/// <reference path="./internal_*.d.ts" />
declare namespace net.minecraft.util {
    class Unit extends Internal.Enum<net.minecraft.util.Unit> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof net.minecraft.util.Unit;
        static values(): net.minecraft.util.Unit[];
        name(): string;
        hashCode(): number;
        compareTo(arg0: net.minecraft.util.Unit_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<net.minecraft.util.Unit>>;
        ordinal(): number;
        wait(): void;
        "compareTo(net.minecraft.util.Unit)"(arg0: net.minecraft.util.Unit_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): net.minecraft.util.Unit;
        get class(): typeof any
        get declaringClass(): typeof net.minecraft.util.Unit
        static readonly INSTANCE: (net.minecraft.util.Unit) & (net.minecraft.util.Unit);
    }
    type Unit_ = "instance" | Unit;
}
declare namespace Internal {
    interface LevelAccessor extends Internal.CommonLevelAccessor, Internal.LevelTimeAccess {
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        dayTime(): number;
        abstract getShade(arg0: Internal.Direction_, arg1: boolean): number;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): boolean;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): void;
        getMaxSection(): number;
        abstract getLevelData(): Internal.LevelData;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        getSectionYFromSectionIndex(arg0: number): number;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        abstract players(): Internal.List<Internal.Player>;
        abstract getBiomeManager(): Internal.BiomeManager;
        abstract getRandom(): Internal.RandomSource;
        isEmptyBlock(arg0: BlockPos_): boolean;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        abstract removeBlock(arg0: BlockPos_, arg1: boolean): boolean;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_): void;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        getTimeOfDay(arg0: number): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        blockUpdated(arg0: BlockPos_, arg1: Internal.Block_): void;
        abstract setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number, arg3: number): boolean;
        abstract isClientSide(): boolean;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        abstract getBlockTicks(): Internal.LevelTickAccess<Internal.Block>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): void;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        abstract dimensionType(): Internal.DimensionType;
        abstract getSkyDarken(): number;
        getMinBuildHeight(): number;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): void;
        abstract "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        abstract destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_, arg3: number): boolean;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): boolean;
        /**
         * @deprecated
        */
        abstract getSeaLevel(): number;
        abstract getFluidTicks(): Internal.LevelTickAccess<Internal.Fluid>;
        getSectionIndex(arg0: number): number;
        getDirectSignalTo(arg0: BlockPos_): number;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: number, arg2: number, arg3: number): Internal.Player;
        getMaxBuildHeight(): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): boolean;
        destroyBlock(arg0: BlockPos_, arg1: boolean): boolean;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): void;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        getChunk(arg0: number, arg1: number): Internal.ChunkAccess;
        addFreshEntity(arg0: Internal.Entity_): boolean;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_): boolean;
        getHeight(): number;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        abstract isFluidAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.FluidState>): boolean;
        abstract getWorldBorder(): Internal.WorldBorder;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): boolean;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): void;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): void;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): boolean;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: number): Internal.Player;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): boolean;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): void;
        hasNearbyAlivePlayer(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): void;
        abstract gameEvent(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): void;
        abstract "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        neighborShapeChanged(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: boolean): number;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: number, arg4: number, arg5: number): Internal.Optional<Vec3d>;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        abstract playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getNearestPlayer(arg0: Internal.Entity_, arg1: number): Internal.Player;
        hasNeighborSignal(arg0: BlockPos_): boolean;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getShade(arg0: number, arg1: number, arg2: number, arg3: boolean): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): void;
        abstract addParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        abstract getCurrentDifficultyAt(arg0: BlockPos_): Internal.DifficultyInstance;
        getDifficulty(): Internal.Difficulty;
        canSeeSky(arg0: BlockPos_): boolean;
        abstract enabledFeatures(): Internal.FeatureFlagSet;
        getMoonPhase(): number;
        isUnobstructed(arg0: Internal.Entity_): boolean;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number): T;
        abstract getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        abstract getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        canSeeSkyFromBelowWater(arg0: BlockPos_): boolean;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        abstract getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        abstract isStateAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.BlockState>): boolean;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        getSectionIndexFromSectionY(arg0: number): number;
        abstract getServer(): Internal.MinecraftServer;
        abstract levelEvent(arg0: Internal.Player_, arg1: number, arg2: BlockPos_, arg3: number): void;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): boolean;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        noCollision(arg0: Internal.Entity_): boolean;
        abstract getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getBestNeighborSignal(arg0: BlockPos_): number;
        hasChunk(arg0: number, arg1: number): boolean;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        getMoonBrightness(): number;
        noCollision(arg0: Internal.AABB_): boolean;
        isWaterAt(arg0: BlockPos_): boolean;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        abstract getLightEngine(): Internal.LevelLightEngine;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        gameEvent(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): void;
        getModelDataManager(): Internal.ModelDataManager;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): void;
        isOutsideBuildHeight(arg0: number): boolean;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): void;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): void;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        abstract getChunkSource(): Internal.ChunkSource;
        abstract getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: boolean): Internal.ChunkAccess;
        abstract registryAccess(): Internal.RegistryAccess;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): void;
        levelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        abstract nextSubTickCount(): number;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): void;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        containsAnyLiquid(arg0: Internal.AABB_): boolean;
        getMaxLightLevel(): number;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number, arg6: Internal.AABB_): T;
        isAreaLoaded(arg0: BlockPos_, arg1: number): boolean;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get maxSection(): number
        get levelData(): Internal.LevelData
        get biomeManager(): Internal.BiomeManager
        get random(): Internal.RandomSource
        get clientSide(): boolean
        get blockTicks(): Internal.LevelTickAccess<Internal.Block>
        get skyDarken(): number
        get minBuildHeight(): number
        /**
         * @deprecated
        */
        get seaLevel(): number
        get fluidTicks(): Internal.LevelTickAccess<Internal.Fluid>
        get maxBuildHeight(): number
        get height(): number
        get worldBorder(): Internal.WorldBorder
        get minSection(): number
        get difficulty(): Internal.Difficulty
        get moonPhase(): number
        get sectionsCount(): number
        get server(): Internal.MinecraftServer
        get moonBrightness(): number
        get lightEngine(): Internal.LevelLightEngine
        get modelDataManager(): Internal.ModelDataManager
        get chunkSource(): Internal.ChunkSource
        get maxLightLevel(): number
    }
    type LevelAccessor_ = LevelAccessor;
    interface Char2DoubleFunction extends Internal.IntToDoubleFunction, it.unimi.dsi.fastutil.Function<string, number> {
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, string>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number): number;
        remove(arg0: string): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Double)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: string, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: string): boolean;
        andThenLong(arg0: Internal.Double2LongFunction_): Internal.Char2LongFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        defaultReturnValue(arg0: number): void;
        apply(arg0: string): number;
        andThenDouble(arg0: Internal.Double2DoubleFunction_): this;
        composeDouble(arg0: Internal.Double2CharFunction_): Internal.Double2DoubleFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        abstract get(arg0: string): number;
        composeByte(arg0: Internal.Byte2CharFunction_): Internal.Byte2DoubleFunction;
        abstract "get(char)"(arg0: string): number;
        composeInt(arg0: Internal.Int2CharFunction_): Internal.Int2DoubleFunction;
        defaultReturnValue(): number;
        composeShort(arg0: Internal.Short2CharFunction_): Internal.Short2DoubleFunction;
        andThenFloat(arg0: Internal.Double2FloatFunction_): Internal.Char2FloatFunction;
        "put(char,double)"(arg0: string, arg1: number): number;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        "containsKey(char)"(arg0: string): boolean;
        "getOrDefault(char,double)"(arg0: string, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Character,java.lang.Double)"(arg0: string, arg1: number): number;
        andThenShort(arg0: Internal.Double2ShortFunction_): Internal.Char2ShortFunction;
        composeObject<T>(arg0: Internal.Object2CharFunction_<T>): Internal.Object2DoubleFunction<T>;
        put(arg0: string, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2CharFunction_<T>): Internal.Reference2DoubleFunction<T>;
        andThenByte(arg0: Internal.Double2ByteFunction_): Internal.Char2ByteFunction;
        composeLong(arg0: Internal.Long2CharFunction_): Internal.Long2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenInt(arg0: Internal.Double2IntFunction_): Internal.Char2IntFunction;
        "remove(char)"(arg0: string): number;
        andThenReference<T>(arg0: Internal.Double2ReferenceFunction_<T>): Internal.Char2ReferenceFunction<T>;
        getOrDefault(arg0: string, arg1: number): number;
        composeFloat(arg0: Internal.Float2CharFunction_): Internal.Float2DoubleFunction;
        size(): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<string, T>;
        clear(): void;
        andThenChar(arg0: Internal.Double2CharFunction_): Internal.Char2CharFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        andThenObject<T>(arg0: Internal.Double2ObjectFunction_<T>): Internal.Char2ObjectFunction<T>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
        composeChar(arg0: Internal.Char2CharFunction_): this;
    }
    type Char2DoubleFunction_ = Char2DoubleFunction;
    interface CommandSource {
        abstract shouldInformAdmins(): boolean;
        abstract acceptsFailure(): boolean;
        alwaysAccepts(): boolean;
        abstract sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        abstract acceptsSuccess(): boolean;
        readonly NULL: Internal.CommandSource;
    }
    type CommandSource_ = CommandSource;
    class GameRules$BooleanValue extends Internal.GameRules$Value<Internal.GameRules$BooleanValue> {
        constructor(arg0: Internal.GameRules$Type_<Internal.GameRules$BooleanValue>, arg1: boolean)
        getClass(): typeof any;
        onChanged(arg0: Internal.MinecraftServer_): void;
        setFromArgument(arg0: Internal.CommandContext_<Internal.CommandSourceStack>, arg1: string): void;
        getCommandResult(): number;
        set(arg0: boolean, arg1: Internal.MinecraftServer_): void;
        toString(): string;
        notifyAll(): void;
        "setFrom(net.minecraft.world.level.GameRules$Value,net.minecraft.server.MinecraftServer)"(arg0: Internal.GameRules$Value_<any>, arg1: Internal.MinecraftServer_): void;
        notify(): void;
        get(): boolean;
        static create(arg0: boolean, arg1: Internal.BiConsumer_<Internal.MinecraftServer, Internal.GameRules$BooleanValue>): Internal.GameRules$Type<Internal.GameRules$BooleanValue>;
        wait(arg0: number, arg1: number): void;
        setFrom(arg0: Internal.GameRules$BooleanValue_, arg1: Internal.MinecraftServer_): void;
        setFrom(arg0: Internal.GameRules$Value_<any>, arg1: Internal.MinecraftServer_): void;
        hashCode(): number;
        serialize(): string;
        "setFrom(net.minecraft.world.level.GameRules$BooleanValue,net.minecraft.server.MinecraftServer)"(arg0: Internal.GameRules$BooleanValue_, arg1: Internal.MinecraftServer_): void;
        wait(): void;
        abstract deserialize(arg0: string): void;
        static create(arg0: boolean): Internal.GameRules$Type<Internal.GameRules$BooleanValue>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get commandResult(): number
    }
    type GameRules$BooleanValue_ = GameRules$BooleanValue;
    abstract class EntityEventJS extends Internal.LevelEventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        abstract getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type EntityEventJS_ = EntityEventJS;
    class RootSystemFeature extends Internal.Feature<Internal.RootSystemConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.RootSystemConfiguration>)
        getClass(): typeof any;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.RootSystemConfiguration, Internal.Feature<Internal.RootSystemConfiguration>>>;
        toString(): string;
        place(arg0: Internal.RootSystemConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.RootSystemConfiguration>): boolean;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type RootSystemFeature_ = RootSystemFeature;
    class UnifyConfig extends Internal.Config {
        constructor(modPriorities: Internal.List_<string>, stoneStrata: Internal.List_<string>, unbakedTags: Internal.List_<string>, materials: Internal.List_<string>, priorityOverrides: Internal.Map_<ResourceLocation, string>, customTags: Internal.Map_<ResourceLocation, Internal.Set<ResourceLocation>>, tagOwnerships: Internal.Map_<ResourceLocation, Internal.Set<ResourceLocation>>, itemTagInheritanceMode: Internal.Enum_<any>, itemTagInheritance: Internal.Map_<ResourceLocation, Internal.Set<Internal.Pattern>>, blockTagInheritanceMode: Internal.Enum_<any>, blockTagInheritance: Internal.Map_<ResourceLocation, Internal.Set<Internal.Pattern>>, ignoredTags: Internal.Set_<Internal.UnifyTag<Internal.Item>>, ignoredItems: Internal.Set_<Internal.Pattern>, ignoredRecipeTypes: Internal.Set_<Internal.Pattern>, ignoredRecipes: Internal.Set_<Internal.Pattern>, hideJeiRei: boolean)
        getClass(): typeof any;
        getModPriorities(): Internal.List<string>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        includeItem(item: ResourceLocation_): boolean;
        shouldInheritBlockTag(itemTag: Internal.UnifyTag_<Internal.Block>, dominantTags: Internal.Set_<Internal.UnifyTag<Internal.Item>>): boolean;
        getStoneStrata(): Internal.List<string>;
        clearCache(): void;
        getCustomTags(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>;
        static load<T extends Internal.Config>(name: string, serializer: Internal.Config$Serializer_<T>): T;
        includeRecipe(recipe: ResourceLocation_): boolean;
        getTagOwnerships(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>;
        toString(): string;
        static save<T extends Internal.Config>(p: Internal.Path_, config: T, serializer: Internal.Config$Serializer_<T>): void;
        bakeTags(): Internal.Set<Internal.UnifyTag<Internal.Item>>;
        getPriorityOverrides(): Internal.Map<ResourceLocation, string>;
        notifyAll(): void;
        includeRecipeType(type: ResourceLocation_): boolean;
        reiOrJeiDisabled(): boolean;
        hashCode(): number;
        wait(): void;
        bakeAndValidateTags(tags: Internal.Map_<ResourceLocation, Internal.Collection<Internal.Holder<Internal.Item>>>): Internal.Set<Internal.UnifyTag<Internal.Item>>;
        wait(arg0: number): void;
        getMaterials(): Internal.List<string>;
        equals(arg0: any): boolean;
        shouldInheritItemTag(itemTag: Internal.UnifyTag_<Internal.Item>, dominantTags: Internal.Set_<Internal.UnifyTag<Internal.Item>>): boolean;
        get class(): typeof any
        get modPriorities(): Internal.List<string>
        get stoneStrata(): Internal.List<string>
        get customTags(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>
        get tagOwnerships(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>
        get priorityOverrides(): Internal.Map<ResourceLocation, string>
        get materials(): Internal.List<string>
        static readonly NAME: ("unify") & (string);
    }
    type UnifyConfig_ = UnifyConfig;
    interface Cancellable {
        abstract isCancellable(): boolean;
        abstract cancel(): void;
        abstract isCancelled(): boolean;
        get cancellable(): boolean
        get cancelled(): boolean
    }
    type Cancellable_ = Cancellable;
    class Translation extends codechicken.lib.vec.Transformation {
        constructor(arg0: Vec3i_)
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: codechicken.lib.vec.Vector3_)
        constructor(arg0: Internal.Translation_)
        getClass(): typeof any;
        apply(arg0: codechicken.lib.vec.Vector3_): void;
        operate(arg0: Internal.CCRenderState_): void;
        "with(codechicken.lib.vec.ITransformation)"(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        apply(arg0: Internal.Matrix4_): void;
        "with"(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        "apply(codechicken.lib.vec.Vector3)"(arg0: codechicken.lib.vec.Vector3_): void;
        isRedundant(): boolean;
        notify(): void;
        "at(codechicken.lib.vec.Vector3)"(arg0: codechicken.lib.vec.Vector3_): codechicken.lib.vec.Transformation;
        wait(arg0: number, arg1: number): void;
        static registerOperation(): number;
        copy(): any;
        "merge(codechicken.lib.vec.Transformation)"(arg0: codechicken.lib.vec.Transformation_): codechicken.lib.vec.Transformation;
        static operationCount(): number;
        "with"(arg0: codechicken.lib.vec.Transformation_): Internal.TransformationList;
        merge(arg0: codechicken.lib.vec.Transformation_): codechicken.lib.vec.Transformation;
        load(arg0: Internal.CCRenderState_): boolean;
        merge(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        toString(): string;
        apply(arg0: any): void;
        notifyAll(): void;
        at(arg0: any): Internal.ITransformation<any, any>;
        inverse(): Internal.ITransformation<any, any>;
        "at(java.lang.Object)"(arg0: any): Internal.ITransformation<any, any>;
        hashCode(): number;
        $plus$plus(arg0: codechicken.lib.vec.Transformation_): codechicken.lib.vec.Transformation;
        "merge(codechicken.lib.vec.ITransformation)"(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        operationID(): number;
        wait(): void;
        applyN(arg0: codechicken.lib.vec.Vector3_): void;
        wait(arg0: number): void;
        at(arg0: codechicken.lib.vec.Vector3_): codechicken.lib.vec.Transformation;
        "apply(java.lang.Object)"(arg0: any): void;
        "with(codechicken.lib.vec.Transformation)"(arg0: codechicken.lib.vec.Transformation_): Internal.TransformationList;
        equals(arg0: any): boolean;
        "apply(codechicken.lib.vec.Matrix4)"(arg0: Internal.Matrix4_): void;
        get class(): typeof any
        get redundant(): boolean
        static readonly CENTER: (Internal.Translation) & (Internal.Translation);
        vec: codechicken.lib.vec.Vector3;
    }
    type Translation_ = Translation;
    interface IHandlerContext {
        abstract getLevel(): Internal.Level;
        abstract isClient(): boolean;
        abstract getContext(): any;
        abstract getServer(): Internal.MinecraftServer;
        abstract getPlayer(): Internal.ServerPlayer;
        get level(): Internal.Level
        get client(): boolean
        get context(): any
        get server(): Internal.MinecraftServer
        get player(): Internal.ServerPlayer
    }
    type IHandlerContext_ = IHandlerContext;
    class BlendInfo {
        constructor(equation: number, srcFactor: number, dstFactor: number, colorWrite: boolean)
        getClass(): typeof any;
        static blendCoeffRefsSrc(factor: number): boolean;
        toString(): string;
        notifyAll(): void;
        static getSimpleBlendInfo(mode: Internal.BlendMode_): Internal.BlendInfo;
        static blendModifiesDst(equation: number, srcFactor: number, dstFactor: number): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static blendCoeffsUseSrcColor(srcFactor: number, dstFactor: number): boolean;
        static blendCoeffRefsSrc1(factor: number): boolean;
        hashCode(): number;
        wait(): void;
        static blendCoeffRefsDst(factor: number): boolean;
        wait(arg0: number): void;
        blendShouldDisable(): boolean;
        equals(arg0: any): boolean;
        static blendCoeffsUseDstColor(srcFactor: number, dstFactor: number, srcColorIsOpaque: boolean): boolean;
        get class(): typeof any
        static readonly FACTOR_SRC1_COLOR: (15) & (number);
        static readonly FACTOR_UNKNOWN: (-1) & (number);
        static readonly EQUATION_UNKNOWN: (-1) & (number);
        static readonly BLEND_MINUS: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly EQUATION_SCREEN: (4) & (number);
        static readonly FACTOR_CONSTANT_ALPHA: (12) & (number);
        static readonly EQUATION_DARKEN: (6) & (number);
        static readonly BLEND_DST_IN: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_SRC_OVER: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_SRC_OUT: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_PLUS: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_DST_OVER: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_XOR: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_SRC1_ALPHA: (17) & (number);
        static readonly FACTOR_SRC_ALPHA_SATURATE: (14) & (number);
        static readonly BLEND_SRC: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_CLEAR: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_DST_COLOR: (4) & (number);
        static readonly BLEND_SRC_IN: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_MODULATE: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_SRC_COLOR: (2) & (number);
        static readonly EQUATION_SUBTRACT: (1) & (number);
        static readonly EQUATION_LIGHTEN: (7) & (number);
        static readonly EQUATION_COLORDODGE: (8) & (number);
        readonly mEquation: number;
        static readonly EQUATION_HARDLIGHT: (10) & (number);
        readonly mColorWrite: boolean;
        static readonly EQUATION_COLORBURN: (9) & (number);
        readonly mDstFactor: number;
        static readonly EQUATION_DIFFERENCE: (12) & (number);
        static readonly FACTOR_ZERO: (0) & (number);
        static readonly FACTOR_ONE_MINUS_CONSTANT_COLOR: (11) & (number);
        static readonly BLEND_SCREEN: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_ONE_MINUS_SRC1_COLOR: (16) & (number);
        static readonly EQUATION_HSL_SATURATION: (15) & (number);
        static readonly EQUATION_OVERLAY: (5) & (number);
        static readonly FACTOR_ONE_MINUS_SRC_COLOR: (3) & (number);
        readonly mSrcFactor: number;
        static readonly BLEND_SRC_ATOP: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_ONE_MINUS_SRC1_ALPHA: (18) & (number);
        static readonly EQUATION_HSL_HUE: (14) & (number);
        static readonly FACTOR_ONE: (1) & (number);
        static readonly FACTOR_ONE_MINUS_DST_ALPHA: (9) & (number);
        static readonly BLEND_DST_ATOP: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_ONE_MINUS_CONSTANT_ALPHA: (13) & (number);
        static readonly FACTOR_SRC_ALPHA: (6) & (number);
        static readonly FACTOR_DST_ALPHA: (8) & (number);
        static readonly BLEND_DST_OUT: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly EQUATION_HSL_COLOR: (16) & (number);
        static readonly FACTOR_ONE_MINUS_DST_COLOR: (5) & (number);
        static readonly FACTOR_CONSTANT_COLOR: (10) & (number);
        static readonly EQUATION_ADD: (0) & (number);
        static readonly EQUATION_MULTIPLY: (3) & (number);
        static readonly BLEND_DST: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly EQUATION_SOFTLIGHT: (11) & (number);
        static readonly EQUATION_EXCLUSION: (13) & (number);
        static readonly EQUATION_HSL_LUMINOSITY: (17) & (number);
        static readonly FACTOR_ONE_MINUS_SRC_ALPHA: (7) & (number);
        static readonly EQUATION_REVERSE_SUBTRACT: (2) & (number);
    }
    type BlendInfo_ = BlendInfo;
    class STBTTFontinfo$Buffer extends Internal.StructBuffer<Internal.STBTTFontinfo, Internal.STBTTFontinfo$Buffer> implements Internal.NativeResource {
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.ByteBuffer_)
        compact(): this;
        limit(): number;
        "put(org.lwjgl.stb.STBTTFontinfo$Buffer)"(arg0: Internal.STBTTFontinfo$Buffer_): this;
        notify(): void;
        parallelStream(): Internal.Stream<Internal.STBTTFontinfo>;
        reset(): this;
        clear(): this;
        abstract free(): void;
        position(arg0: number): this;
        position(): number;
        address(arg0: number): number;
        duplicate(): this;
        sizeof(): number;
        rewind(): this;
        wait(): void;
        "get(int)"(arg0: number): Internal.STBTTFontinfo;
        mark(): this;
        getClass(): typeof any;
        forEach(arg0: Internal.Consumer_<Internal.STBTTFontinfo>): void;
        capacity(): number;
        get(arg0: number, arg1: Internal.STBTTFontinfo_): this;
        slice(): this;
        spliterator(): Internal.Spliterator<Internal.STBTTFontinfo>;
        limit(arg0: number): this;
        "put(org.lwjgl.stb.STBTTFontinfo)"(arg0: Internal.STBTTFontinfo_): this;
        slice(arg0: number, arg1: number): this;
        get(arg0: Internal.STBTTFontinfo_): this;
        iterator(): Internal.Iterator<Internal.STBTTFontinfo>;
        put(arg0: number, arg1: Internal.STBTTFontinfo_): this;
        wait(arg0: number, arg1: number): void;
        get(arg0: number): Internal.STBTTFontinfo;
        put(arg0: Internal.STBTTFontinfo$Buffer_): this;
        "get(org.lwjgl.stb.STBTTFontinfo)"(arg0: Internal.STBTTFontinfo_): this;
        apply(arg0: number, arg1: Internal.Consumer_<Internal.STBTTFontinfo>): this;
        apply(arg0: Internal.Consumer_<Internal.STBTTFontinfo>): this;
        address(): number;
        toString(): string;
        remaining(): number;
        flip(): this;
        notifyAll(): void;
        get(): Internal.STBTTFontinfo;
        put(arg0: Internal.STBTTFontinfo_): this;
        hashCode(): number;
        address0(): number;
        hasRemaining(): boolean;
        close(): void;
        wait(arg0: number): void;
        stream(): Internal.Stream<Internal.STBTTFontinfo>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type STBTTFontinfo$Buffer_ = STBTTFontinfo$Buffer;
    class TrueBlockPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): boolean;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(net.minecraft.world.level.WorldGenLevel,net.minecraft.core.BlockPos)"(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        static INSTANCE: Internal.TrueBlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.TrueBlockPredicate>;
    }
    type TrueBlockPredicate_ = TrueBlockPredicate;
    class ModuleDescriptor implements Internal.Comparable<Internal.ModuleDescriptor> {
        modifiers(): Internal.Set<Internal.ModuleDescriptor$Modifier>;
        getClass(): typeof any;
        static "read(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ModuleDescriptor;
        uses(): Internal.Set<string>;
        static read(arg0: Internal.ByteBuffer_): Internal.ModuleDescriptor;
        static read(arg0: Internal.InputStream_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        exports(): Internal.Set<Internal.ModuleDescriptor$Exports>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        toNameAndVersion(): string;
        "compareTo(java.lang.module.ModuleDescriptor)"(arg0: Internal.ModuleDescriptor_): number;
        static newModule(arg0: string, arg1: Internal.Set_<Internal.ModuleDescriptor$Modifier>): Internal.ModuleDescriptor$Builder;
        isOpen(): boolean;
        static read(arg0: Internal.InputStream_): Internal.ModuleDescriptor;
        static "read(java.io.InputStream)"(arg0: Internal.InputStream_): Internal.ModuleDescriptor;
        static "read(java.io.InputStream,java.util.function.Supplier)"(arg0: Internal.InputStream_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        rawVersion(): Internal.Optional<string>;
        static read(arg0: Internal.ByteBuffer_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        static "read(java.nio.ByteBuffer,java.util.function.Supplier)"(arg0: Internal.ByteBuffer_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        toString(): string;
        notifyAll(): void;
        isAutomatic(): boolean;
        static newOpenModule(arg0: string): Internal.ModuleDescriptor$Builder;
        requires(): Internal.Set<Internal.ModuleDescriptor$Requires>;
        name(): string;
        provides(): Internal.Set<Internal.ModuleDescriptor$Provides>;
        hashCode(): number;
        opens(): Internal.Set<Internal.ModuleDescriptor$Opens>;
        compareTo(arg0: Internal.ModuleDescriptor_): number;
        version(): Internal.Optional<Internal.ModuleDescriptor$Version>;
        wait(): void;
        mainClass(): Internal.Optional<string>;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static newAutomaticModule(arg0: string): Internal.ModuleDescriptor$Builder;
        packages(): Internal.Set<string>;
        static newModule(arg0: string): Internal.ModuleDescriptor$Builder;
        get class(): typeof any
        get open(): boolean
        get automatic(): boolean
    }
    type ModuleDescriptor_ = ModuleDescriptor;
    interface AttributeSet$FontAttribute {
    }
    type AttributeSet$FontAttribute_ = AttributeSet$FontAttribute;
    abstract class AbstractIntCollection extends Internal.AbstractCollection<number> implements Internal.IntCollection {
        /**
         * @deprecated
        */
        stream(): Internal.Stream<number>;
        "contains(int)"(arg0: number): boolean;
        addAll(arg0: Internal.Collection_<number>): boolean;
        contains(arg0: number): boolean;
        notify(): void;
        retainAll(arg0: Internal.Collection_<any>): boolean;
        intStream(): Internal.IntStream;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        intParallelStream(): Internal.IntStream;
        removeAll(arg0: Internal.IntCollection_): boolean;
        "removeAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        intIterator(): Internal.IntIterator;
        "add(int)"(arg0: number): boolean;
        removeIf(arg0: Internal.IntPredicate_): boolean;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): boolean;
        addAll(arg0: Internal.IntCollection_): boolean;
        retainAll(arg0: Internal.IntCollection_): boolean;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): boolean;
        add(arg0: number): boolean;
        toArray<T>(arg0: T[]): T[];
        "toArray(int[])"(arg0: number[]): number[];
        containsAll(arg0: Internal.IntCollection_): boolean;
        /**
         * @deprecated
        */
        toIntArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        add(arg0: any): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Integer)"(arg0: number): boolean;
        removeAll(arg0: Internal.Collection_<any>): boolean;
        spliterator(): Internal.Spliterator<any>;
        wait(): void;
        getClass(): typeof any;
        "retainAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        add(arg0: number): boolean;
        isEmpty(): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): boolean;
        toIntArray(): number[];
        forEach(arg0: Internal.IntConsumer_): void;
        wait(arg0: number, arg1: number): void;
        containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        contains(arg0: any): boolean;
        "addAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        toString(): string;
        iterator(): Internal.Iterator<any>;
        forEach(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): void;
        "removeIf(it.unimi.dsi.fastutil.ints.IntPredicate)"(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): boolean;
        "forEach(it.unimi.dsi.fastutil.ints.IntConsumer)"(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): void;
        notifyAll(): void;
        "removeIf(java.util.function.IntPredicate)"(arg0: Internal.IntPredicate_): boolean;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<number>;
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<number>): boolean;
        removeIf(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): boolean;
        toArray(): any[];
        intSpliterator(): Internal.IntSpliterator;
        abstract size(): number;
        abstract hashCode(): number;
        "addAll(java.util.Collection)"(arg0: Internal.Collection_<number>): boolean;
        rem(arg0: number): boolean;
        clear(): void;
        wait(arg0: number): void;
        "containsAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        abstract equals(arg0: any): boolean;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): void;
        get class(): typeof any
        get empty(): boolean
    }
    type AbstractIntCollection_ = AbstractIntCollection;
    class ItemInventory implements net.minecraft.world.Container {
        constructor(is: Internal.ItemStack_)
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        getItems(): Internal.List<Internal.ItemStack>;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(index: number, count: number): Internal.ItemStack;
        getSlots(): number;
        setChanged(): void;
        getContainerSize(): number;
        setItem(index: number, stack: Internal.ItemStack_): void;
        "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        "isEmpty()"(): boolean;
        removeItemNoUpdate(index: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        wait(): void;
        getItem(index: number): Internal.ItemStack;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        toString(): string;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        save(): void;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        stillValid(player: Internal.Player_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        hashCode(): number;
        clear(): void;
        isMutable(): boolean;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        equals(arg0: any): boolean;
        clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get items(): Internal.List<Internal.ItemStack>
        get slots(): number
        get containerSize(): number
        get width(): number
        get maxStackSize(): number
        get "empty()"(): boolean
        get class(): typeof any
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
        readonly filter: Internal.ItemStack;
        readonly filterItem: Internal.InventoryFilterItem;
    }
    type ItemInventory_ = ItemInventory;
    interface LootPoolEntry {
        abstract getWeight(arg0: number): number;
        abstract createItemStack(arg0: Internal.Consumer_<Internal.ItemStack>, arg1: Internal.LootContext_): void;
    }
    type LootPoolEntry_ = LootPoolEntry;
    class ItemSigilToggleable extends Internal.ItemSigil implements Internal.IActivatable {
        constructor(arg0: Internal.Item$Properties_, arg1: number)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getLpUsed(): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        isUnusable(arg0: Internal.ItemStack_): boolean;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        onSigilUpdate(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: boolean): void;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        onSigilUse(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Level_, arg3: BlockPos_, arg4: Internal.Direction_, arg5: Vec3d_): boolean;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        performArrayEffect(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        onBind(arg0: Internal.Player_, arg1: Internal.ItemStack_): boolean;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setUnusable(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        hasArrayEffect(): boolean;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setActivatedState(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        getActivated(arg0: Internal.ItemStack_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getBinding(arg0: Internal.ItemStack_): Internal.Binding;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get lpUsed(): number
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemSigilToggleable_ = ItemSigilToggleable;
    class Align extends Internal.Enum<Internal.Align> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.Align_): number;
        toString(): string;
        notifyAll(): void;
        static valueOf(name: string): Internal.Align;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(com.lowdragmc.lowdraglib.gui.widget.layout.Align)"(arg0: Internal.Align_): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.Align[];
        ordinal(): number;
        wait(): void;
        getDeclaringClass(): typeof Internal.Align;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Align>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.Align
        static readonly NONE: (Internal.Align) & (Internal.Align);
        static readonly TOP_CENTER: (Internal.Align) & (Internal.Align);
        static readonly TOP_RIGHT: (Internal.Align) & (Internal.Align);
        static readonly RIGHT_CENTER: (Internal.Align) & (Internal.Align);
        static readonly BOTTOM_LEFT: (Internal.Align) & (Internal.Align);
        static readonly BOTTOM_CENTER: (Internal.Align) & (Internal.Align);
        static readonly BOTTOM_RIGHT: (Internal.Align) & (Internal.Align);
        static readonly LEFT_CENTER: (Internal.Align) & (Internal.Align);
        static readonly TOP_LEFT: (Internal.Align) & (Internal.Align);
        static readonly CENTER: (Internal.Align) & (Internal.Align);
    }
    type Align_ = "bottom_right" | "top_left" | Align | "top_right" | "right_center" | "center" | "top_center" | "bottom_center" | "left_center" | "bottom_left" | "none";
    class ItemPatternModifier extends Internal.AEBaseItem implements Internal.IMenuItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getMenuHost(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: BlockPos_): Internal.ItemMenuHost;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getRegistryName(): ResourceLocation;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        get registryName(): ResourceLocation
    }
    type ItemPatternModifier_ = ItemPatternModifier;
    /**
     * Invoked when an entity eats food.
    */
    class FoodEatenEventJS extends Internal.EntityEventJS {
        constructor(e: Internal.LivingEntity_, is: Internal.ItemStack_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * The food that was eaten.
        */
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * The entity that ate the food.
        */
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        /**
         * The food that was eaten.
        */
        get item(): Internal.ItemStack
        get level(): Internal.Level
        /**
         * The entity that ate the food.
        */
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type FoodEatenEventJS_ = FoodEatenEventJS;
    class PaintingTextureManager extends Internal.TextureAtlasHolder {
        constructor(arg0: Internal.TextureManager_)
        getClass(): typeof any;
        toString(): string;
        get(arg0: Internal.PaintingVariant_): Internal.TextureAtlasSprite;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        close(): void;
        getName(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getBackSprite(): Internal.TextureAtlasSprite;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
        get backSprite(): Internal.TextureAtlasSprite
    }
    type PaintingTextureManager_ = PaintingTextureManager;
    interface ViewModelStoreOwner {
        abstract getViewModelStore(): Internal.ViewModelStore;
        getDefaultViewModelProviderFactory(): Internal.ViewModelProvider$Factory;
        get viewModelStore(): Internal.ViewModelStore
        get defaultViewModelProviderFactory(): Internal.ViewModelProvider$Factory
        (): Internal.ViewModelStore_;
    }
    type ViewModelStoreOwner_ = ViewModelStoreOwner | (()=> Internal.ViewModelStore_);
    interface IPatternDetails {
        pushInputsToExternalInventory(arg0: Internal.KeyCounter_[], arg1: Internal.IPatternDetails$PatternInputSink_): void;
        abstract getDefinition(): Internal.AEItemKey;
        getPrimaryOutput(): Internal.GenericStack;
        abstract getInputs(): any[];
        supportsPushInputsToExternalInventory(): boolean;
        abstract getOutputs(): Internal.GenericStack[];
        get definition(): Internal.AEItemKey
        get primaryOutput(): Internal.GenericStack
        get inputs(): any[]
        get outputs(): Internal.GenericStack[]
    }
    type IPatternDetails_ = IPatternDetails;
    class RailBlock extends Internal.BaseRailBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        isFlexibleRail(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getShapeProperty(): Internal.Property<Internal.RailShape>;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static isRail(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getRailDirection(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): Internal.RailShape;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onMinecartPass(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): void;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidRailShape(arg0: Internal.RailShape_): boolean;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        canMakeSlopes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isRail(arg0: Internal.BlockState_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isStraight(): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRailMaxSpeed(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): number;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get shapeProperty(): Internal.Property<Internal.RailShape>
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get straight(): boolean
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: Internal.EnumProperty<Internal.RailShape>;
    }
    type RailBlock_ = RailBlock;
    class ServerStoppingEvent extends Internal.ServerLifecycleEvent {
        constructor()
        constructor(arg0: Internal.MinecraftServer_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get server(): Internal.MinecraftServer
    }
    type ServerStoppingEvent_ = ServerStoppingEvent;
    class LayerLightSectionStorage$SectionType extends Internal.Enum<Internal.LayerLightSectionStorage$SectionType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.LayerLightSectionStorage$SectionType[];
        "compareTo(net.minecraft.world.level.lighting.LayerLightSectionStorage$SectionType)"(arg0: Internal.LayerLightSectionStorage$SectionType_): number;
        display(): string;
        toString(): string;
        compareTo(arg0: Internal.LayerLightSectionStorage$SectionType_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.LayerLightSectionStorage$SectionType>>;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.LayerLightSectionStorage$SectionType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.LayerLightSectionStorage$SectionType;
        get class(): typeof any
        get declaringClass(): typeof Internal.LayerLightSectionStorage$SectionType
        static readonly LIGHT_AND_DATA: (Internal.LayerLightSectionStorage$SectionType) & (Internal.LayerLightSectionStorage$SectionType);
        static readonly LIGHT_ONLY: (Internal.LayerLightSectionStorage$SectionType) & (Internal.LayerLightSectionStorage$SectionType);
        static readonly EMPTY: (Internal.LayerLightSectionStorage$SectionType) & (Internal.LayerLightSectionStorage$SectionType);
    }
    type LayerLightSectionStorage$SectionType_ = LayerLightSectionStorage$SectionType | "light_and_data" | "empty" | "light_only";
    class StrictShapedRecipe extends Internal.ShapedRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: number, arg4: number, arg5: Internal.NonNullList_<Internal.Ingredient>, arg6: Internal.ItemStack_)
        static callShrink(...arg0: string[]): string[];
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        static callShrink_$md$ade76a$b(...arg0: string[]): string[];
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static callKeyFromJson_$md$ade76a$8(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static bookshelf$patternFromJson_$md$ade76a$2(arg0: Internal.JsonArray_): string[];
        getId(): ResourceLocation;
        static bookshelf$keyFromJson_$md$ade76a$0(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static invokeReadSymbols_$md$ade76a$4(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static invokeGetPattern_$md$ade76a$5(arg0: Internal.JsonArray_): string[];
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeGetPattern(arg0: Internal.JsonArray_): string[];
        isSpecial(): boolean;
        static invokeCreatePatternMatrix(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        getWidth(): number;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static setCraftingSize(arg0: number, arg1: number): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        static itemStackFromJson(arg0: Internal.JsonObject_): Internal.ItemStack;
        getType(): ResourceLocation;
        static dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeReadSymbols(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static callKeyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static bookshelf$shrink_$md$ade76a$1(...arg0: string[]): string[];
        wait(): void;
        isIncomplete(): boolean;
        static callDissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: number, arg2: number, arg3: boolean): boolean;
        static callDissolvePattern_$md$ade76a$a(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        getClass(): typeof any;
        static keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): void;
        category(): Internal.CraftingBookCategory;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static invokeCreatePatternMatrix_$md$ade76a$7(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getHeight(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getRecipeWidth(): number;
        notifyAll(): void;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        static callPatternFromJson_$md$ade76a$9(arg0: Internal.JsonArray_): string[];
        static patternFromJson(arg0: Internal.JsonArray_): string[];
        static shrink(...arg0: string[]): string[];
        setGroup(group: string): void;
        getResult(): Internal.ItemStack;
        static itemFromJson(arg0: Internal.JsonObject_): Internal.Item;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        hashCode(): number;
        getRecipeHeight(): number;
        static invokeRemovePadding(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        static bookshelf$dissolvePattern_$md$ade76a$3(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static callPatternFromJson(arg0: Internal.JsonArray_): string[];
        equals(arg0: any): boolean;
        static invokeRemovePadding_$md$ade76a$6(...arg0: string[]): string[];
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get id(): ResourceLocation
        get special(): boolean
        get width(): number
        get type(): ResourceLocation
        get incomplete(): boolean
        get class(): typeof any
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get recipeWidth(): number
        set group(group: string)
        get result(): Internal.ItemStack
        get recipeHeight(): number
        get orCreateId(): ResourceLocation
        static readonly SERIALIZER: (Internal.StrictShapedRecipe$Serializer) & (Internal.RecipeSerializer<Internal.StrictShapedRecipe>);
    }
    type StrictShapedRecipe_ = StrictShapedRecipe;
    class BlockEntityEntry <T extends Internal.BlockEntity> extends Internal.RegistryEntry<Internal.BlockEntityType<T>> {
        constructor(arg0: Internal.AbstractRegistrate_<any>, arg1: Internal.RegistryObject_<Internal.BlockEntityType<T>>)
        getClass(): typeof any;
        stream(): Internal.Stream<Internal.BlockEntityType<T>>;
        orElseGet(arg0: Internal.Supplier_<Internal.BlockEntityType<T>>): Internal.BlockEntityType<T>;
        "is(net.minecraft.world.level.block.entity.BlockEntity)"(arg0: Internal.BlockEntity_): boolean;
        lazyMap<U>(arg0: Internal.Function_<Internal.BlockEntityType<T>, U>): Internal.Supplier<U>;
        flatMap<U>(arg0: Internal.Function_<Internal.BlockEntityType<T>, Internal.Optional<U>>): Internal.Optional<U>;
        getSibling<R, E extends R>(arg0: Internal.ResourceKey_<Internal.Registry<R>>): Internal.RegistryEntry<E>;
        getHolder(): Internal.Optional<Internal.Holder<Internal.BlockEntityType<T>>>;
        static of<T>(arg0: Internal.Supplier_<T>, arg1: com.tterrag.registrate.util.nullness.NonNullSupplier_<string>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        "getSibling(net.minecraft.resources.ResourceKey)"<R, E extends R>(arg0: Internal.ResourceKey_<Internal.Registry<R>>): Internal.RegistryEntry<E>;
        getSibling<R, E extends R>(arg0: Internal.IForgeRegistry_<R>): Internal.RegistryEntry<E>;
        getKey(): Internal.ResourceKey<Internal.BlockEntityType<T>>;
        is<R>(arg0: R): boolean;
        notify(): void;
        "getSibling(net.minecraftforge.registries.IForgeRegistry)"<R, E extends R>(arg0: Internal.IForgeRegistry_<R>): Internal.RegistryEntry<E>;
        static empty<T>(): Internal.RegistryEntry<T>;
        wait(arg0: number, arg1: number): void;
        map<U>(arg0: Internal.Function_<Internal.BlockEntityType<T>, U>): Internal.Optional<U>;
        filter(arg0: Internal.Predicate_<Internal.BlockEntityType<T>>): Internal.RegistryEntry<Internal.BlockEntityType<T>>;
        is(arg0: Internal.BlockEntity_): boolean;
        isPresent(): boolean;
        getId(): ResourceLocation;
        "updateReference(net.minecraftforge.registries.RegisterEvent)"(arg0: Internal.RegisterEvent_): void;
        orElse(arg0: Internal.BlockEntityType_<T>): Internal.BlockEntityType<T>;
        updateReference(arg0: Internal.RegisterEvent_): void;
        toString(): string;
        static cast<T extends Internal.BlockEntity>(arg0: Internal.RegistryEntry_<Internal.BlockEntityType<T>>): Internal.BlockEntityEntry<T>;
        notifyAll(): void;
        static of<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        lazy(): com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.BlockEntityType<T>>;
        create(arg0: BlockPos_, arg1: Internal.BlockState_): T;
        static lazy<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        getNullable(arg0: Internal.BlockGetter_, arg1: BlockPos_): T;
        get(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<T>;
        hashCode(): number;
        /**
         * @deprecated
        */
        updateReference(arg0: Internal.IForgeRegistry_<Internal.BlockEntityType<T>>): void;
        get(): Internal.BlockEntityType<T>;
        /**
         * @deprecated
        */
        "updateReference(net.minecraftforge.registries.IForgeRegistry)"(arg0: Internal.IForgeRegistry_<Internal.BlockEntityType<T>>): void;
        wait(): void;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): Internal.BlockEntityType<T>;
        wait(arg0: number): void;
        ifPresent(arg0: Internal.Consumer_<Internal.BlockEntityType<T>>): void;
        equals(arg0: any): boolean;
        getUnchecked(): Internal.BlockEntityType<T>;
        "is(java.lang.Object)"<R>(arg0: R): boolean;
        get class(): typeof any
        get holder(): Internal.Optional<Internal.Holder<Internal.BlockEntityType<T>>>
        get key(): Internal.ResourceKey<Internal.BlockEntityType<T>>
        get present(): boolean
        get id(): ResourceLocation
        get unchecked(): Internal.BlockEntityType<T>
    }
    type BlockEntityEntry_<T extends Internal.BlockEntity> = BlockEntityEntry<T>;
    abstract class MenuComponent implements Internal.Serializable {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        setFont(arg0: Internal.Font_): void;
        getAccessibleContext(): Internal.AccessibleContext;
        notify(): void;
        dispatchEvent(arg0: Internal.AWTEvent_): void;
        wait(arg0: number, arg1: number): void;
        getFont(): Internal.Font;
        getParent(): Internal.MenuContainer;
        hashCode(): number;
        removeNotify(): void;
        setName(arg0: string): void;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        postEvent(arg0: Internal.Event_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        set font(arg0: Internal.Font_)
        get accessibleContext(): Internal.AccessibleContext
        get font(): Internal.Font
        get parent(): Internal.MenuContainer
        set name(arg0: string)
        get name(): string
    }
    type MenuComponent_ = MenuComponent;
    class ScreenEvent$MouseScrolled$Pre extends Internal.ScreenEvent$MouseScrolled {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getMouseX(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        getMouseY(): number;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getScrollDelta(): number;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get mouseX(): number
        get screen(): Internal.Screen
        get mouseY(): number
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get scrollDelta(): number
    }
    type ScreenEvent$MouseScrolled$Pre_ = ScreenEvent$MouseScrolled$Pre;
    interface Cache <K, V> {
        abstract get(arg0: K, arg1: Internal.Callable_<V>): V;
        abstract invalidateAll(arg0: Internal.Iterable_<any>): void;
        abstract getAllPresent(arg0: Internal.Iterable_<any>): Internal.ImmutableMap<K, V>;
        abstract asMap(): Internal.ConcurrentMap<K, V>;
        abstract invalidateAll(): void;
        abstract getIfPresent(arg0: any): V;
        abstract stats(): Internal.CacheStats;
        abstract cleanUp(): void;
        abstract invalidate(arg0: any): void;
        abstract size(): number;
        abstract putAll(arg0: Internal.Map_<K, V>): void;
        abstract put(arg0: K, arg1: V): void;
    }
    type Cache_<K, V> = Cache<K, V>;
    class GlyphStrike {
        constructor(desc: Internal.StrikeDesc_)
        getClass(): typeof any;
        getStrikeDesc(): Internal.StrikeDesc;
        hashCode(): number;
        toString(): string;
        getGlyph(glyphID: number): icyllis.arc3d.granite.BakedGlyph;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get strikeDesc(): Internal.StrikeDesc
    }
    type GlyphStrike_ = GlyphStrike;
    interface RecipeComponentWithParent <T> extends Internal.RecipeComponent<T> {
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<T, O>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<T>;
        abstract parentComponent(): Internal.RecipeComponent<T>;
        isOutput(recipe: Internal.RecipeJS_, value: T, match: Internal.ReplacementMatch_): boolean;
        key(name: string): Internal.RecipeKey<T>;
        read(recipe: Internal.RecipeJS_, from: any): T;
        orSelf(): Internal.RecipeComponent<T>;
        checkEmpty(key: Internal.RecipeKey_<T>, value: T): string;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<T>;
        replaceInput(recipe: Internal.RecipeJS_, original: T, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): T;
        checkValueHasChanged(oldValue: T, newValue: T): boolean;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, json: Internal.JsonObject_): void;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        builder(): Internal.RecipeComponentBuilder;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        replaceOutput(recipe: Internal.RecipeJS_, original: T, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): T;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<T>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<T>;
        isInput(recipe: Internal.RecipeJS_, value: T, match: Internal.ReplacementMatch_): boolean;
        builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<T>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, T>>;
        asArray(): Internal.ArrayRecipeComponent<T>;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, T>>;
        write(recipe: Internal.RecipeJS_, value: T): Internal.JsonElement;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, map: Internal.Map_<any, any>): void;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<T, O>;
        (): Internal.RecipeComponent_<T>;
    }
    type RecipeComponentWithParent_<T> = RecipeComponentWithParent<T> | (()=> Internal.RecipeComponent_<T>);
    interface MapLike <T> {
        abstract get(arg0: string): T;
        abstract "get(java.lang.String)"(arg0: string): T;
        forMap<T>(arg0: Internal.Map_<T, T>, arg1: Internal.DynamicOps_<T>): this;
        abstract get(arg0: T): T;
        abstract entries(): Internal.Stream<com.mojang.datafixers.util.Pair<T, T>>;
        abstract "get(java.lang.Object)"(arg0: T): T;
    }
    type MapLike_<T> = MapLike<T>;
    class ShearsItemBuilder extends Internal.ItemBuilder {
        constructor(i: ResourceLocation_)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        static isCustomShears(stack: Internal.ItemStack_): boolean;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        createItemProperties(): Internal.Item$Properties;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        createObject(): Internal.Item;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): void;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        equals(arg0: any): boolean;
        speedBaseline(f: number): this;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        static readonly TAG: (ResourceLocation) & (ResourceLocation);
    }
    type ShearsItemBuilder_ = ShearsItemBuilder;
    class ForgeConfigSpec extends Internal.UnmodifiableConfigWrapper<Internal.UnmodifiableConfig> implements Internal.IConfigSpec<Internal.ForgeConfigSpec> {
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getLongOrElse(java.util.List,long)"(arg0: Internal.List_<string>, arg1: number): number;
        "get(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        "getByteOrElse(java.util.List,byte)"(arg0: Internal.List_<string>, arg1: number): number;
        getInt(arg0: Internal.List_<string>): number;
        getShortOrElse(arg0: string, arg1: number): number;
        getByteOrElse(arg0: string, arg1: number): number;
        "getChar(java.lang.String)"(arg0: string): string;
        "getOptional(java.lang.String)"<T>(arg0: string): Internal.Optional<T>;
        "apply(java.lang.String)"<T>(arg0: string): T;
        getShortOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getEnumOrElse(java.util.List,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getEnumOrElse(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        isCorrecting(): boolean;
        "getRaw(java.lang.String)"<T>(arg0: string): T;
        getIntOrElse(arg0: Internal.List_<string>, arg1: number): number;
        getRaw<T>(arg0: Internal.List_<string>): T;
        "getEnumOrElse(java.lang.String,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getOptionalLong(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalLong;
        "getOptionalInt(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalInt;
        "getCharOrElse(java.util.List,char)"(arg0: Internal.List_<string>, arg1: string): string;
        getOptionalLong(arg0: string): Internal.OptionalLong;
        "getIntOrElse(java.lang.String,java.util.function.IntSupplier)"(arg0: string, arg1: Internal.IntSupplier_): number;
        "getRaw(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getIntOrElse(java.util.List,java.util.function.IntSupplier)"(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getOptionalEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        setConfig(arg0: Internal.CommentedConfig_): void;
        "getShort(java.lang.String)"(arg0: string): number;
        correct(arg0: Internal.CommentedConfig_, arg1: Internal.ConfigSpec$CorrectionListener_, arg2: Internal.ConfigSpec$CorrectionListener_): number;
        "getOptionalEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        "contains(java.lang.String)"(arg0: string): boolean;
        "getLongOrElse(java.util.List,java.util.function.LongSupplier)"(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getOptionalLong(arg0: Internal.List_<string>): Internal.OptionalLong;
        getClass(): typeof any;
        contains(arg0: Internal.List_<string>): boolean;
        get<T>(arg0: string): T;
        getLong(arg0: Internal.List_<string>): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        apply<T>(arg0: Internal.List_<string>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getInt(arg0: string): number;
        isLoaded(): boolean;
        isCorrect(arg0: Internal.CommentedConfig_): boolean;
        getLevelTranslationKey(arg0: Internal.List_<string>): string;
        "getOptional(java.util.List)"<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        correct(arg0: Internal.CommentedConfig_, arg1: Internal.ConfigSpec$CorrectionListener_): number;
        getRaw<T>(arg0: string): T;
        getIntOrElse(arg0: string, arg1: Internal.IntSupplier_): number;
        "getOrElse(java.util.List,java.util.function.Supplier)"<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        isNull(arg0: string): boolean;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        "getLong(java.lang.String)"(arg0: string): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLongOrElse(arg0: string, arg1: number): number;
        getByteOrElse(arg0: Internal.List_<string>, arg1: number): number;
        toString(): string;
        getOptionalInt(arg0: string): Internal.OptionalInt;
        self(): this;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        notifyAll(): void;
        "getEnumOrElse(java.util.List,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        getIntOrElse(arg0: string, arg1: number): number;
        save(): void;
        correct(arg0: Internal.CommentedConfig_): number;
        getOptionalInt(arg0: Internal.List_<string>): Internal.OptionalInt;
        acceptConfig(arg0: Internal.CommentedConfig_): void;
        "getEnumOrElse(java.lang.String,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        size(): number;
        "getShortOrElse(java.util.List,short)"(arg0: Internal.List_<string>, arg1: number): number;
        valueMap(): Internal.Map<string, any>;
        "get(java.lang.String)"<T>(arg0: string): T;
        wait(arg0: number): void;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        getSpec(): Internal.UnmodifiableConfig;
        "getByte(java.lang.String)"(arg0: string): number;
        "getEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        apply<T>(arg0: string): T;
        getOrElse<T>(arg0: string, arg1: T): T;
        "getLongOrElse(java.lang.String,long)"(arg0: string, arg1: number): number;
        "getChar(java.util.List)"(arg0: Internal.List_<string>): string;
        "getLong(java.util.List)"(arg0: Internal.List_<string>): number;
        "getEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLong(arg0: string): number;
        "getOptionalLong(java.lang.String)"(arg0: string): Internal.OptionalLong;
        getLevelComment(arg0: Internal.List_<string>): string;
        get<T>(arg0: Internal.List_<string>): T;
        getCharOrElse(arg0: string, arg1: string): string;
        notify(): void;
        contains(arg0: string): boolean;
        "getShort(java.util.List)"(arg0: Internal.List_<string>): number;
        getShort(arg0: Internal.List_<string>): number;
        isNull(arg0: Internal.List_<string>): boolean;
        "contains(java.util.List)"(arg0: Internal.List_<string>): boolean;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        "getOrElse(java.util.List,java.lang.Object)"<T>(arg0: Internal.List_<string>, arg1: T): T;
        getOptional<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        "getLongOrElse(java.lang.String,java.util.function.LongSupplier)"(arg0: string, arg1: Internal.LongSupplier_): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        getOptional<T>(arg0: string): Internal.Optional<T>;
        "getByte(java.util.List)"(arg0: Internal.List_<string>): number;
        getShort(arg0: string): number;
        getOrElse<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        entrySet(): Internal.Set<Internal.UnmodifiableConfig$Entry>;
        "getEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        wait(): void;
        "getInt(java.util.List)"(arg0: Internal.List_<string>): number;
        "getByteOrElse(java.lang.String,byte)"(arg0: string, arg1: number): number;
        getChar(arg0: string): string;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: T): T;
        getChar(arg0: Internal.List_<string>): string;
        getValues(): Internal.UnmodifiableConfig;
        afterReload(): void;
        "getEnumOrElse(java.lang.String,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getIntOrElse(java.util.List,int)"(arg0: Internal.List_<string>, arg1: number): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getOrElse(java.lang.String,java.lang.Object)"<T>(arg0: string, arg1: T): T;
        isEmpty(): boolean;
        "getOptionalInt(java.lang.String)"(arg0: string): Internal.OptionalInt;
        wait(arg0: number, arg1: number): void;
        getIntOrElse(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getInt(java.lang.String)"(arg0: string): number;
        "getEnumOrElse(java.util.List,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getOrElse(java.lang.String,java.util.function.Supplier)"<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getCharOrElse(arg0: Internal.List_<string>, arg1: string): string;
        getByte(arg0: Internal.List_<string>): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        getLongOrElse(arg0: string, arg1: Internal.LongSupplier_): number;
        "isNull(java.lang.String)"(arg0: string): boolean;
        "getIntOrElse(java.lang.String,int)"(arg0: string, arg1: number): number;
        getByte(arg0: string): number;
        "getCharOrElse(java.lang.String,char)"(arg0: string, arg1: string): string;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "apply(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        configFormat(): Internal.ConfigFormat<any>;
        hashCode(): number;
        "isNull(java.util.List)"(arg0: Internal.List_<string>): boolean;
        "getShortOrElse(java.lang.String,short)"(arg0: string, arg1: number): number;
        "getEnumOrElse(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        equals(arg0: any): boolean;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        get correcting(): boolean
        set config(arg0: Internal.CommentedConfig_)
        get class(): typeof any
        get loaded(): boolean
        get spec(): Internal.UnmodifiableConfig
        get values(): Internal.UnmodifiableConfig
        get empty(): boolean
    }
    type ForgeConfigSpec_ = ForgeConfigSpec;
    interface IntBinaryOperator {
        abstract applyAsInt(arg0: number, arg1: number): number;
        (arg0: number, arg1: number): number;
    }
    type IntBinaryOperator_ = ((arg0: number, arg1: number)=> number) | IntBinaryOperator;
    interface IColorHelper {
        abstract getColors(arg0: Internal.ItemStack_, arg1: number): Internal.List<number>;
        abstract getClosestColorName(arg0: number): string;
        abstract getColors(arg0: Internal.TextureAtlasSprite_, arg1: number, arg2: number): Internal.List<number>;
    }
    type IColorHelper_ = IColorHelper;
    interface MenuConstructor {
        abstract createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        (arg0: number, arg1: Internal.Inventory, arg2: Internal.Player): Internal.AbstractContainerMenu_;
    }
    type MenuConstructor_ = ((arg0: number, arg1: Internal.Inventory, arg2: Internal.Player)=> Internal.AbstractContainerMenu_) | MenuConstructor;
    interface RegistrateTagsProvider <T> extends Internal.RegistrateProvider {
        abstract addTag(arg0: Internal.TagKey_<T>): Internal.TagsProvider$TagAppender<T>;
        abstract run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        abstract getName(): string;
        abstract getSide(): Internal.LogicalSide;
        saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        get name(): string
        get side(): Internal.LogicalSide
    }
    type RegistrateTagsProvider_<T> = RegistrateTagsProvider<T>;
    class ConduitNode$IOState extends Internal.Record {
        constructor(insert: Internal.Optional_<Internal.ColorControl>, extract: Internal.Optional_<Internal.ColorControl>, control: Internal.RedstoneControl_, redstoneChannel: Internal.ColorControl_)
        getClass(): typeof any;
        extract(): Internal.Optional<Internal.ColorControl>;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        redstoneChannel(): Internal.ColorControl;
        control(): Internal.RedstoneControl;
        isInsert(): boolean;
        wait(): void;
        wait(arg0: number): void;
        isExtract(): boolean;
        equals(arg0: any): boolean;
        insert(): Internal.Optional<Internal.ColorControl>;
        static of(arg0: Internal.ColorControl_, arg1: Internal.ColorControl_, arg2: Internal.RedstoneControl_, arg3: Internal.ColorControl_): Internal.ConduitNode$IOState;
        get class(): typeof any
        get insert(): boolean
        get extract(): boolean
    }
    type ConduitNode$IOState_ = ConduitNode$IOState;
    class PorcelainMilkBucket extends Internal.MilkBucketItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type PorcelainMilkBucket_ = PorcelainMilkBucket;
    class DataOutputStream extends Internal.FilterOutputStream implements Internal.DataOutput {
        constructor(arg0: Internal.OutputStream_)
        getClass(): typeof any;
        writeLong(arg0: number): void;
        abstract "write(byte[])"(arg0: number[]): void;
        writeChar(arg0: number): void;
        abstract write(arg0: number[]): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        flush(): void;
        write(arg0: number): void;
        writeInt(arg0: number): void;
        writeBytes(arg0: string): void;
        writeByte(arg0: number): void;
        write(arg0: number[], arg1: number, arg2: number): void;
        writeDouble(arg0: number): void;
        writeShort(arg0: number): void;
        writeBoolean(arg0: boolean): void;
        writeUTF(arg0: string): void;
        writeChars(arg0: string): void;
        toString(): string;
        notifyAll(): void;
        writeFloat(arg0: number): void;
        size(): number;
        hashCode(): number;
        static nullOutputStream(): Internal.OutputStream;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "write(int)"(arg0: number): void;
        get class(): typeof any
    }
    type DataOutputStream_ = DataOutputStream;
    class UV implements Internal.Copyable<Internal.UV> {
        constructor(arg0: Internal.UV_)
        constructor()
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: number, arg1: number)
        getClass(): typeof any;
        "set(codechicken.lib.vec.uv.UV)"(arg0: Internal.UV_): this;
        toString(): string;
        apply(arg0: Internal.UVTransformation_): this;
        set(arg0: number[]): this;
        copy(): this;
        notifyAll(): void;
        add(arg0: Internal.UV_): this;
        multiply(arg0: number): this;
        "set(float[])"(arg0: number[]): this;
        set(arg0: Internal.UV_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "set(double[])"(arg0: number[]): this;
        set(arg0: number, arg1: number): this;
        set(arg0: number, arg1: number, arg2: number): this;
        hashCode(): number;
        set(arg0: number[]): this;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set "(codechicken.lib.vec.uv.UV)"(arg0: Internal.UV_)
        set "(float[])"(arg0: number[])
        set "(double[])"(arg0: number[])
        u: number;
        v: number;
        tex: number;
    }
    type UV_ = UV;
    class MemberType extends Internal.Enum<Internal.MemberType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static values(): Internal.MemberType[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.MemberType;
        "compareTo(dev.latvian.mods.rhino.MemberType)"(arg0: Internal.MemberType_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MemberType>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.MemberType_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static get(value: any, cx: Internal.Context_): Internal.MemberType;
        equals(arg0: any): boolean;
        static valueOf(name: string): Internal.MemberType;
        get class(): typeof any
        get declaringClass(): typeof Internal.MemberType
        static readonly OBJECT: (Internal.MemberType) & (Internal.MemberType);
        static readonly BOOLEAN: (Internal.MemberType) & (Internal.MemberType);
        static readonly FUNCTION: (Internal.MemberType) & (Internal.MemberType);
        static readonly STRING: (Internal.MemberType) & (Internal.MemberType);
        static readonly SYMBOL: (Internal.MemberType) & (Internal.MemberType);
        static readonly NUMBER: (Internal.MemberType) & (Internal.MemberType);
        static readonly UNDEFINED: (Internal.MemberType) & (Internal.MemberType);
    }
    type MemberType_ = "string" | "boolean" | MemberType | "symbol" | "function" | "undefined" | "object" | "number";
    abstract class AbstractBannerBlock extends Internal.BaseEntityBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getColor(): Internal.DyeColor;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get color(): Internal.DyeColor
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type AbstractBannerBlock_ = AbstractBannerBlock;
    class PackOutput$PathProvider {
        json(arg0: ResourceLocation_): Internal.Path;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        file(arg0: ResourceLocation_, arg1: string): Internal.Path;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type PackOutput$PathProvider_ = PackOutput$PathProvider;
    class BlockBlobFeature extends Internal.Feature<Internal.BlockStateConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.BlockStateConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.BlockStateConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.BlockStateConfiguration, Internal.Feature<Internal.BlockStateConfiguration>>>;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        place(arg0: Internal.FeaturePlaceContext_<Internal.BlockStateConfiguration>): boolean;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type BlockBlobFeature_ = BlockBlobFeature;
    class PatternProviderReturnInventory extends Internal.GenericStackInv {
        constructor(arg0: Internal.Runnable_)
        canInsert(): boolean;
        "insert(appeng.api.stacks.AEKey,long,appeng.api.config.Actionable,appeng.api.networking.security.IActionSource)"(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        notify(): void;
        endBatch(): void;
        writeToChildTag(arg0: Internal.CompoundTag_, arg1: string): void;
        createMenuWrapper(): Internal.ConfigMenuInventory;
        readFromTag(arg0: Internal.ListTag_): void;
        setDescription(arg0: net.minecraft.network.chat.Component_): void;
        setCapacity(arg0: Internal.AEKeyType_, arg1: number): void;
        readFromChildTag(arg0: Internal.CompoundTag_, arg1: string): void;
        getMode(): Internal.GenericStackInv$Mode;
        getAvailableStacks(): Internal.KeyCounter;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeToTag(): Internal.ListTag;
        "isAllowed(appeng.api.stacks.GenericStack)"(arg0: Internal.GenericStack_): boolean;
        canExtract(): boolean;
        "isAllowed(appeng.api.stacks.AEKey)"(arg0: Internal.AEKey_): boolean;
        wait(): void;
        getStack(arg0: number): Internal.GenericStack;
        "extract(appeng.api.stacks.AEKey,long,appeng.api.config.Actionable,appeng.api.networking.security.IActionSource)"(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        getDescription(): net.minecraft.network.chat.Component;
        injectIntoNetwork(arg0: Internal.MEStorage_, arg1: Internal.IActionSource_, arg2: Internal.Consumer_<Internal.GenericStack>): boolean;
        getClass(): typeof any;
        useRegisteredCapacities(): void;
        insert(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        extract(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        getFilter(): Internal.AEKeyFilter;
        beginBatch(): void;
        endBatchSuppressed(): void;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        isAllowed(arg0: Internal.GenericStack_): boolean;
        onChange(): void;
        static checkPreconditions(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): void;
        addDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.Level_, arg2: BlockPos_): void;
        getMaxAmount(arg0: Internal.AEKey_): number;
        "extract(int,appeng.api.stacks.AEKey,long,appeng.api.config.Actionable)"(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        getAmount(arg0: number): number;
        isAllowed(arg0: Internal.AEKey_): boolean;
        getListener(): Internal.Runnable;
        isPreferredStorageFor(arg0: Internal.AEKey_, arg1: Internal.IActionSource_): boolean;
        toString(): string;
        setStack(arg0: number, arg1: Internal.GenericStack_): void;
        getKey(arg0: number): Internal.AEKey;
        notifyAll(): void;
        getCapacity(arg0: Internal.AEKeyType_): number;
        getAvailableStacks(arg0: Internal.KeyCounter_): void;
        setListener(arg0: Internal.Runnable_): void;
        size(): number;
        hashCode(): number;
        clear(): void;
        wait(arg0: number): void;
        insert(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        equals(arg0: any): boolean;
        extract(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        "insert(int,appeng.api.stacks.AEKey,long,appeng.api.config.Actionable)"(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        set description(arg0: net.minecraft.network.chat.Component_)
        get mode(): Internal.GenericStackInv$Mode
        get availableStacks(): Internal.KeyCounter
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get filter(): Internal.AEKeyFilter
        get empty(): boolean
        get listener(): Internal.Runnable
        set listener(arg0: Internal.Runnable_)
        static NUMBER_OF_SLOTS: (9) & (number);
    }
    type PatternProviderReturnInventory_ = PatternProviderReturnInventory;
    interface IStorageFluidHandler extends Internal.IFluidHandlerItem {
        abstract drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_, arg2: boolean): Internal.FluidStack;
        abstract getFluidInTank(arg0: number): Internal.FluidStack;
        abstract drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        fill(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number, arg2: Internal.Fluid_, arg3: Internal.IFluidHandler$FluidAction_): number;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_, arg2: boolean): Internal.FluidStack;
        abstract isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        abstract getTankCapacity(arg0: number): number;
        abstract drain(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number, arg2: Internal.IFluidHandler$FluidAction_, arg3: boolean): Internal.FluidStack;
        abstract "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        fill(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number, arg2: Internal.Fluid_, arg3: Internal.IFluidHandler$FluidAction_, arg4: boolean): number;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_, arg2: boolean): number;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction,boolean)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_, arg2: boolean): Internal.FluidStack;
        abstract getTanks(): number;
        abstract "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction,boolean)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_, arg2: boolean): Internal.FluidStack;
        abstract getContainer(): Internal.ItemStack;
        abstract "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        get tanks(): number
        get container(): Internal.ItemStack
    }
    type IStorageFluidHandler_ = IStorageFluidHandler;
    class ClientRecipeBook extends Internal.RecipeBook {
        constructor()
        getClass(): typeof any;
        copyOverData(arg0: Internal.RecipeBook_): void;
        contains(arg0: ResourceLocation_): boolean;
        getCollections(): Internal.List<Internal.RecipeCollection>;
        removeHighlight(arg0: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        willHighlight(arg0: Internal.Recipe_<any>): boolean;
        "isFiltering(net.minecraft.world.inventory.RecipeBookType)"(arg0: Internal.RecipeBookType_): boolean;
        handler$bda000$onSetup(iterable: Internal.Iterable_<any>, registryAccess: Internal.RegistryAccess_, ci: Internal.CallbackInfo_): void;
        contains(arg0: Internal.Recipe_<any>): boolean;
        setupCollections(arg0: Internal.Iterable_<Internal.Recipe<any>>, arg1: Internal.RegistryAccess_): void;
        handler$bcm000$onCopy(pOther: Internal.RecipeBook_, ci: Internal.CallbackInfo_): void;
        toString(): string;
        "contains(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): boolean;
        isOpen(arg0: Internal.RecipeBookType_): boolean;
        remove(arg0: Internal.Recipe_<any>): void;
        notifyAll(): void;
        add(arg0: Internal.Recipe_<any>): void;
        "contains(net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.Recipe_<any>): boolean;
        addHighlight(arg0: Internal.Recipe_<any>): void;
        setOpen(arg0: Internal.RecipeBookType_, arg1: boolean): void;
        hashCode(): number;
        "isFiltering(net.minecraft.world.inventory.RecipeBookMenu)"(arg0: Internal.RecipeBookMenu_<any>): boolean;
        getCollection(arg0: Internal.RecipeBookCategories_): Internal.List<Internal.RecipeCollection>;
        isFiltering(arg0: Internal.RecipeBookType_): boolean;
        wait(): void;
        isFiltering(arg0: Internal.RecipeBookMenu_<any>): boolean;
        setFiltering(arg0: Internal.RecipeBookType_, arg1: boolean): void;
        wait(arg0: number): void;
        getBookSettings(): Internal.RecipeBookSettings;
        setBookSetting(arg0: Internal.RecipeBookType_, arg1: boolean, arg2: boolean): void;
        setBookSettings(arg0: Internal.RecipeBookSettings_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get collections(): Internal.List<Internal.RecipeCollection>
        get bookSettings(): Internal.RecipeBookSettings
        set bookSettings(arg0: Internal.RecipeBookSettings_)
    }
    type ClientRecipeBook_ = ClientRecipeBook;
    class NetherForestVegetationConfig extends Internal.BlockPileConfiguration {
        constructor(arg0: Internal.BlockStateProvider_, arg1: number, arg2: number)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.NetherForestVegetationConfig>;
        readonly spreadWidth: number;
        readonly spreadHeight: number;
    }
    type NetherForestVegetationConfig_ = NetherForestVegetationConfig;
    interface ClipboardOwner {
        abstract lostOwnership(arg0: Internal.Clipboard_, arg1: Internal.Transferable_): void;
        (arg0: Internal.Clipboard, arg1: Internal.Transferable): void;
    }
    type ClipboardOwner_ = ((arg0: Internal.Clipboard, arg1: Internal.Transferable)=> void) | ClipboardOwner;
    class MultiSlotAccess {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        get(arg0: number): Internal.SingleSlotAccess;
        contains(arg0: number): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        size(): number;
        hashCode(): number;
        static wrap(arg0: Internal.SingleSlotAccess_): Internal.MultiSlotAccess;
        getAccesses(): Internal.List<Internal.SingleSlotAccess>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get accesses(): Internal.List<Internal.SingleSlotAccess>
    }
    type MultiSlotAccess_ = MultiSlotAccess;
    class CrookRecipe$Serializer implements Internal.RecipeSerializer<Internal.CrookRecipe> {
        constructor()
        getClass(): typeof any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.CrookRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.CrookRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.CrookRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.CrookRecipe;
        toString(): string;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.CrookRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        wait(arg0: number): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,thedarkcolour.exdeorum.recipe.crook.CrookRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.CrookRecipe_): void;
        equals(arg0: any): boolean;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.CrookRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type CrookRecipe$Serializer_ = CrookRecipe$Serializer;
    class BlockEntityInfo {
        constructor(blockBuilder: Internal.BlockBuilder_)
        getClass(): typeof any;
        enableSync(): void;
        toString(): string;
        tick(frequency: number, offset: number, callback: Internal.BlockEntityCallback_): void;
        clientTick(frequency: number, offset: number, callback: Internal.BlockEntityCallback_): void;
        notifyAll(): void;
        attach(type: "inventory", input: {xsize: number, inputFilter?: Ingredient, ysize: number}): void;
        serverTick(frequency: number, offset: number, callback: Internal.BlockEntityCallback_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        rightClickOpensInventory(): void;
        tick(callback: Internal.BlockEntityCallback_): void;
        initialData(data: Internal.CompoundTag_): void;
        serverTick(callback: Internal.BlockEntityCallback_): void;
        hashCode(): number;
        inventory(width: number, height: number, inputFilter: Internal.Ingredient_): void;
        wait(): void;
        inventory(width: number, height: number): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        eventHandler(eventId: number, callback: Internal.BlockEntityEventCallback_): void;
        clientTick(callback: Internal.BlockEntityCallback_): void;
        get class(): typeof any
    }
    type BlockEntityInfo_ = BlockEntityInfo;
    class MobSpawnEvent$FinalizeSpawn extends Internal.MobSpawnEvent {
        constructor()
        constructor(arg0: Internal.Mob_, arg1: Internal.ServerLevelAccessor_, arg2: number, arg3: number, arg4: number, arg5: Internal.DifficultyInstance_, arg6: Internal.MobSpawnType_, arg7: Internal.SpawnGroupData_, arg8: Internal.CompoundTag_, arg9: Internal.BaseSpawner_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getSpawnTag(): Internal.CompoundTag;
        getSpawnType(): Internal.MobSpawnType;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        getDifficulty(): Internal.DifficultyInstance;
        getLevel(): Internal.ServerLevelAccessor;
        notify(): void;
        getSpawner(): Internal.BaseSpawner;
        wait(arg0: number, arg1: number): void;
        setSpawnCancelled(arg0: boolean): void;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        isSpawnCancelled(): boolean;
        setDifficulty(arg0: Internal.DifficultyInstance_): void;
        getResult(): Internal.Event$Result;
        toString(): string;
        notifyAll(): void;
        getSpawnData(): Internal.SpawnGroupData;
        getX(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getY(): number;
        getZ(): number;
        hashCode(): number;
        getEntity(): Internal.Entity;
        setSpawnData(arg0: Internal.SpawnGroupData_): void;
        wait(): void;
        setSpawnTag(arg0: Internal.CompoundTag_): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        get spawnTag(): Internal.CompoundTag
        get spawnType(): Internal.MobSpawnType
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get difficulty(): Internal.DifficultyInstance
        get level(): Internal.ServerLevelAccessor
        get spawner(): Internal.BaseSpawner
        set spawnCancelled(arg0: boolean)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get spawnCancelled(): boolean
        set difficulty(arg0: Internal.DifficultyInstance_)
        get result(): Internal.Event$Result
        get spawnData(): Internal.SpawnGroupData
        get x(): number
        set result(arg0: Internal.Event$Result_)
        get y(): number
        get z(): number
        get entity(): Internal.Entity
        set spawnData(arg0: Internal.SpawnGroupData_)
        set spawnTag(arg0: Internal.CompoundTag_)
        get phase(): Internal.EventPriority
    }
    type MobSpawnEvent$FinalizeSpawn_ = MobSpawnEvent$FinalizeSpawn;
    interface IExtensionPoint <T extends Internal.Record> {
    }
    type IExtensionPoint_<T extends Internal.Record> = IExtensionPoint<T>;
    class ParallelHatchPartMachine extends Internal.TieredPartMachine implements Internal.IParallelHatch, Internal.IFancyUIMachine {
        constructor(arg0: Internal.IMachineBlockEntity_, arg1: number)
        createMainPage(arg0: Internal.FancyMachineUIWidget_): Widget;
        saveCustomPersistedData(arg0: Internal.CompoundTag_, arg1: boolean): void;
        attachTooltips(arg0: Internal.TooltipsPanel_): void;
        markDirty(name: string): void;
        canConnectRedstone(arg0: Internal.Direction_): boolean;
        getRealColor(): number;
        static getMachine(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MetaMachine;
        replacePartModelWhenFormed(): boolean;
        afterWorking(arg0: Internal.IWorkableMultiController_): boolean;
        getTabIcon(): Internal.IGuiTexture;
        markDirty(): void;
        setCurrentParallel(arg0: number): void;
        attachFancyTooltipsToController(arg0: Internal.IMultiController_, arg1: Internal.TooltipsPanel_): void;
        shouldRenderGrid(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ItemStack_, arg4: Internal.Set_<GTToolType>): boolean;
        onNeighborChanged(arg0: Internal.Block_, arg1: BlockPos_, arg2: boolean): void;
        getFluidCapFilter(arg0: Internal.Direction_, arg1: Internal.IO_): Internal.Predicate<Internal.FluidStack>;
        onToolClick(arg0: Internal.Set_<GTToolType>, arg1: Internal.ItemStack_, arg2: Internal.UseOnContext_): com.mojang.datafixers.util.Pair<GTToolType, Internal.InteractionResult>;
        addCollisionBoundingBox(arg0: Internal.List_<Internal.VoxelShape>): void;
        isInValid(): boolean;
        attachConfigurators(arg0: Internal.ConfiguratorPanel_): void;
        getClass(): typeof any;
        getControllers(): Internal.SortedSet<Internal.IMultiController>;
        canSetIoOnSide(arg0: Internal.Direction_): boolean;
        getFluidHandlerCap(arg0: Internal.Direction_, arg1: boolean): Internal.IFluidHandlerModifiable;
        isInvalid(): boolean;
        modifyRecipe(arg0: Internal.GTRecipe_): Internal.GTRecipe;
        createUI(arg0: Internal.Player_): ModularUI;
        scheduleRenderUpdate(): void;
        getSyncStorage(): Internal.FieldManagedStorage;
        subscribeServerTick(arg0: Internal.TickableSubscription_, arg1: Internal.Runnable_): Internal.TickableSubscription;
        onControllersUpdated(arg0: Internal.Set_<BlockPos>, arg1: Internal.Set_<BlockPos>): void;
        getBlockAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getPageGroupingData(): Internal.IFancyUIProvider$PageGroupingData;
        clearInventory(arg0: Internal.IItemHandlerModifiable_): void;
        getDefaultPaintingColor(): number;
        getOffsetTimer(): number;
        isFormed(): boolean;
        toString(): string;
        getFancyTooltipIcon(): Internal.IGuiTexture;
        notifyAll(): void;
        hasPlayerInventory(): boolean;
        getItemCapFilter(arg0: Internal.Direction_, arg1: Internal.IO_): Internal.Predicate<Internal.ItemStack>;
        updateSignal(): void;
        getMaxVoltage(): number;
        sideTips(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Set_<GTToolType>, arg4: Internal.Direction_): ResourceTexture;
        getAnalogOutputSignal(): number;
        setFrontFacing(arg0: Internal.Direction_): void;
        wait(arg0: number): void;
        onPersistedChanged(ref: Internal.IRef_, isDirty: boolean): void;
        tryToOpenUI(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_): Internal.InteractionResult;
        getPaintingColor(): number;
        getFancyComponent(): Internal.TooltipComponent;
        getSubTabs(): Internal.List<Internal.IFancyUIProvider>;
        getFieldHolder(): Internal.ManagedFieldHolder;
        getTabTooltipComponent(): Internal.TooltipComponent;
        removedFromController(arg0: Internal.IMultiController_): void;
        notify(): void;
        setPaintingColor(arg0: number): void;
        getDefinition(): Internal.MachineDefinition;
        onWaiting(arg0: Internal.IWorkableMultiController_): boolean;
        onRotated(arg0: Internal.Direction_, arg1: Internal.Direction_): void;
        getPos(): BlockPos;
        unsubscribe(arg0: Internal.TickableSubscription_): void;
        markAsDirty(): void;
        onAddFancyInformationTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        onLoad(): void;
        serverTick(): void;
        scheduleNeighborShapeUpdate(): void;
        attachSideTabs(arg0: Internal.TabsWidget_): void;
        hasController(arg0: BlockPos_): boolean;
        isFacingValid(arg0: Internal.Direction_): boolean;
        getHolder(): Internal.IMachineBlockEntity;
        getBlockState(): Internal.BlockState;
        animateTick(arg0: Internal.RandomSource_): void;
        onSyncChanged(ref: Internal.IRef_, isDirty: boolean): void;
        hasFrontFacing(): boolean;
        getOutputSignal(arg0: Internal.Direction_): number;
        getItemHandlerCap(arg0: Internal.Direction_, arg1: boolean): Internal.IItemHandlerModifiable;
        showFancyTooltip(): boolean;
        shouldOpenUI(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_): boolean;
        addSyncUpdateListener<T>(name: string, listener: Internal.IFieldUpdateListener_<T>): Internal.ISubscription;
        subscribeServerTick(arg0: Internal.Runnable_): Internal.TickableSubscription;
        wait(): void;
        getTitle(): net.minecraft.network.chat.Component;
        onWorking(arg0: Internal.IWorkableMultiController_): boolean;
        getFancyTooltip(): Internal.List<net.minecraft.network.chat.Component>;
        getTraits(): Internal.List<Internal.MachineTrait>;
        attachTraits(arg0: Internal.MachineTrait_): void;
        getCoverContainer(): Internal.MachineCoverContainer;
        getOutputDirectSignal(arg0: Internal.Direction_): number;
        self(): Internal.MetaMachine;
        loadCustomPersistedData(arg0: Internal.CompoundTag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onUnload(): void;
        notifyBlockUpdate(): void;
        getFormedAppearance(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.BlockState;
        canShared(): boolean;
        isRemote(): boolean;
        onChanged(): void;
        createUIWidget(): Widget;
        clientTick(): void;
        addedToController(arg0: Internal.IMultiController_): void;
        getRecipeHandlers(): Internal.List<Internal.IRecipeHandlerTrait<any>>;
        getTabTooltips(): Internal.List<net.minecraft.network.chat.Component>;
        getFrontFacing(): Internal.Direction;
        getTier(): number;
        isPainted(): boolean;
        onPaused(arg0: Internal.IWorkableMultiController_): boolean;
        hashCode(): number;
        getCurrentParallel(): number;
        beforeWorking(arg0: Internal.IWorkableMultiController_): boolean;
        addMultiText(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        tintColor(arg0: number): number;
        equals(arg0: any): boolean;
        scheduleRender(fieldName: string, newValue: any, oldValue: any): void;
        get realColor(): number
        get tabIcon(): Internal.IGuiTexture
        set currentParallel(arg0: number)
        get inValid(): boolean
        get class(): typeof any
        get controllers(): Internal.SortedSet<Internal.IMultiController>
        get invalid(): boolean
        get syncStorage(): Internal.FieldManagedStorage
        get pageGroupingData(): Internal.IFancyUIProvider$PageGroupingData
        get defaultPaintingColor(): number
        get offsetTimer(): number
        get formed(): boolean
        get fancyTooltipIcon(): Internal.IGuiTexture
        get maxVoltage(): number
        get analogOutputSignal(): number
        set frontFacing(arg0: Internal.Direction_)
        get paintingColor(): number
        get fancyComponent(): Internal.TooltipComponent
        get subTabs(): Internal.List<Internal.IFancyUIProvider>
        get fieldHolder(): Internal.ManagedFieldHolder
        get tabTooltipComponent(): Internal.TooltipComponent
        set paintingColor(arg0: number)
        get definition(): Internal.MachineDefinition
        get pos(): BlockPos
        get holder(): Internal.IMachineBlockEntity
        get blockState(): Internal.BlockState
        get title(): net.minecraft.network.chat.Component
        get fancyTooltip(): Internal.List<net.minecraft.network.chat.Component>
        get traits(): Internal.List<Internal.MachineTrait>
        get coverContainer(): Internal.MachineCoverContainer
        get level(): Internal.Level
        get remote(): boolean
        get recipeHandlers(): Internal.List<Internal.IRecipeHandlerTrait<any>>
        get tabTooltips(): Internal.List<net.minecraft.network.chat.Component>
        get frontFacing(): Internal.Direction
        get tier(): number
        get painted(): boolean
        get currentParallel(): number
    }
    type ParallelHatchPartMachine_ = ParallelHatchPartMachine;
    interface Vector4fc {
        abstract get(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract "fma(float,org.joml.Vector4fc,org.joml.Vector4f)"(arg0: number, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract normalize3(arg0: Vec4f_): Vec4f;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract hermite(arg0: Internal.Vector4fc_, arg1: Internal.Vector4fc_, arg2: Internal.Vector4fc_, arg3: number, arg4: Vec4f_): Vec4f;
        abstract mul(arg0: number, arg1: Vec4f_): Vec4f;
        abstract mul(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract distance(arg0: Internal.Vector4fc_): number;
        abstract isFinite(): boolean;
        abstract get(arg0: Vec4f_): Vec4f;
        abstract dot(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract rotateX(arg0: number, arg1: Vec4f_): Vec4f;
        abstract fma(arg0: number, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract rotateZ(arg0: number, arg1: Vec4f_): Vec4f;
        abstract mulAdd(arg0: Internal.Vector4fc_, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract lerp(arg0: Internal.Vector4fc_, arg1: number, arg2: Vec4f_): Vec4f;
        abstract "mul(org.joml.Matrix4fc,org.joml.Vector4f)"(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract "div(float,org.joml.Vector4f)"(arg0: number, arg1: Vec4f_): Vec4f;
        abstract z(): number;
        abstract min(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract x(): number;
        abstract absolute(arg0: Vec4f_): Vec4f;
        abstract div(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract dot(arg0: Internal.Vector4fc_): number;
        abstract div(arg0: number, arg1: Vec4f_): Vec4f;
        abstract mulTranspose(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract mulAffine(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract "mul(float,org.joml.Vector4f)"(arg0: number, arg1: Vec4f_): Vec4f;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "mulProject(org.joml.Matrix4fc,org.joml.Vector4f)"(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract "div(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract round(arg0: Vec4f_): Vec4f;
        abstract lengthSquared(): number;
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract fma(arg0: Internal.Vector4fc_, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: number): number;
        abstract distanceSquared(arg0: Internal.Vector4fc_): number;
        abstract "get(int)"(arg0: number): number;
        abstract mulAdd(arg0: number, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract mulProject(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract add(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract minComponent(): number;
        abstract sub(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract maxComponent(): number;
        abstract "mulAdd(org.joml.Vector4fc,org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract "mulProject(org.joml.Matrix4fc,org.joml.Vector3f)"(arg0: Internal.Matrix4fc_, arg1: Vector3f_): Vector3f;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "mul(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract equals(arg0: Internal.Vector4fc_, arg1: number): boolean;
        abstract negate(arg0: Vec4f_): Vec4f;
        abstract sub(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract get(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract getToAddress(arg0: number): this;
        abstract max(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        abstract equals(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract rotateY(arg0: number, arg1: Vec4f_): Vec4f;
        abstract "get(int,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract "fma(org.joml.Vector4fc,org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract add(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract "mulAdd(float,org.joml.Vector4fc,org.joml.Vector4f)"(arg0: number, arg1: Internal.Vector4fc_, arg2: Vec4f_): Vec4f;
        abstract mulProject(arg0: Internal.Matrix4fc_, arg1: Vector3f_): Vector3f;
        abstract ceil(arg0: Vec4f_): Vec4f;
        abstract rotateAxis(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract y(): number;
        abstract rotate(arg0: Internal.Quaternionfc_, arg1: Vec4f_): Vec4f;
        abstract mulAffineTranspose(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract w(): number;
        abstract length(): number;
        abstract mul(arg0: Internal.Matrix4fc_, arg1: Vec4f_): Vec4f;
        abstract distanceSquared(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract normalize(arg0: Vec4f_): Vec4f;
        abstract smoothStep(arg0: Internal.Vector4fc_, arg1: number, arg2: Vec4f_): Vec4f;
        abstract "mul(org.joml.Matrix4x3fc,org.joml.Vector4f)"(arg0: Internal.Matrix4x3fc_, arg1: Vec4f_): Vec4f;
        abstract mul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract mul(arg0: Internal.Matrix4x3fc_, arg1: Vec4f_): Vec4f;
        abstract floor(arg0: Vec4f_): Vec4f;
        abstract distance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract "get(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract div(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Vec4f_): Vec4f;
        abstract angle(arg0: Internal.Vector4fc_): number;
        abstract "get(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        abstract angleCos(arg0: Internal.Vector4fc_): number;
        abstract normalize(arg0: number, arg1: Vec4f_): Vec4f;
        get finite(): boolean
    }
    type Vector4fc_ = Vector4fc;
    class ArmorMaterials extends Internal.Enum<Internal.ArmorMaterials> implements Internal.ArmorMaterial, Internal.StringRepresentable {
        getClass(): typeof any;
        getDefenseForType(arg0: Internal.ArmorItem$Type_): number;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getRepairIngredient(): Internal.Ingredient;
        getDeclaringClass(): typeof Internal.ArmorMaterials;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ArmorMaterials>>;
        getToughness(): number;
        getName(): string;
        static values(): Internal.ArmorMaterials[];
        getEquipSound(): Internal.SoundEvent;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDurabilityForType(arg0: Internal.ArmorItem$Type_): number;
        toString(): string;
        compareTo(arg0: Internal.ArmorMaterials_): number;
        getKnockbackResistance(): number;
        getEnchantmentValue(): number;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.ArmorMaterials;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        "compareTo(net.minecraft.world.item.ArmorMaterials)"(arg0: Internal.ArmorMaterials_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get repairIngredient(): Internal.Ingredient
        get declaringClass(): typeof Internal.ArmorMaterials
        get serializedName(): string
        get toughness(): number
        get name(): string
        get equipSound(): Internal.SoundEvent
        get knockbackResistance(): number
        get enchantmentValue(): number
        static readonly LEATHER: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly GOLD: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly TURTLE: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly HEALTH_FUNCTION_FOR_TYPE: ({[key: Internal.ArmorItem$Type]: 11, [key: Internal.ArmorItem$Type]: 16, [key: Internal.ArmorItem$Type]: 15, [key: Internal.ArmorItem$Type]: 13}) & (Internal.EnumMap<Internal.ArmorItem$Type, number>);
        static readonly DIAMOND: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly IRON: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly CHAIN: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly NETHERITE: (Internal.ArmorMaterials) & (Internal.ArmorMaterials);
        static readonly CODEC: Internal.StringRepresentable$EnumCodec<Internal.ArmorMaterials>;
    }
    type ArmorMaterials_ = "gold" | "diamond" | ArmorMaterials | "chain" | "iron" | "turtle" | "netherite" | "leather";
    class HopperBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly ENABLED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type HopperBlock_ = HopperBlock;
    class WeightedRandomList <E extends Internal.WeightedEntry> implements Internal.AccessorWeightedRandomList<any> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        bookshelf$getTotalWeight(): number;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static "create(net.minecraft.util.random.WeightedEntry[])"<E extends Internal.WeightedEntry>(...arg0: E[]): Internal.WeightedRandomList<E>;
        static create<E extends Internal.WeightedEntry>(): Internal.WeightedRandomList<E>;
        static create<E extends Internal.WeightedEntry>(...arg0: E[]): Internal.WeightedRandomList<E>;
        hashCode(): number;
        unwrap(): Internal.List<E>;
        wait(): void;
        static "create(java.util.List)"<E extends Internal.WeightedEntry>(arg0: Internal.List_<E>): Internal.WeightedRandomList<E>;
        wait(arg0: number): void;
        static create<E extends Internal.WeightedEntry>(arg0: Internal.List_<E>): Internal.WeightedRandomList<E>;
        equals(arg0: any): boolean;
        bookshelf$getEntries(): Internal.ImmutableList<any>;
        getRandom(arg0: Internal.RandomSource_): Internal.Optional<E>;
        static codec<E extends Internal.WeightedEntry>(arg0: Internal.Codec_<E>): Internal.Codec<Internal.WeightedRandomList<E>>;
        get class(): typeof any
        get empty(): boolean
    }
    type WeightedRandomList_<E extends Internal.WeightedEntry> = WeightedRandomList<E>;
    class BucketItem extends Internal.Item implements Internal.DispensibleContainerItem, Internal.InjectedBucketItemExtension {
        constructor(arg0: Internal.Supplier_<Internal.Fluid>, arg1: Internal.Item$Properties_)
        constructor(arg0: Internal.Fluid_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static getEmptySuccessItem(arg0: Internal.ItemStack_, arg1: Internal.Player_): Internal.ItemStack;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        emptyContents(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockHitResult_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        getFluid(): Internal.Fluid;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        checkExtraContent(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.ItemStack_, arg3: BlockPos_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        arch$getFluid(): Internal.Fluid;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        emptyContents(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockHitResult_, arg4: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get fluid(): Internal.Fluid
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BucketItem_ = BucketItem;
    class GlyphAtlasManager extends Internal.DrawAtlas$AtlasGenerationCounter implements Internal.AutoCloseable {
        constructor(rc: Internal.RecordingContext_)
        getClass(): typeof any;
        addGlyphToAtlas(glyph: Internal.Glyph_, bakedGlyph: icyllis.arc3d.granite.BakedGlyph_): number;
        getCurrentTexture(maskFormat: number): Internal.ImageViewProxy;
        addGlyphAndSetLastUseToken(updater: Internal.DrawAtlas$PlotBulkUseUpdater_, glyph: icyllis.arc3d.granite.BakedGlyph_, maskFormat: number, token: number): void;
        next(): number;
        toString(): string;
        evictAtlases(): void;
        notifyAll(): void;
        compact(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        recordUploads(sdc: Internal.SurfaceDrawContext_): boolean;
        setLastUseTokenBulk(maskFormat: number, updater: Internal.DrawAtlas$PlotBulkUseUpdater_, token: number): void;
        hashCode(): number;
        purge(): void;
        hasGlyph(maskFormat: number, glyph: icyllis.arc3d.granite.BakedGlyph_): boolean;
        wait(): void;
        close(): void;
        getAtlasGeneration(maskFormat: number): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        initAtlas(maskFormat: number): boolean;
        get class(): typeof any
    }
    type GlyphAtlasManager_ = GlyphAtlasManager;
    interface IntProviderType <P extends Internal.IntProvider> {
        abstract codec(): Internal.Codec<P>;
        register<P extends Internal.IntProvider>(arg0: string, arg1: Internal.Codec_<P>): this;
        (): Internal.Codec_<P>;
        readonly BIASED_TO_BOTTOM: Internal.IntProviderType<Internal.BiasedToBottomInt>;
        readonly UNIFORM: Internal.IntProviderType<Internal.UniformInt>;
        readonly CLAMPED: Internal.IntProviderType<Internal.ClampedInt>;
        readonly CLAMPED_NORMAL: Internal.IntProviderType<Internal.ClampedNormalInt>;
        readonly WEIGHTED_LIST: Internal.IntProviderType<Internal.WeightedListInt>;
        readonly CONSTANT: Internal.IntProviderType<Internal.ConstantInt>;
    }
    type IntProviderType_<P extends Internal.IntProvider> = (()=> Internal.Codec_<P>) | IntProviderType<P> | Special.IntProviderType;
    class Collections$SynchronizedMap <K, V> implements Internal.Map<K, V>, Internal.Serializable {
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        getClass(): typeof any;
        replace(arg0: K, arg1: V): V;
        containsValue(arg0: any): boolean;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        isEmpty(): boolean;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        containsKey(arg0: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        put(arg0: K, arg1: V): V;
        get(arg0: any): V;
        remove(arg0: any): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        putIfAbsent(arg0: K, arg1: V): V;
        keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        toString(): string;
        values(): Internal.Collection<V>;
        entrySet(): Internal.Set<Internal.Map$Entry<K, V>>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        notifyAll(): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        putAll(arg0: Internal.Map_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        hashCode(): number;
        size(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        wait(): void;
        clear(): void;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        wait(arg0: number): void;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        equals(arg0: any): boolean;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        get class(): typeof any
        get empty(): boolean
    }
    type Collections$SynchronizedMap_<K, V> = Collections$SynchronizedMap<K, V>;
    class LongDistanceNetwork$WorldData extends Internal.SavedData {
        constructor()
        getClass(): typeof any;
        toString(): string;
        getNetwork(arg0: BlockPos_): Internal.LongDistanceNetwork;
        notifyAll(): void;
        static get(arg0: Internal.LevelAccessor_): Internal.LongDistanceNetwork$WorldData;
        isDirty(): boolean;
        notify(): void;
        "save(java.io.File)"(arg0: Internal.File_): void;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getWorld(): Internal.LevelAccessor;
        save(arg0: Internal.File_): void;
        wait(arg0: number, arg1: number): void;
        setDirty(): void;
        hashCode(): number;
        static create(arg0: Internal.ServerLevel_): Internal.LongDistanceNetwork$WorldData;
        wait(): void;
        static load(arg0: Internal.CompoundTag_, arg1: Internal.ServerLevel_): Internal.LongDistanceNetwork$WorldData;
        wait(arg0: number): void;
        setDirty(arg0: boolean): void;
        equals(arg0: any): boolean;
        "save(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        get class(): typeof any
        get dirty(): boolean
        get world(): Internal.LevelAccessor
        set dirty(arg0: boolean)
    }
    type LongDistanceNetwork$WorldData_ = LongDistanceNetwork$WorldData;
    class MachineInventoryLayout$Builder$SlotBuilder {
        getClass(): typeof any;
        guiExtract(): this;
        toString(): string;
        stackLimit(arg0: number): this;
        notifyAll(): void;
        filter(arg0: Internal.BiPredicate_<number, Internal.ItemStack>): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        extract(): this;
        hashCode(): number;
        wait(): void;
        insert(): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        guiInsert(): this;
        get class(): typeof any
    }
    type MachineInventoryLayout$Builder$SlotBuilder_ = MachineInventoryLayout$Builder$SlotBuilder;
    class ClientSuggestionProvider implements Internal.SharedSuggestionProvider {
        constructor(arg0: Internal.ClientPacketListener_, arg1: Internal.Minecraft_)
        static "suggestResource(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.lang.String)"(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        static suggest(arg0: Internal.Stream_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static suggest(arg0: string[], arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static "suggest(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Iterable_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        notify(): void;
        hasPermission(arg0: number): boolean;
        static suggestResource<T>(arg0: Internal.Iterable_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        getCustomTabSugggestions(): Internal.Collection<string>;
        getRecipeNames(): Internal.Stream<ResourceLocation>;
        static "suggest(java.lang.String[],com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: string[], arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static filterResources<T>(arg0: Internal.Iterable_<T>, arg1: string, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Consumer_<T>): void;
        static suggest2DCoordinates(arg0: string, arg1: Internal.Collection_<Internal.SharedSuggestionProvider$TextCoordinates>, arg2: Internal.SuggestionsBuilder_, arg3: Internal.Predicate_<string>): Internal.CompletableFuture<Internal.Suggestions>;
        static "suggestResource(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.lang.String)"(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        customSuggestion(arg0: Internal.CommandContext_<any>): Internal.CompletableFuture<Internal.Suggestions>;
        static suggestResource(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        suggestRegistryElements(arg0: Internal.Registry_<any>, arg1: Internal.SharedSuggestionProvider$ElementSuggestionType_, arg2: Internal.SuggestionsBuilder_): void;
        enabledFeatures(): Internal.FeatureFlagSet;
        getAllTeams(): Internal.Collection<string>;
        modifyCustomCompletions(arg0: Internal.ClientboundCustomChatCompletionsPacket$Action_, arg1: Internal.List_<string>): void;
        static filterResources<T>(arg0: Internal.Iterable_<T>, arg1: string, arg2: string, arg3: Internal.Function_<T, ResourceLocation>, arg4: Internal.Consumer_<T>): void;
        getRelevantCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>;
        getAbsoluteCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>;
        static suggestResource(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        wait(): void;
        static "suggestResource(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.util.function.Function,java.util.function.Function)"<T>(arg0: Internal.Iterable_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        levels(): Internal.Set<Internal.ResourceKey<Internal.Level>>;
        getOnlinePlayerNames(): Internal.Collection<string>;
        static suggestResource<T>(arg0: Internal.Stream_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        getClass(): typeof any;
        getSelectedEntities(): Internal.Collection<string>;
        static suggestResource(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static suggestCoordinates(arg0: string, arg1: Internal.Collection_<Internal.SharedSuggestionProvider$TextCoordinates>, arg2: Internal.SuggestionsBuilder_, arg3: Internal.Predicate_<string>): Internal.CompletableFuture<Internal.Suggestions>;
        wait(arg0: number, arg1: number): void;
        static "suggestResource(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static "suggestResource(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static suggestResource(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        static "suggest(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Stream_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        static matchesSubStr(arg0: string, arg1: string): boolean;
        static suggest<T>(arg0: Internal.Iterable_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, string>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        static "suggestResource(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.util.function.Function,java.util.function.Function)"<T>(arg0: Internal.Stream_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        static suggest(arg0: Internal.Iterable_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        getAvailableSounds(): Internal.Stream<ResourceLocation>;
        toString(): string;
        suggestRegistryElements(arg0: Internal.ResourceKey_<Internal.Registry<any>>, arg1: Internal.SharedSuggestionProvider$ElementSuggestionType_, arg2: Internal.SuggestionsBuilder_, arg3: Internal.CommandContext_<any>): Internal.CompletableFuture<Internal.Suggestions>;
        notifyAll(): void;
        registryAccess(): Internal.RegistryAccess;
        hashCode(): number;
        completeCustomSuggestions(arg0: number, arg1: Internal.Suggestions_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get customTabSugggestions(): Internal.Collection<string>
        get recipeNames(): Internal.Stream<ResourceLocation>
        get allTeams(): Internal.Collection<string>
        get relevantCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>
        get absoluteCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>
        get onlinePlayerNames(): Internal.Collection<string>
        get class(): typeof any
        get selectedEntities(): Internal.Collection<string>
        get availableSounds(): Internal.Stream<ResourceLocation>
    }
    type ClientSuggestionProvider_ = ClientSuggestionProvider;
    class SimpleDateFormat extends Internal.DateFormat {
        constructor()
        constructor(arg0: string, arg1: Internal.Locale_)
        constructor(arg0: string, arg1: Internal.DateFormatSymbols_)
        constructor(arg0: string)
        static getDateInstance(arg0: number): Internal.DateFormat;
        format(arg0: any, arg1: Internal.StringBuffer_, arg2: Internal.FieldPosition_): Internal.StringBuffer;
        format(arg0: Internal.Date_): string;
        static getDateInstance(arg0: number, arg1: Internal.Locale_): Internal.DateFormat;
        static getInstance(): Internal.DateFormat;
        static getAvailableLocales(): Internal.Locale[];
        notify(): void;
        "format(java.lang.Object,java.lang.StringBuffer,java.text.FieldPosition)"(arg0: any, arg1: Internal.StringBuffer_, arg2: Internal.FieldPosition_): Internal.StringBuffer;
        static getDateTimeInstance(arg0: number, arg1: number): Internal.DateFormat;
        formatToCharacterIterator(arg0: any): Internal.AttributedCharacterIterator;
        applyPattern(arg0: string): void;
        applyLocalizedPattern(arg0: string): void;
        toPattern(): string;
        static getTimeInstance(): Internal.DateFormat;
        "format(java.util.Date)"(arg0: Internal.Date_): string;
        setDateFormatSymbols(arg0: Internal.DateFormatSymbols_): void;
        static getDateInstance(): Internal.DateFormat;
        toLocalizedPattern(): string;
        getNumberFormat(): Internal.NumberFormat;
        get2DigitYearStart(): Internal.Date;
        getCalendar(): Internal.Calendar;
        wait(): void;
        setLenient(arg0: boolean): void;
        clone(): any;
        getClass(): typeof any;
        static getTimeInstance(arg0: number, arg1: Internal.Locale_): Internal.DateFormat;
        parseObject(arg0: string): any;
        static getDateTimeInstance(arg0: number, arg1: number, arg2: Internal.Locale_): Internal.DateFormat;
        parseObject(arg0: string, arg1: Internal.ParsePosition_): any;
        wait(arg0: number, arg1: number): void;
        set2DigitYearStart(arg0: Internal.Date_): void;
        setNumberFormat(arg0: Internal.NumberFormat_): void;
        format(arg0: Internal.Date_, arg1: Internal.StringBuffer_, arg2: Internal.FieldPosition_): Internal.StringBuffer;
        isLenient(): boolean;
        "format(java.util.Date,java.lang.StringBuffer,java.text.FieldPosition)"(arg0: Internal.Date_, arg1: Internal.StringBuffer_, arg2: Internal.FieldPosition_): Internal.StringBuffer;
        setCalendar(arg0: Internal.Calendar_): void;
        toString(): string;
        "format(java.lang.Object)"(arg0: any): string;
        static getDateTimeInstance(): Internal.DateFormat;
        notifyAll(): void;
        format(arg0: any): string;
        parse(arg0: string): Internal.Date;
        hashCode(): number;
        parse(arg0: string, arg1: Internal.ParsePosition_): Internal.Date;
        setTimeZone(arg0: Internal.TimeZone_): void;
        getTimeZone(): Internal.TimeZone;
        wait(arg0: number): void;
        static getTimeInstance(arg0: number): Internal.DateFormat;
        equals(arg0: any): boolean;
        getDateFormatSymbols(): Internal.DateFormatSymbols;
        get instance(): Internal.DateFormat
        get availableLocales(): Internal.Locale[]
        get timeInstance(): Internal.DateFormat
        set dateFormatSymbols(arg0: Internal.DateFormatSymbols_)
        get dateInstance(): Internal.DateFormat
        get numberFormat(): Internal.NumberFormat
        get calendar(): Internal.Calendar
        set lenient(arg0: boolean)
        get class(): typeof any
        set numberFormat(arg0: Internal.NumberFormat_)
        get lenient(): boolean
        set calendar(arg0: Internal.Calendar_)
        get dateTimeInstance(): Internal.DateFormat
        set timeZone(arg0: Internal.TimeZone_)
        get timeZone(): Internal.TimeZone
        get dateFormatSymbols(): Internal.DateFormatSymbols
    }
    type SimpleDateFormat_ = SimpleDateFormat;
    class AfterEntityFallenOnBlockCallbackJS extends Internal.EntitySteppedOnBlockCallbackJS {
        constructor(blockGetter: Internal.BlockGetter_, entity: Internal.Entity_)
        getClass(): typeof any;
        toString(): string;
        /**
         * Sets the entity's velocity
        */
        setVelocity(vec: Vec3d_): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns the Vec3 of the entity's velocity. Use .x, .y and .z to get the respective components of that
        */
        getVelocity(): Vec3d;
        /**
         * Sets the entity's velocity
        */
        setVelocity(x: number, y: number, z: number): void;
        /**
         * Returns the level
        */
        getLevel(): Internal.Level;
        /**
         * Returns if the entity is suppressing bouncing (for players this is true if the player is crouching)
        */
        isSuppressingBounce(): boolean;
        /**
         * Returns the block's position
        */
        getPos(): BlockPos;
        hashCode(): number;
        /**
         * Returns the entity
        */
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Bounce the entity upwards by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounce(bounciness: number): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        /**
         * Returns the BlockState
        */
        getState(): Internal.BlockState;
        /**
         * Returns the block
        */
        getBlock(): Internal.BlockContainerJS;
        get class(): typeof any
        /**
         * Sets the entity's velocity
        */
        set velocity(vec: Vec3d_)
        /**
         * Returns the Vec3 of the entity's velocity. Use .x, .y and .z to get the respective components of that
        */
        get velocity(): Vec3d
        /**
         * Returns the level
        */
        get level(): Internal.Level
        /**
         * Returns if the entity is suppressing bouncing (for players this is true if the player is crouching)
        */
        get suppressingBounce(): boolean
        /**
         * Returns the block's position
        */
        get pos(): BlockPos
        /**
         * Returns the entity
        */
        get entity(): Internal.Entity
        /**
         * Returns the BlockState
        */
        get state(): Internal.BlockState
        /**
         * Returns the block
        */
        get block(): Internal.BlockContainerJS
    }
    type AfterEntityFallenOnBlockCallbackJS_ = AfterEntityFallenOnBlockCallbackJS;
    interface AccessInputConstantsKey {
        controlling$getNAME_MAP(): Internal.Map<string, Internal.InputConstants$Key>;
    }
    type AccessInputConstantsKey_ = AccessInputConstantsKey;
    class IColored$Data {
        constructor(arg0: Internal.ItemStack_)
        constructor(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly stack: Internal.ItemStack;
        readonly pos: BlockPos;
        readonly state: Internal.BlockState;
        readonly world: Internal.BlockAndTintGetter;
    }
    type IColored$Data_ = IColored$Data;
    interface IFusionStateMachine {
        abstract getFusionState(): Internal.IFusionStateMachine$FusionState;
        abstract setFusionState(arg0: Internal.IFusionStateMachine$FusionState_): void;
        abstract setCraftAnimation(arg0: number, arg1: number): void;
        abstract setCounter(arg0: number): void;
        abstract completeCraft(): void;
        abstract setFusionStatus(arg0: number, arg1: net.minecraft.network.chat.Component_): void;
        abstract cancelCraft(): void;
        abstract getCounter(): number;
        get fusionState(): Internal.IFusionStateMachine$FusionState
        set fusionState(arg0: Internal.IFusionStateMachine$FusionState_)
        set counter(arg0: number)
        get counter(): number
    }
    type IFusionStateMachine_ = IFusionStateMachine;
    interface VertexFormatDescription {
        abstract containsElement(arg0: Internal.CommonVertexAttribute_): boolean;
        abstract getElementOffset(arg0: Internal.CommonVertexAttribute_): number;
        abstract id(): number;
        abstract isSimpleFormat(): boolean;
        abstract stride(): number;
        get simpleFormat(): boolean
    }
    type VertexFormatDescription_ = VertexFormatDescription;
    interface IContentChangeAware {
        abstract setOnContentsChanged(arg0: Internal.Runnable_): void;
        abstract getOnContentsChanged(): Internal.Runnable;
        set onContentsChanged(arg0: Internal.Runnable_)
        get onContentsChanged(): Internal.Runnable
    }
    type IContentChangeAware_ = IContentChangeAware;
    abstract class MarkerItem extends Internal.Item implements Internal.IMarkerItem {
        constructor(properties: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(stack: Internal.ItemStack_, context: Internal.UseOnContext_): Internal.InteractionResult;
        isFireResistant(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, isAdvanced: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(level: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getDirectionalGlobalPos(stack: Internal.ItemStack_): Internal.DirectionalGlobalPos;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isBound(stack: Internal.ItemStack_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        setDirectionalGlobalPos(stack: Internal.ItemStack_, pos: Internal.DirectionalGlobalPos_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MarkerItem_ = MarkerItem;
    class LogType extends Internal.Enum<Internal.LogType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.LogType_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.LogType>>;
        "compareTo(dev.latvian.mods.kubejs.util.LogType)"(arg0: Internal.LogType_): number;
        notifyAll(): void;
        static valueOf(name: string): Internal.LogType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.LogType[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        getDeclaringClass(): typeof Internal.LogType;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.LogType
        static readonly INFO: (Internal.LogType) & (Internal.LogType);
        readonly name: string;
        static readonly DEBUG: (Internal.LogType) & (Internal.LogType);
        static readonly INIT: (Internal.LogType) & (Internal.LogType);
        static readonly VALUES: Internal.LogType[];
        static readonly WARN: (Internal.LogType) & (Internal.LogType);
        readonly callback: Internal.BiConsumer<org.slf4j.Logger, string>;
        static readonly ERROR: (Internal.LogType) & (Internal.LogType);
    }
    type LogType_ = "init" | "warn" | "error" | "debug" | LogType | "info";
    class NetherFossilStructure extends Internal.Structure {
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.HeightProvider_)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): void;
        notify(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): void;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): void;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.NetherFossilStructure>;
        readonly height: Internal.HeightProvider;
    }
    type NetherFossilStructure_ = NetherFossilStructure;
    class RemoveJEICategoriesEvent extends Internal.EventJS {
        constructor(r: Internal.IJeiRuntime_)
        getClass(): typeof any;
        removeIf(filter: Internal.Predicate_<Internal.IRecipeCategory<any>>): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        remove(...categoriesToYeet: ResourceLocation_[]): void;
        getCategoryIds(): Internal.Collection<ResourceLocation>;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getCategories(): Internal.Collection<Internal.IRecipeCategory<any>>;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        get categoryIds(): Internal.Collection<ResourceLocation>
        get categories(): Internal.Collection<Internal.IRecipeCategory<any>>
    }
    type RemoveJEICategoriesEvent_ = RemoveJEICategoriesEvent;
    class RenderGuiOverlayEvent$Pre extends Internal.RenderGuiOverlayEvent {
        constructor()
        constructor(arg0: com.mojang.blaze3d.platform.Window_, arg1: Internal.GuiGraphics_, arg2: number, arg3: Internal.NamedGuiOverlay_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getGuiGraphics(): Internal.GuiGraphics;
        getPartialTick(): number;
        toString(): string;
        getWindow(): com.mojang.blaze3d.platform.Window;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getOverlay(): Internal.NamedGuiOverlay;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get guiGraphics(): Internal.GuiGraphics
        get partialTick(): number
        get window(): com.mojang.blaze3d.platform.Window
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get overlay(): Internal.NamedGuiOverlay
    }
    type RenderGuiOverlayEvent$Pre_ = RenderGuiOverlayEvent$Pre;
    interface Map$Entry <K, V> {
        abstract getKey(): K;
        comparingByValue<K, V extends Internal.Comparable<any>>(): Internal.Comparator<Internal.Map$Entry<K, V>>;
        abstract hashCode(): number;
        copyOf<K, V>(arg0: Internal.Map$Entry_<K, V>): this;
        comparingByKey<K, V>(arg0: Internal.Comparator_<K>): Internal.Comparator<Internal.Map$Entry<K, V>>;
        abstract getValue(): V;
        comparingByKey<K extends Internal.Comparable<any>, V>(): Internal.Comparator<Internal.Map$Entry<K, V>>;
        comparingByValue<K, V>(arg0: Internal.Comparator_<V>): Internal.Comparator<Internal.Map$Entry<K, V>>;
        abstract equals(arg0: any): boolean;
        abstract setValue(arg0: V): V;
        get key(): K
        get value(): V
        set value(arg0: V)
    }
    type Map$Entry_<K, V> = Map$Entry<K, V>;
    class CustomBuilderObject extends Internal.BuilderBase<any> {
        constructor(i: ResourceLocation_, object: Internal.Supplier_<any>, registry: Internal.RegistryInfo_<any>)
        getClass(): typeof any;
        createAdditionalObjects(): void;
        createObject(): any;
        getTranslationKeyGroup(): string;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<T>;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<T>;
        notify(): void;
        transformObject(obj: T): T;
        wait(arg0: number, arg1: number): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<T>;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        getRegistryType(): Internal.RegistryInfo<any>;
        get(): T;
        toString(): string;
        notifyAll(): void;
        getBuilderTranslationKey(): string;
        hashCode(): number;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<T>;
        wait(): void;
        wait(arg0: number): void;
        generateLang(lang: Internal.LangEventJS_): void;
        equals(arg0: any): boolean;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<T>;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type CustomBuilderObject_ = CustomBuilderObject;
    interface IRecipeLookup <R> {
        abstract limitFocus(arg0: Internal.Collection_<Internal.IFocus<any>>): this;
        abstract get(): Internal.Stream<R>;
        abstract includeHidden(): this;
    }
    type IRecipeLookup_<R> = IRecipeLookup<R>;
    abstract class HashCode {
        getClass(): typeof any;
        toString(): string;
        abstract padToLong(): number;
        notifyAll(): void;
        abstract bits(): number;
        writeBytesTo(arg0: number[], arg1: number, arg2: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        static fromString(arg0: string): Internal.HashCode;
        abstract asBytes(): number[];
        abstract asLong(): number;
        wait(): void;
        static fromBytes(arg0: number[]): Internal.HashCode;
        static fromLong(arg0: number): Internal.HashCode;
        wait(arg0: number): void;
        static fromInt(arg0: number): Internal.HashCode;
        equals(arg0: any): boolean;
        abstract asInt(): number;
        get class(): typeof any
    }
    type HashCode_ = HashCode;
    class DiggerItem extends Internal.TieredItem implements Internal.Vanishable, Internal.ModifiableItemKJS {
        constructor(arg0: number, arg1: number, arg2: Internal.Tier_, arg3: Internal.TagKey_<Internal.Block>, arg4: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        speed: number;
        readonly blocks: Internal.TagKey<Internal.Block>;
        defaultModifiers: Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
    }
    type DiggerItem_ = DiggerItem;
    class ImageFilter {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        computeFastBounds(src: Internal.Rect2f_, dst: Internal.Rect2f_): void;
        canComputeFastBounds(): boolean;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ImageFilter_ = ImageFilter;
    interface ByteBufAllocatorMetric {
        abstract usedHeapMemory(): number;
        abstract usedDirectMemory(): number;
    }
    type ByteBufAllocatorMetric_ = ByteBufAllocatorMetric;
    class GTRecipeTypeUI {
        constructor(arg0: Internal.GTRecipeType_)
        getClass(): typeof any;
        setSteamProgressBarTexture(arg0: Internal.SteamTexture_): void;
        createUITemplate(arg0: Internal.DoubleSupplier_, arg1: Internal.Table_<Internal.IO, RecipeCapability<any>, any>, arg2: Internal.CompoundTag_, arg3: Internal.List_<Internal.RecipeCondition>): WidgetGroup;
        getMaxTooltips(): number;
        setProgressBar(arg0: ResourceTexture_, arg1: FillDirection_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        createUITemplate(arg0: Internal.DoubleSupplier_, arg1: Internal.Table_<Internal.IO, RecipeCapability<any>, any>, arg2: Internal.CompoundTag_, arg3: Internal.List_<Internal.RecipeCondition>, arg4: boolean, arg5: boolean): WidgetGroup;
        getPropertyHeightShift(): number;
        appendJEIUI(arg0: Internal.GTRecipe_, arg1: WidgetGroup_): void;
        setSteamMoveType(arg0: FillDirection_): void;
        getCustomUI(): Internal.CompoundTag;
        setUiBuilder(arg0: Internal.BiConsumer_<Internal.GTRecipe, WidgetGroup>): void;
        setSlotOverlay(arg0: boolean, arg1: boolean, arg2: boolean, arg3: Internal.IGuiTexture_): this;
        getJEISize(): GuiSize;
        reloadCustomUI(): void;
        toString(): string;
        getOriginalWidth(): number;
        notifyAll(): void;
        getProgressBarTexture(): ProgressTexture;
        hasCustomUI(): boolean;
        setSlotOverlays(arg0: Internal.Byte2ObjectMap_<Internal.IGuiTexture>): void;
        hashCode(): number;
        setProgressBarTexture(arg0: ProgressTexture_): void;
        getSlotOverlays(): Internal.Byte2ObjectMap<Internal.IGuiTexture>;
        wait(): void;
        setSlotOverlay(arg0: boolean, arg1: boolean, arg2: Internal.IGuiTexture_): this;
        wait(arg0: number): void;
        createEditableUITemplate(arg0: boolean, arg1: boolean): Internal.IEditableUI<WidgetGroup, Internal.GTRecipeTypeUI$RecipeHolder>;
        setMaxTooltips(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set steamProgressBarTexture(arg0: Internal.SteamTexture_)
        get maxTooltips(): number
        get propertyHeightShift(): number
        set steamMoveType(arg0: FillDirection_)
        get customUI(): Internal.CompoundTag
        set uiBuilder(arg0: Internal.BiConsumer_<Internal.GTRecipe, WidgetGroup>)
        get JEISize(): GuiSize
        get originalWidth(): number
        get progressBarTexture(): ProgressTexture
        set slotOverlays(arg0: Internal.Byte2ObjectMap_<Internal.IGuiTexture>)
        set progressBarTexture(arg0: ProgressTexture_)
        get slotOverlays(): Internal.Byte2ObjectMap<Internal.IGuiTexture>
        set maxTooltips(arg0: number)
    }
    type GTRecipeTypeUI_ = GTRecipeTypeUI;
    interface MinecraftEnvironmentKJS extends Internal.MessageSenderKJS {
        getDisplayName(): net.minecraft.network.chat.Component;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        scheduleInTicks(ticks: number, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        getName(): net.minecraft.network.chat.Component;
        scheduleRepeating(timer: Internal.TemporalAmount_, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        scheduleRepeatingInTicks(ticks: number, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        runCommandSilent(command: string): number;
        abstract getScheduledEvents(): Internal.ScheduledEvents;
        tell(message: net.minecraft.network.chat.Component_): void;
        runCommand(command: string): number;
        schedule(timer: Internal.TemporalAmount_, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        get displayName(): net.minecraft.network.chat.Component
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get name(): net.minecraft.network.chat.Component
        get scheduledEvents(): Internal.ScheduledEvents
        (): Internal.ScheduledEvents_;
    }
    type MinecraftEnvironmentKJS_ = MinecraftEnvironmentKJS | (()=> Internal.ScheduledEvents_);
    class ServerStoppedEvent extends Internal.ServerLifecycleEvent {
        constructor()
        constructor(arg0: Internal.MinecraftServer_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get server(): Internal.MinecraftServer
    }
    type ServerStoppedEvent_ = ServerStoppedEvent;
    class SimplePredicate {
        constructor()
        constructor(arg0: string, arg1: Internal.Predicate_<Internal.MultiblockState>, arg2: Internal.Supplier_<Internal.BlockInfo[]>)
        constructor(arg0: Internal.Predicate_<Internal.MultiblockState>, arg1: Internal.Supplier_<Internal.BlockInfo[]>)
        constructor(arg0: string)
        buildPredicate(): this;
        testLimited(arg0: Internal.MultiblockState_): boolean;
        getClass(): typeof any;
        getCandidates(): Internal.List<Internal.ItemStack>;
        toString(): string;
        test(arg0: Internal.MultiblockState_): boolean;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getToolTips(arg0: Internal.TraceabilityPredicate_): Internal.List<net.minecraft.network.chat.Component>;
        wait(): void;
        testLayer(arg0: Internal.MultiblockState_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        testGlobal(arg0: Internal.MultiblockState_): boolean;
        get class(): typeof any
        get candidates(): Internal.List<Internal.ItemStack>
        static AIR: (Internal.SimplePredicate) & (Internal.SimplePredicate);
        static ANY: (Internal.SimplePredicate) & (Internal.SimplePredicate);
        toolTips: Internal.List<net.minecraft.network.chat.Component>;
        disableRenderFormed: boolean;
        slotName: string;
        minLayerCount: number;
        minCount: number;
        maxCount: number;
        previewCount: number;
        readonly type: string;
        io: Internal.IO;
        nbtParser: string;
        candidates: Internal.Supplier<Internal.BlockInfo[]>;
        maxLayerCount: number;
        predicate: Internal.Predicate<Internal.MultiblockState>;
    }
    type SimplePredicate_ = SimplePredicate;
    class Anchor {
        constructor(arg0: number, arg1: string, arg2: BlockPos_, arg3: ResourceLocation_, arg4: number, arg5: Internal.SortedMap_<string, number>)
        constructor(arg0: number, arg1: string)
        getClass(): typeof any;
        getZ(): string;
        getY(): string;
        getX(): string;
        deleteAnchor(): void;
        static getAnchor(arg0: Internal.SoundInstance_): Internal.Anchor;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setAnchor(): void;
        getMuffledSounds(): Internal.SortedMap<ResourceLocation, number>;
        getRadius(): number;
        getName(): string;
        editAnchor(arg0: string, arg1: number): void;
        getAnchorId(): number;
        setMuffledSounds(arg0: Internal.SortedMap_<ResourceLocation, number>): void;
        getDimension(): ResourceLocation;
        replaceSound(arg0: ResourceLocation_, arg1: number): void;
        toString(): string;
        notifyAll(): void;
        getAnchorPos(): BlockPos;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        addSound(arg0: ResourceLocation_, arg1: number): void;
        removeSound(arg0: ResourceLocation_): void;
        setRadius(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get z(): string
        get y(): string
        get x(): string
        get muffledSounds(): Internal.SortedMap<ResourceLocation, number>
        get radius(): number
        get name(): string
        get anchorId(): number
        set muffledSounds(arg0: Internal.SortedMap_<ResourceLocation, number>)
        get dimension(): ResourceLocation
        get anchorPos(): BlockPos
        set radius(arg0: number)
    }
    type Anchor_ = Anchor;
    class EntitySteppedOnBlockCallbackJS {
        constructor(level: Internal.Level_, entity: Internal.Entity_, pos: BlockPos_, state: Internal.BlockState_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns the level
        */
        getLevel(): Internal.Level;
        /**
         * Returns if the entity is suppressing bouncing (for players this is true if the player is crouching)
        */
        isSuppressingBounce(): boolean;
        /**
         * Returns the block's position
        */
        getPos(): BlockPos;
        hashCode(): number;
        /**
         * Returns the entity
        */
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        /**
         * Returns the BlockState
        */
        getState(): Internal.BlockState;
        /**
         * Returns the block
        */
        getBlock(): Internal.BlockContainerJS;
        get class(): typeof any
        /**
         * Returns the level
        */
        get level(): Internal.Level
        /**
         * Returns if the entity is suppressing bouncing (for players this is true if the player is crouching)
        */
        get suppressingBounce(): boolean
        /**
         * Returns the block's position
        */
        get pos(): BlockPos
        /**
         * Returns the entity
        */
        get entity(): Internal.Entity
        /**
         * Returns the BlockState
        */
        get state(): Internal.BlockState
        /**
         * Returns the block
        */
        get block(): Internal.BlockContainerJS
    }
    type EntitySteppedOnBlockCallbackJS_ = EntitySteppedOnBlockCallbackJS;
    class InteractionHand extends Internal.Enum<Internal.InteractionHand> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.InteractionHand_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.InteractionHand>>;
        toString(): string;
        getDeclaringClass(): typeof Internal.InteractionHand;
        notifyAll(): void;
        notify(): void;
        static values(): Internal.InteractionHand[];
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        "compareTo(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.InteractionHand;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.InteractionHand
        static readonly MAIN_HAND: (Internal.InteractionHand) & (Internal.InteractionHand);
        static readonly OFF_HAND: (Internal.InteractionHand) & (Internal.InteractionHand);
    }
    type InteractionHand_ = "main_hand" | "off_hand" | InteractionHand;
    class Material {
        constructor(arg0: ResourceLocation_, arg1: ResourceLocation_)
        renderType(arg0: Internal.Function_<ResourceLocation, Internal.RenderType>): Internal.RenderType;
        getClass(): typeof any;
        sprite(): Internal.TextureAtlasSprite;
        toString(): string;
        buffer(arg0: Internal.MultiBufferSource_, arg1: Internal.Function_<ResourceLocation, Internal.RenderType>, arg2: boolean): Internal.VertexConsumer;
        notifyAll(): void;
        buffer(arg0: Internal.MultiBufferSource_, arg1: Internal.Function_<ResourceLocation, Internal.RenderType>): Internal.VertexConsumer;
        notify(): void;
        texture(): ResourceLocation;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        atlasLocation(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly COMPARATOR: Internal.Comparator<Internal.Material>;
    }
    type Material_ = Material;
    interface TemporalAdjuster {
        abstract adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        (arg0: Internal.Temporal): Internal.Temporal_;
    }
    type TemporalAdjuster_ = ((arg0: Internal.Temporal)=> Internal.Temporal_) | TemporalAdjuster;
    class ItemPipeBlockEntity extends Internal.PipeBlockEntity<Internal.ItemPipeType, Internal.ItemPipeProperties> {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        saveCustomPersistedData(tag: Internal.CompoundTag_, forDrop: boolean): void;
        loadManagedPersistentData(tag: Internal.CompoundTag_): void;
        static create(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemPipeBlockEntity;
        getPipeType(): Internal.ItemPipeType;
        requestModelDataUpdate(): void;
        markDirty(name: string): void;
        getSyncTag(): string;
        resetTransferred(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        setConnections(arg0: number): void;
        getPipeNet(): Internal.PipeNet<Internal.ItemPipeProperties>;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getRealColor(): number;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        addTransferredItems(arg0: number): void;
        onInValid(): void;
        getPipeTexture(arg0: boolean): ResourceTexture;
        getConnections(): number;
        asyncTick(periodID: number): void;
        setRemoved(): void;
        shouldRenderGrid(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ItemStack_, arg4: Internal.Set_<GTToolType>): boolean;
        getPipePos(): BlockPos;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        static onBlockEntityRegister(arg0: Internal.BlockEntityType_<Internal.ItemPipeBlockEntity>): void;
        getCurrentPos(): BlockPos;
        getType(): Internal.BlockEntityType<any>;
        getSelf(): Internal.BlockEntity;
        onToolClick(arg0: Internal.Set_<GTToolType>, arg1: Internal.ItemStack_, arg2: Internal.UseOnContext_): com.mojang.datafixers.util.Pair<GTToolType, Internal.InteractionResult>;
        self(): Internal.BlockEntity;
        isInValid(): boolean;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        getBlockedConnections(): number;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        getLevelTime(): number;
        onChunkUnloaded(): void;
        getCoverContainer(): Internal.PipeCoverContainer;
        saveToItem(arg0: Internal.ItemStack_): void;
        getDefaultHandler(): Internal.ItemNetHandler;
        scheduleRenderUpdate(): void;
        getSyncStorage(): Internal.IManagedStorage;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getPipeTuneTool(): GTToolType;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        subscribeServerTick(arg0: Internal.TickableSubscription_, arg1: Internal.Runnable_): Internal.TickableSubscription;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getVisualConnections(): number;
        isConnected(arg0: Internal.Direction_): boolean;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setConnection(arg0: Internal.Direction_, arg1: boolean, arg2: boolean): void;
        handler$bbc000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        getDefaultPaintingColor(): number;
        checkNetwork(): void;
        getNonLazyFields(): Internal.IRef[];
        getOffsetTimer(): number;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        static isFaceBlocked(arg0: number, arg1: Internal.Direction_): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        doExplosion(arg0: number): void;
        sideTips(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Set_<GTToolType>, arg4: Internal.Direction_): ResourceTexture;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): void;
        getNumConnections(): number;
        isBlocked(arg0: Internal.Direction_): boolean;
        wait(arg0: number): void;
        onPersistedChanged(ref: Internal.IRef_, isDirty: boolean): void;
        reviveCaps(): void;
        getHandlers(): Internal.EnumMap<Internal.Direction, Internal.ItemNetHandler>;
        readCustomSyncData(tag: Internal.CompoundTag_): void;
        getFrameMaterial(): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        getPaintingColor(): number;
        getPipeBlock(): com.gregtechceu.gtceu.api.block.PipeBlock<Internal.ItemPipeType, Internal.ItemPipeProperties, any>;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getFieldHolder(): Internal.ManagedFieldHolder;
        canHaveBlockedFaces(): boolean;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        setPaintingColor(arg0: number): void;
        writeCustomSyncData(tag: Internal.CompoundTag_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        unsubscribe(arg0: Internal.TickableSubscription_): void;
        markAsDirty(): void;
        onLoad(): void;
        serverTick(): void;
        scheduleNeighborShapeUpdate(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        isAsyncSyncing(): boolean;
        getRootStorage(): Internal.IManagedStorage;
        setFrameMaterial(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        onSyncChanged(ref: Internal.IRef_, isDirty: boolean): void;
        defaultServerTick(): void;
        addSyncUpdateListener<T>(name: string, listener: Internal.IFieldUpdateListener_<T>): Internal.ISubscription;
        getPipeLevel(): Internal.Level;
        subscribeServerTick(arg0: Internal.Runnable_): Internal.TickableSubscription;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        getBlockEntityType(): Internal.BlockEntityType<any>;
        loadCustomPersistedData(tag: Internal.CompoundTag_): void;
        wait(arg0: number, arg1: number): void;
        getHandler(arg0: Internal.Direction_, arg1: boolean): Internal.IItemHandlerModifiable;
        getLevel(): Internal.Level;
        notifyBlockUpdate(): void;
        setBlockedConnections(arg0: number): void;
        useAsyncThread(): boolean;
        onlyOpCanSetNbt(): boolean;
        isRemote(): boolean;
        static isConnected(arg0: number, arg1: Internal.Direction_): boolean;
        serializeNBT(): Internal.Tag;
        onChanged(): void;
        initHandlers(): void;
        canAttachTo(arg0: Internal.Direction_): boolean;
        handler$bbc000$setRemoved(arg0: Internal.CallbackInfo_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getNeighbor(arg0: Internal.Direction_): Internal.BlockEntity;
        getNodeData(): Internal.ItemPipeProperties;
        onValid(): void;
        isPainted(): boolean;
        setAsyncSyncing(syncing: boolean): void;
        getTransferred(): Internal.Object2IntMap<Internal.FacingPos>;
        getTransferredItems(): number;
        setBlocked(arg0: Internal.Direction_, arg1: boolean): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getItemPipeNet(): Internal.ItemPipeNet;
        getModelData(): Internal.ModelData;
        syncNow(force: boolean): void;
        saveManagedPersistentData(tag: Internal.CompoundTag_, forDrop: boolean): void;
        equals(arg0: any): boolean;
        scheduleRender(fieldName: string, newValue: any, oldValue: any): void;
        get pipeType(): Internal.ItemPipeType
        get syncTag(): string
        set connections(arg0: number)
        get pipeNet(): Internal.PipeNet<Internal.ItemPipeProperties>
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get realColor(): number
        get connections(): number
        get pipePos(): BlockPos
        get currentPos(): BlockPos
        get type(): Internal.BlockEntityType<any>
        get self(): Internal.BlockEntity
        get inValid(): boolean
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get blockedConnections(): number
        get levelTime(): number
        get coverContainer(): Internal.PipeCoverContainer
        get defaultHandler(): Internal.ItemNetHandler
        get syncStorage(): Internal.IManagedStorage
        get pipeTuneTool(): GTToolType
        get visualConnections(): number
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get defaultPaintingColor(): number
        get nonLazyFields(): Internal.IRef[]
        get offsetTimer(): number
        get persistentData(): Internal.CompoundTag
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get numConnections(): number
        get handlers(): Internal.EnumMap<Internal.Direction, Internal.ItemNetHandler>
        get frameMaterial(): com.gregtechceu.gtceu.api.data.chemical.material.Material
        get paintingColor(): number
        get pipeBlock(): com.gregtechceu.gtceu.api.block.PipeBlock<Internal.ItemPipeType, Internal.ItemPipeProperties, any>
        get updateTag(): Internal.CompoundTag
        get fieldHolder(): Internal.ManagedFieldHolder
        set level(arg0: Internal.Level_)
        set paintingColor(arg0: number)
        get blockPos(): BlockPos
        get removed(): boolean
        get asyncSyncing(): boolean
        get rootStorage(): Internal.IManagedStorage
        set frameMaterial(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_)
        get blockState(): Internal.BlockState
        get pipeLevel(): Internal.Level
        get blockEntityType(): Internal.BlockEntityType<any>
        get level(): Internal.Level
        set blockedConnections(arg0: number)
        get remote(): boolean
        get nodeData(): Internal.ItemPipeProperties
        get painted(): boolean
        set asyncSyncing(syncing: boolean)
        get transferred(): Internal.Object2IntMap<Internal.FacingPos>
        get transferredItems(): number
        get itemPipeNet(): Internal.ItemPipeNet
        get modelData(): Internal.ModelData
    }
    type ItemPipeBlockEntity_ = ItemPipeBlockEntity;
    class SteamTexture {
        get(arg0: boolean): ResourceTexture;
        getClass(): typeof any;
        static fullImage(arg0: string): Internal.SteamTexture;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SteamTexture_ = SteamTexture;
    class ExperienceBottleItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ExperienceBottleItem_ = ExperienceBottleItem;
    class IsInWaterSensor extends Internal.Sensor<Internal.LivingEntity> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type IsInWaterSensor_ = IsInWaterSensor;
    class SpriteContents$InterpolationData implements Internal.AutoCloseable {
        handler$zhc000$assignParent(arg0: Internal.SpriteContents_, arg1: Internal.CallbackInfo_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        close(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SpriteContents$InterpolationData_ = SpriteContents$InterpolationData;
    class RenderTargetProxy extends Internal.SurfaceProxy {
        static move<T extends Internal.RefCounted>(sp: T): T;
        notify(): void;
        getTaskTargetCount(): number;
        getSampleCount(): number;
        unref(): void;
        needsResolve(): boolean;
        setIsDeferredListTarget(): void;
        getBackingHeight(): number;
        isExact(): boolean;
        unique(): boolean;
        getMemorySize(): number;
        isBudgeted(): boolean;
        getBackingWidth(): number;
        asRenderTargetProxy(): this;
        getWidth(): number;
        getGpuImage(): icyllis.arc3d.engine.Image;
        ref(): void;
        getGpuRenderTarget(): Internal.GpuRenderTarget;
        instantiate(resourceProvider: icyllis.arc3d.engine.ResourceProvider_): boolean;
        isDeferredListTarget(): boolean;
        getRefCnt(): number;
        asImageProxy(): Internal.ImageViewProxy;
        wait(): void;
        wrapsVkSecondaryCB(): boolean;
        isReadOnly(): boolean;
        isUsedAsTaskTarget(): void;
        static create<T extends Internal.RefCounted>(that: T): T;
        getResolveRect(): Internal.Rect2ic;
        getClass(): typeof any;
        isBackingWrapped(): boolean;
        isInstantiated(): boolean;
        wait(arg0: number, arg1: number): void;
        getUniqueID(): Internal.UniqueID;
        isManualMSAAResolve(): boolean;
        static move<T extends Internal.RefCounted>(sp: T, that: T): T;
        getBackingUniqueID(): Internal.UniqueID;
        getGpuSurface(): Internal.GpuSurface;
        doLazyInstantiation(resourceProvider: icyllis.arc3d.engine.ResourceProvider_): boolean;
        getHeight(): number;
        shouldSkipAllocator(): boolean;
        isUserExact(): boolean;
        toString(): string;
        setResolveRect(left: number, top: number, right: number, bottom: number): void;
        isLazy(): boolean;
        getRefCntAcquire(): number;
        notifyAll(): void;
        getBackendFormat(): Internal.BackendFormat;
        static create<T extends Internal.RefCounted>(sp: T, that: T): T;
        getRefCntVolatile(): number;
        isLazyMost(): boolean;
        hashCode(): number;
        getUniqueKey(): Internal.IUniqueKey;
        wrapsGLDefaultFB(): boolean;
        clear(): void;
        isProtected(): boolean;
        wait(arg0: number): void;
        equals(o: any): boolean;
        get taskTargetCount(): number
        get sampleCount(): number
        get backingHeight(): number
        get exact(): boolean
        get memorySize(): number
        get budgeted(): boolean
        get backingWidth(): number
        get width(): number
        get gpuImage(): icyllis.arc3d.engine.Image
        get gpuRenderTarget(): Internal.GpuRenderTarget
        get deferredListTarget(): boolean
        get refCnt(): number
        get readOnly(): boolean
        get resolveRect(): Internal.Rect2ic
        get class(): typeof any
        get backingWrapped(): boolean
        get instantiated(): boolean
        get uniqueID(): Internal.UniqueID
        get manualMSAAResolve(): boolean
        get backingUniqueID(): Internal.UniqueID
        get gpuSurface(): Internal.GpuSurface
        get height(): number
        get userExact(): boolean
        get lazy(): boolean
        get refCntAcquire(): number
        get backendFormat(): Internal.BackendFormat
        get refCntVolatile(): number
        get lazyMost(): boolean
        get uniqueKey(): Internal.IUniqueKey
        get "protected"(): boolean
    }
    type RenderTargetProxy_ = RenderTargetProxy;
    class ToastComponent {
        constructor(arg0: Internal.Minecraft_)
        getToast<T extends Internal.Toast>(arg0: T, arg1: any): T;
        addToast(arg0: Internal.Toast_): void;
        getClass(): typeof any;
        toString(): string;
        getMinecraft(): Internal.Minecraft;
        notifyAll(): void;
        getNotificationDisplayTimeMultiplier(): number;
        render(arg0: Internal.GuiGraphics_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get minecraft(): Internal.Minecraft
        get notificationDisplayTimeMultiplier(): number
        readonly visible: Internal.List<Internal.ToastComponent$ToastInstance<any>>;
    }
    type ToastComponent_ = ToastComponent;
    interface Registrar <T> extends Internal.Iterable<T> {
        abstract getKey(arg0: T): Internal.Optional<Internal.ResourceKey<T>>;
        abstract getIds(): Internal.Set<ResourceLocation>;
        abstract getRawId(arg0: T): number;
        abstract contains(arg0: ResourceLocation_): boolean;
        abstract getId(arg0: T): ResourceLocation;
        wrap<R extends T>(obj: R): Internal.RegistrySupplier<R>;
        spliterator(): Internal.Spliterator<T>;
        abstract get(arg0: ResourceLocation_): T;
        abstract key(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract containsValue(arg0: T): boolean;
        abstract iterator(): Internal.Iterator<T>;
        abstract register<E extends T>(arg0: ResourceLocation_, arg1: Internal.Supplier_<E>): Internal.RegistrySupplier<E>;
        abstract delegate(arg0: ResourceLocation_): Internal.RegistrySupplier<T>;
        forEach(arg0: Internal.Consumer_<T>): void;
        abstract "listen(net.minecraft.resources.ResourceLocation,java.util.function.Consumer)"(arg0: ResourceLocation_, arg1: Internal.Consumer_<T>): void;
        abstract byRawId(arg0: number): T;
        abstract entrySet(): Internal.Set<Internal.Map$Entry<Internal.ResourceKey<T>, T>>;
        abstract listen(arg0: ResourceLocation_, arg1: Internal.Consumer_<T>): void;
        "listen(dev.architectury.registry.registries.RegistrySupplier,java.util.function.Consumer)"<R extends T>(supplier: Internal.RegistrySupplier_<R>, callback: Internal.Consumer_<R>): void;
        listen<R extends T>(supplier: Internal.RegistrySupplier_<R>, callback: Internal.Consumer_<R>): void;
        get ids(): Internal.Set<ResourceLocation>
    }
    type Registrar_<T> = Registrar<T>;
    interface RegisterTurtleUpgradeModeller {
        abstract register<T extends Internal.ITurtleUpgrade>(arg0: Internal.TurtleUpgradeSerialiser_<T>, arg1: Internal.TurtleUpgradeModeller_<T>): void;
        (arg0: Internal.TurtleUpgradeSerialiser<T>, arg1: Internal.TurtleUpgradeModeller<T>): void;
    }
    type RegisterTurtleUpgradeModeller_ = RegisterTurtleUpgradeModeller | ((arg0: Internal.TurtleUpgradeSerialiser<T>, arg1: Internal.TurtleUpgradeModeller<T>)=> void);
    class GeodeVeinGenerator$GeodeBlockSettings extends Internal.Record {
        constructor(fillingProvider: Internal.Either_<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>, innerLayerProvider: Internal.Either_<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>, alternateInnerLayerProvider: Internal.Either_<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>, middleLayerProvider: Internal.Either_<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>, outerLayerProvider: Internal.Either_<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>, innerPlacements: Internal.List_<Internal.BlockState>, cannotReplace: Internal.TagKey_<Internal.Block>, invalidBlocks: Internal.TagKey_<Internal.Block>, providerMaterialPrefix: TagPrefix_)
        getClass(): typeof any;
        toString(): string;
        fillingProvider(): Internal.Either<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        notifyAll(): void;
        cannotReplace(): Internal.TagKey<Internal.Block>;
        invalidBlocks(): Internal.TagKey<Internal.Block>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        innerPlacements(): Internal.List<Internal.BlockState>;
        middleLayerProvider(): Internal.Either<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        wait(): void;
        alternateInnerLayerProvider(): Internal.Either<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        providerMaterialPrefix(): TagPrefix;
        wait(arg0: number): void;
        outerLayerProvider(): Internal.Either<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        innerLayerProvider(): Internal.Either<Internal.BlockStateProvider, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.GeodeVeinGenerator$GeodeBlockSettings>;
    }
    type GeodeVeinGenerator$GeodeBlockSettings_ = GeodeVeinGenerator$GeodeBlockSettings;
    class JavaMapRecipeComponent <K, V> extends Internal.Record implements Internal.RecipeComponent<Internal.Map<K, V>> {
        constructor(key: Internal.RecipeComponent_<K>, component: Internal.RecipeComponent_<V>)
        key(name: string): Internal.RecipeKey<Internal.Map<K, V>>;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.util.Map,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.Map<K, V>>;
        notify(): void;
        component(): Internal.RecipeComponent<V>;
        checkEmpty(key: Internal.RecipeKey_<Internal.Map<K, V>>, value: Internal.Map_<K, V>): string;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Map<K, V>>, json: Internal.JsonObject_): void;
        read(arg0: Internal.RecipeJS_, arg1: any): Internal.Map<K, V>;
        checkValueHasChanged(oldValue: Internal.Map_<K, V>, newValue: Internal.Map_<K, V>): boolean;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Map<K, V>>, map: Internal.Map_<any, any>): void;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Map<K, V>>, json: Internal.JsonObject_): void;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.util.Map,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): Internal.Map<K, V>;
        replaceInput(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): Internal.Map<K, V>;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.util.Map,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_): boolean;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.util.Map,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): Internal.Map<K, V>;
        replaceInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.Map<K, V>>;
        wait(): void;
        isOutput(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_): boolean;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.util.Map)"(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>): Internal.JsonObject;
        replaceOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        getClass(): typeof any;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        key(): Internal.RecipeComponent<K>;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.Map<K, V>, O>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.Map<K, V>>>;
        constructorDescription(arg0: Internal.DescriptionContext_): Internal.TypeDescJS;
        replaceOutput(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): Internal.Map<K, V>;
        componentType(): string;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.Map<K, V>>>;
        notifyAll(): void;
        asArray(): Internal.ArrayRecipeComponent<Internal.Map<K, V>>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.Map<K, V>, O>;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        write(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>): Internal.JsonObject;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.Map<K, V>>;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.Map<K, V>>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.Map<K, V>>;
        orSelf(): Internal.RecipeComponent<Internal.Map<K, V>>;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        isInput(arg0: Internal.RecipeJS_, arg1: Internal.Map_<K, V>, arg2: Internal.ReplacementMatch_): boolean;
        get class(): typeof any
    }
    type JavaMapRecipeComponent_<K, V> = JavaMapRecipeComponent<K, V>;
    class CallbackInfo implements Internal.Cancellable {
        constructor(arg0: string, arg1: boolean)
        getClass(): typeof any;
        static getCallInfoClassName(arg0: org.objectweb.asm.Type_): string;
        toString(): string;
        notifyAll(): void;
        cancel(): void;
        getId(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        isCancellable(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isCancelled(): boolean;
        get class(): typeof any
        get id(): string
        get cancellable(): boolean
        get cancelled(): boolean
    }
    type CallbackInfo_ = CallbackInfo;
    interface Vector4ic {
        abstract w(): number;
        abstract absolute(arg0: Internal.Vector4i_): Internal.Vector4i;
        abstract "mul(org.joml.Vector4ic,org.joml.Vector4i)"(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract maxComponent(): number;
        abstract z(): number;
        abstract y(): number;
        abstract x(): number;
        abstract div(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract gridDistance(arg0: Internal.Vector4ic_): number;
        abstract mul(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract distance(arg0: Internal.Vector4ic_): number;
        abstract max(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract add(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4i_): Internal.Vector4i;
        abstract sub(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract get(arg0: Internal.IntBuffer_): Internal.IntBuffer;
        abstract "mul(int,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract div(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract gridDistance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract "div(float,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract dot(arg0: Internal.Vector4ic_): number;
        abstract get(arg0: number, arg1: Internal.IntBuffer_): Internal.IntBuffer;
        abstract equals(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract min(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract div(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract mul(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract negate(arg0: Internal.Vector4i_): Internal.Vector4i;
        abstract "get(int,java.nio.IntBuffer)"(arg0: number, arg1: Internal.IntBuffer_): Internal.IntBuffer;
        abstract "get(java.nio.IntBuffer)"(arg0: Internal.IntBuffer_): Internal.IntBuffer;
        abstract "div(int,org.joml.Vector4i)"(arg0: number, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract "div(org.joml.Vector4ic,org.joml.Vector4i)"(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract distanceSquared(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getToAddress(arg0: number): this;
        abstract lengthSquared(): number;
        abstract length(): number;
        abstract distance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract sub(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector4i_): Internal.Vector4i;
        abstract get(arg0: number): number;
        abstract "get(int)"(arg0: number): number;
        abstract add(arg0: Internal.Vector4ic_, arg1: Internal.Vector4i_): Internal.Vector4i;
        abstract distanceSquared(arg0: Internal.Vector4ic_): number;
        abstract minComponent(): number;
    }
    type Vector4ic_ = Vector4ic;
    interface Applicative$Mu extends Internal.Functor$Mu {
    }
    type Applicative$Mu_ = Applicative$Mu;
    class ChatFormatting extends Internal.Enum<Internal.ChatFormatting> implements Internal.StringRepresentable, dev.latvian.mods.rhino.mod.util.color.Color {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        getSerializedName(): string;
        compareTo(arg0: Internal.ChatFormatting_): number;
        getRgbJS(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ChatFormatting;
        isFormat(): boolean;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getDeclaringClass(): typeof Internal.ChatFormatting;
        getName(): string;
        getHexJS(): string;
        getFireworkColorJS(): number;
        getId(): number;
        static getById(arg0: number): Internal.ChatFormatting;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChatFormatting>>;
        static values(): Internal.ChatFormatting[];
        getChar(): string;
        toString(): string;
        static getByName(arg0: string): Internal.ChatFormatting;
        notifyAll(): void;
        getArgbJS(): number;
        specialEquals(o: any, shallow: boolean): boolean;
        static getByCode(formattingCode: string): Internal.ChatFormatting;
        static stripFormatting(arg0: string): string;
        name(): string;
        getSerializeJS(): string;
        "compareTo(net.minecraft.ChatFormatting)"(arg0: Internal.ChatFormatting_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        isColor(): boolean;
        createTextColorJS(): Internal.TextColor;
        wait(arg0: number): void;
        getColor(): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static getNames(arg0: boolean, arg1: boolean): Internal.Collection<string>;
        get class(): typeof any
        get serializedName(): string
        get rgbJS(): number
        get format(): boolean
        get declaringClass(): typeof Internal.ChatFormatting
        get name(): string
        get hexJS(): string
        get fireworkColorJS(): number
        get id(): number
        get "char"(): string
        get argbJS(): number
        get serializeJS(): string
        get color(): boolean
        get color(): number
        static readonly AQUA: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly OBFUSCATED: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly RED: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly LIGHT_PURPLE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly GRAY: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly CODEC: Internal.Codec<Internal.ChatFormatting>;
        static readonly GOLD: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_RED: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly GREEN: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly BLUE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly BOLD: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_GREEN: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_AQUA: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_PURPLE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly YELLOW: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly WHITE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly ITALIC: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly UNDERLINE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly BLACK: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_GRAY: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly STRIKETHROUGH: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly RESET: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly DARK_BLUE: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly PREFIX_CODE: ("§") & (string);
    }
    type ChatFormatting_ = "italic" | "dark_red" | "dark_gray" | "gold" | "bold" | "dark_green" | "red" | "obfuscated" | "black" | "green" | "dark_purple" | "dark_blue" | "yellow" | "aqua" | "white" | "reset" | "underline" | "gray" | "dark_aqua" | ChatFormatting | "blue" | "strikethrough" | "light_purple";
    interface ResourceCondition {
        and(condition: Internal.ResourceCondition_): this;
        negate(): this;
        or(alternative: Internal.ResourceCondition_): this;
        createForgeCondition(condition: Internal.ResourceCondition_): Internal.ICondition;
        abstract getSerializer(): Internal.ResourceConditionSerializer<any>;
        abstract test(context: Internal.ResourceConditionContext_): boolean;
        get serializer(): Internal.ResourceConditionSerializer<any>
    }
    type ResourceCondition_ = ResourceCondition;
    class TorchBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.ParticleOptions_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type TorchBlock_ = TorchBlock;
    class LivingUpgrade {
        constructor(arg0: ResourceLocation_, arg1: Internal.Consumer_<Internal.List<any>>)
        getClass(): typeof any;
        withArmorProvider(arg0: Internal.LivingUpgrade$IArmorProvider_): this;
        getLevel(arg0: number): number;
        getBonusValue(arg0: string, arg1: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getArmorProvider(): Internal.LivingUpgrade$IArmorProvider;
        getLevelExp(arg0: number): number;
        asDowngrade(): this;
        withBonusSet(arg0: string, arg1: Internal.Consumer_<Internal.List<number>>): this;
        isNegative(): boolean;
        toString(): string;
        addIncompatibility(arg0: ResourceLocation_, ...arg1: ResourceLocation_[]): this;
        notifyAll(): void;
        getTranslationKey(): string;
        withAttributeProvider(arg0: Internal.LivingUpgrade$IAttributeProvider_): this;
        getDamageProvider(): Internal.LivingUpgrade$IDamageProvider;
        getKey(): ResourceLocation;
        getAttributeProvider(): Internal.LivingUpgrade$IAttributeProvider;
        isCompatible(arg0: ResourceLocation_): boolean;
        hashCode(): number;
        getLevelCost(arg0: number): number;
        withDamageProvider(arg0: Internal.LivingUpgrade$IDamageProvider_): this;
        getNextRequirement(arg0: number): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get armorProvider(): Internal.LivingUpgrade$IArmorProvider
        get negative(): boolean
        get translationKey(): string
        get damageProvider(): Internal.LivingUpgrade$IDamageProvider
        get key(): ResourceLocation
        get attributeProvider(): Internal.LivingUpgrade$IAttributeProvider
        static readonly DUMMY: (Internal.LivingUpgrade) & (Internal.LivingUpgrade);
    }
    type LivingUpgrade_ = LivingUpgrade;
    interface WritableLevelData extends Internal.LevelData {
        abstract getDifficulty(): Internal.Difficulty;
        abstract isThundering(): boolean;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_, arg1: Internal.LevelHeightAccessor_): void;
        abstract isDifficultyLocked(): boolean;
        abstract isRaining(): boolean;
        abstract setRaining(arg0: boolean): void;
        abstract getSpawnAngle(): number;
        abstract getGameRules(): Internal.GameRules;
        abstract setXSpawn(arg0: number): void;
        abstract setZSpawn(arg0: number): void;
        abstract setYSpawn(arg0: number): void;
        abstract isHardcore(): boolean;
        abstract getYSpawn(): number;
        abstract getGameTime(): number;
        abstract setSpawnAngle(arg0: number): void;
        setSpawn(arg0: BlockPos_, arg1: number): void;
        abstract getZSpawn(): number;
        abstract getDayTime(): number;
        abstract getXSpawn(): number;
        get difficulty(): Internal.Difficulty
        get thundering(): boolean
        get difficultyLocked(): boolean
        get raining(): boolean
        set raining(arg0: boolean)
        get spawnAngle(): number
        get gameRules(): Internal.GameRules
        set XSpawn(arg0: number)
        set ZSpawn(arg0: number)
        set YSpawn(arg0: number)
        get hardcore(): boolean
        get YSpawn(): number
        get gameTime(): number
        set spawnAngle(arg0: number)
        get ZSpawn(): number
        get dayTime(): number
        get XSpawn(): number
    }
    type WritableLevelData_ = WritableLevelData;
    class ServerBossEvent extends Internal.BossEvent {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: Internal.BossEvent$BossBarColor_, arg2: Internal.BossEvent$BossBarOverlay_)
        shouldCreateWorldFog(): boolean;
        getClass(): typeof any;
        setOverlay(arg0: Internal.BossEvent$BossBarOverlay_): void;
        removePlayer(arg0: Internal.ServerPlayer_): void;
        getPlayers(): Internal.Collection<Internal.ServerPlayer>;
        setColor(arg0: Internal.BossEvent$BossBarColor_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setProgress(arg0: number): void;
        setName(arg0: net.minecraft.network.chat.Component_): void;
        setDarkenScreen(arg0: boolean): Internal.BossEvent;
        shouldPlayBossMusic(): boolean;
        isVisible(): boolean;
        shouldDarkenScreen(): boolean;
        setCreateWorldFog(arg0: boolean): Internal.BossEvent;
        getColor(): Internal.BossEvent$BossBarColor;
        setPlayBossMusic(arg0: boolean): Internal.BossEvent;
        getProgress(): number;
        getName(): net.minecraft.network.chat.Component;
        toString(): string;
        getOverlay(): Internal.BossEvent$BossBarOverlay;
        notifyAll(): void;
        removeAllPlayers(): void;
        hashCode(): number;
        wait(): void;
        getId(): Internal.UUID;
        wait(arg0: number): void;
        addPlayer(arg0: Internal.ServerPlayer_): void;
        equals(arg0: any): boolean;
        setVisible(arg0: boolean): void;
        get class(): typeof any
        set overlay(arg0: Internal.BossEvent$BossBarOverlay_)
        get players(): Internal.Collection<Internal.ServerPlayer>
        set color(arg0: Internal.BossEvent$BossBarColor_)
        set progress(arg0: number)
        set name(arg0: net.minecraft.network.chat.Component_)
        set darkenScreen(arg0: boolean)
        get visible(): boolean
        set createWorldFog(arg0: boolean)
        get color(): Internal.BossEvent$BossBarColor
        set playBossMusic(arg0: boolean)
        get progress(): number
        get name(): net.minecraft.network.chat.Component
        get overlay(): Internal.BossEvent$BossBarOverlay
        get id(): Internal.UUID
        set visible(arg0: boolean)
        readonly players: Internal.Set<Internal.ServerPlayer>;
    }
    type ServerBossEvent_ = ServerBossEvent;
    class TrunkPlacerType <P extends Internal.TrunkPlacer> implements Internal.ITrunkPlacerTypeAccessor {
        constructor(arg0: Internal.Codec_<P>)
        getClass(): typeof any;
        codec(): Internal.Codec<P>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static callCtor_$md$ade76a$0(arg0: Internal.Codec_<any>): Internal.TrunkPlacerType<any>;
        static callCtor<T extends Internal.TrunkPlacer>(arg0: Internal.Codec_<T>): Internal.TrunkPlacerType<T>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly STRAIGHT_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.StraightTrunkPlacer>;
        static readonly FANCY_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.FancyTrunkPlacer>;
        static readonly DARK_OAK_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.DarkOakTrunkPlacer>;
        static readonly FORKING_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.ForkingTrunkPlacer>;
        static readonly BENDING_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.BendingTrunkPlacer>;
        static readonly GIANT_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.GiantTrunkPlacer>;
        static readonly MEGA_JUNGLE_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.MegaJungleTrunkPlacer>;
        static readonly CHERRY_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.CherryTrunkPlacer>;
        static readonly UPWARDS_BRANCHING_TRUNK_PLACER: Internal.TrunkPlacerType<Internal.UpwardsBranchingTrunkPlacer>;
    }
    type TrunkPlacerType_<P extends Internal.TrunkPlacer> = Special.TrunkPlacerType | TrunkPlacerType<P>;
    class TwistingVinesBlock extends Internal.GrowingPlantHeadBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type TwistingVinesBlock_ = TwistingVinesBlock;
    class DynamicGameEventListener <T extends Internal.GameEventListener> {
        constructor(arg0: T)
        getClass(): typeof any;
        getListener(): T;
        toString(): string;
        notifyAll(): void;
        remove(arg0: Internal.ServerLevel_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        move(arg0: Internal.ServerLevel_): void;
        add(arg0: Internal.ServerLevel_): void;
        get class(): typeof any
        get listener(): T
    }
    type DynamicGameEventListener_<T extends Internal.GameEventListener> = DynamicGameEventListener<T>;
}
declare namespace software.bernie.geckolib.core.object {
    class Color extends Internal.Record {
        constructor(argbInt: number)
        static ofOpaque(arg0: number): software.bernie.geckolib.core.object.Color;
        getClass(): typeof any;
        static HSBtoARGB(arg0: number, arg1: number, arg2: number): number;
        argbInt(): number;
        getAlpha(): number;
        static ofHSB(arg0: number, arg1: number, arg2: number): software.bernie.geckolib.core.object.Color;
        darker(arg0: number): this;
        static ofRGBA(arg0: number, arg1: number, arg2: number, arg3: number): software.bernie.geckolib.core.object.Color;
        static ofRGB(arg0: number, arg1: number, arg2: number): software.bernie.geckolib.core.object.Color;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getGreenFloat(): number;
        getColor(): number;
        getAlphaFloat(): number;
        brighter(arg0: number): this;
        static "ofRGB(int,int,int)"(arg0: number, arg1: number, arg2: number): software.bernie.geckolib.core.object.Color;
        static ofRGBA(arg0: number, arg1: number, arg2: number, arg3: number): software.bernie.geckolib.core.object.Color;
        static ofRGB(arg0: number, arg1: number, arg2: number): software.bernie.geckolib.core.object.Color;
        static "ofRGB(float,float,float)"(arg0: number, arg1: number, arg2: number): software.bernie.geckolib.core.object.Color;
        getBlue(): number;
        getGreen(): number;
        toString(): string;
        notifyAll(): void;
        static "ofRGBA(float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number): software.bernie.geckolib.core.object.Color;
        static "ofRGBA(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): software.bernie.geckolib.core.object.Color;
        hashCode(): number;
        getRed(): number;
        getBlueFloat(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getRedFloat(): number;
        get class(): typeof any
        get alpha(): number
        get greenFloat(): number
        get color(): number
        get alphaFloat(): number
        get blue(): number
        get green(): number
        get red(): number
        get blueFloat(): number
        get redFloat(): number
        static readonly GRAY: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly YELLOW: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly MAGENTA: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly GREEN: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly BLACK: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly WHITE: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly ORANGE: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly PINK: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly BLUE: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly LIGHT_GRAY: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly CYAN: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly DARK_GRAY: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
        static readonly RED: (software.bernie.geckolib.core.object.Color) & (software.bernie.geckolib.core.object.Color);
    }
    type Color_ = Color;
}
declare namespace com.glodblock.github.extendedae.recipe.util {
    abstract class IngredientStack <T> {
        constructor(arg0: Internal.Predicate_<T>, arg1: number)
        getClass(): typeof any;
        abstract getStackAmount(arg0: T): number;
        static ofItem(arg0: Internal.JsonObject_): Internal.IngredientStack$Item;
        isEmpty(): boolean;
        abstract sample(): this;
        notify(): void;
        abstract toJson(): Internal.JsonElement;
        wait(arg0: number, arg1: number): void;
        abstract setStackAmount(arg0: T, arg1: number): void;
        static "of(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): Internal.IngredientStack$Fluid;
        static "ofFluid(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): Internal.IngredientStack$Fluid;
        static of(arg0: Internal.FluidStack_): Internal.IngredientStack$Fluid;
        getAmount(): number;
        static of(arg0: com.glodblock.github.extendedae.recipe.util.FluidIngredient_, arg1: number): Internal.IngredientStack$Fluid;
        static of(arg0: Internal.ItemStack_): Internal.IngredientStack$Item;
        getIngredient(): Internal.Predicate<T>;
        toString(): string;
        static of(arg0: Internal.Ingredient_, arg1: number): Internal.IngredientStack$Item;
        static "ofItem(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): Internal.IngredientStack$Item;
        static ofFluid(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Fluid;
        static "of(net.minecraft.world.item.crafting.Ingredient,int)"(arg0: Internal.Ingredient_, arg1: number): Internal.IngredientStack$Item;
        notifyAll(): void;
        abstract to(arg0: Internal.FriendlyByteBuf_): void;
        static ofItem(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Item;
        hashCode(): number;
        static "ofFluid(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Fluid;
        abstract checkType(arg0: any): boolean;
        wait(): void;
        static "ofItem(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Item;
        wait(arg0: number): void;
        consume(arg0: any): void;
        static ofFluid(arg0: Internal.JsonObject_): Internal.IngredientStack$Fluid;
        equals(arg0: any): boolean;
        static "of(com.glodblock.github.extendedae.recipe.util.FluidIngredient,int)"(arg0: com.glodblock.github.extendedae.recipe.util.FluidIngredient_, arg1: number): Internal.IngredientStack$Fluid;
        static "of(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.IngredientStack$Item;
        get class(): typeof any
        get empty(): boolean
        get amount(): number
        get ingredient(): Internal.Predicate<T>
    }
    type IngredientStack_<T> = IngredientStack<T>;
}
declare namespace com.tterrag.registrate.util.nullness {
    interface NonNullConsumer <T> extends Internal.Consumer<T> {
        andThen(arg0: com.tterrag.registrate.util.nullness.NonNullConsumer_<T>): this;
        andThen(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        noop<T>(): this;
        "andThen(com.tterrag.registrate.util.nullness.NonNullConsumer)"(arg0: com.tterrag.registrate.util.nullness.NonNullConsumer_<T>): this;
        "andThen(java.util.function.Consumer)"(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        abstract accept(arg0: T): void;
        (arg0: T): void;
    }
    type NonNullConsumer_<T> = ((arg0: T)=> void) | NonNullConsumer<T>;
}
declare namespace icyllis.arc3d.compiler {
    class Context {
        getClass(): typeof any;
        getKind(): Internal.ShaderKind;
        enterScope(): void;
        isActive(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getErrorHandler(): Internal.ErrorHandler;
        setErrorHandler(errorHandler: Internal.ErrorHandler_): void;
        error(start: number, end: number, msg: string): void;
        getSymbolTable(): icyllis.arc3d.compiler.SymbolTable;
        isBuiltin(): boolean;
        warning(start: number, end: number, msg: string): void;
        warning(position: number, msg: string): void;
        toString(): string;
        getOptions(): Internal.CompileOptions;
        notifyAll(): void;
        convertIdentifier(position: number, name: string): Internal.Expression;
        leaveScope(): void;
        hashCode(): number;
        isModule(): boolean;
        error(position: number, msg: string): void;
        wait(): void;
        wait(arg0: number): void;
        getTypes(): Internal.BuiltinTypes;
        equals(arg0: any): boolean;
        get class(): typeof any
        get kind(): Internal.ShaderKind
        get active(): boolean
        get errorHandler(): Internal.ErrorHandler
        set errorHandler(errorHandler: Internal.ErrorHandler_)
        get symbolTable(): icyllis.arc3d.compiler.SymbolTable
        get builtin(): boolean
        get options(): Internal.CompileOptions
        get module(): boolean
        get types(): Internal.BuiltinTypes
    }
    type Context_ = Context;
}
