg2: number): this;
        "unprojectInv(double,double,double,int[],org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector3d_): Internal.Vector3d;
        perspectiveFov(): number;
        "project(org.joml.Vector3dc,int[],org.joml.Vector4d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector4d_): Internal.Vector4d;
        reflect(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        rotateY(arg0: number): this;
        positiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        m31(): number;
        unprojectInvRay(arg0: Internal.Vector2dc_, arg1: number[], arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): this;
        getTranslation(arg0: Internal.Vector3d_): Internal.Vector3d;
        rotate(arg0: Internal.AxisAngle4d_): this;
        getClass(): typeof any;
        rotate(arg0: Internal.Quaterniondc_): this;
        sub(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        mapZnXnY(arg0: Internal.Matrix4d_): this;
        determineProperties(): this;
        mul(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix4d_): this;
        transformAffine(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        mapXnZnY(): this;
        "mul(org.joml.Matrix4dc,org.joml.Matrix4d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "rotateAffine(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        m02(arg0: number): this;
        ortho2DLH(arg0: number, arg1: number, arg2: number, arg3: number): this;
        lookAtPerspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): this;
        translateLocal(arg0: number, arg1: number, arg2: number): this;
        "set(float[],int)"(arg0: number[], arg1: number): this;
        mapnXnZY(arg0: Internal.Matrix4d_): this;
        mapnXnYZ(): this;
        ortho2DLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        translate(arg0: Internal.Vector3dc_): this;
        transform(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        setLookAtLH(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_): this;
        set(arg0: number, arg1: Internal.DoubleBuffer_): this;
        rotate(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        mapYnZX(): this;
        getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        "rotateTranslation(org.joml.Quaternionfc,org.joml.Matrix4d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4d_): this;
        perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        m13(arg0: number): this;
        "shadow(org.joml.Vector4dc,double,double,double,double,org.joml.Matrix4d)"(arg0: Internal.Vector4dc_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Matrix4d_): this;
        set(arg0: Internal.AxisAngle4d_): this;
        "translateLocal(org.joml.Vector3fc,org.joml.Matrix4d)"(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): this;
        rotation(arg0: number, arg1: Internal.Vector3fc_): this;
        swap(arg0: Internal.Matrix4d_): this;
        negateY(arg0: Internal.Matrix4d_): this;
        "set(double[])"(arg0: number[]): this;
        rotateZYX(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        mapnXnZnY(): this;
        perspectiveFrustumSlice(arg0: number, arg1: number, arg2: Internal.Matrix4d_): this;
        rotate(arg0: Internal.AxisAngle4f_): this;
        getRowColumn(arg0: number, arg1: number): number;
        frustumLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        set(arg0: Internal.Vector4d_, arg1: Internal.Vector4d_, arg2: Internal.Vector4d_, arg3: Internal.Vector4d_): this;
        perspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean, arg5: Internal.Matrix4d_): this;
        transformTranspose(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        project(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        mul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number): this;
        "translationRotateScaleInvert(org.joml.Vector3fc,org.joml.Quaternionfc,org.joml.Vector3fc)"(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: Internal.Vector3fc_): this;
        setPerspective(arg0: number, arg1: number, arg2: number, arg3: number): this;
        setLookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "rotation(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        set(arg0: Internal.AxisAngle4f_): this;
        transformDirection(arg0: Vector3f_): Vector3f;
        wait(): void;
        get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        mulPerspectiveAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "add4x3(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        setOrthoLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        mapnZYnX(arg0: Internal.Matrix4d_): this;
        rotateAffineYXZ(arg0: number, arg1: number, arg2: number): this;
        "unproject(org.joml.Vector3dc,int[],org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: number[], arg2: Internal.Vector3d_): Internal.Vector3d;
        "rotateTranslation(org.joml.Quaterniondc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        add(arg0: Internal.Matrix4dc_): this;
        unprojectRay(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector3d_, arg4: Internal.Vector3d_): this;
        perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Matrix4d_): this;
        set(arg0: Internal.DoubleBuffer_): this;
        transformAab(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector3d_, arg7: Internal.Vector3d_): this;
        transformPosition(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        rotateAroundLocal(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        m00(arg0: number): this;
        mapnXZY(arg0: Internal.Matrix4d_): this;
        get4x3(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        "mul(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_): this;
        "get4x3Transposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mulComponentWise(arg0: Internal.Matrix4dc_): this;
        rotateXYZ(arg0: number, arg1: number, arg2: number): this;
        normalize3x3(): this;
        getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        withLookAtUp(arg0: Internal.Vector3dc_): this;
        "translate(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): this;
        lookAtLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): this;
        transformPosition(arg0: Internal.Vector3d_): Internal.Vector3d;
        rotateLocalY(arg0: number, arg1: Internal.Matrix4d_): this;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "translate(org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4d_): this;
        m11(arg0: number): this;
        add4x3(arg0: Internal.Matrix4dc_): this;
        scaling(arg0: number): this;
        perspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        setRotationYXZ(arg0: number, arg1: number, arg2: number): this;
        "orthoLH(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        invertPerspectiveView(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        mapnXnZY(): this;
        add4x3(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): this;
        get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        mulComponentWise(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        translationRotateScaleInvert(arg0: Internal.Vector3fc_, arg1: Internal.Quaternionfc_, arg2: Internal.Vector3fc_): this;
        rotateAffine(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        rotateXYZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        invertAffine(): this;
        setPerspectiveRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): this;
        shadow(arg0: Internal.Vector4dc_, arg1: number, arg2: number, arg3: number, arg4: number): this;
        rotate(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4d_): this;
        get(arg0: number[]): number[];
        toString(arg0: Internal.NumberFormat_): string;
        setFromIntrinsic(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): this;
        "transformProject(double,double,double,double,org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        "normalize3x3(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        setOrthoSymmetricLH(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "mul(org.joml.Matrix4f)"(arg0: Matrix4f_): this;
        "orthoLH(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        rotateAffineXYZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix4d_): this;
        mulPerspectiveAffine(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4d_): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        frustumRayDir(arg0: number, arg1: number, arg2: Internal.Vector3d_): Internal.Vector3d;
        "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        mapYnXZ(): this;
        m00(): number;
        "unproject(double,double,double,int[],org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        affineSpan(arg0: Internal.Vector3d_, arg1: Internal.Vector3d_, arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): this;
        "transformProject(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        "translate(org.joml.Vector3fc,org.joml.Matrix4d)"(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4d_): this;
        mapYnXZ(arg0: Internal.Matrix4d_): this;
        setOrthoSymmetric(arg0: number, arg1: number, arg2: number, arg3: number): this;
        notifyAll(): void;
        mapnXZnY(): this;
        add4x3(arg0: Internal.Matrix4fc_): this;
        setTransposed(arg0: Internal.Matrix4dc_): this;
        transformTranspose(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        transformDirection(arg0: Internal.Vector3d_): Internal.Vector3d;
        m11(): number;
        determinantAffine(): number;
        transformDirection(arg0: number, arg1: number, arg2: number, arg3: Vector3f_): Vector3f;
        rotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        pick(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): this;
        rotateTowards(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        "set(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): this;
        fma4x3(arg0: Internal.Matrix4dc_, arg1: number): this;
        m22(): number;
        translationRotateInvert(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): this;
        "reflect(org.joml.Quaterniondc,org.joml.Vector3dc,org.joml.Matrix4d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4d_): this;
        set(arg0: Internal.Quaternionfc_): this;
        get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "cofactor3x3(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): this;
        "perspectiveOffCenter(double,double,double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        "mul(org.joml.Matrix4fc,org.joml.Matrix4d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix4d_): this;
        "perspective(double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        "transformDirection(org.joml.Vector3f)"(arg0: Vector3f_): Vector3f;
        "ortho(double,double,double,double,double,double,org.joml.Matrix4d)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        setPerspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): this;
        "rotation(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        mapYXZ(): this;
        m33(): number;
        "get(float[],int)"(arg0: number[], arg1: number): number[];
        "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        transformDirection(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        testPoint(arg0: number, arg1: number, arg2: number): boolean;
        scaling(arg0: number, arg1: number, arg2: number): this;
        project(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Vector4d_): Internal.Vector4d;
        lookAtPerspective(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.Matrix4d_): this;
        wait(arg0: number, arg1: number): void;
        perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number): this;
        perspectiveLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        ortho2D(arg0: number, arg1: number, arg2: number, arg3: number): this;
        frustumPlane(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        getUnnormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        "transformProject(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        perspectiveOffCenterFovLH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Matrix4d_): this;
        translate(arg0: Internal.Vector3fc_): this;
        frustumCorner(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        "transformDirection(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vector3f_): Vector3f;
        setPerspectiveOffCenterFov(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        mulAffineR(arg0: Internal.Matrix4dc_): this;
        transformProject(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        mulAffine(arg0: Internal.Matrix4dc_, arg1: Internal.Matrix4d_): this;
        "getUnnormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        "mul(org.joml.Matrix3x2fc)"(arg0: Internal.Matrix3x2fc_): this;
        "get(int,int)"(arg0: number, arg1: number): number;
        set3x3(arg0: Internal.Matrix3dc_): this;
        ortho2D(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix4d_): this;
        transform(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4d_): Internal.Vector4d;
        "set(double[],int)"(arg0: number[], arg1: number): this;
        mapZXnY(arg0: Internal.Matrix4d_): this;
        set "(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_)
        get finite(): boolean
        set floats(arg0: Internal.ByteBuffer_)
        set "(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_)
        set "(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_)
        set "(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_)
        set "(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_)
        set "(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_)
        set "(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_)
        get affine(): boolean
        set "(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_)
        set "(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_)
        set translation(arg0: Internal.Vector3dc_)
        set "(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_)
        set fromAddress(arg0: number)
        set "(float[])"(arg0: number[])
        set "(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_)
        get class(): typeof any
        set "(double[])"(arg0: number[])
        set transposed(arg0: Internal.Matrix4dc_)
    }
    type Matrix4d_ = Matrix4d;
    interface Saddleable {
        getSaddleSoundEvent(): Internal.SoundEvent;
        abstract equipSaddle(arg0: Internal.SoundSource_): void;
        abstract isSaddled(): boolean;
        abstract isSaddleable(): boolean;
        get saddleSoundEvent(): Internal.SoundEvent
        get saddled(): boolean
        get saddleable(): boolean
    }
    type Saddleable_ = Saddleable;
    interface LongFunction <R> {
        abstract apply(arg0: number): R;
        (arg0: number): R;
    }
    type LongFunction_<R> = ((arg0: number)=> R) | LongFunction<R>;
    class ProtectedBlockProcessor extends Internal.StructureProcessor {
        constructor(arg0: Internal.TagKey_<Internal.Block>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): void;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): void;
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ProtectedBlockProcessor>;
        readonly cannotReplace: Internal.TagKey<Internal.Block>;
    }
    type ProtectedBlockProcessor_ = ProtectedBlockProcessor;
    class RecipeTypeFunction extends Internal.BaseFunction implements Internal.WrappedJS {
        constructor(event: Internal.RecipesEventJS_, schemaType: Internal.RecipeSchemaType_)
        preventExtensions(): void;
        static getFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        setImmunePrototypeProperty(value: any): void;
        static getArrayPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static putProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        "get(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        static putProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,int,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract get(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        abstract setParentScope(arg0: Internal.Scriptable_): void;
        "setAttributes(dev.latvian.mods.rhino.Context,int,int)"(cx: Internal.Context_, index: number, attributes: number): void;
        "put(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        getTypeOf(): Internal.MemberType;
        abstract getIds(arg0: Internal.Context_): any[];
        static deleteProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        defineOwnProperties(cx: Internal.Context_, props: Internal.ScriptableObject_): void;
        static getTopScopeValue(scope: Internal.Scriptable_, key: any, cx: Internal.Context_): any;
        "delete(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): void;
        setAttributes(cx: Internal.Context_, name: string, attributes: number): void;
        associateValue(key: any, value: any): any;
        abstract getParentScope(): Internal.Scriptable;
        setAttributes(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, cx: Internal.Context_): void;
        "delete(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): void;
        getLength(): number;
        avoidObjectDetection(): boolean;
        static getClassPrototype(scope: Internal.Scriptable_, className: string, cx: Internal.Context_): Internal.Scriptable;
        put(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        createRecipe(args: any[]): Internal.RecipeJS;
        static getProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        getClass(): typeof any;
        static hasProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        abstract "delete(dev.latvian.mods.rhino.Context,int)"(arg0: Internal.Context_, arg1: number): void;
        call(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: Internal.Scriptable_, arg3: any[]): any;
        hasInstance(cx: Internal.Context_, instance: Internal.Scriptable_): boolean;
        getExternalArrayData(): Internal.ExternalArrayData;
        abstract put(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        "defineProperty(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        "initPrototypeMethod(java.lang.Object,int,java.lang.String,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static defineConstProperty(destination: Internal.Scriptable_, propertyName: string, cx: Internal.Context_): void;
        sealObject(cx: Internal.Context_): void;
        initPrototypeMethod(tag: any, id: number, name: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract has(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        static deleteProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "get(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        "initPrototypeValue(int,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        static defineProperty(destination: Internal.Scriptable_, propertyName: string, value: any, attributes: number, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        getArity(): number;
        toString(): string;
        notifyAll(): void;
        "initPrototypeValue(int,java.lang.String,java.lang.Object,int)"(id: number, name: string, value: any, attributes: number): void;
        setGetterOrSetter(cx: Internal.Context_, name: string, index: number, getterOrSetter: dev.latvian.mods.rhino.Callable_, isSetter: boolean): void;
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, mapInheritance: boolean, cx: Internal.Context_): string;
        has(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        static getProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        size(): number;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        execIdCall(f: Internal.IdFunctionObject_, cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        static getObjectPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        wait(arg0: number): void;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        initPrototypeValue(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        defineProperty(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        initPrototypeValue(id: number, name: string, value: any, attributes: number): void;
        setAttributes(cx: Internal.Context_, index: number, attributes: number): void;
        putConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        defineProperty(cx: Internal.Context_, propertyName: string, delegateTo: any, getter: Internal.WrappedExecutable_, setter: Internal.WrappedExecutable_, attributes: number): void;
        getClassName(): string;
        defineFunctionProperties(cx: Internal.Context_, names: string[], clazz: typeof any, attributes: number): void;
        "delete"(cx: Internal.Context_, name: string): void;
        static putProperty(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract "delete"(arg0: Internal.Context_, arg1: number): void;
        "initPrototypeMethod(java.lang.Object,int,dev.latvian.mods.rhino.Symbol,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static getGeneratorFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        "put(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, cx: Internal.Context_): void;
        notify(): void;
        initPrototypeMethod(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static putConstProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        hasPrototypeMap(): boolean;
        static redefineProperty(obj: Internal.Scriptable_, name: string, isConst: boolean, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        get(cx: Internal.Context_, key: any): any;
        get(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        abstract getPrototype(arg0: Internal.Context_): Internal.Scriptable;
        static getDefaultValue(object: Internal.Scriptable_, typeHint: typeof any, cx: Internal.Context_): any;
        abstract "put(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        abstract "has(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        isConst(name: string): boolean;
        getAttributes(cx: Internal.Context_, key: Internal.Symbol_): number;
        initPrototypeConstructor(f: Internal.IdFunctionObject_, cx: Internal.Context_): void;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "getAttributes(dev.latvian.mods.rhino.Context,int)"(cx: Internal.Context_, index: number): number;
        isExtensible(): boolean;
        wait(): void;
        abstract setPrototype(arg0: Internal.Scriptable_): void;
        getGetterOrSetter(name: string, index: number, isSetter: boolean): any;
        getAttributes(cx: Internal.Context_, name: string): number;
        activatePrototypeMap(maxPrototypeId: number): void;
        defineProperty(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        static getPropertyIds(cx: Internal.Context_, obj: Internal.Scriptable_): any[];
        getAssociatedValue(key: any): any;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Object,int)"(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        "delete"(cx: Internal.Context_, key: Internal.Symbol_): void;
        initPrototypeMethod(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        static getProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        "has(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        has(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        defineConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_): void;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Class,int)"(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        defineOwnProperty(cx: Internal.Context_, key: any, desc: Internal.ScriptableObject_): void;
        getFunctionName(): string;
        abstract getDefaultValue(arg0: Internal.Context_, arg1: typeof any): any;
        setExternalArrayData(cx: Internal.Context_, array: Internal.ExternalArrayData_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): number;
        get(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static hasProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        getMod(): string;
        "setAttributes(dev.latvian.mods.rhino.Context,java.lang.String,int)"(cx: Internal.Context_, name: string, attributes: number): void;
        isSealed(cx: Internal.Context_): boolean;
        getAllIds(cx: Internal.Context_): any[];
        "has(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        defineProperty(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        static hasProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        exportAsJSClass(maxPrototypeId: number, scope: Internal.Scriptable_, sealed: boolean, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract "get(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        "setAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,int)"(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        hashCode(): number;
        getExternalArrayLength(): any;
        "getAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): number;
        static getTopLevelScope(obj: Internal.Scriptable_): Internal.Scriptable;
        equals(obj: any): boolean;
        put(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        set immunePrototypeProperty(value: any)
        set parentScope(arg0: Internal.Scriptable_)
        get typeOf(): Internal.MemberType
        get parentScope(): Internal.Scriptable
        get length(): number
        get class(): typeof any
        get externalArrayData(): Internal.ExternalArrayData
        get arity(): number
        get className(): string
        get extensible(): boolean
        set prototype(arg0: Internal.Scriptable_)
        get empty(): boolean
        get functionName(): string
        get mod(): string
        get externalArrayLength(): any
        readonly schemaType: Internal.RecipeSchemaType;
        static readonly SKIP_ERROR: (Internal.Pattern) & (Internal.Pattern);
        readonly id: ResourceLocation;
        readonly idString: string;
        readonly event: Internal.RecipesEventJS;
    }
    type RecipeTypeFunction_ = RecipeTypeFunction;
    class LayerDefinition {
        constructor(arg0: Internal.MeshDefinition_, arg1: Internal.MaterialDefinition_)
        getClass(): typeof any;
        hashCode(): number;
        bakeRoot(): Internal.ModelPart;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static create(arg0: Internal.MeshDefinition_, arg1: number, arg2: number): Internal.LayerDefinition;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly material: Internal.MaterialDefinition;
        readonly mesh: Internal.MeshDefinition;
    }
    type LayerDefinition_ = LayerDefinition;
    class FluidProperties$Builder {
        getClass(): typeof any;
        density(density: number): this;
        sounds(sound: string, soundEvent: Internal.SoundEvent_): this;
        motionScale(motionScale: number): this;
        canSwim(canSwim: boolean): this;
        tintColor(tintColor: number): this;
        temperature(temperature: number): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        tickRate(tickRate: number): this;
        build(id: ResourceLocation_): Internal.FluidProperties;
        disablePlacing(): this;
        overlay(overlay: ResourceLocation_): this;
        canPushEntity(canPushEntity: boolean): this;
        canExtinguish(canExtinguish: boolean): this;
        pathType(pathType: Internal.BlockPathTypes_): this;
        fallDistanceModifier(fallDistanceModifier: number): this;
        canDrown(canDrown: boolean): this;
        lightLevel(lightLevel: number): this;
        still(still: ResourceLocation_): this;
        screenOverlay(screenOverlay: ResourceLocation_): this;
        flowing(flowing: ResourceLocation_): this;
        toString(): string;
        canHydrate(canHydrate: boolean): this;
        notifyAll(): void;
        dropOff(dropOff: number): this;
        explosionResistance(explosionResistance: number): this;
        adjacentPathType(adjacentPathType: Internal.BlockPathTypes_): this;
        viscosity(viscosity: number): this;
        slopeFindDistance(slopeFindDistance: number): this;
        hashCode(): number;
        supportsBloating(supportsBloating: boolean): this;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        rarity(rarity: Internal.Rarity_): this;
        canConvertToSource(canConvertToSource: boolean): this;
        get class(): typeof any
    }
    type FluidProperties$Builder_ = FluidProperties$Builder;
    class WeightedStateProvider extends Internal.BlockStateProvider {
        constructor(arg0: Internal.SimpleWeightedRandomList$Builder_<Internal.BlockState>)
        constructor(arg0: Internal.SimpleWeightedRandomList_<Internal.BlockState>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static simple(arg0: Internal.Block_): Internal.SimpleStateProvider;
        hashCode(): number;
        static simple(arg0: Internal.BlockState_): Internal.SimpleStateProvider;
        wait(): void;
        static "simple(net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.BlockState_): Internal.SimpleStateProvider;
        wait(arg0: number): void;
        getState(arg0: Internal.RandomSource_, arg1: BlockPos_): Internal.BlockState;
        equals(arg0: any): boolean;
        static "simple(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): Internal.SimpleStateProvider;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.WeightedStateProvider>;
    }
    type WeightedStateProvider_ = WeightedStateProvider;
    class StructureBlockEntity extends Internal.BlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getSeed(): number;
        requestModelDataUpdate(): void;
        hasStructureName(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getStructureName(): string;
        isStructureLoadable(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        getMetaData(): string;
        getMode(): Internal.StructureMode;
        saveWithoutMetadata(): Internal.CompoundTag;
        getStructureSize(): Vec3i;
        setRemoved(): void;
        setSeed(arg0: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getType(): Internal.BlockEntityType<any>;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        saveStructure(arg0: boolean): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        setStructurePos(arg0: BlockPos_): void;
        setMode(arg0: Internal.StructureMode_): void;
        clearRemoved(): void;
        setShowBoundingBox(arg0: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        handler$bbc000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        getStructurePath(): string;
        setIgnoreEntities(arg0: boolean): void;
        getPersistentData(): Internal.CompoundTag;
        setMetaData(arg0: string): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        setStructureSize(arg0: Vec3i_): void;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        getStructurePos(): BlockPos;
        getShowBoundingBox(): boolean;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        loadStructure(arg0: Internal.ServerLevel_, arg1: boolean, arg2: Internal.StructureTemplate_): boolean;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        loadStructure(arg0: Internal.ServerLevel_, arg1: boolean): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        isPowered(): boolean;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        usedBy(arg0: Internal.Player_): boolean;
        "setStructureName(java.lang.String)"(arg0: string): void;
        getRotation(): Internal.Rotation;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        setStructureName(arg0: string): void;
        setPowered(arg0: boolean): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setRotation(arg0: Internal.Rotation_): void;
        static createRandom(arg0: number): Internal.RandomSource;
        createdBy(arg0: Internal.LivingEntity_): void;
        setIntegrity(arg0: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        loadStructure(arg0: Internal.ServerLevel_): boolean;
        saveWithId(): Internal.CompoundTag;
        detectSize(): boolean;
        "setStructureName(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getMirror(): Internal.Mirror;
        onlyOpCanSetNbt(): boolean;
        getIntegrity(): number;
        setShowAir(arg0: boolean): void;
        serializeNBT(): Internal.Tag;
        saveStructure(): boolean;
        unloadStructure(): void;
        handler$bbc000$setRemoved(arg0: Internal.CallbackInfo_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        isIgnoreEntities(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        getShowAir(): boolean;
        equals(arg0: any): boolean;
        setStructureName(arg0: ResourceLocation_): void;
        setMirror(arg0: Internal.Mirror_): void;
        get seed(): number
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get structureName(): string
        get structureLoadable(): boolean
        get metaData(): string
        get mode(): Internal.StructureMode
        get structureSize(): Vec3i
        set seed(arg0: number)
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        set structurePos(arg0: BlockPos_)
        set mode(arg0: Internal.StructureMode_)
        set showBoundingBox(arg0: boolean)
        get structurePath(): string
        set ignoreEntities(arg0: boolean)
        get persistentData(): Internal.CompoundTag
        set metaData(arg0: string)
        set structureSize(arg0: Vec3i_)
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get structurePos(): BlockPos
        get showBoundingBox(): boolean
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get powered(): boolean
        get blockState(): Internal.BlockState
        set "structureName(java.lang.String)"(arg0: string)
        get rotation(): Internal.Rotation
        set structureName(arg0: string)
        set powered(arg0: boolean)
        set rotation(arg0: Internal.Rotation_)
        set integrity(arg0: number)
        set "structureName(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_)
        get level(): Internal.Level
        get mirror(): Internal.Mirror
        get integrity(): number
        set showAir(arg0: boolean)
        get ignoreEntities(): boolean
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        get showAir(): boolean
        set structureName(arg0: ResourceLocation_)
        set mirror(arg0: Internal.Mirror_)
        static readonly MAX_OFFSET_PER_AXIS: (48) & (number);
        static readonly MAX_SIZE_PER_AXIS: (48) & (number);
        static readonly AUTHOR_TAG: ("author") & (string);
    }
    type StructureBlockEntity_ = StructureBlockEntity;
    class ObjectCompletedEvent$ChapterEvent extends Internal.ObjectCompletedEvent<Internal.Chapter> {
        constructor(d: Internal.QuestProgressEventData_<Internal.Chapter>)
        getObject(): Internal.Chapter;
        getClass(): typeof any;
        getTime(): Internal.Date;
        toString(): string;
        getNotifiedPlayers(): Internal.List<Internal.ServerPlayer>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getChapter(): Internal.Chapter;
        getOnlineMembers(): Internal.List<Internal.ServerPlayer>;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        wait(arg0: number): void;
        getData(): Internal.TeamData;
        equals(arg0: any): boolean;
        get object(): Internal.Chapter
        get class(): typeof any
        get time(): Internal.Date
        get notifiedPlayers(): Internal.List<Internal.ServerPlayer>
        get chapter(): Internal.Chapter
        get onlineMembers(): Internal.List<Internal.ServerPlayer>
        get cancelable(): boolean
        get data(): Internal.TeamData
    }
    type ObjectCompletedEvent$ChapterEvent_ = ObjectCompletedEvent$ChapterEvent;
    class CustomFilterItemEventJS extends Internal.EventJS {
        constructor(event: any_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        addStacks(stacks: Internal.Collection_<Internal.ItemStack>): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        addStack(stack: Internal.ItemStack_): void;
        get class(): typeof any
    }
    type CustomFilterItemEventJS_ = CustomFilterItemEventJS;
    interface InputHandler {
        abstract shutdown(): void;
        abstract queueEvent(arg0: string, arg1: any[]): void;
        mouseUp(arg0: number, arg1: number, arg2: number): void;
        mouseDrag(arg0: number, arg1: number, arg2: number): void;
        abstract reboot(): void;
        abstract turnOn(): void;
        queueEvent(arg0: string): void;
        mouseScroll(arg0: number, arg1: number, arg2: number): void;
        mouseClick(arg0: number, arg1: number, arg2: number): void;
        keyUp(arg0: number): void;
        keyDown(arg0: number, arg1: boolean): void;
    }
    type InputHandler_ = InputHandler;
    class WeightedList$Builder <T> {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        build(): Internal.WeightedList<T>;
        wait(): void;
        notifyAll(): void;
        add(arg0: number, arg1: T): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type WeightedList$Builder_<T> = WeightedList$Builder<T>;
    interface Float2CharFunction extends it.unimi.dsi.fastutil.Function<number, string>, Internal.DoubleToIntFunction {
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Float2IntFunction;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2CharFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        abstract "get(float)"(arg0: number): string;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Character)"(arg0: any, arg1: string): string;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2CharFunction;
        put(arg0: number, arg1: string): string;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "containsKey(float)"(arg0: number): boolean;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Float2ShortFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2CharFunction<T>;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2CharFunction;
        "remove(float)"(arg0: number): string;
        getOrDefault(arg0: number, arg1: string): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Float2LongFunction;
        abstract get(arg0: number): string;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        "getOrDefault(float,char)"(arg0: number, arg1: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        defaultReturnValue(): string;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        defaultReturnValue(arg0: string): void;
        containsKey(arg0: number): boolean;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2CharFunction;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Float2ByteFunction;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2CharFunction;
        apply(arg0: number): string;
        remove(arg0: number): string;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        size(): number;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Float2FloatFunction;
        clear(): void;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Character)"(arg0: number, arg1: string): string;
        "put(float,char)"(arg0: number, arg1: string): string;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2CharFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
    }
    type Float2CharFunction_ = Float2CharFunction;
    class GameProfile {
        constructor(arg0: Internal.UUID_, arg1: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        isLegacy(): boolean;
        isComplete(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        getId(): Internal.UUID;
        wait(arg0: number): void;
        getProperties(): Internal.PropertyMap;
        equals(arg0: any): boolean;
        get class(): typeof any
        get legacy(): boolean
        get complete(): boolean
        get name(): string
        get id(): Internal.UUID
        get properties(): Internal.PropertyMap
    }
    type GameProfile_ = GameProfile;
    class Connection extends Internal.SimpleChannelInboundHandler<Internal.Packet<any>> {
        constructor(arg0: Internal.PacketFlow_)
        channelActive(arg0: Internal.ChannelHandlerContext_): void;
        isMemoryConnection(): boolean;
        handleDisconnection(): void;
        notify(): void;
        setListener(arg0: Internal.PacketListener_): void;
        getAverageReceivedPackets(): number;
        getPacketListener(): Internal.PacketListener;
        userEventTriggered(arg0: Internal.ChannelHandlerContext_, arg1: any): void;
        handlerAdded(arg0: Internal.ChannelHandlerContext_): void;
        isConnected(): boolean;
        send(arg0: Internal.Packet_<any>, arg1: Internal.PacketSendListener_): void;
        setupCompression(arg0: number, arg1: boolean): void;
        isEncrypted(): boolean;
        isSharable(): boolean;
        getDirection(): Internal.PacketFlow;
        getAverageSentPackets(): number;
        handlerRemoved(arg0: Internal.ChannelHandlerContext_): void;
        static configureSerialization(arg0: Internal.ChannelPipeline_, arg1: Internal.PacketFlow_): void;
        tick(): void;
        getRemoteAddress(): Internal.SocketAddress;
        channelInactive(arg0: Internal.ChannelHandlerContext_): void;
        setReadOnly(): void;
        wait(): void;
        channelUnregistered(arg0: Internal.ChannelHandlerContext_): void;
        getSending(): Internal.PacketFlow;
        channelRegistered(arg0: Internal.ChannelHandlerContext_): void;
        getClass(): typeof any;
        static connectToLocalServer(arg0: Internal.SocketAddress_): Internal.Connection;
        acceptInboundMessage(arg0: any): boolean;
        static connectToServer(arg0: Internal.InetSocketAddress_, arg1: boolean): Internal.Connection;
        setProtocol(arg0: Internal.ConnectionProtocol_): void;
        wait(arg0: number, arg1: number): void;
        channelWritabilityChanged(arg0: Internal.ChannelHandlerContext_): void;
        setEncryptionKey(arg0: Internal.Cipher_, arg1: Internal.Cipher_): void;
        isConnecting(): boolean;
        channelRead(arg0: Internal.ChannelHandlerContext_, arg1: any): void;
        disconnect(arg0: net.minecraft.network.chat.Component_): void;
        getDisconnectedReason(): net.minecraft.network.chat.Component;
        toString(): string;
        notifyAll(): void;
        channelReadComplete(arg0: Internal.ChannelHandlerContext_): void;
        channel(): io.netty.channel.Channel;
        static connect(arg0: Internal.InetSocketAddress_, arg1: boolean, arg2: Internal.Connection_): Internal.ChannelFuture;
        hashCode(): number;
        getReceiving(): Internal.PacketFlow;
        wait(arg0: number): void;
        exceptionCaught(arg0: Internal.ChannelHandlerContext_, arg1: Internal.Throwable_): void;
        equals(arg0: any): boolean;
        send(arg0: Internal.Packet_<any>): void;
        get memoryConnection(): boolean
        set listener(arg0: Internal.PacketListener_)
        get averageReceivedPackets(): number
        get packetListener(): Internal.PacketListener
        get connected(): boolean
        get encrypted(): boolean
        get sharable(): boolean
        get direction(): Internal.PacketFlow
        get averageSentPackets(): number
        get remoteAddress(): Internal.SocketAddress
        get sending(): Internal.PacketFlow
        get class(): typeof any
        set protocol(arg0: Internal.ConnectionProtocol_)
        get connecting(): boolean
        get disconnectedReason(): net.minecraft.network.chat.Component
        get receiving(): Internal.PacketFlow
        static readonly PACKET_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly LOCAL_WORKER_GROUP: Internal.LazyLoadedValue<Internal.DefaultEventLoopGroup>;
        static readonly NETWORK_EPOLL_WORKER_GROUP: Internal.LazyLoadedValue<Internal.EpollEventLoopGroup>;
        static readonly PACKET_SENT_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly ATTRIBUTE_PROTOCOL: Internal.AttributeKey<Internal.ConnectionProtocol>;
        static readonly PACKET_RECEIVED_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly ROOT_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly NETWORK_WORKER_GROUP: Internal.LazyLoadedValue<Internal.NioEventLoopGroup>;
    }
    type Connection_ = Connection;
    class FireworksJS$Explosion {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly fadeColors: Internal.IntOpenHashSet;
        trail: boolean;
        flicker: boolean;
        readonly colors: Internal.IntOpenHashSet;
        shape: Internal.FireworksJS$Shape;
    }
    type FireworksJS$Explosion_ = FireworksJS$Explosion;
    class ServerboundResourcePackPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.ServerboundResourcePackPacket$Action_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getAction(): Internal.ServerboundResourcePackPacket$Action;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get action(): Internal.ServerboundResourcePackPacket$Action
    }
    type ServerboundResourcePackPacket_ = ServerboundResourcePackPacket;
    abstract class SingleIngredientRecipe implements Internal.Recipe<net.minecraft.world.Container> {
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        getIngredient(): Internal.Ingredient;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get ingredient(): Internal.Ingredient
        get mod(): string
        /**
         * @deprecated
        */
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        readonly ingredient: Internal.Ingredient;
        readonly dependsOnNbt: boolean;
    }
    type SingleIngredientRecipe_ = SingleIngredientRecipe;
    interface IInvCharge {
        abstract canCharge(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: boolean): boolean;
        (arg0: Internal.ItemStack, arg1: Internal.LivingEntity, arg2: boolean): boolean;
    }
    type IInvCharge_ = ((arg0: Internal.ItemStack, arg1: Internal.LivingEntity, arg2: boolean)=> boolean) | IInvCharge;
    class BigDecimal extends number implements Internal.Comparable<Internal.BigDecimal> {
        constructor(arg0: number, arg1: Internal.MathContext_)
        constructor(arg0: Internal.BigInteger_, arg1: number)
        constructor(arg0: number, arg1: Internal.MathContext_)
        constructor(arg0: string[], arg1: number, arg2: number, arg3: Internal.MathContext_)
        constructor(arg0: number)
        constructor(arg0: number)
        constructor(arg0: Internal.BigInteger_, arg1: Internal.MathContext_)
        constructor(arg0: Internal.BigInteger_)
        constructor(arg0: string[], arg1: Internal.MathContext_)
        constructor(arg0: number)
        constructor(arg0: string[], arg1: number, arg2: number)
        constructor(arg0: Internal.BigInteger_, arg1: number, arg2: Internal.MathContext_)
        constructor(arg0: string, arg1: Internal.MathContext_)
        constructor(arg0: number, arg1: Internal.MathContext_)
        constructor(arg0: string)
        constructor(arg0: string[])
        doubleValue(): number;
        abs(): this;
        pow(arg0: number, arg1: Internal.MathContext_): this;
        min(arg0: Internal.BigDecimal_): this;
        precision(): number;
        subtract(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        notify(): void;
        compareTo(arg0: any): number;
        /**
         * @deprecated
        */
        divide(arg0: Internal.BigDecimal_, arg1: number, arg2: number): this;
        "compareTo(java.math.BigDecimal)"(arg0: Internal.BigDecimal_): number;
        "divide(java.math.BigDecimal,java.math.RoundingMode)"(arg0: Internal.BigDecimal_, arg1: Internal.RoundingMode_): this;
        setScale(arg0: number, arg1: Internal.RoundingMode_): this;
        /**
         * @deprecated
        */
        "divide(java.math.BigDecimal,int)"(arg0: Internal.BigDecimal_, arg1: number): this;
        "setScale(int,java.math.RoundingMode)"(arg0: number, arg1: Internal.RoundingMode_): this;
        subtract(arg0: Internal.BigDecimal_): this;
        divideToIntegralValue(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        divide(arg0: Internal.BigDecimal_, arg1: number, arg2: Internal.RoundingMode_): this;
        ulp(): this;
        longValue(): number;
        movePointLeft(arg0: number): this;
        static valueOf(arg0: number): Internal.BigDecimal;
        movePointRight(arg0: number): this;
        sqrt(arg0: Internal.MathContext_): this;
        toBigInteger(): Internal.BigInteger;
        round(arg0: Internal.MathContext_): this;
        /**
         * @deprecated
        */
        "setScale(int,int)"(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        "divide(java.math.BigDecimal,int,int)"(arg0: Internal.BigDecimal_, arg1: number, arg2: number): this;
        scale(): number;
        shortValue(): number;
        multiply(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        wait(): void;
        remainder(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        "compareTo(java.lang.Object)"(arg0: any): number;
        toPlainString(): string;
        static valueOf(arg0: number, arg1: number): Internal.BigDecimal;
        "divide(java.math.BigDecimal,int,java.math.RoundingMode)"(arg0: Internal.BigDecimal_, arg1: number, arg2: Internal.RoundingMode_): this;
        getClass(): typeof any;
        divideAndRemainder(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): Internal.BigDecimal[];
        floatValue(): number;
        divideAndRemainder(arg0: Internal.BigDecimal_): Internal.BigDecimal[];
        plus(arg0: Internal.MathContext_): this;
        scaleByPowerOfTen(arg0: number): this;
        wait(arg0: number, arg1: number): void;
        divide(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        add(arg0: Internal.BigDecimal_): this;
        /**
         * @deprecated
        */
        divide(arg0: Internal.BigDecimal_, arg1: number): this;
        intValue(): number;
        compareTo(arg0: Internal.BigDecimal_): number;
        toEngineeringString(): string;
        add(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        divide(arg0: Internal.BigDecimal_): this;
        intValueExact(): number;
        "divide(java.math.BigDecimal,java.math.MathContext)"(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        abs(arg0: Internal.MathContext_): this;
        plus(): this;
        remainder(arg0: Internal.BigDecimal_): this;
        toString(): string;
        divide(arg0: Internal.BigDecimal_, arg1: Internal.RoundingMode_): this;
        stripTrailingZeros(): this;
        shortValueExact(): number;
        notifyAll(): void;
        longValueExact(): number;
        byteValueExact(): number;
        negate(): this;
        static valueOf(arg0: number): Internal.BigDecimal;
        divideToIntegralValue(arg0: Internal.BigDecimal_): this;
        hashCode(): number;
        negate(arg0: Internal.MathContext_): this;
        static "valueOf(double)"(arg0: number): Internal.BigDecimal;
        toBigIntegerExact(): Internal.BigInteger;
        setScale(arg0: number): this;
        unscaledValue(): Internal.BigInteger;
        multiply(arg0: Internal.BigDecimal_): this;
        wait(arg0: number): void;
        static "valueOf(long)"(arg0: number): Internal.BigDecimal;
        equals(arg0: any): boolean;
        max(arg0: Internal.BigDecimal_): this;
        /**
         * @deprecated
        */
        setScale(arg0: number, arg1: number): this;
        signum(): number;
        pow(arg0: number): this;
        byteValue(): number;
        get class(): typeof any
        set scale(arg0: number)
        /**
         * @deprecated
        */
        static readonly ROUND_UP: (0) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_DOWN: (1) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_HALF_UP: (4) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_HALF_DOWN: (5) & (number);
        static readonly ONE: (1) & (Internal.BigDecimal);
        /**
         * @deprecated
        */
        static readonly ROUND_FLOOR: (3) & (number);
        static readonly ZERO: (0) & (Internal.BigDecimal);
        static readonly TEN: (10) & (Internal.BigDecimal);
        /**
         * @deprecated
        */
        static readonly ROUND_CEILING: (2) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_HALF_EVEN: (6) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_UNNECESSARY: (7) & (number);
    }
    type BigDecimal_ = BigDecimal;
    class StandardLevel extends Internal.Enum<Internal.StandardLevel> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        getDeclaringClass(): typeof Internal.StandardLevel;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(name: string): Internal.StandardLevel;
        hashCode(): number;
        intLevel(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static getStandardLevel(intLevel: number): Internal.StandardLevel;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.StandardLevel>>;
        static values(): Internal.StandardLevel[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        "compareTo(org.apache.logging.log4j.spi.StandardLevel)"(arg0: Internal.StandardLevel_): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.StandardLevel_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.StandardLevel
        static readonly TRACE: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly WARN: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly ERROR: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly FATAL: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly ALL: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly INFO: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly DEBUG: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly OFF: (Internal.StandardLevel) & (Internal.StandardLevel);
    }
    type StandardLevel_ = StandardLevel | "warn" | "trace" | "error" | "off" | "debug" | "info" | "all" | "fatal";
    class JigsawStructure extends Internal.Structure {
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.Holder_<Internal.StructureTemplatePool>, arg2: number, arg3: Internal.HeightProvider_, arg4: boolean)
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.Holder_<Internal.StructureTemplatePool>, arg2: number, arg3: Internal.HeightProvider_, arg4: boolean, arg5: Internal.Heightmap$Types_)
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.Holder_<Internal.StructureTemplatePool>, arg2: Internal.Optional_<ResourceLocation>, arg3: number, arg4: Internal.HeightProvider_, arg5: boolean, arg6: Internal.Optional_<Internal.Heightmap$Types>, arg7: number)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): void;
        notify(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): void;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): void;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.JigsawStructure>;
        static readonly MAX_TOTAL_STRUCTURE_RANGE: (128) & (number);
    }
    type JigsawStructure_ = JigsawStructure;
    interface Button$OnPress {
        abstract onPress(arg0: Internal.Button_): void;
        (arg0: Internal.Button): void;
    }
    type Button$OnPress_ = Button$OnPress | ((arg0: Internal.Button)=> void);
    interface LongSet extends Internal.LongCollection, Internal.Set<number> {
        abstract remove(arg0: number): boolean;
        /**
         * @deprecated
        */
        stream(): Internal.Stream<number>;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        of(arg0: number, arg1: number, arg2: number): this;
        "removeIf(java.util.function.LongPredicate)"(arg0: Internal.LongPredicate_): boolean;
        removeIf(arg0: Internal.LongPredicate_): boolean;
        "of(long,long,long)"(arg0: number, arg1: number, arg2: number): this;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        of(arg0: number): this;
        of<E>(arg0: E, arg1: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        abstract "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.LongCollection_): boolean;
        abstract "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        forEach(arg0: Internal.LongConsumer_): void;
        "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): boolean;
        abstract addAll(arg0: Internal.LongCollection_): boolean;
        abstract "remove(long)"(arg0: number): boolean;
        abstract toArray<T>(arg0: T[]): T[];
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        abstract "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): boolean;
        /**
         * @deprecated
        */
        add(arg0: any): boolean;
        "removeIf(it.unimi.dsi.fastutil.longs.LongPredicate)"(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): boolean;
        of(arg0: number, arg1: number): this;
        forEach(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract removeAll(arg0: Internal.LongCollection_): boolean;
        abstract containsAll(arg0: Internal.LongCollection_): boolean;
        of<E>(arg0: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        spliterator(): Internal.Spliterator<any>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        add(arg0: number): boolean;
        longSpliterator(): Internal.LongSpliterator;
        "of(java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E): Internal.Set<E>;
        abstract "addAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        "of(long)"(arg0: number): this;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        "forEach(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): void;
        abstract "toArray(long[])"(arg0: number[]): number[];
        abstract "removeAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        longIterator(): Internal.LongIterator;
        abstract add(arg0: number): boolean;
        abstract isEmpty(): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): boolean;
        abstract "contains(long)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        toLongArray(arg0: number[]): number[];
        abstract addAll(arg0: Internal.Collection_<number>): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract "retainAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        abstract toArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        "add(java.lang.Long)"(arg0: number): boolean;
        "of(long,long)"(arg0: number, arg1: number): this;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        of(...arg0: number[]): this;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<number>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        /**
         * @deprecated
        */
        contains(arg0: any): boolean;
        abstract "add(long)"(arg0: number): boolean;
        abstract "containsAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        iterator(): Internal.Iterator<any>;
        abstract contains(arg0: number): boolean;
        "of(java.lang.Object,java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<number>): boolean;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        of(): this;
        /**
         * @deprecated
        */
        rem(arg0: number): boolean;
        abstract "addAll(java.util.Collection)"(arg0: Internal.Collection_<number>): boolean;
        "forEach(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract toLongArray(): number[];
        abstract hashCode(): number;
        abstract size(): number;
        longParallelStream(): Internal.LongStream;
        of<E>(...arg0: E[]): Internal.Set<E>;
        "of(long[])"(...arg0: number[]): this;
        longStream(): Internal.LongStream;
        abstract clear(): void;
        abstract equals(arg0: any): boolean;
        removeIf(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): boolean;
        "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
        get empty(): boolean
    }
    type LongSet_ = LongSet;
    class ClientboundTabListPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        getFooter(): net.minecraft.network.chat.Component;
        getHeader(): net.minecraft.network.chat.Component;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get footer(): net.minecraft.network.chat.Component
        get header(): net.minecraft.network.chat.Component
        get skippable(): boolean
    }
    type ClientboundTabListPacket_ = ClientboundTabListPacket;
    class TreeDecorator$Context {
        constructor(arg0: Internal.LevelSimulatedReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: Internal.Set_<BlockPos>, arg4: Internal.Set_<BlockPos>, arg5: Internal.Set_<BlockPos>)
        getClass(): typeof any;
        roots(): Internal.ObjectArrayList<BlockPos>;
        toString(): string;
        leaves(): Internal.ObjectArrayList<BlockPos>;
        random(): Internal.RandomSource;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        placeVine(arg0: BlockPos_, arg1: Internal.BooleanProperty_): void;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        level(): Internal.LevelSimulatedReader;
        hashCode(): number;
        isAir(arg0: BlockPos_): boolean;
        wait(): void;
        logs(): Internal.ObjectArrayList<BlockPos>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type TreeDecorator$Context_ = TreeDecorator$Context;
    class PistonHeadBlock extends Internal.DirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly TYPE: Internal.EnumProperty<Internal.PistonType>;
        static readonly SHORT: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly PLATFORM: (4.0) & (number);
    }
    type PistonHeadBlock_ = PistonHeadBlock;
    class InsideWorldBoundsPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        constructor(arg0: Vec3i_)
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): boolean;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(net.minecraft.world.level.WorldGenLevel,net.minecraft.core.BlockPos)"(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.InsideWorldBoundsPredicate>;
    }
    type InsideWorldBoundsPredicate_ = InsideWorldBoundsPredicate;
    class MethodHandles$Lookup {
        getClass(): typeof any;
        /**
         * @deprecated
        */
        hasPrivateAccess(): boolean;
        hasFullPrivilegeAccess(): boolean;
        findVarHandle(arg0: typeof any, arg1: string, arg2: typeof any): Internal.VarHandle;
        unreflectSetter(arg0: Internal.Field_): Internal.MethodHandle;
        findStaticVarHandle(arg0: typeof any, arg1: string, arg2: typeof any): Internal.VarHandle;
        unreflectConstructor(arg0: Internal.Constructor_<any>): Internal.MethodHandle;
        findClass(arg0: string): typeof any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        unreflect(arg0: Internal.Method_): Internal.MethodHandle;
        findGetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        findSetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        findConstructor(arg0: typeof any, arg1: Internal.MethodType_): Internal.MethodHandle;
        dropLookupMode(arg0: number): this;
        defineHiddenClassWithClassData(arg0: number[], arg1: any, arg2: boolean, ...arg3: any_[]): this;
        unreflectSpecial(arg0: Internal.Method_, arg1: typeof any): Internal.MethodHandle;
        "in"(arg0: typeof any): this;
        lookupClass(): typeof any;
        findStaticSetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        previousLookupClass(): typeof any;
        unreflectVarHandle(arg0: Internal.Field_): Internal.VarHandle;
        toString(): string;
        unreflectGetter(arg0: Internal.Field_): Internal.MethodHandle;
        accessClass(arg0: typeof any): typeof any;
        findSpecial(arg0: typeof any, arg1: string, arg2: Internal.MethodType_, arg3: typeof any): Internal.MethodHandle;
        notifyAll(): void;
        bind(arg0: any, arg1: string, arg2: Internal.MethodType_): Internal.MethodHandle;
        ensureInitialized(arg0: typeof any): typeof any;
        lookupModes(): number;
        hashCode(): number;
        defineClass(arg0: number[]): typeof any;
        findVirtual(arg0: typeof any, arg1: string, arg2: Internal.MethodType_): Internal.MethodHandle;
        wait(): void;
        wait(arg0: number): void;
        findStatic(arg0: typeof any, arg1: string, arg2: Internal.MethodType_): Internal.MethodHandle;
        findStaticGetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        revealDirect(arg0: Internal.MethodHandle_): Internal.MethodHandleInfo;
        defineHiddenClass(arg0: number[], arg1: boolean, ...arg2: any_[]): this;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly PACKAGE: (8) & (number);
        static readonly PUBLIC: (1) & (number);
        static readonly UNCONDITIONAL: (32) & (number);
        static readonly MODULE: (16) & (number);
        static readonly ORIGINAL: (64) & (number);
        static readonly PRIVATE: (2) & (number);
        static readonly PROTECTED: (4) & (number);
    }
    type MethodHandles$Lookup_ = MethodHandles$Lookup;
    class ServerConnectionListener {
        constructor(arg0: Internal.MinecraftServer_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        tick(): void;
        hashCode(): number;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        startMemoryChannel(): Internal.SocketAddress;
        equals(arg0: any): boolean;
        getConnections(): Internal.List<Internal.Connection>;
        getServer(): Internal.MinecraftServer;
        startTcpServerListener(arg0: Internal.InetAddress_, arg1: number): void;
        get class(): typeof any
        get connections(): Internal.List<Internal.Connection>
        get server(): Internal.MinecraftServer
        static readonly SERVER_EPOLL_EVENT_GROUP: Internal.LazyLoadedValue<Internal.EpollEventLoopGroup>;
        running: boolean;
        static readonly SERVER_EVENT_GROUP: Internal.LazyLoadedValue<Internal.NioEventLoopGroup>;
    }
    type ServerConnectionListener_ = ServerConnectionListener;
    class ByteArrayTag extends Internal.CollectionTag<Internal.ByteTag> {
        constructor(arg0: Internal.List_<number>)
        constructor(arg0: number[])
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        getType(): Internal.TagType<Internal.ByteArrayTag>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        parallelStream(): Internal.Stream<Internal.ByteTag>;
        "add(int,java.lang.Object)"(arg0: number, arg1: any): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        notify(): void;
        add(arg0: number, arg1: any): void;
        sizeInBytes(): number;
        static of<E>(arg0: E): Internal.List<E>;
        add(arg0: Internal.ByteTag_): boolean;
        static of<E>(): Internal.List<E>;
        setTag(arg0: number, arg1: Internal.Tag_): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        subList(arg0: number, arg1: number): Internal.List<Internal.ByteTag>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        getAsByteArray(): number[];
        removeIf(arg0: Internal.Predicate_<Internal.ByteTag>): boolean;
        write(arg0: Internal.DataOutput_): void;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.ByteTag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        indexOf(arg0: any): number;
        forEach(arg0: Internal.Consumer_<Internal.ByteTag>): void;
        abstract toArray<T>(arg0: T[]): T[];
        "set(int,net.minecraft.nbt.ByteTag)"(arg0: number, arg1: Internal.ByteTag_): Internal.ByteTag;
        abstract remove(arg0: any): boolean;
        "add(int,net.minecraft.nbt.ByteTag)"(arg0: number, arg1: Internal.ByteTag_): void;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        add(arg0: number, arg1: Internal.ByteTag_): void;
        add(arg0: number, arg1: Internal.Tag_): void;
        accept(arg0: Internal.TagVisitor_): void;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        copy(): Internal.Tag;
        wait(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        listIterator(): Internal.ListIterator<Internal.ByteTag>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        set(arg0: number, arg1: any): any;
        abstract addAll(arg0: Internal.Collection_<Internal.ByteTag>): boolean;
        getElementType(): number;
        lastIndexOf(arg0: any): number;
        "remove(int)"(arg0: number): Internal.ByteTag;
        getClass(): typeof any;
        addAll(arg0: number, arg1: Internal.Collection_<Internal.ByteTag>): boolean;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        iterator(): Internal.Iterator<Internal.ByteTag>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        addTag(arg0: number, arg1: Internal.Tag_): boolean;
        sort(arg0: Internal.Comparator_<Internal.ByteTag>): void;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): void;
        set(arg0: number, arg1: Internal.ByteTag_): Internal.ByteTag;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        getId(): number;
        spliterator(): Internal.Spliterator<Internal.ByteTag>;
        "set(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        abstract contains(arg0: any): boolean;
        stream(): Internal.Stream<Internal.ByteTag>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        get(arg0: number): any;
        abstract toArray(): any[];
        "add(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: Internal.Tag_): void;
        remove(arg0: number): Internal.ByteTag;
        hashCode(): number;
        size(): number;
        getAsString(): string;
        clear(): void;
        listIterator(arg0: number): Internal.ListIterator<Internal.ByteTag>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get type(): Internal.TagType<Internal.ByteArrayTag>
        get asByteArray(): number[]
        get elementType(): number
        get class(): typeof any
        get empty(): boolean
        get id(): number
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.ByteArrayTag>;
    }
    type ByteArrayTag_ = ByteArrayTag;
    interface IntStack extends it.unimi.dsi.fastutil.Stack<number> {
        /**
         * @deprecated
        */
        push(arg0: number): void;
        /**
         * @deprecated
        */
        top(): any;
        abstract "push(int)"(arg0: number): void;
        /**
         * @deprecated
        */
        pop(): any;
        abstract peekInt(arg0: number): number;
        /**
         * @deprecated
        */
        "push(java.lang.Integer)"(arg0: number): void;
        abstract isEmpty(): boolean;
        abstract push(arg0: number): void;
        abstract topInt(): number;
        /**
         * @deprecated
        */
        peek(arg0: number): any;
        /**
         * @deprecated
        */
        "push(java.lang.Object)"(arg0: any): void;
        abstract popInt(): number;
        /**
         * @deprecated
        */
        push(arg0: any): void;
        get empty(): boolean
    }
    type IntStack_ = IntStack;
    class PropertyResourceLocation extends Internal.PropertyBase<ResourceLocation> {
        constructor()
        constructor(arg0: Internal.DirectStorage_<ResourceLocation>)
        read(arg0: Internal.FriendlyByteBuf_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        hasChanged(): boolean;
        toString(): string;
        notifyDispatcherOfChange(): void;
        getDispatcher(): Internal.PropertyDispatcher;
        notifyAll(): void;
        get(): ResourceLocation;
        markChanged(arg0: boolean): void;
        set(arg0: ResourceLocation_): ResourceLocation;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getStorage(): Internal.DirectStorage<ResourceLocation>;
        setDispatcher(arg0: Internal.PropertyDispatcher_): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getType(): typeof ResourceLocation;
        get class(): typeof any
        get dispatcher(): Internal.PropertyDispatcher
        get storage(): Internal.DirectStorage<ResourceLocation>
        set dispatcher(arg0: Internal.PropertyDispatcher_)
        get type(): typeof ResourceLocation
    }
    type PropertyResourceLocation_ = PropertyResourceLocation;
    abstract class ScreenEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent_ = ScreenEvent;
    interface ToDoubleBiFunction <T, U> {
        abstract applyAsDouble(arg0: T, arg1: U): number;
        (arg0: T, arg1: U): number;
    }
    type ToDoubleBiFunction_<T, U> = ToDoubleBiFunction<T, U> | ((arg0: T, arg1: U)=> number);
    class LavaCauldronBlock extends Internal.AbstractCauldronBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        getInteractions(): Internal.Map<any, any>;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        isFull(arg0: Internal.BlockState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get interactions(): Internal.Map<any, any>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type LavaCauldronBlock_ = LavaCauldronBlock;
    interface View$OnTouchListener {
        abstract onTouch(arg0: icyllis.modernui.view.View_, arg1: Internal.MotionEvent_): boolean;
        (arg0: icyllis.modernui.view.View, arg1: Internal.MotionEvent): boolean;
    }
    type View$OnTouchListener_ = ((arg0: icyllis.modernui.view.View, arg1: Internal.MotionEvent)=> boolean) | View$OnTouchListener;
    interface BlockBehaviour$OffsetFunction {
        abstract evaluate(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Vec3d;
        (arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos): Vec3d_;
    }
    type BlockBehaviour$OffsetFunction_ = BlockBehaviour$OffsetFunction | ((arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos)=> Vec3d_);
    interface IEventListener {
        abstract invoke(arg0: net.minecraftforge.eventbus.api.Event_): void;
        listenerName(): string;
        (arg0: net.minecraftforge.eventbus.api.Event): void;
    }
    type IEventListener_ = IEventListener | ((arg0: net.minecraftforge.eventbus.api.Event)=> void);
    class MaterialProperties {
        constructor()
        getClass(): typeof any;
        hasProperty<T extends Internal.IMaterialProperty>(arg0: PropertyKey_<T>): boolean;
        removeProperty<T extends Internal.IMaterialProperty>(arg0: PropertyKey_<T>): void;
        toString(): string;
        notifyAll(): void;
        ensureSet<T extends Internal.IMaterialProperty>(arg0: PropertyKey_<T>, arg1: boolean): void;
        ensureSet<T extends Internal.IMaterialProperty>(arg0: PropertyKey_<T>): void;
        getMaterial(): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setMaterial(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_): void;
        verify(): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getProperty<T extends Internal.IMaterialProperty>(arg0: PropertyKey_<T>): T;
        equals(arg0: any): boolean;
        setProperty<T extends Internal.IMaterialProperty>(arg0: PropertyKey_<T>, arg1: Internal.IMaterialProperty_): void;
        static addBaseType(arg0: PropertyKey_<any>): void;
        get class(): typeof any
        get material(): com.gregtechceu.gtceu.api.data.chemical.material.Material
        get empty(): boolean
        set material(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_)
    }
    type MaterialProperties_ = MaterialProperties;
    class ClientboundSetPlayerTeamPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        getTeamAction(): Internal.ClientboundSetPlayerTeamPacket$Action;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        getPlayerAction(): Internal.ClientboundSetPlayerTeamPacket$Action;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getPlayers(): Internal.Collection<string>;
        static createAddOrModifyPacket(arg0: Internal.PlayerTeam_, arg1: boolean): Internal.ClientboundSetPlayerTeamPacket;
        hashCode(): number;
        static createPlayerPacket(arg0: Internal.PlayerTeam_, arg1: string, arg2: Internal.ClientboundSetPlayerTeamPacket$Action_): Internal.ClientboundSetPlayerTeamPacket;
        static createRemovePacket(arg0: Internal.PlayerTeam_): Internal.ClientboundSetPlayerTeamPacket;
        wait(): void;
        getName(): string;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getParameters(): Internal.Optional<Internal.ClientboundSetPlayerTeamPacket$Parameters>;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get teamAction(): Internal.ClientboundSetPlayerTeamPacket$Action
        get playerAction(): Internal.ClientboundSetPlayerTeamPacket$Action
        get skippable(): boolean
        get players(): Internal.Collection<string>
        get name(): string
        get parameters(): Internal.Optional<Internal.ClientboundSetPlayerTeamPacket$Parameters>
    }
    type ClientboundSetPlayerTeamPacket_ = ClientboundSetPlayerTeamPacket;
    class Panda extends Internal.Animal {
        constructor(arg0: Internal.EntityType_<Internal.Panda>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        isSneezing(): boolean;
        setXxa(arg0: number): void;
        setSneezeCounter(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isEating(): boolean;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getGUID(): Internal.UUID;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        getUnhappyCounter(): number;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        isWeak(): boolean;
        onlyOpCanSetNbt(): boolean;
        isPlayful(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        isLazy(): boolean;
        getRandomX(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        isWorried(): boolean;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        isScared(): boolean;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setAttributes(): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setMainGene(arg0: Internal.Panda$Gene_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        isBrown(): boolean;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        sit(arg0: boolean): void;
        gtceu$setFireImmune(arg0: boolean): void;
        handler$zcb000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        isJumping(): boolean;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        handler$cff000$adastra$tick(ci: Internal.CallbackInfo_): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isAnimal(): boolean;
        isPlayer(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        sneeze(arg0: boolean): void;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setGeneFromParents(arg0: Internal.Panda_, arg1: Internal.Panda_): void;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        getRollAmount(arg0: number): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSneezeCounter(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        static same(arg0: any, arg1: any): boolean;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        setHiddenGene(arg0: Internal.Panda$Gene_): void;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): boolean;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        setOnBack(arg0: boolean): void;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        setUnhappyCounter(arg0: number): void;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isSitting(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        getMainGene(): Internal.Panda$Gene;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        isRolling(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        canPerformAction(): boolean;
        getLieOnBackAmount(arg0: number): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        isOnBack(): boolean;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        eat(arg0: boolean): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        handler$cfg000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getSitAmount(arg0: number): number;
        resetLove(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$cff000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        revive(): void;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        handler$cff000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        getHiddenGene(): Internal.Panda$Gene;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        roll(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        getVariant(): Internal.Panda$Gene;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        get sneezing(): boolean
        set xxa(arg0: number)
        set sneezeCounter(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eating(): boolean
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get unhappyCounter(): number
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get weak(): boolean
        get playful(): boolean
        get maxFallDistance(): number
        get ticksFrozen(): number
        get lazy(): boolean
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get worried(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get scared(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set mainGene(arg0: Internal.Panda$Gene_)
        get brown(): boolean
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        get jumping(): boolean
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get animal(): boolean
        get player(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get sneezeCounter(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        set hiddenGene(arg0: Internal.Panda$Gene_)
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        set onBack(arg0: boolean)
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        set unhappyCounter(arg0: number)
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get sitting(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        get mainGene(): Internal.Panda$Gene
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get rolling(): boolean
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get onBack(): boolean
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get hiddenGene(): Internal.Panda$Gene
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get variant(): Internal.Panda$Gene
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly TOTAL_ROLL_STEPS: (32) & (number);
        rollCounter: number;
    }
    type Panda_ = Panda;
    interface RecordBuilder <T> {
        build(arg0: Internal.DataResult_<T>): Internal.DataResult<T>;
        abstract add(arg0: T, arg1: Internal.DataResult_<T>): this;
        abstract withErrorsFrom(arg0: Internal.DataResult_<any>): this;
        abstract "add(com.mojang.serialization.DataResult,com.mojang.serialization.DataResult)"(arg0: Internal.DataResult_<T>, arg1: Internal.DataResult_<T>): this;
        abstract "build(java.lang.Object)"(arg0: T): Internal.DataResult<T>;
        add(arg0: string, arg1: Internal.DataResult_<T>): this;
        abstract build(arg0: T): Internal.DataResult<T>;
        abstract "add(java.lang.Object,java.lang.Object)"(arg0: T, arg1: T): this;
        "build(com.mojang.serialization.DataResult)"(arg0: Internal.DataResult_<T>): Internal.DataResult<T>;
        abstract "add(java.lang.Object,com.mojang.serialization.DataResult)"(arg0: T, arg1: Internal.DataResult_<T>): this;
        abstract setLifecycle(arg0: Internal.Lifecycle_): this;
        add<E>(arg0: string, arg1: E, arg2: Internal.Encoder_<E>): this;
        "add(java.lang.String,java.lang.Object)"(arg0: string, arg1: T): this;
        abstract add(arg0: Internal.DataResult_<T>, arg1: Internal.DataResult_<T>): this;
        abstract add(arg0: T, arg1: T): this;
        "add(java.lang.String,com.mojang.serialization.DataResult)"(arg0: string, arg1: Internal.DataResult_<T>): this;
        abstract ops(): Internal.DynamicOps<T>;
        add(arg0: string, arg1: T): this;
        abstract mapError(arg0: Internal.UnaryOperator_<string>): this;
        set lifecycle(arg0: Internal.Lifecycle_)
    }
    type RecordBuilder_<T> = RecordBuilder<T>;
    class BlockState extends Internal.BlockBehaviour$BlockStateBase implements Internal.BlockStateFTBC, Internal.IForgeBlockState {
        constructor(arg0: Internal.Block_, arg1: Internal.ImmutableMap_<Internal.Property<any>, Internal.Comparable<any>>, arg2: Internal.MapCodec_<Internal.BlockState>)
        populateNeighbours(arg0: Internal.Map_<Internal.Map<Internal.Property<any>, Internal.Comparable<any>>, Internal.BlockState>): void;
        updateNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        canOcclude(): boolean;
        isPortalFrame(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getValues(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>;
        getSoundType(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Entity_): SoundType;
        tick(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        getLightBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        updateNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number, arg3: number): void;
        "is(net.minecraft.core.HolderSet)"(arg0: Internal.HolderSet_<Internal.Block>): boolean;
        isBed(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.LivingEntity_): boolean;
        is(arg0: Internal.TagKey_<Internal.Block>): boolean;
        isConduitFrame(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_): boolean;
        canHarvestBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        setValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): this;
        useShapeForLightOcclusion(): boolean;
        initCache(): void;
        isRandomlyTicking(): boolean;
        shouldSpawnParticlesOnBreak(): boolean;
        framedblocks$getCache(): Internal.StateCache;
        canSurvive(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: BlockPos_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Vec3d_): this;
        getSeed(arg0: BlockPos_): number;
        isFaceSturdy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getToolModifiedState(arg0: Internal.UseOnContext_, arg1: Internal.ToolAction_, arg2: boolean): this;
        framedblocks$initCache(arg0: Internal.StateCache_): void;
        addLandingEffects(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: number): boolean;
        getCollisionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        getClass(): typeof any;
        isViewBlocking(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getFluidState(): Internal.FluidState;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        "is(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        onCaughtFire(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.LivingEntity_): void;
        getTags(): Internal.Stream<Internal.TagKey<Internal.Block>>;
        instrument(): Internal.NoteBlockInstrument;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        hasBlockEntity(): boolean;
        getValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): T;
        hasAnalogOutputSignal(): boolean;
        supportsExternalFaceHiding(): boolean;
        hasOffsetFunction(): boolean;
        setRequiresTool(arg0: boolean): void;
        getBlockPathType(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Mob_): Internal.BlockPathTypes;
        getRenderShape(): Internal.RenderShape;
        rotate(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Rotation_): this;
        getPistonPushReaction(): Internal.PushReaction;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        getDrops(arg0: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        isFaceSturdy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.SupportType_): boolean;
        hasPostProcess(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        /**
         * @deprecated
        */
        isSolid(): boolean;
        toString(): string;
        entityInside(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Entity_): void;
        notifyAll(): void;
        updateIndirectNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        canEntityDestroy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        isBurning(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        entityCanStandOn(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        getRespawnPosition(arg0: Internal.EntityType_<any>, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: number, arg4: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        isCollisionShapeFullBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getCollisionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        onTreeGrow(arg0: Internal.LevelReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: Internal.TreeConfiguration_): boolean;
        getLightEmission(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        canBeReplaced(arg0: Internal.Fluid_): boolean;
        wait(arg0: number): void;
        isStickyBlock(): boolean;
        onDestroyedByPlayer(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: boolean, arg4: Internal.FluidState_): boolean;
        getOptionalValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): Internal.Optional<T>;
        getFlammability(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        randomTick(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        onBlockExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        canRedstoneConnectTo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        getSignal(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        /**
         * @deprecated
        */
        getLightEmission(): number;
        notify(): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getExpDrop(arg0: Internal.LevelReader_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: number, arg4: number): number;
        getAdjacentBlockPathType(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Mob_, arg3: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        getInteractionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        cycle<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): this;
        setBedOccupied(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: boolean): void;
        setLightEmission(arg0: number): void;
        isSolidRender(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isPathfindable(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.PathComputationType_): boolean;
        getVisualShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        ignitedByLava(): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.Rotation_): this;
        isLadder(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.LivingEntity_): boolean;
        setDestroySpeed(arg0: number): void;
        is(arg0: Internal.HolderSet_<Internal.Block>): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        onRemove(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        getBedDirection(arg0: Internal.LevelReader_, arg1: BlockPos_): Internal.Direction;
        getMenuProvider(arg0: Internal.Level_, arg1: BlockPos_): Internal.MenuProvider;
        getBlockSupportShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        getProperties(): Internal.Collection<Internal.Property<any>>;
        wait(): void;
        isSlimeBlock(): boolean;
        canSustainPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.IPlantable_): boolean;
        spawnAfterBreak(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: boolean): void;
        canStickTo(arg0: Internal.BlockState_): boolean;
        getBeaconColorMultiplier(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_): number[];
        onPlace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        getBlock(): Internal.Block;
        isFlammable(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        liquid(): boolean;
        getOcclusionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        hasProperty<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): boolean;
        shouldCheckWeakPower(arg0: Internal.SignalGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        is(arg0: Internal.Block_): boolean;
        isFertile(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        emissiveRendering(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getFTBCIsWater(): boolean;
        trySetValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): this;
        mirror(arg0: Internal.Mirror_): this;
        "canBeReplaced(net.minecraft.world.level.material.Fluid)"(arg0: Internal.Fluid_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        isAir(): boolean;
        getDestroySpeed(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        getDirectSignal(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        /**
         * @deprecated
        */
        blocksMotion(): boolean;
        wait(arg0: number, arg1: number): void;
        isValidSpawn(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.EntityType_<any>): boolean;
        canDropFromExplosion(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Explosion_): boolean;
        getAppearance(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.BlockState_, arg4: BlockPos_): this;
        isScaffolding(arg0: Internal.LivingEntity_): boolean;
        hasLargeCollisionShape(): boolean;
        getDestroyProgress(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        updateShape(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: BlockPos_): this;
        isSuffocating(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.LevelReader_, arg1: BlockPos_): number;
        onNeighborChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_): void;
        is(arg0: Internal.TagKey_<Internal.Block>, arg1: Internal.Predicate_<Internal.BlockBehaviour$BlockStateBase>): boolean;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Block_, arg3: BlockPos_, arg4: boolean): void;
        "is(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<Internal.Block>): boolean;
        getFaceOcclusionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.VoxelShape;
        updateIndirectNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number, arg3: number): void;
        isValidSpawn(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.SpawnPlacements$Type_, arg3: Internal.EntityType_<any>): boolean;
        getShadeBrightness(blockGetter: Internal.BlockGetter_, blockPos: BlockPos_): number;
        isRedstoneConductor(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getAnalogOutputSignal(arg0: Internal.Level_, arg1: BlockPos_): number;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.BlockHitResult_): Internal.InteractionResult;
        getMapColor(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MapColor;
        getBlockHolder(): Internal.Holder<Internal.Block>;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        canBeReplaced(): boolean;
        propagatesSkylightDown(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        getSoundType(): SoundType;
        getOffset(arg0: Internal.BlockGetter_, arg1: BlockPos_): Vec3d;
        "canBeReplaced(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): boolean;
        addRunningEffects(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        entityCanStandOnFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        triggerEvent(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: number): boolean;
        requiresCorrectToolForDrops(): boolean;
        getFriction(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Entity_): number;
        canBeReplaced(arg0: Internal.BlockPlaceContext_): boolean;
        isSignalSource(): boolean;
        getCloneItemStack(arg0: Internal.HitResult_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): Internal.ItemStack;
        attack(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_): void;
        equals(arg0: any): boolean;
        getExplosionResistance(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Explosion_): number;
        getFireSpreadSpeed(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        get values(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>
        get randomlyTicking(): boolean
        get class(): typeof any
        get fluidState(): Internal.FluidState
        get tags(): Internal.Stream<Internal.TagKey<Internal.Block>>
        set requiresTool(arg0: boolean)
        get renderShape(): Internal.RenderShape
        get pistonPushReaction(): Internal.PushReaction
        /**
         * @deprecated
        */
        get solid(): boolean
        get stickyBlock(): boolean
        /**
         * @deprecated
        */
        get lightEmission(): number
        set lightEmission(arg0: number)
        set destroySpeed(arg0: number)
        get properties(): Internal.Collection<Internal.Property<any>>
        get slimeBlock(): boolean
        get block(): Internal.Block
        get FTBCIsWater(): boolean
        get air(): boolean
        get blockHolder(): Internal.Holder<Internal.Block>
        get soundType(): SoundType
        get signalSource(): boolean
        static readonly CODEC: Internal.Codec<Internal.BlockState>;
    }
    type BlockState_ = BlockState;
    abstract class ForgeFlowingFluid extends Internal.FlowingFluid {
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        abstract isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        abstract getAmount(arg0: Internal.FluidState_): number;
        getSource(arg0: boolean): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        wait(arg0: number): void;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
    }
    type ForgeFlowingFluid_ = ForgeFlowingFluid;
    class SpectatorPage {
        constructor(arg0: Internal.List_<Internal.SpectatorMenuItem>, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getSelectedSlot(): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getItem(arg0: number): Internal.SpectatorMenuItem;
        get class(): typeof any
        get selectedSlot(): number
        static readonly NO_SELECTION: (-1) & (number);
    }
    type SpectatorPage_ = SpectatorPage;
    class EntityArgument$Info$Template implements Internal.ArgumentTypeInfo$Template<Internal.EntityArgument> {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        instantiate(arg0: Internal.CommandBuildContext_): Internal.EntityArgument;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        type(): Internal.ArgumentTypeInfo<Internal.EntityArgument, any>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type EntityArgument$Info$Template_ = EntityArgument$Info$Template;
    class RegistryBuilder <T> {
        constructor()
        add(arg0: Internal.IForgeRegistry$AddCallback_<T>): this;
        getDefault(): ResourceLocation;
        static of<T>(arg0: string): Internal.RegistryBuilder<T>;
        onBake(arg0: Internal.IForgeRegistry$BakeCallback_<T>): this;
        disableSync(): this;
        "add(net.minecraftforge.registries.IForgeRegistry$CreateCallback)"(arg0: Internal.IForgeRegistry$CreateCallback_<T>): this;
        set(arg0: Internal.IForgeRegistry$MissingFactory_<T>): this;
        notify(): void;
        getAllowOverrides(): boolean;
        "add(net.minecraftforge.registries.IForgeRegistry$AddCallback)"(arg0: Internal.IForgeRegistry$AddCallback_<T>): this;
        addCallback(arg0: any): this;
        onValidate(arg0: Internal.IForgeRegistry$ValidateCallback_<T>): this;
        getMinId(): number;
        setDefaultKey(arg0: ResourceLocation_): this;
        add(arg0: Internal.IForgeRegistry$ClearCallback_<T>): this;
        getSync(): boolean;
        add(arg0: Internal.IForgeRegistry$ValidateCallback_<T>): this;
        getAdd(): Internal.IForgeRegistry$AddCallback<T>;
        setName(arg0: ResourceLocation_): this;
        onClear(arg0: Internal.IForgeRegistry$ClearCallback_<T>): this;
        getMissingFactory(): Internal.IForgeRegistry$MissingFactory<T>;
        onAdd(arg0: Internal.IForgeRegistry$AddCallback_<T>): this;
        hasTags(): this;
        getAllowModifications(): boolean;
        getMaxId(): number;
        wait(): void;
        allowModification(): this;
        add(arg0: Internal.IForgeRegistry$BakeCallback_<T>): this;
        disableOverrides(): this;
        legacyName(arg0: string): this;
        getClass(): typeof any;
        static of<T>(arg0: ResourceLocation_): Internal.RegistryBuilder<T>;
        getClear(): Internal.IForgeRegistry$ClearCallback<T>;
        getBake(): Internal.IForgeRegistry$BakeCallback<T>;
        wait(arg0: number, arg1: number): void;
        "legacyName(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): this;
        onCreate(arg0: Internal.IForgeRegistry$CreateCallback_<T>): this;
        "add(net.minecraftforge.registries.IForgeRegistry$ValidateCallback)"(arg0: Internal.IForgeRegistry$ValidateCallback_<T>): this;
        getSaveToDisc(): boolean;
        disableSaving(): this;
        getValidate(): Internal.IForgeRegistry$ValidateCallback<T>;
        getCreate(): Internal.IForgeRegistry$CreateCallback<T>;
        setIDRange(arg0: number, arg1: number): this;
        static "of(java.lang.String)"<T>(arg0: string): Internal.RegistryBuilder<T>;
        static "of(net.minecraft.resources.ResourceLocation)"<T>(arg0: ResourceLocation_): Internal.RegistryBuilder<T>;
        add(arg0: Internal.IForgeRegistry$CreateCallback_<T>): this;
        "add(net.minecraftforge.registries.IForgeRegistry$ClearCallback)"(arg0: Internal.IForgeRegistry$ClearCallback_<T>): this;
        missing(arg0: Internal.IForgeRegistry$MissingFactory_<T>): this;
        toString(): string;
        notifyAll(): void;
        getLegacyNames(): Internal.Set<ResourceLocation>;
        "legacyName(java.lang.String)"(arg0: string): this;
        hashCode(): number;
        "add(net.minecraftforge.registries.IForgeRegistry$BakeCallback)"(arg0: Internal.IForgeRegistry$BakeCallback_<T>): this;
        wait(arg0: number): void;
        legacyName(arg0: ResourceLocation_): this;
        equals(arg0: any): boolean;
        static of<T>(): Internal.RegistryBuilder<T>;
        setMaxID(arg0: number): this;
        get "default"(): ResourceLocation
        get allowOverrides(): boolean
        get minId(): number
        set defaultKey(arg0: ResourceLocation_)
        get sync(): boolean
        get add(): Internal.IForgeRegistry$AddCallback<T>
        set name(arg0: ResourceLocation_)
        get missingFactory(): Internal.IForgeRegistry$MissingFactory<T>
        get allowModifications(): boolean
        get maxId(): number
        get class(): typeof any
        get clear(): Internal.IForgeRegistry$ClearCallback<T>
        get bake(): Internal.IForgeRegistry$BakeCallback<T>
        get saveToDisc(): boolean
        get validate(): Internal.IForgeRegistry$ValidateCallback<T>
        get create(): Internal.IForgeRegistry$CreateCallback<T>
        get legacyNames(): Internal.Set<ResourceLocation>
        set maxID(arg0: number)
    }
    type RegistryBuilder_<T> = RegistryBuilder<T>;
    class StructureTemplate {
        constructor()
        getAuthor(): string;
        placeInWorld(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.RandomSource_, arg5: number): boolean;
        getClass(): typeof any;
        static transformedVec3d(arg0: Internal.StructurePlaceSettings_, arg1: Vec3d_): Vec3d;
        handler$bmj000$disableClientSideStateSaving(arg0: Internal.CallbackInfo_): void;
        notify(): void;
        filterBlocks(arg0: BlockPos_, arg1: Internal.StructurePlaceSettings_, arg2: Internal.Block_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        wait(arg0: number, arg1: number): void;
        static addToLists(arg0: Internal.StructureTemplate$StructureBlockInfo_, arg1: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg2: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>): void;
        getSize(): Vec3i;
        static calculateRelativePosition(arg0: Internal.StructurePlaceSettings_, arg1: BlockPos_): BlockPos;
        getZeroPositionWithTransform(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_): BlockPos;
        calculateConnectedPosition(arg0: Internal.StructurePlaceSettings_, arg1: BlockPos_, arg2: Internal.StructurePlaceSettings_, arg3: BlockPos_): BlockPos;
        load(arg0: Internal.HolderGetter_<Internal.Block>, arg1: Internal.CompoundTag_): void;
        setAuthor(arg0: string): void;
        toString(): string;
        /**
         * @deprecated
        */
        static processBlockInfos(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        notifyAll(): void;
        static transform(arg0: Vec3d_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): Vec3d;
        static buildInfoList(arg0: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg1: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg2: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        fillEntityList(arg0: Internal.Level_, arg1: BlockPos_, arg2: BlockPos_): void;
        handler$bmj000$enableClientSideStateSaving(arg0: Internal.CallbackInfo_): void;
        static processEntityInfos(arg0: Internal.StructureTemplate_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.List_<Internal.StructureTemplate$StructureEntityInfo>): Internal.List<Internal.StructureTemplate$StructureEntityInfo>;
        static "transform(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Mirror,net.minecraft.world.level.block.Rotation,net.minecraft.core.BlockPos)"(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): BlockPos;
        getSize(arg0: Internal.Rotation_): Vec3i;
        getBoundingBox(arg0: BlockPos_, arg1: Internal.Rotation_, arg2: BlockPos_, arg3: Internal.Mirror_): Internal.BoundingBox;
        static processBlockInfos(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructureTemplate_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        hashCode(): number;
        static updateShapeAtEdge(arg0: Internal.LevelAccessor_, arg1: number, arg2: Internal.DiscreteVoxelShape_, arg3: number, arg4: number, arg5: number): void;
        static transform(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): BlockPos;
        static getZeroPositionWithTransform(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: number, arg4: number): BlockPos;
        filterBlocks(arg0: BlockPos_, arg1: Internal.StructurePlaceSettings_, arg2: Internal.Block_, arg3: boolean): Internal.ObjectArrayList<Internal.StructureTemplate$StructureBlockInfo>;
        static "transform(net.minecraft.world.phys.Vec3,net.minecraft.world.level.block.Mirror,net.minecraft.world.level.block.Rotation,net.minecraft.core.BlockPos)"(arg0: Vec3d_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): Vec3d;
        getBoundingBox(arg0: Internal.StructurePlaceSettings_, arg1: BlockPos_): Internal.BoundingBox;
        wait(): void;
        wait(arg0: number): void;
        fillFromWorld(arg0: Internal.Level_, arg1: BlockPos_, arg2: Vec3i_, arg3: boolean, arg4: Internal.Block_): void;
        equals(arg0: any): boolean;
        get author(): string
        get class(): typeof any
        get size(): Vec3i
        set author(arg0: string)
        static readonly BLOCK_TAG_POS: ("pos") & (string);
        static readonly ENTITY_TAG_POS: ("pos") & (string);
        static readonly BLOCKS_TAG: ("blocks") & (string);
        static readonly ENTITY_TAG_BLOCKPOS: ("blockPos") & (string);
        static readonly BLOCK_TAG_STATE: ("state") & (string);
        size: Vec3i;
        static readonly PALETTE_TAG: ("palette") & (string);
        static readonly ENTITIES_TAG: ("entities") & (string);
        readonly entityInfoList: Internal.List<Internal.StructureTemplate$StructureEntityInfo>;
        static readonly PALETTE_LIST_TAG: ("palettes") & (string);
        static readonly ENTITY_TAG_NBT: ("nbt") & (string);
        static readonly BLOCK_TAG_NBT: ("nbt") & (string);
        static readonly SIZE_TAG: ("size") & (string);
        palettes: Internal.List<Internal.StructureTemplate$Palette>;
    }
    type StructureTemplate_ = StructureTemplate;
    interface ClampedItemPropertyFunction extends Internal.ItemPropertyFunction {
        /**
         * @deprecated
        */
        call(arg0: Internal.ItemStack_, arg1: Internal.ClientLevel_, arg2: Internal.LivingEntity_, arg3: number): number;
        abstract unclampedCall(arg0: Internal.ItemStack_, arg1: Internal.ClientLevel_, arg2: Internal.LivingEntity_, arg3: number): number;
        (arg0: Internal.ItemStack, arg1: Internal.ClientLevel, arg2: Internal.LivingEntity, arg3: number): number;
    }
    type ClampedItemPropertyFunction_ = ((arg0: Internal.ItemStack, arg1: Internal.ClientLevel, arg2: Internal.LivingEntity, arg3: number)=> number) | ClampedItemPropertyFunction;
    class BiomeSpecialEffects {
        getWaterColor(): number;
        getClass(): typeof any;
        getGrassColorModifier(): Internal.BiomeSpecialEffects$GrassColorModifier;
        toString(): string;
        getAmbientLoopSoundEvent(): Internal.Optional<Internal.Holder<Internal.SoundEvent>>;
        notifyAll(): void;
        getFoliageColorOverride(): Internal.Optional<number>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAmbientAdditionsSettings(): Internal.Optional<Internal.AmbientAdditionsSettings>;
        getAmbientParticleSettings(): Internal.Optional<Internal.AmbientParticleSettings>;
        hashCode(): number;
        getBackgroundMusic(): Internal.Optional<Internal.Music>;
        getWaterFogColor(): number;
        wait(): void;
        getGrassColorOverride(): Internal.Optional<number>;
        wait(arg0: number): void;
        getFogColor(): number;
        equals(arg0: any): boolean;
        getSkyColor(): number;
        getAmbientMoodSettings(): Internal.Optional<Internal.AmbientMoodSettings>;
        get waterColor(): number
        get class(): typeof any
        get grassColorModifier(): Internal.BiomeSpecialEffects$GrassColorModifier
        get ambientLoopSoundEvent(): Internal.Optional<Internal.Holder<Internal.SoundEvent>>
        get foliageColorOverride(): Internal.Optional<number>
        get ambientAdditionsSettings(): Internal.Optional<Internal.AmbientAdditionsSettings>
        get ambientParticleSettings(): Internal.Optional<Internal.AmbientParticleSettings>
        get backgroundMusic(): Internal.Optional<Internal.Music>
        get waterFogColor(): number
        get grassColorOverride(): Internal.Optional<number>
        get fogColor(): number
        get skyColor(): number
        get ambientMoodSettings(): Internal.Optional<Internal.AmbientMoodSettings>
        ambientParticleSettings: Internal.Optional<Internal.AmbientParticleSettings>;
        grassColorOverride: Internal.Optional<number>;
        ambientMoodSettings: Internal.Optional<Internal.AmbientMoodSettings>;
        waterColor: number;
        ambientLoopSoundEvent: Internal.Optional<Internal.Holder<Internal.SoundEvent>>;
        fogColor: number;
        ambientAdditionsSettings: Internal.Optional<Internal.AmbientAdditionsSettings>;
        backgroundMusic: Internal.Optional<Internal.Music>;
        grassColorModifier: Internal.BiomeSpecialEffects$GrassColorModifier;
        waterFogColor: number;
        static readonly CODEC: Internal.Codec<Internal.BiomeSpecialEffects>;
        foliageColorOverride: Internal.Optional<number>;
        skyColor: number;
    }
    type BiomeSpecialEffects_ = BiomeSpecialEffects;
    class RenderTypeGroup extends Internal.Record {
        constructor(arg0: Internal.RenderType_, arg1: Internal.RenderType_)
        constructor(block: Internal.RenderType_, entity: Internal.RenderType_, entityFabulous: Internal.RenderType_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        isEmpty(): boolean;
        notify(): void;
        block(): Internal.RenderType;
        wait(arg0: number, arg1: number): void;
        entityFabulous(): Internal.RenderType;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        entity(): Internal.RenderType;
        get class(): typeof any
        get empty(): boolean
        static EMPTY: (Internal.RenderTypeGroup) & (Internal.RenderTypeGroup);
    }
    type RenderTypeGroup_ = RenderTypeGroup;
    class FilteredText extends Internal.Record {
        constructor(arg0: string, arg1: Internal.FilterMask_)
        static passThrough(arg0: string): Internal.FilteredText;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static fullyFiltered(arg0: string): Internal.FilteredText;
        filteredOrEmpty(): string;
        notify(): void;
        mask(): Internal.FilterMask;
        filtered(): string;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        raw(): string;
        wait(arg0: number): void;
        isFiltered(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get filtered(): boolean
        static readonly EMPTY: (Internal.FilteredText) & (Internal.FilteredText);
    }
    type FilteredText_ = FilteredText;
    class AzaleaBlock extends Internal.BushBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type AzaleaBlock_ = AzaleaBlock;
    class QuartzPickaxeItem extends Internal.PickaxeItem {
        constructor(arg0: Internal.Item$Properties_, arg1: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type QuartzPickaxeItem_ = QuartzPickaxeItem;
    class FluidProperty implements Internal.IMaterialProperty, Internal.FluidStorage {
        constructor()
        constructor(arg0: Internal.FluidStorageKey_, arg1: GTFluidBuilder_)
        get(arg0: Internal.FluidStorageKey_): Internal.Fluid;
        getClass(): typeof any;
        getQueuedBuilder(arg0: Internal.FluidStorageKey_): GTFluidBuilder;
        toString(): string;
        getEntry(arg0: Internal.FluidStorageKey_): Internal.FluidStorage$FluidEntry;
        notifyAll(): void;
        verifyProperty(arg0: Internal.MaterialProperties_): void;
        store(arg0: Internal.FluidStorageKey_, arg1: Internal.Supplier_<Internal.Fluid>, arg2: GTFluidBuilder_): void;
        enqueueRegistration(arg0: Internal.FluidStorageKey_, arg1: GTFluidBuilder_): void;
        setPrimaryKey(arg0: Internal.FluidStorageKey_): void;
        registerFluids(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_, arg1: Internal.GTRegistrate_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPrimaryKey(): Internal.FluidStorageKey;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getStorage(): Internal.FluidStorage;
        get class(): typeof any
        set primaryKey(arg0: Internal.FluidStorageKey_)
        get primaryKey(): Internal.FluidStorageKey
        get storage(): Internal.FluidStorage
    }
    type FluidProperty_ = FluidProperty;
    class CoverDefinition {
        constructor(arg0: ResourceLocation_, arg1: any_, arg2: Internal.ICoverRenderer_)
        getClass(): typeof any;
        hashCode(): number;
        getId(): ResourceLocation;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        createCoverBehavior(arg0: Internal.ICoverable_, arg1: Internal.Direction_): Internal.CoverBehavior;
        equals(arg0: any): boolean;
        notify(): void;
        getCoverRenderer(): Internal.ICoverRenderer;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get id(): ResourceLocation
        get coverRenderer(): Internal.ICoverRenderer
    }
    type CoverDefinition_ = CoverDefinition;
    abstract class BaseEntityBlock extends Internal.Block implements Internal.EntityBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        abstract newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BaseEntityBlock_ = BaseEntityBlock;
    class BorderStatus extends Internal.Enum<Internal.BorderStatus> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.BorderStatus_): number;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.BorderStatus;
        static valueOf(arg0: string): Internal.BorderStatus;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getColor(): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        "compareTo(net.minecraft.world.level.border.BorderStatus)"(arg0: Internal.BorderStatus_): number;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BorderStatus>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static values(): Internal.BorderStatus[];
        get class(): typeof any
        get declaringClass(): typeof Internal.BorderStatus
        get color(): number
        static readonly STATIONARY: (Internal.BorderStatus) & (Internal.BorderStatus);
        static readonly SHRINKING: (Internal.BorderStatus) & (Internal.BorderStatus);
        static readonly GROWING: (Internal.BorderStatus) & (Internal.BorderStatus);
    }
    type BorderStatus_ = "shrinking" | "stationary" | BorderStatus | "growing";
}
declare namespace it.unimi.dsi.fastutil.ints {
    interface IntUnaryOperator extends Internal.IntUnaryOperator, Internal.UnaryOperator<number> {
        /**
         * @deprecated
        */
        "apply(java.lang.Integer)"(arg0: number): number;
        abstract apply(arg0: number): number;
        /**
         * @deprecated
        */
        apply(arg0: any): any;
        "andThen(java.util.function.Function)"<V>(arg0: Internal.Function_<number, V>): Internal.Function<number, V>;
        /**
         * @deprecated
        */
        "apply(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        apply(arg0: number): number;
        andThen<V>(arg0: Internal.Function_<number, V>): Internal.Function<number, V>;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        compose<V>(arg0: Internal.Function_<V, number>): Internal.Function<V, number>;
        "compose(java.util.function.Function)"<V>(arg0: Internal.Function_<V, number>): Internal.Function<V, number>;
        identity(): this;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        abstract "apply(int)"(arg0: number): number;
        negation(): this;
    }
    type IntUnaryOperator_ = IntUnaryOperator;
}
declare namespace thetadev.constructionwand.basics.option {
    class OptionEnum <E extends Internal.Enum<E>> implements Internal.IOption<E> {
        constructor(arg0: Internal.CompoundTag_, arg1: string, arg2: E, arg3: E)
        constructor(arg0: Internal.CompoundTag_, arg1: string, arg2: E, arg3: E, arg4: boolean)
        getClass(): typeof any;
        getKeyTranslation(): string;
        get(): any;
        getKey(): string;
        toString(): string;
        set(arg0: any): void;
        getValueTranslation(): string;
        notifyAll(): void;
        next(): E;
        getDescTranslation(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        set(arg0: E): void;
        isEnabled(): boolean;
        "set(java.lang.Object)"(arg0: any): void;
        hashCode(): number;
        wait(): void;
        getValueString(): string;
        wait(arg0: number): void;
        "set(java.lang.Enum)"(arg0: E): void;
        equals(arg0: any): boolean;
        next(arg0: boolean): E;
        setValueString(arg0: string): void;
        get class(): typeof any
        get keyTranslation(): string
        get key(): string
        get valueTranslation(): string
        get descTranslation(): string
        get enabled(): boolean
        set "(java.lang.Object)"(arg0: any)
        get valueString(): string
        set "(java.lang.Enum)"(arg0: E)
        set valueString(arg0: string)
    }
    type OptionEnum_<E extends Internal.Enum<E>> = OptionEnum<E>;
}
